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Zach_script_stealer2

IM BORED 1

Mar 27th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. Player=game:GetService('Players').LocalPlayer
  8. Character=Player.Character
  9. Mouse=Player:GetMouse()
  10. m=Instance.new('Model',Character)
  11.  
  12. local function weldBetween(a, b)
  13. local weldd = Instance.new("ManualWeld")
  14. weldd.Part0 = a
  15. weldd.Part1 = b
  16. weldd.C0 = CFrame.new()
  17. weldd.C1 = b.CFrame:inverse() * a.CFrame
  18. weldd.Parent = a
  19. return weldd
  20. end
  21.  
  22. it=Instance.new
  23.  
  24. function nooutline(part)
  25. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  26. end
  27.  
  28. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  29. local fp=it("Part")
  30. fp.formFactor=formfactor
  31. fp.Parent=parent
  32. fp.Reflectance=reflectance
  33. fp.Transparency=transparency
  34. fp.CanCollide=false
  35. fp.Locked=true
  36. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  37. fp.Name=name
  38. fp.Size=size
  39. fp.Position=Character.Torso.Position
  40. nooutline(fp)
  41. fp.Material=material
  42. fp:BreakJoints()
  43. return fp
  44. end
  45.  
  46. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  47. local mesh=it(Mesh)
  48. mesh.Parent=part
  49. if Mesh=="SpecialMesh" then
  50. mesh.MeshType=meshtype
  51. mesh.MeshId=meshid
  52. end
  53. mesh.Offset=offset
  54. mesh.Scale=scale
  55. return mesh
  56. end
  57.  
  58. function weld(parent,part0,part1,c0,c1)
  59. local weld=it("Weld")
  60. weld.Parent=parent
  61. weld.Part0=part0
  62. weld.Part1=part1
  63. weld.C0=c0
  64. weld.C1=c1
  65. return weld
  66. end
  67.  
  68. handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(0.05, 0.05, 0.05))
  69. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100221634, -0.0175542831, 0.00262880325, 1.00000155, -2.14157415e-28, 0.000332000374, -2.14157415e-28, 1, -7.1100246e-32, -0.000332000374, 4.7754458e-39, 1.00000155))
  70. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902))
  71. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.700101852, 1.86904049, 0.891112566, 0.75275898, -0.636865616, 0.166612804, -0.638960898, -0.7677508, -0.0478571169, 0.158395648, -0.0704337358, -0.984863639))
  72. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902))
  73. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.37859869, 1.42097473, -0.884177685, 0.638928056, -0.767751753, -0.0482810065, 0.752649307, 0.636864662, -0.167112693, 0.159049526, 0.0704338774, 0.984758258))
  74. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558))
  75. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17693233, 0.404156685, 0.899710178, -0.498539031, -0.866677165, -0.0181981921, -0.852276921, 0.493872404, -0.172391862, 0.158395648, -0.0704337358, -0.984863639))
  76. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003))
  77. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.79093742, -5.0165062, 0.899179935, 0.541946113, 0.839977741, 0.0270888023, 0.825355411, -0.538030386, 0.171220094, 0.158395648, -0.0704337358, -0.984863639))
  78. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
  79. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902))
  80. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.104499578, -3.89063263, 0.891108513, -0.488824785, 0.86104399, -0.140196726, 0.857885361, 0.503629029, 0.101955876, 0.158395648, -0.0704337358, -0.984863639))
  81. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902))
  82. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94126606, -0.604771733, 0.891101122, -0.929736614, -0.346456975, -0.124752127, -0.332426131, 0.93541801, -0.120362103, 0.158395648, -0.0704337358, -0.984863639))
  83. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625864, 0.164320529, 0.117830887))
  84. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.36515665, -5.39487457, -0.875785828, -0.81914556, 0.56619513, 0.0918044075, -0.551099241, -0.821256638, 0.147748649, 0.159049526, 0.0704338774, 0.984758258))
  85. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902))
  86. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.47317219, 0.354777813, 0.891096592, -0.973336935, -0.178759843, -0.143757522, -0.165928766, 0.981368423, -0.0968705565, 0.158395648, -0.0704337358, -0.984863639))
  87. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.237157688, 0.0928658471, 0.140546978))
  88. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.34740114, -4.54231548, 0.89917922, 0.41211924, 0.911129892, 0.00112016883, 0.897259653, -0.406056136, 0.173346102, 0.158395648, -0.0704337358, -0.984863639))
  89. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902))
  90. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.65370083, -0.36060524, 0.891111851, 0.857885361, 0.503629029, 0.101955876, 0.488824785, -0.86104399, 0.140196726, 0.158395648, -0.0704337358, -0.984863639))
  91. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902))
  92. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.530793428, 1.99753952, 0.891105652, -0.00560906343, -0.997500598, 0.0704358295, -0.98736304, -0.00563243032, -0.158394843, 0.158395648, -0.0704337358, -0.984863639))
  93. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558))
  94. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18585587, 0.349413395, 0.899714947, 0.971388578, -0.167668134, 0.168219566, -0.176978514, -0.983324349, 0.0418606214, 0.158395648, -0.0704337358, -0.984863639))
  95. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902))
  96. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81200981, 0.265833378, 0.891103268, 0.857885361, 0.503629029, 0.101955876, 0.488824785, -0.86104399, 0.140196726, 0.158395648, -0.0704337358, -0.984863639))
  97. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003))
  98. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.989244938, -3.72903919, 0.899180412, 0.129879355, 0.990271866, -0.0499324463, 0.978799522, -0.12000373, 0.166002661, 0.158395648, -0.0704337358, -0.984863639))
  99. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
  100. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902))
  101. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.747990608, -0.87575531, 0.891108036, -0.630366266, 0.760510743, -0.155771062, 0.759970784, 0.645493984, 0.0760625526, 0.158395648, -0.0704337358, -0.984863639))
  102. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330895, 0.19147341, 0.137301669))
  103. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.98905087, -7.80519533, -0.875741005, -0.480350316, 0.876951933, 0.0148584386, -0.862538993, -0.475389123, 0.17331171, 0.159049526, 0.0704338774, 0.984758258))
  104. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.483554214, 0.333232641, 0.251318902))
  105. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31697559, 1.35000134, 0.89109993, -0.638960898, -0.7677508, -0.0478571169, -0.75275898, 0.636865616, -0.166612804, 0.158395648, -0.0704337358, -0.984863639))
  106. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902))
  107. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.4933629, -2.56108665, 0.891094208, 0.342967689, 0.939270735, -0.0120140137, 0.925899744, -0.335871369, 0.172932908, 0.158395648, -0.0704337358, -0.984863639))
  108. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(8.67960358, 0.333232433, 0.161478281))
  109. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.57341194, -0.117282867, -0.875673294, 0.889293849, -0.443437904, -0.111914277, 0.428796589, 0.893533587, -0.133164987, 0.159049526, 0.0704338774, 0.984758258))
  110. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.471516728, 0.234877661, 0.251318902))
  111. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.807125092, -0.948737144, -0.884182453, 0.630263746, 0.760509849, -0.156189755, -0.759919405, 0.645495176, 0.076566793, 0.159049526, 0.0704338774, 0.984758258))
  112. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.246144727, 0.200000003, 0.200000003))
  113. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.84341717, -5.09448719, -0.876107216, -0.541927397, 0.839978278, 0.0274483506, -0.825242281, -0.53802973, 0.171768188, 0.159049526, 0.0704338774, 0.984758258))
  114. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0973593965, 0.702734888))
  115. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003))
  116. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.92755938, 0.762280822, -0.873428345, -0.951270163, -0.255978465, 0.171949551, 0.264187902, -0.964113414, 0.0262883995, 0.159049526, 0.0704338774, 0.984758258))
  117. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  118. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.203526303, 0.0796965212, 0.120615982))
  119. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.23291898, -2.68892288, -0.876105785, -0.774011075, 0.628090024, 0.0800876692, -0.612875879, -0.774946809, 0.154413998, 0.159049526, 0.0704338774, 0.984758258))
  120. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003))
  121. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.0651021, -0.632002354, -0.876111984, -0.858350456, 0.50268954, 0.102678612, -0.487795562, -0.861593068, 0.140409455, 0.159049526, 0.0704338774, 0.984758258))
  122. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
  123. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003))
  124. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.33538294, -4.73545551, -0.875673294, -0.073296383, 0.995541811, -0.059367422, -0.984549403, -0.0627364814, 0.163502961, 0.159049526, 0.0704338774, 0.984758258))
  125. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  126. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330954, 0.200000003, 0.200000003))
  127. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.95088196, -7.30414772, -0.875742435, -0.56724745, 0.822897077, 0.0327595398, -0.808047295, -0.563808382, 0.17083481, 0.159049526, 0.0704338774, 0.984758258))
  128. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  129. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.46827829, 0.952135324, 0.251318902))
  130. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.73588848, -0.40621233, -0.884181976, -0.857817829, 0.503629148, 0.102525368, -0.488731652, -0.861044168, 0.140521377, 0.159049526, 0.0704338774, 0.984758258))
  131. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003))
  132. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.87717533, -1.32662773, -0.872437, -0.835002363, 0.541791916, 0.096110858, -0.526764631, -0.837556481, 0.144984186, 0.159049526, 0.0704338774, 0.984758258))
  133. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  134. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.21506357, 0.20021978, 0.0970228091))
  135. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.07851458, -1.58847284, -0.875841618, 0.738140345, 0.653911829, -0.165988639, -0.655636132, 0.753285348, 0.0520142578, 0.159049526, 0.0704338774, 0.984758258))
  136. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003))
  137. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.43603611, 0.764592171, -0.87389946, -0.807647109, -0.564388216, 0.170811653, 0.567816854, -0.822499335, -0.0328799486, 0.159049526, 0.0704338774, 0.984758258))
  138. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  139. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.0836575, 0.333232641, 0.251318902))
  140. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.03015041, -0.574133396, -0.884183884, 0.929653645, -0.346456975, -0.125369355, 0.332346082, 0.935418129, -0.120582908, 0.159049526, 0.0704338774, 0.984758258))
  141. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.88196522, 0.514088511, 0.251318902))
  142. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.52700329, -2.6488533, -0.884180069, -0.342975736, 0.939270914, -0.0117864367, -0.925784886, -0.335871369, 0.173547685, 0.159049526, 0.0704338774, 0.984758258))
  143. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003))
  144. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.54901314, -2.15040779, -0.876101971, -0.559423566, 0.828299344, 0.0311095063, -0.813483357, -0.555841386, 0.171142966, 0.159049526, 0.0704338774, 0.984758258))
  145. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
  146. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.623012781, 0.333232641, 0.251318902))
  147. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.532396793, 2.09151459, -0.884161949, 0.00565586146, -0.997500718, 0.0704322308, 0.987257838, -0.00563246012, -0.159050345, 0.159049526, 0.0704338774, 0.984758258))
  148. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  149. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15353775, -1.38181496, 0.899710655, -0.971388578, 0.167667985, -0.168219551, 0.176978365, 0.983324289, -0.0418606475, 0.158395648, -0.0704337358, -0.984863639))
  150. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.23805618, 0.345994473, 0.200000003))
  151. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.56607056, 0.541192055, 0.901857138, 0.951383591, -0.255979359, 0.171317831, -0.264171213, -0.964112818, 0.0264634844, 0.158395648, -0.0704337358, -0.984863639))
  152. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  153. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.02377248, 0.109218024, 0.165295035))
  154. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.6075983, 0.0951771736, -0.876103401, -0.8881374, 0.445839584, 0.11155571, -0.431186944, -0.892337799, 0.133465528, 0.159049526, 0.0704338774, 0.984758258))
  155. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  156. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.3123312, -6.54397392, -0.875741005, -0.56724745, 0.822897077, 0.0327595398, -0.808047295, -0.563808382, 0.17083481, 0.159049526, 0.0704338774, 0.984758258))
  157. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  158. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003))
  159. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.08688402, 1.61658335, -0.876107216, -0.469388247, -0.872112572, 0.138188854, 0.868553102, -0.484209657, -0.105648227, 0.159049526, 0.0704338774, 0.984758258))
  160. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
  161. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.837632179, 0.333232641, 0.251318902))
  162. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.771085739, 1.93069386, -0.884171486, -0.752648413, -0.636865735, 0.167112619, 0.638929069, -0.7677508, -0.0482812412, 0.159049526, 0.0704338774, 0.984758258))
  163. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.649142921, 0.236052051, 0.251318902))
  164. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.56598759, 0.369503975, -0.884170532, 0.973241329, -0.178759933, -0.144403696, 0.165864408, 0.981368542, -0.0969808325, 0.159049526, 0.0704338774, 0.984758258))
  165. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003))
  166. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.81264782, -4.15558147, 0.89956212, 0.418314397, 0.908299923, 0.00231892825, 0.894388199, -0.412347406, 0.173334211, 0.158395648, -0.0704337358, -0.984863639))
  167. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  168. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003))
  169. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.43650723, 0.103844166, -0.876109123, -0.888450921, 0.445189804, 0.111652821, -0.430540204, -0.892662048, 0.133384258, 0.159049526, 0.0704338774, 0.984758258))
  170. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
  171. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003))
  172. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.385073185, -4.24829006, -0.87610054, 0.2262768, 0.968300164, -0.105803393, -0.960993707, 0.239654273, 0.138070092, 0.159049526, 0.0704338774, 0.984758258))
  173. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
  174. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544915974, 0.225188777, 0.161478266))
  175. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-10.7668295, -1.35262012, -0.875671387, -0.840006173, 0.533750474, 0.097494185, -0.518748343, -0.842703938, 0.144057631, 0.159049526, 0.0704338774, 0.984758258))
  176. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392539173, 0.333232641, 0.251318902))
  177. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.89422512, 0.220214367, -0.884170055, -0.857817829, 0.503629148, 0.102525368, -0.488731652, -0.861044168, 0.140521377, 0.159049526, 0.0704338774, 0.984758258))
  178. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  179. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.69456816, -2.22814298, -0.876106262, -0.97177875, 0.187195092, 0.143564135, -0.174230143, -0.979794621, 0.098219417, 0.159049526, 0.0704338774, 0.984758258))
  180. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
  181. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544915974, 0.225188777, 0.161478266))
  182. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.00764418, -9.00028801, -0.87567091, -0.142560482, 0.988636971, -0.0476866253, -0.976927102, -0.132802248, 0.167283282, 0.159049526, 0.0704338774, 0.984758258))
  183. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003))
  184. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.7252779, -0.298906803, -0.872979641, -0.967677772, 0.208867818, 0.141351685, -0.195728391, -0.975404441, 0.101377606, 0.159049526, 0.0704338774, 0.984758258))
  185. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  186. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341453254, 0.333232641, 0.251318902))
  187. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.150129795, -3.97287154, -0.884187698, 0.488732785, 0.861043513, -0.140521526, -0.857817173, 0.50363034, 0.102525182, 0.159049526, 0.0704338774, 0.984758258))
  188. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  189. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89297867, -5.11195469, 0.899503708, -0.463223636, 0.875570774, -0.137118191, 0.871975482, 0.477927923, 0.106060021, 0.158395648, -0.0704337358, -0.984863639))
  190. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  191. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003))
  192. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.11748409, 0.0639610291, -0.876108646, -0.975656867, 0.163778692, 0.145865351, -0.151008502, -0.983979702, 0.0947682038, 0.159049526, 0.0704338774, 0.984758258))
  193. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
  194. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003))
  195. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.10012627, -1.02225876, -0.872441292, -0.835002363, 0.541791916, 0.096110858, -0.526764631, -0.837556481, 0.144984186, 0.159049526, 0.0704338774, 0.984758258))
  196. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  197. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.23805618, 0.345994473, 0.200000003))
  198. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.65635395, 0.567358971, -0.873436451, -0.951270163, -0.255978465, 0.171949551, 0.264187902, -0.964113414, 0.0262883995, 0.159049526, 0.0704338774, 0.984758258))
  199. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  200. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003))
  201. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.31575251, 1.44009209, -0.875844002, -0.738136292, -0.653916478, 0.165988311, 0.655640781, -0.753281236, -0.0520153008, 0.159049526, 0.0704338774, 0.984758258))
  202. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
  203. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.33351707, 0.243160099, 0.117830887))
  204. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.10377502, -1.5553863, -0.875781059, 0.915228903, 0.36352247, -0.173820481, -0.370224476, 0.928919315, -0.00664507039, 0.159049526, 0.0704338774, 0.984758258))
  205. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.388688922, 0.200000003, 0.200000003))
  206. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.00266516, -3.82210827, -0.87610817, -0.1299126, 0.990272045, -0.0498463511, -0.978689373, -0.12000373, 0.16665253, 0.159049526, 0.0704338774, 0.984758258))
  207. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.195967019, 0.702734888))
  208. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003))
  209. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.73538971, 1.31504488, -0.876113892, -0.953327179, -0.248355001, 0.171736494, 0.256665647, -0.966105103, 0.0276457798, 0.159049526, 0.0704338774, 0.984758258))
  210. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
  211. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003))
  212. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.27444363, 1.05640697, -0.876102924, -0.73989594, -0.651889443, 0.166127533, 0.653654456, -0.755036175, -0.051568944, 0.159049526, 0.0704338774, 0.984758258))
  213. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
  214. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003))
  215. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.61122799, -1.7631793, -0.87610817, -0.799769223, 0.59401983, 0.0866847336, -0.578860283, -0.801361322, 0.150809377, 0.159049526, 0.0704338774, 0.984758258))
  216. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
  217. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003))
  218. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.60626459, 1.37513888, -0.875784874, -0.915224373, -0.363533467, 0.173820555, 0.370235354, -0.928914726, 0.00664297398, 0.159049526, 0.0704338774, 0.984758258))
  219. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
  220. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003))
  221. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.4043808, 0.513969898, 0.901859522, 0.951383591, -0.255979359, 0.171317831, -0.264171213, -0.964112818, 0.0264634844, 0.158395648, -0.0704337358, -0.984863639))
  222. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  223. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003))
  224. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.62449265, -2.36927128, -0.876119614, -0.559423566, 0.828299344, 0.0311095063, -0.813483357, -0.555841386, 0.171142966, 0.159049526, 0.0704338774, 0.984758258))
  225. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
  226. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003))
  227. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.96907568, 0.94747901, -0.873895645, -0.807647109, -0.564388216, 0.170811653, 0.567816854, -0.822499335, -0.0328799486, 0.159049526, 0.0704338774, 0.984758258))
  228. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  229. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003))
  230. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.27017307, -3.09353781, 0.899179935, 0.85719502, 0.504842997, 0.101758048, 0.490034342, -0.860332966, 0.140340403, 0.158395648, -0.0704337358, -0.984863639))
  231. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
  232. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.29378319, 0.0500000007, 0.120615982))
  233. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.39287758, 1.34701824, 0.899183035, 0.916340232, -0.361013323, 0.173193529, -0.367747515, -0.929897368, 0.0073583317, 0.158395648, -0.0704337358, -0.984863639))
  234. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  235. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.79792404, -2.28564715, -0.875847816, -0.976712883, 0.156730622, 0.146540001, -0.144020423, -0.985126853, 0.0937215909, 0.159049526, 0.0704338774, 0.984758258))
  236. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  237. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003))
