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- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: Camera,Terrain
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
- o2 = Instance.new("Part")
- o4 = Instance.new("Model")
- o5 = Instance.new("Model")
- o6 = Instance.new("Part")
- o7 = Instance.new("BlockMesh")
- o8 = Instance.new("Fire")
- o9 = Instance.new("Script")
- o10 = Instance.new("Part")
- o11 = Instance.new("BodyGyro")
- o12 = Instance.new("Fire")
- o13 = Instance.new("Script")
- o14 = Instance.new("Part")
- o15 = Instance.new("BlockMesh")
- o16 = Instance.new("Fire")
- o17 = Instance.new("Script")
- o18 = Instance.new("Part")
- o19 = Instance.new("BlockMesh")
- o20 = Instance.new("Fire")
- o21 = Instance.new("Script")
- o22 = Instance.new("Part")
- o23 = Instance.new("BlockMesh")
- o24 = Instance.new("Fire")
- o25 = Instance.new("Script")
- o26 = Instance.new("Part")
- o27 = Instance.new("BlockMesh")
- o28 = Instance.new("Fire")
- o29 = Instance.new("Script")
- o30 = Instance.new("Part")
- o31 = Instance.new("BlockMesh")
- o32 = Instance.new("BodyGyro")
- o33 = Instance.new("Fire")
- o34 = Instance.new("Script")
- o35 = Instance.new("Decal")
- o36 = Instance.new("Part")
- o37 = Instance.new("BlockMesh")
- o38 = Instance.new("Fire")
- o39 = Instance.new("Script")
- o40 = Instance.new("Part")
- o41 = Instance.new("Fire")
- o42 = Instance.new("Script")
- o43 = Instance.new("Part")
- o44 = Instance.new("Fire")
- o45 = Instance.new("Script")
- o46 = Instance.new("Part")
- o47 = Instance.new("BlockMesh")
- o48 = Instance.new("Fire")
- o49 = Instance.new("Script")
- o50 = Instance.new("Part")
- o51 = Instance.new("BlockMesh")
- o52 = Instance.new("BodyGyro")
- o53 = Instance.new("Fire")
- o54 = Instance.new("Script")
- o55 = Instance.new("Model")
- o56 = Instance.new("Part")
- o57 = Instance.new("BlockMesh")
- o58 = Instance.new("Fire")
- o59 = Instance.new("Script")
- o60 = Instance.new("Model")
- o61 = Instance.new("Part")
- o62 = Instance.new("BlockMesh")
- o63 = Instance.new("Fire")
- o64 = Instance.new("Script")
- o65 = Instance.new("Part")
- o66 = Instance.new("BlockMesh")
- o67 = Instance.new("BodyGyro")
- o68 = Instance.new("Fire")
- o69 = Instance.new("Script")
- o70 = Instance.new("Decal")
- o71 = Instance.new("Decal")
- o72 = Instance.new("Part")
- o73 = Instance.new("BlockMesh")
- o74 = Instance.new("Fire")
- o75 = Instance.new("Script")
- o76 = Instance.new("Model")
- o77 = Instance.new("Part")
- o78 = Instance.new("BlockMesh")
- o79 = Instance.new("Fire")
- o80 = Instance.new("Script")
- o81 = Instance.new("Part")
- o82 = Instance.new("BlockMesh")
- o83 = Instance.new("Fire")
- o84 = Instance.new("Script")
- o85 = Instance.new("Part")
- o86 = Instance.new("BlockMesh")
- o87 = Instance.new("BodyGyro")
- o88 = Instance.new("Fire")
- o89 = Instance.new("Script")
- o90 = Instance.new("Decal")
- o91 = Instance.new("Decal")
- o92 = Instance.new("Part")
- o93 = Instance.new("BlockMesh")
- o94 = Instance.new("Fire")
- o95 = Instance.new("Script")
- o96 = Instance.new("VehicleSeat")
- o97 = Instance.new("BlockMesh")
- o98 = Instance.new("Script")
- o99 = Instance.new("Script")
- o100 = Instance.new("Fire")
- o101 = Instance.new("Script")
- o102 = Instance.new("Model")
- o103 = Instance.new("Part")
- o104 = Instance.new("BodyGyro")
- o105 = Instance.new("Fire")
- o106 = Instance.new("Script")
- o107 = Instance.new("Part")
- o108 = Instance.new("BlockMesh")
- o109 = Instance.new("Fire")
- o110 = Instance.new("Script")
- o111 = Instance.new("Part")
- o112 = Instance.new("BlockMesh")
- o113 = Instance.new("BodyGyro")
- o114 = Instance.new("Fire")
- o115 = Instance.new("Script")
- o116 = Instance.new("Decal")
- o117 = Instance.new("Part")
- o118 = Instance.new("Fire")
- o119 = Instance.new("Script")
- o120 = Instance.new("Part")
- o121 = Instance.new("Fire")
- o122 = Instance.new("Script")
- o123 = Instance.new("Part")
- o124 = Instance.new("BlockMesh")
- o125 = Instance.new("Fire")
- o126 = Instance.new("Script")
- o127 = Instance.new("Part")
- o128 = Instance.new("BlockMesh")
- o129 = Instance.new("Fire")
- o130 = Instance.new("Script")
- o131 = Instance.new("Part")
- o132 = Instance.new("BlockMesh")
- o133 = Instance.new("Fire")
- o134 = Instance.new("Script")
- o135 = Instance.new("Part")
- o136 = Instance.new("BlockMesh")
- o137 = Instance.new("Fire")
- o138 = Instance.new("Script")
- o139 = Instance.new("Part")
- o140 = Instance.new("BlockMesh")
- o141 = Instance.new("Fire")
- o142 = Instance.new("Script")
- o143 = Instance.new("Part")
- o144 = Instance.new("BlockMesh")
- o145 = Instance.new("Fire")
- o146 = Instance.new("Script")
- o147 = Instance.new("Part")
- o148 = Instance.new("BlockMesh")
- o149 = Instance.new("BodyGyro")
- o150 = Instance.new("Fire")
- o151 = Instance.new("Script")
- o152 = Instance.new("BoolValue")
- o153 = Instance.new("NumberValue")
- o154 = Instance.new("Model")
- o155 = Instance.new("WedgePart")
- o156 = Instance.new("Fire")
- o157 = Instance.new("Script")
- o158 = Instance.new("WedgePart")
- o159 = Instance.new("WedgePart")
- o160 = Instance.new("Fire")
- o161 = Instance.new("Script")
- o162 = Instance.new("WedgePart")
- o163 = Instance.new("Fire")
- o164 = Instance.new("Script")
- o165 = Instance.new("Part")
- o166 = Instance.new("Fire")
- o167 = Instance.new("Script")
- o168 = Instance.new("Part")
- o169 = Instance.new("BlockMesh")
- o170 = Instance.new("Fire")
- o171 = Instance.new("Script")
- o172 = Instance.new("WedgePart")
- o173 = Instance.new("Fire")
- o174 = Instance.new("Script")
- o175 = Instance.new("Part")
- o176 = Instance.new("BlockMesh")
- o177 = Instance.new("Fire")
- o178 = Instance.new("Script")
- o179 = Instance.new("WedgePart")
- o180 = Instance.new("Part")
- o181 = Instance.new("BlockMesh")
- o182 = Instance.new("Fire")
- o183 = Instance.new("Script")
- o184 = Instance.new("Part")
- o185 = Instance.new("BlockMesh")
- o186 = Instance.new("Fire")
- o187 = Instance.new("Script")
- o188 = Instance.new("Decal")
- o189 = Instance.new("WedgePart")
- o190 = Instance.new("Fire")
- o191 = Instance.new("Script")
- o192 = Instance.new("Part")
- o193 = Instance.new("ClickDetector")
- o194 = Instance.new("BodyForce")
- o195 = Instance.new("Script")
- o196 = Instance.new("Decal")
- o197 = Instance.new("Fire")
- o198 = Instance.new("Script")
- o199 = Instance.new("WedgePart")
- o200 = Instance.new("Fire")
- o201 = Instance.new("Script")
- o202 = Instance.new("Script")
- o203 = Instance.new("WedgePart")
- o204 = Instance.new("Fire")
- o205 = Instance.new("Script")
- o206 = Instance.new("WedgePart")
- o207 = Instance.new("Part")
- o208 = Instance.new("Fire")
- o209 = Instance.new("Script")
- o210 = Instance.new("Part")
- o211 = Instance.new("Fire")
- o212 = Instance.new("Script")
- o213 = Instance.new("WedgePart")
- o214 = Instance.new("Fire")
- o215 = Instance.new("Script")
- o216 = Instance.new("Part")
- o217 = Instance.new("BlockMesh")
- o218 = Instance.new("Fire")
- o219 = Instance.new("Script")
- o220 = Instance.new("Part")
- o221 = Instance.new("Fire")
- o222 = Instance.new("Script")
- o223 = Instance.new("Part")
- o224 = Instance.new("Fire")
- o225 = Instance.new("Script")
- o226 = Instance.new("Part")
- o227 = Instance.new("Fire")
- o228 = Instance.new("Script")
- o229 = Instance.new("WedgePart")
- o230 = Instance.new("Part")
- o231 = Instance.new("BlockMesh")
- o232 = Instance.new("Fire")
- o233 = Instance.new("Script")
- o234 = Instance.new("Part")
- o235 = Instance.new("BlockMesh")
- o236 = Instance.new("Fire")
- o237 = Instance.new("Script")
- o238 = Instance.new("Part")
- o239 = Instance.new("Fire")
- o240 = Instance.new("Script")
- o241 = Instance.new("WedgePart")
- o242 = Instance.new("Fire")
- o243 = Instance.new("Script")
- o244 = Instance.new("WedgePart")
- o245 = Instance.new("Fire")
- o246 = Instance.new("Script")
- o247 = Instance.new("WedgePart")
- o248 = Instance.new("Fire")
- o249 = Instance.new("Script")
- o250 = Instance.new("WedgePart")
- o251 = Instance.new("Fire")
- o252 = Instance.new("Script")
- o253 = Instance.new("Script")
- o254 = Instance.new("WedgePart")
- o255 = Instance.new("WedgePart")
- o256 = Instance.new("Fire")
- o257 = Instance.new("Script")
- o258 = Instance.new("WedgePart")
- o259 = Instance.new("Fire")
- o260 = Instance.new("Script")
- o261 = Instance.new("Model")
- o262 = Instance.new("Part")
- o263 = Instance.new("ClickDetector")
- o264 = Instance.new("Script")
- o265 = Instance.new("Fire")
- o266 = Instance.new("Script")
- o267 = Instance.new("Part")
- o268 = Instance.new("Fire")
- o269 = Instance.new("Script")
- o270 = Instance.new("Part")
- o271 = Instance.new("SpecialMesh")
- o272 = Instance.new("Script")
- o273 = Instance.new("Script")
- o274 = Instance.new("Fire")
- o275 = Instance.new("Script")
- o276 = Instance.new("Part")
- o277 = Instance.new("SpecialMesh")
- o278 = Instance.new("Script")
- o279 = Instance.new("Fire")
- o280 = Instance.new("Script")
- o281 = Instance.new("Part")
- o282 = Instance.new("SpecialMesh")
- o283 = Instance.new("Script")
- o284 = Instance.new("Fire")
- o285 = Instance.new("Script")
- o286 = Instance.new("Part")
- o287 = Instance.new("SpecialMesh")
- o288 = Instance.new("Script")
- o289 = Instance.new("Fire")
- o290 = Instance.new("Script")
- o291 = Instance.new("Part")
- o292 = Instance.new("SpecialMesh")
- o293 = Instance.new("Script")
- o294 = Instance.new("Fire")
- o295 = Instance.new("Script")
- o296 = Instance.new("Part")
- o297 = Instance.new("SpecialMesh")
- o298 = Instance.new("Script")
- o299 = Instance.new("Fire")
- o300 = Instance.new("Script")
- o301 = Instance.new("Part")
- o302 = Instance.new("CylinderMesh")
- o303 = Instance.new("Decal")
- o304 = Instance.new("Model")
- o305 = Instance.new("Model")
- o306 = Instance.new("Part")
- o307 = Instance.new("Script")
- o308 = Instance.new("ClickDetector")
- o309 = Instance.new("Script")
- o310 = Instance.new("Sound")
- o311 = Instance.new("Fire")
- o312 = Instance.new("Script")
- o313 = Instance.new("Model")
- o314 = Instance.new("Part")
- o315 = Instance.new("Part")
- o316 = Instance.new("CylinderMesh")
- o317 = Instance.new("Part")
- o318 = Instance.new("CylinderMesh")
- o319 = Instance.new("Decal")
- o320 = Instance.new("Part")
- o321 = Instance.new("CylinderMesh")
- o322 = Instance.new("Model")
- o323 = Instance.new("Model")
- o324 = Instance.new("Part")
- o325 = Instance.new("Script")
- o326 = Instance.new("ClickDetector")
- o327 = Instance.new("Script")
- o328 = Instance.new("Sound")
- o329 = Instance.new("Fire")
- o330 = Instance.new("Script")
- o331 = Instance.new("Model")
- o332 = Instance.new("Part")
- o333 = Instance.new("Model")
- o334 = Instance.new("Part")
- o335 = Instance.new("CylinderMesh")
- o336 = Instance.new("Model")
- o337 = Instance.new("Model")
- o338 = Instance.new("Part")
- o339 = Instance.new("ClickDetector")
- o340 = Instance.new("Script")
- o341 = Instance.new("Script")
- o342 = Instance.new("Sound")
- o343 = Instance.new("Sound")
- o344 = Instance.new("Sound")
- o345 = Instance.new("Model")
- o346 = Instance.new("Part")
- o347 = Instance.new("Part")
- o348 = Instance.new("CylinderMesh")
- o349 = Instance.new("Model")
- o350 = Instance.new("Part")
- o351 = Instance.new("CylinderMesh")
- o352 = Instance.new("Model")
- o353 = Instance.new("Model")
- o354 = Instance.new("Part")
- o355 = Instance.new("ClickDetector")
- o356 = Instance.new("Script")
- o357 = Instance.new("Script")
- o358 = Instance.new("Sound")
- o359 = Instance.new("Sound")
- o360 = Instance.new("Sound")
- o361 = Instance.new("Model")
- o362 = Instance.new("Part")
- o363 = Instance.new("Part")
- o364 = Instance.new("CylinderMesh")
- o365 = Instance.new("Script")
- o366 = Instance.new("Model")
- o367 = Instance.new("Part")
- o368 = Instance.new("BlockMesh")
- o369 = Instance.new("BodyVelocity")
- o370 = Instance.new("BodyGyro")
- o371 = Instance.new("BodyAngularVelocity")
- o372 = Instance.new("Fire")
- o373 = Instance.new("Script")
- o374 = Instance.new("Model")
- o375 = Instance.new("HopperBin")
- o376 = Instance.new("Script")
- o2.Name = "Baseplate"
- o2.Parent = mas
- o2.BrickColor = BrickColor.new("Dark stone grey")
- o2.Position = Vector3.new(0, -10, 0)
- o2.Anchored = true
- o2.Locked = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(512, 20, 512)
- o2.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o2.Position = Vector3.new(0, -10, 0)
- o4.Name = "RSB Mech Suit"
- o4.Parent = mas
- o5.Name = "Right Arm"
- o5.Parent = o4
- o6.Parent = o5
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-13.1060343, 12.9407177, -14.0494022)
- o6.Rotation = Vector3.new(-133.569992, -12.6099997, -166.979996)
- o6.RotVelocity = Vector3.new(0.00134444679, 0.0043202755, 0.00410315394)
- o6.Velocity = Vector3.new(-0.00628278963, -0.000163558871, 0.0140138362)
- o6.CanCollide = false
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(1, 1.60000002, 1)
- o6.CFrame = CFrame.new(-13.1060343, 12.9407177, -14.0494022, -0.950783253, 0.21983248, -0.218366653, 0.00109058979, 0.707107067, 0.707105637, 0.309853464, 0.672065973, -0.672545195)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.FrontSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Hinge
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Position = Vector3.new(-13.1060343, 12.9407177, -14.0494022)
- o6.velocity = Vector3.new(-0.00628278963, -0.000163558871, 0.0140138362)
- o7.Parent = o6
- o8.Parent = o6
- o8.Size = 30
- o8.Color = Color3.new(1, 0.65098, 0)
- o8.Enabled = false
- o8.Heat = 25
- o8.SecondaryColor = Color3.new(1, 0, 0)
- o9.Name = "Spread"
- o9.Parent = o8
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o9)
- o10.Name = "Hand"
- o10.Parent = o5
- o10.BrickColor = BrickColor.new("New Yeller")
- o10.Position = Vector3.new(-11.0619221, 9.40149593, -10.9970407)
- o10.Rotation = Vector3.new(-133.539993, -12.6999998, -166.979996)
- o10.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o10.Velocity = Vector3.new(-0.000490272243, 0.00438866066, -0.00260166544)
- o10.CanCollide = false
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(3, 1.60000002, 1)
- o10.CFrame = CFrame.new(-11.0619221, 9.40149593, -10.9970407, -0.950434804, 0.219861582, -0.219849586, 3.58893203e-06, 0.707093775, 0.707119226, 0.310922861, 0.672070086, -0.672047555)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.FrontSurface = Enum.SurfaceType.Universal
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(1, 1, 0)
- o10.Position = Vector3.new(-11.0619221, 9.40149593, -10.9970407)
- o10.velocity = Vector3.new(-0.000490272243, 0.00438866066, -0.00260166544)
- o11.Parent = o10
- o11.CFrame = CFrame.new(21.2342129, 11.3691092, -10.5883808, -0.950445294, 0.219833136, -0.219833136, 8.00604583e-11, 0.707106769, 0.707106769, 0.310891002, 0.672066331, -0.672066331)
- o11.maxTorque = Vector3.new(400000, 400000, 400000)
- o11.MaxTorque = Vector3.new(400000, 400000, 400000)
- o12.Parent = o10
- o12.Size = 30
- o12.Color = Color3.new(1, 0.65098, 0)
- o12.Enabled = false
- o12.Heat = 25
- o12.SecondaryColor = Color3.new(1, 0, 0)
- o13.Name = "Spread"
- o13.Parent = o12
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o13)
- o14.Parent = o5
- o14.BrickColor = BrickColor.new("New Yeller")
- o14.Position = Vector3.new(-12.15522, 17.9458961, -14.3592558)
- o14.Rotation = Vector3.new(-89.6199951, -1.00999999, -162.160004)
- o14.RotVelocity = Vector3.new(6.38618279, -0.507009089, -3.97836328)
- o14.Velocity = Vector3.new(-0.539886296, 4.39638376, -1.01313734)
- o14.FormFactor = Enum.FormFactor.Plate
- o14.Size = Vector3.new(3, 0.400000006, 1)
- o14.CFrame = CFrame.new(-12.15522, 17.9458961, -14.3592558, -0.951755524, 0.306351632, -0.0176120996, -0.0188189149, -0.000985860825, 0.999822438, 0.306279868, 0.951917946, 0.00670349598)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.LeftSurface = Enum.SurfaceType.Hinge
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(1, 1, 0)
- o14.Position = Vector3.new(-12.15522, 17.9458961, -14.3592558)
- o14.velocity = Vector3.new(-0.539886296, 4.39638376, -1.01313734)
- o15.Parent = o14
- o16.Parent = o14
- o16.Size = 30
- o16.Color = Color3.new(1, 0.65098, 0)
- o16.Enabled = false
- o16.Heat = 25
- o16.SecondaryColor = Color3.new(1, 0, 0)
- o17.Name = "Spread"
- o17.Parent = o16
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o17)
- o18.Parent = o5
- o18.Material = Enum.Material.DiamondPlate
- o18.BrickColor = BrickColor.new("Really black")
- o18.Position = Vector3.new(-12.1552362, 16.941185, -14.3592567)
- o18.Rotation = Vector3.new(-90, 0, -162.009995)
- o18.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o18.Velocity = Vector3.new(-0.0129387528, -0.00606406527, -0.0137782963)
- o18.CanCollide = false
- o18.FormFactor = Enum.FormFactor.Plate
- o18.Size = Vector3.new(3, 1.60000002, 1)
- o18.CFrame = CFrame.new(-12.1552362, 16.941185, -14.3592567, -0.951115489, 0.308829039, -8.6127227e-07, 8.24141125e-07, 6.31097009e-07, 0.999997973, 0.308831781, 0.951115847, 7.59793295e-07)
- o18.BottomSurface = Enum.SurfaceType.Smooth
- o18.FrontSurface = Enum.SurfaceType.Weld
- o18.TopSurface = Enum.SurfaceType.Smooth
- o18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o18.Position = Vector3.new(-12.1552362, 16.941185, -14.3592567)
- o18.velocity = Vector3.new(-0.0129387528, -0.00606406527, -0.0137782963)
- o19.Parent = o18
- o20.Parent = o18
- o20.Size = 30
- o20.Color = Color3.new(1, 0.65098, 0)
- o20.Enabled = false
- o20.Heat = 25
- o20.SecondaryColor = Color3.new(1, 0, 0)
- o21.Name = "Spread"
- o21.Parent = o20
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o21)
- o22.Parent = o5
- o22.BrickColor = BrickColor.new("Really black")
- o22.Position = Vector3.new(-12.3096504, 17.9411831, -14.8348141)
- o22.Rotation = Vector3.new(0, -72.0100021, -90)
- o22.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o22.Velocity = Vector3.new(-0.010754413, -0.0060638343, -0.0144870691)
- o22.CanCollide = false
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(1, 0.600000024, 3)
- o22.CFrame = CFrame.new(-12.3096504, 17.9411831, -14.8348141, 9.46579405e-07, 0.308828831, -0.95111531, -0.999997735, 6.95082917e-07, 9.34609204e-07, -8.54767393e-07, 0.951115727, 0.3088319)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Hinge
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o22.Position = Vector3.new(-12.3096504, 17.9411831, -14.8348141)
- o22.velocity = Vector3.new(-0.010754413, -0.0060638343, -0.0144870691)
- o23.Parent = o22
- o24.Parent = o22
- o24.Size = 30
- o24.Color = Color3.new(1, 0.65098, 0)
- o24.Enabled = false
- o24.Heat = 25
- o24.SecondaryColor = Color3.new(1, 0, 0)
- o25.Name = "Spread"
- o25.Parent = o24
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o25)
- o26.Parent = o5
- o26.BrickColor = BrickColor.new("Really red")
- o26.Position = Vector3.new(-12.1552315, 12.9411974, -14.3592587)
- o26.Rotation = Vector3.new(-90, 0, -162.009995)
- o26.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o26.Velocity = Vector3.new(-0.012941177, -0.00606406527, -0.013779426)
- o26.CanCollide = false
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1, 1.60000002, 1)
- o26.CFrame = CFrame.new(-12.1552315, 12.9411974, -14.3592587, -0.951114774, 0.308828205, -1.20250081e-06, 1.26601321e-06, 8.87040585e-07, 0.99999702, 0.308832228, 0.951115251, 1.13968952e-06)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(1, 0, 0)
- o26.Position = Vector3.new(-12.1552315, 12.9411974, -14.3592587)
- o26.velocity = Vector3.new(-0.012941177, -0.00606406527, -0.013779426)
- o27.Parent = o26
- o28.Parent = o26
- o28.Size = 30
- o28.Color = Color3.new(1, 0.65098, 0)
- o28.Enabled = false
- o28.Heat = 25
- o28.SecondaryColor = Color3.new(1, 0, 0)
- o29.Name = "Spread"
- o29.Parent = o28
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o29)
- o30.Name = "For"
- o30.Parent = o5
- o30.BrickColor = BrickColor.new("New Yeller")
