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Nov 19th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by stanjicmario")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer
  6. end
  7.  
  8. -- Created by Nebula_Zorua --
  9. -- Bai Bai (Bye bye Remake) --
  10. -- Bye-bye baby blue.. --
  11. -- I wish you could see the wicked truth.. --
  12. -- Caught up in a rush, it's killing you.. --
  13.  
  14. -- Discord: Nebula the Zorua#6969
  15. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  16.  
  17. wait(1/60)
  18.  
  19. --// Shortcut Variables \\--
  20. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  21. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  22. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  23. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  24. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  25. local R3 = {N=Region3.new}
  26. local De = S.Debris
  27. local WS = workspace
  28. local Lght = S.Lighting
  29. local RepS = S.ReplicatedStorage
  30. local IN = Instance.new
  31. local Plrs = S.Players
  32.  
  33. --// Initializing \\--
  34. local Plr = owner
  35. local Char = Plr.Character
  36. local Hum = Char:FindFirstChildOfClass'Humanoid'
  37. local RArm = Char["Right Arm"]
  38. local LArm = Char["Left Arm"]
  39. local RLeg = Char["Right Leg"]
  40. local LLeg = Char["Left Leg"]
  41. local Root = Char:FindFirstChild'HumanoidRootPart'
  42. local Torso = Char.Torso
  43. local Head = Char.Head
  44. local NeutralAnims = true
  45. local Attack = false
  46. local Debounces = {Debounces={}}
  47. local Hit = {}
  48. local Sine = 0
  49. local Change = 1
  50. local GrabbedHead;
  51.  
  52. local Effects = IN("Folder",Char)
  53. Effects.Name = "Effects"
  54.  
  55.  
  56. --// Debounce System \\--
  57.  
  58.  
  59. function Debounces:New(name,cooldown)
  60. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  61. setmetatable(aaaaa,{__index = Debounces})
  62. Debounces.Debounces[name] = aaaaa
  63. return aaaaa
  64. end
  65.  
  66. function Debounces:Use(overrideUsable)
  67. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  68. if(self.Usable or overrideUsable)then
  69. self.Usable = false
  70. self.CoolingDown = true
  71. local LastUse = time()
  72. self.LastUse = LastUse
  73. delay(self.Cooldown or 2,function()
  74. if(self.LastUse == LastUse)then
  75. self.CoolingDown = false
  76. self.Usable = true
  77. end
  78. end)
  79. end
  80. end
  81.  
  82. function Debounces:Get(name)
  83. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  84. for i,v in next, Debounces.Debounces do
  85. if(i == name)then
  86. return v;
  87. end
  88. end
  89. end
  90.  
  91. function Debounces:GetProgressPercentage()
  92. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  93. if(self.CoolingDown and not self.Usable)then
  94. return math.max(
  95. math.floor(
  96. (
  97. (time()-self.LastUse)/self.Cooldown or 2
  98. )*100
  99. )
  100. )
  101. else
  102. return 100
  103. end
  104. end
  105.  
  106. --// Instance Creation Functions \\--
  107.  
  108. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  109. local Sound = IN("Sound")
  110. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  111. Sound.Pitch = pitch or 1
  112. Sound.Volume = volume or 1
  113. Sound.Looped = looped or false
  114. if(autoPlay)then
  115. coroutine.wrap(function()
  116. repeat wait() until Sound.IsLoaded
  117. Sound.Playing = autoPlay or false
  118. end)()
  119. end
  120. if(not looped and effect)then
  121. Sound.Stopped:connect(function()
  122. Sound.Volume = 0
  123. Sound:destroy()
  124. end)
  125. elseif(effect)then
  126. warn("Sound can't be looped and a sound effect!")
  127. end
  128. Sound.Parent =parent or Torso
  129. return Sound
  130. end
  131. function Part(parent,color,material,size,cframe,anchored,cancollide)
  132. local part = IN("Part")
  133. part.Parent = parent or Char
  134. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  135. part.Material = material or Enum.Material.SmoothPlastic
  136. part.TopSurface,part.BottomSurface=10,10
  137. part.Size = size or V3.N(1,1,1)
  138. part.CFrame = cframe or CF.N(0,0,0)
  139. part.CanCollide = cancollide or false
  140. part.Anchored = anchored or false
  141. return part
  142. end
  143.  
  144. function Weld(part0,part1,c0,c1)
  145. local weld = IN("Weld")
  146. weld.Parent = part0
  147. weld.Part0 = part0
  148. weld.Part1 = part1
  149. weld.C0 = c0 or CF.N()
  150. weld.C1 = c1 or CF.N()
  151. return weld
  152. end
  153.  
  154. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  155. local part = IN("SpecialMesh")
  156. part.MeshId = meshid or ""
  157. part.TextureId = textid or ""
  158. part.Scale = scale or V3.N(1,1,1)
  159. part.Offset = offset or V3.N(0,0,0)
  160. part.MeshType = meshtype or Enum.MeshType.Sphere
  161. part.Parent = parent
  162. return part
  163. end
  164.  
  165. NewInstance = function(instance,parent,properties)
  166. local inst = Instance.new(instance)
  167. inst.Parent = parent
  168. if(properties)then
  169. for i,v in next, properties do
  170. pcall(function() inst[i] = v end)
  171. end
  172. end
  173. return inst;
  174. end
  175.  
  176. function Clone(instance,parent,properties)
  177. local inst = instance:Clone()
  178. inst.Parent = parent
  179. if(properties)then
  180. for i,v in next, properties do
  181. pcall(function() inst[i] = v end)
  182. end
  183. end
  184. return inst;
  185. end
  186.  
