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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Model3 = Instance.new("Model")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Model22 = Instance.new("Model")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Model28 = Instance.new("Model")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Model39 = Instance.new("Model")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- ManualWeld46 = Instance.new("ManualWeld")
- ManualWeld47 = Instance.new("ManualWeld")
- ManualWeld48 = Instance.new("ManualWeld")
- ManualWeld49 = Instance.new("ManualWeld")
- ManualWeld50 = Instance.new("ManualWeld")
- ManualWeld51 = Instance.new("ManualWeld")
- ManualWeld52 = Instance.new("ManualWeld")
- ManualWeld53 = Instance.new("ManualWeld")
- ManualWeld54 = Instance.new("ManualWeld")
- ManualWeld55 = Instance.new("ManualWeld")
- ManualWeld56 = Instance.new("ManualWeld")
- ManualWeld57 = Instance.new("ManualWeld")
- ManualWeld58 = Instance.new("ManualWeld")
- ManualWeld59 = Instance.new("ManualWeld")
- ManualWeld60 = Instance.new("ManualWeld")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- ManualWeld92 = Instance.new("ManualWeld")
- ManualWeld93 = Instance.new("ManualWeld")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- ManualWeld100 = Instance.new("ManualWeld")
- ManualWeld101 = Instance.new("ManualWeld")
- ManualWeld102 = Instance.new("ManualWeld")
- ManualWeld103 = Instance.new("ManualWeld")
- Part104 = Instance.new("Part")
- ManualWeld105 = Instance.new("ManualWeld")
- ManualWeld106 = Instance.new("ManualWeld")
- ManualWeld107 = Instance.new("ManualWeld")
- ManualWeld108 = Instance.new("ManualWeld")
- Part109 = Instance.new("Part")
- ManualWeld110 = Instance.new("ManualWeld")
- ManualWeld111 = Instance.new("ManualWeld")
- ManualWeld112 = Instance.new("ManualWeld")
- ManualWeld113 = Instance.new("ManualWeld")
- ManualWeld114 = Instance.new("ManualWeld")
- ManualWeld115 = Instance.new("ManualWeld")
- ManualWeld116 = Instance.new("ManualWeld")
- ManualWeld117 = Instance.new("ManualWeld")
- ManualWeld118 = Instance.new("ManualWeld")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- ManualWeld122 = Instance.new("ManualWeld")
- ManualWeld123 = Instance.new("ManualWeld")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- ManualWeld127 = Instance.new("ManualWeld")
- ManualWeld128 = Instance.new("ManualWeld")
- ManualWeld129 = Instance.new("ManualWeld")
- ManualWeld130 = Instance.new("ManualWeld")
- ManualWeld131 = Instance.new("ManualWeld")
- ManualWeld132 = Instance.new("ManualWeld")
- Model133 = Instance.new("Model")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Part136 = Instance.new("Part")
- Model137 = Instance.new("Model")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Model145 = Instance.new("Model")
- Model146 = Instance.new("Model")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Part162 = Instance.new("Part")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Model184 = Instance.new("Model")
- Part185 = Instance.new("Part")
- Model186 = Instance.new("Model")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Model191 = Instance.new("Model")
- Part192 = Instance.new("Part")
- Part193 = Instance.new("Part")
- Part194 = Instance.new("Part")
- Model195 = Instance.new("Model")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Model199 = Instance.new("Model")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Part202 = Instance.new("Part")
- Model203 = Instance.new("Model")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Model212 = Instance.new("Model")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Model216 = Instance.new("Model")
- Part217 = Instance.new("Part")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Model220 = Instance.new("Model")
- Part221 = Instance.new("Part")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- Model224 = Instance.new("Model")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Model228 = Instance.new("Model")
- Part229 = Instance.new("Part")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Model232 = Instance.new("Model")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Part236 = Instance.new("Part")
- Part237 = Instance.new("Part")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- Model243 = Instance.new("Model")
- Part244 = Instance.new("Part")
- Part245 = Instance.new("Part")
- Model246 = Instance.new("Model")
- Model247 = Instance.new("Model")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Model251 = Instance.new("Model")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- Model255 = Instance.new("Model")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Model259 = Instance.new("Model")
- Part260 = Instance.new("Part")
- Part261 = Instance.new("Part")
- Part262 = Instance.new("Part")
- Model263 = Instance.new("Model")
- Model264 = Instance.new("Model")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Model268 = Instance.new("Model")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Model272 = Instance.new("Model")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Model276 = Instance.new("Model")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Model283 = Instance.new("Model")
- Model284 = Instance.new("Model")
- Part285 = Instance.new("Part")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Model288 = Instance.new("Model")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- Model292 = Instance.new("Model")
- Part293 = Instance.new("Part")
- Part294 = Instance.new("Part")
- Part295 = Instance.new("Part")
- Model296 = Instance.new("Model")
- Part297 = Instance.new("Part")
- Part298 = Instance.new("Part")
- Part299 = Instance.new("Part")
- Model300 = Instance.new("Model")
- Model301 = Instance.new("Model")
- Part302 = Instance.new("Part")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Model305 = Instance.new("Model")
- Part306 = Instance.new("Part")
- Part307 = Instance.new("Part")
- Part308 = Instance.new("Part")
- Model309 = Instance.new("Model")
- Part310 = Instance.new("Part")
- Part311 = Instance.new("Part")
- Part312 = Instance.new("Part")
- Model313 = Instance.new("Model")
- Part314 = Instance.new("Part")
- Part315 = Instance.new("Part")
- Part316 = Instance.new("Part")
- Model317 = Instance.new("Model")
- Model318 = Instance.new("Model")
- Part319 = Instance.new("Part")
- Part320 = Instance.new("Part")
- Part321 = Instance.new("Part")
- Model322 = Instance.new("Model")
- Part323 = Instance.new("Part")
- Part324 = Instance.new("Part")
- Part325 = Instance.new("Part")
- Model326 = Instance.new("Model")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- Model330 = Instance.new("Model")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Model335 = Instance.new("Model")
- Model336 = Instance.new("Model")
- Part337 = Instance.new("Part")
- Part338 = Instance.new("Part")
- Part339 = Instance.new("Part")
- Model340 = Instance.new("Model")
- Part341 = Instance.new("Part")
- Part342 = Instance.new("Part")
- Part343 = Instance.new("Part")
- Model344 = Instance.new("Model")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- Model348 = Instance.new("Model")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- Part352 = Instance.new("Part")
- Part353 = Instance.new("Part")
- BodyPosition354 = Instance.new("BodyPosition")
- Script355 = Instance.new("Script")
- BodyGyro356 = Instance.new("BodyGyro")
- Part357 = Instance.new("Part")
- Part358 = Instance.new("Part")
- Part359 = Instance.new("Part")
- Part360 = Instance.new("Part")
- Part361 = Instance.new("Part")
- Part362 = Instance.new("Part")
- Part363 = Instance.new("Part")
- Model0.Parent = mas
- Model1.Name = "GunEmplacement"
- Model1.Parent = Model0
- Model1.PrimaryPart = Part16
- Part2.Name = "Smooth Block Model"
- Part2.Parent = Model1
- Part2.Anchored = true
- Part2.Size = Vector3.new(5, 3.60000014, 6)
- Part2.CFrame = CFrame.new(204.5, 75.3000031, -157, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(204.5, 75.3000031, -157)
- Model3.Name = "GunBarrel"
- Model3.Parent = Model1
- Model3.PrimaryPart = Part4
- Part4.Name = "Smooth Block Model"
- Part4.Parent = Model3
- Part4.BrickColor = BrickColor.new("Black")
- Part4.Rotation = Vector3.new(90, 0, -180)
- Part4.Anchored = true
- Part4.FormFactor = Enum.FormFactor.Symmetric
- Part4.Shape = Enum.PartType.Cylinder
- Part4.Size = Vector3.new(2, 2, 2)
- Part4.CFrame = CFrame.new(197, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.LeftSurface = Enum.SurfaceType.Weld
- Part4.RightSurface = Enum.SurfaceType.Weld
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part4.Position = Vector3.new(197, 75.3000031, -156)
- Part4.Orientation = Vector3.new(90, 180, 0)
- Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part5.Name = "Smooth Block Model"
- Part5.Parent = Model3
- Part5.BrickColor = BrickColor.new("Black")
- Part5.Rotation = Vector3.new(90, 0, -180)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Symmetric
- Part5.Shape = Enum.PartType.Cylinder
- Part5.Size = Vector3.new(2, 2, 2)
- Part5.CFrame = CFrame.new(195, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.LeftSurface = Enum.SurfaceType.Weld
- Part5.RightSurface = Enum.SurfaceType.Weld
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part5.Position = Vector3.new(195, 75.3000031, -156)
- Part5.Orientation = Vector3.new(90, 180, 0)
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part6.Name = "Smooth Block Model"
- Part6.Parent = Model3
- Part6.BrickColor = BrickColor.new("Black")
- Part6.Rotation = Vector3.new(90, 0, -180)
- Part6.Anchored = true
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Shape = Enum.PartType.Cylinder
- Part6.Size = Vector3.new(2, 2, 2)
- Part6.CFrame = CFrame.new(193, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.LeftSurface = Enum.SurfaceType.Weld
- Part6.RightSurface = Enum.SurfaceType.Weld
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part6.Position = Vector3.new(193, 75.3000031, -156)
- Part6.Orientation = Vector3.new(90, 180, 0)
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Name = "One"
- Part7.Parent = Model3
- Part7.BrickColor = BrickColor.new("Bright red")
- Part7.Rotation = Vector3.new(90, 0, -180)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.Shape = Enum.PartType.Cylinder
- Part7.Size = Vector3.new(2, 2, 2)
- Part7.CFrame = CFrame.new(191, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.LeftSurface = Enum.SurfaceType.Weld
- Part7.RightSurface = Enum.SurfaceType.Weld
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part7.Position = Vector3.new(191, 75.3000031, -156)
- Part7.Orientation = Vector3.new(90, 180, 0)
- Part7.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part8.Name = "Two"
- Part8.Parent = Model3
- Part8.BrickColor = BrickColor.new("Bright red")
- Part8.Rotation = Vector3.new(90, 0, -180)
- Part8.Anchored = true
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Shape = Enum.PartType.Cylinder
- Part8.Size = Vector3.new(2, 2, 2)
- Part8.CFrame = CFrame.new(191, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.LeftSurface = Enum.SurfaceType.Weld
- Part8.RightSurface = Enum.SurfaceType.Weld
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part8.Position = Vector3.new(191, 75.3000031, -158)
- Part8.Orientation = Vector3.new(90, 180, 0)
- Part8.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part9.Name = "Smooth Block Model"
- Part9.Parent = Model3
- Part9.BrickColor = BrickColor.new("Black")
- Part9.Rotation = Vector3.new(90, 0, -180)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Symmetric
- Part9.Shape = Enum.PartType.Cylinder
- Part9.Size = Vector3.new(2, 2, 2)
- Part9.CFrame = CFrame.new(193, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.LeftSurface = Enum.SurfaceType.Weld
- Part9.RightSurface = Enum.SurfaceType.Weld
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part9.Position = Vector3.new(193, 75.3000031, -158)
- Part9.Orientation = Vector3.new(90, 180, 0)
- Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model3
- Part10.BrickColor = BrickColor.new("Black")
- Part10.Rotation = Vector3.new(90, 0, -180)
- Part10.Anchored = true
- Part10.FormFactor = Enum.FormFactor.Symmetric
- Part10.Shape = Enum.PartType.Cylinder
- Part10.Size = Vector3.new(2, 2, 2)
- Part10.CFrame = CFrame.new(195, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.LeftSurface = Enum.SurfaceType.Weld
- Part10.RightSurface = Enum.SurfaceType.Weld
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part10.Position = Vector3.new(195, 75.3000031, -158)
- Part10.Orientation = Vector3.new(90, 180, 0)
- Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model3
- Part11.BrickColor = BrickColor.new("Black")
- Part11.Rotation = Vector3.new(90, 0, -180)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Symmetric
- Part11.Shape = Enum.PartType.Cylinder
- Part11.Size = Vector3.new(2, 2, 2)
- Part11.CFrame = CFrame.new(197, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.LeftSurface = Enum.SurfaceType.Weld
- Part11.RightSurface = Enum.SurfaceType.Weld
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part11.Position = Vector3.new(197, 75.3000031, -158)
- Part11.Orientation = Vector3.new(90, 180, 0)
- Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part12.Name = "Smooth Block Model"
- Part12.Parent = Model3
- Part12.BrickColor = BrickColor.new("Black")
- Part12.Rotation = Vector3.new(90, 0, -180)
- Part12.Anchored = true
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.Shape = Enum.PartType.Cylinder
- Part12.Size = Vector3.new(2, 2, 2)
- Part12.CFrame = CFrame.new(201, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.LeftSurface = Enum.SurfaceType.Weld
- Part12.RightSurface = Enum.SurfaceType.Weld
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part12.Position = Vector3.new(201, 75.3000031, -156)
- Part12.Orientation = Vector3.new(90, 180, 0)
- Part12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model3
- Part13.BrickColor = BrickColor.new("Black")
- Part13.Rotation = Vector3.new(90, 0, -180)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.Shape = Enum.PartType.Cylinder
- Part13.Size = Vector3.new(2, 2, 2)
- Part13.CFrame = CFrame.new(199, 75.3000031, -156, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.LeftSurface = Enum.SurfaceType.Weld
- Part13.RightSurface = Enum.SurfaceType.Weld
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part13.Position = Vector3.new(199, 75.3000031, -156)
- Part13.Orientation = Vector3.new(90, 180, 0)
- Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part14.Name = "Smooth Block Model"
- Part14.Parent = Model3
- Part14.BrickColor = BrickColor.new("Black")
- Part14.Rotation = Vector3.new(90, 0, -180)
- Part14.Anchored = true
- Part14.FormFactor = Enum.FormFactor.Symmetric
- Part14.Shape = Enum.PartType.Cylinder
- Part14.Size = Vector3.new(2, 2, 2)
- Part14.CFrame = CFrame.new(201, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.LeftSurface = Enum.SurfaceType.Weld
- Part14.RightSurface = Enum.SurfaceType.Weld
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part14.Position = Vector3.new(201, 75.3000031, -158)
- Part14.Orientation = Vector3.new(90, 180, 0)
- Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part15.Name = "Smooth Block Model"
- Part15.Parent = Model3
- Part15.BrickColor = BrickColor.new("Black")
- Part15.Rotation = Vector3.new(90, 0, -180)
- Part15.Anchored = true
- Part15.FormFactor = Enum.FormFactor.Symmetric
- Part15.Shape = Enum.PartType.Cylinder
- Part15.Size = Vector3.new(2, 2, 2)
- Part15.CFrame = CFrame.new(199, 75.3000031, -158, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.LeftSurface = Enum.SurfaceType.Weld
- Part15.RightSurface = Enum.SurfaceType.Weld
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part15.Position = Vector3.new(199, 75.3000031, -158)
- Part15.Orientation = Vector3.new(90, 180, 0)
- Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part16.Name = "Base"
- Part16.Parent = Model1
- Part16.BrickColor = BrickColor.new("White")
- Part16.Anchored = true
- Part16.Size = Vector3.new(8, 2.4000001, 8)
- Part16.CFrame = CFrame.new(204, 72.3000031, -156.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part16.TopSurface = Enum.SurfaceType.Hinge
- Part16.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part16.Position = Vector3.new(204, 72.3000031, -156.999985)
- Part16.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model1
- Part17.BrickColor = BrickColor.new("Bright red")
- Part17.Rotation = Vector3.new(0, -90, 0)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Plate
- Part17.Size = Vector3.new(2, 0.400000006, 4)
- Part17.CFrame = CFrame.new(209, 74.9000015, -157, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part17.BackSurface = Enum.SurfaceType.Weld
- Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part17.Position = Vector3.new(209, 74.9000015, -157)
- Part17.Orientation = Vector3.new(0, -90, 0)
- Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model1
- Part18.BrickColor = BrickColor.new("Bright red")
- Part18.Rotation = Vector3.new(0, -90, 0)
- Part18.Anchored = true
- Part18.FormFactor = Enum.FormFactor.Plate
- Part18.Size = Vector3.new(1, 0.400000006, 4)
- Part18.CFrame = CFrame.new(212, 75.7000046, -158.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part18.BackSurface = Enum.SurfaceType.Weld
- Part18.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part18.Position = Vector3.new(212, 75.7000046, -158.5)
- Part18.Orientation = Vector3.new(0, -90, 0)
- Part18.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part19.Name = "Smooth Block Model"
- Part19.Parent = Model1
- Part19.BrickColor = BrickColor.new("Bright red")
- Part19.Rotation = Vector3.new(0, -90, 0)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.Size = Vector3.new(4, 0.400000006, 1)
- Part19.CFrame = CFrame.new(210.5, 75.3000031, -157, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part19.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part19.Position = Vector3.new(210.5, 75.3000031, -157)
- Part19.Orientation = Vector3.new(0, -90, 0)
- Part19.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model1
- Part20.BrickColor = BrickColor.new("Bright red")
- Part20.Rotation = Vector3.new(0, -90, 0)
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Plate
- Part20.Size = Vector3.new(1, 0.400000006, 4)
- Part20.CFrame = CFrame.new(212, 75.7000046, -155.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part20.BackSurface = Enum.SurfaceType.Weld
- Part20.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part20.Position = Vector3.new(212, 75.7000046, -155.5)
- Part20.Orientation = Vector3.new(0, -90, 0)
- Part20.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part21.Name = "Switch"
- Part21.Parent = Model1
- Part21.BrickColor = BrickColor.new("Bright green")
- Part21.Reflectance = 0.20000000298023
- Part21.Anchored = true
- Part21.Size = Vector3.new(4, 1.20000005, 4)
- Part21.CFrame = CFrame.new(221, 71.6999969, -167.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part21.Position = Vector3.new(221, 71.6999969, -167.999985)
- Part21.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Model22.Name = "GunEmplacement"
- Model22.Parent = Model0
- Model22.PrimaryPart = Part37
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model22
- Part23.BrickColor = BrickColor.new("Dark stone grey")
- Part23.Rotation = Vector3.new(0, -90, 0)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.Size = Vector3.new(1, 0.400000006, 4)
- Part23.CFrame = CFrame.new(136, 35.9000015, -23.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part23.BackSurface = Enum.SurfaceType.Weld
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part23.Position = Vector3.new(136, 35.9000015, -23.5)
- Part23.Orientation = Vector3.new(0, -90, 0)
- Part23.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model22
- Part24.BrickColor = BrickColor.new("Dark stone grey")
- Part24.Rotation = Vector3.new(0, -90, 0)
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Plate
- Part24.Size = Vector3.new(4, 0.400000006, 1)
- Part24.CFrame = CFrame.new(134.5, 35.5, -25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part24.Position = Vector3.new(134.5, 35.5, -25)
- Part24.Orientation = Vector3.new(0, -90, 0)
- Part24.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model22