- o30.Position = Vector3.new(-11.6093349, 11.1718616, -12.6778936)
- o30.Rotation = Vector3.new(-133.569992, -12.6099997, -166.979996)
- o30.RotVelocity = Vector3.new(0.00134444679, 0.0043202755, 0.00410315394)
- o30.Velocity = Vector3.new(0.00690039434, 0.00413370831, 0.00516954996)
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(3, 0.400000006, 4)
- o30.CFrame = CFrame.new(-11.6093349, 11.1718616, -12.6778936, -0.950783372, 0.219832525, -0.218366683, 0.00109056872, 0.707107067, 0.707105637, 0.309853494, 0.672066092, -0.672545314)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(1, 1, 0)
- o30.Position = Vector3.new(-11.6093349, 11.1718616, -12.6778936)
- o30.velocity = Vector3.new(0.00690039434, 0.00413370831, 0.00516954996)
- o31.Parent = o30
- o31.Scale = Vector3.new(0.699999988, 7, 1)
- o32.Parent = o30
- o32.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 0.219832957, -0.219832957, 8.00605415e-11, 0.707106769, 0.707106769, 0.310890764, 0.67206645, -0.67206645)
- o33.Parent = o30
- o33.Size = 30
- o33.Color = Color3.new(1, 0.65098, 0)
- o33.Enabled = false
- o33.Heat = 25
- o33.SecondaryColor = Color3.new(1, 0, 0)
- o34.Name = "Spread"
- o34.Parent = o33
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o34)
- o35.Parent = o30
- o35.Texture = "http://www.roblox.com/asset/?id=51054324"
- o35.Face = Enum.NormalId.Right
- o36.Parent = o5
- o36.Material = Enum.Material.DiamondPlate
- o36.BrickColor = BrickColor.new("Really black")
- o36.Position = Vector3.new(-12.0008221, 17.9411831, -13.8836985)
- o36.Rotation = Vector3.new(0, -72.0100021, -90)
- o36.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o36.Velocity = Vector3.new(-0.0151218809, -0.00606429623, -0.013068947)
- o36.CanCollide = false
- o36.FormFactor = Enum.FormFactor.Plate
- o36.Size = Vector3.new(1, 0.600000024, 3)
- o36.CFrame = CFrame.new(-12.0008221, 17.9411831, -13.8836985, 6.90657828e-07, 0.308829457, -0.951115847, -0.99999845, 5.03125136e-07, 6.03204853e-07, -5.69845099e-07, 0.951116085, 0.308831543)
- o36.BottomSurface = Enum.SurfaceType.Hinge
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Smooth
- o36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o36.Position = Vector3.new(-12.0008221, 17.9411831, -13.8836985)
- o36.velocity = Vector3.new(-0.0151218809, -0.00606429623, -0.013068947)
- o37.Parent = o36
- o38.Parent = o36
- o38.Size = 30
- o38.Color = Color3.new(1, 0.65098, 0)
- o38.Enabled = false
- o38.Heat = 25
- o38.SecondaryColor = Color3.new(1, 0, 0)
- o39.Name = "Spread"
- o39.Parent = o38
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o39)
- o40.Parent = o5
- o40.BrickColor = BrickColor.new("Really black")
- o40.Position = Vector3.new(-11.3697166, 9.82577705, -11.9379177)
- o40.Rotation = Vector3.new(0, -71.8899994, -45)
- o40.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o40.Velocity = Vector3.new(-0.000323421846, 0.00428331317, -0.00270375377)
- o40.CanCollide = false
- o40.FormFactor = Enum.FormFactor.Plate
- o40.Size = Vector3.new(1, 0.400000006, 3)
- o40.CFrame = CFrame.new(-11.3697166, 9.82577705, -11.9379177, 0.219849601, 0.219861478, -0.950434685, -0.707119167, 0.707093656, 3.68376163e-06, 0.672047436, 0.672069967, 0.310922861)
- o40.BottomSurface = Enum.SurfaceType.Smooth
- o40.RightSurface = Enum.SurfaceType.Weld
- o40.TopSurface = Enum.SurfaceType.Hinge
- o40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o40.Position = Vector3.new(-11.3697166, 9.82577705, -11.9379177)
- o40.velocity = Vector3.new(-0.000323421846, 0.00428331317, -0.00270375377)
- o41.Parent = o40
- o41.Size = 30
- o41.Color = Color3.new(1, 0.654902, 0)
- o41.Enabled = false
- o41.Heat = 25
- o41.SecondaryColor = Color3.new(1, 0, 0)
- o42.Name = "Spread"
- o42.Parent = o41
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o42)
- o43.Parent = o5
- o43.BrickColor = BrickColor.new("Really black")
- o43.Position = Vector3.new(-11.1938276, 10.3914537, -11.4002619)
- o43.Rotation = Vector3.new(0, -71.8899994, -45)
- o43.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o43.Velocity = Vector3.new(-0.000461151591, 0.0043435134, -0.002722034)
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(1, 0.400000006, 3)
- o43.CFrame = CFrame.new(-11.1938276, 10.3914537, -11.4002619, 0.219849557, 0.219861701, -0.950434923, -0.707119286, 0.707093894, 3.50463893e-06, 0.672047615, 0.672070205, 0.310922891)
- o43.BottomSurface = Enum.SurfaceType.Hinge
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Smooth
- o43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o43.Position = Vector3.new(-11.1938276, 10.3914537, -11.4002619)
- o43.velocity = Vector3.new(-0.000461151591, 0.0043435134, -0.002722034)
- o44.Parent = o43
- o44.Size = 30
- o44.Color = Color3.new(1, 0.65098, 0)
- o44.Enabled = false
- o44.Heat = 25
- o44.SecondaryColor = Color3.new(1, 0, 0)
- o45.Name = "Spread"
- o45.Parent = o44
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o45)
- o46.Parent = o5
- o46.BrickColor = BrickColor.new("Really black")
- o46.Position = Vector3.new(-11.2044678, 12.9385357, -14.6691103)
- o46.Rotation = Vector3.new(-133.569992, -12.6099997, -166.979996)
- o46.RotVelocity = Vector3.new(0.00134444679, 0.0043202755, 0.00410315394)
- o46.Velocity = Vector3.new(-0.00895114616, 0.00847202539, 0.00579561153)
- o46.CanCollide = false
- o46.FormFactor = Enum.FormFactor.Plate
- o46.Size = Vector3.new(1, 1.60000002, 1)
- o46.CFrame = CFrame.new(-11.2044678, 12.9385357, -14.6691103, -0.950783491, 0.219832569, -0.218366712, 0.00109054765, 0.707107067, 0.707105637, 0.309853524, 0.672066212, -0.672545433)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.FrontSurface = Enum.SurfaceType.Weld
- o46.RightSurface = Enum.SurfaceType.Hinge
- o46.TopSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Position = Vector3.new(-11.2044678, 12.9385357, -14.6691103)
- o46.velocity = Vector3.new(-0.00895114616, 0.00847202539, 0.00579561153)
- o47.Parent = o46
- o48.Parent = o46
- o48.Size = 30
- o48.Color = Color3.new(1, 0.65098, 0)
- o48.Enabled = false
- o48.Heat = 25
- o48.SecondaryColor = Color3.new(1, 0, 0)
- o49.Name = "Spread"
- o49.Parent = o48
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o49)
- o50.Name = "Back"
- o50.Parent = o5
- o50.Material = Enum.Material.DiamondPlate
- o50.BrickColor = BrickColor.new("New Yeller")
- o50.Position = Vector3.new(-12.1552334, 14.9411917, -14.3592567)
- o50.Rotation = Vector3.new(180, -17.9899998, 180)
- o50.RotVelocity = Vector3.new(2.88022875e-07, -0.00459194183, -6.08362996e-07)
- o50.Velocity = Vector3.new(-0.0129399691, -0.00606406527, -0.0137788588)
- o50.CanCollide = false
- o50.FormFactor = Enum.FormFactor.Plate
- o50.Size = Vector3.new(3, 3, 1.60000002)
- o50.CFrame = CFrame.new(-12.1552334, 14.9411917, -14.3592567, -0.951114953, -1.11719373e-06, -0.308828413, 1.15554519e-06, 0.999997258, -8.23054734e-07, 0.308832109, 1.04471542e-06, -0.95111537)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.TopSurface = Enum.SurfaceType.Weld
- o50.Color = Color3.new(1, 1, 0)
- o50.Position = Vector3.new(-12.1552334, 14.9411917, -14.3592567)
- o50.velocity = Vector3.new(-0.0129399691, -0.00606406527, -0.0137788588)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.699999988, 1, 1)
- o52.Parent = o50
- o52.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 8.66043626e-11, -0.310890764, 8.00605415e-11, 1, 3.38098473e-11, 0.310890764, 7.24433968e-12, -0.950445533)
- o53.Parent = o50
- o53.Size = 30
- o53.Color = Color3.new(1, 0.65098, 0)
- o53.Enabled = false
- o53.Heat = 25
- o53.SecondaryColor = Color3.new(1, 0, 0)
- o54.Name = "Spread"
- o54.Parent = o53
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o54)
- o55.Name = "Legs"
- o55.Parent = o4
- o56.Parent = o55
- o56.BrickColor = BrickColor.new("Really black")
- o56.Position = Vector3.new(-6.76578712, 10.1801338, -15.588378)
- o56.Rotation = Vector3.new(-180, -18.1099987, -180)
- o56.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o56.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o56.CanCollide = false
- o56.FormFactor = Enum.FormFactor.Plate
- o56.Size = Vector3.new(1, 0.400000006, 4)
- o56.CFrame = CFrame.new(-6.76578712, 10.1801338, -15.588378, -0.950443268, 8.66043487e-11, -0.310890079, 8.00603681e-11, 1, 3.38096669e-11, 0.310890079, 7.24422128e-12, -0.950443268)
- o56.BottomSurface = Enum.SurfaceType.Smooth
- o56.TopSurface = Enum.SurfaceType.Weld
- o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Position = Vector3.new(-6.76578712, 10.1801338, -15.588378)
- o56.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o57.Parent = o56
- o58.Parent = o56
- o58.Size = 30
- o58.Color = Color3.new(1, 0.65098, 0)
- o58.Enabled = false
- o58.Heat = 25
- o58.SecondaryColor = Color3.new(1, 0, 0)
- o59.Name = "Spread"
- o59.Parent = o58
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o59)
- o60.Name = "Right Leg"
- o60.Parent = o55
- o61.Parent = o60
- o61.BrickColor = BrickColor.new("Really black")
- o61.Position = Vector3.new(-8.66666985, 9.00000286, -14.9675016)
- o61.Rotation = Vector3.new(-180, -18.0799999, -180)
- o61.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o61.Velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(4, 2, 4)
- o61.CFrame = CFrame.new(-8.66666985, 9.00000286, -14.9675016, -0.950624704, 3.75788775e-11, -0.310344577, 3.31738075e-11, 1, 1.94721392e-11, 0.310344577, 8.21536242e-12, -0.950624704)
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Smooth
- o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o61.Position = Vector3.new(-8.66666985, 9.00000286, -14.9675016)
- o61.velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o62.Parent = o61
- o62.Scale = Vector3.new(0.5, 1, 0.800000012)
- o63.Parent = o61
- o63.Size = 30
- o63.Color = Color3.new(1, 0.65098, 0)
- o63.Enabled = false
- o63.Heat = 25
- o63.SecondaryColor = Color3.new(1, 0, 0)
- o64.Name = "Spread"
- o64.Parent = o63
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o64)
- o65.Name = "Main"
- o65.Parent = o60
- o65.BrickColor = BrickColor.new("New Yeller")
- o65.Position = Vector3.new(-8.66666985, 4.00000381, -14.9675016)
- o65.Rotation = Vector3.new(-180, -18.0799999, -180)
- o65.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o65.Velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(4, 8.00000095, 4)
- o65.CFrame = CFrame.new(-8.66666985, 4.00000381, -14.9675016, -0.950624943, 3.75788775e-11, -0.310344636, 3.31738109e-11, 1, 1.94721461e-11, 0.310344636, 8.21536068e-12, -0.950624943)
- o65.BottomSurface = Enum.SurfaceType.Smooth
- o65.TopSurface = Enum.SurfaceType.Smooth
- o65.Color = Color3.new(1, 1, 0)
- o65.Position = Vector3.new(-8.66666985, 4.00000381, -14.9675016)
- o65.velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o66.Parent = o65
- o66.Scale = Vector3.new(0.600000024, 1, 1)
- o67.Parent = o65
- o67.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 8.66043626e-11, -0.310890764, 8.00605415e-11, 1, 3.38098473e-11, 0.310890764, 7.24433968e-12, -0.950445533)
- o68.Parent = o65
- o68.Size = 30
- o68.Color = Color3.new(1, 0.647059, 0)
- o68.Enabled = false
- o68.Heat = 25
- o68.SecondaryColor = Color3.new(1, 0, 0)
- o69.Name = "Spread"
- o69.Parent = o68
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o69)
- o70.Parent = o65
- o70.Texture = "http://www.roblox.com/asset/?id=51054324"
- o70.Face = Enum.NormalId.Back
- o71.Parent = o65
- o71.Texture = "http://www.roblox.com/asset/?id=51054351"
- o72.Parent = o60
- o72.BrickColor = BrickColor.new("Really black")
- o72.Position = Vector3.new(-8.66666985, 10.2000036, -14.9675016)
- o72.Rotation = Vector3.new(-180, -18.0799999, -180)
- o72.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o72.Velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o72.CanCollide = false
- o72.FormFactor = Enum.FormFactor.Plate
- o72.Size = Vector3.new(3, 0.400000006, 4)
- o72.CFrame = CFrame.new(-8.66666985, 10.2000036, -14.9675016, -0.950624585, 3.75788775e-11, -0.310344547, 3.3173804e-11, 1, 1.94721357e-11, 0.310344547, 8.21536415e-12, -0.950624585)
- o72.BottomSurface = Enum.SurfaceType.Weld
- o72.LeftSurface = Enum.SurfaceType.Hinge
- o72.TopSurface = Enum.SurfaceType.Smooth
- o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Position = Vector3.new(-8.66666985, 10.2000036, -14.9675016)
- o72.velocity = Vector3.new(4.59777075e-05, 0.0193772893, 0.000836235762)
- o73.Parent = o72
- o74.Parent = o72
- o74.Size = 30
- o74.Color = Color3.new(1, 0.65098, 0)
- o74.Enabled = false
- o74.Heat = 25
- o74.SecondaryColor = Color3.new(1, 0, 0)
- o75.Name = "Spread"
- o75.Parent = o74
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o75)
- o76.Name = "Left Leg"
- o76.Parent = o55
- o77.Parent = o76
- o77.BrickColor = BrickColor.new("Really black")
- o77.Position = Vector3.new(-4.86457396, 9.00000286, -16.2104149)
- o77.Rotation = Vector3.new(180, -18.1099987, 180)
- o77.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o77.Velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o77.CanCollide = false
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(4, 2, 4)
- o77.CFrame = CFrame.new(-4.86457396, 9.00000286, -16.2104149, -0.950447738, -7.84170159e-11, -0.310880154, -8.2256639e-11, 1, -7.59738464e-13, 0.310880154, 2.48498947e-11, -0.950447738)
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Smooth
- o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o77.Position = Vector3.new(-4.86457396, 9.00000286, -16.2104149)
- o77.velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o78.Parent = o77
- o78.Scale = Vector3.new(0.5, 1, 0.800000012)
- o79.Parent = o77
- o79.Size = 30
- o79.Color = Color3.new(1, 0.65098, 0)
- o79.Enabled = false
- o79.Heat = 25
- o79.SecondaryColor = Color3.new(1, 0, 0)
- o80.Name = "Spread"
- o80.Parent = o79
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o80)
- o81.Parent = o76
- o81.BrickColor = BrickColor.new("Really black")
- o81.Position = Vector3.new(-4.86457396, 10.2000017, -16.2104149)
- o81.Rotation = Vector3.new(180, -18.1099987, 180)
- o81.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o81.Velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o81.CanCollide = false
- o81.FormFactor = Enum.FormFactor.Plate
- o81.Size = Vector3.new(3, 0.400000006, 4)
- o81.CFrame = CFrame.new(-4.86457396, 10.2000017, -16.2104149, -0.950448036, -7.84170159e-11, -0.310880244, -8.22566668e-11, 1, -7.5974215e-13, 0.310880244, 2.48498982e-11, -0.950448036)
- o81.BottomSurface = Enum.SurfaceType.Weld
- o81.RightSurface = Enum.SurfaceType.Hinge
- o81.TopSurface = Enum.SurfaceType.Smooth
- o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o81.Position = Vector3.new(-4.86457396, 10.2000017, -16.2104149)
- o81.velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o82.Parent = o81
- o83.Parent = o81
- o83.Size = 30
- o83.Color = Color3.new(1, 0.65098, 0)
- o83.Enabled = false
- o83.Heat = 25
- o83.SecondaryColor = Color3.new(1, 0, 0)
- o84.Name = "Spread"
- o84.Parent = o83
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o84)
- o85.Name = "Main"
- o85.Parent = o76
- o85.BrickColor = BrickColor.new("New Yeller")
- o85.Position = Vector3.new(-4.86457396, 4.00000191, -16.2104149)
- o85.Rotation = Vector3.new(180, -18.1099987, 180)
- o85.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o85.Velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o85.FormFactor = Enum.FormFactor.Plate
- o85.Size = Vector3.new(4, 8.00000095, 4)
- o85.CFrame = CFrame.new(-4.86457396, 4.00000191, -16.2104149, -0.950447202, -7.8417009e-11, -0.310879946, -8.22566043e-11, 1, -7.59728652e-13, 0.310879946, 2.4849886e-11, -0.950447202)
- o85.BottomSurface = Enum.SurfaceType.Smooth
- o85.TopSurface = Enum.SurfaceType.Smooth
- o85.Color = Color3.new(1, 1, 0)
- o85.Position = Vector3.new(-4.86457396, 4.00000191, -16.2104149)
- o85.velocity = Vector3.new(0.00502727134, 0.020510206, -0.00498692552)
- o86.Parent = o85
- o86.Scale = Vector3.new(0.600000024, 1, 1)
- o87.Parent = o85
- o87.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 8.66043626e-11, -0.310890764, 8.00605415e-11, 1, 3.38098473e-11, 0.310890764, 7.24433968e-12, -0.950445533)
- o88.Parent = o85
- o88.Size = 30
- o88.Color = Color3.new(1, 0.647059, 0)
- o88.Enabled = false
- o88.Heat = 25
- o88.SecondaryColor = Color3.new(1, 0, 0)
- o89.Name = "Spread"
- o89.Parent = o88
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o89)
- o90.Parent = o85
- o90.Texture = "http://www.roblox.com/asset/?id=51054324"
- o90.Face = Enum.NormalId.Back
- o91.Parent = o85
- o91.Texture = "http://www.roblox.com/asset/?id=51054351"
- o92.Name = "Main"
- o92.Parent = o55
- o92.BrickColor = BrickColor.new("Really black")
- o92.Position = Vector3.new(-6.76578712, 10.5801306, -15.588378)
- o92.Rotation = Vector3.new(-180, -18.1099987, -180)
- o92.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o92.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o92.FormFactor = Enum.FormFactor.Plate
- o92.Size = Vector3.new(7.5, 0.400000006, 3.5)
- o92.CFrame = CFrame.new(-6.76578712, 10.5801306, -15.588378, -0.950443506, 8.66043487e-11, -0.310890138, 8.00603889e-11, 1, 3.38096738e-11, 0.310890138, 7.24422258e-12, -0.950443506)
- o92.BottomSurface = Enum.SurfaceType.Smooth
- o92.TopSurface = Enum.SurfaceType.Smooth
- o92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o92.Position = Vector3.new(-6.76578712, 10.5801306, -15.588378)
- o92.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o93.Parent = o92
- o94.Parent = o92
- o94.Size = 30
- o94.Color = Color3.new(1, 0.65098, 0)
- o94.Enabled = false
- o94.Heat = 25
- o94.SecondaryColor = Color3.new(1, 0, 0)
- o95.Name = "Spread"
- o95.Parent = o94
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o95)
- o96.Name = "Control"
- o96.Parent = o4
- o96.Material = Enum.Material.DiamondPlate
- o96.BrickColor = BrickColor.new("Really black")
- o96.Position = Vector3.new(-6.76578712, 11.68013, -15.588378)
- o96.Rotation = Vector3.new(-180, -18.1099987, -180)
- o96.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o96.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o96.Size = Vector3.new(2, 1, 2)
- o96.CFrame = CFrame.new(-6.76578712, 11.68013, -15.588378, -0.950445533, 8.66043487e-11, -0.310890764, 8.00605554e-11, 1, 3.38097397e-11, 0.310890764, 7.24423039e-12, -0.950445533)
- o96.BackSurface = Enum.SurfaceType.Weld
- o96.BottomSurface = Enum.SurfaceType.Weld
- o96.FrontSurface = Enum.SurfaceType.Weld
- o96.LeftSurface = Enum.SurfaceType.Weld
- o96.RightSurface = Enum.SurfaceType.Weld
- o96.TopSurface = Enum.SurfaceType.Weld
- o96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o96.Position = Vector3.new(-6.76578712, 11.68013, -15.588378)
- o96.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o97.Parent = o96
- o98.Parent = o96
- runDummyScript(function()
- function onDie()
- human = nil
- script.Parent.Parent.Parent:BreakJoints()
- wait(5)
- script.Parent.Parent.Parent:Remove()
- end
- function Child(c)
- if c.Name == "SeatWeld" and c.Part1.Name == "Torso" then
- human = c.Part1.Parent
- script.Parent.Parent.Parent.Parent = human
- human.Humanoid.Died:connect(onDie)
- end
- end
- function noChild()
- human = nil
- script.Parent.Parent.Parent.Parent = game.Workspace
- end
- script.Parent.ChildAdded:connect(Child)
- script.Parent.ChildRemoved:connect(noChild)
- end,o98)
- o99.Parent = o96
- runDummyScript(function()
- function onChildAdded(child)
- if child.Name == "SeatWeld" then
- if child.Part1.Name == "Torso" then
- player = game.Players:GetPlayerFromCharacter(child.Part1.Parent)
- if player ~= nil then
- tool = game.Lighting.PlasmaCannon:Clone() -- Change this to whatever it is
- tool.Parent = player.Backpack
- end
- end
- end
- end
- function onChildRemoved()
- if tool ~= nil then
- tool:Remove()
- end
- end
- script.Parent.ChildAdded:connect(onChildAdded)
- script.Parent.ChildRemoved:connect(onChildRemoved)
- -- Put it in the seat you want to give a tool.
