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- _G.farm = true
- while _G.farm == true do
- wait()
- local waittime = .05
- local A_1 = game:GetService("Workspace").Vibesgus["FAMAS"]
- local A_2 = game:GetService("Players").Vibesgus
- local A_3 = game:GetService("Workspace").Mobs["No Anime"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["No Anime"].HumanoidRootPart
- local A_5 = 999999999
- local A_6 =
- {
- [1] = 0,
- [2] = 0,
- [3] = false,
- [4] = false
- }
- local A_7 =
- {
- [1] = true,
- [2] = 5,
- [3] = 3
- }
- local Event = game:GetService("ReplicatedStorage").InflictTarget
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Illuminati"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Illuminati"].HumanoidRootPart
- local Event = game:GetService("ReplicatedStorage").InflictTarget
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Sonic Live Action"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Sonic Live Action"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Pepe"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Pepe"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["FBI"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["FBI"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Doge"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Doge"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Jane Doe"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["John Doe"].HumanoidRootPart
- local Event = game:GetService("ReplicatedStorage").InflictTarget
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Crab Rave"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Crab Rave"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["PewDiePie"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["PewDiePie"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Shaggy"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Shaggy"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Noob"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Noob"].HumanoidRootPart
- local Event = game:GetService("ReplicatedStorage").InflictTarget
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Shrek"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Shrek"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- wait(waittime)
- local A_3 = game:GetService("Workspace").Mobs["Gotta Sweep"].Zombie
- local A_4 = game:GetService("Workspace").Mobs["Gotta Sweep"].HumanoidRootPart
- Event:InvokeServer(A_1, A_2, A_3, A_4, A_5, A_6, A_7)
- end
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