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  1. LogStats: Stats thread started at 0.249464
  2. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
  3. LogInit: Session CrashGUID >====================================================
  4. Session CrashGUID > UECC-Windows-EF4B075F4CC930C4830ADC9327EC0AEF
  5. Session CrashGUID >====================================================
  6. LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
  7. LogConfig: Display: Loading Android ini files took 0.03 seconds
  8. LogConfig: Display: Loading Mac ini files took 0.03 seconds
  9. LogConfig: Display: Loading IOS ini files took 0.03 seconds
  10. LogConfig: Display: Loading Unix ini files took 0.03 seconds
  11. LogConfig: Display: Loading TVOS ini files took 0.04 seconds
  12. LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
  13. LogConfig: Display: Loading Linux ini files took 0.05 seconds
  14. LogConfig: Display: Loading VulkanPC ini files took 0.02 seconds
  15. LogConfig: Display: Loading Windows ini files took 0.02 seconds
  16. LogPluginManager: Warning: Engine version string in G:/Source/Moonray/Moonray/Plugins/VoxelPro/Voxel.uplugin could not be parsed ("ANY_VERSION")
  17. LogPluginManager: Warning: Engine version string in G:/Source/Moonray/Moonray/Plugins/FlockingSystem/FlockingBehaviourSystem.uplugin could not be parsed ("4.25")
  18. LogPluginManager: Warning: Engine version string in G:/Source/Moonray/Moonray/Plugins/Prefabricator/Prefabricator.uplugin could not be parsed ("4.27")
  19. LogPluginManager: Warning: Engine version string in G:/Source/Moonray/Moonray/Plugins/LDAssistant/LDAssistant.uplugin could not be parsed ("5.1")
  20. LogPluginManager: Mounting Engine plugin Bridge
  21. LogPluginManager: Mounting Engine plugin EnhancedInput
  22. LogPluginManager: Mounting Engine plugin FastBuildController
  23. LogPluginManager: Mounting Engine plugin MeshPainting
  24. LogPluginManager: Mounting Engine plugin TraceUtilities
  25. LogPluginManager: Mounting Engine plugin XGEController
  26. LogPluginManager: Mounting Engine plugin Niagara
  27. LogPluginManager: Mounting Engine plugin BackChannel
  28. LogPluginManager: Mounting Engine plugin AutomationUtils
  29. LogPluginManager: Mounting Engine plugin ChaosCaching
  30. LogPluginManager: Mounting Engine plugin ChaosNiagara
  31. LogPluginManager: Mounting Engine plugin ChaosEditor
  32. LogPluginManager: Mounting Engine plugin ChaosCloth
  33. LogPluginManager: Mounting Engine plugin ChaosClothEditor
  34. LogPluginManager: Mounting Engine plugin ChaosUserDataPT
  35. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  36. LogPluginManager: Mounting Engine plugin CharacterAI
  37. LogPluginManager: Mounting Engine plugin CommonUI
  38. LogPluginManager: Mounting Engine plugin Dataflow
  39. LogPluginManager: Mounting Engine plugin FullBodyIK
  40. LogPluginManager: Mounting Engine plugin GameFeatures
  41. LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
  42. LogPluginManager: Mounting Engine plugin GeometryFlow
  43. LogPluginManager: Mounting Engine plugin Iris
  44. LogPluginManager: Mounting Engine plugin Landmass
  45. LogPluginManager: Mounting Engine plugin MeshLODToolset
  46. LogPluginManager: Mounting Engine plugin ModularGameplay
  47. LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
  48. LogPluginManager: Mounting Engine plugin PlatformCrypto
  49. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  50. LogPluginManager: Mounting Engine plugin PlanarCut
  51. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  52. LogPluginManager: Mounting Engine plugin OpenImageDenoise
  53. LogPluginManager: Mounting Engine plugin SkeletalReduction
  54. LogPluginManager: Mounting Engine plugin UVEditor
  55. LogPluginManager: Mounting Engine plugin StaticMeshEditorModeling
  56. LogPluginManager: Mounting Engine plugin VirtualHeightfieldMesh
  57. LogPluginManager: Mounting Engine plugin Water
  58. LogPluginManager: Mounting Engine plugin AISupport
  59. LogPluginManager: Mounting Engine plugin Volumetrics
  60. LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
  61. LogPluginManager: Mounting Engine plugin AvfMedia
  62. LogPluginManager: Mounting Engine plugin ImgMedia
  63. LogPluginManager: Mounting Engine plugin MediaCompositing
  64. LogPluginManager: Mounting Engine plugin MediaPlate
  65. LogPluginManager: Mounting Engine plugin MediaPlayerEditor
  66. LogPluginManager: Mounting Engine plugin ActorLayerUtilities
  67. LogPluginManager: Mounting Engine plugin WmfMedia
  68. LogPluginManager: Mounting Engine plugin WebMMedia
  69. LogPluginManager: Mounting Engine plugin AndroidFileServer
  70. LogPluginManager: Mounting Engine plugin AppleMoviePlayer
  71. LogPluginManager: Mounting Engine plugin AppleImageUtils
  72. LogPluginManager: Mounting Engine plugin AssetTags
  73. LogPluginManager: Mounting Engine plugin ArchVisCharacter
  74. LogPluginManager: Mounting Engine plugin AudioCapture
  75. LogPluginManager: Mounting Engine plugin AudioSynesthesia
  76. LogPluginManager: Mounting Engine plugin AudioWidgets
  77. LogPluginManager: Mounting Engine plugin CustomMeshComponent
  78. LogPluginManager: Mounting Engine plugin ChunkDownloader
  79. LogPluginManager: Mounting Engine plugin DataRegistry
  80. LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
  81. LogPluginManager: Mounting Engine plugin CableComponent
  82. LogPluginManager: Mounting Engine plugin GameplayAbilities
  83. LogPluginManager: Mounting Engine plugin GeometryCache
  84. LogPluginManager: Mounting Engine plugin GeometryProcessing
  85. LogPluginManager: Mounting Engine plugin InputDebugging
  86. LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
  87. LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
  88. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  89. LogPluginManager: Mounting Engine plugin Metasound
  90. LogPluginManager: Mounting Engine plugin MobilePatchingUtils
  91. LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
  92. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  93. LogPluginManager: Mounting Engine plugin ReplicationGraph
  94. LogPluginManager: Mounting Engine plugin SignificanceManager
  95. LogPluginManager: Mounting Engine plugin ResonanceAudio
  96. LogPluginManager: Mounting Engine plugin SoundFields
  97. LogPluginManager: Mounting Engine plugin Synthesis
  98. LogPluginManager: Mounting Engine plugin WaveTable
  99. LogPluginManager: Mounting Engine plugin WebMMoviePlayer
  100. LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
  101. LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
  102. LogPluginManager: Mounting Engine plugin DataprepEditor
  103. LogPluginManager: Mounting Engine plugin DatasmithContent
  104. LogPluginManager: Mounting Engine plugin DatasmithFBXImporter
  105. LogPluginManager: Mounting Engine plugin DatasmithImporter
  106. LogPluginManager: Mounting Engine plugin GLTFExporter
  107. LogPluginManager: Mounting Engine plugin VariantManager
  108. LogPluginManager: Mounting Engine plugin VariantManagerContent
  109. LogPluginManager: Mounting Engine plugin OnlineBase
  110. LogPluginManager: Mounting Engine plugin OnlineFramework
  111. LogPluginManager: Mounting Engine plugin OnlineServices
  112. LogPluginManager: Mounting Engine plugin OnlineSubsystem
  113. LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
  114. LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
  115. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  116. LogPluginManager: Mounting Project plugin AnimationWarping
  117. LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
  118. LogPluginManager: Mounting Engine plugin ControlRigSpline
  119. LogPluginManager: Mounting Engine plugin ControlRig
  120. LogPluginManager: Mounting Engine plugin GameplayInsights
  121. LogPluginManager: Mounting Engine plugin IKRig
  122. LogPluginManager: Mounting Engine plugin MotionWarping
  123. LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
  124. LogPluginManager: Mounting Engine plugin OpenColorIO
  125. LogPluginManager: Mounting Engine plugin AnimationSharing
  126. LogPluginManager: Mounting Engine plugin Takes
  127. LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
  128. LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
  129. LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
  130. LogPluginManager: Mounting Engine plugin DumpGPUServices
  131. LogPluginManager: Mounting Engine plugin PerforceSourceControl
  132. LogPluginManager: Mounting Engine plugin PixWinPlugin
  133. LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
  134. LogPluginManager: Mounting Engine plugin PropertyAccessNode
  135. LogPluginManager: Mounting Engine plugin PluginUtils
  136. LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
  137. LogPluginManager: Mounting Engine plugin TraceDataFilters
  138. LogPluginManager: Mounting Engine plugin TextureFormatOodle
  139. LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
  140. LogPluginManager: Mounting Engine plugin UObjectPlugin
  141. LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
  142. LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
  143. LogPluginManager: Mounting Engine plugin ActorSequence
  144. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  145. LogPluginManager: Mounting Engine plugin MovieRenderPipeline
  146. LogPluginManager: Mounting Engine plugin TemplateSequence
  147. LogPluginManager: Mounting Engine plugin SequencerScripting
  148. LogPluginManager: Mounting Engine plugin InterchangeTests
  149. LogPluginManager: Mounting Engine plugin OodleNetwork
  150. LogPluginManager: Mounting Engine plugin InterchangeEditor
  151. LogPluginManager: Mounting Engine plugin Interchange
  152. LogPluginManager: Found config from plugin[Interchange] Game
  153. LogPluginManager: Mounting Engine plugin AssetManagerEditor
  154. LogPluginManager: Mounting Engine plugin BlueprintHeaderView
  155. LogPluginManager: Mounting Engine plugin AssetReferenceRestrictions
  156. LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
  157. LogPluginManager: Mounting Engine plugin ConsoleVariables
  158. LogPluginManager: Mounting Engine plugin CurveEditorTools
  159. LogPluginManager: Mounting Engine plugin CryptoKeys
  160. LogPluginManager: Mounting Engine plugin DataValidation
  161. LogPluginManager: Mounting Engine plugin EditorDebugTools
  162. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  163. LogPluginManager: Mounting Engine plugin FacialAnimation
  164. LogPluginManager: Mounting Engine plugin GameplayTagsEditor
  165. LogPluginManager: Mounting Engine plugin GeometryMode
  166. LogPluginManager: Mounting Engine plugin GLTFImporter
  167. LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
  168. LogPluginManager: Mounting Engine plugin MaterialAnalyzer
  169. LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
  170. LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
  171. LogPluginManager: Mounting Engine plugin PluginBrowser
  172. LogPluginManager: Mounting Engine plugin SequencerAnimTools
  173. LogPluginManager: Mounting Engine plugin StylusInput
  174. LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
  175. LogPluginManager: Mounting Engine plugin CameraShakePreviewer
  176. LogPluginManager: Mounting Engine plugin GameplayCameras
  177. LogPluginManager: Mounting Engine plugin Paper2D
  178. LogPluginManager: Mounting Engine plugin AlembicImporter
  179. LogPluginManager: Mounting Engine plugin TcpMessaging
  180. LogPluginManager: Mounting Engine plugin UdpMessaging
  181. LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
  182. LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
  183. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  184. LogPluginManager: Mounting Engine plugin LightMixer
  185. LogPluginManager: Mounting Engine plugin ObjectMixer
  186. LogPluginManager: Mounting Engine plugin ConcertMain
  187. LogPluginManager: Mounting Engine plugin SQLiteCore
  188. LogPluginManager: Mounting Engine plugin MotionTrajectory
  189. LogPluginManager: Mounting Engine plugin PoseSearch
  190. LogPluginManager: Mounting Engine plugin ConcertSharedSlate
  191. LogPluginManager: Mounting Engine plugin ConcertSyncClient
  192. LogPluginManager: Mounting Engine plugin ConcertSyncCore
  193. LogPluginManager: Mounting Project plugin ComboGraph
  194. LogPluginManager: Mounting Project plugin CommonGame
  195. LogPluginManager: Mounting Project plugin FlockingBehaviourSystem
  196. LogPluginManager: Mounting Project plugin CommonUser
  197. LogPluginManager: Mounting Project plugin GameplayMessageRouter
  198. LogPluginManager: Mounting Project plugin ModularGameplayActors
  199. LogPluginManager: Mounting Project plugin SMSystem
  200. LogPluginManager: Mounting Project plugin KaiLocomotion
  201. LogPluginManager: Mounting Project plugin LDAssistant
  202. LogPluginManager: Mounting Project plugin Linter
  203. LogPluginManager: Mounting Project plugin AMS_AdditionalFunctionality
  204. LogPluginManager: Mounting Project plugin SDFutureExtensions
  205. LogPluginManager: Mounting Project plugin Prefabricator
  206. LogPluginManager: Mounting Project plugin SimulationSystemPlugin
  207. LogPluginManager: Mounting Project plugin Sentry
  208. LogPluginManager: Mounting Project plugin UIExtension
  209. LogPluginManager: Mounting Project plugin Wwise
  210. LogPluginManager: Mounting Project plugin Voxel
  211. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
  212. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
  213. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
  214. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
  215. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
  216. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
  217. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/CommonUI/Content/' mounted to '/CommonUI/'
  218. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
  219. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
  220. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
  221. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
  222. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/'
  223. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
  224. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
  225. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
  226. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
  227. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/StaticMeshEditorModeling/Content/' mounted to '/StaticMeshEditorModeling/'
  228. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/VirtualHeightfieldMesh/Content/' mounted to '/VirtualHeightfieldMesh/'
  229. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Water/Content/' mounted to '/Water/'
  230. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Volumetrics/Content/' mounted to '/Volumetrics/'
  231. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
  232. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
  233. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
  234. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
  235. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
  236. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
  237. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
  238. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
  239. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
  240. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
  241. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/'
  242. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
  243. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
  244. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/AnimationWarping/Content/' mounted to '/AnimationWarping/'
  245. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
  246. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
  247. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
  248. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/MotionWarping/Content/' mounted to '/MotionWarping/'
  249. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/'
  250. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
  251. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
  252. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/'
  253. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
  254. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
  255. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
  256. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ConsoleVariablesEditor/Content/' mounted to '/ConsoleVariables/'
  257. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
  258. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
  259. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
  260. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
  261. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
  262. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
  263. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Animation/MotionTrajectory/Content/' mounted to '/MotionTrajectory/'
  264. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Animation/PoseSearch/Content/' mounted to '/PoseSearch/'
  265. LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/'
  266. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/ComboGraph/Content/' mounted to '/ComboGraph/'
  267. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/FlockingSystem/Content/' mounted to '/FlockingBehaviourSystem/'
  268. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/LogicDriver/Content/' mounted to '/SMSystem/'
  269. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/Kai_Locomotion/Content/' mounted to '/KaiLocomotion/'
  270. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/LDAssistant/Content/' mounted to '/LDAssistant/'
  271. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/Linter/Content/' mounted to '/Linter/'
  272. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/Prefabricator/Content/' mounted to '/Prefabricator/'
  273. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/SimulationSystemPlugin/Content/' mounted to '/SimulationSystemPlugin/'
  274. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/Sentry/Content/' mounted to '/Sentry/'
  275. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/Wwise/Content/' mounted to '/Wwise/'
  276. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/VoxelPro/Content/' mounted to '/Voxel/'
  277. SourceControl: Source control is disabled
  278. LogInit: Using libcurl 7.83.1
  279. LogInit: - built for Windows
  280. LogInit: - supports SSL with OpenSSL/1.1.1n
  281. LogInit: - supports HTTP deflate (compression) using libz 1.2.12
  282. LogInit: - other features:
  283. LogInit: CURL_VERSION_SSL
  284. LogInit: CURL_VERSION_LIBZ
  285. LogInit: CURL_VERSION_IPV6
  286. LogInit: CURL_VERSION_ASYNCHDNS
  287. LogInit: CURL_VERSION_LARGEFILE
  288. LogInit: CurlRequestOptions (configurable via config and command line):
  289. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  290. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  291. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  292. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  293. LogInit: - LocalHostAddr = Default
  294. LogInit: - BufferSize = 65536
  295. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  296. LogOnline: OSS: Created online subsystem instance for: NULL
  297. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  298. PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
  299. LogVoxel: VOXEL_DEBUG=0
  300. LogVoxel: Testing compression on 0.000122MB
  301. LogVoxel: Compressed 0.000122 MB in 0.000075s (1.623278 MB/s). Compressed Size: 0.000133 MB (108.593750%). Compression: 0.000073s (96.808481%). Num Chunks: 1.
  302. LogVoxel: Decompressed 0.000122 MB in 0.000005s (23.474881 MB/s). Compressed Size: 0.000133 MB (108.593750%). Decompression: 0.000005s (92.307692%). Num Chunks: 1.
  303. LogVoxel: Testing compression on 0.000122MB
  304. LogVoxel: Compressed 0.000122 MB in 0.000024s (5.107530 MB/s). Compressed Size: 0.000133 MB (108.593750%). Compression: 0.000023s (97.489528%). Num Chunks: 1.
  305. LogVoxel: Decompressed 0.000122 MB in 0.000002s (76.293364 MB/s). Compressed Size: 0.000133 MB (108.593750%). Decompression: 0.000001s (75.000000%). Num Chunks: 1.
  306. LogConfig: Applying CVar settings from Section [/Script/Voxel.VoxelSettings] File [Engine]
  307. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/VoxelPro/Content/' mounted to '/Voxel/'
  308. LogInit: Build: ++UE5+Release-5.1-CL-23901901
  309. LogInit: Engine Version: 5.1.1-23901901+++UE5+Release-5.1
  310. LogInit: Compatible Engine Version: 5.1.0-23058290+++UE5+Release-5.1
  311. LogInit: Net CL: 23058290
  312. LogInit: OS: Windows 10 (21H2) [10.0.19044.2486] (), CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz, GPU: NVIDIA GeForce RTX 3060 Ti
  313. LogInit: Compiled (64-bit): Jan 30 2023 05:19:00
  314. LogInit: Compiled with Visual C++: 19.29.30147.00
  315. LogInit: Build Configuration: Development
  316. LogInit: Branch Name: ++UE5+Release-5.1
  317. LogInit: Command Line:
  318. LogInit: Base Directory: C:/UE5/UE_5.1/Engine/Binaries/Win64/
  319. LogInit: Allocator: Mimalloc
  320. LogInit: Installed Engine Build: 1
  321. LogDevObjectVersion: Number of dev versions registered: 35
  322. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  323. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  324. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  325. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
  326. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  327. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
  328. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  329. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  330. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
  331. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  332. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
  333. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
  334. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  335. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  336. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  337. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  338. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
  339. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  340. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  341. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 80
  342. LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
  343. LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 4
  344. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  345. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  346. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  347. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
  348. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  349. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  350. LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
  351. LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 88
  352. LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
  353. LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
  354. LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
  355. LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
  356. LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
  357. LogCoreRedirects: AddRedirect(Engine) has substring redirect /Script/musicSync_Demo, these are very slow and should be resolved as soon as possible!
  358. LogCoreRedirects: AddRedirect(Engine) has substring redirect /Script/musicSync_Demo, these are very slow and should be resolved as soon as possible!
  359. LogCoreRedirects: AddRedirect(Engine) has substring redirect /Script/musicSync_Demo, these are very slow and should be resolved as soon as possible!
  360. LogCoreRedirects: AddRedirect(Engine) has substring redirect /Script/musicSync_Demo, these are very slow and should be resolved as soon as possible!
  361. LogCoreRedirects: AddRedirect(Engine) has substring redirect /Script/musicSync_Demo, these are very slow and should be resolved as soon as possible!
  362. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  363. LogInit: Object subsystem initialized
  364. LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
  365. LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
  366. LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
  367. LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
  368. LogConfig: Set CVar [[r.setres:1280x720]]
  369. LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
  370. LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  371. LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
  372. LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
  373. LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  374. LogConfig: Set CVar [[r.VSync:0]]
  375. LogConfig: Set CVar [[r.RHICmdBypass:0]]
  376. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  377. LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
  378. LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
  379. LogConfig: Set CVar [[r.GPUCrashDebugging:1]]
  380. LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
  381. LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  382. LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:1]]
  383. LogConfig: Set CVar [[r.Streaming.PoolSize:100000]]
  384. LogConfig: CVar [[r.GenerateLandscapeGIData:0]] deferred - dummy variable created
  385. LogConfig: Set CVar [[r.AllowStaticLighting:0]]
  386. LogConfig: CVar [[r.LightPropagationVolume:1]] deferred - dummy variable created
  387. LogConfig: CVar [[r.DistanceFieldBuild.Compress:1]] deferred - dummy variable created
  388. LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
  389. LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  390. LogConfig: CVar [[r.DefaultFeature.AntiAliasing:2]] deferred - dummy variable created
  391. LogConfig: CVar [[r.SSGI.Enable:0]] deferred - dummy variable created
  392. LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
  393. LogConfig: CVar [[r.SupportMaterialLayers:1]] deferred - dummy variable created
  394. LogConfig: Set CVar [[r.VertexDeformationOutputsVelocity:1]]
  395. LogConfig: Set CVar [[r.BasePassOutputsVelocity:1]]
  396. LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:0]]
  397. LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
  398. LogConfig: Set CVar [[r.CustomDepth:3]]
  399. LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
  400. LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
  401. LogConfig: Set CVar [[r.VirtualTextures:1]]
  402. LogConfig: Set CVar [[r.ReflectionMethod:1]]
  403. LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
  404. LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
  405. LogConfig: Set CVar [[r.AntiAliasingMethod:2]]
  406. LogConfig: Set CVar [[r.MSAACount:1]]
  407. LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:0]]
  408. LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
  409. LogConfig: Set CVar [[r.RayTracing:0]]
  410. LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
  411. LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
  412. LogConfig: Set CVar [[r.RayTracing.Skylight:0]]
  413. LogConfig: Set CVar [[r.RayTracing.UseTextureLod:1]]
  414. LogConfig: Set CVar [[r.PathTracing:1]]
  415. LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
  416. LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
  417. LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
  418. LogConfig: Set CVar [[r.VirtualTexturedLightmaps:1]]
  419. LogConfig: Set CVar [[r.VT.AnisotropicFiltering:1]]
  420. LogConfig: Set CVar [[r.AOGlobalDistanceFieldStaggeredUpdates:0]]
  421. LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  422. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  423. LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  424. LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  425. LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  426. LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  427. LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  428. LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  429. LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  430. LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  431. LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  432. LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  433. LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  434. LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  435. LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  436. LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
  437. LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  438. LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
  439. LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
  440. LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
  441. LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  442. LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  443. LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
  444. LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  445. LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  446. LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  447. LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  448. LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
  449. LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  450. LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  451. LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  452. LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  453. LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  454. LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
  455. LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  456. LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
  457. LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
  458. LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  459. LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
  460. LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  461. LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
  462. LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
  463. LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
  464. LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
  465. LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
  466. LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
  467. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
  468. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
  469. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
  470. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
  471. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
  472. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
  473. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
  474. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
  475. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
  476. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
  477. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
  478. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
  479. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
  480. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
  481. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
  482. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
  483. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
  484. LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
  485. LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
  486. LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
  487. LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
  488. LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
  489. LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
  490. LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
  491. LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
  492. LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
  493. LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
  494. LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
  495. LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
  496. LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
  497. LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
  498. LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
  499. LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
  500. LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
  501. LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
  502. LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
  503. LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
  504. LogConfig: CVar [[bCookOnTheFlyForLaunchOn:1]] deferred - dummy variable created
  505. LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  506. LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  507. LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  508. LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  509. LogConfig: Set CVar [[r.FXAA.Quality:4]]
  510. LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  511. LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  512. LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
  513. LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  514. LogConfig: Set CVar [[r.TSR.History.GrandReprojection:1]]
  515. LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  516. LogConfig: Set CVar [[r.TSR.Velocity.Extrapolation:1]]
  517. LogConfig: CVar [[r.TSR.Velocity.HoleFill:1]] deferred - dummy variable created
  518. LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  519. LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  520. LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  521. LogConfig: Set CVar [[r.ShadowQuality:5]]
  522. LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  523. LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  524. LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  525. LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
  526. LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  527. LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  528. LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  529. LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  530. LogConfig: Set CVar [[r.DistanceFieldAO:1]]
  531. LogConfig: Set CVar [[r.AOQuality:2]]
  532. LogConfig: Set CVar [[r.VolumetricFog:1]]
  533. LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  534. LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  535. LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  536. LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  537. LogConfig: Set CVar [[r.CapsuleShadows:1]]
  538. LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  539. LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  540. LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  541. LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  542. LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  543. LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  544. LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  545. LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  546. LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  547. LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  548. LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  549. LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  550. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  551. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
  552. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]]
  553. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  554. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  555. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  556. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  557. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  558. LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  559. LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  560. LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  561. LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  562. LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  563. LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
  564. LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
  565. LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  566. LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  567. LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  568. LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  569. LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  570. LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  571. LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  572. LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  573. LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  574. LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  575. LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  576. LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  577. LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  578. LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  579. LogConfig: Set CVar [[r.LensFlareQuality:2]]
  580. LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  581. LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  582. LogConfig: Set CVar [[r.BloomQuality:5]]
  583. LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
  584. LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  585. LogConfig: Set CVar [[r.Upscale.Quality:3]]
  586. LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
  587. LogConfig: Set CVar [[r.LightShaftQuality:1]]
  588. LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  589. LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  590. LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  591. LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  592. LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  593. LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  594. LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  595. LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  596. LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  597. LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  598. LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  599. LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  600. LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  601. LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  602. LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  603. LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  604. LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  605. LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  606. LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  607. LogConfig: Set CVar [[r.Streaming.Boost:1]]
  608. LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  609. LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  610. LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  611. LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '100000'
  612. LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  613. LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  614. LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  615. LogConfig: Set CVar [[r.RefractionQuality:2]]
  616. LogConfig: Set CVar [[r.SSR.Quality:3]]
  617. LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  618. LogConfig: Set CVar [[r.SceneColorFormat:4]]
  619. LogConfig: Set CVar [[r.DetailMode:2]]
  620. LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  621. LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  622. LogConfig: Set CVar [[r.SSS.Scale:1]]
  623. LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  624. LogConfig: Set CVar [[r.SSS.Quality:1]]
  625. LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  626. LogConfig: Set CVar [[r.SSGI.Quality:3]]
  627. LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  628. LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  629. LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  630. LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  631. LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  632. LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  633. LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  634. LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  635. LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  636. LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  637. LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  638. LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  639. LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  640. LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  641. LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  642. LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  643. LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  644. LogConfig: Set CVar [[grass.DensityScale:1.0]]
  645. LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  646. LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  647. LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  648. LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  649. LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
  650. LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  651. LogD3D12RHI: Aftermath initialized
  652. LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
  653. LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 Ti (Max supported Feature Level 12_2, shader model 6.6)
  654. LogD3D12RHI: Adapter has 8038MB of dedicated video memory, 0MB of dedicated system memory, and 16310MB of shared system memory, 2 output[s]
  655. LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
  656. LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16310MB of shared system memory, 0 output[s]
  657. LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  658. LogInit: Selected Device Profile: [WindowsEditor]
  659. LogHAL: Display: Platform has ~ 32 GB [34206097408 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  660. LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
  661. LogDeviceProfileManager: Going up to parent DeviceProfile []
  662. LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  663. LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
  664. LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  665. LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  666. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  667. LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/Source/Moonray/Moonray/Saved/Config/WindowsEditor/Editor.ini]
