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Sunspider

RL AI Dungeon 1

Nov 11th, 2020
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  1. > You are Maxine, a small nervous Gremlin technician who lives in the underground land of Subterra. You have a part-time apprenticeship repairing equipment, at a mine run by Foreman Auric. You're eager to prove yourself to him, and your peers. Your shift is over, and you are riding the elevator up out of the mines, when you hear something.
  2.  
  3. "Hey, We're here!" someone shouts from another elevator, which has stalled halfway up the shaft. "I need your help! We're trapped in here!"
  4.  
  5. > You say "Oh, I've got my toolkit here. I'll see if i can open the door!"
  6.  
  7. > You hit the emergency stop, manually open the door to your elevator, and grab your tools. The elevators are close enough that you should be able to pry open the closed door from here, to reach the other group of passengers.
  8.  
  9. You wield your hefty wrench as a crowbar, and wedge the handle at the edge of the elevator door. There is some pushing and pulling, but you manage to get the door open.
  10.  
  11. You hear a bunch of grumbling, still from the passengers you are currently rescuing. After getting all their attention, one of them speaks up.
  12.  
  13. "What the hell is going on?" he asks angrily. "We're trapped in this elevator!"
  14.  
  15. > You say "I'm not sure what went wrong, but I managed to get the elevator door open! Can I come in and take a look, and see if I can fix it?"
  16.  
  17. You aren't sure if they will let you, so you make your case fast and firm yet polite at the same time.
  18.  
  19. "...the problem is, I've never worked on elevators before. I'm not sure what can be done, but I can take a look and tell you what's wrong."
  20.  
  21. One of them reluctantly agrees to let you in, telling you to mind the gap.
  22.  
  23. > You carefully climb into the other elevator, where it hangs halfway up the shaft, and remove the electrical panel. With any luck, it's just a simple electrical problem.
  24.  
  25. The elevators slowly start to sway, as you cross the gap between, and come to a halt in the middle of the other elevator. A family of four clear some room for you, near the control panel.
  26. It is at this point, you realize there is a gap of about 10 feet between the elevator and the wall of the mine.
  27.  
  28. > You say "Oh, wow. You folks got caught in a wide open part of the mine shaft, huh. It'll be hard to get you out of here, unless we can get this thing moving..."
  29.  
  30. "Well?" says the man who spoke before, looking skeptically toward you.
  31.  
  32. > You quietly get back to work. You don't see any obvious damage to the wiring, that could've caused the elevator to stall in this dangerous part of the shaft. Which means it's probably a mechanical problem...
  33.  
  34. You feel the silence getting awkward, so you try to make conversation again.
  35.  
  36. "You know, the miners say this part of the mine is haunted..."
  37.  
  38. The man looks at you, blankly, before speaking. "Really?"
  39.  
  40. You try to explain the story as best you can, about how the ghost of a trapped miner, forsaken by his friends, still roams the caverns. But they are having none of it.
  41.  
  42. "That's just superstition. There's no such thing as ghosts."
  43.  
  44. You're about to try to continue, but it soon becomes apparent that this is a losing battle.
  45.  
  46. > You get back to work, and check if the elevator's motor or pulley system has been damaged.
  47.  
  48. With some help to reach the ceiling panel, you start to tear the guts out of the elevator. Within a few minutes you see what the problem is. The elevator was old, and in desperate need of an overhaul.
  49.  
  50. > You say "Well, it looks like the motor is old, and completely shot. I don't think I can repair it with the tools I have. But I do have a few ideas for how to get everyone out of here?"
  51.  
  52. "Well? Out with it then, for god's sake!"
  53.  
  54. You bring them up to speed on your plans. They're not keen on the idea, mainly because of the risk.
  55.  
