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firebudgy

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Jul 5th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. Model3 = Instance.new("Model")
  23. Part4 = Instance.new("Part")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Part15 = Instance.new("Part")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. Part21 = Instance.new("Part")
  41. Model22 = Instance.new("Model")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Model28 = Instance.new("Model")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Model39 = Instance.new("Model")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. ManualWeld46 = Instance.new("ManualWeld")
  66. ManualWeld47 = Instance.new("ManualWeld")
  67. ManualWeld48 = Instance.new("ManualWeld")
  68. ManualWeld49 = Instance.new("ManualWeld")
  69. ManualWeld50 = Instance.new("ManualWeld")
  70. ManualWeld51 = Instance.new("ManualWeld")
  71. ManualWeld52 = Instance.new("ManualWeld")
  72. ManualWeld53 = Instance.new("ManualWeld")
  73. ManualWeld54 = Instance.new("ManualWeld")
  74. ManualWeld55 = Instance.new("ManualWeld")
  75. ManualWeld56 = Instance.new("ManualWeld")
  76. ManualWeld57 = Instance.new("ManualWeld")
  77. ManualWeld58 = Instance.new("ManualWeld")
  78. ManualWeld59 = Instance.new("ManualWeld")
  79. ManualWeld60 = Instance.new("ManualWeld")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. Part77 = Instance.new("Part")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. Part82 = Instance.new("Part")
  102. Part83 = Instance.new("Part")
  103. Part84 = Instance.new("Part")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. Part91 = Instance.new("Part")
  111. ManualWeld92 = Instance.new("ManualWeld")
  112. ManualWeld93 = Instance.new("ManualWeld")
  113. Part94 = Instance.new("Part")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. Part97 = Instance.new("Part")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. ManualWeld100 = Instance.new("ManualWeld")
  120. ManualWeld101 = Instance.new("ManualWeld")
  121. ManualWeld102 = Instance.new("ManualWeld")
  122. ManualWeld103 = Instance.new("ManualWeld")
  123. Part104 = Instance.new("Part")
  124. ManualWeld105 = Instance.new("ManualWeld")
  125. ManualWeld106 = Instance.new("ManualWeld")
  126. ManualWeld107 = Instance.new("ManualWeld")
  127. ManualWeld108 = Instance.new("ManualWeld")
  128. Part109 = Instance.new("Part")
  129. ManualWeld110 = Instance.new("ManualWeld")
  130. ManualWeld111 = Instance.new("ManualWeld")
  131. ManualWeld112 = Instance.new("ManualWeld")
  132. ManualWeld113 = Instance.new("ManualWeld")
  133. ManualWeld114 = Instance.new("ManualWeld")
  134. ManualWeld115 = Instance.new("ManualWeld")
  135. ManualWeld116 = Instance.new("ManualWeld")
  136. ManualWeld117 = Instance.new("ManualWeld")
  137. ManualWeld118 = Instance.new("ManualWeld")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. ManualWeld122 = Instance.new("ManualWeld")
  142. ManualWeld123 = Instance.new("ManualWeld")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. ManualWeld127 = Instance.new("ManualWeld")
  147. ManualWeld128 = Instance.new("ManualWeld")
  148. ManualWeld129 = Instance.new("ManualWeld")
  149. ManualWeld130 = Instance.new("ManualWeld")
  150. ManualWeld131 = Instance.new("ManualWeld")
  151. ManualWeld132 = Instance.new("ManualWeld")
  152. Model133 = Instance.new("Model")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Model137 = Instance.new("Model")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Model145 = Instance.new("Model")
  165. Model146 = Instance.new("Model")
  166. Part147 = Instance.new("Part")
  167. Part148 = Instance.new("Part")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. Part157 = Instance.new("Part")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. Part171 = Instance.new("Part")
  191. Part172 = Instance.new("Part")
  192. Part173 = Instance.new("Part")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Model184 = Instance.new("Model")
  204. Part185 = Instance.new("Part")
  205. Model186 = Instance.new("Model")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Model191 = Instance.new("Model")
  211. Part192 = Instance.new("Part")
  212. Part193 = Instance.new("Part")
  213. Part194 = Instance.new("Part")
  214. Model195 = Instance.new("Model")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. Part198 = Instance.new("Part")
  218. Model199 = Instance.new("Model")
  219. Part200 = Instance.new("Part")
  220. Part201 = Instance.new("Part")
  221. Part202 = Instance.new("Part")
  222. Model203 = Instance.new("Model")
  223. Part204 = Instance.new("Part")
  224. Part205 = Instance.new("Part")
  225. Part206 = Instance.new("Part")
  226. Part207 = Instance.new("Part")
  227. Part208 = Instance.new("Part")
  228. Part209 = Instance.new("Part")
  229. Part210 = Instance.new("Part")
  230. Part211 = Instance.new("Part")
  231. Model212 = Instance.new("Model")
  232. Part213 = Instance.new("Part")
  233. Part214 = Instance.new("Part")
  234. Part215 = Instance.new("Part")
  235. Model216 = Instance.new("Model")
  236. Part217 = Instance.new("Part")
  237. Part218 = Instance.new("Part")
  238. Part219 = Instance.new("Part")
  239. Model220 = Instance.new("Model")
  240. Part221 = Instance.new("Part")
  241. Part222 = Instance.new("Part")
  242. Part223 = Instance.new("Part")
  243. Model224 = Instance.new("Model")
  244. Part225 = Instance.new("Part")
  245. Part226 = Instance.new("Part")
  246. Part227 = Instance.new("Part")
  247. Model228 = Instance.new("Model")
  248. Part229 = Instance.new("Part")
  249. Part230 = Instance.new("Part")
  250. Part231 = Instance.new("Part")
  251. Model232 = Instance.new("Model")
  252. Part233 = Instance.new("Part")
  253. Part234 = Instance.new("Part")
  254. Part235 = Instance.new("Part")
  255. Part236 = Instance.new("Part")
  256. Part237 = Instance.new("Part")
  257. Part238 = Instance.new("Part")
  258. Part239 = Instance.new("Part")
  259. Part240 = Instance.new("Part")
  260. Part241 = Instance.new("Part")
  261. Part242 = Instance.new("Part")
  262. Model243 = Instance.new("Model")
  263. Part244 = Instance.new("Part")
  264. Part245 = Instance.new("Part")
  265. Model246 = Instance.new("Model")
  266. Model247 = Instance.new("Model")
  267. Part248 = Instance.new("Part")
  268. Part249 = Instance.new("Part")
  269. Part250 = Instance.new("Part")
  270. Model251 = Instance.new("Model")
  271. Part252 = Instance.new("Part")
  272. Part253 = Instance.new("Part")
  273. Part254 = Instance.new("Part")
  274. Model255 = Instance.new("Model")
  275. Part256 = Instance.new("Part")
  276. Part257 = Instance.new("Part")
  277. Part258 = Instance.new("Part")
  278. Model259 = Instance.new("Model")
  279. Part260 = Instance.new("Part")
  280. Part261 = Instance.new("Part")
  281. Part262 = Instance.new("Part")
  282. Model263 = Instance.new("Model")
  283. Model264 = Instance.new("Model")
  284. Part265 = Instance.new("Part")
  285. Part266 = Instance.new("Part")
  286. Part267 = Instance.new("Part")
  287. Model268 = Instance.new("Model")
  288. Part269 = Instance.new("Part")
  289. Part270 = Instance.new("Part")
  290. Part271 = Instance.new("Part")
  291. Model272 = Instance.new("Model")
  292. Part273 = Instance.new("Part")
  293. Part274 = Instance.new("Part")
  294. Part275 = Instance.new("Part")
  295. Model276 = Instance.new("Model")
  296. Part277 = Instance.new("Part")
  297. Part278 = Instance.new("Part")
  298. Part279 = Instance.new("Part")
  299. Part280 = Instance.new("Part")
  300. Part281 = Instance.new("Part")
  301. Part282 = Instance.new("Part")
  302. Model283 = Instance.new("Model")
  303. Model284 = Instance.new("Model")
  304. Part285 = Instance.new("Part")
  305. Part286 = Instance.new("Part")
  306. Part287 = Instance.new("Part")
  307. Model288 = Instance.new("Model")
  308. Part289 = Instance.new("Part")
  309. Part290 = Instance.new("Part")
  310. Part291 = Instance.new("Part")
  311. Model292 = Instance.new("Model")
  312. Part293 = Instance.new("Part")
  313. Part294 = Instance.new("Part")
  314. Part295 = Instance.new("Part")
  315. Model296 = Instance.new("Model")
  316. Part297 = Instance.new("Part")
  317. Part298 = Instance.new("Part")
  318. Part299 = Instance.new("Part")
  319. Model300 = Instance.new("Model")
  320. Model301 = Instance.new("Model")
  321. Part302 = Instance.new("Part")
  322. Part303 = Instance.new("Part")
  323. Part304 = Instance.new("Part")
  324. Model305 = Instance.new("Model")
  325. Part306 = Instance.new("Part")
  326. Part307 = Instance.new("Part")
  327. Part308 = Instance.new("Part")
  328. Model309 = Instance.new("Model")
  329. Part310 = Instance.new("Part")
  330. Part311 = Instance.new("Part")
  331. Part312 = Instance.new("Part")
  332. Model313 = Instance.new("Model")
  333. Part314 = Instance.new("Part")
  334. Part315 = Instance.new("Part")
  335. Part316 = Instance.new("Part")
  336. Model317 = Instance.new("Model")
  337. Model318 = Instance.new("Model")
  338. Part319 = Instance.new("Part")
  339. Part320 = Instance.new("Part")
  340. Part321 = Instance.new("Part")
  341. Model322 = Instance.new("Model")
  342. Part323 = Instance.new("Part")
  343. Part324 = Instance.new("Part")
  344. Part325 = Instance.new("Part")
  345. Model326 = Instance.new("Model")
  346. Part327 = Instance.new("Part")
  347. Part328 = Instance.new("Part")
  348. Part329 = Instance.new("Part")
  349. Model330 = Instance.new("Model")
  350. Part331 = Instance.new("Part")
  351. Part332 = Instance.new("Part")
  352. Part333 = Instance.new("Part")
  353. Part334 = Instance.new("Part")
  354. Model335 = Instance.new("Model")
  355. Model336 = Instance.new("Model")
  356. Part337 = Instance.new("Part")
  357. Part338 = Instance.new("Part")
  358. Part339 = Instance.new("Part")
  359. Model340 = Instance.new("Model")
  360. Part341 = Instance.new("Part")
  361. Part342 = Instance.new("Part")
  362. Part343 = Instance.new("Part")
  363. Model344 = Instance.new("Model")
  364. Part345 = Instance.new("Part")
  365. Part346 = Instance.new("Part")
  366. Part347 = Instance.new("Part")
  367. Model348 = Instance.new("Model")
  368. Part349 = Instance.new("Part")
  369. Part350 = Instance.new("Part")
  370. Part351 = Instance.new("Part")
  371. Part352 = Instance.new("Part")
  372. Part353 = Instance.new("Part")
  373. BodyPosition354 = Instance.new("BodyPosition")
  374. Script355 = Instance.new("Script")
  375. BodyGyro356 = Instance.new("BodyGyro")
  376. Part357 = Instance.new("Part")
  377. Part358 = Instance.new("Part")
  378. Part359 = Instance.new("Part")
  379. Part360 = Instance.new("Part")
  380. Part361 = Instance.new("Part")
  381. Part362 = Instance.new("Part")
  382. Part363 = Instance.new("Part")
  383. Model0.Parent = mas
  384. Model1.Name = "GunEmplacement"
  385. Model1.Parent = Model0
  386. Model1.PrimaryPart = Part16
  387. Part2.Name = "Smooth Block Model"
  388. Part2.Parent = Model1
  389. Part2.Anchored = true
  390. Part2.Size = Vector3.new(5, 3.60000014, 6)
  391. Part2.CFrame = CFrame.new(204.5, 75.3000031, -157, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  392. Part2.Position = Vector3.new(204.5, 75.3000031, -157)
  393. Model3.Name = "GunBarrel"
  394. Model3.Parent = Model1
  395. Model3.PrimaryPart = Part4
  396. Part4.Name = "Smooth Block Model"
  397. Part4.Parent = Model3
  398. Part4.BrickColor = BrickColor.new("Black")
  399. Part4.Rotation = Vector3.new(90, 0, -180)
  400. Part4.Anchored = true
  401. Part4.FormFactor = Enum.FormFactor.Symmetric
  402. Part4.Shape = Enum.PartType.Cylinder
  403. Part4.Size = Vector3.new(2, 2, 2)
  404. Part4.CFrame = CFrame.new(197, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  405. Part4.BottomSurface = Enum.SurfaceType.Smooth
  406. Part4.LeftSurface = Enum.SurfaceType.Weld
  407. Part4.RightSurface = Enum.SurfaceType.Weld
  408. Part4.TopSurface = Enum.SurfaceType.Smooth
  409. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  410. Part4.Position = Vector3.new(197, 75.3000031, -156)
  411. Part4.Orientation = Vector3.new(90, 180, 0)
  412. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  413. Part5.Name = "Smooth Block Model"
  414. Part5.Parent = Model3
  415. Part5.BrickColor = BrickColor.new("Black")
  416. Part5.Rotation = Vector3.new(90, 0, -180)
  417. Part5.Anchored = true
  418. Part5.FormFactor = Enum.FormFactor.Symmetric
  419. Part5.Shape = Enum.PartType.Cylinder
  420. Part5.Size = Vector3.new(2, 2, 2)
  421. Part5.CFrame = CFrame.new(195, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  422. Part5.BottomSurface = Enum.SurfaceType.Smooth
  423. Part5.LeftSurface = Enum.SurfaceType.Weld
  424. Part5.RightSurface = Enum.SurfaceType.Weld
  425. Part5.TopSurface = Enum.SurfaceType.Smooth
  426. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  427. Part5.Position = Vector3.new(195, 75.3000031, -156)
  428. Part5.Orientation = Vector3.new(90, 180, 0)
  429. Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  430. Part6.Name = "Smooth Block Model"
  431. Part6.Parent = Model3
  432. Part6.BrickColor = BrickColor.new("Black")
  433. Part6.Rotation = Vector3.new(90, 0, -180)
  434. Part6.Anchored = true
  435. Part6.FormFactor = Enum.FormFactor.Symmetric
  436. Part6.Shape = Enum.PartType.Cylinder
  437. Part6.Size = Vector3.new(2, 2, 2)
  438. Part6.CFrame = CFrame.new(193, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  439. Part6.BottomSurface = Enum.SurfaceType.Smooth
  440. Part6.LeftSurface = Enum.SurfaceType.Weld
  441. Part6.RightSurface = Enum.SurfaceType.Weld
  442. Part6.TopSurface = Enum.SurfaceType.Smooth
  443. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  444. Part6.Position = Vector3.new(193, 75.3000031, -156)
  445. Part6.Orientation = Vector3.new(90, 180, 0)
  446. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  447. Part7.Name = "One"
  448. Part7.Parent = Model3
  449. Part7.BrickColor = BrickColor.new("Bright red")
  450. Part7.Rotation = Vector3.new(90, 0, -180)
  451. Part7.Anchored = true
  452. Part7.FormFactor = Enum.FormFactor.Symmetric
  453. Part7.Shape = Enum.PartType.Cylinder
  454. Part7.Size = Vector3.new(2, 2, 2)
  455. Part7.CFrame = CFrame.new(191, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  456. Part7.BottomSurface = Enum.SurfaceType.Smooth
  457. Part7.LeftSurface = Enum.SurfaceType.Weld
  458. Part7.RightSurface = Enum.SurfaceType.Weld
  459. Part7.TopSurface = Enum.SurfaceType.Smooth
  460. Part7.Color = Color3.new(0.768628, 0.156863, 0.109804)
  461. Part7.Position = Vector3.new(191, 75.3000031, -156)
  462. Part7.Orientation = Vector3.new(90, 180, 0)
  463. Part7.Color = Color3.new(0.768628, 0.156863, 0.109804)
  464. Part8.Name = "Two"
  465. Part8.Parent = Model3
  466. Part8.BrickColor = BrickColor.new("Bright red")
  467. Part8.Rotation = Vector3.new(90, 0, -180)
  468. Part8.Anchored = true
  469. Part8.FormFactor = Enum.FormFactor.Symmetric
  470. Part8.Shape = Enum.PartType.Cylinder
  471. Part8.Size = Vector3.new(2, 2, 2)
  472. Part8.CFrame = CFrame.new(191, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  473. Part8.BottomSurface = Enum.SurfaceType.Smooth
  474. Part8.LeftSurface = Enum.SurfaceType.Weld
  475. Part8.RightSurface = Enum.SurfaceType.Weld
  476. Part8.TopSurface = Enum.SurfaceType.Smooth
  477. Part8.Color = Color3.new(0.768628, 0.156863, 0.109804)
  478. Part8.Position = Vector3.new(191, 75.3000031, -158)
  479. Part8.Orientation = Vector3.new(90, 180, 0)
  480. Part8.Color = Color3.new(0.768628, 0.156863, 0.109804)
  481. Part9.Name = "Smooth Block Model"
  482. Part9.Parent = Model3
  483. Part9.BrickColor = BrickColor.new("Black")
  484. Part9.Rotation = Vector3.new(90, 0, -180)
  485. Part9.Anchored = true
  486. Part9.FormFactor = Enum.FormFactor.Symmetric
  487. Part9.Shape = Enum.PartType.Cylinder
  488. Part9.Size = Vector3.new(2, 2, 2)
  489. Part9.CFrame = CFrame.new(193, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  490. Part9.BottomSurface = Enum.SurfaceType.Smooth
  491. Part9.LeftSurface = Enum.SurfaceType.Weld
  492. Part9.RightSurface = Enum.SurfaceType.Weld
  493. Part9.TopSurface = Enum.SurfaceType.Smooth
  494. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  495. Part9.Position = Vector3.new(193, 75.3000031, -158)
  496. Part9.Orientation = Vector3.new(90, 180, 0)
  497. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  498. Part10.Name = "Smooth Block Model"
  499. Part10.Parent = Model3
  500. Part10.BrickColor = BrickColor.new("Black")
  501. Part10.Rotation = Vector3.new(90, 0, -180)
  502. Part10.Anchored = true
  503. Part10.FormFactor = Enum.FormFactor.Symmetric
  504. Part10.Shape = Enum.PartType.Cylinder
  505. Part10.Size = Vector3.new(2, 2, 2)
  506. Part10.CFrame = CFrame.new(195, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  507. Part10.BottomSurface = Enum.SurfaceType.Smooth
  508. Part10.LeftSurface = Enum.SurfaceType.Weld
  509. Part10.RightSurface = Enum.SurfaceType.Weld
  510. Part10.TopSurface = Enum.SurfaceType.Smooth
  511. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  512. Part10.Position = Vector3.new(195, 75.3000031, -158)
  513. Part10.Orientation = Vector3.new(90, 180, 0)
  514. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  515. Part11.Name = "Smooth Block Model"
  516. Part11.Parent = Model3
  517. Part11.BrickColor = BrickColor.new("Black")
  518. Part11.Rotation = Vector3.new(90, 0, -180)
  519. Part11.Anchored = true
  520. Part11.FormFactor = Enum.FormFactor.Symmetric
  521. Part11.Shape = Enum.PartType.Cylinder
  522. Part11.Size = Vector3.new(2, 2, 2)
  523. Part11.CFrame = CFrame.new(197, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  524. Part11.BottomSurface = Enum.SurfaceType.Smooth
  525. Part11.LeftSurface = Enum.SurfaceType.Weld
  526. Part11.RightSurface = Enum.SurfaceType.Weld
  527. Part11.TopSurface = Enum.SurfaceType.Smooth
  528. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  529. Part11.Position = Vector3.new(197, 75.3000031, -158)
  530. Part11.Orientation = Vector3.new(90, 180, 0)
  531. Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
  532. Part12.Name = "Smooth Block Model"
  533. Part12.Parent = Model3
  534. Part12.BrickColor = BrickColor.new("Black")
  535. Part12.Rotation = Vector3.new(90, 0, -180)
  536. Part12.Anchored = true
  537. Part12.FormFactor = Enum.FormFactor.Symmetric
  538. Part12.Shape = Enum.PartType.Cylinder
  539. Part12.Size = Vector3.new(2, 2, 2)
  540. Part12.CFrame = CFrame.new(201, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  541. Part12.BottomSurface = Enum.SurfaceType.Smooth
  542. Part12.LeftSurface = Enum.SurfaceType.Weld
  543. Part12.RightSurface = Enum.SurfaceType.Weld
  544. Part12.TopSurface = Enum.SurfaceType.Smooth
  545. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  546. Part12.Position = Vector3.new(201, 75.3000031, -156)
  547. Part12.Orientation = Vector3.new(90, 180, 0)
  548. Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  549. Part13.Name = "Smooth Block Model"
  550. Part13.Parent = Model3
  551. Part13.BrickColor = BrickColor.new("Black")
  552. Part13.Rotation = Vector3.new(90, 0, -180)
  553. Part13.Anchored = true
  554. Part13.FormFactor = Enum.FormFactor.Symmetric
  555. Part13.Shape = Enum.PartType.Cylinder
  556. Part13.Size = Vector3.new(2, 2, 2)
  557. Part13.CFrame = CFrame.new(199, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  558. Part13.BottomSurface = Enum.SurfaceType.Smooth
  559. Part13.LeftSurface = Enum.SurfaceType.Weld
  560. Part13.RightSurface = Enum.SurfaceType.Weld
  561. Part13.TopSurface = Enum.SurfaceType.Smooth
  562. Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  563. Part13.Position = Vector3.new(199, 75.3000031, -156)
  564. Part13.Orientation = Vector3.new(90, 180, 0)
  565. Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  566. Part14.Name = "Smooth Block Model"
  567. Part14.Parent = Model3
  568. Part14.BrickColor = BrickColor.new("Black")
  569. Part14.Rotation = Vector3.new(90, 0, -180)
  570. Part14.Anchored = true
  571. Part14.FormFactor = Enum.FormFactor.Symmetric
  572. Part14.Shape = Enum.PartType.Cylinder
  573. Part14.Size = Vector3.new(2, 2, 2)
  574. Part14.CFrame = CFrame.new(201, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  575. Part14.BottomSurface = Enum.SurfaceType.Smooth
  576. Part14.LeftSurface = Enum.SurfaceType.Weld
  577. Part14.RightSurface = Enum.SurfaceType.Weld
  578. Part14.TopSurface = Enum.SurfaceType.Smooth
  579. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  580. Part14.Position = Vector3.new(201, 75.3000031, -158)
  581. Part14.Orientation = Vector3.new(90, 180, 0)
  582. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  583. Part15.Name = "Smooth Block Model"
  584. Part15.Parent = Model3
  585. Part15.BrickColor = BrickColor.new("Black")
  586. Part15.Rotation = Vector3.new(90, 0, -180)
  587. Part15.Anchored = true
  588. Part15.FormFactor = Enum.FormFactor.Symmetric
  589. Part15.Shape = Enum.PartType.Cylinder
  590. Part15.Size = Vector3.new(2, 2, 2)
  591. Part15.CFrame = CFrame.new(199, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  592. Part15.BottomSurface = Enum.SurfaceType.Smooth
  593. Part15.LeftSurface = Enum.SurfaceType.Weld
  594. Part15.RightSurface = Enum.SurfaceType.Weld
  595. Part15.TopSurface = Enum.SurfaceType.Smooth
  596. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  597. Part15.Position = Vector3.new(199, 75.3000031, -158)
  598. Part15.Orientation = Vector3.new(90, 180, 0)
  599. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  600. Part16.Name = "Base"
  601. Part16.Parent = Model1
  602. Part16.BrickColor = BrickColor.new("White")
  603. Part16.Anchored = true
  604. Part16.Size = Vector3.new(8, 2.4000001, 8)
  605. Part16.CFrame = CFrame.new(204, 72.3000031, -156.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  606. Part16.TopSurface = Enum.SurfaceType.Hinge
  607. Part16.Color = Color3.new(0.94902, 0.952941, 0.952941)
  608. Part16.Position = Vector3.new(204, 72.3000031, -156.999985)
  609. Part16.Color = Color3.new(0.94902, 0.952941, 0.952941)
  610. Part17.Name = "Smooth Block Model"
  611. Part17.Parent = Model1
  612. Part17.BrickColor = BrickColor.new("Bright red")
  613. Part17.Rotation = Vector3.new(0, -90, 0)
  614. Part17.Anchored = true
  615. Part17.FormFactor = Enum.FormFactor.Plate
  616. Part17.Size = Vector3.new(2, 0.400000006, 4)
  617. Part17.CFrame = CFrame.new(209, 74.9000015, -157, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  618. Part17.BackSurface = Enum.SurfaceType.Weld
  619. Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
  620. Part17.Position = Vector3.new(209, 74.9000015, -157)
  621. Part17.Orientation = Vector3.new(0, -90, 0)
  622. Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
  623. Part18.Name = "Smooth Block Model"
  624. Part18.Parent = Model1
  625. Part18.BrickColor = BrickColor.new("Bright red")
  626. Part18.Rotation = Vector3.new(0, -90, 0)
  627. Part18.Anchored = true
  628. Part18.FormFactor = Enum.FormFactor.Plate
  629. Part18.Size = Vector3.new(1, 0.400000006, 4)
  630. Part18.CFrame = CFrame.new(212, 75.7000046, -158.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  631. Part18.BackSurface = Enum.SurfaceType.Weld
  632. Part18.Color = Color3.new(0.768628, 0.156863, 0.109804)
  633. Part18.Position = Vector3.new(212, 75.7000046, -158.5)
  634. Part18.Orientation = Vector3.new(0, -90, 0)
  635. Part18.Color = Color3.new(0.768628, 0.156863, 0.109804)
  636. Part19.Name = "Smooth Block Model"
  637. Part19.Parent = Model1
  638. Part19.BrickColor = BrickColor.new("Bright red")
  639. Part19.Rotation = Vector3.new(0, -90, 0)
  640. Part19.Anchored = true
  641. Part19.FormFactor = Enum.FormFactor.Plate
  642. Part19.Size = Vector3.new(4, 0.400000006, 1)
  643. Part19.CFrame = CFrame.new(210.5, 75.3000031, -157, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  644. Part19.Color = Color3.new(0.768628, 0.156863, 0.109804)
  645. Part19.Position = Vector3.new(210.5, 75.3000031, -157)
  646. Part19.Orientation = Vector3.new(0, -90, 0)
  647. Part19.Color = Color3.new(0.768628, 0.156863, 0.109804)
  648. Part20.Name = "Smooth Block Model"
  649. Part20.Parent = Model1
  650. Part20.BrickColor = BrickColor.new("Bright red")
  651. Part20.Rotation = Vector3.new(0, -90, 0)
  652. Part20.Anchored = true
  653. Part20.FormFactor = Enum.FormFactor.Plate
  654. Part20.Size = Vector3.new(1, 0.400000006, 4)
  655. Part20.CFrame = CFrame.new(212, 75.7000046, -155.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  656. Part20.BackSurface = Enum.SurfaceType.Weld
  657. Part20.Color = Color3.new(0.768628, 0.156863, 0.109804)
  658. Part20.Position = Vector3.new(212, 75.7000046, -155.5)
  659. Part20.Orientation = Vector3.new(0, -90, 0)
  660. Part20.Color = Color3.new(0.768628, 0.156863, 0.109804)
  661. Part21.Name = "Switch"
  662. Part21.Parent = Model1
  663. Part21.BrickColor = BrickColor.new("Bright green")
  664. Part21.Reflectance = 0.20000000298023
  665. Part21.Anchored = true
  666. Part21.Size = Vector3.new(4, 1.20000005, 4)
  667. Part21.CFrame = CFrame.new(221, 71.6999969, -167.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  668. Part21.Color = Color3.new(0.294118, 0.592157, 0.294118)
  669. Part21.Position = Vector3.new(221, 71.6999969, -167.999985)
  670. Part21.Color = Color3.new(0.294118, 0.592157, 0.294118)
  671. Model22.Name = "GunEmplacement"
  672. Model22.Parent = Model0
  673. Model22.PrimaryPart = Part37
  674. Part23.Name = "Smooth Block Model"
  675. Part23.Parent = Model22
  676. Part23.BrickColor = BrickColor.new("Dark stone grey")
  677. Part23.Rotation = Vector3.new(0, -90, 0)
  678. Part23.Anchored = true
  679. Part23.FormFactor = Enum.FormFactor.Plate
  680. Part23.Size = Vector3.new(1, 0.400000006, 4)
  681. Part23.CFrame = CFrame.new(136, 35.9000015, -23.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  682. Part23.BackSurface = Enum.SurfaceType.Weld
  683. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  684. Part23.Position = Vector3.new(136, 35.9000015, -23.5)
  685. Part23.Orientation = Vector3.new(0, -90, 0)
  686. Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
  687. Part24.Name = "Smooth Block Model"
  688. Part24.Parent = Model22
  689. Part24.BrickColor = BrickColor.new("Dark stone grey")
  690. Part24.Rotation = Vector3.new(0, -90, 0)
  691. Part24.Anchored = true
  692. Part24.FormFactor = Enum.FormFactor.Plate
  693. Part24.Size = Vector3.new(4, 0.400000006, 1)