  238. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.64972115, 1.51036119, 0.899181604, 0.916063786, -0.361711085, 0.173198968, -0.368435085, -0.929625928, 0.00722833769, 0.158395648, -0.0704337358, -0.984863639))
  239. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
  240. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  241. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.93610978, -5.19544029, -0.875783443, 0.46313253, 0.875570893, -0.13742584, -0.871905088, 0.477927983, 0.106638886, 0.159049526, 0.0704338774, 0.984758258))
  242. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  243. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003))
  244. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.28640366, -3.05552244, -0.876101494, -0.857127726, 0.504843056, 0.102327086, -0.489941061, -0.860333085, 0.140665859, 0.159049526, 0.0704338774, 0.984758258))
  245. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
  246. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.307646036, 0.200000003, 0.200000003))
  247. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.57033062, -2.29242516, 0.899165154, 0.559443235, 0.828299642, 0.0307380427, 0.813597262, -0.555840611, 0.170602739, 0.158395648, -0.0704337358, -0.984863639))
  248. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.187458321, 0.603079915))
  249. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.72026825, 0.186172783, 0.120615982))
  250. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.42092252, -2.46699524, -0.876100063, -0.708025157, 0.70327878, 0.0640523657, -0.688047945, -0.707416654, 0.161725104, 0.159049526, 0.0704338774, 0.984758258))
  251. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.50757241, 0.0500000007, 0.140546978))
  252. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.32861137, 0.540556192, -0.876111031, -0.983388245, 0.0997137427, 0.15169625, -0.087509498, -0.992520452, 0.0851232708, 0.159049526, 0.0704338774, 0.984758258))
  253. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003))
  254. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.58943653, 1.6636641, -0.876110077, -0.733404636, -0.659314036, 0.165610179, 0.660929382, -0.748561621, -0.0532070324, 0.159049526, 0.0704338774, 0.984758258))
  255. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
  256. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003))
  257. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.91192293, 0.90885371, -0.876109123, -0.916216314, -0.361035317, 0.173802093, 0.36777404, -0.929888785, 0.0071101794, 0.159049526, 0.0704338774, 0.984758258))
  258. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
  259. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.38008833, 0.283340693, 0.137301654))
  260. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.05869627, -0.744317532, -0.875728607, 0.983619809, -0.0970442891, -0.151924595, 0.0848645568, 0.992784798, -0.0847150087, 0.159049526, 0.0704338774, 0.984758258))
  261. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003))
  262. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.74045277, -6.00325108, -0.87610817, -0.213370487, 0.976331234, -0.0353698544, -0.963941395, -0.204491541, 0.170313492, 0.159049526, 0.0704338774, 0.984758258))
  263. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
  264. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.384985864, 0.200000003, 0.200000003))
  265. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.51955318, 1.33892965, 0.899498224, 0.91533941, -0.363533497, 0.173212782, -0.370230854, -0.928914666, 0.00688865362, 0.158395648, -0.0704337358, -0.984863639))
  266. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.825887859, 0.589154541))
  267. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003))
  268. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.79386044, 0.731644154, -0.8761096, -0.983451426, 0.0989937782, 0.151757956, -0.086796023, -0.992592514, 0.0850131959, 0.159049526, 0.0704338774, 0.984758258))
  269. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
  270. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003))
  271. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.55459309, 1.00351143, 0.899181366, 0.938224554, -0.300057799, 0.172353849, -0.307655454, -0.951317191, 0.0185548104, 0.158395648, -0.0704337358, -0.984863639))
  272. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
  273. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.211238876, 0.200000003, 0.200000003))
  274. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.20426083, -3.0098033, 0.899184942, 0.85719502, 0.504842997, 0.101758048, 0.490034342, -0.860332966, 0.140340403, 0.158395648, -0.0704337358, -0.984863639))
  275. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.0835528523, 0.603079915))
  276. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  277. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.42288208, -3.13142538, -0.875778198, -0.871902943, 0.477931917, 0.106638268, -0.463136405, -0.875568628, 0.137426317, 0.159049526, 0.0704338774, 0.984758258))
  278. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  279. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625864, 0.164320529, 0.117830887))
  280. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.58907557, 0.518524766, -0.875790119, -0.948702931, -0.265176654, 0.172192782, 0.273262948, -0.961624026, 0.0246446058, 0.159049526, 0.0704338774, 0.984758258))
  281. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003))
  282. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.19369125, -3.31674337, -0.875786781, -0.962302089, 0.233980119, 0.138687283, -0.220645562, -0.969686866, 0.104993097, 0.159049526, 0.0704338774, 0.984758258))
  283. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
  284. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.591511309, 0.200000003, 0.200000003))
  285. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.8250742, 0.872862339, 0.899178505, 0.916331172, -0.361035287, 0.173193634, -0.367769092, -0.929888546, 0.0073542241, 0.158395648, -0.0704337358, -0.984863639))
  286. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125329256, 0.603079915))
  287. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.333568811, 0.200000003, 0.200000003))
  288. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.49489403, -2.07356834, 0.89918375, 0.559443235, 0.828299642, 0.0307380427, 0.813597262, -0.555840611, 0.170602739, 0.158395648, -0.0704337358, -0.984863639))
  289. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168176889, 0.603079915))
  290. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  291. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94836664, -4.43407345, -0.875843525, 0.144032344, 0.985124946, -0.0937233791, -0.976711154, 0.156742603, 0.146538854, 0.159049526, 0.0704338774, 0.984758258))
  292. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  293. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.95976114, 0.345994473, 0.200000003))
  294. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.49467325, 0.540156007, -0.873429775, -0.951270163, -0.255978465, 0.171949551, 0.264187902, -0.964113414, 0.0262883995, 0.159049526, 0.0704338774, 0.984758258))
  295. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  296. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(6.33351707, 0.243160099, 0.117830887))
  297. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.01703262, -1.51913595, 0.899508238, -0.915344, 0.36352244, -0.173212707, 0.370219886, 0.928919137, -0.00689074118, 0.158395648, -0.0704337358, -0.984863639))
  298. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.74704808, 0.0796965286, 0.120615996))
  299. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.67314529, 1.54036009, -0.87610817, -0.916225195, -0.361013353, 0.173801929, 0.367752343, -0.929897428, 0.00711429445, 0.159049526, 0.0704338774, 0.984758258))
  300. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003))
  301. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.54637194, 1.82349014, 0.899509907, 0.733514249, -0.659313917, 0.165123075, -0.660964429, -0.748561442, -0.0527683012, 0.158395648, -0.0704337358, -0.984863639))
  302. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  303. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392433375, 0.200000003, 0.200000003))
  304. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.68182468, -5.37684155, -0.875736237, -0.757740498, 0.648114979, 0.0760275126, -0.632881582, -0.758278489, 0.156452954, 0.159049526, 0.0704338774, 0.984758258))
  305. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
  306. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.693274379, 0.200000003, 0.200000003))
  307. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52033567, 1.59994698, 0.899183273, 0.733514249, -0.659313917, 0.165123075, -0.660964429, -0.748561442, -0.0527683012, 0.158395648, -0.0704337358, -0.984863639))
  308. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.152109027, 0.603079915))
  309. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  310. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.12457132, -5.95018005, -0.87573719, 0.808053374, 0.563799441, -0.170835152, -0.567238748, 0.822903156, 0.032757692, 0.159049526, 0.0704338774, 0.984758258))
  311. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  312. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003))
  313. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.54910898, -1.58295965, -0.876111984, -0.799769223, 0.59401983, 0.0866847336, -0.578860283, -0.801361322, 0.150809377, 0.159049526, 0.0704338774, 0.984758258))
  314. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
  315. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  316. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.42267799, -4.25300503, 0.8995049, 0.871973336, 0.477931857, 0.106059402, 0.46322751, -0.875568509, 0.137118652, 0.158395648, -0.0704337358, -0.984863639))
  317. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  318. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003))
  319. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.34251595, 1.32768679, 0.899502039, 0.91533941, -0.363533497, 0.173212782, -0.370230854, -0.928914666, 0.00688865362, 0.158395648, -0.0704337358, -0.984863639))
  320. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  321. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  322. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.05005693, -5.18684959, -0.875727177, -0.56724745, 0.822897077, 0.0327595398, -0.808047295, -0.563808382, 0.17083481, 0.159049526, 0.0704338774, 0.984758258))
  323. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  324. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.22495015, 0.200000003, 0.200000003))
  325. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.64358711, 1.03381026, -0.876112461, -0.938109934, -0.300057769, 0.172976762, 0.307667822, -0.95131737, 0.0183506738, 0.159049526, 0.0704338774, 0.984758258))
  326. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103905462, 0.603079915))
  327. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003))
  328. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.85736561, 1.10140848, 0.899503469, 0.91533941, -0.363533497, 0.173212782, -0.370230854, -0.928914666, 0.00688865362, 0.158395648, -0.0704337358, -0.984863639))
  329. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  330. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003))
  331. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.54222918, 0.257477522, -0.875741959, -0.98361975, 0.0970465839, 0.151924402, -0.0848668888, -0.992784739, 0.0847153515, 0.159049526, 0.0704338774, 0.984758258))
  332. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  333. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625864, 0.164320529, 0.117830887))
  334. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.49904728, 0.49146986, 0.899506807, 0.948817015, -0.265176624, 0.171562821, -0.273246467, -0.961623907, 0.0248259045, 0.158395648, -0.0704337358, -0.984863639))
  335. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003))
  336. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.80941677, 0.534244776, -0.875730991, -0.98361975, 0.0970465839, 0.151924402, -0.0848668888, -0.992784739, 0.0847153515, 0.159049526, 0.0704338774, 0.984758258))
  337. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
  338. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  339. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.50616503, -4.29614449, -0.875782967, -0.871902943, 0.477931917, 0.106638268, -0.463136405, -0.875568628, 0.137426317, 0.159049526, 0.0704338774, 0.984758258))
  340. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  341. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625893, 0.200000003, 0.200000003))
  342. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.97065163, -4.90537262, 0.899504185, 0.871973336, 0.477931857, 0.106059402, 0.46322751, -0.875568509, 0.137118652, 0.158395648, -0.0704337358, -0.984863639))
  343. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  344. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003))
  345. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1083169, 1.80063629, -0.875847816, -0.469388247, -0.872112572, 0.138188854, 0.868553102, -0.484209657, -0.105648227, 0.159049526, 0.0704338774, 0.984758258))
  346. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  347. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.203526318, 0.200000003, 0.200000003))
  348. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.3522954, -3.13926458, -0.876105785, -0.857127726, 0.504843056, 0.102327086, -0.489941061, -0.860333085, 0.140665859, 0.159049526, 0.0704338774, 0.984758258))
  349. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.33206898, 0.603079915))
  350. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.06531036, 0.0500000007, 0.0993160605))
  351. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.56546021, 1.44687796, -0.876111984, -0.739910543, -0.651872754, 0.166128725, 0.653638124, -0.755050898, -0.0515652709, 0.159049526, 0.0704338774, 0.984758258))
  352. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003))
  353. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.61408281, -0.455251217, -0.875657082, -0.889293075, 0.443439215, 0.111914068, -0.428797871, -0.893532991, 0.133165151, 0.159049526, 0.0704338774, 0.984758258))
  354. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  355. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003))
  356. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.281674862, -3.94838238, -0.876116276, 0.2262768, 0.968300164, -0.105803393, -0.960993707, 0.239654273, 0.138070092, 0.159049526, 0.0704338774, 0.984758258))
  357. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
  358. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.56158078, 0.305075049, 0.200000003))
  359. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.42926836, 1.36390948, -0.875774384, -0.915224373, -0.363533467, 0.173820555, 0.370235354, -0.928914726, 0.00664297398, 0.159049526, 0.0704338774, 0.984758258))
  360. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  361. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330895, 0.19147341, 0.137301669))
  362. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.83779812, -0.573298454, -0.875739098, -0.969506621, 0.199523836, 0.142315388, -0.186458915, -0.97735858, 0.100020275, 0.159049526, 0.0704338774, 0.984758258))
  363. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.870492697, 0.0928658396, 0.140546978))
  364. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.38876915, 0.723852158, -0.876095772, -0.983388186, 0.0997137725, 0.151696235, -0.0875094682, -0.992520332, 0.0851232633, 0.159049526, 0.0704338774, 0.984758258))
  365. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.10932434, 0.750047624, 0.200000003))
  366. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.94407701, 1.13763809, -0.875790596, -0.915224373, -0.363533467, 0.173820555, 0.370235354, -0.928914726, 0.00664297398, 0.159049526, 0.0704338774, 0.984758258))
  367. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  368. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.461534649, 0.208747551, 0.200000003))
  369. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.17923641, -6.52787971, -0.875675201, -0.483447194, 0.875237703, 0.0154812383, -0.860807121, -0.478537917, 0.173257172, 0.159049526, 0.0704338774, 0.984758258))
  370. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  371. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.828803003, 0.684012294, 0.200000003))
  372. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.85343742, -4.2402482, -0.875724792, -0.418312132, 0.908300459, 0.00259637786, -0.8942734, -0.412346601, 0.173928082, 0.159049526, 0.0704338774, 0.984758258))
  373. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  374. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003))
  375. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.30013657, 1.24447751, -0.875851631, -0.738136292, -0.653916478, 0.165988311, 0.655640781, -0.753281236, -0.0520153008, 0.159049526, 0.0704338774, 0.984758258))
  376. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  377. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.839287937, 0.216936618, 0.140546992))
  378. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.29211879, -4.32275438, -0.87610817, -0.319203496, 0.947547734, -0.0162179098, -0.934247613, -0.311756849, 0.173189729, 0.159049526, 0.0704338774, 0.984758258))
  379. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.336782306, 0.200000003, 0.200000003))
  380. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.10181999, -3.29676151, 0.899507761, 0.962393939, 0.233980119, 0.138048366, 0.220715255, -0.969686866, 0.104846425, 0.158395648, -0.0704337358, -0.984863639))
  381. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.761616349, 0.589154541))
  382. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003))
  383. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.14126825, -3.78194141, -0.875845432, -0.976712883, 0.156730622, 0.146540001, -0.144020423, -0.985126853, 0.0937215909, 0.159049526, 0.0704338774, 0.984758258))
  384. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  385. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003))
  386. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.44734335, 0.891662359, -0.875675201, -0.982319713, 0.111090571, 0.150709957, -0.0987823308, -0.991311431, 0.0868574828, 0.159049526, 0.0704338774, 0.984758258))
  387. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  388. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407986, 0.135302708, 0.0970228091))
  389. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.15770626, 0.745937824, -0.875843525, -0.802185714, -0.572220147, 0.170489728, 0.575506628, -0.817070067, -0.0345102772, 0.159049526, 0.0704338774, 0.984758258))
  390. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003))
  391. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.57442474, -0.526028156, -0.872991085, -0.967677772, 0.208867818, 0.141351685, -0.195728391, -0.975404441, 0.101377606, 0.159049526, 0.0704338774, 0.984758258))
  392. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  393. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.48964572, 0.284894377, 0.200000003))
  394. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.56921101, 0.786990643, -0.873892307, -0.807647109, -0.564388216, 0.170811653, 0.567816854, -0.822499335, -0.0328799486, 0.159049526, 0.0704338774, 0.984758258))
  395. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  396. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.277308941, 0.200000003, 0.200000003))
  397. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.99809504, -2.40779257, -0.875842094, -0.980583131, -0.104658842, 0.165860862, 0.114745811, -0.992011011, 0.0524203293, 0.159049526, 0.0704338774, 0.984758258))
  398. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.627120495, 0.485114038))
  399. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  400. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.68997478, -3.24473429, -0.875843525, -0.976712883, 0.156730622, 0.146540001, -0.144020423, -0.985126853, 0.0937215909, 0.159049526, 0.0704338774, 0.984758258))
  401. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  402. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  403. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.89048958, -6.02958012, -0.875672817, -0.243149132, 0.969522953, -0.0300733093, -0.956863761, -0.234658495, 0.171328068, 0.159049526, 0.0704338774, 0.984758258))
  404. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  405. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003))
  406. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.5018568, -0.0120916367, -0.876114368, -0.983387887, 0.0997155309, 0.151696071, -0.0875111818, -0.992520094, 0.0851235166, 0.159049526, 0.0704338774, 0.984758258))
  407. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
  408. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003))
  409. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.63227272, -0.129740715, -0.875666618, -0.889293075, 0.443439215, 0.111914068, -0.428797871, -0.893532991, 0.133165151, 0.159049526, 0.0704338774, 0.984758258))
  410. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  411. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003))
  412. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.41164923, 0.585349321, -0.876114845, -0.982319713, 0.111090571, 0.150709957, -0.0987823308, -0.991311431, 0.0868574828, 0.159049526, 0.0704338774, 0.984758258))
  413. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
  414. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.74704808, 0.0796965286, 0.120615996))
  415. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.58631611, 1.50436735, 0.899174213, 0.916340232, -0.361013263, 0.173193499, -0.367747486, -0.929897308, 0.00735833915, 0.158395648, -0.0704337358, -0.984863639))
  416. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  417. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.07369995, 1.16664958, -0.876113892, -0.780671895, -0.601626754, 0.16911833, 0.604368508, -0.795666158, -0.0407026894, 0.159049526, 0.0704338774, 0.984758258))
  418. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
  419. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  420. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.74881744, -2.29708672, -0.876101971, -0.97177875, 0.187195092, 0.143564135, -0.174230143, -0.979794621, 0.098219417, 0.159049526, 0.0704338774, 0.984758258))
  421. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
  422. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.293077767, 0.200000003, 0.200000003))
  423. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.33937263, -3.08826828, 0.899504662, 0.871973336, 0.477931857, 0.106059402, 0.46322751, -0.875568509, 0.137118652, 0.158395648, -0.0704337358, -0.984863639))
  424. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  425. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003))
  426. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.64916849, -0.14515686, -0.875666618, -0.889293075, 0.443439215, 0.111914068, -0.428797871, -0.893532991, 0.133165151, 0.159049526, 0.0704338774, 0.984758258))
  427. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  428. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.739121258, 0.702058196, 0.200000003))
