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ArcDesLHK

Half Elf

May 21st, 2023
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  1. Herrmann, Goblin Half Elf
  2. Quality 3 DARK Pixie/Composition/Effect
  3. 1800/2300
  4. 1 Level 3 "Half Elf" Base + 3+ monsters in your GY
  5. If your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can deactivate 1 of this card's materials; activate 1 of these effects (but you can only use each effect of "Herrmann, Goblin Half Elf" once per turn).
  6. ● Destroy 1 card on the field.
  7. ● Send 1 random card from your opponent's hand to the GY.
  8. ● This card gains 1000 ATK until the end of this turn.
  9. ● 1 face-up monster your opponent controls loses 1000 ATK until the end of this turn.
  10.  
  11. Helfrich, Half Elf
  12. Level 2 DARK Pixie/Effect
  13. 800/1200
  14. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Half Elf" monster in your GY, except "Helfrich, Half Elf"; send this card to the GY, and if you do, Special Summon that target, and if you do, its becomes Level 3, also it is treated as a Base, until the End Phase. You can discard this card; add 1 "Half Elf" monster from your Deck to your hand, except "Helfrich, Half Elf". You can only use each effect of "Helfrich, Half Elf" once per turn.
  15.  
  16. Krause, Imperial Half Elf
  17. Level 3 DARK Pixie/Base/Effect
  18. 1200/600
  19. If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. You can only use this effect of "Krause, Imperial Half Elf" once per turn. A Composition Monster that was Summoned using this card on the field as material gains this effect.
  20. ● If it is Composition Summoned: Target 1 Spell/Trap your opponent controls; destroy it.
  21.  
  22. Klodwig, Imperial Half Elf
  23. Level 3 DARK Pixie/Base/Effect
  24. 1300/300
  25. If this card is Normal or Special Summoned: You can target 1 "Half Elf" card in your GY, except "Klodwig, Imperial Half Elf"; add it to your hand. You can only use this effect of "Klodwig, Imperial Half Elf" once per turn. A Composition Monster that was Summoned using this card on the field as material gains this effect.
  26. ● If it is Composition Summoned: Target 1 monster your opponent controls; destroy it.
  27.  
  28. Seidel, Half Elf
  29. Level 4 DARK Pixie/Effect
  30. 1800/1200
  31. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 "Half Elf" monster from your Deck, except "Seidel, Half Elf". You can discard this card; add 1 "Half Elf" Spell from your Deck to your hand. You can only use each effect of "Seidel, Half Elf" once per turn.
  32.  
  33. Barth, Imperial Half Elf
  34. Level 3 DARK Pixie/Base/Effect
  35. 1600/1000
  36. If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Half Elf" card to your hand, also shuffle the rest into your Deck. You can only use this effect of "Barth, Imperial Half Elf" once per turn. A Composition Monster that was Summoned using this card on the field as material gains this effect.
  37. ● If it is Composition Summoned: Each players draw 1 card.
  38.  
  39. Karch, Half Elf
  40. Level 1 DARK Pixie/Effect
  41. 0/2100
  42. During damage calculation, if your "Half Elf" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of "Karch, Half Elf" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activate this effect this turn: You can draw 1 card.
  43.  
  44. Heeks, Half Elf
  45. Level 2 DARK Pixie/Effect
  46. 500/1200
  47. This card can attack directly. You can only use each of the following effects of "Heeks, Half Elf" once per turn. When this card inflicts battle damage to your opponent: You can send 1 "Half Elf" card from your Deck to the GY, except "Heeks, Half Elf". You can discard this card and 1 "Half Elf" card; draw 2 cards.
  48.  
  49. Fitzau, Half Elf
  50. Level 3 DARK Pixie/Effect
  51. 1000/1000
  52. During the Damage Step, when your "Half Elf" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1000 ATK until the end of this turn. If this card is in your GY, except the turn it was sent there: You can banish this card; Special Summon 1 "Half Elf" Base from your Deck. You can only use this effect of "Fitzau, Half Elf" once per turn.
  53.  