  668. LogInit: Computer: DESKTOP-GL7IOSS
  669. LogInit: User: Aleksey
  670. LogInit: CPU Page size=4096, Cores=6
  671. LogInit: High frequency timer resolution =10.000000 MHz
  672. LogMemory: Memory total: Physical=31.9GB (32GB approx)
  673. LogMemory: Platform Memory Stats for WindowsEditor
  674. LogMemory: Process Physical Memory: 499.70 MB used, 590.42 MB peak
  675. LogMemory: Process Virtual Memory: 494.78 MB used, 494.78 MB peak
  676. LogMemory: Physical Memory: 11135.29 MB used, 21486.19 MB free, 32621.48 MB total
  677. LogMemory: Virtual Memory: 16863.13 MB used, 32996.44 MB free, 49859.57 MB total
  678. LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
  679. LogWindows: WindowsPlatformFeatures enabled
  680. LogInit: Physics initialised using underlying interface: Chaos
  681. LogInit: Using OS detected language (en-US).
  682. LogInit: Using OS detected locale (en-US).
  683. LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
  684. LogInit: Setting process to per monitor DPI aware
  685. LogWindowsTextInputMethodSystem: Available input methods:
  686. LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
  687. LogWindowsTextInputMethodSystem: - Ukrainian (Ukraine) - (Keyboard).
  688. LogWindowsTextInputMethodSystem: - Russian (Russia) - (Keyboard).
  689. LogWindowsTextInputMethodSystem: Activated input method: Russian (Russia) - (Keyboard).
  690. LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  691. LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  692. LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  693. LogWindows: Attached monitors:
  694. LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY1' [PRIMARY]
  695. LogWindows: resolution: 1920x1080, work area: (1920, 0) -> (3840, 1040), device: '\\.\DISPLAY2'
  696. LogWindows: Found 2 attached monitors.
  697. LogWindows: Gathering driver information using Windows Setup API
  698. LogRHI: RHI Adapter Info:
  699. LogRHI: Name: NVIDIA GeForce RTX 3060 Ti
  700. LogRHI: Driver Version: 528.02 (internal:31.0.15.2802, unified:528.02)
  701. LogRHI: Driver Date: 12-22-2022
  702. LogD3D12RHI: GPU DeviceId: 0x2489 (for the marketing name, search the web for "GPU Device Id")
  703. LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  704. LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
  705. LogD3D12RHI: Emitting draw events for PIX profiling.
  706. LogD3D12RHI: [Aftermath] Aftermath enabled and primed
  707. LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
  708. LogD3D12RHI: ID3D12Device1 is supported.
  709. LogD3D12RHI: ID3D12Device2 is supported.
  710. LogD3D12RHI: ID3D12Device3 is supported.
  711. LogD3D12RHI: ID3D12Device4 is supported.
  712. LogD3D12RHI: ID3D12Device5 is supported.
  713. LogD3D12RHI: ID3D12Device6 is supported.
  714. LogD3D12RHI: ID3D12Device7 is supported.
  715. LogD3D12RHI: ID3D12Device8 is supported.
  716. LogD3D12RHI: ID3D12Device9 is supported.
  717. LogD3D12RHI: ID3D12Device10 is supported.
  718. LogD3D12RHI: Bindless resources are supported
  719. LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
  720. LogD3D12RHI: Mesh shader tier 1.0 is supported
  721. LogD3D12RHI: AtomicInt64OnTypedResource is supported
  722. LogD3D12RHI: AtomicInt64OnGroupShared is supported
  723. LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  724. LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  725. LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
  726. LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
  727. LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
  728. LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  729. LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  730. LogRHI: Texture pool is 4580 MB (70% of 6543 MB)
  731. LogD3D12RHI: Async texture creation enabled
  732. LogD3D12RHI: RHI has support for 64 bit atomics
  733. LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/Source/Moonray/Moonray/Moonray.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/Source/Moonray/Moonray/Intermediate/TurnkeyReport_0.log" -log="G:/Source/Moonray/Moonray/Intermediate/TurnkeyLog_0.log" -project="G:/Source/Moonray/Moonray/Moonray.uproject" -platform=all'
  734. LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/UE5/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/Source/Moonray/Moonray/Moonray.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/Source/Moonray/Moonray/Intermediate/TurnkeyReport_0.log" -log="G:/Source/Moonray/Moonray/Intermediate/TurnkeyLog_0.log" -project="G:/Source/Moonray/Moonray/Moonray.uproject" -platform=all" ]
  735. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
  736. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
  737. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
  738. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
  739. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
  740. LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
  741. LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  742. LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
  743. LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
  744. LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
  745. LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
  746. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  747. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  748. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  749. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  750. LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  751. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  752. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  753. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  754. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  755. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  756. LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
  757. LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
  758. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  759. LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  760. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  761. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
  762. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  763. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  764. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
  765. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
  766. LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
  767. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  768. LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  769. LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  770. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  771. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  772. LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  773. LogTargetPlatformManager: Display: Building Assets For WindowsEditor
  774. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  775. LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
  776. LogTargetPlatformManager: Loaded format module AudioFormatADPCM
  777. LogTargetPlatformManager: ADPCM
  778. LogTargetPlatformManager: PCM
  779. LogTargetPlatformManager: Loaded format module AudioFormatBink
  780. LogTargetPlatformManager: BINKA
  781. LogTargetPlatformManager: Loaded format module AudioFormatOgg
  782. LogTargetPlatformManager: OGG
  783. LogTargetPlatformManager: Loaded format module AudioFormatOpus
  784. LogTargetPlatformManager: OPUS
  785. LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
  786. LogTargetPlatformManager: Loaded format module MetalShaderFormat
  787. LogTargetPlatformManager: SF_METAL
  788. LogTargetPlatformManager: SF_METAL_MRT
  789. LogTargetPlatformManager: SF_METAL_TVOS
  790. LogTargetPlatformManager: SF_METAL_MRT_TVOS
  791. LogTargetPlatformManager: SF_METAL_SM5
  792. LogTargetPlatformManager: SF_METAL_MACES3_1
  793. LogTargetPlatformManager: SF_METAL_MRT_MAC
  794. LogTargetPlatformManager: Loaded format module ShaderFormatD3D
  795. LogTargetPlatformManager: PCD3D_SM6
  796. LogTargetPlatformManager: PCD3D_SM5
  797. LogTargetPlatformManager: PCD3D_ES31
  798. LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
  799. LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
  800. LogTargetPlatformManager: GLSL_150_ES31
  801. LogTargetPlatformManager: GLSL_ES3_1_ANDROID
  802. LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
  803. LogTargetPlatformManager: VVM_1_0
  804. LogTargetPlatformManager: Loaded format module VulkanShaderFormat
  805. LogTargetPlatformManager: SF_VULKAN_SM5
  806. LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
  807. LogTargetPlatformManager: SF_VULKAN_ES31
  808. LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
  809. LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
  810. LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/Source/Moonray/Moonray/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  811. LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
  812. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/Source/Moonray/Moonray/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  813. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
  814. LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1363 MiB)
  815. LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  816. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
  817. LogDerivedDataCache: Speed tests for C:/Users/Aleksey/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
  818. LogDerivedDataCache: Display: Performance to C:/Users/Aleksey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1589.21MBs, RandomWriteSpeed=228.28MBs. Assigned SpeedClass 'Local'
  819. LogDerivedDataCache: Using Local data cache path C:/Users/Aleksey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  820. LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  821. LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
  822. LogVirtualization: Display: VirtualizationSystem name found in ini file: None
  823. LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
  824. LogShaderCompilers: Guid format shader working directory is 23 characters bigger than the processId version (G:/Source/Moonray/Moonray/Intermediate/Shaders/WorkingDirectory/8112/).
  825. LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Aleksey/AppData/Local/Temp/UnrealShaderWorkingDir/0032F272441F3E82C8DAD0B9F4CCDE23/'.
  826. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  827. LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
  828. LogTurnkeySupport: Completed SDK detection: ExitCode = 0
  829. LogShaderCompilers: Display: Compiling shader autogen file: G:/Source/Moonray/Moonray/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  830. LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  831. LogSlate: Using FreeType 2.10.0
  832. LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  833. LogAssetRegistry: FAssetRegistry took 0.0131 seconds to start up
  834. LogEditorDomain: Display: EditorDomain is Disabled
  835. LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
  836. LogInit: Selected Device Profile: [WindowsEditor]
  837. LogDeviceProfileManager: Available device profiles:
  838. LogDeviceProfileManager: [000008ABA5C9C000][000008AB99E7A800 52] GlobalDefaults,
  839. LogDeviceProfileManager: [000008ABA5C9DA00][000008ABA2797800 52] Windows,
  840. LogDeviceProfileManager: [000008ABA5C9DC00][000008ABA279A000 52] WindowsEditor,
  841. LogDeviceProfileManager: [000008ABA5C9D400][000008AB9C845000 52] WindowsServer,
  842. LogDeviceProfileManager: [000008ABA5C9B800][000008ABA2790000 52] WindowsClient,
  843. LogDeviceProfileManager: [000008ABA5C9D000][000008ABA6D20000 52] IOS,
  844. LogDeviceProfileManager: [000008ABA5C9DE00][000008ABA6D25000 52] iPadAir2,
  845. LogDeviceProfileManager: [000008ABA5C9E400][000008ABA6D2A000 52] IPadPro,
  846. LogDeviceProfileManager: [000008ABA5C9E600][000008ABA6D27800 52] iPadAir3,
  847. LogDeviceProfileManager: [000008ABA5C9BA00][000008ABA6D2C800 52] iPadAir4,
  848. LogDeviceProfileManager: [000008ABA5C9B600][000008AB8449A000 52] iPadAir5,
  849. LogDeviceProfileManager: [000008ABA5C9EE00][000008ABA6D40000 52] iPadMini4,
  850. LogDeviceProfileManager: [000008ABA5C9BC00][000008ABA6D45000 52] iPadMini5,
  851. LogDeviceProfileManager: [000008ABA5C9E000][000008ABA6D47800 52] iPadMini6,
  852. LogDeviceProfileManager: [000008ABA36A5200][000008ABA6D22800 52] iPhone6S,
  853. LogDeviceProfileManager: [000008AB9FED0E00][000008ABA6D4C800 52] iPhone7,
  854. LogDeviceProfileManager: [000008ABA5C9CA00][000008ABA6D4A000 52] iPodTouch7,
  855. LogDeviceProfileManager: [000008ABA5C9FA00][000008ABA6D60000 52] iPhone6SPlus,
  856. LogDeviceProfileManager: [000008ABA5C9EA00][000008ABA6D65000 52] iPhone7Plus,
  857. LogDeviceProfileManager: [000008ABA5C9B000][000008ABA6D67800 52] iPhoneSE,
  858. LogDeviceProfileManager: [000008ABA5C9D600][000008ABA6D6A000 52] iPhone8,
  859. LogDeviceProfileManager: [000008ABA5C9D800][000008ABA6D6C800 52] iPhone8Plus,
  860. LogDeviceProfileManager: [000008ABA5C9E800][000008ABA6D42800 52] iPhoneX,
  861. LogDeviceProfileManager: [000008ABA5C9C800][000008ABA6D80000 52] iPhoneXS,
  862. LogDeviceProfileManager: [000008ABA5C9D200][000008ABA6D85000 52] iPhoneXSMax,
  863. LogDeviceProfileManager: [000008ABA5C9F200][000008ABA6D87800 52] iPhoneXR,
  864. LogDeviceProfileManager: [000008ABA5C9FC00][000008ABA6D8A000 52] iPhone11,
  865. LogDeviceProfileManager: [000008ABA5C9B400][000008ABA6D8C800 52] iPhone11Pro,
  866. LogDeviceProfileManager: [000008ABA5C9FE00][000008ABA6D62800 52] iPhone11ProMax,
  867. LogDeviceProfileManager: [000008ABA5C9C400][000008ABA6DA0000 52] iPhoneSE2,
  868. LogDeviceProfileManager: [000008ABA5C9F000][000008ABA6DA5000 52] iPhone12Mini,
  869. LogDeviceProfileManager: [000008ABA572EC00][000008ABA6DA7800 52] iPhone12,
  870. LogDeviceProfileManager: [000008ABA6DE0000][000008ABA6DAA000 52] iPhone12Pro,
  871. LogDeviceProfileManager: [000008ABA6DE1200][000008ABA6DAC800 52] iPhone12ProMax,
  872. LogDeviceProfileManager: [000008ABA6DE1000][000008ABA6D82800 52] iPhone13Mini,
  873. LogDeviceProfileManager: [000008ABA6DE1A00][000008ABA6DC0000 52] iPhone13,
  874. LogDeviceProfileManager: [000008ABA6DE0800][000008ABA6DC5000 52] iPhone13Pro,
  875. LogDeviceProfileManager: [000008ABA6DE1400][000008ABA6DC7800 52] iPhone13ProMax,
  876. LogDeviceProfileManager: [000008ABA6DE0A00][000008ABA6DCA000 52] iPhoneSE3,
  877. LogDeviceProfileManager: [000008ABA6DE0E00][000008ABA6DCC800 52] iPhone14,
  878. LogDeviceProfileManager: [000008ABA6DE2000][000008ABA6DA2800 52] iPhone14Plus,
  879. LogDeviceProfileManager: [000008ABA6DE0200][000008ABA6DD0000 52] iPhone14Pro,
  880. LogDeviceProfileManager: [000008ABA6DE0400][000008ABA6DD5000 52] iPhone14ProMax,
  881. LogDeviceProfileManager: [000008ABA6DE1E00][000008ABA6DD7800 52] iPadPro105,
  882. LogDeviceProfileManager: [000008ABA6DE2800][000008ABA6DDA000 52] iPadPro129,
  883. LogDeviceProfileManager: [000008ABA6DE1C00][000008ABA6DDC800 52] iPadPro97,
  884. LogDeviceProfileManager: [000008ABA6DE2A00][000008ABA6DC2800 52] iPadPro2_129,
  885. LogDeviceProfileManager: [000008ABA6DE2E00][000008ABA6E00000 52] iPad5,
  886. LogDeviceProfileManager: [000008ABA6DE3000][000008ABA6E05000 52] iPad6,
  887. LogDeviceProfileManager: [000008ABA6DE2200][000008ABA6E07800 52] iPad7,
  888. LogDeviceProfileManager: [000008ABA6DE2400][000008ABA6E0A000 52] iPad8,
  889. LogDeviceProfileManager: [000008ABA6DE1800][000008ABA6E0C800 52] iPad9,
  890. LogDeviceProfileManager: [000008ABA6DE3800][000008ABA6DD2800 52] iPad10,
  891. LogDeviceProfileManager: [000008ABA6DE1600][000008ABA6E10000 52] iPadPro11,
  892. LogDeviceProfileManager: [000008ABA6DE3A00][000008ABA6E15000 52] iPadPro2_11,
  893. LogDeviceProfileManager: [000008ABA6DE3E00][000008ABA6E17800 52] iPadPro3_11,
  894. LogDeviceProfileManager: [000008ABA6DE4000][000008ABA6E1A000 52] iPadPro4_11,
  895. LogDeviceProfileManager: [000008ABA6DE3200][000008ABA6E1C800 52] iPadPro3_129,
  896. LogDeviceProfileManager: [000008ABA6DE3400][000008ABA6E02800 52] iPadPro4_129,
  897. LogDeviceProfileManager: [000008ABA6DE0600][000008ABA6E20000 52] iPadPro5_129,
  898. LogDeviceProfileManager: [000008ABA6DE4800][000008ABA6E25000 52] iPadPro6_129,
  899. LogDeviceProfileManager: [000008ABA6DE0C00][000008ABA6E27800 52] AppleTV,
  900. LogDeviceProfileManager: [000008ABA6DE4A00][000008ABA6E2A000 52] AppleTV4K,
  901. LogDeviceProfileManager: [000008ABA6DE4E00][000008ABA6E2C800 52] AppleTV2_4K,
  902. LogDeviceProfileManager: [000008ABA6DE5000][000008ABA6E12800 52] TVOS,
  903. LogDeviceProfileManager: [000008ABA6DE6200][000008ABA6E32800 52] Mac,
  904. LogDeviceProfileManager: [000008ABA6DE6400][000008ABA6E30000 52] MacEditor,
  905. LogDeviceProfileManager: [000008ABA6DE5A00][000008ABA6E37800 52] MacClient,
  906. LogDeviceProfileManager: [000008ABA6DE4C00][000008ABA6E3A000 52] MacServer,
  907. LogDeviceProfileManager: [000008ABA6DE5C00][000008ABA6E22800 52] Linux,
  908. LogDeviceProfileManager: [000008ABA6DE5400][000008ABA6E3C800 52] LinuxEditor,
  909. LogDeviceProfileManager: [000008ABA6DE6A00][000008ABA6E40000 52] LinuxArm64Editor,
  910. LogDeviceProfileManager: [000008ABA6DE5200][000008ABA6E45000 52] LinuxArm64,
  911. LogDeviceProfileManager: [000008ABA6DE3600][000008ABA6E47800 52] LinuxClient,
  912. LogDeviceProfileManager: [000008ABA6DE2C00][000008ABA6E4A000 52] LinuxArm64Client,
  913. LogDeviceProfileManager: [000008ABA6DE6E00][000008ABA6E4C800 52] LinuxServer,
  914. LogDeviceProfileManager: [000008ABA6DE4200][000008ABA6E35000 52] LinuxArm64Server,
  915. LogDeviceProfileManager: [000008ABA6DE3C00][000008ABA6E50000 52] Android,
  916. LogDeviceProfileManager: [000008ABA6DE5600][000008ABA6E55000 52] Android_Preview_OpenGL,
  917. LogDeviceProfileManager: [000008ABA6DE4600][000008ABA6E57800 52] Android_Preview_Vulkan,
  918. LogDeviceProfileManager: [000008ABA6DE7000][000008ABA6E5A000 52] Android_Low,
  919. LogDeviceProfileManager: [000008ABA6DE2600][000008ABA6E5C800 52] Android_Mid,
  920. LogDeviceProfileManager: [000008ABA6DE6000][000008ABA6E42800 52] Android_High,
  921. LogDeviceProfileManager: [000008ABA6DE5E00][000008ABA6DF0000 52] Android_Default,
  922. LogDeviceProfileManager: [000008ABA6DE7800][000008ABA6DF5000 52] Android_Adreno4xx,
  923. LogDeviceProfileManager: [000008ABA6DE6C00][000008ABA6DF7800 52] Android_Adreno5xx_Low,
  924. LogDeviceProfileManager: [000008ABA6DE7A00][000008ABA6DFA000 52] Android_Adreno5xx,
  925. LogDeviceProfileManager: [000008ABA6DE7E00][000008ABA6DFC800 52] Android_Adreno6xx,
  926. LogDeviceProfileManager: [000008ABA6DE8000][000008ABA6E52800 52] Android_Adreno6xx_Vulkan,
  927. LogDeviceProfileManager: [000008ABA6DE7200][000008ABA6E60000 52] Android_Adreno7xx,
  928. LogDeviceProfileManager: [000008ABA6DE7400][000008ABA6E65000 52] Android_Adreno7xx_Vulkan,
  929. LogDeviceProfileManager: [000008ABA6DE6800][000008ABA6E67800 52] Android_Mali_T6xx,
  930. LogDeviceProfileManager: [000008ABA6DE8800][000008ABA6E6A000 52] Android_Mali_T7xx,
  931. LogDeviceProfileManager: [000008ABA6DE4400][000008ABA6E6C800 52] Android_Mali_T8xx,
  932. LogDeviceProfileManager: [000008ABA6DE8A00][000008ABA6DF2800 52] Android_Mali_G71,
  933. LogDeviceProfileManager: [000008ABA6DE8E00][000008ABA6E70000 52] Android_Mali_G72,
  934. LogDeviceProfileManager: [000008ABA6DE9000][000008ABA6E75000 52] Android_Mali_G72_Vulkan,
  935. LogDeviceProfileManager: [000008ABA6DE8200][000008ABA6E77800 52] Android_Mali_G76,
  936. LogDeviceProfileManager: [000008ABA6DE8400][000008ABA6E7A000 52] Android_Mali_G76_Vulkan,
  937. LogDeviceProfileManager: [000008ABA6DE5800][000008ABA6E7C800 52] Android_Mali_G77,
  938. LogDeviceProfileManager: [000008ABA6DE9800][000008ABA6E62800 52] Android_Mali_G77_Vulkan,
  939. LogDeviceProfileManager: [000008ABA6DE6600][000008ABA6E80000 52] Android_Mali_G78,
  940. LogDeviceProfileManager: [000008ABA6DE9A00][000008ABA6E85000 52] Android_Mali_G78_Vulkan,
  941. LogDeviceProfileManager: [000008ABA6DE9E00][000008ABA6E87800 52] Android_Mali_G710,
  942. LogDeviceProfileManager: [000008ABA6DEA000][000008ABA6E8A000 52] Android_Mali_G710_Vulkan,
  943. LogDeviceProfileManager: [000008ABA6DE9200][000008ABA6E8C800 52] Android_Xclipse_920,
  944. LogDeviceProfileManager: [000008ABA6DE9400][000008ABA6E72800 52] Android_Xclipse_920_Vulkan,
  945. LogDeviceProfileManager: [000008ABA6DE7600][000008ABA6E90000 52] Android_Vulkan_SM5,
  946. LogDeviceProfileManager: [000008ABA6DEA800][000008ABA6E95000 52] Android_PowerVR_G6xxx,
  947. LogDeviceProfileManager: [000008ABA6DE7C00][000008ABA6E97800 52] Android_PowerVR_GT7xxx,
  948. LogDeviceProfileManager: [000008ABA6DEAA00][000008ABA6E9A000 52] Android_PowerVR_GE8xxx,
  949. LogDeviceProfileManager: [000008ABA6DEB000][000008ABA6E9C800 52] Android_PowerVR_GM9xxx,
  950. LogDeviceProfileManager: [000008ABA6DEAC00][000008ABA6E82800 52] Android_PowerVR_GM9xxx_Vulkan,
  951. LogDeviceProfileManager: [000008ABA6DEBA00][000008ABA6EA0000 52] Android_TegraK1,
  952. LogDeviceProfileManager: [000008ABA6DE9600][000008ABA6EA5000 52] Android_Unknown_Vulkan,
  953. LogDeviceProfileManager: [000008ABA6DEB600][000008ABA6EA7800 52] Oculus_Quest,
  954. LogDeviceProfileManager: [000008ABA6DE8C00][000008ABA6EAA000 52] Oculus_Quest2,
  955. LogDeviceProfileManager: [000008ABA6DEA400][000008ABA6EAC800 52] HoloLens,
  956. LogDeviceProfileManager: Active device profile: [000008ABA5C9DC00][000008ABA279A000 52] WindowsEditor
  957. LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
  958. LogShaderCompilers: Display: Compiling shader autogen file: G:/Source/Moonray/Moonray/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
  959. LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  960. LogShaderCompilers: Display: Compiling shader autogen file: G:/Source/Moonray/Moonray/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
  961. LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  962. LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.19041.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists")
  963. LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/Source/Moonray/Moonray/Moonray.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/Source/Moonray/Moonray/Intermediate/TurnkeyReport_1.log" -log="G:/Source/Moonray/Moonray/Intermediate/TurnkeyLog_1.log" -project="G:/Source/Moonray/Moonray/Moonray.uproject" -Device=Win64@DESKTOP-GL7IOSS'
  964. LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/UE5/UE_5.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/Source/Moonray/Moonray/Moonray.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/Source/Moonray/Moonray/Intermediate/TurnkeyReport_1.log" -log="G:/Source/Moonray/Moonray/Intermediate/TurnkeyLog_1.log" -project="G:/Source/Moonray/Moonray/Moonray.uproject" -Device=Win64@DESKTOP-GL7IOSS" -nocompile -nocompileuat ]
  965. LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  966. LogMaterial: Display: WorldGridMaterial-SM6-Default: MATSM_01614A42F67F4FFC8600AD04D15D199F_PCD3D_SM6_2056272690__BC5N_NoCCBN_NoIris_DEV_NoSL_GV_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWDFS_gs1_sdct_VT-1-1-1-1_DF_MS_T0_MS_T1_BNDLS_VED_Aniso-1_ComprOodle_Compr2_Lev6_ExclNonPipSh-1_LWC-2097152_3152175004D223CF754F51059EF2CB96AE54674576_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_5ED0A2783F630BA5CB3EC77766BEDE91B3ED4A5F___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect257D1CFFA384C19C6277438F973730F4E69DB68272C96EE55043153763054472F92
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  984. 101012101010101510120044444444404342404442315101404444444444444303313131214331404040404341444331433144433143314341434143314331433143214241314341441114421013141314101510106044444444404446444444044404445101510151015101101010101010101010101010100001404044414040210101010110101010101010404424241400444444444444444444444444444444444444444444444444444444444444444444444444444440444444444434144414141414342404313131212131312222222201010101010110101010104044242414141210101010151015101410101510101000404444445151010110151610151042434343240404141444404043410004040404040404040404040404040434343434343434444434
  985. 343434040404040404043434343404040404444424244444444344444424241412141444444424141414341414141414141414131313131314443444444444141414141414141414141414343434444444444444344404441414141444141414141414341414144414141414444414141414141334144244444414141432341414141413141414142412343424143434341434141444141413131313432444141412441413131344443414141212124212131314141010151515151515151515151010101010101010101515151515101510151015101510151010101010101015101616161616151015101510151015101510151013131515151510151010151016461414151010161617161636340431313131313131314422223141414101010101011346444441212121
  986. 00110000001300000013000000130000001300000013000000130000000C00000013000000130000000D00000008000000140000000F00000010000000080000000900000008000000230000001000000010000000090000000800000008000000100000001000000010000000100000000800000008000000080000001000000010000000CE00000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000120000001000000008000000080000000800000014000000140000001000000008000000080000000800000008000000080000
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  989. 000900000008000000080000001000000008000000080000000F00000008000000080000001000000010000000100000001000000029010000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000000800000008000000080000
  990. 0008000000080000000800000008000000140000001000000010000000100000001000000009000000433AFC833894B7681A1D3DDBA35F7F5A9509A899000000000000000000000000000000000000000054BDFD528AA46A4E9413E044DCAC9A8F37A07E9D_100_100_4;
  991. LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  992. LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  993. LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  994. LogMeshReduction: No distributed automatic mesh merging module available