  429. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.61546993, 1.88718963, -0.875779152, -0.733404636, -0.659314036, 0.165610179, 0.660929382, -0.748561621, -0.0532070324, 0.159049526, 0.0704338774, 0.984758258))
  430. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  431. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003))
  432. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.2727437, 0.521142721, -0.875736237, -0.98361975, 0.0970465839, 0.151924402, -0.0848668888, -0.992784739, 0.0847153515, 0.159049526, 0.0704338774, 0.984758258))
  433. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  434. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003))
  435. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.87881756, 1.57551706, -0.875736713, -0.953327179, -0.248355001, 0.171736494, 0.256665647, -0.966105103, 0.0276457798, 0.159049526, 0.0704338774, 0.984758258))
  436. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  437. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003))
  438. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.4817338, -1.67744541, -0.875833035, -0.936863124, 0.325422734, 0.128038183, -0.311444491, -0.942941964, 0.117745221, 0.159049526, 0.0704338774, 0.984758258))
  439. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  440. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.29378319, 0.0500000007, 0.120615982))
  441. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.47974777, 1.38302839, -0.876102448, -0.916225195, -0.361013412, 0.173801944, 0.367752373, -0.929897487, 0.0071143019, 0.159049526, 0.0704338774, 0.984758258))
  442. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.07483196, 0.200000003, 0.200000003))
  443. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.73652315, 1.54641891, -0.87610817, -0.915948868, -0.361711085, 0.173807219, 0.368439823, -0.929626107, 0.00698385015, 0.159049526, 0.0704338774, 0.984758258))
  444. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.204597339, 0.603079915))
  445. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003))
  446. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.9201827, -5.19203568, -0.876105785, -0.541927397, 0.839978278, 0.0274483506, -0.825242281, -0.53802973, 0.171768188, 0.159049526, 0.0704338774, 0.984758258))
  447. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
  448. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  449. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.37494802, -7.62555504, -0.875649452, -0.243149132, 0.969522953, -0.0300733093, -0.956863761, -0.234658495, 0.171328068, 0.159049526, 0.0704338774, 0.984758258))
  450. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  451. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003))
  452. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.65015411, -5.88851833, -0.876107216, -0.213370487, 0.976331234, -0.0353698544, -0.963941395, -0.204491541, 0.170313492, 0.159049526, 0.0704338774, 0.984758258))
  453. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
  454. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  455. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.13230658, -5.9491291, -0.875666618, 0.956864119, 0.234657556, -0.171328053, -0.243148223, 0.969523311, -0.0300734807, 0.159049526, 0.0704338774, 0.984758258))
  456. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  457. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003))
  458. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.76559043, -2.35450935, -0.875779629, -0.778230727, 0.622715831, 0.0811535791, -0.607508659, -0.779271603, 0.153856456, 0.159049526, 0.0704338774, 0.984758258))
  459. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  460. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.593074083, 0.153296009, 0.0993160754))
  461. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.13903046, -1.75554442, 0.899179697, 0.897796094, 0.425415128, 0.113968335, 0.410948753, -0.902253151, 0.130619064, 0.158395648, -0.0704337358, -0.984863639))
  462. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003))
  463. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.52307987, 1.43080831, -0.875840187, -0.738136292, -0.653916478, 0.165988311, 0.655640781, -0.753281236, -0.0520153008, 0.159049526, 0.0704338774, 0.984758258))
  464. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  465. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.81962168, 0.355486691, 0.200000003))
  466. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.17900562, 0.528181553, 0.899546862, 0.983720183, 0.0970456004, 0.151271403, 0.0849221796, -0.992784619, 0.0846586972, 0.158395648, -0.0704337358, -0.984863639))
  467. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  468. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.593074083, 0.153296009, 0.0993160754))
  469. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.22492075, -1.79367971, -0.876101494, -0.897720635, 0.425415218, 0.114564329, -0.410861999, -0.902253389, 0.130892023, 0.159049526, 0.0704338774, 0.984758258))
  470. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.86096573, 0.200000003, 0.200000003))
  471. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.64489841, 1.28957129, 0.89918232, 0.953440905, -0.248355046, 0.171103463, -0.25664717, -0.966105044, 0.0278160498, 0.158395648, -0.0704337358, -0.984863639))
  472. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.177244052, 0.702734888))
  473. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.448602259, 0.200000003, 0.200000003))
  474. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.71567822, 0.541264057, 0.899555683, 0.983720183, 0.0970456004, 0.151271403, 0.0849221796, -0.992784619, 0.0846586972, 0.158395648, -0.0704337358, -0.984863639))
  475. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.962360442, 0.686508358))
  476. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.77303123, 0.0569577813, 0.16529502))
  477. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.62776089, -0.0802702904, 0.899173975, 0.888211191, 0.445839524, 0.110966101, 0.431275398, -0.892337739, 0.133179083, 0.158395648, -0.0704337358, -0.984863639))
  478. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003))
  479. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09059107, -4.07705545, -0.876107216, -0.1299126, 0.990272045, -0.0498463511, -0.978689373, -0.12000373, 0.16665253, 0.159049526, 0.0704338774, 0.984758258))
  480. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
  481. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003))
  482. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.1258769, -8.51951981, -0.875674248, -0.243149132, 0.969522953, -0.0300733093, -0.956863761, -0.234658495, 0.171328068, 0.159049526, 0.0704338774, 0.984758258))
  483. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  484. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003))
  485. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.56451988, -0.770327568, -0.876095295, -0.888136804, 0.445840418, 0.111555554, -0.431187809, -0.892337322, 0.133465618, 0.159049526, 0.0704338774, 0.984758258))
  486. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
  487. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003))
  488. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.60015965, 1.58135319, -0.876099586, -0.739420414, -0.652438164, 0.166090012, 0.65419215, -0.75456202, -0.0516897105, 0.159049526, 0.0704338774, 0.984758258))
  489. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
  490. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.35848251, 0.200000003, 0.200000003))
  491. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.07717514, -3.98405743, 0.89918375, 0.129879355, 0.990271866, -0.0499324463, 0.978799522, -0.12000373, 0.166002661, 0.158395648, -0.0704337358, -0.984863639))
  492. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.218434557, 0.702734888))
  493. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.68831873, 0.818068683, 0.200000003))
  494. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.7883234, 1.5500679, 0.899549246, 0.953440905, -0.248355046, 0.171103463, -0.25664717, -0.966105044, 0.0278160498, 0.158395648, -0.0704337358, -0.984863639))
  495. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  496. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003))
  497. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.29368877, -0.540122628, 0.902308226, 0.967771351, 0.208867699, 0.140709192, 0.19579564, -0.975404263, 0.101247497, 0.158395648, -0.0704337358, -0.984863639))
  498. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  499. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625893, 0.200000003, 0.200000003))
  500. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.05418491, -4.94852543, -0.87578392, -0.871902943, 0.477931917, 0.106638268, -0.463136405, -0.875568628, 0.137426317, 0.159049526, 0.0704338774, 0.984758258))
  501. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.821603239, 0.589154541))
  502. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.17940784, 0.322034985, 0.200000003))
  503. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.63292789, -0.281317264, 0.90230751, 0.967771351, 0.208867699, 0.140709192, 0.19579564, -0.975404263, 0.101247497, 0.158395648, -0.0704337358, -0.984863639))
  504. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  505. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  506. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.9951973, -5.11057854, 0.899551868, 0.567268908, 0.822896957, 0.0323830284, 0.808160365, -0.563808322, 0.170298159, 0.158395648, -0.0704337358, -0.984863639))
  507. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  508. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.392433375, 0.200000003, 0.200000003))
  509. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.60902596, -5.31743908, 0.899554253, 0.757790625, 0.64811492, 0.0755244941, 0.632985294, -0.758278489, 0.156032622, 0.158395648, -0.0704337358, -0.984863639))
  510. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.887468517, 0.686508358))
  511. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  512. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.25744534, -6.4676342, 0.899554729, 0.567268908, 0.822896957, 0.0323830284, 0.808160365, -0.563808322, 0.170298159, 0.158395648, -0.0704337358, -0.984863639))
  513. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  514. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.29263294, 0.873988032, 0.200000003))
  515. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.44844723, 0.264499307, 0.899559975, 0.983720183, 0.0970456004, 0.151271403, 0.0849221796, -0.992784619, 0.0846586972, 0.158395648, -0.0704337358, -0.984863639))
  516. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.686508358))
  517. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.711270273, 0.587012351, 0.200000003))
  518. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.69082737, -2.29750347, 0.899507284, 0.778284431, 0.622715771, 0.0806369483, 0.607610583, -0.779271603, 0.153452963, 0.158395648, -0.0704337358, -0.984863639))
  519. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.589154541))
  520. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330954, 0.200000003, 0.200000003))
  521. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.89600754, -7.22783756, 0.899558783, 0.567268908, 0.822896957, 0.0323830284, 0.808160365, -0.563808322, 0.170298159, 0.158395648, -0.0704337358, -0.984863639))
  522. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  523. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.987072945, 0.255135655, 0.16529505))
  524. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71047688, -4.6296978, 0.899176836, -0.0336004198, 0.99649024, -0.0766696334, 0.986806989, 0.0452355742, 0.155473113, 0.158395648, -0.0704337358, -0.984863639))
  525. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.93836689, 0.403167814, 0.200000003))
  526. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.48208714, -0.508446693, 0.902300596, 0.967771351, 0.208867699, 0.140709192, 0.19579564, -0.975404263, 0.101247497, 0.158395648, -0.0704337358, -0.984863639))
  527. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  528. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.81062156, 0.200000003, 0.200000003))
  529. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.47948933, -0.730221033, 0.899180651, 0.888210654, 0.445840329, 0.110965937, 0.431276202, -0.892337203, 0.133179173, 0.158395648, -0.0704337358, -0.984863639))
  530. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.171754241, 0.826475263))
  531. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003))
  532. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.09872341, -1.28934956, -0.872449875, -0.835002363, 0.541791916, 0.096110858, -0.526764631, -0.837556481, 0.144984186, 0.159049526, 0.0704338774, 0.984758258))
  533. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  534. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.615124702, 0.0656226948, 0.0993160754))
  535. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.90129137, 1.57645273, -0.876101017, -0.739910543, -0.651872814, 0.166128725, 0.653638065, -0.755050838, -0.0515652671, 0.159049526, 0.0704338774, 0.984758258))
  536. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.77303123, 0.0569577813, 0.16529502))
  537. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.71281719, -0.12038517, -0.876109123, -0.88813746, 0.445839614, 0.111555718, -0.431186944, -0.892337859, 0.133465528, 0.159049526, 0.0704338774, 0.984758258))
  538. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(4.6140852, 0.403167814, 0.200000003))
  539. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.38605118, -0.557724476, -0.872985363, -0.967677772, 0.208867818, 0.141351685, -0.195728391, -0.975404441, 0.101377606, 0.159049526, 0.0704338774, 0.984758258))
  540. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.651558757))
  541. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(2.72853518, 0.276367128, 0.200000003))
  542. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.83732796, 0.73610878, 0.901870728, 0.951383591, -0.255979359, 0.171317831, -0.264171213, -0.964112818, 0.0264634844, 0.158395648, -0.0704337358, -0.984863639))
  543. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.559161127))
  544. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.262121707, 0.200000003, 0.200000003))
  545. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.02445412, 0.0772790313, 0.899172306, 0.975753427, 0.163778633, 0.145217553, 0.151071489, -0.983979583, 0.0946677923, 0.158395648, -0.0704337358, -0.984863639))
  546. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.121075168, 0.702734888))
  547. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.987072945, 0.255135655, 0.16529505))
  548. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.70833468, -4.723629, -0.876116276, 0.0335495621, 0.996490359, -0.0766920745, -0.986703634, 0.045235604, 0.156128243, 0.159049526, 0.0704338774, 0.984758258))
  549. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544915974, 0.225188777, 0.161478266))
  550. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-10.6862888, -1.30415058, 0.89962697, 0.840070486, 0.533750415, 0.096936509, 0.51884377, -0.842703879, 0.143713042, 0.158395648, -0.0704337358, -0.984863639))
  551. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.278917462, 0.200000003, 0.200000003))
  552. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.71909857, -5.91170692, 0.899182796, 0.213346913, 0.976331115, -0.035511367, 0.964054167, -0.204491556, 0.169673428, 0.158395648, -0.0704337358, -0.984863639))
  553. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.455075413, 0.826475263))
  554. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.461534649, 0.208747551, 0.200000003))
  555. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.13227654, -6.44646263, 0.899623156, 0.483456552, 0.875237942, 0.0151602253, 0.860922158, -0.478537083, 0.172685549, 0.158395648, -0.0704337358, -0.984863639))
  556. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  557. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.30827716, 0.200000003, 0.200000003))
  558. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.98289776, -0.586512566, 0.899170399, 0.858418167, 0.502689481, 0.102108754, 0.487888604, -0.861592889, 0.140085429, 0.158395648, -0.0704337358, -0.984863639))
  559. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.142394558, 0.826475263))
  560. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.06531036, 0.0500000007, 0.0993160605))
  561. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.49573326, 1.38384151, 0.899169683, 0.740020633, -0.651872694, 0.165637314, -0.65367198, -0.755050719, -0.0511313789, 0.158395648, -0.0704337358, -0.984863639))
  562. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.615124702, 0.0656226948, 0.0993160754))
  563. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.83156061, 1.51341534, 0.899182796, 0.740020573, -0.651872635, 0.165637314, -0.65367192, -0.755050659, -0.0511313714, 0.158395648, -0.0704337358, -0.984863639))
  564. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(5.21506357, 0.20021978, 0.0970228091))
  565. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.00895405, -1.52527142, 0.899441719, -0.738250315, 0.653911769, -0.165498421, 0.655670524, 0.753285229, 0.0515790507, 0.158395648, -0.0704337358, -0.984863639))
  566. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01290989, 0.962117612, 0.200000003))
  567. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.35375977, 0.899987698, 0.899623871, 0.982419491, 0.111090541, 0.150057733, 0.0988400206, -0.991311312, 0.0867917389, 0.158395648, -0.0704337358, -0.984863639))
  568. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  569. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  570. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.65613461, -2.28155923, 0.899180412, 0.97187376, 0.187194049, 0.142919019, 0.174294397, -0.979794621, 0.0981034413, 0.158395648, -0.0704337358, -0.984863639))
  571. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.837925136, 0.273428023, 0.496580422))
  572. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.885024369, 0.200000003, 0.200000003))
  573. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.53051615, 1.51825809, 0.899175406, 0.739530563, -0.652438164, 0.165598929, -0.654226303, -0.754561961, -0.0512554646, 0.158395648, -0.0704337358, -0.984863639))
  574. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.168466955, 0.496580422))
  575. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  576. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.60183334, -2.21259737, 0.899178982, 0.97187376, 0.187194049, 0.142919019, 0.174294397, -0.979794621, 0.0981034413, 0.158395648, -0.0704337358, -0.984863639))
  577. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.86967802, 0.0687980205, 0.496580422))
  578. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.608597696, 0.578079879, 0.200000003))
  579. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.06458545, 1.71746063, 0.899444103, 0.469479233, -0.872112989, 0.137876973, -0.868623555, -0.484208882, -0.105071731, 0.158395648, -0.0704337358, -0.984863639))
  580. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  581. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.26049519, 0.284894377, 0.200000003))
  582. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.35979939, 0.709637642, 0.901391029, 0.807760298, -0.564388156, 0.170275271, -0.56783843, -0.822499216, -0.0325030573, 0.158395648, -0.0704337358, -0.984863639))
  583. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  584. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.487054616, 0.200000003, 0.200000003))
  585. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.20471144, 0.993402481, 0.899175167, 0.74000591, -0.651889324, 0.165636152, -0.653688312, -0.755036056, -0.0511350483, 0.158395648, -0.0704337358, -0.984863639))
  586. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.103197038, 0.496580422))
  587. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  588. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.86629438, -5.93879318, 0.899615288, 0.243128091, 0.969523191, -0.0302347708, 0.956977606, -0.234657571, 0.170692697, 0.158395648, -0.0704337358, -0.984863639))
  589. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  590. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.45713082, 0.200000003, 0.200000003))
  591. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302171409, -3.85664177, 0.899174929, -0.226347059, 0.968300045, -0.105653003, 0.961084962, 0.239654273, 0.137432054, 0.158395648, -0.0704337358, -0.984863639))
  592. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.230473682, 0.826475263))
  593. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(8.67960358, 0.333232433, 0.161478281))
  594. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.48829556, -0.157133818, 0.899628162, -0.889367282, -0.44343856, -0.111323729, -0.428885609, 0.893533111, -0.132880211, 0.158395648, -0.0704337358, -0.984863639))
  595. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.02377248, 0.109218024, 0.165295035))
  596. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.52259731, 0.13526392, 0.899174929, 0.888211131, 0.445839494, 0.110966086, 0.431275398, -0.89233768, 0.133179069, 0.158395648, -0.0704337358, -0.984863639))
  597. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.47297621, 0.200000003, 0.200000003))
  598. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.35146236, 0.143870831, 0.899175167, 0.888524592, 0.445189714, 0.111062989, 0.430628598, -0.892661929, 0.13309826, 0.158395648, -0.0704337358, -0.984863639))
  599. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.280385196, 0.826475263))
  600. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.289486945, 0.200000003, 0.200000003))
  601. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.62878847, -5.79698372, 0.899180174, 0.213346913, 0.976331115, -0.035511367, 0.964054167, -0.204491556, 0.169673428, 0.158395648, -0.0704337358, -0.984863639))
  602. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.114502862, 0.826475263))
  603. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544916272, 0.225188985, 0.200000003))
  604. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.10166311, -8.42869759, 0.89962101, 0.243128091, 0.969523191, -0.0302347708, 0.956977606, -0.234657571, 0.170692697, 0.158395648, -0.0704337358, -0.984863639))
  605. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  606. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.52759397, 0.226363361, 0.200000003))
  607. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.54712391, -0.0898849964, 0.899624348, 0.889367104, 0.443439037, 0.111323655, 0.428886175, -0.893532872, 0.132880285, 0.158395648, -0.0704337358, -0.984863639))
  608. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  609. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.950080097, 0.200000003, 0.200000003))
  610. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.31802368, 0.593690634, 0.899173021, 0.982419491, 0.111090541, 0.150057733, 0.0988400206, -0.991311312, 0.0867917389, 0.158395648, -0.0704337358, -0.984863639))
  611. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.208453938, 0.826475263))
  612. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.73925114, 0.378740221, 0.200000003))
