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- game:GetService("ReplicatedStorage").RemoteFunction:InvokeServer("SetTeam", "Police")
- wait(.70)
- game:GetService("RunService").RenderStepped:Connect(function()
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
- if v.Name == "Handcuffs" then v.Parent = game:GetService("Players").LocalPlayer.Character
- end
- end
- game:GetService("ReplicatedStorage").Event:FireServer("Eject", game:GetService("Players").LocalPlayer)
- end)
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