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KillsAlone

DNF 2001 Build Leak | User.ini

Jun 3rd, 2022
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  1. [DefaultPlayer]
  2. Name=Duke Nukem
  3. Class=dnGame.DukePlayer
  4. team=0
  5. Mesh=c_characters.duke
  6. Face=
  7. Torso=
  8. Arms=
  9. Legs=
  10. Voice=dngame.MalePlayerSounds
  11. Icon=p_portraiticons.p_NukeSymbol1
  12. Spectate=
  13.  
  14. [Engine.Input]
  15. Aliases[0]=(Command="FireDown | OnRelease FireUp",Alias=Fire)
  16. Aliases[1]=(Command="AltFireDown | OnRelease AltFireUp",Alias=AltFire)
  17. Aliases[2]=(Command="Axis aBaseY  Speed=+300.0",Alias=MoveForward)
  18. Aliases[3]=(Command="Axis aBaseY  Speed=-300.0",Alias=MoveBackward)
  19. Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft)
  20. Aliases[5]=(Command="Axis aBaseX  Speed=+150.0",Alias=TurnRight)
  21. Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft)
  22. Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight)
  23. Aliases[8]=(Command="JumpDown | Axis aUp Speed=+300.0 | OnRelease JumpUp",Alias=Jump)
  24. Aliases[9]=(Command="Axis aUp Speed=-300.0 | DuckDown | OnRelease DuckUp",Alias=Duck)
  25. Aliases[10]=(Command="Button bLook",Alias=Look)
  26. Aliases[11]=(Command="Toggle bLook",Alias=LookToggle)
  27. Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate)
  28. Aliases[13]=(Command="NextItem",Alias=InventoryNext)
  29. Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious)
  30. Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp)
  31. Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown)
  32. Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView)
  33. Aliases[18]=(Command="Button bRun",Alias=Walking)
  34. Aliases[19]=(Command="Button bStrafe",Alias=Strafe)
  35. Aliases[20]=(Command="NextWeapon",Alias=NextWeapon)
  36. Aliases[21]=(Command="ZoomDown | OnRelease ZoomUp",Alias=Zoom)
  37. Aliases[22]=(Command="",Alias=None)
  38. Aliases[23]=(Command="Button bFreeLook",Alias=FreeLook)
  39. Aliases[24]=(Command="ViewClass Pawn",Alias=ViewTeam)
  40. Aliases[25]=(Command="PissDown | OnRelease PissUp",Alias=Piss)
  41. Aliases[26]=(Command="",Alias=None)
  42. Aliases[27]=(Command="summon dnweapon.pistol",Alias=SummonPistol)
  43. Aliases[28]=(Command="summon dnweapon.shotgun",Alias=SummonShotgun)
  44. Aliases[29]=(Command="summon dnweapon.m16",Alias=SummonM16)
  45. Aliases[30]=(Command="summon flashlight",Alias=SummonFlashlight)
  46. Aliases[31]=(Command="summon dngame.steroids",Alias=SummonSteroids)
  47. Aliases[32]=(Command="summon dngame.medkit",Alias=SummonMedkit)
  48. Aliases[33]=(Command="summon dngame.jetpack",Alias=SummonJetpack)
  49. Aliases[34]=(Command="summon dnweapon.ShrinkRay",Alias=SummonTeleporter)
  50. Aliases[35]=(Command="summon dngame.HoloDuke",Alias=SummonHoloDuke)
  51. Aliases[36]=(Command="ActivateItem",Alias=ActivateInventory)
  52. Aliases[37]=(Command="MouseInventoryAction",Alias=MouseInventoryAction)
  53. Aliases[38]=(Command="GrabDown | OnRelease GrabUp",Alias=Grab)