  613. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.0200882, -0.97302866, 0.902845383, 0.835065901, 0.541791797, 0.0955565274, 0.526860714, -0.837556362, 0.144634306, 0.158395648, -0.0704337358, -0.984863639))
  614. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  615. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(5.42655277, 0.474159241, 0.200000003))
  616. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.79708099, -1.27738047, 0.902848959, 0.835065901, 0.541791797, 0.0955565274, 0.526860714, -0.837556362, 0.144634306, 0.158395648, -0.0704337358, -0.984863639))
  617. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  618. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  619. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.04142857, -5.9249177, 0.899623394, -0.956977844, 0.234656647, -0.170692667, 0.243127227, 0.96952343, -0.0302349348, 0.158395648, -0.0704337358, -0.984863639))
  620. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  621. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.401640892, 0.225188985, 0.200000003))
  622. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.35073805, -7.53473663, 0.899620056, 0.243128091, 0.969523191, -0.0302347708, 0.956977606, -0.234657571, 0.170692697, 0.158395648, -0.0704337358, -0.984863639))
  623. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  624. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.974742055, 0.804455996, 0.200000003))
  625. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.32731676, -4.64178848, 0.89961648, 0.0732559189, 0.995541811, -0.0594160855, 0.984657824, -0.0627355278, 0.162849188, 0.158395648, -0.0704337358, -0.984863639))
  626. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  627. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.52024531, 1.02788341, 0.200000003))
  628. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.52893353, -0.415368557, 0.899619102, 0.889367104, 0.443439037, 0.111323655, 0.428886175, -0.893532872, 0.132880285, 0.158395648, -0.0704337358, -0.984863639))
  629. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  630. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(5.80793524, 0.474159241, 0.200000003))
  631. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.01865196, -1.240098, 0.902853489, 0.835065901, 0.541791797, 0.0955565274, 0.526860714, -0.837556362, 0.144634306, 0.158395648, -0.0704337358, -0.984863639))
  632. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.766287804))
  633. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.14002848, 0.418082207, 0.200000003))
  634. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.56400204, -0.105271816, 0.899624109, 0.889367104, 0.443439037, 0.111323655, 0.428886175, -0.893532872, 0.132880285, 0.158395648, -0.0704337358, -0.984863639))
  635. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.807391346))
  636. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.421605587, 0.200000003, 0.200000003))
  637. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.405569971, -4.15652847, 0.899177074, -0.226347059, 0.968300045, -0.105653003, 0.961084962, 0.239654273, 0.137432054, 0.158395648, -0.0704337358, -0.984863639))
  638. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25689742, 0.826475263))
  639. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.237157688, 0.0928658471, 0.140546978))
  640. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.38760376, -4.62725306, -0.876109123, -0.412119269, 0.911129475, 0.00139382645, -0.897144139, -0.40605697, 0.173941851, 0.159049526, 0.0704338774, 0.984758258))
  641. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  642. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.955852509, 0.625712156, -0.875572681, -0.852161765, -0.493873715, 0.172957763, 0.498528183, -0.866676629, -0.0185293108, 0.159049526, 0.0704338774, 0.984758258))
  643. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  644. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.93570781, -4.34092236, 0.899439335, -0.144093618, 0.985125005, -0.0936274603, 0.976808131, 0.156741619, 0.145890474, 0.158395648, -0.0704337358, -0.984863639))
  645. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  646. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(7.38008833, 0.283340693, 0.137301654))
  647. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.96492386, -0.751348019, 0.899559975, -0.983720541, -0.097042948, -0.151271641, -0.0849195123, 0.992784858, -0.0846583024, 0.158395648, -0.0704337358, -0.984863639))
  648. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  649. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.875217438, 0.577329636, 0.8997159, 0.852276325, -0.493873656, 0.172391832, -0.498540312, -0.866676569, -0.0181984361, 0.158395648, -0.0704337358, -0.984863639))
  650. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.317000091, 0.200000003, 0.200000003))
  651. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24620485, 1.37683487, 0.899437904, 0.738246202, -0.653916538, 0.165498123, -0.655675173, -0.753281176, -0.0515800938, 0.158395648, -0.0704337358, -0.984863639))
  652. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.680042028, 0.485114038))
  653. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  654. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.612905502, 0.709106445, 0.899713516, 0.75275749, -0.636867404, 0.16661267, -0.638962567, -0.76774931, -0.0478575006, 0.158395648, -0.0704337358, -0.984863639))
  655. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(2.24669528, 0.227562711, 0.200000003))
  656. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.89282131, 0.892552376, 0.901396751, 0.807760298, -0.564388156, 0.170275271, -0.56783843, -0.822499216, -0.0325030573, 0.158395648, -0.0704337358, -0.984863639))
  657. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  658. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.341506928, 0.200000003, 0.200000003))
  659. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.04824734, -5.89530945, 0.899547577, -0.808166444, 0.563799381, -0.170298517, 0.567260206, 0.822903037, 0.0323811881, 0.158395648, -0.0704337358, -0.984863639))
  660. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.957367718, 0.686508358))
  661. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.277308941, 0.200000003, 0.200000003))
  662. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.90485382, -2.41978216, 0.899445057, 0.980692923, -0.104658872, 0.165209725, -0.114710905, -0.992010891, 0.0524963699, 0.158395648, -0.0704337358, -0.984863639))
  663. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.627120495, 0.485114038))
  664. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.28581667, 0.251201004, 0.200000003))
  665. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.45351076, 1.36759567, 0.899456739, 0.738246202, -0.653916538, 0.165498123, -0.655675173, -0.753281176, -0.0515800938, 0.158395648, -0.0704337358, -0.984863639))
  666. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  667. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  668. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.70473862, -2.27298903, 0.899447203, 0.97680974, 0.156730592, 0.145891517, 0.14408268, -0.985126793, 0.0936258137, 0.158395648, -0.0704337358, -0.984863639))
  669. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  670. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407956, 0.200000003, 0.200000003))
  671. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.04809093, -3.76932192, 0.899433136, 0.97680974, 0.156730592, 0.145891517, 0.14408268, -0.985126793, 0.0936258137, 0.158395648, -0.0704337358, -0.984863639))
  672. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  673. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(3.48964572, 0.284894377, 0.200000003))
  674. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.49291515, 0.732042313, 0.901394367, 0.807760298, -0.564388156, 0.170275271, -0.56783843, -0.822499216, -0.0325030573, 0.158395648, -0.0704337358, -0.984863639))
  675. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.46041733))
  676. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  677. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.00004673, 1.10830212, 0.899176121, 0.780784011, -0.601626694, 0.168599859, -0.60439539, -0.795666099, -0.0403015167, 0.158395648, -0.0704337358, -0.984863639))
  678. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.926127851, 0.0855565146, 0.496580422))
  679. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.274662942, 0.200000003, 0.200000003))
  680. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.47231865, -1.52871323, 0.899180651, 0.799826324, 0.594019651, 0.0861538053, 0.57896024, -0.801361203, 0.150424898, 0.158395648, -0.0704337358, -0.984863639))
  681. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.138478085, 0.496580422))
  682. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407986, 0.135302708, 0.0970228091))
  683. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.08194923, 0.690246582, 0.899447441, 0.802298605, -0.572220087, 0.169957012, -0.575529337, -0.817069888, -0.0341282785, 0.158395648, -0.0704337358, -0.984863639))
  684. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.870492697, 0.0928658396, 0.140546978))
  685. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.29508305, 0.731118441, 0.899173498, 0.9834885, 0.0997146666, 0.151043221, 0.0875668675, -0.992520273, 0.0850651413, 0.158395648, -0.0704337358, -0.984863639))
  686. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.237157717, 0.200000003, 0.200000003))
  687. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.86768246, -5.11404228, 0.899182558, 0.541946113, 0.839977741, 0.0270888023, 0.825355411, -0.538030386, 0.171220094, 0.158395648, -0.0704337358, -0.984863639))
  688. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.386941314, 0.702734888))
  689. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.570847034, 0.200000003, 0.200000003))
  690. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04313016, 1.53340054, 0.899173021, 0.469479233, -0.872112989, 0.137876973, -0.868623555, -0.484208882, -0.105071731, 0.158395648, -0.0704337358, -0.984863639))
  691. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.125247687, 0.496580422))
  692. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.253317922, 0.200000003, 0.200000003))
  693. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.53444767, -1.70892, 0.899178028, 0.799826324, 0.594019651, 0.0861538053, 0.57896024, -0.801361203, 0.150424898, 0.158395648, -0.0704337358, -0.984863639))
  694. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.154354557, 0.496580422))
  695. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330895, 0.19147341, 0.137301669))
  696. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.74527073, -0.556594372, 0.899551868, 0.969600797, 0.199523777, 0.141671658, 0.186525285, -0.97735852, 0.0998963192, 0.158395648, -0.0704337358, -0.984863639))
  697. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.50757241, 0.0500000007, 0.140546978))
  698. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.23492336, 0.547811508, 0.899180412, 0.9834885, 0.0997146964, 0.151043236, 0.0875668675, -0.992520332, 0.0850651488, 0.158395648, -0.0704337358, -0.984863639))
  699. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.913425505, 0.6175946, 0.200000003))
  700. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.23053312, 1.18124676, 0.899436474, 0.738246202, -0.653916538, 0.165498123, -0.655675173, -0.753281176, -0.0515800938, 0.158395648, -0.0704337358, -0.984863639))
  701. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  702. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.241322264, 0.200000003, 0.200000003))
  703. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.59684658, -3.23211718, 0.899447203, 0.97680974, 0.156730592, 0.145891517, 0.14408268, -0.985126793, 0.0936258137, 0.158395648, -0.0704337358, -0.984863639))
  704. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.67651403, 0.485114038))
  705. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.72026825, 0.186172783, 0.120615982))
  706. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.3527813, -2.4022789, 0.899178505, 0.708067238, 0.703278601, 0.0635823458, 0.688155055, -0.707416534, 0.1612681, 0.158395648, -0.0704337358, -0.984863639))
  707. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  708. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.683907509, 0.770748854, -0.875570297, -0.752646863, -0.636867464, 0.167112529, 0.638930738, -0.76774931, -0.0482816175, 0.159049526, 0.0704338774, 0.984758258))
  709. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.585665047, 0.483350217, 0.200000003))
  710. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39219284, -1.64878547, 0.899446249, 0.936947465, 0.325422674, 0.127416179, 0.311522603, -0.942941844, 0.117538266, 0.158395648, -0.0704337358, -0.984863639))
  711. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.485114038))
  712. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  713. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.86477071, 0.713346481, -0.875574112, 0.177005127, -0.983324409, 0.0417434536, 0.97127682, 0.167667001, -0.168864429, 0.159049526, 0.0704338774, 0.984758258))
  714. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(1.25244117, 0.200000003, 0.200000003))
  715. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.7002039, 0.738850355, 0.899182081, 0.983551681, 0.0989937484, 0.151104987, 0.0868525133, -0.992592335, 0.0849554017, 0.158395648, -0.0704337358, -0.984863639))
  716. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.238405704, 0.702734888))
  717. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.839287937, 0.216936618, 0.140546992))
  718. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.26070261, -4.23413277, 0.89917016, 0.319192618, 0.947547555, -0.0164296925, 0.934362292, -0.311756849, 0.172569364, 0.158395648, -0.0704337358, -0.984863639))
  719. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.689254642, 0.200000003, 0.200000003))
  720. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.40810013, -0.00480878353, 0.899180889, 0.983488262, 0.0997154713, 0.151043147, 0.087567687, -0.992519975, 0.0850652456, 0.158395648, -0.0704337358, -0.984863639))
  721. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.146039113, 0.702734888))
  722. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558))
  723. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.27816868, 0.36729759, -0.875572681, -0.971276879, -0.167668194, 0.168864504, 0.177006349, -0.983324409, 0.0417432524, 0.159049526, 0.0704338774, 0.984758258))
  724. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  725. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.24585152, -1.39969897, -0.875568867, 0.97127676, 0.167668015, -0.168864489, -0.17700617, 0.983324349, -0.0417432785, 0.159049526, 0.0704338774, 0.984758258))
  726. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.544915974, 0.225188777, 0.161478266))
  727. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.99300385, -8.90743637, 0.899626732, 0.142528698, 0.988636851, -0.0477811359, 0.977037787, -0.132802278, 0.166634604, 0.158395648, -0.0704337358, -0.984863639))
  728. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463330895, 0.19147341, 0.137301669))
  729. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.94237328, -7.7235775, 0.899553537, 0.480360001, 0.876951873, 0.0145396311, 0.862653852, -0.475389123, 0.17273891, 0.158395648, -0.0704337358, -0.984863639))
  730. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  731. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.846886158, 0.621031761, 0.899709225, -0.176977322, -0.983324349, 0.0418608226, -0.971388578, 0.167666942, -0.168219492, 0.158395648, -0.0704337358, -0.984863639))
  732. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.167585015, 0.0656226873, 0.0993160605))
  733. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.77898407, -1.92497277, 0.899177313, 0.934770584, 0.331936687, 0.126600191, 0.317995548, -0.940668523, 0.118416734, 0.158395648, -0.0704337358, -0.984863639))
  734. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407986, 0.135302708, 0.0970228091))
  735. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.60343695, -4.16727877, -0.875849724, -0.956498504, 0.258096755, 0.136025012, -0.244582146, -0.963548362, 0.108420044, 0.159049526, 0.0704338774, 0.984758258))
  736. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  737. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.283630848, 0.916330338, -0.875573158, -0.165863439, -0.981368661, 0.096980691, 0.973241448, -0.178758949, -0.1444038, 0.159049526, 0.0704338774, 0.984758258))
  738. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  739. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.36431217, -0.183939934, 0.8997159, -0.759969652, -0.645495474, -0.0760622695, -0.630367577, 0.76050961, -0.155771151, 0.158395648, -0.0704337358, -0.984863639))
  740. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558))
  741. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.212973595, 1.0695591, -0.87556839, -0.488728732, -0.861045897, 0.140521064, 0.857819378, -0.503626227, -0.102525853, 0.159049526, 0.0704338774, 0.984758258))
  742. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  743. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.43735743, -0.124714851, -0.875572205, 0.759919107, -0.645495534, -0.0765667409, 0.630264044, 0.76050961, -0.156189799, 0.159049526, 0.0704338774, 0.984758258))
  744. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  745. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.45576286, -0.432270765, 0.89970994, -0.857886434, -0.503627419, -0.101956159, -0.488823175, 0.861045182, -0.140196547, 0.158395648, -0.0704337358, -0.984863639))
  746. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.397625864, 0.164320529, 0.117830887))
  747. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.28656006, -5.34329987, 0.899504423, 0.819206297, 0.566195071, 0.0912605822, 0.551197171, -0.821256518, 0.147382587, 0.158395648, -0.0704337358, -0.984863639))
  748. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238588))
  749. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.38829231, -0.792639971, 0.899710655, -0.973336995, -0.178759843, -0.143757522, -0.165928707, 0.981368542, -0.0968705416, 0.158395648, -0.0704337358, -0.984863639))
  750. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.278917283, 0.109218009, 0.16529502))
  751. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.96528482, -5.18345737, -0.876111031, -0.0664858893, 0.995951891, -0.0604967251, -0.985032797, -0.0558502376, 0.163088515, 0.159049526, 0.0704338774, 0.984758258))
  752. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  753. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.35685253, -0.233741045, 0.899713993, 0.973336995, 0.178759813, 0.143757522, 0.165928677, -0.981368542, 0.0968705341, 0.158395648, -0.0704337358, -0.984863639))
  754. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.278917283, 0.109218009, 0.16529502))
  755. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.95789385, -5.08970642, 0.899176598, 0.066445671, 0.995951772, -0.0605406985, 0.985140741, -0.0558502674, 0.162434459, 0.158395648, -0.0704337358, -0.984863639))
  756. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558))
  757. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.167333841, 0.987339973, 0.899712086, 0.488821954, -0.861045837, 0.140196383, -0.857887089, -0.503626227, -0.101956345, 0.158395648, -0.0704337358, -0.984863639))
  758. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238558))
  759. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22531652, 0.484791756, -0.875574112, 0.49852699, -0.866677225, -0.018529065, 0.85216248, 0.493872464, -0.172957778, 0.159049526, 0.0704338774, 0.984758258))
  760. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  761. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.29839766, 0.823468208, 0.899716139, 0.165927812, -0.981368661, 0.0968704, -0.973336995, -0.178758949, -0.143757612, 0.158395648, -0.0704337358, -0.984863639))
  762. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.167585015, 0.0656226873, 0.0993160605))
  763. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86831379, -1.954216, -0.876111984, -0.934686542, 0.331936747, 0.127220765, -0.317916811, -0.940668702, 0.118627973, 0.159049526, 0.0704338774, 0.984758258))
  764. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.270109087, 0.0500000007, 0.429238588))
  765. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48115635, -0.777873993, -0.875567436, 0.973241389, -0.178759843, -0.144403726, 0.165864334, 0.981368661, -0.0969808325, 0.159049526, 0.0704338774, 0.984758258))
  766. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  767. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.44971752, -0.248507977, -0.875571251, -0.973241389, 0.178759813, 0.144403726, -0.165864304, -0.981368661, 0.0969808325, 0.159049526, 0.0704338774, 0.984758258))
  768. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.327407986, 0.135302708, 0.0970228091))
  769. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.51207829, -4.1450429, 0.899453878, 0.956588447, 0.258096665, 0.135389939, 0.24465403, -0.963548183, 0.108257495, 0.158395648, -0.0704337358, -0.984863639))
  770. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.203526303, 0.0796965212, 0.120615982))
  771. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.15853882, -2.63138103, 0.899187326, 0.774064064, 0.628089964, 0.0795738399, 0.61297822, -0.77494669, 0.154006928, 0.158395648, -0.0704337358, -0.984863639))
  772. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.0500000007, 0.245740563, 0.429238588))
  773. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.53797483, -0.386631012, -0.875575066, 0.857818782, -0.503627419, -0.102525659, 0.488730013, 0.861045241, -0.140521199, 0.159049526, 0.0704338774, 0.984758258))
  774. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.763193846, 0.163541555, 1.09027684))
  775. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.419935763, 1.12170887, 1.25058079, -0.158687159, 0.98589474, -0.0532010235, 0.0053470307, -0.0530247763, -0.998580575, -0.987316012, -0.15874587, 0.00314274291))
  776. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  777. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.4000001, 0.200000033, 2))
  778. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.348431528, 1.0679574, 1.2725935, -0.158687159, 0.98589474, -0.0532010235, 0.0053470307, -0.0530247763, -0.998580575, -0.987316012, -0.15874587, 0.00314274291))
  779. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  780. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.4000001, 0.200000033, 2))
  781. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.333662987, 1.06742907, 1.36449051, -0.158651814, -0.98589474, 0.0533063821, -0.00601008674, -0.0530247763, -0.99857676, 0.98731792, -0.15874587, 0.00248716492))
  782. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  783. Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.763193846, 0.163541555, 1.09027684))
  784. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405167103, 1.12118006, 1.3424778, -0.158651814, -0.98589474, 0.0533063821, -0.00601008674, -0.0530247763, -0.99857676, 0.98731792, -0.15874587, 0.00248716492))
  785. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  786. ------------------------------------------------------------------
  787.  
  788.  
  789.  
  790.  
  791.  
  792.  
  793.  
