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- wait(1)
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Rarm=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Handle",Vector3.new(3.34999847, 6.69999695, 3.34999847))
- Rarmweld=weld(m,Character["Right Arm"],Rarm,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05729675, 4.39119911, 0.0853385925, -0.969911277, 0.243457988, -2.98023224e-008, 0.243458718, 0.969908416, 1.08033419e-007, 5.52072841e-008, 9.75269003e-008, -1))
- mesh("SpecialMesh",Rarm,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.34999847, 6.69999695, 3.34999847))
- Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.714584351, -0.381387711, 0, 0.968919635, -0.247375682, 3.38060602e-008, 0.247375697, 0.968919694, 9.12497384e-008, -5.53283144e-008, -8.00508673e-008, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(4, 1, 1))
- Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95176077, 1.57546997, -0.234508514, -0.136850849, -0.95618242, -0.258819014, -0.989912808, 0.141678512, -3.71472481e-007, 0.0366694443, 0.256208181, -0.965925872))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.34999847, 6.69999695, 3.34999847))
- Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.6199646, 3.3400135, 1.90734863e-006, 0.971271098, 0.237976074, 1.15972526e-007, -0.237976059, 0.971271038, 1.19472546e-007, -8.4209141e-008, -1.43638914e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(4.4000001, 1.79999995, 1.79999995))
- Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.62085533, 1.88571167, 0.00590324402, 0.110307828, -0.99386102, 0.00851829443, -0.991601527, -0.110631131, -0.0669854209, 0.0675165877, -0.0010577396, -0.997717679))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.20000005, 1.79999995, 1.79999995))
- Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.8578949, 3.2693634, -0.0368251801, 0.363197148, -0.931361556, 0.0255653486, -0.929262877, -0.364094287, -0.0624978803, 0.0675163195, -0.00105787837, -0.997717619))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(2.79999995, 2.79999995, 2.79999995))
- Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137453079, 1.27542877, -5.11186886, 8.90452156e-008, 9.18593202e-008, -1, -0.98991251, 0.141680613, -7.51322773e-008, 0.141680628, 0.98991257, 1.03548665e-007))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(2.39999962, 2.39999962, 2.39999962))
- Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137456894, 1.87541199, -5.51185894, 8.90452156e-008, 9.18593202e-008, -1, -0.98991251, 0.141680613, -7.51322773e-008, 0.141680628, 0.98991257, 1.03548665e-007))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.20000005, 1.79999995, 1.79999995))
- Partweld=weld(m,Rarm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.54613495, -0.638893127, 0.0728845596, -0.400279164, -0.916021109, -0.0261166263, -0.91390264, 0.401128829, -0.0622717254, 0.0675183386, -0.00105801714, -0.9977175))
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Larm=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Handle",Vector3.new(3.34999847, 6.69999695, 3.34999847))
- Larmweld=weld(m,Character["Left Arm"],Larm,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.05781555, 4.62921333, -0.00970458984, 0.999991894, -0.00404046103, 1.49011612e-008, 0.00404047314, 0.999988914, -5.96046448e-008, -1.46602082e-008, 5.96641812e-008, 1))
- mesh("SpecialMesh",Larm,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(4, 1, 1))
- Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.65977859, 0.823997498, -0.156280518, 0.103938773, -0.960317492, -0.258818954, -0.994193792, -0.107605241, -3.32991505e-007, -0.0278499555, 0.257316202, -0.965925872))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(2.39999962, 2.39999962, 2.39999962))
- Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137443542, 1.12393951, -5.2095747, -5.98331482e-008, 1.92554985e-008, -1, -0.994193971, -0.107603095, 5.74137999e-008, -0.107603095, 0.994193971, 2.55819259e-008))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(2.79999995, 2.79999995, 2.79999995))
- Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13744545, 0.523963928, -4.80958462, -5.98331482e-008, 1.92554985e-008, -1, -0.994193971, -0.107603095, 5.74137999e-008, -0.107603095, 0.994193971, 2.55819259e-008))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.20000005, 1.79999995, 1.79999995))
- Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.96409225, 2.46811295, 0.0160865784, 0.582305193, -0.812568247, 0.0255653579, -0.810312927, -0.58265537, -0.0624976382, 0.0656793788, 0.0156767573, -0.997717738))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.34999847, 6.69999695, 3.34999847))
- Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.786727905, 0.192762375, 0, 0.968919694, 0.247375742, 3.01090317e-008, -0.247375727, 0.968919635, -5.77709756e-008, -4.34643717e-008, 4.8527184e-008, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(4.4000001, 1.79999995, 1.79999995))
- Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.51605988, 1.0842514, 0.058807373, 0.352736592, -0.935684025, 0.00851839688, -0.933414876, -0.352491021, -0.0669855103, 0.0656799152, 0.0156770404, -0.997717679))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.20000005, 1.79999995, 1.79999995))
- Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.05464792, -1.28056335, 0.125789642, -0.161237046, -0.986570179, -0.0261165425, -0.9847278, 0.162584379, -0.062271703, 0.0656815395, 0.0156771801, -0.9977175))
- Part=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Nougat","Part",Vector3.new(3.34999847, 6.69999695, 3.34999847))
- Partweld=weld(m,Larm,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.42996216, 3.34001923, 1.90734863e-006, 0.882214248, 0.470848411, 1.75681691e-011, -0.470848382, 0.882214189, 2.97979135e-008, 1.40148009e-008, -2.62964193e-008, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=32328397",Vector3.new(0, 0, 0),Vector3.new(3.58449864, 3.58449864, 3.58449864))