  187. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  188. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  189. local Sound = IN("Sound")
  190. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  191. Sound.Pitch = pitch or 1
  192. Sound.Volume = volume or 1
  193. Sound.Looped = looped or false
  194. if(autoPlay)then
  195. coroutine.wrap(function()
  196. repeat wait() until Sound.IsLoaded
  197. Sound.Playing = autoPlay or false
  198. end)()
  199. end
  200. if(not looped and effect)then
  201. Sound.Stopped:connect(function()
  202. Sound.Volume = 0
  203. soundPart:destroy()
  204. end)
  205. elseif(effect)then
  206. warn("Sound can't be looped and a sound effect!")
  207. end
  208. Sound.Parent = soundPart
  209. return Sound
  210. end
  211.  
  212.  
  213. --// Extended ROBLOX tables \\--
  214. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  215. --// Require stuff \\--
  216. function CamShake(who,times,intense,origin)
  217. coroutine.wrap(function()
  218. if(script:FindFirstChild'CamShake')then
  219. local cam = script.CamShake:Clone()
  220. cam:WaitForChild'intensity'.Value = intense
  221. cam:WaitForChild'times'.Value = times
  222.  
  223. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  224. cam.Parent = who
  225. wait()
  226. cam.Disabled = false
  227. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  228. local intensity = intense
  229. local cam = workspace.CurrentCamera
  230. for i = 1, times do
  231. local camDistFromOrigin
  232. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  233. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  234. elseif(typeof(origin) == 'Vector3')then
  235. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  236. end
  237. if(camDistFromOrigin)then
  238. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  239. end
  240. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  241. swait()
  242. end
  243. end
  244. end)()
  245. end
  246.  
  247.  
  248. function CamShakeAll(times,intense,origin)
  249. for _,v in next, Plrs:players() do
  250. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  251. end
  252. end
  253.  
  254. function ServerScript(code)
  255. if(script:FindFirstChild'Loadstring')then
  256. local load = script.Loadstring:Clone()
  257. load:WaitForChild'Sauce'.Value = code
  258. load.Disabled = false
  259. load.Parent = workspace
  260. elseif(NS and typeof(NS) == 'function')then
  261. NS(code,workspace)
  262. else
  263. warn("no serverscripts lol")
  264. end
  265. end
  266.  
  267. function LocalOnPlayer(who,code)
  268. ServerScript([[
  269. wait()
  270. script.Parent=nil
  271. if(not _G.Http)then _G.Http = game:service'HttpService' end
  272.  
  273. local Http = _G.Http or game:service'HttpService'
  274.  
  275. local source = ]].."[["..code.."]]"..[[
  276. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  277. local asd = Http:PostAsync(link,source)
  278. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  279. local ID = Http:JSONDecode(asd).Result.Require_ID
  280. local vs = require(ID).VORTH_SCRIPT
  281. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  282. ]])
  283. end
  284.  
  285.  
  286. --// Customization \\--
  287.  
  288. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  289. local Remove_Hats = false
  290. local Remove_Clothing = false
  291. local PlayerSize = 1
  292. local DamageColor = BrickColor.new'Really red'
  293. local MusicID = 947588612
  294. local God = true
  295. local Muted = false
  296.  
  297. local WalkSpeed = 16
  298.  
  299. --// Weapon and GUI creation, and Character Customization \\--
  300.  
  301. local Halo = IN("Model",Char)
  302. Halo.Name = "Halo"
  303. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  304.  
  305. pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
  306.  
  307. for i = 1, 17.5 do
  308. local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
  309. head.Transparency = 0+(i-1)/17.6
  310. Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  311. Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
  312. end
  313.  
  314. for i = 1,320 do
  315. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really black",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  316. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  317. end
  318.  
  319. local eye1 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  320. local eye1m = Mesh(eye1,Enum.MeshType.Sphere)
  321. Weld(eye1,Head,CF.N(-.09,-.26,.55))
  322.  
  323. local eye2 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  324. local eye2m = Mesh(eye2,Enum.MeshType.Sphere)
  325. Weld(eye2,Head,CF.N(.09,-.26,.55))
  326.  
  327. coroutine.wrap(function()
  328. while wait(3) do
  329. Tween(eye1m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  330. Tween(eye2m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  331. end
  332. end)()
  333.  
  334. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  335. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  336.  
  337.  
  338. for side = 1,2 do
  339. local LastPart = Head;
  340.  
  341. for i = 1,34 do
  342. local mult = (1-(i/38))
  343. if(LastPart == Head)then
  344. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  345. Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
  346. LastPart = Horn
  347. else
  348. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  349. Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
  350. LastPart = Horn
  351. end
  352. end
  353. end
  354.  
  355. local Music = Sound(Char,MusicID,1,3,true,false,true)
  356. Music.Name = 'Music'
  357.  
  358. --// Stop animations \\--
  359. for _,v in next, Hum:GetPlayingAnimationTracks() do
  360. v:Stop();
  361. end
  362.  
  363. pcall(game.Destroy,Char:FindFirstChild'Animate')
  364. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  365.  
  366. --// Joints \\--
  367.  
  368. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  369. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  370. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  371. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  372. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  373. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  374. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
  375.  
  376. local LSC0 = LS.C0
  377. local RSC0 = RS.C0
  378. local NKC0 = NK.C0
  379. local LHC0 = LH.C0
  380. local RHC0 = RH.C0
  381. local RJC0 = RJ.C0
  382.  
  383. --// Artificial HB \\--
  384.  
  385. local ArtificialHB = IN("BindableEvent", script)
  386. ArtificialHB.Name = "Heartbeat"
  387.  
  388. script:WaitForChild("Heartbeat")
  389.  