  794. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Handle",Vector3.new(0.200000003, 1.61857152, 0.200000003))
  795. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.995889783, -0.101109691, 0.0468789339, -5.23798153e-005, 0.99999994, -0.000210702419, -6.36925748e-008, -0.000210702419, -0.99999994, -1, -5.23798008e-005, 7.47295417e-008))
  796. mesh("CylinderMesh",handle,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 1, 0.857142746))
  797. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","SwordPart",Vector3.new(0.200000003, 0.257142872, 0.911428571))
  798. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00982296467, -0.128642559, 5.57254982, -1.21753502e-007, -2.87620594e-010, 1, -1, -1.04306673e-006, -1.2175461e-007, 1.04306673e-006, -1, -2.87123214e-010))
  799. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  800. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.571428657))
  801. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100114346, 3.24283266, 2.64644623e-005, -2.98713599e-006, -1.63886575e-008, -1, -1.18017197e-005, -0.99999994, 1.64265153e-008, -0.99999994, 1.18017197e-005, 2.98713007e-006))
  802. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  803. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","SwordPart",Vector3.new(0.200000003, 3.74285722, 0.514285743))
  804. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00896048546, 3.24313331, -6.2584877e-006, -2.62832918e-006, -1.58840017e-008, -1, -1.16825104e-005, -0.99999994, 1.59122848e-008, -0.99999994, 1.16825104e-005, 2.62831986e-006))
  805. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  806. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","SwordPart",Vector3.new(0.200000003, 0.914285779, 0.254285723))
  807. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0080575943, -5.57459974, 0.127099097, -7.20826961e-007, -1.18548371e-009, 1, 6.25863322e-007, 1, 1.18891563e-009, -1, 6.25863322e-007, -7.20827984e-007))
  808. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.571428537, 1, 1))
  809. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.200000003, 0.942857206, 0.28285715))
  810. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00858414173, -5.58866072, 0.142816901, -5.41048905e-007, -8.99582631e-010, 1, -5.96046448e-007, 0.99999994, 9.00953978e-010, -0.99999994, -5.96046448e-007, -5.41057148e-007))
  811. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  812. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.200000003, 0.285714328, 0.940000057))
  813. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.011053443, -0.142930448, 5.58944941, 2.97432763e-007, 3.64387631e-010, 1, -1, 6.25863322e-007, 2.9743137e-007, -6.25863322e-007, -1, 3.63804986e-010))
  814. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 1, 1))
  815. Part=part(Enum.FormFactor.Brick,m,Enum.Material.SmoothPlastic,0,0,"Really red","SwordPart",Vector3.new(1, 1.20000005, 1))
  816. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.57627869e-007, -0.809324801, 1.96695328e-006, 6.20105922e-008, 2.27451835e-010, -1, 1.81795622e-006, 1, 2.27856845e-010, 1, -1.81795622e-006, 6.2011928e-008))
  817. mesh("SpecialMesh",Part,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(0.285714298, 0.142857134, 0.285714298))
  818. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601))
  819. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00226664543, 0.69951874, 1.00827909, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007))
  820. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179))
  821. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422))
  822. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487548, -0.00217807293, 3.74913216e-005, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008))
  823. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.857145786, 1))
  824. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.892679513, 0.539954185, 0.771299422))
  825. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19487882, -0.00217807293, 4.00543213e-005, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008))
  826. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.571431458, 1.10000002))
  827. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.483492851, 0.539954185, 0.539909601))
  828. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00595891476, -1.00750566, 1.00747085, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007))
  829. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714179))
  830. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.483492821, 0.539954185, 0.539909601))
  831. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00534570217, -1.00757694, -0.698815584, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007))
  832. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269))
  833. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.493492872, 0.539954185, 0.539909601))
  834. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000260472298, 0.6988675, -0.698937058, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007))
  835. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.285714179, 0.285714269))
  836. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003))
  837. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00927072763, -0.0121991634, 1.19311547, 0.999999881, -2.08614802e-006, 1.9306286e-007, -1.93059051e-007, -1.09411957e-007, 1, -2.08616257e-006, -0.999999881, -1.09408283e-007))
  838. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  839. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003))
  840. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.604586363, -0.0121991634, 1.02863288, 0.866026282, 0.499998033, 2.28958157e-007, -1.93872992e-007, -1.22099237e-007, 1, 0.499998033, -0.866026282, -8.79730777e-009))
  841. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  842. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(1.46267962, 0.200000003, 0.200000003))
  843. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.03790355, -0.0121991634, 0.588528812, 0.500001669, 0.866024196, 1.74744486e-007, -1.6279435e-007, -1.0777579e-007, 1, 0.866024196, -0.500001669, 8.71042545e-008))
  844. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  845. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.662679553, 0.200000003, 0.200000003))
  846. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39311564, -0.0121991634, -0.00927072763, 2.08616257e-006, 0.999999881, 7.82298955e-008, -1.51383063e-007, -7.82268899e-008, 1, 0.999999881, -2.08614802e-006, 1.51386175e-007))
  847. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  848. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(1.46267951, 0.200000003, 0.200000003))
  849. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02863288, -0.0121997595, -0.604586482, -0.499998093, 0.866026223, -6.44970513e-008, -1.45620604e-007, -9.60127267e-009, 1, 0.866026223, 0.499998093, 1.30918266e-007))
  850. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  851. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(1.06267953, 0.200000003, 0.200000003))
  852. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.588528991, -0.0121992826, -1.03790355, -0.866024137, 0.500001729, -9.11133142e-008, -1.16737233e-007, -1.99774206e-008, 1, 0.500001729, 0.866024137, 7.56750538e-008))
  853. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  854. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.372464359, 0.762464345, 0.762464285))
  855. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00338602066, -0.736121356, -0.540583551, 5.41296288e-007, 9.50464596e-010, -1, 0.707107663, -0.707105815, 3.8208583e-007, -0.707105815, -0.707107663, -3.83435292e-007))
  856. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542364))
  857. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.382464379, 0.762464345, 0.762464285))
  858. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00803625584, -0.737174749, 0.736498654, 3.01447898e-007, 5.80818948e-010, -1, -0.707105994, -0.707107365, -2.13563524e-007, -0.707107365, 0.707106113, -2.12752497e-007))
  859. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.913885474, 0.128561974, 0.128542408))
  860. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285))
  861. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00594449043, 0.540397167, 0.737201214, 2.4158129e-007, 4.89748686e-010, -1, -0.707107604, 0.707105875, -1.70486445e-007, 0.707105815, 0.707107544, 1.71177419e-007))
  862. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366609, 0.128561974, 0.128542408))
  863. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(0.40246433, 0.762464345, 0.762464285))
  864. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00681877136, 0.540436149, -0.541088939, -1.81721958e-007, -3.98678424e-010, 1, -0.707107067, 0.707106411, -1.28216811e-007, -0.707106411, -0.707106948, -1.28784094e-007))
  865. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.895366669, 0.128561974, 0.128542364))
  866. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Black","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285))
  867. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910848916, -0.00147974491, 0.000465214252, 2.29479338e-006, 1, 7.06279479e-012, -6.20287395e-008, -7.34701189e-012, 1, 1, -2.29479338e-006, 6.20337914e-008))
  868. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.385687381, 0.642712057))
  869. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Really black","SwordPart",Vector3.new(1.26045096, 0.762464345, 0.762464285))
  870. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910846829, -0.00147974491, 0.000467300415, 2.0563748e-006, 1, 1.14326326e-011, -6.20178255e-008, -1.28039801e-011, 1, 1, -2.0563748e-006, 6.20228633e-008))
  871. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.257125348, 0.706983268))
  872. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","SwordPart",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  873. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.98755074e-005, -0.86527884, -0.00526940823, 0.99999994, -3.33786011e-006, -1.61662047e-006, 3.33786011e-006, 0.99999994, -1.75251103e-009, 1.61662604e-006, 1.74897963e-009, 1))
  874. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.857142806, 0.857145548, 0.857142746))
  875. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really red","Hitbox",Vector3.new(0.650000036, 4.19999981, 0.200000003))
  876. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107657909, -3.95914412, 0.00325751305, 0.999999821, -0.000211339415, 2.39198562e-006, 0.000211339124, 0.999997795, -6.21902582e-005, -2.38056168e-006, 6.20116552e-005, 0.999992907))
  877. EffectPart=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","EffectPart",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  878. EffectPartweld=weld(m,handle,EffectPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00693154335, 0.014090538, 6.03910685, -5.23798153e-005, -6.36925748e-008, -1, 0.99999994, -0.000210702419, -5.23798008e-005, -0.000210702419, -0.99999994, 7.47295417e-008))
  879. mesh("BlockMesh",EffectPart,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  880. EffectPart2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really red","EffectPart2",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  881. EffectPart2weld=weld(m,Character["Left Arm"],EffectPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15575993, 0.00814216491, -0.0231294632, -5.23798153e-005, 0.999999821, -0.000210702419, -6.36925748e-008, -0.00021070239, -0.99999994, -1, -5.23797935e-005, 7.47295417e-008))
  882.  
  883.  
  884.  
  885. -----------------------
  886. --[[ Name : Chain Magician ]]--
  887. -------------------------------------------------------
  888. --A script By makhail07
  889.  
  890. --Credit To Nebula_Zorua and ShackLuster
  891.  
  892. --Discord Creterisk#2958
  893.  
  894. --NOTE THIS SCRIPT WAS PURELY MADE FROM MY FUCKING IMAGINATION
  895. --IF IT HAPPENS TO LOOK LIKE ANOTHER SCRIPT
  896. --DONT CALL IT A FUCKING BOOTLEG THANK YOU AND ENJOY THE SCRIPT
  897. --YOU FUCKING SKIDS,
  898. --For Those who log/decompile this, If you sell or trade this,
  899. --and I find out who you are, i will take massive action.
  900.  
  901. -------------------------------------------------------
  902.  
  903. local FavIDs = {
  904. 340106355, --Nefl Crystals
  905. 927529620, --Dimension
  906. 876981900, --Fantasy
  907. 398987889, --Ordinary Days
  908. 1117396305, --Oh wait, it's you.
  909. 885996042, --Action Winter Journey
  910. 919231299, --Sprawling Idiot Effigy
  911. 743466274, --Good Day Sunshine
  912. 727411183, --Knife Fight
  913. 1402748531, --The Earth Is Counting On You!
  914. 595230126 --Robot Language
  915. }
  916.  
  917.  
  918.  
  919. --The reality of my life isn't real but a Universe -makhail07
  920. wait(0.2)
  921. local plr = owner
  922. print('Local User is '..plr.Name)
  923. print('Chain Magician Loaded')
  924. print('Was going to be a test script but fuck it.')
  925. local char = plr.Character
  926. local hum = char.Humanoid
  927. local hed = char.Head
  928. local root = char.HumanoidRootPart
  929. local rootj = root.RootJoint
  930. local tors = char.Torso
  931. local ra = char["Right Arm"]
  932. local la = char["Left Arm"]
  933. local rl = char["Right Leg"]
  934. local ll = char["Left Leg"]
  935. local neck = tors["Neck"]
  936. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  937. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  938. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  939. local maincolor = BrickColor.new("Institutional white")
  940. function New(Object, Parent, Name, Data)
  941. local Object = Instance.new(Object)
  942. for Index, Value in pairs(Data or {}) do
  943. Object[Index] = Value
  944. end
  945. Object.Parent = Parent
  946. Object.Name = Name
  947. return Object
  948. end
  949.  
  950. ff = Instance.new("ForceField",char)
  951. ff.Visible = false
  952. hum.Name = "Base"
  953. hum.MaxHealth = 1.0E298
  954. hum.Health = 1.0E298
  955. game:GetService("RunService"):BindToRenderStep("Bbae", 0, function()
  956. if hum.Health > 0.1 and hum.Health < 1.0E298 then
  957. hum.MaxHealth = 1.0E298
  958. hum.Health = 1.0E298
  959. end
  960. end)
  961.  
  962. -------------------------------------------------------
  963. --Start Good Stuff--
  964. -------------------------------------------------------
  965. cam = game.Workspace.CurrentCamera
  966. CF = CFrame.new
  967. angles = CFrame.Angles
  968. attack = false
  969. Euler = CFrame.fromEulerAnglesXYZ
  970. Rad = math.rad
  971. IT = Instance.new
  972. BrickC = BrickColor.new
  973. Cos = math.cos
  974. Acos = math.acos
  975. Sin = math.sin
  976. Asin = math.asin
  977. Abs = math.abs
  978. Mrandom = math.random
  979. Floor = math.floor
  980. -------------------------------------------------------
  981. --End Good Stuff--
  982. -------------------------------------------------------
  983. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  984. RSH, LSH = nil, nil
  985. RW = Instance.new("Weld")
  986. LW = Instance.new("Weld")
  987. RH = tors["Right Hip"]
  988. LH = tors["Left Hip"]
  989. RSH = tors["Right Shoulder"]
  990. LSH = tors["Left Shoulder"]
  991. RSH.Parent = nil
  992. LSH.Parent = nil
  993. RW.Name = "RW"
  994. RW.Part0 = tors
  995. RW.C0 = CF(1.5, 0.5, 0)
  996. RW.C1 = CF(0, 0.5, 0)
  997. RW.Part1 = ra
  998. RW.Parent = tors
  999. LW.Name = "LW"
  1000. LW.Part0 = tors
  1001. LW.C0 = CF(-1.5, 0.5, 0)
  1002. LW.C1 = CF(0, 0.5, 0)
  1003. LW.Part1 = la
  1004. LW.Parent = tors
  1005. Effects = {}
  1006. -------------------------------------------------------
  1007. --Start HeartBeat--
  1008. -------------------------------------------------------
  1009. ArtificialHB = Instance.new("BindableEvent", script)
  1010. ArtificialHB.Name = "Heartbeat"
  1011. script:WaitForChild("Heartbeat")
  1012.  
  1013. frame = 1 / 60
  1014. tf = 0
  1015. allowframeloss = false
  1016. tossremainder = false
  1017.  
  1018.  
  1019. lastframe = tick()
  1020. script.Heartbeat:Fire()
  1021.  
  1022.  
  1023. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1024. tf = tf + s
  1025. if tf >= frame then
  1026. if allowframeloss then
  1027. script.Heartbeat:Fire()
  1028. lastframe = tick()
  1029. else
  1030. for i = 1, math.floor(tf / frame) do
  1031. script.Heartbeat:Fire()
  1032. end
  1033. lastframe = tick()
  1034. end
  1035. if tossremainder then
  1036. tf = 0
  1037. else
  1038. tf = tf - frame * math.floor(tf / frame)
  1039. end
  1040. end
  1041. end)
  1042. -------------------------------------------------------
  1043. --End HeartBeat--
  1044. -------------------------------------------------------
  1045.  
  1046. -------------------------------------------------------
  1047. --Start Important Functions--
  1048. -------------------------------------------------------
  1049. function swait(num)
  1050. if num == 0 or num == nil then
  1051. game:service("RunService").Stepped:wait(0)
  1052. else
  1053. for i = 0, num do
  1054. game:service("RunService").Stepped:wait(0)
  1055. end
  1056. end
  1057. end
  1058. function thread(f)
  1059. coroutine.resume(coroutine.create(f))
  1060. end
  1061. function clerp(a, b, t)
  1062. local qa = {
  1063. QuaternionFromCFrame(a)
  1064. }
  1065. local qb = {
  1066. QuaternionFromCFrame(b)
  1067. }
  1068. local ax, ay, az = a.x, a.y, a.z
  1069. local bx, by, bz = b.x, b.y, b.z
  1070. local _t = 1 - t
  1071. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  1072. end
  1073. function QuaternionFromCFrame(cf)
  1074. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1075. local trace = m00 + m11 + m22
  1076. if trace > 0 then
  1077. local s = math.sqrt(1 + trace)
  1078. local recip = 0.5 / s
  1079. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  1080. else
  1081. local i = 0
  1082. if m00 < m11 then
  1083. i = 1
  1084. end
  1085. if m22 > (i == 0 and m00 or m11) then
  1086. i = 2
  1087. end
  1088. if i == 0 then
  1089. local s = math.sqrt(m00 - m11 - m22 + 1)
  1090. local recip = 0.5 / s
  1091. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  1092. elseif i == 1 then
  1093. local s = math.sqrt(m11 - m22 - m00 + 1)
  1094. local recip = 0.5 / s
  1095. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1096. elseif i == 2 then
  1097. local s = math.sqrt(m22 - m00 - m11 + 1)
  1098. local recip = 0.5 / s
  1099. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1100. end
  1101. end
  1102. end
  1103. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1104. local xs, ys, zs = x + x, y + y, z + z
  1105. local wx, wy, wz = w * xs, w * ys, w * zs
  1106. local xx = x * xs
  1107. local xy = x * ys
  1108. local xz = x * zs
  1109. local yy = y * ys
  1110. local yz = y * zs
  1111. local zz = z * zs
  1112. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1113. end
  1114. function QuaternionSlerp(a, b, t)
  1115. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1116. local startInterp, finishInterp
  1117. if cosTheta >= 1.0E-4 then
  1118. if 1 - cosTheta > 1.0E-4 then
  1119. local theta = math.acos(cosTheta)
  1120. local invSinTheta = 1 / Sin(theta)
  1121. startInterp = Sin((1 - t) * theta) * invSinTheta
  1122. finishInterp = Sin(t * theta) * invSinTheta
  1123. else
  1124. startInterp = 1 - t
  1125. finishInterp = t
  1126. end
  1127. elseif 1 + cosTheta > 1.0E-4 then
  1128. local theta = math.acos(-cosTheta)
  1129. local invSinTheta = 1 / Sin(theta)
  1130. startInterp = Sin((t - 1) * theta) * invSinTheta
  1131. finishInterp = Sin(t * theta) * invSinTheta
  1132. else
  1133. startInterp = t - 1
  1134. finishInterp = t
  1135. end
  1136. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1137. end
  1138. function rayCast(Position, Direction, Range, Ignore)
  1139. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1140. end
  1141. local RbxUtility = LoadLibrary("RbxUtility")
  1142. local Create = RbxUtility.Create
  1143.  
  1144. -------------------------------------------------------
  1145. --Start Damage Function--
  1146. -------------------------------------------------------
  1147. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1148. if hit.Parent == nil then
  1149. return
  1150. end
  1151. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1152. for _, v in pairs(hit.Parent:children()) do
  1153. if v:IsA("Humanoid") then
  1154. h = v
  1155. end
  1156. end
  1157. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  1158.  
  1159. hit.Parent:FindFirstChild("Head"):BreakJoints()
  1160. end
  1161.  
