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- Paste this in the cookie clicker console and press h and there you go :) Not what i am saying here right now xD
- π’
- console.log('[== Starting NewBestPastebins cookie clicker hack... ==]');
- var ans = '';
- var confirmans = false;
- var forCookies = {
- iter: 0,
- ctr: 0
- };
- const hinfo = {
- version: '1.2',
- changes: 'Grimorie got patched ;( this will be changed on all the scripts'
- };
- var ac = {
- sure: false,
- click: function() {
- document.getElementById('bigCookie').click();
- },
- timer: null, // used for clearTimeout in ac.termtimer()
- termtimer: function() {
- if (ac.timer === null) {
- alert('false ac.termtimer() call');
- console.log(ac);
- } else {
- clearTimeout(ac.timer);
- }
- },
- warning: false
- };
- /*var spawnReindeer = function() {
- var newReindeer = new Game.shimmer('reindeer');
- };*/
- var mwheel = {
- active: false,
- active2: false
- };
- var getFree = {
- itemName: '',
- wrongItem: false
- };
- var buffs = {
- duration: 0,
- pow: 0
- };
- var CookiePatcher = {
- patchedGrimoireBackfire: function(spell) {var failChance=0;return failChance;},
- originalGrimoireBackfire: function(spell) {var failChance=0.15;if(Game.hasBuff('Magic adept'))failChance*=0.1;if(Game.hasBuff('Magic inept'))failChance*=5;if(spell.failFunc)failChance=spell.failFunc(failChance);return failChance;} // Pro hacks this script took me like a week to make lol.
- };
- document.onkeydown = function(e){
- e = e || window.event;
- var key = e.which || e.keyCode;
- if(key===72){
- hackMenu();
- } else if (key === 67) {
- ac.termtimer();
- }
- }; // thx to my friend MineGrawl xD
- var hmenuText = 'Welcome to NewBestPastebin\'s Cookie Clicker hack v.' + hinfo.version + '!\nPlease enter a number of the function below:\n1) Earn free cookies\n2) Spawn golden cookies\n3) Autoclicker\n4) Mouse Wheel mode\n5) Buy for Free\n6) Earn Sugar lumps\n7) Gain buffs\n999) Gain heavenly chips\n8) Grimoire hacks\n9) Max santa level\n10) Custom game title';
- function hackMenu() {
- // if (event.code = 'KeyH') {
- ans = prompt(hmenuText);
- if (ans == '1') {
- ans = prompt('How many cookies do you want to earn?');
- if (ans === "" || ans === null) {
- alert('Cancelled.');
- } else {
- Game.cookies += Number(ans);
- Game.cookiesEarned += Number(ans);
- }
- ///////////////////////////////////////////////////
- } else if (ans == '2') {
- ans = prompt('How many cookies do you want to spawn?');
- if (!(ans === "" || ans === null) && Number(ans) > 0) {
- forCookies.iter = Number(ans);
- for (; forCookies.ctr < forCookies.iter; forCookies.ctr++) {
- var newShimmer=new Game.shimmer("golden");
- console.log(`Golden cookie spawned.\nIteration ${forCookies.ctr} is finished.\nIterations remaining: ${forCookies.iter - forCookies.ctr}`);
- }
- forCookies.iter = 0;
- forCookies.ctr = 0;
- } else {
- alert('Cancelled.');
- }
- }
- ////////////////////////////////////////////////////
- /*else if (ans === '3') {
- Game.Notify('Note from the hack', 'Reindeer will be spawned in 2 seconds.');
- setTimeout(spawnReindeer, 2000);
- }*/
- ////////////////////////////////////////////////////
- else if (ans == '3') {
- ans = prompt('Enter delay between clicks in ms. (1000 ms. = 1 s.)\n(press \'c\' to disable autoclicker)');
- if (ans === null || ans === "" || ans === '0' || Number(ans) < 1) {
- alert('Cancelled.');
- } else if (Number(ans) <= 100) {
- confirmans = confirm('Delay lower than 100ms. can cause lags.\nAre you sure?');
- if (confirmans === true) {
- ac.sure = true;
- console.log(`ac.sure is set to true\n`); console.log(ac);
- }
- // if (ac.sure === true) { // here it goes
- ac.timer = setInterval(ac.click, Number(ans));