- Part25.BrickColor = BrickColor.new("Dark stone grey")
- Part25.Rotation = Vector3.new(0, -90, 0)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Plate
- Part25.Size = Vector3.new(1, 0.400000006, 4)
- Part25.CFrame = CFrame.new(136, 35.9000015, -26.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part25.BackSurface = Enum.SurfaceType.Weld
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part25.Position = Vector3.new(136, 35.9000015, -26.5)
- Part25.Orientation = Vector3.new(0, -90, 0)
- Part25.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model22
- Part26.BrickColor = BrickColor.new("Dark stone grey")
- Part26.Rotation = Vector3.new(0, -90, 0)
- Part26.Anchored = true
- Part26.FormFactor = Enum.FormFactor.Plate
- Part26.Size = Vector3.new(2, 0.400000006, 4)
- Part26.CFrame = CFrame.new(133, 35.0999985, -25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part26.BackSurface = Enum.SurfaceType.Weld
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part26.Position = Vector3.new(133, 35.0999985, -25)
- Part26.Orientation = Vector3.new(0, -90, 0)
- Part26.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part27.Name = "Smooth Block Model"
- Part27.Parent = Model22
- Part27.Anchored = true
- Part27.Size = Vector3.new(5, 3.60000014, 6)
- Part27.CFrame = CFrame.new(128.5, 35.5, -25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.Position = Vector3.new(128.5, 35.5, -25)
- Model28.Name = "GunBarrel"
- Model28.Parent = Model22
- Model28.PrimaryPart = Part29
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model28
- Part29.BrickColor = BrickColor.new("Black")
- Part29.Rotation = Vector3.new(90, 0, -180)
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Symmetric
- Part29.Shape = Enum.PartType.Cylinder
- Part29.Size = Vector3.new(2, 2, 2)
- Part29.CFrame = CFrame.new(125, 35.5, -24, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.LeftSurface = Enum.SurfaceType.Weld
- Part29.RightSurface = Enum.SurfaceType.Weld
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part29.Position = Vector3.new(125, 35.5, -24)
- Part29.Orientation = Vector3.new(90, 180, 0)
- Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model28
- Part30.BrickColor = BrickColor.new("Black")
- Part30.Rotation = Vector3.new(90, 0, -180)
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.Shape = Enum.PartType.Cylinder
- Part30.Size = Vector3.new(2, 2, 2)
- Part30.CFrame = CFrame.new(123, 35.5, -24, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.LeftSurface = Enum.SurfaceType.Weld
- Part30.RightSurface = Enum.SurfaceType.Weld
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part30.Position = Vector3.new(123, 35.5, -24)
- Part30.Orientation = Vector3.new(90, 180, 0)
- Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Name = "Smooth Block Model"
- Part31.Parent = Model28
- Part31.BrickColor = BrickColor.new("Black")
- Part31.Rotation = Vector3.new(90, 0, -180)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Symmetric
- Part31.Shape = Enum.PartType.Cylinder
- Part31.Size = Vector3.new(2, 2, 2)
- Part31.CFrame = CFrame.new(121, 35.5, -24, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.LeftSurface = Enum.SurfaceType.Weld
- Part31.RightSurface = Enum.SurfaceType.Weld
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Position = Vector3.new(121, 35.5, -24)
- Part31.Orientation = Vector3.new(90, 180, 0)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Name = "One"
- Part32.Parent = Model28
- Part32.BrickColor = BrickColor.new("Bright red")
- Part32.Rotation = Vector3.new(90, 0, -180)
- Part32.Anchored = true
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.Shape = Enum.PartType.Cylinder
- Part32.Size = Vector3.new(2, 2, 2)
- Part32.CFrame = CFrame.new(119, 35.5, -24, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.LeftSurface = Enum.SurfaceType.Weld
- Part32.RightSurface = Enum.SurfaceType.Weld
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part32.Position = Vector3.new(119, 35.5, -24)
- Part32.Orientation = Vector3.new(90, 180, 0)
- Part32.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part33.Name = "Two"
- Part33.Parent = Model28
- Part33.BrickColor = BrickColor.new("Bright red")
- Part33.Rotation = Vector3.new(90, 0, -180)
- Part33.Anchored = true
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.Shape = Enum.PartType.Cylinder
- Part33.Size = Vector3.new(2, 2, 2)
- Part33.CFrame = CFrame.new(119, 35.5, -26, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.LeftSurface = Enum.SurfaceType.Weld
- Part33.RightSurface = Enum.SurfaceType.Weld
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part33.Position = Vector3.new(119, 35.5, -26)
- Part33.Orientation = Vector3.new(90, 180, 0)
- Part33.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part34.Name = "Smooth Block Model"
- Part34.Parent = Model28
- Part34.BrickColor = BrickColor.new("Black")
- Part34.Rotation = Vector3.new(90, 0, -180)
- Part34.Anchored = true
- Part34.FormFactor = Enum.FormFactor.Symmetric
- Part34.Shape = Enum.PartType.Cylinder
- Part34.Size = Vector3.new(2, 2, 2)
- Part34.CFrame = CFrame.new(121, 35.5, -26, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.LeftSurface = Enum.SurfaceType.Weld
- Part34.RightSurface = Enum.SurfaceType.Weld
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part34.Position = Vector3.new(121, 35.5, -26)
- Part34.Orientation = Vector3.new(90, 180, 0)
- Part34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model28
- Part35.BrickColor = BrickColor.new("Black")
- Part35.Rotation = Vector3.new(90, 0, -180)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Shape = Enum.PartType.Cylinder
- Part35.Size = Vector3.new(2, 2, 2)
- Part35.CFrame = CFrame.new(123, 35.5, -26, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.LeftSurface = Enum.SurfaceType.Weld
- Part35.RightSurface = Enum.SurfaceType.Weld
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part35.Position = Vector3.new(123, 35.5, -26)
- Part35.Orientation = Vector3.new(90, 180, 0)
- Part35.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part36.Name = "Smooth Block Model"
- Part36.Parent = Model28
- Part36.BrickColor = BrickColor.new("Black")
- Part36.Rotation = Vector3.new(90, 0, -180)
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Symmetric
- Part36.Shape = Enum.PartType.Cylinder
- Part36.Size = Vector3.new(2, 2, 2)
- Part36.CFrame = CFrame.new(125, 35.5, -26, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.LeftSurface = Enum.SurfaceType.Weld
- Part36.RightSurface = Enum.SurfaceType.Weld
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part36.Position = Vector3.new(125, 35.5, -26)
- Part36.Orientation = Vector3.new(90, 180, 0)
- Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Name = "Base"
- Part37.Parent = Model22
- Part37.BrickColor = BrickColor.new("White")
- Part37.Anchored = true
- Part37.Size = Vector3.new(8, 2.4000001, 8)
- Part37.CFrame = CFrame.new(128, 32.5, -24.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.TopSurface = Enum.SurfaceType.Hinge
- Part37.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part37.Position = Vector3.new(128, 32.5, -24.9999847)
- Part37.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part38.Name = "Switch"
- Part38.Parent = Model22
- Part38.BrickColor = BrickColor.new("Bright green")
- Part38.Reflectance = 0.20000000298023
- Part38.Anchored = true
- Part38.Size = Vector3.new(4, 1.20000005, 4)
- Part38.CFrame = CFrame.new(145, 31.8999977, -35.9999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part38.Position = Vector3.new(145, 31.8999977, -35.9999847)
- Part38.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Model39.Name = "BigHillRed"
- Model39.Parent = Model0
- Model39.PrimaryPart = Part61
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model39
- Part40.BrickColor = BrickColor.new("Brown")
- Part40.Rotation = Vector3.new(-180, 0, -180)
- Part40.Anchored = true
- Part40.Size = Vector3.new(67, 19.2000008, 25)
- Part40.CFrame = CFrame.new(59.4999924, 9.8999958, -161.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part40.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part40.Position = Vector3.new(59.4999924, 9.8999958, -161.499985)
- Part40.Orientation = Vector3.new(0, 180, 0)
- Part40.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part41.Name = "Smooth Block Model"
- Part41.Parent = Model39
- Part41.BrickColor = BrickColor.new("Brown")
- Part41.Rotation = Vector3.new(0, -90, 0)
- Part41.Anchored = true
- Part41.Size = Vector3.new(6, 12, 31)
- Part41.CFrame = CFrame.new(77.4999924, 7.49999619, -145.999985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part41.Position = Vector3.new(77.4999924, 7.49999619, -145.999985)
- Part41.Orientation = Vector3.new(0, -90, 0)
- Part41.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part42.Name = "Smooth Block Model"
- Part42.Parent = Model39
- Part42.BrickColor = BrickColor.new("Sand red")
- Part42.Rotation = Vector3.new(-180, 0, -180)
- Part42.Anchored = true
- Part42.Size = Vector3.new(29, 1.20000005, 105)
- Part42.CFrame = CFrame.new(78.4999924, 0.899997234, -96.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part42.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part42.Position = Vector3.new(78.4999924, 0.899997234, -96.4999847)
- Part42.Orientation = Vector3.new(0, 180, 0)
- Part42.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part43.Name = "Smooth Block Model"
- Part43.Parent = Model39
- Part43.BrickColor = BrickColor.new("Brown")
- Part43.Rotation = Vector3.new(0, -90, 0)
- Part43.Anchored = true
- Part43.Size = Vector3.new(12, 4.80000019, 19)
- Part43.CFrame = CFrame.new(76.4999924, 2.70000601, -37.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part43.Position = Vector3.new(76.4999924, 2.70000601, -37.9999847)
- Part43.Orientation = Vector3.new(0, -90, 0)
- Part43.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part44.Name = "Smooth Block Model"
- Part44.Parent = Model39
- Part44.BrickColor = BrickColor.new("Brown")
- Part44.Rotation = Vector3.new(0, -90, 0)
- Part44.Anchored = true
- Part44.Size = Vector3.new(16, 8.40000057, 7)
- Part44.CFrame = CFrame.new(89.4999924, 4.49999619, -35.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part44.Position = Vector3.new(89.4999924, 4.49999619, -35.9999847)
- Part44.Orientation = Vector3.new(0, -90, 0)
- Part44.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model39
- Part45.BrickColor = BrickColor.new("Brown")
- Part45.Rotation = Vector3.new(-180, 0, -180)
- Part45.Anchored = true
- Part45.Size = Vector3.new(28, 8.40000057, 57)
- Part45.CFrame = CFrame.new(107, 6.89999771, -51.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part45.Position = Vector3.new(107, 6.89999771, -51.4999847)
- Part45.Orientation = Vector3.new(0, 180, 0)
- Part45.Color = Color3.new(0.486275, 0.360784, 0.27451)
- ManualWeld46.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld46.Parent = Part45
- ManualWeld46.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld46.C1 = CFrame.new(-0.500015259, -4.00000048, 19, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld46.Part0 = Part45
- ManualWeld46.Part1 = Part179
- ManualWeld47.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld47.Parent = Part45
- ManualWeld47.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld47.C1 = CFrame.new(27.5, -7.80000257, 6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld47.Part0 = Part45
- ManualWeld47.Part1 = Part208
- ManualWeld48.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld48.Parent = Part45
- ManualWeld48.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld48.C1 = CFrame.new(-0.5, -0.400002956, 10.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld48.Part0 = Part45
- ManualWeld48.Part1 = Part148
- ManualWeld49.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld49.Parent = Part45
- ManualWeld49.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld49.C1 = CFrame.new(-27.5, -0.600002766, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld49.Part0 = Part45
- ManualWeld49.Part1 = Part207
- ManualWeld50.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld50.Parent = Part45
- ManualWeld50.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld50.C1 = CFrame.new(-11.5, -1.80000257, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld50.Part0 = Part45
- ManualWeld50.Part1 = Part152
- ManualWeld51.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld51.Parent = Part45
- ManualWeld51.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld51.C1 = CFrame.new(-27.5, -4.2000041, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld51.Part0 = Part45
- ManualWeld51.Part1 = Part211
- ManualWeld52.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld52.Parent = Part45
- ManualWeld52.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld52.C1 = CFrame.new(-11.5, -1.00000143, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld52.Part0 = Part45
- ManualWeld52.Part1 = Part153
- ManualWeld53.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld53.Parent = Part45
- ManualWeld53.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld53.C1 = CFrame.new(-0.5, -0.400002956, 12.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld53.Part0 = Part45
- ManualWeld53.Part1 = Part151
- ManualWeld54.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld54.Parent = Part45
- ManualWeld54.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld54.C1 = CFrame.new(-15, -2.60000277, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld54.Part0 = Part45
- ManualWeld54.Part1 = Part163
- ManualWeld55.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld55.Parent = Part45
- ManualWeld55.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld55.C1 = CFrame.new(-0.5, -0.400002956, 16.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld55.Part0 = Part45
- ManualWeld55.Part1 = Part167
- ManualWeld56.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld56.Parent = Part45
- ManualWeld56.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld56.C1 = CFrame.new(-18, -1.00000238, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld56.Part0 = Part45
- ManualWeld56.Part1 = Part175
- ManualWeld57.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld57.Parent = Part45
- ManualWeld57.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld57.C1 = CFrame.new(-1.00001526, -5.00000048, 19, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld57.Part0 = Part45
- ManualWeld57.Part1 = Part172
- ManualWeld58.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld58.Parent = Part45
- ManualWeld58.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld58.C1 = CFrame.new(-18, -1.80000257, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld58.Part0 = Part45
- ManualWeld58.Part1 = Part176
- ManualWeld59.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld59.Parent = Part45
- ManualWeld59.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld59.C1 = CFrame.new(-1.00001526, -3.00000048, 19, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld59.Part0 = Part45
- ManualWeld59.Part1 = Part173
- ManualWeld60.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld60.Parent = Part45
- ManualWeld60.C0 = CFrame.new(-14, -4.20000029, 28.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld60.C1 = CFrame.new(-0.5, -0.400002956, 19.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld60.Part0 = Part45
- ManualWeld60.Part1 = Part170
- Part61.Name = "Smooth Block Model"
- Part61.Parent = Model39
- Part61.BrickColor = BrickColor.new("Sand red")
- Part61.Rotation = Vector3.new(-180, 0, -180)
- Part61.Anchored = true
- Part61.Size = Vector3.new(131, 2.4000001, 169)
- Part61.CFrame = CFrame.new(158.5, 1.5, -89.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part61.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part61.Position = Vector3.new(158.5, 1.5, -89.4999847)
- Part61.Orientation = Vector3.new(0, 180, 0)
- Part61.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part62.Name = "Smooth Block Model"
- Part62.Parent = Model39
- Part62.BrickColor = BrickColor.new("Brown")
- Part62.Rotation = Vector3.new(0, -90, 0)
- Part62.Anchored = true
- Part62.Size = Vector3.new(13, 2.4000001, 21)
- Part62.CFrame = CFrame.new(110.5, 3.89999771, -16.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part62.Position = Vector3.new(110.5, 3.89999771, -16.4999847)
- Part62.Orientation = Vector3.new(0, -90, 0)
- Part62.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part63.Name = "Smooth Block Model"
- Part63.Parent = Model39
- Part63.BrickColor = BrickColor.new("Brown")
- Part63.Rotation = Vector3.new(0, -90, 0)
- Part63.Anchored = true
- Part63.Size = Vector3.new(10, 3.60000014, 16)
- Part63.CFrame = CFrame.new(113, 6.89999771, -17.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part63.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part63.Position = Vector3.new(113, 6.89999771, -17.9999847)
- Part63.Orientation = Vector3.new(0, -90, 0)
- Part63.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model39
- Part64.BrickColor = BrickColor.new("Brown")
- Part64.Rotation = Vector3.new(0, -90, 0)
- Part64.Anchored = true
- Part64.Size = Vector3.new(4, 2.4000001, 19)
- Part64.CFrame = CFrame.new(111.5, 12.2999859, -29.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part64.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part64.Position = Vector3.new(111.5, 12.2999859, -29.9999847)
- Part64.Orientation = Vector3.new(0, -90, 0)
- Part64.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model39
- Part65.BrickColor = BrickColor.new("Brown")
- Part65.Rotation = Vector3.new(0, -90, 0)
- Part65.Anchored = true
- Part65.Size = Vector3.new(20, 3.60000014, 22)
- Part65.CFrame = CFrame.new(110, 12.8999958, -41.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part65.Position = Vector3.new(110, 12.8999958, -41.9999847)
- Part65.Orientation = Vector3.new(0, -90, 0)
- Part65.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part66.Name = "Smooth Block Model"
- Part66.Parent = Model39
- Part66.BrickColor = BrickColor.new("Brown")
- Part66.Rotation = Vector3.new(0, -90, 0)
- Part66.Anchored = true
- Part66.Size = Vector3.new(13, 3.60000014, 18)
- Part66.CFrame = CFrame.new(112, 16.4999981, -45.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part66.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part66.Position = Vector3.new(112, 16.4999981, -45.4999847)
- Part66.Orientation = Vector3.new(0, -90, 0)
- Part66.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model39
- Part67.BrickColor = BrickColor.new("Brown")
- Part67.Rotation = Vector3.new(0, -90, 0)
- Part67.Anchored = true
- Part67.Size = Vector3.new(6, 2.4000001, 13)
- Part67.CFrame = CFrame.new(114.5, 19.4999981, -48.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part67.Position = Vector3.new(114.5, 19.4999981, -48.9999847)
- Part67.Orientation = Vector3.new(0, -90, 0)
- Part67.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model39
- Part68.BrickColor = BrickColor.new("Brown")
- Part68.Rotation = Vector3.new(-180, 0, -180)
- Part68.Anchored = true
- Part68.Size = Vector3.new(28, 10.8000002, 122)
- Part68.CFrame = CFrame.new(107, 16.4999981, -112.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part68.Position = Vector3.new(107, 16.4999981, -112.999985)
- Part68.Orientation = Vector3.new(0, 180, 0)
- Part68.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part69.Name = "Smooth Block Model"
- Part69.Parent = Model39
- Part69.BrickColor = BrickColor.new("Brown")
- Part69.Anchored = true
- Part69.Size = Vector3.new(5, 2.4000001, 77)
- Part69.CFrame = CFrame.new(100.5, 23.0999908, -135.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part69.Position = Vector3.new(100.5, 23.0999908, -135.499985)
- Part69.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part70.Name = "Smooth Block Model"
- Part70.Parent = Model39
- Part70.BrickColor = BrickColor.new("Brown")
- Part70.Anchored = true
- Part70.Size = Vector3.new(18, 4.80000019, 80)
- Part70.CFrame = CFrame.new(112, 24.2999954, -133.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part70.Position = Vector3.new(112, 24.2999954, -133.999985)
- Part70.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part71.Name = "Smooth Block Model"
- Part71.Parent = Model39
- Part71.BrickColor = BrickColor.new("Brown")