  390. local tf = 0
  391. local allowframeloss = false
  392. local tossremainder = false
  393. local lastframe = tick()
  394. local frame = 1/Frame_Speed
  395. ArtificialHB:Fire()
  396.  
  397. game:GetService("RunService").Heartbeat:connect(function(s, p)
  398. tf = tf + s
  399. if tf >= frame then
  400. if allowframeloss then
  401. script.Heartbeat:Fire()
  402. lastframe = tick()
  403. else
  404. for i = 1, math.floor(tf / frame) do
  405. ArtificialHB:Fire()
  406. end
  407. lastframe = tick()
  408. end
  409. if tossremainder then
  410. tf = 0
  411. else
  412. tf = tf - frame * math.floor(tf / frame)
  413. end
  414. end
  415. end)
  416.  
  417. function swait(num)
  418. if num == 0 or num == nil then
  419. ArtificialHB.Event:wait()
  420. else
  421. for i = 0, num do
  422. ArtificialHB.Event:wait()
  423. end
  424. end
  425. end
  426.  
  427.  
  428. --// Effect Function(s) \\--
  429.  
  430. function Bezier(startpos, pos2, pos3, endpos, t)
  431. local A = startpos:lerp(pos2, t)
  432. local B = pos2:lerp(pos3, t)
  433. local C = pos3:lerp(endpos, t)
  434. local lerp1 = A:lerp(B, t)
  435. local lerp2 = B:lerp(C, t)
  436. local cubic = lerp1:lerp(lerp2, t)
  437. return cubic
  438. end
  439.  
  440. function SphereFX(duration,color,scale,pos,endScale,increment)
  441. return Effect{
  442. Effect='ResizeAndFade',
  443. Color=color,
  444. Size=scale,
  445. Mesh={MeshType=Enum.MeshType.Sphere},
  446. CFrame=pos,
  447. FXSettings={
  448. EndSize=endScale,
  449. EndIsIncrement=increment
  450. }
  451. }
  452. end
  453.  
  454. function BlastFX(duration,color,scale,pos,endScale,increment)
  455. return Effect{
  456. Effect='ResizeAndFade',
  457. Color=color,
  458. Size=scale,
  459. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  460. CFrame=pos,
  461. FXSettings={
  462. EndSize=endScale,
  463. EndIsIncrement=increment
  464. }
  465. }
  466. end
  467.  
  468. function BlockFX(duration,color,scale,pos,endScale,increment)
  469. return Effect{
  470. Effect='ResizeAndFade',
  471. Color=color,
  472. Size=scale,
  473. CFrame=pos,
  474. FXSettings={
  475. EndSize=endScale,
  476. EndIsIncrement=increment
  477. }
  478. }
  479. end
  480.  
  481. function ShootBullet(data)
  482. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  483. local Size = data.Size or V3.N(2,2,2)
  484. local Color = data.Color or BrickColor.new'Crimson'
  485. local StudsPerFrame = data.Speed or 10
  486. local Shape = data.Shape or 'Ball'
  487. local Frames = data.Frames or 160
  488. local Pos = data.Origin or Torso.CFrame
  489. local Direction = data.Direction or Mouse.Hit
  490. local Material = data.Material or Enum.Material.Neon
  491. local OnHit = data.HitFunction or function(hit,pos)
  492. Effect{
  493. Effect='ResizeAndFade',
  494. Color=Color,
  495. Size=V3.N(10,10,10),
  496. Mesh={MeshType=Enum.MeshType.Sphere},
  497. CFrame=CF.N(pos),
  498. FXSettings={
  499. EndSize=V3.N(.05,.05,.05),
  500. EndIsIncrement=true
  501. }
  502. }
  503. for i = 1, 5 do
  504. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  505. Effect{
  506. Effect='Fade',
  507. Frames=65,
  508. Size=V3.N(5,5,10),
  509. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  510. Mesh = {MeshType=Enum.MeshType.Sphere},
  511. Material=Enum.Material.Neon,
  512. Color=Color,
  513. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  514. }
  515. end
  516. end
  517.  
  518. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  519. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  520. if(Shape == 'Ball')then
  521. BMesh.MeshType = Enum.MeshType.Sphere
  522. elseif(Shape == 'Head')then
  523. BMesh.MeshType = Enum.MeshType.Head
  524. elseif(Shape == 'Cylinder')then
  525. BMesh.MeshType = Enum.MeshType.Cylinder
  526. end
  527.  
  528. coroutine.wrap(function()
  529. for i = 1, Frames+1 do
  530. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  531. if(hit)then
  532. OnHit(hit,pos,norm,dist)
  533. break;
  534. else
  535. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  536. end
  537. swait()
  538. end
  539. Bullet:destroy()
  540. end)()
  541.  
  542. end
  543.  
  544.  
  545. function Zap(data)
  546. local sCF,eCF = data.StartCFrame,data.EndCFrame
  547. assert(sCF,"You need a start CFrame!")
  548. assert(eCF,"You need an end CFrame!")
  549. local parts = data.PartCount or 15
  550. local zapRot = data.ZapRotation or {-5,5}
  551. local startThick = data.StartSize or 3;
  552. local endThick = data.EndSize or startThick/2;
  553. local color = data.Color or BrickColor.new'Electric blue'
  554. local delay = data.Delay or 35
  555. local delayInc = data.DelayInc or 0
  556. local lastLightning;
  557. local MagZ = (sCF.p - eCF.p).magnitude
  558. local thick = startThick
  559. local inc = (startThick/parts)-(endThick/parts)
  560.  
