Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [DefaultPlayer]
- Name=Duke Nukem
- Class=dnGame.DukePlayer
- team=0
- Mesh=c_characters.duke
- Face=
- Torso=
- Arms=
- Legs=
- Voice=dngame.MalePlayerSounds
- Icon=p_portraiticons.p_NukeSymbol1
- Spectate=
- [Engine.Input]
- Aliases[0]=(Command="FireDown | OnRelease FireUp",Alias=Fire)
- Aliases[1]=(Command="AltFireDown | OnRelease AltFireUp",Alias=AltFire)
- Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward)
- Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward)
- Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
- Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight)
- Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
- Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
- Aliases[8]=(Command="JumpDown | Axis aUp Speed=+300.0 | OnRelease JumpUp",Alias=Jump)
- Aliases[9]=(Command="Axis aUp Speed=-300.0 | DuckDown | OnRelease DuckUp",Alias=Duck)
- Aliases[10]=(Command="Button bLook",Alias=Look)
- Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
- Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
- Aliases[13]=(Command="NextItem",Alias=InventoryNext)
- Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
- Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
- Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
- Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
- Aliases[18]=(Command="Button bRun",Alias=Walking)
- Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
- Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
- Aliases[21]=(Command="ZoomDown | OnRelease ZoomUp",Alias=Zoom)
- Aliases[22]=(Command="",Alias=None)
- Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
- Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
- Aliases[25]=(Command="PissDown | OnRelease PissUp",Alias=Piss)
- Aliases[26]=(Command="",Alias=None)
- Aliases[27]=(Command="summon dnweapon.pistol",Alias=SummonPistol)
- Aliases[28]=(Command="summon dnweapon.shotgun",Alias=SummonShotgun)
- Aliases[29]=(Command="summon dnweapon.m16",Alias=SummonM16)
- Aliases[30]=(Command="summon flashlight",Alias=SummonFlashlight)
- Aliases[31]=(Command="summon dngame.steroids",Alias=SummonSteroids)
- Aliases[32]=(Command="summon dngame.medkit",Alias=SummonMedkit)
- Aliases[33]=(Command="summon dngame.jetpack",Alias=SummonJetpack)
- Aliases[34]=(Command="summon dnweapon.ShrinkRay",Alias=SummonTeleporter)
- Aliases[35]=(Command="summon dngame.HoloDuke",Alias=SummonHoloDuke)
- Aliases[36]=(Command="ActivateItem",Alias=ActivateInventory)
- Aliases[37]=(Command="MouseInventoryAction",Alias=MouseInventoryAction)
- Aliases[38]=(Command="GrabDown | OnRelease GrabUp",Alias=Grab)
- Aliases[39]=(Command="UseDown | OnRelease UseUp",Alias=Use)
- LeftMouse=Fire
- RightMouse=AltFire
- MiddleMouse=Zoom
- Tab=Type
- Enter=
- Shift=Walking
- Ctrl=Duck
- Alt=Fire
- Pause=Pause
- CapsLock=LookToggle
- Escape=ShowMenu
- Space=Jump
- PageDown=QuickMenu
- End=CenterView
- Left=TurnLeft
- Up=MoveForward
- Right=TurnRight
- Down=MoveBackward
- Insert=
- Delete=LookUp
- 0=
- 1=InventoryAction 0
- 2=InventoryAction 1