  56. > You say "Well, I have two ideas. I don't think your elevator is in any danger of falling. I could take my elevator back up to the base station, and they should be able to send an expert with the parts to fix this motor, in the next hour. But if you'd rather not wait... the gap between the elevators isn't very far, and my elevator works fine. We could just climb over into my elevator, and take that back up, if you aren't comfortable waiting. Which would you rather do?"
  57.  
  58. "I'm not waiting hours for a lift that may not arrive! I say we just take your elevator up."
  59.  
  60. > You ask if the other passengers, including the family of four, are comfortable with the plan.
  61. The family of four, that had been trying to make room for your work, are less keen on the idea.
  62.  
  63. > You say "Well... I have some rope in my kit. I could probably rig a safety harness to my elevator, to keep anyone from falling as we crossed. Would that make you more comfortable?"
  64.  
  65. They're still reluctant.
  66.  
  67. "We have a little girl here. She's only five. She doesn't like heights." The father explains.
  68.  
  69. > You look to the little girl reassuringly, and promise her you'd keep her safe.
  70.  
  71. The girl looks at you with a mixture of fear and courage. You give her a nod, to say that she could count on you. She looks back to the man.
  72.  
  73. "You can trust her, right dad?"
  74.  
  75. "Well, alright then. But only because I'd be damned if I'd leave my family stranded up here."
  76.  
  77. You prepare the harness, and anchor it to the handle of the elevator on the far side of the gap. You give it a quick tug to test it. It's not going to come off, at least for now. You have the guys on their side pull it a few times to make sure it's not going to slip, then motion the family over.
  78.  
  79. > You say "Who wants to go first?"
  80.  
  81. The man steps into the harness first, making sure it's not going to slip out from underneath him. He nods to you.
  82.  
  83. > You brace yourself against the frame of your elevator, and reach a hand across, to help the father cross the gap.
  84.  
  85. You feel the tension in the rope, as he grabs your outstretched hand. He pulls himself over, and you give the rope a few more tugs to make sure it's secure.
  86.  
  87. > You say "There we go, see? Nice and secure. Now, how about we help everyone else across the gap?"
  88.  
  89. As you prepare to help the rest of the family across, you worry that the makeshift harness may not last long enough for everyone to cross safely.
  90. You'll have the children cross next, since they won't put as much stress on your makeshift harness. And the adults may be big enough to cross without it.
  91.  
  92. As you cross over to help the girl into the harness, you can't help but feel nervous.
  93. Then again, it's not like you have much of a choice.
  94.  
  95. > You try not to let your fear show on your face, and give the passengers a reassuring smile, as you help the girl into the harness.
  96.  
  97. With your other hand, you motion her father close, to help you move her across the gap.
  98. As you get closer to the far side, she looks down in awe. You can't blame her. There's no way someone her age should have to deal with this.
  99.  
  100. > You tell the girl that she's being very brave right now.
  101.  
  102. She looks at you, and manages a faint smile.
  103. Well, that was at least a positive reaction.
  104. Before long, she's safely in her father's arms on the other side, and you breathe a sigh of relief.
  105.  
  106. > You say "How does the harness look? Do you think it'll hold up for a few more trips?"
  107.  
  108. "It'll make it." The man says, looking serious. "But I thought you were the one making sure it was safe to cross the gap?"
  109. You laugh nervously.
  110.  
  111. > You proceed to help the other child across, to reunite them with their sister.
  112.  
  113. As you help the child over, you give a final tug to the rope, just to be sure. With them across safely, you're about to start climbing back into the other elevator, when you hear a crack.
  114.  
  115. > You quickly look for the source of the noise.
  116.  
  117. You find nothing, and the sound repeats itself.
  118. Could it have been a rock or something? You really can't tell from here.
  119.  
  120. > You try to calm down the other passengers, and help the rest across as quickly as possible.
  121.  
  122. It seems you're not the only one to notice the noise, though.
  123.  
  124. "What was that noise?" The children's mother asks. "We've all heard it..."
  125. "I don't think it came from this side..." The man says, stepping back from the edge.