  561. for i = 1, parts do
  562. local pos = sCF.p
  563. if(lastLightning)then
  564. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  565. end
  566. delay = delay + delayInc
  567. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  568. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  569. if(parts == i)then
  570. local MagZ = (pos-eCF.p).magnitude
  571. zapPart.Size = V3.N(endThick,endThick,MagZ)
  572. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  573. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  574. else
  575. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  576. end
  577.  
  578. lastLightning = zapPart
  579. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  580.  
  581. thick=thick-inc
  582.  
  583. end
  584. end
  585.  
  586. function Zap2(data)
  587. local Color = data.Color or BrickColor.new'Electric blue'
  588. local StartPos = data.Start or Torso.Position
  589. local EndPos = data.End or Mouse.Hit.p
  590. local SegLength = data.SegL or 2
  591. local Thicc = data.Thickness or 0.5
  592. local Fades = data.Fade or 45
  593. local Parent = data.Parent or Effects
  594. local MaxD = data.MaxDist or 200
  595. local Branch = data.Branches or false
  596. local Material = data.Material or Enum.Material.Neon
  597. local Raycasts = data.Raycasts or false
  598. local Offset = data.Offset or {0,360}
  599. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  600. if((StartPos-EndPos).magnitude > MaxD)then
  601. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  602. end
  603. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  604. if(Raycasts)then
  605. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  606. end
  607. local segments = dist/SegLength
  608. local model = IN("Model",Parent)
  609. model.Name = 'Lightning'
  610. local Last;
  611. for i = 1, segments do
  612. local size = (segments-i)/25
  613. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  614. if(AddMesh)then IN("CylinderMesh",prt) end
  615. if(Last and math.floor(segments) == i)then
  616. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  617. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  618. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  619. elseif(not Last)then
  620. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  621. else
  622. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  623. end
  624. Last = prt
  625. if(Branch)then
  626. local choice = M.RNG(1,7+((segments-i)*2))
  627. if(choice == 1)then
  628. local LastB;
  629. for i2 = 1,M.RNG(2,5) do
  630. local size2 = ((segments-i)/35)/i2
  631. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  632. if(AddMesh)then IN("CylinderMesh",prt) end
  633. if(not LastB)then
  634. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  635. else
  636. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  637. end
  638. LastB = prt
  639. end
  640. end
  641. end
  642. end
  643. if(Fades > 0)then
  644. coroutine.wrap(function()
  645. for i = 1, Fades do
  646. for _,v in next, model:children() do
  647. if(v:IsA'BasePart')then
  648. v.Transparency = (i/Fades)
  649. end
  650. end
  651. swait()
  652. end
  653. model:destroy()
  654. end)()
  655. else
  656. S.Debris:AddItem(model,.01)
  657. end
  658. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  659. end
  660.  
  661. function Tween(obj,props,time,easing,direction,repeats,backwards)
  662. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  663. local tween = S.TweenService:Create(obj, info, props)
  664.  
  665. tween:Play()
  666. end
  667.  
  668. function Effect(data)
  669. local FX = data.Effect or 'ResizeAndFade'
  670. local Parent = data.Parent or Effects
  671. local Color = data.Color or C3.N(0,0,0)
  672. local Size = data.Size or V3.N(1,1,1)
  673. local MoveDir = data.MoveDirection or nil
  674. local MeshData = data.Mesh or nil
  675. local SndData = data.Sound or nil
  676. local Frames = data.Frames or 45
  677. local Manual = data.Manual or nil
  678. local Material = data.Material or nil
  679. local CFra = data.CFrame or Torso.CFrame
  680. local Settings = data.FXSettings or {}
  681. local Shape = data.Shape or Enum.PartType.Block
  682. local Snd,Prt,Msh;
  683. local RotInc = data.RotInc or {0,0,0}
  684. if(typeof(RotInc) == 'number')then
  685. RotInc = {RotInc,RotInc,RotInc}
  686. end
  687. coroutine.wrap(function()
  688. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  689. Prt = Manual
  690. else
  691. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  692. Prt.Shape = Shape
  693. end
  694. if(typeof(MeshData) == 'table')then
  695. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  696. elseif(typeof(MeshData) == 'Instance')then
  697. Msh = MeshData:Clone()
  698. Msh.Parent = Prt
  699. elseif(Shape == Enum.PartType.Block)then
  700. Msh = Mesh(Prt,Enum.MeshType.Brick)
  701. end
  702. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  703. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  704. end
  705. if(Snd)then
  706. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  707. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  708. end
  709. Size = (Msh and Msh.Scale or Size)
  710. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  711.  
  712. local MoveSpeed = nil;
  713. if(MoveDir)then
  714. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  715. end
  716. if(FX ~= 'Arc')then
  717. for Frame = 1, Frames do
  718. if(FX == "Fade")then
  719. Prt.Transparency = (Frame/Frames)
  720. elseif(FX == "Resize")then
  721. if(not Settings.EndSize)then
  722. Settings.EndSize = V3.N(0,0,0)
  723. end
  724. if(Settings.EndIsIncrement)then
  725. if(Msh)then
  726. Msh.Scale = Msh.Scale + Settings.EndSize
  727. else
  728. Prt.Size = Prt.Size + Settings.EndSize
  729. end
  730. else
  731. if(Msh)then
  732. Msh.Scale = Msh.Scale - grow/Frames
  733. else
  734. Prt.Size = Prt.Size - grow/Frames
  735. end
  736. end
  737. elseif(FX == "ResizeAndFade")then
  738. if(not Settings.EndSize)then
  739. Settings.EndSize = V3.N(0,0,0)
  740. end
  741. if(Settings.EndIsIncrement)then
  742. if(Msh)then
  743. Msh.Scale = Msh.Scale + Settings.EndSize
  744. else
  745. Prt.Size = Prt.Size + Settings.EndSize
  746. end
  747. else
  748. if(Msh)then
  749. Msh.Scale = Msh.Scale - grow/Frames
  750. else
  751. Prt.Size = Prt.Size - grow/Frames
  752. end
  753. end
  754. Prt.Transparency = (Frame/Frames)
  755. end
  756. if(Settings.RandomizeCFrame)then
  757. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  758. else
  759. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  760. end
  761. if(MoveDir and MoveSpeed)then
  762. local Orientation = Prt.Orientation
  763. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  764. Prt.Orientation = Orientation
  765. end
  766. swait()
  767. end
  768. Prt:destroy()
  769. else
  770. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  771. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  772. if(start and endP)then
  773. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  774. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  775. for Frame = 0, 1, (Settings.Speed or 0.01) do
  776. if(Settings.Home)then
  777. endP = Settings.Home.CFrame
  778. end
  779. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  780. end
  781. if(Settings.RemoveOnGoal)then
  782. Prt:destroy()
  783. end
  784. else
  785. Prt:destroy()
  786. assert(start,"You need a start position!")