- Part71.Anchored = true
- Part71.Size = Vector3.new(13, 1.20000005, 65)
- Part71.CFrame = CFrame.new(114.5, 27.2999954, -141.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part71.Position = Vector3.new(114.5, 27.2999954, -141.499985)
- Part71.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model39
- Part72.BrickColor = BrickColor.new("Brown")
- Part72.Rotation = Vector3.new(-180, 0, -180)
- Part72.Anchored = true
- Part72.Size = Vector3.new(63, 19.2000008, 39)
- Part72.CFrame = CFrame.new(152.5, 20.6999969, -99.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part72.Position = Vector3.new(152.5, 20.6999969, -99.4999847)
- Part72.Orientation = Vector3.new(0, 180, 0)
- Part72.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model39
- Part73.BrickColor = BrickColor.new("Brown")
- Part73.Rotation = Vector3.new(0, -90, 0)
- Part73.Anchored = true
- Part73.Size = Vector3.new(75, 27.6000004, 44)
- Part73.CFrame = CFrame.new(143, 16.4999981, -42.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part73.Position = Vector3.new(143, 16.4999981, -42.4999847)
- Part73.Orientation = Vector3.new(0, -90, 0)
- Part73.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part74.Name = "Smooth Block Model"
- Part74.Parent = Model39
- Part74.BrickColor = BrickColor.new("Sand red")
- Part74.Rotation = Vector3.new(0, -90, 0)
- Part74.Anchored = true
- Part74.Size = Vector3.new(13, 18, 11)
- Part74.CFrame = CFrame.new(133.5, 9.29998398, 1.50001502, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part74.Position = Vector3.new(133.5, 9.29998398, 1.50001502)
- Part74.Orientation = Vector3.new(0, -90, 0)
- Part74.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model39
- Part75.BrickColor = BrickColor.new("Brown")
- Part75.Rotation = Vector3.new(0, -90, 0)
- Part75.Anchored = true
- Part75.Size = Vector3.new(21, 30.0000019, 28)
- Part75.CFrame = CFrame.new(153, 15.2999954, 5.50001478, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part75.Position = Vector3.new(153, 15.2999954, 5.50001478)
- Part75.Orientation = Vector3.new(0, -90, 0)
- Part75.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model39
- Part76.BrickColor = BrickColor.new("Brown")
- Part76.Rotation = Vector3.new(0, -90, 0)
- Part76.Anchored = true
- Part76.Size = Vector3.new(68, 2.4000001, 59)
- Part76.CFrame = CFrame.new(194.5, 3.89999771, -45.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part76.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part76.Position = Vector3.new(194.5, 3.89999771, -45.9999847)
- Part76.Orientation = Vector3.new(0, -90, 0)
- Part76.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part77.Name = "Smooth Block Model"
- Part77.Parent = Model39
- Part77.BrickColor = BrickColor.new("Brown")
- Part77.Rotation = Vector3.new(0, -90, 0)
- Part77.Anchored = true
- Part77.Size = Vector3.new(65, 2.4000001, 59)
- Part77.CFrame = CFrame.new(194.5, 6.29999447, -47.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part77.Position = Vector3.new(194.5, 6.29999447, -47.4999847)
- Part77.Orientation = Vector3.new(0, -90, 0)
- Part77.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part78.Name = "Smooth Block Model"
- Part78.Parent = Model39
- Part78.BrickColor = BrickColor.new("Brown")
- Part78.Rotation = Vector3.new(0, -90, 0)
- Part78.Anchored = true
- Part78.Size = Vector3.new(57, 2.4000001, 59)
- Part78.CFrame = CFrame.new(194.5, 8.69999599, -51.4999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part78.Position = Vector3.new(194.5, 8.69999599, -51.4999847)
- Part78.Orientation = Vector3.new(0, -90, 0)
- Part78.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model39
- Part79.BrickColor = BrickColor.new("Brown")
- Part79.Rotation = Vector3.new(0, -90, 0)
- Part79.Anchored = true
- Part79.Size = Vector3.new(50, 1.20000005, 59)
- Part79.CFrame = CFrame.new(194.5, 10.4999981, -54.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part79.Position = Vector3.new(194.5, 10.4999981, -54.9999847)
- Part79.Orientation = Vector3.new(0, -90, 0)
- Part79.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model39
- Part80.BrickColor = BrickColor.new("Brown")
- Part80.Rotation = Vector3.new(-180, 0, -180)
- Part80.Anchored = true
- Part80.Size = Vector3.new(59, 3.60000014, 44)
- Part80.CFrame = CFrame.new(194.5, 12.8999977, -57.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part80.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part80.Position = Vector3.new(194.5, 12.8999977, -57.9999847)
- Part80.Orientation = Vector3.new(0, 180, 0)
- Part80.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part81.Name = "Smooth Block Model"
- Part81.Parent = Model39
- Part81.BrickColor = BrickColor.new("Brown")
- Part81.Rotation = Vector3.new(-180, 0, -180)
- Part81.Anchored = true
- Part81.Size = Vector3.new(17, 1.20000005, 3)
- Part81.CFrame = CFrame.new(203.5, 15.2999954, -39.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part81.Position = Vector3.new(203.5, 15.2999954, -39.4999847)
- Part81.Orientation = Vector3.new(0, 180, 0)
- Part81.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part82.Name = "Smooth Block Model"
- Part82.Parent = Model39
- Part82.BrickColor = BrickColor.new("Brown")
- Part82.Rotation = Vector3.new(-180, 0, -180)
- Part82.Anchored = true
- Part82.Size = Vector3.new(59, 3.60000014, 39)
- Part82.CFrame = CFrame.new(194.5, 16.5, -60.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part82.Position = Vector3.new(194.5, 16.5, -60.4999847)
- Part82.Orientation = Vector3.new(0, 180, 0)
- Part82.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part83.Name = "Smooth Block Model"
- Part83.Parent = Model39
- Part83.BrickColor = BrickColor.new("Brown")
- Part83.Rotation = Vector3.new(-180, 0, -180)
- Part83.Anchored = true
- Part83.Size = Vector3.new(59, 3.60000014, 32)
- Part83.CFrame = CFrame.new(194.5, 20.1000004, -63.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part83.Position = Vector3.new(194.5, 20.1000004, -63.9999847)
- Part83.Orientation = Vector3.new(0, 180, 0)
- Part83.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model39
- Part84.BrickColor = BrickColor.new("Brown")
- Part84.Rotation = Vector3.new(-180, 0, -180)
- Part84.Anchored = true
- Part84.Size = Vector3.new(17, 1.20000005, 6)
- Part84.CFrame = CFrame.new(191.5, 22.5, -54.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part84.Position = Vector3.new(191.5, 22.5, -54.9999847)
- Part84.Orientation = Vector3.new(0, 180, 0)
- Part84.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model39
- Part85.BrickColor = BrickColor.new("Brown")
- Part85.Rotation = Vector3.new(-180, 0, -180)
- Part85.Anchored = true
- Part85.Size = Vector3.new(59, 3.60000014, 22)
- Part85.CFrame = CFrame.new(194.5, 23.6999969, -68.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part85.Position = Vector3.new(194.5, 23.6999969, -68.9999847)
- Part85.Orientation = Vector3.new(0, 180, 0)
- Part85.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model39
- Part86.BrickColor = BrickColor.new("Brown")
- Part86.Rotation = Vector3.new(-180, 0, -180)
- Part86.Anchored = true
- Part86.Size = Vector3.new(17, 2.4000001, 17)
- Part86.CFrame = CFrame.new(173.5, 26.7000008, -71.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part86.Position = Vector3.new(173.5, 26.7000008, -71.4999847)
- Part86.Orientation = Vector3.new(0, 180, 0)
- Part86.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part87.Name = "Smooth Block Model"
- Part87.Parent = Model39
- Part87.BrickColor = BrickColor.new("Brown")
- Part87.Rotation = Vector3.new(-180, 0, -180)
- Part87.Anchored = true
- Part87.Size = Vector3.new(42, 4.80000019, 14)
- Part87.CFrame = CFrame.new(203, 27.9000015, -72.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part87.Position = Vector3.new(203, 27.9000015, -72.9999847)
- Part87.Orientation = Vector3.new(0, 180, 0)
- Part87.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model39
- Part88.BrickColor = BrickColor.new("Brown")
- Part88.Rotation = Vector3.new(-180, 0, -180)
- Part88.Anchored = true
- Part88.Size = Vector3.new(3, 27.6000004, 94)
- Part88.CFrame = CFrame.new(222.5, 16.4999981, -126.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part88.Position = Vector3.new(222.5, 16.4999981, -126.999985)
- Part88.Orientation = Vector3.new(0, 180, 0)
- Part88.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part89.Name = "Smooth Block Model"
- Part89.Parent = Model39
- Part89.BrickColor = BrickColor.new("Brown")
- Part89.Rotation = Vector3.new(-180, 0, -180)
- Part89.Anchored = true
- Part89.Size = Vector3.new(50, 8.40000057, 31)
- Part89.CFrame = CFrame.new(157, 6.89999008, -101.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part89.Position = Vector3.new(157, 6.89999008, -101.499985)
- Part89.Orientation = Vector3.new(0, 180, 0)
- Part89.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model39
- Part90.BrickColor = BrickColor.new("Brown")
- Part90.Rotation = Vector3.new(0, -90, 0)
- Part90.Anchored = true
- Part90.CanCollide = false
- Part90.Size = Vector3.new(6, 8.40000057, 2)
- Part90.CFrame = CFrame.new(181, 6.89999008, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part90.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part90.Position = Vector3.new(181, 6.89999008, -82.9999847)
- Part90.Orientation = Vector3.new(0, -90, 0)
- Part90.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model39
- Part91.BrickColor = BrickColor.new("Brown")
- Part91.Rotation = Vector3.new(-180, 0, -180)
- Part91.Anchored = true
- Part91.Size = Vector3.new(27, 8.40000057, 8)
- Part91.CFrame = CFrame.new(207.5, 6.89999008, -142.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part91.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part91.Position = Vector3.new(207.5, 6.89999008, -142.999985)
- Part91.Orientation = Vector3.new(0, 180, 0)
- Part91.Color = Color3.new(0.486275, 0.360784, 0.27451)
- ManualWeld92.Name = "Smooth Block Model-to-Australium Strong Joint"
- ManualWeld92.Parent = Part91
- ManualWeld92.C0 = CFrame.new(-13.5, -4.20000029, 4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld92.C1 = CFrame.new(0.500015259, -1.8000083, -16, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld92.Part0 = Part91
- ManualWeld92.Part1 = Part142
- ManualWeld93.Name = "Smooth Block Model-to-Australium Strong Joint"
- ManualWeld93.Parent = Part91
- ManualWeld93.C0 = CFrame.new(-13.5, -4.20000029, 4, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld93.C1 = CFrame.new(0.500015259, -1.8000083, -2, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld93.Part0 = Part91
- ManualWeld93.Part1 = Part141
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model39
- Part94.BrickColor = BrickColor.new("Brown")
- Part94.Rotation = Vector3.new(-180, 0, -180)
- Part94.Anchored = true
- Part94.Size = Vector3.new(37, 19.2000008, 35)
- Part94.CFrame = CFrame.new(202.5, 20.6999969, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part94.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part94.Position = Vector3.new(202.5, 20.6999969, -156.499985)
- Part94.Orientation = Vector3.new(0, 180, 0)
- Part94.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part95.Name = "Smooth Block Model"
- Part95.Parent = Model39
- Part95.Rotation = Vector3.new(-180, 0, -180)
- Part95.Anchored = true
- Part95.Size = Vector3.new(37, 39.6000023, 35)
- Part95.CFrame = CFrame.new(205.5, 50.0999947, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part95.Position = Vector3.new(205.5, 50.0999947, -156.499985)
- Part95.Orientation = Vector3.new(0, 180, 0)
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model39
- Part96.BrickColor = BrickColor.new("Dark stone grey")
- Part96.Rotation = Vector3.new(-180, 0, -180)
- Part96.Anchored = true
- Part96.Size = Vector3.new(10, 1.20000005, 50)
- Part96.CFrame = CFrame.new(206, 70.5, -148.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part96.TopSurface = Enum.SurfaceType.Weld
- Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part96.Position = Vector3.new(206, 70.5, -148.999985)
- Part96.Orientation = Vector3.new(0, 180, 0)
- Part96.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part97.Name = "Smooth Block Model"
- Part97.Parent = Model39
- Part97.BrickColor = BrickColor.new("Dark stone grey")
- Part97.Rotation = Vector3.new(-180, 0, -180)
- Part97.Anchored = true
- Part97.Size = Vector3.new(14, 1.20000005, 35)
- Part97.CFrame = CFrame.new(194, 70.5, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part97.TopSurface = Enum.SurfaceType.Weld
- Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part97.Position = Vector3.new(194, 70.5, -156.499985)
- Part97.Orientation = Vector3.new(0, 180, 0)
- Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part98.Name = "Smooth Block Model"
- Part98.Parent = Model39
- Part98.BrickColor = BrickColor.new("Dark stone grey")
- Part98.Rotation = Vector3.new(-180, 0, -180)
- Part98.Anchored = true
- Part98.Size = Vector3.new(13, 1.20000005, 35)
- Part98.CFrame = CFrame.new(217.5, 70.5, -156.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part98.TopSurface = Enum.SurfaceType.Weld
- Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part98.Position = Vector3.new(217.5, 70.5, -156.499985)
- Part98.Orientation = Vector3.new(0, 180, 0)
- Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part99.Name = "Smooth Block Model"
- Part99.Parent = Model39
- Part99.BrickColor = BrickColor.new("Brown")
- Part99.Rotation = Vector3.new(-180, 0, -180)
- Part99.Anchored = true
- Part99.Size = Vector3.new(28, 8.40000057, 17)
- Part99.CFrame = CFrame.new(144, 6.89999008, -125.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part99.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part99.Position = Vector3.new(144, 6.89999008, -125.499985)
- Part99.Orientation = Vector3.new(0, 180, 0)
- Part99.Color = Color3.new(0.486275, 0.360784, 0.27451)
- ManualWeld100.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld100.Parent = Part99
- ManualWeld100.C0 = CFrame.new(14, -4.20000029, 8.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld100.C1 = CFrame.new(-1, -7.8000102, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld100.Part0 = Part99
- ManualWeld100.Part1 = Part225
- ManualWeld101.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld101.Parent = Part99
- ManualWeld101.C0 = CFrame.new(14, -4.20000029, 8.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld101.C1 = CFrame.new(-1, -3.6000104, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld101.Part0 = Part99
- ManualWeld101.Part1 = Part226
- ManualWeld102.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld102.Parent = Part99
- ManualWeld102.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld102.C1 = CFrame.new(27, -3.6000104, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld102.Part0 = Part99
- ManualWeld102.Part1 = Part231
- ManualWeld103.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld103.Parent = Part99
- ManualWeld103.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld103.C1 = CFrame.new(27, -7.8000102, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld103.Part0 = Part99
- ManualWeld103.Part1 = Part229
- Part104.Name = "Smooth Block Model"
- Part104.Parent = Model39
- Part104.BrickColor = BrickColor.new("Brown")
- Part104.Rotation = Vector3.new(-180, 0, -180)
- Part104.Anchored = true
- Part104.Size = Vector3.new(64, 8.40000057, 13)
- Part104.CFrame = CFrame.new(162, 6.89999008, -149.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part104.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part104.Position = Vector3.new(162, 6.89999008, -149.499985)
- Part104.Orientation = Vector3.new(0, 180, 0)
- Part104.Color = Color3.new(0.486275, 0.360784, 0.27451)
- ManualWeld105.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld105.Parent = Part104
- ManualWeld105.C0 = CFrame.new(32, -4.20000029, 6.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld105.C1 = CFrame.new(-12, -7.8000102, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld105.Part0 = Part104
- ManualWeld105.Part1 = Part221
- ManualWeld106.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld106.Parent = Part104
- ManualWeld106.C0 = CFrame.new(32, -4.20000029, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld106.C1 = CFrame.new(-1, -3.6000104, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld106.Part0 = Part104
- ManualWeld106.Part1 = Part230
- ManualWeld107.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld107.Parent = Part104
- ManualWeld107.C0 = CFrame.new(32, -4.20000029, 6.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld107.C1 = CFrame.new(-12, -3.6000104, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld107.Part0 = Part104
- ManualWeld107.Part1 = Part222
- ManualWeld108.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld108.Parent = Part104
- ManualWeld108.C0 = CFrame.new(32, -4.20000029, -6.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld108.C1 = CFrame.new(-1, -7.8000102, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld108.Part0 = Part104
- ManualWeld108.Part1 = Part229
- Part109.Name = "Smooth Block Model"
- Part109.Parent = Model39
- Part109.BrickColor = BrickColor.new("Brown")
- Part109.Rotation = Vector3.new(-180, 0, -180)
- Part109.Anchored = true
- Part109.Size = Vector3.new(28, 8.40000057, 17)
- Part109.CFrame = CFrame.new(107, 6.89999771, -125.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part109.Position = Vector3.new(107, 6.89999771, -125.499985)
- Part109.Orientation = Vector3.new(0, 180, 0)
- Part109.Color = Color3.new(0.486275, 0.360784, 0.27451)
- ManualWeld110.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld110.Parent = Part109
- ManualWeld110.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld110.C1 = CFrame.new(-1, -3.60000277, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld110.Part0 = Part109
- ManualWeld110.Part1 = Part218
- ManualWeld111.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld111.Parent = Part109
- ManualWeld111.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld111.C1 = CFrame.new(-1, -7.80000257, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld111.Part0 = Part109
- ManualWeld111.Part1 = Part217
- ManualWeld112.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld112.Parent = Part109
- ManualWeld112.C0 = CFrame.new(-14, -4.20000029, -8.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld112.C1 = CFrame.new(16, -7.80000257, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld112.Part0 = Part109
- ManualWeld112.Part1 = Part225
- ManualWeld113.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld113.Parent = Part109
- ManualWeld113.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld113.C1 = CFrame.new(-27, -7.80000257, -4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld113.Part0 = Part109
- ManualWeld113.Part1 = Part213
- ManualWeld114.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld114.Parent = Part109
- ManualWeld114.C0 = CFrame.new(-14, -4.20000029, -8.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld114.C1 = CFrame.new(16, -3.60000277, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld114.Part0 = Part109
- ManualWeld114.Part1 = Part227
- ManualWeld115.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld115.Parent = Part109
- ManualWeld115.C0 = CFrame.new(14, -4.20000029, -8.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld115.C1 = CFrame.new(-0.5, -7.80000257, -6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld115.Part0 = Part109
- ManualWeld115.Part1 = Part185
- ManualWeld116.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld116.Parent = Part109
- ManualWeld116.C0 = CFrame.new(14, -4.20000029, -8.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld116.C1 = CFrame.new(0.5, -4.20000315, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld116.Part0 = Part109
- ManualWeld116.Part1 = Part193
- ManualWeld117.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld117.Parent = Part109
- ManualWeld117.C0 = CFrame.new(14, -4.20000029, -8.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld117.C1 = CFrame.new(0.5, -0.600002766, 3, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld117.Part0 = Part109
- ManualWeld117.Part1 = Part194
- ManualWeld118.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld118.Parent = Part109
