ericdesouza

banish gun V2

Apr 6th, 2018
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  1. wait(1/60)
  2.  
  3. --// Initializing \\--
  4. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  5. local Plrs = S.Players
  6. local Plr = Plrs.LocalPlayer
  7. local Char = Plr.Character
  8. local Hum = Char:FindFirstChildOfClass'Humanoid'
  9. local RArm = Char["Right Arm"]
  10. local LArm = Char["Left Arm"]
  11. local RLeg = Char["Right Leg"]
  12. local LLeg = Char["Left Leg"]
  13. local Root = Char:FindFirstChild'HumanoidRootPart'
  14. local Torso = Char.Torso
  15. local Head = Char.Head
  16. local NeutralAnims = true
  17. local Attack = false
  18. local BloodPuddles = {}
  19. local Effects = {}
  20. local Debounces = {Debounces={}}
  21. local Mouse = Plr:GetMouse()
  22. local Hit = {}
  23. local Sine = 0
  24. local Change = 1
  25. local BanishedEvents = {}
  26.  
  27.  
  28. --// Effect Thread System \\--
  29.  
  30.  
  31. --// Debounce System \\--
  32.  
  33. function Debounces:New(name,cooldown)
  34. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  35. setmetatable(aaaaa,{__index = Debounces})
  36. Debounces.Debounces[name] = aaaaa
  37. return aaaaa
  38. end
  39.  
  40. function Debounces:Use(overrideUsable)
  41. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  42. if(self.Usable or overrideUsable)then
  43. self.Usable = false
  44. self.CoolingDown = true
  45. local LastUse = time()
  46. self.LastUse = LastUse
  47. delay(self.Cooldown or 2,function()
  48. if(self.LastUse == LastUse)then
  49. self.CoolingDown = false
  50. self.Usable = true
  51. end
  52. end)
  53. end
  54. end
  55.  
  56. function Debounces:Get(name)
  57. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  58. for i,v in next, Debounces.Debounces do
  59. if(i == name)then
  60. return v;
  61. end
  62. end
  63. end
  64.  
  65. function Debounces:GetProgressPercentage()
  66. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  67. if(self.CoolingDown and not self.Usable)then
  68. return math.max(
  69. math.floor(
  70. (
  71. (time()-self.LastUse)/self.Cooldown or 2
  72. )*100
  73. )
  74. )
  75. else
  76. return 100
  77. end
  78. end
  79.  
  80. --// Shortcut Variables \\--
  81. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  82. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  83. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  84. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  85. local R3 = {N=Region3.new}
  86. local De = S.Debris
  87. local WS = workspace
  88. local Lght = S.Lighting
  89. local RepS = S.ReplicatedStorage
  90. local IN = Instance.new
  91. --// Instance Creation Functions \\--
  92.  
  93.  
  94. for i = 1, 35 do
  95. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  96. FACE.Transparency = 0+(i-1)/35.2
  97. FACE.Name = 'ShadowFace'
  98. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  99. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  100. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  101. end
  102.  
  103. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  104. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  105. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  106.  
  107. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  108. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  109. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  110.  
  111. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  112. local Sound = IN("Sound")
  113. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  114. Sound.Pitch = pitch or 1
  115. Sound.Volume = volume or 1
  116. Sound.Looped = looped or false
  117. if(autoPlay)then
  118. coroutine.wrap(function()
  119. repeat wait() until Sound.IsLoaded
  120. Sound.Playing = autoPlay or false
  121. end)()
  122. end
  123. if(not looped and effect)then
  124. Sound.Stopped:connect(function()
  125. Sound.Volume = 0
  126. Sound:destroy()
  127. end)
  128. elseif(effect)then
  129. warn("Sound can't be looped and a sound effect!")
  130. end
  131. Sound.Parent =parent or Torso
  132. return Sound
  133. end
  134. function Part(parent,color,material,size,cframe,anchored,cancollide)
  135. local part = IN("Part")
  136. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  137. part.Material = material or Enum.Material.SmoothPlastic
  138. part.TopSurface,part.BottomSurface=10,10
  139. part.Size = size or V3.N(1,1,1)
  140. part.CFrame = cframe or CF.N(0,0,0)
  141. part.Anchored = anchored or true
  142. part.CanCollide = cancollide or false
  143. part.Parent = parent or Char
  144. return part
  145. end
  146. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  147. local part = IN("SpecialMesh")
  148. part.MeshId = meshid or ""
  149. part.TextureId = textid or ""
  150. part.Scale = scale or V3.N(1,1,1)
  151. part.Offset = offset or V3.N(0,0,0)
  152. part.MeshType = meshtype or Enum.MeshType.Sphere
  153. part.Parent = parent
  154. return part
  155. end
  156.  
  157. NewInstance = function(instance,parent,properties)
  158. local inst = Instance.new(instance,parent)
  159. if(properties)then
  160. for i,v in next, properties do
  161. pcall(function() inst[i] = v end)
  162. end
  163. end
  164. return inst;
  165. end
  166.  
  167.  
  168.  
  169. --// Extended ROBLOX tables \\--
  170. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  171. --// Customization \\--
  172.  
  173. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  174. local Remove_Hats = false
  175. local Remove_Clothing = false
  176. local PlayerSize = 1
  177. local DamageColor = BrickColor.new'Really red'
  178. local MusicID = 971457500
  179. local ChatSounds = {["You will know pain."] = 907333294,["Submit now."] = 907330103,["I will show you true power."] = 907329532, ["Your death is assured."] = 907332670, ["My attacks will tear you apart!"] = 907329893, ["Most worrying indeed."] = 1395854043}
  180. local TauntDialogues = {"I'll cut you!", "I'll blast your head off!","Submit now.","Your death is assured.", "I will show you true power.", "You will know pain.","My attacks will tear you apart!"}
  181.  
  182. --// Weapon and GUI creation, and Character Customization \\--
  183.  
  184. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  185. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  186. local Effects = IN("Folder",Char)
  187. Effects.Name = "Effects"
  188.  
  189. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Neon' end)
  190. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Neon' end)
  191. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  192.  
  193. New = function(Object, Parent, Name, Data)
  194. local Object = Instance.new(Object)
  195. for Index, Value in pairs(Data or {}) do
  196. Object[Index] = Value
  197. end
  198. Object.Parent = Parent
  199. Object.Name = Name
  200. return Object
  201. end
  202.  
  203. Ulta_Caliber = New("Model",Char,"Ulta_Caliber",{})
  204. Handle = New("Part",Ulta_Caliber,"Handle",{Material = Enum.Material.Metal,Size = Vector3.new(1.13946342, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.3439636, 4.31768751, -59.3824234, 0.5, -0.866025269, -1.57914513e-07, 0.866025269, 0.5, 3.60109915e-08, 4.7770822e-08, -1.5476347e-07, 1),CanCollide = false,})
  205. WMesh =New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  206. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.87730086, 0.396701694, 0.328840196),CFrame = CFrame.new(-50.9256058, 4.80724812, -59.3824234, 0.99999994, -2.24410021e-21, -1.57914513e-07, 0, 0.99999994, 3.60109773e-08, 1.57914499e-07, -3.60109809e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  207. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 1.11225295),})
  208. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.13315201, -0.98355484, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  209. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.572665811),CFrame = CFrame.new(-50.9072571, 4.11668205, -59.3754196, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  210. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
  211. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.544277191, -1.34472656, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  212. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1684952, 4.40930319, -59.3824196, 0.70710665, -0.70710665, -1.57914471e-07, 0.70710665, 0.70710665, 3.60109986e-08, 8.61987672e-08, -1.37126023e-07, 1),CanCollide = false,})
  213. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.385011137, 0.748631597, 0.855579317),})
  214. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, 0.707106829, 8.61987814e-08, -0.707106829, 0.707106829, -1.37126037e-07, -1.57914471e-07, 3.60110022e-08, 1),C1 = CFrame.new(1.16707611, -1.83820343, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  215. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.6288223, 3.82322454, -59.3824234, 5.96046377e-08, -0.999999881, -2.24250414e-08, 0.999999881, 5.96046519e-08, -5.41976775e-09, 5.41976064e-09, -2.2425013e-08, 1),CanCollide = false,})
  216. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.543293059, 0.924025238, 0.855579317),})
  217. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 5.96046519e-08, 1, 5.41976819e-09, -1, 5.96046519e-08, -2.24250307e-08, -2.24250307e-08, -5.41976686e-09, 1),C1 = CFrame.new(-0.570646286, -0.000537872314, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  218. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.8299942, 3.82262015, -59.3813744, 1.57915409e-07, 5.96046306e-08, 0.999999881, 4.68513015e-08, 0.999999881, -5.96046448e-08, -1, 4.68513228e-08, 1.57915395e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  219. WMesh =New("SpecialMesh",WPart,"Mesh",{Scale = Vector3.new(0.861996353, 0.541153729, 0.299452811),MeshType = Enum.MeshType.Wedge,})
  220. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.57915409e-07, 4.68513122e-08, -1, 5.96046519e-08, 1, 4.68513264e-08, 1, -5.9604659e-08, 1.57915409e-07),C1 = CFrame.new(-0.671756744, 0.173381805, 0.00104904175, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  221. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.344652593, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.1012497, 4.28257656, -59.3753929, 0.70710665, 0.70710665, -1.20777344e-07, -0.70710665, 0.70710665, 1.25668052e-07, 1.74263192e-07, -3.45828965e-09, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  222. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.98605454, 0.727242351),})
  223. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.707106829, -0.707106829, 1.74263207e-07, 0.707106829, 0.707106829, -3.45827589e-09, -1.20777329e-07, 1.25668066e-07, 1),C1 = CFrame.new(0.590950012, -1.0937767, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  224. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7306976, 4.31373549, -59.3824272, 0.432455212, -0.901655316, 1.27368111e-07, 0.901655316, 0.432455212, -3.95984443e-07, 3.01960569e-07, 2.86087754e-07, 1),CanCollide = false,})
  225. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.541154027, 0.370038033, 0.855579317),})
  226. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.432455301, 0.901655436, 3.01960569e-07, -0.901655436, 0.432455301, 2.86087754e-07, 1.27368125e-07, -3.959845e-07, 1),C1 = CFrame.new(0.303211212, -0.533081055, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  227. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.7885818, 4.20838785, -59.3824234, 0.587423027, -0.809279799, -2.19202548e-07, 0.809279799, 0.587423027, -1.98992353e-07, 2.89805143e-07, -6.05034742e-08, 1),CanCollide = false,})
  228. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  229. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.587423146, 0.809279919, 2.89805172e-07, -0.809279919, 0.587423146, -6.05035027e-08, -2.19202548e-07, -1.98992367e-07, 1),C1 = CFrame.new(0.183034897, -0.535625458, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  230. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.8400269, 4.15359306, -59.3824234, 0.760836244, -0.648943782, -2.6871362e-07, 0.648943782, 0.760836244, -1.52704587e-07, 3.035438e-07, -5.81968678e-08, 1),CanCollide = false,})