  787. assert(endP,"You need a start position!")
  788. end
  789. end
  790. end)()
  791. return Prt,Msh,Snd
  792. end
  793. function SoulSteal(whom)
  794. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  795. print(torso)
  796. if(torso and torso:IsA'BasePart')then
  797. local Model = Instance.new("Model",Effects)
  798. Model.Name = whom.Name.."'s Soul"
  799. whom:BreakJoints()
  800. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  801. Soul.Name = 'Head'
  802. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  803. Effect{
  804. Effect="Arc",
  805. Manual = Soul,
  806. FXSettings={
  807. Start=torso.CFrame,
  808. Home = Torso,
  809. RemoveOnGoal = true,
  810. }
  811. }
  812. local lastPoint = Soul.CFrame.p
  813.  
  814. for i = 0, 1, 0.01 do
  815. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  816. local mag = (lastPoint - Soul.Position).magnitude
  817. Effect{
  818. Effect = "Fade",
  819. CFrame = point * CF.N(0, mag/2, 0),
  820. Size = V3.N(.5,mag+.5,.5),
  821. Color = Soul.BrickColor
  822. }
  823. lastPoint = Soul.CFrame.p
  824. swait()
  825. end
  826. for i = 1, 5 do
  827. Effect{
  828. Effect="Fade",
  829. Color = BrickColor.new'Really red',
  830. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  831. }
  832. end
  833. end
  834. end
  835.  
  836. --// Other Functions \\ --
  837.  
  838. function CastRay(startPos,endPos,range,ignoreList)
  839. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  840. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  841. return part,pos,norm,(pos and (startPos-pos).magnitude)
  842. end
  843.  
  844. function getRegion(point,range,ignore)
  845. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  846. end
  847.  
  848. function clerp(startCF,endCF,alpha)
  849. return startCF:lerp(endCF, alpha)
  850. end
  851.  
  852. function GetTorso(char)
  853. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  854. end
  855.  
  856.  
  857. function ShowDamage(Pos, Text, Time, Color)
  858. coroutine.wrap(function()
  859. local Rate = (1 / Frame_Speed)
  860. local Pos = (Pos or Vector3.new(0, 0, 0))
  861. local Text = (Text or "")
  862. local Time = (Time or 2)
  863. local Color = (Color or Color3.new(1, 0, 1))
  864. local EffectPart = NewInstance("Part",Effects,{
  865. Material=Enum.Material.SmoothPlastic,
  866. Reflectance = 0,
  867. Transparency = 1,
  868. BrickColor = BrickColor.new(Color),
  869. Name = "Effect",
  870. Size = Vector3.new(0,0,0),
  871. Anchored = true,
  872. CFrame = CF.N(Pos)
  873. })
  874. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  875. Size = UDim2.new(1.25, 0, 1.25, 0),
  876. Adornee = EffectPart,
  877. })
  878. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  879. BackgroundTransparency = 1,
  880. Size = UDim2.new(1, 0, 1, 0),
  881. Text = Text,
  882. Font = "Bodoni",
  883. TextColor3 = Color,
  884. TextStrokeColor3 = Color3.new(0,0,0),
  885. TextStrokeTransparency=0,
  886. TextScaled = true,
  887. })
  888. S.Debris:AddItem(EffectPart, (Time))
  889. EffectPart.Parent = workspace
  890. delay(0, function()
  891. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  892. local Frames = (Time / Rate)
  893. for Frame = 1, Frames do
  894. swait()
  895. local Percent = (Frame / Frames)
  896. TextLabel.TextTransparency = Percent
  897. TextLabel.TextStrokeTransparency = Percent
  898. end
  899. if EffectPart and EffectPart.Parent then
  900. EffectPart:Destroy()
  901. end
  902. end) end)()
  903. end
  904.  
  905. function DealDamage(data)
  906. local Who = data.Who;
  907. local MinDam = data.MinimumDamage or 15;
  908. local MaxDam = data.MaximumDamage or 30;
  909. local MaxHP = data.MaxHP or 1e5;
  910.  
  911. local DB = data.Debounce or .2;
  912.  
  913. local CritData = data.Crit or {}
  914. local CritChance = CritData.Chance or 0;
  915. local CritMultiplier = CritData.Multiplier or 1;
  916.  
  917. local DamageEffects = data.DamageFX or {}
  918. local DamageType = DamageEffects.Type or "Normal"
  919. local DeathFunction = DamageEffects.DeathFunction
  920.  
  921. assert(Who,"Specify someone to damage!")
  922.  
  923. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  924. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  925.  