- ManualWeld118.C0 = CFrame.new(-14, -4.20000029, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld118.C1 = CFrame.new(-27, -3.60000277, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld118.Part0 = Part109
- ManualWeld118.Part1 = Part214
- Part119.Name = "Smooth Block Model"
- Part119.Parent = Model39
- Part119.Rotation = Vector3.new(0, -90, 0)
- Part119.Anchored = true
- Part119.Size = Vector3.new(31, 8.40000057, 2)
- Part119.CFrame = CFrame.new(131, 6.89999008, -101.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part119.Position = Vector3.new(131, 6.89999008, -101.499985)
- Part119.Orientation = Vector3.new(0, -90, 0)
- Part120.Name = "Smooth Block Model"
- Part120.Parent = Model39
- Part120.Rotation = Vector3.new(0, -90, 0)
- Part120.Anchored = true
- Part120.CanCollide = false
- Part120.Size = Vector3.new(6, 8.40000057, 2)
- Part120.CFrame = CFrame.new(131, 6.89999008, -82.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part120.Position = Vector3.new(131, 6.89999008, -82.9999847)
- Part120.Orientation = Vector3.new(0, -90, 0)
- Part121.Name = "Smooth Block Model"
- Part121.Parent = Model39
- Part121.BrickColor = BrickColor.new("Brown")
- Part121.Rotation = Vector3.new(-180, 0, -180)
- Part121.Anchored = true
- Part121.Size = Vector3.new(100, 8.40000057, 9)
- Part121.CFrame = CFrame.new(171, 6.89999008, -169.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part121.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part121.Position = Vector3.new(171, 6.89999008, -169.499985)
- Part121.Orientation = Vector3.new(0, 180, 0)
- Part121.Color = Color3.new(0.486275, 0.360784, 0.27451)
- ManualWeld122.Name = "Smooth Block Model-to-Australium Strong Joint"
- ManualWeld122.Parent = Part121
- ManualWeld122.C0 = CFrame.new(50, -4.20000029, -4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld122.C1 = CFrame.new(-0.499984741, -1.8000083, 96, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld122.Part0 = Part121
- ManualWeld122.Part1 = Part143
- ManualWeld123.Name = "Smooth Block Model-to-Australium Strong Joint"
- ManualWeld123.Parent = Part121
- ManualWeld123.C0 = CFrame.new(50, -4.20000029, -4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld123.C1 = CFrame.new(-0.499984741, -1.8000083, 76, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld123.Part0 = Part121
- ManualWeld123.Part1 = Part144
- Part124.Name = "Smooth Block Model"
- Part124.Parent = Model39
- Part124.BrickColor = BrickColor.new("Brown")
- Part124.Rotation = Vector3.new(-180, 0, -180)
- Part124.Anchored = true
- Part124.Size = Vector3.new(63, 19.2000008, 55)
- Part124.CFrame = CFrame.new(152.5, 20.6999969, -146.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part124.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part124.Position = Vector3.new(152.5, 20.6999969, -146.499985)
- Part124.Orientation = Vector3.new(0, 180, 0)
- Part124.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part125.Name = "Smooth Block Model"
- Part125.Parent = Model39
- Part125.BrickColor = BrickColor.new("Sand red")
- Part125.Rotation = Vector3.new(-180, 0, -180)
- Part125.Anchored = true
- Part125.Size = Vector3.new(17, 1.20000005, 58)
- Part125.CFrame = CFrame.new(55.4999924, 0.899997234, -119.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part125.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part125.Position = Vector3.new(55.4999924, 0.899997234, -119.999985)
- Part125.Orientation = Vector3.new(0, 180, 0)
- Part125.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part126.Name = "Smooth Block Model"
- Part126.Parent = Model39
- Part126.BrickColor = BrickColor.new("Brown")
- Part126.Rotation = Vector3.new(-180, 0, -180)
- Part126.Anchored = true
- Part126.Size = Vector3.new(28, 8.40000057, 31)
- Part126.CFrame = CFrame.new(107, 6.89999771, -158.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part126.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part126.Position = Vector3.new(107, 6.89999771, -158.499985)
- Part126.Orientation = Vector3.new(0, 180, 0)
- Part126.Color = Color3.new(0.486275, 0.360784, 0.27451)
- ManualWeld127.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld127.Parent = Part126
- ManualWeld127.C0 = CFrame.new(-14, -4.20000029, -15.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld127.C1 = CFrame.new(1, -7.80000257, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld127.Part0 = Part126
- ManualWeld127.Part1 = Part221
- ManualWeld128.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld128.Parent = Part126
- ManualWeld128.C0 = CFrame.new(14, -4.20000029, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld128.C1 = CFrame.new(27, -7.80000257, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld128.Part0 = Part126
- ManualWeld128.Part1 = Part217
- ManualWeld129.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld129.Parent = Part126
- ManualWeld129.C0 = CFrame.new(14, -4.20000029, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld129.C1 = CFrame.new(27, -3.60000277, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld129.Part0 = Part126
- ManualWeld129.Part1 = Part219
- ManualWeld130.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld130.Parent = Part126
- ManualWeld130.C0 = CFrame.new(14, -4.20000029, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld130.C1 = CFrame.new(1, -7.80000257, 4.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld130.Part0 = Part126
- ManualWeld130.Part1 = Part213
- ManualWeld131.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld131.Parent = Part126
- ManualWeld131.C0 = CFrame.new(14, -4.20000029, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld131.C1 = CFrame.new(1, -3.60000277, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld131.Part0 = Part126
- ManualWeld131.Part1 = Part215
- ManualWeld132.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld132.Parent = Part126
- ManualWeld132.C0 = CFrame.new(-14, -4.20000029, -15.5, -0, 0, -1, 0, 1, 0, 1, 0, -0)
- ManualWeld132.C1 = CFrame.new(1, -3.60000277, 0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld132.Part0 = Part126
- ManualWeld132.Part1 = Part223
- Model133.Name = "BattleArmorStand"
- Model133.Parent = Model0
- Model133.PrimaryPart = Part135
- Part134.Name = "Australium"
- Part134.Parent = Model133
- Part134.BrickColor = BrickColor.new("Deep orange")
- Part134.Reflectance = 0.30000001192093
- Part134.Rotation = Vector3.new(0, -90, 0)
- Part134.Anchored = true
- Part134.Size = Vector3.new(1, 2.4000001, 2)
- Part134.CFrame = CFrame.new(215, 10.5, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.Color = Color3.new(1, 0.690196, 0)
- Part134.Position = Vector3.new(215, 10.5, -149.499985)
- Part134.Orientation = Vector3.new(0, -90, 0)
- Part134.Color = Color3.new(1, 0.690196, 0)
- Part135.Name = "Smooth Block Model"
- Part135.Parent = Model133
- Part135.Rotation = Vector3.new(0, -90, 0)
- Part135.Anchored = true
- Part135.Size = Vector3.new(3, 1.20000005, 4)
- Part135.CFrame = CFrame.new(215, 8.30000019, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part135.Position = Vector3.new(215, 8.30000019, -149.499985)
- Part135.Orientation = Vector3.new(0, -90, 0)
- Part136.Name = "Smooth Block Model"
- Part136.Parent = Model133
- Part136.BrickColor = BrickColor.new("Bright red")
- Part136.Rotation = Vector3.new(0, -90, 0)
- Part136.Anchored = true
- Part136.FormFactor = Enum.FormFactor.Plate
- Part136.Size = Vector3.new(3, 0.400000006, 4)
- Part136.CFrame = CFrame.new(215, 9.10000038, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part136.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part136.Position = Vector3.new(215, 9.10000038, -149.499985)
- Part136.Orientation = Vector3.new(0, -90, 0)
- Part136.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Model137.Name = "BattleArmorStand"
- Model137.Parent = Model0
- Model137.PrimaryPart = Part139
- Part138.Name = "Australium"
- Part138.Parent = Model137
- Part138.BrickColor = BrickColor.new("Deep orange")
- Part138.Reflectance = 0.30000001192093
- Part138.Rotation = Vector3.new(0, -90, 0)
- Part138.Anchored = true
- Part138.Size = Vector3.new(1, 2.4000001, 2)
- Part138.CFrame = CFrame.new(200, 5.5, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(1, 0.690196, 0)
- Part138.Position = Vector3.new(200, 5.5, -149.499985)
- Part138.Orientation = Vector3.new(0, -90, 0)
- Part138.Color = Color3.new(1, 0.690196, 0)
- Part139.Name = "Smooth Block Model"
- Part139.Parent = Model137
- Part139.Rotation = Vector3.new(0, -90, 0)
- Part139.Anchored = true
- Part139.Size = Vector3.new(3, 1.20000005, 4)
- Part139.CFrame = CFrame.new(200, 3.29999995, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part139.Position = Vector3.new(200, 3.29999995, -149.499985)
- Part139.Orientation = Vector3.new(0, -90, 0)
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model137
- Part140.BrickColor = BrickColor.new("Bright red")
- Part140.Rotation = Vector3.new(0, -90, 0)
- Part140.Anchored = true
- Part140.FormFactor = Enum.FormFactor.Plate
- Part140.Size = Vector3.new(3, 0.400000006, 4)
- Part140.CFrame = CFrame.new(200, 4.0999999, -149.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part140.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part140.Position = Vector3.new(200, 4.0999999, -149.499985)
- Part140.Orientation = Vector3.new(0, -90, 0)
- Part140.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part141.Name = "Australium"
- Part141.Parent = Model137
- Part141.BrickColor = BrickColor.new("Deep orange")
- Part141.Reflectance = 0.30000001192093
- Part141.Rotation = Vector3.new(0, -90, 0)
- Part141.Anchored = true
- Part141.Size = Vector3.new(1, 2.4000001, 2)
- Part141.CFrame = CFrame.new(219, 4.49999809, -147.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(1, 0.690196, 0)
- Part141.Position = Vector3.new(219, 4.49999809, -147.5)
- Part141.Orientation = Vector3.new(0, -90, 0)
- Part141.Color = Color3.new(1, 0.690196, 0)
- Part142.Name = "Australium"
- Part142.Parent = Model137
- Part142.BrickColor = BrickColor.new("Deep orange")
- Part142.Reflectance = 0.30000001192093
- Part142.Rotation = Vector3.new(0, -90, 0)
- Part142.Anchored = true
- Part142.Size = Vector3.new(1, 2.4000001, 2)
- Part142.CFrame = CFrame.new(205, 4.49999809, -147.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(1, 0.690196, 0)
- Part142.Position = Vector3.new(205, 4.49999809, -147.5)
- Part142.Orientation = Vector3.new(0, -90, 0)
- Part142.Color = Color3.new(1, 0.690196, 0)
- Part143.Name = "Australium"
- Part143.Parent = Model137
- Part143.BrickColor = BrickColor.new("Deep orange")
- Part143.Reflectance = 0.30000001192093
- Part143.Rotation = Vector3.new(0, -90, 0)
- Part143.Anchored = true
- Part143.Size = Vector3.new(1, 2.4000001, 2)
- Part143.CFrame = CFrame.new(217, 4.49999809, -164.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(1, 0.690196, 0)
- Part143.Position = Vector3.new(217, 4.49999809, -164.5)
- Part143.Orientation = Vector3.new(0, -90, 0)
- Part143.Color = Color3.new(1, 0.690196, 0)
- Part144.Name = "Australium"
- Part144.Parent = Model137
- Part144.BrickColor = BrickColor.new("Deep orange")
- Part144.Reflectance = 0.30000001192093
- Part144.Rotation = Vector3.new(0, -90, 0)
- Part144.Anchored = true
- Part144.Size = Vector3.new(1, 2.4000001, 2)
- Part144.CFrame = CFrame.new(197, 4.49999809, -164.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(1, 0.690196, 0)
- Part144.Position = Vector3.new(197, 4.49999809, -164.5)
- Part144.Orientation = Vector3.new(0, -90, 0)
- Part144.Color = Color3.new(1, 0.690196, 0)
- Model145.Name = "UndergroundRegen"
- Model145.Parent = Model0
- Model146.Name = "Office Desk"
- Model146.Parent = Model145
- Model146.PrimaryPart = Part163
- Part147.Name = "Smooth Block Model"
- Part147.Parent = Model146
- Part147.BrickColor = BrickColor.new("Black metallic")
- Part147.Rotation = Vector3.new(0, 0, -180)
- Part147.Anchored = true
- Part147.Size = Vector3.new(1, 2.4000001, 1)
- Part147.CFrame = CFrame.new(110.5, 6.70000076, -81.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part147.BackSurface = Enum.SurfaceType.Weld
- Part147.BottomSurface = Enum.SurfaceType.Weld
- Part147.FrontSurface = Enum.SurfaceType.Weld
- Part147.LeftSurface = Enum.SurfaceType.Weld
- Part147.RightSurface = Enum.SurfaceType.Weld
- Part147.TopSurface = Enum.SurfaceType.Weld
- Part147.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part147.Position = Vector3.new(110.5, 6.70000076, -81.4999847)
- Part147.Orientation = Vector3.new(0, 0, 180)
- Part147.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part148.Name = "Smooth Block Model"
- Part148.Parent = Model146
- Part148.BrickColor = BrickColor.new("Earth orange")
- Part148.Rotation = Vector3.new(0, 90, 0)
- Part148.Anchored = true
- Part148.FormFactor = Enum.FormFactor.Plate
- Part148.Size = Vector3.new(1, 0.800000012, 1)
- Part148.CFrame = CFrame.new(110.5, 3.10000038, -80.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part148.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part148.Position = Vector3.new(110.5, 3.10000038, -80.4999847)
- Part148.Orientation = Vector3.new(0, 90, 0)
- Part148.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model146
- Part149.BrickColor = BrickColor.new("Earth orange")
- Part149.Rotation = Vector3.new(0, 90, 0)
- Part149.Anchored = true
- Part149.FormFactor = Enum.FormFactor.Plate
- Part149.Size = Vector3.new(1, 0.800000012, 1)
- Part149.CFrame = CFrame.new(108.5, 3.10000038, -84.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part149.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part149.Position = Vector3.new(108.5, 3.10000038, -84.4999847)
- Part149.Orientation = Vector3.new(0, 90, 0)
- Part149.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model146
- Part150.BrickColor = BrickColor.new("Earth orange")
- Part150.Rotation = Vector3.new(0, 90, 0)
- Part150.Anchored = true
- Part150.FormFactor = Enum.FormFactor.Plate
- Part150.Size = Vector3.new(1, 0.800000012, 1)
- Part150.CFrame = CFrame.new(110.5, 3.10000038, -84.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part150.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part150.Position = Vector3.new(110.5, 3.10000038, -84.4999847)
- Part150.Orientation = Vector3.new(0, 90, 0)
- Part150.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model146
- Part151.BrickColor = BrickColor.new("Earth orange")
- Part151.Rotation = Vector3.new(0, 90, 0)
- Part151.Anchored = true
- Part151.FormFactor = Enum.FormFactor.Plate
- Part151.Size = Vector3.new(1, 0.800000012, 1)
- Part151.CFrame = CFrame.new(108.5, 3.10000038, -80.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part151.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part151.Position = Vector3.new(108.5, 3.10000038, -80.4999847)
- Part151.Orientation = Vector3.new(0, 90, 0)
- Part151.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model146
- Part152.BrickColor = BrickColor.new("Earth orange")
- Part152.Rotation = Vector3.new(-180, 0, -180)
- Part152.Anchored = true
- Part152.FormFactor = Enum.FormFactor.Plate
- Part152.Size = Vector3.new(3, 1.20000005, 4)
- Part152.CFrame = CFrame.new(109.5, 4.5, -81.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part152.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part152.Position = Vector3.new(109.5, 4.5, -81.9999847)
- Part152.Orientation = Vector3.new(0, 180, 0)
- Part152.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model146
- Part153.BrickColor = BrickColor.new("Earth orange")
- Part153.Rotation = Vector3.new(-180, 0, -180)
- Part153.Anchored = true
- Part153.FormFactor = Enum.FormFactor.Plate
- Part153.Size = Vector3.new(3, 0.400000006, 5)
- Part153.CFrame = CFrame.new(109.5, 3.69999886, -82.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part153.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part153.Position = Vector3.new(109.5, 3.69999886, -82.4999847)
- Part153.Orientation = Vector3.new(0, 180, 0)
- Part153.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part154.Name = "Smooth Block Model"
- Part154.Parent = Model146
- Part154.BrickColor = BrickColor.new("Earth orange")
- Part154.Rotation = Vector3.new(-180, 0, -180)
- Part154.Anchored = true
- Part154.FormFactor = Enum.FormFactor.Plate
- Part154.Size = Vector3.new(1, 1.20000005, 1)
- Part154.CFrame = CFrame.new(110.5, 4.5, -84.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part154.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part154.Position = Vector3.new(110.5, 4.5, -84.4999847)
- Part154.Orientation = Vector3.new(0, 180, 0)
- Part154.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model146
- Part155.BrickColor = BrickColor.new("Earth orange")
- Part155.Rotation = Vector3.new(-180, 0, -180)
- Part155.Anchored = true
- Part155.FormFactor = Enum.FormFactor.Plate
- Part155.Size = Vector3.new(1, 1.20000005, 1)
- Part155.CFrame = CFrame.new(108.5, 4.5, -84.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part155.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part155.Position = Vector3.new(108.5, 4.5, -84.4999847)
- Part155.Orientation = Vector3.new(0, 180, 0)
- Part155.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part156.Name = "Smooth Block Model"
- Part156.Parent = Model146
- Part156.BrickColor = BrickColor.new("Black metallic")
- Part156.Rotation = Vector3.new(0, 90, 0)
- Part156.Anchored = true
- Part156.FormFactor = Enum.FormFactor.Plate
- Part156.Size = Vector3.new(2, 0.400000006, 3)
- Part156.CFrame = CFrame.new(108.5, 5.70000076, -83, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part156.Position = Vector3.new(108.5, 5.70000076, -83)
- Part156.Orientation = Vector3.new(0, 90, 0)
- Part156.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part157.Name = "Smooth Block Model"
- Part157.Parent = Model146
- Part157.BrickColor = BrickColor.new("Earth orange")
- Part157.Rotation = Vector3.new(90, 0, -180)
- Part157.Anchored = true
- Part157.FormFactor = Enum.FormFactor.Plate
- Part157.Size = Vector3.new(1, 0.800000012, 1)
- Part157.CFrame = CFrame.new(109.5, 4.39999962, -84.3999863, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part157.BottomSurface = Enum.SurfaceType.Weld
- Part157.TopSurface = Enum.SurfaceType.Weld
- Part157.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part157.Position = Vector3.new(109.5, 4.39999962, -84.3999863)
- Part157.Orientation = Vector3.new(90, 180, 0)
- Part157.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part158.Name = "Smooth Block Model"
- Part158.Parent = Model146
- Part158.BrickColor = BrickColor.new("Black metallic")
- Part158.Rotation = Vector3.new(0, 90, 0)
- Part158.Anchored = true
- Part158.FormFactor = Enum.FormFactor.Plate
- Part158.Size = Vector3.new(1, 0.400000006, 3)
- Part158.CFrame = CFrame.new(108.5, 6.10000134, -82.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part158.BottomSurface = Enum.SurfaceType.Weld
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part158.Position = Vector3.new(108.5, 6.10000134, -82.5)
- Part158.Orientation = Vector3.new(0, 90, 0)
- Part158.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part159.Name = "Smooth Block Model"
- Part159.Parent = Model146
- Part159.BrickColor = BrickColor.new("Black metallic")
- Part159.Rotation = Vector3.new(0, 90, 0)
- Part159.Anchored = true
- Part159.FormFactor = Enum.FormFactor.Plate
- Part159.Size = Vector3.new(1, 1.60000002, 1)
- Part159.CFrame = CFrame.new(108.5, 6.30000019, -81.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.RightSurface = Enum.SurfaceType.Weld
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part159.Position = Vector3.new(108.5, 6.30000019, -81.5)
- Part159.Orientation = Vector3.new(0, 90, 0)
- Part159.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part160.Name = "Smooth Block Model"
- Part160.Parent = Model146
- Part160.BrickColor = BrickColor.new("Black metallic")
- Part160.Rotation = Vector3.new(-90, -90, 0)
- Part160.Anchored = true
- Part160.FormFactor = Enum.FormFactor.Plate
- Part160.Size = Vector3.new(2, 0.400000006, 3)
- Part160.CFrame = CFrame.new(108.5, 7.5, -82.1999969, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part160.Position = Vector3.new(108.5, 7.5, -82.1999969)
- Part160.Orientation = Vector3.new(0, -90, 90)
- Part160.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model146