- 3=InventoryAction 2
- 4=InventoryAction 3
- 5=InventoryAction 4
- 6=InventoryAction 5
- 7=InventoryAction 6
- 8=
- 9=
- A=StrafeLeft
- C=Duck
- D=StrafeRight
- E=Use
- F=Piss
- G=Grab
- H=DoHeatVision
- J=Jetpack
- L=Taunt wave
- M=UseMedkit
- N=DoNightVision
- O=Toggle bExtra0
- Q=MouseInventoryAction
- R=Reload
- S=MoveBackward
- T=Talk
- W=MoveForward
- Y=DoEMPPulse
- Z=DoZoomDown
- F1=MouseInventoryAction
- F2=
- F3=Scoreboard
- F4=
- F5=QuickSave
- F6=Stat Net
- F7=
- F8=
- F9=QuickLoad
- F10=Suicide
- F11=Brightness +
- F12=
- Equals=GrowHUD
- Comma=
- Minus=ShrinkHUD
- Period=StrafeRight
- Slash=NextWeapon
- LeftBracket=InventoryPrevious
- Backslash=ChangeHud
- RightBracket=InventoryNext
- MouseX=Axis aMouseX Speed=1.0
- MouseY=Axis aMouseY Speed=1.0
- MouseW=
- None=
- Cancel=
- Backspace=
- PageUp=
- home=
- Select=
- Print=
- Execute=
- PrintScrn=
- Help=
- NumPad0=ViewPlayerNum 0
- NumPad1=ViewPlayerNum 1
- NumPad2=ViewPlayerNum 2
- NumPad3=ViewPlayerNum 3
- NumPad4=ViewPlayerNum 4
- NumPad5=ViewPlayerNum 5
- NumPad6=ViewPlayerNum 6
- NumPad7=ViewPlayerNum 7
- NumPad8=ViewPlayerNum 8
- NumPad9=ViewPlayerNum 9
- GreyStar=
- Separator=
- NumPadPeriod=
- GreySlash=
- F13=
- F14=
- F15=
- F16=
- F17=
- F18=
- F19=
- F20=
- F21=
- F22=
- F23=
- F24=
- NumLock=
- ScrollLock=
- LShift=
- RShift=
- LControl=
- RControl=
- Semicolon=ThrowWeapon
- Tilde=Console
- SingleQuote=Strafe
- Attn=
- CrSel=
- ExSel=
- ErEof=
- Play=
- Zoom=
- NoName=
- PA1=
- OemClear=
- MouseZ=
- MouseWheelDown=NextWeaponAction
- MouseWheelUp=PrevWeaponAction
- Joy1=Fire
- Joy2=Jump
- Joy3=AltFire
- Joy4=Duck
- Joy5=NextWeapon
- Joy6=SwitchWeapon 2
- Joy7=SwitchWeapon 3
- Joy8=SwitchWeapon 4
- Joy9=SwitchWeapon 9
- Joy10=SwitchWeapon 0
- Joy11=InventoryPrevious
- Joy12=InventoryActivate
- Joy13=InventoryNext
- Joy14=
- Joy15=
- Joy16=
- JoyX=Axis astrafe speed=2
- JoyY=Axis aBaseY speed=2
- JoyZ=
- JoyR=
- JoyU=Axis aturn speed=5.9
- JoyV=Axis aLookUp speed=-3
- JoyPovRight=SwitchWeapon 6
- JoyPovLeft=SwitchWeapon 7
- JoyPovUp=SwitchWeapon 8
- JoyPovDown=SwitchWeapon 5
- UnknownF5=
- UnknownF4=
- Unknown10F=
- Unknown10E=
- UnknownEB=
- UnknownEA=
- UnknownDF=
- UnknownDA=
- UnknownD9=
- UnknownD8=
- UnknownC7=
- UnknownC6=
- UnknownC5=
- UnknownC4=
- UnknownC3=
- UnknownC2=
- UnknownC1=
- UnknownB9=
- UnknownB8=
- UnknownB7=
- UnknownB6=
- UnknownB5=
- UnknownB4=
- UnknownB3=
- UnknownB2=
- UnknownB1=
- UnknownB0=
- UnknownAF=
- UnknownAE=
- UnknownAD=
- UnknownAC=
- UnknownAB=
- UnknownAA=
- UnknownA9=
- UnknownA8=
- UnknownA7=
- UnknownA6=
- UnknownA5=
- UnknownA4=
- Unknown9F=
- Unknown9E=
- Unknown9D=
- Unknown9C=
- Unknown9B=
- Unknown9A=
- Unknown99=
- Unknown98=
- Unknown97=
- Unknown96=
- Unknown95=
- Unknown94=
- Unknown93=
- Unknown92=
- Unknown8F=
- Unknown8E=
- Unknown8D=
- Unknown8C=
- Unknown8B=
- Unknown8A=
- Unknown89=
- Unknown88=
- GreyMinus=
- GreyPlus=
- Unknown5F=
- Unknown5E=
- Unknown5D=
- Unknown5C=
- Unknown5B=
- X=QuickKick
- V=
- u=
- P=
- k=
- i=
- B=
- Unknown40=
- Unknown3F=
- Unknown3E=
- Unknown3D=
- Unknown3C=
- Unknown3B=
- Unknown3A=
- Unknown1F=