  995. LogMeshMerging: No distributed automatic mesh merging module available
  996. LogNetVersion: Moonray 1.0.0, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 2744083175)
  997. LogTurnkeySupport: Completed device detection: Code = 0
  998. LogUObjectArray: 23501 objects as part of root set at end of initial load.
  999. LogUObjectAllocator: 6854112 out of 0 bytes used by permanent object pool.
  1000. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  1001. LogSlate: Border
  1002. LogSlate: BreadcrumbButton
  1003. LogSlate: Brushes.Title
  1004. LogSlate: Default
  1005. LogSlate: Icons.Save
  1006. LogSlate: Icons.Toolbar.Settings
  1007. LogSlate: ListView
  1008. LogSlate: SoftwareCursor_CardinalCross
  1009. LogSlate: SoftwareCursor_Grab
  1010. LogSlate: TableView.DarkRow
  1011. LogSlate: TableView.Row
  1012. LogSlate: TreeView
  1013. LogLoad: WwiseModule: Loading AkAudio
  1014. LogWwiseSoundEngine: Display: Loading Wwise Sound Engine version 2022.1
  1015. LogAkAudio: FAkAudioModule::UpdateWwiseResourceLoaderSettings : Updating Resource Loader settings.
  1016. LogLoad: Loading WwiseResourceLoaderImpl module: WwiseResourceLoader
  1017. LogWwiseResourceLoader: Display: Initializing default Resource Loader.
  1018. LogLoad: Loading WwiseConcurrency module: WwiseConcurrency
  1019. LogAkAudio: FAkAudioModule::ParseGeneratedSoundBankData : Parsing Wwise project data.
  1020. LogLoad: Loading WwiseProjectDatabase module: WwiseProjectDatabase
  1021. LogWwiseProjectDatabase: Display: Initializing default Project Database.
  1022. LogWwiseProjectDatabase: UpdateDataStructure: Retrieving data structure for Windows (Base: 6E0CB257C6C84C5C83662740DFC441EB) in (G:/Source/Moonray/Moonray/WwiseProject/GeneratedSoundBanks/)
  1023. LogWwiseResourceLoader: SetPlatform: Updating platform from Windows (6E0CB257C6C84C5C83662740DFC441EC) to Windows (0213A5A24165465AB49777921173B4B7).
  1024. LogWwiseProjectDatabase: UpdateDataStructure: Done.
  1025. LogLoad: Loading WwiseFileHandler module: WwiseFileHandler
  1026. LogAkAudio: Wwise(R) SDK Version 2022.1.1 Build 8100. Copyright (c) 2006-2022 Audiokinetic Inc.
  1027. LogWwiseFileHandler: Display: Initializing default External Source Manager.
  1028. LogWwiseFileHandler: Display: Initializing default Media Manager.
  1029. LogWwiseFileHandler: Display: Initializing default SoundBank Manager.
  1030. LogAkAudio: Wwise plug-in DLL path: G:/Source/Moonray/Moonray/Plugins/Wwise/ThirdParty/x64_vc170/Profile/bin/
  1031. LogAkAudio: Wwise remote connection application name: Moonray (Editor)
  1032. LogAkAudio: Wwise Sound Engine successfully initialized.
  1033. LogLoad: Loading WwiseResourceCooker module: WwiseResourceCooker
  1034. LogWwiseResourceCooker: Display: Initializing default Resource Cooker.
  1035. LogAkAudio: Initialization complete.
  1036. LogAkAudio: Audiokinetic Audio Device initialized.
  1037. LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-GL7IOSS: (Name=DESKTOP-GL7IOSS, Type=Computer, Status=Valid, , Flags="Device_InstallSoftwareValid")
  1038. LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B8B34FD3478737EC9554DEBF6FE5B037 | Instance: CD8995004C5E5781C7D2B8B542735106 (DESKTOP-GL7IOSS-8112).
  1039. LogFileManager: Warning: DeleteFile was unable to delete 'G:/Source/Moonray/Moonray/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini', retrying in .5s...
  1040. LogFileManager: Warning: DeleteFile recovered during retry!
  1041. LogPython: Using Python 3.9.7
  1042. LogStats: UGameplayTagsManager::InitializeManager - 0.001 s
  1043. LogAudio: Display: Registering Engine Module Parameter Interfaces...
  1044. LogMetasoundEngine: MetaSound Engine Initialized
  1045. LogTcpMessaging: Initializing TcpMessaging bridge
  1046. LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  1047. LogUdpMessaging: Display: Added local interface '192.168.1.98' to multicast group '230.0.0.1:6666'
  1048. KaiLocomotionEditor: Display: KaiLocomotionEditor module has been loaded
  1049. LogOpenImageDenoise: OIDN starting up
  1050. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1051. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  1052. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Intermediate/DataprepTemp/' mounted to '/Engine/DataprepCore/Transient/'
  1053. TimingProfiler: Initialize
  1054. TimingProfiler: OnSessionChanged
  1055. LoadingProfiler: Initialize
  1056. LoadingProfiler: OnSessionChanged
  1057. NetworkingProfiler: Initialize
  1058. NetworkingProfiler: OnSessionChanged
  1059. MemoryProfiler: Initialize
  1060. MemoryProfiler: OnSessionChanged
  1061. LogUProjectInfo: Found projects:
  1062. LogCollectionManager: Loaded 0 collections in 0.001791 seconds
  1063. LogFileCache: Scanning file cache for directory 'G:/Source/Moonray/Moonray/Saved/Collections/' took 0.00s
  1064. LogFileCache: Scanning file cache for directory 'G:/Source/Moonray/Moonray/Content/Developers/Aleksey/Collections/' took 0.00s
  1065. LogFileCache: Scanning file cache for directory 'G:/Source/Moonray/Moonray/Content/Collections/' took 0.00s
  1066. LogAkAudio: FAkAudioModule::ReloadWwiseAssetData : Reloading Wwise asset data.
  1067. LogVoxel: Loading embree3.dll from G:/Source/Moonray/Moonray/Plugins/VoxelPro/Source/ThirdParty/VoxelEmbree3/Win64/lib
  1068. LogEngine: Initializing Engine...
  1069. LogGameFeatures: Initializing game features subsystem
  1070. LogStylusInput: Initializing StylusInput subsystem.
  1071. LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 04912CB17E13745902ECAC695E92F3D8C1739FA6), compiling. Is special engine material.
  1072. LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: FB8BE6C0E10D00A55C396910EA4C07D7346854DF), compiling. Is special engine material.
  1073. LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 9717C7201290EAC138A5EF37F841C9BC093FDB61), compiling. Is special engine material.
  1074. LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in PCD3D_SM6, Default, SM6 (DDC key hash: EB4EC7A5458FF4BB3CCDB139251B6B5D18435890), compiling. Is special engine material.
  1075. LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in PCD3D_SM6, Default, SM6 (DDC key hash: 48869DAFECE2F3F3414B6C3C2757B11368C918CB), compiling. Is special engine material.
  1076. LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in PCD3D_SM6, Default, SM6 (DDC key hash: B9AFE477949C80886E82127C92234186F4E324DC), compiling. Is special engine material.
  1077. LogGameFeatures: Scanning for built-in game feature plugins
  1078. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/' mounted to '/CombatCore/'
  1079. LogGameFeatures: Display: Game feature 'CombatCore' loaded successfully. Ending state: Registered, [Registered, Active]
  1080. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatMaps/Content/' mounted to '/CombatMaps/'
  1081. LogGameFeatures: Display: Game feature 'CombatMaps' loaded successfully. Ending state: Active, [Active, Active]
  1082. LogPackageName: Display: FPackageName: Mount point added: 'G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatTests/Content/' mounted to '/CombatTests/'
  1083. LogGameFeatures: Display: Game feature 'CombatTests' loaded successfully. Ending state: Active, [Active, Active]
  1084. LogTemp: Display: Startup job "InitializeAbilitySystem()" starting
  1085. LogTemp: Display: Startup job "InitializeAbilitySystem()" took 0.79 seconds to complete
  1086. LogTemp: Display: Startup job "GetGameData()" starting
  1087. LogTemp: Loading GameData: /Game/Dev/Core/DefaultGameData.DefaultGameData ...
  1088. LogUObjectGlobals: BeginLoad(/Game/Dev/Core/DefaultGameData) is flushing async loading
  1089. LogStreaming: Display: FlushAsyncLoading(-1): 11 QueuedPackages, 0 AsyncPackages
  1090. LogStats: ... GameData loaded! - 0.844 s
  1091. LogTemp: Display: Startup job "GetGameData()" took 0.84 seconds to complete
  1092. LogTemp: Display: All startup jobs took 1.64 seconds to complete
  1093. LogInit: Initializing FReadOnlyCVARCache
  1094. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1095. LogAIModule: Creating AISystem for world Untitled
  1096. LogNetVersion: Set ProjectVersion to 1.0.5162. Version Checksum will be recalculated on next use.
  1097. LogInit: Texture streaming: Enabled
  1098. LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.1.1-23901901+++UE5+Release-5.1
  1099. LogAudio: Display: Initializing Audio Device Manager...
  1100. LogAudio: Display: Loading Default Audio Settings Objects...
  1101. LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
  1102. LogAudio: Display: AudioInfo: 'BINKA' Registered
  1103. LogAudio: Display: AudioInfo: 'PCM' Registered
  1104. LogAudio: Display: AudioInfo: 'ADPCM' Registered
  1105. LogAudio: Display: AudioInfo: 'OGG' Registered
  1106. LogAudio: Display: AudioInfo: 'OPUS' Registered
  1107. LogAudio: Display: Audio Device Manager Initialized
  1108. LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
  1109. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1110. LogAudioMixer: Display: Sample Rate: 48000
  1111. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1112. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1113. LogAudioMixer: Display: Number of buffers to queue: 1
  1114. LogAudioMixer: Display: Max Channels (voices): 0
  1115. LogAudioMixer: Display: Number of Async Source Workers: 4
  1116. LogAudio: Display: AudioDevice MaxSources: 32
  1117. LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  1118. LogAudio: Display: Audio Reverb Plugin: None (built-in).
  1119. LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  1120. LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  1121. LogAudioMixer: Display: Using Audio Hardware Device Speakers (3- Audinst HUD-mx2)
  1122. LogAudioMixer: Display: Initializing Sound Submixes...
  1123. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1124. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1125. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
  1126. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
  1127. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
  1128. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
  1129. LogInit: FAudioDevice initialized.
  1130. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
  1131. LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
  1132. LogLiveCoding: Display: Starting LiveCoding
  1133. LogLiveCoding: Display: LiveCodingConsole Arguments: MoonrayEditor Win64 Development
  1134. LogLiveCoding: Display: First instance in process group "UE_Moonray_0xba556e76", spawning console
  1135. LogLiveCoding: Display: Waiting for server
  1136. LogLiveCoding: Display: Successfully initialized, removing startup thread
  1137. LogInit: Transaction tracking system initialized
  1138. LogSourceControl: Display: Uncontrolled Changelist persistency file loaded G:/Source/Moonray/Moonray/Saved/SourceControl/UncontrolledChangelists.json
  1139. LogSourceControl: Uncontrolled asset enumeration started...
  1140. BlueprintLog: New page: Editor Load
  1141. LocalizationService: Localization service is disabled
  1142. LogLoad: WwiseModule: Loading AudiokineticTools
  1143. LogEditorDomain: Display: Class /Script/AnimationData.AnimationSequencerDataModel is imported by a package but does not exist in memory. EditorDomain keys for packages using it will be invalid if it still exists.
  1144. To clear this message, resave packages that use the deleted class, or load its module earlier than the packages that use it are referenced.
  1145. LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
  1146. LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
  1147. LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/Profiler/Profiler_Data_Capture_40x.png' error.
  1148. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Icons/Profiler/Profiler_Data_Capture_40x.png
  1149. LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Icons/Profiler/profiler_Calls_32x.png' error.
  1150. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Icons/Profiler/profiler_Calls_32x.png
  1151. LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.005 s
  1152. LogCore: Display: GameplayInsights module auto-connecting to local trace server...
  1153. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Snake_Skin/Snake_skin_3_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1154. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Snake_Skin/Snake_skin_5_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1155. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Snake_Skin/Snake_skin_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1156. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Snake_Skin/Snake_skin_2_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1157. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Snake_Skin/Snake_skin_6_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1158. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Snake_Skin/Snake_skin_4_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1159. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Zombie_Skin_Transformation_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1160. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Snake_Skin/Moonray_Snake_skin.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1161. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Zombie_Skin_Burnt_Scars_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1162. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Male_Lowerleg_Skin_1_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1163. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Male_Foot_Sole_Skin_2_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1164. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Veins.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1165. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Male_Foot_Sole_Skin_1_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1166. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/zombie_skin_burnt_scars.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1167. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/male_lowerleg_skin_1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1168. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Heavy_Blood_Spread_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1169. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/male_foot_sole_skin_2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1170. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Female_Elbow_Skin_1_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1171. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/heavy_blood_spread.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1172. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Brain_Blood_Vessels_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1173. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/Brain_sbsar2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1174. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Mirror_Fracture/Mirrored_Fractures_INST_v2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1175. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Mandala/Mandala_1_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1176. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Mirror_Fracture/Mirrored_Fractures_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1177. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/female_elbow_skin_1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1178. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Mirror_Fracture/Moonray_Mirrored_Fractures.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1179. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/male_foot_sole_skin_1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1180. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Mandala/Mandala_2_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1181. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Skin/zombie_skin_transformation.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1182. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Mandala/Moonray_Mandala_1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1183. LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
  1184. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Mandala/Mandala_4_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1185. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Macro_liquid/Macro_Liquid_INST_v3.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1186. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Mandala/Mandala_3_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1187. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Macro_liquid/Macro_Liquid_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1188. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Macro_liquid/Macro_Liquid_INST_v4.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1189. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Macro_liquid/Moonray_Macro_liquid.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1190. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Jade_Sea/Jade_Sea.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1191. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Jade_Sea/Jade_Sea_INST_v2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1192. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Jade_Sea/Jade_Sea_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1193. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Jade/Jade_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1194. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Glass_crystal/Crystal_Merlins_Wand_Flat_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1195. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Jade/Jade.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1196. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Geometric/Moonray_Geometric_Crystals_1_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1197. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Color/Blue_crystal_1_Colour_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1198. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Glass_crystal/Crystal_Merlins_Wand_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1199. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Geometric/Moonray_geometric_crystals_1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1200. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Glass_crystal/Crystal_Merlins_Wand_INST_basecolor_green.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1201. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Glass_crystal/Glass_Crystal.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1202. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Color/Moonray_Colour_Blue_crystal_1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1203. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Dev/ConceptMaps/Maps/OceanFloorConcept.umap uses an unknown custom version and cannot be loaded for the AssetRegistry
  1204. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Color/Pink_Crystal_1_Colour_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1205. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Macro_liquid/Macro_Liquid_INST_v2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1206. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Materials/Substance/Color/Moonray_Colour_Pink_crystal_1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1207. LogAssetRegistry: Display: Package G:/Source/Moonray/Moonray/Content/Dev/ConceptMaps/Meshes/Moon_Terrain.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
  1208. LogFileCache: Scanning file cache for directory 'G:/Source/Moonray/Moonray/Content/' took 0.80s
  1209. LogUnrealEdMisc: Loading editor; pre map load, took 13.822
  1210. Cmd: MAP LOAD FILE="G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/Maps/EditorDefault.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  1211. LightingResults: New page: Lighting Build
  1212. LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1213. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1214. MapCheck: New page: Map Check
