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- public class PlayableDirectorPlaybackSpeed : MonoBehaviour
- {
- [SerializeField] private PlayableDirector _playableDirector;
- [SerializeField] float _playbackSpeed = 1f;
- void Update()
- {
- if (_playableDirector && _playableDirector.playableGraph.IsValid())
- {
- Playable playable = _playableDirector.playableGraph.GetRootPlayable(0);
- playable.SetSpeed(_playbackSpeed);
- }
- }
- }
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