  694. Part24.CFrame = CFrame.new(134.5, 35.5, -25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  695. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  696. Part24.Position = Vector3.new(134.5, 35.5, -25)
  697. Part24.Orientation = Vector3.new(0, -90, 0)
  698. Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
  699. Part25.Name = "Smooth Block Model"
  700. Part25.Parent = Model22
  701. Part25.BrickColor = BrickColor.new("Dark stone grey")
  702. Part25.Rotation = Vector3.new(0, -90, 0)
  703. Part25.Anchored = true
  704. Part25.FormFactor = Enum.FormFactor.Plate
  705. Part25.Size = Vector3.new(1, 0.400000006, 4)
  706. Part25.CFrame = CFrame.new(136, 35.9000015, -26.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  707. Part25.BackSurface = Enum.SurfaceType.Weld
  708. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  709. Part25.Position = Vector3.new(136, 35.9000015, -26.5)
  710. Part25.Orientation = Vector3.new(0, -90, 0)
  711. Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
  712. Part26.Name = "Smooth Block Model"
  713. Part26.Parent = Model22
  714. Part26.BrickColor = BrickColor.new("Dark stone grey")
  715. Part26.Rotation = Vector3.new(0, -90, 0)
  716. Part26.Anchored = true
  717. Part26.FormFactor = Enum.FormFactor.Plate
  718. Part26.Size = Vector3.new(2, 0.400000006, 4)
  719. Part26.CFrame = CFrame.new(133, 35.0999985, -25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  720. Part26.BackSurface = Enum.SurfaceType.Weld
  721. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  722. Part26.Position = Vector3.new(133, 35.0999985, -25)
  723. Part26.Orientation = Vector3.new(0, -90, 0)
  724. Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
  725. Part27.Name = "Smooth Block Model"
  726. Part27.Parent = Model22
  727. Part27.Anchored = true
  728. Part27.Size = Vector3.new(5, 3.60000014, 6)
  729. Part27.CFrame = CFrame.new(128.5, 35.5, -25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  730. Part27.Position = Vector3.new(128.5, 35.5, -25)
  731. Model28.Name = "GunBarrel"
  732. Model28.Parent = Model22
  733. Model28.PrimaryPart = Part29
  734. Part29.Name = "Smooth Block Model"
  735. Part29.Parent = Model28
  736. Part29.BrickColor = BrickColor.new("Black")
  737. Part29.Rotation = Vector3.new(90, 0, -180)
  738. Part29.Anchored = true
  739. Part29.FormFactor = Enum.FormFactor.Symmetric
  740. Part29.Shape = Enum.PartType.Cylinder
  741. Part29.Size = Vector3.new(2, 2, 2)
  742. Part29.CFrame = CFrame.new(125, 35.5, -24, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  743. Part29.BottomSurface = Enum.SurfaceType.Smooth
  744. Part29.LeftSurface = Enum.SurfaceType.Weld
  745. Part29.RightSurface = Enum.SurfaceType.Weld
  746. Part29.TopSurface = Enum.SurfaceType.Smooth
  747. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  748. Part29.Position = Vector3.new(125, 35.5, -24)
  749. Part29.Orientation = Vector3.new(90, 180, 0)
  750. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  751. Part30.Name = "Smooth Block Model"
  752. Part30.Parent = Model28
  753. Part30.BrickColor = BrickColor.new("Black")
  754. Part30.Rotation = Vector3.new(90, 0, -180)
  755. Part30.Anchored = true
  756. Part30.FormFactor = Enum.FormFactor.Symmetric
  757. Part30.Shape = Enum.PartType.Cylinder
  758. Part30.Size = Vector3.new(2, 2, 2)
  759. Part30.CFrame = CFrame.new(123, 35.5, -24, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  760. Part30.BottomSurface = Enum.SurfaceType.Smooth
  761. Part30.LeftSurface = Enum.SurfaceType.Weld
  762. Part30.RightSurface = Enum.SurfaceType.Weld
  763. Part30.TopSurface = Enum.SurfaceType.Smooth
  764. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  765. Part30.Position = Vector3.new(123, 35.5, -24)
  766. Part30.Orientation = Vector3.new(90, 180, 0)
  767. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  768. Part31.Name = "Smooth Block Model"
  769. Part31.Parent = Model28
  770. Part31.BrickColor = BrickColor.new("Black")
  771. Part31.Rotation = Vector3.new(90, 0, -180)
  772. Part31.Anchored = true
  773. Part31.FormFactor = Enum.FormFactor.Symmetric
  774. Part31.Shape = Enum.PartType.Cylinder
  775. Part31.Size = Vector3.new(2, 2, 2)
  776. Part31.CFrame = CFrame.new(121, 35.5, -24, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  777. Part31.BottomSurface = Enum.SurfaceType.Smooth
  778. Part31.LeftSurface = Enum.SurfaceType.Weld
  779. Part31.RightSurface = Enum.SurfaceType.Weld
  780. Part31.TopSurface = Enum.SurfaceType.Smooth
  781. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  782. Part31.Position = Vector3.new(121, 35.5, -24)
  783. Part31.Orientation = Vector3.new(90, 180, 0)
  784. Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
  785. Part32.Name = "One"
  786. Part32.Parent = Model28
  787. Part32.BrickColor = BrickColor.new("Bright red")
  788. Part32.Rotation = Vector3.new(90, 0, -180)
  789. Part32.Anchored = true
  790. Part32.FormFactor = Enum.FormFactor.Symmetric
  791. Part32.Shape = Enum.PartType.Cylinder
  792. Part32.Size = Vector3.new(2, 2, 2)
  793. Part32.CFrame = CFrame.new(119, 35.5, -24, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  794. Part32.BottomSurface = Enum.SurfaceType.Smooth
  795. Part32.LeftSurface = Enum.SurfaceType.Weld
  796. Part32.RightSurface = Enum.SurfaceType.Weld
  797. Part32.TopSurface = Enum.SurfaceType.Smooth
  798. Part32.Color = Color3.new(0.768628, 0.156863, 0.109804)
  799. Part32.Position = Vector3.new(119, 35.5, -24)
  800. Part32.Orientation = Vector3.new(90, 180, 0)
  801. Part32.Color = Color3.new(0.768628, 0.156863, 0.109804)
  802. Part33.Name = "Two"
  803. Part33.Parent = Model28
  804. Part33.BrickColor = BrickColor.new("Bright red")
  805. Part33.Rotation = Vector3.new(90, 0, -180)
  806. Part33.Anchored = true
  807. Part33.FormFactor = Enum.FormFactor.Symmetric
  808. Part33.Shape = Enum.PartType.Cylinder
  809. Part33.Size = Vector3.new(2, 2, 2)
  810. Part33.CFrame = CFrame.new(119, 35.5, -26, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  811. Part33.BottomSurface = Enum.SurfaceType.Smooth
  812. Part33.LeftSurface = Enum.SurfaceType.Weld
  813. Part33.RightSurface = Enum.SurfaceType.Weld
  814. Part33.TopSurface = Enum.SurfaceType.Smooth
  815. Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
  816. Part33.Position = Vector3.new(119, 35.5, -26)
  817. Part33.Orientation = Vector3.new(90, 180, 0)
  818. Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
  819. Part34.Name = "Smooth Block Model"
  820. Part34.Parent = Model28
  821. Part34.BrickColor = BrickColor.new("Black")
  822. Part34.Rotation = Vector3.new(90, 0, -180)
  823. Part34.Anchored = true
  824. Part34.FormFactor = Enum.FormFactor.Symmetric
  825. Part34.Shape = Enum.PartType.Cylinder
  826. Part34.Size = Vector3.new(2, 2, 2)
  827. Part34.CFrame = CFrame.new(121, 35.5, -26, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  828. Part34.BottomSurface = Enum.SurfaceType.Smooth
  829. Part34.LeftSurface = Enum.SurfaceType.Weld
  830. Part34.RightSurface = Enum.SurfaceType.Weld
  831. Part34.TopSurface = Enum.SurfaceType.Smooth
  832. Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
  833. Part34.Position = Vector3.new(121, 35.5, -26)
  834. Part34.Orientation = Vector3.new(90, 180, 0)
  835. Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
  836. Part35.Name = "Smooth Block Model"
  837. Part35.Parent = Model28
  838. Part35.BrickColor = BrickColor.new("Black")
  839. Part35.Rotation = Vector3.new(90, 0, -180)
  840. Part35.Anchored = true
  841. Part35.FormFactor = Enum.FormFactor.Symmetric
  842. Part35.Shape = Enum.PartType.Cylinder
  843. Part35.Size = Vector3.new(2, 2, 2)
  844. Part35.CFrame = CFrame.new(123, 35.5, -26, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  845. Part35.BottomSurface = Enum.SurfaceType.Smooth
  846. Part35.LeftSurface = Enum.SurfaceType.Weld
  847. Part35.RightSurface = Enum.SurfaceType.Weld
  848. Part35.TopSurface = Enum.SurfaceType.Smooth
  849. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  850. Part35.Position = Vector3.new(123, 35.5, -26)
  851. Part35.Orientation = Vector3.new(90, 180, 0)
  852. Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
  853. Part36.Name = "Smooth Block Model"
  854. Part36.Parent = Model28
  855. Part36.BrickColor = BrickColor.new("Black")
  856. Part36.Rotation = Vector3.new(90, 0, -180)
  857. Part36.Anchored = true
  858. Part36.FormFactor = Enum.FormFactor.Symmetric
  859. Part36.Shape = Enum.PartType.Cylinder
  860. Part36.Size = Vector3.new(2, 2, 2)
  861. Part36.CFrame = CFrame.new(125, 35.5, -26, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  862. Part36.BottomSurface = Enum.SurfaceType.Smooth
  863. Part36.LeftSurface = Enum.SurfaceType.Weld
  864. Part36.RightSurface = Enum.SurfaceType.Weld
  865. Part36.TopSurface = Enum.SurfaceType.Smooth
  866. Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
  867. Part36.Position = Vector3.new(125, 35.5, -26)
  868. Part36.Orientation = Vector3.new(90, 180, 0)
  869. Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
  870. Part37.Name = "Base"
  871. Part37.Parent = Model22
  872. Part37.BrickColor = BrickColor.new("White")
  873. Part37.Anchored = true
  874. Part37.Size = Vector3.new(8, 2.4000001, 8)
  875. Part37.CFrame = CFrame.new(128, 32.5, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  876. Part37.TopSurface = Enum.SurfaceType.Hinge
  877. Part37.Color = Color3.new(0.94902, 0.952941, 0.952941)
  878. Part37.Position = Vector3.new(128, 32.5, -24.9999847)
  879. Part37.Color = Color3.new(0.94902, 0.952941, 0.952941)
  880. Part38.Name = "Switch"
  881. Part38.Parent = Model22
  882. Part38.BrickColor = BrickColor.new("Bright green")
  883. Part38.Reflectance = 0.20000000298023
  884. Part38.Anchored = true
  885. Part38.Size = Vector3.new(4, 1.20000005, 4)
  886. Part38.CFrame = CFrame.new(145, 31.8999977, -35.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  887. Part38.Color = Color3.new(0.294118, 0.592157, 0.294118)
  888. Part38.Position = Vector3.new(145, 31.8999977, -35.9999847)
  889. Part38.Color = Color3.new(0.294118, 0.592157, 0.294118)
  890. Model39.Name = "BigHillRed"
  891. Model39.Parent = Model0
  892. Model39.PrimaryPart = Part61
  893. Part40.Name = "Smooth Block Model"
  894. Part40.Parent = Model39
  895. Part40.BrickColor = BrickColor.new("Brown")
  896. Part40.Rotation = Vector3.new(-180, 0, -180)
  897. Part40.Anchored = true
  898. Part40.Size = Vector3.new(67, 19.2000008, 25)
  899. Part40.CFrame = CFrame.new(59.4999924, 9.8999958, -161.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  900. Part40.Color = Color3.new(0.486275, 0.360784, 0.27451)
  901. Part40.Position = Vector3.new(59.4999924, 9.8999958, -161.499985)
  902. Part40.Orientation = Vector3.new(0, 180, 0)
  903. Part40.Color = Color3.new(0.486275, 0.360784, 0.27451)
  904. Part41.Name = "Smooth Block Model"
  905. Part41.Parent = Model39
  906. Part41.BrickColor = BrickColor.new("Brown")
  907. Part41.Rotation = Vector3.new(0, -90, 0)
  908. Part41.Anchored = true
  909. Part41.Size = Vector3.new(6, 12, 31)
  910. Part41.CFrame = CFrame.new(77.4999924, 7.49999619, -145.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  911. Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
  912. Part41.Position = Vector3.new(77.4999924, 7.49999619, -145.999985)
  913. Part41.Orientation = Vector3.new(0, -90, 0)
  914. Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
  915. Part42.Name = "Smooth Block Model"
  916. Part42.Parent = Model39
  917. Part42.BrickColor = BrickColor.new("Sand red")
  918. Part42.Rotation = Vector3.new(-180, 0, -180)
  919. Part42.Anchored = true
  920. Part42.Size = Vector3.new(29, 1.20000005, 105)
  921. Part42.CFrame = CFrame.new(78.4999924, 0.899997234, -96.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  922. Part42.Color = Color3.new(0.584314, 0.47451, 0.466667)
  923. Part42.Position = Vector3.new(78.4999924, 0.899997234, -96.4999847)
  924. Part42.Orientation = Vector3.new(0, 180, 0)
  925. Part42.Color = Color3.new(0.584314, 0.47451, 0.466667)
  926. Part43.Name = "Smooth Block Model"
  927. Part43.Parent = Model39
  928. Part43.BrickColor = BrickColor.new("Brown")
  929. Part43.Rotation = Vector3.new(0, -90, 0)
  930. Part43.Anchored = true
  931. Part43.Size = Vector3.new(12, 4.80000019, 19)
  932. Part43.CFrame = CFrame.new(76.4999924, 2.70000601, -37.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  933. Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
  934. Part43.Position = Vector3.new(76.4999924, 2.70000601, -37.9999847)
  935. Part43.Orientation = Vector3.new(0, -90, 0)
  936. Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
  937. Part44.Name = "Smooth Block Model"
  938. Part44.Parent = Model39
  939. Part44.BrickColor = BrickColor.new("Brown")
  940. Part44.Rotation = Vector3.new(0, -90, 0)
  941. Part44.Anchored = true
  942. Part44.Size = Vector3.new(16, 8.40000057, 7)
  943. Part44.CFrame = CFrame.new(89.4999924, 4.49999619, -35.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  944. Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
  945. Part44.Position = Vector3.new(89.4999924, 4.49999619, -35.9999847)
  946. Part44.Orientation = Vector3.new(0, -90, 0)
  947. Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
  948. Part45.Name = "Smooth Block Model"
  949. Part45.Parent = Model39
  950. Part45.BrickColor = BrickColor.new("Brown")
  951. Part45.Rotation = Vector3.new(-180, 0, -180)
  952. Part45.Anchored = true
  953. Part45.Size = Vector3.new(28, 8.40000057, 57)
  954. Part45.CFrame = CFrame.new(107, 6.89999771, -51.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  955. Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
  956. Part45.Position = Vector3.new(107, 6.89999771, -51.4999847)
  957. Part45.Orientation = Vector3.new(0, 180, 0)
  958. Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
  959. ManualWeld46.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  960. ManualWeld46.Parent = Part45
  961. ManualWeld46.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  962. ManualWeld46.C1 = CFrame.new(-0.500015259, -4.00000048, 19, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  963. ManualWeld46.Part0 = Part45
  964. ManualWeld46.Part1 = Part179
  965. ManualWeld47.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  966. ManualWeld47.Parent = Part45
  967. ManualWeld47.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  968. ManualWeld47.C1 = CFrame.new(27.5, -7.80000257, 6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  969. ManualWeld47.Part0 = Part45
  970. ManualWeld47.Part1 = Part208
  971. ManualWeld48.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  972. ManualWeld48.Parent = Part45
  973. ManualWeld48.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  974. ManualWeld48.C1 = CFrame.new(-0.5, -0.400002956, 10.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  975. ManualWeld48.Part0 = Part45
  976. ManualWeld48.Part1 = Part148
  977. ManualWeld49.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  978. ManualWeld49.Parent = Part45
  979. ManualWeld49.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  980. ManualWeld49.C1 = CFrame.new(-27.5, -0.600002766, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  981. ManualWeld49.Part0 = Part45
  982. ManualWeld49.Part1 = Part207
  983. ManualWeld50.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  984. ManualWeld50.Parent = Part45
  985. ManualWeld50.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  986. ManualWeld50.C1 = CFrame.new(-11.5, -1.80000257, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  987. ManualWeld50.Part0 = Part45
  988. ManualWeld50.Part1 = Part152
  989. ManualWeld51.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  990. ManualWeld51.Parent = Part45
  991. ManualWeld51.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  992. ManualWeld51.C1 = CFrame.new(-27.5, -4.2000041, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  993. ManualWeld51.Part0 = Part45
  994. ManualWeld51.Part1 = Part211
  995. ManualWeld52.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  996. ManualWeld52.Parent = Part45
  997. ManualWeld52.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  998. ManualWeld52.C1 = CFrame.new(-11.5, -1.00000143, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  999. ManualWeld52.Part0 = Part45
  1000. ManualWeld52.Part1 = Part153
  1001. ManualWeld53.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1002. ManualWeld53.Parent = Part45
  1003. ManualWeld53.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1004. ManualWeld53.C1 = CFrame.new(-0.5, -0.400002956, 12.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1005. ManualWeld53.Part0 = Part45
  1006. ManualWeld53.Part1 = Part151
  1007. ManualWeld54.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1008. ManualWeld54.Parent = Part45
  1009. ManualWeld54.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1010. ManualWeld54.C1 = CFrame.new(-15, -2.60000277, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1011. ManualWeld54.Part0 = Part45
  1012. ManualWeld54.Part1 = Part163
  1013. ManualWeld55.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1014. ManualWeld55.Parent = Part45
  1015. ManualWeld55.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1016. ManualWeld55.C1 = CFrame.new(-0.5, -0.400002956, 16.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1017. ManualWeld55.Part0 = Part45
  1018. ManualWeld55.Part1 = Part167
  1019. ManualWeld56.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1020. ManualWeld56.Parent = Part45
  1021. ManualWeld56.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1022. ManualWeld56.C1 = CFrame.new(-18, -1.00000238, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1023. ManualWeld56.Part0 = Part45
  1024. ManualWeld56.Part1 = Part175
  1025. ManualWeld57.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1026. ManualWeld57.Parent = Part45
  1027. ManualWeld57.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1028. ManualWeld57.C1 = CFrame.new(-1.00001526, -5.00000048, 19, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1029. ManualWeld57.Part0 = Part45
  1030. ManualWeld57.Part1 = Part172
  1031. ManualWeld58.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1032. ManualWeld58.Parent = Part45
  1033. ManualWeld58.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1034. ManualWeld58.C1 = CFrame.new(-18, -1.80000257, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1035. ManualWeld58.Part0 = Part45
  1036. ManualWeld58.Part1 = Part176
  1037. ManualWeld59.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1038. ManualWeld59.Parent = Part45
  1039. ManualWeld59.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1040. ManualWeld59.C1 = CFrame.new(-1.00001526, -3.00000048, 19, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1041. ManualWeld59.Part0 = Part45
  1042. ManualWeld59.Part1 = Part173
  1043. ManualWeld60.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1044. ManualWeld60.Parent = Part45
  1045. ManualWeld60.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1046. ManualWeld60.C1 = CFrame.new(-0.5, -0.400002956, 19.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1047. ManualWeld60.Part0 = Part45
  1048. ManualWeld60.Part1 = Part170
  1049. Part61.Name = "Smooth Block Model"
  1050. Part61.Parent = Model39
  1051. Part61.BrickColor = BrickColor.new("Sand red")
  1052. Part61.Rotation = Vector3.new(-180, 0, -180)
  1053. Part61.Anchored = true
  1054. Part61.Size = Vector3.new(131, 2.4000001, 169)
  1055. Part61.CFrame = CFrame.new(158.5, 1.5, -89.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1056. Part61.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1057. Part61.Position = Vector3.new(158.5, 1.5, -89.4999847)
  1058. Part61.Orientation = Vector3.new(0, 180, 0)
  1059. Part61.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1060. Part62.Name = "Smooth Block Model"
  1061. Part62.Parent = Model39
  1062. Part62.BrickColor = BrickColor.new("Brown")
  1063. Part62.Rotation = Vector3.new(0, -90, 0)
  1064. Part62.Anchored = true
  1065. Part62.Size = Vector3.new(13, 2.4000001, 21)
  1066. Part62.CFrame = CFrame.new(110.5, 3.89999771, -16.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1067. Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1068. Part62.Position = Vector3.new(110.5, 3.89999771, -16.4999847)
  1069. Part62.Orientation = Vector3.new(0, -90, 0)
  1070. Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1071. Part63.Name = "Smooth Block Model"
  1072. Part63.Parent = Model39
  1073. Part63.BrickColor = BrickColor.new("Brown")
  1074. Part63.Rotation = Vector3.new(0, -90, 0)
  1075. Part63.Anchored = true
  1076. Part63.Size = Vector3.new(10, 3.60000014, 16)
  1077. Part63.CFrame = CFrame.new(113, 6.89999771, -17.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1078. Part63.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1079. Part63.Position = Vector3.new(113, 6.89999771, -17.9999847)
  1080. Part63.Orientation = Vector3.new(0, -90, 0)
  1081. Part63.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1082. Part64.Name = "Smooth Block Model"
  1083. Part64.Parent = Model39
  1084. Part64.BrickColor = BrickColor.new("Brown")
  1085. Part64.Rotation = Vector3.new(0, -90, 0)
  1086. Part64.Anchored = true
  1087. Part64.Size = Vector3.new(4, 2.4000001, 19)
  1088. Part64.CFrame = CFrame.new(111.5, 12.2999859, -29.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1089. Part64.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1090. Part64.Position = Vector3.new(111.5, 12.2999859, -29.9999847)
  1091. Part64.Orientation = Vector3.new(0, -90, 0)
  1092. Part64.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1093. Part65.Name = "Smooth Block Model"
  1094. Part65.Parent = Model39
  1095. Part65.BrickColor = BrickColor.new("Brown")
  1096. Part65.Rotation = Vector3.new(0, -90, 0)
  1097. Part65.Anchored = true
  1098. Part65.Size = Vector3.new(20, 3.60000014, 22)
  1099. Part65.CFrame = CFrame.new(110, 12.8999958, -41.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1100. Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1101. Part65.Position = Vector3.new(110, 12.8999958, -41.9999847)
  1102. Part65.Orientation = Vector3.new(0, -90, 0)
  1103. Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1104. Part66.Name = "Smooth Block Model"
  1105. Part66.Parent = Model39
  1106. Part66.BrickColor = BrickColor.new("Brown")
  1107. Part66.Rotation = Vector3.new(0, -90, 0)
  1108. Part66.Anchored = true
  1109. Part66.Size = Vector3.new(13, 3.60000014, 18)
  1110. Part66.CFrame = CFrame.new(112, 16.4999981, -45.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1111. Part66.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1112. Part66.Position = Vector3.new(112, 16.4999981, -45.4999847)
  1113. Part66.Orientation = Vector3.new(0, -90, 0)
  1114. Part66.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1115. Part67.Name = "Smooth Block Model"
  1116. Part67.Parent = Model39
  1117. Part67.BrickColor = BrickColor.new("Brown")
  1118. Part67.Rotation = Vector3.new(0, -90, 0)
  1119. Part67.Anchored = true
  1120. Part67.Size = Vector3.new(6, 2.4000001, 13)
  1121. Part67.CFrame = CFrame.new(114.5, 19.4999981, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1122. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1123. Part67.Position = Vector3.new(114.5, 19.4999981, -48.9999847)
  1124. Part67.Orientation = Vector3.new(0, -90, 0)
  1125. Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1126. Part68.Name = "Smooth Block Model"
  1127. Part68.Parent = Model39
  1128. Part68.BrickColor = BrickColor.new("Brown")
  1129. Part68.Rotation = Vector3.new(-180, 0, -180)
  1130. Part68.Anchored = true
  1131. Part68.Size = Vector3.new(28, 10.8000002, 122)
  1132. Part68.CFrame = CFrame.new(107, 16.4999981, -112.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1133. Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1134. Part68.Position = Vector3.new(107, 16.4999981, -112.999985)
  1135. Part68.Orientation = Vector3.new(0, 180, 0)
  1136. Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1137. Part69.Name = "Smooth Block Model"
  1138. Part69.Parent = Model39
  1139. Part69.BrickColor = BrickColor.new("Brown")
  1140. Part69.Anchored = true
  1141. Part69.Size = Vector3.new(5, 2.4000001, 77)
  1142. Part69.CFrame = CFrame.new(100.5, 23.0999908, -135.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1143. Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1144. Part69.Position = Vector3.new(100.5, 23.0999908, -135.499985)
  1145. Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1146. Part70.Name = "Smooth Block Model"
  1147. Part70.Parent = Model39
  1148. Part70.BrickColor = BrickColor.new("Brown")
  1149. Part70.Anchored = true
  1150. Part70.Size = Vector3.new(18, 4.80000019, 80)
  1151. Part70.CFrame = CFrame.new(112, 24.2999954, -133.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1152. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1153. Part70.Position = Vector3.new(112, 24.2999954, -133.999985)
  1154. Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1155. Part71.Name = "Smooth Block Model"
  1156. Part71.Parent = Model39
  1157. Part71.BrickColor = BrickColor.new("Brown")
  1158. Part71.Anchored = true
  1159. Part71.Size = Vector3.new(13, 1.20000005, 65)
  1160. Part71.CFrame = CFrame.new(114.5, 27.2999954, -141.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1161. Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1162. Part71.Position = Vector3.new(114.5, 27.2999954, -141.499985)
  1163. Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1164. Part72.Name = "Smooth Block Model"
  1165. Part72.Parent = Model39
  1166. Part72.BrickColor = BrickColor.new("Brown")
  1167. Part72.Rotation = Vector3.new(-180, 0, -180)
  1168. Part72.Anchored = true
  1169. Part72.Size = Vector3.new(63, 19.2000008, 39)
  1170. Part72.CFrame = CFrame.new(152.5, 20.6999969, -99.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1171. Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
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  1173. Part72.Orientation = Vector3.new(0, 180, 0)
  1174. Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1175. Part73.Name = "Smooth Block Model"
  1176. Part73.Parent = Model39
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  1179. Part73.Anchored = true
  1180. Part73.Size = Vector3.new(75, 27.6000004, 44)
  1181. Part73.CFrame = CFrame.new(143, 16.4999981, -42.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1182. Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
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  1184. Part73.Orientation = Vector3.new(0, -90, 0)
  1185. Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1186. Part74.Name = "Smooth Block Model"
  1187. Part74.Parent = Model39
  1188. Part74.BrickColor = BrickColor.new("Sand red")
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  1191. Part74.Size = Vector3.new(13, 18, 11)
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  1193. Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
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  1196. Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
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  1201. Part75.Anchored = true
  1202. Part75.Size = Vector3.new(21, 30.0000019, 28)
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  1204. Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
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  1206. Part75.Orientation = Vector3.new(0, -90, 0)
  1207. Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1208. Part76.Name = "Smooth Block Model"
  1209. Part76.Parent = Model39
  1210. Part76.BrickColor = BrickColor.new("Brown")
  1211. Part76.Rotation = Vector3.new(0, -90, 0)
  1212. Part76.Anchored = true
  1213. Part76.Size = Vector3.new(68, 2.4000001, 59)
  1214. Part76.CFrame = CFrame.new(194.5, 3.89999771, -45.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1215. Part76.Color = Color3.new(0.486275, 0.360784, 0.27451)
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  1217. Part76.Orientation = Vector3.new(0, -90, 0)
  1218. Part76.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1219. Part77.Name = "Smooth Block Model"
  1220. Part77.Parent = Model39
  1221. Part77.BrickColor = BrickColor.new("Brown")
  1222. Part77.Rotation = Vector3.new(0, -90, 0)
  1223. Part77.Anchored = true
  1224. Part77.Size = Vector3.new(65, 2.4000001, 59)
  1225. Part77.CFrame = CFrame.new(194.5, 6.29999447, -47.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1226. Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1227. Part77.Position = Vector3.new(194.5, 6.29999447, -47.4999847)
  1228. Part77.Orientation = Vector3.new(0, -90, 0)
  1229. Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1230. Part78.Name = "Smooth Block Model"
  1231. Part78.Parent = Model39
  1232. Part78.BrickColor = BrickColor.new("Brown")
  1233. Part78.Rotation = Vector3.new(0, -90, 0)
  1234. Part78.Anchored = true
  1235. Part78.Size = Vector3.new(57, 2.4000001, 59)
  1236. Part78.CFrame = CFrame.new(194.5, 8.69999599, -51.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1237. Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1238. Part78.Position = Vector3.new(194.5, 8.69999599, -51.4999847)
  1239. Part78.Orientation = Vector3.new(0, -90, 0)
  1240. Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1241. Part79.Name = "Smooth Block Model"
  1242. Part79.Parent = Model39
  1243. Part79.BrickColor = BrickColor.new("Brown")
  1244. Part79.Rotation = Vector3.new(0, -90, 0)
  1245. Part79.Anchored = true
  1246. Part79.Size = Vector3.new(50, 1.20000005, 59)
  1247. Part79.CFrame = CFrame.new(194.5, 10.4999981, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1248. Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1249. Part79.Position = Vector3.new(194.5, 10.4999981, -54.9999847)
  1250. Part79.Orientation = Vector3.new(0, -90, 0)
  1251. Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1252. Part80.Name = "Smooth Block Model"
  1253. Part80.Parent = Model39
  1254. Part80.BrickColor = BrickColor.new("Brown")
  1255. Part80.Rotation = Vector3.new(-180, 0, -180)
  1256. Part80.Anchored = true
  1257. Part80.Size = Vector3.new(59, 3.60000014, 44)
  1258. Part80.CFrame = CFrame.new(194.5, 12.8999977, -57.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1259. Part80.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1260. Part80.Position = Vector3.new(194.5, 12.8999977, -57.9999847)
  1261. Part80.Orientation = Vector3.new(0, 180, 0)
  1262. Part80.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1263. Part81.Name = "Smooth Block Model"
  1264. Part81.Parent = Model39
  1265. Part81.BrickColor = BrickColor.new("Brown")
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  1267. Part81.Anchored = true
  1268. Part81.Size = Vector3.new(17, 1.20000005, 3)
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  1272. Part81.Orientation = Vector3.new(0, 180, 0)
  1273. Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1274. Part82.Name = "Smooth Block Model"
  1275. Part82.Parent = Model39
  1276. Part82.BrickColor = BrickColor.new("Brown")
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  1278. Part82.Anchored = true
  1279. Part82.Size = Vector3.new(59, 3.60000014, 39)
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  1281. Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
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  1283. Part82.Orientation = Vector3.new(0, 180, 0)
  1284. Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1285. Part83.Name = "Smooth Block Model"
  1286. Part83.Parent = Model39
  1287. Part83.BrickColor = BrickColor.new("Brown")
  1288. Part83.Rotation = Vector3.new(-180, 0, -180)
  1289. Part83.Anchored = true
  1290. Part83.Size = Vector3.new(59, 3.60000014, 32)
  1291. Part83.CFrame = CFrame.new(194.5, 20.1000004, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1292. Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
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  1294. Part83.Orientation = Vector3.new(0, 180, 0)
  1295. Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1296. Part84.Name = "Smooth Block Model"
  1297. Part84.Parent = Model39
  1298. Part84.BrickColor = BrickColor.new("Brown")
  1299. Part84.Rotation = Vector3.new(-180, 0, -180)
  1300. Part84.Anchored = true
  1301. Part84.Size = Vector3.new(17, 1.20000005, 6)
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  1303. Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
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  1305. Part84.Orientation = Vector3.new(0, 180, 0)
  1306. Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1307. Part85.Name = "Smooth Block Model"
  1308. Part85.Parent = Model39
  1309. Part85.BrickColor = BrickColor.new("Brown")
  1310. Part85.Rotation = Vector3.new(-180, 0, -180)
  1311. Part85.Anchored = true
  1312. Part85.Size = Vector3.new(59, 3.60000014, 22)
  1313. Part85.CFrame = CFrame.new(194.5, 23.6999969, -68.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1314. Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
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  1316. Part85.Orientation = Vector3.new(0, 180, 0)
  1317. Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1318. Part86.Name = "Smooth Block Model"
  1319. Part86.Parent = Model39
  1320. Part86.BrickColor = BrickColor.new("Brown")
  1321. Part86.Rotation = Vector3.new(-180, 0, -180)
  1322. Part86.Anchored = true
  1323. Part86.Size = Vector3.new(17, 2.4000001, 17)
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  1325. Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1326. Part86.Position = Vector3.new(173.5, 26.7000008, -71.4999847)
  1327. Part86.Orientation = Vector3.new(0, 180, 0)
  1328. Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1329. Part87.Name = "Smooth Block Model"
  1330. Part87.Parent = Model39
  1331. Part87.BrickColor = BrickColor.new("Brown")
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  1333. Part87.Anchored = true
  1334. Part87.Size = Vector3.new(42, 4.80000019, 14)
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  1336. Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1337. Part87.Position = Vector3.new(203, 27.9000015, -72.9999847)
  1338. Part87.Orientation = Vector3.new(0, 180, 0)
  1339. Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1340. Part88.Name = "Smooth Block Model"
  1341. Part88.Parent = Model39
  1342. Part88.BrickColor = BrickColor.new("Brown")
  1343. Part88.Rotation = Vector3.new(-180, 0, -180)
  1344. Part88.Anchored = true
  1345. Part88.Size = Vector3.new(3, 27.6000004, 94)
  1346. Part88.CFrame = CFrame.new(222.5, 16.4999981, -126.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1347. Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1348. Part88.Position = Vector3.new(222.5, 16.4999981, -126.999985)
  1349. Part88.Orientation = Vector3.new(0, 180, 0)
  1350. Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1351. Part89.Name = "Smooth Block Model"
  1352. Part89.Parent = Model39
  1353. Part89.BrickColor = BrickColor.new("Brown")
  1354. Part89.Rotation = Vector3.new(-180, 0, -180)
  1355. Part89.Anchored = true
  1356. Part89.Size = Vector3.new(50, 8.40000057, 31)
  1357. Part89.CFrame = CFrame.new(157, 6.89999008, -101.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1358. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1359. Part89.Position = Vector3.new(157, 6.89999008, -101.499985)
  1360. Part89.Orientation = Vector3.new(0, 180, 0)
  1361. Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1362. Part90.Name = "Smooth Block Model"
  1363. Part90.Parent = Model39
  1364. Part90.BrickColor = BrickColor.new("Brown")
  1365. Part90.Rotation = Vector3.new(0, -90, 0)
  1366. Part90.Anchored = true
  1367. Part90.CanCollide = false
  1368. Part90.Size = Vector3.new(6, 8.40000057, 2)
  1369. Part90.CFrame = CFrame.new(181, 6.89999008, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1370. Part90.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1371. Part90.Position = Vector3.new(181, 6.89999008, -82.9999847)
  1372. Part90.Orientation = Vector3.new(0, -90, 0)
  1373. Part90.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1374. Part91.Name = "Smooth Block Model"
  1375. Part91.Parent = Model39
  1376. Part91.BrickColor = BrickColor.new("Brown")
  1377. Part91.Rotation = Vector3.new(-180, 0, -180)
  1378. Part91.Anchored = true
  1379. Part91.Size = Vector3.new(27, 8.40000057, 8)
  1380. Part91.CFrame = CFrame.new(207.5, 6.89999008, -142.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1381. Part91.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1382. Part91.Position = Vector3.new(207.5, 6.89999008, -142.999985)
  1383. Part91.Orientation = Vector3.new(0, 180, 0)
  1384. Part91.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1385. ManualWeld92.Name = "Smooth Block Model-to-Australium Strong Joint"
  1386. ManualWeld92.Parent = Part91
  1387. ManualWeld92.C0 = CFrame.new(-13.5, -4.20000029, 4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1388. ManualWeld92.C1 = CFrame.new(0.500015259, -1.8000083, -16, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1389. ManualWeld92.Part0 = Part91
  1390. ManualWeld92.Part1 = Part142
  1391. ManualWeld93.Name = "Smooth Block Model-to-Australium Strong Joint"
  1392. ManualWeld93.Parent = Part91
  1393. ManualWeld93.C0 = CFrame.new(-13.5, -4.20000029, 4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1394. ManualWeld93.C1 = CFrame.new(0.500015259, -1.8000083, -2, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1395. ManualWeld93.Part0 = Part91
  1396. ManualWeld93.Part1 = Part141
  1397. Part94.Name = "Smooth Block Model"
  1398. Part94.Parent = Model39
  1399. Part94.BrickColor = BrickColor.new("Brown")
  1400. Part94.Rotation = Vector3.new(-180, 0, -180)
  1401. Part94.Anchored = true
  1402. Part94.Size = Vector3.new(37, 19.2000008, 35)
  1403. Part94.CFrame = CFrame.new(202.5, 20.6999969, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1404. Part94.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1405. Part94.Position = Vector3.new(202.5, 20.6999969, -156.499985)
  1406. Part94.Orientation = Vector3.new(0, 180, 0)
  1407. Part94.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1408. Part95.Name = "Smooth Block Model"
  1409. Part95.Parent = Model39
  1410. Part95.Rotation = Vector3.new(-180, 0, -180)
  1411. Part95.Anchored = true
  1412. Part95.Size = Vector3.new(37, 39.6000023, 35)
  1413. Part95.CFrame = CFrame.new(205.5, 50.0999947, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1414. Part95.Position = Vector3.new(205.5, 50.0999947, -156.499985)
  1415. Part95.Orientation = Vector3.new(0, 180, 0)
  1416. Part96.Name = "Smooth Block Model"
  1417. Part96.Parent = Model39
  1418. Part96.BrickColor = BrickColor.new("Dark stone grey")
  1419. Part96.Rotation = Vector3.new(-180, 0, -180)
  1420. Part96.Anchored = true
  1421. Part96.Size = Vector3.new(10, 1.20000005, 50)
  1422. Part96.CFrame = CFrame.new(206, 70.5, -148.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1423. Part96.TopSurface = Enum.SurfaceType.Weld
  1424. Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1425. Part96.Position = Vector3.new(206, 70.5, -148.999985)
  1426. Part96.Orientation = Vector3.new(0, 180, 0)
  1427. Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1428. Part97.Name = "Smooth Block Model"
  1429. Part97.Parent = Model39
  1430. Part97.BrickColor = BrickColor.new("Dark stone grey")
  1431. Part97.Rotation = Vector3.new(-180, 0, -180)
  1432. Part97.Anchored = true
  1433. Part97.Size = Vector3.new(14, 1.20000005, 35)
  1434. Part97.CFrame = CFrame.new(194, 70.5, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1435. Part97.TopSurface = Enum.SurfaceType.Weld
  1436. Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1437. Part97.Position = Vector3.new(194, 70.5, -156.499985)
  1438. Part97.Orientation = Vector3.new(0, 180, 0)
  1439. Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1440. Part98.Name = "Smooth Block Model"
  1441. Part98.Parent = Model39
  1442. Part98.BrickColor = BrickColor.new("Dark stone grey")
  1443. Part98.Rotation = Vector3.new(-180, 0, -180)
  1444. Part98.Anchored = true
  1445. Part98.Size = Vector3.new(13, 1.20000005, 35)
  1446. Part98.CFrame = CFrame.new(217.5, 70.5, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1447. Part98.TopSurface = Enum.SurfaceType.Weld
  1448. Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1449. Part98.Position = Vector3.new(217.5, 70.5, -156.499985)
  1450. Part98.Orientation = Vector3.new(0, 180, 0)
  1451. Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1452. Part99.Name = "Smooth Block Model"
  1453. Part99.Parent = Model39
  1454. Part99.BrickColor = BrickColor.new("Brown")
  1455. Part99.Rotation = Vector3.new(-180, 0, -180)
  1456. Part99.Anchored = true
  1457. Part99.Size = Vector3.new(28, 8.40000057, 17)
  1458. Part99.CFrame = CFrame.new(144, 6.89999008, -125.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1459. Part99.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1460. Part99.Position = Vector3.new(144, 6.89999008, -125.499985)
  1461. Part99.Orientation = Vector3.new(0, 180, 0)
  1462. Part99.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1463. ManualWeld100.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1464. ManualWeld100.Parent = Part99
  1465. ManualWeld100.C0 = CFrame.new(14, -4.20000029, 8.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  1466. ManualWeld100.C1 = CFrame.new(-1, -7.8000102, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1467. ManualWeld100.Part0 = Part99
  1468. ManualWeld100.Part1 = Part225
  1469. ManualWeld101.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1470. ManualWeld101.Parent = Part99
  1471. ManualWeld101.C0 = CFrame.new(14, -4.20000029, 8.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  1472. ManualWeld101.C1 = CFrame.new(-1, -3.6000104, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1473. ManualWeld101.Part0 = Part99
  1474. ManualWeld101.Part1 = Part226
  1475. ManualWeld102.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1476. ManualWeld102.Parent = Part99
  1477. ManualWeld102.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1478. ManualWeld102.C1 = CFrame.new(27, -3.6000104, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1479. ManualWeld102.Part0 = Part99
  1480. ManualWeld102.Part1 = Part231
  1481. ManualWeld103.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1482. ManualWeld103.Parent = Part99
  1483. ManualWeld103.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1484. ManualWeld103.C1 = CFrame.new(27, -7.8000102, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1485. ManualWeld103.Part0 = Part99
  1486. ManualWeld103.Part1 = Part229
  1487. Part104.Name = "Smooth Block Model"
  1488. Part104.Parent = Model39
  1489. Part104.BrickColor = BrickColor.new("Brown")
  1490. Part104.Rotation = Vector3.new(-180, 0, -180)
  1491. Part104.Anchored = true
  1492. Part104.Size = Vector3.new(64, 8.40000057, 13)
  1493. Part104.CFrame = CFrame.new(162, 6.89999008, -149.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1494. Part104.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1495. Part104.Position = Vector3.new(162, 6.89999008, -149.499985)
  1496. Part104.Orientation = Vector3.new(0, 180, 0)
  1497. Part104.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1498. ManualWeld105.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1499. ManualWeld105.Parent = Part104
  1500. ManualWeld105.C0 = CFrame.new(32, -4.20000029, 6.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  1501. ManualWeld105.C1 = CFrame.new(-12, -7.8000102, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1502. ManualWeld105.Part0 = Part104
  1503. ManualWeld105.Part1 = Part221
  1504. ManualWeld106.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1505. ManualWeld106.Parent = Part104
  1506. ManualWeld106.C0 = CFrame.new(32, -4.20000029, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1507. ManualWeld106.C1 = CFrame.new(-1, -3.6000104, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1508. ManualWeld106.Part0 = Part104
  1509. ManualWeld106.Part1 = Part230
  1510. ManualWeld107.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1511. ManualWeld107.Parent = Part104
  1512. ManualWeld107.C0 = CFrame.new(32, -4.20000029, 6.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  1513. ManualWeld107.C1 = CFrame.new(-12, -3.6000104, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1514. ManualWeld107.Part0 = Part104
  1515. ManualWeld107.Part1 = Part222
  1516. ManualWeld108.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1517. ManualWeld108.Parent = Part104
  1518. ManualWeld108.C0 = CFrame.new(32, -4.20000029, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1519. ManualWeld108.C1 = CFrame.new(-1, -7.8000102, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1520. ManualWeld108.Part0 = Part104
  1521. ManualWeld108.Part1 = Part229
  1522. Part109.Name = "Smooth Block Model"
  1523. Part109.Parent = Model39
  1524. Part109.BrickColor = BrickColor.new("Brown")
  1525. Part109.Rotation = Vector3.new(-180, 0, -180)
  1526. Part109.Anchored = true
  1527. Part109.Size = Vector3.new(28, 8.40000057, 17)
  1528. Part109.CFrame = CFrame.new(107, 6.89999771, -125.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1529. Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1530. Part109.Position = Vector3.new(107, 6.89999771, -125.499985)
  1531. Part109.Orientation = Vector3.new(0, 180, 0)
  1532. Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1533. ManualWeld110.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1534. ManualWeld110.Parent = Part109
  1535. ManualWeld110.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1536. ManualWeld110.C1 = CFrame.new(-1, -3.60000277, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1537. ManualWeld110.Part0 = Part109
  1538. ManualWeld110.Part1 = Part218
  1539. ManualWeld111.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1540. ManualWeld111.Parent = Part109
  1541. ManualWeld111.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1542. ManualWeld111.C1 = CFrame.new(-1, -7.80000257, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1543. ManualWeld111.Part0 = Part109
  1544. ManualWeld111.Part1 = Part217
  1545. ManualWeld112.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1546. ManualWeld112.Parent = Part109
  1547. ManualWeld112.C0 = CFrame.new(-14, -4.20000029, -8.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  1548. ManualWeld112.C1 = CFrame.new(16, -7.80000257, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1549. ManualWeld112.Part0 = Part109
  1550. ManualWeld112.Part1 = Part225
  1551. ManualWeld113.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1552. ManualWeld113.Parent = Part109
  1553. ManualWeld113.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1554. ManualWeld113.C1 = CFrame.new(-27, -7.80000257, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1555. ManualWeld113.Part0 = Part109
  1556. ManualWeld113.Part1 = Part213
  1557. ManualWeld114.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1558. ManualWeld114.Parent = Part109
  1559. ManualWeld114.C0 = CFrame.new(-14, -4.20000029, -8.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  1560. ManualWeld114.C1 = CFrame.new(16, -3.60000277, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1561. ManualWeld114.Part0 = Part109
  1562. ManualWeld114.Part1 = Part227
  1563. ManualWeld115.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1564. ManualWeld115.Parent = Part109
  1565. ManualWeld115.C0 = CFrame.new(14, -4.20000029, -8.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1566. ManualWeld115.C1 = CFrame.new(-0.5, -7.80000257, -6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1567. ManualWeld115.Part0 = Part109
  1568. ManualWeld115.Part1 = Part185
  1569. ManualWeld116.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1570. ManualWeld116.Parent = Part109
  1571. ManualWeld116.C0 = CFrame.new(14, -4.20000029, -8.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1572. ManualWeld116.C1 = CFrame.new(0.5, -4.20000315, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1573. ManualWeld116.Part0 = Part109
  1574. ManualWeld116.Part1 = Part193
  1575. ManualWeld117.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1576. ManualWeld117.Parent = Part109
  1577. ManualWeld117.C0 = CFrame.new(14, -4.20000029, -8.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1578. ManualWeld117.C1 = CFrame.new(0.5, -0.600002766, 3, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1579. ManualWeld117.Part0 = Part109
  1580. ManualWeld117.Part1 = Part194
  1581. ManualWeld118.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1582. ManualWeld118.Parent = Part109
  1583. ManualWeld118.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1584. ManualWeld118.C1 = CFrame.new(-27, -3.60000277, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1585. ManualWeld118.Part0 = Part109
  1586. ManualWeld118.Part1 = Part214
  1587. Part119.Name = "Smooth Block Model"
  1588. Part119.Parent = Model39
  1589. Part119.Rotation = Vector3.new(0, -90, 0)
  1590. Part119.Anchored = true
  1591. Part119.Size = Vector3.new(31, 8.40000057, 2)
  1592. Part119.CFrame = CFrame.new(131, 6.89999008, -101.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1593. Part119.Position = Vector3.new(131, 6.89999008, -101.499985)
  1594. Part119.Orientation = Vector3.new(0, -90, 0)
  1595. Part120.Name = "Smooth Block Model"
  1596. Part120.Parent = Model39
  1597. Part120.Rotation = Vector3.new(0, -90, 0)
  1598. Part120.Anchored = true
  1599. Part120.CanCollide = false
  1600. Part120.Size = Vector3.new(6, 8.40000057, 2)
  1601. Part120.CFrame = CFrame.new(131, 6.89999008, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1602. Part120.Position = Vector3.new(131, 6.89999008, -82.9999847)
  1603. Part120.Orientation = Vector3.new(0, -90, 0)
  1604. Part121.Name = "Smooth Block Model"
  1605. Part121.Parent = Model39
  1606. Part121.BrickColor = BrickColor.new("Brown")
  1607. Part121.Rotation = Vector3.new(-180, 0, -180)
  1608. Part121.Anchored = true
  1609. Part121.Size = Vector3.new(100, 8.40000057, 9)
  1610. Part121.CFrame = CFrame.new(171, 6.89999008, -169.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1611. Part121.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1612. Part121.Position = Vector3.new(171, 6.89999008, -169.499985)
  1613. Part121.Orientation = Vector3.new(0, 180, 0)
  1614. Part121.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1615. ManualWeld122.Name = "Smooth Block Model-to-Australium Strong Joint"
  1616. ManualWeld122.Parent = Part121
  1617. ManualWeld122.C0 = CFrame.new(50, -4.20000029, -4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1618. ManualWeld122.C1 = CFrame.new(-0.499984741, -1.8000083, 96, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1619. ManualWeld122.Part0 = Part121
  1620. ManualWeld122.Part1 = Part143
  1621. ManualWeld123.Name = "Smooth Block Model-to-Australium Strong Joint"
  1622. ManualWeld123.Parent = Part121
  1623. ManualWeld123.C0 = CFrame.new(50, -4.20000029, -4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1624. ManualWeld123.C1 = CFrame.new(-0.499984741, -1.8000083, 76, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1625. ManualWeld123.Part0 = Part121
  1626. ManualWeld123.Part1 = Part144
  1627. Part124.Name = "Smooth Block Model"
  1628. Part124.Parent = Model39
  1629. Part124.BrickColor = BrickColor.new("Brown")
  1630. Part124.Rotation = Vector3.new(-180, 0, -180)
  1631. Part124.Anchored = true
  1632. Part124.Size = Vector3.new(63, 19.2000008, 55)
  1633. Part124.CFrame = CFrame.new(152.5, 20.6999969, -146.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1634. Part124.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1635. Part124.Position = Vector3.new(152.5, 20.6999969, -146.499985)
  1636. Part124.Orientation = Vector3.new(0, 180, 0)
  1637. Part124.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1638. Part125.Name = "Smooth Block Model"
  1639. Part125.Parent = Model39
  1640. Part125.BrickColor = BrickColor.new("Sand red")
  1641. Part125.Rotation = Vector3.new(-180, 0, -180)
  1642. Part125.Anchored = true
  1643. Part125.Size = Vector3.new(17, 1.20000005, 58)
  1644. Part125.CFrame = CFrame.new(55.4999924, 0.899997234, -119.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1645. Part125.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1646. Part125.Position = Vector3.new(55.4999924, 0.899997234, -119.999985)
  1647. Part125.Orientation = Vector3.new(0, 180, 0)
  1648. Part125.Color = Color3.new(0.584314, 0.47451, 0.466667)
  1649. Part126.Name = "Smooth Block Model"
  1650. Part126.Parent = Model39
  1651. Part126.BrickColor = BrickColor.new("Brown")
  1652. Part126.Rotation = Vector3.new(-180, 0, -180)
  1653. Part126.Anchored = true
  1654. Part126.Size = Vector3.new(28, 8.40000057, 31)
