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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- UnionOperation9 = Instance.new("UnionOperation")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- ManualWeld14 = Instance.new("ManualWeld")
- Script15 = Instance.new("Script")
- Sound16 = Instance.new("Sound")
- SurfaceGui17 = Instance.new("SurfaceGui")
- TextBox18 = Instance.new("TextBox")
- TextButton19 = Instance.new("TextButton")
- TextButton20 = Instance.new("TextButton")
- TextLabel21 = Instance.new("TextLabel")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(173.21994, 14.5100031, 7.84500885, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(173.21994, 14.5100031, 7.84500885)
- Part1.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part1.Size = Vector3.new(69.9799805, 29.0199986, 2.25)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Fawn brown")
- Part1.Material = Enum.Material.WoodPlanks
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Fawn brown")
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(207.124924, 14.5100031, -11.3649921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(207.124924, 14.5100031, -11.3649921)
- Part2.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part2.Size = Vector3.new(2.17000031, 29.0199986, 40.670002)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Fawn brown")
- Part2.Material = Enum.Material.WoodPlanks
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Fawn brown")
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(151.249939, 14.5100031, -30.8949909, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(151.249939, 14.5100031, -30.8949909)
- Part3.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part3.Size = Vector3.new(26.5000019, 29.0199986, 1.61000323)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Fawn brown")
- Part3.Material = Enum.Material.WoodPlanks
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Fawn brown")
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(139.60994, 14.5100031, -10.7899857, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(139.60994, 14.5100031, -10.7899857)
- Part4.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part4.Size = Vector3.new(3.22001433, 29.0199986, 41.8200111)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Fawn brown")
- Part4.Material = Enum.Material.WoodPlanks
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Fawn brown")
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(173.084991, 11.5350018, -10.7899857, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(173.084991, 11.5350018, -10.7899857)
- Part5.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part5.Size = Vector3.new(70.1699982, 0.0500000007, 41.8200111)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Fawn brown")
- Part5.Material = Enum.Material.WoodPlanks
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Fawn brown")
- Part6.Parent = Model0
- Part6.CFrame = CFrame.new(192.454926, 14.5100031, -30.8949909, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.Position = Vector3.new(192.454926, 14.5100031, -30.8949909)
- Part6.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part6.Size = Vector3.new(31.5099964, 29.0199986, 1.61000323)
- Part6.Anchored = true
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Fawn brown")
- Part6.Material = Enum.Material.WoodPlanks
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Fawn brown")
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(159.154953, 6.94000292, -30.8949909, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(159.154953, 6.94000292, -30.8949909)
- Part7.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part7.Size = Vector3.new(42.3099899, 13.8799982, 1.61000323)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Fawn brown")
- Part7.Material = Enum.Material.WoodPlanks
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Fawn brown")
- Part8.Parent = Model0
- Part8.CFrame = CFrame.new(172.85495, 27.9849987, -12.18999, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.Position = Vector3.new(172.85495, 27.9849987, -12.18999)
- Part8.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part8.Size = Vector3.new(69.7099991, 2.0699966, 39.0200005)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.BrickColor = BrickColor.new("Fawn brown")
- Part8.Material = Enum.Material.WoodPlanks
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.brickColor = BrickColor.new("Fawn brown")
- UnionOperation9.Parent = Model0