  126.  
  127. > You quickly look to see if the cable of the stalled elevator is still secure.
  128.  
  129. The elevator's cable is still firmly attached to the pulley system, so you breathe a sigh of relief.
  130.  
  131. > You say "It was probably just some loose rocks. There's been some tectonic instability in mines around Subterra recently. Just tiny earthquakes. Nothing dangerous. And the elevators are both still secure. But just to be safe... let's hurry and get the rest of you across?"
  132.  
  133. The man nods. "Let's go!"
  134.  
  135. You get the children's mother across safely, then count the remaining passengers in the other elevator.
  136. There are six of them in total. With you are the man, the woman, and their two children. There is also a teenage boy, and a large old ogre with a shaggy white mane of hair.
  137.  
  138. > You ask the old ogre if he can help you get the boy across to your side.
  139.  
  140. The ogre nods, and steps forward to strap the boy into the safety harness in the opposite elevator.
  141.  
  142. You reach out quickly, grabbing onto the rung of the emergency elevator, and help him over.
  143. The stalled elevator sways, as the weight of the ogre shifts.
  144.  
  145. > You say "There we go. That's almost everyone. But... this harness is gremlin-sized. I don't think it's going to be big enough for an ogre. Do you think you can make it across without it?"
  146.  
  147. "That'll have to do," the ogre grunts.
  148. You hear a whistling noise, as the old man blows his shaggy white hair away from his eyes.
  149.  
  150. > You motion for the two adults to brace themselves, and help you ease the hulking old man into your elevator.
  151.  
  152. The ogre steps forward, and with much grunting and straining manages to get himself into the elevator car.
  153. The elevator swings pendulously, as he comes to a heavy stop in the center of it. The cable holding it groans and strains under the sudden weight.
  154.  
  155. "Oww... these old bones," he says, as the rocking motion of the elevator slows. "Thank ya kindly, young master."
  156. You look up at the ogre, and smile.
  157. "No problem. I'm just glad you all made it safely."
  158.  
  159. With everyone safely in the working elevator, you throw the lever. With any luck, it'll go back up to the base station of Mossy Spile without any problems.
  160.  
  161. A second later, you hear a tremendous noise!
  162. The old man winces, and the woman screams as the elevator lurches downward.
  163. Thankfully, the cable holds. The motor just had to reengage after you put on the emergency brakes.
  164.  
  165. > You do your best to explain that to the nervous passengers, as you make your way back up to the base station at Mossy Spile.
  166.  
  167. "There's nothing to worry about! We're perfectly safe, as long as the motor holds up!" you say.
  168. The old man grunts, and the older child quivers in fear.
  169. "I'm scared," he says.
  170. "Don't worry, I'm not going to drop you into the abyss," you joke. Half to reassure the boy, and half to hide your own nervousness.
  171.  
  172. > You say "By the way, I'm Maxine. It's... nice to meet you all. Uh, present circumstances aside. What are your names?"
  173.  
  174. "I'm Jane," the woman says. "This is my son Ben, my daughter Gina, and my husband Summit."
  175.  
  176. > You say "Oh hey, my grandad's name is Summit too! I was actually on my way to his repair shop when I ran into you all."
  177.  
  178. Ben smiles slightly.
  179. "Yeah, it's one of those old timer names," he says.
  180.  
  181. > You introduce yourself to the old white-haired ogre, and the teenage boy.
  182.  
  183. The old ogre nods as you introduce yourself.
  184. "I'm a son of the soil," he says, clenching one of his fists, and pressing it into the floor of the elevator.
  185. "That's... a very nice hand gesture you have there," you say.
  186. He smiles a gap-toothed smile.
  187. "Thanks, it's something my own grandfather taught me. A tradition, from the Skyside world."
  188. Intrigued, you want to ask the old ogre more about this, but the young boy starts nervously crying. His father glares at him, before looking at you.