- Part161.BrickColor = BrickColor.new("Sand violet metallic")
- Part161.Rotation = Vector3.new(-180, 0, -180)
- Part161.Anchored = true
- Part161.FormFactor = Enum.FormFactor.Plate
- Part161.Size = Vector3.new(3, 0.400000006, 1)
- Part161.CFrame = CFrame.new(108.5, 5.6999979, -84.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Weld
- Part161.Color = Color3.new(0.584314, 0.556863, 0.639216)
- Part161.Position = Vector3.new(108.5, 5.6999979, -84.5)
- Part161.Orientation = Vector3.new(0, 180, 0)
- Part161.Color = Color3.new(0.584314, 0.556863, 0.639216)
- Part162.Name = "Smooth Block Model"
- Part162.Parent = Model146
- Part162.BrickColor = BrickColor.new("Black metallic")
- Part162.Rotation = Vector3.new(90, 0, -180)
- Part162.Anchored = true
- Part162.FormFactor = Enum.FormFactor.Plate
- Part162.Size = Vector3.new(1, 0.800000012, 1)
- Part162.CFrame = CFrame.new(108.5, 7.60000038, -81.5999985, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.TopSurface = Enum.SurfaceType.Weld
- Part162.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part162.Position = Vector3.new(108.5, 7.60000038, -81.5999985)
- Part162.Orientation = Vector3.new(90, 180, 0)
- Part162.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part163.Name = "Smooth Block Model"
- Part163.Parent = Model146
- Part163.BrickColor = BrickColor.new("Earth orange")
- Part163.Rotation = Vector3.new(-180, 0, -180)
- Part163.Anchored = true
- Part163.FormFactor = Enum.FormFactor.Plate
- Part163.Size = Vector3.new(10, 0.400000006, 5)
- Part163.CFrame = CFrame.new(106, 5.30000019, -82.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part163.Position = Vector3.new(106, 5.30000019, -82.4999847)
- Part163.Orientation = Vector3.new(0, 180, 0)
- Part163.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part164.Name = "Smooth Block Model"
- Part164.Parent = Model146
- Part164.BrickColor = BrickColor.new("Black metallic")
- Part164.Rotation = Vector3.new(0, 0, -180)
- Part164.Anchored = true
- Part164.Size = Vector3.new(1, 2.4000001, 1)
- Part164.CFrame = CFrame.new(106.5, 6.70000076, -81.4999847, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part164.BackSurface = Enum.SurfaceType.Weld
- Part164.BottomSurface = Enum.SurfaceType.Weld
- Part164.FrontSurface = Enum.SurfaceType.Weld
- Part164.LeftSurface = Enum.SurfaceType.Weld
- Part164.RightSurface = Enum.SurfaceType.Weld
- Part164.TopSurface = Enum.SurfaceType.Weld
- Part164.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part164.Position = Vector3.new(106.5, 6.70000076, -81.4999847)
- Part164.Orientation = Vector3.new(0, 0, 180)
- Part164.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part165.Name = "Smooth Block Model"
- Part165.Parent = Model146
- Part165.BrickColor = BrickColor.new("Black metallic")
- Part165.Rotation = Vector3.new(-180, 0, -180)
- Part165.Anchored = true
- Part165.FormFactor = Enum.FormFactor.Plate
- Part165.Size = Vector3.new(1, 0.400000006, 2)
- Part165.CFrame = CFrame.new(105.5, 5.6999979, -84, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Weld
- Part165.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part165.Position = Vector3.new(105.5, 5.6999979, -84)
- Part165.Orientation = Vector3.new(0, 180, 0)
- Part165.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part166.Name = "Smooth Block Model"
- Part166.Parent = Model146
- Part166.BrickColor = BrickColor.new("Earth orange")
- Part166.Rotation = Vector3.new(0, 90, 0)
- Part166.Anchored = true
- Part166.FormFactor = Enum.FormFactor.Plate
- Part166.Size = Vector3.new(1, 0.800000012, 1)
- Part166.CFrame = CFrame.new(104.5, 3.10000038, -84.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part166.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part166.Position = Vector3.new(104.5, 3.10000038, -84.4999847)
- Part166.Orientation = Vector3.new(0, 90, 0)
- Part166.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model146
- Part167.BrickColor = BrickColor.new("Earth orange")
- Part167.Rotation = Vector3.new(0, 90, 0)
- Part167.Anchored = true
- Part167.FormFactor = Enum.FormFactor.Plate
- Part167.Size = Vector3.new(1, 0.800000012, 1)
- Part167.CFrame = CFrame.new(104.5, 3.10000038, -80.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part167.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part167.Position = Vector3.new(104.5, 3.10000038, -80.4999847)
- Part167.Orientation = Vector3.new(0, 90, 0)
- Part167.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part168.Name = "Smooth Block Model"
- Part168.Parent = Model146
- Part168.BrickColor = BrickColor.new("Earth orange")
- Part168.Rotation = Vector3.new(-180, 0, -180)
- Part168.Anchored = true
- Part168.FormFactor = Enum.FormFactor.Plate
- Part168.Size = Vector3.new(1, 1.20000005, 1)
- Part168.CFrame = CFrame.new(104.5, 4.5, -84.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part168.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part168.Position = Vector3.new(104.5, 4.5, -84.4999847)
- Part168.Orientation = Vector3.new(0, 180, 0)
- Part168.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part169.Name = "Smooth Block Model"
- Part169.Parent = Model146
- Part169.BrickColor = BrickColor.new("Silver flip/flop")
- Part169.Rotation = Vector3.new(-90, -90, 0)
- Part169.Anchored = true
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.Shape = Enum.PartType.Cylinder
- Part169.Size = Vector3.new(1, 1, 1)
- Part169.CFrame = CFrame.new(104.5, 6.00000095, -82.4999847, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part169.BackSurface = Enum.SurfaceType.Weld
- Part169.BottomSurface = Enum.SurfaceType.Weld
- Part169.FrontSurface = Enum.SurfaceType.Weld
- Part169.LeftSurface = Enum.SurfaceType.Weld
- Part169.RightSurface = Enum.SurfaceType.Weld
- Part169.TopSurface = Enum.SurfaceType.Weld
- Part169.Color = Color3.new(0.537255, 0.529412, 0.533333)
- Part169.Position = Vector3.new(104.5, 6.00000095, -82.4999847)
- Part169.Orientation = Vector3.new(0, -90, 90)
- Part169.Color = Color3.new(0.537255, 0.529412, 0.533333)
- Part170.Name = "Smooth Block Model"
- Part170.Parent = Model146
- Part170.BrickColor = BrickColor.new("Earth orange")
- Part170.Rotation = Vector3.new(0, 90, 0)
- Part170.Anchored = true
- Part170.FormFactor = Enum.FormFactor.Plate
- Part170.Size = Vector3.new(1, 0.800000012, 1)
- Part170.CFrame = CFrame.new(101.5, 3.10000038, -80.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part170.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part170.Position = Vector3.new(101.5, 3.10000038, -80.4999847)
- Part170.Orientation = Vector3.new(0, 90, 0)
- Part170.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part171.Name = "Smooth Block Model"
- Part171.Parent = Model146
- Part171.BrickColor = BrickColor.new("White")
- Part171.Anchored = true
- Part171.FormFactor = Enum.FormFactor.Plate
- Part171.Size = Vector3.new(2, 0.400000006, 3)
- Part171.CFrame = CFrame.new(102, 5.6999979, -83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part171.Position = Vector3.new(102, 5.6999979, -83.5)
- Part171.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model146
- Part172.BrickColor = BrickColor.new("Black metallic")
- Part172.Rotation = Vector3.new(0, 90, 0)
- Part172.Anchored = true
- Part172.FormFactor = Enum.FormFactor.Plate
- Part172.Size = Vector3.new(2, 0.400000006, 1)
- Part172.CFrame = CFrame.new(102, 7.6999979, -81, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part172.Position = Vector3.new(102, 7.6999979, -81)
- Part172.Orientation = Vector3.new(0, 90, 0)
- Part172.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part173.Name = "Smooth Block Model"
- Part173.Parent = Model146
- Part173.BrickColor = BrickColor.new("Black metallic")
- Part173.Rotation = Vector3.new(0, 90, 0)
- Part173.Anchored = true
- Part173.FormFactor = Enum.FormFactor.Plate
- Part173.Size = Vector3.new(2, 0.400000006, 2)
- Part173.CFrame = CFrame.new(102, 5.6999979, -81, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.TopSurface = Enum.SurfaceType.Weld
- Part173.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part173.Position = Vector3.new(102, 5.6999979, -81)
- Part173.Orientation = Vector3.new(0, 90, 0)
- Part173.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part174.Name = "Smooth Block Model"
- Part174.Parent = Model146
- Part174.BrickColor = BrickColor.new("Light yellow")
- Part174.Transparency = 0.5
- Part174.Rotation = Vector3.new(0, 90, 0)
- Part174.Anchored = true
- Part174.FormFactor = Enum.FormFactor.Plate
- Part174.Size = Vector3.new(1, 0.400000006, 1)
- Part174.CFrame = CFrame.new(102, 6.89999676, -81.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part174.BottomSurface = Enum.SurfaceType.Smooth
- Part174.TopSurface = Enum.SurfaceType.Weld
- Part174.Color = Color3.new(0.976471, 0.913726, 0.6)
- Part174.Position = Vector3.new(102, 6.89999676, -81.5)
- Part174.Orientation = Vector3.new(0, 90, 0)
- Part174.Color = Color3.new(0.976471, 0.913726, 0.6)
- Part175.Name = "Smooth Block Model"
- Part175.Parent = Model146
- Part175.BrickColor = BrickColor.new("Earth orange")
- Part175.Rotation = Vector3.new(-180, 0, -180)
- Part175.Anchored = true
- Part175.FormFactor = Enum.FormFactor.Plate
- Part175.Size = Vector3.new(4, 0.400000006, 5)
- Part175.CFrame = CFrame.new(103, 3.69999981, -82.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part175.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part175.Position = Vector3.new(103, 3.69999981, -82.4999847)
- Part175.Orientation = Vector3.new(0, 180, 0)
- Part175.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part176.Name = "Smooth Block Model"
- Part176.Parent = Model146
- Part176.BrickColor = BrickColor.new("Earth orange")
- Part176.Rotation = Vector3.new(-180, 0, -180)
- Part176.Anchored = true
- Part176.FormFactor = Enum.FormFactor.Plate
- Part176.Size = Vector3.new(4, 1.20000005, 4)
- Part176.CFrame = CFrame.new(103, 4.5, -81.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part176.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part176.Position = Vector3.new(103, 4.5, -81.9999847)
- Part176.Orientation = Vector3.new(0, 180, 0)
- Part176.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part177.Name = "Smooth Block Model"
- Part177.Parent = Model146
- Part177.BrickColor = BrickColor.new("Earth orange")
- Part177.Rotation = Vector3.new(90, 0, -180)
- Part177.Anchored = true
- Part177.FormFactor = Enum.FormFactor.Plate
- Part177.Size = Vector3.new(2, 0.800000012, 1)
- Part177.CFrame = CFrame.new(103, 4.39999962, -84.3999863, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part177.BottomSurface = Enum.SurfaceType.Weld
- Part177.TopSurface = Enum.SurfaceType.Weld
- Part177.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part177.Position = Vector3.new(103, 4.39999962, -84.3999863)
- Part177.Orientation = Vector3.new(90, 180, 0)
- Part177.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part178.Name = "Smooth Block Model"
- Part178.Parent = Model146
- Part178.BrickColor = BrickColor.new("Black metallic")
- Part178.Rotation = Vector3.new(0, 90, 0)
- Part178.Anchored = true
- Part178.FormFactor = Enum.FormFactor.Plate
- Part178.Size = Vector3.new(1, 0.400000006, 1)
- Part178.CFrame = CFrame.new(102, 8.09996796, -81.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part178.Position = Vector3.new(102, 8.09996796, -81.5)
- Part178.Orientation = Vector3.new(0, 90, 0)
- Part178.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part179.Name = "Smooth Block Model"
- Part179.Parent = Model146
- Part179.BrickColor = BrickColor.new("Black metallic")
- Part179.Rotation = Vector3.new(0, 90, 0)
- Part179.Anchored = true
- Part179.FormFactor = Enum.FormFactor.Plate
- Part179.Size = Vector3.new(1, 1.60000002, 1)
- Part179.CFrame = CFrame.new(102, 6.6999979, -80.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Weld
- Part179.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part179.Position = Vector3.new(102, 6.6999979, -80.5)
- Part179.Orientation = Vector3.new(0, 90, 0)
- Part179.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part180.Name = "Smooth Block Model"
- Part180.Parent = Model146
- Part180.BrickColor = BrickColor.new("Black metallic")
- Part180.Rotation = Vector3.new(0, 90, 0)
- Part180.Anchored = true
- Part180.FormFactor = Enum.FormFactor.Plate
- Part180.Size = Vector3.new(1, 0.400000006, 1)
- Part180.CFrame = CFrame.new(102, 7.29999733, -81.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Weld
- Part180.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part180.Position = Vector3.new(102, 7.29999733, -81.5)
- Part180.Orientation = Vector3.new(0, 90, 0)
- Part180.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part181.Name = "Smooth Block Model"
- Part181.Parent = Model146
- Part181.BrickColor = BrickColor.new("White")
- Part181.Anchored = true
- Part181.FormFactor = Enum.FormFactor.Plate
- Part181.Size = Vector3.new(2, 0.400000006, 3)
- Part181.CFrame = CFrame.new(102, 6.09999847, -83.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part181.Position = Vector3.new(102, 6.09999847, -83.5)
- Part181.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part182.Name = "Smooth Block Model"
- Part182.Parent = Model146
- Part182.BrickColor = BrickColor.new("Earth orange")
- Part182.Rotation = Vector3.new(0, 90, 0)
- Part182.Anchored = true
- Part182.FormFactor = Enum.FormFactor.Plate
- Part182.Size = Vector3.new(1, 0.800000012, 1)
- Part182.CFrame = CFrame.new(101.5, 3.10000038, -84.4999847, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part182.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part182.Position = Vector3.new(101.5, 3.10000038, -84.4999847)
- Part182.Orientation = Vector3.new(0, 90, 0)
- Part182.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model146
- Part183.BrickColor = BrickColor.new("Earth orange")
- Part183.Rotation = Vector3.new(-180, 0, -180)
- Part183.Anchored = true
- Part183.FormFactor = Enum.FormFactor.Plate
- Part183.Size = Vector3.new(1, 1.20000005, 1)
- Part183.CFrame = CFrame.new(101.5, 4.5, -84.4999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part183.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Part183.Position = Vector3.new(101.5, 4.5, -84.4999847)
- Part183.Orientation = Vector3.new(0, 180, 0)
- Part183.Color = Color3.new(0.384314, 0.278431, 0.196078)
- Model184.Parent = Model145
- Model184.PrimaryPart = Part208
- Part185.Name = "Smooth Block Model"
- Part185.Parent = Model184
- Part185.BrickColor = BrickColor.new("Brick yellow")
- Part185.Anchored = true
- Part185.Size = Vector3.new(1, 1.20000005, 12)
- Part185.CFrame = CFrame.new(93.5, 10.5, -110.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part185.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part185.Position = Vector3.new(93.5, 10.5, -110.999985)
- Part185.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model186.Parent = Model184
- Model186.PrimaryPart = Part189
- Part187.Name = "Smooth Block Model"
- Part187.Parent = Model186
- Part187.BrickColor = BrickColor.new("Bright red")
- Part187.Transparency = 0.30000001192093
- Part187.Rotation = Vector3.new(-180, 0, -180)
- Part187.Anchored = true
- Part187.Size = Vector3.new(1, 6, 5)
- Part187.CFrame = CFrame.new(93.5, 6.90000057, -101.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part187.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part187.Position = Vector3.new(93.5, 6.90000057, -101.499985)
- Part187.Orientation = Vector3.new(0, 180, 0)
- Part187.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part188.Name = "Smooth Block Model"
- Part188.Parent = Model186
- Part188.BrickColor = BrickColor.new("Brick yellow")
- Part188.Rotation = Vector3.new(-180, 0, -180)
- Part188.Anchored = true
- Part188.Size = Vector3.new(1, 6, 1)
- Part188.CFrame = CFrame.new(93.5, 6.89999962, -104.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part188.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part188.Position = Vector3.new(93.5, 6.89999962, -104.499985)
- Part188.Orientation = Vector3.new(0, 180, 0)
- Part188.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part189.Name = "Smooth Block Model"
- Part189.Parent = Model186
- Part189.BrickColor = BrickColor.new("Brick yellow")
- Part189.Rotation = Vector3.new(-180, 0, -180)
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- Part229.Size = Vector3.new(2, 1.20000005, 9)
- Part229.CFrame = CFrame.new(131, 10.5, -138.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part229.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part229.Position = Vector3.new(131, 10.5, -138.499985)
- Part229.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part230.Name = "Smooth Block Model"
- Part230.Parent = Model228
- Part230.BrickColor = BrickColor.new("Bright yellow")
- Part230.Anchored = true
- Part230.Size = Vector3.new(2, 7.20000029, 1)
- Part230.CFrame = CFrame.new(131, 6.30000019, -142.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part230.Position = Vector3.new(131, 6.30000019, -142.499985)
- Part230.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part231.Name = "Smooth Block Model"
- Part231.Parent = Model228
- Part231.BrickColor = BrickColor.new("Bright yellow")
- Part231.Anchored = true
- Part231.Size = Vector3.new(2, 7.20000029, 1)
- Part231.CFrame = CFrame.new(131, 6.30000019, -134.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part231.Position = Vector3.new(131, 6.30000019, -134.499985)
- Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Model232.Name = "Office Chair"
- Model232.Parent = Model145
- Model232.PrimaryPart = Part237
- Part233.Name = "Smooth Block Model"
- Part233.Parent = Model232
- Part233.BrickColor = BrickColor.new("Black metallic")
- Part233.Rotation = Vector3.new(-90, -90, 0)
- Part233.Anchored = true
- Part233.FormFactor = Enum.FormFactor.Plate
- Part233.Size = Vector3.new(2, 0.400000006, 2)
- Part233.CFrame = CFrame.new(106, 6.09999943, -90.1999817, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part233.BackSurface = Enum.SurfaceType.Weld
- Part233.BottomSurface = Enum.SurfaceType.Weld
- Part233.FrontSurface = Enum.SurfaceType.Weld
- Part233.LeftSurface = Enum.SurfaceType.Weld
- Part233.RightSurface = Enum.SurfaceType.Weld
- Part233.TopSurface = Enum.SurfaceType.Weld
- Part233.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part233.Position = Vector3.new(106, 6.09999943, -90.1999817)
- Part233.Orientation = Vector3.new(0, -90, 90)
- Part233.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part234.Name = "Smooth Block Model"
- Part234.Parent = Model232
- Part234.BrickColor = BrickColor.new("Black metallic")
- Part234.Rotation = Vector3.new(-180, 0, -180)
- Part234.Anchored = true
- Part234.FormFactor = Enum.FormFactor.Symmetric
- Part234.Shape = Enum.PartType.Ball
- Part234.Size = Vector3.new(1, 1, 1)
- Part234.CFrame = CFrame.new(107, 3.19999981, -88.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part234.BackSurface = Enum.SurfaceType.Weld
- Part234.BottomSurface = Enum.SurfaceType.Weld
- Part234.FrontSurface = Enum.SurfaceType.Weld
- Part234.LeftSurface = Enum.SurfaceType.Weld
- Part234.RightSurface = Enum.SurfaceType.Weld
- Part234.TopSurface = Enum.SurfaceType.Weld
- Part234.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part234.Position = Vector3.new(107, 3.19999981, -88.9999847)
- Part234.Orientation = Vector3.new(0, 180, 0)
- Part234.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part235.Name = "Smooth Block Model"
- Part235.Parent = Model232
- Part235.BrickColor = BrickColor.new("Black metallic")
- Part235.Rotation = Vector3.new(0, -90, 0)
- Part235.Anchored = true
- Part235.FormFactor = Enum.FormFactor.Plate
- Part235.Size = Vector3.new(1, 0.400000006, 1)
- Part235.CFrame = CFrame.new(106, 3.89999962, -89.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part235.BackSurface = Enum.SurfaceType.Weld
- Part235.BottomSurface = Enum.SurfaceType.Weld
- Part235.FrontSurface = Enum.SurfaceType.Weld
- Part235.LeftSurface = Enum.SurfaceType.Weld
- Part235.RightSurface = Enum.SurfaceType.Weld
- Part235.TopSurface = Enum.SurfaceType.Weld
- Part235.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part235.Position = Vector3.new(106, 3.89999962, -89.9999847)
- Part235.Orientation = Vector3.new(0, -90, 0)
- Part235.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part236.Name = "Smooth Block Model"
- Part236.Parent = Model232