- UnionOperation9.CFrame = CFrame.new(171.174988, 0.500003994, -27.974987, -5.08049069e-08, -0.162280828, 0.986744642, -1, 5.08049069e-08, -4.31319798e-08, -4.31319798e-08, -0.986744642, -0.162280828)
- UnionOperation9.Orientation = Vector3.new(0, 99.3399963, -90)
- UnionOperation9.Position = Vector3.new(171.174988, 0.500003994, -27.974987)
- UnionOperation9.Rotation = Vector3.new(180, 80.659996, 90)
- UnionOperation9.Color = Color3.new(0.356863, 0.603922, 0.298039)
- UnionOperation9.Size = Vector3.new(1.00001097, 138.256927, 133.32666)
- UnionOperation9.Anchored = true
- UnionOperation9.BrickColor = BrickColor.new("Shamrock")
- UnionOperation9.Material = Enum.Material.Grass
- UnionOperation9.brickColor = BrickColor.new("Shamrock")
- Part10.Parent = Model0
- Part10.CFrame = CFrame.new(177.77243, 0.135171905, -65.2665176, 0.986744642, 4.14981827e-09, 0.162280679, 4.14981827e-09, 1, -5.08048537e-08, -0.162280679, 5.08048714e-08, 0.986744642)
- Part10.Orientation = Vector3.new(0, 9.34000015, 0)
- Part10.Position = Vector3.new(177.77243, 0.135171905, -65.2665176)
- Part10.Rotation = Vector3.new(0, 9.34000015, 0)
- Part10.Color = Color3.new(0, 0.12549, 0.376471)
- Part10.Transparency = 0.40000000596046
- Part10.Size = Vector3.new(64.6299973, 1.01999986, 52.5099945)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Navy blue")
- Part10.Material = Enum.Material.Granite
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Navy blue")
- Part11.Parent = Model0
- Part11.CFrame = CFrame.new(165.094971, 0.464239925, -95.8274612, 0.986744642, 4.14980761e-09, 0.162280679, 4.14980406e-09, 1, -5.08048572e-08, -0.162280679, 5.08049069e-08, 0.986744642)
- Part11.Orientation = Vector3.new(0, 9.34000015, 0)
- Part11.Position = Vector3.new(165.094971, 0.464239925, -95.8274612)
- Part11.Rotation = Vector3.new(0, 9.34000015, 0)
- Part11.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part11.Size = Vector3.new(134.030014, 1, 36.2300034)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Shamrock")
- Part11.Material = Enum.Material.Grass
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Shamrock")
- Part12.Parent = Model0
- Part12.CFrame = CFrame.new(177.77243, -0.00982806087, -65.2665176, 0.986744642, 4.14981827e-09, 0.162280679, 4.14981827e-09, 1, -5.08048537e-08, -0.162280679, 5.08048714e-08, 0.986744642)
- Part12.Orientation = Vector3.new(0, 9.34000015, 0)
- Part12.Position = Vector3.new(177.77243, -0.00982806087, -65.2665176)
- Part12.Rotation = Vector3.new(0, 9.34000015, 0)
- Part12.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part12.Size = Vector3.new(64.6299973, 0.7299999, 52.5099945)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Shamrock")
- Part12.Material = Enum.Material.Grass
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Shamrock")
- Part13.Name = "Music Radio"
- Part13.Parent = Model0
- Part13.CFrame = CFrame.new(140.633469, 19.7323494, -10.7833233, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part13.Orientation = Vector3.new(0, -90, 0)
- Part13.Position = Vector3.new(140.633469, 19.7323494, -10.7833233)
- Part13.Rotation = Vector3.new(0, -90, 0)
- Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part13.Size = Vector3.new(10.6200008, 8.95000267, 1.44000077)
- Part13.Anchored = true
- Part13.BrickColor = BrickColor.new("Black")
- Part13.brickColor = BrickColor.new("Black")
- Part13.FormFactor = Enum.FormFactor.Symmetric
- Part13.formFactor = Enum.FormFactor.Symmetric
- ManualWeld14.Name = "Part Terrain Joint"
- ManualWeld14.Parent = Part13
- ManualWeld14.Part1 = Part13
- ManualWeld14.part1 = Part13
- Script15.Name = "MainScript"
- Script15.Parent = Part13
- table.insert(cors,sandbox(Script15,function()
- -- Brought to you by TheeDeathCaster :)
- local TheGui = script.Parent.Gui:Clone()
- local M = script.MusicPlayer
- script.Parent.Gui:Destroy()
- local isPlaying = false
- function StopAllMusic()
- M:Stop()
- end
- function AllowUsage(gui)
- local TheId = gui.ID
- local Play = gui.Play
- local Stop = gui.Stop
- local Timez = gui.Time
- Play.MouseButton1Down:connect(function()
- if TheId.Text ~= "Type Audio ID Here!" and TheId.Text ~= "" and tonumber(TheId.Text) and tonumber(TheId.Text) > 0 and not isPlaying then
- local ReturnTime = 120;
- StopAllMusic()
- for i, v in pairs(game.Players:GetPlayers()) do
- spawn(function()
- print(v.Name)
- print(M)
- M.SoundId = "http://www.roblox.com/asset/?id=" .. TheId.Text
- M.Name = "MusicPlayer"
- ReturnTime = math.floor(M.TimeLength)
- M:Play()
- end)
- end
- isPlaying = true
- wait(.1)
- TheId.Text = "Type Audio ID Here!"
