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- -- Made by Susploit#9595
- -- Made by TimeForExploiting#9595
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Frame.Position = UDim2.new(0.405682713, 0, 0.401668668, 0)
- Frame.Size = UDim2.new(0, 309, 0, 93)
- Frame.Active = true
- Frame.Draggable = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.Size = UDim2.new(0, 309, 0, 19)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Breaking Point Gui | Made by TimeForExploiting#9595 "
- TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.Position = UDim2.new(0, 0, 0.332024366, 0)
- TextButton.Size = UDim2.new(0, 129, 0, 44)
- TextButton.Font = Enum.Font.GothamBold
- TextButton.Text = "Auto Shot"
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextSize = 20.000
- TextButton.TextWrapped = true
- TextButton.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/0TGwqcRe"))()
- end)
- TextButton_2.Name = "Text Button"
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_2.Position = UDim2.new(0.5825243, 0, 0.322580636, 0)
- TextButton_2.Size = UDim2.new(0, 129, 0, 44)
- TextButton_2.Font = Enum.Font.GothamBold
- TextButton_2.Text = "Kill Aura"
- TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton_2.TextSize = 20.000
- TextButton_2.TextWrapped = true
- TextButton_2.MouseButton1Down:connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/MLPypHYv', true))()
- end)
- -- Scripts:
- local function QDLZI_fake_script()
- local script = Instance.new('Script', TextLabel)
- local r = {
- Color3.fromRGB(254, 0, 0);
- Color3.fromRGB(255, 127, 0);
- Color3.fromRGB(255, 221, 1);
- Color3.fromRGB(0, 200, 0);
- Color3.fromRGB(0, 160, 199);
- Color3.fromRGB(0, 55, 230);
- Color3.fromRGB(129, 16, 210)}
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1]
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]})
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.wrap(QDLZI_fake_script)()
- local function GLBJIMC_fake_script()
- local script = Instance.new('Script', TextButton)
- local r = {
- Color3.fromRGB(254, 0, 0);
- Color3.fromRGB(255, 127, 0);
- Color3.fromRGB(255, 221, 1);
- Color3.fromRGB(0, 200, 0);
- Color3.fromRGB(0, 160, 199);
- Color3.fromRGB(0, 55, 230);
- Color3.fromRGB(129, 16, 210)}
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1]
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]})
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.wrap(GLBJIMC_fake_script)()
- local function EFYDHJY_fake_script()
- local script = Instance.new('Script', TextButton_2)
- local r = {
- Color3.fromRGB(254, 0, 0);
- Color3.fromRGB(255, 127, 0);
- Color3.fromRGB(255, 221, 1);
- Color3.fromRGB(0, 200, 0);
- Color3.fromRGB(0, 160, 199);
- Color3.fromRGB(0, 55, 230);
- Color3.fromRGB(129, 16, 210)}
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1]
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]})
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.wrap(EFYDHJY_fake_script)()
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