  231. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  232. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.760836303, 0.648943841, 3.035438e-07, -0.648943841, 0.760836303, -5.8196882e-08, -2.68713649e-07, -1.52704587e-07, 1),C1 = CFrame.new(0.109859467, -0.518470764, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  233. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9011612, 4.11773586, -59.3824234, 0.91851747, -0.395380199, -1.96948804e-08, 0.395380199, 0.91851747, -6.96443863e-07, 2.93450228e-07, 6.31909018e-07, 1),CanCollide = false,})
  234. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.275924385, 0.370038033, 0.855579317),})
  235. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.91851759, 0.395380259, 2.93450228e-07, -0.395380259, 0.91851759, 6.31909018e-07, -1.96948431e-08, -6.96443919e-07, 1),C1 = CFrame.new(0.0482387543, -0.483455658, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  236. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.356609762, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0863571, 4.12933016, -59.3824234, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
  237. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.370038033, 0.855579317),})
  238. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.034318924, -0.317272186, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  239. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.1749916, 4.05356789, -59.3820763, 0.991345346, 0.131278723, -5.39203029e-08, -0.131278723, 0.991345346, -9.33255933e-07, -6.90630628e-08, 9.32257819e-07, 1),CanCollide = false,})
  240. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.994611204, 0.301591754, 0.699436307),})
  241. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.991345525, -0.131278753, -6.90630415e-08, 0.131278753, 0.991345525, 9.32257819e-07, -5.392031e-08, -9.33256047e-07, 1),C1 = CFrame.new(-0.144248962, -0.278392792, 0.000347137451, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  242. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-52.0123367, 4.06675053, -59.3824272, 0.793815136, -0.608158827, -7.65793686e-08, 0.608158827, 0.793815136, -8.4843424e-07, 5.7677272e-07, 6.26927658e-07, 1),CanCollide = false,})
  243. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.346509725, 0.370038033, 0.684463739),})
  244. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.793815255, 0.608158886, 5.7677272e-07, -0.608158886, 0.793815255, 6.26927715e-07, -7.65793615e-08, -8.48434354e-07, 1),C1 = CFrame.new(-0.0515041351, -0.412666321, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  245. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.827166021, 0.351685941, 0.328840196),CFrame = CFrame.new(-52.1878128, 4.82334518, -59.3845367, 0.999954939, 0.00948500633, -7.15095894e-09, -0.00948500633, 0.999954939, 7.46392743e-08, 7.85854581e-09, -7.45681135e-08, 1),CanCollide = false,})
  246. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
  247. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999955058, -0.00948503613, 7.85857424e-09, 0.00948503613, 0.999955058, -7.45681064e-08, -7.1509394e-09, 7.46392885e-08, 1),C1 = CFrame.new(0.515987396, 0.117599487, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  248. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.364346951, 0.350982577, 0.328840196),CFrame = CFrame.new(-52.3578377, 4.71502256, -59.3845367, -0.870376885, -0.492385834, 1.83688564e-06, 0.492385834, -0.870376885, 4.2302986e-07, 1.3904895e-06, 1.2726523e-06, 1),CanCollide = false,})
  249. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.573238373),})
  250. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.870377064, 0.492385924, 1.3904895e-06, -0.492385924, -0.870377064, 1.2726523e-06, 1.83688599e-06, 4.2302986e-07, 1),C1 = CFrame.new(0.337165833, 0.210681915, -0.00211334229, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  251. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.2399673, 4.18922997, -59.3753929, 0.470120013, 0.882602334, -6.54556175e-07, -0.882602334, 0.470120013, -3.05826063e-07, 3.77971503e-08, 7.21487936e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  252. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(0.789272487, 0.271646053, 0.727242351),})
  253. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.470120043, -0.882602453, 3.77971396e-08, 0.882602453, 0.470120043, 7.21487936e-07, -6.54556288e-07, -3.0582612e-07, 1),C1 = CFrame.new(0.440750122, -1.02031708, 0.00703048706, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  254. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(1.22879124, 0.618263781, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.58814573, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
  255. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  256. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.03800774, -1.25696564, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  257. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.859521151, 0.531045794, 0.328840196),CFrame = CFrame.new(-51.7777481, 4.63175058, -59.3824234, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,})
  258. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.855579317),})
  259. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(0.555093765, -0.333324432, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  260. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.414286286, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.4174423, 4.47936392, -59.3824234, 0.5, 0.866025209, 2.92257027e-08, -0.866025209, 0.5, 1.03682424e-07, 7.51787468e-08, -7.7151455e-08, 1),CanCollide = false,})
  261. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.265229613, 0.855579317),})
  262. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.50000006, -0.866025329, 7.51787468e-08, 0.866025329, 0.50000006, -7.7151455e-08, 2.92257365e-08, 1.03682439e-07, 1),C1 = CFrame.new(0.603277206, -0.721553802, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  263. WPart = New("Part",Ulta_Caliber,"Part",{Material = Enum.Material.Metal,Size = Vector3.new(0.527529478, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.0795135, 4.63236904, -59.3824196, -2.98023366e-08, -0.999999881, 3.74803335e-08, 0.999999881, -2.98023153e-08, -4.49242386e-08, 4.49242386e-08, 3.74803761e-08, 1),CanCollide = false,})
  264. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 0.263090521, 0.855579317),})
  265. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.38707111e-16, 1, 4.49242421e-08, -1, -1.54506983e-15, 3.74803619e-08, 3.74803619e-08, -4.49242421e-08, 1),C1 = CFrame.new(1.40474701, -1.80373001, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  266. WPart = New("Part",Ulta_Caliber,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.17252171, 0.576061606, 0.328840196),CFrame = CFrame.new(-50.7363968, 4.55438519, -59.3753891, 0.999999881, -2.98023224e-08, -1.57914513e-07, 2.98023224e-08, 0.999999881, 3.60109738e-08, 1.57914499e-07, -3.60109844e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  267. WMesh =New("BlockMesh",WPart,"Mesh",{Scale = Vector3.new(1, 1, 0.727242351),})
  268. mot = New("Motor",WPart,"mot",{Part0 = WPart,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.12576133e-15, 1.57914513e-07, 1.18124174e-14, 1, -3.60109809e-08, -1.57914513e-07, 3.60109809e-08, 1),C1 = CFrame.new(1.00876999, -1.27384567, 0.00703430176, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  269. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.605763316),CFrame = CFrame.new(-49.3369522, 4.12218142, -59.3754158, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  270. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
  271. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(1.33419228, -2.70190048, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  272. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.835727096),CFrame = CFrame.new(-50.0582809, 4.11805487, -59.3754158, -2.32669322e-07, -0.00661635399, 0.999977946, -1.28771217e-06, 0.999977946, 0.00661635399, -1, -1.28614465e-06, -2.41184125e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  273. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.790156424, 1),MeshType = Enum.MeshType.Wedge,})
  274. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.32669336e-07, -1.28771228e-06, -1, -0.00661629438, 0.999978125, -1.28614465e-06, 0.999978125, 0.00661629438, -2.41184125e-07),C1 = CFrame.new(0.969955444, -2.07927704, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  275. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-49.5309296, 4.30089998, -59.3754158, -5.15544457e-07, -0.00661677122, -0.999978065, 1.41483298e-07, 0.999978065, -0.00661677122, 1, -1.44891516e-07, -5.14597104e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  276. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.31531024, 0.65928185),MeshType = Enum.MeshType.Wedge,})
  277. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.15544514e-07, 1.41483355e-07, 1, -0.00661674142, 0.999978185, -1.44891501e-07, -0.999978185, -0.00661674142, -5.14597104e-07),C1 = CFrame.new(1.39197922, -2.44455338, 0.00700759888, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  278. Blade2 = New("Part",Ulta_Caliber,"Blade2",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(0.328840256, 0.328840226, 1.44360781),CFrame = CFrame.new(-50.3589401, 4.14609241, -59.3749352, -1.8456474e-07, -0.00555405021, 0.999984503, 9.5615583e-08, -0.999984503, -0.00555405021, 1, 9.45890548e-08, 1.85092958e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  279. WMesh =New("BlockMesh",Blade2,"Mesh",{Scale = Vector3.new(0.0458685458, 0.541722536, 1),})
  280. mot = New("Motor",Blade2,"mot",{Part0 = Blade2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.8456474e-07, 9.56156043e-08, 1, -0.00555405021, -0.999984622, 9.45890548e-08, 0.999984622, -0.00555405021, 1.85092958e-07),C1 = CFrame.new(0.843906403, -1.80487823, 0.00748825073, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  281. Blade = New("Part",Ulta_Caliber,"Blade",{BrickColor = BrickColor.new("Quill grey"),Material = Enum.Material.Ice,Size = Vector3.new(0.328840256, 0.328840226, 0.705641866),CFrame = CFrame.new(-50.2675247, 4.12026787, -59.3754196, 1.84564726e-07, 0.00661724806, -0.999978065, 5.00432975e-07, -0.999978065, -0.00661724806, -1, -4.99200723e-07, -1.87872132e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.87451, 0.87451, 0.870588),})
  282. WMesh =New("SpecialMesh",Blade,"Mesh",{Scale = Vector3.new(0.0978527591, 0.779461861, 1),MeshType = Enum.MeshType.Wedge,})
  283. mot = New("Motor",Blade,"mot",{Part0 = Blade,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.84564712e-07, 5.00432975e-07, -1, 0.00661721826, -0.999978185, -4.9920078e-07, -0.999978185, -0.00661721826, -1.8787216e-07),C1 = CFrame.new(0.867248535, -1.8969574, 0.00700378418, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  284. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2174072, 4.39788437, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  285. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  286. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.13273048, -1.80155182, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  287. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.520495594, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9148941, 4.73376513, -59.3824234, 0.499999881, -0.866025329, -1.02213342e-07, 0.866025329, 0.499999881, 2.49974264e-09, 4.89418106e-08, -8.97692303e-08, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  288. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.575376868, 1.11225307),})
  289. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.5, 0.866025507, 4.89418248e-08, -0.866025507, 0.5, -8.97692303e-08, -1.02213335e-07, 2.49974352e-09, 1),C1 = CFrame.new(0.574869156, -0.163547516, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  290. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.730803668, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3537521, 4.49474096, -59.3824234, 0.999999881, -1.49011655e-07, -3.99031308e-07, 1.49011626e-07, 0.999999881, -1.96114058e-07, 3.99031364e-07, 1.9611403e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  291. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.701574802, 1.11225307),})