- end,o99)
- o100.Parent = o96
- o100.Size = 30
- o100.Color = Color3.new(1, 0.647059, 0)
- o100.Enabled = false
- o100.Heat = 25
- o100.SecondaryColor = Color3.new(1, 0, 0)
- o101.Name = "Spread"
- o101.Parent = o100
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o101)
- o102.Name = "Left Arm"
- o102.Parent = o4
- o103.Name = "Hand"
- o103.Parent = o102
- o103.BrickColor = BrickColor.new("New Yeller")
- o103.Position = Vector3.new(-0.594296336, 9.43165207, -14.4147148)
- o103.Rotation = Vector3.new(-133.539993, -12.6999998, -166.970001)
- o103.RotVelocity = Vector3.new(-6.81109741e-05, -0.000207811783, 6.93480761e-05)
- o103.Velocity = Vector3.new(0.0104546258, 0.0007862153, 0.0199301727)
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Plate
- o103.Size = Vector3.new(3, 1.60000002, 1)
- o103.CFrame = CFrame.new(-0.594296336, 9.43165207, -14.4147148, -0.950434208, 0.219864279, -0.219848514, 7.84735676e-06, 0.707096696, 0.707116842, 0.310923815, 0.672066271, -0.672050357)
- o103.BottomSurface = Enum.SurfaceType.Smooth
- o103.FrontSurface = Enum.SurfaceType.Weld
- o103.TopSurface = Enum.SurfaceType.Smooth
- o103.Color = Color3.new(1, 1, 0)
- o103.Position = Vector3.new(-0.594296336, 9.43165207, -14.4147148)
- o103.velocity = Vector3.new(0.0104546258, 0.0007862153, 0.0199301727)
- o104.Parent = o103
- o104.CFrame = CFrame.new(21.2342129, 11.3691092, -10.5883808, -0.950445294, 0.219833136, -0.219833136, 8.00604583e-11, 0.707106769, 0.707106769, 0.310891002, 0.672066331, -0.672066331)
- o104.maxTorque = Vector3.new(400000, 400000, 400000)
- o104.MaxTorque = Vector3.new(400000, 400000, 400000)
- o105.Parent = o103
- o105.Size = 30
- o105.Color = Color3.new(1, 0.65098, 0)
- o105.Enabled = false
- o105.Heat = 25
- o105.SecondaryColor = Color3.new(1, 0, 0)
- o106.Name = "Spread"
- o106.Parent = o105
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o106)
- o107.Parent = o102
- o107.BrickColor = BrickColor.new("Really red")
- o107.Position = Vector3.new(-1.69356751, 12.968132, -17.7750111)
- o107.Rotation = Vector3.new(-90, 0, -161.889999)
- o107.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o107.Velocity = Vector3.new(0.00311284047, 0.0028033033, 0.0141662732)
- o107.CanCollide = false
- o107.FormFactor = Enum.FormFactor.Plate
- o107.Size = Vector3.new(1, 1.60000002, 1)
- o107.CFrame = CFrame.new(-1.69356751, 12.968132, -17.7750111, -0.950442314, 0.310905844, -9.61116129e-08, -2.55705118e-07, -1.11893314e-06, 1, 0.310904354, 0.950442314, -9.90610602e-07)
- o107.BackSurface = Enum.SurfaceType.Weld
- o107.BottomSurface = Enum.SurfaceType.Smooth
- o107.TopSurface = Enum.SurfaceType.Smooth
- o107.Color = Color3.new(1, 0, 0)
- o107.Position = Vector3.new(-1.69356751, 12.968132, -17.7750111)
- o107.velocity = Vector3.new(0.00311284047, 0.0028033033, 0.0141662732)
- o108.Parent = o107
- o109.Parent = o107
- o109.Size = 30
- o109.Color = Color3.new(1, 0.65098, 0)
- o109.Enabled = false
- o109.Heat = 25
- o109.SecondaryColor = Color3.new(1, 0, 0)
- o110.Name = "Spread"
- o110.Parent = o109
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o110)
- o111.Name = "For"
- o111.Parent = o102
- o111.BrickColor = BrickColor.new("New Yeller")
- o111.Position = Vector3.new(-1.14393675, 11.1998882, -16.0948563)
- o111.Rotation = Vector3.new(-133.539993, -12.6999998, -166.979996)
- o111.RotVelocity = Vector3.new(0.000134016707, 0.000426990795, 0.000403810933)
- o111.Velocity = Vector3.new(0.0141538261, 0.0066383197, -0.00783610065)
- o111.FormFactor = Enum.FormFactor.Plate
- o111.Size = Vector3.new(3, 0.400000006, 4)
- o111.CFrame = CFrame.new(-1.14393675, 11.1998882, -16.0948563, -0.95044148, 0.219832569, -0.219847754, -1.11275458e-05, 0.707107246, 0.707106054, 0.310901046, 0.672066152, -0.672061205)
- o111.BottomSurface = Enum.SurfaceType.Smooth
- o111.TopSurface = Enum.SurfaceType.Smooth
- o111.Color = Color3.new(1, 1, 0)
- o111.Position = Vector3.new(-1.14393675, 11.1998882, -16.0948563)
- o111.velocity = Vector3.new(0.0141538261, 0.0066383197, -0.00783610065)
- o112.Parent = o111
- o112.Scale = Vector3.new(0.699999988, 7, 1)
- o113.Parent = o111
- o113.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 0.219832957, -0.219832957, 8.00605415e-11, 0.707106769, 0.707106769, 0.310890764, 0.67206645, -0.67206645)
- o114.Parent = o111
- o114.Size = 30
- o114.Color = Color3.new(1, 0.65098, 0)
- o114.Enabled = false
- o114.Heat = 25
- o114.SecondaryColor = Color3.new(1, 0, 0)
- o115.Name = "Spread"
- o115.Parent = o114
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o115)
- o116.Parent = o111
- o116.Texture = "http://www.roblox.com/asset/?id=51054324"
- o116.Face = Enum.NormalId.Left
- o117.Parent = o102
- o117.BrickColor = BrickColor.new("New Yeller")
- o117.Position = Vector3.new(-0.902090013, 9.85593033, -15.3555918)
- o117.Rotation = Vector3.new(0, -71.8799973, -45)
- o117.RotVelocity = Vector3.new(-6.81109741e-05, -0.000207811783, 6.93480761e-05)
- o117.Velocity = Vector3.new(0.0106207281, 0.000700786361, 0.0198373124)
- o117.CanCollide = false
- o117.FormFactor = Enum.FormFactor.Plate
- o117.Size = Vector3.new(1, 0.400000006, 3)
- o117.CFrame = CFrame.new(-0.902090013, 9.85593033, -15.3555918, 0.219848543, 0.21986419, -0.950434089, -0.707116842, 0.707096696, 7.93164963e-06, 0.672050238, 0.672066152, 0.310923755)
- o117.BottomSurface = Enum.SurfaceType.Smooth
- o117.RightSurface = Enum.SurfaceType.Weld
- o117.TopSurface = Enum.SurfaceType.Hinge
- o117.Color = Color3.new(1, 1, 0)
- o117.Position = Vector3.new(-0.902090013, 9.85593033, -15.3555918)
- o117.velocity = Vector3.new(0.0106207281, 0.000700786361, 0.0198373124)
- o118.Parent = o117
- o118.Size = 30
- o118.Color = Color3.new(1, 0.654902, 0)
- o118.Enabled = false
- o118.Heat = 25
- o118.SecondaryColor = Color3.new(1, 0, 0)
- o119.Name = "Spread"
- o119.Parent = o118
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o119)
- o120.Parent = o102
- o120.BrickColor = BrickColor.new("Really black")
- o120.Position = Vector3.new(-0.726198971, 10.421608, -14.8179398)
- o120.Rotation = Vector3.new(0, -71.8799973, -45)
- o120.RotVelocity = Vector3.new(-6.81109741e-05, -0.000207811783, 6.93480761e-05)
- o120.Velocity = Vector3.new(0.0104697691, 0.000749604078, 0.0198353343)
- o120.CanCollide = false
- o120.FormFactor = Enum.FormFactor.Plate
- o120.Size = Vector3.new(1, 0.400000006, 3)
- o120.CFrame = CFrame.new(-0.726198971, 10.421608, -14.8179398, 0.219848484, 0.219864368, -0.950434327, -0.707116842, 0.707096696, 7.76306388e-06, 0.672050476, 0.672066391, 0.310923874)
- o120.BottomSurface = Enum.SurfaceType.Hinge
- o120.RightSurface = Enum.SurfaceType.Weld
- o120.TopSurface = Enum.SurfaceType.Smooth
- o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o120.Position = Vector3.new(-0.726198971, 10.421608, -14.8179398)
- o120.velocity = Vector3.new(0.0104697691, 0.000749604078, 0.0198353343)
- o121.Parent = o120
- o121.Size = 30
- o121.Color = Color3.new(1, 0.65098, 0)
- o121.Enabled = false
- o121.Heat = 25
- o121.SecondaryColor = Color3.new(1, 0, 0)
- o122.Name = "Spread"
- o122.Parent = o121
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o122)
- o123.Parent = o102
- o123.BrickColor = BrickColor.new("Really black")
- o123.Position = Vector3.new(-0.743116677, 12.9676647, -18.0859089)
- o123.Rotation = Vector3.new(-133.539993, -12.6999998, -166.979996)
- o123.RotVelocity = Vector3.new(0.000134016707, 0.000426990795, 0.000403810933)
- o123.Velocity = Vector3.new(0.0125898179, 0.00706700934, -0.00777033577)
- o123.CanCollide = false
- o123.FormFactor = Enum.FormFactor.Plate
- o123.Size = Vector3.new(1, 1.60000002, 1)
- o123.CFrame = CFrame.new(-0.743116677, 12.9676647, -18.0859089, -0.950441182, 0.21983251, -0.219847664, -1.10959327e-05, 0.707107306, 0.707105875, 0.310900986, 0.672066092, -0.672060907)
- o123.BottomSurface = Enum.SurfaceType.Smooth
- o123.FrontSurface = Enum.SurfaceType.Weld
- o123.RightSurface = Enum.SurfaceType.Hinge
- o123.TopSurface = Enum.SurfaceType.Smooth
- o123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o123.Position = Vector3.new(-0.743116677, 12.9676647, -18.0859089)
- o123.velocity = Vector3.new(0.0125898179, 0.00706700934, -0.00777033577)
- o124.Parent = o123
- o125.Parent = o123
- o125.Size = 30
- o125.Color = Color3.new(1, 0.65098, 0)
- o125.Enabled = false
- o125.Heat = 25
- o125.SecondaryColor = Color3.new(1, 0, 0)
- o126.Name = "Spread"
- o126.Parent = o125
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o126)
- o127.Parent = o102
- o127.BrickColor = BrickColor.new("Really black")
- o127.Position = Vector3.new(-2.6439991, 12.9676418, -17.4641075)
- o127.Rotation = Vector3.new(-133.539993, -12.6999998, -166.979996)
- o127.RotVelocity = Vector3.new(0.000134016707, 0.000426990795, 0.000403810933)
- o127.Velocity = Vector3.new(0.0128553305, 0.00621608086, -0.0069586793)
- o127.CanCollide = false
- o127.FormFactor = Enum.FormFactor.Plate
- o127.Size = Vector3.new(1, 1.60000002, 1)
- o127.CFrame = CFrame.new(-2.6439991, 12.9676418, -17.4641075, -0.950441778, 0.219832629, -0.219847843, -1.11591589e-05, 0.707107186, 0.707106233, 0.310901105, 0.672066212, -0.672061503)
- o127.BottomSurface = Enum.SurfaceType.Smooth
- o127.FrontSurface = Enum.SurfaceType.Weld
- o127.LeftSurface = Enum.SurfaceType.Hinge
- o127.TopSurface = Enum.SurfaceType.Smooth
- o127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o127.Position = Vector3.new(-2.6439991, 12.9676418, -17.4641075)
- o127.velocity = Vector3.new(0.0128553305, 0.00621608086, -0.0069586793)
- o128.Parent = o127
- o129.Parent = o127
- o129.Size = 30
- o129.Color = Color3.new(1, 0.65098, 0)
- o129.Enabled = false
- o129.Heat = 25
- o129.SecondaryColor = Color3.new(1, 0, 0)
- o130.Name = "Spread"
- o130.Parent = o129
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o130)
- o131.Parent = o102
- o131.BrickColor = BrickColor.new("Really black")
- o131.Position = Vector3.new(-1.69356751, 16.968132, -17.7750149)
- o131.Rotation = Vector3.new(-90, 0, -161.889999)
- o131.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o131.Velocity = Vector3.new(0.00311354408, 0.0028033033, 0.014165964)
- o131.CanCollide = false
- o131.FormFactor = Enum.FormFactor.Plate
- o131.Size = Vector3.new(3, 1.60000002, 1)
- o131.CFrame = CFrame.new(-1.69356751, 16.968132, -17.7750149, -0.950441897, 0.310905486, -6.11618418e-08, -1.73558703e-07, -7.55397082e-07, 1, 0.310904533, 0.950441897, -6.19551258e-07)
- o131.BottomSurface = Enum.SurfaceType.Smooth
- o131.FrontSurface = Enum.SurfaceType.Weld
- o131.TopSurface = Enum.SurfaceType.Smooth
- o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o131.Position = Vector3.new(-1.69356751, 16.968132, -17.7750149)
- o131.velocity = Vector3.new(0.00311354408, 0.0028033033, 0.014165964)
- o132.Parent = o131
- o133.Parent = o131
- o133.Size = 30
- o133.Color = Color3.new(1, 0.65098, 0)
- o133.Enabled = false
- o133.Heat = 25
- o133.SecondaryColor = Color3.new(1, 0, 0)
- o134.Name = "Spread"
- o134.Parent = o133
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o134)
- o135.Parent = o102
- o135.BrickColor = BrickColor.new("Really black")
- o135.Position = Vector3.new(-1.53811431, 17.968132, -17.2997952)
- o135.Rotation = Vector3.new(0, -71.8899994, -90)
- o135.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o135.Velocity = Vector3.new(0.0053148279, 0.00280331192, 0.0134458644)
- o135.CanCollide = false
- o135.FormFactor = Enum.FormFactor.Plate
- o135.Size = Vector3.new(1, 0.600000024, 3)
- o135.CFrame = CFrame.new(-1.53811431, 17.968132, -17.2997952, 6.98992721e-08, 0.310905576, -0.950442016, -1, -8.46281125e-07, -1.94095321e-07, 7.1231608e-07, 0.950442016, 0.310904503)
- o135.BottomSurface = Enum.SurfaceType.Hinge
- o135.RightSurface = Enum.SurfaceType.Weld
- o135.TopSurface = Enum.SurfaceType.Smooth
- o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o135.Position = Vector3.new(-1.53811431, 17.968132, -17.2997952)
- o135.velocity = Vector3.new(0.0053148279, 0.00280331192, 0.0134458644)
- o136.Parent = o135
- o137.Parent = o135
- o137.Size = 30
- o137.Color = Color3.new(1, 0.65098, 0)
- o137.Enabled = false
- o137.Heat = 25
- o137.SecondaryColor = Color3.new(1, 0, 0)
- o138.Name = "Spread"
- o138.Parent = o137
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o138)
- o139.Parent = o102
- o139.BrickColor = BrickColor.new("New Yeller")
- o139.Position = Vector3.new(-1.69359601, 17.9706554, -17.7750206)
- o139.Rotation = Vector3.new(-90.1999969, 0.459999979, -161.889999)
- o139.RotVelocity = Vector3.new(-7.28043127, -0.150590017, -0.306190968)
- o139.Velocity = Vector3.new(0.581031442, -7.83501816, -1.33700323)
- o139.FormFactor = Enum.FormFactor.Plate
- o139.Size = Vector3.new(3, 0.400000006, 1)
- o139.CFrame = CFrame.new(-1.69359601, 17.9706554, -17.7750206, -0.950405836, 0.310906708, 0.00811554492, 0.00878331065, 0.000747740269, 0.999961138, 0.310888588, 0.950440168, -0.00344145298)
- o139.BottomSurface = Enum.SurfaceType.Smooth
- o139.RightSurface = Enum.SurfaceType.Hinge
- o139.TopSurface = Enum.SurfaceType.Smooth
- o139.Color = Color3.new(1, 1, 0)
- o139.Position = Vector3.new(-1.69359601, 17.9706554, -17.7750206)
- o139.velocity = Vector3.new(0.581031442, -7.83501816, -1.33700323)
- o140.Parent = o139
- o141.Parent = o139
- o141.Size = 30
- o141.Color = Color3.new(1, 0.65098, 0)
- o141.Enabled = false
- o141.Heat = 25
- o141.SecondaryColor = Color3.new(1, 0, 0)
- o142.Name = "Spread"
- o142.Parent = o141
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o142)
- o143.Parent = o102
- o143.BrickColor = BrickColor.new("Really black")
- o143.Position = Vector3.new(-1.84902, 17.968132, -18.2502384)
- o143.Rotation = Vector3.new(0, -71.8899994, -90)
- o143.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o143.Velocity = Vector3.new(0.000912602991, 0.00280329469, 0.0148859052)
- o143.CanCollide = false
- o143.FormFactor = Enum.FormFactor.Plate
- o143.Size = Vector3.new(1, 0.600000024, 3)
- o143.CFrame = CFrame.new(-1.84902, 17.968132, -18.2502384, 5.24244115e-08, 0.310905397, -0.950441778, -1, -6.64513095e-07, -1.53022086e-07, 5.26786437e-07, 0.950441778, 0.310904562)
- o143.BottomSurface = Enum.SurfaceType.Smooth
- o143.RightSurface = Enum.SurfaceType.Weld
- o143.TopSurface = Enum.SurfaceType.Hinge
- o143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o143.Position = Vector3.new(-1.84902, 17.968132, -18.2502384)
- o143.velocity = Vector3.new(0.000912602991, 0.00280329469, 0.0148859052)
- o144.Parent = o143
- o145.Parent = o143
- o145.Size = 30
- o145.Color = Color3.new(1, 0.65098, 0)
- o145.Enabled = false
- o145.Heat = 25
- o145.SecondaryColor = Color3.new(1, 0, 0)
- o146.Name = "Spread"
- o146.Parent = o145
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o146)
- o147.Name = "Back"
- o147.Parent = o102
- o147.BrickColor = BrickColor.new("New Yeller")
- o147.Position = Vector3.new(-1.69356775, 14.968132, -17.775013)
- o147.Rotation = Vector3.new(-180, -18.1099987, 180)
- o147.RotVelocity = Vector3.new(-7.72951623e-08, 0.0046317596, -1.80263854e-07)
- o147.Velocity = Vector3.new(0.00311319227, 0.0028033033, 0.0141661195)
- o147.CanCollide = false
- o147.FormFactor = Enum.FormFactor.Plate
- o147.Size = Vector3.new(3, 3, 1.60000002)
- o147.CFrame = CFrame.new(-1.69356775, 14.968132, -17.775013, -0.950442195, -8.73741612e-08, -0.310905755, -2.351685e-07, 1, 1.02804916e-06, 0.310904384, -8.9784578e-07, -0.950442195)
- o147.BottomSurface = Enum.SurfaceType.Smooth
- o147.TopSurface = Enum.SurfaceType.Weld
- o147.Color = Color3.new(1, 1, 0)
- o147.Position = Vector3.new(-1.69356775, 14.968132, -17.775013)
- o147.velocity = Vector3.new(0.00311319227, 0.0028033033, 0.0141661195)
- o148.Parent = o147
- o148.Scale = Vector3.new(0.699999988, 1, 1)
- o149.Parent = o147
- o149.CFrame = CFrame.new(21.2342129, 11.3694201, -10.5883789, -0.950445533, 8.66043626e-11, -0.310890764, 8.00605415e-11, 1, 3.38098473e-11, 0.310890764, 7.24433968e-12, -0.950445533)
- o150.Parent = o147
- o150.Size = 30
- o150.Color = Color3.new(1, 0.65098, 0)
- o150.Enabled = false
- o150.Heat = 25
- o150.SecondaryColor = Color3.new(1, 0, 0)
- o151.Name = "Spread"
- o151.Parent = o150
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o151)
- o152.Name = "TS"
- o152.Parent = o4
- o153.Name = "WalkSpeed"
- o153.Parent = o4
- o153.Value = 35
- o154.Name = "Extras"
- o154.Parent = o4
- o155.Parent = o154
- o155.BrickColor = BrickColor.new("Really black")
- o155.Position = Vector3.new(-9.44220924, 1.20055485, -17.3436413)
- o155.Rotation = Vector3.new(0, 18.0699997, 0)
- o155.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o155.Velocity = Vector3.new(-0.00434457511, 0.0193772893, 0.00226925197)
- o155.Size = Vector3.new(2, 2.4000001, 1)
- o155.CFrame = CFrame.new(-9.44220924, 1.20055485, -17.3436413, 0.950667679, 6.18344802e-06, 0.31020838, -7.37108076e-06, 1, 2.05691936e-06, -0.310207814, -4.81238203e-06, 0.950669348)
- o155.BackSurface = Enum.SurfaceType.Weld
- o155.BottomSurface = Enum.SurfaceType.Smooth
- o155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o155.Position = Vector3.new(-9.44220924, 1.20055485, -17.3436413)
- o155.velocity = Vector3.new(-0.00434457511, 0.0193772893, 0.00226925197)