  926. local canHit = true
  927. if(Humanoid)then
  928. for _, p in pairs(Hit) do
  929. if p[1] == Humanoid then
  930. if(time() - p[2] <= DB) then
  931. canHit = false
  932. else
  933. Hit[_] = nil
  934. end
  935. end
  936. end
  937. if(canHit)then
  938. table.insert(Hit,{Humanoid,time()})
  939. local HitTorso = GetTorso(Who)
  940. local player = S.Players:GetPlayerFromCharacter(Who)
  941. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  942. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  943. print'Got kill'
  944. Humanoid.Health = 0;
  945. Who:BreakJoints();
  946. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  947. else
  948. local c = Instance.new("ObjectValue",Hum)
  949. c.Name = "creator"
  950. c.Value = Plr
  951. S.Debris:AddItem(c,0.35)
  952. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  953. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  954. end
  955. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  956. Humanoid.Health = Humanoid.Health - DoneDamage
  957.  
  958. if(DamageType == 'Knockback' and HitTorso)then
  959. local up = DamageEffects.KnockUp or 25
  960. local back = DamageEffects.KnockBack or 25
  961. local origin = DamageEffects.Origin or Root
  962. local decay = DamageEffects.Decay or .5;
  963.  
  964. local bfos = Instance.new("BodyVelocity",HitTorso)
  965. bfos.P = 20000
  966. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  967. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  968. S.Debris:AddItem(bfos,decay)
  969. end
  970. end
  971. end
  972. end
  973. end
  974. end
  975.  
  976. function AOEDamage(where,range,options)
  977. local hit = {}
  978. for _,v in next, getRegion(where,range,{Char}) do
  979. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  980. local callTable = {Who=v.Parent}
  981. hit[v.Parent] = true
  982. for _,v in next, options do callTable[_] = v end
  983. DealDamage(callTable)
  984. end
  985. end
  986. return hit
  987. end
  988.  
  989. function AOEHeal(where,range,amount)
  990. local healed = {}
  991. for _,v in next, getRegion(where,range,{Char}) do
  992. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  993. if(hum and not healed[hum])then
  994. hum.Health = hum.Health + amount
  995. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  996. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  997. end
  998. end
  999. end
  1000. end
  1001.  
  1002. function ClosestHumanoid(pos,range)
  1003. local mag,closest = math.huge;
  1004. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1005. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1006. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1007. mag = (v.CFrame.p-pos).magnitude
  1008. closest = hum
  1009. end
  1010. end
  1011. return closest,(closest and GetTorso(closest.Parent) or nil)
  1012. end
  1013.  
  1014. function ByeBye()
  1015. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1016.  
  1017. if(torso)then
  1018. local who = torso.Parent
  1019. local doAttack = false
  1020. Instance.AllChildren(who,function(v)
  1021. if(v.Name:lower():find"arm")then
  1022. doAttack = true
  1023. end
  1024. end, true)
  1025. if(not doAttack)then return end
  1026. WalkSpeed = 0
  1027. Hum.JumpPower = 0
  1028. Attack = true
  1029. NeutralAnims = false
  1030. Hum.AutoRotate = false
  1031. who.Parent = Char
  1032. local oRoot
  1033. coroutine.resume(coroutine.create(function()
  1034. repeat
  1035. swait()
  1036. torso.Anchored = true
  1037. Root.Anchored = true
  1038. until not Attack
  1039. Root.Anchored = false
  1040. torso.Anchored = false
  1041. Hum.AutoRotate = true
  1042. end))
  1043. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1044. if(humanoid.RigType == Enum.HumanoidRigType.R6)then
  1045. for i = 0, 6, 0.1 do
  1046. swait()
  1047. local Alpha = .1
  1048. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1049. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1050. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1051. LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
  1052. RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
  1053. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1054. end
  1055. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
  1056. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
  1057. Sound(Root,1093102664,.85,5,false,true,true)
  1058. Sound(Root,429400881,1,1,false,true,true)
  1059. local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1060. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1061. local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1062. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1063. local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1064. local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1065. Instance.AllChildren(who,function(v)
  1066. if(v.Name:lower():find"arm")then
  1067. v:destroy()
  1068. end
  1069. end, true)
  1070. for i = 0, 4, 0.1 do
  1071. swait()
  1072. local Alpha = .3
  1073. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1074. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1075. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1076. LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
  1077. RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
  1078. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1079. end
  1080. for i = 0, 6, 0.1 do
  1081. swait()
  1082. local Alpha = .1
  1083. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1084. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1085. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1086. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1087. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1088. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1089. end
  1090. Sound(Root,429400881,1,1,false,true,true)
  1091. torso:destroy()
  1092. who.Parent = workspace
  1093. for i = 0, 4, 0.1 do
  1094. swait()
  1095. local Alpha = .4
  1096. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1097. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1098. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1099. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1100. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1101. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1102. end
  1103. for i = 0, 4, 0.1 do
  1104. swait()
  1105. local Alpha = .1
  1106. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1107. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1108. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1109. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1110. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1111. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1112. end
  1113. FLArm.CanCollide = true
  1114. FRArm.CanCollide = true
  1115. FRArm.Parent = workspace
  1116. FLArm.Parent = workspace
  1117. FRArmW:destroy();
  1118. FLArmW:destroy();
  1119. delay(2, function()
  1120. for i = 0, 1, .05 do
  1121. FLArm.Transparency = i
  1122. FRArm.Transparency = i
  1123. swait()
  1124. end
  1125. FLArm:destroy()
  1126. FRArm:destroy()
  1127. end)
  1128. for i = 0, 3, 0.1 do
  1129. swait()
  1130. local Alpha = .1
  1131. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1132. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1133. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1134. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1135. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1136. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1137. end
  1138. else
  1139. for i = 0, 6, 0.1 do
  1140. swait()
  1141. local Alpha = .1
  1142. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1143. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1144. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1145. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1146. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1147. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1148. end
  1149. Sound(Root,429400881,1,1,false,true,true)
  1150. torso:destroy()
  1151. who.Parent = workspace
  1152. for i = 0, 4, 0.1 do
  1153. swait()
  1154. local Alpha = .4
  1155. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1156. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1157. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1158. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1159. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1160. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1161. end
  1162. end
  1163. WalkSpeed = 16
  1164. Hum.AutoRotate = true
  1165. Hum.JumpPower = 50
  1166. Attack = false
  1167. NeutralAnims = true
  1168. end
  1169. end
  1170.  