  189.  
  190. > You say "We're almost at the top of the elevator shaft, Ben. Just be brave for a little longer, okay? For your little sister!"
  191.  
  192. Ben nods, taking a deep breath.
  193. "I'm... I'm fine," he says, his voice quivering.
  194. Summit snorts with derision.
  195. "Your sister isn't crying."
  196.  
  197. > You give the boy's father a reproachful glare, but hesitate to get further involved yet.
  198.  
  199. The young boy's crying subsides, and he sniffs loudly. Summit smirks.
  200.  
  201. They may have the same name, but this man is nothing like your Grandad...
  202.  
  203. You ride the rest of the way in silence. Before long, the elevator crests its way up into the next level of the cavern, and the doors open.
  204. You're standing at the entrance to an enormous cavern. The floodlights surrounding the elevator base station give just enough light for you to see the sheer size of the place.
  205.  
  206. > You say "See? I told you we'd make it up safely."
  207.  
  208. The man opens his mouth to say something, but is cut off by an alert from his walkie-talkie. He flips it open, and listens.
  209.  
  210. > You guess you must've gotten back into range of a radio transmitter. Signals don't move well through the caves...
  211.  
  212. > You help the passengers off the elevator, and out into the transit station at Mossy Spile. The man takes his call a short distance away, as the rest of the passengers get their bearings, and relax after the harrowing ride.
  213.  
  214. Mossy Spile is a small town in the heart of Mountains. This is where you've worked and lived, ever since you started apprenticing as a technician, and working at your grandfather's repair shop.
  215. In fact... he's probably wondering where you're at. You're normally there by now. You'd better get back to him, or he might get worried...
  216.  
  217. > You say your goodbyes to the family you rescued from the stalled elevator. And the old ogre, and the teen boy.
  218.  
  219. The Gremlin family nod in thanks, and move past you. The old man lingers behind, as the teen continues on ahead.
  220. "Thank you for your help."
  221. "Yeah, no problem," you respond, as if it was nothing. "Any time."
  222.  
  223. You hear chuckles from behind you. You turn to see the young boy and girl. They look at each other, and burst out laughing.
  224.  
  225. > You say "What's so funny, you two?"
  226.  
  227. "You! You're so funny!" the girl laughs.
  228. The boy takes a moment to collect himself.
  229. "How so?" you ask.
  230. "You need to ask that?" she says, still giggling.
  231.  
  232. > You feel your face turn a little red. You don't understand why these kids are laughing at you. Did you do something? Did you step in something? You look to the old ogre for clues.
  233.  
  234. He looks at you blankly.
  235. "What's so funny?" you ask.
  236. "I have no idea," he shrugs. "You."
  237. Maybe it's just the nervous tension of the ride up, but you can't help but start laughing too.
  238. The old man looks confused, but finds himself chuckling along with you.
  239.  
  240. You soon realize the cause of the uncontrollable laughter.
  241. The girl and boy are dressed up as you. They are both wearing mechanic outfits.
  242.  
  243. > You look down at your work bag, where you keep your tools and things. It dawns on you that your spare work overalls and gloves are missing. You look back at the kids who, unsupervised by either of their parents, are jumping around in clothes that are far too large for them.
  244.  
  245. They see you looking, and scream with laughter.
  246.  
  247. > You guess the kids have been through a lot today. So long as it's not your tools, you decide it's fine for them to keep a few souvenirs. Besides, your work clothes come free, courtesy of the Foreman.
  248.  
  249. You stand upright, and the children look at you. You hold up your arms and wave them, as if to say "Don't worry about it. They're yours."They begin smiling, and run off clumsily to show their parents.
  250. You sigh with a smile. After all... they're just children who, after a scary time in a broken down elevator, finally found something to take their minds off things.
  251.  
  252. > You turn to the shaggy-haired old man, and say "Well, that's that, I guess."
  253.  