- o156.Parent = o155
- o156.Size = 30
- o156.Color = Color3.new(1, 0.647059, 0)
- o156.Enabled = false
- o156.Heat = 25
- o156.SecondaryColor = Color3.new(1, 0, 0)
- o157.Name = "Spread"
- o157.Parent = o156
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o157)
- o158.Parent = o154
- o158.BrickColor = BrickColor.new("New Yeller")
- o158.Position = Vector3.new(-10.9011002, 17.8805428, -16.9713631)
- o158.Rotation = Vector3.new(-90, 0.00999999978, 18.0799999)
- o158.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o158.Velocity = Vector3.new(-0.00423741573, 0.0212914515, 0.00185143703)
- o158.Size = Vector3.new(1, 1.20000005, 1)
- o158.CFrame = CFrame.new(-10.9011002, 17.8805428, -16.9713631, 0.950600028, -0.310391426, 0.000131537236, -0.000128975371, 2.87858929e-05, 1.00000632, -0.310391486, -0.950599968, -1.26686427e-05)
- o158.Color = Color3.new(1, 1, 0)
- o158.Position = Vector3.new(-10.9011002, 17.8805428, -16.9713631)
- o158.velocity = Vector3.new(-0.00423741573, 0.0212914515, 0.00185143703)
- o159.Parent = o154
- o159.BrickColor = BrickColor.new("New Yeller")
- o159.Position = Vector3.new(-10.0924339, 15.3802519, -14.5009861)
- o159.Rotation = Vector3.new(-180, 71.8799973, 0)
- o159.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o159.Velocity = Vector3.new(-0.00440674834, 0.0212914515, 0.00190686714)
- o159.Size = Vector3.new(4, 3.60000014, 1)
- o159.CFrame = CFrame.new(-10.0924339, 15.3802519, -14.5009861, 0.310907036, 4.44211128e-06, 0.950433075, -1.48212575e-06, -1.00000179, 5.15857346e-06, 0.950433075, -3.01250839e-06, -0.310907036)
- o159.BackSurface = Enum.SurfaceType.Weld
- o159.BottomSurface = Enum.SurfaceType.Weld
- o159.Color = Color3.new(1, 1, 0)
- o159.Position = Vector3.new(-10.0924339, 15.3802519, -14.5009861)
- o159.velocity = Vector3.new(-0.00440674834, 0.0212914515, 0.00190686714)
- o160.Parent = o159
- o160.Size = 30
- o160.Color = Color3.new(1, 0.65098, 0)
- o160.Enabled = false
- o160.Heat = 25
- o160.SecondaryColor = Color3.new(1, 0, 0)
- o161.Name = "Spread"
- o161.Parent = o160
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o161)
- o162.Parent = o154
- o162.BrickColor = BrickColor.new("New Yeller")
- o162.Position = Vector3.new(-10.248148, 18.9802227, -14.9779243)
- o162.Rotation = Vector3.new(180, -18.0900002, -179.98999)
- o162.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o162.Velocity = Vector3.new(-0.00437405612, 0.0212914515, 0.00189619372)
- o162.Size = Vector3.new(1, 1.20000005, 5)
- o162.CFrame = CFrame.new(-10.248148, 18.9802227, -14.9779243, -0.950584948, 0.00011285131, -0.310434043, 0.000126056912, 1.00000906, -2.2465445e-05, 0.310434043, -6.04866582e-05, -0.950584948)
- o162.Color = Color3.new(1, 1, 0)
- o162.Position = Vector3.new(-10.248148, 18.9802227, -14.9779243)
- o162.velocity = Vector3.new(-0.00437405612, 0.0212914515, 0.00189619372)
- o163.Parent = o162
- o163.Size = 30
- o163.Color = Color3.new(1, 0.65098, 0)
- o163.Enabled = false
- o163.Heat = 25
- o163.SecondaryColor = Color3.new(1, 0, 0)
- o164.Name = "Spread"
- o164.Parent = o163
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o164)
- o165.Parent = o154
- o165.BrickColor = BrickColor.new("Really black")
- o165.Position = Vector3.new(-10.0925379, 17.7802887, -14.501214)
- o165.Rotation = Vector3.new(0.00999999978, -71.8799973, 0.00999999978)
- o165.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o165.Velocity = Vector3.new(-0.00440673251, 0.0212914515, 0.00190686004)
- o165.Size = Vector3.new(4, 1.20000005, 1)
- o165.CFrame = CFrame.new(-10.0925379, 17.7802887, -14.501214, 0.310996354, -2.77810359e-05, -0.950403392, -3.00725128e-06, 1.00000274, -3.02146509e-05, 0.950403392, 1.22547954e-05, 0.310996354)
- o165.BottomSurface = Enum.SurfaceType.Weld
- o165.LeftSurface = Enum.SurfaceType.Weld
- o165.RightSurface = Enum.SurfaceType.Weld
- o165.TopSurface = Enum.SurfaceType.Weld
- o165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o165.Position = Vector3.new(-10.0925379, 17.7802887, -14.501214)
- o165.velocity = Vector3.new(-0.00440673251, 0.0212914515, 0.00190686004)
- o166.Parent = o165
- o166.Size = 30
- o166.Color = Color3.new(1, 0.65098, 0)
- o166.Enabled = false
- o166.Heat = 25
- o166.SecondaryColor = Color3.new(1, 0, 0)
- o167.Name = "Spread"
- o167.Parent = o166
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o167)
- o168.Parent = o154
- o168.BrickColor = BrickColor.new("Really black")
- o168.Position = Vector3.new(-7.7356348, 0.600003242, -12.1156292)
- o168.Rotation = Vector3.new(180, 71.9199982, 0)
- o168.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o168.Velocity = Vector3.new(0.00531557342, 0.0193772893, -0.000884100155)
- o168.CanCollide = false
- o168.FormFactor = Enum.FormFactor.Plate
- o168.Size = Vector3.new(2, 1.20000005, 2)
- o168.CFrame = CFrame.new(-7.7356348, 0.600003242, -12.1156292, 0.310344666, -3.75788775e-11, 0.950625062, -1.94721496e-11, -1, -3.31738144e-11, 0.950625062, -8.21535895e-12, -0.310344666)
- o168.BottomSurface = Enum.SurfaceType.Weld
- o168.LeftSurface = Enum.SurfaceType.Weld
- o168.RightSurface = Enum.SurfaceType.Weld
- o168.TopSurface = Enum.SurfaceType.Smooth
- o168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o168.Position = Vector3.new(-7.7356348, 0.600003242, -12.1156292)
- o168.velocity = Vector3.new(0.00531557342, 0.0193772893, -0.000884100155)
- o169.Parent = o168
- o170.Parent = o168
- o170.Size = 30
- o170.Color = Color3.new(1, 0.647059, 0)
- o170.Enabled = false
- o170.Heat = 25
- o170.SecondaryColor = Color3.new(1, 0, 0)
- o171.Name = "Spread"
- o171.Parent = o170
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o171)
- o172.Parent = o154
- o172.BrickColor = BrickColor.new("Really black")
- o172.Position = Vector3.new(-7.73583555, 1.80036855, -12.1161385)
- o172.Rotation = Vector3.new(180, -18.0699997, -180)
- o172.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o172.Velocity = Vector3.new(0.00531463232, 0.0193772893, -0.000883729139)
- o172.Size = Vector3.new(2, 1.20000005, 2)
- o172.CFrame = CFrame.new(-7.73583555, 1.80036855, -12.1161385, -0.950667679, 5.85066846e-06, -0.31020838, 7.37108257e-06, 1, -3.12980296e-06, 0.310207814, -5.83222936e-06, -0.950669348)
- o172.BackSurface = Enum.SurfaceType.Weld
- o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o172.Position = Vector3.new(-7.73583555, 1.80036855, -12.1161385)
- o172.velocity = Vector3.new(0.00531463232, 0.0193772893, -0.000883729139)
- o173.Parent = o172
- o173.Size = 30
- o173.Color = Color3.new(1, 0.647059, 0)
- o173.Enabled = false
- o173.Heat = 25
- o173.SecondaryColor = Color3.new(1, 0, 0)
- o174.Name = "Spread"
- o174.Parent = o173
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o174)
- o175.Parent = o154
- o175.BrickColor = BrickColor.new("New Yeller")
- o175.Position = Vector3.new(-9.14188766, 14.18013, -14.8111572)
- o175.Rotation = Vector3.new(-180, 71.8899994, 0)
- o175.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o175.Velocity = Vector3.new(-0.00438548764, 0.0212914515, 0.00197202247)
- o175.Size = Vector3.new(4, 6, 1)
- o175.CFrame = CFrame.new(-9.14188766, 14.18013, -14.8111572, 0.310888916, -2.56366178e-10, 0.95043987, -3.18603616e-11, -1, 9.79161752e-11, 0.95043987, 4.62340756e-11, -0.310888916)
- o175.BackSurface = Enum.SurfaceType.Weld
- o175.BottomSurface = Enum.SurfaceType.Weld
- o175.FrontSurface = Enum.SurfaceType.Weld
- o175.RightSurface = Enum.SurfaceType.Weld
- o175.TopSurface = Enum.SurfaceType.Weld
- o175.Color = Color3.new(1, 1, 0)
- o175.Position = Vector3.new(-9.14188766, 14.18013, -14.8111572)
- o175.velocity = Vector3.new(-0.00438548764, 0.0212914515, 0.00197202247)
- o176.Parent = o175
- o177.Parent = o175
- o177.Size = 30
- o177.Color = Color3.new(1, 0.647059, 0)
- o177.Enabled = false
- o177.Heat = 25
- o177.SecondaryColor = Color3.new(1, 0, 0)
- o178.Name = "Spread"
- o178.Parent = o177
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o178)
- o179.Parent = o154
- o179.BrickColor = BrickColor.new("New Yeller")
- o179.Position = Vector3.new(-6.92262268, 19.9799576, -16.0633278)
- o179.Rotation = Vector3.new(180, -18.1199989, -180)
- o179.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o179.Velocity = Vector3.new(-0.00429965788, 0.0212914515, 0.0021241419)
- o179.FormFactor = Enum.FormFactor.Plate
- o179.Size = Vector3.new(2, 0.80000174, 3)
- o179.CFrame = CFrame.new(-6.92262268, 19.9799576, -16.0633278, -0.950386465, 6.21780691e-06, -0.311023802, 1.09310358e-05, 1, -1.34156589e-05, 0.311023802, -1.61504049e-05, -0.950386465)
- o179.BackSurface = Enum.SurfaceType.Weld
- o179.BottomSurface = Enum.SurfaceType.Weld
- o179.TopSurface = Enum.SurfaceType.Weld
- o179.Color = Color3.new(1, 1, 0)
- o179.Position = Vector3.new(-6.92262268, 19.9799576, -16.0633278)
- o179.velocity = Vector3.new(-0.00429965788, 0.0212914515, 0.0021241419)
- o180.Parent = o154
- o180.BrickColor = BrickColor.new("Black")
- o180.Transparency = 0.60000002384186
- o180.Position = Vector3.new(-7.23212242, 14.18013, -17.0140457)
- o180.Rotation = Vector3.new(-180, -18.1099987, 0)
- o180.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o180.Velocity = Vector3.new(-0.00423449045, 0.0212914515, 0.0021029273)
- o180.CanCollide = false
- o180.Size = Vector3.new(4, 6, 1)
- o180.CFrame = CFrame.new(-7.23212242, 14.18013, -17.0140457, 0.950445294, -8.66043487e-11, -0.310890704, -8.00605346e-11, -1, 3.38097328e-11, -0.310890704, -7.24422909e-12, -0.950445294)
- o180.BackSurface = Enum.SurfaceType.Weld
- o180.BottomSurface = Enum.SurfaceType.Weld
- o180.FrontSurface = Enum.SurfaceType.Weld
- o180.RightSurface = Enum.SurfaceType.Weld
- o180.TopSurface = Enum.SurfaceType.Weld
- o180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o180.Position = Vector3.new(-7.23212242, 14.18013, -17.0140457)
- o180.velocity = Vector3.new(-0.00423449045, 0.0212914515, 0.0021029273)
- o181.Parent = o180
- o182.Parent = o180
- o182.Size = 30
- o182.Color = Color3.new(1, 0.647059, 0)
- o182.Enabled = false
- o182.Heat = 25
- o182.SecondaryColor = Color3.new(1, 0, 0)
- o183.Name = "Spread"
- o183.Parent = o182
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o183)
- o184.Parent = o154
- o184.BrickColor = BrickColor.new("New Yeller")
- o184.Position = Vector3.new(-6.76584625, 18.3801308, -15.5884047)
- o184.Rotation = Vector3.new(0, -71.8899994, 180)
- o184.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o184.Velocity = Vector3.new(-0.00433221133, 0.0212914515, 0.0021348882)
- o184.FormFactor = Enum.FormFactor.Plate
- o184.Size = Vector3.new(4, 2.4000001, 6)
- o184.CFrame = CFrame.new(-6.76584625, 18.3801308, -15.5884047, -0.31088841, -9.29844646e-10, -0.950438142, 2.37037057e-11, -1, 3.44373807e-10, -0.950438142, 2.71597855e-10, 0.31088841)
- o184.BottomSurface = Enum.SurfaceType.Weld
- o184.LeftSurface = Enum.SurfaceType.Weld
- o184.RightSurface = Enum.SurfaceType.Weld
- o184.TopSurface = Enum.SurfaceType.Weld
- o184.Color = Color3.new(1, 1, 0)
- o184.Position = Vector3.new(-6.76584625, 18.3801308, -15.5884047)
- o184.velocity = Vector3.new(-0.00433221133, 0.0212914515, 0.0021348882)
- o185.Parent = o184
- o186.Parent = o184
- o186.Size = 30
- o186.Color = Color3.new(1, 0.647059, 0)
- o186.Enabled = false
- o186.Heat = 25
- o186.SecondaryColor = Color3.new(1, 0, 0)
- o187.Name = "Spread"
- o187.Parent = o186
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o187)
- o188.Parent = o184
- o188.Texture = "http://www.roblox.com/asset/?id=51054324"
- o188.Face = Enum.NormalId.Left
- o189.Parent = o154
- o189.BrickColor = BrickColor.new("Really black")
- o189.Position = Vector3.new(-7.4130373, 13.3805752, -12.7469692)
- o189.Rotation = Vector3.new(180, -18.1199989, 0)
- o189.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o189.Velocity = Vector3.new(-0.00452697789, 0.0212914515, 0.00209052651)
- o189.FormFactor = Enum.FormFactor.Plate
- o189.Size = Vector3.new(1, 5.20000029, 1)
- o189.CFrame = CFrame.new(-7.4130373, 13.3805752, -12.7469692, 0.95041734, -8.98622238e-06, -0.310964912, -9.65614709e-06, -1, -6.14852809e-07, -0.310964912, 3.58710759e-06, -0.95041734)
- o189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o189.Position = Vector3.new(-7.4130373, 13.3805752, -12.7469692)
- o189.velocity = Vector3.new(-0.00452697789, 0.0212914515, 0.00209052651)
- o190.Parent = o189
- o190.Size = 30
- o190.Color = Color3.new(1, 0.647059, 0)
- o190.Enabled = false
- o190.Heat = 25
- o190.SecondaryColor = Color3.new(1, 0, 0)
- o191.Name = "Spread"
- o191.Parent = o190
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o191)
- o192.Parent = o154
- o192.BrickColor = BrickColor.new("Black")
- o192.Position = Vector3.new(-7.54306126, 18.18013, -17.9644871)
- o192.Rotation = Vector3.new(0, 18.1099987, 0)
- o192.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o192.Velocity = Vector3.new(-0.00416934257, 0.0212914515, 0.00208161399)
- o192.FormFactor = Enum.FormFactor.Plate
- o192.Size = Vector3.new(2, 2, 1)
- o192.CFrame = CFrame.new(-7.54306126, 18.18013, -17.9644871, 0.95043093, 1.26936683e-09, 0.310886055, 1.15795706e-11, 1, -1.98051731e-11, -0.310886055, -3.78553994e-10, 0.95043093)
- o192.BackSurface = Enum.SurfaceType.Weld
- o192.BottomSurface = Enum.SurfaceType.Smooth
- o192.TopSurface = Enum.SurfaceType.Smooth
- o192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o192.Position = Vector3.new(-7.54306126, 18.18013, -17.9644871)
- o192.velocity = Vector3.new(-0.00416934257, 0.0212914515, 0.00208161399)
- o193.Parent = o192
- o193.MaxActivationDistance = 9.9999997781963e+21
- o194.Parent = o192
- o194.force = Vector3.new(0, 0, 0)
- o195.Parent = o192
- runDummyScript(function()
- local isOn = false
- function on()
- isOn = true
- script.Parent.BrickColor = BrickColor.new(29)
- script.Parent.BodyForce.force = Vector3.new(0, 1.7e+005, 0)
- end
- function off()
- isOn = false
- script.Parent.BrickColor = BrickColor.new(26)
- script.Parent.BodyForce.force = Vector3.new(0, 0, 0)
- end
- function onClicked()
- if isOn == true then off() else on() end
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- off()
- end,o195)
- o196.Parent = o192
- o196.Texture = "http://www.roblox.com/asset/?id=23707121"
- o197.Parent = o192
- o197.Size = 30
- o197.Color = Color3.new(1, 0.647059, 0)
- o197.Enabled = false
- o197.Heat = 25
- o197.SecondaryColor = Color3.new(1, 0, 0)
- o198.Name = "Spread"
- o198.Parent = o197
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o198)
- o199.Parent = o154
- o199.BrickColor = BrickColor.new("Really black")
- o199.Position = Vector3.new(-7.2740798, 0.604213953, -10.6894274)
- o199.Rotation = Vector3.new(-180, -18.0699997, -180)
- o199.RotVelocity = Vector3.new(-2.94448642e-14, 0.00184776704, 7.7015683e-15)
- o199.Velocity = Vector3.new(0.00795086194, 0.0193772893, -0.00173694629)
- o199.CanCollide = false
- o199.FormFactor = Enum.FormFactor.Plate
- o199.Size = Vector3.new(2, 1.20000362, 1)
- o199.CFrame = CFrame.new(-7.2740798, 0.604213953, -10.6894274, -0.950668693, 1.38017185e-05, -0.310208291, 7.37295159e-06, 1, 2.24960058e-05, 0.310207784, 1.85286535e-05, -0.950670302)
- o199.BottomSurface = Enum.SurfaceType.Smooth
- o199.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o199.Position = Vector3.new(-7.2740798, 0.604213953, -10.6894274)
- o199.velocity = Vector3.new(0.00795086194, 0.0193772893, -0.00173694629)
- o200.Parent = o199
- o200.Size = 30
- o200.Color = Color3.new(1, 0.647059, 0)
- o200.Enabled = false
- o200.Heat = 25
- o200.SecondaryColor = Color3.new(1, 0, 0)
- o201.Name = "Spread"
- o201.Parent = o200
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o201)
- o202.Parent = o199
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o202)
- o203.Parent = o154
- o203.BrickColor = BrickColor.new("Really black")
- o203.Position = Vector3.new(-7.41384935, 17.7801723, -12.7468309)
- o203.Rotation = Vector3.new(180, -18.1000004, -180)
- o203.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o203.Velocity = Vector3.new(-0.00452698721, 0.0212914515, 0.00209047087)
- o203.Size = Vector3.new(1, 3.60000014, 1)
- o203.CFrame = CFrame.new(-7.41384935, 17.7801723, -12.7468309, -0.950492561, 9.04642729e-06, -0.310746193, 9.70939436e-06, 1, -5.86586566e-07, 0.310746193, -3.57470344e-06, -0.950492561)
- o203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o203.Position = Vector3.new(-7.41384935, 17.7801723, -12.7468309)
- o203.velocity = Vector3.new(-0.00452698721, 0.0212914515, 0.00209047087)
- o204.Parent = o203
- o204.Size = 30
- o204.Color = Color3.new(1, 0.65098, 0)
- o204.Enabled = false
- o204.Heat = 25
- o204.SecondaryColor = Color3.new(1, 0, 0)
- o205.Name = "Spread"
- o205.Parent = o204
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o205)
- o206.Parent = o154
- o206.BrickColor = BrickColor.new("Really black")
- o206.Position = Vector3.new(-8.1926136, 20.5800037, -15.1218977)
- o206.Rotation = Vector3.new(180, -18.1099987, -180)
- o206.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o206.Velocity = Vector3.new(-0.00436418829, 0.0212914515, 0.00203709025)
- o206.FormFactor = Enum.FormFactor.Plate
- o206.Size = Vector3.new(1, 2, 4)