  292. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 1.49011598e-07, 3.99031393e-07, -1.49011683e-07, 1, 1.9611403e-07, -3.99031364e-07, -1.96114087e-07, 1),C1 = CFrame.new(1.14843941, -1.63504791, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  293. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4424782, 4.61851454, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  294. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  295. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.21126747, -1.49632263, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  296. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.365753591, 0.62600112, 0.328840196),CFrame = CFrame.new(-49.9626884, 4.69178581, -59.3826065, 7.68042241e-07, -0.00064355135, -0.999999762, -9.31381408e-08, -0.999999762, 0.00064355135, -1, 9.26439014e-08, -7.68102325e-07),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  297. WMesh =New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(1, 1, 0.168976992),MeshType = Enum.MeshType.Wedge,})
  298. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 7.68042412e-07, -9.31381976e-08, -1, -0.00064358121, -0.999999881, 9.26438943e-08, -0.999999881, 0.000643581152, -7.68102325e-07),C1 = CFrame.new(1.51461601, -1.87519455, -0.000183105469, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  299. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2704659, 4.60726166, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  300. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  301. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28752899, -1.65091705, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  302. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3136215, 4.95879316, -59.379261, 0.787994385, -0.615682065, 2.82908672e-07, 0.615682065, 0.787994385, -6.01714532e-07, 1.47534422e-07, 6.4832966e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  303. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.840607285, 0.938997805, 0.442120701),})
  304. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.787994564, 0.615682125, 1.47534436e-07, -0.615682125, 0.787994564, 6.4832966e-07, 2.82908701e-07, -6.01714646e-07, 1),C1 = CFrame.new(1.57038498, -1.43777466, 0.00316238403, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  305. CylinderWMesh =New("Part",Ulta_Caliber,"CylinderMesh",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80339193, -59.39114, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  306. WMesh =New("CylinderMesh",CylinderWMesh,"Mesh",{Scale = Vector3.new(1, 1, 0.876968741),})
  307. mot = New("Motor",CylinderWMesh,"mot",{Part0 = CylinderWMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57474327, -1.7561264, -0.00871658325, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  308. Barrel = New("Part",Ulta_Caliber,"Barrel",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.378414333, 0.377710849, 0.328840196),CFrame = CFrame.new(-50.0357437, 4.80443621, -59.3890343, 2.98023224e-08, -0.999999881, 1.57914499e-07, -0.999999881, -2.98023224e-08, -3.60109773e-08, 3.60109915e-08, -1.57914499e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  309. WMesh =New("CylinderMesh",Barrel,"Mesh",{Scale = Vector3.new(1, 1.00999999, 0.79932487),})
  310. mot = New("Motor",Barrel,"mot",{Part0 = Barrel,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.05101373e-15, -1, 3.6010988e-08, -1, -6.73767064e-15, -1.57914513e-07, 1.57914513e-07, -3.6010988e-08, -1),C1 = CFrame.new(1.57564735, -1.75560379, -0.00661087036, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  311. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.5515137, 4.3936615, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  312. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  313. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(0.962020874, -1.51432037, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  314. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1192398, 4.60677624, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  315. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  316. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36272049, -1.78212357, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  317. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.497987658, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6954193, 4.64329672, -59.3824234, 0.258819222, 0.965925694, -2.51750805e-07, -0.965925694, 0.258819222, -1.35819789e-07, -6.60338912e-08, 2.78325388e-07, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  318. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(1, 0.562543094, 1.11225307),})
  319. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.258819252, -0.965925813, -6.60338841e-08, 0.965925813, 0.258819252, 2.78325388e-07, -2.51750834e-07, -1.35819803e-07, 1),C1 = CFrame.new(1.10625839, -1.26487732, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  320. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.2807121, 4.61570024, -59.3824196, -0.258819252, -0.965925813, -2.34842005e-07, 0.965925813, -0.258819252, -3.7912713e-08, -2.41607623e-08, -2.36652539e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  321. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  322. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.28971481, -1.63782501, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  323. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6045723, 4.60303879, -59.3824234, -0.258819282, -0.965925932, -2.34842005e-07, 0.965925932, -0.258819282, -3.79127094e-08, -2.41607623e-08, -2.36652568e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  324. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  325. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.11681747, -1.36368942, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  326. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.066185, 4.39740467, -59.3824196, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  327. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  328. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.2079258, -1.93275452, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  329. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.419210047, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.4315338, 4.60514545, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  330. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(1, 0.188227236, 1.12080872),})
  331. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.20516205, -1.5124855, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  332. Part2 = New("Part",Ulta_Caliber,"Part2",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-51.9104652, 4.60788345, -59.3824272, -0.588878095, -0.808221817, 1.09032158e-06, 0.808221817, -0.588878095, 8.42210341e-07, -3.86262684e-08, 1.37718132e-06, 1),CanCollide = false,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  333. WMesh =New("BlockMesh",Part2,"Mesh",{Scale = Vector3.new(0.534737229, 0.787132502, 1.11225307),})
  334. mot = New("Motor",Part2,"mot",{Part0 = Part2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.588878155, 0.808221936, -3.8626272e-08, -0.808221936, -0.588878155, 1.37718132e-06, 1.0903218e-06, 8.42210511e-07, 1),C1 = CFrame.new(0.468067169, -0.230323792, -3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  335. Part3 = New("Part",Ulta_Caliber,"Part3",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Metal,Size = Vector3.new(0.328840256, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.3784828, 4.39577246, -59.3824234, -1.49011626e-07, -0.999999881, -1.98068761e-07, 0.999999881, -1.49011612e-07, -3.30714123e-08, 3.30713661e-08, -1.98068761e-07, 1),CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  336. WMesh =New("BlockMesh",Part3,"Mesh",{Scale = Vector3.new(0.0855581015, 0.188227236, 1.12080872),})
  337. mot = New("Motor",Part3,"mot",{Part0 = Part3,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.49011612e-07, 1, 3.30713732e-08, -1, -1.49011612e-07, -1.98068776e-07, -1.98068776e-07, -3.30714016e-08, 1),C1 = CFrame.new(1.05036354, -1.66311264, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  338. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.1280746, 4.61569977, -59.3824196, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  339. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  340. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.36603165, -1.7700119, 3.81469727e-06, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  341. Neon = New("Part",Ulta_Caliber,"Neon",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.368567139, 0.328840226, 0.328840196),CFrame = CFrame.new(-50.6162033, 4.61738539, -59.3824234, -0.258819222, -0.965925694, -2.34842005e-07, 0.965925694, -0.258819222, -3.79127165e-08, -2.41607623e-08, -2.36652511e-07, 1),CanCollide = false,Color = Color3.new(1, 0, 0),})
  342. WMesh =New("BlockMesh",Neon,"Mesh",{Scale = Vector3.new(1, 0.109086163, 1.12936485),})
  343. mot = New("Motor",Neon,"mot",{Part0 = Neon,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.258819252, 0.965925813, -2.41607623e-08, -0.965925813, -0.258819252, -2.36652511e-07, -2.3484202e-07, -3.79127165e-08, 1),C1 = CFrame.new(1.12342644, -1.34643555, 0, 0.50000006, 0.866025329, 4.77708291e-08, -0.866025329, 0.50000006, -1.5476347e-07, -1.57914513e-07, 3.60109951e-08, 1),})
  344. for _,v in pairs(m:children()) do
  345. if v:IsA("Part") then
  346. v.CanCollide = false
  347. end
  348. end
  349. for _,v in pairs(m:children()) do
  350. if v:IsA("Part") then
  351. v.Material = "Granite"
  352. end
  353. end
  354. spawn(function()
  355. while wait() do
  356. for _,v in pairs(m:children()) do
  357. if v:IsA("Part") then
  358. v.BrickColor=BrickColor.random()
  359. end
  360. end
  361. end
  362. end)
  363. if(PlayerSize ~= 1)then
  364. for _,v in next, char:GetDescendats() do
  365. if(v:IsA'BasePart')then
  366. v.Size = v.Size * PlayerSize
  367. end
  368. end
  369. end
  370.  
  371. for _,v in next, Ulta_Caliber:GetDescendants() do
  372. if(v:IsA'BasePart')then
  373. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  374. end
  375. end
  376. local Music = Sound(Char,MusicID,1,3,true,false,true)
  377. Music.Name = 'Music'
  378.  
  379. --// Stop animations \\--
  380. for _,v in next, Hum:GetPlayingAnimationTracks() do
  381. v:Stop();
  382. end
  383.  
  384. pcall(game.Destroy,Char:FindFirstChild'Animate')
  385. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  386.  
  387. --// Joints \\--
  388.  
  389. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  390. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  391. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  392. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  393. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  394. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  395. local HW = NewInstance('Weld',Char,{Part0=RArm,Part1=Handle,C0 = CF.N(0,-.5,-.4)* CF.A(M.R(0),M.R(90),M.R(-30))})
  396. local LSC0 = LS.C0
  397. local RSC0 = RS.C0
  398. local NKC0 = NK.C0
  399. local LHC0 = LH.C0
  400. local RHC0 = RH.C0
  401. local RJC0 = RJ.C0
  402.  
  403. --// Artificial HB \\--
  404.  
  405. local ArtificialHB = IN("BindableEvent", script)
  406. ArtificialHB.Name = "Heartbeat"
  407.  
  408. script:WaitForChild("Heartbeat")
  409.  
  410. local tf = 0
  411. local allowframeloss = false
  412. local tossremainder = false
  413. local lastframe = tick()
  414. local frame = 1/Frame_Speed
  415. ArtificialHB:Fire()
  416.  
  417. game:GetService("RunService").Heartbeat:connect(function(s, p)
  418. tf = tf + s
  419. if tf >= frame then
  420. if allowframeloss then
  421. script.Heartbeat:Fire()
  422. lastframe = tick()
  423. else
  424. for i = 1, math.floor(tf / frame) do
  425. ArtificialHB:Fire()
  426. end
  427. lastframe = tick()
  428. end
  429. if tossremainder then
  430. tf = 0
  431. else
  432. tf = tf - frame * math.floor(tf / frame)
  433. end
  434. end
  435. end)
  436.  