  1171. function AttackTemp()
  1172. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1173.  
  1174. if(torso)then
  1175. local who = torso.Parent
  1176. WalkSpeed = 0
  1177. Hum.JumpPower = 0
  1178. Attack = true
  1179. NeutralAnims = false
  1180. Hum.AutoRotate = false
  1181. who.Parent = Char
  1182. local oRoot
  1183. coroutine.resume(coroutine.create(function()
  1184. repeat
  1185. swait()
  1186. torso.Anchored = true
  1187. Root.Anchored = true
  1188. until not Attack
  1189. Root.Anchored = false
  1190. torso.Anchored = false
  1191. Hum.AutoRotate = true
  1192. end))
  1193. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1194. WalkSpeed = 16
  1195. Hum.AutoRotate = true
  1196. Hum.JumpPower = 50
  1197. Attack = false
  1198. NeutralAnims = true
  1199. end
  1200. end
  1201.  
  1202. function Decapitate()
  1203. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1204.  
  1205. if(torso)then
  1206. local who = torso.Parent
  1207. local haed = who:findFirstChild'Head'
  1208. if(not haed)then return end
  1209. WalkSpeed = 0
  1210. Hum.JumpPower = 0
  1211. Attack = true
  1212. NeutralAnims = false
  1213. Hum.AutoRotate = false
  1214. who.Parent = Char
  1215. coroutine.resume(coroutine.create(function()
  1216. repeat
  1217. swait()
  1218. torso.Anchored = true
  1219. Root.Anchored = true
  1220. until not Attack
  1221. Root.Anchored = false
  1222. torso.Anchored = false
  1223. Hum.AutoRotate = true
  1224. end))
  1225. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1226. for i = 0, 4, 0.1 do
  1227. swait()
  1228. local Alpha = .1
  1229. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
  1230. LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1231. RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1232. LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
  1233. RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
  1234. NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
  1235. end
  1236. who.Parent = workspace
  1237. Sound(Root,1093102664,.85,5,false,true,true)
  1238. Sound(Root,429400881,1,1,false,true,true)
  1239. GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
  1240. Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  1241. local faic = haed:FindFirstChildOfClass'Decal'
  1242. if(faic)then
  1243. faic:Clone().Parent = GrabbedHead
  1244. end
  1245. haed:destroy()
  1246. local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
  1247. for i = 0, 4, 0.1 do
  1248. swait()
  1249. local Alpha = .4
  1250. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
  1251. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1252. RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1253. LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
  1254. RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
  1255. NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
  1256. end
  1257. WalkSpeed = 16
  1258. Hum.AutoRotate = true
  1259. Hum.JumpPower = 50
  1260. Attack = false
  1261. NeutralAnims = true
  1262. end
  1263. end
  1264.  
  1265. function TahHart()
  1266. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1267.  
  1268. if(torso)then
  1269. local who = torso.Parent
  1270. WalkSpeed = 0
  1271. Hum.JumpPower = 0
  1272. Attack = true
  1273. NeutralAnims = false
  1274. Hum.AutoRotate = false
  1275. who.Parent = Char
  1276. local oRoot
  1277. coroutine.resume(coroutine.create(function()
  1278. repeat
  1279. swait()
  1280. torso.Anchored = true
  1281. Root.Anchored = true
  1282. until not Attack
  1283. Root.Anchored = false
  1284. torso.Anchored = false
  1285. Hum.AutoRotate = true
  1286. end))
  1287. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1288. for i = 0, 5, 0.1 do
  1289. swait()
  1290. local Alpha = .1
  1291. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
  1292. LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
  1293. RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
  1294. LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
  1295. RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
  1296. NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
  1297. end
  1298. who.Parent = workspace
  1299. local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
  1300. local hartM = Mesh(hart,Enum.MeshType.Sphere)
  1301. Weld(hart,RArm,CF.N(0,1,0))
  1302. Sound(torso,429400881,1,1,false,true,true)
  1303. who:breakJoints()
  1304. for i = 0, 6, 0.1 do
  1305. swait()
  1306. local Alpha = .4
  1307. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
  1308. LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
  1309. RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
  1310. LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
  1311. RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
  1312. NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
  1313. end
  1314. for i = 0, 5, 0.1 do
  1315. swait()
  1316. local Alpha = .3
  1317. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1318. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1319. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1320. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1321. RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
  1322. NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
  1323. end
  1324. Sound(torso,429400881,1,1,false,true,true)
  1325. for i = 0, 6, 0.1 do
  1326. swait()
  1327. local Alpha = .3
  1328. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1329. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1330. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1331. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1332. RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
  1333. NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
  1334. end
  1335. hart:destroy()
  1336. WalkSpeed = 16
  1337. Hum.AutoRotate = true
  1338. Hum.JumpPower = 50
  1339. Attack = false
  1340. NeutralAnims = true
  1341. end
  1342. end
  1343.  
