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- Replicated Storage (Local)
- script.Parent:RemoveDefaultLoadingScreen()
- WorkSpace Script (Script)
- game.Players.PlayerAdded:connect(function(player)
- local gui = game.ReplicatedStorage:WaitForChild("ScreenGui"):Clone()
- gui.Parent = player.PlayerGui
- gui.Script.Disabled = false
- end)
- ScreenGui Script (Script)
- local contentprovider = game.ContentProvider
- while wait() do --Set to however long you want to wait before the screen goes away
- if contentprovider.RequestQueueSize == 0 then
- script.Parent.Frame:TweenPosition(UDim2.new(0,0,-1,0),"In","Quart",1)
- wait(1)
- script.Parent:Destroy()
- end
- end
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