  437. function swait(num)
  438. if num == 0 or num == nil then
  439. ArtificialHB.Event:wait()
  440. else
  441. for i = 0, num do
  442. ArtificialHB.Event:wait()
  443. end
  444. end
  445. end
  446.  
  447. --// Effect Function(s) \\--
  448.  
  449. function Tween(obj,props,time,easing,direction,repeats,backwards)
  450. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  451. local tween = S.TweenService:Create(obj, info, props)
  452.  
  453. tween:Play()
  454. end
  455.  
  456. function OnceWas(who,dontRemove)
  457. coroutine.wrap(function()
  458. local c = who:children()
  459. if(not dontRemove)then who:destroy() end
  460. for _,v in next, c do
  461. if(v:IsA'BasePart' and v.Transparency < 0.9)then
  462. local Prt = v:Clone()
  463. Prt.Parent = Effects
  464. Prt.BrickColor = BrickColor.new'Crimson'
  465. Prt.Material = Enum.Material.Glass
  466. Prt.CanCollide = false
  467. Prt.Anchored = true
  468. Prt:breakJoints()
  469.  
  470.  
  471. local part = Effect{
  472. Manual=Prt,
  473. Effect='Fade',
  474. Frames = 90,
  475. }
  476. end
  477. end
  478. end)()
  479. end
  480.  
  481. function Bezier(startpos, pos2, pos3, endpos, t)
  482. local A = startpos:lerp(pos2, t)
  483. local B = pos2:lerp(pos3, t)
  484. local C = pos3:lerp(endpos, t)
  485. local lerp1 = A:lerp(B, t)
  486. local lerp2 = B:lerp(C, t)
  487. local cubic = lerp1:lerp(lerp2, t)
  488. return cubic
  489. end
  490.  
  491. function Effect(data)
  492. local FX = data.Effect or 'ResizeAndFade'
  493. local Parent = data.Parent or Effects
  494. local Color = data.Color or C3.N(0,0,0)
  495. local Size = data.Size or V3.N(1,1,1)
  496. local MoveDir = data.MoveDirection or nil
  497. local MeshData = data.Mesh or nil
  498. local SndData = data.Sound or nil
  499. local Frames = data.Frames or 45
  500. local Manual = data.Manual or nil
  501. local Material = data.Material or nil
  502. local CFra = data.CFrame or Torso.CFrame
  503. local Settings = data.FXSettings or {}
  504. local Snd,Prt,Msh;
  505. local Shape = data.Shape or Enum.PartType.Block
  506. coroutine.resume(coroutine.create(function()
  507. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  508. Prt = Manual
  509. else
  510. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  511. Prt.Shape = Shape
  512. end
  513. if(typeof(MeshData) == 'table')then
  514. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  515. elseif(typeof(MeshData) == 'Instance')then
  516. Msh = MeshData:Clone()
  517. Msh.Parent = Prt
  518. elseif(Shape == Enum.PartType.Block)then
  519. Msh = Mesh(Prt,Enum.MeshType.Brick)
  520. end
  521. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  522. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  523. end
  524. if(Snd)then
  525. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  526. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  527. end
  528. local MoveSpeed = nil;
  529. if(MoveDir)then
  530. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  531. end
  532. local Inc = M.RNG()-M.RNG()
  533. local Thingie = 0
  534. local Thingie2 = M.RNG(50,100)/100
  535. if(FX ~= 'Arc')then
  536. for i = 1, Frames do
  537. if(swait and typeof(swait) == 'function')then
  538. swait()
  539. else
  540. wait()
  541. end
  542. if(FX == 'ResizeAndFade')then
  543. if(not Settings.EndSize)then
  544. Settings.EndSize = V3.N(0,0,0)
  545. end
  546. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize+Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  547. if(Settings.EndIsIncrement)then
  548. Prt.Size = Prt.Size + Settings.EndSize
  549. else
  550. Prt.Size = Prt.Size - grow/Frames
  551. end
  552. Prt.Transparency = (i/Frames)
  553. elseif(FX == 'Fade')then
  554. Prt.Transparency = (i/Frames)
  555. end
  556.  
  557. if(Settings.RandomizeCFrame)then
  558. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  559. end
  560. if(MoveDir and MoveSpeed)then
  561. local Orientation = Prt.Orientation
  562. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  563. Prt.Orientation = Orientation
  564. end
  565. end
  566. Prt:destroy()
  567. else
  568. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  569. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  570. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  571. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  572. assert(start ~= nil,"You need to specify a start point!")
  573. assert(endP ~= nil,"You need to specify an end point!")
  574. for i = 0, 1, Settings.Speed or 0.01 do
  575. if(swait and typeof(swait) == 'function')then
  576. swait()
  577. else
  578. wait()
  579. end
  580. if(Settings.Home)then
  581. endP = Settings.Home.CFrame
  582. end
  583. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  584. end
  585. if(Settings.RemoveOnGoal)then
  586. Prt:destroy()
  587. end
  588. end
  589. end))
  590. return Prt,Msh,Snd
  591. end
  592.  
  593.  
  594. function SoulSteal(whom)
  595. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  596. print(torso)
  597. if(torso and torso:IsA'BasePart')then
  598. local Model = Instance.new("Model",Effects)
  599. Model.Name = whom.Name.."'s Soul"
  600. whom:BreakJoints()
  601. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  602. Soul.Name = 'Head'
  603. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  604. Effect{
  605. Effect="Arc",
  606. Manual = Soul,
  607. FXSettings={
  608. Start=torso.CFrame,
  609. Home = Torso,
  610. RemoveOnGoal = true,
  611. }
  612. }
  613. local lastPoint = Soul.CFrame.p
  614.  
  615. for i = 0, 1, 0.01 do
  616. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  617. local mag = (lastPoint - Soul.Position).magnitude
  618. Effect{
  619. Effect = "Fade",
  620. CFrame = point * CF.N(0, mag/2, 0),
  621. Size = V3.N(.5,mag+.5,.5),
  622. Color = Soul.BrickColor
  623. }
  624. lastPoint = Soul.CFrame.p
  625. swait()
  626. end
  627. for i = 1, 15 do
  628. Effect{
  629. Effect="Fade",
  630. Color = BrickColor.new'Really red',
  631. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  632. }
  633. end
  634. end
  635. end
  636.  
  637. --// Other Functions \\ --
  638.  
  639. function Turn(position)
  640. Root.CFrame=CFrame.new(Root.CFrame.p,V3.N(position.X,Root.Position.Y,position.Z))
  641. end
  642.  
  643. function Shoot(startP,endP)
  644. local part,pos,norm,dist = CastRay(startP,endP,1500)
  645. if(part and part.Parent and part.Parent ~= workspace)then
  646. local part = part
  647. local who = part.Parent;
  648. OnceWas(who)
  649. local plr = S.Players:GetPlayerFromCharacter(who)
  650. warn("Banished "..who.Name)
  651. if(plr)then
  652. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  653. c:destroy()
  654. end)
  655. end
  656. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  657. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  658. end
  659. end
  660. Effect{
  661. Effect='ResizeAndFade',
  662. Frames=45,
  663. Size=V3.N(.1,.1,.1),
  664. CFrame=Barrel.CFrame,
  665. Mesh ={MeshType=Enum.MeshType.Sphere},
  666. Color=BrickColor.new'Really red',
  667. FXSettings={
  668. EndSize=V3.N(.05,.05,.05),
  669. EndIsIncrement=true,
  670. }
  671. }
  672. Effect{
  673. Effect='ResizeAndFade',
  674. Frames=45,
  675. Size=V3.N(.1,.1,.1),
  676. CFrame=Barrel.CFrame,
  677. Mesh ={MeshType=Enum.MeshType.Sphere},
  678. Color=BrickColor.new'Really red',
  679. FXSettings={
  680. EndSize=V3.N(.1,.1,.1),
  681. EndIsIncrement=true,
  682. }
  683. }
  684. Effect{
  685. Effect='Fade',
  686. Frames=15,
  687. Size=V3.N(.15,.15,dist),
  688. CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
  689. Color=BrickColor.new'Really red',
  690. }
  691. Effect{
  692. Effect='ResizeAndFade',
  693. Frames=45,
  694. Size=V3.N(.5,.5,.5),
  695. CFrame=CF.N(pos),
  696. Mesh ={MeshType=Enum.MeshType.Sphere},
  697. Color=BrickColor.new'Really red',
  698. FXSettings={
  699. EndSize=V3.N(.05,.05,.05),
  700. EndIsIncrement=true,
  701. }
  702. }
  703. for i = 1, 5 do
  704. Effect{
  705. Effect='ResizeAndFade',
  706. Frames=65,
  707. Size=V3.N(.2,.2,1),
  708. CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
  709. Mesh = {MeshType=Enum.MeshType.Sphere},
  710. Material=Enum.Material.Neon,
  711. Color=BrickColor.new'Really red',
  712. FXSettings={
  713. EndSize=V3.N(.005,.005,.05),
  714. EndIsIncrement=true,
  715. }
  716. }
  717. end
  718. end
  719.  
  720. function Chat(text)
  721. if(ChatSounds[text])then
  722. Sound(Head,ChatSounds[text],1,3,false,true,true)
  723. end
  724. --if(game.PlaceId ~= 843468296)then
  725. coroutine.wrap(function()
  726. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  727. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  728. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  729. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  730. for i = 1, #text do
  731. delay(i/25, function()
  732. SND.Pitch = M.RNG(9,11)/10
  733. SND.Volume = 3
  734. SND.Parent = Effects
  735. SND:Play()
  736. Txt.Text = text:sub(1,i)
  737. end)
  738. end
  739. delay((#text/25)+2, function()
  740. Txt.Text = ""
  741. for i = 1, #text do
  742. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  743. end
  744. end)
  745. delay((#text/25)+3, function()
  746. BBG:destroy()
  747. SND:destroy()
  748. end)
  749. end)()
  750. --else
  751. -- Chat2(text)
  752. --end
  753. end
  754.  