  1215. LightingResults: New page: Lighting Build
  1216. LogAudio: Display: Audio Device unregistered from world 'None'.
  1217. LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms
  1218. LogMaterial: Display: LandscapeMaterialInstanceConstant_0-SM6-Default: MATSM_01614A42F67F4FFC8600AD04D15D199F_PCD3D_SM6_2056272690__BC5N_NoCCBN_NoIris_DEV_NoSL_GV_PreExp_DBuf_UnInt_DXC0_VFO_SKYATM_SKYHF_SLWDFS_gs1_sdct_VT-1-1-1-1_DF_MS_T0_MS_T1_BNDLS_VED_Aniso-1_ComprOodle_Compr2_Lev6_ExclNonPipSh-1_LWC-2097152_3152175004D223CF754F51059EF2CB96AE54674576_Num_SM6_FL_0000000d_MFA_00000008_V_B6A0A753ED62499D8F30931E61FCAB05_0_DB3E993F4E2E98B305AD13B92D8C5DA5_5ED0A2783F630BA5CB3EC77766BEDE91B3ED4A5F___TShadowDepthPSPixelShadowDepth_PerspectiveCorrect257D1CFFA384C19C6277438F973730F4E69DB68272C96EE55
  1219. 043153763054472F92891367BC849EC_TVirtualTextureVSBaseColorNormalRoughness3D6D26A9331ADCC81C0404465DE55D2805DF3930F80AC3560A87573062896E91B1DEAF0AD78350CA_FLumenCardPS<false>40A6CF59135662D45A14C85193018F1FE4690AC2B4AFBC835B0E8511B596BB98C6C375E96F613E4D_TShadowDepthPSPixelShadowDepth_NonPerspectiveCorrect257D1CFFA384C19C6277438F973730F4E69DB6825D9003A07122BE7BD2876C98DF8D858F5E00365D_TVirtualTextureVSBaseColorNormalSpecular3D6D26A9331ADCC81C0404465DE55D2805DF3930E8D2F83B9AE881105D590687353AE93A4FA4183F_TVirtualTexturePSBaseColor3D6D26A9331ADCC81C0404465DE55D2805DF39304D7780329DF94E5A99673892BF
  1220. 9D6670326E9B9A_TVirtualTextureVSWorldHeight3D6D26A9331ADCC81C0404465DE55D2805DF3930A92577699A1DF949D6F46DE0F1F7F77812909966_TVirtualTextureVSBaseColor3D6D26A9331ADCC81C0404465DE55D2805DF393006B42F10BC566D18674C7C0A70A32A22C00B6CC7_FLandscapeGrassWeightVS66D247D797871FB7F8198729C3D0F2027543D93DA469FA5FCF448A131F926D214995E53915A18256_FHitProxyVS8E07CA0D3D157EC036C966B4493B3C150D483B0DB282128ADBC0C8F2E22B2C5B575EEDED30A8B7B8_FHitProxyPS58E251447277FAF1969334CA2B52E9E1CEE3708D2A74A59EB00EA821209C26349094BBB03F4D6ED5_FLandscapeGrassWeightPS66D247D797871FB7F8198729C3D0F2027543D93D106C943CF2E5C6D33D
  1221. AE5FDC4A4E9B8232B7C78A_TBasePassPSFNoLightMapPolicy3959369EEBD575BBD4A2304E59AF01219D7118676C8686026B054D9BD961D4C440F5FDD54CA38C07_TShadowDepthVSVertexShadowDepth_OutputDepthEA7DF7F017FA780AA17BAABB644FDB7A7794701D5C128A2F6D1507D174ED09775E1D5BB050F02683_FLandscapePhysicalMaterialPSEA1496EA1A8E6C67968E97B198547945EFFA822ABD4AAA5E1E701CB0F79C3E8D450BEF8AC937258A_FLumenCardVS4B7811A52E8EBAE506B38421AEE9DFC7ACF38CBA617646237FDC69FB38D590AA0B687E0FB01A281E_TShadowDepthPSPixelShadowDepth_VirtualShadowMap257D1CFFA384C19C6277438F973730F4E69DB682DFFF0B5EA8BD51A79796C1533647D79F12B2FEBD_TVirtualTextur
  1222. ePSWorldHeight3D6D26A9331ADCC81C0404465DE55D2805DF39302583E58C8F51E53F8C1498E972C1A2BB7EE5F79E_TVirtualTexturePSBaseColorNormalRoughness3D6D26A9331ADCC81C0404465DE55D2805DF393080994607FD1D4F8B9A45682D3EAEB070E7C1FA22_FVelocityPS5C457679A5AA5FF9EB14F84287DDD6C154196DE7CC98E6311AC1581B96A09EEE8AE8F6960285B5A2_TShadowDepthVSVertexShadowDepth_PerspectiveCorrectEA7DF7F017FA780AA17BAABB644FDB7A7794701DC004ABA017AA57991204B7B624FFD889C3B24A57_FLandscapePhysicalMaterialVSEA1496EA1A8E6C67968E97B198547945EFFA822ADE0D5BCEA7EC56FCFAF6FE24C7902B1E6C1A2354_TBasePassPSFNoLightMapPolicySkylight3959369EEBD575B
  1223. BD4A2304E59AF01219D7118673C0FD33120C8575A512698C01E1EBF84CB90BE73_TShadowDepthPSPixelShadowDepth_OnePassPointLight257D1CFFA384C19C6277438F973730F4E69DB6821C20FE0F6421C3566B37C59CBA77F6639400AC09_TVirtualTexturePSBaseColorNormalSpecular3D6D26A9331ADCC81C0404465DE55D2805DF39306F0B31788AA907A672AB84D52E90281253FD9CCC_TShadowDepthVSVertexShadowDepth_VirtualShadowMapEA7DF7F017FA780AA17BAABB644FDB7A7794701DB4ECC9EA8AA550391078AD8904E08901E177AD2E_TShadowDepthVSVertexShadowDepth_OnePassPointLightEA7DF7F017FA780AA17BAABB644FDB7A7794701D56E359529EA5F920092BA8DF37812C451EC3EEF6_FDebugViewModePS557A39232
  1224. A68859418654070E1B128D6F27BD0BEE177622259CDB9DC1140CF61335F5353997EC8B6_TDepthOnlyVS<false>2C549569921E9C6C2606E5871D841029C166733CACA14F90957AEBF5BC1C2C3E6DB6BC750BA01CCD_FVelocityVS5C457679A5AA5FF9EB14F84287DDD6C154196DE7C043BB9FD7164B6E8DBD4123FD00693BC9B4513E_FDebugViewModeVSFCDC05C8DF22CAAA5CD64AD073970B60882D6A81809CB80A6A7260721600DBFAB6C1E0001BD9B8AE_TBasePassVSFNoLightMapPolicy62257A00396FF92ACE2E0167415BCCC8A6FE86202677AEB94C74F9DCEF44AB17F94D82839B020A23_VelocityPipelineBA2E1374D08A004CFE57463AAD99F663FA0E1BC3_DepthNoPixelPipeline2C549569921E9C6C2606E5871D841029C166733C_FLandscapeXY
  1225. OffsetVertexFactory10E569238A1467FCD7FB548253D74CF0ABE0F4F8B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FLandscapeVertexFactory10E569238A1467FCD7FB548253D74CF0ABE0F4F8B1684FBEF19B946A8709F4309D7CC4E5FC6044ADEBA49461CECB1EA5D21E2BF8918B91C7C3994DCEB1684FBEF19B946A8709F4309D7CC4E5FC6044ADB1684FBEF19B946A8709F4309D7CC4E5FC6044AD_FLandscapeFixedGridVertexFactory10E569238A1467FCD7FB548253D74CF0ABE0F4F83F5F45F5620EF6411E27211E3D675CEA50B38DFBEBA49461CECB1EA5D21E2BF8918B91C7C3994DCE3F5F
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  1234. LogAudio: Display: Audio Device (ID: 1) registered with world 'EditorDefault'.
  1235. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1236. LogAIModule: Creating AISystem for world EditorDefault
  1237. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  1238. LogRenderer: Warning: Deprecated CVar r.BasePassOutputsVelocity is set to 1. Remove and use r.VelocityOutputPass instead.
  1239. LogRenderer: Warning: Deprecated CVar r.VertexDeformationOutputsVelocity is set to 1. Remove and use r.Velocity.EnableVertexDeformation instead.
  1240. LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
  1241. Cmd: MAP CHECKDEP NOCLEARLOG
  1242. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.085ms to complete.
  1243. LogFileHelpers: Loading map 'EditorDefault' took 0.146
  1244. LogUnrealEdMisc: Total Editor Startup Time, took 13.985
  1245. LogShaderCompilers: Display: ================================================
  1246. LogShaderCompilers: Display: === FShaderJobCache stats ===
  1247. LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
  1248. LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
  1249. LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00%
  1250. LogShaderCompilers: Display: === Shader Compilation stats ===
  1251. LogShaderCompilers: Display: Shaders Compiled: 0
  1252. LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
  1253. LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
  1254. LogShaderCompilers: Display: ================================================
  1255. LogSourceControl: Uncontrolled asset enumeration finished in 1.94478 seconds (Found 4292 uncontrolled assets)
  1256. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1257. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1258. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1259. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1260. LogAssetReferenceRestrictions: Display: Updating asset referencing domain DB due to plugin or rule changes
  1261. LogSlate: Took 0.000126 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  1262. LogSourceControl: Attempting 'p4 client -o a.sydorenko_Moonray'
  1263. LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  1264. LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  1265. LogSlate: Took 0.000105 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  1266. LogViewport: Scene viewport resized to 1355x562, mode Windowed.
  1267. LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  1268. LogStall: Startup...
  1269. LogStall: Startup complete.
  1270. LogLoad: (Engine Initialization) Total time: 15.75 seconds
  1271. LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  1272. LogAssetRegistry: Asset discovery search completed in 12.6321 seconds
  1273. LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.001 s
  1274. LogAudiokineticTools: GeneratedSoundBanksDirectoryWatcher::StartCacheWatcher: Cache directory to watch does not exist G:/Source/Moonray/Moonray/WwiseProject/GeneratedSoundBanks/../.cache
  1275. LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
  1276. LogNiagara: Compiling System NiagaraSystem /Game/Dev/DamageNumbers/NS_DamageNumbers.NS_DamageNumbers took 4.633382 sec, no shader worker used.
  1277. SourceControl: CommandMessage Command: Connect, Info: Client a.sydorenko_Moonray
  1278. SourceControl: CommandMessage Command: Connect, Info: Update 2022/12/06 15:17:48
  1279. SourceControl: CommandMessage Command: Connect, Info: Access 2023/02/10 12:51:38
  1280. SourceControl: CommandMessage Command: Connect, Info: Owner a.sydorenko
  1281. SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-GL7IOSS
  1282. SourceControl: CommandMessage Command: Connect, Info: Description Created by a.sydorenko.
  1283. SourceControl: CommandMessage Command: Connect, Info: Root G:\Source\Moonray
  1284. SourceControl: CommandMessage Command: Connect, Info: Options noallwrite clobber compress unlocked nomodtime rmdir
  1285. SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
  1286. SourceControl: CommandMessage Command: Connect, Info: LineEnd local
  1287. SourceControl: CommandMessage Command: Connect, Info: Stream //depot/dev.ue5
  1288. SourceControl: CommandMessage Command: Connect, Info: View0 //depot/dev.ue5/... //a.sydorenko_Moonray/...
  1289. SourceControl: CommandMessage Command: Connect, Info: Type writeable
  1290. SourceControl: CommandMessage Command: Connect, Info: Backup enable
  1291. SourceControl: CommandMessage Command: Connect, Info: specFormatted
  1292. SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
  1293. LogContentStreaming: Texture pool size now 100000 MB
  1294. LogFileCache: Retrieving MD5 hashes for directory 'G:/Source/Moonray/Moonray/Content/' took 0.30s
  1295. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Config/DefaultEngine.ini'
  1296. LogPackageName: Warning: FPackagePath::TryFromMountedName was passed an ObjectPath (/CombatCore/Characters/Hero/AbilitySystem/Sprint/GE_Sprint_Cost.GE_Sprint_Cost) rather than a PackageName or FilePath; it will be converted to the PackageName. Accepting ObjectPaths is deprecated behavior and will be removed in a future release; TryFromMountedName will fail on ObjectPaths.
  1297. LogAssetEditorSubsystem: Opening Asset editor for Blueprint /CombatCore/Characters/Hero/AbilitySystem/Sprint/GE_Sprint_Cost.GE_Sprint_Cost
  1298. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1299. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\NVSpline\Enums\ESplineMeshType.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
  1300. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\NVSpline\Enums\ESplineMeshStretchMode.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
  1301. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\NVSpline\Enums\ESplineMeshStaticMeshType.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
  1302. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\NVSpline\Enums\ESplineMeshSequenceType.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
  1303. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\NVSpline\Enums\ESplineMeshSequenceDistanceModifierType.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
  1304. LogSourceControl: Attempting 'p4 client -o a.sydorenko_Moonray'
  1305. LogSourceControl: Attempting 'p4 client -o a.sydorenko_Moonray'
  1306. SourceControl: CommandMessage Command: Connect, Info: Client a.sydorenko_Moonray
  1307. SourceControl: CommandMessage Command: Connect, Info: Update 2022/12/06 15:17:48
  1308. SourceControl: CommandMessage Command: Connect, Info: Access 2023/02/10 12:51:38
  1309. SourceControl: CommandMessage Command: Connect, Info: Owner a.sydorenko
  1310. SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-GL7IOSS
  1311. SourceControl: CommandMessage Command: Connect, Info: Description Created by a.sydorenko.
  1312. SourceControl: CommandMessage Command: Connect, Info: Root G:\Source\Moonray
  1313. SourceControl: CommandMessage Command: Connect, Info: Options noallwrite clobber compress unlocked nomodtime rmdir
  1314. SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
  1315. SourceControl: CommandMessage Command: Connect, Info: LineEnd local
  1316. SourceControl: CommandMessage Command: Connect, Info: Stream //depot/dev.ue5
  1317. SourceControl: CommandMessage Command: Connect, Info: View0 //depot/dev.ue5/... //a.sydorenko_Moonray/...
  1318. SourceControl: CommandMessage Command: Connect, Info: Type writeable
  1319. SourceControl: CommandMessage Command: Connect, Info: Backup enable
  1320. SourceControl: CommandMessage Command: Connect, Info: specFormatted
  1321. SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
  1322. LogSlate: Window 'Output Log' being destroyed
  1323. SourceControl: CommandMessage Command: Connect, Info: Client a.sydorenko_Moonray
  1324. SourceControl: CommandMessage Command: Connect, Info: Update 2022/12/06 15:17:48
  1325. SourceControl: CommandMessage Command: Connect, Info: Access 2023/02/10 12:51:38
  1326. SourceControl: CommandMessage Command: Connect, Info: Owner a.sydorenko
  1327. SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-GL7IOSS
  1328. SourceControl: CommandMessage Command: Connect, Info: Description Created by a.sydorenko.
  1329. SourceControl: CommandMessage Command: Connect, Info: Root G:\Source\Moonray
  1330. SourceControl: CommandMessage Command: Connect, Info: Options noallwrite clobber compress unlocked nomodtime rmdir
  1331. SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged
  1332. SourceControl: CommandMessage Command: Connect, Info: LineEnd local
  1333. SourceControl: CommandMessage Command: Connect, Info: Stream //depot/dev.ue5
  1334. SourceControl: CommandMessage Command: Connect, Info: View0 //depot/dev.ue5/... //a.sydorenko_Moonray/...
  1335. SourceControl: CommandMessage Command: Connect, Info: Type writeable
  1336. SourceControl: CommandMessage Command: Connect, Info: Backup enable
  1337. SourceControl: CommandMessage Command: Connect, Info: specFormatted
  1338. SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo
  1339. LogNiagaraDebugger: Session selection changed. Dropping connections not from this session. | Session: B8B34FD3478737EC9554DEBF6FE5B037 ()
  1340. LogProfilerClient: Subscribe Session: B8B34FD3478737EC9554DEBF6FE5B037
  1341. LogNiagaraDebugger: Establishing connection. | Session: B8B34FD3478737EC9554DEBF6FE5B037 | Instance: CD8995004C5E5781C7D2B8B542735106 (DESKTOP-GL7IOSS-8112).
  1342. LogProfilerService: Subscribe Session: B8B34FD3478737EC9554DEBF6FE5B037, Instance: CD8995004C5E5781C7D2B8B542735106
  1343. LogNiagaraDebuggerClient: Connection request recieved and accepted. | Session: B8B34FD3478737EC9554DEBF6FE5B037 | Instance: CD8995004C5E5781C7D2B8B542735106 (DESKTOP-GL7IOSS-8112).
  1344. LogNiagaraDebugger: Connection accepted. | Session: B8B34FD3478737EC9554DEBF6FE5B037 | Instance: CD8995004C5E5781C7D2B8B542735106 |
  1345. LogNiagaraDebugger: Sending updated debug HUD settings. | Session: B8B34FD3478737EC9554DEBF6FE5B037 | Instance: CD8995004C5E5781C7D2B8B542735106 |
  1346. LogNiagaraDebugger: Recieved simple client info update. | Sender: FBFD301C45DD9EAA13B60E8D7D4129CC
  1347. LogNiagaraDebuggerClient: Received updated DebugHUD settings. | Session: B8B34FD3478737EC9554DEBF6FE5B037 | Instance: CD8995004C5E5781C7D2B8B542735106 (DESKTOP-GL7IOSS-8112).
  1348. Cmd: fx.Niagara.Debug.GlobalLoopTime 0.000
  1349. fx.Niagara.Debug.GlobalLoopTime = "0.0"
  1350. Cmd: fx.Niagara.Debug.GlobalLoopTime 0.000
  1351. fx.Niagara.Debug.GlobalLoopTime = "0.0"
  1352. LogAutomationWorker: Received FindWorkersMessage from 2167F4D14A0B3F1E18F1F29A797C23EC
  1353. LogAutomationController: Received FindWorkersResponseMessage from 0A4D70014FEA8E506C747E8757DA8D57
  1354. LogAutomationController: Requesting test list from 0A4D70014FEA8E506C747E8757DA8D57
  1355. LogAutomationWorker: Received RequestTestsMessage from 2167F4D14A0B3F1E18F1F29A797C23EC
  1356. LogInterchangeDispatcher: Display: InterchangeWorker executable not found. Expected location: C:/UE5/UE_5.1/Engine/Binaries/Win64/InterchangeWorker.exe
  1357. LogInterchangeDispatcher: Display: Handler ended with error: Worker process issue (cannot create worker process)
  1358. LogAutomationWorker: Set 1204 tests to 2167F4D14A0B3F1E18F1F29A797C23EC
  1359. LogAutomationController: Received RequestTestsReplyCompleteMessage from 0A4D70014FEA8E506C747E8757DA8D57
  1360. LogAutomationController: 1204 tests available on 0A4D70014FEA8E506C747E8757DA8D57
  1361. LogSlate: Window 'Output Log' being destroyed
  1362. LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  1363. LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  1364. LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
  1365. LogStats: PreBeginPIE asset preloading complete - 0.000 s
  1366. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1367. PIE: New page: PIE session: EditorDefault (Feb 10, 2023, 6:54:42 PM)
  1368. LogOnline: OSS: Created online subsystem instance for: NULL
  1369. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  1370. LogPlayLevel: Creating play world package: /CombatCore/Maps/UEDPIE_0_EditorDefault
  1371. LogPlayLevel: PIE: StaticDuplicateObject took: (0.009590s)
  1372. LogPlayLevel: PIE: Created PIE world by copying editor world from /CombatCore/Maps/EditorDefault.EditorDefault to /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault (0.009628s)
  1373. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1374. LogAIModule: Creating AISystem for world EditorDefault
  1375. LogPlayLevel: PIE: World Init took: (0.000825s)
  1376. LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms
  1377. LogOnline: OSS: Created online subsystem instance for: :Context_2
  1378. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\Structures\Struct_CameraOverrideSettings.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
  1379. LogBlueprint: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\ABP_Player.uasset: [Compiler] Invalid field 'bBlocking' found in property path for Result
  1380. LogBlueprint: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\ABP_Player.uasset: [Compiler] Invalid field 'bBlocking' found in property path for Result
  1381. LogWwiseProjectDatabase: Different name while retrieving Wwise Object GUID A554BD7C76CB4FE395041B8EB7890A07 (music_match): Should be music_menu_start_match or \Events\Default Work Unit\Music\music_menu_start_match.
  1382. LogWwiseProjectDatabase: Different Id while retrieving Wwise Object GUID A554BD7C76CB4FE395041B8EB7890A07 (587774592): Should be 1895346875.
  1383. LogWwiseProjectDatabase: Different name while retrieving Wwise Object GUID A554BD7C76CB4FE395041B8EB7890A07 (music_match): Should be music_menu_start_match or \Events\Default Work Unit\Music\music_menu_start_match.
  1384. LogWwiseProjectDatabase: Different Id while retrieving Wwise Object GUID A554BD7C76CB4FE395041B8EB7890A07 (587774592): Should be 1895346875.
  1385. LogSkeletalMesh: Display: Waiting for skinned assets to be ready 0/1 (Miium_Champion_06A_TealGlow) ...
  1386. LogLoad: Game class is 'BP_GameMode_C'
  1387. LogWorld: Bringing World /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault up for play (max tick rate 3) at 2023.02.10-16.54.48
  1388. LogMoonrayGameMode: InitGameState: GameState = BP_GameStatePVP_C
  1389. LogWorld: Bringing up level for play took: 0.001152
  1390. LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  1391. LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
  1392. LogNet: Applying EmulationProfile Average
  1393. LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
  1394. LogNet: Created socket for bind address: 0.0.0.0:17777
  1395. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1396. LogNet: GameNetDriver IpNetDriver_0 IpNetDriver listening on port 17777
  1397. LogMoonrayGameMode: >>> AMRGameModeBasePVP::BeginPlay: GameState=BP_GameStatePVP_C_0
  1398. LogMoonrayGameState: BeginPlay: BP_GameStatePVP_C_0
  1399. PIE: Server logged in
  1400. PIE: Play in editor total start time 5.479 seconds.
  1401. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1402. LogAIModule: Creating AISystem for world Untitled
  1403. LogPlayLevel: PIE: World Init took: (0.000812s)
  1404. LogOnline: OSS: Created online subsystem instance for: :Context_3
  1405. LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
  1406. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1407. LogAudioMixer: Display: Sample Rate: 48000
  1408. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1409. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1410. LogAudioMixer: Display: Number of buffers to queue: 1
  1411. LogAudioMixer: Display: Max Channels (voices): 0
  1412. LogAudioMixer: Display: Number of Async Source Workers: 4
  1413. LogAudio: Display: AudioDevice MaxSources: 32
  1414. LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  1415. LogAudio: Display: Audio Reverb Plugin: None (built-in).
  1416. LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  1417. LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  1418. LogAudioMixer: Display: Using Audio Hardware Device Speakers (3- Audinst HUD-mx2)
  1419. LogAudioMixer: Display: Initializing Sound Submixes...
  1420. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1421. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1422. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
  1423. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
  1424. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
  1425. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
  1426. LogInit: FAudioDevice initialized.
  1427. LogAudio: Display: Audio Device (ID: 2) registered with world 'Untitled'.
  1428. LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
  1429. LogCommonGame: AddLocalPlayer: Set CommonLocalPlayer_0 to Primary Player
  1430. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1431. LogConsoleVariablesEditor: Warning: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
  1432. LogNet: Browse: 127.0.0.1:17777/Game/Dev/Maps/NewMainMenu
  1433. LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768)
  1434. LogNet: Created socket for bind address: 0.0.0.0:0
  1435. LogNet: IpConnection_0 setting maximum channels to: 32767
  1436. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1437. LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 5
  1438. LogNet: Game client on port 17777, rate 100000
  1439. LogNetVersion: Moonray 1.0.5162, NetCL: 23058290, EngineNetVer: 30, GameNetVer: 0 (Checksum: 752669262)
  1440. PIE: Client logged in
  1441. PIE: Play in editor total start time 5.62 seconds.
  1442. LogTemp: Identified experience MRExperienceDefinition:BP_DeathmatchExperience (Source: WorldSettings)
  1443. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\ExperimentalWeapons\Musket\Animation\A_Musket_Equip.uasset: Failed to load '/Game/Anim/Moveset/Moves/Dash/A_DashForward': Can't find file.
  1444. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\ExperimentalWeapons\Musket\Animation\A_Musket_Equip.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Anim/Moveset/Moves/Dash/A_DashForward'
  1445. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\ExperimentalWeapons\Musket\Animation\A_Musket_Equip.uasset: Failed to load '/Game/Characters/AdvancedLocomotionV4/Blueprints/AnimModifiers/Copy_Curves': Can't find file.
  1446. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\ExperimentalWeapons\Musket\Animation\A_Musket_Equip.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Characters/AdvancedLocomotionV4/Blueprints/AnimModifiers/Copy_Curves'
  1447. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Plugins\GameFeatures\CombatCore\Content\Characters\Hero\AbilitySystem\GA_RangedShot.uasset: Failed to load '/Game/Dev/ComboGraph/BP_GE_Damage_Default': Can't find file.
  1448. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Plugins\GameFeatures\CombatCore\Content\Characters\Hero\AbilitySystem\GA_RangedShot.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Dev/ComboGraph/BP_GE_Damage_Default'
  1449. LogGameplayTags: Warning: [AssetLog] G:\Source\Moonray\Moonray\Plugins\GameFeatures\CombatCore\Content\Experience\DA_CombatAbilitySet.uasset: Invalid GameplayTag InputTag.Ability.Jump found in property /Script/Moonray.MRAbilitySet_GameplayAbility:InputTag.
  1450. LogGameplayTags: Warning: [AssetLog] G:\Source\Moonray\Moonray\Plugins\GameFeatures\CombatCore\Content\Experience\DA_CombatInput.uasset: Invalid GameplayTag InputTag.Ability.Jump found in property /Script/Moonray.MRTaggedInputAction:InputTag.
  1451. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1452. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1453. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1454. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1455. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1456. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1457. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1458. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1459. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1460. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1461. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1462. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1463. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1464. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1465. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1466. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1467. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1468. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1469. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1470. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1471. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1472. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1473. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1474. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1475. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1476. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1477. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1478. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1479. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1480. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1481. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1482. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1483. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1484. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1485. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1486. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1487. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1488. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1489. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1490. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1491. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1492. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1493. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1494. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1495. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1496. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1497. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1498. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1499. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1500. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1501. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1502. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1503. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1504. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1505. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1506. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1507. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1508. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1509. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1510. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1511. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1512. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1513. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1514. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1515. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1516. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1517. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1518. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1519. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1520. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1521. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1522. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1523. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1524. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1525. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1526. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1527. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1528. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1529. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1530. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1531. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1532. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1533. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1534. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1535. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1536. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1537. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1538. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1539. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1540. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1541. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1542. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1543. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1544. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1545. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1546. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1547. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1548. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1549. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1550. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1551. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1552. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1553. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1554. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1555. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1556. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1557. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1558. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1559. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1560. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1561. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1562. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1563. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1564. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1565. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1566. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1567. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1568. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1569. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1570. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1571. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1572. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1573. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1574. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1575. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1576. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1577. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1578. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1579. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1580. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1581. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1582. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1583. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1584. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1585. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1586. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1587. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1588. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1589. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1590. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1591. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1592. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1593. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1594. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1595. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1596. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1597. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1598. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1599. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1600. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1601. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1602. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1603. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1604. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1605. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1606. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1607. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1608. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1609. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1610. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1611. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1612. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1613. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1614. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1615. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1616. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1617. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1618. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1619. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1620. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1621. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1622. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1623. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1624. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1625. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1626. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1627. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1628. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1629. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1630. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1631. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1632. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1633. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1634. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1635. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1636. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1637. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1638. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1639. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1640. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1641. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1642. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1643. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1644. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1645. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1646. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1647. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1648. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1649. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1650. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1651. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1652. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1653. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1654. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1655. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1656. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1657. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1658. LogAnimation: Warning: Found non valid position track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1659. LogAnimation: Warning: Found non valid rotation track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1660. LogAnimation: Warning: Found non valid scaling track for A_Katana_Idle_Pose, 62 frames, instead of 3. Chopping!