  54. Aliases[39]=(Command="UseDown | OnRelease UseUp",Alias=Use)
  55. LeftMouse=Fire
  56. RightMouse=AltFire
  57. MiddleMouse=Zoom
  58. Tab=Type
  59. Enter=
  60. Shift=Walking
  61. Ctrl=Duck
  62. Alt=Fire
  63. Pause=Pause
  64. CapsLock=LookToggle
  65. Escape=ShowMenu
  66. Space=Jump
  67. PageDown=QuickMenu
  68. End=CenterView
  69. Left=TurnLeft
  70. Up=MoveForward
  71. Right=TurnRight
  72. Down=MoveBackward
  73. Insert=
  74. Delete=LookUp
  75. 0=
  76. 1=InventoryAction 0
  77. 2=InventoryAction 1
  78. 3=InventoryAction 2
  79. 4=InventoryAction 3
  80. 5=InventoryAction 4
  81. 6=InventoryAction 5
  82. 7=InventoryAction 6
  83. 8=
  84. 9=
  85. A=StrafeLeft
  86. C=Duck
  87. D=StrafeRight
  88. E=Use
  89. F=Piss
  90. G=Grab
  91. H=DoHeatVision
  92. J=Jetpack
  93. L=Taunt wave
  94. M=UseMedkit
  95. N=DoNightVision
  96. O=Toggle bExtra0
  97. Q=MouseInventoryAction
  98. R=Reload
  99. S=MoveBackward
  100. T=Talk
  101. W=MoveForward
  102. Y=DoEMPPulse
  103. Z=DoZoomDown
  104. F1=MouseInventoryAction
  105. F2=
  106. F3=Scoreboard
  107. F4=
  108. F5=QuickSave
  109. F6=Stat Net
  110. F7=
  111. F8=
  112. F9=QuickLoad
  113. F10=Suicide
  114. F11=Brightness +
  115. F12=
  116. Equals=GrowHUD
  117. Comma=
  118. Minus=ShrinkHUD
  119. Period=StrafeRight
  120. Slash=NextWeapon
  121. LeftBracket=InventoryPrevious
  122. Backslash=ChangeHud
  123. RightBracket=InventoryNext
  124. MouseX=Axis aMouseX Speed=1.0
  125. MouseY=Axis aMouseY Speed=1.0
  126. MouseW=
  127. None=
  128. Cancel=
  129. Backspace=
  130. PageUp=
  131. home=
  132. Select=
  133. Print=
  134. Execute=
  135. PrintScrn=
  136. Help=
  137. NumPad0=ViewPlayerNum 0
  138. NumPad1=ViewPlayerNum 1
  139. NumPad2=ViewPlayerNum 2
  140. NumPad3=ViewPlayerNum 3
  141. NumPad4=ViewPlayerNum 4
  142. NumPad5=ViewPlayerNum 5
  143. NumPad6=ViewPlayerNum 6
  144. NumPad7=ViewPlayerNum 7
  145. NumPad8=ViewPlayerNum 8
  146. NumPad9=ViewPlayerNum 9
  147. GreyStar=
  148. Separator=
  149. NumPadPeriod=
  150. GreySlash=
  151. F13=
  152. F14=
  153. F15=
  154. F16=
  155. F17=
  156. F18=
  157. F19=
  158. F20=
  159. F21=
  160. F22=
  161. F23=
  162. F24=
  163. NumLock=
  164. ScrollLock=
  165. LShift=
  166. RShift=
  167. LControl=
  168. RControl=
  169. Semicolon=ThrowWeapon
  170. Tilde=Console
  171. SingleQuote=Strafe
  172. Attn=
  173. CrSel=
  174. ExSel=
  175. ErEof=
  176. Play=
  177. Zoom=
  178. NoName=
  179. PA1=
  180. OemClear=
  181. MouseZ=
  182. MouseWheelDown=NextWeaponAction
  183. MouseWheelUp=PrevWeaponAction
  184. Joy1=Fire
  185. Joy2=Jump
  186. Joy3=AltFire
  187. Joy4=Duck
  188. Joy5=NextWeapon
  189. Joy6=SwitchWeapon 2
  190. Joy7=SwitchWeapon 3
  191. Joy8=SwitchWeapon 4
  192. Joy9=SwitchWeapon 9
  193. Joy10=SwitchWeapon 0
  194. Joy11=InventoryPrevious
  195. Joy12=InventoryActivate
  196. Joy13=InventoryNext
  197. Joy14=
  198. Joy15=
  199. Joy16=
  200. JoyX=Axis astrafe speed=2
  201. JoyY=Axis aBaseY speed=2