- // }
- } else {
- ac.timer = setInterval(ac.click, Number(ans));
- }
- }
- ////////////////////////////////////////////////////
- else if (ans === '4') {
- if (mwheel.active === false) {
- confirmans = confirm('Mouse wheel mode is disabled.\nIn mouse wheel mode every mouse wheel movement counts as a click on the cookie.\nYou can still use mouse buttons.\nPress \'OK\' to activate mouse wheel mode.\n(sorry for bad English.)');
- if (confirmans === true) {
- mwheel.active2 = true;
- console.log('Mouse wheel mode is activated.');
- } else {
- alert('Cancelled.');
- }
- } else if (mwheel.active === true) {
- confirmans = confirm('Mouse wheel mode is enabled.\nIn mouse wheel mode every mouse wheel movement counts as a click on the cookie.\nYou can still use mouse buttons.\nPress \'OK\' to deactivate mouse wheel mode.\n(sorry for bad English.)');
- if (confirmans === true) {
- mwheel.active2 = false;
- console.log('Mouse wheel mode is deactivated.');
- } else {
- alert('Cancelled.');
- }
- }
- if (mwheel.active2 === true) mwheel.active = true;
- else if (mwheel.active2 === false) mwheel.active = false;
- if (mwheel.active === true) document.onmousewheel = ac.click; // yoink
- else if (mwheel.active === false) document.onmousewheel = null; // null is default on orteil.dashnet.org/cookieclicker/
- }
- ////////////////////////////////////////////////////
- else if (ans === '5') {
- ans = prompt('Select what item you want to get for free:\n1) Π‘ursor\n2) Alchemy lab\n3) Antimatter condenser\n4) Bank\n5) Chancemaker\n6) Factory\n7) Farm\n8) Fractal engine\n9) Grandma\n10) Javascript console\n11) Mine\n12) Portal\n13) Prism\n14) Shipment\n15) Temple\n16) Time machine\n17) Wizard tower'); // Cursor, Alchemy lab, Antimatter condenser, Bank, Chancemaker, Factory, Farm, Fractal engine, Grandma, Javascript console, Mine, Portal, Prism, Shipment, Temple, Time machine, Wizard tower
- getFree.wrongItem = false;
- if (ans === '1') getFree.itemName = 'Cursor';
- else if (ans === '2') getFree.itemName = 'Alchemy lab';
- else if (ans === '3') getFree.itemName = 'Antimatter condenser';
- else if (ans === '4') getFree.itemName = 'Bank';
- else if (ans === '5') getFree.itemName = 'Chancemaker';
- else if (ans === '6') getFree.itemName = 'Factory';
- else if (ans === '7') getFree.itemName = 'Farm';
- else if (ans === '8') getFree.itemName = 'Fractal engine';
- else if (ans === '9') getFree.itemName = 'Grandma';
- else if (ans === '10') getFree.itemName = 'Javascript console';
- else if (ans === '11') getFree.itemName = 'Mine';
- else if (ans === '12') getFree.itemName = 'Portal';
- else if (ans === '13') getFree.itemName = 'Prism';
- else if (ans === '14') getFree.itemName = 'Shipment';
- else if (ans === '15') getFree.itemName = 'Temple';
- else if (ans === '16') getFree.itemName = 'Time machine';
- else if (ans === '17') getFree.itemName = 'Wizard tower';
- else if (ans === '69') getFree.itemName = 'Idleverse';
- else if (ans === null || ans === "" || ans === '') {
- alert('Cancelled.');
- getFree.wrongItem = true; // prevents you from buying nothing/error
- }
- else {
- alert('Wrong item.');
- getFree.wrongItem = true;
- }
- if (getFree.wrongItem === false) {
- ans = prompt(`How many \'${getFree.itemName}\' you want to get for free?`, '1');
- ans = Number(ans);
- if (isNaN(ans)) {
- alert('Your answer is not a number.');
- } else if (ans === null || ans === "" || ans === '') {
- alert('Cancelled.');
- } else {
- Game.Objects[getFree.itemName].getFree(ans);
- }
- }
- }
- ////////////////////////////////////////////////////
- else if (ans === '6') {
- ans = prompt('How many sugar lumps do you want to gain?');
- if (ans === null || ans === "" || ans === '') {
