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coinwalk

after mingo not being needing set any different

Apr 12th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var mingo = parseFloat(document.getElementById('pct_balance').value);
  3. var ying = parseFloat(document.getElementById('pct_balance').value);
  4. document.getElementById('pct_chance').value = 49.5;
  5. document.getElementById('pct_payout').value = 2;
  6. var troll = ((((((mango*10000000).toPrecision(1))/((mango*10000000).toPrecision(1))+((mango*10000000).toPrecision(1))-((mango*10000000).toPrecision(1)))/100000000)/1000).toFixed(8));
  7. var hertz = troll;
  8. var earnpoint = 50000;
  9. var real = troll;
  10. var flank = 6.5;
  11. var under = 2.5;
  12. var claim = (troll*10);
  13. var krux = (troll*6.5);
  14. var ingot = 1;
  15. var gunkybutt = ((Math.floor(mango/claim))*claim);
  16. var crazy = ((Math.floor(mango/claim))*claim);
  17. var gunk = ((Math.floor(mango/claim))*claim);
  18. var gunky = ((Math.floor(utter/claim))*claim);
  19. var utter = mango;
  20. var torn = mango;
  21. var wild = mango;
  22. var min = mango;
  23. var noddy = real;
  24. var trash = mango;
  25. var blet = 0;
  26. var stupid = noddy;
  27. var james = false;
  28. var trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  29. var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  30. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  31.  
  32. function getR(minz, maxz) {
  33. minz = Math.ceil(minz);
  34. maxz = Math.floor(maxz);
  35. return Math.floor(Math.random() * (maxz - minz + 1)) + minz;
  36. }
  37.  
  38. function dobet() {
  39. document.getElementById('pct_chance').value = 49.5;
  40. document.getElementById('pct_payout').value = 2;
  41. trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent;
  42. if ((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
  43. utter = utter+(parseFloat(hertz));
  44. blet = blet+1;
  45. duel = trick;
  46. }else if (((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
  47. utter = utter-(parseFloat(hertz));
  48. blet = blet+1;
  49. duel = trick;
  50. }
  51. if (real==null){
  52. real = parseFloat(hertz);
  53. }
  54. if (utter>(crazy+(hertz*flank))) {
  55. real = hertz*2;
  56. hertz = hertz*2;
  57. flank = 4.5;
  58. under = 4.5;
  59. crazy = parseFloat(utter);
  60. }
  61. if (utter<(crazy-(hertz*under))) {
  62. real = hertz*2;
  63. hertz = hertz*2;
  64. ingot = 0;
  65. flank = 4.5;
  66. under = 4.5;
  67. crazy = parseFloat(utter);
  68. }
  69. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>(((Math.floor(utter/claim))*claim)+krux))){
  70. crazy = ((Math.floor(utter/claim))*claim);
  71. gunkybutt = ((Math.floor(utter/claim))*claim);
  72. flank = 4.5;
  73. ingot = 1;
  74. under = 4.5;
  75. real = troll*2;
  76. hertz = troll*2;
  77. }
  78. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<(((Math.floor(utter/claim))*claim)+krux))){
  79. crazy = ((Math.floor(utter/claim))*claim);
  80. gunkybutt = ((Math.floor(utter/claim))*claim);
  81. flank = 6.5;
  82. ingot = 1;
  83. under = 2.5;
  84. real = troll;
  85. hertz = troll;
  86. }
  87. if ((utter<(hertz*2))&&(!james)) {
  88. troll = (((((((parseFloat(utter))*10000000).toPrecision(1))/(((parseFloat(utter))*10000000).toPrecision(1))+(((parseFloat(utter))*10000000).toPrecision(1))-(((parseFloat(utter))*10000000).toPrecision(1)))/100000000)/10).toFixed(8));
  89. hertz = troll;
  90. real = troll;
  91. flank = 6.5;
  92. under = 2.5;
  93. claim = (troll*10);
  94. krux = (troll*6.5);
  95. ingot = 1;
  96. james = true;
  97. crazy = ((Math.floor(utter/claim))*claim);
  98. gunkybutt = ((Math.floor(utter/claim))*claim);
  99. }
  100. if ((utter<(hertz*2))&&(!!james)) {
  101. hertz = troll;
  102. real = troll;
  103. flank = 6.5;
  104. under = 2.5;
  105. claim = (troll*10);
  106. krux = (troll*6.5);
  107. ingot = 1;
  108. james = true;
  109. crazy = ((Math.floor(utter/claim))*claim);
  110. gunkybutt = ((Math.floor(utter/claim))*claim);
  111. }
  112. if ((utter>mingo)&&(!!james)) {
  113. troll = (((((((parseFloat(utter))*10000000).toPrecision(1))/(((parseFloat(utter))*10000000).toPrecision(1))+(((parseFloat(utter))*10000000).toPrecision(1))-(((parseFloat(utter))*10000000).toPrecision(1)))/100000000)/1000).toFixed(8));
  114. hertz = troll;
  115. real = troll;
  116. flank = 6.5;
  117. under = 2.5;
  118. claim = (troll*10);
  119. krux = (troll*6.5);
  120. ingot = 1;
  121. james = false;
  122. crazy = ((Math.floor(utter/claim))*claim);
  123. gunkybutt = ((Math.floor(utter/claim))*claim);
  124. }
  125. if (utter>earnpoint) {
  126. return;
  127. }
  128. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  129. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  130. if (trick==duel){
  131. document.getElementById('a_lo').click();
  132. }
  133. }
  134. setInterval(() => dobet(), 1000);
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