  1661. LogTemp: EXPERIENCE: StartExperienceLoad(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  1662. LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  1663. LogViewport: Scene viewport resized to 1914x1000, mode Windowed.
  1664. LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.65, Realtime: 3.05. IpNetDriver_0
  1665. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:65047
  1666. LogHandshake: SendConnectChallenge. Timestamp: 7.671349, Cookie: 051062081107146217108020032010172025069046021025071118064057
  1667. LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 7.65, Realtime: 1.09. IpNetDriver_1
  1668. LogHandshake: Cached server SessionID: 0
  1669. LogHandshake: SendChallengeResponse. Timestamp: 7.671349, Cookie: 051062081107146217108020032010172025069046021025071118064057
  1670. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:65047
  1671. LogHandshake: SendChallengeAck. InCookie: 051062081107146217108020032010172025069046021025071118064057
  1672. LogNet: Server accepting post-challenge connection from: 127.0.0.1:65047
  1673. LogNet: IpConnection_1 setting maximum channels to: 32767
  1674. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1675. LogNet: NotifyAcceptedConnection: Name: EditorDefault, TimeStamp: 02/10/23 16:54:51, [UNetConnection] RemoteAddr: 127.0.0.1:65047, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  1676. LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:65047, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  1677. LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: PendingNetDriver IpNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
  1678. LogStreaming: Warning: Detected 54 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1679. LogStreaming: Warning: Detected 12 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1680. LogNet: NotifyAcceptingChannel Control 0 server World /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault: Accepted
  1681. LogNet: Remote platform little endian=1
  1682. LogNet: This platform little endian=1
  1683. LogStreaming: Warning: Detected 65 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1684. LogNet: Login request: ?Name=DESKTOP-GL7IOSS-A833F38847D2E72E8B7153BB00EBD8BD userId: NULL:DESKTOP-GL7IOSS-A833F38847D2E72E8B7153BB00EBD8BD platform: NULL
  1685. LogStreaming: Warning: Detected 53 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1686. LogNet: Welcomed by server (Level: /CombatCore/Maps/UEDPIE_0_EditorDefault, Game: /Game/Dev/Blueprints/BP_GameMode.BP_GameMode_C)
  1687. LogStreaming: Display: FlushAsyncLoading(-1): 0 QueuedPackages, 20 AsyncPackages
  1688. LogStreaming: Warning: Detected 36 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1689. LogBlueprint: Warning: [AssetLog] G:\Source\Moonray\Moonray\Plugins\GameFeatures\CombatCore\Content\GameModes\Deathmatch\PLC_Deathmatch.uasset: [Compiler] Input pin Replace With Spectator specifying non-default value no longer exists on node Result . Please refresh node or reset pin to default value to remove pin.
  1690. LogLoad: LoadMap: 127.0.0.1:17777/CombatCore/Maps/EditorDefault?game=/Game/Dev/Blueprints/BP_GameMode.BP_GameMode_C
  1691. LogWorld: BeginTearingDown for /Temp/Untitled_1
  1692. LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1693. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1694. LogAudio: Display: Audio Device unregistered from world 'None'.
  1695. LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms
  1696. LogUIActionRouter: Cleaned out [0] inactive UI action bindings
  1697. LogAudio: Display: Audio Device (ID: 2) registered with world 'EditorDefault'.
  1698. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1699. LogAIModule: Creating AISystem for world EditorDefault
  1700. LogPlayLevel: PIE: World Init took: (0.000817s)
  1701. LogWorld: Bringing World /CombatCore/Maps/UEDPIE_1_EditorDefault.EditorDefault up for play (max tick rate 60) at 2023.02.10-16.54.53
  1702. LogWorld: Bringing up level for play took: 0.001167
  1703. LogLoad: Took 0.223037 seconds to LoadMap(/CombatCore/Maps/EditorDefault)
  1704. LogConsoleVariablesEditor: Warning: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
  1705. LogTemp: EXPERIENCE: OnExperienceLoadComplete(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  1706. LogMoonrayGameMode: OnExperienceLoaded: /CombatCore/Experience/BP_DeathmatchExperience.Default__BP_DeathmatchExperience_C
  1707. LogNet: Client netspeed is 100000
  1708. LogNet: Join request: /Game/Dev/Maps/NewMainMenu?Name=DESKTOP-GL7IOSS-A833F38847D2E72E8B7153BB00EBD8BD?SplitscreenCount=1
  1709. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid:
  1710. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  1711. LogMoonrayPlayerController: AMRPlayerController::BeginPlay
  1712. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  1713. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  1714. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] need to init PlayerLifecycle
  1715. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (null) to (Set max match duration)
  1716. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Set max match duration) to (Set max score)
  1717. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Set max score) to (Spawn point filter by mode)
  1718. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn point filter by mode) to (Spawn players with no teams)
  1719. LogMoonrayGameState: InitPlayMode: Success
  1720. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  1721. LogGameMode: RestartPlayer: [BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0]
  1722. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  1723. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Player on Server
  1724. LogNet: Join succeeded: DESKTOP-GL7IOSS-A833
  1725. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn players with no teams) to (Spawn Bots)
  1726. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn Bots) to (Start match timer)
  1727. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Start match timer) to (Start match)
  1728. LogCommonGame: [BP_UIPolicy_C_0] is adding player [CommonLocalPlayer_0]'s root layout [WBP_OverallUILayout_C_0] to the viewport
  1729. LogMoonrayPlayerController: AMRPlayerController::BeginPlay
  1730. LogMoonrayGameState: BeginPlay: BP_GameStatePVP_C_0
  1731. LogTemp: EXPERIENCE: StartExperienceLoad(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  1732. LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  1733. LogTemp: EXPERIENCE: OnExperienceLoadComplete(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  1734. LogUIActionRouter: Error: Cannot bind widget [WBP_DeathmatchHUDLayout_C_0] to action [UI.Action.Escape] - provided tag does not map to an existing UI input action. It can be added under Project Settings->UI Input.
  1735. LogUObjectBase: Warning: NULL object
  1736. LogUObjectBase: Warning: NULL object
  1737. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_DeathmatchHUDLayout_C_0]
  1738. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 1
  1739. LogUIActionRouter: Display: InputMode: Previous (None), New (ECommonInputMode::Game)
  1740. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1741. LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
  1742. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_DeathmatchHUDLayout_C_0], and the widget isn't focusable - focusing the game viewport.
  1743. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid:
  1744. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  1745. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  1746. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  1747. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Client 1: Sync: Player on Client
  1748. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PLC_Deathmatch.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PM_Deathmatch.uasset'
  1749. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  1750. LogBlueprintUserMessages: [PLC_Deathmatch_C_0] Server: Fire OnClientLoaded on BP_PlayerState_C_0
  1751. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  1752. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_SpawnScreen_C_0]
  1753. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
  1754. LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::Game), New (ECommonInputMode::Menu)
  1755. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
  1756. LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
  1757. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  1758. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_SpawnScreen_C_0], and the widget isn't focusable - focusing the game viewport.
  1759. LogStreaming: Warning: Detected 6 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1760. LogStreaming: Warning: Detected 3 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1761. LogStreaming: Warning: Detected 5 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1762. LogStreaming: Warning: Detected 5 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1763. LogStreaming: Warning: Detected 3 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1764. LogStreaming: Warning: Detected 3 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1765. LogStreaming: Warning: Detected 3 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1766. LogStreaming: Warning: Detected 3 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1767. LogStreaming: Warning: Detected 21 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1768. LogStreaming: Warning: Detected 41 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1769. LogStreaming: Warning: Detected 165 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1770. LogStreaming: Warning: Detected 4 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1771. LogStreaming: Warning: Detected 4 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1772. LogStreaming: Warning: Detected 2 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1773. LogAkAudio: No Spatial Audio Room while PostOnLocation AkAudioEvent 'sfx_menu_ui_invertory_hover' (ObjId: 9538028574016)
  1774. LogStreaming: Warning: Detected 10 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1775. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PM_Deathmatch.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PLC_Deathmatch.uasset'
  1776. LogStreaming: Warning: Detected 19 objects loaded in PostLoad while streaming, this may cause hitches as we're blocking async loading to pre-load them.
  1777. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Client 1: Done state sent
  1778. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_DeathmatchHUDLayout_C_0]
  1779. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
  1780. LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::Menu), New (ECommonInputMode::Game)
  1781. LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CapturePermanently
  1782. LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
  1783. LogViewport: Display: Player bShowMouseCursor Changed, True -> False
  1784. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_DeathmatchHUDLayout_C_0], and the widget isn't focusable - focusing the game viewport.
  1785. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  1786. LogMoonrayGameMode: RespawnPlayer: BP_MainPlayerController_C_0
  1787. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  1788. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_0
  1789. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  1790. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  1791. LogClass: Warning: Property MRMovementComponent::bIsStrafing (SourceClass: MRMovementComponent) was not registered in GetLifetimeReplicatedProps. This property will not be replicated. Use DISABLE_REPLICATED_PROPERTY if not replicating was intentional.
  1792. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  1793. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  1794. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  1795. LogBlueprintUserMessages: [PLC_Deathmatch_C_0] Server: Done state received on SMN_ShowWeaponSelectMenu_C_1
  1796. AnimBlueprintLog: Error: Current state is a conduit and will reset to ref pose. This can happen if a conduit is an entry state and there isn't at least one valid transition to take. State Machine(In Air SM), Conduit(Conduit), AnimBlueprint(/Game/Mobility/KLSBaseLinkedAnimBP_Mobility_Katana.KLSBaseLinkedAnimBP_Mobility_Katana).
  1797. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_0
  1798. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  1799. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  1800. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  1801. LogBlueprintUserMessages: [BP_SpawnedKatana_C_0] Client 1: Hello
  1802. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Attack_Horizontal
  1803. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Vertical_Attack
  1804. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Parry_Katana
  1805. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Charge_H
  1806. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Charge_V
  1807. LogAnimMontage: Warning: JumpToSectionName Defolt bEndOfSection: 0 failed for Montage AM_Katana_Charge_H_0_Wait
  1808. LogAnimMontage: Warning: JumpToSectionName Defolt bEndOfSection: 0 failed for Montage AM_Katana_Charge_H_0_Wait
  1809. LogAnimMontage: Warning: JumpToSectionName Defolt bEndOfSection: 0 failed for Montage AM_Katana_Charge_H_0_Wait
  1810. LogAnimMontage: Warning: JumpToSectionName Defolt bEndOfSection: 0 failed for Montage AM_Katana_Charge_H_0_Wait
  1811. LogAnimMontage: Warning: JumpToSectionName Defolt bEndOfSection: 0 failed for Montage AM_Katana_Charge_H_0_Wait
  1812. LogAnimMontage: Warning: JumpToSectionName Defolt bEndOfSection: 0 failed for Montage AM_Katana_Charge_H_0_Wait
  1813. LogCommonGame: RemoveLocalPlayer: Unsetting Primary Player from CommonLocalPlayer_0
  1814. LogCommonGame: [BP_UIPolicy_C_0] is removing player [CommonLocalPlayer_0]'s root layout [WBP_OverallUILayout_C_0] from the viewport
  1815. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1816. LogWorld: BeginTearingDown for /CombatCore/Maps/UEDPIE_1_EditorDefault
  1817. LogSlate: Window 'Moonray Preview [NetMode: Client 1] (64-bit/D3D Shader Model 6)' being destroyed
  1818. LogWorld: UWorld::CleanupWorld for EditorDefault, bSessionEnded=true, bCleanupResources=true
  1819. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1820. LogNet: World NetDriver shutdown IpNetDriver_1 [GameNetDriver]
  1821. LogNet: DestroyNamedNetDriver IpNetDriver_1 [GameNetDriver]
  1822. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-A833F38847D2E72E8B7153BB00EBD8BD, Channels: 10, Time: 2023.02.10-14.55.06
  1823. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_0, Driver: GameNetDriver IpNetDriver_1, IsServer: NO, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-A833F38847D2E72E8B7153BB00EBD8BD
  1824. LogExit: GameNetDriver IpNetDriver_1 shut down
  1825. LogWorld: BeginTearingDown for /CombatCore/Maps/UEDPIE_0_EditorDefault
  1826. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Start match) to (null)
  1827. LogWorld: UWorld::CleanupWorld for EditorDefault, bSessionEnded=true, bCleanupResources=true
  1828. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1829. LogNet: World NetDriver shutdown IpNetDriver_0 [GameNetDriver]
  1830. LogNet: DestroyNamedNetDriver IpNetDriver_0 [GameNetDriver]
  1831. LogNet: UNetConnection::SendCloseReason:
  1832. LogNet: - Result=HostClosedConnection, ErrorContext="HostClosedConnection"
  1833. LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:65047, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-A833F38847D2E72E8B7153BB00EBD8BD
  1834. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:65047, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-A833F38847D2E72E8B7153BB00EBD8BD, Channels: 10, Time: 2023.02.10-14.55.06
  1835. LogNet: UNetConnection::SendCloseReason:
  1836. LogNet: - Result=Cleanup, ErrorContext="Cleanup"
  1837. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:65047, Name: IpConnection_1, Driver: GameNetDriver IpNetDriver_0, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-A833F38847D2E72E8B7153BB00EBD8BD
  1838. LogExit: GameNetDriver IpNetDriver_0 shut down
  1839. LogPlayLevel: Display: Shutting down PIE online subsystems
  1840. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1841. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
  1842. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
  1843. LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms
  1844. LogPlayLevel: Display: Destroying online subsystem :Context_3
  1845. LogPlayLevel: Display: Destroying online subsystem :Context_2
  1846. LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms
  1847. LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
  1848. LogStats: PreBeginPIE asset preloading complete - 0.000 s
  1849. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  1850. PIE: New page: PIE session: EditorDefault (Feb 10, 2023, 6:55:31 PM)
  1851. LogPlayLevel: Creating play world package: /CombatCore/Maps/UEDPIE_0_EditorDefault
  1852. LogPlayLevel: PIE: StaticDuplicateObject took: (0.009848s)
  1853. LogPlayLevel: PIE: Created PIE world by copying editor world from /CombatCore/Maps/EditorDefault.EditorDefault to /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault (0.009878s)
  1854. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1855. LogAIModule: Creating AISystem for world EditorDefault
  1856. LogPlayLevel: PIE: World Init took: (0.000737s)
  1857. LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms
  1858. LogOnline: OSS: Created online subsystem instance for: :Context_4
  1859. LogLoad: Game class is 'BP_GameMode_C'
  1860. LogWorld: Bringing World /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault up for play (max tick rate 60) at 2023.02.10-16.55.31
  1861. LogMoonrayGameMode: InitGameState: GameState = BP_GameStatePVP_C
  1862. LogWorld: Bringing up level for play took: 0.001177
  1863. LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  1864. LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
  1865. LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
  1866. LogNet: Created socket for bind address: 0.0.0.0:17777
  1867. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1868. LogNet: GameNetDriver IpNetDriver_2 IpNetDriver listening on port 17777
  1869. LogMoonrayGameMode: >>> AMRGameModeBasePVP::BeginPlay: GameState=BP_GameStatePVP_C_0
  1870. LogMoonrayGameState: BeginPlay: BP_GameStatePVP_C_0
  1871. PIE: Server logged in
  1872. PIE: Play in editor total start time 0.198 seconds.
  1873. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1874. LogAIModule: Creating AISystem for world Untitled
  1875. LogPlayLevel: PIE: World Init took: (0.000737s)
  1876. LogOnline: OSS: Created online subsystem instance for: :Context_5
  1877. LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
  1878. LogAudioMixer: Display: Audio Mixer Platform Settings:
  1879. LogAudioMixer: Display: Sample Rate: 48000
  1880. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  1881. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  1882. LogAudioMixer: Display: Number of buffers to queue: 1
  1883. LogAudioMixer: Display: Max Channels (voices): 0
  1884. LogAudioMixer: Display: Number of Async Source Workers: 4
  1885. LogAudio: Display: AudioDevice MaxSources: 32
  1886. LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  1887. LogAudio: Display: Audio Reverb Plugin: None (built-in).
  1888. LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  1889. LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  1890. LogAudioMixer: Display: Using Audio Hardware Device Speakers (3- Audinst HUD-mx2)
  1891. LogAudioMixer: Display: Initializing Sound Submixes...
  1892. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  1893. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  1894. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
  1895. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
  1896. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
  1897. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
  1898. LogInit: FAudioDevice initialized.
  1899. LogAudio: Display: Audio Device (ID: 3) registered with world 'Untitled'.
  1900. LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
  1901. LogCommonGame: AddLocalPlayer: Set CommonLocalPlayer_1 to Primary Player
  1902. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  1903. LogConsoleVariablesEditor: Warning: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
  1904. LogNet: Browse: 127.0.0.1:17777/Game/Dev/Maps/NewMainMenu
  1905. LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768)
  1906. LogNet: Created socket for bind address: 0.0.0.0:0
  1907. LogNet: IpConnection_2 setting maximum channels to: 32767
  1908. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1909. LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 6
  1910. LogNet: Game client on port 17777, rate 100000
  1911. PIE: Client logged in
  1912. PIE: Play in editor total start time 0.333 seconds.
  1913. LogTemp: Identified experience MRExperienceDefinition:BP_DeathmatchExperience (Source: WorldSettings)
  1914. LogTemp: EXPERIENCE: StartExperienceLoad(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  1915. LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  1916. LogTemp: EXPERIENCE: OnExperienceLoadComplete(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  1917. LogMoonrayGameMode: OnExperienceLoaded: /CombatCore/Experience/BP_DeathmatchExperience.Default__BP_DeathmatchExperience_C
  1918. LogViewport: Scene viewport resized to 1914x1000, mode Windowed.
  1919. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:63351
  1920. LogHandshake: SendConnectChallenge. Timestamp: 1.382727, Cookie: 042139141065174166134075176253247026032106000065021198058072
  1921. LogHandshake: Cached server SessionID: 0
  1922. LogHandshake: SendChallengeResponse. Timestamp: 1.382727, Cookie: 042139141065174166134075176253247026032106000065021198058072
  1923. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:63351
  1924. LogHandshake: SendChallengeAck. InCookie: 042139141065174166134075176253247026032106000065021198058072
  1925. LogNet: Server accepting post-challenge connection from: 127.0.0.1:63351
  1926. LogNet: IpConnection_3 setting maximum channels to: 32767
  1927. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  1928. LogNet: NotifyAcceptedConnection: Name: EditorDefault, TimeStamp: 02/10/23 16:55:32, [UNetConnection] RemoteAddr: 127.0.0.1:63351, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  1929. LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:63351, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  1930. LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_2, Driver: PendingNetDriver IpNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
  1931. LogNet: NotifyAcceptingChannel Control 0 server World /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault: Accepted
  1932. LogNet: Remote platform little endian=1
  1933. LogNet: This platform little endian=1
  1934. LogNet: Login request: ?Name=DESKTOP-GL7IOSS-5B3826764BE4987B69EB46BD730C3578 userId: NULL:DESKTOP-GL7IOSS-5B3826764BE4987B69EB46BD730C3578 platform: NULL
  1935. LogNet: Welcomed by server (Level: /CombatCore/Maps/UEDPIE_0_EditorDefault, Game: /Game/Dev/Blueprints/BP_GameMode.BP_GameMode_C)
  1936. LogLoad: LoadMap: 127.0.0.1:17777/CombatCore/Maps/EditorDefault?game=/Game/Dev/Blueprints/BP_GameMode.BP_GameMode_C
  1937. LogWorld: BeginTearingDown for /Temp/Untitled_2
  1938. LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  1939. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  1940. LogAudio: Display: Audio Device unregistered from world 'None'.
  1941. LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms
  1942. LogUIActionRouter: Cleaned out [0] inactive UI action bindings
  1943. LogAudio: Display: Audio Device (ID: 3) registered with world 'EditorDefault'.
  1944. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  1945. LogAIModule: Creating AISystem for world EditorDefault
  1946. LogPlayLevel: PIE: World Init took: (0.000770s)
  1947. LogWorld: Bringing World /CombatCore/Maps/UEDPIE_1_EditorDefault.EditorDefault up for play (max tick rate 60) at 2023.02.10-16.55.33
  1948. LogWorld: Bringing up level for play took: 0.000930
  1949. LogLoad: Took 0.092252 seconds to LoadMap(/CombatCore/Maps/EditorDefault)
  1950. LogNet: Client netspeed is 100000
  1951. LogNet: Join request: /Game/Dev/Maps/NewMainMenu?Name=DESKTOP-GL7IOSS-5B3826764BE4987B69EB46BD730C3578?SplitscreenCount=1
  1952. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid:
  1953. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  1954. LogMoonrayPlayerController: AMRPlayerController::BeginPlay
  1955. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  1956. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  1957. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] need to init PlayerLifecycle
  1958. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (null) to (Set max match duration)
  1959. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Set max match duration) to (Set max score)
  1960. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Set max score) to (Spawn point filter by mode)
  1961. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn point filter by mode) to (Spawn players with no teams)
  1962. LogMoonrayGameState: InitPlayMode: Success
  1963. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  1964. LogGameMode: RestartPlayer: [BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0]
  1965. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  1966. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Player on Server
  1967. LogNet: Join succeeded: DESKTOP-GL7IOSS-5B38
  1968. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn players with no teams) to (Spawn Bots)
  1969. LogCommonGame: [BP_UIPolicy_C_0] is adding player [CommonLocalPlayer_1]'s root layout [WBP_OverallUILayout_C_0] to the viewport
  1970. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn Bots) to (Start match timer)
  1971. LogMoonrayPlayerController: AMRPlayerController::BeginPlay
  1972. LogMoonrayGameState: BeginPlay: BP_GameStatePVP_C_0
  1973. LogTemp: EXPERIENCE: StartExperienceLoad(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  1974. LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  1975. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid:
  1976. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  1977. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  1978. LogTemp: EXPERIENCE: OnExperienceLoadComplete(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  1979. LogUIActionRouter: Error: Cannot bind widget [WBP_DeathmatchHUDLayout_C_0] to action [UI.Action.Escape] - provided tag does not map to an existing UI input action. It can be added under Project Settings->UI Input.
  1980. LogTemp: Warning: UMRGameStatComponent::GetStat: Invalid PlayerId
  1981. LogScript: Warning: Script Msg: Attempted to access index 0 from array 'CallFunc_GetStatSortedList_ReturnValue' of length 0 in '/CombatCore/UI/HUD/WBP_MatchStatBar.WBP_MatchStatBar_C:ExecuteUbergraph_WBP_MatchStatBar'!
  1982. LogScript: Warning: Last function called:
  1983. /CombatCore/UI/HUD/WBP_MatchStatBar.WBP_MatchStatBar_C.ExecuteUbergraph_WBP_MatchStatBar
  1984. LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetStatSortedList_ReturnValue' of length 0 in '/CombatCore/UI/HUD/WBP_MatchStatBar.WBP_MatchStatBar_C:ExecuteUbergraph_WBP_MatchStatBar'!
  1985. LogScript: Warning: Last function called:
  1986. /CombatCore/UI/HUD/WBP_MatchStatBar.WBP_MatchStatBar_C.ExecuteUbergraph_WBP_MatchStatBar
  1987. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_DeathmatchHUDLayout_C_0]
  1988. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 1
  1989. LogUIActionRouter: Display: InputMode: Previous (None), New (ECommonInputMode::Game)
  1990. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  1991. LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
  1992. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_DeathmatchHUDLayout_C_0], and the widget isn't focusable - focusing the game viewport.
  1993. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Start match timer) to (Start match)
  1994. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  1995. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Client 1: Sync: Player on Client
  1996. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  1997. LogBlueprintUserMessages: [PLC_Deathmatch_C_0] Server: Fire OnClientLoaded on BP_PlayerState_C_0
  1998. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  1999. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_SpawnScreen_C_0]
  2000. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
  2001. LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::Game), New (ECommonInputMode::Menu)
  2002. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
  2003. LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
  2004. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2005. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_SpawnScreen_C_0], and the widget isn't focusable - focusing the game viewport.