  1655. Part126.CFrame = CFrame.new(107, 6.89999771, -158.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1656. Part126.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1657. Part126.Position = Vector3.new(107, 6.89999771, -158.499985)
  1658. Part126.Orientation = Vector3.new(0, 180, 0)
  1659. Part126.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1660. ManualWeld127.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1661. ManualWeld127.Parent = Part126
  1662. ManualWeld127.C0 = CFrame.new(-14, -4.20000029, -15.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  1663. ManualWeld127.C1 = CFrame.new(1, -7.80000257, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1664. ManualWeld127.Part0 = Part126
  1665. ManualWeld127.Part1 = Part221
  1666. ManualWeld128.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1667. ManualWeld128.Parent = Part126
  1668. ManualWeld128.C0 = CFrame.new(14, -4.20000029, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1669. ManualWeld128.C1 = CFrame.new(27, -7.80000257, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1670. ManualWeld128.Part0 = Part126
  1671. ManualWeld128.Part1 = Part217
  1672. ManualWeld129.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1673. ManualWeld129.Parent = Part126
  1674. ManualWeld129.C0 = CFrame.new(14, -4.20000029, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1675. ManualWeld129.C1 = CFrame.new(27, -3.60000277, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1676. ManualWeld129.Part0 = Part126
  1677. ManualWeld129.Part1 = Part219
  1678. ManualWeld130.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1679. ManualWeld130.Parent = Part126
  1680. ManualWeld130.C0 = CFrame.new(14, -4.20000029, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1681. ManualWeld130.C1 = CFrame.new(1, -7.80000257, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1682. ManualWeld130.Part0 = Part126
  1683. ManualWeld130.Part1 = Part213
  1684. ManualWeld131.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1685. ManualWeld131.Parent = Part126
  1686. ManualWeld131.C0 = CFrame.new(14, -4.20000029, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1687. ManualWeld131.C1 = CFrame.new(1, -3.60000277, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1688. ManualWeld131.Part0 = Part126
  1689. ManualWeld131.Part1 = Part215
  1690. ManualWeld132.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
  1691. ManualWeld132.Parent = Part126
  1692. ManualWeld132.C0 = CFrame.new(-14, -4.20000029, -15.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
  1693. ManualWeld132.C1 = CFrame.new(1, -3.60000277, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1694. ManualWeld132.Part0 = Part126
  1695. ManualWeld132.Part1 = Part223
  1696. Model133.Name = "BattleArmorStand"
  1697. Model133.Parent = Model0
  1698. Model133.PrimaryPart = Part135
  1699. Part134.Name = "Australium"
  1700. Part134.Parent = Model133
  1701. Part134.BrickColor = BrickColor.new("Deep orange")
  1702. Part134.Reflectance = 0.30000001192093
  1703. Part134.Rotation = Vector3.new(0, -90, 0)
  1704. Part134.Anchored = true
  1705. Part134.Size = Vector3.new(1, 2.4000001, 2)
  1706. Part134.CFrame = CFrame.new(215, 10.5, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1707. Part134.TopSurface = Enum.SurfaceType.Smooth
  1708. Part134.Color = Color3.new(1, 0.690196, 0)
  1709. Part134.Position = Vector3.new(215, 10.5, -149.499985)
  1710. Part134.Orientation = Vector3.new(0, -90, 0)
  1711. Part134.Color = Color3.new(1, 0.690196, 0)
  1712. Part135.Name = "Smooth Block Model"
  1713. Part135.Parent = Model133
  1714. Part135.Rotation = Vector3.new(0, -90, 0)
  1715. Part135.Anchored = true
  1716. Part135.Size = Vector3.new(3, 1.20000005, 4)
  1717. Part135.CFrame = CFrame.new(215, 8.30000019, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1718. Part135.Position = Vector3.new(215, 8.30000019, -149.499985)
  1719. Part135.Orientation = Vector3.new(0, -90, 0)
  1720. Part136.Name = "Smooth Block Model"
  1721. Part136.Parent = Model133
  1722. Part136.BrickColor = BrickColor.new("Bright red")
  1723. Part136.Rotation = Vector3.new(0, -90, 0)
  1724. Part136.Anchored = true
  1725. Part136.FormFactor = Enum.FormFactor.Plate
  1726. Part136.Size = Vector3.new(3, 0.400000006, 4)
  1727. Part136.CFrame = CFrame.new(215, 9.10000038, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1728. Part136.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1729. Part136.Position = Vector3.new(215, 9.10000038, -149.499985)
  1730. Part136.Orientation = Vector3.new(0, -90, 0)
  1731. Part136.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1732. Model137.Name = "BattleArmorStand"
  1733. Model137.Parent = Model0
  1734. Model137.PrimaryPart = Part139
  1735. Part138.Name = "Australium"
  1736. Part138.Parent = Model137
  1737. Part138.BrickColor = BrickColor.new("Deep orange")
  1738. Part138.Reflectance = 0.30000001192093
  1739. Part138.Rotation = Vector3.new(0, -90, 0)
  1740. Part138.Anchored = true
  1741. Part138.Size = Vector3.new(1, 2.4000001, 2)
  1742. Part138.CFrame = CFrame.new(200, 5.5, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1743. Part138.TopSurface = Enum.SurfaceType.Smooth
  1744. Part138.Color = Color3.new(1, 0.690196, 0)
  1745. Part138.Position = Vector3.new(200, 5.5, -149.499985)
  1746. Part138.Orientation = Vector3.new(0, -90, 0)
  1747. Part138.Color = Color3.new(1, 0.690196, 0)
  1748. Part139.Name = "Smooth Block Model"
  1749. Part139.Parent = Model137
  1750. Part139.Rotation = Vector3.new(0, -90, 0)
  1751. Part139.Anchored = true
  1752. Part139.Size = Vector3.new(3, 1.20000005, 4)
  1753. Part139.CFrame = CFrame.new(200, 3.29999995, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1754. Part139.Position = Vector3.new(200, 3.29999995, -149.499985)
  1755. Part139.Orientation = Vector3.new(0, -90, 0)
  1756. Part140.Name = "Smooth Block Model"
  1757. Part140.Parent = Model137
  1758. Part140.BrickColor = BrickColor.new("Bright red")
  1759. Part140.Rotation = Vector3.new(0, -90, 0)
  1760. Part140.Anchored = true
  1761. Part140.FormFactor = Enum.FormFactor.Plate
  1762. Part140.Size = Vector3.new(3, 0.400000006, 4)
  1763. Part140.CFrame = CFrame.new(200, 4.0999999, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1764. Part140.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1765. Part140.Position = Vector3.new(200, 4.0999999, -149.499985)
  1766. Part140.Orientation = Vector3.new(0, -90, 0)
  1767. Part140.Color = Color3.new(0.768628, 0.156863, 0.109804)
  1768. Part141.Name = "Australium"
  1769. Part141.Parent = Model137
  1770. Part141.BrickColor = BrickColor.new("Deep orange")
  1771. Part141.Reflectance = 0.30000001192093
  1772. Part141.Rotation = Vector3.new(0, -90, 0)
  1773. Part141.Anchored = true
  1774. Part141.Size = Vector3.new(1, 2.4000001, 2)
  1775. Part141.CFrame = CFrame.new(219, 4.49999809, -147.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1776. Part141.TopSurface = Enum.SurfaceType.Smooth
  1777. Part141.Color = Color3.new(1, 0.690196, 0)
  1778. Part141.Position = Vector3.new(219, 4.49999809, -147.5)
  1779. Part141.Orientation = Vector3.new(0, -90, 0)
  1780. Part141.Color = Color3.new(1, 0.690196, 0)
  1781. Part142.Name = "Australium"
  1782. Part142.Parent = Model137
  1783. Part142.BrickColor = BrickColor.new("Deep orange")
  1784. Part142.Reflectance = 0.30000001192093
  1785. Part142.Rotation = Vector3.new(0, -90, 0)
  1786. Part142.Anchored = true
  1787. Part142.Size = Vector3.new(1, 2.4000001, 2)
  1788. Part142.CFrame = CFrame.new(205, 4.49999809, -147.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1789. Part142.TopSurface = Enum.SurfaceType.Smooth
  1790. Part142.Color = Color3.new(1, 0.690196, 0)
  1791. Part142.Position = Vector3.new(205, 4.49999809, -147.5)
  1792. Part142.Orientation = Vector3.new(0, -90, 0)
  1793. Part142.Color = Color3.new(1, 0.690196, 0)
  1794. Part143.Name = "Australium"
  1795. Part143.Parent = Model137
  1796. Part143.BrickColor = BrickColor.new("Deep orange")
  1797. Part143.Reflectance = 0.30000001192093
  1798. Part143.Rotation = Vector3.new(0, -90, 0)
  1799. Part143.Anchored = true
  1800. Part143.Size = Vector3.new(1, 2.4000001, 2)
  1801. Part143.CFrame = CFrame.new(217, 4.49999809, -164.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1802. Part143.TopSurface = Enum.SurfaceType.Smooth
  1803. Part143.Color = Color3.new(1, 0.690196, 0)
  1804. Part143.Position = Vector3.new(217, 4.49999809, -164.5)
  1805. Part143.Orientation = Vector3.new(0, -90, 0)
  1806. Part143.Color = Color3.new(1, 0.690196, 0)
  1807. Part144.Name = "Australium"
  1808. Part144.Parent = Model137
  1809. Part144.BrickColor = BrickColor.new("Deep orange")
  1810. Part144.Reflectance = 0.30000001192093
  1811. Part144.Rotation = Vector3.new(0, -90, 0)
  1812. Part144.Anchored = true
  1813. Part144.Size = Vector3.new(1, 2.4000001, 2)
  1814. Part144.CFrame = CFrame.new(197, 4.49999809, -164.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1815. Part144.TopSurface = Enum.SurfaceType.Smooth
  1816. Part144.Color = Color3.new(1, 0.690196, 0)
  1817. Part144.Position = Vector3.new(197, 4.49999809, -164.5)
  1818. Part144.Orientation = Vector3.new(0, -90, 0)
  1819. Part144.Color = Color3.new(1, 0.690196, 0)
  1820. Model145.Name = "UndergroundRegen"
  1821. Model145.Parent = Model0
  1822. Model146.Name = "Office Desk"
  1823. Model146.Parent = Model145
  1824. Model146.PrimaryPart = Part163
  1825. Part147.Name = "Smooth Block Model"
  1826. Part147.Parent = Model146
  1827. Part147.BrickColor = BrickColor.new("Black metallic")
  1828. Part147.Rotation = Vector3.new(0, 0, -180)
  1829. Part147.Anchored = true
  1830. Part147.Size = Vector3.new(1, 2.4000001, 1)
  1831. Part147.CFrame = CFrame.new(110.5, 6.70000076, -81.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1832. Part147.BackSurface = Enum.SurfaceType.Weld
  1833. Part147.BottomSurface = Enum.SurfaceType.Weld
  1834. Part147.FrontSurface = Enum.SurfaceType.Weld
  1835. Part147.LeftSurface = Enum.SurfaceType.Weld
  1836. Part147.RightSurface = Enum.SurfaceType.Weld
  1837. Part147.TopSurface = Enum.SurfaceType.Weld
  1838. Part147.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  1839. Part147.Position = Vector3.new(110.5, 6.70000076, -81.4999847)
  1840. Part147.Orientation = Vector3.new(0, 0, 180)
  1841. Part147.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  1842. Part148.Name = "Smooth Block Model"
  1843. Part148.Parent = Model146
  1844. Part148.BrickColor = BrickColor.new("Earth orange")
  1845. Part148.Rotation = Vector3.new(0, 90, 0)
  1846. Part148.Anchored = true
  1847. Part148.FormFactor = Enum.FormFactor.Plate
  1848. Part148.Size = Vector3.new(1, 0.800000012, 1)
  1849. Part148.CFrame = CFrame.new(110.5, 3.10000038, -80.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1850. Part148.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1851. Part148.Position = Vector3.new(110.5, 3.10000038, -80.4999847)
  1852. Part148.Orientation = Vector3.new(0, 90, 0)
  1853. Part148.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1854. Part149.Name = "Smooth Block Model"
  1855. Part149.Parent = Model146
  1856. Part149.BrickColor = BrickColor.new("Earth orange")
  1857. Part149.Rotation = Vector3.new(0, 90, 0)
  1858. Part149.Anchored = true
  1859. Part149.FormFactor = Enum.FormFactor.Plate
  1860. Part149.Size = Vector3.new(1, 0.800000012, 1)
  1861. Part149.CFrame = CFrame.new(108.5, 3.10000038, -84.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1862. Part149.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1863. Part149.Position = Vector3.new(108.5, 3.10000038, -84.4999847)
  1864. Part149.Orientation = Vector3.new(0, 90, 0)
  1865. Part149.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1866. Part150.Name = "Smooth Block Model"
  1867. Part150.Parent = Model146
  1868. Part150.BrickColor = BrickColor.new("Earth orange")
  1869. Part150.Rotation = Vector3.new(0, 90, 0)
  1870. Part150.Anchored = true
  1871. Part150.FormFactor = Enum.FormFactor.Plate
  1872. Part150.Size = Vector3.new(1, 0.800000012, 1)
  1873. Part150.CFrame = CFrame.new(110.5, 3.10000038, -84.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1874. Part150.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1875. Part150.Position = Vector3.new(110.5, 3.10000038, -84.4999847)
  1876. Part150.Orientation = Vector3.new(0, 90, 0)
  1877. Part150.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1878. Part151.Name = "Smooth Block Model"
  1879. Part151.Parent = Model146
  1880. Part151.BrickColor = BrickColor.new("Earth orange")
  1881. Part151.Rotation = Vector3.new(0, 90, 0)
  1882. Part151.Anchored = true
  1883. Part151.FormFactor = Enum.FormFactor.Plate
  1884. Part151.Size = Vector3.new(1, 0.800000012, 1)
  1885. Part151.CFrame = CFrame.new(108.5, 3.10000038, -80.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1886. Part151.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1887. Part151.Position = Vector3.new(108.5, 3.10000038, -80.4999847)
  1888. Part151.Orientation = Vector3.new(0, 90, 0)
  1889. Part151.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1890. Part152.Name = "Smooth Block Model"
  1891. Part152.Parent = Model146
  1892. Part152.BrickColor = BrickColor.new("Earth orange")
  1893. Part152.Rotation = Vector3.new(-180, 0, -180)
  1894. Part152.Anchored = true
  1895. Part152.FormFactor = Enum.FormFactor.Plate
  1896. Part152.Size = Vector3.new(3, 1.20000005, 4)
  1897. Part152.CFrame = CFrame.new(109.5, 4.5, -81.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1898. Part152.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1899. Part152.Position = Vector3.new(109.5, 4.5, -81.9999847)
  1900. Part152.Orientation = Vector3.new(0, 180, 0)
  1901. Part152.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1902. Part153.Name = "Smooth Block Model"
  1903. Part153.Parent = Model146
  1904. Part153.BrickColor = BrickColor.new("Earth orange")
  1905. Part153.Rotation = Vector3.new(-180, 0, -180)
  1906. Part153.Anchored = true
  1907. Part153.FormFactor = Enum.FormFactor.Plate
  1908. Part153.Size = Vector3.new(3, 0.400000006, 5)
  1909. Part153.CFrame = CFrame.new(109.5, 3.69999886, -82.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1910. Part153.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1911. Part153.Position = Vector3.new(109.5, 3.69999886, -82.4999847)
  1912. Part153.Orientation = Vector3.new(0, 180, 0)
  1913. Part153.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1914. Part154.Name = "Smooth Block Model"
  1915. Part154.Parent = Model146
  1916. Part154.BrickColor = BrickColor.new("Earth orange")
  1917. Part154.Rotation = Vector3.new(-180, 0, -180)
  1918. Part154.Anchored = true
  1919. Part154.FormFactor = Enum.FormFactor.Plate
  1920. Part154.Size = Vector3.new(1, 1.20000005, 1)
  1921. Part154.CFrame = CFrame.new(110.5, 4.5, -84.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1922. Part154.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1923. Part154.Position = Vector3.new(110.5, 4.5, -84.4999847)
  1924. Part154.Orientation = Vector3.new(0, 180, 0)
  1925. Part154.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1926. Part155.Name = "Smooth Block Model"
  1927. Part155.Parent = Model146
  1928. Part155.BrickColor = BrickColor.new("Earth orange")
  1929. Part155.Rotation = Vector3.new(-180, 0, -180)
  1930. Part155.Anchored = true
  1931. Part155.FormFactor = Enum.FormFactor.Plate
  1932. Part155.Size = Vector3.new(1, 1.20000005, 1)
  1933. Part155.CFrame = CFrame.new(108.5, 4.5, -84.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1934. Part155.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1935. Part155.Position = Vector3.new(108.5, 4.5, -84.4999847)
  1936. Part155.Orientation = Vector3.new(0, 180, 0)
  1937. Part155.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1938. Part156.Name = "Smooth Block Model"
  1939. Part156.Parent = Model146
  1940. Part156.BrickColor = BrickColor.new("Black metallic")
  1941. Part156.Rotation = Vector3.new(0, 90, 0)
  1942. Part156.Anchored = true
  1943. Part156.FormFactor = Enum.FormFactor.Plate
  1944. Part156.Size = Vector3.new(2, 0.400000006, 3)
  1945. Part156.CFrame = CFrame.new(108.5, 5.70000076, -83, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1946. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1947. Part156.TopSurface = Enum.SurfaceType.Smooth
  1948. Part156.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  1949. Part156.Position = Vector3.new(108.5, 5.70000076, -83)
  1950. Part156.Orientation = Vector3.new(0, 90, 0)
  1951. Part156.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  1952. Part157.Name = "Smooth Block Model"
  1953. Part157.Parent = Model146
  1954. Part157.BrickColor = BrickColor.new("Earth orange")
  1955. Part157.Rotation = Vector3.new(90, 0, -180)
  1956. Part157.Anchored = true
  1957. Part157.FormFactor = Enum.FormFactor.Plate
  1958. Part157.Size = Vector3.new(1, 0.800000012, 1)
  1959. Part157.CFrame = CFrame.new(109.5, 4.39999962, -84.3999863, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  1960. Part157.BottomSurface = Enum.SurfaceType.Weld
  1961. Part157.TopSurface = Enum.SurfaceType.Weld
  1962. Part157.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1963. Part157.Position = Vector3.new(109.5, 4.39999962, -84.3999863)
  1964. Part157.Orientation = Vector3.new(90, 180, 0)
  1965. Part157.Color = Color3.new(0.384314, 0.278431, 0.196078)
  1966. Part158.Name = "Smooth Block Model"
  1967. Part158.Parent = Model146
  1968. Part158.BrickColor = BrickColor.new("Black metallic")
  1969. Part158.Rotation = Vector3.new(0, 90, 0)
  1970. Part158.Anchored = true
  1971. Part158.FormFactor = Enum.FormFactor.Plate
  1972. Part158.Size = Vector3.new(1, 0.400000006, 3)
  1973. Part158.CFrame = CFrame.new(108.5, 6.10000134, -82.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1974. Part158.BottomSurface = Enum.SurfaceType.Weld
  1975. Part158.TopSurface = Enum.SurfaceType.Smooth
  1976. Part158.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  1977. Part158.Position = Vector3.new(108.5, 6.10000134, -82.5)
  1978. Part158.Orientation = Vector3.new(0, 90, 0)
  1979. Part158.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  1980. Part159.Name = "Smooth Block Model"
  1981. Part159.Parent = Model146
  1982. Part159.BrickColor = BrickColor.new("Black metallic")
  1983. Part159.Rotation = Vector3.new(0, 90, 0)
  1984. Part159.Anchored = true
  1985. Part159.FormFactor = Enum.FormFactor.Plate
  1986. Part159.Size = Vector3.new(1, 1.60000002, 1)
  1987. Part159.CFrame = CFrame.new(108.5, 6.30000019, -81.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1988. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1989. Part159.RightSurface = Enum.SurfaceType.Weld
  1990. Part159.TopSurface = Enum.SurfaceType.Smooth
  1991. Part159.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  1992. Part159.Position = Vector3.new(108.5, 6.30000019, -81.5)
  1993. Part159.Orientation = Vector3.new(0, 90, 0)
  1994. Part159.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  1995. Part160.Name = "Smooth Block Model"
  1996. Part160.Parent = Model146
  1997. Part160.BrickColor = BrickColor.new("Black metallic")
  1998. Part160.Rotation = Vector3.new(-90, -90, 0)
  1999. Part160.Anchored = true
  2000. Part160.FormFactor = Enum.FormFactor.Plate
  2001. Part160.Size = Vector3.new(2, 0.400000006, 3)
  2002. Part160.CFrame = CFrame.new(108.5, 7.5, -82.1999969, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2003. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2004. Part160.TopSurface = Enum.SurfaceType.Smooth
  2005. Part160.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2006. Part160.Position = Vector3.new(108.5, 7.5, -82.1999969)
  2007. Part160.Orientation = Vector3.new(0, -90, 90)
  2008. Part160.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2009. Part161.Name = "Smooth Block Model"
  2010. Part161.Parent = Model146
  2011. Part161.BrickColor = BrickColor.new("Sand violet metallic")
  2012. Part161.Rotation = Vector3.new(-180, 0, -180)
  2013. Part161.Anchored = true
  2014. Part161.FormFactor = Enum.FormFactor.Plate
  2015. Part161.Size = Vector3.new(3, 0.400000006, 1)
  2016. Part161.CFrame = CFrame.new(108.5, 5.6999979, -84.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2017. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2018. Part161.TopSurface = Enum.SurfaceType.Weld
  2019. Part161.Color = Color3.new(0.584314, 0.556863, 0.639216)
  2020. Part161.Position = Vector3.new(108.5, 5.6999979, -84.5)
  2021. Part161.Orientation = Vector3.new(0, 180, 0)
  2022. Part161.Color = Color3.new(0.584314, 0.556863, 0.639216)
  2023. Part162.Name = "Smooth Block Model"
  2024. Part162.Parent = Model146
  2025. Part162.BrickColor = BrickColor.new("Black metallic")
  2026. Part162.Rotation = Vector3.new(90, 0, -180)
  2027. Part162.Anchored = true
  2028. Part162.FormFactor = Enum.FormFactor.Plate
  2029. Part162.Size = Vector3.new(1, 0.800000012, 1)
  2030. Part162.CFrame = CFrame.new(108.5, 7.60000038, -81.5999985, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2031. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2032. Part162.TopSurface = Enum.SurfaceType.Weld
  2033. Part162.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2034. Part162.Position = Vector3.new(108.5, 7.60000038, -81.5999985)
  2035. Part162.Orientation = Vector3.new(90, 180, 0)
  2036. Part162.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2037. Part163.Name = "Smooth Block Model"
  2038. Part163.Parent = Model146
  2039. Part163.BrickColor = BrickColor.new("Earth orange")
  2040. Part163.Rotation = Vector3.new(-180, 0, -180)
  2041. Part163.Anchored = true
  2042. Part163.FormFactor = Enum.FormFactor.Plate
  2043. Part163.Size = Vector3.new(10, 0.400000006, 5)
  2044. Part163.CFrame = CFrame.new(106, 5.30000019, -82.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2045. Part163.TopSurface = Enum.SurfaceType.Smooth
  2046. Part163.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2047. Part163.Position = Vector3.new(106, 5.30000019, -82.4999847)
  2048. Part163.Orientation = Vector3.new(0, 180, 0)
  2049. Part163.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2050. Part164.Name = "Smooth Block Model"
  2051. Part164.Parent = Model146
  2052. Part164.BrickColor = BrickColor.new("Black metallic")
  2053. Part164.Rotation = Vector3.new(0, 0, -180)
  2054. Part164.Anchored = true
  2055. Part164.Size = Vector3.new(1, 2.4000001, 1)
  2056. Part164.CFrame = CFrame.new(106.5, 6.70000076, -81.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  2057. Part164.BackSurface = Enum.SurfaceType.Weld
  2058. Part164.BottomSurface = Enum.SurfaceType.Weld
  2059. Part164.FrontSurface = Enum.SurfaceType.Weld
  2060. Part164.LeftSurface = Enum.SurfaceType.Weld
  2061. Part164.RightSurface = Enum.SurfaceType.Weld
  2062. Part164.TopSurface = Enum.SurfaceType.Weld
  2063. Part164.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2064. Part164.Position = Vector3.new(106.5, 6.70000076, -81.4999847)
  2065. Part164.Orientation = Vector3.new(0, 0, 180)
  2066. Part164.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2067. Part165.Name = "Smooth Block Model"
  2068. Part165.Parent = Model146
  2069. Part165.BrickColor = BrickColor.new("Black metallic")
  2070. Part165.Rotation = Vector3.new(-180, 0, -180)
  2071. Part165.Anchored = true
  2072. Part165.FormFactor = Enum.FormFactor.Plate
  2073. Part165.Size = Vector3.new(1, 0.400000006, 2)
  2074. Part165.CFrame = CFrame.new(105.5, 5.6999979, -84, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2075. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2076. Part165.TopSurface = Enum.SurfaceType.Weld
  2077. Part165.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2078. Part165.Position = Vector3.new(105.5, 5.6999979, -84)
  2079. Part165.Orientation = Vector3.new(0, 180, 0)
  2080. Part165.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2081. Part166.Name = "Smooth Block Model"
  2082. Part166.Parent = Model146
  2083. Part166.BrickColor = BrickColor.new("Earth orange")
  2084. Part166.Rotation = Vector3.new(0, 90, 0)
  2085. Part166.Anchored = true
  2086. Part166.FormFactor = Enum.FormFactor.Plate
  2087. Part166.Size = Vector3.new(1, 0.800000012, 1)
  2088. Part166.CFrame = CFrame.new(104.5, 3.10000038, -84.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2089. Part166.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2090. Part166.Position = Vector3.new(104.5, 3.10000038, -84.4999847)
  2091. Part166.Orientation = Vector3.new(0, 90, 0)
  2092. Part166.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2093. Part167.Name = "Smooth Block Model"
  2094. Part167.Parent = Model146
  2095. Part167.BrickColor = BrickColor.new("Earth orange")
  2096. Part167.Rotation = Vector3.new(0, 90, 0)
  2097. Part167.Anchored = true
  2098. Part167.FormFactor = Enum.FormFactor.Plate
  2099. Part167.Size = Vector3.new(1, 0.800000012, 1)
  2100. Part167.CFrame = CFrame.new(104.5, 3.10000038, -80.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2101. Part167.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2102. Part167.Position = Vector3.new(104.5, 3.10000038, -80.4999847)
  2103. Part167.Orientation = Vector3.new(0, 90, 0)
  2104. Part167.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2105. Part168.Name = "Smooth Block Model"
  2106. Part168.Parent = Model146
  2107. Part168.BrickColor = BrickColor.new("Earth orange")
  2108. Part168.Rotation = Vector3.new(-180, 0, -180)
  2109. Part168.Anchored = true
  2110. Part168.FormFactor = Enum.FormFactor.Plate
  2111. Part168.Size = Vector3.new(1, 1.20000005, 1)
  2112. Part168.CFrame = CFrame.new(104.5, 4.5, -84.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2113. Part168.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2114. Part168.Position = Vector3.new(104.5, 4.5, -84.4999847)
  2115. Part168.Orientation = Vector3.new(0, 180, 0)
  2116. Part168.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2117. Part169.Name = "Smooth Block Model"
  2118. Part169.Parent = Model146
  2119. Part169.BrickColor = BrickColor.new("Silver flip/flop")
  2120. Part169.Rotation = Vector3.new(-90, -90, 0)
  2121. Part169.Anchored = true
  2122. Part169.FormFactor = Enum.FormFactor.Symmetric
  2123. Part169.Shape = Enum.PartType.Cylinder
  2124. Part169.Size = Vector3.new(1, 1, 1)
  2125. Part169.CFrame = CFrame.new(104.5, 6.00000095, -82.4999847, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2126. Part169.BackSurface = Enum.SurfaceType.Weld
  2127. Part169.BottomSurface = Enum.SurfaceType.Weld
  2128. Part169.FrontSurface = Enum.SurfaceType.Weld
  2129. Part169.LeftSurface = Enum.SurfaceType.Weld
  2130. Part169.RightSurface = Enum.SurfaceType.Weld
  2131. Part169.TopSurface = Enum.SurfaceType.Weld
  2132. Part169.Color = Color3.new(0.537255, 0.529412, 0.533333)
  2133. Part169.Position = Vector3.new(104.5, 6.00000095, -82.4999847)
  2134. Part169.Orientation = Vector3.new(0, -90, 90)
  2135. Part169.Color = Color3.new(0.537255, 0.529412, 0.533333)
  2136. Part170.Name = "Smooth Block Model"
  2137. Part170.Parent = Model146
  2138. Part170.BrickColor = BrickColor.new("Earth orange")
  2139. Part170.Rotation = Vector3.new(0, 90, 0)
  2140. Part170.Anchored = true
  2141. Part170.FormFactor = Enum.FormFactor.Plate
  2142. Part170.Size = Vector3.new(1, 0.800000012, 1)
  2143. Part170.CFrame = CFrame.new(101.5, 3.10000038, -80.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2144. Part170.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2145. Part170.Position = Vector3.new(101.5, 3.10000038, -80.4999847)
  2146. Part170.Orientation = Vector3.new(0, 90, 0)
  2147. Part170.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2148. Part171.Name = "Smooth Block Model"
  2149. Part171.Parent = Model146
  2150. Part171.BrickColor = BrickColor.new("White")
  2151. Part171.Anchored = true
  2152. Part171.FormFactor = Enum.FormFactor.Plate
  2153. Part171.Size = Vector3.new(2, 0.400000006, 3)
  2154. Part171.CFrame = CFrame.new(102, 5.6999979, -83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2155. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2156. Part171.TopSurface = Enum.SurfaceType.Smooth
  2157. Part171.Color = Color3.new(0.94902, 0.952941, 0.952941)
  2158. Part171.Position = Vector3.new(102, 5.6999979, -83.5)
  2159. Part171.Color = Color3.new(0.94902, 0.952941, 0.952941)
  2160. Part172.Name = "Smooth Block Model"
  2161. Part172.Parent = Model146
  2162. Part172.BrickColor = BrickColor.new("Black metallic")
  2163. Part172.Rotation = Vector3.new(0, 90, 0)
  2164. Part172.Anchored = true
  2165. Part172.FormFactor = Enum.FormFactor.Plate
  2166. Part172.Size = Vector3.new(2, 0.400000006, 1)
  2167. Part172.CFrame = CFrame.new(102, 7.6999979, -81, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2168. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2169. Part172.TopSurface = Enum.SurfaceType.Smooth
  2170. Part172.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2171. Part172.Position = Vector3.new(102, 7.6999979, -81)
  2172. Part172.Orientation = Vector3.new(0, 90, 0)
  2173. Part172.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2174. Part173.Name = "Smooth Block Model"
  2175. Part173.Parent = Model146
  2176. Part173.BrickColor = BrickColor.new("Black metallic")
  2177. Part173.Rotation = Vector3.new(0, 90, 0)
  2178. Part173.Anchored = true
  2179. Part173.FormFactor = Enum.FormFactor.Plate
  2180. Part173.Size = Vector3.new(2, 0.400000006, 2)
  2181. Part173.CFrame = CFrame.new(102, 5.6999979, -81, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2182. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2183. Part173.TopSurface = Enum.SurfaceType.Weld
  2184. Part173.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2185. Part173.Position = Vector3.new(102, 5.6999979, -81)
  2186. Part173.Orientation = Vector3.new(0, 90, 0)
  2187. Part173.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2188. Part174.Name = "Smooth Block Model"
  2189. Part174.Parent = Model146
  2190. Part174.BrickColor = BrickColor.new("Light yellow")
  2191. Part174.Transparency = 0.5
  2192. Part174.Rotation = Vector3.new(0, 90, 0)
  2193. Part174.Anchored = true
  2194. Part174.FormFactor = Enum.FormFactor.Plate
  2195. Part174.Size = Vector3.new(1, 0.400000006, 1)
  2196. Part174.CFrame = CFrame.new(102, 6.89999676, -81.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2197. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2198. Part174.TopSurface = Enum.SurfaceType.Weld
  2199. Part174.Color = Color3.new(0.976471, 0.913726, 0.6)
  2200. Part174.Position = Vector3.new(102, 6.89999676, -81.5)
  2201. Part174.Orientation = Vector3.new(0, 90, 0)
  2202. Part174.Color = Color3.new(0.976471, 0.913726, 0.6)
  2203. Part175.Name = "Smooth Block Model"
  2204. Part175.Parent = Model146
  2205. Part175.BrickColor = BrickColor.new("Earth orange")
  2206. Part175.Rotation = Vector3.new(-180, 0, -180)
  2207. Part175.Anchored = true
  2208. Part175.FormFactor = Enum.FormFactor.Plate
  2209. Part175.Size = Vector3.new(4, 0.400000006, 5)
  2210. Part175.CFrame = CFrame.new(103, 3.69999981, -82.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2211. Part175.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2212. Part175.Position = Vector3.new(103, 3.69999981, -82.4999847)
  2213. Part175.Orientation = Vector3.new(0, 180, 0)
  2214. Part175.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2215. Part176.Name = "Smooth Block Model"
  2216. Part176.Parent = Model146
  2217. Part176.BrickColor = BrickColor.new("Earth orange")
  2218. Part176.Rotation = Vector3.new(-180, 0, -180)
  2219. Part176.Anchored = true
  2220. Part176.FormFactor = Enum.FormFactor.Plate
  2221. Part176.Size = Vector3.new(4, 1.20000005, 4)
  2222. Part176.CFrame = CFrame.new(103, 4.5, -81.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2223. Part176.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2224. Part176.Position = Vector3.new(103, 4.5, -81.9999847)
  2225. Part176.Orientation = Vector3.new(0, 180, 0)
  2226. Part176.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2227. Part177.Name = "Smooth Block Model"
  2228. Part177.Parent = Model146
  2229. Part177.BrickColor = BrickColor.new("Earth orange")
  2230. Part177.Rotation = Vector3.new(90, 0, -180)
  2231. Part177.Anchored = true
  2232. Part177.FormFactor = Enum.FormFactor.Plate
  2233. Part177.Size = Vector3.new(2, 0.800000012, 1)
  2234. Part177.CFrame = CFrame.new(103, 4.39999962, -84.3999863, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2235. Part177.BottomSurface = Enum.SurfaceType.Weld
  2236. Part177.TopSurface = Enum.SurfaceType.Weld
  2237. Part177.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2238. Part177.Position = Vector3.new(103, 4.39999962, -84.3999863)
  2239. Part177.Orientation = Vector3.new(90, 180, 0)
  2240. Part177.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2241. Part178.Name = "Smooth Block Model"
  2242. Part178.Parent = Model146
  2243. Part178.BrickColor = BrickColor.new("Black metallic")
  2244. Part178.Rotation = Vector3.new(0, 90, 0)
  2245. Part178.Anchored = true
  2246. Part178.FormFactor = Enum.FormFactor.Plate
  2247. Part178.Size = Vector3.new(1, 0.400000006, 1)
  2248. Part178.CFrame = CFrame.new(102, 8.09996796, -81.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2249. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2250. Part178.TopSurface = Enum.SurfaceType.Smooth
  2251. Part178.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2252. Part178.Position = Vector3.new(102, 8.09996796, -81.5)
  2253. Part178.Orientation = Vector3.new(0, 90, 0)
  2254. Part178.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2255. Part179.Name = "Smooth Block Model"
  2256. Part179.Parent = Model146
  2257. Part179.BrickColor = BrickColor.new("Black metallic")
  2258. Part179.Rotation = Vector3.new(0, 90, 0)
  2259. Part179.Anchored = true
  2260. Part179.FormFactor = Enum.FormFactor.Plate
  2261. Part179.Size = Vector3.new(1, 1.60000002, 1)
  2262. Part179.CFrame = CFrame.new(102, 6.6999979, -80.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2263. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2264. Part179.TopSurface = Enum.SurfaceType.Weld
  2265. Part179.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2266. Part179.Position = Vector3.new(102, 6.6999979, -80.5)
  2267. Part179.Orientation = Vector3.new(0, 90, 0)
  2268. Part179.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2269. Part180.Name = "Smooth Block Model"
  2270. Part180.Parent = Model146
  2271. Part180.BrickColor = BrickColor.new("Black metallic")
  2272. Part180.Rotation = Vector3.new(0, 90, 0)
  2273. Part180.Anchored = true
  2274. Part180.FormFactor = Enum.FormFactor.Plate
  2275. Part180.Size = Vector3.new(1, 0.400000006, 1)
  2276. Part180.CFrame = CFrame.new(102, 7.29999733, -81.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2277. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2278. Part180.TopSurface = Enum.SurfaceType.Weld
  2279. Part180.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2280. Part180.Position = Vector3.new(102, 7.29999733, -81.5)
  2281. Part180.Orientation = Vector3.new(0, 90, 0)
  2282. Part180.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2283. Part181.Name = "Smooth Block Model"
  2284. Part181.Parent = Model146
  2285. Part181.BrickColor = BrickColor.new("White")
  2286. Part181.Anchored = true
  2287. Part181.FormFactor = Enum.FormFactor.Plate
  2288. Part181.Size = Vector3.new(2, 0.400000006, 3)
  2289. Part181.CFrame = CFrame.new(102, 6.09999847, -83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2290. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2291. Part181.TopSurface = Enum.SurfaceType.Smooth
  2292. Part181.Color = Color3.new(0.94902, 0.952941, 0.952941)
  2293. Part181.Position = Vector3.new(102, 6.09999847, -83.5)
  2294. Part181.Color = Color3.new(0.94902, 0.952941, 0.952941)
  2295. Part182.Name = "Smooth Block Model"
  2296. Part182.Parent = Model146
  2297. Part182.BrickColor = BrickColor.new("Earth orange")
  2298. Part182.Rotation = Vector3.new(0, 90, 0)
  2299. Part182.Anchored = true
  2300. Part182.FormFactor = Enum.FormFactor.Plate
  2301. Part182.Size = Vector3.new(1, 0.800000012, 1)
  2302. Part182.CFrame = CFrame.new(101.5, 3.10000038, -84.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2303. Part182.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2304. Part182.Position = Vector3.new(101.5, 3.10000038, -84.4999847)
  2305. Part182.Orientation = Vector3.new(0, 90, 0)
  2306. Part182.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2307. Part183.Name = "Smooth Block Model"
  2308. Part183.Parent = Model146
  2309. Part183.BrickColor = BrickColor.new("Earth orange")
  2310. Part183.Rotation = Vector3.new(-180, 0, -180)
  2311. Part183.Anchored = true
  2312. Part183.FormFactor = Enum.FormFactor.Plate
  2313. Part183.Size = Vector3.new(1, 1.20000005, 1)
  2314. Part183.CFrame = CFrame.new(101.5, 4.5, -84.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2315. Part183.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2316. Part183.Position = Vector3.new(101.5, 4.5, -84.4999847)
  2317. Part183.Orientation = Vector3.new(0, 180, 0)
  2318. Part183.Color = Color3.new(0.384314, 0.278431, 0.196078)
  2319. Model184.Parent = Model145
  2320. Model184.PrimaryPart = Part208
  2321. Part185.Name = "Smooth Block Model"
  2322. Part185.Parent = Model184
  2323. Part185.BrickColor = BrickColor.new("Brick yellow")
  2324. Part185.Anchored = true
  2325. Part185.Size = Vector3.new(1, 1.20000005, 12)
  2326. Part185.CFrame = CFrame.new(93.5, 10.5, -110.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2327. Part185.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2328. Part185.Position = Vector3.new(93.5, 10.5, -110.999985)
  2329. Part185.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2330. Model186.Parent = Model184
  2331. Model186.PrimaryPart = Part189
  2332. Part187.Name = "Smooth Block Model"
  2333. Part187.Parent = Model186
  2334. Part187.BrickColor = BrickColor.new("Bright red")
  2335. Part187.Transparency = 0.30000001192093
  2336. Part187.Rotation = Vector3.new(-180, 0, -180)
  2337. Part187.Anchored = true
  2338. Part187.Size = Vector3.new(1, 6, 5)
  2339. Part187.CFrame = CFrame.new(93.5, 6.90000057, -101.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2340. Part187.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2341. Part187.Position = Vector3.new(93.5, 6.90000057, -101.499985)
  2342. Part187.Orientation = Vector3.new(0, 180, 0)
  2343. Part187.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2344. Part188.Name = "Smooth Block Model"
  2345. Part188.Parent = Model186
  2346. Part188.BrickColor = BrickColor.new("Brick yellow")
  2347. Part188.Rotation = Vector3.new(-180, 0, -180)
  2348. Part188.Anchored = true
  2349. Part188.Size = Vector3.new(1, 6, 1)
  2350. Part188.CFrame = CFrame.new(93.5, 6.89999962, -104.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2351. Part188.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2352. Part188.Position = Vector3.new(93.5, 6.89999962, -104.499985)
  2353. Part188.Orientation = Vector3.new(0, 180, 0)
  2354. Part188.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2355. Part189.Name = "Smooth Block Model"
  2356. Part189.Parent = Model186
  2357. Part189.BrickColor = BrickColor.new("Brick yellow")
  2358. Part189.Rotation = Vector3.new(-180, 0, -180)
  2359. Part189.Anchored = true
  2360. Part189.Size = Vector3.new(1, 1.20000005, 6)
  2361. Part189.CFrame = CFrame.new(93.5, 3.30000019, -101.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2362. Part189.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2363. Part189.Position = Vector3.new(93.5, 3.30000019, -101.999985)
  2364. Part189.Orientation = Vector3.new(0, 180, 0)
  2365. Part189.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2366. Part190.Name = "Smooth Block Model"
  2367. Part190.Parent = Model184
  2368. Part190.BrickColor = BrickColor.new("Brick yellow")
  2369. Part190.Anchored = true
  2370. Part190.Size = Vector3.new(1, 1.20000005, 12)
  2371. Part190.CFrame = CFrame.new(93.5, 10.5, -98.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2372. Part190.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2373. Part190.Position = Vector3.new(93.5, 10.5, -98.9999847)
  2374. Part190.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2375. Model191.Parent = Model184
  2376. Model191.PrimaryPart = Part194
  2377. Part192.Name = "Smooth Block Model"
  2378. Part192.Parent = Model191
  2379. Part192.BrickColor = BrickColor.new("Bright red")
  2380. Part192.Transparency = 0.30000001192093
  2381. Part192.Rotation = Vector3.new(-180, 0, -180)
  2382. Part192.Anchored = true
  2383. Part192.Size = Vector3.new(1, 6, 5)
  2384. Part192.CFrame = CFrame.new(93.5, 6.90000153, -113.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2385. Part192.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2386. Part192.Position = Vector3.new(93.5, 6.90000153, -113.499985)
  2387. Part192.Orientation = Vector3.new(0, 180, 0)
  2388. Part192.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2389. Part193.Name = "Smooth Block Model"
  2390. Part193.Parent = Model191
  2391. Part193.BrickColor = BrickColor.new("Brick yellow")
  2392. Part193.Rotation = Vector3.new(-180, 0, -180)
  2393. Part193.Anchored = true
  2394. Part193.Size = Vector3.new(1, 6, 1)
  2395. Part193.CFrame = CFrame.new(93.5, 6.90000057, -116.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2396. Part193.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2397. Part193.Position = Vector3.new(93.5, 6.90000057, -116.499985)
  2398. Part193.Orientation = Vector3.new(0, 180, 0)
  2399. Part193.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2400. Part194.Name = "Smooth Block Model"
  2401. Part194.Parent = Model191
  2402. Part194.BrickColor = BrickColor.new("Brick yellow")
  2403. Part194.Rotation = Vector3.new(-180, 0, -180)
  2404. Part194.Anchored = true
  2405. Part194.Size = Vector3.new(1, 1.20000005, 6)
  2406. Part194.CFrame = CFrame.new(93.5, 3.30000019, -113.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2407. Part194.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2408. Part194.Position = Vector3.new(93.5, 3.30000019, -113.999985)
  2409. Part194.Orientation = Vector3.new(0, 180, 0)
  2410. Part194.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2411. Model195.Parent = Model184
  2412. Model195.PrimaryPart = Part198
  2413. Part196.Name = "Smooth Block Model"
  2414. Part196.Parent = Model195
  2415. Part196.BrickColor = BrickColor.new("Bright red")
  2416. Part196.Transparency = 0.30000001192093
  2417. Part196.Rotation = Vector3.new(-180, 0, -180)
  2418. Part196.Anchored = true
  2419. Part196.Size = Vector3.new(1, 6, 5)
  2420. Part196.CFrame = CFrame.new(93.5, 6.90000153, -107.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2421. Part196.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2422. Part196.Position = Vector3.new(93.5, 6.90000153, -107.499985)
  2423. Part196.Orientation = Vector3.new(0, 180, 0)
  2424. Part196.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2425. Part197.Name = "Smooth Block Model"
  2426. Part197.Parent = Model195
  2427. Part197.BrickColor = BrickColor.new("Brick yellow")
  2428. Part197.Rotation = Vector3.new(-180, 0, -180)
  2429. Part197.Anchored = true
  2430. Part197.Size = Vector3.new(1, 6, 1)
  2431. Part197.CFrame = CFrame.new(93.5, 6.90000057, -110.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2432. Part197.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2433. Part197.Position = Vector3.new(93.5, 6.90000057, -110.499985)
  2434. Part197.Orientation = Vector3.new(0, 180, 0)
  2435. Part197.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2436. Part198.Name = "Smooth Block Model"
  2437. Part198.Parent = Model195
  2438. Part198.BrickColor = BrickColor.new("Brick yellow")
  2439. Part198.Rotation = Vector3.new(-180, 0, -180)
  2440. Part198.Anchored = true
  2441. Part198.Size = Vector3.new(1, 1.20000005, 6)
  2442. Part198.CFrame = CFrame.new(93.5, 3.30000019, -107.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2443. Part198.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2444. Part198.Position = Vector3.new(93.5, 3.30000019, -107.999985)
  2445. Part198.Orientation = Vector3.new(0, 180, 0)
  2446. Part198.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2447. Model199.Parent = Model184
  2448. Model199.PrimaryPart = Part202
  2449. Part200.Name = "Smooth Block Model"
  2450. Part200.Parent = Model199
  2451. Part200.BrickColor = BrickColor.new("Bright red")
  2452. Part200.Transparency = 0.30000001192093
  2453. Part200.Rotation = Vector3.new(-180, 0, -180)
  2454. Part200.Anchored = true
  2455. Part200.Size = Vector3.new(1, 6, 5)
  2456. Part200.CFrame = CFrame.new(93.5, 6.90000057, -95.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2457. Part200.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2458. Part200.Position = Vector3.new(93.5, 6.90000057, -95.4999847)
  2459. Part200.Orientation = Vector3.new(0, 180, 0)
  2460. Part200.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2461. Part201.Name = "Smooth Block Model"
  2462. Part201.Parent = Model199
  2463. Part201.BrickColor = BrickColor.new("Brick yellow")
  2464. Part201.Rotation = Vector3.new(-180, 0, -180)
  2465. Part201.Anchored = true
  2466. Part201.Size = Vector3.new(1, 6, 1)
  2467. Part201.CFrame = CFrame.new(93.5, 6.90000057, -98.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2468. Part201.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2469. Part201.Position = Vector3.new(93.5, 6.90000057, -98.4999847)
  2470. Part201.Orientation = Vector3.new(0, 180, 0)
  2471. Part201.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2472. Part202.Name = "Smooth Block Model"
  2473. Part202.Parent = Model199
  2474. Part202.BrickColor = BrickColor.new("Brick yellow")
  2475. Part202.Rotation = Vector3.new(-180, 0, -180)
  2476. Part202.Anchored = true
  2477. Part202.Size = Vector3.new(1, 1.20000005, 6)
  2478. Part202.CFrame = CFrame.new(93.5, 3.30000019, -95.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2479. Part202.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2480. Part202.Position = Vector3.new(93.5, 3.30000019, -95.9999847)
  2481. Part202.Orientation = Vector3.new(0, 180, 0)
  2482. Part202.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2483. Model203.Parent = Model184
  2484. Model203.PrimaryPart = Part206
  2485. Part204.Name = "Smooth Block Model"
  2486. Part204.Parent = Model203
  2487. Part204.BrickColor = BrickColor.new("Bright red")
  2488. Part204.Transparency = 0.30000001192093
  2489. Part204.Rotation = Vector3.new(-180, 0, -180)
  2490. Part204.Anchored = true
  2491. Part204.Size = Vector3.new(1, 6, 5)
  2492. Part204.CFrame = CFrame.new(93.5, 6.90000057, -89.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2493. Part204.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2494. Part204.Position = Vector3.new(93.5, 6.90000057, -89.4999847)
  2495. Part204.Orientation = Vector3.new(0, 180, 0)
  2496. Part204.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2497. Part205.Name = "Smooth Block Model"
  2498. Part205.Parent = Model203
  2499. Part205.BrickColor = BrickColor.new("Brick yellow")
  2500. Part205.Rotation = Vector3.new(-180, 0, -180)
  2501. Part205.Anchored = true
  2502. Part205.Size = Vector3.new(1, 6, 1)
  2503. Part205.CFrame = CFrame.new(93.5, 6.90000057, -92.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2504. Part205.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2505. Part205.Position = Vector3.new(93.5, 6.90000057, -92.4999847)
  2506. Part205.Orientation = Vector3.new(0, 180, 0)
  2507. Part205.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2508. Part206.Name = "Smooth Block Model"
  2509. Part206.Parent = Model203
  2510. Part206.BrickColor = BrickColor.new("Brick yellow")
  2511. Part206.Rotation = Vector3.new(-180, 0, -180)
  2512. Part206.Anchored = true
  2513. Part206.Size = Vector3.new(1, 1.20000005, 6)
  2514. Part206.CFrame = CFrame.new(93.5, 3.30000019, -89.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2515. Part206.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2516. Part206.Position = Vector3.new(93.5, 3.30000019, -89.9999847)
  2517. Part206.Orientation = Vector3.new(0, 180, 0)
  2518. Part206.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2519. Part207.Name = "Smooth Block Model"
  2520. Part207.Parent = Model184
  2521. Part207.BrickColor = BrickColor.new("Brick yellow")
  2522. Part207.Rotation = Vector3.new(-180, 0, -180)
  2523. Part207.Anchored = true
  2524. Part207.Size = Vector3.new(1, 1.20000005, 7)
  2525. Part207.CFrame = CFrame.new(93.5, 3.30000019, -83.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2526. Part207.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2527. Part207.Position = Vector3.new(93.5, 3.30000019, -83.4999847)
  2528. Part207.Orientation = Vector3.new(0, 180, 0)
  2529. Part207.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2530. Part208.Name = "Smooth Block Model"
  2531. Part208.Parent = Model184
  2532. Part208.BrickColor = BrickColor.new("Brick yellow")
  2533. Part208.Anchored = true
  2534. Part208.Size = Vector3.new(1, 1.20000005, 13)
  2535. Part208.CFrame = CFrame.new(93.5, 10.5, -86.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2536. Part208.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2537. Part208.Position = Vector3.new(93.5, 10.5, -86.4999847)
  2538. Part208.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2539. Part209.Name = "Smooth Block Model"
  2540. Part209.Parent = Model184
  2541. Part209.BrickColor = BrickColor.new("Bright red")
  2542. Part209.Transparency = 0.30000001192093
  2543. Part209.Rotation = Vector3.new(-180, 0, -180)
  2544. Part209.Anchored = true
  2545. Part209.Size = Vector3.new(1, 6, 5)
  2546. Part209.CFrame = CFrame.new(93.5, 6.90000153, -83.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2547. Part209.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2548. Part209.Position = Vector3.new(93.5, 6.90000153, -83.4999847)
  2549. Part209.Orientation = Vector3.new(0, 180, 0)
  2550. Part209.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2551. Part210.Name = "Smooth Block Model"
  2552. Part210.Parent = Model184
  2553. Part210.BrickColor = BrickColor.new("Brick yellow")
  2554. Part210.Rotation = Vector3.new(-180, 0, -180)
  2555. Part210.Anchored = true
  2556. Part210.Size = Vector3.new(1, 6, 1)
  2557. Part210.CFrame = CFrame.new(93.5, 6.90000153, -86.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2558. Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2559. Part210.Position = Vector3.new(93.5, 6.90000153, -86.4999847)
  2560. Part210.Orientation = Vector3.new(0, 180, 0)
  2561. Part210.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2562. Part211.Name = "Smooth Block Model"
  2563. Part211.Parent = Model184
  2564. Part211.BrickColor = BrickColor.new("Brick yellow")
  2565. Part211.Rotation = Vector3.new(-180, 0, -180)
  2566. Part211.Anchored = true
  2567. Part211.Size = Vector3.new(1, 6, 1)
  2568. Part211.CFrame = CFrame.new(93.5, 6.90000153, -80.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2569. Part211.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2570. Part211.Position = Vector3.new(93.5, 6.90000153, -80.4999847)
  2571. Part211.Orientation = Vector3.new(0, 180, 0)
  2572. Part211.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2573. Model212.Parent = Model145
  2574. Model212.PrimaryPart = Part213
  2575. Part213.Name = "Smooth Block Model"
  2576. Part213.Parent = Model212
  2577. Part213.BrickColor = BrickColor.new("Bright yellow")
  2578. Part213.Rotation = Vector3.new(-180, 0, -180)
  2579. Part213.Anchored = true
  2580. Part213.Size = Vector3.new(2, 1.20000005, 9)
  2581. Part213.CFrame = CFrame.new(94, 10.5, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2582. Part213.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2583. Part213.Position = Vector3.new(94, 10.5, -138.499985)
  2584. Part213.Orientation = Vector3.new(0, 180, 0)
  2585. Part213.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2586. Part214.Name = "Smooth Block Model"
  2587. Part214.Parent = Model212
  2588. Part214.BrickColor = BrickColor.new("Bright yellow")
  2589. Part214.Rotation = Vector3.new(-180, 0, -180)
  2590. Part214.Anchored = true
  2591. Part214.Size = Vector3.new(2, 7.20000029, 1)
  2592. Part214.CFrame = CFrame.new(94, 6.30000019, -134.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2593. Part214.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2594. Part214.Position = Vector3.new(94, 6.30000019, -134.499985)
  2595. Part214.Orientation = Vector3.new(0, 180, 0)
  2596. Part214.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2597. Part215.Name = "Smooth Block Model"
  2598. Part215.Parent = Model212
  2599. Part215.BrickColor = BrickColor.new("Bright yellow")
  2600. Part215.Rotation = Vector3.new(-180, 0, -180)
  2601. Part215.Anchored = true
  2602. Part215.Size = Vector3.new(2, 7.20000029, 1)
  2603. Part215.CFrame = CFrame.new(94, 6.30000019, -142.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2604. Part215.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2605. Part215.Position = Vector3.new(94, 6.30000019, -142.499985)
  2606. Part215.Orientation = Vector3.new(0, 180, 0)
  2607. Part215.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2608. Model216.Parent = Model145
  2609. Model216.PrimaryPart = Part217
  2610. Part217.Name = "Smooth Block Model"
  2611. Part217.Parent = Model216
  2612. Part217.BrickColor = BrickColor.new("Bright yellow")
  2613. Part217.Rotation = Vector3.new(-180, 0, -180)
  2614. Part217.Anchored = true
  2615. Part217.Size = Vector3.new(2, 1.20000005, 9)
  2616. Part217.CFrame = CFrame.new(120, 10.5, -138.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2617. Part217.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2618. Part217.Position = Vector3.new(120, 10.5, -138.499985)
  2619. Part217.Orientation = Vector3.new(0, 180, 0)
  2620. Part217.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2621. Part218.Name = "Smooth Block Model"
  2622. Part218.Parent = Model216
  2623. Part218.BrickColor = BrickColor.new("Bright yellow")
  2624. Part218.Rotation = Vector3.new(-180, 0, -180)
  2625. Part218.Anchored = true
  2626. Part218.Size = Vector3.new(2, 7.20000029, 1)
  2627. Part218.CFrame = CFrame.new(120, 6.30000019, -134.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2628. Part218.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2629. Part218.Position = Vector3.new(120, 6.30000019, -134.499985)
  2630. Part218.Orientation = Vector3.new(0, 180, 0)
  2631. Part218.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2632. Part219.Name = "Smooth Block Model"
  2633. Part219.Parent = Model216
  2634. Part219.BrickColor = BrickColor.new("Bright yellow")
  2635. Part219.Rotation = Vector3.new(-180, 0, -180)
  2636. Part219.Anchored = true
  2637. Part219.Size = Vector3.new(2, 7.20000029, 1)
  2638. Part219.CFrame = CFrame.new(120, 6.30000019, -142.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2639. Part219.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2640. Part219.Position = Vector3.new(120, 6.30000019, -142.499985)
  2641. Part219.Orientation = Vector3.new(0, 180, 0)
  2642. Part219.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2643. Model220.Parent = Model145
  2644. Model220.PrimaryPart = Part221
  2645. Part221.Name = "Smooth Block Model"
  2646. Part221.Parent = Model220
  2647. Part221.BrickColor = BrickColor.new("Bright yellow")
  2648. Part221.Rotation = Vector3.new(0, -90, 0)
  2649. Part221.Anchored = true
  2650. Part221.Size = Vector3.new(2, 1.20000005, 9)
  2651. Part221.CFrame = CFrame.new(125.5, 10.5, -143.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2652. Part221.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2653. Part221.Position = Vector3.new(125.5, 10.5, -143.999985)
  2654. Part221.Orientation = Vector3.new(0, -90, 0)
  2655. Part221.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2656. Part222.Name = "Smooth Block Model"
  2657. Part222.Parent = Model220
  2658. Part222.BrickColor = BrickColor.new("Bright yellow")
  2659. Part222.Rotation = Vector3.new(0, -90, 0)
  2660. Part222.Anchored = true
  2661. Part222.Size = Vector3.new(2, 7.20000029, 1)
  2662. Part222.CFrame = CFrame.new(129.5, 6.30000019, -143.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2663. Part222.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2664. Part222.Position = Vector3.new(129.5, 6.30000019, -143.999985)
  2665. Part222.Orientation = Vector3.new(0, -90, 0)
  2666. Part222.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2667. Part223.Name = "Smooth Block Model"
  2668. Part223.Parent = Model220
  2669. Part223.BrickColor = BrickColor.new("Bright yellow")
  2670. Part223.Rotation = Vector3.new(0, -90, 0)
  2671. Part223.Anchored = true
  2672. Part223.Size = Vector3.new(2, 7.20000029, 1)
  2673. Part223.CFrame = CFrame.new(121.5, 6.30000019, -143.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2674. Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2675. Part223.Position = Vector3.new(121.5, 6.30000019, -143.999985)
  2676. Part223.Orientation = Vector3.new(0, -90, 0)
  2677. Part223.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2678. Model224.Parent = Model145
  2679. Model224.PrimaryPart = Part225
  2680. Part225.Name = "Smooth Block Model"
  2681. Part225.Parent = Model224
  2682. Part225.BrickColor = BrickColor.new("Bright yellow")
  2683. Part225.Rotation = Vector3.new(0, -90, 0)
  2684. Part225.Anchored = true
  2685. Part225.Size = Vector3.new(2, 1.20000005, 9)
  2686. Part225.CFrame = CFrame.new(125.5, 10.5, -132.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2687. Part225.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2688. Part225.Position = Vector3.new(125.5, 10.5, -132.999985)
  2689. Part225.Orientation = Vector3.new(0, -90, 0)
  2690. Part225.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2691. Part226.Name = "Smooth Block Model"
  2692. Part226.Parent = Model224
  2693. Part226.BrickColor = BrickColor.new("Bright yellow")
  2694. Part226.Rotation = Vector3.new(0, -90, 0)
  2695. Part226.Anchored = true
  2696. Part226.Size = Vector3.new(2, 7.20000029, 1)
  2697. Part226.CFrame = CFrame.new(129.5, 6.30000019, -132.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2698. Part226.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2699. Part226.Position = Vector3.new(129.5, 6.30000019, -132.999985)
  2700. Part226.Orientation = Vector3.new(0, -90, 0)
  2701. Part226.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2702. Part227.Name = "Smooth Block Model"
  2703. Part227.Parent = Model224
  2704. Part227.BrickColor = BrickColor.new("Bright yellow")
  2705. Part227.Rotation = Vector3.new(0, -90, 0)
  2706. Part227.Anchored = true
  2707. Part227.Size = Vector3.new(2, 7.20000029, 1)
  2708. Part227.CFrame = CFrame.new(121.5, 6.30000019, -132.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2709. Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2710. Part227.Position = Vector3.new(121.5, 6.30000019, -132.999985)
  2711. Part227.Orientation = Vector3.new(0, -90, 0)
  2712. Part227.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2713. Model228.Parent = Model145
  2714. Model228.PrimaryPart = Part229
  2715. Part229.Name = "Smooth Block Model"
  2716. Part229.Parent = Model228
  2717. Part229.BrickColor = BrickColor.new("Bright yellow")
  2718. Part229.Anchored = true
  2719. Part229.Size = Vector3.new(2, 1.20000005, 9)
  2720. Part229.CFrame = CFrame.new(131, 10.5, -138.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2721. Part229.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2722. Part229.Position = Vector3.new(131, 10.5, -138.499985)
  2723. Part229.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2724. Part230.Name = "Smooth Block Model"
  2725. Part230.Parent = Model228
  2726. Part230.BrickColor = BrickColor.new("Bright yellow")
  2727. Part230.Anchored = true
  2728. Part230.Size = Vector3.new(2, 7.20000029, 1)
  2729. Part230.CFrame = CFrame.new(131, 6.30000019, -142.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2730. Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2731. Part230.Position = Vector3.new(131, 6.30000019, -142.499985)
  2732. Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2733. Part231.Name = "Smooth Block Model"
  2734. Part231.Parent = Model228
  2735. Part231.BrickColor = BrickColor.new("Bright yellow")
  2736. Part231.Anchored = true
  2737. Part231.Size = Vector3.new(2, 7.20000029, 1)
  2738. Part231.CFrame = CFrame.new(131, 6.30000019, -134.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2739. Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2740. Part231.Position = Vector3.new(131, 6.30000019, -134.499985)
  2741. Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2742. Model232.Name = "Office Chair"
  2743. Model232.Parent = Model145
  2744. Model232.PrimaryPart = Part237
  2745. Part233.Name = "Smooth Block Model"
  2746. Part233.Parent = Model232
  2747. Part233.BrickColor = BrickColor.new("Black metallic")
  2748. Part233.Rotation = Vector3.new(-90, -90, 0)
  2749. Part233.Anchored = true
  2750. Part233.FormFactor = Enum.FormFactor.Plate
  2751. Part233.Size = Vector3.new(2, 0.400000006, 2)
  2752. Part233.CFrame = CFrame.new(106, 6.09999943, -90.1999817, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2753. Part233.BackSurface = Enum.SurfaceType.Weld
  2754. Part233.BottomSurface = Enum.SurfaceType.Weld
  2755. Part233.FrontSurface = Enum.SurfaceType.Weld
  2756. Part233.LeftSurface = Enum.SurfaceType.Weld
  2757. Part233.RightSurface = Enum.SurfaceType.Weld
  2758. Part233.TopSurface = Enum.SurfaceType.Weld
  2759. Part233.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2760. Part233.Position = Vector3.new(106, 6.09999943, -90.1999817)
  2761. Part233.Orientation = Vector3.new(0, -90, 90)
  2762. Part233.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2763. Part234.Name = "Smooth Block Model"
  2764. Part234.Parent = Model232
  2765. Part234.BrickColor = BrickColor.new("Black metallic")
  2766. Part234.Rotation = Vector3.new(-180, 0, -180)
  2767. Part234.Anchored = true
  2768. Part234.FormFactor = Enum.FormFactor.Symmetric
  2769. Part234.Shape = Enum.PartType.Ball
  2770. Part234.Size = Vector3.new(1, 1, 1)
  2771. Part234.CFrame = CFrame.new(107, 3.19999981, -88.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2772. Part234.BackSurface = Enum.SurfaceType.Weld
  2773. Part234.BottomSurface = Enum.SurfaceType.Weld
  2774. Part234.FrontSurface = Enum.SurfaceType.Weld
  2775. Part234.LeftSurface = Enum.SurfaceType.Weld
  2776. Part234.RightSurface = Enum.SurfaceType.Weld
  2777. Part234.TopSurface = Enum.SurfaceType.Weld
  2778. Part234.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2779. Part234.Position = Vector3.new(107, 3.19999981, -88.9999847)
  2780. Part234.Orientation = Vector3.new(0, 180, 0)
  2781. Part234.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2782. Part235.Name = "Smooth Block Model"
  2783. Part235.Parent = Model232
  2784. Part235.BrickColor = BrickColor.new("Black metallic")
  2785. Part235.Rotation = Vector3.new(0, -90, 0)
  2786. Part235.Anchored = true
  2787. Part235.FormFactor = Enum.FormFactor.Plate
  2788. Part235.Size = Vector3.new(1, 0.400000006, 1)
  2789. Part235.CFrame = CFrame.new(106, 3.89999962, -89.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2790. Part235.BackSurface = Enum.SurfaceType.Weld
  2791. Part235.BottomSurface = Enum.SurfaceType.Weld
  2792. Part235.FrontSurface = Enum.SurfaceType.Weld
  2793. Part235.LeftSurface = Enum.SurfaceType.Weld
  2794. Part235.RightSurface = Enum.SurfaceType.Weld
  2795. Part235.TopSurface = Enum.SurfaceType.Weld
  2796. Part235.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2797. Part235.Position = Vector3.new(106, 3.89999962, -89.9999847)
  2798. Part235.Orientation = Vector3.new(0, -90, 0)
  2799. Part235.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2800. Part236.Name = "Smooth Block Model"
  2801. Part236.Parent = Model232
  2802. Part236.BrickColor = BrickColor.new("Black metallic")
  2803. Part236.Rotation = Vector3.new(90, -90, 0)
  2804. Part236.Anchored = true
  2805. Part236.FormFactor = Enum.FormFactor.Symmetric
  2806. Part236.Shape = Enum.PartType.Cylinder
  2807. Part236.Size = Vector3.new(1, 1, 1)
  2808. Part236.CFrame = CFrame.new(106, 4.59999943, -88.9999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2809. Part236.BackSurface = Enum.SurfaceType.Weld
  2810. Part236.BottomSurface = Enum.SurfaceType.Weld
  2811. Part236.FrontSurface = Enum.SurfaceType.Weld
  2812. Part236.LeftSurface = Enum.SurfaceType.Weld
  2813. Part236.RightSurface = Enum.SurfaceType.Weld
  2814. Part236.TopSurface = Enum.SurfaceType.Weld
  2815. Part236.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2816. Part236.Position = Vector3.new(106, 4.59999943, -88.9999847)
  2817. Part236.Orientation = Vector3.new(0, -90, -90)
  2818. Part236.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2819. Part237.Name = "Smooth Block Model"
  2820. Part237.Parent = Model232
  2821. Part237.BrickColor = BrickColor.new("Black metallic")
  2822. Part237.Rotation = Vector3.new(0, -90, 0)
  2823. Part237.Anchored = true
  2824. Part237.FormFactor = Enum.FormFactor.Plate
  2825. Part237.Size = Vector3.new(2, 0.400000006, 2)
  2826. Part237.CFrame = CFrame.new(106, 5.29999924, -88.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2827. Part237.BackSurface = Enum.SurfaceType.Weld
  2828. Part237.BottomSurface = Enum.SurfaceType.Weld
  2829. Part237.FrontSurface = Enum.SurfaceType.Weld
  2830. Part237.LeftSurface = Enum.SurfaceType.Weld
  2831. Part237.RightSurface = Enum.SurfaceType.Weld
  2832. Part237.TopSurface = Enum.SurfaceType.Weld
  2833. Part237.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2834. Part237.Position = Vector3.new(106, 5.29999924, -88.9999847)
  2835. Part237.Orientation = Vector3.new(0, -90, 0)
  2836. Part237.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2837. Part238.Name = "Smooth Block Model"
  2838. Part238.Parent = Model232
  2839. Part238.BrickColor = BrickColor.new("Black metallic")
  2840. Part238.Rotation = Vector3.new(0, -90, 0)
  2841. Part238.Anchored = true
  2842. Part238.FormFactor = Enum.FormFactor.Plate
  2843. Part238.Size = Vector3.new(1, 0.400000006, 3)
  2844. Part238.CFrame = CFrame.new(106, 3.89999962, -88.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2845. Part238.BackSurface = Enum.SurfaceType.Weld
  2846. Part238.BottomSurface = Enum.SurfaceType.Weld
  2847. Part238.FrontSurface = Enum.SurfaceType.Weld
  2848. Part238.LeftSurface = Enum.SurfaceType.Weld
  2849. Part238.RightSurface = Enum.SurfaceType.Weld
  2850. Part238.TopSurface = Enum.SurfaceType.Weld
  2851. Part238.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2852. Part238.Position = Vector3.new(106, 3.89999962, -88.9999847)
  2853. Part238.Orientation = Vector3.new(0, -90, 0)
  2854. Part238.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2855. Part239.Name = "Smooth Block Model"
  2856. Part239.Parent = Model232
  2857. Part239.BrickColor = BrickColor.new("Black metallic")
  2858. Part239.Rotation = Vector3.new(-180, 0, -180)
  2859. Part239.Anchored = true
  2860. Part239.FormFactor = Enum.FormFactor.Symmetric
  2861. Part239.Shape = Enum.PartType.Ball
  2862. Part239.Size = Vector3.new(1, 1, 1)
  2863. Part239.CFrame = CFrame.new(106, 3.19999981, -89.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2864. Part239.BackSurface = Enum.SurfaceType.Weld
  2865. Part239.BottomSurface = Enum.SurfaceType.Weld
  2866. Part239.FrontSurface = Enum.SurfaceType.Weld
  2867. Part239.LeftSurface = Enum.SurfaceType.Weld
  2868. Part239.RightSurface = Enum.SurfaceType.Weld
  2869. Part239.TopSurface = Enum.SurfaceType.Weld
  2870. Part239.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2871. Part239.Position = Vector3.new(106, 3.19999981, -89.9999847)
  2872. Part239.Orientation = Vector3.new(0, 180, 0)
  2873. Part239.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2874. Part240.Name = "Smooth Block Model"
  2875. Part240.Parent = Model232
  2876. Part240.BrickColor = BrickColor.new("Black metallic")
  2877. Part240.Rotation = Vector3.new(-180, 0, -180)
  2878. Part240.Anchored = true
  2879. Part240.FormFactor = Enum.FormFactor.Symmetric
  2880. Part240.Shape = Enum.PartType.Ball
  2881. Part240.Size = Vector3.new(1, 1, 1)
  2882. Part240.CFrame = CFrame.new(105, 3.19999981, -88.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2883. Part240.BackSurface = Enum.SurfaceType.Weld
  2884. Part240.BottomSurface = Enum.SurfaceType.Weld
  2885. Part240.FrontSurface = Enum.SurfaceType.Weld
  2886. Part240.LeftSurface = Enum.SurfaceType.Weld
  2887. Part240.RightSurface = Enum.SurfaceType.Weld
  2888. Part240.TopSurface = Enum.SurfaceType.Weld
  2889. Part240.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2890. Part240.Position = Vector3.new(105, 3.19999981, -88.9999847)
  2891. Part240.Orientation = Vector3.new(0, 180, 0)
  2892. Part240.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2893. Part241.Name = "Smooth Block Model"
  2894. Part241.Parent = Model232
  2895. Part241.BrickColor = BrickColor.new("Black metallic")
  2896. Part241.Rotation = Vector3.new(-180, 0, -180)
  2897. Part241.Anchored = true
  2898. Part241.FormFactor = Enum.FormFactor.Symmetric
  2899. Part241.Shape = Enum.PartType.Ball
  2900. Part241.Size = Vector3.new(1, 1, 1)
  2901. Part241.CFrame = CFrame.new(106, 3.19999981, -87.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2902. Part241.BackSurface = Enum.SurfaceType.Weld
  2903. Part241.BottomSurface = Enum.SurfaceType.Weld
  2904. Part241.FrontSurface = Enum.SurfaceType.Weld
  2905. Part241.LeftSurface = Enum.SurfaceType.Weld
  2906. Part241.RightSurface = Enum.SurfaceType.Weld
  2907. Part241.TopSurface = Enum.SurfaceType.Weld
  2908. Part241.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2909. Part241.Position = Vector3.new(106, 3.19999981, -87.9999847)
  2910. Part241.Orientation = Vector3.new(0, 180, 0)
  2911. Part241.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2912. Part242.Name = "Smooth Block Model"
  2913. Part242.Parent = Model232
  2914. Part242.BrickColor = BrickColor.new("Black metallic")
  2915. Part242.Rotation = Vector3.new(0, -90, 0)
  2916. Part242.Anchored = true
  2917. Part242.FormFactor = Enum.FormFactor.Plate
  2918. Part242.Size = Vector3.new(1, 0.400000006, 1)
  2919. Part242.CFrame = CFrame.new(106, 3.89999962, -87.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2920. Part242.BackSurface = Enum.SurfaceType.Weld
  2921. Part242.BottomSurface = Enum.SurfaceType.Weld
  2922. Part242.FrontSurface = Enum.SurfaceType.Weld
  2923. Part242.LeftSurface = Enum.SurfaceType.Weld
  2924. Part242.RightSurface = Enum.SurfaceType.Weld
  2925. Part242.TopSurface = Enum.SurfaceType.Weld
  2926. Part242.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2927. Part242.Position = Vector3.new(106, 3.89999962, -87.9999847)
  2928. Part242.Orientation = Vector3.new(0, -90, 0)
  2929. Part242.Color = Color3.new(0.0862745, 0.113725, 0.196078)
  2930. Model243.Name = "Elevator"
  2931. Model243.Parent = Model0
  2932. Model243.PrimaryPart = Part353
  2933. Part244.Name = "Smooth Block Model"
  2934. Part244.Parent = Model243
  2935. Part244.BrickColor = BrickColor.new("Brick yellow")
  2936. Part244.Rotation = Vector3.new(-180, 0, -180)
  2937. Part244.Anchored = true
  2938. Part244.Size = Vector3.new(1, 1.20000005, 9)
  2939. Part244.CFrame = CFrame.new(201.5, 70.4999924, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2940. Part244.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2941. Part244.Position = Vector3.new(201.5, 70.4999924, -118.499985)
  2942. Part244.Orientation = Vector3.new(0, 180, 0)
  2943. Part244.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2944. Part245.Name = "Smooth Block Model"
  2945. Part245.Parent = Model243
  2946. Part245.BrickColor = BrickColor.new("Brick yellow")
  2947. Part245.Rotation = Vector3.new(0, 90, 0)
  2948. Part245.Anchored = true
  2949. Part245.Size = Vector3.new(1, 1.20000005, 9)
  2950. Part245.CFrame = CFrame.new(206.5, 70.4999924, -114.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2951. Part245.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2952. Part245.Position = Vector3.new(206.5, 70.4999924, -114.499985)
  2953. Part245.Orientation = Vector3.new(0, 90, 0)
  2954. Part245.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2955. Model246.Parent = Model243
  2956. Model246.PrimaryPart = Part250
  2957. Model247.Parent = Model246
  2958. Model247.PrimaryPart = Part250
  2959. Part248.Name = "Smooth Block Model"
  2960. Part248.Parent = Model247
  2961. Part248.BrickColor = BrickColor.new("Bright red")
  2962. Part248.Transparency = 0.30000001192093
  2963. Part248.Rotation = Vector3.new(0, -90, 0)
  2964. Part248.Anchored = true
  2965. Part248.Size = Vector3.new(1, 8.40000057, 8)
  2966. Part248.CFrame = CFrame.new(206, 65.6999893, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2967. Part248.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2968. Part248.Position = Vector3.new(206, 65.6999893, -114.499985)
  2969. Part248.Orientation = Vector3.new(0, -90, 0)
  2970. Part248.Color = Color3.new(0.768628, 0.156863, 0.109804)
  2971. Part249.Name = "Smooth Block Model"
  2972. Part249.Parent = Model247
  2973. Part249.BrickColor = BrickColor.new("Brick yellow")
  2974. Part249.Rotation = Vector3.new(0, -90, 0)
  2975. Part249.Anchored = true
  2976. Part249.Size = Vector3.new(1, 8.40000057, 1)
  2977. Part249.CFrame = CFrame.new(210.5, 65.6999893, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2978. Part249.BackSurface = Enum.SurfaceType.Weld
  2979. Part249.LeftSurface = Enum.SurfaceType.Weld
  2980. Part249.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2981. Part249.Position = Vector3.new(210.5, 65.6999893, -114.499985)
  2982. Part249.Orientation = Vector3.new(0, -90, 0)
  2983. Part249.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2984. Part250.Name = "Smooth Block Model"
  2985. Part250.Parent = Model247
  2986. Part250.BrickColor = BrickColor.new("Brick yellow")
  2987. Part250.Rotation = Vector3.new(0, -90, 0)
  2988. Part250.Anchored = true
  2989. Part250.Size = Vector3.new(1, 1.20000005, 9)
  2990. Part250.CFrame = CFrame.new(206.5, 60.8999939, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2991. Part250.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2992. Part250.Position = Vector3.new(206.5, 60.8999939, -114.499985)
  2993. Part250.Orientation = Vector3.new(0, -90, 0)
  2994. Part250.Color = Color3.new(0.843137, 0.772549, 0.603922)
  2995. Model251.Parent = Model246
  2996. Model251.PrimaryPart = Part254
  2997. Part252.Name = "Smooth Block Model"
  2998. Part252.Parent = Model251
  2999. Part252.BrickColor = BrickColor.new("Bright red")
  3000. Part252.Transparency = 0.30000001192093
  3001. Part252.Rotation = Vector3.new(0, 90, 0)
  3002. Part252.Anchored = true
  3003. Part252.Size = Vector3.new(1, 8.40000057, 8)
  3004. Part252.CFrame = CFrame.new(206, 65.6999893, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3005. Part252.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3006. Part252.Position = Vector3.new(206, 65.6999893, -123.499985)
  3007. Part252.Orientation = Vector3.new(0, 90, 0)
  3008. Part252.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3009. Part253.Name = "Smooth Block Model"
  3010. Part253.Parent = Model251
  3011. Part253.BrickColor = BrickColor.new("Brick yellow")
  3012. Part253.Rotation = Vector3.new(0, 90, 0)
  3013. Part253.Anchored = true
  3014. Part253.Size = Vector3.new(1, 8.40000057, 1)
  3015. Part253.CFrame = CFrame.new(201.5, 65.6999893, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3016. Part253.BackSurface = Enum.SurfaceType.Weld
  3017. Part253.LeftSurface = Enum.SurfaceType.Weld
  3018. Part253.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3019. Part253.Position = Vector3.new(201.5, 65.6999893, -123.499985)
  3020. Part253.Orientation = Vector3.new(0, 90, 0)
  3021. Part253.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3022. Part254.Name = "Smooth Block Model"
  3023. Part254.Parent = Model251
  3024. Part254.BrickColor = BrickColor.new("Brick yellow")
  3025. Part254.Rotation = Vector3.new(0, 90, 0)
  3026. Part254.Anchored = true
  3027. Part254.Size = Vector3.new(1, 1.20000005, 9)
  3028. Part254.CFrame = CFrame.new(205.5, 60.8999939, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3029. Part254.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3030. Part254.Position = Vector3.new(205.5, 60.8999939, -123.499985)
  3031. Part254.Orientation = Vector3.new(0, 90, 0)
  3032. Part254.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3033. Model255.Parent = Model246
  3034. Model255.PrimaryPart = Part258
  3035. Part256.Name = "Smooth Block Model"
  3036. Part256.Parent = Model255
  3037. Part256.BrickColor = BrickColor.new("Bright red")
  3038. Part256.Transparency = 0.30000001192093
  3039. Part256.Anchored = true
  3040. Part256.Size = Vector3.new(1, 8.40000057, 8)
  3041. Part256.CFrame = CFrame.new(210.5, 65.6999893, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3042. Part256.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3043. Part256.Position = Vector3.new(210.5, 65.6999893, -118.999985)
  3044. Part256.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3045. Part257.Name = "Smooth Block Model"
  3046. Part257.Parent = Model255
  3047. Part257.BrickColor = BrickColor.new("Brick yellow")
  3048. Part257.Anchored = true
  3049. Part257.Size = Vector3.new(1, 8.40000057, 1)
  3050. Part257.CFrame = CFrame.new(210.5, 65.6999893, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3051. Part257.BackSurface = Enum.SurfaceType.Weld
  3052. Part257.LeftSurface = Enum.SurfaceType.Weld
  3053. Part257.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3054. Part257.Position = Vector3.new(210.5, 65.6999893, -123.499985)
  3055. Part257.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3056. Part258.Name = "Smooth Block Model"
  3057. Part258.Parent = Model255
  3058. Part258.BrickColor = BrickColor.new("Brick yellow")
  3059. Part258.Anchored = true
  3060. Part258.Size = Vector3.new(1, 1.20000005, 9)
  3061. Part258.CFrame = CFrame.new(210.5, 60.8999939, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3062. Part258.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3063. Part258.Position = Vector3.new(210.5, 60.8999939, -119.499985)
  3064. Part258.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3065. Model259.Parent = Model246
  3066. Model259.PrimaryPart = Part262
  3067. Part260.Name = "Smooth Block Model"
  3068. Part260.Parent = Model259
  3069. Part260.BrickColor = BrickColor.new("Bright red")
  3070. Part260.Transparency = 0.30000001192093
  3071. Part260.Rotation = Vector3.new(-180, 0, -180)
  3072. Part260.Anchored = true
  3073. Part260.Size = Vector3.new(1, 8.40000057, 8)
  3074. Part260.CFrame = CFrame.new(201.5, 65.6999893, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3075. Part260.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3076. Part260.Position = Vector3.new(201.5, 65.6999893, -118.999985)