- o206.CFrame = CFrame.new(-8.1926136, 20.5800037, -15.1218977, -0.950468898, 1.00049128e-05, -0.310769409, 1.1547746e-05, 1, -3.1294901e-06, 0.310769409, -6.5637023e-06, -0.950468898)
- o206.BottomSurface = Enum.SurfaceType.Weld
- o206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o206.Position = Vector3.new(-8.1926136, 20.5800037, -15.1218977)
- o206.velocity = Vector3.new(-0.00436418829, 0.0212914515, 0.00203709025)
- o207.Parent = o154
- o207.BrickColor = BrickColor.new("Really black")
- o207.Position = Vector3.new(-7.44974566, 12.18013, -17.6793556)
- o207.Rotation = Vector3.new(180, 71.8899994, -90)
- o207.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o207.Velocity = Vector3.new(-0.00418888684, 0.0212914515, 0.00208801031)
- o207.CanCollide = false
- o207.FormFactor = Enum.FormFactor.Plate
- o207.Size = Vector3.new(2, 0.400000006, 4)
- o207.CFrame = CFrame.new(-7.44974566, 12.18013, -17.6793556, 8.66043487e-11, 0.310890526, 0.950444818, 1, -3.38097154e-11, -8.0060493e-11, 7.24422779e-12, 0.950444818, -0.310890526)
- o207.BottomSurface = Enum.SurfaceType.Smooth
- o207.LeftSurface = Enum.SurfaceType.Weld
- o207.RightSurface = Enum.SurfaceType.Weld
- o207.TopSurface = Enum.SurfaceType.Weld
- o207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o207.Position = Vector3.new(-7.44974566, 12.18013, -17.6793556)
- o207.velocity = Vector3.new(-0.00418888684, 0.0212914515, 0.00208801031)
- o208.Parent = o207
- o208.Size = 30
- o208.Color = Color3.new(1, 0.647059, 0)
- o208.Enabled = false
- o208.Heat = 25
- o208.SecondaryColor = Color3.new(1, 0, 0)
- o209.Name = "Spread"
- o209.Parent = o208
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o209)
- o210.Parent = o154
- o210.BrickColor = BrickColor.new("Really black")
- o210.Position = Vector3.new(-7.44974566, 16.18013, -17.6793556)
- o210.Rotation = Vector3.new(180, 71.8899994, -90)
- o210.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o210.Velocity = Vector3.new(-0.00418888684, 0.0212914515, 0.00208801031)
- o210.CanCollide = false
- o210.FormFactor = Enum.FormFactor.Plate
- o210.Size = Vector3.new(2, 0.400000006, 4)
- o210.CFrame = CFrame.new(-7.44974566, 16.18013, -17.6793556, 8.66043487e-11, 0.310890526, 0.950444818, 1, -3.38097154e-11, -8.0060493e-11, 7.24422779e-12, 0.950444818, -0.310890526)
- o210.BottomSurface = Enum.SurfaceType.Smooth
- o210.LeftSurface = Enum.SurfaceType.Weld
- o210.RightSurface = Enum.SurfaceType.Weld
- o210.TopSurface = Enum.SurfaceType.Weld
- o210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o210.Position = Vector3.new(-7.44974566, 16.18013, -17.6793556)
- o210.velocity = Vector3.new(-0.00418888684, 0.0212914515, 0.00208801031)
- o211.Parent = o210
- o211.Size = 30
- o211.Color = Color3.new(1, 0.647059, 0)
- o211.Enabled = false
- o211.Heat = 25
- o211.SecondaryColor = Color3.new(1, 0, 0)
- o212.Name = "Spread"
- o212.Parent = o211
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o212)
- o213.Parent = o154
- o213.BrickColor = BrickColor.new("Really black")
- o213.Position = Vector3.new(-5.64143133, 1.2005024, -18.5860863)
- o213.Rotation = Vector3.new(0, 18.1000004, 0)
- o213.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o213.Velocity = Vector3.new(-0.00079686055, 0.020510206, -0.00308240298)
- o213.Size = Vector3.new(2, 2.4000001, 1)
- o213.CFrame = CFrame.new(-5.64143133, 1.2005024, -18.5860863, 0.950487733, 4.85641976e-06, 0.310742587, -8.03340481e-06, 1.00000167, -1.78252066e-07, -0.310743749, -6.73442491e-06, 0.950492263)
- o213.BackSurface = Enum.SurfaceType.Weld
- o213.BottomSurface = Enum.SurfaceType.Smooth
- o213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o213.Position = Vector3.new(-5.64143133, 1.2005024, -18.5860863)
- o213.velocity = Vector3.new(-0.00079686055, 0.020510206, -0.00308240298)
- o214.Parent = o213
- o214.Size = 30
- o214.Color = Color3.new(1, 0.647059, 0)
- o214.Enabled = false
- o214.Heat = 25
- o214.SecondaryColor = Color3.new(1, 0, 0)
- o215.Name = "Spread"
- o215.Parent = o214
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o215)
- o216.Parent = o154
- o216.BrickColor = BrickColor.new("Really red")
- o216.Position = Vector3.new(-6.2994523, 14.18013, -14.1627111)
- o216.Rotation = Vector3.new(-180, -18.1099987, 0)
- o216.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o216.Velocity = Vector3.new(-0.00442993548, 0.0212914515, 0.00216685724)
- o216.Size = Vector3.new(4, 6, 1)
- o216.CFrame = CFrame.new(-6.2994523, 14.18013, -14.1627111, 0.950445294, -8.66043487e-11, -0.310890704, -8.00605346e-11, -1, 3.38097328e-11, -0.310890704, -7.24422909e-12, -0.950445294)
- o216.BackSurface = Enum.SurfaceType.Weld
- o216.BottomSurface = Enum.SurfaceType.Weld
- o216.FrontSurface = Enum.SurfaceType.Weld
- o216.RightSurface = Enum.SurfaceType.Weld
- o216.TopSurface = Enum.SurfaceType.Weld
- o216.Color = Color3.new(1, 0, 0)
- o216.Position = Vector3.new(-6.2994523, 14.18013, -14.1627111)
- o216.velocity = Vector3.new(-0.00442993548, 0.0212914515, 0.00216685724)
- o217.Parent = o216
- o218.Parent = o216
- o218.Size = 30
- o218.Color = Color3.new(1, 0.647059, 0)
- o218.Enabled = false
- o218.Heat = 25
- o218.SecondaryColor = Color3.new(1, 0, 0)
- o219.Name = "Spread"
- o219.Parent = o218
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o219)
- o220.Parent = o154
- o220.BrickColor = BrickColor.new("Really black")
- o220.Position = Vector3.new(-6.08182907, 12.5801296, -13.4973984)
- o220.Rotation = Vector3.new(0, -71.8899994, 90)
- o220.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o220.Velocity = Vector3.new(-0.00447553955, 0.0212914515, 0.00218177424)
- o220.FormFactor = Enum.FormFactor.Plate
- o220.Size = Vector3.new(2, 0.400000006, 2)
- o220.CFrame = CFrame.new(-6.08182907, 12.5801296, -13.4973984, 8.66043487e-11, -0.310890526, -0.950444818, 1, 3.38097154e-11, 8.0060493e-11, 7.24422779e-12, -0.950444818, 0.310890526)
- o220.BottomSurface = Enum.SurfaceType.Smooth
- o220.LeftSurface = Enum.SurfaceType.Weld
- o220.RightSurface = Enum.SurfaceType.Weld
- o220.TopSurface = Enum.SurfaceType.Weld
- o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o220.Position = Vector3.new(-6.08182907, 12.5801296, -13.4973984)
- o220.velocity = Vector3.new(-0.00447553955, 0.0212914515, 0.00218177424)
- o221.Parent = o220
- o221.Size = 30
- o221.Color = Color3.new(1, 0.647059, 0)
- o221.Enabled = false
- o221.Heat = 25
- o221.SecondaryColor = Color3.new(1, 0, 0)
- o222.Name = "Spread"
- o222.Parent = o221
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o222)
- o223.Parent = o154
- o223.BrickColor = BrickColor.new("Really black")
- o223.Position = Vector3.new(-6.08182907, 14.2801304, -13.4973984)
- o223.Rotation = Vector3.new(0, -71.8899994, 90)
- o223.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o223.Velocity = Vector3.new(-0.00447553955, 0.0212914515, 0.00218177424)
- o223.FormFactor = Enum.FormFactor.Plate
- o223.Size = Vector3.new(1, 0.400000006, 2)
- o223.CFrame = CFrame.new(-6.08182907, 14.2801304, -13.4973984, 8.66043487e-11, -0.310890526, -0.950444818, 1, 3.38097154e-11, 8.0060493e-11, 7.24422779e-12, -0.950444818, 0.310890526)
- o223.BottomSurface = Enum.SurfaceType.Smooth
- o223.LeftSurface = Enum.SurfaceType.Weld
- o223.RightSurface = Enum.SurfaceType.Weld
- o223.TopSurface = Enum.SurfaceType.Weld
- o223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o223.Position = Vector3.new(-6.08182907, 14.2801304, -13.4973984)
- o223.velocity = Vector3.new(-0.00447553955, 0.0212914515, 0.00218177424)
- o224.Parent = o223
- o224.Size = 30
- o224.Color = Color3.new(1, 0.647059, 0)
- o224.Enabled = false
- o224.Heat = 25
- o224.SecondaryColor = Color3.new(1, 0, 0)
- o225.Name = "Spread"
- o225.Parent = o224
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o225)
- o226.Parent = o154
- o226.BrickColor = BrickColor.new("Really black")
- o226.Position = Vector3.new(-6.08183241, 15.4801311, -13.4974041)
- o226.Rotation = Vector3.new(-90, 0, 18.1099987)
- o226.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o226.Velocity = Vector3.new(-0.00447553908, 0.0212914515, 0.00218177401)
- o226.FormFactor = Enum.FormFactor.Plate
- o226.Size = Vector3.new(2, 0.400000006, 1)
- o226.CFrame = CFrame.new(-6.08183241, 15.4801311, -13.4974041, 0.950440526, -0.310889095, 1.36978373e-10, -2.58365638e-11, 3.4447091e-11, 1, -0.310889095, -0.950440526, -1.05728629e-11)
- o226.BottomSurface = Enum.SurfaceType.Smooth
- o226.LeftSurface = Enum.SurfaceType.Weld
- o226.RightSurface = Enum.SurfaceType.Weld
- o226.TopSurface = Enum.SurfaceType.Weld
- o226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o226.Position = Vector3.new(-6.08183241, 15.4801311, -13.4974041)
- o226.velocity = Vector3.new(-0.00447553908, 0.0212914515, 0.00218177401)
- o227.Parent = o226
- o227.Size = 30
- o227.Color = Color3.new(1, 0.647059, 0)
- o227.Enabled = false
- o227.Heat = 25
- o227.SecondaryColor = Color3.new(1, 0, 0)
- o228.Name = "Spread"
- o228.Parent = o227
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o228)
- o229.Parent = o154
- o229.BrickColor = BrickColor.new("Really red")
- o229.Position = Vector3.new(-5.34124899, 20.579895, -16.0546188)
- o229.Rotation = Vector3.new(180, -18.1199989, -180)
- o229.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o229.Velocity = Vector3.new(-0.00430025486, 0.0212914515, 0.00223253737)
- o229.FormFactor = Enum.FormFactor.Plate
- o229.Size = Vector3.new(1, 2, 4)
- o229.CFrame = CFrame.new(-5.34124899, 20.579895, -16.0546188, -0.950397193, 1.67750095e-05, -0.310986936, 1.96531619e-05, 1.00000012, -6.12541771e-06, 0.310986996, -1.19339666e-05, -0.950397074)
- o229.BottomSurface = Enum.SurfaceType.Weld
- o229.Color = Color3.new(1, 0, 0)
- o229.Position = Vector3.new(-5.34124899, 20.579895, -16.0546188)
- o229.velocity = Vector3.new(-0.00430025486, 0.0212914515, 0.00223253737)
- o230.Parent = o154
- o230.BrickColor = BrickColor.new("New Yeller")
- o230.Position = Vector3.new(-4.38968468, 14.18013, -16.3656006)
- o230.Rotation = Vector3.new(180, 71.8899994, -180)
- o230.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o230.Velocity = Vector3.new(-0.00427893829, 0.0212914515, 0.00229776255)
- o230.Size = Vector3.new(4, 6, 1)
- o230.CFrame = CFrame.new(-4.38968468, 14.18013, -16.3656006, -0.310889155, 8.66043418e-11, 0.950440586, 3.38095732e-11, 1, -8.0060153e-11, -0.950440586, 7.24421868e-12, -0.310889155)
- o230.BackSurface = Enum.SurfaceType.Weld
- o230.BottomSurface = Enum.SurfaceType.Weld
- o230.FrontSurface = Enum.SurfaceType.Weld
- o230.RightSurface = Enum.SurfaceType.Weld
- o230.TopSurface = Enum.SurfaceType.Weld
- o230.Color = Color3.new(1, 1, 0)
- o230.Position = Vector3.new(-4.38968468, 14.18013, -16.3656006)
- o230.velocity = Vector3.new(-0.00427893829, 0.0212914515, 0.00229776255)
- o231.Parent = o230
- o232.Parent = o230
- o232.Size = 30
- o232.Color = Color3.new(1, 0.647059, 0)
- o232.Enabled = false
- o232.Heat = 25
- o232.SecondaryColor = Color3.new(1, 0, 0)
- o233.Name = "Spread"
- o233.Parent = o232
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o233)
- o234.Parent = o154
- o234.BrickColor = BrickColor.new("Really black")
- o234.Position = Vector3.new(-3.93193531, 0.600001335, -13.3590755)
- o234.Rotation = Vector3.new(-180, 71.8899994, 0)
- o234.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o234.Velocity = Vector3.new(0.0120175378, 0.020510206, -0.00727335736)
- o234.CanCollide = false
- o234.FormFactor = Enum.FormFactor.Plate
- o234.Size = Vector3.new(2, 1.20000005, 2)
- o234.CFrame = CFrame.new(-3.93193531, 0.600001335, -13.3590755, 0.310879856, 7.8417009e-11, 0.950446904, 7.59724965e-13, -1, 8.22565766e-11, 0.950446904, -2.48498826e-11, -0.310879856)
- o234.BottomSurface = Enum.SurfaceType.Weld
- o234.LeftSurface = Enum.SurfaceType.Weld
- o234.RightSurface = Enum.SurfaceType.Weld
- o234.TopSurface = Enum.SurfaceType.Smooth
- o234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o234.Position = Vector3.new(-3.93193531, 0.600001335, -13.3590755)
- o234.velocity = Vector3.new(0.0120175378, 0.020510206, -0.00727335736)
- o235.Parent = o234
- o236.Parent = o234
- o236.Size = 30
- o236.Color = Color3.new(1, 0.647059, 0)
- o236.Enabled = false
- o236.Heat = 25
- o236.SecondaryColor = Color3.new(1, 0, 0)
- o237.Name = "Spread"
- o237.Parent = o236
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o237)
- o238.Parent = o154
- o238.BrickColor = BrickColor.new("Really black")
- o238.Position = Vector3.new(-3.44123435, 17.7801094, -16.6765327)
- o238.Rotation = Vector3.new(0.0299999993, -71.8499985, 0.0199999996)
- o238.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o238.Velocity = Vector3.new(-0.00425762543, 0.0212914515, 0.00236277422)
- o238.Size = Vector3.new(4, 1.20000005, 1)
- o238.CFrame = CFrame.new(-3.44123435, 17.7801094, -16.6765327, 0.311393976, -0.000129757595, -0.95026648, -1.79730432e-05, 1.00000107, -0.00014243988, 0.950265884, 6.14335804e-05, 0.311393976)
- o238.BottomSurface = Enum.SurfaceType.Weld
- o238.LeftSurface = Enum.SurfaceType.Weld
- o238.RightSurface = Enum.SurfaceType.Weld
- o238.TopSurface = Enum.SurfaceType.Weld
- o238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o238.Position = Vector3.new(-3.44123435, 17.7801094, -16.6765327)
- o238.velocity = Vector3.new(-0.00425762543, 0.0212914515, 0.00236277422)
- o239.Parent = o238
- o239.Size = 30
- o239.Color = Color3.new(1, 0.65098, 0)
- o239.Enabled = false
- o239.Heat = 25
- o239.SecondaryColor = Color3.new(1, 0, 0)
- o240.Name = "Spread"
- o240.Parent = o239
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o240)
- o241.Parent = o154
- o241.BrickColor = BrickColor.new("New Yeller")
- o241.Position = Vector3.new(-3.43996453, 15.3801746, -16.6759644)
- o241.Rotation = Vector3.new(0.0199999996, -71.8600006, -179.979996)
- o241.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o241.Velocity = Vector3.new(-0.00425766455, 0.0212914515, 0.0023628613)
- o241.Size = Vector3.new(4, 3.60000014, 1)
- o241.CFrame = CFrame.new(-3.43996453, 15.3801746, -16.6759644, -0.311307013, 0.000108680426, -0.950302064, 9.21255833e-06, -1.00000012, -0.000117382187, -0.950302005, -4.52965505e-05, 0.311306983)
- o241.BackSurface = Enum.SurfaceType.Weld
- o241.BottomSurface = Enum.SurfaceType.Weld
- o241.Color = Color3.new(1, 1, 0)
- o241.Position = Vector3.new(-3.43996453, 15.3801746, -16.6759644)
- o241.velocity = Vector3.new(-0.00425766455, 0.0212914515, 0.0023628613)
- o242.Parent = o241
- o242.Size = 30
- o242.Color = Color3.new(1, 0.65098, 0)
- o242.Enabled = false
- o242.Heat = 25
- o242.SecondaryColor = Color3.new(1, 0, 0)
- o243.Name = "Spread"
- o243.Parent = o242
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o243)
- o244.Parent = o154
- o244.BrickColor = BrickColor.new("Really black")
- o244.Position = Vector3.new(-3.93198586, 1.8004055, -13.359499)
- o244.Rotation = Vector3.new(180, -18.1000004, -180)
- o244.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o244.Velocity = Vector3.new(0.0120164994, 0.020510206, -0.0072732335)
- o244.Size = Vector3.new(2, 1.20000005, 2)
- o244.CFrame = CFrame.new(-3.93198586, 1.8004055, -13.359499, -0.950488925, 5.96476912e-06, -0.310743451, 7.37101846e-06, 1, -2.81154439e-06, 0.310742766, -5.47659511e-06, -0.950490952)
- o244.BackSurface = Enum.SurfaceType.Weld
- o244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o244.Position = Vector3.new(-3.93198586, 1.8004055, -13.359499)
- o244.velocity = Vector3.new(0.0120164994, 0.020510206, -0.0072732335)
- o245.Parent = o244
- o245.Size = 30
- o245.Color = Color3.new(0, 0, 1)
- o245.Enabled = false
- o245.Heat = 25
- o245.SecondaryColor = Color3.new(1, 1, 1)
- o246.Name = "Spread"
- o246.Parent = o245
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o246)
- o247.Parent = o154
- o247.BrickColor = BrickColor.new("New Yeller")
- o247.Position = Vector3.new(-3.59734201, 18.9804764, -17.1527576)
- o247.Rotation = Vector3.new(180, -18.1099987, -180)
- o247.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o247.Velocity = Vector3.new(-0.00422498258, 0.0212914515, 0.00235207379)
- o247.Size = Vector3.new(1, 1.20000005, 5)
- o247.CFrame = CFrame.new(-3.59734201, 18.9804764, -17.1527576, -0.95045495, 1.54288864e-05, -0.310818464, 2.36781925e-05, 1.00000107, -2.27708115e-05, 0.310818464, -2.90026546e-05, -0.950454354)
- o247.Color = Color3.new(1, 1, 0)
- o247.Position = Vector3.new(-3.59734201, 18.9804764, -17.1527576)
- o247.velocity = Vector3.new(-0.00422498258, 0.0212914515, 0.00235207379)
- o248.Parent = o247
- o248.Size = 30
- o248.Color = Color3.new(1, 0.65098, 0)
- o248.Enabled = false
- o248.Heat = 25
- o248.SecondaryColor = Color3.new(1, 0, 0)
- o249.Name = "Spread"
- o249.Parent = o248
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o249)
- o250.Parent = o154
- o250.BrickColor = BrickColor.new("Really black")
- o250.Position = Vector3.new(-3.46825862, 0.604288161, -11.9325962)
- o250.Rotation = Vector3.new(-180, -18.1000004, -180)
- o250.RotVelocity = Vector3.new(-1.23507134e-13, 0.00245157303, 3.91810099e-14)
- o250.Velocity = Vector3.new(0.015514656, 0.020510206, -0.00841009431)
- o250.CanCollide = false
- o250.FormFactor = Enum.FormFactor.Plate
- o250.Size = Vector3.new(2, 1.20000362, 1)