  1344. function YaYEET()
  1345. Attack = true
  1346. NeutralAnims = false
  1347. WalkSpeed = 2
  1348. for i = 0, 3, 0.1 do
  1349. swait()
  1350. local Alpha = .3
  1351. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1352. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1353. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1354. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1355. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1356. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1357. end
  1358. repeat swait()
  1359. local Alpha = .3
  1360. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1361. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1362. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1363. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1364. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1365. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1366. until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  1367. for i = 0, .7, 0.1 do
  1368. swait()
  1369. local Alpha = .3
  1370. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1371. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1372. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1373. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1374. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1375. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1376. end
  1377. GrabbedHead.Parent = workspace
  1378. GrabbedHead.CanCollide = true
  1379. pcall(function() GrabbedHead.Weld:destroy() end)
  1380. GrabbedHead.Velocity = Mouse.Hit.lookVector*250
  1381. local ev;
  1382. local haed = GrabbedHead;
  1383. ev = GrabbedHead.Touched:connect(function(t)
  1384. if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
  1385. t.Parent:breakJoints()
  1386. end
  1387. if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then
  1388. ev:disconnect()
  1389. ev = nil
  1390. delay(2, function()
  1391. for i = 0, 1, .05 do
  1392. haed.Transparency = i
  1393. swait()
  1394. end
  1395. haed:destroy()
  1396. end)
  1397. end
  1398. end)
  1399. GrabbedHead = nil
  1400. for i = 0, 4, 0.1 do
  1401. swait()
  1402. local Alpha = .3
  1403. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1404. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1405. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1406. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1407. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1408. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1409. end
  1410. Attack = false
  1411. NeutralAnims = true
  1412. WalkSpeed = 16
  1413. end
  1414.  
  1415.  
  1416. --// Wrap it all up \\--
  1417.  
  1418. Mouse.KeyDown:connect(function(k)
  1419. if(Attack)then return end
  1420. if(not GrabbedHead)then
  1421. if(k == 'z')then
  1422. ByeBye()
  1423. elseif(k == 'x')then
  1424. Decapitate()
  1425. elseif(k == 'c')then
  1426. TahHart()
  1427. end
  1428. end
  1429. end)
  1430.  
  1431. Mouse.Button1Down:connect(function()
  1432. if(Attack)then return end
  1433. if(GrabbedHead)then
  1434. YaYEET()
  1435. end
  1436. end)
  1437.  
  1438. local deg = 0
  1439. while true do
  1440. swait()
  1441. Sine = Sine + Change
  1442. if(not Music)then
  1443. Music = Sound(Torso,MusicID,1,1,true,false,true)
  1444. Music.Name = 'Music'
  1445. end
  1446. Music.SoundId = "rbxassetid://"..MusicID
  1447. Music.Parent = Torso
  1448. Music.Pitch = 1
  1449. Music.Volume = 1
  1450. if(not Muted)then
  1451. Music:Resume()
  1452. else
  1453. Music:Pause()
  1454. end
  1455.  
  1456.  
  1457. if(God)then
  1458. Hum.MaxHealth = 1e100
  1459. Hum.Health = 1e100
  1460. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1461. Hum.Name = M.RNG()*100
  1462. end
  1463.  
  1464. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1465.  
  1466. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1467. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1468. if(not Effects or not Effects.Parent)then
  1469. Effects = IN("Model",Char)
  1470. Effects.Name = "Effects"
  1471. end
  1472. if(State == 'Run')then
  1473. local wsVal = 7 / (Hum.WalkSpeed/16)
  1474. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1475. Change = 1
  1476. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
  1477. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
  1478. elseif(State == 'Walk')then
  1479. local wsVal = 7 / (Hum.WalkSpeed/16)
  1480. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1481. Change = 1
  1482. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1483. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1484. else
  1485. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1486. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1487. end
  1488. Hum.WalkSpeed = WalkSpeed
  1489. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1490. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1491. local face = Head:FindFirstChild'face'
  1492. if(not face)then
  1493. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1494. else
  1495. face.Texture = "rbxassetid://404306534"
  1496. end
  1497.  
  1498. RArm.Color = C3.N(0.2,0.2,0.2)
  1499. LArm.Color = C3.N(0.2,0.2,0.2)
  1500. RLeg.Color = C3.N(0.2,0.2,0.2)
  1501. LLeg.Color = C3.N(0.2,0.2,0.2)
  1502. Torso.Color = C3.N(0.2,0.2,0.2)
  1503. Head.Color = C3.N(0.2,0.2,0.2)
  1504.  
  1505. deg = deg + 1
  1506. HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
  1507. if(NeutralAnims)then
  1508. if(State == 'Idle')then
  1509. local Alpha = .1
  1510. Change = 1
  1511. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
  1512. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
  1513. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
  1514. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
  1515. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
  1516. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
  1517. -- idle
  1518. elseif(State == 'Run')then
  1519. local wsVal = 7 / (Hum.WalkSpeed/16)
  1520. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1521. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1522. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
  1523. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1524. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1525. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1526. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1527. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1528. elseif(State == 'Walk')then
  1529. local wsVal = 7 / (Hum.WalkSpeed/16)
  1530. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1531. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1532. RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
  1533. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
  1534. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
  1535. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
  1536. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1537. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1538. elseif(State == 'Jump')then
  1539. local Alpha = .1
  1540. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1541. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1542. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1543. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1544. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1545. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1546. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1547. elseif(State == 'Fall')then
  1548. local Alpha = .1
  1549. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1550. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1551. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1552. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1553. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1554. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1555. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1556. elseif(State == 'Paralyzed')then
  1557. -- paralyzed
  1558. elseif(State == 'Sit')then
  1559. -- sit
  1560. end
  1561. end
  1562.  
  1563. end
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