- spawn(function()
- repeat
- local Hours = math.floor((ReturnTime / 60) / 60)
- local Minutes = math.floor(ReturnTime / 60 )
- local Seconds = math.floor(ReturnTime) % 60
- local Hours2 = math.floor((M.TimePosition / 60) / 60)
- local Minutes2 = math.floor(M.TimePosition / 60 )
- local Seconds2 = math.floor(M.TimePosition) % 60
- if Hours < 10 then
- Hours = "0" .. Hours
- end
- if Minutes < 10 then
- Minutes = "0" .. Minutes
- end
- if Seconds < 10 then
- Seconds = "0" .. Seconds
- end
- if Hours2 < 10 then
- Hours2 = "0" .. Hours2
- end
- if Minutes2 < 10 then
- Minutes2 = "0" .. Minutes2
- end
- if Seconds2 < 10 then
- Seconds2 = "0" .. Seconds2
- end
- local Text1 = Hours .. ":" .. Minutes .. ":" .. Seconds
- local Text2 = Hours2 .. ":" .. Minutes2 .. ":" .. Seconds2
- Timez.Text = Text1
- Timez.Text = Timez.Text .. " / " .. Text2
- wait()
- until not isPlaying
- end)
- for i = 1, ReturnTime do
- wait(1)
- if not isPlaying then
- break
- end
- end
- end
- end)
- Stop.MouseButton1Down:connect(function()
- StopAllMusic()
- isPlaying = false
- end)
- end
- game.Players.PlayerAdded:connect(function(plr)
- plr:WaitForChild("PlayerGui")
- local GUI = TheGui:Clone()
- GUI.Parent = plr.PlayerGui
- GUI.Adornee = script.Parent
- AllowUsage(GUI)
- end)
- for i, v in pairs(game.Players:GetPlayers()) do
- v:WaitForChild("PlayerGui")
- local GUI = TheGui:Clone()
- GUI.Parent = v.PlayerGui
- GUI.Adornee = script.Parent
- AllowUsage(GUI)
- end
- end))
- Sound16.Name = "MusicPlayer"
- Sound16.Parent = Script15
- Sound16.Looped = true
- Sound16.EmitterSize = 0
- Sound16.MinDistance = 0
- Sound16.SoundId = "http://www.roblox.com/asset/?id=265191998"
- Sound16.Volume = 0.050000000745058
- SurfaceGui17.Name = "Gui"
- SurfaceGui17.Parent = Part13
- TextBox18.Name = "ID"
- TextBox18.Parent = SurfaceGui17
- TextBox18.Size = UDim2.new(1, 0, 0.100000001, 0)
- TextBox18.BackgroundColor = BrickColor.new("Really black")
- TextBox18.BackgroundColor3 = Color3.new(0, 0, 0)
- TextBox18.BorderColor = BrickColor.new("Institutional white")
- TextBox18.BorderColor3 = Color3.new(1, 1, 1)
- TextBox18.Font = Enum.Font.ArialBold
- TextBox18.FontSize = Enum.FontSize.Size60
- TextBox18.Text = "Type Audio ID Here!"