- o250.CFrame = CFrame.new(-3.46825862, 0.604288161, -11.9325962, -0.95048672, 1.15690364e-05, -0.310742527, 7.37202708e-06, 1, 1.52207222e-05, 0.310741842, 1.16623551e-05, -0.950488687)
- o250.BottomSurface = Enum.SurfaceType.Smooth
- o250.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o250.Position = Vector3.new(-3.46825862, 0.604288161, -11.9325962)
- o250.velocity = Vector3.new(0.015514656, 0.020510206, -0.00841009431)
- o251.Parent = o250
- o251.Size = 30
- o251.Color = Color3.new(1, 0.647059, 0)
- o251.Enabled = false
- o251.Heat = 25
- o251.SecondaryColor = Color3.new(1, 0, 0)
- o252.Name = "Spread"
- o252.Parent = o251
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o252)
- o253.Parent = o250
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- connection = script.Parent.Touched:connect(onTouched)
- end,o253)
- o254.Parent = o154
- o254.BrickColor = BrickColor.new("New Yeller")
- o254.Position = Vector3.new(-4.25104427, 17.8803864, -19.1465855)
- o254.Rotation = Vector3.new(-90, 0, 18.1099987)
- o254.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o254.Velocity = Vector3.new(-0.00408831565, 0.0212914515, 0.00230726576)
- o254.Size = Vector3.new(1, 1.20000005, 1)
- o254.CFrame = CFrame.new(-4.25104427, 17.8803864, -19.1465855, 0.950466156, -0.31078437, 3.03197157e-05, -1.82611257e-05, 4.17064875e-05, 1.00000107, -0.3107844, -0.9504655, 3.39648068e-05)
- o254.Color = Color3.new(1, 1, 0)
- o254.Position = Vector3.new(-4.25104427, 17.8803864, -19.1465855)
- o254.velocity = Vector3.new(-0.00408831565, 0.0212914515, 0.00230726576)
- o255.Parent = o154
- o255.BrickColor = BrickColor.new("Really black")
- o255.Position = Vector3.new(-4.56330109, 17.779768, -13.6789684)
- o255.Rotation = Vector3.new(180, -18.1000004, -180)
- o255.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o255.Velocity = Vector3.new(-0.00446309382, 0.0212914515, 0.00228586188)
- o255.Size = Vector3.new(1, 3.60000014, 1)
- o255.CFrame = CFrame.new(-4.56330109, 17.779768, -13.6789684, -0.950492561, 8.92160006e-06, -0.310746253, 9.69658413e-06, 1, -9.49107971e-07, 0.310746253, -3.91529738e-06, -0.950492561)
- o255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o255.Position = Vector3.new(-4.56330109, 17.779768, -13.6789684)
- o255.velocity = Vector3.new(-0.00446309382, 0.0212914515, 0.00228586188)
- o256.Parent = o255
- o256.Size = 30
- o256.Color = Color3.new(1, 0.647059, 0)
- o256.Enabled = false
- o256.Heat = 25
- o256.SecondaryColor = Color3.new(1, 0, 0)
- o257.Name = "Spread"
- o257.Parent = o256
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o257)
- o258.Parent = o154
- o258.BrickColor = BrickColor.new("Really black")
- o258.Position = Vector3.new(-4.56225157, 13.3801479, -13.6787004)
- o258.Rotation = Vector3.new(180, -18.1099987, 0)
- o258.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o258.Velocity = Vector3.new(-0.00446311198, 0.0212914515, 0.00228593405)
- o258.FormFactor = Enum.FormFactor.Plate
- o258.Size = Vector3.new(1, 5.20000029, 1)
- o258.CFrame = CFrame.new(-4.56225157, 13.3801479, -13.6787004, 0.950453401, -9.16018325e-06, -0.310855091, -9.65614709e-06, -1, -5.71133896e-08, -0.31085518, 3.0560193e-06, -0.950453103)
- o258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o258.Position = Vector3.new(-4.56225157, 13.3801479, -13.6787004)
- o258.velocity = Vector3.new(-0.00446311198, 0.0212914515, 0.00228593405)
- o259.Parent = o258
- o259.Size = 30
- o259.Color = Color3.new(1, 0.647059, 0)
- o259.Enabled = false
- o259.Heat = 25
- o259.SecondaryColor = Color3.new(1, 0, 0)
- o260.Name = "Spread"
- o260.Parent = o259
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o260)
- o261.Name = "Shields: Down"
- o261.Parent = o154
- o262.Name = "Head"
- o262.Parent = o261
- o262.BrickColor = BrickColor.new("New Yeller")
- o262.Reflectance = 0.20000000298023
- o262.Position = Vector3.new(-7.54306364, 19.68013, -17.9644928)
- o262.Rotation = Vector3.new(180, -18.1099987, 0)
- o262.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o262.Velocity = Vector3.new(-0.00416934211, 0.0212914515, 0.00208161375)
- o262.FormFactor = Enum.FormFactor.Symmetric
- o262.Size = Vector3.new(2, 1, 1)
- o262.CFrame = CFrame.new(-7.54306364, 19.68013, -17.9644928, 0.950438142, -2.65432654e-09, -0.31088841, -2.22698926e-09, -1, -1.84819923e-10, -0.31088841, 1.05507003e-09, -0.950438142)
- o262.BottomSurface = Enum.SurfaceType.Smooth
- o262.FrontSurface = Enum.SurfaceType.Weld
- o262.TopSurface = Enum.SurfaceType.Smooth
- o262.Color = Color3.new(1, 1, 0)
- o262.Position = Vector3.new(-7.54306364, 19.68013, -17.9644928)
- o262.velocity = Vector3.new(-0.00416934211, 0.0212914515, 0.00208161375)
- o263.Parent = o262
- o264.Parent = o262
- runDummyScript(function()
- db = true
- range = 40
- function onClick()
- if db == false then return end
- if script.Parent.Parent:findFirstChild("Bubble") == nil then
- db = false
- script.Parent.BrickColor = BrickColor.new(21)
- bubble = Instance.new("Part")
- ge = script.Grow:clone()
- ge.Parent = bubble
- ge.Disabled = false
- bubble.Parent = nil
- bubble.BrickColor = BrickColor.new("Really blue")
- bubble.Transparency = 0.3
- bubble.TopSurface = 0
- bubble.BottomSurface = 0
- bubble.Reflectance = 0.14
- bubble.Shape = 0
- bubble.Size = Vector3.new(1,1,1)
- mesh = Instance.new("SpecialMesh")
- mesh.MeshType = 3
- mesh.Parent = bubble
- bubble.Anchored = true
- bubble.CanCollide = false
- bubble.Name = "Bubble"
- bubble.CFrame = script.Parent.Parent.Core.CFrame
- bubble.Parent = script.Parent.Parent
- origin = bubble.CFrame
- for i = 1, range do
- wait(0.01)
- bubble.Size = bubble.Size + Vector3.new(1,1,1)
- bubble.CFrame = origin
- end
- db = true
- elseif script.Parent.Parent:findFirstChild("Bubble") ~= nil then
- db = false
- script.Parent.BrickColor = BrickColor.new("Lime green")
- origin = script.Parent.Parent:findFirstChild("Bubble").CFrame
- for i2 = 1, range do
- wait(0.01)
- script.Parent.Parent:findFirstChild("Bubble").Size = script.Parent.Parent:findFirstChild("Bubble").Size - Vector3.new(1,1,1)
- bubble.CFrame = origin
- end
- script.Parent.Parent:findFirstChild("Bubble"):remove()
- db = true
- end
- end
- script.Parent.ClickDetector.mouseClick:connect(onClick)
- end,o264)
- o265.Parent = o262
- o265.Size = 30
- o265.Color = Color3.new(0, 0, 1)
- o265.Enabled = false
- o265.Heat = 25
- o265.SecondaryColor = Color3.new(0, 0.898039, 1)
- o266.Name = "Spread"
- o266.Parent = o265
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o266)
- o267.Name = "Core"
- o267.Parent = o261
- o267.BrickColor = BrickColor.new("Institutional white")
- o267.Transparency = 1
- o267.Position = Vector3.new(-6.76578712, 12.3801289, -15.588378)
- o267.Rotation = Vector3.new(0, -71.8899994, 180)
- o267.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o267.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o267.CanCollide = false
- o267.FormFactor = Enum.FormFactor.Plate
- o267.Size = Vector3.new(2, 0.400000006, 4)
- o267.CFrame = CFrame.new(-6.76578712, 12.3801289, -15.588378, -0.310890704, -8.66043487e-11, -0.950445294, 3.38097328e-11, -1, 8.00605346e-11, -0.950445294, -7.24422909e-12, 0.310890704)
- o267.BackSurface = Enum.SurfaceType.Weld
- o267.BottomSurface = Enum.SurfaceType.Weld
- o267.FrontSurface = Enum.SurfaceType.Weld
- o267.LeftSurface = Enum.SurfaceType.Weld
- o267.RightSurface = Enum.SurfaceType.Weld
- o267.TopSurface = Enum.SurfaceType.Weld
- o267.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o267.Position = Vector3.new(-6.76578712, 12.3801289, -15.588378)
- o267.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o268.Parent = o267
- o268.Size = 30
- o268.Color = Color3.new(0, 0, 1)
- o268.Enabled = false
- o268.Heat = 25
- o268.SecondaryColor = Color3.new(0, 0.898039, 1)
- o269.Name = "Spread"
- o269.Parent = o268
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o269)
- o270.Parent = o154
- o270.BrickColor = BrickColor.new("Really red")
- o270.Reflectance = 0.30000001192093
- o270.Position = Vector3.new(-8.92937851, 2.8252821, -4.47817755)
- o270.Rotation = Vector3.new(-46.4500008, 12.6999998, -166.979996)
- o270.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o270.Velocity = Vector3.new(-0.00145556394, 0.00511855865, -0.00154956593)
- o270.CanCollide = false
- o270.FormFactor = Enum.FormFactor.Plate
- o270.Size = Vector3.new(1, 2, 2)
- o270.CFrame = CFrame.new(-8.92937851, 2.8252821, -4.47817755, -0.950434327, 0.219849661, 0.21986115, 3.94717745e-06, -0.707118869, 0.707093239, 0.310922742, 0.672047079, 0.672069609)
- o270.BackSurface = Enum.SurfaceType.Universal
- o270.BottomSurface = Enum.SurfaceType.Universal
- o270.FrontSurface = Enum.SurfaceType.Universal
- o270.TopSurface = Enum.SurfaceType.Universal
- o270.Color = Color3.new(1, 0, 0)
- o270.Position = Vector3.new(-8.92937851, 2.8252821, -4.47817755)
- o270.velocity = Vector3.new(-0.00145556394, 0.00511855865, -0.00154956593)
- o271.Parent = o270
- o271.Scale = Vector3.new(0.100000001, 1, 1)
- o271.MeshType = Enum.MeshType.Wedge
- o272.Parent = o270
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o272)
- o273.Parent = o270
- runDummyScript(function()
- function onTouched(hit)
- hit:BreakJoints()
- end
- connection = script.Parent.Touched:connect(onTouched)
- end,o273)
- o274.Parent = o270
- o274.Size = 30
- o274.Color = Color3.new(1, 0.65098, 0)
- o274.Enabled = false
- o274.Heat = 25
- o274.SecondaryColor = Color3.new(1, 0, 0)
- o275.Name = "Spread"
- o275.Parent = o274
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o275)
- o276.Parent = o154
- o276.BrickColor = BrickColor.new("Really red")
- o276.Reflectance = 0.30000001192093
- o276.Position = Vector3.new(-10.0286264, 6.36087894, -7.83841324)
- o276.Rotation = Vector3.new(0, -71.8899994, -135)
- o276.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o276.Velocity = Vector3.new(-0.000965638203, 0.00474232296, -0.00210570777)
- o276.CanCollide = false
- o276.FormFactor = Enum.FormFactor.Plate
- o276.Size = Vector3.new(2, 8, 1)
- o276.CFrame = CFrame.new(-10.0286264, 6.36087894, -7.83841324, -0.219861522, 0.219849601, -0.950434744, -0.707093716, -0.707119167, 3.6310787e-06, -0.672070026, 0.672047496, 0.310922831)
- o276.BottomSurface = Enum.SurfaceType.Universal
- o276.LeftSurface = Enum.SurfaceType.Universal
- o276.RightSurface = Enum.SurfaceType.Universal
- o276.TopSurface = Enum.SurfaceType.Universal
- o276.Color = Color3.new(1, 0, 0)
- o276.Position = Vector3.new(-10.0286264, 6.36087894, -7.83841324)
- o276.velocity = Vector3.new(-0.000965638203, 0.00474232296, -0.00210570777)
- o277.Parent = o276
- o277.Scale = Vector3.new(1, 1, 0.100000001)
- o277.MeshType = Enum.MeshType.Brick
- o278.Parent = o276
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o278)
- o279.Parent = o276
- o279.Size = 30
- o279.Color = Color3.new(1, 0.65098, 0)
- o279.Enabled = false
- o279.Heat = 25
- o279.SecondaryColor = Color3.new(1, 0, 0)
- o280.Name = "Spread"
- o280.Parent = o279
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o280)
- o281.Parent = o154
- o281.BrickColor = BrickColor.new("New Yeller")
- o281.Reflectance = 0.30000001192093
- o281.Position = Vector3.new(-11.6166306, 7.70441961, -9.47643661)
- o281.Rotation = Vector3.new(-46.4500008, 12.6999998, -166.979996)
- o281.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o281.Velocity = Vector3.new(-0.000706884312, 0.00450373534, -0.00255225482)
- o281.FormFactor = Enum.FormFactor.Plate
- o281.Size = Vector3.new(1, 3.20000005, 1)
- o281.CFrame = CFrame.new(-11.6166306, 7.70441961, -9.47643661, -0.950434685, 0.219849601, 0.219861478, 3.68376163e-06, -0.707119167, 0.707093656, 0.310922861, 0.672047436, 0.672069967)
- o281.BackSurface = Enum.SurfaceType.Universal
- o281.BottomSurface = Enum.SurfaceType.Universal
- o281.FrontSurface = Enum.SurfaceType.Universal
- o281.LeftSurface = Enum.SurfaceType.Universal
- o281.RightSurface = Enum.SurfaceType.Universal
- o281.TopSurface = Enum.SurfaceType.Universal
- o281.Color = Color3.new(1, 1, 0)
- o281.Position = Vector3.new(-11.6166306, 7.70441961, -9.47643661)
- o281.velocity = Vector3.new(-0.000706884312, 0.00450373534, -0.00255225482)
- o282.Parent = o281
- o282.Scale = Vector3.new(0.100000001, 1, 1)
- o282.MeshType = Enum.MeshType.Wedge
- o283.Parent = o281
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o283)
- o284.Parent = o281
- o284.Size = 30
- o284.Color = Color3.new(1, 0.65098, 0)
- o284.Enabled = false
- o284.Heat = 25
- o284.SecondaryColor = Color3.new(1, 0, 0)
- o285.Name = "Spread"
- o285.Parent = o284
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o285)
- o286.Parent = o154
- o286.BrickColor = BrickColor.new("Really red")
- o286.Reflectance = 0.30000001192093
- o286.Position = Vector3.new(-11.3527994, 8.2700901, -8.66996002)
- o286.Rotation = Vector3.new(133.550003, -12.6999998, -13.0199995)
- o286.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o286.Velocity = Vector3.new(-0.000898642931, 0.00459403452, -0.00255285949)
- o286.FormFactor = Enum.FormFactor.Plate
- o286.Size = Vector3.new(1, 3.60000014, 1)
- o286.CFrame = CFrame.new(-11.3527994, 8.2700901, -8.66996002, 0.950434685, 0.219849601, -0.219861478, -3.68376163e-06, -0.707119167, -0.707093656, -0.310922861, 0.672047436, -0.672069967)
- o286.BackSurface = Enum.SurfaceType.Universal
- o286.BottomSurface = Enum.SurfaceType.Universal
- o286.FrontSurface = Enum.SurfaceType.Universal
- o286.LeftSurface = Enum.SurfaceType.Universal
- o286.RightSurface = Enum.SurfaceType.Universal
- o286.TopSurface = Enum.SurfaceType.Universal
- o286.Color = Color3.new(1, 0, 0)
- o286.Position = Vector3.new(-11.3527994, 8.2700901, -8.66996002)
- o286.velocity = Vector3.new(-0.000898642931, 0.00459403452, -0.00255285949)
- o287.Parent = o286
- o287.Scale = Vector3.new(0.100000001, 1, 1)
- o287.MeshType = Enum.MeshType.Wedge
- o288.Parent = o286
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o288)
- o289.Parent = o286
- o289.Size = 30
- o289.Color = Color3.new(1, 0.65098, 0)
- o289.Enabled = false
- o289.Heat = 25
- o289.SecondaryColor = Color3.new(1, 0, 0)
- o290.Name = "Spread"
- o290.Parent = o289
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o290)
- o291.Parent = o154
- o291.BrickColor = BrickColor.new("Really red")
- o291.Reflectance = 0.30000001192093
- o291.Position = Vector3.new(-9.67179108, 7.56298971, -9.96387386)
- o291.Rotation = Vector3.new(-46.4500008, 12.6999998, -166.979996)
- o291.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o291.Velocity = Vector3.new(-0.000601498585, 0.00455952436, -0.00214796071)
- o291.FormFactor = Enum.FormFactor.Plate
- o291.Size = Vector3.new(1, 3.60000014, 1)
- o291.CFrame = CFrame.new(-9.67179108, 7.56298971, -9.96387386, -0.950434685, 0.219849601, 0.219861478, 3.68376163e-06, -0.707119167, 0.707093656, 0.310922861, 0.672047436, 0.672069967)
- o291.BackSurface = Enum.SurfaceType.Universal
- o291.BottomSurface = Enum.SurfaceType.Universal
- o291.FrontSurface = Enum.SurfaceType.Universal
- o291.LeftSurface = Enum.SurfaceType.Universal
- o291.RightSurface = Enum.SurfaceType.Universal
- o291.TopSurface = Enum.SurfaceType.Universal
- o291.Color = Color3.new(1, 0, 0)
- o291.Position = Vector3.new(-9.67179108, 7.56298971, -9.96387386)
- o291.velocity = Vector3.new(-0.000601498585, 0.00455952436, -0.00214796071)
- o292.Parent = o291
- o292.Scale = Vector3.new(0.100000001, 1, 1)
- o292.MeshType = Enum.MeshType.Wedge
- o293.Parent = o291
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o293)
- o294.Parent = o291
- o294.Size = 30
- o294.Color = Color3.new(1, 0.65098, 0)
- o294.Enabled = false
- o294.Heat = 25
- o294.SecondaryColor = Color3.new(1, 0, 0)
- o295.Name = "Spread"
- o295.Parent = o294
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o295)
- o296.Parent = o154
- o296.BrickColor = BrickColor.new("Really red")
- o296.Reflectance = 0.30000001192093
- o296.Position = Vector3.new(-9.45192909, 8.27008438, -9.29180527)
- o296.Rotation = Vector3.new(133.550003, -12.6999998, -13.0199995)
- o296.RotVelocity = Vector3.new(-9.48095912e-05, -0.000200985931, 5.24478237e-05)
- o296.Velocity = Vector3.new(-0.000773660489, 0.00463477382, -0.00217081094)
- o296.FormFactor = Enum.FormFactor.Plate
- o296.Size = Vector3.new(1, 3.60000014, 1)
- o296.CFrame = CFrame.new(-9.45192909, 8.27008438, -9.29180527, 0.950434685, 0.219849601, -0.219861478, -3.68376163e-06, -0.707119167, -0.707093656, -0.310922861, 0.672047436, -0.672069967)
- o296.BackSurface = Enum.SurfaceType.Universal
- o296.BottomSurface = Enum.SurfaceType.Universal
- o296.FrontSurface = Enum.SurfaceType.Universal
- o296.LeftSurface = Enum.SurfaceType.Universal
- o296.RightSurface = Enum.SurfaceType.Universal
- o296.TopSurface = Enum.SurfaceType.Universal
- o296.Color = Color3.new(1, 0, 0)
- o296.Position = Vector3.new(-9.45192909, 8.27008438, -9.29180527)
- o296.velocity = Vector3.new(-0.000773660489, 0.00463477382, -0.00217081094)
- o297.Parent = o296
- o297.Scale = Vector3.new(0.100000001, 1, 1)
- o297.MeshType = Enum.MeshType.Wedge
- o298.Parent = o296
- runDummyScript(function()
- function onTouched(hit)
- print("Brick Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this button!
- print("Human touched healthy brick!")
