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- Hulking Giant of the Swamp Horror
- Meter 8 OverMAX 10 WATER Zombie/Excharge/Effect
- 2700/1200
- 2+ WATER monsters
- When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute 1 other "Swamp Horror" monster from your hand or field; negate the activation. When this card destroys a monster by battle: You can Special Summon 1 "Swamp Horror Token" (Zombie/WATER/Level 4/ATK 1000/DEF 1000). You can only use each effect of "Hulking Giant of the Swamp Horror" once per turn.
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- This card can make a second attack during each Battle Phase.
- Lake Ghost of the Swamp Horror
- Level 4 WATER Zombie/Effect
- 1600/1800
- During the Damage Step, when your "Swamp Horror" monster battles (Quick Effect): You can send this card from your hand to the GY; that monster gains 1800 ATK until the end of this turn. (Quick Effect): You can banish this card from your field or GY; activate 1 "Swamp of the Horror" directly from your hand or Deck. You can only use each effect of "Lake Ghost of the Swamp Horror" once per turn.
- Will-o'the-Wisps of the Swamp Horror
- Level 4 WATER Zombie/Effect
- 0/1800
- If this card is Normal Summoned: Change this card to Defense Position. If this card is destroyed by battle or card effect: You can activate 1 of the following effects;
- ● Special Summon up to 2 other "Will-o'the-Wisps of the Swamp Horror" from your hand, Deck, and/or GY.
- ● Special Summon 1 "Swamp Horror Token" (Zombie/WATER/Level 4/ATK 1000/DEF 1000).
- You can only use this effect of "Will-o'the-Wisps of the Swamp Horror" once per turn.
- Bunyip of the Swamp Horror
- Level 4 WATER Zombie/Effect
- 1000/1000
- If you control a "Swamp Horror" monster, you can Special Summon this card (from your hand). You can only Special Summon "Bunyip of the Swamp Horror" once per turn this way. This card can attack directly. When this card inflicts battle damage to your opponent: You can Special Summon 1 "Swamp Horror Token" (Zombie/WATER/Level 4/ATK 1000/DEF 1000).
- Grootslang of the Swamp Horror
- Level 3 WATER Zombie/Effect
- 1400/1000
- During your Main Phase, you can Normal Summon 1 "Swamp Horror" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY as Excharge Material: You can activate 1 of the following effects;
- ● Add 1 "Swamp of the Horror" from your Deck to your hand.
- ● Special Summon 1 "Swamp Horror Token" (Zombie/WATER/Level 4/ATK 1000/DEF 1000).
- You can only use this effect of "Grootslang of the Swamp Horror" once per turn.
- Hydra of the Swamp Horror
- Meter 8 OverMAX 10 WATER Zombie/Excharge/Effect
- 2600/1800
- 2+ Zombie monsters
- If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. When this card destroys a monster by battle: You can Special Summon 1 "Swamp Horror Token" (Zombie/WATER/Level 4/ATK 1000/DEF 1000). You can only use this effect of "Hydra of the Swamp Horror" once per turn.
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- If this card attacks a Defense Position monster, inflict piercing battle damage.
- Lizard Man of the Swamp Horror
- Level 5 WATER Zombie/Effect
- 2000/2000
- When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a "Swamp Horror Token" or "Swamp of the Horror", you can destroy the monster that declared that attack. If this card is in your GY (Quick Effect): You can Tribute 1 "Swamp Horror Token"; add this card to your hand. You can only use each effect of "Lizard Man of the Swamp Horror" once per turn.
- Beast of the Swamp Horror
- Level 4 WATER Zombie/Effect
- 1800/1500
- If a face-up "Swamp Horror" monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can Special Summon 1 "Swamp Horror Token" (Zombie/WATER/Level 4/ATK 1000/DEF 1000). You can only use this effect of "Beast of the Swamp Horror" once per turn.
- Watcher of the Swamp Horror
- Level 6 WATER Zombie/Effect
- 0/2800
- When your opponent activates a card or effect that targets a "Swamp Horror" Excharge Monster(s) you control or "Swamp of the Horror" in your Field Zone (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Watcher of the Swamp Horror" once per turn. If this card is sent to the GY as Excharge Material: You can add 1 "Swamp Horror" monster from your Deck to your hand, except "Watcher of the Swamp Horror". You can only use each effect of "Watcher of the Swamp Horror" once per turn.
- Swamp of the Horror
- Field Spell
- All "Swamp Horror" monsters you control gain ATK equal to their Level x 200. You can only use each of the following effects of "Swamp of the Horror" once per turn. You can target 1 other face-up card you control; destroy it, and if you do, Special Summon 1 "Swamp Horror Token" (Zombie/WATER/Level 4/ATK 1000/DEF 1000). You can target 1 "Swamp Horror" monster you control; increase its Level by 2, until the end of this turn.
- Deep Swamp Horror
- Normal Trap
- Target 1 Set card your opponent controls, or, if you control a "Swamp Horror" monster, you can target 1 face-up card your opponent controls instead; destroy it. If you control "Swamp of the Horror", you can activate this card from your hand. You can only activate 1 "Deep Swamp Horror" per turn.
- Tales in the Swamp Horror
- Normal Trap
- Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "Swamp Horror" monster, inflict damage to your opponent equal to that targeted monster's original ATK. If you control "Swamp of the Horror", you can activate this card from your hand. You can only activate 1 "Tales in the Swamp Horror" per turn.
- Guard Moss Protecting the Swamp Horror
- Counter Trap
- When a Spell/Trap Card, or monster effect, is activated while you control a "Swamp Horror" monster: Negate the activation, and if you do, destroy that card. If you control "Swamp of the Horror", you can activate this card from your hand. You can only activate 1 "Guard Moss Protecting the Swamp Horror" per turn.
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