- Part236.BrickColor = BrickColor.new("Black metallic")
- Part236.Rotation = Vector3.new(90, -90, 0)
- Part236.Anchored = true
- Part236.FormFactor = Enum.FormFactor.Symmetric
- Part236.Shape = Enum.PartType.Cylinder
- Part236.Size = Vector3.new(1, 1, 1)
- Part236.CFrame = CFrame.new(106, 4.59999943, -88.9999847, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- Part236.BackSurface = Enum.SurfaceType.Weld
- Part236.BottomSurface = Enum.SurfaceType.Weld
- Part236.FrontSurface = Enum.SurfaceType.Weld
- Part236.LeftSurface = Enum.SurfaceType.Weld
- Part236.RightSurface = Enum.SurfaceType.Weld
- Part236.TopSurface = Enum.SurfaceType.Weld
- Part236.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part236.Position = Vector3.new(106, 4.59999943, -88.9999847)
- Part236.Orientation = Vector3.new(0, -90, -90)
- Part236.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part237.Name = "Smooth Block Model"
- Part237.Parent = Model232
- Part237.BrickColor = BrickColor.new("Black metallic")
- Part237.Rotation = Vector3.new(0, -90, 0)
- Part237.Anchored = true
- Part237.FormFactor = Enum.FormFactor.Plate
- Part237.Size = Vector3.new(2, 0.400000006, 2)
- Part237.CFrame = CFrame.new(106, 5.29999924, -88.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part237.BackSurface = Enum.SurfaceType.Weld
- Part237.BottomSurface = Enum.SurfaceType.Weld
- Part237.FrontSurface = Enum.SurfaceType.Weld
- Part237.LeftSurface = Enum.SurfaceType.Weld
- Part237.RightSurface = Enum.SurfaceType.Weld
- Part237.TopSurface = Enum.SurfaceType.Weld
- Part237.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part237.Position = Vector3.new(106, 5.29999924, -88.9999847)
- Part237.Orientation = Vector3.new(0, -90, 0)
- Part237.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part238.Name = "Smooth Block Model"
- Part238.Parent = Model232
- Part238.BrickColor = BrickColor.new("Black metallic")
- Part238.Rotation = Vector3.new(0, -90, 0)
- Part238.Anchored = true
- Part238.FormFactor = Enum.FormFactor.Plate
- Part238.Size = Vector3.new(1, 0.400000006, 3)
- Part238.CFrame = CFrame.new(106, 3.89999962, -88.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part238.BackSurface = Enum.SurfaceType.Weld
- Part238.BottomSurface = Enum.SurfaceType.Weld
- Part238.FrontSurface = Enum.SurfaceType.Weld
- Part238.LeftSurface = Enum.SurfaceType.Weld
- Part238.RightSurface = Enum.SurfaceType.Weld
- Part238.TopSurface = Enum.SurfaceType.Weld
- Part238.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part238.Position = Vector3.new(106, 3.89999962, -88.9999847)
- Part238.Orientation = Vector3.new(0, -90, 0)
- Part238.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part239.Name = "Smooth Block Model"
- Part239.Parent = Model232
- Part239.BrickColor = BrickColor.new("Black metallic")
- Part239.Rotation = Vector3.new(-180, 0, -180)
- Part239.Anchored = true
- Part239.FormFactor = Enum.FormFactor.Symmetric
- Part239.Shape = Enum.PartType.Ball
- Part239.Size = Vector3.new(1, 1, 1)
- Part239.CFrame = CFrame.new(106, 3.19999981, -89.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part239.BackSurface = Enum.SurfaceType.Weld
- Part239.BottomSurface = Enum.SurfaceType.Weld
- Part239.FrontSurface = Enum.SurfaceType.Weld
- Part239.LeftSurface = Enum.SurfaceType.Weld
- Part239.RightSurface = Enum.SurfaceType.Weld
- Part239.TopSurface = Enum.SurfaceType.Weld
- Part239.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part239.Position = Vector3.new(106, 3.19999981, -89.9999847)
- Part239.Orientation = Vector3.new(0, 180, 0)
- Part239.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part240.Name = "Smooth Block Model"
- Part240.Parent = Model232
- Part240.BrickColor = BrickColor.new("Black metallic")
- Part240.Rotation = Vector3.new(-180, 0, -180)
- Part240.Anchored = true
- Part240.FormFactor = Enum.FormFactor.Symmetric
- Part240.Shape = Enum.PartType.Ball
- Part240.Size = Vector3.new(1, 1, 1)
- Part240.CFrame = CFrame.new(105, 3.19999981, -88.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part240.BackSurface = Enum.SurfaceType.Weld
- Part240.BottomSurface = Enum.SurfaceType.Weld
- Part240.FrontSurface = Enum.SurfaceType.Weld
- Part240.LeftSurface = Enum.SurfaceType.Weld
- Part240.RightSurface = Enum.SurfaceType.Weld
- Part240.TopSurface = Enum.SurfaceType.Weld
- Part240.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part240.Position = Vector3.new(105, 3.19999981, -88.9999847)
- Part240.Orientation = Vector3.new(0, 180, 0)
- Part240.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part241.Name = "Smooth Block Model"
- Part241.Parent = Model232
- Part241.BrickColor = BrickColor.new("Black metallic")
- Part241.Rotation = Vector3.new(-180, 0, -180)
- Part241.Anchored = true
- Part241.FormFactor = Enum.FormFactor.Symmetric
- Part241.Shape = Enum.PartType.Ball
- Part241.Size = Vector3.new(1, 1, 1)
- Part241.CFrame = CFrame.new(106, 3.19999981, -87.9999847, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part241.BackSurface = Enum.SurfaceType.Weld
- Part241.BottomSurface = Enum.SurfaceType.Weld
- Part241.FrontSurface = Enum.SurfaceType.Weld
- Part241.LeftSurface = Enum.SurfaceType.Weld
- Part241.RightSurface = Enum.SurfaceType.Weld
- Part241.TopSurface = Enum.SurfaceType.Weld
- Part241.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part241.Position = Vector3.new(106, 3.19999981, -87.9999847)
- Part241.Orientation = Vector3.new(0, 180, 0)
- Part241.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part242.Name = "Smooth Block Model"
- Part242.Parent = Model232
- Part242.BrickColor = BrickColor.new("Black metallic")
- Part242.Rotation = Vector3.new(0, -90, 0)
- Part242.Anchored = true
- Part242.FormFactor = Enum.FormFactor.Plate
- Part242.Size = Vector3.new(1, 0.400000006, 1)
- Part242.CFrame = CFrame.new(106, 3.89999962, -87.9999847, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part242.BackSurface = Enum.SurfaceType.Weld
- Part242.BottomSurface = Enum.SurfaceType.Weld
- Part242.FrontSurface = Enum.SurfaceType.Weld
- Part242.LeftSurface = Enum.SurfaceType.Weld
- Part242.RightSurface = Enum.SurfaceType.Weld
- Part242.TopSurface = Enum.SurfaceType.Weld
- Part242.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Part242.Position = Vector3.new(106, 3.89999962, -87.9999847)
- Part242.Orientation = Vector3.new(0, -90, 0)
- Part242.Color = Color3.new(0.0862745, 0.113725, 0.196078)
- Model243.Name = "Elevator"
- Model243.Parent = Model0
- Model243.PrimaryPart = Part353
- Part244.Name = "Smooth Block Model"
- Part244.Parent = Model243
- Part244.BrickColor = BrickColor.new("Brick yellow")
- Part244.Rotation = Vector3.new(-180, 0, -180)
- Part244.Anchored = true
- Part244.Size = Vector3.new(1, 1.20000005, 9)
- Part244.CFrame = CFrame.new(201.5, 70.4999924, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part244.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part244.Position = Vector3.new(201.5, 70.4999924, -118.499985)
- Part244.Orientation = Vector3.new(0, 180, 0)
- Part244.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part245.Name = "Smooth Block Model"
- Part245.Parent = Model243
- Part245.BrickColor = BrickColor.new("Brick yellow")
- Part245.Rotation = Vector3.new(0, 90, 0)
- Part245.Anchored = true
- Part245.Size = Vector3.new(1, 1.20000005, 9)
- Part245.CFrame = CFrame.new(206.5, 70.4999924, -114.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part245.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part245.Position = Vector3.new(206.5, 70.4999924, -114.499985)
- Part245.Orientation = Vector3.new(0, 90, 0)
- Part245.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model246.Parent = Model243
- Model246.PrimaryPart = Part250
- Model247.Parent = Model246
- Model247.PrimaryPart = Part250
- Part248.Name = "Smooth Block Model"
- Part248.Parent = Model247
- Part248.BrickColor = BrickColor.new("Bright red")
- Part248.Transparency = 0.30000001192093
- Part248.Rotation = Vector3.new(0, -90, 0)
- Part248.Anchored = true
- Part248.Size = Vector3.new(1, 8.40000057, 8)
- Part248.CFrame = CFrame.new(206, 65.6999893, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part248.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part248.Position = Vector3.new(206, 65.6999893, -114.499985)
- Part248.Orientation = Vector3.new(0, -90, 0)
- Part248.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part249.Name = "Smooth Block Model"
- Part249.Parent = Model247
- Part249.BrickColor = BrickColor.new("Brick yellow")
- Part249.Rotation = Vector3.new(0, -90, 0)
- Part249.Anchored = true
- Part249.Size = Vector3.new(1, 8.40000057, 1)
- Part249.CFrame = CFrame.new(210.5, 65.6999893, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part249.BackSurface = Enum.SurfaceType.Weld
- Part249.LeftSurface = Enum.SurfaceType.Weld
- Part249.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part249.Position = Vector3.new(210.5, 65.6999893, -114.499985)
- Part249.Orientation = Vector3.new(0, -90, 0)
- Part249.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part250.Name = "Smooth Block Model"
- Part250.Parent = Model247
- Part250.BrickColor = BrickColor.new("Brick yellow")
- Part250.Rotation = Vector3.new(0, -90, 0)
- Part250.Anchored = true
- Part250.Size = Vector3.new(1, 1.20000005, 9)
- Part250.CFrame = CFrame.new(206.5, 60.8999939, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part250.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part250.Position = Vector3.new(206.5, 60.8999939, -114.499985)
- Part250.Orientation = Vector3.new(0, -90, 0)
- Part250.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model251.Parent = Model246
- Model251.PrimaryPart = Part254
- Part252.Name = "Smooth Block Model"
- Part252.Parent = Model251
- Part252.BrickColor = BrickColor.new("Bright red")
- Part252.Transparency = 0.30000001192093
- Part252.Rotation = Vector3.new(0, 90, 0)
- Part252.Anchored = true
- Part252.Size = Vector3.new(1, 8.40000057, 8)
- Part252.CFrame = CFrame.new(206, 65.6999893, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part252.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part252.Position = Vector3.new(206, 65.6999893, -123.499985)
- Part252.Orientation = Vector3.new(0, 90, 0)
- Part252.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part253.Name = "Smooth Block Model"
- Part253.Parent = Model251
- Part253.BrickColor = BrickColor.new("Brick yellow")
- Part253.Rotation = Vector3.new(0, 90, 0)
- Part253.Anchored = true
- Part253.Size = Vector3.new(1, 8.40000057, 1)
- Part253.CFrame = CFrame.new(201.5, 65.6999893, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part253.BackSurface = Enum.SurfaceType.Weld
- Part253.LeftSurface = Enum.SurfaceType.Weld
- Part253.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part253.Position = Vector3.new(201.5, 65.6999893, -123.499985)
- Part253.Orientation = Vector3.new(0, 90, 0)
- Part253.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part254.Name = "Smooth Block Model"
- Part254.Parent = Model251
- Part254.BrickColor = BrickColor.new("Brick yellow")
- Part254.Rotation = Vector3.new(0, 90, 0)
- Part254.Anchored = true
- Part254.Size = Vector3.new(1, 1.20000005, 9)
- Part254.CFrame = CFrame.new(205.5, 60.8999939, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part254.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part254.Position = Vector3.new(205.5, 60.8999939, -123.499985)
- Part254.Orientation = Vector3.new(0, 90, 0)
- Part254.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model255.Parent = Model246
- Model255.PrimaryPart = Part258
- Part256.Name = "Smooth Block Model"
- Part256.Parent = Model255
- Part256.BrickColor = BrickColor.new("Bright red")
- Part256.Transparency = 0.30000001192093
- Part256.Anchored = true
- Part256.Size = Vector3.new(1, 8.40000057, 8)
- Part256.CFrame = CFrame.new(210.5, 65.6999893, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part256.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part256.Position = Vector3.new(210.5, 65.6999893, -118.999985)
- Part256.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part257.Name = "Smooth Block Model"
- Part257.Parent = Model255
- Part257.BrickColor = BrickColor.new("Brick yellow")
- Part257.Anchored = true
- Part257.Size = Vector3.new(1, 8.40000057, 1)
- Part257.CFrame = CFrame.new(210.5, 65.6999893, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part257.BackSurface = Enum.SurfaceType.Weld
- Part257.LeftSurface = Enum.SurfaceType.Weld
- Part257.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part257.Position = Vector3.new(210.5, 65.6999893, -123.499985)
- Part257.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part258.Name = "Smooth Block Model"
- Part258.Parent = Model255
- Part258.BrickColor = BrickColor.new("Brick yellow")
- Part258.Anchored = true
- Part258.Size = Vector3.new(1, 1.20000005, 9)
- Part258.CFrame = CFrame.new(210.5, 60.8999939, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part258.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part258.Position = Vector3.new(210.5, 60.8999939, -119.499985)
- Part258.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model259.Parent = Model246
- Model259.PrimaryPart = Part262
- Part260.Name = "Smooth Block Model"
- Part260.Parent = Model259
- Part260.BrickColor = BrickColor.new("Bright red")
- Part260.Transparency = 0.30000001192093
- Part260.Rotation = Vector3.new(-180, 0, -180)
- Part260.Anchored = true
- Part260.Size = Vector3.new(1, 8.40000057, 8)
- Part260.CFrame = CFrame.new(201.5, 65.6999893, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part260.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part260.Position = Vector3.new(201.5, 65.6999893, -118.999985)
- Part260.Orientation = Vector3.new(0, 180, 0)
- Part260.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part261.Name = "Smooth Block Model"
- Part261.Parent = Model259
- Part261.BrickColor = BrickColor.new("Brick yellow")
- Part261.Rotation = Vector3.new(-180, 0, -180)
- Part261.Anchored = true
- Part261.Size = Vector3.new(1, 8.40000057, 1)
- Part261.CFrame = CFrame.new(201.5, 65.6999893, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part261.BackSurface = Enum.SurfaceType.Weld
- Part261.LeftSurface = Enum.SurfaceType.Weld
- Part261.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part261.Position = Vector3.new(201.5, 65.6999893, -114.499985)
- Part261.Orientation = Vector3.new(0, 180, 0)
- Part261.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part262.Name = "Smooth Block Model"
- Part262.Parent = Model259
- Part262.BrickColor = BrickColor.new("Brick yellow")
- Part262.Rotation = Vector3.new(-180, 0, -180)
- Part262.Anchored = true
- Part262.Size = Vector3.new(1, 1.20000005, 9)
- Part262.CFrame = CFrame.new(201.5, 60.8999939, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part262.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part262.Position = Vector3.new(201.5, 60.8999939, -118.499985)
- Part262.Orientation = Vector3.new(0, 180, 0)
- Part262.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model263.Parent = Model243
- Model263.PrimaryPart = Part267
- Model264.Parent = Model263
- Model264.PrimaryPart = Part267
- Part265.Name = "Smooth Block Model"
- Part265.Parent = Model264
- Part265.BrickColor = BrickColor.new("Bright red")
- Part265.Transparency = 0.30000001192093
- Part265.Rotation = Vector3.new(0, -90, 0)
- Part265.Anchored = true
- Part265.Size = Vector3.new(1, 8.40000057, 8)
- Part265.CFrame = CFrame.new(206, 56.0999947, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part265.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part265.Position = Vector3.new(206, 56.0999947, -114.499985)
- Part265.Orientation = Vector3.new(0, -90, 0)
- Part265.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part266.Name = "Smooth Block Model"
- Part266.Parent = Model264
- Part266.BrickColor = BrickColor.new("Brick yellow")
- Part266.Rotation = Vector3.new(0, -90, 0)
- Part266.Anchored = true
- Part266.Size = Vector3.new(1, 8.40000057, 1)
- Part266.CFrame = CFrame.new(210.5, 56.0999947, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part266.BackSurface = Enum.SurfaceType.Weld
- Part266.LeftSurface = Enum.SurfaceType.Weld
- Part266.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part266.Position = Vector3.new(210.5, 56.0999947, -114.499985)
- Part266.Orientation = Vector3.new(0, -90, 0)
- Part266.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part267.Name = "Smooth Block Model"
- Part267.Parent = Model264
- Part267.BrickColor = BrickColor.new("Brick yellow")
- Part267.Rotation = Vector3.new(0, -90, 0)
- Part267.Anchored = true
- Part267.Size = Vector3.new(1, 1.20000005, 9)
- Part267.CFrame = CFrame.new(206.5, 51.2999954, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part267.Position = Vector3.new(206.5, 51.2999954, -114.499985)
- Part267.Orientation = Vector3.new(0, -90, 0)
- Part267.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model268.Parent = Model263
- Model268.PrimaryPart = Part271
- Part269.Name = "Smooth Block Model"
- Part269.Parent = Model268
- Part269.BrickColor = BrickColor.new("Bright red")
- Part269.Transparency = 0.30000001192093
- Part269.Rotation = Vector3.new(0, 90, 0)
- Part269.Anchored = true
- Part269.Size = Vector3.new(1, 8.40000057, 8)
- Part269.CFrame = CFrame.new(206, 56.0999947, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part269.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part269.Position = Vector3.new(206, 56.0999947, -123.499985)
- Part269.Orientation = Vector3.new(0, 90, 0)
- Part269.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part270.Name = "Smooth Block Model"
- Part270.Parent = Model268
- Part270.BrickColor = BrickColor.new("Brick yellow")
- Part270.Rotation = Vector3.new(0, 90, 0)
- Part270.Anchored = true
- Part270.Size = Vector3.new(1, 8.40000057, 1)
- Part270.CFrame = CFrame.new(201.5, 56.0999947, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part270.BackSurface = Enum.SurfaceType.Weld
- Part270.LeftSurface = Enum.SurfaceType.Weld
- Part270.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part270.Position = Vector3.new(201.5, 56.0999947, -123.499985)
- Part270.Orientation = Vector3.new(0, 90, 0)
- Part270.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part271.Name = "Smooth Block Model"
- Part271.Parent = Model268
- Part271.BrickColor = BrickColor.new("Brick yellow")
- Part271.Rotation = Vector3.new(0, 90, 0)
- Part271.Anchored = true
- Part271.Size = Vector3.new(1, 1.20000005, 9)
- Part271.CFrame = CFrame.new(205.5, 51.2999954, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part271.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part271.Position = Vector3.new(205.5, 51.2999954, -123.499985)
- Part271.Orientation = Vector3.new(0, 90, 0)
- Part271.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model272.Parent = Model263
- Model272.PrimaryPart = Part275
- Part273.Name = "Smooth Block Model"
- Part273.Parent = Model272
- Part273.BrickColor = BrickColor.new("Bright red")
- Part273.Transparency = 0.30000001192093
- Part273.Anchored = true
- Part273.Size = Vector3.new(1, 8.40000057, 8)
- Part273.CFrame = CFrame.new(210.5, 56.0999947, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part273.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part273.Position = Vector3.new(210.5, 56.0999947, -118.999985)
- Part273.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part274.Name = "Smooth Block Model"
- Part274.Parent = Model272
- Part274.BrickColor = BrickColor.new("Brick yellow")
- Part274.Anchored = true
- Part274.Size = Vector3.new(1, 8.40000057, 1)
- Part274.CFrame = CFrame.new(210.5, 56.0999947, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part274.BackSurface = Enum.SurfaceType.Weld
- Part274.LeftSurface = Enum.SurfaceType.Weld
- Part274.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part274.Position = Vector3.new(210.5, 56.0999947, -123.499985)
- Part274.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part275.Name = "Smooth Block Model"
- Part275.Parent = Model272
- Part275.BrickColor = BrickColor.new("Brick yellow")
- Part275.Anchored = true
- Part275.Size = Vector3.new(1, 1.20000005, 9)
- Part275.CFrame = CFrame.new(210.5, 51.2999954, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part275.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part275.Position = Vector3.new(210.5, 51.2999954, -119.499985)