  2006. LogAkAudio: No Spatial Audio Room while PostOnLocation AkAudioEvent 'sfx_menu_ui_invertory_hover' (ObjId: 9538028574016)
  2007. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Client 1: Done state sent
  2008. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_DeathmatchHUDLayout_C_0]
  2009. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
  2010. LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::Menu), New (ECommonInputMode::Game)
  2011. LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CapturePermanently
  2012. LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
  2013. LogViewport: Display: Player bShowMouseCursor Changed, True -> False
  2014. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_DeathmatchHUDLayout_C_0], and the widget isn't focusable - focusing the game viewport.
  2015. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2016. LogMoonrayGameMode: RespawnPlayer: BP_MainPlayerController_C_0
  2017. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  2018. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_0
  2019. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2020. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2021. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2022. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  2023. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2024. LogBlueprintUserMessages: [PLC_Deathmatch_C_0] Server: Done state received on SMN_ShowWeaponSelectMenu_C_1
  2025. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_0
  2026. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2027. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2028. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2029. LogBlueprintUserMessages: [BP_SpawnedKatana_C_0] Client 1: Hello
  2030. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Attack_Horizontal
  2031. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Vertical_Attack
  2032. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Parry_Katana
  2033. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Charge_H
  2034. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Charge_V
  2035. LogCommonGame: RemoveLocalPlayer: Unsetting Primary Player from CommonLocalPlayer_1
  2036. LogCommonGame: [BP_UIPolicy_C_0] is removing player [CommonLocalPlayer_1]'s root layout [WBP_OverallUILayout_C_0] from the viewport
  2037. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2038. LogWorld: BeginTearingDown for /CombatCore/Maps/UEDPIE_1_EditorDefault
  2039. LogSlate: Window 'Moonray Preview [NetMode: Client 1] (64-bit/D3D Shader Model 6)' being destroyed
  2040. LogWorld: UWorld::CleanupWorld for EditorDefault, bSessionEnded=true, bCleanupResources=true
  2041. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2042. LogNet: World NetDriver shutdown IpNetDriver_3 [GameNetDriver]
  2043. LogNet: DestroyNamedNetDriver IpNetDriver_3 [GameNetDriver]
  2044. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_2, Driver: GameNetDriver IpNetDriver_3, IsServer: NO, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-5B3826764BE4987B69EB46BD730C3578, Channels: 10, Time: 2023.02.10-14.55.36
  2045. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_2, Driver: GameNetDriver IpNetDriver_3, IsServer: NO, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-5B3826764BE4987B69EB46BD730C3578
  2046. LogExit: GameNetDriver IpNetDriver_3 shut down
  2047. LogWorld: BeginTearingDown for /CombatCore/Maps/UEDPIE_0_EditorDefault
  2048. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Start match) to (null)
  2049. LogWorld: UWorld::CleanupWorld for EditorDefault, bSessionEnded=true, bCleanupResources=true
  2050. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2051. LogNet: World NetDriver shutdown IpNetDriver_2 [GameNetDriver]
  2052. LogNet: DestroyNamedNetDriver IpNetDriver_2 [GameNetDriver]
  2053. LogNet: UNetConnection::SendCloseReason:
  2054. LogNet: - Result=HostClosedConnection, ErrorContext="HostClosedConnection"
  2055. LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:63351, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-5B3826764BE4987B69EB46BD730C3578
  2056. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:63351, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-5B3826764BE4987B69EB46BD730C3578, Channels: 10, Time: 2023.02.10-14.55.36
  2057. LogNet: UNetConnection::SendCloseReason:
  2058. LogNet: - Result=Cleanup, ErrorContext="Cleanup"
  2059. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:63351, Name: IpConnection_3, Driver: GameNetDriver IpNetDriver_2, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-5B3826764BE4987B69EB46BD730C3578
  2060. LogExit: GameNetDriver IpNetDriver_2 shut down
  2061. LogPlayLevel: Display: Shutting down PIE online subsystems
  2062. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2063. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
  2064. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
  2065. LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms
  2066. LogPlayLevel: Display: Destroying online subsystem :Context_5
  2067. LogPlayLevel: Display: Destroying online subsystem :Context_4
  2068. LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms
  2069. LogDerivedDataCache: C:/Users/Aleksey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:01:39.225 and deleted 0 files with total size 0 MiB. Scanned 51780 files in 48337 folders with total size 20672 MiB.
  2070. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PM_Deathmatch.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PLC_Deathmatch.uasset'
  2071. LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms
  2072. LogFileHelpers: Editor autosave (incl. external actors) for '/CombatCore/Maps/EditorDefault' took 0.096
  2073. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PM_Deathmatch.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PLC_Deathmatch.uasset'
  2074. LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
  2075. LogFileHelpers: Editor autosave (incl. external actors) for '/CombatCore/Maps/EditorDefault' took 0.101
  2076. LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
  2077. LogFileHelpers: Editor autosave (incl. external actors) for '/CombatCore/Maps/EditorDefault' took 0.096
  2078. LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
  2079. LogFileHelpers: Editor autosave (incl. external actors) for '/CombatCore/Maps/EditorDefault' took 0.095
  2080. LogWindowsTextInputMethodSystem: Activated input method: Russian (Russia) - (Keyboard).
  2081. LogWindowsTextInputMethodSystem: Activated input method: Russian (Russia) - (Keyboard).
  2082. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PM_Deathmatch.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PLC_Deathmatch.uasset'
  2083. LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
  2084. LogStats: PreBeginPIE asset preloading complete - 0.000 s
  2085. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2086. PIE: New page: PIE session: EditorDefault (Feb 10, 2023, 7:41:31 PM)
  2087. LogPlayLevel: Creating play world package: /CombatCore/Maps/UEDPIE_0_EditorDefault
  2088. LogPlayLevel: PIE: StaticDuplicateObject took: (0.010384s)
  2089. LogPlayLevel: PIE: Created PIE world by copying editor world from /CombatCore/Maps/EditorDefault.EditorDefault to /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault (0.010432s)
  2090. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2091. LogAIModule: Creating AISystem for world EditorDefault
  2092. LogPlayLevel: PIE: World Init took: (0.000917s)
  2093. LogUObjectHash: Compacting FUObjectHashTables data took 5.19ms
  2094. LogOnline: OSS: Created online subsystem instance for: :Context_6
  2095. LogLoad: Game class is 'BP_GameMode_C'
  2096. LogWorld: Bringing World /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault up for play (max tick rate 60) at 2023.02.10-17.41.31
  2097. LogMoonrayGameMode: InitGameState: GameState = BP_GameStatePVP_C
  2098. LogWorld: Bringing up level for play took: 0.001360
  2099. LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  2100. LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
  2101. LogNet: Applying EmulationProfile Average
  2102. LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
  2103. LogNet: Created socket for bind address: 0.0.0.0:17777
  2104. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  2105. LogNet: GameNetDriver IpNetDriver_4 IpNetDriver listening on port 17777
  2106. LogMoonrayGameMode: >>> AMRGameModeBasePVP::BeginPlay: GameState=BP_GameStatePVP_C_0
  2107. LogMoonrayGameState: BeginPlay: BP_GameStatePVP_C_0
  2108. PIE: Server logged in
  2109. PIE: Play in editor total start time 0.341 seconds.
  2110. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2111. LogAIModule: Creating AISystem for world Untitled
  2112. LogPlayLevel: PIE: World Init took: (0.000768s)
  2113. LogOnline: OSS: Created online subsystem instance for: :Context_7
  2114. LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
  2115. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2116. LogAudioMixer: Display: Sample Rate: 48000
  2117. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2118. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2119. LogAudioMixer: Display: Number of buffers to queue: 1
  2120. LogAudioMixer: Display: Max Channels (voices): 0
  2121. LogAudioMixer: Display: Number of Async Source Workers: 4
  2122. LogAudio: Display: AudioDevice MaxSources: 32
  2123. LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  2124. LogAudio: Display: Audio Reverb Plugin: None (built-in).
  2125. LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  2126. LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  2127. LogAudioMixer: Display: Using Audio Hardware Device Speakers (3- Audinst HUD-mx2)
  2128. LogAudioMixer: Display: Initializing Sound Submixes...
  2129. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2130. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2131. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
  2132. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
  2133. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
  2134. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
  2135. LogInit: FAudioDevice initialized.
  2136. LogAudio: Display: Audio Device (ID: 4) registered with world 'Untitled'.
  2137. LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
  2138. LogCommonGame: AddLocalPlayer: Set CommonLocalPlayer_2 to Primary Player
  2139. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2140. LogNet: Browse: 127.0.0.1:17777/Game/Dev/Maps/NewMainMenu
  2141. LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768)
  2142. LogNet: Created socket for bind address: 0.0.0.0:0
  2143. LogNet: IpConnection_4 setting maximum channels to: 32767
  2144. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  2145. LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 7
  2146. LogNet: Game client on port 17777, rate 100000
  2147. PIE: Client logged in
  2148. PIE: Play in editor total start time 0.477 seconds.
  2149. LogTemp: Identified experience MRExperienceDefinition:BP_DeathmatchExperience (Source: WorldSettings)
  2150. LogTemp: EXPERIENCE: StartExperienceLoad(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  2151. LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  2152. LogTemp: EXPERIENCE: OnExperienceLoadComplete(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  2153. LogMoonrayGameMode: OnExperienceLoaded: /CombatCore/Experience/BP_DeathmatchExperience.Default__BP_DeathmatchExperience_C
  2154. LogViewport: Scene viewport resized to 1914x1000, mode Windowed.
  2155. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:51285
  2156. LogHandshake: SendConnectChallenge. Timestamp: 1.525770, Cookie: 110114251200120244151009069234172129023213194243005169222037
  2157. LogHandshake: Cached server SessionID: 0
  2158. LogHandshake: SendChallengeResponse. Timestamp: 1.525770, Cookie: 110114251200120244151009069234172129023213194243005169222037
  2159. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:51285
  2160. LogHandshake: SendChallengeAck. InCookie: 110114251200120244151009069234172129023213194243005169222037
  2161. LogNet: Server accepting post-challenge connection from: 127.0.0.1:51285
  2162. LogNet: IpConnection_5 setting maximum channels to: 32767
  2163. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  2164. LogNet: NotifyAcceptedConnection: Name: EditorDefault, TimeStamp: 02/10/23 17:41:32, [UNetConnection] RemoteAddr: 127.0.0.1:51285, Name: IpConnection_5, Driver: GameNetDriver IpNetDriver_4, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  2165. LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:51285, Name: IpConnection_5, Driver: GameNetDriver IpNetDriver_4, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  2166. LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_4, Driver: PendingNetDriver IpNetDriver_5, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
  2167. LogNet: NotifyAcceptingChannel Control 0 server World /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault: Accepted
  2168. LogNet: Remote platform little endian=1
  2169. LogNet: This platform little endian=1
  2170. LogNet: Login request: ?Name=DESKTOP-GL7IOSS-E5B91C8C4E551FA34503268543F13A2A userId: NULL:DESKTOP-GL7IOSS-E5B91C8C4E551FA34503268543F13A2A platform: NULL
  2171. LogNet: Welcomed by server (Level: /CombatCore/Maps/UEDPIE_0_EditorDefault, Game: /Game/Dev/Blueprints/BP_GameMode.BP_GameMode_C)
  2172. LogLoad: LoadMap: 127.0.0.1:17777/CombatCore/Maps/EditorDefault?game=/Game/Dev/Blueprints/BP_GameMode.BP_GameMode_C
  2173. LogWorld: BeginTearingDown for /Temp/Untitled_3
  2174. LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  2175. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2176. LogAudio: Display: Audio Device unregistered from world 'None'.
  2177. LogUObjectHash: Compacting FUObjectHashTables data took 3.71ms
  2178. LogUIActionRouter: Cleaned out [0] inactive UI action bindings
  2179. LogAudio: Display: Audio Device (ID: 4) registered with world 'EditorDefault'.
  2180. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2181. LogAIModule: Creating AISystem for world EditorDefault
  2182. LogPlayLevel: PIE: World Init took: (0.000965s)
  2183. LogWorld: Bringing World /CombatCore/Maps/UEDPIE_1_EditorDefault.EditorDefault up for play (max tick rate 60) at 2023.02.10-17.41.33
  2184. LogWorld: Bringing up level for play took: 0.001276
  2185. LogLoad: Took 0.109477 seconds to LoadMap(/CombatCore/Maps/EditorDefault)
  2186. LogNet: Client netspeed is 100000
  2187. LogNet: Join request: /Game/Dev/Maps/NewMainMenu?Name=DESKTOP-GL7IOSS-E5B91C8C4E551FA34503268543F13A2A?SplitscreenCount=1
  2188. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid:
  2189. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2190. LogMoonrayPlayerController: AMRPlayerController::BeginPlay
  2191. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  2192. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  2193. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] need to init PlayerLifecycle
  2194. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (null) to (Set max match duration)
  2195. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Set max match duration) to (Set max score)
  2196. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Set max score) to (Spawn point filter by mode)
  2197. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn point filter by mode) to (Spawn players with no teams)
  2198. LogMoonrayGameState: InitPlayMode: Success
  2199. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2200. LogGameMode: RestartPlayer: [BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0]
  2201. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  2202. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Player on Server
  2203. LogNet: Join succeeded: DESKTOP-GL7IOSS-E5B9
  2204. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn players with no teams) to (Spawn Bots)
  2205. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn Bots) to (Start match timer)
  2206. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Start match timer) to (Start match)
  2207. LogCommonGame: [BP_UIPolicy_C_0] is adding player [CommonLocalPlayer_2]'s root layout [WBP_OverallUILayout_C_0] to the viewport
  2208. LogMoonrayPlayerController: AMRPlayerController::BeginPlay
  2209. LogMoonrayGameState: BeginPlay: BP_GameStatePVP_C_0
  2210. LogTemp: EXPERIENCE: StartExperienceLoad(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  2211. LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  2212. LogTemp: EXPERIENCE: OnExperienceLoadComplete(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  2213. LogUIActionRouter: Error: Cannot bind widget [WBP_DeathmatchHUDLayout_C_0] to action [UI.Action.Escape] - provided tag does not map to an existing UI input action. It can be added under Project Settings->UI Input.
  2214. LogUObjectBase: Warning: NULL object
  2215. LogUObjectBase: Warning: NULL object
  2216. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_DeathmatchHUDLayout_C_0]
  2217. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 1
  2218. LogUIActionRouter: Display: InputMode: Previous (None), New (ECommonInputMode::Game)
  2219. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  2220. LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
  2221. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_DeathmatchHUDLayout_C_0], and the widget isn't focusable - focusing the game viewport.
  2222. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid:
  2223. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2224. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2225. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  2226. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Client 1: Sync: Player on Client
  2227. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2228. LogBlueprintUserMessages: [PLC_Deathmatch_C_0] Server: Fire OnClientLoaded on BP_PlayerState_C_0
  2229. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2230. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_SpawnScreen_C_0]
  2231. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
  2232. LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::Game), New (ECommonInputMode::Menu)
  2233. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
  2234. LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
  2235. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2236. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_SpawnScreen_C_0], and the widget isn't focusable - focusing the game viewport.
  2237. LogAkAudio: No Spatial Audio Room while PostOnLocation AkAudioEvent 'sfx_menu_ui_invertory_hover' (ObjId: 9538028574016)
  2238. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Client 1: Done state sent
  2239. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_DeathmatchHUDLayout_C_0]
  2240. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
  2241. LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::Menu), New (ECommonInputMode::Game)
  2242. LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CapturePermanently
  2243. LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
  2244. LogViewport: Display: Player bShowMouseCursor Changed, True -> False
  2245. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_DeathmatchHUDLayout_C_0], and the widget isn't focusable - focusing the game viewport.
  2246. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2247. LogMoonrayGameMode: RespawnPlayer: BP_MainPlayerController_C_0
  2248. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /CombatCore/Maps/UEDPIE_0_EditorDefault.EditorDefault:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  2249. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_0
  2250. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2251. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2252. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2253. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  2254. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2255. LogBlueprintUserMessages: [PLC_Deathmatch_C_0] Server: Done state received on SMN_ShowWeaponSelectMenu_C_1
  2256. AnimBlueprintLog: Error: Current state is a conduit and will reset to ref pose. This can happen if a conduit is an entry state and there isn't at least one valid transition to take. State Machine(In Air SM), Conduit(Conduit), AnimBlueprint(/Game/Mobility/KLSBaseLinkedAnimBP_Mobility_Katana.KLSBaseLinkedAnimBP_Mobility_Katana).
  2257. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_0
  2258. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2259. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2260. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2261. LogBlueprintUserMessages: [BP_SpawnedKatana_C_0] Client 1: Hello
  2262. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Attack_Horizontal
  2263. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Vertical_Attack
  2264. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Parry_Katana
  2265. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Charge_H
  2266. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Charge_V
  2267. LogShaderCompilers: Display: ================================================
  2268. LogShaderCompilers: Display: === FShaderJobCache stats ===
  2269. LogShaderCompilers: Display: Total job queries 79, among them cache hits 6 (7.59%)
  2270. LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 65 distinct outputs (89.04%)
  2271. LogShaderCompilers: Display: RAM used: 0.64 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.04%
  2272. LogShaderCompilers: Display: === Shader Compilation stats ===
  2273. LogShaderCompilers: Display: Shaders Compiled: 0
  2274. LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
  2275. LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
  2276. LogShaderCompilers: Display: ================================================
  2277. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2278. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2279. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2280. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2281. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2282. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2283. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2284. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2285. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2286. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2287. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2288. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2289. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2290. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2291. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2292. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2293. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2294. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2295. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2296. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2297. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2298. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2299. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2300. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2301. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2302. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2303. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2304. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::OnEventInputReceived: Canceled
  2305. LogCommonGame: RemoveLocalPlayer: Unsetting Primary Player from CommonLocalPlayer_2
  2306. LogCommonGame: [BP_UIPolicy_C_0] is removing player [CommonLocalPlayer_2]'s root layout [WBP_OverallUILayout_C_0] from the viewport
  2307. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2308. LogWorld: BeginTearingDown for /CombatCore/Maps/UEDPIE_1_EditorDefault
  2309. LogSlate: Window 'Moonray Preview [NetMode: Client 1] (64-bit/D3D Shader Model 6)' being destroyed
  2310. LogWorld: UWorld::CleanupWorld for EditorDefault, bSessionEnded=true, bCleanupResources=true
  2311. LogComboGraph: Error: UComboGraphBlueprintLibrary::SendGameplayEventToActor: Invalid ability system component retrieved from Actor BP_CombatPlayer_C_0. EventTag was Event.ComboGraph.Animation.ComboEnd
  2312. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2313. LogNet: World NetDriver shutdown IpNetDriver_5 [GameNetDriver]
  2314. LogNet: DestroyNamedNetDriver IpNetDriver_5 [GameNetDriver]
  2315. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_4, Driver: GameNetDriver IpNetDriver_5, IsServer: NO, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-E5B91C8C4E551FA34503268543F13A2A, Channels: 10, Time: 2023.02.10-15.42.07
  2316. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_4, Driver: GameNetDriver IpNetDriver_5, IsServer: NO, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-E5B91C8C4E551FA34503268543F13A2A
  2317. LogExit: GameNetDriver IpNetDriver_5 shut down
  2318. LogWorld: BeginTearingDown for /CombatCore/Maps/UEDPIE_0_EditorDefault
  2319. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Start match) to (null)
  2320. LogWorld: UWorld::CleanupWorld for EditorDefault, bSessionEnded=true, bCleanupResources=true
  2321. LogComboGraph: Error: UComboGraphBlueprintLibrary::SendGameplayEventToActor: Invalid ability system component retrieved from Actor BP_CombatPlayer_C_0. EventTag was Event.ComboGraph.Animation.ComboEnd
  2322. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2323. LogNet: World NetDriver shutdown IpNetDriver_4 [GameNetDriver]
  2324. LogNet: DestroyNamedNetDriver IpNetDriver_4 [GameNetDriver]
  2325. LogNet: UNetConnection::SendCloseReason:
  2326. LogNet: - Result=HostClosedConnection, ErrorContext="HostClosedConnection"
  2327. LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:51285, Name: IpConnection_5, Driver: GameNetDriver IpNetDriver_4, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-E5B91C8C4E551FA34503268543F13A2A
  2328. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:51285, Name: IpConnection_5, Driver: GameNetDriver IpNetDriver_4, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-E5B91C8C4E551FA34503268543F13A2A, Channels: 10, Time: 2023.02.10-15.42.07
  2329. LogNet: UNetConnection::SendCloseReason:
  2330. LogNet: - Result=Cleanup, ErrorContext="Cleanup"
  2331. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:51285, Name: IpConnection_5, Driver: GameNetDriver IpNetDriver_4, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-E5B91C8C4E551FA34503268543F13A2A
  2332. LogExit: GameNetDriver IpNetDriver_4 shut down
  2333. LogPlayLevel: Display: Shutting down PIE online subsystems
  2334. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2335. LogWwiseMonitor: Warning: Voice Starvation
  2336. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
  2337. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
  2338. LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms
  2339. LogPlayLevel: Display: Destroying online subsystem :Context_7
  2340. LogPlayLevel: Display: Destroying online subsystem :Context_6
  2341. LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms
  2342. LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms
  2343. LogFileHelpers: Editor autosave (incl. external actors) for '/CombatCore/Maps/EditorDefault' took 0.090
  2344. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PM_Deathmatch.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PLC_Deathmatch.uasset'
  2345. LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
  2346. LogFileHelpers: Editor autosave (incl. external actors) for '/CombatCore/Maps/EditorDefault' took 0.100
  2347. LogDerivedDataCache: C:/Users/Aleksey/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:01:39.229 and deleted 0 files with total size 0 MiB. Scanned 51780 files in 48337 folders with total size 20672 MiB.
  2348. LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
  2349. LogFileHelpers: Editor autosave (incl. external actors) for '/CombatCore/Maps/EditorDefault' took 0.102
  2350. LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
  2351. LogFileHelpers: Editor autosave (incl. external actors) for '/CombatCore/Maps/EditorDefault' took 0.099
  2352. LogWindowsTextInputMethodSystem: Activated input method: Ukrainian (Ukraine) - (Keyboard).
  2353. LogWindowsTextInputMethodSystem: Activated input method: Ukrainian (Ukraine) - (Keyboard).
  2354. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PM_Deathmatch.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/GameModes/Deathmatch/PLC_Deathmatch.uasset'
  2355. LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Base'.'
  2356. LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Brush 'ContentBrowser.ListViewFolderIcon.Mask'.'
  2357. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Content/Dev/Maps/battle_Royale_map_01_partition.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/BR1_Tides.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/Combat_Island.umap'
  2358. LogShaderCompilers: Display: ================================================
  2359. LogShaderCompilers: Display: === FShaderJobCache stats ===
  2360. LogShaderCompilers: Display: Total job queries 81, among them cache hits 6 (7.41%)
  2361. LogShaderCompilers: Display: Tracking 75 distinct input hashes that result in 66 distinct outputs (88.00%)
  2362. LogShaderCompilers: Display: RAM used: 0.66 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.04%
  2363. LogShaderCompilers: Display: === Shader Compilation stats ===
  2364. LogShaderCompilers: Display: Shaders Compiled: 0
  2365. LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
  2366. LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
  2367. LogShaderCompilers: Display: ================================================
  2368. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/Weapon/Katana/BP_KatanaInstance.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/Weapon/Katana/BP_SpawnedKatana.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/Weapon/Katana/DA_KatanaAbilitySet.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/Weapon/Katana/GE_KatanaSpeed.uasset G:/Source/Moonray/Moonray/Plugins/GameFeatures/CombatCore/Content/Weapon/Katana/ID_Katana.uasset G:/Source/Moonray/Moonray/Plugins/GameFeat
  2369. ures/CombatCore/Content/Weapon/Katana/WID_Katana.uasset'
  2370. LogWindowsTextInputMethodSystem: Activated input method: Russian (Russia) - (Keyboard).
  2371. LogWindowsTextInputMethodSystem: Activated input method: Russian (Russia) - (Keyboard).
  2372. LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  2373. LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
  2374. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Blockout.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Gameplay.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Landscape.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Plants.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Rocks.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Sound.umap G:/Source/Moonray/Moonray/Content/Dev/Maps/SVT_CubeCave_LandscapeHeight.uasset'
  2375. LogWwiseMonitor: Warning: Voice Starvation
  2376. LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms
  2377. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Materials\instanses\stones\stone_grassland_3.uasset: Failed to load '/Game/Dev/textures/From_Void/ORM_4K_vlxleiv': Can't find file.
  2378. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Materials\instanses\stones\stone_grassland_3.uasset: VerifyImport: Failed to load package for import object 'Package /Game/Dev/textures/From_Void/ORM_4K_vlxleiv'
  2379. LogTexture: Display: Building textures: /Game/Dev/textures/Climbing/D.D (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 276.062484 MB), EncodeSpeed: Fast
  2380. LogTexture: Display: Building textures: /Game/Dev/textures/Climbing/N.N (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 336.562488 MB), EncodeSpeed: Fast
  2381. LogAssetEditorSubsystem: Opening Asset editor for World /Game/Dev/Maps/CubeCave.CubeCave
  2382. Cmd: MAP LOAD FILE="G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
  2383. LightingResults: New page: Lighting Build
  2384. LoadErrors: New page: Loading map: CubeCave.umap
  2385. LogWorld: UWorld::CleanupWorld for EditorDefault, bSessionEnded=true, bCleanupResources=true
  2386. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2387. MapCheck: New page: Map Check
  2388. LightingResults: New page: Lighting Build
  2389. LogAudio: Display: Audio Device unregistered from world 'None'.
  2390. LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms
  2391. LogTexture: Display: Waiting for textures to be ready 31/56 (/Game/Dev/textures/T_MetalPanels_01a_ALB) ...
  2392. LogTexture: Display: Building textures: /Game/Dev/textures/T_MetalPanels_01a_ALB.T_MetalPanels_01a_ALB (TFO_AutoDXT, 4096x4096 x1x1x1) (Required Memory Estimate: 1152.062484 MB), EncodeSpeed: Fast
  2393. LogWorld: UWorld::CleanupWorld for CubeCave, bSessionEnded=true, bCleanupResources=true
  2394. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2395. LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms
  2396. LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms
  2397. LogAudio: Display: Audio Device (ID: 1) registered with world 'CubeCave'.
  2398. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2399. LogAIModule: Creating AISystem for world CubeCave
  2400. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Dev/Maps/CubeCave_Blockout) is flushing async loading
  2401. LogStreaming: Display: FlushAsyncLoading(-1): 1 QueuedPackages, 0 AsyncPackages
  2402. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Maps\CubeCave_Blockout.umap: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible.
  2403. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Dev/Maps/CubeCave_Gameplay) is flushing async loading
  2404. LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting...
  2405. LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [5737ms] waiting for h/w. InstanceID=1
  2406. LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 0.049864s
  2407. LogWwiseMonitor: Warning: Voice Starvation
  2408. LogStreaming: Error: Couldn't find file for package /Game/utilities/ALLNavigation/Sources/Image/Icon/IMG_MarkerIcon_256_16 requested by async loading code. NameToLoad: /Game/utilities/ALLNavigation/Sources/Image/Icon/IMG_MarkerIcon_256_16
  2409. LogStreaming: Error: Couldn't find file for package /Game/DigitalVoid/ThirdParty/WaterMaterials/Textures/T_Water_Normal_Subtle requested by async loading code. NameToLoad: /Game/DigitalVoid/ThirdParty/WaterMaterials/Textures/T_Water_Normal_Subtle
  2410. LogMaterial: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\VFX\Particles\Sword_trails\KatanaTrailDARK_Mat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
  2411. (Node TextureSample) Texture Sample> Missing input texture
  2412. LogMaterial: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\VFX\GS_AlienSpin\AlienSpinSpiralDARK_Mat.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
  2413. (Node TextureSample) Texture Sample> Missing input texture
  2414. LogBlueprint: Warning: Timeline Sword Growth TL Track Scale in /Engine/Transient.REINST_BP_GreatSword_C_338 has an invalid curve. Please fix!
  2415. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2416. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2417. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2418. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2419. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2420. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2421. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2422. LogLinker: Warning: Unable to load Default__BP_Lootbox_C with outer Package /Game/Dev/Blueprints/BP_Lootbox because its class (BP_Lootbox_C) does not exist
  2423. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2424. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2425. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2426. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2427. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2428. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2429. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2430. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2431. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2432. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2433. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2434. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2435. LogBlueprint: Warning: FMemberReference::ResolveMember (UpdateColorByRarity) bSelfContext == true, but no scope supplied!
  2436. LogBlueprint: Warning: FMemberReference::ResolveMember (K2_DestroyActor) bSelfContext == true, but no scope supplied!
  2437. LogBlueprint: Warning: FMemberReference::ResolveMember (UpdateColorByRarity) bSelfContext == true, but no scope supplied!
  2438. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2439. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2440. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2441. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2442. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2443. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2444. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2445. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2446. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2447. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2448. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2449. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2450. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2451. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2452. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2453. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2454. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2455. LogLinker: Warning: [AssetLog] G:\Source\Moonray\Moonray\Content\Dev\Blueprints\BP_Lootbox.uasset: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2456. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AkComponent_GEN_VARIABLE': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2457. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AkComponent_Loop_GEN_VARIABLE': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2458. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SimpleConstructionScript_0': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2459. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BP_InteractableContainer_GEN_VARIABLE': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2460. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CancelPlaySound_item_loading_pickup': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2461. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'CustomEvent': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2462. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_BP_Lootbox': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2463. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'Open': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2464. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'ReceiveBeginPlay': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2465. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SetHighlighted': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2466. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'StartPlaySound_Highlighted': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2467. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'StartPlaySound_Item': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2468. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'StartPlaySound_item_loading_pickup': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2469. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'StopPlaySound_item_loading_pickup': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2470. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UpdateColorByRarity': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2471. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'UserConstructionScript': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2472. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot_GEN_VARIABLE': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2473. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_0': SimpleConstructionScript /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C:SimpleConstructionScript_0
  2474. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_1': SimpleConstructionScript /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C:SimpleConstructionScript_0
  2475. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_2': SimpleConstructionScript /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C:SimpleConstructionScript_0
  2476. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_3': SimpleConstructionScript /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C:SimpleConstructionScript_0
  2477. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_4': SimpleConstructionScript /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C:SimpleConstructionScript_0
  2478. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SCS_Node_6': SimpleConstructionScript /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C:SimpleConstructionScript_0
  2479. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SpotLight_GEN_VARIABLE': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2480. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'StaticMesh_GEN_VARIABLE': BlueprintGeneratedClass /Game/Dev/Blueprints/BP_Lootbox.BP_Lootbox_C
  2481. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AkComponent': BP_Lootbox_C /Game/Dev/Maps/CubeCave_Gameplay.CubeCave_Gameplay:PersistentLevel.BP_Lootbox_C_1
  2482. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'AkComponent_Loop': BP_Lootbox_C /Game/Dev/Maps/CubeCave_Gameplay.CubeCave_Gameplay:PersistentLevel.BP_Lootbox_C_1
  2483. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'BP_InteractableContainer': BP_Lootbox_C /Game/Dev/Maps/CubeCave_Gameplay.CubeCave_Gameplay:PersistentLevel.BP_Lootbox_C_1
  2484. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'StaticMesh': BP_Lootbox_C /Game/Dev/Maps/CubeCave_Gameplay.CubeCave_Gameplay:PersistentLevel.BP_Lootbox_C_1
  2485. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MaterialInstanceDynamic_0': StaticMeshComponent /Game/Dev/Maps/CubeCave_Gameplay.CubeCave_Gameplay:PersistentLevel.BP_Lootbox_C_1.StaticMesh
  2486. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'MaterialInstanceDynamic_0EditorOnlyData': MaterialInstanceDynamic /Game/Dev/Maps/CubeCave_Gameplay.CubeCave_Gameplay:PersistentLevel.BP_Lootbox_C_1.StaticMesh.MaterialInstanceDynamic_0
  2487. LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'SpotLight': BP_Lootbox_C /Game/Dev/Maps/CubeCave_Gameplay.CubeCave_Gameplay:PersistentLevel.BP_Lootbox_C_1
  2488. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Dev/Maps/CubeCave_Sound) is flushing async loading
  2489. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Dev/Maps/CubeCave_Landscape) is flushing async loading
  2490. LogStreaming: Error: Couldn't find file for package /Game/DigitalVoid/Megascans/Surfaces/Stained_Concrete_Floor_vlxleiv/Albedo_4K_vlxleiv requested by async loading code. NameToLoad: /Game/DigitalVoid/Megascans/Surfaces/Stained_Concrete_Floor_vlxleiv/Albedo_4K_vlxleiv
  2491. LogStreaming: Error: Couldn't find file for package /Game/DigitalVoid/Megascans/Surfaces/Stained_Concrete_Floor_vlxleiv/Normal_4K_vlxleiv requested by async loading code. NameToLoad: /Game/DigitalVoid/Megascans/Surfaces/Stained_Concrete_Floor_vlxleiv/Normal_4K_vlxleiv
  2492. LogStreaming: Error: Couldn't find file for package /Game/Dev/textures/02_ground/SM_ground_gravel_b_n requested by async loading code. NameToLoad: /Game/Dev/textures/02_ground/SM_ground_gravel_b_n
  2493. LogStreaming: Error: Couldn't find file for package /Game/Dev/textures/02_ground/SM_ground_gravel_b_d requested by async loading code. NameToLoad: /Game/Dev/textures/02_ground/SM_ground_gravel_b_d
  2494. LogStreaming: Error: Couldn't find file for package /Game/Dev/textures/01_base/SM_ground_gravel_c_n requested by async loading code. NameToLoad: /Game/Dev/textures/01_base/SM_ground_gravel_c_n
  2495. LogStreaming: Error: Couldn't find file for package /Game/Dev/textures/01_base/SM_ground_gravel_c_d requested by async loading code. NameToLoad: /Game/Dev/textures/01_base/SM_ground_gravel_c_d
  2496. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Dev/Maps/CubeCave_Rocks) is flushing async loading
  2497. LogStaticMesh: Display: Building static mesh Rock_Face...
  2498. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_02a] - forcing default material instead.
  2499. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04_OLD] - forcing default material instead.
  2500. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2501. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2502. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2503. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2504. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2505. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2506. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2507. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Dev/Maps/CubeCave_Plants) is flushing async loading
  2508. LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  2509. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_02a] - forcing default material instead.
  2510. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04_OLD] - forcing default material instead.
  2511. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2512. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2513. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2514. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2515. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2516. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2517. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2518. LogWwiseMonitor: Warning: Voice Starvation
  2519. LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms
  2520. LogFileManager: Warning: DeleteFile was unable to delete 'G:/Source/Moonray/Moonray/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini', retrying in .5s...
  2521. LogFileManager: Warning: DeleteFile recovered during retry!
  2522. Cmd: MAP CHECKDEP NOCLEARLOG
  2523. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.494ms to complete.
  2524. LogFileHelpers: Loading map 'CubeCave' took 33.184
  2525. LogFileManager: Warning: DeleteFile was unable to delete 'G:/Source/Moonray/Moonray/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini', retrying in .5s...
  2526. LogFileManager: Warning: DeleteFile recovered during retry!
  2527. LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' complete in 0.003336s (25.789147s overbudget)
  2528. LogBlueprint: Warning: Blueprint /Game/Dev/Blueprints/BP_Lootbox is missing GeneratedClass asset tag
  2529. LogAudioMixer: Display: FMixerNullCallback: Simulating a h/w device callback at [21ms], ThreadID=15636
  2530. LogAudioMixer: Display: Successful Swap new Device is (NumChannels=2, SampleRate=48000, DeviceID={0.0.0.00000000}.{e43fbfff-c372-4aa6-8cc6-fe656d37497a}, Name=Speakers (3- Audinst HUD-mx2)), Reason=AudioMixerPlatformInterface. Timeout waiting for h/w., InstanceID=1, DurationMS=22.44
  2531. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
  2532. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
  2533. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Sound.umap'
  2534. LogBlueprint: Warning: FMemberReference::ResolveMember (PickupVFX) bSelfContext == true, but no scope supplied!
  2535. LogBlueprint: Warning: FMemberReference::ResolveMember (PickupVFX) bSelfContext == true, but no scope supplied!
  2536. LogBlueprint: Warning: FMemberReference::ResolveMember (StaticMesh) bSelfContext == true, but no scope supplied!
  2537. LogBlueprint: Warning: FMemberReference::ResolveMember (StaticMesh) bSelfContext == true, but no scope supplied!
  2538. LogBlueprint: Warning: FMemberReference::ResolveMember (K2_DestroyActor) bSelfContext == true, but no scope supplied!
  2539. LogBlueprint: Warning: FMemberReference::ResolveMember (K2_DestroyActor) bSelfContext == true, but no scope supplied!
  2540. LogBlueprint: Warning: FMemberReference::ResolveMember (K2_DestroyActor) bSelfContext == true, but no scope supplied!
  2541. LogBlueprint: Warning: FMemberReference::ResolveMember (UpdateColorByRarity) bSelfContext == true, but no scope supplied!
  2542. LogBlueprint: Warning: FMemberReference::ResolveMember (UpdateColorByRarity) bSelfContext == true, but no scope supplied!
  2543. LogBlueprint: Warning: FMemberReference::ResolveMember (UpdateColorByRarity) bSelfContext == true, but no scope supplied!
  2544. LogBlueprint: Warning: FMemberReference::ResolveMember (AkComponent_Loop) bSelfContext == true, but no scope supplied!
  2545. LogBlueprint: Warning: FMemberReference::ResolveMember (AkComponent_Loop) bSelfContext == true, but no scope supplied!
  2546. LogBlueprint: Warning: FMemberReference::ResolveMember (AkComponent_Loop) bSelfContext == true, but no scope supplied!
  2547. LogBlueprint: Warning: FMemberReference::ResolveMember (AkComponent_Loop) bSelfContext == true, but no scope supplied!
  2548. LogBlueprint: Warning: FMemberReference::ResolveMember (AkComponent) bSelfContext == true, but no scope supplied!
  2549. LogBlueprint: Warning: FMemberReference::ResolveMember (AkComponent) bSelfContext == true, but no scope supplied!
  2550. LogBlueprint: Warning: FMemberReference::ResolveMember (StaticMesh) bSelfContext == true, but no scope supplied!
  2551. LogBlueprint: Warning: FMemberReference::ResolveMember (StaticMesh) bSelfContext == true, but no scope supplied!
  2552. LogBlueprint: Warning: FMemberReference::ResolveMember (BP_InteractableContainer) bSelfContext == true, but no scope supplied!
  2553. LogBlueprint: Warning: FMemberReference::ResolveMember (BP_InteractableContainer) bSelfContext == true, but no scope supplied!
  2554. LogBlueprint: Warning: FMemberReference::ResolveMember (BP_InteractableContainer) bSelfContext == true, but no scope supplied!
  2555. LogBlueprint: Warning: FMemberReference::ResolveMember (BP_InteractableContainer) bSelfContext == true, but no scope supplied!
  2556. LogBlueprint: Warning: FMemberReference::ResolveMember (UpdateColorByRarity) bSelfContext == true, but no scope supplied!
  2557. LogBlueprint: Warning: FMemberReference::ResolveMember (UpdateColorByRarity) bSelfContext == true, but no scope supplied!
  2558. LogBlueprint: Warning: FMemberReference::ResolveMember (UpdateColorByRarity) bSelfContext == true, but no scope supplied!
  2559. LogBlueprint: Warning: FMemberReference::ResolveMember (ContainerRarity) bSelfContext == true, but no scope supplied!
  2560. LogBlueprint: Warning: FMemberReference::ResolveMember (ContainerRarity) bSelfContext == true, but no scope supplied!
  2561. LogBlueprint: Warning: FMemberReference::ResolveMember (StaticMesh) bSelfContext == true, but no scope supplied!
  2562. LogBlueprint: Warning: FMemberReference::ResolveMember (StaticMesh) bSelfContext == true, but no scope supplied!
  2563. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Sound.umap'
  2564. LogNavigationDataBuild: Navigation data generation finished for RecastNavMesh-Default (RecastNavMesh /Game/Dev/Maps/CubeCave.CubeCave:PersistentLevel.RecastNavMesh-Default).
  2565. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Gameplay.umap'
  2566. LogNiagara: Compiling System NiagaraSystem /Game/VFX/SoerGame-NiagaraBundle/NiagaraEffectMix3/Effects/NS_DustLow_Active_2.NS_DustLow_Active_2 took 38.231831 sec (time since issued), 136.328308 sec (combined shader worker time).
  2567. LogSourceControl: Attempting 'p4 fstat -Or G:/Source/Moonray/Moonray/Content/Dev/Maps/CubeCave_Gameplay.umap'
  2568. LogStaticMesh: Built static mesh [35.30s] /Game/Dev/Geometry/CubeCave/Rock_Face.Rock_Face
  2569. LogNavigationDataBuild: Navigation data generation finished for RecastNavMesh-Default (RecastNavMesh /Game/Dev/Maps/CubeCave.CubeCave:PersistentLevel.RecastNavMesh-Default).
  2570. LogMeshUtilities: Finished distance field build in 4.1s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 42% occupied, 45528 triangles, Rock_Face
  2571. LogWwiseMonitor: Warning: Voice Starvation
  2572. LogDebuggerCommands: Repeating last play command: New Editor Window (PIE)
  2573. LogStats: PreBeginPIE asset preloading complete - 0.000 s
  2574. LogPlayLevel: PlayLevel: No blueprints needed recompiling
  2575. PIE: New page: PIE session: CubeCave (Feb 10, 2023, 8:24:18 PM)
  2576. LogPlayLevel: Creating play world package: /Game/Dev/Maps/UEDPIE_0_CubeCave
  2577. LogPlayLevel: PIE: StaticDuplicateObject took: (0.036790s)
  2578. LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Dev/Maps/CubeCave.CubeCave to /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave (0.036828s)
  2579. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2580. LogAIModule: Creating AISystem for world CubeCave
  2581. LogPlayLevel: PIE: World Init took: (0.001023s)
  2582. LogUObjectHash: Compacting FUObjectHashTables data took 5.02ms
  2583. LogOnline: OSS: Created online subsystem instance for: :Context_9
  2584. LogLoad: Game class is 'BP_GameMode_C'
  2585. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_02a] - forcing default material instead.
  2586. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04_OLD] - forcing default material instead.
  2587. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2588. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2589. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2590. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2591. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2592. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2593. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2594. LogAkAudio: Warning: Enabled Late Reverb component for room Ak_Outside_component without an assigned Late Reverb Aux Bus
  2595. LogWorld: Bringing World /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave up for play (max tick rate 60) at 2023.02.10-18.24.19
  2596. LogMoonrayGameMode: InitGameState: GameState = BP_GameStatePVP_C
  2597. LogWorld: Bringing up level for play took: 0.027217
  2598. LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  2599. LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
  2600. LogNet: Applying EmulationProfile Average
  2601. LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072)
  2602. LogNet: Created socket for bind address: 0.0.0.0:17777
  2603. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  2604. LogNet: GameNetDriver IpNetDriver_6 IpNetDriver listening on port 17777
  2605. LogMoonrayGameMode: >>> AMRGameModeBasePVP::BeginPlay: GameState=BP_GameStatePVP_C_0
  2606. LogMoonrayGameState: BeginPlay: BP_GameStatePVP_C_0
  2607. PIE: Server logged in
  2608. PIE: Play in editor total start time 1.188 seconds.
  2609. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2610. LogAIModule: Creating AISystem for world Untitled
  2611. LogPlayLevel: PIE: World Init took: (0.000813s)
  2612. LogOnline: OSS: Created online subsystem instance for: :Context_10
  2613. LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
  2614. LogAudioMixer: Display: Audio Mixer Platform Settings:
  2615. LogAudioMixer: Display: Sample Rate: 48000
  2616. LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  2617. LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  2618. LogAudioMixer: Display: Number of buffers to queue: 1
  2619. LogAudioMixer: Display: Max Channels (voices): 0
  2620. LogAudioMixer: Display: Number of Async Source Workers: 4
  2621. LogAudio: Display: AudioDevice MaxSources: 32
  2622. LogAudio: Display: Audio Spatialization Plugin: None (built-in).
  2623. LogAudio: Display: Audio Reverb Plugin: None (built-in).
  2624. LogAudio: Display: Audio Occlusion Plugin: None (built-in).
  2625. LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
  2626. LogAudioMixer: Display: Using Audio Hardware Device Speakers (3- Audinst HUD-mx2)
  2627. LogAudioMixer: Display: Initializing Sound Submixes...
  2628. LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  2629. LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  2630. LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
  2631. LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
  2632. LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
  2633. LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
  2634. LogInit: FAudioDevice initialized.
  2635. LogAudio: Display: Audio Device (ID: 5) registered with world 'Untitled'.
  2636. LogUIActionRouter: Display: Found 0 derived classes when attemping to create action router (CommonUIActionRouterBase)
  2637. LogCommonGame: AddLocalPlayer: Set CommonLocalPlayer_3 to Primary Player
  2638. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  2639. LogConsoleVariablesEditor: Warning: FConsoleVariablesEditorModule::SendMultiUserConsoleVariableChange: Play In Editor is about to start or has started; Multi-User Cvar sync is suspended during PIE.
  2640. LogNet: Browse: 127.0.0.1:17777/Game/Dev/Maps/NewMainMenu
  2641. LogInit: WinSock: Socket queue. Rx: 32768 (config 32768) Tx: 32768 (config 32768)
  2642. LogNet: Created socket for bind address: 0.0.0.0:0
  2643. LogNet: IpConnection_6 setting maximum channels to: 32767
  2644. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  2645. LogHandshake: Stateless Handshake: NetDriverDefinition 'GameNetDriver' CachedClientID: 0
  2646. LogNet: Game client on port 17777, rate 100000
  2647. PIE: Client logged in
  2648. PIE: Play in editor total start time 1.327 seconds.
  2649. LogTemp: Identified experience MRExperienceDefinition:BP_DeathmatchExperience (Source: WorldSettings)
  2650. LogTemp: EXPERIENCE: StartExperienceLoad(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  2651. LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  2652. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_02a] - forcing default material instead.
  2653. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04_OLD] - forcing default material instead.
  2654. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2655. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2656. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2657. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2658. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2659. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2660. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2661. LogTemp: EXPERIENCE: OnExperienceLoadComplete(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  2662. LogMoonrayGameMode: OnExperienceLoaded: /CombatCore/Experience/BP_DeathmatchExperience.Default__BP_DeathmatchExperience_C
  2663. LogViewport: Scene viewport resized to 1914x1000, mode Windowed.
  2664. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:59901
  2665. LogHandshake: SendConnectChallenge. Timestamp: 2.357792, Cookie: 229118149177136206224159204032126070225084027200041042016076
  2666. LogHandshake: Cached server SessionID: 0
  2667. LogHandshake: SendChallengeResponse. Timestamp: 2.357792, Cookie: 229118149177136206224159204032126070225084027200041042016076
  2668. LogNet: NotifyAcceptingConnection accepted from: 127.0.0.1:59901
  2669. LogHandshake: SendChallengeAck. InCookie: 229118149177136206224159204032126070225084027200041042016076
  2670. LogNet: Server accepting post-challenge connection from: 127.0.0.1:59901
  2671. LogNet: IpConnection_7 setting maximum channels to: 32767
  2672. PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  2673. LogNet: NotifyAcceptedConnection: Name: CubeCave, TimeStamp: 02/10/23 18:24:21, [UNetConnection] RemoteAddr: 127.0.0.1:59901, Name: IpConnection_7, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  2674. LogNet: AddClientConnection: Added client connection: [UNetConnection] RemoteAddr: 127.0.0.1:59901, Name: IpConnection_7, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID
  2675. LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_6, Driver: PendingNetDriver IpNetDriver_7, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
  2676. LogNet: NotifyAcceptingChannel Control 0 server World /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave: Accepted
  2677. LogNet: Remote platform little endian=1
  2678. LogNet: This platform little endian=1
  2679. LogNet: Login request: ?Name=DESKTOP-GL7IOSS-35E676064165871146E52280B08C4928 userId: NULL:DESKTOP-GL7IOSS-35E676064165871146E52280B08C4928 platform: NULL
  2680. LogNet: Welcomed by server (Level: /Game/Dev/Maps/UEDPIE_0_CubeCave, Game: /Game/Dev/Blueprints/BP_GameMode.BP_GameMode_C)
  2681. LogLoad: LoadMap: 127.0.0.1:17777/Game/Dev/Maps/CubeCave?game=/Game/Dev/Blueprints/BP_GameMode.BP_GameMode_C
  2682. LogWorld: BeginTearingDown for /Temp/Untitled_12
  2683. LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  2684. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2685. LogAudio: Display: Audio Device unregistered from world 'None'.