- Unknown1E=
- Unknown1D=
- Unknown1C=
- Unknown1A=
- Unknown19=
- Unknown18=
- Unknown17=
- Unknown16=
- Unknown15=
- Unknown0F=
- Unknown0E=
- Unknown0C=
- Unknown0B=
- Unknown0A=
- Unknown07=
- Unknown06=
- Unknown05=
- StrProperty___0=
- Aliases[40]=(Command="",Alias=None)
- Aliases[41]=(Command="",Alias=None)
- Aliases[42]=(Command="",Alias=None)
- Aliases[43]=(Command="",Alias=None)
- Aliases[44]=(Command="",Alias=None)
- Aliases[45]=(Command="",Alias=None)
- Aliases[46]=(Command="",Alias=None)
- Aliases[47]=(Command="",Alias=None)
- Aliases[48]=(Command="",Alias=None)
- Aliases[49]=(Command="",Alias=None)
- Aliases[50]=(Command="",Alias=None)
- Aliases[51]=(Command="",Alias=None)
- Aliases[52]=(Command="",Alias=None)
- Aliases[53]=(Command="",Alias=None)
- Aliases[54]=(Command="",Alias=None)
- Aliases[55]=(Command="",Alias=None)
- Aliases[56]=(Command="",Alias=None)
- Aliases[57]=(Command="",Alias=None)
- Aliases[58]=(Command="",Alias=None)
- Aliases[59]=(Command="",Alias=None)
- Aliases[60]=(Command="",Alias=None)
- Aliases[61]=(Command="",Alias=None)
- Aliases[62]=(Command="",Alias=None)
- Aliases[63]=(Command="",Alias=None)
- [Engine.PlayerPawn]
- WeaponPriority[0]=MightyFoot
- WeaponPriority[1]=Pistol
- WeaponPriority[2]=Shotgun
- WeaponPriority[3]=M16
- WeaponPriority[4]=RPG
- WeaponPriority[5]=TripMine
- WeaponPriority[6]=ShrinkRay
- WeaponPriority[7]=None
- WeaponPriority[8]=None
- WeaponPriority[9]=None
- WeaponPriority[10]=None
- WeaponPriority[11]=None
- WeaponPriority[12]=None
- WeaponPriority[13]=None
- WeaponPriority[14]=None
- WeaponPriority[15]=None
- WeaponPriority[16]=None
- WeaponPriority[17]=None
- WeaponPriority[18]=None
- WeaponPriority[19]=None
- MouseSensitivity=5.000000
- Bob=0.002000
- DefaultFOV=90.000000
- bHelperMessages=True
- bNoFlash=True
- bNoVoices=False
- bMessageBeep=True
- bMaxMouseSmoothing=True
- bLookUpStairs=False
- bSnapToLevel=False
- bAlwaysMouseLook=True
- bKeyboardLook=True
- bInvertMouse=False
- MouseSmoothThreshold=0.070000
- ShieldMode=SM_Hold
- MyAutoAim=1.000000
- Handedness=-1.000000
- bNeverAutoSwitch=False
- MaxTimeMargin=3.000000
- Password=
- [Engine.HUD]
- HudMode=0
- Crosshair=-1
- [dnWindow.UDukeLookAndFeel]
- colorTextSelected=(R=181,G=181,B=181,A=0)
- colorTextUnselected=(R=74,G=74,B=74,A=0)
- FrameActiveTitleColor=(R=181,G=181,B=181,A=0)
- FrameInactiveTitleColor=(R=74,G=74,B=74,A=0)
- HeadingActiveTitleColor=(R=109,G=109,B=109,A=0)
- HeadingInActiveTitleColor=(R=54,G=54,B=54,A=0)
- DefaultTextColor=(R=255,G=255,B=255,A=0)
- EditBoxTextColor=(R=206,G=165,B=165,A=0)
- colorGUIWindows=(R=40,G=106,B=254,A=0)
- vecGUIWindowsHSV=(X=0.341176,Y=0.407843,Z=0.807843)
- [dnGame.DukeHUD]
- Opacity=0.900000
- TextColor=(R=255,G=255,B=255,A=0)
- HUDColor=(R=40,G=106,B=254,A=0)
- CrosshairColor=(R=0,G=16,B=0,A=0)
- bHideHUD=False
- CrosshairCount=9
- bHideCrosshair=False
- bHideLookAt=False
- [dnGame.DukePlayer]
- bNoMatureLanguage=False
- bNoVoiceMessages=False
- HitNotificationIndex=0
- [Engine.Pawn]
- bNeverSwitchOnPickup=False
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement