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BaSs_HaXoR

How to FULL GAME PS3 Debug via Debugging Mode

Mar 28th, 2015
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  1. How to do FULL GAME Debugging from Debugging Mode on PS3.
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  3. First reset in debugger mode.
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  5. Locate the eboot.bin decrypt it, and resign with Fself one.
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  7. Then in target manager set app_home to the BLES or BLUS folder.
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  9. Reset target
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  11. Then load executable then locate the eboot.bin
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  13. Load it
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  15. Then open Tuner from the SDK.
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  17. Then load executable there also
  18. when you do this you get kicked to the ps3 debugger.
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  20. Then in debugger you press go under options
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  22. Congrats you are debugging full game.
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  24. PS when the debugging starts you can sniff with “software.”
  25. even works on 4.11 games but prepare for huge files like 1 gb when sniffing, so hope for any good suggestions.
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  27. So of course you say why debug the game.
  28. 1 ) Well the debugged of the game is done by decrypting and fself the eboot. Not the other files sprx/self ones they can still be signed with higher keys.
  29.  
  30. This method also allowed full core dump from ram.
  31. 2) Othere way i found is simply sniff with wireshack on local network, the game can be either set up as emu or just app_home.
  32. just sniff then load game. then in the log of the sniffer, the binary is there.(HEX)
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  34. So basicly my theory is load 4.1 games with the update trick, load it in the debugger, when game is running make full dump with ram.
  35. This should work since eboots are stored in ram till the next is loaded.
  36. still you need some kind off debug info in the eboot, for the debugger to load the eboot.
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  38. //Source: http://www.ps3hax.net/2012/09/ps3-game-launched-via-debugging-mode/
  39. //BaSs_HaXoR
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