- human.Health= -100
- end
- end
- script.Parent.Touched:connect(onTouched)
- end,o298)
- o299.Parent = o296
- o299.Size = 30
- o299.Color = Color3.new(1, 0.65098, 0)
- o299.Enabled = false
- o299.Heat = 25
- o299.SecondaryColor = Color3.new(1, 0, 0)
- o300.Name = "Spread"
- o300.Parent = o299
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o300)
- o301.Parent = o154
- o301.BrickColor = BrickColor.new("Really red")
- o301.Position = Vector3.new(-8.52014065, 20.0801315, -12.9103069)
- o301.Rotation = Vector3.new(90, 0, 161.889999)
- o301.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o301.Velocity = Vector3.new(-0.004515782, 0.0212914515, 0.00201464002)
- o301.FormFactor = Enum.FormFactor.Symmetric
- o301.Size = Vector3.new(1, 2, 1)
- o301.CFrame = CFrame.new(-8.52014065, 20.0801315, -12.9103069, -0.95043093, -0.310886055, -1.26936683e-09, -1.15795706e-11, 1.98051731e-11, -1, 0.310886055, -0.95043093, 3.78553994e-10)
- o301.BackSurface = Enum.SurfaceType.Weld
- o301.BottomSurface = Enum.SurfaceType.Weld
- o301.FrontSurface = Enum.SurfaceType.Weld
- o301.LeftSurface = Enum.SurfaceType.Weld
- o301.RightSurface = Enum.SurfaceType.Weld
- o301.TopSurface = Enum.SurfaceType.Weld
- o301.Color = Color3.new(1, 0, 0)
- o301.Position = Vector3.new(-8.52014065, 20.0801315, -12.9103069)
- o301.velocity = Vector3.new(-0.004515782, 0.0212914515, 0.00201464002)
- o302.Parent = o301
- o302.Scale = Vector3.new(1, 1, 1.10000002)
- o303.Parent = o301
- o303.Texture = "http://www.roblox.com/asset/?id=11665139"
- o303.Face = Enum.NormalId.Bottom
- o304.Name = "GattlingGun"
- o304.Parent = o154
- o305.Name = "Stopped"
- o305.Parent = o304
- o306.Name = "Head"
- o306.Parent = o305
- o306.BrickColor = BrickColor.new("New Yeller")
- o306.Position = Vector3.new(-8.87545586, 18.1801319, -17.2130299)
- o306.Rotation = Vector3.new(90, 0, 161.889999)
- o306.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o306.Velocity = Vector3.new(-0.00422085123, 0.0212914515, 0.00199028477)
- o306.FormFactor = Enum.FormFactor.Plate
- o306.Size = Vector3.new(1, 0.400000006, 2)
- o306.CFrame = CFrame.new(-8.87545586, 18.1801319, -17.2130299, -0.950438142, -0.31088841, -1.2669461e-09, 7.00328961e-10, 1.98053587e-11, -1, 0.31088841, -0.950438142, 3.85965343e-10)
- o306.BottomSurface = Enum.SurfaceType.Weld
- o306.LeftSurface = Enum.SurfaceType.Weld
- o306.TopSurface = Enum.SurfaceType.Smooth
- o306.Color = Color3.new(1, 1, 0)
- o306.Position = Vector3.new(-8.87545586, 18.1801319, -17.2130299)
- o306.velocity = Vector3.new(-0.00422085123, 0.0212914515, 0.00199028477)
- o307.Name = "CannonBall"
- o307.Parent = o306
- o307.Disabled = true
- runDummyScript(function()
- ball = script.Parent
- damage = 100
- function onTouched(hit)
- hit:BreakJoints()
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid~=nil then
- tagHumanoid(humanoid)
- humanoid.Health = humanoid.Health - damage
- wait(2)
- untagHumanoid(humanoid)
- connection:disconnect()
- end
- if math.random(1,4) == 2 then
- explosion = Instance.new("Explosion")
- explosion.BlastRadius = 4
- explosion.BlastPressure = 9000000 -- these are really wussy units
- explosion.Position = script.Parent.Position
- explosion.Parent = game.Workspace
- connection:disconnect()
- ball.Parent = nil
- end
- end
- function tagHumanoid(humanoid)
- -- todo: make tag expire
- local tag = ball:findFirstChild("creator")
- if tag ~= nil then
- local new_tag = tag:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:findFirstChild("creator")
- if tag ~= nil then
- tag.Parent = nil
- end
- end
- end
- connection = ball.Touched:connect(onTouched)
- r = game:service("RunService")
- t, s = r.Stepped:wait()
- d = t + 5.0 - s
- while t < d do
- t = r.Stepped:wait()
- end
- ball.Parent = nil
- end,o307)
- o308.Parent = o306
- o308.MaxActivationDistance = 10
- o309.Name = "FireGun"
- o309.Parent = o306
- runDummyScript(function()
- local switch = script.Parent
- local gunBarrelOne = script.Parent.Parent.Parent.GunBarrel.One
- local debounce = false
- local gunOne = true
- local cannonBall = Instance.new("Part")
- cannonBall.Size = Vector3.new(2,2,2)
- cannonBall.BrickColor = BrickColor.new("Really red")
- cannonBall.Shape = 0
- cannonBall.BottomSurface = 0
- cannonBall.TopSurface = 0
- cannonBall.Reflectance = 0.2
- function getPlayer(humanoid)
- -- find the owning player of a humanoid.
- local players = game.Players:children()
- for i = 1, #players do
- if players[i].Character ~= nil then
- if players[i].Character.Humanoid == humanoid then return players[i] end
- end
- end
- return nil
- end
- function fire(player)
- local sound = script.Parent:findFirstChild("GunSound")
- sound:play()
- local missile = Instance.new("Part")
- local barrel
- if gunOne == true then
- barrel = gunBarrelOne
- gunOne = true -- false
- end
- local spawnPos = barrel.CFrame * Vector3.new(40, 0, 0)
- local dx = math.random(-10,25)
- local dy = math.random(-10,25)
- local dz = math.random(-10,25)
- local mag = math.random(100,450)
- local v = barrel.CFrame:vectorToWorldSpace(Vector3.new(mag + dx,dy,dz))
- local missile = cannonBall:clone()
- missile.Position = spawnPos
- missile.Velocity = v
- local new_script = script.Parent.CannonBall:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = player
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- end
- local isOn = true
- button = script.Parent
- function on()
- isOn = true
- script.Parent.Parent.Name = "Firing"
- while isOn do
- wait(0.2)
- fire(player)
- end
- end
- function off()
- isOn = false
- script.Parent.Parent.Name = "Stopped"
- end
- function onClicked()
- if isOn == true then off() else on() end
- wait(4)
- off()
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end,o309)
- o310.Name = "GunSound"
- o310.Parent = o306
- o310.Pitch = 0.80000001192093
- o310.SoundId = "http://www.roblox.com/asset/?id=13775494"
- o310.Volume = 1
- o311.Parent = o306
- o311.Size = 30
- o311.Color = Color3.new(1, 0.647059, 0)
- o311.Enabled = false
- o311.Heat = 25
- o311.SecondaryColor = Color3.new(1, 0, 0)
- o312.Name = "Spread"
- o312.Parent = o311
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o312)
- o313.Name = "GunBarrel"
- o313.Parent = o304
- o314.Name = "One"
- o314.Parent = o313
- o314.BrickColor = BrickColor.new("Really black")
- o314.Position = Vector3.new(-9.45279789, 20.0801315, -15.7616005)
- o314.Rotation = Vector3.new(90, 0, 71.8899994)
- o314.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o314.Velocity = Vector3.new(-0.00432033977, 0.0212914515, 0.0019507109)
- o314.CanCollide = false
- o314.FormFactor = Enum.FormFactor.Symmetric
- o314.Size = Vector3.new(2, 1, 1)
- o314.CFrame = CFrame.new(-9.45279789, 20.0801315, -15.7616005, 0.310886055, -0.95043093, -1.26936683e-09, -1.98051731e-11, -1.15795706e-11, -1, 0.95043093, 0.310886055, 3.78553994e-10)
- o314.BackSurface = Enum.SurfaceType.Weld
- o314.BottomSurface = Enum.SurfaceType.Weld
- o314.TopSurface = Enum.SurfaceType.Smooth
- o314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o314.Position = Vector3.new(-9.45279789, 20.0801315, -15.7616005)
- o314.velocity = Vector3.new(-0.00432033977, 0.0212914515, 0.0019507109)
- o315.Parent = o154
- o315.BrickColor = BrickColor.new("Really red")
- o315.Position = Vector3.new(-8.98649216, 20.0801334, -14.3359442)
- o315.Rotation = Vector3.new(90, 0, 161.889999)
- o315.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o315.Velocity = Vector3.new(-0.00441806158, 0.0212914515, 0.00198267377)
- o315.FormFactor = Enum.FormFactor.Symmetric
- o315.Size = Vector3.new(1, 1, 1)
- o315.CFrame = CFrame.new(-8.98649216, 20.0801334, -14.3359442, -0.950438142, -0.31088841, -1.26936994e-09, 7.00328961e-10, 2.76020977e-11, -1, 0.31088841, -0.950438142, 3.78555021e-10)
- o315.BackSurface = Enum.SurfaceType.Weld
- o315.BottomSurface = Enum.SurfaceType.Weld
- o315.FrontSurface = Enum.SurfaceType.Weld
- o315.LeftSurface = Enum.SurfaceType.Weld
- o315.RightSurface = Enum.SurfaceType.Weld
- o315.TopSurface = Enum.SurfaceType.Weld
- o315.Color = Color3.new(1, 0, 0)
- o315.Position = Vector3.new(-8.98649216, 20.0801334, -14.3359442)
- o315.velocity = Vector3.new(-0.00441806158, 0.0212914515, 0.00198267377)
- o316.Parent = o315
- o316.Scale = Vector3.new(1, 1, 0.899999976)
- o317.Parent = o154
- o317.BrickColor = BrickColor.new("Really red")
- o317.Position = Vector3.new(-3.76797175, 20.0801334, -14.4647284)
- o317.Rotation = Vector3.new(90, 0, 161.889999)
- o317.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o317.Velocity = Vector3.new(-0.00440923404, 0.0212914515, 0.00234037777)
- o317.FormFactor = Enum.FormFactor.Symmetric
- o317.Size = Vector3.new(1, 2, 1)
- o317.CFrame = CFrame.new(-3.76797175, 20.0801334, -14.4647284, -0.950438142, -0.31088841, -1.26936994e-09, 7.00328961e-10, 2.76020977e-11, -1, 0.31088841, -0.950438142, 3.78555021e-10)
- o317.BackSurface = Enum.SurfaceType.Weld
- o317.BottomSurface = Enum.SurfaceType.Weld
- o317.FrontSurface = Enum.SurfaceType.Weld
- o317.LeftSurface = Enum.SurfaceType.Weld
- o317.RightSurface = Enum.SurfaceType.Weld
- o317.TopSurface = Enum.SurfaceType.Weld
- o317.Color = Color3.new(1, 0, 0)
- o317.Position = Vector3.new(-3.76797175, 20.0801334, -14.4647284)
- o317.velocity = Vector3.new(-0.00440923404, 0.0212914515, 0.00234037777)
- o318.Parent = o317
- o318.Scale = Vector3.new(1, 1, 1.10000002)
- o319.Parent = o317
- o319.Texture = "http://www.roblox.com/asset/?id=11665139"
- o319.Face = Enum.NormalId.Bottom
- o320.Parent = o154
- o320.BrickColor = BrickColor.new("Really red")
- o320.Position = Vector3.new(-4.2343173, 20.0801315, -15.8903828)
- o320.Rotation = Vector3.new(90, 0, 161.889999)
- o320.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o320.Velocity = Vector3.new(-0.00431151222, 0.0212914515, 0.00230841199)
- o320.FormFactor = Enum.FormFactor.Symmetric
- o320.Size = Vector3.new(1, 1, 1)
- o320.CFrame = CFrame.new(-4.2343173, 20.0801315, -15.8903828, -0.95043093, -0.310886055, -1.26936683e-09, -1.15795706e-11, 1.98051731e-11, -1, 0.310886055, -0.95043093, 3.78553994e-10)
- o320.BackSurface = Enum.SurfaceType.Weld
- o320.BottomSurface = Enum.SurfaceType.Weld
- o320.FrontSurface = Enum.SurfaceType.Weld
- o320.LeftSurface = Enum.SurfaceType.Weld
- o320.RightSurface = Enum.SurfaceType.Weld
- o320.TopSurface = Enum.SurfaceType.Weld
- o320.Color = Color3.new(1, 0, 0)
- o320.Position = Vector3.new(-4.2343173, 20.0801315, -15.8903828)
- o320.velocity = Vector3.new(-0.00431151222, 0.0212914515, 0.00230841199)
- o321.Parent = o320
- o321.Scale = Vector3.new(1, 1, 0.899999976)
- o322.Name = "GattlingGun"
- o322.Parent = o154
- o323.Name = "Stopped"
- o323.Parent = o322
- o324.Name = "Head"
- o324.Parent = o323
- o324.BrickColor = BrickColor.new("Really red")
- o324.Position = Vector3.new(-6.0241437, 18.1801319, -18.1456947)
- o324.Rotation = Vector3.new(90, 0, 161.889999)
- o324.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o324.Velocity = Vector3.new(-0.00415692152, 0.0212914515, 0.00218572817)
- o324.FormFactor = Enum.FormFactor.Plate
- o324.Size = Vector3.new(1, 0.400000006, 2)
- o324.CFrame = CFrame.new(-6.0241437, 18.1801319, -18.1456947, -0.950438142, -0.31088841, -1.2669461e-09, 7.00328961e-10, 1.98053587e-11, -1, 0.31088841, -0.950438142, 3.85965343e-10)
- o324.BottomSurface = Enum.SurfaceType.Weld
- o324.LeftSurface = Enum.SurfaceType.Weld
- o324.TopSurface = Enum.SurfaceType.Smooth
- o324.Color = Color3.new(1, 0, 0)
- o324.Position = Vector3.new(-6.0241437, 18.1801319, -18.1456947)
- o324.velocity = Vector3.new(-0.00415692152, 0.0212914515, 0.00218572817)
- o325.Name = "CannonBall"
- o325.Parent = o324
- o325.Disabled = true
- runDummyScript(function()
- ball = script.Parent
- damage = 100
- function onTouched(hit)
- hit:BreakJoints()
- local humanoid = hit.Parent:findFirstChild("Humanoid")
- if humanoid~=nil then
- tagHumanoid(humanoid)
- humanoid.Health = humanoid.Health - damage
- wait(2)
- untagHumanoid(humanoid)
- connection:disconnect()
- end
- if math.random(1,4) == 2 then
- explosion = Instance.new("Explosion")
- explosion.BlastRadius = 4
- explosion.BlastPressure = 9000000 -- these are really wussy units
- explosion.Position = script.Parent.Position
- explosion.Parent = game.Workspace
- connection:disconnect()
- ball.Parent = nil
- end
- end
- function tagHumanoid(humanoid)
- -- todo: make tag expire
- local tag = ball:findFirstChild("creator")
- if tag ~= nil then
- local new_tag = tag:clone()
- new_tag.Parent = humanoid
- end
- end
- function untagHumanoid(humanoid)
- if humanoid ~= nil then
- local tag = humanoid:findFirstChild("creator")
- if tag ~= nil then
- tag.Parent = nil
- end
- end
- end
- connection = ball.Touched:connect(onTouched)
- r = game:service("RunService")
- t, s = r.Stepped:wait()
- d = t + 5.0 - s
- while t < d do
- t = r.Stepped:wait()
- end
- ball.Parent = nil
- end,o325)
- o326.Parent = o324
- o326.MaxActivationDistance = 10
- o327.Name = "FireGun"
- o327.Parent = o324
- runDummyScript(function()
- local switch = script.Parent
- local gunBarrelOne = script.Parent.Parent.Parent.GunBarrel.One
- local debounce = false
- local gunOne = true
- local cannonBall = Instance.new("Part")
- cannonBall.Size = Vector3.new(2,2,2)
- cannonBall.BrickColor = BrickColor.new("Really red")
- cannonBall.Shape = 0
- cannonBall.BottomSurface = 0
- cannonBall.TopSurface = 0
- cannonBall.Reflectance = 0.2
- function getPlayer(humanoid)
- -- find the owning player of a humanoid.
- local players = game.Players:children()
- for i = 1, #players do
- if players[i].Character ~= nil then
- if players[i].Character.Humanoid == humanoid then return players[i] end
- end
- end
- return nil
- end
- function fire(player)
- local sound = script.Parent:findFirstChild("GunSound")
- sound:play()
- local missile = Instance.new("Part")
- local barrel
- if gunOne == true then
- barrel = gunBarrelOne
- gunOne = true -- false
- end
- local spawnPos = barrel.CFrame * Vector3.new(40, 0, 0)
- local dx = math.random(-10,25)
- local dy = math.random(-10,25)
- local dz = math.random(-10,25)
- local mag = math.random(100,450)
- local v = barrel.CFrame:vectorToWorldSpace(Vector3.new(mag + dx,dy,dz))
- local missile = cannonBall:clone()
- missile.Position = spawnPos
- missile.Velocity = v
- local new_script = script.Parent.CannonBall:clone()
- new_script.Disabled = false
- new_script.Parent = missile
- local creator_tag = Instance.new("ObjectValue")
- creator_tag.Value = player
- creator_tag.Name = "creator"
- creator_tag.Parent = missile
- missile.Parent = game.Workspace
- end
- local isOn = true
- button = script.Parent
- function on()
- isOn = true
- script.Parent.Parent.Name = "Firing"
- while isOn do
- wait(0.2)
- fire(player)
- end
- end
- function off()
- isOn = false
- script.Parent.Parent.Name = "Stopped"
- end
- function onClicked()
- if isOn == true then off() else on() end
- wait(4)
- off()
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end,o327)
- o328.Name = "GunSound"
- o328.Parent = o324
- o328.Pitch = 0.80000001192093
- o328.SoundId = "http://www.roblox.com/asset/?id=13775494"
- o328.Volume = 1
- o329.Parent = o324
- o329.Size = 30
- o329.Color = Color3.new(1, 0.647059, 0)
- o329.Enabled = false
- o329.Heat = 25
- o329.SecondaryColor = Color3.new(1, 0, 0)
- o330.Name = "Spread"
- o330.Parent = o329
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o330)
- o331.Name = "GunBarrel"
- o331.Parent = o322
- o332.Name = "One"
- o332.Parent = o331
- o332.BrickColor = BrickColor.new("Really black")
- o332.Position = Vector3.new(-4.70064688, 20.0801315, -17.3160286)
- o332.Rotation = Vector3.new(90, 0, 71.8899994)
- o332.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o332.Velocity = Vector3.new(-0.00421379134, 0.0212914515, 0.0022764476)
- o332.CanCollide = false
- o332.FormFactor = Enum.FormFactor.Symmetric
- o332.Size = Vector3.new(2, 1, 1)
- o332.CFrame = CFrame.new(-4.70064688, 20.0801315, -17.3160286, 0.310886055, -0.95043093, -1.26936683e-09, -1.98051731e-11, -1.15795706e-11, -1, 0.95043093, 0.310886055, 3.78553994e-10)
- o332.BackSurface = Enum.SurfaceType.Weld
- o332.BottomSurface = Enum.SurfaceType.Weld
- o332.TopSurface = Enum.SurfaceType.Smooth
- o332.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o332.Position = Vector3.new(-4.70064688, 20.0801315, -17.3160286)
- o332.velocity = Vector3.new(-0.00421379134, 0.0212914515, 0.0022764476)
- o333.Name = "ShoulderMissileLauncher"
- o333.Parent = o154
- o334.Parent = o333
- o334.BrickColor = BrickColor.new("Really black")
- o334.Position = Vector3.new(-4.4561801, 21.1074581, -16.5568218)
- o334.Rotation = Vector3.new(-90, 0, -161.98999)
- o334.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o334.Velocity = Vector3.new(-0.00426583132, 0.0212914515, 0.00229320442)
- o334.CanCollide = false
- o334.FormFactor = Enum.FormFactor.Plate
- o334.Size = Vector3.new(1, 0.400000006, 1)
- o334.CFrame = CFrame.new(-4.4561801, 21.1074581, -16.5568218, -0.950960279, 0.309260905, 6.59515717e-05, 6.41411098e-05, -1.60198215e-05, 1.00000012, 0.309260964, 0.950960159, -4.60263618e-06)
- o334.BackSurface = Enum.SurfaceType.Weld
- o334.BottomSurface = Enum.SurfaceType.Weld
- o334.FrontSurface = Enum.SurfaceType.Weld
- o334.LeftSurface = Enum.SurfaceType.Weld
- o334.RightSurface = Enum.SurfaceType.Weld
- o334.TopSurface = Enum.SurfaceType.Weld
- o334.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o334.Position = Vector3.new(-4.4561801, 21.1074581, -16.5568218)
- o334.velocity = Vector3.new(-0.00426583132, 0.0212914515, 0.00229320442)
- o335.Parent = o334
- o335.Offset = Vector3.new(0, -0.349999994, 0)
- o335.Scale = Vector3.new(0.699999988, 1, 0.699999988)
- o336.Name = "Missile"
- o336.Parent = o333
- o337.Name = "Button"
- o337.Parent = o336
- o338.Name = "Button"
- o338.Parent = o337
- o338.BrickColor = BrickColor.new("Bright green")
- o338.Position = Vector3.new(-4.88983154, 21.1074867, -17.8881035)
- o338.Rotation = Vector3.new(90, 0, 161.98999)
- o338.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o338.Velocity = Vector3.new(-0.00417457847, 0.0212914515, 0.00226347987)
- o338.FormFactor = Enum.FormFactor.Plate
- o338.Size = Vector3.new(1, 0.400000006, 1)
- o338.CFrame = CFrame.new(-4.88983154, 21.1074867, -17.8881035, -0.950960338, -0.309260935, -6.48960122e-05, 6.41429797e-05, 1.26009054e-05, -1.00000012, 0.309260994, -0.950960219, 7.854469e-06)
- o338.BackSurface = Enum.SurfaceType.Weld
- o338.BottomSurface = Enum.SurfaceType.Weld
- o338.FrontSurface = Enum.SurfaceType.Weld
- o338.LeftSurface = Enum.SurfaceType.Weld
- o338.RightSurface = Enum.SurfaceType.Weld
- o338.TopSurface = Enum.SurfaceType.Smooth
- o338.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o338.Position = Vector3.new(-4.88983154, 21.1074867, -17.8881035)
- o338.velocity = Vector3.new(-0.00417457847, 0.0212914515, 0.00226347987)
- o339.Parent = o338
- o340.Name = "Missile"
- o340.Parent = o338