  54. Adol, Half Elf
  55. Level 2 DARK Pixie/Effect
  56. 800/100
  57. You can discard 1 other "Half Elf" card; Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can Tribute this card; Special Summon 1 "Half Elf" Base from your Deck. You can only use each effect of "Adol, Half Elf" once per turn.
  58.  
  59. Bechem, Half Elf
  60. Level 1 DARK Pixie/Effect
  61. 100/800
  62. If this card is discarded to the GY: Special Summon it. When your opponent activates a Spell/Trap Card (Quick Effect): You can Tribute this card; Special Summon 1 "Half Elf" Base from your Deck. You can only use each effect of "Bechem, Half Elf" once per turn.
  63.  
  64. Bauer, Half Elf
  65. Level 3 DARK Pixie/Effect
  66. 1500/800
  67. You can banish 1 "Half Elf" monster from your GY; Special Summon this card from your hand. If this card is Special Summoned: You can activate this effect; treat this card as a Base this turn, also you can add 1 "Half Elf" Spell/Trap from your Deck or GY to your hand. You can only use each effect of "Bauer, Half Elf" once per turn.
  68.  
  69. Stuck, Legendary Half Elf
  70. Quality 3 DARK Pixie/Composition/Effect
  71. 2000/2000
  72. 1 Level 3 Pixie Base + 4+ monsters in your GY
  73. When your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can deactivate 1 of this card's materials; apply the following effect based on the number of this card's deactivated materials.
  74. ● 1+: Destroy 1 monster on the field.
  75. ● 3+: This card gains 1000 ATK until the end of this turn.
  76. ● 5+: Destroy all Spells and Traps on the field.
  77. You can only use this effect of "Stuck, Legendary Half Elf" once per turn.
  78.  
  79. Loof, Half Elf
  80. Level 3 DARK Pixie/Effect
  81. 1000/1800
  82. You can reveal 1 other "Half Elf" card in your hand; Special Summon this card from your hand. If this card is Special Summoned: You can activate this effect; treat this card as a Base this turn, also you can discard 1 card, then draw 1 card. You can only use each effect of "Loof, Half Elf" once per turn.
  83.  
  84. Glöckler, Half Elf
  85. Level 4 DARK Pixie/Effect
  86. 1700/1200
  87. At the start of the Damage Step, if this card battles a monster: You can destroy that monster. You can discard this card; Set 1 "Half Elf" Trap directly from your Deck. You can only use this effect of "Glöckler, Half Elf" once per turn.
  88.  
  89. Veritas, Half Elf Elixir
  90. Normal Spell
  91. Add 1 "Half Elf" monster from your Deck to your hand, then send the top card of your Deck to the GY, or up to 2 if you added a "Half Elf" Base to your hand this way. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pixie monsters. You can only activate 1 "Veritas, Half Elf Elixir" per turn.
  92.  
  93. Greifzu, Half Elf Vial
  94. Quick-Play Spell
  95. Target 1 Level 4 or lower Pixie monster in your GY; Special Summon it, then send cards from the top of your Deck to the GY equal to the Summoned monster's Level. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pixie monsters. If a Pixie Composition Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Greifzu, Half Elf Vial" once per turn.
  96.  
  97. Klenk, Half Elf Cauldron
  98. Continuous Trap
  99. If you control a "Half Elf" Composition Monster: You can negate the effects of all face-up cards your opponent currently controls, until the end of this turn. You can Tribute 1 "Half Elf" monster; gain LP equal to its ATK on the field. You can only use 1 "Klenk, Half Elf Cauldron" effect per turn, and only once that turn.
  100.  
  101. Half Elf Mistransformation
  102. Normal Trap
  103. Special Summon 1 "Half Elf" Base from your Deck or GY, but negate its effects, then, immediately after this effect resolves, Composition Summon 1 Composition Monster using monsters you control as material, including that monster. This Composition Summon cannot be negated, also your opponent cannot activate cards or effects when a monster is Composition Summoned this way. You can only activate 1 "Half Elf Mistransformation" per turn.
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