  1162. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1163. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  1164. if hit.Parent.DebounceHit.Value == true then
  1165. return
  1166. end
  1167. end
  1168. if insta == true then
  1169. hit.Parent:FindFirstChild("Head"):BreakJoints()
  1170. end
  1171. local c = Create("ObjectValue"){
  1172. Name = "creator",
  1173. Value = game:service("Players").LocalPlayer,
  1174. Parent = h,
  1175. }
  1176. game:GetService("Debris"):AddItem(c, .5)
  1177. if HitSound ~= nil and HitPitch ~= nil then
  1178. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1179. end
  1180. local Damage = math.random(minim, maxim)
  1181. local blocked = false
  1182. local block = hit.Parent:findFirstChild("Block")
  1183. if block ~= nil then
  1184. if block.className == "IntValue" then
  1185. if block.Value > 0 then
  1186. blocked = true
  1187. block.Value = block.Value - 1
  1188. print(block.Value)
  1189. end
  1190. end
  1191. end
  1192. if blocked == false then
  1193. h.Health = h.Health - Damage
  1194. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  1195. else
  1196. h.Health = h.Health - (Damage / 2)
  1197. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  1198. end
  1199. if Type == "Knockdown" then
  1200. local hum = hit.Parent.Humanoid
  1201. hum.PlatformStand = true
  1202. coroutine.resume(coroutine.create(function(HHumanoid)
  1203. swait(1)
  1204. HHumanoid.PlatformStand = false
  1205. end), hum)
  1206. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1207. local bodvol = Create("BodyVelocity"){
  1208. velocity = angle * knockback,
  1209. P = 5000,
  1210. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1211. Parent = hit,
  1212. }
  1213. local rl = Create("BodyAngularVelocity"){
  1214. P = 3000,
  1215. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1216. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1217. Parent = hit,
  1218. }
  1219. game:GetService("Debris"):AddItem(bodvol, .5)
  1220. game:GetService("Debris"):AddItem(rl, .5)
  1221. elseif Type == "Normal" then
  1222. local vp = Create("BodyVelocity"){
  1223. P = 500,
  1224. maxForce = Vector3.new(math.huge, 0, math.huge),
  1225. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  1226. }
  1227. if knockback > 0 then
  1228. vp.Parent = hit.Parent.Torso
  1229. end
  1230. game:GetService("Debris"):AddItem(vp, .5)
  1231. elseif Type == "Up" then
  1232. local bodyVelocity = Create("BodyVelocity"){
  1233. velocity = Vector3.new(0, 20, 0),
  1234. P = 5000,
  1235. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1236. Parent = hit,
  1237. }
  1238. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  1239. elseif Type == "DarkUp" then
  1240. coroutine.resume(coroutine.create(function()
  1241. for i = 0, 1, 0.1 do
  1242. swait()
  1243. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  1244. end
  1245. end))
  1246. local bodyVelocity = Create("BodyVelocity"){
  1247. velocity = Vector3.new(0, 20, 0),
  1248. P = 5000,
  1249. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1250. Parent = hit,
  1251. }
  1252. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1253. elseif Type == "Snare" then
  1254. local bp = Create("BodyPosition"){
  1255. P = 2000,
  1256. D = 100,
  1257. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1258. position = hit.Parent.Torso.Position,
  1259. Parent = hit.Parent.Torso,
  1260. }
  1261. game:GetService("Debris"):AddItem(bp, 1)
  1262. elseif Type == "Freeze" then
  1263. local BodPos = Create("BodyPosition"){
  1264. P = 50000,
  1265. D = 1000,
  1266. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1267. position = hit.Parent.Torso.Position,
  1268. Parent = hit.Parent.Torso,
  1269. }
  1270. local BodGy = Create("BodyGyro") {
  1271. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  1272. P = 20e+003,
  1273. Parent = hit.Parent.Torso,
  1274. cframe = hit.Parent.Torso.CFrame,
  1275. }
  1276. hit.Parent.Torso.Anchored = true
  1277. coroutine.resume(coroutine.create(function(Part)
  1278. swait(1.5)
  1279. Part.Anchored = false
  1280. end), hit.Parent.Torso)
  1281. game:GetService("Debris"):AddItem(BodPos, 3)
  1282. game:GetService("Debris"):AddItem(BodGy, 3)
  1283. end
  1284. local debounce = Create("BoolValue"){
  1285. Name = "DebounceHit",
  1286. Parent = hit.Parent,
  1287. Value = true,
  1288. }
  1289. game:GetService("Debris"):AddItem(debounce, Delay)
  1290. c = Create("ObjectValue"){
  1291. Name = "creator",
  1292. Value = Player,
  1293. Parent = h,
  1294. }
  1295. game:GetService("Debris"):AddItem(c, .5)
  1296. end
  1297. end
  1298. -------------------------------------------------------
  1299. --End Damage Function--
  1300. -------------------------------------------------------
  1301.  
  1302. -------------------------------------------------------
  1303. --Start Damage Function Customization--
  1304. -------------------------------------------------------
  1305. function ShowDamage(Pos, Text, Time, Color)
  1306. local Rate = (1 / 30)
  1307. local Pos = (Pos or Vector3.new(0, 0, 0))
  1308. local Text = (Text or "")
  1309. local Time = (Time or 2)
  1310. local Color = (Color or Color3.new(1, 0, 1))
  1311. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1312. EffectPart.Anchored = true
  1313. local BillboardGui = Create("BillboardGui"){
  1314. Size = UDim2.new(3, 0, 3, 0),
  1315. Adornee = EffectPart,
  1316. Parent = EffectPart,
  1317. }
  1318. local TextLabel = Create("TextLabel"){
  1319. BackgroundTransparency = 1,
  1320. Size = UDim2.new(1, 0, 1, 0),
  1321. Text = Text,
  1322. Font = "Bodoni",
  1323. TextColor3 = Color,
  1324. TextScaled = true,
  1325. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  1326. Parent = BillboardGui,
  1327. }
  1328. game.Debris:AddItem(EffectPart, (Time))
  1329. EffectPart.Parent = game:GetService("Workspace")
  1330. delay(0, function()
  1331. local Frames = (Time / Rate)
  1332. for Frame = 1, Frames do
  1333. wait(Rate)
  1334. local Percent = (Frame / Frames)
  1335. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1336. TextLabel.TextTransparency = Percent
  1337. end
  1338. if EffectPart and EffectPart.Parent then
  1339. EffectPart:Destroy()
  1340. end
  1341. end)
  1342. end
  1343. -------------------------------------------------------
  1344. --End Damage Function Customization--
  1345. -------------------------------------------------------
  1346.  
  1347. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1348. for _, c in pairs(workspace:children()) do
  1349. local hum = c:findFirstChild("Humanoid")
  1350. if hum ~= nil then
  1351. local head = c:findFirstChild("Head")
  1352. if head ~= nil then
  1353. local targ = head.Position - Part.Position
  1354. local mag = targ.magnitude
  1355. if magni >= mag and c.Name ~= plr.Name then
  1356. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  1357. end
  1358. end
  1359. end
  1360. end
  1361. end
  1362.  
  1363.  
  1364. CFuncs = {
  1365. Part = {
  1366. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1367. local Part = Create("Part")({
  1368. Parent = Parent,
  1369. Reflectance = Reflectance,
  1370. Transparency = Transparency,
  1371. CanCollide = false,
  1372. Locked = true,
  1373. BrickColor = BrickColor.new(tostring(BColor)),
  1374. Name = Name,
  1375. Size = Size,
  1376. Material = Material
  1377. })
  1378. RemoveOutlines(Part)
  1379. return Part
  1380. end
  1381. },
  1382. Mesh = {
  1383. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1384. local Msh = Create(Mesh)({
  1385. Parent = Part,
  1386. Offset = OffSet,
  1387. Scale = Scale
  1388. })
  1389. if Mesh == "SpecialMesh" then
  1390. Msh.MeshType = MeshType
  1391. Msh.MeshId = MeshId
  1392. end
  1393. return Msh
  1394. end
  1395. },
  1396. Mesh = {
  1397. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1398. local Msh = Create(Mesh)({
  1399. Parent = Part,
  1400. Offset = OffSet,
  1401. Scale = Scale
  1402. })
  1403. if Mesh == "SpecialMesh" then
  1404. Msh.MeshType = MeshType
  1405. Msh.MeshId = MeshId
  1406. end
  1407. return Msh
  1408. end
  1409. },
  1410. Weld = {
  1411. Create = function(Parent, Part0, Part1, C0, C1)
  1412. local Weld = Create("Weld")({
  1413. Parent = Parent,
  1414. Part0 = Part0,
  1415. Part1 = Part1,
  1416. C0 = C0,
  1417. C1 = C1
  1418. })
  1419. return Weld
  1420. end
  1421. },
  1422. Sound = {
  1423. Create = function(id, par, vol, pit)
  1424. coroutine.resume(coroutine.create(function()
  1425. local S = Create("Sound")({
  1426. Volume = vol,
  1427. Pitch = pit or 1,
  1428. SoundId = id,
  1429. Parent = par or workspace
  1430. })
  1431. wait()
  1432. S:play()
  1433. game:GetService("Debris"):AddItem(S, 6)
  1434. end))
  1435. end
  1436. },
  1437. ParticleEmitter = {
  1438. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1439. local fp = Create("ParticleEmitter")({
  1440. Parent = Parent,
  1441. Color = ColorSequence.new(Color1, Color2),
  1442. LightEmission = LightEmission,
  1443. Size = Size,
  1444. Texture = Texture,
  1445. Transparency = Transparency,
  1446. ZOffset = ZOffset,
  1447. Acceleration = Accel,
  1448. Drag = Drag,
  1449. LockedToPart = LockedToPart,
  1450. VelocityInheritance = VelocityInheritance,
  1451. EmissionDirection = EmissionDirection,
  1452. Enabled = Enabled,
  1453. Lifetime = LifeTime,
  1454. Rate = Rate,
  1455. Rotation = Rotation,
  1456. RotSpeed = RotSpeed,
  1457. Speed = Speed,
  1458. VelocitySpread = VelocitySpread
  1459. })
  1460. return fp
  1461. end
  1462. }
  1463. }
  1464. function RemoveOutlines(part)
  1465. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1466. end
  1467. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1468. local Part = Create("Part")({
  1469. formFactor = FormFactor,
  1470. Parent = Parent,
  1471. Reflectance = Reflectance,
  1472. Transparency = Transparency,
  1473. CanCollide = false,
  1474. Locked = true,
  1475. BrickColor = BrickColor.new(tostring(BColor)),
  1476. Name = Name,
  1477. Size = Size,
  1478. Material = Material
  1479. })
  1480. RemoveOutlines(Part)
  1481. return Part
  1482. end
  1483. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1484. local Msh = Create(Mesh)({
  1485. Parent = Part,
  1486. Offset = OffSet,
  1487. Scale = Scale
  1488. })
  1489. if Mesh == "SpecialMesh" then
  1490. Msh.MeshType = MeshType
  1491. Msh.MeshId = MeshId
  1492. end
  1493. return Msh
  1494. end
  1495. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1496. local Weld = Create("Weld")({
  1497. Parent = Parent,
  1498. Part0 = Part0,
  1499. Part1 = Part1,
  1500. C0 = C0,
  1501. C1 = C1
  1502. })
  1503. return Weld
  1504. end
  1505.  
  1506. --//=================================\\
  1507. --|| PARTICLES N STUFF
  1508. --\\=================================//
  1509.  
  1510. local particleemitter = Instance.new('ParticleEmitter', LeftArm)
  1511. particleemitter.VelocitySpread = 350
  1512. particleemitter.Lifetime = NumberRange.new(1)
  1513. particleemitter.Speed = NumberRange.new(0)
  1514. cringememe= {}
  1515. for i=0, 19 do
  1516. cringememe[#cringememe + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  1517. end
  1518. particleemitter.Size = NumberSequence.new(cringememe)
  1519. particleemitter.Rate = 20
  1520. particleemitter.LockedToPart = true
  1521. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  1522. particleemitter.LightEmission = 1
  1523. particleemitter.Texture = "rbxassetid://38727848"
  1524. particleemitter.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
  1525.  
  1526. local particleemitter = Instance.new('ParticleEmitter', Torso)
  1527. particleemitter.VelocitySpread = 250
  1528. particleemitter.Lifetime = NumberRange.new(3)
  1529. particleemitter.Speed = NumberRange.new(1.5)
  1530. youAreATHOT = {}
  1531. for i=0, 19 do
  1532. youAreATHOT[#youAreATHOT + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  1533. end
  1534. particleemitter.Size = NumberSequence.new(youAreATHOT)
  1535. particleemitter.Rate = 10
  1536. particleemitter.LockedToPart = false
  1537. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  1538. particleemitter.LightEmission = 1
  1539. particleemitter.Texture = "rbxassetid://38727848"
  1540. particleemitter.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
  1541.  
  1542. local particleemitter = Instance.new('ParticleEmitter', RightArm)
  1543. particleemitter.VelocitySpread = 350
  1544. particleemitter.Lifetime = NumberRange.new(1)
  1545. particleemitter.Speed = NumberRange.new(0)
  1546. cringememe2= {}
  1547. for i=0, 19 do
  1548. cringememe2[#cringememe2 + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  1549. end
  1550. particleemitter.Size = NumberSequence.new(cringememe2)
  1551. particleemitter.Rate = 20
  1552. particleemitter.LockedToPart = true
  1553. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  1554. particleemitter.LightEmission = 1
  1555. particleemitter.Texture = "rbxassetid://38727848"
  1556. particleemitter.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
  1557.  
  1558. local particleemitter = Instance.new('ParticleEmitter', RightLeg)
  1559. particleemitter.VelocitySpread = 350
  1560. particleemitter.Lifetime = NumberRange.new(1)
  1561. particleemitter.Speed = NumberRange.new(0)
  1562. cringememe3= {}
  1563. for i=0, 19 do
  1564. cringememe3[#cringememe3 + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  1565. end
  1566. particleemitter.Size = NumberSequence.new(cringememe3)
  1567. particleemitter.Rate = 30
  1568. particleemitter.LockedToPart = true
  1569. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  1570. particleemitter.LightEmission = 1
  1571. particleemitter.Texture = "rbxassetid://38727848"
  1572. particleemitter.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
  1573.  
  1574. local particleemitter = Instance.new('ParticleEmitter', LeftLeg)
  1575. particleemitter.VelocitySpread = 350
  1576. particleemitter.Lifetime = NumberRange.new(1)
  1577. particleemitter.Speed = NumberRange.new(0)
  1578. cringememe4= {}
  1579. for i=0, 19 do
  1580. cringememe4[#cringememe4 + 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1))
  1581. end
  1582. particleemitter.Size = NumberSequence.new(cringememe4)
  1583. particleemitter.Rate = 30
  1584. particleemitter.LockedToPart = true
  1585. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  1586. particleemitter.LightEmission = 1
  1587. particleemitter.Texture = "rbxassetid://38727848"
  1588. particleemitter.Color = ColorSequence.new(BrickColor.new("Lime green").Color)
  1589.  
  1590. tl1 = Instance.new('Trail',wed)
  1591. tl1.Attachment0 = A1
  1592. tl1.Attachment1 = A0
  1593. tl1.Texture = "rbxassetid://2108945559"
  1594. tl1.LightEmission = 1
  1595. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  1596. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  1597. tl1.Lifetime = 0.6
  1598.  
  1599. ---- Testing effect ----
  1600.  
  1601. fire = Instance.new('Fire',hed) -- change the part to where u want it to stick on
  1602. fire.Color = Color3.new(1,0,0)
  1603. fire.SecondaryColor = Color3.new(1,0,0)
  1604. fire.Enabled = true
  1605.  
  1606. fire = Instance.new('Fire',hed) -- change the part to where u want it to stick on
  1607. fire.Color = Color3.new(0,1,0)
  1608. fire.SecondaryColor = Color3.new(0,1,0)
  1609. fire.Enabled = true
  1610.  
  1611. fire = Instance.new('Fire',hed) -- change the part to where u want it to stick on
  1612. fire.Color = Color3.new(0,0,1)
  1613. fire.SecondaryColor = Color3.new(0,0,1)
  1614. fire.Enabled = true
  1615.  
  1616. Player = game.Players.LocalPlayer
  1617. Character = Player.Character
  1618. local txt = Instance.new("BillboardGui", Character)
  1619. txt.Adornee = Character.Head
  1620. txt.Name = "_status"
  1621. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1622. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1623. local text = Instance.new("TextLabel", txt)
  1624. text.Size = UDim2.new(10, 0, 7, 0)
  1625. text.FontSize = "Size24"
  1626. text.TextScaled = true
  1627. text.TextTransparency = 0
  1628. text.BackgroundTransparency = 1
  1629. text.TextTransparency = 0
  1630. text.TextStrokeTransparency = 0
  1631. text.Font = "Arcade"
  1632. text.TextStrokeColor3 = Color3.new(1,0,0)
  1633. text.Text = "U wot m8"
  1634.  
  1635. -------------------------------------------------------
  1636. --Start Effect Function--
  1637. -------------------------------------------------------
  1638. EffectModel = Instance.new("Model", char)
  1639. Effects = {
  1640. Block = {
  1641. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1642. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1643. prt.Anchored = true
  1644. prt.CFrame = cframe
  1645. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1646. game:GetService("Debris"):AddItem(prt, 10)
  1647. if Type == 1 or Type == nil then
  1648. table.insert(Effects, {
  1649. prt,
  1650. "Block1",
  1651. delay,
  1652. x3,
  1653. y3,
  1654. z3,
  1655. msh
  1656. })
  1657. elseif Type == 2 then
  1658. table.insert(Effects, {
  1659. prt,
  1660. "Block2",
  1661. delay,
  1662. x3,
  1663. y3,
  1664. z3,
  1665. msh
  1666. })
  1667. else
  1668. table.insert(Effects, {
  1669. prt,
  1670. "Block3",
  1671. delay,
  1672. x3,
  1673. y3,
  1674. z3,
  1675. msh
  1676. })
  1677. end
  1678. end
  1679. },
  1680. Sphere = {
  1681. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1682. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1683. prt.Anchored = true
  1684. prt.CFrame = cframe
  1685. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1686. game:GetService("Debris"):AddItem(prt, 10)
  1687. table.insert(Effects, {
  1688. prt,
  1689. "Cylinder",
  1690. delay,
  1691. x3,
  1692. y3,
  1693. z3,
  1694. msh
  1695. })
  1696. end
  1697. },
  1698. Cylinder = {
  1699. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1700. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1701. prt.Anchored = true
  1702. prt.CFrame = cframe
  1703. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1704. game:GetService("Debris"):AddItem(prt, 10)
  1705. table.insert(Effects, {
  1706. prt,
  1707. "Cylinder",
  1708. delay,
  1709. x3,
  1710. y3,
  1711. z3,
  1712. msh
  1713. })
  1714. end
  1715. },
  1716. Wave = {
  1717. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1718. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1719. prt.Anchored = true
  1720. prt.CFrame = cframe
  1721. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1722. game:GetService("Debris"):AddItem(prt, 10)
  1723. table.insert(Effects, {
  1724. prt,
  1725. "Cylinder",
  1726. delay,
  1727. x3 / 60,
  1728. y3 / 60,
  1729. z3 / 60,
  1730. msh
  1731. })
  1732. end
  1733. },
  1734. Ring = {
  1735. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1736. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1737. prt.Anchored = true
  1738. prt.CFrame = cframe
  1739. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1740. game:GetService("Debris"):AddItem(prt, 10)
  1741. table.insert(Effects, {
  1742. prt,
  1743. "Cylinder",
  1744. delay,
  1745. x3,
  1746. y3,
  1747. z3,
  1748. msh
  1749. })
  1750. end
  1751. },
  1752. Break = {
  1753. Create = function(brickcolor, cframe, x1, y1, z1)
  1754. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1755. prt.Anchored = true
  1756. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1757. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1758. local num = math.random(10, 50) / 1000
  1759. game:GetService("Debris"):AddItem(prt, 10)
  1760. table.insert(Effects, {
  1761. prt,
  1762. "Shatter",
  1763. num,
  1764. prt.CFrame,
  1765. math.random() - math.random(),
  1766. 0,
  1767. math.random(50, 100) / 100
  1768. })
  1769. end
  1770. },
  1771. Spiral = {
  1772. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1773. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1774. prt.Anchored = true
  1775. prt.CFrame = cframe
  1776. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1777. game:GetService("Debris"):AddItem(prt, 10)
  1778. table.insert(Effects, {
  1779. prt,
  1780. "Cylinder",
  1781. delay,
  1782. x3,
  1783. y3,
  1784. z3,
  1785. msh
  1786. })
  1787. end
  1788. },
  1789. Push = {
  1790. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1791. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1792. prt.Anchored = true
  1793. prt.CFrame = cframe
  1794. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1795. game:GetService("Debris"):AddItem(prt, 10)
  1796. table.insert(Effects, {
  1797. prt,
  1798. "Cylinder",
  1799. delay,
  1800. x3,
  1801. y3,
  1802. z3,
  1803. msh
  1804. })
  1805. end
  1806. }
  1807. }
  1808. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1809. local fp = IT("Part")
  1810. fp.formFactor = formfactor
  1811. fp.Parent = parent
  1812. fp.Reflectance = reflectance
  1813. fp.Transparency = transparency
  1814. fp.CanCollide = false
  1815. fp.Locked = true
  1816. fp.BrickColor = brickcolor
  1817. fp.Name = name
  1818. fp.Size = size
  1819. fp.Position = tors.Position
  1820. RemoveOutlines(fp)
  1821. fp.Material = "SmoothPlastic"
  1822. fp:BreakJoints()
  1823. return fp
  1824. end
  1825.  