  202. JoyZ=
  203. JoyR=
  204. JoyU=Axis aturn speed=5.9
  205. JoyV=Axis aLookUp speed=-3
  206. JoyPovRight=SwitchWeapon 6
  207. JoyPovLeft=SwitchWeapon 7
  208. JoyPovUp=SwitchWeapon 8
  209. JoyPovDown=SwitchWeapon 5
  210. UnknownF5=
  211. UnknownF4=
  212. Unknown10F=
  213. Unknown10E=
  214. UnknownEB=
  215. UnknownEA=
  216. UnknownDF=
  217. UnknownDA=
  218. UnknownD9=
  219. UnknownD8=
  220. UnknownC7=
  221. UnknownC6=
  222. UnknownC5=
  223. UnknownC4=
  224. UnknownC3=
  225. UnknownC2=
  226. UnknownC1=
  227. UnknownB9=
  228. UnknownB8=
  229. UnknownB7=
  230. UnknownB6=
  231. UnknownB5=
  232. UnknownB4=
  233. UnknownB3=
  234. UnknownB2=
  235. UnknownB1=
  236. UnknownB0=
  237. UnknownAF=
  238. UnknownAE=
  239. UnknownAD=
  240. UnknownAC=
  241. UnknownAB=
  242. UnknownAA=
  243. UnknownA9=
  244. UnknownA8=
  245. UnknownA7=
  246. UnknownA6=
  247. UnknownA5=
  248. UnknownA4=
  249. Unknown9F=
  250. Unknown9E=
  251. Unknown9D=
  252. Unknown9C=
  253. Unknown9B=
  254. Unknown9A=
  255. Unknown99=
  256. Unknown98=
  257. Unknown97=
  258. Unknown96=
  259. Unknown95=
  260. Unknown94=
  261. Unknown93=
  262. Unknown92=
  263. Unknown8F=
  264. Unknown8E=
  265. Unknown8D=
  266. Unknown8C=
  267. Unknown8B=
  268. Unknown8A=
  269. Unknown89=
  270. Unknown88=
  271. GreyMinus=
  272. GreyPlus=
  273. Unknown5F=
  274. Unknown5E=
  275. Unknown5D=
  276. Unknown5C=
  277. Unknown5B=
  278. X=QuickKick
  279. V=
  280. u=
  281. P=
  282. k=
  283. i=
  284. B=
  285. Unknown40=
  286. Unknown3F=
  287. Unknown3E=
  288. Unknown3D=
  289. Unknown3C=
  290. Unknown3B=
  291. Unknown3A=
  292. Unknown1F=
  293. Unknown1E=
  294. Unknown1D=
  295. Unknown1C=
  296. Unknown1A=
  297. Unknown19=
  298. Unknown18=
  299. Unknown17=
  300. Unknown16=
  301. Unknown15=
  302. Unknown0F=
  303. Unknown0E=
  304. Unknown0C=
  305. Unknown0B=
  306. Unknown0A=
  307. Unknown07=
  308. Unknown06=
  309. Unknown05=
  310. StrProperty___0=
  311. Aliases[40]=(Command="",Alias=None)
  312. Aliases[41]=(Command="",Alias=None)
  313. Aliases[42]=(Command="",Alias=None)
  314. Aliases[43]=(Command="",Alias=None)
  315. Aliases[44]=(Command="",Alias=None)
  316. Aliases[45]=(Command="",Alias=None)
  317. Aliases[46]=(Command="",Alias=None)
  318. Aliases[47]=(Command="",Alias=None)
  319. Aliases[48]=(Command="",Alias=None)
  320. Aliases[49]=(Command="",Alias=None)
  321. Aliases[50]=(Command="",Alias=None)
  322. Aliases[51]=(Command="",Alias=None)
  323. Aliases[52]=(Command="",Alias=None)
  324. Aliases[53]=(Command="",Alias=None)
  325. Aliases[54]=(Command="",Alias=None)
  326. Aliases[55]=(Command="",Alias=None)
  327. Aliases[56]=(Command="",Alias=None)
  328. Aliases[57]=(Command="",Alias=None)
  329. Aliases[58]=(Command="",Alias=None)
  330. Aliases[59]=(Command="",Alias=None)
  331. Aliases[60]=(Command="",Alias=None)
  332. Aliases[61]=(Command="",Alias=None)
  333. Aliases[62]=(Command="",Alias=None)
  334. Aliases[63]=(Command="",Alias=None)
  335.  