- Part275.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model276.Parent = Model263
- Model276.PrimaryPart = Part279
- Part277.Name = "Smooth Block Model"
- Part277.Parent = Model276
- Part277.BrickColor = BrickColor.new("Bright red")
- Part277.Transparency = 0.30000001192093
- Part277.Rotation = Vector3.new(-180, 0, -180)
- Part277.Anchored = true
- Part277.Size = Vector3.new(1, 8.40000057, 8)
- Part277.CFrame = CFrame.new(201.5, 56.0999947, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part277.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part277.Position = Vector3.new(201.5, 56.0999947, -118.999985)
- Part277.Orientation = Vector3.new(0, 180, 0)
- Part277.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part278.Name = "Smooth Block Model"
- Part278.Parent = Model276
- Part278.BrickColor = BrickColor.new("Brick yellow")
- Part278.Rotation = Vector3.new(-180, 0, -180)
- Part278.Anchored = true
- Part278.Size = Vector3.new(1, 8.40000057, 1)
- Part278.CFrame = CFrame.new(201.5, 56.0999947, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part278.BackSurface = Enum.SurfaceType.Weld
- Part278.LeftSurface = Enum.SurfaceType.Weld
- Part278.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part278.Position = Vector3.new(201.5, 56.0999947, -114.499985)
- Part278.Orientation = Vector3.new(0, 180, 0)
- Part278.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part279.Name = "Smooth Block Model"
- Part279.Parent = Model276
- Part279.BrickColor = BrickColor.new("Brick yellow")
- Part279.Rotation = Vector3.new(-180, 0, -180)
- Part279.Anchored = true
- Part279.Size = Vector3.new(1, 1.20000005, 9)
- Part279.CFrame = CFrame.new(201.5, 51.2999954, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part279.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part279.Position = Vector3.new(201.5, 51.2999954, -118.499985)
- Part279.Orientation = Vector3.new(0, 180, 0)
- Part279.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part280.Name = "Smooth Block Model"
- Part280.Parent = Model243
- Part280.BrickColor = BrickColor.new("Brick yellow")
- Part280.Rotation = Vector3.new(0, -90, 0)
- Part280.Anchored = true
- Part280.Size = Vector3.new(1, 1.20000005, 9)
- Part280.CFrame = CFrame.new(205.5, 70.4999924, -123.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part280.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part280.Position = Vector3.new(205.5, 70.4999924, -123.499985)
- Part280.Orientation = Vector3.new(0, -90, 0)
- Part280.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part281.Name = "Smooth Block Model"
- Part281.Parent = Model243
- Part281.BrickColor = BrickColor.new("Brick yellow")
- Part281.Rotation = Vector3.new(0, 90, 0)
- Part281.Anchored = true
- Part281.Size = Vector3.new(1, 8.40000057, 1)
- Part281.CFrame = CFrame.new(201.5, 8.09999943, -114.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part281.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part281.Position = Vector3.new(201.5, 8.09999943, -114.499985)
- Part281.Orientation = Vector3.new(0, 90, 0)
- Part281.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part282.Name = "Smooth Block Model"
- Part282.Parent = Model243
- Part282.BrickColor = BrickColor.new("Brick yellow")
- Part282.Rotation = Vector3.new(-180, 0, -180)
- Part282.Anchored = true
- Part282.Size = Vector3.new(1, 9.60000038, 1)
- Part282.CFrame = CFrame.new(201.5, 7.5, -123.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part282.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part282.Position = Vector3.new(201.5, 7.5, -123.499985)
- Part282.Orientation = Vector3.new(0, 180, 0)
- Part282.Color = Color3.new(0.843137, 0.772549, 0.603922)
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- Model283.PrimaryPart = Part287
- Model284.Parent = Model283
- Model284.PrimaryPart = Part287
- Part285.Name = "Smooth Block Model"
- Part285.Parent = Model284
- Part285.BrickColor = BrickColor.new("Bright red")
- Part285.Transparency = 0.30000001192093
- Part285.Rotation = Vector3.new(0, -90, 0)
- Part285.Anchored = true
- Part285.Size = Vector3.new(1, 8.40000057, 8)
- Part285.CFrame = CFrame.new(206, 46.4999962, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part285.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part285.Position = Vector3.new(206, 46.4999962, -114.499985)
- Part285.Orientation = Vector3.new(0, -90, 0)
- Part285.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part286.Name = "Smooth Block Model"
- Part286.Parent = Model284
- Part286.BrickColor = BrickColor.new("Brick yellow")
- Part286.Rotation = Vector3.new(0, -90, 0)
- Part286.Anchored = true
- Part286.Size = Vector3.new(1, 8.40000057, 1)
- Part286.CFrame = CFrame.new(210.5, 46.4999962, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part286.BackSurface = Enum.SurfaceType.Weld
- Part286.LeftSurface = Enum.SurfaceType.Weld
- Part286.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part286.Position = Vector3.new(210.5, 46.4999962, -114.499985)
- Part286.Orientation = Vector3.new(0, -90, 0)
- Part286.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part287.Name = "Smooth Block Model"
- Part287.Parent = Model284
- Part287.BrickColor = BrickColor.new("Brick yellow")
- Part287.Rotation = Vector3.new(0, -90, 0)
- Part287.Anchored = true
- Part287.Size = Vector3.new(1, 1.20000005, 9)
- Part287.CFrame = CFrame.new(206.5, 41.6999969, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part287.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part287.Position = Vector3.new(206.5, 41.6999969, -114.499985)
- Part287.Orientation = Vector3.new(0, -90, 0)
- Part287.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model288.Parent = Model283
- Model288.PrimaryPart = Part291
- Part289.Name = "Smooth Block Model"
- Part289.Parent = Model288
- Part289.BrickColor = BrickColor.new("Bright red")
- Part289.Transparency = 0.30000001192093
- Part289.Rotation = Vector3.new(0, 90, 0)
- Part289.Anchored = true
- Part289.Size = Vector3.new(1, 8.40000057, 8)
- Part289.CFrame = CFrame.new(206, 46.4999962, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part289.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part289.Position = Vector3.new(206, 46.4999962, -123.499985)
- Part289.Orientation = Vector3.new(0, 90, 0)
- Part289.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part290.Name = "Smooth Block Model"
- Part290.Parent = Model288
- Part290.BrickColor = BrickColor.new("Brick yellow")
- Part290.Rotation = Vector3.new(0, 90, 0)
- Part290.Anchored = true
- Part290.Size = Vector3.new(1, 8.40000057, 1)
- Part290.CFrame = CFrame.new(201.5, 46.4999962, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part290.BackSurface = Enum.SurfaceType.Weld
- Part290.LeftSurface = Enum.SurfaceType.Weld
- Part290.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part290.Position = Vector3.new(201.5, 46.4999962, -123.499985)
- Part290.Orientation = Vector3.new(0, 90, 0)
- Part290.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part291.Name = "Smooth Block Model"
- Part291.Parent = Model288
- Part291.BrickColor = BrickColor.new("Brick yellow")
- Part291.Rotation = Vector3.new(0, 90, 0)
- Part291.Anchored = true
- Part291.Size = Vector3.new(1, 1.20000005, 9)
- Part291.CFrame = CFrame.new(205.5, 41.6999969, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part291.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part291.Position = Vector3.new(205.5, 41.6999969, -123.499985)
- Part291.Orientation = Vector3.new(0, 90, 0)
- Part291.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model292.Parent = Model283
- Model292.PrimaryPart = Part295
- Part293.Name = "Smooth Block Model"
- Part293.Parent = Model292
- Part293.BrickColor = BrickColor.new("Bright red")
- Part293.Transparency = 0.30000001192093
- Part293.Anchored = true
- Part293.Size = Vector3.new(1, 8.40000057, 8)
- Part293.CFrame = CFrame.new(210.5, 46.4999962, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part293.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part293.Position = Vector3.new(210.5, 46.4999962, -118.999985)
- Part293.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part294.Name = "Smooth Block Model"
- Part294.Parent = Model292
- Part294.BrickColor = BrickColor.new("Brick yellow")
- Part294.Anchored = true
- Part294.Size = Vector3.new(1, 8.40000057, 1)
- Part294.CFrame = CFrame.new(210.5, 46.4999962, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part294.BackSurface = Enum.SurfaceType.Weld
- Part294.LeftSurface = Enum.SurfaceType.Weld
- Part294.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part294.Position = Vector3.new(210.5, 46.4999962, -123.499985)
- Part294.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part295.Name = "Smooth Block Model"
- Part295.Parent = Model292
- Part295.BrickColor = BrickColor.new("Brick yellow")
- Part295.Anchored = true
- Part295.Size = Vector3.new(1, 1.20000005, 9)
- Part295.CFrame = CFrame.new(210.5, 41.6999969, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part295.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part295.Position = Vector3.new(210.5, 41.6999969, -119.499985)
- Part295.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model296.Parent = Model283
- Model296.PrimaryPart = Part299
- Part297.Name = "Smooth Block Model"
- Part297.Parent = Model296
- Part297.BrickColor = BrickColor.new("Bright red")
- Part297.Transparency = 0.30000001192093
- Part297.Rotation = Vector3.new(-180, 0, -180)
- Part297.Anchored = true
- Part297.Size = Vector3.new(1, 8.40000057, 8)
- Part297.CFrame = CFrame.new(201.5, 46.4999962, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part297.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part297.Position = Vector3.new(201.5, 46.4999962, -118.999985)
- Part297.Orientation = Vector3.new(0, 180, 0)
- Part297.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part298.Name = "Smooth Block Model"
- Part298.Parent = Model296
- Part298.BrickColor = BrickColor.new("Brick yellow")
- Part298.Rotation = Vector3.new(-180, 0, -180)
- Part298.Anchored = true
- Part298.Size = Vector3.new(1, 8.40000057, 1)
- Part298.CFrame = CFrame.new(201.5, 46.4999962, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part298.BackSurface = Enum.SurfaceType.Weld
- Part298.LeftSurface = Enum.SurfaceType.Weld
- Part298.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part298.Position = Vector3.new(201.5, 46.4999962, -114.499985)
- Part298.Orientation = Vector3.new(0, 180, 0)
- Part298.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part299.Name = "Smooth Block Model"
- Part299.Parent = Model296
- Part299.BrickColor = BrickColor.new("Brick yellow")
- Part299.Rotation = Vector3.new(-180, 0, -180)
- Part299.Anchored = true
- Part299.Size = Vector3.new(1, 1.20000005, 9)
- Part299.CFrame = CFrame.new(201.5, 41.6999969, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part299.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part299.Position = Vector3.new(201.5, 41.6999969, -118.499985)
- Part299.Orientation = Vector3.new(0, 180, 0)
- Part299.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model300.Parent = Model243
- Model300.PrimaryPart = Part304
- Model301.Parent = Model300
- Model301.PrimaryPart = Part304
- Part302.Name = "Smooth Block Model"
- Part302.Parent = Model301
- Part302.BrickColor = BrickColor.new("Bright red")
- Part302.Transparency = 0.30000001192093
- Part302.Rotation = Vector3.new(0, -90, 0)
- Part302.Anchored = true
- Part302.Size = Vector3.new(1, 8.40000057, 8)
- Part302.CFrame = CFrame.new(206, 36.8999977, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part302.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part302.Position = Vector3.new(206, 36.8999977, -114.499985)
- Part302.Orientation = Vector3.new(0, -90, 0)
- Part302.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part303.Name = "Smooth Block Model"
- Part303.Parent = Model301
- Part303.BrickColor = BrickColor.new("Brick yellow")
- Part303.Rotation = Vector3.new(0, -90, 0)
- Part303.Anchored = true
- Part303.Size = Vector3.new(1, 8.40000057, 1)
- Part303.CFrame = CFrame.new(210.5, 36.8999977, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part303.BackSurface = Enum.SurfaceType.Weld
- Part303.LeftSurface = Enum.SurfaceType.Weld
- Part303.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part303.Position = Vector3.new(210.5, 36.8999977, -114.499985)
- Part303.Orientation = Vector3.new(0, -90, 0)
- Part303.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part304.Name = "Smooth Block Model"
- Part304.Parent = Model301
- Part304.BrickColor = BrickColor.new("Brick yellow")
- Part304.Rotation = Vector3.new(0, -90, 0)
- Part304.Anchored = true
- Part304.Size = Vector3.new(1, 1.20000005, 9)
- Part304.CFrame = CFrame.new(206.5, 32.0999985, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part304.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part304.Position = Vector3.new(206.5, 32.0999985, -114.499985)
- Part304.Orientation = Vector3.new(0, -90, 0)
- Part304.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model305.Parent = Model300
- Model305.PrimaryPart = Part308
- Part306.Name = "Smooth Block Model"
- Part306.Parent = Model305
- Part306.BrickColor = BrickColor.new("Bright red")
- Part306.Transparency = 0.30000001192093
- Part306.Rotation = Vector3.new(0, 90, 0)
- Part306.Anchored = true
- Part306.Size = Vector3.new(1, 8.40000057, 8)
- Part306.CFrame = CFrame.new(206, 36.8999977, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part306.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part306.Position = Vector3.new(206, 36.8999977, -123.499985)
- Part306.Orientation = Vector3.new(0, 90, 0)
- Part306.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part307.Name = "Smooth Block Model"
- Part307.Parent = Model305
- Part307.BrickColor = BrickColor.new("Brick yellow")
- Part307.Rotation = Vector3.new(0, 90, 0)
- Part307.Anchored = true
- Part307.Size = Vector3.new(1, 8.40000057, 1)
- Part307.CFrame = CFrame.new(201.5, 36.8999977, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part307.BackSurface = Enum.SurfaceType.Weld
- Part307.LeftSurface = Enum.SurfaceType.Weld
- Part307.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part307.Position = Vector3.new(201.5, 36.8999977, -123.499985)
- Part307.Orientation = Vector3.new(0, 90, 0)
- Part307.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part308.Name = "Smooth Block Model"
- Part308.Parent = Model305
- Part308.BrickColor = BrickColor.new("Brick yellow")
- Part308.Rotation = Vector3.new(0, 90, 0)
- Part308.Anchored = true
- Part308.Size = Vector3.new(1, 1.20000005, 9)
- Part308.CFrame = CFrame.new(205.5, 32.0999985, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part308.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part308.Position = Vector3.new(205.5, 32.0999985, -123.499985)
- Part308.Orientation = Vector3.new(0, 90, 0)
- Part308.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model309.Parent = Model300
- Model309.PrimaryPart = Part312
- Part310.Name = "Smooth Block Model"
- Part310.Parent = Model309
- Part310.BrickColor = BrickColor.new("Bright red")
- Part310.Transparency = 0.30000001192093
- Part310.Anchored = true
- Part310.Size = Vector3.new(1, 8.40000057, 8)
- Part310.CFrame = CFrame.new(210.5, 36.8999977, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part310.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part310.Position = Vector3.new(210.5, 36.8999977, -118.999985)
- Part310.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part311.Name = "Smooth Block Model"
- Part311.Parent = Model309
- Part311.BrickColor = BrickColor.new("Brick yellow")
- Part311.Anchored = true
- Part311.Size = Vector3.new(1, 8.40000057, 1)
- Part311.CFrame = CFrame.new(210.5, 36.8999977, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part311.BackSurface = Enum.SurfaceType.Weld
- Part311.LeftSurface = Enum.SurfaceType.Weld
- Part311.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part311.Position = Vector3.new(210.5, 36.8999977, -123.499985)
- Part311.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part312.Name = "Smooth Block Model"
- Part312.Parent = Model309
- Part312.BrickColor = BrickColor.new("Brick yellow")
- Part312.Anchored = true
- Part312.Size = Vector3.new(1, 1.20000005, 9)
- Part312.CFrame = CFrame.new(210.5, 32.0999985, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part312.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part312.Position = Vector3.new(210.5, 32.0999985, -119.499985)
- Part312.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model313.Parent = Model300
- Model313.PrimaryPart = Part316
- Part314.Name = "Smooth Block Model"
- Part314.Parent = Model313
- Part314.BrickColor = BrickColor.new("Bright red")
- Part314.Transparency = 0.30000001192093
- Part314.Rotation = Vector3.new(-180, 0, -180)
- Part314.Anchored = true
- Part314.Size = Vector3.new(1, 8.40000057, 8)
- Part314.CFrame = CFrame.new(201.5, 36.8999977, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part314.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part314.Position = Vector3.new(201.5, 36.8999977, -118.999985)
- Part314.Orientation = Vector3.new(0, 180, 0)
- Part314.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part315.Name = "Smooth Block Model"
- Part315.Parent = Model313
- Part315.BrickColor = BrickColor.new("Brick yellow")
- Part315.Rotation = Vector3.new(-180, 0, -180)
- Part315.Anchored = true
- Part315.Size = Vector3.new(1, 8.40000057, 1)
- Part315.CFrame = CFrame.new(201.5, 36.8999977, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part315.BackSurface = Enum.SurfaceType.Weld
- Part315.LeftSurface = Enum.SurfaceType.Weld
- Part315.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part315.Position = Vector3.new(201.5, 36.8999977, -114.499985)
- Part315.Orientation = Vector3.new(0, 180, 0)
- Part315.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part316.Name = "Smooth Block Model"
- Part316.Parent = Model313
- Part316.BrickColor = BrickColor.new("Brick yellow")
- Part316.Rotation = Vector3.new(-180, 0, -180)
- Part316.Anchored = true
- Part316.Size = Vector3.new(1, 1.20000005, 9)
- Part316.CFrame = CFrame.new(201.5, 32.0999985, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part316.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part316.Position = Vector3.new(201.5, 32.0999985, -118.499985)
- Part316.Orientation = Vector3.new(0, 180, 0)
- Part316.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model317.Parent = Model243
- Model317.PrimaryPart = Part321
- Model318.Parent = Model317
- Model318.PrimaryPart = Part321
- Part319.Name = "Smooth Block Model"
- Part319.Parent = Model318
- Part319.BrickColor = BrickColor.new("Bright red")
- Part319.Transparency = 0.30000001192093
- Part319.Rotation = Vector3.new(0, -90, 0)
- Part319.Anchored = true
- Part319.Size = Vector3.new(1, 8.40000057, 8)
- Part319.CFrame = CFrame.new(206, 27.2999992, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part319.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part319.Position = Vector3.new(206, 27.2999992, -114.499985)
- Part319.Orientation = Vector3.new(0, -90, 0)
- Part319.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part320.Name = "Smooth Block Model"
- Part320.Parent = Model318
- Part320.BrickColor = BrickColor.new("Brick yellow")
- Part320.Rotation = Vector3.new(0, -90, 0)
- Part320.Anchored = true
- Part320.Size = Vector3.new(1, 8.40000057, 1)
- Part320.CFrame = CFrame.new(210.5, 27.2999992, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part320.BackSurface = Enum.SurfaceType.Weld
- Part320.LeftSurface = Enum.SurfaceType.Weld
- Part320.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part320.Position = Vector3.new(210.5, 27.2999992, -114.499985)
- Part320.Orientation = Vector3.new(0, -90, 0)
- Part320.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part321.Name = "Smooth Block Model"
- Part321.Parent = Model318
- Part321.BrickColor = BrickColor.new("Brick yellow")
- Part321.Rotation = Vector3.new(0, -90, 0)
- Part321.Anchored = true
- Part321.Size = Vector3.new(1, 1.20000005, 9)
- Part321.CFrame = CFrame.new(206.5, 22.5, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part321.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part321.Position = Vector3.new(206.5, 22.5, -114.499985)
- Part321.Orientation = Vector3.new(0, -90, 0)
- Part321.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model322.Parent = Model317
- Model322.PrimaryPart = Part325
- Part323.Name = "Smooth Block Model"
- Part323.Parent = Model322
- Part323.BrickColor = BrickColor.new("Bright red")
- Part323.Transparency = 0.30000001192093
- Part323.Rotation = Vector3.new(0, 90, 0)
- Part323.Anchored = true
- Part323.Size = Vector3.new(1, 8.40000057, 8)
- Part323.CFrame = CFrame.new(206, 27.2999992, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part323.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part323.Position = Vector3.new(206, 27.2999992, -123.499985)
- Part323.Orientation = Vector3.new(0, 90, 0)
- Part323.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part324.Name = "Smooth Block Model"
- Part324.Parent = Model322
- Part324.BrickColor = BrickColor.new("Brick yellow")
- Part324.Rotation = Vector3.new(0, 90, 0)
- Part324.Anchored = true
- Part324.Size = Vector3.new(1, 8.40000057, 1)
- Part324.CFrame = CFrame.new(201.5, 27.2999992, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part324.BackSurface = Enum.SurfaceType.Weld
- Part324.LeftSurface = Enum.SurfaceType.Weld
- Part324.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part324.Position = Vector3.new(201.5, 27.2999992, -123.499985)
- Part324.Orientation = Vector3.new(0, 90, 0)
- Part324.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part325.Name = "Smooth Block Model"
- Part325.Parent = Model322
- Part325.BrickColor = BrickColor.new("Brick yellow")
- Part325.Rotation = Vector3.new(0, 90, 0)
- Part325.Anchored = true
- Part325.Size = Vector3.new(1, 1.20000005, 9)
- Part325.CFrame = CFrame.new(205.5, 22.5, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part325.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part325.Position = Vector3.new(205.5, 22.5, -123.499985)
- Part325.Orientation = Vector3.new(0, 90, 0)
- Part325.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model326.Parent = Model317
- Model326.PrimaryPart = Part329
- Part327.Name = "Smooth Block Model"
- Part327.Parent = Model326
- Part327.BrickColor = BrickColor.new("Bright red")
- Part327.Transparency = 0.30000001192093
- Part327.Anchored = true
- Part327.Size = Vector3.new(1, 8.40000057, 8)
- Part327.CFrame = CFrame.new(210.5, 27.2999992, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part327.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part327.Position = Vector3.new(210.5, 27.2999992, -118.999985)
- Part327.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part328.Name = "Smooth Block Model"
- Part328.Parent = Model326
- Part328.BrickColor = BrickColor.new("Brick yellow")
- Part328.Anchored = true
- Part328.Size = Vector3.new(1, 8.40000057, 1)
- Part328.CFrame = CFrame.new(210.5, 27.2999992, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part328.BackSurface = Enum.SurfaceType.Weld
- Part328.LeftSurface = Enum.SurfaceType.Weld
- Part328.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part328.Position = Vector3.new(210.5, 27.2999992, -123.499985)
- Part328.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part329.Name = "Smooth Block Model"
- Part329.Parent = Model326
- Part329.BrickColor = BrickColor.new("Brick yellow")
- Part329.Anchored = true
- Part329.Size = Vector3.new(1, 1.20000005, 9)
- Part329.CFrame = CFrame.new(210.5, 22.5, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part329.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part329.Position = Vector3.new(210.5, 22.5, -119.499985)
- Part329.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model330.Parent = Model317
- Model330.PrimaryPart = Part333
- Part331.Name = "Smooth Block Model"
- Part331.Parent = Model330
- Part331.BrickColor = BrickColor.new("Bright red")
- Part331.Transparency = 0.30000001192093
- Part331.Rotation = Vector3.new(-180, 0, -180)
- Part331.Anchored = true
- Part331.Size = Vector3.new(1, 8.40000057, 8)
- Part331.CFrame = CFrame.new(201.5, 27.2999992, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part331.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part331.Position = Vector3.new(201.5, 27.2999992, -118.999985)
- Part331.Orientation = Vector3.new(0, 180, 0)
- Part331.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part332.Name = "Smooth Block Model"
- Part332.Parent = Model330
- Part332.BrickColor = BrickColor.new("Brick yellow")
- Part332.Rotation = Vector3.new(-180, 0, -180)
- Part332.Anchored = true
- Part332.Size = Vector3.new(1, 8.40000057, 1)
- Part332.CFrame = CFrame.new(201.5, 27.2999992, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part332.BackSurface = Enum.SurfaceType.Weld
- Part332.LeftSurface = Enum.SurfaceType.Weld
- Part332.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part332.Position = Vector3.new(201.5, 27.2999992, -114.499985)
- Part332.Orientation = Vector3.new(0, 180, 0)
- Part332.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part333.Name = "Smooth Block Model"
- Part333.Parent = Model330
- Part333.BrickColor = BrickColor.new("Brick yellow")
- Part333.Rotation = Vector3.new(-180, 0, -180)
- Part333.Anchored = true
- Part333.Size = Vector3.new(1, 1.20000005, 9)
- Part333.CFrame = CFrame.new(201.5, 22.5, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part333.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part333.Position = Vector3.new(201.5, 22.5, -118.499985)
- Part333.Orientation = Vector3.new(0, 180, 0)
- Part333.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part334.Name = "Smooth Block Model"
- Part334.Parent = Model243
- Part334.BrickColor = BrickColor.new("Brick yellow")
- Part334.Anchored = true
- Part334.Size = Vector3.new(1, 1.20000005, 9)
- Part334.CFrame = CFrame.new(210.5, 70.4999924, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part334.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part334.Position = Vector3.new(210.5, 70.4999924, -119.499985)
- Part334.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model335.Parent = Model243
- Model335.PrimaryPart = Part339
- Model336.Parent = Model335
- Model336.PrimaryPart = Part339
- Part337.Name = "Smooth Block Model"
- Part337.Parent = Model336
- Part337.BrickColor = BrickColor.new("Bright red")
- Part337.Transparency = 0.30000001192093
- Part337.Rotation = Vector3.new(0, -90, 0)
- Part337.Anchored = true
- Part337.Size = Vector3.new(1, 8.40000057, 8)
- Part337.CFrame = CFrame.new(206, 17.7000008, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part337.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part337.Position = Vector3.new(206, 17.7000008, -114.499985)
- Part337.Orientation = Vector3.new(0, -90, 0)
- Part337.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part338.Name = "Smooth Block Model"
- Part338.Parent = Model336
- Part338.BrickColor = BrickColor.new("Brick yellow")
- Part338.Rotation = Vector3.new(0, -90, 0)
- Part338.Anchored = true
- Part338.Size = Vector3.new(1, 8.40000057, 1)
- Part338.CFrame = CFrame.new(210.5, 17.7000008, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part338.BackSurface = Enum.SurfaceType.Weld
- Part338.LeftSurface = Enum.SurfaceType.Weld
- Part338.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part338.Position = Vector3.new(210.5, 17.7000008, -114.499985)
- Part338.Orientation = Vector3.new(0, -90, 0)
- Part338.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part339.Name = "Smooth Block Model"
- Part339.Parent = Model336
- Part339.BrickColor = BrickColor.new("Brick yellow")
- Part339.Rotation = Vector3.new(0, -90, 0)
- Part339.Anchored = true
- Part339.Size = Vector3.new(1, 1.20000005, 9)
- Part339.CFrame = CFrame.new(206.5, 12.9000015, -114.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part339.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part339.Position = Vector3.new(206.5, 12.9000015, -114.499985)
- Part339.Orientation = Vector3.new(0, -90, 0)
- Part339.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model340.Parent = Model335
- Model340.PrimaryPart = Part343
- Part341.Name = "Smooth Block Model"
- Part341.Parent = Model340
- Part341.BrickColor = BrickColor.new("Bright red")
- Part341.Transparency = 0.30000001192093
- Part341.Rotation = Vector3.new(0, 90, 0)
- Part341.Anchored = true
- Part341.Size = Vector3.new(1, 8.40000057, 8)
- Part341.CFrame = CFrame.new(206, 17.6999989, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part341.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part341.Position = Vector3.new(206, 17.6999989, -123.499985)
- Part341.Orientation = Vector3.new(0, 90, 0)
- Part341.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part342.Name = "Smooth Block Model"
- Part342.Parent = Model340
- Part342.BrickColor = BrickColor.new("Brick yellow")
- Part342.Rotation = Vector3.new(0, 90, 0)
- Part342.Anchored = true
- Part342.Size = Vector3.new(1, 8.40000057, 1)
- Part342.CFrame = CFrame.new(201.5, 17.7000008, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part342.BackSurface = Enum.SurfaceType.Weld
- Part342.LeftSurface = Enum.SurfaceType.Weld
- Part342.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part342.Position = Vector3.new(201.5, 17.7000008, -123.499985)
- Part342.Orientation = Vector3.new(0, 90, 0)
- Part342.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part343.Name = "Smooth Block Model"
- Part343.Parent = Model340
- Part343.BrickColor = BrickColor.new("Brick yellow")
- Part343.Rotation = Vector3.new(0, 90, 0)
- Part343.Anchored = true
- Part343.Size = Vector3.new(1, 1.20000005, 9)
- Part343.CFrame = CFrame.new(205.5, 12.8999977, -123.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part343.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part343.Position = Vector3.new(205.5, 12.8999977, -123.499985)
- Part343.Orientation = Vector3.new(0, 90, 0)
- Part343.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model344.Parent = Model335
- Model344.PrimaryPart = Part347
- Part345.Name = "Smooth Block Model"
- Part345.Parent = Model344
- Part345.BrickColor = BrickColor.new("Bright red")
- Part345.Transparency = 0.30000001192093
- Part345.Anchored = true
- Part345.Size = Vector3.new(1, 8.40000057, 8)
- Part345.CFrame = CFrame.new(210.5, 17.7000008, -118.999985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part345.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part345.Position = Vector3.new(210.5, 17.7000008, -118.999985)
- Part345.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part346.Name = "Smooth Block Model"
- Part346.Parent = Model344
- Part346.BrickColor = BrickColor.new("Brick yellow")
- Part346.Anchored = true
- Part346.Size = Vector3.new(1, 8.40000057, 1)
- Part346.CFrame = CFrame.new(210.5, 17.7000008, -123.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part346.BackSurface = Enum.SurfaceType.Weld
- Part346.LeftSurface = Enum.SurfaceType.Weld
- Part346.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part346.Position = Vector3.new(210.5, 17.7000008, -123.499985)
- Part346.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part347.Name = "Smooth Block Model"
- Part347.Parent = Model344
- Part347.BrickColor = BrickColor.new("Brick yellow")
- Part347.Anchored = true
- Part347.Size = Vector3.new(1, 1.20000005, 9)
- Part347.CFrame = CFrame.new(210.5, 12.9000015, -119.499985, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part347.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part347.Position = Vector3.new(210.5, 12.9000015, -119.499985)
- Part347.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Model348.Parent = Model335
- Model348.PrimaryPart = Part351
- Part349.Name = "Smooth Block Model"
- Part349.Parent = Model348
- Part349.BrickColor = BrickColor.new("Bright red")
- Part349.Transparency = 0.30000001192093
- Part349.Rotation = Vector3.new(-180, 0, -180)
- Part349.Anchored = true
- Part349.Size = Vector3.new(1, 8.40000057, 8)
- Part349.CFrame = CFrame.new(201.5, 17.7000008, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part349.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part349.Position = Vector3.new(201.5, 17.7000008, -118.999985)
- Part349.Orientation = Vector3.new(0, 180, 0)
- Part349.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part350.Name = "Smooth Block Model"
- Part350.Parent = Model348
- Part350.BrickColor = BrickColor.new("Brick yellow")
- Part350.Rotation = Vector3.new(-180, 0, -180)
- Part350.Anchored = true
- Part350.Size = Vector3.new(1, 8.40000057, 1)
- Part350.CFrame = CFrame.new(201.5, 17.7000008, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part350.BackSurface = Enum.SurfaceType.Weld
- Part350.LeftSurface = Enum.SurfaceType.Weld
- Part350.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part350.Position = Vector3.new(201.5, 17.7000008, -114.499985)
- Part350.Orientation = Vector3.new(0, 180, 0)
- Part350.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part351.Name = "Smooth Block Model"
- Part351.Parent = Model348
- Part351.BrickColor = BrickColor.new("Brick yellow")
- Part351.Rotation = Vector3.new(-180, 0, -180)
- Part351.Anchored = true
- Part351.Size = Vector3.new(1, 1.20000005, 9)
- Part351.CFrame = CFrame.new(201.5, 12.8999977, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part351.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part351.Position = Vector3.new(201.5, 12.8999977, -118.499985)
- Part351.Orientation = Vector3.new(0, 180, 0)
- Part351.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part352.Name = "Smooth Block Model"
- Part352.Parent = Model243
- Part352.BrickColor = BrickColor.new("Bright red")
- Part352.Transparency = 0.30000001192093
- Part352.Rotation = Vector3.new(0, -90, 0)
- Part352.Anchored = true
- Part352.Size = Vector3.new(1, 8.40000057, 8)
- Part352.CFrame = CFrame.new(206, 8.09999943, -123.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part352.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part352.Position = Vector3.new(206, 8.09999943, -123.499985)
- Part352.Orientation = Vector3.new(0, -90, 0)
- Part352.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part353.Name = "Platform"
- Part353.Parent = Model243
- Part353.BrickColor = BrickColor.new("Bright orange")
- Part353.Rotation = Vector3.new(180, 90, 0)
- Part353.Anchored = true
- Part353.Size = Vector3.new(8, 1.20000005, 8)
- Part353.CFrame = CFrame.new(205.999985, 3.30000114, -119, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part353.BottomSurface = Enum.SurfaceType.Smooth
- Part353.TopSurface = Enum.SurfaceType.Smooth
- Part353.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part353.Position = Vector3.new(205.999985, 3.30000114, -119)
- Part353.Orientation = Vector3.new(0, 90, 180)
- Part353.Color = Color3.new(0.854902, 0.521569, 0.254902)
- BodyPosition354.Parent = Part353
- BodyPosition354.P = 1000
- BodyPosition354.D = 1000
- BodyPosition354.position = Vector3.new(-402, 80.4000015, -427)
- BodyPosition354.Position = Vector3.new(-402, 80.4000015, -427)
- Script355.Name = "TreeElevator"
- Script355.Parent = Part353
- table.insert(cors,sandbox(Script355,function()
- local bodypos = script.Parent.BodyPosition
- script.Parent.BodyGyro.cframe = script.Parent.CFrame
- local down_pos = script.Parent.Position -- use relative positioning so that we can move the tree around and not mess things up
- local up_pos = Vector3.new(down_pos.x, down_pos.y + 67.2, down_pos.z)
- bodypos.position = down_pos
- local debounce = false
- local isDown = true
- function onTouched(hit)
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid~=nil and debounce == false then
- debounce = true
- script.Parent.BrickColor = BrickColor.new(21)
- wait(2)
- if isDown == true then
- -- going up
- bodypos.position = up_pos
- isDown = false
- end
- wait(10)
- -- going down
- bodypos.position = down_pos
- isDown = true
- wait(4)
- debounce = false
- script.Parent.BrickColor = BrickColor.new(106)
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- BodyGyro356.Parent = Part353
- BodyGyro356.maxTorque = Vector3.new(400000, 400000, 400000)
- BodyGyro356.D = 1000
- BodyGyro356.MaxTorque = Vector3.new(400000, 400000, 400000)
- Part357.Name = "Smooth Block Model"
- Part357.Parent = Model243
- Part357.BrickColor = BrickColor.new("Brick yellow")
- Part357.Rotation = Vector3.new(0, 90, 0)
- Part357.Anchored = true
- Part357.Size = Vector3.new(1, 1.20000005, 9)
- Part357.CFrame = CFrame.new(205.5, 3.29999924, -114.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part357.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part357.Position = Vector3.new(205.5, 3.29999924, -114.499985)
- Part357.Orientation = Vector3.new(0, 90, 0)
- Part357.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part358.Name = "Smooth Block Model"
- Part358.Parent = Model243
- Part358.BrickColor = BrickColor.new("Bright red")
- Part358.Transparency = 0.30000001192093
- Part358.Rotation = Vector3.new(0, 90, 0)
- Part358.Anchored = true
- Part358.Size = Vector3.new(1, 8.40000057, 8)
- Part358.CFrame = CFrame.new(206, 8.10000134, -114.499985, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part358.Position = Vector3.new(206, 8.10000134, -114.499985)
- Part358.Orientation = Vector3.new(0, 90, 0)
- Part358.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part359.Name = "Smooth Block Model"
- Part359.Parent = Model243
- Part359.BrickColor = BrickColor.new("Brick yellow")
- Part359.Rotation = Vector3.new(0, -90, 0)
- Part359.Anchored = true
- Part359.Size = Vector3.new(1, 1.20000005, 9)
- Part359.CFrame = CFrame.new(206.5, 3.29999924, -123.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part359.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part359.Position = Vector3.new(206.5, 3.29999924, -123.499985)
- Part359.Orientation = Vector3.new(0, -90, 0)
- Part359.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part360.Name = "Smooth Block Model"
- Part360.Parent = Model243
- Part360.BrickColor = BrickColor.new("Bright red")
- Part360.Transparency = 0.30000001192093
- Part360.Rotation = Vector3.new(-180, 0, -180)
- Part360.Anchored = true
- Part360.Size = Vector3.new(1, 8.40000057, 8)
- Part360.CFrame = CFrame.new(210.5, 8.10000134, -118.999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part360.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part360.Position = Vector3.new(210.5, 8.10000134, -118.999985)
- Part360.Orientation = Vector3.new(0, 180, 0)
- Part360.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part361.Name = "Smooth Block Model"
- Part361.Parent = Model243
- Part361.BrickColor = BrickColor.new("Brick yellow")
- Part361.Rotation = Vector3.new(-180, 0, -180)
- Part361.Anchored = true
- Part361.Size = Vector3.new(1, 8.40000057, 1)
- Part361.CFrame = CFrame.new(210.5, 8.10000134, -114.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part361.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part361.Position = Vector3.new(210.5, 8.10000134, -114.499985)
- Part361.Orientation = Vector3.new(0, 180, 0)
- Part361.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part362.Name = "Smooth Block Model"
- Part362.Parent = Model243
- Part362.BrickColor = BrickColor.new("Brick yellow")
- Part362.Rotation = Vector3.new(0, -90, 0)
- Part362.Anchored = true
- Part362.Size = Vector3.new(1, 8.40000057, 1)
- Part362.CFrame = CFrame.new(210.5, 8.10000134, -123.499985, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part362.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part362.Position = Vector3.new(210.5, 8.10000134, -123.499985)
- Part362.Orientation = Vector3.new(0, -90, 0)
- Part362.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part363.Name = "Smooth Block Model"
- Part363.Parent = Model243
- Part363.BrickColor = BrickColor.new("Brick yellow")
- Part363.Rotation = Vector3.new(-180, 0, -180)
- Part363.Anchored = true
- Part363.Size = Vector3.new(1, 1.20000005, 9)
- Part363.CFrame = CFrame.new(210.5, 3.29999924, -118.499985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part363.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part363.Position = Vector3.new(210.5, 3.29999924, -118.499985)
- Part363.Orientation = Vector3.new(0, 180, 0)
- Part363.Color = Color3.new(0.843137, 0.772549, 0.603922)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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