  1826. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1827. local mesh = IT(Mesh)
  1828. mesh.Parent = part
  1829. if Mesh == "SpecialMesh" then
  1830. mesh.MeshType = meshtype
  1831. if meshid ~= "nil" then
  1832. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1833. end
  1834. end
  1835. mesh.Offset = offset
  1836. mesh.Scale = scale
  1837. return mesh
  1838. end
  1839.  
  1840. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1841. local type = type
  1842. local rng = Instance.new("Part", char)
  1843. rng.Anchored = true
  1844. rng.BrickColor = color
  1845. rng.CanCollide = false
  1846. rng.FormFactor = 3
  1847. rng.Name = "Ring"
  1848. rng.Material = "Neon"
  1849. rng.Size = Vector3.new(1, 1, 1)
  1850. rng.Transparency = 0
  1851. rng.TopSurface = 0
  1852. rng.BottomSurface = 0
  1853. rng.CFrame = pos
  1854. local rngm = Instance.new("SpecialMesh", rng)
  1855. rngm.MeshType = MType
  1856. rngm.Scale = scale
  1857. local scaler2 = 1
  1858. if type == "Add" then
  1859. scaler2 = 1 * value
  1860. elseif type == "Divide" then
  1861. scaler2 = 1 / value
  1862. end
  1863. coroutine.resume(coroutine.create(function()
  1864. for i = 0, 10 / bonuspeed, 0.1 do
  1865. swait()
  1866. if type == "Add" then
  1867. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1868. elseif type == "Divide" then
  1869. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1870. end
  1871. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1872. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1873. end
  1874. rng:Destroy()
  1875. end))
  1876. end
  1877.  
  1878. function Eviscerate(dude)
  1879. if dude.Name ~= char then
  1880. local bgf = IT("BodyGyro", dude.Head)
  1881. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1882. local val = IT("BoolValue", dude)
  1883. val.Name = "IsHit"
  1884. local ds = coroutine.wrap(function()
  1885. dude:WaitForChild("Head"):BreakJoints()
  1886. wait(0.5)
  1887. target = nil
  1888. coroutine.resume(coroutine.create(function()
  1889. for i, v in pairs(dude:GetChildren()) do
  1890. if v:IsA("Accessory") then
  1891. v:Destroy()
  1892. end
  1893. if v:IsA("Humanoid") then
  1894. v:Destroy()
  1895. end
  1896. if v:IsA("CharacterMesh") then
  1897. v:Destroy()
  1898. end
  1899. if v:IsA("Model") then
  1900. v:Destroy()
  1901. end
  1902. if v:IsA("Part") or v:IsA("MeshPart") then
  1903. for x, o in pairs(v:GetChildren()) do
  1904. if o:IsA("Decal") then
  1905. o:Destroy()
  1906. end
  1907. end
  1908. coroutine.resume(coroutine.create(function()
  1909. v.Material = "Neon"
  1910. v.CanCollide = false
  1911. local PartEmmit1 = IT("ParticleEmitter", v)
  1912. PartEmmit1.LightEmission = 1
  1913. PartEmmit1.Texture = "rbxassetid://284205403"
  1914. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1915. PartEmmit1.Rate = 150
  1916. PartEmmit1.Lifetime = NumberRange.new(1)
  1917. PartEmmit1.Size = NumberSequence.new({
  1918. NumberSequenceKeypoint.new(0, 0.75, 0),
  1919. NumberSequenceKeypoint.new(1, 0, 0)
  1920. })
  1921. PartEmmit1.Transparency = NumberSequence.new({
  1922. NumberSequenceKeypoint.new(0, 0, 0),
  1923. NumberSequenceKeypoint.new(1, 1, 0)
  1924. })
  1925. PartEmmit1.Speed = NumberRange.new(0, 0)
  1926. PartEmmit1.VelocitySpread = 30000
  1927. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1928. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1929. local BodPoss = IT("BodyPosition", v)
  1930. BodPoss.P = 3000
  1931. BodPoss.D = 1000
  1932. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1933. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1934. v.Color = maincolor.Color
  1935. coroutine.resume(coroutine.create(function()
  1936. for i = 0, 49 do
  1937. swait(1)
  1938. v.Transparency = v.Transparency + 0.08
  1939. end
  1940. wait(0.5)
  1941. PartEmmit1.Enabled = false
  1942. wait(3)
  1943. v:Destroy()
  1944. dude:Destroy()
  1945. end))
  1946. end))
  1947. end
  1948. end
  1949. end))
  1950. end)
  1951. ds()
  1952. end
  1953. end
  1954.  
  1955. function FindNearestHead(Position, Distance, SinglePlayer)
  1956. if SinglePlayer then
  1957. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1958. end
  1959. local List = {}
  1960. for i, v in pairs(workspace:GetChildren()) do
  1961. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1962. table.insert(List, v)
  1963. end
  1964. end
  1965. return List
  1966. end
  1967.  
  1968. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1969. local type = type
  1970. local rng = Instance.new("Part", char)
  1971. rng.Anchored = true
  1972. rng.BrickColor = color
  1973. rng.CanCollide = false
  1974. rng.FormFactor = 3
  1975. rng.Name = "Ring"
  1976. rng.Material = "Neon"
  1977. rng.Size = Vector3.new(1, 1, 1)
  1978. rng.Transparency = 0
  1979. rng.TopSurface = 0
  1980. rng.BottomSurface = 0
  1981. rng.CFrame = pos
  1982. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1983. local rngm = Instance.new("SpecialMesh", rng)
  1984. rngm.MeshType = MType
  1985. rngm.Scale = Vector3.new(x1, y1, z1)
  1986. local scaler2 = 1
  1987. local speeder = FastSpeed
  1988. if type == "Add" then
  1989. scaler2 = 1 * value
  1990. elseif type == "Divide" then
  1991. scaler2 = 1 / value
  1992. end
  1993. coroutine.resume(coroutine.create(function()
  1994. for i = 0, 10 / bonuspeed, 0.1 do
  1995. swait()
  1996. if type == "Add" then
  1997. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1998. elseif type == "Divide" then
  1999. scaler2 = scaler2 - 0.01 / value * bonuspeed
  2000. end
  2001. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  2002. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  2003. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  2004. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  2005. end
  2006. rng:Destroy()
  2007. end))
  2008. end
  2009.  
  2010. function SoulSteal(dude)
  2011. if dude.Name ~= char then
  2012. local bgf = IT("BodyGyro", dude.Head)
  2013. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  2014. local val = IT("BoolValue", dude)
  2015. val.Name = "IsHit"
  2016. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  2017. local soulst = coroutine.wrap(function()
  2018. local soul = Instance.new("Part",dude)
  2019. soul.Size = Vector3.new(1,1,1)
  2020. soul.CanCollide = false
  2021. soul.Anchored = false
  2022. soul.Position = torso.Position
  2023. soul.Transparency = 1
  2024. local PartEmmit1 = IT("ParticleEmitter", soul)
  2025. PartEmmit1.LightEmission = 1
  2026. PartEmmit1.Texture = "rbxassetid://569507414"
  2027. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  2028. PartEmmit1.Rate = 250
  2029. PartEmmit1.Lifetime = NumberRange.new(1.6)
  2030. PartEmmit1.Size = NumberSequence.new({
  2031. NumberSequenceKeypoint.new(0, 1, 0),
  2032. NumberSequenceKeypoint.new(1, 0, 0)
  2033. })
  2034. PartEmmit1.Transparency = NumberSequence.new({
  2035. NumberSequenceKeypoint.new(0, 0, 0),
  2036. NumberSequenceKeypoint.new(1, 1, 0)
  2037. })
  2038. PartEmmit1.Speed = NumberRange.new(0, 0)
  2039. PartEmmit1.VelocitySpread = 30000
  2040. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  2041. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  2042. local BodPoss = IT("BodyPosition", soul)
  2043. BodPoss.P = 3000
  2044. BodPoss.D = 1000
  2045. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2046. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  2047. wait(1.6)
  2048. soul.Touched:connect(function(hit)
  2049. if hit.Parent == char then
  2050. soul:Destroy()
  2051. end
  2052. end)
  2053. wait(1.2)
  2054. while soul do
  2055. swait()
  2056. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  2057. BodPoss.Position = tors.Position
  2058. end
  2059. end)
  2060. soulst()
  2061. end
  2062. end
  2063. function FaceMouse()
  2064. local Cam = workspace.CurrentCamera
  2065. return {
  2066. CFrame.new(char.Torso.Position, Vector3.new(Mouse.Hit.p.x, char.Torso.Position.y, Mouse.Hit.p.z)),
  2067. Vector3.new(Mouse.Hit.p.x, Mouse.Hit.p.y, Mouse.Hit.p.z)
  2068. }
  2069. end
  2070. -------------------------------------------------------
  2071. --End Effect Function--
  2072. -------------------------------------------------------
  2073. function Cso(ID, PARENT, VOLUME, PITCH)
  2074. local NSound = nil
  2075. coroutine.resume(coroutine.create(function()
  2076. NSound = IT("Sound", PARENT)
  2077. NSound.Volume = VOLUME
  2078. NSound.Pitch = PITCH
  2079. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  2080. swait()
  2081. NSound:play()
  2082. game:GetService("Debris"):AddItem(NSound, 10)
  2083. end))
  2084. return NSound
  2085. end
  2086. function CameraEnshaking(Length, Intensity)
  2087. coroutine.resume(coroutine.create(function()
  2088. local intensity = 1 * Intensity
  2089. local rotM = 0.01 * Intensity
  2090. for i = 0, Length, 0.1 do
  2091. swait()
  2092. intensity = intensity - 0.05 * Intensity / Length
  2093. rotM = rotM - 5.0E-4 * Intensity / Length
  2094. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  2095. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  2096. end
  2097. hum.CameraOffset = Vector3.new(0, 0, 0)
  2098. end))
  2099. end
  2100. function getRegion(point,range,ignore)
  2101. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  2102. end
  2103.  
  2104. function GetTorso(char)
  2105. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  2106. end
  2107.  
  2108. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  2109.  
  2110. NewInstance = function(instance,parent,properties)
  2111. local inst = Instance.new(instance)
  2112. inst.Parent = parent
  2113. if(properties)then
  2114. for i,v in next, properties do
  2115. pcall(function() inst[i] = v end)
  2116. end
  2117. end
  2118. return inst;
  2119. end
  2120.  
  2121. function Part(parent,color,material,size,cframe,anchored,cancollide)
  2122. local part = Instance.new("Part")
  2123. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  2124. part.Material = material or Enum.Material.SmoothPlastic
  2125. part.TopSurface,part.BottomSurface=10,10
  2126. part.Size = size or Vector3.new(1,1,1)
  2127. part.CFrame = cframe or CF(0,0,0)
  2128. part.Anchored = anchored or true
  2129. part.CanCollide = cancollide or false
  2130. part.Parent = parent or char
  2131. return part
  2132. end
  2133. -------------------------------------------------------
  2134. --End Important Functions--
  2135. -------------------------------------------------------
  2136.  
  2137.  
  2138. -------------------------------------------------------
  2139. --Start Customization--
  2140. -------------------------------------------------------
  2141. local Player_Size = 1
  2142. if Player_Size ~= 1 then
  2143. root.Size = root.Size * Player_Size
  2144. tors.Size = tors.Size * Player_Size
  2145. hed.Size = hed.Size * Player_Size
  2146. ra.Size = ra.Size * Player_Size
  2147. la.Size = la.Size * Player_Size
  2148. rl.Size = rl.Size * Player_Size
  2149. ll.Size = ll.Size * Player_Size
  2150. ----------------------------------------------------------------------------------
  2151. rootj.Parent = root
  2152. neck.Parent = tors
  2153. RW.Parent = tors
  2154. LW.Parent = tors
  2155. RH.Parent = tors
  2156. LH.Parent = tors
  2157. ----------------------------------------------------------------------------------
  2158. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  2159. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  2160. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  2161. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  2162. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  2163. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  2164. ----------------------------------------------------------------------------------
  2165. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2166. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2167. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2168. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  2169. --hat.Parent = Character
  2170. end
  2171. ----------------------------------------------------------------------------------
  2172. local SONG = 2652307229
  2173. local SONG2 = 0
  2174. local Music = Instance.new("Sound",tors)
  2175. Music.Volume = 2.5
  2176. Music.Looped = true
  2177. Music.Pitch = 1 --Pitcher
  2178. ----------------------------------------------------------------------------------
  2179. local equipped = false
  2180. local idle = 0
  2181. local change = 1
  2182. local val = 0
  2183. local toim = 0
  2184. local idleanim = 0.4
  2185. local sine = 0
  2186. local Sit = 1
  2187. ----------------------------------------------------------------------------------
  2188. hum.WalkSpeed = 16
  2189. hum.JumpPower = 57
  2190. hum.Animator.Parent = nil
  2191. -------------------------------------------------------
  2192. --End Customization--
  2193. -------------------------------------------------------
  2194.  