  3077. Part260.Orientation = Vector3.new(0, 180, 0)
  3078. Part260.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3079. Part261.Name = "Smooth Block Model"
  3080. Part261.Parent = Model259
  3081. Part261.BrickColor = BrickColor.new("Brick yellow")
  3082. Part261.Rotation = Vector3.new(-180, 0, -180)
  3083. Part261.Anchored = true
  3084. Part261.Size = Vector3.new(1, 8.40000057, 1)
  3085. Part261.CFrame = CFrame.new(201.5, 65.6999893, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3086. Part261.BackSurface = Enum.SurfaceType.Weld
  3087. Part261.LeftSurface = Enum.SurfaceType.Weld
  3088. Part261.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3089. Part261.Position = Vector3.new(201.5, 65.6999893, -114.499985)
  3090. Part261.Orientation = Vector3.new(0, 180, 0)
  3091. Part261.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3092. Part262.Name = "Smooth Block Model"
  3093. Part262.Parent = Model259
  3094. Part262.BrickColor = BrickColor.new("Brick yellow")
  3095. Part262.Rotation = Vector3.new(-180, 0, -180)
  3096. Part262.Anchored = true
  3097. Part262.Size = Vector3.new(1, 1.20000005, 9)
  3098. Part262.CFrame = CFrame.new(201.5, 60.8999939, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3099. Part262.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3100. Part262.Position = Vector3.new(201.5, 60.8999939, -118.499985)
  3101. Part262.Orientation = Vector3.new(0, 180, 0)
  3102. Part262.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3103. Model263.Parent = Model243
  3104. Model263.PrimaryPart = Part267
  3105. Model264.Parent = Model263
  3106. Model264.PrimaryPart = Part267
  3107. Part265.Name = "Smooth Block Model"
  3108. Part265.Parent = Model264
  3109. Part265.BrickColor = BrickColor.new("Bright red")
  3110. Part265.Transparency = 0.30000001192093
  3111. Part265.Rotation = Vector3.new(0, -90, 0)
  3112. Part265.Anchored = true
  3113. Part265.Size = Vector3.new(1, 8.40000057, 8)
  3114. Part265.CFrame = CFrame.new(206, 56.0999947, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3115. Part265.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3116. Part265.Position = Vector3.new(206, 56.0999947, -114.499985)
  3117. Part265.Orientation = Vector3.new(0, -90, 0)
  3118. Part265.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3119. Part266.Name = "Smooth Block Model"
  3120. Part266.Parent = Model264
  3121. Part266.BrickColor = BrickColor.new("Brick yellow")
  3122. Part266.Rotation = Vector3.new(0, -90, 0)
  3123. Part266.Anchored = true
  3124. Part266.Size = Vector3.new(1, 8.40000057, 1)
  3125. Part266.CFrame = CFrame.new(210.5, 56.0999947, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3126. Part266.BackSurface = Enum.SurfaceType.Weld
  3127. Part266.LeftSurface = Enum.SurfaceType.Weld
  3128. Part266.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3129. Part266.Position = Vector3.new(210.5, 56.0999947, -114.499985)
  3130. Part266.Orientation = Vector3.new(0, -90, 0)
  3131. Part266.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3132. Part267.Name = "Smooth Block Model"
  3133. Part267.Parent = Model264
  3134. Part267.BrickColor = BrickColor.new("Brick yellow")
  3135. Part267.Rotation = Vector3.new(0, -90, 0)
  3136. Part267.Anchored = true
  3137. Part267.Size = Vector3.new(1, 1.20000005, 9)
  3138. Part267.CFrame = CFrame.new(206.5, 51.2999954, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3139. Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3140. Part267.Position = Vector3.new(206.5, 51.2999954, -114.499985)
  3141. Part267.Orientation = Vector3.new(0, -90, 0)
  3142. Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3143. Model268.Parent = Model263
  3144. Model268.PrimaryPart = Part271
  3145. Part269.Name = "Smooth Block Model"
  3146. Part269.Parent = Model268
  3147. Part269.BrickColor = BrickColor.new("Bright red")
  3148. Part269.Transparency = 0.30000001192093
  3149. Part269.Rotation = Vector3.new(0, 90, 0)
  3150. Part269.Anchored = true
  3151. Part269.Size = Vector3.new(1, 8.40000057, 8)
  3152. Part269.CFrame = CFrame.new(206, 56.0999947, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3153. Part269.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3154. Part269.Position = Vector3.new(206, 56.0999947, -123.499985)
  3155. Part269.Orientation = Vector3.new(0, 90, 0)
  3156. Part269.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3157. Part270.Name = "Smooth Block Model"
  3158. Part270.Parent = Model268
  3159. Part270.BrickColor = BrickColor.new("Brick yellow")
  3160. Part270.Rotation = Vector3.new(0, 90, 0)
  3161. Part270.Anchored = true
  3162. Part270.Size = Vector3.new(1, 8.40000057, 1)
  3163. Part270.CFrame = CFrame.new(201.5, 56.0999947, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3164. Part270.BackSurface = Enum.SurfaceType.Weld
  3165. Part270.LeftSurface = Enum.SurfaceType.Weld
  3166. Part270.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3167. Part270.Position = Vector3.new(201.5, 56.0999947, -123.499985)
  3168. Part270.Orientation = Vector3.new(0, 90, 0)
  3169. Part270.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3170. Part271.Name = "Smooth Block Model"
  3171. Part271.Parent = Model268
  3172. Part271.BrickColor = BrickColor.new("Brick yellow")
  3173. Part271.Rotation = Vector3.new(0, 90, 0)
  3174. Part271.Anchored = true
  3175. Part271.Size = Vector3.new(1, 1.20000005, 9)
  3176. Part271.CFrame = CFrame.new(205.5, 51.2999954, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3177. Part271.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3178. Part271.Position = Vector3.new(205.5, 51.2999954, -123.499985)
  3179. Part271.Orientation = Vector3.new(0, 90, 0)
  3180. Part271.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3181. Model272.Parent = Model263
  3182. Model272.PrimaryPart = Part275
  3183. Part273.Name = "Smooth Block Model"
  3184. Part273.Parent = Model272
  3185. Part273.BrickColor = BrickColor.new("Bright red")
  3186. Part273.Transparency = 0.30000001192093
  3187. Part273.Anchored = true
  3188. Part273.Size = Vector3.new(1, 8.40000057, 8)
  3189. Part273.CFrame = CFrame.new(210.5, 56.0999947, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3190. Part273.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3191. Part273.Position = Vector3.new(210.5, 56.0999947, -118.999985)
  3192. Part273.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3193. Part274.Name = "Smooth Block Model"
  3194. Part274.Parent = Model272
  3195. Part274.BrickColor = BrickColor.new("Brick yellow")
  3196. Part274.Anchored = true
  3197. Part274.Size = Vector3.new(1, 8.40000057, 1)
  3198. Part274.CFrame = CFrame.new(210.5, 56.0999947, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3199. Part274.BackSurface = Enum.SurfaceType.Weld
  3200. Part274.LeftSurface = Enum.SurfaceType.Weld
  3201. Part274.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3202. Part274.Position = Vector3.new(210.5, 56.0999947, -123.499985)
  3203. Part274.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3204. Part275.Name = "Smooth Block Model"
  3205. Part275.Parent = Model272
  3206. Part275.BrickColor = BrickColor.new("Brick yellow")
  3207. Part275.Anchored = true
  3208. Part275.Size = Vector3.new(1, 1.20000005, 9)
  3209. Part275.CFrame = CFrame.new(210.5, 51.2999954, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3210. Part275.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3211. Part275.Position = Vector3.new(210.5, 51.2999954, -119.499985)
  3212. Part275.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3213. Model276.Parent = Model263
  3214. Model276.PrimaryPart = Part279
  3215. Part277.Name = "Smooth Block Model"
  3216. Part277.Parent = Model276
  3217. Part277.BrickColor = BrickColor.new("Bright red")
  3218. Part277.Transparency = 0.30000001192093
  3219. Part277.Rotation = Vector3.new(-180, 0, -180)
  3220. Part277.Anchored = true
  3221. Part277.Size = Vector3.new(1, 8.40000057, 8)
  3222. Part277.CFrame = CFrame.new(201.5, 56.0999947, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3223. Part277.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3224. Part277.Position = Vector3.new(201.5, 56.0999947, -118.999985)
  3225. Part277.Orientation = Vector3.new(0, 180, 0)
  3226. Part277.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3227. Part278.Name = "Smooth Block Model"
  3228. Part278.Parent = Model276
  3229. Part278.BrickColor = BrickColor.new("Brick yellow")
  3230. Part278.Rotation = Vector3.new(-180, 0, -180)
  3231. Part278.Anchored = true
  3232. Part278.Size = Vector3.new(1, 8.40000057, 1)
  3233. Part278.CFrame = CFrame.new(201.5, 56.0999947, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3234. Part278.BackSurface = Enum.SurfaceType.Weld
  3235. Part278.LeftSurface = Enum.SurfaceType.Weld
  3236. Part278.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3237. Part278.Position = Vector3.new(201.5, 56.0999947, -114.499985)
  3238. Part278.Orientation = Vector3.new(0, 180, 0)
  3239. Part278.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3240. Part279.Name = "Smooth Block Model"
  3241. Part279.Parent = Model276
  3242. Part279.BrickColor = BrickColor.new("Brick yellow")
  3243. Part279.Rotation = Vector3.new(-180, 0, -180)
  3244. Part279.Anchored = true
  3245. Part279.Size = Vector3.new(1, 1.20000005, 9)
  3246. Part279.CFrame = CFrame.new(201.5, 51.2999954, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3247. Part279.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3248. Part279.Position = Vector3.new(201.5, 51.2999954, -118.499985)
  3249. Part279.Orientation = Vector3.new(0, 180, 0)
  3250. Part279.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3251. Part280.Name = "Smooth Block Model"
  3252. Part280.Parent = Model243
  3253. Part280.BrickColor = BrickColor.new("Brick yellow")
  3254. Part280.Rotation = Vector3.new(0, -90, 0)
  3255. Part280.Anchored = true
  3256. Part280.Size = Vector3.new(1, 1.20000005, 9)
  3257. Part280.CFrame = CFrame.new(205.5, 70.4999924, -123.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3258. Part280.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3259. Part280.Position = Vector3.new(205.5, 70.4999924, -123.499985)
  3260. Part280.Orientation = Vector3.new(0, -90, 0)
  3261. Part280.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3262. Part281.Name = "Smooth Block Model"
  3263. Part281.Parent = Model243
  3264. Part281.BrickColor = BrickColor.new("Brick yellow")
  3265. Part281.Rotation = Vector3.new(0, 90, 0)
  3266. Part281.Anchored = true
  3267. Part281.Size = Vector3.new(1, 8.40000057, 1)
  3268. Part281.CFrame = CFrame.new(201.5, 8.09999943, -114.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3269. Part281.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3270. Part281.Position = Vector3.new(201.5, 8.09999943, -114.499985)
  3271. Part281.Orientation = Vector3.new(0, 90, 0)
  3272. Part281.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3273. Part282.Name = "Smooth Block Model"
  3274. Part282.Parent = Model243
  3275. Part282.BrickColor = BrickColor.new("Brick yellow")
  3276. Part282.Rotation = Vector3.new(-180, 0, -180)
  3277. Part282.Anchored = true
  3278. Part282.Size = Vector3.new(1, 9.60000038, 1)
  3279. Part282.CFrame = CFrame.new(201.5, 7.5, -123.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3280. Part282.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3281. Part282.Position = Vector3.new(201.5, 7.5, -123.499985)
  3282. Part282.Orientation = Vector3.new(0, 180, 0)
  3283. Part282.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3284. Model283.Parent = Model243
  3285. Model283.PrimaryPart = Part287
  3286. Model284.Parent = Model283
  3287. Model284.PrimaryPart = Part287
  3288. Part285.Name = "Smooth Block Model"
  3289. Part285.Parent = Model284
  3290. Part285.BrickColor = BrickColor.new("Bright red")
  3291. Part285.Transparency = 0.30000001192093
  3292. Part285.Rotation = Vector3.new(0, -90, 0)
  3293. Part285.Anchored = true
  3294. Part285.Size = Vector3.new(1, 8.40000057, 8)
  3295. Part285.CFrame = CFrame.new(206, 46.4999962, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3296. Part285.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3297. Part285.Position = Vector3.new(206, 46.4999962, -114.499985)
  3298. Part285.Orientation = Vector3.new(0, -90, 0)
  3299. Part285.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3300. Part286.Name = "Smooth Block Model"
  3301. Part286.Parent = Model284
  3302. Part286.BrickColor = BrickColor.new("Brick yellow")
  3303. Part286.Rotation = Vector3.new(0, -90, 0)
  3304. Part286.Anchored = true
  3305. Part286.Size = Vector3.new(1, 8.40000057, 1)
  3306. Part286.CFrame = CFrame.new(210.5, 46.4999962, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3307. Part286.BackSurface = Enum.SurfaceType.Weld
  3308. Part286.LeftSurface = Enum.SurfaceType.Weld
  3309. Part286.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3310. Part286.Position = Vector3.new(210.5, 46.4999962, -114.499985)
  3311. Part286.Orientation = Vector3.new(0, -90, 0)
  3312. Part286.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3313. Part287.Name = "Smooth Block Model"
  3314. Part287.Parent = Model284
  3315. Part287.BrickColor = BrickColor.new("Brick yellow")
  3316. Part287.Rotation = Vector3.new(0, -90, 0)
  3317. Part287.Anchored = true
  3318. Part287.Size = Vector3.new(1, 1.20000005, 9)
  3319. Part287.CFrame = CFrame.new(206.5, 41.6999969, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3320. Part287.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3321. Part287.Position = Vector3.new(206.5, 41.6999969, -114.499985)
  3322. Part287.Orientation = Vector3.new(0, -90, 0)
  3323. Part287.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3324. Model288.Parent = Model283
  3325. Model288.PrimaryPart = Part291
  3326. Part289.Name = "Smooth Block Model"
  3327. Part289.Parent = Model288
  3328. Part289.BrickColor = BrickColor.new("Bright red")
  3329. Part289.Transparency = 0.30000001192093
  3330. Part289.Rotation = Vector3.new(0, 90, 0)
  3331. Part289.Anchored = true
  3332. Part289.Size = Vector3.new(1, 8.40000057, 8)
  3333. Part289.CFrame = CFrame.new(206, 46.4999962, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3334. Part289.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3335. Part289.Position = Vector3.new(206, 46.4999962, -123.499985)
  3336. Part289.Orientation = Vector3.new(0, 90, 0)
  3337. Part289.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3338. Part290.Name = "Smooth Block Model"
  3339. Part290.Parent = Model288
  3340. Part290.BrickColor = BrickColor.new("Brick yellow")
  3341. Part290.Rotation = Vector3.new(0, 90, 0)
  3342. Part290.Anchored = true
  3343. Part290.Size = Vector3.new(1, 8.40000057, 1)
  3344. Part290.CFrame = CFrame.new(201.5, 46.4999962, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3345. Part290.BackSurface = Enum.SurfaceType.Weld
  3346. Part290.LeftSurface = Enum.SurfaceType.Weld
  3347. Part290.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3348. Part290.Position = Vector3.new(201.5, 46.4999962, -123.499985)
  3349. Part290.Orientation = Vector3.new(0, 90, 0)
  3350. Part290.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3351. Part291.Name = "Smooth Block Model"
  3352. Part291.Parent = Model288
  3353. Part291.BrickColor = BrickColor.new("Brick yellow")
  3354. Part291.Rotation = Vector3.new(0, 90, 0)
  3355. Part291.Anchored = true
  3356. Part291.Size = Vector3.new(1, 1.20000005, 9)
  3357. Part291.CFrame = CFrame.new(205.5, 41.6999969, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3358. Part291.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3359. Part291.Position = Vector3.new(205.5, 41.6999969, -123.499985)
  3360. Part291.Orientation = Vector3.new(0, 90, 0)
  3361. Part291.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3362. Model292.Parent = Model283
  3363. Model292.PrimaryPart = Part295
  3364. Part293.Name = "Smooth Block Model"
  3365. Part293.Parent = Model292
  3366. Part293.BrickColor = BrickColor.new("Bright red")
  3367. Part293.Transparency = 0.30000001192093
  3368. Part293.Anchored = true
  3369. Part293.Size = Vector3.new(1, 8.40000057, 8)
  3370. Part293.CFrame = CFrame.new(210.5, 46.4999962, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3371. Part293.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3372. Part293.Position = Vector3.new(210.5, 46.4999962, -118.999985)
  3373. Part293.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3374. Part294.Name = "Smooth Block Model"
  3375. Part294.Parent = Model292
  3376. Part294.BrickColor = BrickColor.new("Brick yellow")
  3377. Part294.Anchored = true
  3378. Part294.Size = Vector3.new(1, 8.40000057, 1)
  3379. Part294.CFrame = CFrame.new(210.5, 46.4999962, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3380. Part294.BackSurface = Enum.SurfaceType.Weld
  3381. Part294.LeftSurface = Enum.SurfaceType.Weld
  3382. Part294.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3383. Part294.Position = Vector3.new(210.5, 46.4999962, -123.499985)
  3384. Part294.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3385. Part295.Name = "Smooth Block Model"
  3386. Part295.Parent = Model292
  3387. Part295.BrickColor = BrickColor.new("Brick yellow")
  3388. Part295.Anchored = true
  3389. Part295.Size = Vector3.new(1, 1.20000005, 9)
  3390. Part295.CFrame = CFrame.new(210.5, 41.6999969, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3391. Part295.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3392. Part295.Position = Vector3.new(210.5, 41.6999969, -119.499985)
  3393. Part295.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3394. Model296.Parent = Model283
  3395. Model296.PrimaryPart = Part299
  3396. Part297.Name = "Smooth Block Model"
  3397. Part297.Parent = Model296
  3398. Part297.BrickColor = BrickColor.new("Bright red")
  3399. Part297.Transparency = 0.30000001192093
  3400. Part297.Rotation = Vector3.new(-180, 0, -180)
  3401. Part297.Anchored = true
  3402. Part297.Size = Vector3.new(1, 8.40000057, 8)
  3403. Part297.CFrame = CFrame.new(201.5, 46.4999962, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3404. Part297.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3405. Part297.Position = Vector3.new(201.5, 46.4999962, -118.999985)
  3406. Part297.Orientation = Vector3.new(0, 180, 0)
  3407. Part297.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3408. Part298.Name = "Smooth Block Model"
  3409. Part298.Parent = Model296
  3410. Part298.BrickColor = BrickColor.new("Brick yellow")
  3411. Part298.Rotation = Vector3.new(-180, 0, -180)
  3412. Part298.Anchored = true
  3413. Part298.Size = Vector3.new(1, 8.40000057, 1)
  3414. Part298.CFrame = CFrame.new(201.5, 46.4999962, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3415. Part298.BackSurface = Enum.SurfaceType.Weld
  3416. Part298.LeftSurface = Enum.SurfaceType.Weld
  3417. Part298.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3418. Part298.Position = Vector3.new(201.5, 46.4999962, -114.499985)
  3419. Part298.Orientation = Vector3.new(0, 180, 0)
  3420. Part298.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3421. Part299.Name = "Smooth Block Model"
  3422. Part299.Parent = Model296
  3423. Part299.BrickColor = BrickColor.new("Brick yellow")
  3424. Part299.Rotation = Vector3.new(-180, 0, -180)
  3425. Part299.Anchored = true
  3426. Part299.Size = Vector3.new(1, 1.20000005, 9)
  3427. Part299.CFrame = CFrame.new(201.5, 41.6999969, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3428. Part299.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3429. Part299.Position = Vector3.new(201.5, 41.6999969, -118.499985)
  3430. Part299.Orientation = Vector3.new(0, 180, 0)
  3431. Part299.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3432. Model300.Parent = Model243
  3433. Model300.PrimaryPart = Part304
  3434. Model301.Parent = Model300
  3435. Model301.PrimaryPart = Part304
  3436. Part302.Name = "Smooth Block Model"
  3437. Part302.Parent = Model301
  3438. Part302.BrickColor = BrickColor.new("Bright red")
  3439. Part302.Transparency = 0.30000001192093
  3440. Part302.Rotation = Vector3.new(0, -90, 0)
  3441. Part302.Anchored = true
  3442. Part302.Size = Vector3.new(1, 8.40000057, 8)
  3443. Part302.CFrame = CFrame.new(206, 36.8999977, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3444. Part302.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3445. Part302.Position = Vector3.new(206, 36.8999977, -114.499985)
  3446. Part302.Orientation = Vector3.new(0, -90, 0)
  3447. Part302.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3448. Part303.Name = "Smooth Block Model"
  3449. Part303.Parent = Model301
  3450. Part303.BrickColor = BrickColor.new("Brick yellow")
  3451. Part303.Rotation = Vector3.new(0, -90, 0)
  3452. Part303.Anchored = true
  3453. Part303.Size = Vector3.new(1, 8.40000057, 1)
  3454. Part303.CFrame = CFrame.new(210.5, 36.8999977, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3455. Part303.BackSurface = Enum.SurfaceType.Weld
  3456. Part303.LeftSurface = Enum.SurfaceType.Weld
  3457. Part303.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3458. Part303.Position = Vector3.new(210.5, 36.8999977, -114.499985)
  3459. Part303.Orientation = Vector3.new(0, -90, 0)
  3460. Part303.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3461. Part304.Name = "Smooth Block Model"
  3462. Part304.Parent = Model301
  3463. Part304.BrickColor = BrickColor.new("Brick yellow")
  3464. Part304.Rotation = Vector3.new(0, -90, 0)
  3465. Part304.Anchored = true
  3466. Part304.Size = Vector3.new(1, 1.20000005, 9)
  3467. Part304.CFrame = CFrame.new(206.5, 32.0999985, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3468. Part304.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3469. Part304.Position = Vector3.new(206.5, 32.0999985, -114.499985)
  3470. Part304.Orientation = Vector3.new(0, -90, 0)
  3471. Part304.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3472. Model305.Parent = Model300
  3473. Model305.PrimaryPart = Part308
  3474. Part306.Name = "Smooth Block Model"
  3475. Part306.Parent = Model305
  3476. Part306.BrickColor = BrickColor.new("Bright red")
  3477. Part306.Transparency = 0.30000001192093
  3478. Part306.Rotation = Vector3.new(0, 90, 0)
  3479. Part306.Anchored = true
  3480. Part306.Size = Vector3.new(1, 8.40000057, 8)
  3481. Part306.CFrame = CFrame.new(206, 36.8999977, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3482. Part306.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3483. Part306.Position = Vector3.new(206, 36.8999977, -123.499985)
  3484. Part306.Orientation = Vector3.new(0, 90, 0)
  3485. Part306.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3486. Part307.Name = "Smooth Block Model"
  3487. Part307.Parent = Model305
  3488. Part307.BrickColor = BrickColor.new("Brick yellow")
  3489. Part307.Rotation = Vector3.new(0, 90, 0)
  3490. Part307.Anchored = true
  3491. Part307.Size = Vector3.new(1, 8.40000057, 1)
  3492. Part307.CFrame = CFrame.new(201.5, 36.8999977, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3493. Part307.BackSurface = Enum.SurfaceType.Weld
  3494. Part307.LeftSurface = Enum.SurfaceType.Weld
  3495. Part307.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3496. Part307.Position = Vector3.new(201.5, 36.8999977, -123.499985)
  3497. Part307.Orientation = Vector3.new(0, 90, 0)
  3498. Part307.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3499. Part308.Name = "Smooth Block Model"
  3500. Part308.Parent = Model305
  3501. Part308.BrickColor = BrickColor.new("Brick yellow")
  3502. Part308.Rotation = Vector3.new(0, 90, 0)
  3503. Part308.Anchored = true
  3504. Part308.Size = Vector3.new(1, 1.20000005, 9)
  3505. Part308.CFrame = CFrame.new(205.5, 32.0999985, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3506. Part308.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3507. Part308.Position = Vector3.new(205.5, 32.0999985, -123.499985)
  3508. Part308.Orientation = Vector3.new(0, 90, 0)
  3509. Part308.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3510. Model309.Parent = Model300
  3511. Model309.PrimaryPart = Part312
  3512. Part310.Name = "Smooth Block Model"
  3513. Part310.Parent = Model309
  3514. Part310.BrickColor = BrickColor.new("Bright red")
  3515. Part310.Transparency = 0.30000001192093
  3516. Part310.Anchored = true
  3517. Part310.Size = Vector3.new(1, 8.40000057, 8)
  3518. Part310.CFrame = CFrame.new(210.5, 36.8999977, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3519. Part310.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3520. Part310.Position = Vector3.new(210.5, 36.8999977, -118.999985)
  3521. Part310.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3522. Part311.Name = "Smooth Block Model"
  3523. Part311.Parent = Model309
  3524. Part311.BrickColor = BrickColor.new("Brick yellow")
  3525. Part311.Anchored = true
  3526. Part311.Size = Vector3.new(1, 8.40000057, 1)
  3527. Part311.CFrame = CFrame.new(210.5, 36.8999977, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3528. Part311.BackSurface = Enum.SurfaceType.Weld
  3529. Part311.LeftSurface = Enum.SurfaceType.Weld
  3530. Part311.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3531. Part311.Position = Vector3.new(210.5, 36.8999977, -123.499985)
  3532. Part311.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3533. Part312.Name = "Smooth Block Model"
  3534. Part312.Parent = Model309
  3535. Part312.BrickColor = BrickColor.new("Brick yellow")
  3536. Part312.Anchored = true
  3537. Part312.Size = Vector3.new(1, 1.20000005, 9)
  3538. Part312.CFrame = CFrame.new(210.5, 32.0999985, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3539. Part312.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3540. Part312.Position = Vector3.new(210.5, 32.0999985, -119.499985)
  3541. Part312.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3542. Model313.Parent = Model300
  3543. Model313.PrimaryPart = Part316
  3544. Part314.Name = "Smooth Block Model"
  3545. Part314.Parent = Model313
  3546. Part314.BrickColor = BrickColor.new("Bright red")
  3547. Part314.Transparency = 0.30000001192093
  3548. Part314.Rotation = Vector3.new(-180, 0, -180)
  3549. Part314.Anchored = true
  3550. Part314.Size = Vector3.new(1, 8.40000057, 8)
  3551. Part314.CFrame = CFrame.new(201.5, 36.8999977, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3552. Part314.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3553. Part314.Position = Vector3.new(201.5, 36.8999977, -118.999985)
  3554. Part314.Orientation = Vector3.new(0, 180, 0)
  3555. Part314.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3556. Part315.Name = "Smooth Block Model"
  3557. Part315.Parent = Model313
  3558. Part315.BrickColor = BrickColor.new("Brick yellow")
  3559. Part315.Rotation = Vector3.new(-180, 0, -180)
  3560. Part315.Anchored = true
  3561. Part315.Size = Vector3.new(1, 8.40000057, 1)
  3562. Part315.CFrame = CFrame.new(201.5, 36.8999977, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3563. Part315.BackSurface = Enum.SurfaceType.Weld
  3564. Part315.LeftSurface = Enum.SurfaceType.Weld
  3565. Part315.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3566. Part315.Position = Vector3.new(201.5, 36.8999977, -114.499985)
  3567. Part315.Orientation = Vector3.new(0, 180, 0)
  3568. Part315.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3569. Part316.Name = "Smooth Block Model"
  3570. Part316.Parent = Model313
  3571. Part316.BrickColor = BrickColor.new("Brick yellow")
  3572. Part316.Rotation = Vector3.new(-180, 0, -180)
  3573. Part316.Anchored = true
  3574. Part316.Size = Vector3.new(1, 1.20000005, 9)
  3575. Part316.CFrame = CFrame.new(201.5, 32.0999985, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3576. Part316.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3577. Part316.Position = Vector3.new(201.5, 32.0999985, -118.499985)
  3578. Part316.Orientation = Vector3.new(0, 180, 0)
  3579. Part316.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3580. Model317.Parent = Model243
  3581. Model317.PrimaryPart = Part321
  3582. Model318.Parent = Model317
  3583. Model318.PrimaryPart = Part321
  3584. Part319.Name = "Smooth Block Model"
  3585. Part319.Parent = Model318
  3586. Part319.BrickColor = BrickColor.new("Bright red")
  3587. Part319.Transparency = 0.30000001192093
  3588. Part319.Rotation = Vector3.new(0, -90, 0)
  3589. Part319.Anchored = true
  3590. Part319.Size = Vector3.new(1, 8.40000057, 8)
  3591. Part319.CFrame = CFrame.new(206, 27.2999992, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3592. Part319.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3593. Part319.Position = Vector3.new(206, 27.2999992, -114.499985)
  3594. Part319.Orientation = Vector3.new(0, -90, 0)
  3595. Part319.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3596. Part320.Name = "Smooth Block Model"
  3597. Part320.Parent = Model318
  3598. Part320.BrickColor = BrickColor.new("Brick yellow")
  3599. Part320.Rotation = Vector3.new(0, -90, 0)
  3600. Part320.Anchored = true
  3601. Part320.Size = Vector3.new(1, 8.40000057, 1)
  3602. Part320.CFrame = CFrame.new(210.5, 27.2999992, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3603. Part320.BackSurface = Enum.SurfaceType.Weld
  3604. Part320.LeftSurface = Enum.SurfaceType.Weld
  3605. Part320.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3606. Part320.Position = Vector3.new(210.5, 27.2999992, -114.499985)
  3607. Part320.Orientation = Vector3.new(0, -90, 0)
  3608. Part320.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3609. Part321.Name = "Smooth Block Model"
  3610. Part321.Parent = Model318
  3611. Part321.BrickColor = BrickColor.new("Brick yellow")
  3612. Part321.Rotation = Vector3.new(0, -90, 0)
  3613. Part321.Anchored = true
  3614. Part321.Size = Vector3.new(1, 1.20000005, 9)
  3615. Part321.CFrame = CFrame.new(206.5, 22.5, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3616. Part321.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3617. Part321.Position = Vector3.new(206.5, 22.5, -114.499985)
  3618. Part321.Orientation = Vector3.new(0, -90, 0)
  3619. Part321.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3620. Model322.Parent = Model317
  3621. Model322.PrimaryPart = Part325
  3622. Part323.Name = "Smooth Block Model"
  3623. Part323.Parent = Model322
  3624. Part323.BrickColor = BrickColor.new("Bright red")
  3625. Part323.Transparency = 0.30000001192093
  3626. Part323.Rotation = Vector3.new(0, 90, 0)
  3627. Part323.Anchored = true
  3628. Part323.Size = Vector3.new(1, 8.40000057, 8)
  3629. Part323.CFrame = CFrame.new(206, 27.2999992, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3630. Part323.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3631. Part323.Position = Vector3.new(206, 27.2999992, -123.499985)
  3632. Part323.Orientation = Vector3.new(0, 90, 0)
  3633. Part323.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3634. Part324.Name = "Smooth Block Model"
  3635. Part324.Parent = Model322
  3636. Part324.BrickColor = BrickColor.new("Brick yellow")
  3637. Part324.Rotation = Vector3.new(0, 90, 0)
  3638. Part324.Anchored = true
  3639. Part324.Size = Vector3.new(1, 8.40000057, 1)
  3640. Part324.CFrame = CFrame.new(201.5, 27.2999992, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3641. Part324.BackSurface = Enum.SurfaceType.Weld
  3642. Part324.LeftSurface = Enum.SurfaceType.Weld
  3643. Part324.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3644. Part324.Position = Vector3.new(201.5, 27.2999992, -123.499985)
  3645. Part324.Orientation = Vector3.new(0, 90, 0)
  3646. Part324.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3647. Part325.Name = "Smooth Block Model"
  3648. Part325.Parent = Model322
  3649. Part325.BrickColor = BrickColor.new("Brick yellow")
  3650. Part325.Rotation = Vector3.new(0, 90, 0)
  3651. Part325.Anchored = true
  3652. Part325.Size = Vector3.new(1, 1.20000005, 9)
  3653. Part325.CFrame = CFrame.new(205.5, 22.5, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3654. Part325.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3655. Part325.Position = Vector3.new(205.5, 22.5, -123.499985)
  3656. Part325.Orientation = Vector3.new(0, 90, 0)
  3657. Part325.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3658. Model326.Parent = Model317
  3659. Model326.PrimaryPart = Part329
  3660. Part327.Name = "Smooth Block Model"
  3661. Part327.Parent = Model326
  3662. Part327.BrickColor = BrickColor.new("Bright red")
  3663. Part327.Transparency = 0.30000001192093
  3664. Part327.Anchored = true
  3665. Part327.Size = Vector3.new(1, 8.40000057, 8)
  3666. Part327.CFrame = CFrame.new(210.5, 27.2999992, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3667. Part327.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3668. Part327.Position = Vector3.new(210.5, 27.2999992, -118.999985)
  3669. Part327.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3670. Part328.Name = "Smooth Block Model"
  3671. Part328.Parent = Model326
  3672. Part328.BrickColor = BrickColor.new("Brick yellow")
  3673. Part328.Anchored = true
  3674. Part328.Size = Vector3.new(1, 8.40000057, 1)
  3675. Part328.CFrame = CFrame.new(210.5, 27.2999992, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3676. Part328.BackSurface = Enum.SurfaceType.Weld
  3677. Part328.LeftSurface = Enum.SurfaceType.Weld
  3678. Part328.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3679. Part328.Position = Vector3.new(210.5, 27.2999992, -123.499985)
  3680. Part328.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3681. Part329.Name = "Smooth Block Model"
  3682. Part329.Parent = Model326
  3683. Part329.BrickColor = BrickColor.new("Brick yellow")
  3684. Part329.Anchored = true
  3685. Part329.Size = Vector3.new(1, 1.20000005, 9)
  3686. Part329.CFrame = CFrame.new(210.5, 22.5, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3687. Part329.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3688. Part329.Position = Vector3.new(210.5, 22.5, -119.499985)
  3689. Part329.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3690. Model330.Parent = Model317
  3691. Model330.PrimaryPart = Part333
  3692. Part331.Name = "Smooth Block Model"
  3693. Part331.Parent = Model330
  3694. Part331.BrickColor = BrickColor.new("Bright red")
  3695. Part331.Transparency = 0.30000001192093
  3696. Part331.Rotation = Vector3.new(-180, 0, -180)
  3697. Part331.Anchored = true
  3698. Part331.Size = Vector3.new(1, 8.40000057, 8)
  3699. Part331.CFrame = CFrame.new(201.5, 27.2999992, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3700. Part331.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3701. Part331.Position = Vector3.new(201.5, 27.2999992, -118.999985)
  3702. Part331.Orientation = Vector3.new(0, 180, 0)
  3703. Part331.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3704. Part332.Name = "Smooth Block Model"
  3705. Part332.Parent = Model330
  3706. Part332.BrickColor = BrickColor.new("Brick yellow")
  3707. Part332.Rotation = Vector3.new(-180, 0, -180)
  3708. Part332.Anchored = true
  3709. Part332.Size = Vector3.new(1, 8.40000057, 1)
  3710. Part332.CFrame = CFrame.new(201.5, 27.2999992, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3711. Part332.BackSurface = Enum.SurfaceType.Weld
  3712. Part332.LeftSurface = Enum.SurfaceType.Weld
  3713. Part332.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3714. Part332.Position = Vector3.new(201.5, 27.2999992, -114.499985)
  3715. Part332.Orientation = Vector3.new(0, 180, 0)
  3716. Part332.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3717. Part333.Name = "Smooth Block Model"
  3718. Part333.Parent = Model330
  3719. Part333.BrickColor = BrickColor.new("Brick yellow")
  3720. Part333.Rotation = Vector3.new(-180, 0, -180)
  3721. Part333.Anchored = true
  3722. Part333.Size = Vector3.new(1, 1.20000005, 9)
  3723. Part333.CFrame = CFrame.new(201.5, 22.5, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3724. Part333.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3725. Part333.Position = Vector3.new(201.5, 22.5, -118.499985)
  3726. Part333.Orientation = Vector3.new(0, 180, 0)
  3727. Part333.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3728. Part334.Name = "Smooth Block Model"
  3729. Part334.Parent = Model243
  3730. Part334.BrickColor = BrickColor.new("Brick yellow")
  3731. Part334.Anchored = true
  3732. Part334.Size = Vector3.new(1, 1.20000005, 9)
  3733. Part334.CFrame = CFrame.new(210.5, 70.4999924, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3734. Part334.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3735. Part334.Position = Vector3.new(210.5, 70.4999924, -119.499985)
  3736. Part334.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3737. Model335.Parent = Model243
  3738. Model335.PrimaryPart = Part339
  3739. Model336.Parent = Model335
  3740. Model336.PrimaryPart = Part339
  3741. Part337.Name = "Smooth Block Model"
  3742. Part337.Parent = Model336
  3743. Part337.BrickColor = BrickColor.new("Bright red")
  3744. Part337.Transparency = 0.30000001192093
  3745. Part337.Rotation = Vector3.new(0, -90, 0)
  3746. Part337.Anchored = true
  3747. Part337.Size = Vector3.new(1, 8.40000057, 8)
  3748. Part337.CFrame = CFrame.new(206, 17.7000008, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3749. Part337.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3750. Part337.Position = Vector3.new(206, 17.7000008, -114.499985)
  3751. Part337.Orientation = Vector3.new(0, -90, 0)
  3752. Part337.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3753. Part338.Name = "Smooth Block Model"
  3754. Part338.Parent = Model336
  3755. Part338.BrickColor = BrickColor.new("Brick yellow")
  3756. Part338.Rotation = Vector3.new(0, -90, 0)
  3757. Part338.Anchored = true
  3758. Part338.Size = Vector3.new(1, 8.40000057, 1)
  3759. Part338.CFrame = CFrame.new(210.5, 17.7000008, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3760. Part338.BackSurface = Enum.SurfaceType.Weld
  3761. Part338.LeftSurface = Enum.SurfaceType.Weld
  3762. Part338.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3763. Part338.Position = Vector3.new(210.5, 17.7000008, -114.499985)
  3764. Part338.Orientation = Vector3.new(0, -90, 0)
  3765. Part338.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3766. Part339.Name = "Smooth Block Model"
  3767. Part339.Parent = Model336
  3768. Part339.BrickColor = BrickColor.new("Brick yellow")
  3769. Part339.Rotation = Vector3.new(0, -90, 0)
  3770. Part339.Anchored = true
  3771. Part339.Size = Vector3.new(1, 1.20000005, 9)
  3772. Part339.CFrame = CFrame.new(206.5, 12.9000015, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3773. Part339.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3774. Part339.Position = Vector3.new(206.5, 12.9000015, -114.499985)
  3775. Part339.Orientation = Vector3.new(0, -90, 0)
  3776. Part339.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3777. Model340.Parent = Model335
  3778. Model340.PrimaryPart = Part343
  3779. Part341.Name = "Smooth Block Model"
  3780. Part341.Parent = Model340
  3781. Part341.BrickColor = BrickColor.new("Bright red")
  3782. Part341.Transparency = 0.30000001192093
  3783. Part341.Rotation = Vector3.new(0, 90, 0)
  3784. Part341.Anchored = true
  3785. Part341.Size = Vector3.new(1, 8.40000057, 8)
  3786. Part341.CFrame = CFrame.new(206, 17.6999989, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3787. Part341.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3788. Part341.Position = Vector3.new(206, 17.6999989, -123.499985)
  3789. Part341.Orientation = Vector3.new(0, 90, 0)
  3790. Part341.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3791. Part342.Name = "Smooth Block Model"
  3792. Part342.Parent = Model340
  3793. Part342.BrickColor = BrickColor.new("Brick yellow")
  3794. Part342.Rotation = Vector3.new(0, 90, 0)
  3795. Part342.Anchored = true
  3796. Part342.Size = Vector3.new(1, 8.40000057, 1)
  3797. Part342.CFrame = CFrame.new(201.5, 17.7000008, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3798. Part342.BackSurface = Enum.SurfaceType.Weld
  3799. Part342.LeftSurface = Enum.SurfaceType.Weld
  3800. Part342.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3801. Part342.Position = Vector3.new(201.5, 17.7000008, -123.499985)
  3802. Part342.Orientation = Vector3.new(0, 90, 0)
  3803. Part342.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3804. Part343.Name = "Smooth Block Model"
  3805. Part343.Parent = Model340
  3806. Part343.BrickColor = BrickColor.new("Brick yellow")
  3807. Part343.Rotation = Vector3.new(0, 90, 0)
  3808. Part343.Anchored = true
  3809. Part343.Size = Vector3.new(1, 1.20000005, 9)
  3810. Part343.CFrame = CFrame.new(205.5, 12.8999977, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3811. Part343.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3812. Part343.Position = Vector3.new(205.5, 12.8999977, -123.499985)
  3813. Part343.Orientation = Vector3.new(0, 90, 0)
  3814. Part343.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3815. Model344.Parent = Model335
  3816. Model344.PrimaryPart = Part347
  3817. Part345.Name = "Smooth Block Model"
  3818. Part345.Parent = Model344
  3819. Part345.BrickColor = BrickColor.new("Bright red")
  3820. Part345.Transparency = 0.30000001192093
  3821. Part345.Anchored = true
  3822. Part345.Size = Vector3.new(1, 8.40000057, 8)
  3823. Part345.CFrame = CFrame.new(210.5, 17.7000008, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3824. Part345.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3825. Part345.Position = Vector3.new(210.5, 17.7000008, -118.999985)
  3826. Part345.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3827. Part346.Name = "Smooth Block Model"
  3828. Part346.Parent = Model344
  3829. Part346.BrickColor = BrickColor.new("Brick yellow")
  3830. Part346.Anchored = true
  3831. Part346.Size = Vector3.new(1, 8.40000057, 1)
  3832. Part346.CFrame = CFrame.new(210.5, 17.7000008, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3833. Part346.BackSurface = Enum.SurfaceType.Weld
  3834. Part346.LeftSurface = Enum.SurfaceType.Weld
  3835. Part346.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3836. Part346.Position = Vector3.new(210.5, 17.7000008, -123.499985)
  3837. Part346.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3838. Part347.Name = "Smooth Block Model"
  3839. Part347.Parent = Model344
  3840. Part347.BrickColor = BrickColor.new("Brick yellow")
  3841. Part347.Anchored = true
  3842. Part347.Size = Vector3.new(1, 1.20000005, 9)
  3843. Part347.CFrame = CFrame.new(210.5, 12.9000015, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3844. Part347.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3845. Part347.Position = Vector3.new(210.5, 12.9000015, -119.499985)
  3846. Part347.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3847. Model348.Parent = Model335
  3848. Model348.PrimaryPart = Part351
  3849. Part349.Name = "Smooth Block Model"
  3850. Part349.Parent = Model348
  3851. Part349.BrickColor = BrickColor.new("Bright red")
  3852. Part349.Transparency = 0.30000001192093
  3853. Part349.Rotation = Vector3.new(-180, 0, -180)
  3854. Part349.Anchored = true
  3855. Part349.Size = Vector3.new(1, 8.40000057, 8)
  3856. Part349.CFrame = CFrame.new(201.5, 17.7000008, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3857. Part349.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3858. Part349.Position = Vector3.new(201.5, 17.7000008, -118.999985)
  3859. Part349.Orientation = Vector3.new(0, 180, 0)
  3860. Part349.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3861. Part350.Name = "Smooth Block Model"
  3862. Part350.Parent = Model348
  3863. Part350.BrickColor = BrickColor.new("Brick yellow")
  3864. Part350.Rotation = Vector3.new(-180, 0, -180)
  3865. Part350.Anchored = true
  3866. Part350.Size = Vector3.new(1, 8.40000057, 1)
  3867. Part350.CFrame = CFrame.new(201.5, 17.7000008, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3868. Part350.BackSurface = Enum.SurfaceType.Weld
  3869. Part350.LeftSurface = Enum.SurfaceType.Weld
  3870. Part350.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3871. Part350.Position = Vector3.new(201.5, 17.7000008, -114.499985)
  3872. Part350.Orientation = Vector3.new(0, 180, 0)
  3873. Part350.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3874. Part351.Name = "Smooth Block Model"
  3875. Part351.Parent = Model348
  3876. Part351.BrickColor = BrickColor.new("Brick yellow")
  3877. Part351.Rotation = Vector3.new(-180, 0, -180)
  3878. Part351.Anchored = true
  3879. Part351.Size = Vector3.new(1, 1.20000005, 9)
  3880. Part351.CFrame = CFrame.new(201.5, 12.8999977, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3881. Part351.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3882. Part351.Position = Vector3.new(201.5, 12.8999977, -118.499985)
  3883. Part351.Orientation = Vector3.new(0, 180, 0)
  3884. Part351.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3885. Part352.Name = "Smooth Block Model"
  3886. Part352.Parent = Model243
  3887. Part352.BrickColor = BrickColor.new("Bright red")
  3888. Part352.Transparency = 0.30000001192093
  3889. Part352.Rotation = Vector3.new(0, -90, 0)
  3890. Part352.Anchored = true
  3891. Part352.Size = Vector3.new(1, 8.40000057, 8)
  3892. Part352.CFrame = CFrame.new(206, 8.09999943, -123.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3893. Part352.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3894. Part352.Position = Vector3.new(206, 8.09999943, -123.499985)
  3895. Part352.Orientation = Vector3.new(0, -90, 0)
  3896. Part352.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3897. Part353.Name = "Platform"
  3898. Part353.Parent = Model243
  3899. Part353.BrickColor = BrickColor.new("Bright orange")
  3900. Part353.Rotation = Vector3.new(180, 90, 0)
  3901. Part353.Anchored = true
  3902. Part353.Size = Vector3.new(8, 1.20000005, 8)
  3903. Part353.CFrame = CFrame.new(205.999985, 3.30000114, -119, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  3904. Part353.BottomSurface = Enum.SurfaceType.Smooth
  3905. Part353.TopSurface = Enum.SurfaceType.Smooth
  3906. Part353.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3907. Part353.Position = Vector3.new(205.999985, 3.30000114, -119)
  3908. Part353.Orientation = Vector3.new(0, 90, 180)
  3909. Part353.Color = Color3.new(0.854902, 0.521569, 0.254902)
  3910. BodyPosition354.Parent = Part353
  3911. BodyPosition354.P = 1000
  3912. BodyPosition354.D = 1000
  3913. BodyPosition354.position = Vector3.new(-402, 80.4000015, -427)
  3914. BodyPosition354.Position = Vector3.new(-402, 80.4000015, -427)
  3915. Script355.Name = "TreeElevator"
  3916. Script355.Parent = Part353
  3917. table.insert(cors,sandbox(Script355,function()
  3918.  
  3919. local bodypos = script.Parent.BodyPosition
  3920. script.Parent.BodyGyro.cframe = script.Parent.CFrame
  3921.  
  3922. local down_pos = script.Parent.Position -- use relative positioning so that we can move the tree around and not mess things up
  3923. local up_pos = Vector3.new(down_pos.x, down_pos.y + 67.2, down_pos.z)
  3924.  
  3925.  
  3926. bodypos.position = down_pos
  3927.  
  3928. local debounce = false
  3929.  
  3930. local isDown = true
  3931.  
  3932. function onTouched(hit)
  3933. local humanoid = hit.Parent:findFirstChild("Humanoid")
  3934. if humanoid~=nil and debounce == false then
  3935. debounce = true
  3936.  
  3937. script.Parent.BrickColor = BrickColor.new(21)
  3938.  
  3939. wait(2)
  3940.  
  3941. if isDown == true then
  3942. -- going up
  3943. bodypos.position = up_pos
  3944. isDown = false
  3945. end
  3946.  
  3947. wait(10)
  3948.  
  3949. -- going down
  3950. bodypos.position = down_pos
  3951. isDown = true
  3952. wait(4)
  3953.  
  3954. debounce = false
  3955. script.Parent.BrickColor = BrickColor.new(106)
  3956. end
  3957. end
  3958.  
  3959.  
  3960.  
  3961.  
  3962. script.Parent.Touched:connect(onTouched)
  3963.  
  3964.  
  3965. end))
  3966. BodyGyro356.Parent = Part353
  3967. BodyGyro356.maxTorque = Vector3.new(400000, 400000, 400000)
  3968. BodyGyro356.D = 1000
  3969. BodyGyro356.MaxTorque = Vector3.new(400000, 400000, 400000)
  3970. Part357.Name = "Smooth Block Model"
  3971. Part357.Parent = Model243
  3972. Part357.BrickColor = BrickColor.new("Brick yellow")
  3973. Part357.Rotation = Vector3.new(0, 90, 0)
  3974. Part357.Anchored = true
  3975. Part357.Size = Vector3.new(1, 1.20000005, 9)
  3976. Part357.CFrame = CFrame.new(205.5, 3.29999924, -114.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3977. Part357.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3978. Part357.Position = Vector3.new(205.5, 3.29999924, -114.499985)
  3979. Part357.Orientation = Vector3.new(0, 90, 0)
  3980. Part357.Color = Color3.new(0.843137, 0.772549, 0.603922)
  3981. Part358.Name = "Smooth Block Model"
  3982. Part358.Parent = Model243
  3983. Part358.BrickColor = BrickColor.new("Bright red")
  3984. Part358.Transparency = 0.30000001192093
  3985. Part358.Rotation = Vector3.new(0, 90, 0)
  3986. Part358.Anchored = true
  3987. Part358.Size = Vector3.new(1, 8.40000057, 8)
  3988. Part358.CFrame = CFrame.new(206, 8.10000134, -114.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3989. Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3990. Part358.Position = Vector3.new(206, 8.10000134, -114.499985)
  3991. Part358.Orientation = Vector3.new(0, 90, 0)
  3992. Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
  3993. Part359.Name = "Smooth Block Model"
  3994. Part359.Parent = Model243
  3995. Part359.BrickColor = BrickColor.new("Brick yellow")
  3996. Part359.Rotation = Vector3.new(0, -90, 0)
  3997. Part359.Anchored = true
  3998. Part359.Size = Vector3.new(1, 1.20000005, 9)
  3999. Part359.CFrame = CFrame.new(206.5, 3.29999924, -123.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4000. Part359.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4001. Part359.Position = Vector3.new(206.5, 3.29999924, -123.499985)
  4002. Part359.Orientation = Vector3.new(0, -90, 0)
  4003. Part359.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4004. Part360.Name = "Smooth Block Model"
  4005. Part360.Parent = Model243
  4006. Part360.BrickColor = BrickColor.new("Bright red")
  4007. Part360.Transparency = 0.30000001192093
  4008. Part360.Rotation = Vector3.new(-180, 0, -180)
  4009. Part360.Anchored = true
  4010. Part360.Size = Vector3.new(1, 8.40000057, 8)
  4011. Part360.CFrame = CFrame.new(210.5, 8.10000134, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4012. Part360.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4013. Part360.Position = Vector3.new(210.5, 8.10000134, -118.999985)
  4014. Part360.Orientation = Vector3.new(0, 180, 0)
  4015. Part360.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4016. Part361.Name = "Smooth Block Model"
  4017. Part361.Parent = Model243
  4018. Part361.BrickColor = BrickColor.new("Brick yellow")
  4019. Part361.Rotation = Vector3.new(-180, 0, -180)
  4020. Part361.Anchored = true
  4021. Part361.Size = Vector3.new(1, 8.40000057, 1)
  4022. Part361.CFrame = CFrame.new(210.5, 8.10000134, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4023. Part361.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4024. Part361.Position = Vector3.new(210.5, 8.10000134, -114.499985)
  4025. Part361.Orientation = Vector3.new(0, 180, 0)
  4026. Part361.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4027. Part362.Name = "Smooth Block Model"
  4028. Part362.Parent = Model243
  4029. Part362.BrickColor = BrickColor.new("Brick yellow")
  4030. Part362.Rotation = Vector3.new(0, -90, 0)
  4031. Part362.Anchored = true
  4032. Part362.Size = Vector3.new(1, 8.40000057, 1)
  4033. Part362.CFrame = CFrame.new(210.5, 8.10000134, -123.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4034. Part362.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4035. Part362.Position = Vector3.new(210.5, 8.10000134, -123.499985)
  4036. Part362.Orientation = Vector3.new(0, -90, 0)
  4037. Part362.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4038. Part363.Name = "Smooth Block Model"
  4039. Part363.Parent = Model243
  4040. Part363.BrickColor = BrickColor.new("Brick yellow")
  4041. Part363.Rotation = Vector3.new(-180, 0, -180)
  4042. Part363.Anchored = true
  4043. Part363.Size = Vector3.new(1, 1.20000005, 9)
  4044. Part363.CFrame = CFrame.new(210.5, 3.29999924, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4045. Part363.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4046. Part363.Position = Vector3.new(210.5, 3.29999924, -118.499985)
  4047. Part363.Orientation = Vector3.new(0, 180, 0)
  4048. Part363.Color = Color3.new(0.843137, 0.772549, 0.603922)
  4049. for i,v in pairs(mas:GetChildren()) do
  4050. v.Parent = workspace
  4051. pcall(function() v:MakeJoints() end)
  4052. end
  4053. mas:Destroy()
  4054. for i,v in pairs(cors) do
  4055. spawn(function()
  4056. pcall(v)
  4057. end)
  4058. end
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