- alert('Cancelled.');
- } else {
- ans = Number(ans);
- // checking for NaN
- if (isNaN(ans)) {
- alert('Your answer is not a number');
- } else {
- Game.gainLumps(ans);
- Game.Notify('Note from the hack', `${ans} sugar lump(s) is gained.`);
- // beautifying :D
- /*
- var ansLast = ans.slice(-1);
- if (ansLast == '1') {
- Game.Notify('Note from the hack', `${ans} sugar lump(s) is gained.`);
- } else {
- Game.Notify('Note from the hack', `${ans} sugar lumps is gained.`);
- }
- */
- }
- }
- }
- ////////////////////////////////////////////////////
- else if (ans === '999') {
- ans = prompt('How many Heavenly chips do you want to gain?');
- if (ans === null || ans === "" || ans === '') {
- alert('Cancelled.');
- } else {
- ans = Number(ans);
- // checking for NaN
- if (isNaN(ans)) {
- alert('Your answer is not a number');
- } else {
- Game.heavenlyChips = (ans);
- Game.Notify('Note from the hack', `${ans} heavenly chip(s) is gained.`);
- // beautifying :D
- /*
- var ansLast = ans.slice(-1);
- if (ansLast == '1') {
- Game.Notify('Note from the hack', `${ans} heavenly chip(s) is gained.`);
- } else {
- Game.Notify('Note from the hack', `${ans} heavenly chips is gained.`);
- }
- */
- }
- }
- }
- ////////////////////////////////////////////////////
- else if (ans === '7') {
- ans = prompt('Enter a number of a buff below:\n1) Frenzy\nNew buffs will be added soon.');
- if (ans === '1') {
- ans = prompt('Enter duration of the buff in seconds.');
- buffs.duration = Number(ans);
- if (isNaN(buffs.duration)) {
- alert('Your answer is not a number.');
- } else {
- ans = prompt('Enter the power of the buff.\nFor example: you have 100 cookies per second, power of the buff is 2, and now your cookies per second value is 200.');
- buffs.pow = Number(ans);
- if (isNaN(buffs.pow)) {
- alert('Your answer is not a number.');
- } else {
- Game.gainBuff('frenzy', buffs.duration, buffs.pow);
- }
- }
- } else if (ans === null || ans === "" || ans === '') {
- alert('Cancelled.');
- } else {
- alert('Wrong buff.');
- }
- }
- ////////////////////////////////////////////////////
- else if (ans === '8') {
- if (Game.Objects["Wizard tower"].amount <= 0 || Game.Objects["Wizard tower"].level < 2) {
- alert('Sorry, but this got patched');
- } else {
- ans = prompt('Grimoire hacks:\n1) Set backfire chance to 0\n2) Set backfire chance to normal');
- if (ans == '1') {
- Game.Notify('Cookie Patcher', 'Started to patch Grimoire backfire function while making this script...', null, true);
- Game.Objects["Wizard tower"].minigame.getFailChance = CookiePatcher.patchedGrimoireBackfire;
- Game.Notify('Cookie Patcher', 'Grimoire backfire function was patched ;-;');
- } else if (ans == '2') {
- Game.Notify('Cookie Patcher', 'Started to patch Grimoire backfire function while making this script...', null, true);
- Game.Objects["Wizard tower"].minigame.getFailChance = CookiePatcher.originalGrimoireBackfire;
- Game.Notify('Cookie Patcher', 'Grimoire backfire function was patched while making this script');
- } else if ((ans != '1' || ans != '2') && !(ans === null || ans === "" || ans === ''))/*rip*/ {
- alert('Wrong hack.');
- } else if (ans === null || ans === "" || ans === '') {
- alert('Cancelled.');
- }
- }
- }
- ////////////////////////////////////////////////////
- else if (ans === null || ans === "") {
- console.log('Prevented \'Function not found\' message');
- }
- else {
- alert('Function not found.');
- }
- // }
- }
- console.log('[== Hack is started. ==]\nVersion: v.' + hinfo.version);
- console.log('[== Whats new: New Heavenly token hack and grimorie is sadly patched. things will get patched ==]')
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