  2195. -------------------------------------------------------
  2196. --Start Attacks N Stuff--
  2197. -------------------------------------------------------
  2198. function DRAG_THEM_TO_HELL()
  2199. if Mouse.Target.Parent ~= char and Mouse.Target.Parent.Parent ~= char and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2200. local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2201. local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
  2202. local HEAD = HUM.Parent:FindFirstChild("Head")
  2203. if HEAD and TORSO and HUM.Health > 0 then
  2204. local GYRO = IT("BodyGyro",root)
  2205. GYRO.D = 275
  2206. GYRO.P = 20000
  2207. GYRO.MaxTorque = Vector3.new(0,40000,0)
  2208. attack = true
  2209. hum.WalkSpeed = 0
  2210. local hit,pos,hummie;
  2211. local Hook = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),root.CFrame,true,false)
  2212. Hook.Transparency = 1
  2213. local A = NewInstance("Attachment",Hook)
  2214. local B = NewInstance("Attachment",ra,{Position = Vector3.new(0,-ra.Size.Y/2,0)})
  2215. local Chain = NewInstance("Beam",Hook,{Attachment0 = A,Attachment1=B,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://2903223635",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2216. local POS = Mouse.Hit.p
  2217. local CHAINS = false
  2218. local CHAINLINKS = {}
  2219. local A = IT("Attachment",ra)
  2220. A.Position = Vector3.new(1,-1,0)*Player_Size
  2221. A.Orientation = Vector3.new(-90, -89.982, 0)
  2222. local B = IT("Attachment",ra)
  2223. B.Position = Vector3.new(-1,-1,0)*Player_Size
  2224. B.Orientation = Vector3.new(-90, 89.988, 0)
  2225. local C = IT("Attachment",ra)
  2226. C.Position = Vector3.new(0.5,-1.3,0)*Player_Size
  2227. C.Orientation = Vector3.new(-90, -89.982, 0)
  2228. local D = IT("Attachment",ra)
  2229. D.Position = Vector3.new(-0.5,-1.3,0)*Player_Size
  2230. D.Orientation = Vector3.new(-90, 89.988, 0)
  2231. local LIGHT = IT("Attachment",ra)
  2232. LIGHT.Position = Vector3.new(0,-1,0)*Player_Size
  2233. local LIGHT2 = IT("PointLight",LIGHT)
  2234. LIGHT2.Range = 7
  2235. LIGHT2.Brightness = 5
  2236. LIGHT2.Color = Color3.new(0,0,0)
  2237. for i = 1, 2 do
  2238. local TWIST = -2
  2239. local START = A
  2240. local END = B
  2241. if i == 1 then
  2242. START = B
  2243. END = A
  2244. end
  2245. local ChainLink = IT("Beam",tors)
  2246. ChainLink.Texture = "rbxassetid://2903223635"
  2247. ChainLink.Color = ColorSequence.new(Color3.fromRGB(138,138,138))
  2248. ChainLink.TextureSpeed = 1
  2249. ChainLink.Width0 = 1
  2250. ChainLink.Width1 = 1
  2251. ChainLink.TextureLength = 2.5
  2252. ChainLink.Attachment0 = START
  2253. ChainLink.Attachment1 = END
  2254. ChainLink.CurveSize0 = TWIST
  2255. ChainLink.CurveSize1 = TWIST
  2256. --ChainLink.FaceCamera = true
  2257. ChainLink.Segments = 45
  2258. ChainLink.Transparency = NumberSequence.new(0.25)
  2259. table.insert(CHAINLINKS,ChainLink)
  2260. end
  2261. for i = 1, 2 do
  2262. local TWIST = -1
  2263. local START = C
  2264. local END = D
  2265. if i == 1 then
  2266. START = D
  2267. END = C
  2268. end
  2269. local ChainLink = IT("Beam",tors)
  2270. ChainLink.Texture = "rbxassetid://2903223635"
  2271. ChainLink.Color = ColorSequence.new(Color3.fromRGB(138,138,138))
  2272. ChainLink.TextureSpeed = 1
  2273. ChainLink.Width0 = 1
  2274. ChainLink.Width1 = 1
  2275. ChainLink.TextureLength = 5
  2276. ChainLink.Attachment0 = START
  2277. ChainLink.Attachment1 = END
  2278. ChainLink.CurveSize0 = TWIST
  2279. ChainLink.CurveSize1 = TWIST
  2280. --ChainLink.FaceCamera = true
  2281. ChainLink.Segments = 25
  2282. ChainLink.LightEmission = 0.5
  2283. ChainLink.Transparency = NumberSequence.new(0.25)
  2284. table.insert(CHAINLINKS,ChainLink)
  2285. end
  2286. for i = 0, 2.3, .1 do
  2287. swait()
  2288. GYRO.cframe = CF(root.Position,TORSO.Position)
  2289. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(15), Rad(0), Rad(-45)), 0.15)
  2290. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(45)), 0.3)
  2291. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
  2292. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
  2293. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
  2294. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  2295. end
  2296. Cso("169105657", ra, 7, 1.2)
  2297. for i = 0, 4, .1 do
  2298. if(hit)then break end
  2299. swait()
  2300. GYRO.cframe = CF(root.Position,TORSO.Position)
  2301. Hook.CFrame = HEAD.CFrame
  2302. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(5), Rad(45)), 0.15)
  2303. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-45)), 0.3)
  2304. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
  2305. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
  2306. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(45)), 0.1)
  2307. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-30), Rad(-.6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.1)
  2308. end
  2309. for _,v in next, getRegion(Hook.Position,1,{char}) do
  2310. if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then
  2311. hit = GetTorso(v.Parent);
  2312. hummie = v.Parent:FindFirstChildOfClass'Humanoid';
  2313. break;
  2314. end
  2315. end
  2316. Cso("169105657", ra, 5, .8)
  2317. Cso("131228548", tors, 2, 1.1)
  2318. GYRO:remove()
  2319. for i = 0, 3, .1 do
  2320. swait()
  2321. HUM.PlatformStand = true
  2322. Hook.CFrame = Hook.CFrame:lerp(ra.CFrame * CF(0, 0, -1), .2)
  2323. if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = Vector3.new()
  2324. end
  2325. if((Hook.CFrame.p-ra.CFrame.p).magnitude < 2)then
  2326. break
  2327. end
  2328. Chain.TextureLength = 5
  2329. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(-5), Rad(-45)), 0.15)
  2330. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(45)), 0.3)
  2331. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(10)), 0.15)
  2332. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(10)), 0.15)
  2333. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(45)), 0.1)
  2334. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(30), Rad(-.6), Rad(-25)), 0.1)
  2335. end
  2336. hum.WalkSpeed = 16
  2337. attack = false
  2338. Hook:Destroy()
  2339. A:remove()
  2340. B:remove()
  2341. C:remove()
  2342. D:remove()
  2343. end
  2344. end
  2345. end
  2346. --------------------------------------------------------
  2347. --------------------------------------------------------
  2348. --------------------------------------------------------
  2349. --------------------------------------------------------
  2350. --------------------------------------------------------
  2351. --------------------------------------------------------
  2352. --------------------------------------------------------
  2353. function DRAG_YOURSELF_TO_HELL()
  2354. if Mouse.Target.Parent ~= char and Mouse.Target.Parent.Parent ~= char and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2355. local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2356. local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
  2357. local HEAD = HUM.Parent:FindFirstChild("Head")
  2358. if HEAD and TORSO and HUM.Health > 0 then
  2359. local GYRO = IT("BodyGyro",root)
  2360. GYRO.D = 275
  2361. GYRO.P = 20000
  2362. GYRO.MaxTorque = Vector3.new(0,40000,0)
  2363. attack = true
  2364. hum.WalkSpeed = 0
  2365. local hit,pos,hummie;
  2366. local Hook = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),root.CFrame,true,false)
  2367. Hook.Transparency = 1
  2368. local A = NewInstance("Attachment",Hook)
  2369. local B = NewInstance("Attachment",ra,{Position = Vector3.new(0,-ra.Size.Y/2,0)})
  2370. local Chain = NewInstance("Beam",Hook,{Attachment0 = A,Attachment1=B,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2371. local POS = Mouse.Hit.p
  2372. local CHAINS = false
  2373. local CHAINLINKS = {}
  2374. local A = IT("Attachment",ra)
  2375. A.Position = Vector3.new(1,-1,0)*Player_Size
  2376. A.Orientation = Vector3.new(-90, -89.982, 0)
  2377. local B = IT("Attachment",ra)
  2378. B.Position = Vector3.new(-1,-1,0)*Player_Size
  2379. B.Orientation = Vector3.new(-90, 89.988, 0)
  2380. local C = IT("Attachment",ra)
  2381. C.Position = Vector3.new(0.5,-1.3,0)*Player_Size
  2382. C.Orientation = Vector3.new(-90, -89.982, 0)
  2383. local D = IT("Attachment",ra)
  2384. D.Position = Vector3.new(-0.5,-1.3,0)*Player_Size
  2385. D.Orientation = Vector3.new(-90, 89.988, 0)
  2386. local LIGHT = IT("Attachment",ra)
  2387. LIGHT.Position = Vector3.new(0,-1,0)*Player_Size
  2388. local LIGHT2 = IT("PointLight",LIGHT)
  2389. LIGHT2.Range = 7
  2390. LIGHT2.Brightness = 5
  2391. LIGHT2.Color = Color3.new(0,0,0)
  2392. for i = 1, 2 do
  2393. local TWIST = -2
  2394. local START = A
  2395. local END = B
  2396. if i == 1 then
  2397. START = B
  2398. END = A
  2399. end
  2400. local ChainLink = IT("Beam",tors)
  2401. ChainLink.Texture = "rbxassetid://73042633"
  2402. ChainLink.Color = ColorSequence.new(Color3.fromRGB(138,138,138))
  2403. ChainLink.TextureSpeed = 1
  2404. ChainLink.Width0 = 1
  2405. ChainLink.Width1 = 1
  2406. ChainLink.TextureLength = 2.5
  2407. ChainLink.Attachment0 = START
  2408. ChainLink.Attachment1 = END
  2409. ChainLink.CurveSize0 = TWIST
  2410. ChainLink.CurveSize1 = TWIST
  2411. --ChainLink.FaceCamera = true
  2412. ChainLink.Segments = 45
  2413. ChainLink.Transparency = NumberSequence.new(0.25)
  2414. table.insert(CHAINLINKS,ChainLink)
  2415. end
  2416. for i = 1, 2 do
  2417. local TWIST = -1
  2418. local START = C
  2419. local END = D
  2420. if i == 1 then
  2421. START = D
  2422. END = C
  2423. end
  2424. local ChainLink = IT("Beam",tors)
  2425. ChainLink.Texture = "rbxassetid://73042633"
  2426. ChainLink.Color = ColorSequence.new(Color3.fromRGB(138,138,138))
  2427. ChainLink.TextureSpeed = 1
  2428. ChainLink.Width0 = 1
  2429. ChainLink.Width1 = 1
  2430. ChainLink.TextureLength = 5
  2431. ChainLink.Attachment0 = START
  2432. ChainLink.Attachment1 = END
  2433. ChainLink.CurveSize0 = TWIST
  2434. ChainLink.CurveSize1 = TWIST
  2435. --ChainLink.FaceCamera = true
  2436. ChainLink.Segments = 25
  2437. ChainLink.LightEmission = 0.5
  2438. ChainLink.Transparency = NumberSequence.new(0.25)
  2439. table.insert(CHAINLINKS,ChainLink)
  2440. end
  2441. for i = 0, 2.3, .1 do
  2442. swait()
  2443. GYRO.cframe = CF(root.Position,TORSO.Position)
  2444. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(15), Rad(0), Rad(-45)), 0.15)
  2445. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(45)), 0.3)
  2446. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
  2447. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
  2448. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
  2449. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  2450. end
  2451. Cso("169105657", ra, 7, 1.2)
  2452. for i = 0, 4, .1 do
  2453. if(hit)then break end
  2454. swait()
  2455. GYRO.cframe = CF(root.Position,TORSO.Position)
  2456. Hook.CFrame = HEAD.CFrame
  2457. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(0), Rad(5), Rad(45)), 0.15)
  2458. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-5 - 2.5 * Sin(sine / 30)), Rad(0), Rad(-45)), 0.3)
  2459. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
  2460. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-10)), 0.15)
  2461. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(45)), 0.1)
  2462. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-30), Rad(-.6), Rad(-25 - 4.5 * Sin(sine / 20))), 0.1)
  2463. end
  2464. for _,v in next, getRegion(Hook.Position,1,{char}) do
  2465. if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then
  2466. hit = GetTorso(v.Parent);
  2467. hummie = v.Parent:FindFirstChildOfClass'Humanoid';
  2468. break;
  2469. end
  2470. end
  2471. Cso("169105657", ra, 5, .8)
  2472. Cso("271693128", tors, 2, 1)
  2473. GYRO:remove()
  2474. for i = 0, 3, .1 do
  2475. swait()
  2476. root.CFrame = Hook.CFrame:lerp(ra.CFrame * CF(0, 0, -1), .2)
  2477. if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = Vector3.new()
  2478. end
  2479. if((Hook.CFrame.p-ra.CFrame.p).magnitude < 2)then
  2480. break
  2481. end
  2482. Chain.TextureLength = 4
  2483. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(90), Rad(-5), Rad(0)), 0.15)
  2484. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-45 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2485. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2486. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2487. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(0), Rad(-.6), Rad(25)), 0.1)
  2488. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-.6), Rad(-25)), 0.1)
  2489. end
  2490. hum.WalkSpeed = 16
  2491. attack = false
  2492. Hook:Destroy()
  2493. A:remove()
  2494. B:remove()
  2495. C:remove()
  2496. D:remove()
  2497. end
  2498. end
  2499. end
  2500. --------------------------------------------------------
  2501. --------------------------------------------------------
  2502. --------------------------------------------------------
  2503. --------------------------------------------------------
  2504. --------------------------------------------------------
  2505. --------------------------------------------------------
  2506. --------------------------------------------------------
  2507. function GIMME_THOSE()
  2508. if Mouse.Target.Parent ~= char and Mouse.Target.Parent.Parent ~= char and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  2509. local HUM = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2510. local TORSO = HUM.Parent:FindFirstChild("Torso") or HUM.Parent:FindFirstChild("UpperTorso")
  2511. local HEAD = HUM.Parent:FindFirstChild("Head")
  2512. local RIGHTARM = HUM.Parent:FindFirstChild("Right Arm") or HUM.Parent:FindFirstChild("RightLowerArm")
  2513. local LEFTARM = HUM.Parent:FindFirstChild("Left Arm") or HUM.Parent:FindFirstChild("LeftLowerArm")
  2514. if HEAD and TORSO and HUM.Health > 0 then
  2515. local GYRO = IT("BodyGyro",root)
  2516. GYRO.D = 275
  2517. GYRO.P = 20000
  2518. GYRO.MaxTorque = Vector3.new(0,40000,0)
  2519. attack = true
  2520. hum.WalkSpeed = 0
  2521. local hit,pos,hummie;
  2522. local Hook = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),root.CFrame,true,false)
  2523. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),root.CFrame,true,false)
  2524. Hook.Transparency = 1
  2525. Hook2.Transparency = 1
  2526. local A = NewInstance("Attachment",Hook)
  2527. local B = NewInstance("Attachment",ra,{Position = Vector3.new(0,-ra.Size.Y/2,0)})
  2528. local A2 = NewInstance("Attachment",Hook2)
  2529. local B2 = NewInstance("Attachment",la,{Position = Vector3.new(0,-ra.Size.Y/2,0)})
  2530. local Chain = NewInstance("Beam",Hook,{Attachment0 = A,Attachment1=B,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://2903223635",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2531. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://2903223635",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2532. for i = 0, 2.3, .1 do
  2533. swait()
  2534. GYRO.cframe = CF(root.Position,TORSO.Position)
  2535. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-7), Rad(0), Rad(0)), 0.15)
  2536. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2537. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-7)), 0.15)
  2538. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15)
  2539. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
  2540. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1)
  2541. end
  2542. Cso("169105657", ra, 7, 1.2)
  2543. for i = 0, 5, .1 do
  2544. if(hit)then break end
  2545. swait()
  2546. GYRO.cframe = CF(root.Position,TORSO.Position)
  2547. Hook.CFrame = TORSO.CFrame
  2548. Hook2.CFrame = TORSO.CFrame
  2549. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(7), Rad(0), Rad(0)), 0.15)
  2550. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2551. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15)
  2552. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(-7)), 0.15)
  2553. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
  2554. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1)
  2555. end
  2556. for _,v in next, getRegion(Hook.Position,1,{char}) do
  2557. if(v.Parent and GetTorso(v.Parent) and v.Parent:FindFirstChildOfClass'Humanoid')then
  2558. hit = GetTorso(v.Parent);
  2559. hummie = v.Parent:FindFirstChildOfClass'Humanoid';
  2560. break;
  2561. end
  2562. end
  2563. Cso("169105657", ra, 5, .8)
  2564. Cso("1474367957", TORSO, 2, 1)
  2565. GYRO:remove()
  2566. TORSO:BreakJoints()
  2567. for i = 0, 6, .1 do
  2568. swait()
  2569. Hook.CFrame = Hook.CFrame:lerp(tors.CFrame * CF(0, 0, -1), .2)
  2570. if(hit)then hit.CFrame = Hook.CFrame; hit.Velocity = Vector3.new()
  2571. end
  2572. if((Hook.CFrame.p-tors.CFrame.p).magnitude < 2)then
  2573. break
  2574. end
  2575. Hook2.CFrame = Hook2.CFrame:lerp(tors.CFrame * CF(0, 0, -1), .2)
  2576. if(hit)then hit.CFrame = Hook2.CFrame; hit.Velocity = Vector3.new()
  2577. end
  2578. if((Hook2.CFrame.p-tors.CFrame.p).magnitude < 2)then
  2579. break
  2580. end
  2581. Chain.TextureLength = 4
  2582. Chain2.TextureLength = 4
  2583. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 20)) * angles(Rad(-7), Rad(0), Rad(0)), 0.15)
  2584. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2585. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(90)), 0.15)
  2586. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(7)), 0.15)
  2587. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(25)), 0.1)
  2588. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-25)), 0.1)
  2589. end
  2590. hum.WalkSpeed = 120
  2591. attack = false
  2592. Hook2:Destroy()
  2593. Hook:Destroy()
  2594. end
  2595. end
  2596. end
  2597. -------------------------------------------------------
  2598. --End Attacks N Stuff--
  2599. -------------------------------------------------------
  2600. Mouse.KeyDown:connect(function(key)
  2601. if attack == false then
  2602. if key == 'b' then
  2603. DRAG_THEM_TO_HELL()
  2604. elseif key == 'v' then
  2605. DRAG_YOURSELF_TO_HELL()
  2606. elseif key == 'c' then
  2607. GIMME_THOSE()
  2608. end
  2609. end
  2610. end)
  2611.  
  2612.  
  2613.  
  2614.  
  2615.  
  2616.  
  2617.  
  2618. -------------------------------------------------------
  2619. --Start Animations--
  2620. -------------------------------------------------------
  2621. print("By Makhail07")
  2622. while true do
  2623. swait()
  2624. sine = sine + change
  2625. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  2626. local velderp = root.Velocity.y
  2627. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  2628. if equipped == true or equipped == false then
  2629. if attack == false then
  2630. idle = idle + 1
  2631. else
  2632. idle = 0
  2633. end
  2634. if 1 < root.Velocity.y and hitfloor == nil then
  2635. Anim = "Jump"
  2636. if attack == false then
  2637. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  2638. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2639. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2640. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  2641. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  2642. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  2643. end
  2644. elseif -1 > root.Velocity.y and hitfloor == nil then
  2645. Anim = "Fall"
  2646. if attack == false then
  2647. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  2648. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2649. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  2650. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  2651. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  2652. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  2653. end
  2654. elseif torvel < 1 and hitfloor ~= nil then
  2655. Anim = "Idle"
  2656. change = 1
  2657. if attack == false then
  2658. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2659. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(-20)), 0.3)
  2660. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2661. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2662. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2663. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2664. end
  2665. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  2666. Anim = "Walk"
  2667. change = 1.1
  2668. if attack == false then
  2669. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(3 - 2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(8 * Cos(sine / 7))), 0.15)
  2670. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(6 - 2.5 * Sin(sine / 7)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  2671. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.8 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 - 25 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2672. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.8 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.6 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-10 + 25 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 10 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2673. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)), Rad(6) - ra.RotVelocity.Y / 75), 0.1)
  2674. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 7)* Player_Size, 0* Player_Size) * angles(Rad(-37) * Cos(sine / 7) , Rad(8 * Cos(sine / 7)) , Rad(-6) + la.RotVelocity.Y / 75), 0.1)
  2675. end
  2676. elseif torvel >= 25 and hitfloor ~= nil then
  2677. Anim = "Sprint"
  2678. change = 1.35
  2679. if attack == false then
  2680. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7* Player_Size) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15)
  2681. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  2682. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.925 - 0.5 * Cos(sine / 7) / 2* Player_Size, 0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 - 55 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2683. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.925 + 0.5 * Cos(sine / 7) / 2* Player_Size, -0.7 * Cos(sine / 7) / 2* Player_Size) * angles(Rad(-15 + 55 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  2684. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, 0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - ra.RotVelocity.Y / 75), 0.15)
  2685. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.05 * Sin(sine / 30)* Player_Size, -0.34 * Cos(sine / 7* Player_Size)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + la.RotVelocity.Y / 75), 0.15)
  2686. end
  2687. end
  2688. end
  2689. Music.SoundId = "rbxassetid://"..SONG
  2690. Music.Looped = true
  2691. Music.Pitch = 1
  2692. Music.Volume = 1.5
  2693. Music.Parent = tors
  2694. Music:Resume()
  2695. if 0 < #Effects then
  2696. for e = 1, #Effects do
  2697. if Effects[e] ~= nil then
  2698. local Thing = Effects[e]
  2699. if Thing ~= nil then
  2700. local Part = Thing[1]
  2701. local Mode = Thing[2]
  2702. local Delay = Thing[3]
  2703. local IncX = Thing[4]
  2704. local IncY = Thing[5]
  2705. local IncZ = Thing[6]
  2706. if 1 >= Thing[1].Transparency then
  2707. if Thing[2] == "Block1" then
  2708. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2709. local Mesh = Thing[1].Mesh
  2710. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2711. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2712. elseif Thing[2] == "Block2" then
  2713. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  2714. local Mesh = Thing[7]
  2715. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2716. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2717. elseif Thing[2] == "Block3" then
  2718. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  2719. local Mesh = Thing[7]
  2720. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2721. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2722. elseif Thing[2] == "Cylinder" then
  2723. local Mesh = Thing[1].Mesh
  2724. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2725. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2726. elseif Thing[2] == "Blood" then
  2727. local Mesh = Thing[7]
  2728. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  2729. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2730. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2731. elseif Thing[2] == "Elec" then
  2732. local Mesh = Thing[1].Mesh
  2733. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2734. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2735. elseif Thing[2] == "Disappear" then
  2736. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2737. elseif Thing[2] == "Shatter" then
  2738. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2739. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2740. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2741. Thing[6] = Thing[6] + Thing[5]
  2742. end
  2743. else
  2744. Part.Parent = nil
  2745. table.remove(Effects, e)
  2746. end
  2747. end
  2748. end
  2749. end
  2750. end
  2751. end
  2752. -------------------------------------------------------
  2753. --End Animations And Script--
  2754. -------------------------------------------------------
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