  254. "Yep," he nods. "You did good, kid."
  255. "I guess so. Let's hope the Foreman agrees."
  256.  
  257. You walk off toward the gate to the transit station, and stop.
  258. "Say... you said your family came to Subterra from Skyside, right? What did you mean by that 'I'm a son of the soil' salute?"
  259. The old man chuckles to himself, and shrugs. "Don't ask me. I just like old romantic stories that get passed down from generation to generation. Now, off you go, kid."
  260.  
  261. > You say "Okay, okay. But if you ever need anything fixed, or... or have any Skysider stories you want to share some time, I work part time at Summit's Electronics Repair Shop. You can usually find me there. And my Grandad and I both like stories from Skyside."
  262.  
  263. "Um... alright, kid. If you're sure you can spare the time."
  264. "Sure I can."
  265. "Alright then, I'll see you later."
  266. "See you around!"
  267.  
  268. > You wave the old ogre goodbye, and head off toward your grandfather's workshop. Hopefully he won't be too worried that you're late.
  269.  
  270. Once you're out of sight, you break into a run.
  271. You get to the workshop to see your grandfather looking around, and sniffing the air. He pauses, then holds up a hand when he notices you.
  272.  
  273. > You say "Hey, sorry I'm late. We had... an elevator problem. How are you?"
  274.  
  275. "Never better. An elevator problem though? Sounds fun."
  276.  
  277. > "It... was? At first. Then we had a bit of a scare. But everyone was okay in the end."
  278.  
  279. "That's good. So, you're probably tired of fixing things by now," he jokes.
  280.  
  281. > You say "No. I'm ready for work. You got any repair jobs I can get started on?"
  282.  
  283. He laughs, then holds out a hand. "Let's see your hands."
  284. You hold them out, a bit confused. He looks them over. "Hmm... don't look too worn out.
  285. I'd say you could start right away on some piping jobs. I've got something big in mind, if you feel up to it?"
  286.  
  287. > You say "Anything that doesn't need me to keep several kids, adults, and a big old ogre calm while we're dangling over a giant pit would be fantastic."
  288.  
  289. "Got any experience with that?" he asks, raising an eyebrow.
  290.  
  291. > You smile, letting out your remaining nervous tension in a short, sharp sigh. "I'll tell you about it later. Right now, some laid-back plumbing work to take my mind off it would be nice."
  292.  
  293. He nods. "Alright then. I'll get you started. Follow me."
  294. You follow your grandfather to some of the workbenches.
  295.  
  296. > You look and see several schematics and hand-drawn diagrams. They look like old Skyside technology... nothing you're familiar with.
  297. One diagram in particular catches your eye... a curious spiral-shaped device, with several pipes connecting to it.
  298. "What is this, an old air purifier or something?" you ask.
  299.  
  300. Your grandfather shakes his head. "No. This is a piece of old Skysider technology. Something I call a Hydro-Dynamo. According to various sources, devices like these could convert water into a great deal of electricity. Although they consume that water in the process."
  301.  
  302. "Then I can see why people stopped using them..."
  303. Your grandfather shrugs.
  304.  
  305. "According to the surviving histories, Skyside wasn't always as dry as it is now. Back when such devices were in use, it was likely much more abundant. And if they were telling the truth, the Hydro-Dynamo produces far more power than anything we can build. Of course... we don't have a working Dynamo to test."
  306.  
  307. You get a strange feeling from this.
  308.  
  309. > You say "...but you know where one might be?"
  310.  
  311. Your grandfather looks at you without a word.
  312. "Summit?" you ask, worriedly.
  313. He shakes his head dismissively.
  314.  
  315. > You aren't sure he's being entirely honest right now, but you decide not to press the issue. Instead, you say "Well... if you have the schematics for it... are we going to be building our own?"
  316.  
  317. He nods, and walks over to a table in the corner, and begins searching through some papers on it. After a moment, he pulls out a piece of paper and shows you.