  336. [Engine.PlayerPawn]
  337. WeaponPriority[0]=MightyFoot
  338. WeaponPriority[1]=Pistol
  339. WeaponPriority[2]=Shotgun
  340. WeaponPriority[3]=M16
  341. WeaponPriority[4]=RPG
  342. WeaponPriority[5]=TripMine
  343. WeaponPriority[6]=ShrinkRay
  344. WeaponPriority[7]=None
  345. WeaponPriority[8]=None
  346. WeaponPriority[9]=None
  347. WeaponPriority[10]=None
  348. WeaponPriority[11]=None
  349. WeaponPriority[12]=None
  350. WeaponPriority[13]=None
  351. WeaponPriority[14]=None
  352. WeaponPriority[15]=None
  353. WeaponPriority[16]=None
  354. WeaponPriority[17]=None
  355. WeaponPriority[18]=None
  356. WeaponPriority[19]=None
  357. MouseSensitivity=5.000000
  358. Bob=0.002000
  359. DefaultFOV=90.000000
  360. bHelperMessages=True
  361. bNoFlash=True
  362. bNoVoices=False
  363. bMessageBeep=True
  364. bMaxMouseSmoothing=True
  365. bLookUpStairs=False
  366. bSnapToLevel=False
  367. bAlwaysMouseLook=True
  368. bKeyboardLook=True
  369. bInvertMouse=False
  370. MouseSmoothThreshold=0.070000
  371. ShieldMode=SM_Hold
  372. MyAutoAim=1.000000
  373. Handedness=-1.000000
  374. bNeverAutoSwitch=False
  375. MaxTimeMargin=3.000000
  376. Password=
  377.  
  378. [Engine.HUD]
  379. HudMode=0
  380. Crosshair=-1
  381.  
  382. [dnWindow.UDukeLookAndFeel]
  383. colorTextSelected=(R=181,G=181,B=181,A=0)
  384. colorTextUnselected=(R=74,G=74,B=74,A=0)
  385. FrameActiveTitleColor=(R=181,G=181,B=181,A=0)
  386. FrameInactiveTitleColor=(R=74,G=74,B=74,A=0)
  387. HeadingActiveTitleColor=(R=109,G=109,B=109,A=0)
  388. HeadingInActiveTitleColor=(R=54,G=54,B=54,A=0)
  389. DefaultTextColor=(R=255,G=255,B=255,A=0)
  390. EditBoxTextColor=(R=206,G=165,B=165,A=0)
  391. colorGUIWindows=(R=40,G=106,B=254,A=0)
  392. vecGUIWindowsHSV=(X=0.341176,Y=0.407843,Z=0.807843)
  393.  
  394. [dnGame.DukeHUD]
  395. Opacity=0.900000
  396. TextColor=(R=255,G=255,B=255,A=0)
  397. HUDColor=(R=40,G=106,B=254,A=0)
  398. CrosshairColor=(R=0,G=16,B=0,A=0)
  399. bHideHUD=False
  400. CrosshairCount=9
  401. bHideCrosshair=False
  402. bHideLookAt=False
  403.  
  404. [dnGame.DukePlayer]
  405. bNoMatureLanguage=False
  406. bNoVoiceMessages=False
  407. HitNotificationIndex=0
  408.  
  409. [Engine.Pawn]
  410. bNeverSwitchOnPickup=False
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