  755. function Chat2(text)
  756. coroutine.wrap(function()
  757. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  758. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  759. local offset = 0;
  760. local xsize = 0;
  761. for i = 1, #text do
  762. offset = offset - 16
  763. xsize = xsize + 32
  764. delay(i/25, function()
  765. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  766. offset = offset + 32
  767. while Txt and Txt.Parent do
  768. Txt.Rotation = M.RNG(-15,15)
  769. swait()
  770. end
  771. end)
  772. end
  773. BBG.Size = UDim2.new(0,xsize,0,40)
  774. delay((#text/25)+3, function()
  775. for _,v in next, BBG:children() do
  776. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  777. end
  778. end)
  779. delay((#text/25)+4, function()
  780. BBG:destroy()
  781. end)
  782. end)()
  783. end
  784.  
  785. function getRegion(point,range,ignore)
  786. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  787. end
  788.  
  789. function clerp(startCF,endCF,alpha)
  790. return startCF:lerp(endCF, alpha)
  791. end
  792.  
  793. function GetTorso(char)
  794. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  795. end
  796.  
  797.  
  798.  
  799. function ShowDamage(Pos, Text, Time, Color)
  800. coroutine.wrap(function()
  801. local Rate = (1 / 30)
  802. local Pos = (Pos or Vector3.new(0, 0, 0))
  803. local Text = (Text or "")
  804. local Time = (Time or 2)
  805. local Color = (Color or Color3.new(1, 0, 1))
  806. local EffectPart = NewInstance("Part",Effects,{
  807. Material=Enum.Material.SmoothPlastic,
  808. Reflectance = 0,
  809. Transparency = 1,
  810. CanCollide=false,
  811. BrickColor = BrickColor.new(Color),
  812. Name = "Effect",
  813. Size = Vector3.new(0,0,0),
  814. Anchored = true,
  815. CFrame = CFrame.new(Pos)
  816. })
  817. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  818. Size = UDim2.new(3.75, 0, 3.75, 0),
  819. Adornee = EffectPart,
  820. })
  821. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  822. BackgroundTransparency = 1,
  823. Size = UDim2.new(1, 0, 1, 0),
  824. Text = Text,
  825. Font = "Arial",
  826. TextColor3 = Color,
  827. TextStrokeColor3 = Color3.new(0,0,0),
  828. TextStrokeTransparency=0,
  829. TextScaled = true,
  830. })
  831. game.Debris:AddItem(EffectPart, (Time))
  832. EffectPart.Parent = game:GetService("Workspace")
  833. delay(0, function()
  834. local Frames = (Time / Rate)
  835. for Frame = 1, Frames do
  836. wait(Rate)
  837. local Percent = (Frame / Frames)
  838. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  839. TextLabel.TextTransparency = Percent
  840. TextLabel.TextStrokeTransparency = Percent
  841. end
  842. if EffectPart and EffectPart.Parent then
  843. EffectPart:Destroy()
  844. end
  845. end) end)()
  846. end
  847.  
  848.  
  849. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  850. if(who)then
  851. local hum = who:FindFirstChildOfClass'Humanoid'
  852. local Damage = M.RNG(minDam,maxDam)
  853. local canHit = true
  854. if(hum)then
  855. for _, p in pairs(Hit) do
  856. if p[1] == hum then
  857. if(time() - p[2] < 0.1) then
  858. canHit = false
  859. else
  860. Hit[_] = nil
  861. end
  862. end
  863. end
  864. if(canHit)then
  865. if(hum.Health >= math.huge)then
  866. who:BreakJoints()
  867. if(who:FindFirstChild'Head' and hum.Health > 0)then
  868. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  869. end
  870. else
  871. local player = S.Players:GetPlayerFromCharacter(who)
  872. if(Type == "Fire")then
  873. --idk..
  874. else
  875. local c = Instance.new("ObjectValue",hum)
  876. c.Name = "creator"
  877. c.Value = Plr
  878. game:service'Debris':AddItem(c,0.35)
  879. if(M.RNG(1,100) <= (critChance or 0))then
  880. if(who:FindFirstChild'Head' and hum.Health > 0)then
  881. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  882. end
  883. hum.Health = hum.Health - Damage*(critMult or 2)
  884. else
  885. if(who:FindFirstChild'Head' and hum.Health > 0)then
  886. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  887. end
  888. hum.Health = hum.Health - Damage
  889. end
  890. if(Type == 'Knockback' and GetTorso(who))then
  891. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  892. local body = NewInstance('BodyVelocity',GetTorso(who),{
  893. P = 500,
  894. maxForce = V3.N(math.huge,0,math.huge),
  895. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  896. })
  897. game:service'Debris':AddItem(body,.5)
  898. elseif(Type == 'Knockdown' and GetTorso(who))then
  899. local rek = GetTorso(who)
  900. print(rek)
  901. hum.PlatformStand = true
  902. delay(1,function()
  903. hum.PlatformStand = false
  904. end)
  905. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  906. local bodvol = NewInstance("BodyVelocity",rek,{
  907. velocity = angle * Knock,
  908. P = 5000,
  909. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  910. })
  911. local rl = NewInstance("BodyAngularVelocity",rek,{
  912. P = 3000,
  913. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  914. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  915. })
  916. game:GetService("Debris"):AddItem(bodvol, .5)
  917. game:GetService("Debris"):AddItem(rl, .5)
  918. end
  919. end
  920. end
  921. end
  922. table.insert(Hit,{hum,time()})
  923. end
  924. end
  925. end
  926.  
  927. function ClosestPart(pos,range)
  928. local mag,closest = math.huge;
  929. for _,v in next, getRegion(pos,range or 10,{Char}) do
  930. if((v.CFrame.p-pos).magnitude < mag)then
  931. mag = (v.CFrame.p-pos).magnitude
  932. closest = v
  933. end
  934. end
  935. return closest
  936. end
  937.  
  938. function AOEBanish(pos,range)
  939. local mag,closest = math.huge;
  940. for _,v in next, getRegion(pos,range or 10,{Char}) do
  941. local who = v.Parent
  942. if((v.CFrame.p-pos).magnitude < mag and who and who ~= workspace and not Char:IsAncestorOf(v))then
  943. local plr = S.Players:GetPlayerFromCharacter(who)
  944. if(plr)then
  945. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  946. c:destroy()
  947. end)
  948. end
  949. warn("Banished "..who.Name)
  950. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  951. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  952. end
  953. OnceWas(who)
  954. end
  955. end
  956. end
  957.  
  958. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  959. for _,v in next, getRegion(where,range,{Char}) do
  960. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  961. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  962. end
  963. end
  964. end
  965.  
  966. function AOEHeal(where,range,amount)
  967. local healed = {}
  968. for _,v in next, getRegion(where,range,{Char}) do
  969. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  970. if(hum and not healed[hum])then
  971. hum.Health = hum.Health + amount
  972. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  973. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  974. end
  975. end
  976. end
  977. end
  978.  
  979. function CastRay(startPos,endPos,range,ignoreList)
  980. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  981. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  982. return part,pos,norm,(pos and (startPos-pos).magnitude)
  983. end
  984.  
  985. --// Attack Functions \\--
  986.  
  987.  
  988. function Show_Mercy()
  989. Chat "I will show you mercy."
  990. ShowDamage((Head.CFrame * CF.N(0, 0, (Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "DEBANISHED", 1.5, C3.N(.7,0,0))
  991.  
  992. for p,v in next, BanishedEvents do
  993. warn("Unbanished "..p.Name)
  994. v:disconnect()
  995. BanishedEvents[p] = nil
  996. end
  997. end
  998.  
  999. function Banishing_Storm()
  1000. Attack = true
  1001. NeutralAnims = false
  1002. Hum.AutoRotate = false
  1003. for i = 0, 2.3, .1 do
  1004. swait()
  1005. Turn(Mouse.Hit.p)
  1006. local Alpha = .15
  1007. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1008. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1009. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1010. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1011. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  1012. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1013. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  1014. end
  1015. local numberFall = 0;
  1016. repeat
  1017. for i = 0, .8, 0.1 do
  1018. swait()
  1019. Turn(Mouse.Hit.p)
  1020. local Alpha = .3
  1021. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1022. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1023. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1024. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1025. RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
  1026. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1027. HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
  1028. end
  1029. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1030. local part,pos,dist = Shoot(Barrel.CFrame.p,Barrel.CFrame*CF.N(0,-1500,0).p)
  1031. if(not part)then
  1032. numberFall = numberFall + 1
  1033. end
  1034. Effect{
  1035. Effect='ResizeAndFade',
  1036. Frames=45,
  1037. Size=V3.N(.1,.1,.1),
  1038. CFrame=Barrel.CFrame,
  1039. Mesh ={MeshType=Enum.MeshType.Sphere},
  1040. Color=BrickColor.new'Really red',
  1041. FXSettings={
  1042. EndSize=V3.N(.05,.05,.05),
  1043. EndIsIncrement=true,
  1044. }
  1045. }
  1046. Effect{
  1047. Effect='ResizeAndFade',
  1048. Frames=45,
  1049. Size=V3.N(.1,.1,.1),
  1050. CFrame=Barrel.CFrame,
  1051. Mesh ={MeshType=Enum.MeshType.Sphere},
  1052. Color=BrickColor.new'Really red',
  1053. FXSettings={
  1054. EndSize=V3.N(.1,.1,.1),
  1055. EndIsIncrement=true,
  1056. }
  1057. }
  1058. for i = 0, .7, 0.1 do
  1059. swait()
  1060. Turn(Mouse.Hit.p)
  1061. local Alpha = .3
  1062. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1063. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1064. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1065. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1066. RS.C0 = clerp(RS.C0,CFrame.new(1.47678053, 0.526562393, 0.174270749, 0.947701395, 0.126782924, 0.292896599, 0.194988653, -0.956529498, -0.216866404, 0.252669275, 0.262636065, -0.931225359),Alpha)
  1067. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1068. HW.C0 = clerp(HW.C0,CFrame.new(-0.110761039, -0.749590993, -0.415038049, 5.96046448e-07, -4.7236681e-06, 1.00000012, -0.500009775, 0.866019845, 4.39817086e-06, -0.866019845, -0.500009775, -1.90734863e-06),Alpha)
  1069. end
  1070. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Z)
  1071. delay(2, function()
  1072. for i = 1, numberFall*2 do
  1073. local part,pos,dist = ClosestPart(Mouse.Hit.p,2),Mouse.Hit.p+V3.N(M.RNG(-100,100)/100,0,M.RNG(-100,100)/100),1500
  1074. Effect{
  1075. Effect='Fade',
  1076. Frames=15,
  1077. Size=V3.N(.15,dist,.15),
  1078. CFrame=CF.N(pos)*CF.N(0,dist/2,0),
  1079. Color=BrickColor.new'Really red',
  1080. }
  1081. Effect{
  1082. Effect='ResizeAndFade',
  1083. Frames=45,
  1084. Size=V3.N(.5,.5,.5),
  1085. CFrame=CF.N(pos),
  1086. Mesh ={MeshType=Enum.MeshType.Sphere},
  1087. Color=BrickColor.new'Really red',
  1088. FXSettings={
  1089. EndSize=V3.N(.05,.05,.05),
  1090. EndIsIncrement=true,
  1091. }
  1092. }
  1093. for i = 1, 5 do
  1094. Effect{
  1095. Effect='ResizeAndFade',
  1096. Frames=65,
  1097. Size=V3.N(.2,.2,1),
  1098. CFrame=CF.N(CF.N(pos)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,pos),
  1099. Mesh = {MeshType=Enum.MeshType.Sphere},
  1100. Material=Enum.Material.Neon,
  1101. Color=BrickColor.new'Really red',
  1102. FXSettings={
  1103. EndSize=V3.N(.005,.005,.05),
  1104. EndIsIncrement=true,
  1105. }
  1106. }
  1107. end
  1108. if(part and part.Parent and part.Parent ~= workspace)then
  1109. local part = part
  1110. local who = part.Parent
  1111. OnceWas(who)
  1112. local plr = S.Players:GetPlayerFromCharacter(who)
  1113. if(plr)then
  1114. BanishedEvents[plr] = plr.CharacterAdded:connect(function(c)
  1115. c:destroy()
  1116. end)
  1117. end
  1118. if(who:FindFirstChild'Head' and Hum.Health > 0)then
  1119. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(M.RNG(-3,3),1.5,M.RNG(-3,3))), "BANISHED", 1.5, C3.N(1,0,0))
  1120. end
  1121. end
  1122. swait(5)
  1123. end
  1124. end)
  1125. Hum.AutoRotate = true
  1126. Attack = false
  1127. NeutralAnims = true
  1128. end
  1129.  
  1130. function Spectral_Banish()
  1131. Attack = true
  1132. Chat "If you desire to be a ghost.."
  1133. swait(120)
  1134. Chat "Then move on to the afterlife!"
  1135. NeutralAnims = false
  1136. Hum.AutoRotate = false
  1137. for i = 0, 6, .1 do
  1138. swait()
  1139. Turn(Mouse.Hit.p)
  1140. local Alpha = .15
  1141. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1142. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1143. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1144. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1145. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  1146. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1147. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  1148. end
  1149. for i = 0, .8, 0.1 do
  1150. swait()
  1151. Turn(Mouse.Hit.p)
  1152. local Alpha = .3
  1153. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1154. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1155. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1156. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1157. RS.C0 = clerp(RS.C0,CFrame.new(1.47921813, 0.661770463, 0.060773734, 0.947700858, 0.195051998, 0.252622485, 0.194988579, -0.980473101, 0.0255415048, 0.252671421, 0.0250527933, -0.967227817),Alpha)
  1158. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1159. HW.C0 = clerp(HW.C0,CFrame.new(-0.110747263, -0.749596298, -0.415039092, -1.66893005e-06, -5.14090061e-06, 1.00000012, -0.500009954, 0.866019845, 3.60608101e-06, -0.866019726, -0.500009894, -3.9935112e-06),Alpha)
  1160. end
  1161. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1162. Effect{
  1163. Effect='ResizeAndFade',
  1164. Frames=45,
  1165. Size=V3.N(.1,.1,.1),
  1166. CFrame=Barrel.CFrame,
  1167. Mesh ={MeshType=Enum.MeshType.Sphere},
  1168. Color=BrickColor.new'Really red',
  1169. FXSettings={
  1170. EndSize=V3.N(.05,.05,.05),
  1171. EndIsIncrement=true,
  1172. }
  1173. }
  1174. Effect{
  1175. Effect='ResizeAndFade',
  1176. Frames=45,
  1177. Size=V3.N(.1,.1,.1),
  1178. CFrame=Barrel.CFrame,
  1179. Mesh ={MeshType=Enum.MeshType.Sphere},
  1180. Color=BrickColor.new'Really red',
  1181. FXSettings={
  1182. EndSize=V3.N(.1,.1,.1),
  1183. EndIsIncrement=true,
  1184. }
  1185. }
  1186. for i = 1, 5 do
  1187. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1188. local cf = Barrel.CFrame
  1189. Effect{
  1190. Effect='ResizeAndFade',
  1191. Frames=65,
  1192. Size=V3.N(.2,.2,1),
  1193. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
  1194. Mesh = {MeshType=Enum.MeshType.Sphere},
  1195. Material=Enum.Material.Neon,
  1196. Color=BrickColor.new'Really red',
  1197. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
  1198. FXSettings={
  1199. EndSize=V3.N(.005,.005,.05),
  1200. EndIsIncrement=true,
  1201. }
  1202. }
  1203. end
  1204. Effect{
  1205. Effect='Fade',
  1206. Frames=35,
  1207. Size=V3.N(.15,2048,.15),
  1208. CFrame=CF.N(Barrel.CFrame.p)*CF.N(0,2048/2,0),
  1209. Color=BrickColor.new'Really red',
  1210. }
  1211. for i = 0, .8, .1 do
  1212. swait()
  1213. Turn(Mouse.Hit.p)
  1214. local Alpha = .15
  1215. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.149688482, 0.00629410101, -0.0288102441, 0.908953488, -0.00262140064, -0.416884065, -7.05317973e-08, 0.99998033, -0.00628811028, 0.41689238, 0.00571563188, 0.908935547),Alpha)
  1216. LH.C0 = clerp(LH.C0,CFrame.new(-0.404874682, -0.991180301, -0.0352490693, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1217. RH.C0 = clerp(RH.C0,CFrame.new(0.71690762, -0.991053104, 0.00471016858, 0.902334571, -7.05317973e-08, 0.4310323, -0.00271031447, 0.99998033, 0.00567401201, -0.431023717, -0.00628811028, 0.902316749),Alpha)
  1218. LS.C0 = clerp(LS.C0,CFrame.new(-1.26718163, 0.394917995, 0.30748421, 0.758522511, -0.65150404, 0.013650775, 0.563350797, 0.666130126, 0.488780826, -0.327535838, -0.363061011, 0.87229985),Alpha)
  1219. RS.C0 = clerp(RS.C0,CFrame.new(1.46891451, 0.639140844, 0.117049158, 0.947687626, 0.107383646, 0.300595015, 0.195006967, -0.940317333, -0.278883517, 0.252707064, 0.322912514, -0.912067294),Alpha)
  1220. NK.C0 = clerp(NK.C0,CFrame.new(-0.232400328, 1.4423281, 0.0608692467, 0.612107515, -0.5404585, -0.577260137, 0.0609407648, 0.760062039, -0.646986902, 0.788422942, 0.360846847, 0.498175651),Alpha)
  1221. HW.C0 = clerp(HW.C0,CFrame.new(-0.110755987, -0.74960357, -0.415038228, -5.42402267e-06, -2.98023224e-07, 1.00000024, -0.500007331, 0.866021454, -2.48476863e-06, -0.866021395, -0.500007272, -4.7981739e-06),Alpha)
  1222. end
  1223. for _,v in next, S.Players:players() do
  1224. if(v.Character and v.Character:FindFirstChild'Head' and not v.Character.Parent)then
  1225. pcall(function()
  1226. v.Character.Parent = workspace
  1227. local tor = v.Character:FindFirstChild'Head'
  1228. Effect{
  1229. Effect='Fade',
  1230. Frames=15,
  1231. Size=V3.N(.15,2048,.15),
  1232. CFrame=CF.N(tor.CFrame.p)*CF.N(0,2048/2,0),
  1233. Color=BrickColor.new'Really red',
  1234. }
  1235. Effect{
  1236. Effect='ResizeAndFade',
  1237. Frames=45,
  1238. Size=V3.N(.5,.5,.5),
  1239. CFrame=CF.N(tor.CFrame.p),
  1240. Mesh ={MeshType=Enum.MeshType.Sphere},
  1241. Color=BrickColor.new'Really red',
  1242. FXSettings={
  1243. EndSize=V3.N(.05,.05,.05),
  1244. EndIsIncrement=true,
  1245. }
  1246. }
  1247. for i = 1, 5 do
  1248. Effect{
  1249. Effect='ResizeAndFade',
  1250. Frames=65,
  1251. Size=V3.N(.2,.2,1),
  1252. CFrame=CF.N(CF.N(tor.CFrame.p)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))*CF.N(0,0,-2).p,tor.CFrame.p),
  1253. Mesh = {MeshType=Enum.MeshType.Sphere},
  1254. Material=Enum.Material.Neon,
  1255. Color=BrickColor.new'Really red',
  1256. FXSettings={
  1257. EndSize=V3.N(.005,.005,.05),
  1258. EndIsIncrement=true,
  1259. }
  1260. }
  1261. end
  1262. local asd = v.Character;
  1263. OnceWas(asd)
  1264. v.Character:destroy()
  1265. BanishedEvents[v] = v.CharacterAdded:connect(function(c)
  1266. c:destroy()
  1267. end)
  1268. end)
  1269. end
  1270. end
  1271. Hum.AutoRotate = true
  1272. Attack = false
  1273. NeutralAnims = true
  1274. end
  1275.  
  1276. function Teleport()
  1277. Attack = true
  1278. NeutralAnims = false
  1279. Hum.AutoRotate = false
  1280. repeat
  1281. Turn(Mouse.Hit.p)
  1282. swait()
  1283. local Alpha = .1
  1284. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1285. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1286. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1287. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1288. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1289. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1290. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1291. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  1292. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1293. local pos,dist = Mouse.Hit.p,(Barrel.CFrame.p-Mouse.Hit.p).magnitude
  1294. Effect{
  1295. Effect='ResizeAndFade',
  1296. Frames=45,
  1297. Size=V3.N(.1,.1,.1),
  1298. CFrame=Barrel.CFrame,
  1299. Mesh ={MeshType=Enum.MeshType.Sphere},
  1300. Color=BrickColor.new'Really red',
  1301. FXSettings={
  1302. EndSize=V3.N(.05,.05,.05),
  1303. EndIsIncrement=true,
  1304. }
  1305. }
  1306. Effect{
  1307. Effect='ResizeAndFade',
  1308. Frames=45,
  1309. Size=V3.N(.1,.1,.1),
  1310. CFrame=Barrel.CFrame,
  1311. Mesh ={MeshType=Enum.MeshType.Sphere},
  1312. Color=BrickColor.new'Really red',
  1313. FXSettings={
  1314. EndSize=V3.N(.1,.1,.1),
  1315. EndIsIncrement=true,
  1316. }
  1317. }
  1318.  
  1319. Effect{
  1320. Effect='Fade',
  1321. Frames=15,
  1322. Size=V3.N(.15,.15,dist),
  1323. CFrame=CF.N(Barrel.CFrame.p,pos)*CF.N(0,0,-dist/2),
  1324. Color=BrickColor.new'Really red',
  1325. }
  1326. for i = 0, .3, .05 do
  1327. swait()
  1328. local Alpha = .3
  1329. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1330. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1331. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1332. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1333. RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
  1334. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1335. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
  1336. end
  1337. OnceWas(Char,true)
  1338. Torso.CFrame = CF.N(pos)*CF.N(0,3,0)
  1339. for i = 1, 15 do
  1340. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1341. local cf = Torso.CFrame
  1342. Effect{
  1343. Effect='ResizeAndFade',
  1344. Frames=65,
  1345. Size=V3.N(2,2,10),
  1346. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-2).p,cf.p),
  1347. Mesh = {MeshType=Enum.MeshType.Sphere},
  1348. Material=Enum.Material.Neon,
  1349. Color=BrickColor.new'Really red',
  1350. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-25).p,cf.p).p,
  1351. FXSettings={
  1352. EndSize=V3.N(.005,.005,.05),
  1353. EndIsIncrement=true,
  1354. }
  1355. }
  1356. end
  1357. OnceWas(Char,true)
  1358. for i = 0, .4, .05 do
  1359. swait()
  1360. local Alpha = .3
  1361. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1362. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1363. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1364. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1365. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1366. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1367. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1368. end
  1369. Attack = false
  1370. NeutralAnims = true
  1371. Hum.AutoRotate = true
  1372. end
  1373.  
  1374. function BGone()
  1375. Attack = true
  1376. NeutralAnims = false
  1377. Hum.AutoRotate = false
  1378. Chat "Be gone.."
  1379. --repeat
  1380. for i = 0, 9, .1 do
  1381. Turn(Mouse.Hit.p)
  1382. swait()
  1383. Hum.WalkSpeed = 0
  1384. local Alpha = .1
  1385. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0296121463, -0.249109969, -0.153551444, -0.000328990631, -0.0094739655, -0.999952853, 0.204196915, 0.978885293, -0.0093415454, 0.978927732, -0.204190359, 0.0016125096),Alpha)
  1386. LH.C0 = clerp(LH.C0,CFrame.new(-0.475788742, -0.651965797, 0.0191618577, 0.978805363, 0.204197079, 0.0156120053, -0.204313993, 0.978885233, 0.00628500246, -0.0139989806, -0.0093415454, 0.999858379),Alpha)
  1387. RH.C0 = clerp(RH.C0,CFrame.new(0.498535633, -0.912865818, 0.0149653442, 0.999878168, 5.14090061e-06, 0.0156120053, -0.000103279948, 0.999980271, 0.00628500246, -0.0156116625, -0.00628584996, 0.999858379),Alpha)
  1388. LS.C0 = clerp(LS.C0,CFrame.new(-1.29815638, 0.566930115, -0.00661327224, -0.237626657, 0.971231222, 0.0156120053, -0.971307039, -0.237746239, 0.00628500246, 0.00981588662, -0.0136705656, 0.999858379),Alpha)
  1389. RS.C0 = clerp(RS.C0,CFrame.new(1.24513125, 0.449408412, -0.155189604, 0.502771139, -0.519900203, -0.690597773, 0.303394169, 0.854222655, -0.422203362, 0.809427798, 0.00274830475, 0.587213099),Alpha)
  1390. NK.C0 = clerp(NK.C0,CFrame.new(-0.0153051838, 1.498806, -0.0364812165, 1.34855509e-06, 0.0477146953, 0.998861074, -0.00628432725, 0.998841345, -0.0477137454, -0.999980271, -0.00627710624, 0.000301202759),Alpha)
  1391. HW.C0 = clerp(HW.C0,CFrame.new(-0.110760681, -0.749610901, -0.415069938, -1.63912773e-06, 9.19401646e-06, 1.00000024, -0.500005245, 0.866022348, -8.86109865e-06, -0.866022408, -0.500005245, 3.1888485e-06),Alpha)
  1392. end
  1393. --until not S.UserInputService:IsKeyDown(Enum.KeyCode.V)
  1394.  
  1395. for i = 0, .7, 0.1 do
  1396. swait()
  1397. Hum.WalkSpeed = 0
  1398. local Alpha = .3
  1399. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00766070001, -0.269241363, -0.0518192649, 0.00021806825, 0.00368537591, 0.99999094, -0.166544884, 0.9860273, -0.00359759619, -0.986031651, -0.166542619, 0.000828802586),Alpha)
  1400. LH.C0 = clerp(LH.C0,CFrame.new(-0.497863114, -0.984335184, 0.0215952508, 0.987798393, 0.154953942, 0.0156120034, -0.155066714, 0.987884164, 0.00628500665, -0.0144489631, -0.00862922147, 0.999858379),Alpha)
  1401. RH.C0 = clerp(RH.C0,CFrame.new(0.462316692, -0.882526457, 0.015341443, 0.985910237, -0.166545048, 0.0156120034, 0.166465312, 0.9860273, 0.00628500665, -0.0164405983, -0.00359759573, 0.999858379),Alpha)
  1402. LS.C0 = clerp(LS.C0,CFrame.new(-1.34305215, 0.64557004, 0.206238627, 0.819938838, 0.417069167, 0.392114401, -0.412350535, 0.905431569, -0.100800663, -0.397073597, -0.0790382028, 0.914377153),Alpha)
  1403. RS.C0 = clerp(RS.C0,CFrame.new(1.3656987, 0.557721138, -0.0314715505, 0.0156120034, -0.985910237, 0.166545048, 0.00628500665, -0.166465312, -0.9860273, 0.999858379, 0.0164405983, 0.00359759573),Alpha)
  1404. NK.C0 = clerp(NK.C0,CFrame.new(0.0260951146, 1.49902618, -0.00289419782, -1.0067597e-06, 0.0574942529, -0.998345912, 0.00628517801, 0.998326182, 0.0574931316, 0.999980211, -0.00627472438, -0.000362364575),Alpha)
  1405. HW.C0 = clerp(HW.C0,CFrame.new(-0.11075601, -0.749610424, -0.415073156, 0, 0, 1, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238, 0),Alpha)
  1406. end
  1407.  
  1408. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1409. Sound(Barrel,415700134,1.6,10,false,true,true)
  1410. Sound(Barrel,138677306,1.2,7,false,true,true)
  1411. coroutine.wrap(function()
  1412. local cf = Root.CFrame * CF.N(0,0,-2)
  1413. for i = 1, 100 do
  1414. Effect{
  1415. Effect='ResizeAndFade',
  1416. CFrame = cf*CF.A(M.R(90),0,M.R(90)),
  1417. Size=V3.N(2,5,5),
  1418. Material=Enum.Material.Neon,
  1419. Color=BrickColor.new'Crimson',
  1420. Shape='Cylinder',
  1421. FXSettings={
  1422. EndSize=V3.N(0,.3,.3),
  1423. EndIsIncrement=true
  1424. }
  1425. }
  1426. for i = 1, 3 do
  1427. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1428. Effect{
  1429. Effect='ResizeAndFade',
  1430. Frames=65,
  1431. Size=V3.N(1,1,1),
  1432. CFrame=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-10).p,cf.p),
  1433. Mesh = {MeshType=Enum.MeshType.Sphere},
  1434. Material=Enum.Material.Neon,
  1435. Color=BrickColor.new'Really red',
  1436. MoveDirection=CF.N(CF.N(cf.p)*angles*CF.N(0,0,-50).p,cf.p).p,
  1437. FXSettings={
  1438. EndSize=V3.N(0,0,.3),
  1439. EndIsIncrement=true,
  1440. }
  1441. }
  1442. end
  1443. AOEBanish(cf.p,8)
  1444. cf = cf*CF.N(0,0,-2)
  1445. swait()
  1446. end
  1447. end)()
  1448. swait(30)
  1449. Hum.WalkSpeed = 16
  1450. Attack = false
  1451. NeutralAnims = true
  1452. Hum.AutoRotate = true
  1453. end
  1454. function Banisher_Bullet()
  1455. Attack = true
  1456. NeutralAnims = false
  1457. Hum.AutoRotate = false
  1458. for i = 0, .4, .1/3 do
  1459. Turn(Mouse.Hit.p)
  1460. swait()
  1461. local Alpha = .1
  1462. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1463. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1464. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1465. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1466. RS.C0 = clerp(RS.C0,CFrame.new(1.56039762, 0.53398639, -0.0236691795, 0.0156120034, -0.99157083, 0.128623411, 0.00628500059, -0.128539219, -0.991684735, 0.999858379, 0.0162905809, 0.00422526803),Alpha)
  1467. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1468. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749616861, -0.415070713, 0, 0, 1, -0.500001788, 0.866024435, 0, -0.866024435, -0.500001788, 0),Alpha)
  1469. end
  1470. repeat
  1471. for i = 0, .2, .1/3 do
  1472. Turn(Mouse.Hit.p)
  1473. swait()
  1474. local Alpha = .1
  1475. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1476. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1477. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1478. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1479. RS.C0 = clerp(RS.C0,CFrame.new(1.43598688, 0.64456445, -0.0224216785, 0.0156120034, -0.933606386, 0.357960403, 0.00628500059, -0.357905358, -0.933736861, 0.999858379, 0.0168272816, 0.000280098058),Alpha)
  1480. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1481. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749611259, -0.415075362, 0, 0, 1, -0.500002265, 0.866024256, 0, -0.866024256, -0.500002265, 0),Alpha)
  1482. end
  1483. Sound(Barrel,238353911,M.RNG(7,13)/10,10,false,true,true)
  1484. Shoot(Barrel.CFrame.p,Mouse.Hit.p)
  1485. for i = 0, .3, .1/3 do
  1486. swait()
  1487. local Alpha = .1
  1488. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.027945349, 0.0062955129, 0.00791542884, -4.65661287e-09, 0.00628571073, 0.99997133, -1.62185909e-08, 0.99998033, -0.00628576661, -0.999991417, -3.25962901e-09, -9.31322575e-10),Alpha)
  1489. LH.C0 = clerp(LH.C0,CFrame.new(-0.513343155, -0.990872025, 0.0134561155, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1490. RH.C0 = clerp(RH.C0,CFrame.new(0.504049361, -0.991316199, -0.037166521, 0.999878228, 0, 0.0156120034, -9.81333942e-05, 0.99998033, 0.00628500059, -0.0156116933, -0.00628576661, 0.999858379),Alpha)
  1491. LS.C0 = clerp(LS.C0,CFrame.new(-1.48807681, 0.583711386, -0.00375273079, 0.980986238, 0.193449557, 0.0156120034, -0.193565607, 0.981067359, 0.00628500059, -0.0141005944, -0.00918744504, 0.999858379),Alpha)
  1492. RS.C0 = clerp(RS.C0,CFrame.new(1.46904922, 0.532365739, -0.0222326554, 0.0156120034, -0.987360775, 0.157718793, 0.00628500059, -0.157637998, -0.987477064, 0.999858379, 0.0164077543, 0.00374451769),Alpha)
  1493. NK.C0 = clerp(NK.C0,CFrame.new(0.0128910094, 1.4991622, 0.0185256526, -1.87195837e-07, 0.0574935488, -0.998337269, 0.0062853531, 0.998326361, 0.0574929118, 0.99997133, -0.00627500238, -0.00036155805),Alpha)
  1494. HW.C0 = clerp(HW.C0,CFrame.new(-0.110757828, -0.749605894, -0.415075004, 0, 0, 1, -0.50000155, 0.866024613, 0, -0.866024613, -0.50000149, 0),Alpha)
  1495. end
  1496. until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  1497. Hum.AutoRotate = true
  1498. Attack = false
  1499. NeutralAnims = true
  1500. end
  1501.  