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Head=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,0,"Bright yellow","Handle",Vector3.new(2.19999981, 1.0999999, 1.0999999))
- Headweld=weld(m,Character["Head"],Head,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.28881836e-005, -0.0500087738, 2.28881836e-005, 0.999680221, 3.01564199e-007, -0.0252879113, -2.92213031e-007, 0.999997139, 3.73517423e-007, 0.0252879113, -3.6600747e-007, 0.999680221))
- mesh("SpecialMesh",Head,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25, 1.25, 1.25))
- Handel=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Bright red","Handel",Vector3.new(1.16666675, 1.39999998, 2.33333349))
- Handelweld=weld(m,Head,Handel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0249404907, -0.449999809, -0.108985901, 0.928757787, -8.00113185e-008, -0.370687246, -8.31384206e-009, 1, -2.36676286e-007, 0.370687246, 2.22896801e-007, 0.928757787))
- mesh("SpecialMesh",Handel,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=13030731",Vector3.new(0, 0, 0),Vector3.new(1.16666675, 1.16666651, 1.16666675))
- Music = Instance.new("Sound",game.Workspace)
- Music.Volume = 10
- Music.Looped = true
- Music.SoundId = "rbxassetid://218530627"
- Music:Play()
- local Player = game.Players.LocalPlayer
- local Character = game.Workspace:WaitForChild(Player.Name)
- local Torso = Character:WaitForChild("Torso")
- local LArm = Character:WaitForChild("Left Arm")
- local RArm = Character:WaitForChild("Right Arm")
- local Head = Character:WaitForChild("Head")
- local RLeg = Character:WaitForChild("Right Leg")
- local LLeg = Character:WaitForChild("Left Leg")
- --------------------------DefineUser
- --By Rufus14 (One of the my best scripts)
- sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- sound.SoundId = "http://roblox.com/asset?id=280667448"
- Instance.new("ForceField", game.Players.LocalPlayer.Character)
- mouse = game.Players.LocalPlayer:GetMouse()
- function key(key)
- key = key:lower()
- if key == "q" then
- for i = 1,5 do
- wait(0.01)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.25,0,0)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
- end
- sound:Play()
- local hit = Instance.new("Explosion", plr["Right Arm"])
- hit.Position = plr["Right Arm"].Position
- hit.Visible = false
- hit.BlastPressure = 100000
- hit.BlastRadius = 2.5
- wait(0.05)
- for i = 1,5 do
- wait(0.01)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
- end
- hit:destroy()
- end
- if key == "e" then
- for i = 1,5 do
- wait(0.01)
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.3)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0.05,0,0)
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,0.06)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,0.06)
- sound.PlaybackSpeed = 0.7
- end
- sound:Play()
- local hit1 = Instance.new("Explosion", plr["Right Leg"])
- hit1.Position = plr["Right Leg"].Position
- hit1.Visible = false
- hit1.BlastPressure = 200000
- hit1.BlastRadius = 2
- wait(0.1)
- for i = 1,5 do
- wait(0.01)
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.3)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
- end
- sound.PlaybackSpeed = 1
- hit1:destroy()
- end
- if key == "r" then
- for i = 1,5 do
- wait(0.01)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.25,0,0)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
- end
- sound:Play()
- local hit2 = Instance.new("Explosion", plr["Left Arm"])
- hit2.Position = plr["Left Arm"].Position
- hit2.Visible = false
- hit2.BlastPressure = 100000
- hit2.BlastRadius = 2.5
- wait(0.05)
- for i = 1,5 do
- wait(0.01)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
- end
- hit2:destroy()
- end
- end
- mouse.KeyDown:connect(key)
- plr = game.Players.LocalPlayer.Character
- sound1 = Instance.new("Sound", plr.Head)
- sound1.SoundId = "http://www.roblox.com/asset/?id=360202811"
- sound1:Play()
- sound1.Looped = true
- sound1.Volume = 20
- plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.15)
- plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.15)
- while true do
- wait(0.01)
- for i = 1,2 do
- wait(0.05)
- plr = game.Players.LocalPlayer.Character
- plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.01,0)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.01,0)
- end
- for i = 1,2 do
- wait(0.05)
- plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
- plr = game.Players.LocalPlayer.Character
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.02,0)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.02,0)
- end
- for i = 1,3 do
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
- wait(0.05)
- plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
- plr = game.Players.LocalPlayer.Character
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.025,0)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.025,0)
- end
- wait(1)
- -------------------------------------------------------------------------------------------------------
- for i = 1,3 do
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
- wait(0.05)
- plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
- plr = game.Players.LocalPlayer.Character
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.025,0)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.025,0)
- end
- for i = 1,2 do
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
- wait(0.05)
- plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
- plr = game.Players.LocalPlayer.Character
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.02,0)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.02,0)
- end
- for i = 1,2 do
- plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
- plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
- wait(0.05)
- plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
- plr = game.Players.LocalPlayer.Character
- plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.01,0)
- plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.01,0)
- end
- end
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