  318. It shows a picture of a device similar to the Dynamo, with several numbers and symbols written next to it. You feel like you might have seen it before.
  319.  
  320. > You say "What's this?"
  321.  
  322. He smiles, and shows you another piece of paper. It shows a picture of a large machine, or structure. It's hard to tell what it is, let alone what scale it's drawn at... but it almost looks like a factory building.
  323.  
  324. > You say "...and what's that?"
  325.  
  326. "That, my friend, is where we'll be getting the materials."
  327.  
  328. > You say "Is... that a Skyside ruin? You know we're not supposed to go up there. They sealed all the tunnels to the surface, and... we could get in serious trouble!"
  329.  
  330. He smiles and shrugs.
  331. "Probably. But if anyone gives us trouble for going up there, we'll just say we're surveying the stability of the caverns for your other job. Besides. It's not like anyone is going to question a couple kids who are curious about ruins."
  332.  
  333. > You say "You're much too old to call yourself a kid, Summit. So unless you're telling me we're working with someone else, then..."
  334.  
  335. He winks at you. "Come on, let's go survey the caverns."
  336. You follow after him as he leads you out of the workshop, locks up, and heads out into Mossy Spile.
  337.  
  338. > You say "So, are you going to stop being quite so mysterious any time soon? I was kinda hoping for a relaxing day at the workshop, to be honest."
  339.  
  340. He just shakes his head and chuckles to himself.
  341. "That isn't my only workshop, you know. And the other one is quite a sight to behold."
  342. You aren't quite sure what he means, but you roll the idea around in your head.
  343.  
  344. Your walk takes you through several sections of the city that you've never visited before.
  345. As you walk, you pass by a few people that give you strange looks, but everyone seems too busy to chat. Frustrated even.
  346.  
  347. > You hear a steady noise coming from somewhere up ahead. It sounds like... a chant? Some kind of protest or demonstration?
  348.  
  349. You slow your pace. You can't quite make out what's being said yet, but you're sure it's something bad. The crowd ahead of you swells as you approach.
  350. Now you can see the speaker better. He is a strange man you don't recognize.
  351. He's saying... something about the government, and how it is corrupt and bad for the people, by the sound of it.
  352. It is obvious that most of the people here sympathize with him.
  353.  
  354. > You look to Summit. "Is this where you wanted to go?" you ask.
  355.  
  356. Summit frowns. "Eh, not really. Something about these events rubs me the wrong way."
  357. You nod in halfhearted agreement, then start to move past the crowd.
  358.  
  359. > You see a familiar face, just then, among the crowd of protesters. Someone you haven't seen in years. "Is that... Francis?" you think out loud. Summit eyes you curiously.
  360.  
  361. Francis is cheering with the crowd, at the rousing speech.
  362. "They say there's nothing better for us up there, than what we already have underground. Let me tell you, that is the purest form of bullshit!"
  363. Francis holds up her fist, as the cheers continue.
  364. "Well. I guess that's it for me," Summit says, motioning for you to follow him past the crowd.
  365.  
  366. > You hesitate. You haven't seen Francis for years... not since you left your hometown to start your apprenticeship here.
  367. You've thought about calling her on the radio, but... at first you hesitated. And then you took too long.
  368. By now, you're half convinced she'd just be upset that you didn't keep in touch.
  369.  
  370. > You quietly wave, to try to get her attention. Despite the noisy crowd around you.
  371.  
  372. Looking over the crowd, against all odds she spots you. At first she looks surprised, and then her face lightens immediately. She begins waving her arms wildly.
  373. Her enthusiasm startles you.
  374. You wave back again, then smile.
  375. She does the same, then looks to her side.
  376. It looks like she's talking to someone.
  377.  
  378. > You try to spot who, but she's the tallest person around by far.
  379. The rest of the protesters are a sea of half-concealed faces you don't recognize.
  380.  