  1502. function Taunt()
  1503. Attack = true
  1504. NeutralAnims = false
  1505. local taunt = 1 --M.RNG(1,3)
  1506. if(taunt == 1)then
  1507.  
  1508. local rad = 0
  1509. for i = 0, 6, 0.1 do
  1510. swait()
  1511. rad = rad + 35
  1512. local Alpha = .3
  1513. RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  1514. LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
  1515. RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
  1516. LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
  1517. RS.C0 = clerp(RS.C0,CFrame.new(1.41887283, 0.461011291, -0.0306870341, 0.0158389043, -0.994383454, -0.104623824, 0.00844715256, 0.104766518, -0.994461119, 0.999836862, 0.0148673952, 0.0100591201),Alpha)
  1518. NK.C0 = clerp(NK.C0,CFrame.new(8.88854265e-06, 1.49895382, -0.0144050419, 0.566473544, 0.0473791771, -0.82271415, 0.00518015958, 0.99812144, 0.0610474497, 0.824061036, -0.0388435796, 0.56516397),Alpha)
  1519. HW.C0 = clerp(HW.C0,CFrame.new(-0.11075747, -0.749606431, -0.415068656, -5.63569483e-06, -1.58343755e-06, 1.00000012, -0.500001132, 0.866024792, -1.44650403e-06, -0.866024852, -0.500001192, -5.67225288e-06)*CF.A(0,0,M.R(rad)),Alpha)
  1520. end
  1521. Chat (TauntDialogues[M.RNG(1,#TauntDialogues)])
  1522. for i = 0, 6, 0.1 do
  1523. swait()
  1524. local Alpha = .3
  1525. RJ.C0 = clerp(RJ.C0,CFrame.new(5.9524434e-13, 0.00629317388, 1.41309647e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  1526. LH.C0 = clerp(LH.C0,CFrame.new(-0.500225782, -0.996483386, 0.0217089336, 0.994214952, 0.10624785, 0.0156119671, -0.106356524, 0.994308293, 0.00628523249, -0.014855314, -0.00790933147, 0.999856234),Alpha)
  1527. RH.C0 = clerp(RH.C0,CFrame.new(0.512264967, -0.996646643, 0.0152785685, 0.994214535, -0.106250875, 0.0156119233, 0.106164388, 0.994328737, 0.00628523249, -0.0161911994, -0.0045914636, 0.999856234),Alpha)
  1528. LS.C0 = clerp(LS.C0,CFrame.new(-1.44726694, 0.503729105, -0.00388534926, 0.993391156, 0.113691822, 0.0156119671, -0.113801189, 0.993483663, 0.00628523249, -0.0147956526, -0.00802037865, 0.999856234),Alpha)
  1529. RS.C0 = clerp(RS.C0,CFrame.new(1.30098641, 0.458334863, -0.45630464, 0.97372508, 0.226236522, 0.0259280894, 0.00073058781, 0.110756524, -0.99384743, -0.227716282, 0.967752993, 0.10768114),Alpha)
  1530. NK.C0 = clerp(NK.C0,CFrame.new(8.21147114e-06, 1.49895406, -0.0144038275, 0.99988234, -0.000873879122, 0.0151748769, -9.55477299e-05, 0.997964978, 0.0637657493, -0.015199719, -0.0637597144, 0.997847497),Alpha)
  1531. HW.C0 = clerp(HW.C0,CFrame.new(-0.110763341, -0.749599576, -0.415068239, -6.5267086e-06, -2.71201134e-06, 1.00000012, -0.500001013, 0.866024971, -9.23871994e-07, -0.866024971, -0.500001013, -7.01099634e-06),Alpha)
  1532. end
  1533. end
  1534. Attack = false
  1535. NeutralAnims = true
  1536. end
  1537.  
  1538. Mouse.KeyDown:connect(function(k)
  1539. if(Attack)then return end
  1540. if(k == 'x')then Show_Mercy() end
  1541. if(k == 'z')then Banishing_Storm() end
  1542. if(k == 'b')then Spectral_Banish() end
  1543. if(k == 'c')then Teleport() end
  1544. if(k == 'v')then BGone() end
  1545. if(k == 't')then Taunt() end
  1546.  
  1547. end)
  1548. Mouse.Button1Down:connect(function()
  1549. if(Attack)then return end
  1550. Banisher_Bullet()
  1551. end)
  1552. --// Wrap it all up \\--
  1553.  
  1554. Plr.Chatted:connect(function(m)
  1555. local succ,text = pcall(function() return game:service'Chat':FilterStringForBroadcast(m,Plr) end)
  1556. if(not succ)then
  1557. text = string.rep("_",#text)
  1558. end
  1559. Chat(text)
  1560. end)
  1561. while true do
  1562. swait()
  1563. Sine = Sine + Change
  1564. --[[if(not Music or not Music.Parent)then
  1565. local a = Music.TimePosition
  1566. Music = Sound(Char,MusicID,1,1,true,false,true)
  1567. Music.Name = 'Music'
  1568. Music.TimePosition = a
  1569. end
  1570. Music.Volume = 1
  1571. Music.Pitch = 1
  1572. Music.Playing = true]]
  1573. Sine = Sine + Change
  1574. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1575. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1576. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1577. if(State == 'Walk')then
  1578. local wsVal = 32 / (Hum.WalkSpeed/14)
  1579. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1580. Change = 2
  1581. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1582. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1583. else
  1584. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1585. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1586. end
  1587. if(NeutralAnims)then
  1588. if(State == 'Idle')then
  1589. Change = .5
  1590. local Alpha = .1
  1591. RJ.C0 = clerp(RJ.C0,CFrame.new(5.95311994e-13, 0.00629388914+.2*M.C(Sine/20), 1.41759301e-06, 0.99999553, 9.4587449e-11, 0, -5.58664226e-12, 0.999980271, -0.00628617778, 9.31322575e-10, 0.00628615683, 0.99997592),Alpha)
  1592. LH.C0 = clerp(LH.C0,CFrame.new(-0.560905516, -0.984790266-.2*M.C(Sine/20), 0.0225828942, 0.997905374, 0.0627432317, 0.0156119671, -0.062847726, 0.998003423, 0.00628523249, -0.0151864393, -0.00725326827, 0.999856234),Alpha)
  1593. RH.C0 = clerp(RH.C0,CFrame.new(0.507978499, -0.98526901-.2*M.C(Sine/20), 0.0152739538, 0.995106399, -0.0975458771, 0.0156119671, 0.0974583924, 0.995219886, 0.00628523249, -0.016150441, -0.00473298226, 0.999856234),Alpha)
  1594. LS.C0 = clerp(LS.C0,CFrame.new(-0.997352481, 0.328557909+.1*M.C(Sine/20), 0.373372614, 0.726782799, -0.595508456, 0.342274755, 0.369578063, 0.759076476, 0.535924494, -0.578960299, -0.263003558, 0.771770597),Alpha)
  1595. RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589+.1*M.C(Sine/20), 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
  1596. NK.C0 = clerp(NK.C0,CFrame.new(4.35163702e-06, 1.4989562, -0.0144046843, 0.99999553, 3.67523171e-07, -1.62050128e-07, -3.56434612e-07, 0.997964919, 0.0637686774, 1.8440187e-07, -0.0637684539, 0.997960329)*CF.A(M.R(-6*-M.C(Sine/20)),0,0),Alpha)
  1597. HW.C0 = clerp(HW.C0,CFrame.new(-0.110785089, -0.749598742, -0.415072441, 2.87592411e-06, 1.69873238e-06, 1.00000012, -0.500000358, 0.866025329, 0, -0.866025269, -0.500000358, 3.33799494e-06),Alpha)
  1598. elseif(State == 'Walk')then
  1599. local wsVal = 32 / (Hum.WalkSpeed/14)
  1600. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1601. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1602. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1603. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1604. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1605. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1606. RS.C0 = clerp(RS.C0,CFrame.new(1.35597444, 0.402479589, 0.0100756176, 0.788939416, -0.614269078, 0.0156119671, 0.614255786, 0.78908211, 0.00628523249, -0.0161799639, 0.00463105366, 0.999856234),Alpha)
  1607. elseif(State == 'Jump' or State == 'Fall')then
  1608. if(Walking)then
  1609. local Alpha = .1
  1610. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1611. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1612. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1613. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1614. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1615. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1616. else
  1617. local Alpha = .1
  1618. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1619. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1620. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1621. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1622. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1623. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1624. end
  1625. elseif(State == 'Paralyzed')then
  1626. -- paralyzed
  1627. elseif(State == 'Sit')then
  1628. -- sit
  1629. end
  1630. end
  1631. end
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