- TextBox18.TextColor = BrickColor.new("Institutional white")
- TextBox18.TextColor3 = Color3.new(1, 1, 1)
- TextBox18.TextSize = 60
- TextBox18.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextBox18.TextStrokeTransparency = 0.75
- TextBox18.TextWrap = true
- TextBox18.TextWrapped = true
- TextButton19.Name = "Play"
- TextButton19.Parent = SurfaceGui17
- TextButton19.Position = UDim2.new(0, 0, 0.100000001, 0)
- TextButton19.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- TextButton19.BackgroundColor = BrickColor.new("Lime green")
- TextButton19.BackgroundColor3 = Color3.new(0, 0.666667, 0)
- TextButton19.BorderColor = BrickColor.new("Institutional white")
- TextButton19.BorderColor3 = Color3.new(1, 1, 1)
- TextButton19.BorderSizePixel = 2
- TextButton19.Font = Enum.Font.ArialBold
- TextButton19.FontSize = Enum.FontSize.Size32
- TextButton19.Text = "Play | > |"
- TextButton19.TextSize = 32
- TextButton20.Name = "Stop"
- TextButton20.Parent = SurfaceGui17
- TextButton20.Position = UDim2.new(0.5, 0, 0.100000001, 0)
- TextButton20.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- TextButton20.BackgroundColor = BrickColor.new("Crimson")
- TextButton20.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- TextButton20.BorderColor = BrickColor.new("Institutional white")
- TextButton20.BorderColor3 = Color3.new(1, 1, 1)
- TextButton20.BorderSizePixel = 2
- TextButton20.Font = Enum.Font.ArialBold
- TextButton20.FontSize = Enum.FontSize.Size32
- TextButton20.Text = "Stop |_|"
- TextButton20.TextSize = 32
- TextLabel21.Name = "Time"
- TextLabel21.Parent = SurfaceGui17
- TextLabel21.Position = UDim2.new(0, 0, 0.200000003, 0)
- TextLabel21.Size = UDim2.new(1, 0, 0.100000001, 0)
- TextLabel21.BackgroundColor = BrickColor.new("Really black")
- TextLabel21.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel21.BorderColor = BrickColor.new("Institutional white")
- TextLabel21.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel21.BorderSizePixel = 2
- TextLabel21.Font = Enum.Font.SourceSans
- TextLabel21.FontSize = Enum.FontSize.Size60
- TextLabel21.Text = "00:01:24 / 00:00:00"
- TextLabel21.TextColor = BrickColor.new("Institutional white")
- TextLabel21.TextColor3 = Color3.new(1, 1, 1)
- TextLabel21.TextScaled = true
- TextLabel21.TextSize = 60
- TextLabel21.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel21.TextStrokeTransparency = 0.75
- TextLabel21.TextWrap = true
- TextLabel21.TextWrapped = true
- TextLabel21.TextXAlignment = Enum.TextXAlignment.Left
- Part22.Parent = Model0
- Part22.CFrame = CFrame.new(159.154953, 26.1250057, -30.8949909, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.Position = Vector3.new(159.154953, 26.1250057, -30.8949909)
- Part22.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part22.Size = Vector3.new(42.3099899, 1.88999653, 1.61000323)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Fawn brown")
- Part22.Material = Enum.Material.WoodPlanks
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Fawn brown")
- Part23.Parent = Model0
- Part23.CFrame = CFrame.new(170.554871, 3.93500185, -33.1800041, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part23.Position = Vector3.new(170.554871, 3.93500185, -33.1800041)
- Part23.Color = Color3.new(0.627451, 0.517647, 0.309804)
- Part23.Size = Vector3.new(11.890008, 7.86999655, 6.1800046)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Fawn brown")
- Part23.Material = Enum.Material.WoodPlanks
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Fawn brown")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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