  381. > You look to Summit, who is waiting for you a few paces away. He gestures, a little impatiently, toward the nearby tram station.
  382. The tram is already waiting at the station, quietly purring to itself.
  383.  
  384. > You look back to Francis one last time, but the crowd has shifted.
  385. You can't see her anymore.
  386.  
  387. > You feel your heart sink a bit, as you turn away from the crowd. You hurry after Summit to board the tram, and leave the busy station.
  388. "Is... everything okay?" asks Summit, as you reach your seats. The tram sways beneath you as it accelerates.
  389.  
  390. > You say "Yeah. I just... I saw an old friend in the crowd, that's all."
  391. "Ah," says Summit, before shaking his head.
  392.  
  393. > You say "So... if we weren't going to that protest... exactly where are we headed, anyway?"
  394. "Just beyond the city, to a ruined military base. It's been abandoned for years, but we've been using it as a base of operations." Summit smiles.
  395.  
  396. > You choke in surprise, then eye the other tram passengers nervously. You then turn back to Summit, in a hushed whisper. "You can't just say you're... poking around in old Skysider ruins, Grandad! Aren't you worried about getting in trouble?"
  397.  
  398. Summit chuckles. "I'm sorry, just a little joke." He sighs, shaking his head a bit.
  399.  
  400. > You breath out a sigh of relief.
  401.  
  402. The tram slows, arriving at another station. Some of the other passengers gather their belongings, and begin to leave the tram. Summit grabs his walkie-talkie, and says "We're on our way. Just reaching the outskirts of Mossy Spile. We should be there in 15 minutes."
  403.  
  404. > You wonder who he could be talking to. You keep listening in, for any clues.
  405.  
  406. "Alright then, we'll talk soon." Summit says into the walkie-talkie, as he puts it back into his pocket.
  407.  
  408. > You say "Who was that?"
  409.  
  410. "Just a few friends. You'll meet them soon enough."
  411.  
  412. > You continue on in silence, looking out at the tunnel walls, splattered with dripstone and glowing moss.
  413.  
  414. Eventually, the tram slows at another station, which opens up to reveal a barren, rockface-lined platform. A single set of metal stairs ascends the platform. You look down, spotting a wide cavern with a low ceiling, lined with industrial-looking lights. The tram doors slide open.
  415. "This is it."
  416.  
  417. There are fewer passengers on the tram. You and Summit are the only two to stand, and disembark onto the platform overlooking the cavern below.
  418. "Alright. Now that we're here, will you tell me where we're going," you ask.
  419. Summit looks down, contemplative. He scratches at his salt-and-pepper hair.
  420. "Come on, girl. You have to have an idea by now," he says.
  421.  
  422. > You say "Well, I'm guessing this is either that other workshop of yours that you mentioned. Or a... ruined ancient military base. If that wasn't actually joke."
  423. Summit sighs. "You're not going to let this go, are you?"
  424.  
  425. > "I trust you. But it's only fair to let me know why you've brought me all the way out of town. All the way up here, near the surface. For a supposed plumbing job, involving relic tech. What is this, really?"
  426.  
  427. Summit shifts on his feet. The light from the cavern's industrial lights are reflected in his catlike eyes, as he looks out over the platform.
  428. The tram pulls away behind you, off to it's next stop.
  429. He squints, trying to find the right words.
  430.  
  431. "A long time... a long time ago..."
  432.  
  433. He sighs, and continues. "...the world was different. It was a much harsher place. There was war and strife, but... not like the divide that separates the world today."
  434.  
  435. > You say "You mean... the way the Subterran Council voted to collapse all the upper tunnels, and seal itself away from the surface?"
  436.  
  437. Summit nods.
  438.  
  439. > You say "Well, I know about that. And I've read some of that your old journal you lent me. I know you used to work with survey teams, back when we'd first broke through to the surface world. And I... I'm pretty sure you were part of the reason they sealed off the upper tunnels, too."