- runDummyScript(function()
- -- Cannon by TankLeadfoot
- local b = Instance.new("Part")
- b.Name = "Missile"
- b.Size = Vector3.new(1, 1, 3)
- b.Color = Color3.new(0, 0, 0)
- b.CanCollide = true
- b.Anchored = false
- b.Shape = 1
- b.formFactor = 0
- b.BackSurface = 0
- b.BottomSurface = 0
- b.FrontSurface = 0
- b.LeftSurface = 0
- b.RightSurface = 0
- b.TopSurface = 0
- local m = Instance.new("SpecialMesh")
- m.MeshType = 3
- m.Parent = b
- while (script:findFirstChild("Explosion") == nil) do wait(0.1) end
- script.Explosion:Clone().Parent = b
- while (script:findFirstChild("Swoosh") == nil) do wait(0.1) end
- script.Swoosh:Clone().Parent = b
- while (script:findFirstChild("Missile") == nil) do wait(0.1) end
- script.Missile:Clone().Parent = b
- while (b:findFirstChild("Swoosh") == nil) do wait(0.1) end
- b.Swoosh:Play()
- local Lock = nil
- script.Parent.BrickColor = BrickColor.new(37)
- script.Parent.ClickDetector.MouseClick:connect(function()
- if (Lock == nil) and (script.Parent.Parent.Parent.Missile:findFirstChild("Missile") ~= nil) then
- Lock = true
- script.Parent.BrickColor = BrickColor.new(21)
- b.CFrame = script.Parent.Parent.Parent.Missile:findFirstChild("Missile").CFrame + (script.Parent.Parent.Parent.Missile.Missile.CFrame.lookVector).unit * 5
- b.Velocity = (script.Parent.Parent.Parent.Missile.Missile.CFrame.lookVector).unit * 1000
- b:Clone().Parent = game.Workspace
- wait(1)
- script.Parent.BrickColor = BrickColor.new(37)
- Lock = nil
- end
- end)
- end,o340)
- o341.Name = "Missile"
- o341.Parent = o340
- runDummyScript(function()
- -- Cannon Ball by TankLeadfoot
- local b = Instance.new("Explosion")
- b.Name = "Boom"
- b.BlastRadius = 50
- local Lock = nil
- function onTouch(hit)
- if (Lock == nil) then
- Lock = true
- script.Parent.Anchored = true
- script.Parent.CanCollide = false
- script.Parent.Transparency = 1
- if (script.Parent:findFirstChild("Explosion") ~= nil) then
- script.Parent.Explosion:Play()
- end
- b.Position = script.Parent.Position
- b:Clone().Parent = script.Parent
- wait(1)
- script.Parent:Remove()
- end
- end
- script.Parent.Touched:connect(onTouch)
- end,o341)
- o342.Name = "Explosion"
- o342.Parent = o340
- o342.SoundId = "rbxasset://sounds/collide.wav"
- o342.Volume = 1
- o343.Name = "Swoosh"
- o343.Parent = o340
- o343.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
- o343.Volume = 1
- o343.Looped = true
- o344.Name = "Reload"
- o344.Parent = o338
- o344.SoundId = "http://www.roblox.com/asset/?id=2920960"
- o344.Volume = 1
- o344.PlayOnRemove = true
- o345.Name = "Missile"
- o345.Parent = o336
- o346.Name = "Missile"
- o346.Parent = o345
- o346.BrickColor = BrickColor.new("Really red")
- o346.Transparency = 1
- o346.Position = Vector3.new(-4.23968983, 21.1074448, -15.8911524)
- o346.Rotation = Vector3.new(-180, -18.0100002, -180)
- o346.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o346.Velocity = Vector3.new(-0.0043114596, 0.0212914515, 0.00230804388)
- o346.CanCollide = false
- o346.FormFactor = Enum.FormFactor.Symmetric
- o346.Size = Vector3.new(1, 1, 1)
- o346.CFrame = CFrame.new(-4.23968983, 21.1074448, -15.8911524, -0.950960279, 6.59539583e-05, -0.309260875, 6.41435763e-05, 1.00000012, 1.60199543e-05, 0.309260935, -4.60327192e-06, -0.950960159)
- o346.BackSurface = Enum.SurfaceType.Weld
- o346.BottomSurface = Enum.SurfaceType.Weld
- o346.FrontSurface = Enum.SurfaceType.Weld
- o346.LeftSurface = Enum.SurfaceType.Weld
- o346.RightSurface = Enum.SurfaceType.Weld
- o346.TopSurface = Enum.SurfaceType.Weld
- o346.Color = Color3.new(1, 0, 0)
- o346.Position = Vector3.new(-4.23968983, 21.1074448, -15.8911524)
- o346.velocity = Vector3.new(-0.0043114596, 0.0212914515, 0.00230804388)
- o347.Parent = o333
- o347.BrickColor = BrickColor.new("Really red")
- o347.Position = Vector3.new(-4.67286348, 21.1074924, -17.222641)
- o347.Rotation = Vector3.new(-90, 0, -161.979996)
- o347.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o347.Velocity = Vector3.new(-0.00422019279, 0.0212914515, 0.00227835192)
- o347.FormFactor = Enum.FormFactor.Symmetric
- o347.Size = Vector3.new(1, 1, 1)
- o347.CFrame = CFrame.new(-4.67286348, 21.1074924, -17.222641, -0.950953364, 0.309282005, 5.94277371e-05, 5.82336943e-05, -1.30902854e-05, 1.00000012, 0.309282064, 0.950953245, -5.56289888e-06)
- o347.BackSurface = Enum.SurfaceType.Weld
- o347.BottomSurface = Enum.SurfaceType.Weld
- o347.FrontSurface = Enum.SurfaceType.Weld
- o347.LeftSurface = Enum.SurfaceType.Weld
- o347.RightSurface = Enum.SurfaceType.Weld
- o347.TopSurface = Enum.SurfaceType.Weld
- o347.Color = Color3.new(1, 0, 0)
- o347.Position = Vector3.new(-4.67286348, 21.1074924, -17.222641)
- o347.velocity = Vector3.new(-0.00422019279, 0.0212914515, 0.00227835192)
- o348.Parent = o347
- o349.Name = "ShoulderMissileLauncher"
- o349.Parent = o154
- o350.Parent = o349
- o350.BrickColor = BrickColor.new("Really black")
- o350.Position = Vector3.new(-9.3958168, 21.1075325, -15.5808945)
- o350.Rotation = Vector3.new(-90, 0, -161.979996)
- o350.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o350.Velocity = Vector3.new(-0.00433272636, 0.0212914515, 0.00195461651)
- o350.CanCollide = false
- o350.FormFactor = Enum.FormFactor.Plate
- o350.Size = Vector3.new(1, 0.400000006, 1)
- o350.CFrame = CFrame.new(-9.3958168, 21.1075325, -15.5808945, -0.950916231, 0.309397995, 3.11543408e-05, 2.58055479e-05, -2.13761505e-05, 1, 0.309397995, 0.950916231, 1.23422105e-05)
- o350.BackSurface = Enum.SurfaceType.Weld
- o350.BottomSurface = Enum.SurfaceType.Weld
- o350.FrontSurface = Enum.SurfaceType.Weld
- o350.LeftSurface = Enum.SurfaceType.Weld
- o350.RightSurface = Enum.SurfaceType.Weld
- o350.TopSurface = Enum.SurfaceType.Weld
- o350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o350.Position = Vector3.new(-9.3958168, 21.1075325, -15.5808945)
- o350.velocity = Vector3.new(-0.00433272636, 0.0212914515, 0.00195461651)
- o351.Parent = o350
- o351.Offset = Vector3.new(0, -0.349999994, 0)
- o351.Scale = Vector3.new(0.699999988, 1, 0.699999988)
- o352.Name = "Missile"
- o352.Parent = o349
- o353.Name = "Button"
- o353.Parent = o352
- o354.Name = "Button"
- o354.Parent = o353
- o354.BrickColor = BrickColor.new("Bright green")
- o354.Position = Vector3.new(-9.82936859, 21.1075726, -16.9118977)
- o354.Rotation = Vector3.new(90, -0.00999999978, 161.98999)
- o354.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o354.Velocity = Vector3.new(-0.0042414926, 0.0212914515, 0.00192489871)
- o354.FormFactor = Enum.FormFactor.Plate
- o354.Size = Vector3.new(1, 0.400000006, 1)
- o354.CFrame = CFrame.new(-9.82936859, 21.1075726, -16.9118977, -0.950998485, -0.309145242, -9.7083408e-05, 9.66247826e-05, 1.67936996e-05, -1, 0.309145242, -0.950998485, 1.39008425e-05)
- o354.BackSurface = Enum.SurfaceType.Weld
- o354.BottomSurface = Enum.SurfaceType.Weld
- o354.FrontSurface = Enum.SurfaceType.Weld
- o354.LeftSurface = Enum.SurfaceType.Weld
- o354.RightSurface = Enum.SurfaceType.Weld
- o354.TopSurface = Enum.SurfaceType.Smooth
- o354.Color = Color3.new(0.294118, 0.592157, 0.294118)
- o354.Position = Vector3.new(-9.82936859, 21.1075726, -16.9118977)
- o354.velocity = Vector3.new(-0.0042414926, 0.0212914515, 0.00192489871)
- o355.Parent = o354
- o356.Name = "Missile"
- o356.Parent = o354
- runDummyScript(function()
- -- Cannon by TankLeadfoot
- local b = Instance.new("Part")
- b.Name = "Missile"
- b.Size = Vector3.new(1, 1, 3)
- b.Color = Color3.new(0, 0, 0)
- b.CanCollide = true
- b.Anchored = false
- b.Shape = 1
- b.formFactor = 0
- b.BackSurface = 0
- b.BottomSurface = 0
- b.FrontSurface = 0
- b.LeftSurface = 0
- b.RightSurface = 0
- b.TopSurface = 0
- local m = Instance.new("SpecialMesh")
- m.MeshType = 3
- m.Parent = b
- while (script:findFirstChild("Explosion") == nil) do wait(0.1) end
- script.Explosion:Clone().Parent = b
- while (script:findFirstChild("Swoosh") == nil) do wait(0.1) end
- script.Swoosh:Clone().Parent = b
- while (script:findFirstChild("Missile") == nil) do wait(0.1) end
- script.Missile:Clone().Parent = b
- while (b:findFirstChild("Swoosh") == nil) do wait(0.1) end
- b.Swoosh:Play()
- local Lock = nil
- script.Parent.BrickColor = BrickColor.new(37)
- script.Parent.ClickDetector.MouseClick:connect(function()
- if (Lock == nil) and (script.Parent.Parent.Parent.Missile:findFirstChild("Missile") ~= nil) then
- Lock = true
- script.Parent.BrickColor = BrickColor.new(21)
- b.CFrame = script.Parent.Parent.Parent.Missile:findFirstChild("Missile").CFrame + (script.Parent.Parent.Parent.Missile.Missile.CFrame.lookVector).unit * 5
- b.Velocity = (script.Parent.Parent.Parent.Missile.Missile.CFrame.lookVector).unit * 1000
- b:Clone().Parent = game.Workspace
- wait(1)
- script.Parent.BrickColor = BrickColor.new(37)
- Lock = nil
- end
- end)
- end,o356)
- o357.Name = "Missile"
- o357.Parent = o356
- runDummyScript(function()
- -- Cannon Ball by TankLeadfoot
- local b = Instance.new("Explosion")
- b.Name = "Boom"
- b.BlastRadius = 50
- local Lock = nil
- function onTouch(hit)
- if (Lock == nil) then
- Lock = true
- script.Parent.Anchored = true
- script.Parent.CanCollide = false
- script.Parent.Transparency = 1
- if (script.Parent:findFirstChild("Explosion") ~= nil) then
- script.Parent.Explosion:Play()
- end
- b.Position = script.Parent.Position
- b:Clone().Parent = script.Parent
- wait(1)
- script.Parent:Remove()
- end
- end
- script.Parent.Touched:connect(onTouch)
- end,o357)
- o358.Name = "Explosion"
- o358.Parent = o356
- o358.SoundId = "rbxasset://sounds/collide.wav"
- o358.Volume = 1
- o359.Name = "Swoosh"
- o359.Parent = o356
- o359.SoundId = "rbxasset://sounds/Rocket whoosh 01.wav"
- o359.Volume = 1
- o359.Looped = true
- o360.Name = "Reload"
- o360.Parent = o354
- o360.SoundId = "http://www.roblox.com/asset/?id=2920960"
- o360.Volume = 1
- o360.PlayOnRemove = true
- o361.Name = "Missile"
- o361.Parent = o352
- o362.Name = "Missile"
- o362.Parent = o361
- o362.Transparency = 1
- o362.Position = Vector3.new(-9.17822456, 21.1075916, -14.9159422)
- o362.Rotation = Vector3.new(180, -18.0100002, -179.98999)
- o362.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o362.Velocity = Vector3.new(-0.00437830575, 0.0212914515, 0.00196953141)
- o362.CanCollide = false
- o362.FormFactor = Enum.FormFactor.Symmetric
- o362.Size = Vector3.new(1, 1, 1)
- o362.CFrame = CFrame.new(-9.17822456, 21.1075916, -14.9159422, -0.95100528, 9.09334995e-05, -0.309124082, 0.000102573686, 1, -2.1403439e-05, 0.309124053, -5.20633148e-05, -0.95100534)
- o362.BackSurface = Enum.SurfaceType.Weld
- o362.BottomSurface = Enum.SurfaceType.Weld
- o362.FrontSurface = Enum.SurfaceType.Weld
- o362.LeftSurface = Enum.SurfaceType.Weld
- o362.RightSurface = Enum.SurfaceType.Weld
- o362.TopSurface = Enum.SurfaceType.Weld
- o362.Position = Vector3.new(-9.17822456, 21.1075916, -14.9159422)
- o362.velocity = Vector3.new(-0.00437830575, 0.0212914515, 0.00196953141)
- o363.Parent = o349
- o363.BrickColor = BrickColor.new("Really red")
- o363.Position = Vector3.new(-9.61301422, 21.107563, -16.2461834)
- o363.Rotation = Vector3.new(-90, 0.00999999978, -161.98999)
- o363.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o363.Velocity = Vector3.new(-0.00428712415, 0.0212914515, 0.00193972874)
- o363.FormFactor = Enum.FormFactor.Symmetric
- o363.Size = Vector3.new(1, 1, 1)
- o363.CFrame = CFrame.new(-9.61301422, 21.107563, -16.2461834, -0.950998485, 0.309145302, 9.70828041e-05, 9.66240405e-05, -1.67940343e-05, 1, 0.309145302, 0.950998485, -1.39003005e-05)
- o363.BackSurface = Enum.SurfaceType.Weld
- o363.BottomSurface = Enum.SurfaceType.Weld
- o363.FrontSurface = Enum.SurfaceType.Weld
- o363.LeftSurface = Enum.SurfaceType.Weld
- o363.RightSurface = Enum.SurfaceType.Weld
- o363.TopSurface = Enum.SurfaceType.Weld
- o363.Color = Color3.new(1, 0, 0)
- o363.Position = Vector3.new(-9.61301422, 21.107563, -16.2461834)
- o363.velocity = Vector3.new(-0.00428712415, 0.0212914515, 0.00193972874)
- o364.Parent = o363
- o365.Parent = o4
- runDummyScript(function()
- --Start Naming Main variables--
- MSCRIPT3 = script
- script = script.Parent
- --Above names script to the script's parent. that makes it easier.--
- Control = script.Control
- Torso = script.Torso.Main
- LarmM = script["Left Arm"]
- Larm = {
- Hand = LarmM.Hand,
- For = LarmM.For,
- Back = LarmM.Back
- }
- RarmM = script["Right Arm"]
- Rarm = {
- Hand = RarmM.Hand,
- For = RarmM.For,
- Back = RarmM.Back
- }
- legs = script.Legs
- Legs = {
- Left = legs["Left Leg"].Main,
- Right = legs["Right Leg"].Main
- }
- larg = {
- H = Larm.Hand.BodyGyro,
- F = Larm.For.BodyGyro,
- B = Larm.Back.BodyGyro
- }
- rarg = {
- H = Rarm.Hand.BodyGyro,
- F = Rarm.For.BodyGyro,
- B = Rarm.Back.BodyGyro
- }
- leg = {
- L = Legs.Right.BodyGyro,
- R = Legs.Left.BodyGyro
- }
- TG = Torso.BodyGyro
- TV = Torso.BodyVelocity
- TBAV = Torso.BodyAngularVelocity
- ---Finish of setting the main variables, long, huh?---
- local highest = math.rad(45)
- local add = math.rad(7)
- local Amount = 0
- local TS = false --Tool Selected
- local Sit = false
- script.TS.Changed:connect(function()
- TS = script.TS.Value
- end)
- Control.ChildAdded:connect(function(c)
- local In = true
- Control.ChildRemoved:connect(function(cc)
- if cc == c then
- In = false
- end
- end)
- if c.Name == "SeatWeld" and c:IsA("Weld") then
- local plyr = game.Players:GetPlayerFromCharacter(c.Part1.Parent)
- if plyr == nil then plyr = game.Players:GetPlayerFromCharacter(c.Part0.Parent) end
- if plyr ~= nil then
- if plyr:findFirstChild("Backpack") == nil then return end
- if plyr.Character:findFirstChild("Right Arm") == nil then return end
- plyr.Character["Right Arm"].ChildAdded:connect(function(c)
- if In == false then return end
- if c.Name == "RightGrip" and c:IsA("Weld") then
- c.Part0 = RarmM.Hand
- LarmM.Hand:MakeJoints()
- script.TS.Value = true
- end
- end)
- plyr.Character["Right Arm"].ChildRemoved:connect(function(c)
- if In == false then return end
- if c.Name == "RightGrip" and c:IsA("Weld") then
- script.TS.Value = false
- end
- end)
- end
- end
- end)
- Walk = function()
- if Amount >= highest or Amount <= -highest then
- add = -add
- end
- Amount = Amount+add
- leg.L.cframe = Torso.CFrame*CFrame.Angles(Amount,0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(-Amount,0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(Amount,0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45/3),0,0)
- if TS == false then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(-Amount,0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45/3),0,0)
- else
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- Stand = function()
- leg.L.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(-45),0,0)
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(0,0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(-45),0,0)
- if TS == true then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- Sit = function()
- leg.L.cframe = Torso.CFrame*CFrame.Angles(math.rad(90),0,0)
- leg.R.cframe = Torso.CFrame*CFrame.Angles(math.rad(90),0,0)
- larg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- larg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(90+45/2),0,0)
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(90+45/2),0,0)
- if TS == true then
- rarg.B.cframe = Torso.CFrame*CFrame.Angles(math.rad(45+45/2),0,0)
- rarg.F.cframe = Torso.CFrame*CFrame.Angles(math.rad(45),0,0)
- end
- end
- while true do
- TV.velocity = (Torso.CFrame.lookVector*script.WalkSpeed.Value)*Control.Throttle
- TBAV.angularvelocity = Vector3.new(0,-5,0)*Control.Steer
- rarg.H.cframe = rarg.F.cframe
- larg.H.cframe = larg.F.cframe
- if Control.Throttle ~= 0 then
- Walk()
- elseif Sit == true then
- Sit()
- else
- Stand()
- end
- wait()
- end
- end,o365)
- o366.Name = "Torso"
- o366.Parent = o4
- o367.Name = "Main"
- o367.Parent = o366
- o367.Material = Enum.Material.DiamondPlate
- o367.BrickColor = BrickColor.new("Really black")
- o367.Position = Vector3.new(-6.76578712, 10.9801311, -15.588378)
- o367.Rotation = Vector3.new(-180, -18.1099987, -180)
- o367.RotVelocity = Vector3.new(-6.69496451e-15, -6.85450941e-05, -1.91972368e-16)
- o367.Velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o367.FormFactor = Enum.FormFactor.Plate
- o367.Size = Vector3.new(6, 0.400000006, 4)
- o367.CFrame = CFrame.new(-6.76578712, 10.9801311, -15.588378, -0.950444162, 8.66043487e-11, -0.310890317, 8.00604444e-11, 1, 3.38096946e-11, 0.310890317, 7.24422605e-12, -0.950444162)
- o367.BottomSurface = Enum.SurfaceType.Weld
- o367.FrontSurface = Enum.SurfaceType.Weld
- o367.TopSurface = Enum.SurfaceType.Weld
- o367.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o367.Position = Vector3.new(-6.76578712, 10.9801311, -15.588378)
- o367.velocity = Vector3.new(-0.0043322132, 0.0212914515, 0.00213489239)
- o368.Parent = o367
- o369.Parent = o367
- o369.Velocity = Vector3.new(0, -0, 0)
- o369.velocity = Vector3.new(0, -0, 0)
- o370.Parent = o367
- o371.Parent = o367
- o371.angularVelocity = Vector3.new(0, -0, 0)
- o371.maxTorque = Vector3.new(0, 4e+10, 0)
- o371.MaxTorque = Vector3.new(0, 4e+10, 0)
- o372.Parent = o367
- o372.Size = 30
- o372.Color = Color3.new(1, 0.65098, 0)
- o372.Enabled = false
- o372.Heat = 25
- o372.SecondaryColor = Color3.new(1, 0, 0)
- o373.Name = "Spread"
- o373.Parent = o372
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o373)
- o374.Name = "Put in lighting"
- o374.Parent = o4
- o375.Name = "PlasmaCannon"
- o375.Parent = o374
- o375.Selected = Signal Selected
- o376.Parent = o375
- runDummyScript(function()
- print("Balefire Spell Loaded")
- local COOLDOWN = 0.1
- bin = script.Parent
- function balefire(pos)
- local player = game.Players.LocalPlayer
- if player == nil or player.Character == nil then return end
- local char = player.Character.Torso
- dir = (pos - char.CFrame.p).unit
- for i = 1, 50 do
- local ex = Instance.new("Explosion")
- ex.BlastRadius = 3
- ex.BlastPressure = 8000000
- ex.Position = char.CFrame.p + (dir * 6 * i) + (dir * 7)
- ex.Parent = game.Workspace
- end
- end
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- local player = game.Players.LocalPlayer
- if player == nil then return end
- enabled = false
- mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
- -- find the best cf
- local cf = mouse.Hit
- local v = cf.lookVector
- balefire(cf.p)
- wait(COOLDOWN)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- enabled = true
- end
- function onSelected(mouse)
- mouse.Icon = "rbxasset://textures\\GunCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- bin.Selected:connect(onSelected)
- end,o376)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = script
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- mess_handle.Text = "Resetting"
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- wait(1)
- mess_handle:Remove()
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