  2686. LogWwiseMonitor: Warning: Voice Starvation
  2687. LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
  2688. LogUIActionRouter: Cleaned out [0] inactive UI action bindings
  2689. LogAudio: Display: Audio Device (ID: 5) registered with world 'CubeCave'.
  2690. LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
  2691. LogAIModule: Creating AISystem for world CubeCave
  2692. LogPlayLevel: PIE: World Init took: (0.000990s)
  2693. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_02a] - forcing default material instead.
  2694. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04_OLD] - forcing default material instead.
  2695. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2696. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2697. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2698. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2699. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2700. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2701. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2702. LogAkAudio: Warning: Enabled Late Reverb component for room Ak_Outside_component without an assigned Late Reverb Aux Bus
  2703. LogWorld: Bringing World /Game/Dev/Maps/UEDPIE_1_CubeCave.CubeCave up for play (max tick rate 60) at 2023.02.10-18.24.21
  2704. LogWorld: Bringing up level for play took: 0.026776
  2705. LogLoad: Took 0.635641 seconds to LoadMap(/Game/Dev/Maps/CubeCave)
  2706. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_02a] - forcing default material instead.
  2707. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04_OLD] - forcing default material instead.
  2708. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2709. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2710. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_04a] - forcing default material instead.
  2711. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2712. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2713. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2714. LogStaticMesh: Warning: Invalid material [null] used on Nanite static mesh [SM_ConcreteBlock_03a] - forcing default material instead.
  2715. LogNet: Client netspeed is 100000
  2716. LogNet: Join request: /Game/Dev/Maps/NewMainMenu?Name=DESKTOP-GL7IOSS-35E676064165871146E52280B08C4928?SplitscreenCount=1
  2717. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid:
  2718. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2719. LogMoonrayPlayerController: AMRPlayerController::BeginPlay
  2720. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  2721. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  2722. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_MainPlayerController_C_0] need to init PlayerLifecycle
  2723. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (null) to (Set max match duration)
  2724. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Set max match duration) to (Set max score)
  2725. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Set max score) to (Spawn point filter by mode)
  2726. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn point filter by mode) to (Spawn players with no teams)
  2727. LogMoonrayGameState: InitPlayMode: Success
  2728. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2729. LogGameMode: RestartPlayer: [BP_MainPlayerController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_MainPlayerController_C_0]
  2730. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  2731. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Player on Server
  2732. LogNet: Join succeeded: DESKTOP-GL7IOSS-35E6
  2733. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn players with no teams) to (Spawn Bots)
  2734. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Sidemoor
  2735. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2736. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_0]
  2737. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_0] looking for a spot
  2738. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_0] need to init PlayerLifecycle
  2739. LogMoonrayGameState: InitPlayMode: Already created, skipping
  2740. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2741. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_0
  2742. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2743. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2744. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Server: Bot skipped weapon select node
  2745. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2746. LogMoonrayGameMode: RespawnPlayer: BP_AIController_C_0
  2747. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_0]
  2748. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_0] looking for a spot
  2749. LogController: Warning: Asking BP_AIController_C_0 to possess pawn BP_CombatPlayer_C_0 more than once; pawn will be restarted! Should call Unpossess first.
  2750. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2751. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2752. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Bot on server
  2753. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2754. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2755. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Forcesheep
  2756. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2757. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_1]
  2758. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_1] looking for a spot
  2759. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_1] need to init PlayerLifecycle
  2760. LogMoonrayGameState: InitPlayMode: Already created, skipping
  2761. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2762. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_1
  2763. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2764. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2765. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Server: Bot skipped weapon select node
  2766. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2767. LogMoonrayGameMode: RespawnPlayer: BP_AIController_C_1
  2768. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_1]
  2769. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_1] looking for a spot
  2770. LogController: Warning: Asking BP_AIController_C_1 to possess pawn BP_CombatPlayer_C_1 more than once; pawn will be restarted! Should call Unpossess first.
  2771. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2772. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2773. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Bot on server
  2774. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2775. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2776. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Bornhawklight
  2777. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2778. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_2]
  2779. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_2] looking for a spot
  2780. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_2] need to init PlayerLifecycle
  2781. LogMoonrayGameState: InitPlayMode: Already created, skipping
  2782. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2783. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_2
  2784. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2785. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2786. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Server: Bot skipped weapon select node
  2787. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2788. LogMoonrayGameMode: RespawnPlayer: BP_AIController_C_2
  2789. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_2]
  2790. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_2] looking for a spot
  2791. LogController: Warning: Asking BP_AIController_C_2 to possess pawn BP_CombatPlayer_C_2 more than once; pawn will be restarted! Should call Unpossess first.
  2792. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2793. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2794. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Bot on server
  2795. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2796. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2797. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Shineblood
  2798. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2799. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_3]
  2800. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_3] looking for a spot
  2801. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_3] need to init PlayerLifecycle
  2802. LogMoonrayGameState: InitPlayMode: Already created, skipping
  2803. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2804. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_3
  2805. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2806. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2807. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Server: Bot skipped weapon select node
  2808. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2809. LogMoonrayGameMode: RespawnPlayer: BP_AIController_C_3
  2810. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_3]
  2811. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_3] looking for a spot
  2812. LogController: Warning: Asking BP_AIController_C_3 to possess pawn BP_CombatPlayer_C_3 more than once; pawn will be restarted! Should call Unpossess first.
  2813. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2814. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2815. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Bot on server
  2816. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2817. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2818. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Tonguerunner
  2819. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2820. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_4]
  2821. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_4] looking for a spot
  2822. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_4] need to init PlayerLifecycle
  2823. LogMoonrayGameState: InitPlayMode: Already created, skipping
  2824. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2825. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_4
  2826. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2827. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2828. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Server: Bot skipped weapon select node
  2829. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2830. LogMoonrayGameMode: RespawnPlayer: BP_AIController_C_4
  2831. LogGameMode: RestartPlayer: [BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_4]
  2832. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_AIController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_AIController_C_4] looking for a spot
  2833. LogController: Warning: Asking BP_AIController_C_4 to possess pawn BP_CombatPlayer_C_4 more than once; pawn will be restarted! Should call Unpossess first.
  2834. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2835. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2836. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Server: Sync: Bot on server
  2837. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2838. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2839. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Spawn Bots) to (Start match timer)
  2840. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Start match timer) to (Start match)
  2841. LogCommonGame: [BP_UIPolicy_C_0] is adding player [CommonLocalPlayer_3]'s root layout [WBP_OverallUILayout_C_0] to the viewport
  2842. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_0
  2843. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  2844. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_1
  2845. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_2
  2846. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_3
  2847. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_4
  2848. LogMoonrayPlayerController: AMRPlayerController::BeginPlay
  2849. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2850. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid:
  2851. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  2852. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2853. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2854. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2855. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2856. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2857. LogMoonrayGameState: BeginPlay: BP_GameStatePVP_C_0
  2858. LogBlueprintUserMessages: [BP_Simulation_0] Client 1: Preset (base): MR3
  2859. LogBlueprintUserMessages: [BP_Simulation_0] Client 1: Algorithm: ReintegrationTracking
  2860. LogTemp: EXPERIENCE: StartExperienceLoad(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  2861. LogStreamableManager: Display: RequestAsyncLoad() called with empty or only null assets!
  2862. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Sidemoor
  2863. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2864. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Sync point)
  2865. LogBlueprintUserMessages: [SMN_SyncPoint_C_0] Client 1: Sync: Player on Client
  2866. LogTemp: EXPERIENCE: OnExperienceLoadComplete(CurrentExperience = MRExperienceDefinition:BP_DeathmatchExperience)
  2867. LogUIActionRouter: Error: Cannot bind widget [WBP_DeathmatchHUDLayout_C_0] to action [UI.Action.Escape] - provided tag does not map to an existing UI input action. It can be added under Project Settings->UI Input.
  2868. LogTemp: Warning: FSimulationShaderViewExtension::PostRenderBasePass_RenderThread: ParamList is empty, nothing to render
  2869. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_DeathmatchHUDLayout_C_0]
  2870. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 1
  2871. LogUIActionRouter: Display: InputMode: Previous (None), New (ECommonInputMode::Game)
  2872. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> CapturePermanently
  2873. LogViewport: Display: Viewport HideCursorDuringCapture Changed, False -> True
  2874. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_DeathmatchHUDLayout_C_0], and the widget isn't focusable - focusing the game viewport.
  2875. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Spawn player)
  2876. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Shineblood
  2877. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2878. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Tonguerunner
  2879. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2880. LogCharacterMovement: Warning: GetSimulationTimeStep() - Max iterations 8 hit while remaining time 0.059051 > MaxSimulationTimeStep (0.050) for 'BP_CombatPlayer_C_1', movement 'Walking'
  2881. LogComboGraph: Error: UComboGraphBlueprintLibrary::SendGameplayEventToActor: Invalid ability system component retrieved from Actor BP_CombatPlayer_C_4. EventTag was Event.ComboGraph.Animation.ComboBegin
  2882. LogComboGraph: Error: UComboGraphBlueprintLibrary::SendGameplayEventToActor: Invalid ability system component retrieved from Actor BP_CombatPlayer_C_1. EventTag was Event.ComboGraph.Animation.ComboBegin
  2883. LogTemp: Warning: FSimulationShaderViewExtension::PostRenderBasePass_RenderThread: ParamList is empty, nothing to render
  2884. LogTemp: Warning: FSimulationShaderViewExtension::PostRenderBasePass_RenderThread: ParamList is empty, nothing to render
  2885. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2886. LogBlueprintUserMessages: [PLC_Deathmatch_C_0] Server: Fire OnClientLoaded on BP_PlayerState_C_0
  2887. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Spawn player)
  2888. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Spawn player)
  2889. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Bornhawklight
  2890. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2891. LogTemp: Warning: AMRPlayerStateBase::BeginPlay: player session: userid: Forcesheep
  2892. LogTemp: Error: AMRPlayerStateBase::BeginPlay: player session is empty, this should not happen for player characters!
  2893. LogTemp: Error: AComputeSimulation::RunComputeShader: Null channel, skip draw
  2894. LogTemp: Error: AComputeSimulation::RunComputeShader: Null channel, skip draw
  2895. LogTemp: Error: AComputeSimulation::RunComputeShader: Null channel, skip draw
  2896. LogTemp: Warning: FSimulationShaderViewExtension::PostRenderBasePass_RenderThread: ParamList is empty, nothing to render
  2897. LogTemp: Warning: FSimulationShaderViewExtension::PostRenderBasePass_RenderThread: ParamList is empty, nothing to render
  2898. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Sync point) to (Show weapon select menu)
  2899. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Spawn player)
  2900. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (null) to (Spawn player)
  2901. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_SpawnScreen_C_0]
  2902. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
  2903. LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::Game), New (ECommonInputMode::Menu)
  2904. LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently -> NoCapture
  2905. LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> DoNotLock
  2906. LogViewport: Display: Player bShowMouseCursor Changed, False -> True
  2907. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_SpawnScreen_C_0], and the widget isn't focusable - focusing the game viewport.
  2908. LogBlueprintUserMessages: [SMN_ShowWeaponSelectMenu_C_1] Client 1: Done state sent
  2909. LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_DeathmatchHUDLayout_C_0]
  2910. LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
  2911. LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::Menu), New (ECommonInputMode::Game)
  2912. LogViewport: Display: Viewport MouseCaptureMode Changed, NoCapture -> CapturePermanently
  2913. LogViewport: Display: Viewport MouseLockMode Changed, DoNotLock -> LockOnCapture
  2914. LogViewport: Display: Player bShowMouseCursor Changed, True -> False
  2915. LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_DeathmatchHUDLayout_C_0], and the widget isn't focusable - focusing the game viewport.
  2916. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2917. LogMoonrayGameMode: RespawnPlayer: BP_MainPlayerController_C_0
  2918. LogMoonrayGameMode: ChoosePlayerStart: Player[BP_MainPlayerController_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_MainPlayerController_C_0] looking for a spot
  2919. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_5
  2920. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2921. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2922. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2923. LogTemp: Warning: AMRControllerBase::OnProfileUpdated received profile for
  2924. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2925. LogBlueprintUserMessages: [PLC_Deathmatch_C_0] Server: Done state received on SMN_ShowWeaponSelectMenu_C_1
  2926. AnimBlueprintLog: Error: Current state is a conduit and will reset to ref pose. This can happen if a conduit is an entry state and there isn't at least one valid transition to take. State Machine(In Air SM), Conduit(Conduit), AnimBlueprint(/Game/Mobility/KLSBaseLinkedAnimBP_Mobility_Katana.KLSBaseLinkedAnimBP_Mobility_Katana).
  2927. LogVoxel: Voxel Invoker registered; Name: VoxelInvokerWithPrediction; Owner: BP_CombatPlayer_C_5
  2928. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2929. LogTemp: Warning: AMRCharacterPlayer::UpdateMeshFromPlayerState no skin data available
  2930. LogLogicDriver: [PLC_Deathmatch_C_0] State change: from (Show weapon select menu) to (Spawn player)
  2931. LogBlueprintUserMessages: [BP_SpawnedKatana_C_5] Client 1: Hello
  2932. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Attack_Horizontal
  2933. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Vertical_Attack
  2934. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Parry_Katana
  2935. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Charge_H
  2936. LogTemp: UMRComboGraphInputComponent::BindInputActions: Bound IA_Charge_V
  2937. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_0 NOT Supported.
  2938. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_0 that has no gameplay effect!
  2939. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_15 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2940. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_13 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2941. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_1 NOT Supported.
  2942. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_1 that has no gameplay effect!
  2943. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_2 NOT Supported.
  2944. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_5 that has no gameplay effect!
  2945. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_3 NOT Supported.
  2946. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_0 that has no gameplay effect!
  2947. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_4 NOT Supported.
  2948. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  2949. LogAbilitySystem: Error: BP_ApplyGameplayEffectToOwner called on ability GA_Sprint_C_0 with no GameplayEffectClass.
  2950. LogAbilitySystem: Error: BP_ApplyGameplayEffectToOwner called on ability GA_Sprint_C_0 with no GameplayEffectClass.
  2951. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_5 NOT Supported.
  2952. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_4 that has no gameplay effect!
  2953. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_6 NOT Supported.
  2954. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_15 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2955. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target InstancedFoliageActor_0 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2956. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_1 that has no gameplay effect!
  2957. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_7 NOT Supported.
  2958. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_9 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2959. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_4 that has no gameplay effect!
  2960. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_8 NOT Supported.
  2961. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  2962. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_9 NOT Supported.
  2963. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_0 that has no gameplay effect!
  2964. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_10 NOT Supported.
  2965. AnimBlueprintLog: Warning: Trying to play a non-additive animation 'MOB1_Stand_Relaxed_Jump_Land_IPC' into a pose that is expected to be additive in anim instance 'KLSBaseAnimBp_Mobility_C /Game/Dev/Maps/UEDPIE_0_CubeCave.CubeCave:PersistentLevel.BP_CombatPlayer_C_2.CharacterMesh0.KLSBaseAnimBp_Mobility_C_0'
  2966. AnimBlueprintLog: Warning: Trying to play a non-additive animation 'MOB1_Stand_Relaxed_Jump_Land_IPC' into a pose that is expected to be additive in anim instance 'KLSBaseAnimBp_Mobility_C /Game/Dev/Maps/UEDPIE_1_CubeCave.CubeCave:PersistentLevel.BP_CombatPlayer_C_3.CharacterMesh0.KLSBaseAnimBp_Mobility_C_0'
  2967. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  2968. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_11 NOT Supported.
  2969. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_9 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2970. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  2971. LogCharacterMovement: BP_CombatPlayer_C_2 is stuck and failed to move! Velocity: X=-503.28 Y=26.79 Z=0.00 Location: X=-853.36 Y=-5245.53 Z=152.55 Normal: X=0.99 Y=0.12 Z=0.00 PenetrationDepth:0.869 Actor:BP_CombatPlayer_C_4 Component:CollisionCylinder BoneName:None (0 other events since notify)
  2972. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_9 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2973. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_12 NOT Supported.
  2974. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_4 that has no gameplay effect!
  2975. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_13 NOT Supported.
  2976. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_1 that has no gameplay effect!
  2977. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_14 NOT Supported.
  2978. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_9 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2979. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_4 that has no gameplay effect!
  2980. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_15 NOT Supported.
  2981. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_1 that has no gameplay effect!
  2982. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target InstancedFoliageActor_0 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2983. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_16 NOT Supported.
  2984. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  2985. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_17 NOT Supported.
  2986. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_5 that has no gameplay effect!
  2987. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_18 NOT Supported.
  2988. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_9 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2989. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  2990. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_19 NOT Supported.
  2991. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target InstancedFoliageActor_0 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2992. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_5 that has no gameplay effect!
  2993. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_20 NOT Supported.
  2994. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_5 that has no gameplay effect!
  2995. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_21 NOT Supported.
  2996. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b12_180 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2997. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_MetalCubes_001a2_336 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2998. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_001b47_19 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  2999. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  3000. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b12_180 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3001. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_MetalCubes_001a2_336 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3002. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_001b47_19 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3003. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_22 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3004. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_22 NOT Supported.
  3005. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_4 that has no gameplay effect!
  3006. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_23 NOT Supported.
  3007. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b30_15 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3008. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_0 that has no gameplay effect!
  3009. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_MetalCubes_001a2_336 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3010. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b12_180 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3011. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_24 NOT Supported.
  3012. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_22 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3013. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_001b47_19 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3014. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  3015. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_25 NOT Supported.
  3016. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_001b47_19 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3017. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_ConcreteBlock_02b12_180 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3018. LogComboGraph: Warning: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Combo Graph: Trying to apply Gameplay Effects container to target SM_MetalCubes_001a2_336 without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3019. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  3020. LogComboGraph: Error: UComboGraphAbilityTask_StartGraph::ApplyEffectContainerSpec: Trying to apply Gameplay Effects container from Source without an Ability System Component (doesn't implement IAbilitySystemInterface). Use Unreal's Damage System instead.
  3021. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_26 NOT Supported.
  3022. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_0 that has no gameplay effect!
  3023. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_27 NOT Supported.
  3024. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  3025. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_28 NOT Supported.
  3026. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_5 that has no gameplay effect!
  3027. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_29 NOT Supported.
  3028. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_0 that has no gameplay effect!
  3029. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_30 NOT Supported.
  3030. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_1 that has no gameplay effect!
  3031. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_31 NOT Supported.
  3032. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  3033. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_32 NOT Supported.
  3034. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  3035. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_33 NOT Supported.
  3036. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_0 that has no gameplay effect!
  3037. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_34 NOT Supported.
  3038. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_4 that has no gameplay effect!
  3039. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_35 NOT Supported.
  3040. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_4 that has no gameplay effect!
  3041. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_36 NOT Supported.
  3042. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_4 that has no gameplay effect!
  3043. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_37 NOT Supported.
  3044. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_1 that has no gameplay effect!
  3045. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_38 NOT Supported.
  3046. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_39 NOT Supported.
  3047. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_5 that has no gameplay effect!
  3048. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_2 that has no gameplay effect!
  3049. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_40 NOT Supported.
  3050. LogCharacterMovement: BP_CombatPlayer_C_0 is stuck and failed to move! Velocity: X=-113.92 Y=36.38 Z=0.00 Location: X=-2633.43 Y=4210.29 Z=340.52 Normal: X=0.64 Y=-0.77 Z=0.00 PenetrationDepth:0.765 Actor:BP_CombatPlayer_C_1 Component:CollisionCylinder BoneName:None (0 other events since notify)
  3051. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_1 that has no gameplay effect!
  3052. LogNetPackageMap: Warning: FNetGUIDCache::SupportsObject: GameplayEffect /Engine/Transient.GameplayEffect_41 NOT Supported.
  3053. LogAbilitySystem: Warning: InvokeGameplayCueEvent Actor BP_CombatPlayer_C_0 that has no gameplay effect!
  3054. LogCommonGame: RemoveLocalPlayer: Unsetting Primary Player from CommonLocalPlayer_3
  3055. LogCommonGame: [BP_UIPolicy_C_0] is removing player [CommonLocalPlayer_3]'s root layout [WBP_OverallUILayout_C_0] from the viewport
  3056. LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  3057. LogWorld: BeginTearingDown for /Game/Dev/Maps/UEDPIE_1_CubeCave
  3058. LogSlate: Window 'Moonray Preview [NetMode: Client 1] (64-bit/D3D Shader Model 6)' being destroyed
  3059. LogStreaming: Display: UWorld::AddToWorld: unregistering components for /Game/Dev/Maps/UEDPIE_1_CubeCave_Landscape took (less than) 172.39 ms
  3060. LogWorld: UWorld::CleanupWorld for CubeCave, bSessionEnded=true, bCleanupResources=true
  3061. LogComboGraph: Error: UComboGraphBlueprintLibrary::SendGameplayEventToActor: Invalid ability system component retrieved from Actor BP_CombatPlayer_C_1. EventTag was Event.ComboGraph.Animation.ComboEnd
  3062. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3063. LogNet: World NetDriver shutdown IpNetDriver_7 [GameNetDriver]
  3064. LogNet: DestroyNamedNetDriver IpNetDriver_7 [GameNetDriver]
  3065. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_6, Driver: GameNetDriver IpNetDriver_7, IsServer: NO, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-35E676064165871146E52280B08C4928, Channels: 29, Time: 2023.02.10-16.25.07
  3066. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:17777, Name: IpConnection_6, Driver: GameNetDriver IpNetDriver_7, IsServer: NO, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-35E676064165871146E52280B08C4928
  3067. LogExit: GameNetDriver IpNetDriver_7 shut down
  3068. LogWorld: BeginTearingDown for /Game/Dev/Maps/UEDPIE_0_CubeCave
  3069. LogStreaming: Display: UWorld::AddToWorld: unregistering components for /Game/Dev/Maps/UEDPIE_0_CubeCave_Landscape took (less than) 180.60 ms
  3070. LogLogicDriver: [PM_Deathmatch_C_0] State change: from (Start match) to (null)
  3071. LogWorld: UWorld::CleanupWorld for CubeCave, bSessionEnded=true, bCleanupResources=true
  3072. LogComboGraph: Error: UComboGraphBlueprintLibrary::SendGameplayEventToActor: Invalid ability system component retrieved from Actor BP_CombatPlayer_C_4. EventTag was Event.ComboGraph.Animation.ComboEnd
  3073. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3074. LogNet: World NetDriver shutdown IpNetDriver_6 [GameNetDriver]
  3075. LogNet: DestroyNamedNetDriver IpNetDriver_6 [GameNetDriver]
  3076. LogNet: UNetConnection::SendCloseReason:
  3077. LogNet: - Result=HostClosedConnection, ErrorContext="HostClosedConnection"
  3078. LogNet: UNetConnection::Cleanup: Closing open connection. [UNetConnection] RemoteAddr: 127.0.0.1:59901, Name: IpConnection_7, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-35E676064165871146E52280B08C4928
  3079. LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 127.0.0.1:59901, Name: IpConnection_7, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-35E676064165871146E52280B08C4928, Channels: 29, Time: 2023.02.10-16.25.07
  3080. LogNet: UNetConnection::SendCloseReason:
  3081. LogNet: - Result=Cleanup, ErrorContext="Cleanup"
  3082. LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 127.0.0.1:59901, Name: IpConnection_7, Driver: GameNetDriver IpNetDriver_6, IsServer: YES, PC: BP_MainPlayerController_C_0, Owner: BP_MainPlayerController_C_0, UniqueId: NULL:DESKTOP-GL7IOSS-35E676064165871146E52280B08C4928
  3083. LogExit: GameNetDriver IpNetDriver_6 shut down
  3084. LogPlayLevel: Display: Shutting down PIE online subsystems
  3085. LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3086. LogAudio: Display: Audio Device unregistered from world 'None'.
  3087. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
  3088. LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5
  3089. LogTemp: Display: AComputeSimulation::BeginDestroy: delete ComputeShader
  3090. LogUObjectHash: Compacting FUObjectHashTables data took 5.51ms
  3091. LogPlayLevel: Display: Destroying online subsystem :Context_10
  3092. LogPlayLevel: Display: Destroying online subsystem :Context_9
  3093. LogUObjectHash: Compacting FUObjectHashTables data took 3.57ms
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