  440.  
  441. Summit smiles. "Y'know, you're catching on a lot better than most would. The upper tunnels were sealed off because of me. Well, in part because of me. There was another reason too."
  442. "What reason?"
  443. He snorts inelegantly. "That one I won't tell you."
  444.  
  445. "Well, then why bring it up, if..." you begin, before Summit cuts you off again.
  446.  
  447. "I won't tell you the reason, because I brought you here to show you," he says.
  448. He glances down at the cavern below the transit platform, gesturing off into the dark distance.
  449. "This is what I've been working on for the past three months."
  450.  
  451. You lean over the edge of the platform, staring down into the dark abyss. Shadows play upon the rocks far, far below, the light from the transit system too distant to brighten it.
  452.  
  453. > You say "I, uh... I don't see anything. It's just darkness."
  454.  
  455. Summit scowls.
  456. "It's at the far end of the cavern, you silly girl."
  457.  
  458. > You head off down the metal stairs, descending from the platform along a rough rock face. Parts are hewn off, to make room for the stairway, while others are smooth, natural dripstone.
  459.  
  460. Eventually, you reach the floor of the cavern, a similar mix of cut stone and natural formations. There must have been some reason for all this digging, so close to the surface. Though it's fairly barren now, this must have been a very active work site at some point in the past.
  461.  
  462. > you approach the far end of the cavern, the ceiling lowers to just above head height. In front of you, you can make out a dimly lit chain link fence, boarded up with metal paneling. You can't see what's on the other side.
  463. Wordlessly Summit takes out a key, unlocks a hefty padlock, and opens a gate in the fence. He beckons you through.
  464.  
  465. Soon, your eyes adjust to the darkness beyond the fence. They're quickly drawn to a massive, corroded metal wall, running the length of the cavern.
  466. A Skysider ruin, for sure. It's unlike anything you've ever seen.
  467. It has to be at least several centuries old.
  468. Well before any of the surviving histories would know what this mechanical ruin's original purpose was.
  469.  
  470. > You say "Woah. You've been working on excavating all this for the last few months? Or studying it? Or..."
  471.  
  472. Summit grins.
  473.  
  474. "I've been studying the ruin itself for far longer than three months. Since a while before you were born, I think. But what's inside has been a more recent project."
  475. "Do you know what this facility was for? Do the systems still work?"
  476. "Well... no, but we're getting there."
  477.  
  478. Slowly, Summit turns towards what looks like a pressurized hatch in the metal wall of the ruin. You both turn a large wheel, manually unsealing it. You don't notice any shift in pressure as it swings open, which makes sense. The ruined metal wall is probably too corroded to keep the chamber sealed.
  479.  
  480. > You step through the hatch, and into the mechanical ruin.
  481.  
  482. The metal chamber beyond it is huge. Though partially collapsed, at one point it must have been far taller and wider than the cavern you just left.
  483. Was Summit telling the truth about this being an old Skysider military bunker?
  484. He smiles at the wonder that's plain on your face.
  485.  
  486. "This was designed to withstand ancient weapons of war," he says. "Though as you can see, it didn't survive the rigors of time or the shifting of the earth itself quite so well."
  487.  
  488. > You say "Then, this was a military site. From the war that ended the Old World..."
  489.  
  490. "Correct. The war that nearly destroyed everything. If it even was a war..."
  491.  
  492. > You say "And... what did you bring me here to show me? What have you been working on?"
  493.  
  494. Summit raises a hand to stop you.
  495. "Before we continue, I need your promise. No one else can learn of this place, or what's within."
  496.  
  497. > You nod.
  498. "I promise."
  499. He smiles.
  500. "Thank you, my friend. Shall we?"
  501.  
  502. > You nod eagerly.
  503. "Let's"
  504.  
  505. With a solemn sweep of his hand, Summit gestures for you to follow him inside.
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