astronaut32

cyber stormer

Jun 25th, 2017
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  1. Player = game:GetService("Players").LocalPlayer
  2. Character = Player.Character
  3. PlayerGui = Player.PlayerGui
  4. Backpack = Player.Backpack
  5. Torso = Character.Torso
  6. Head = Character.Head
  7. Humanoid = Character.Humanoid
  8. m = Instance.new("Model", Character)
  9. LeftArm = Character["Left Arm"]
  10. LeftLeg = Character["Left Leg"]
  11. RightArm = Character["Right Arm"]
  12. RightLeg = Character["Right Leg"]
  13. LS = Torso["Left Shoulder"]
  14. LH = Torso["Left Hip"]
  15. RS = Torso["Right Shoulder"]
  16. RH = Torso["Right Hip"]
  17. Face = Head.face
  18. Neck = Torso.Neck
  19. it = Instance.new
  20. attacktype = 1
  21. vt = Vector3.new
  22. cf = CFrame.new
  23. euler = CFrame.fromEulerAnglesXYZ
  24. angles = CFrame.Angles
  25. cloaked = false
  26. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  27. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  28. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  29. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  30. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  31. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  32. RootPart = Character.HumanoidRootPart
  33. RootJoint = RootPart.RootJoint
  34. RootCF = euler(-1.57, 0, 3.14)
  35. attack = false
  36. attackdebounce = false
  37. deb = false
  38. equipped = true
  39. hand = false
  40. MMouse = nil
  41. combo = 0
  42. mana = 0
  43. xenabled = true
  44. cenabled = true
  45. venabled = true
  46. zenabled = true
  47. trispeed = 0.2
  48. attackmode = "none"
  49. local idle = 0
  50. local Anim = "Idle"
  51. local Effects = {}
  52. local gun = false
  53. local shoot = false
  54. player = nil
  55. mana = 0
  56. local Mode = "Gun"
  57. local RbxUtility = LoadLibrary("RbxUtility")
  58. local Create = RbxUtility.Create
  59. mouse = Player:GetMouse()
  60. RSH, LSH = nil, nil
  61. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  62. RW.Name = "Right Shoulder"
  63. LW.Name = "Left Shoulder"
  64. LH = Torso["Left Hip"]
  65. RH = Torso["Right Hip"]
  66. TorsoColor = Torso.BrickColor
  67. function NoOutline(Part)
  68. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  69. end
  70. player = Player
  71. ch = Character
  72. RSH = ch.Torso["Right Shoulder"]
  73. LSH = ch.Torso["Left Shoulder"]
  74. RSH.Parent = nil
  75. LSH.Parent = nil
  76. RW.Name = "Right Shoulder"
  77. RW.Part0 = ch.Torso
  78. RW.C0 = cf(1.5, 0.5, 0)
  79. RW.C1 = cf(0, 0.5, 0)
  80. RW.Part1 = ch["Right Arm"]
  81. RW.Parent = ch.Torso
  82. LW.Name = "Left Shoulder"
  83. LW.Part0 = ch.Torso
  84. LW.C0 = cf(-1.5, 0.5, 0)
  85. LW.C1 = cf(0, 0.5, 0)
  86. LW.Part1 = ch["Left Arm"]
  87. LW.Parent = ch.Torso
  88. Player = game:GetService("Players").LocalPlayer
  89. Character = Player.Character
  90. Mouse = Player:GetMouse()
  91. local weldBetween = function(a, b)
  92. local weldd = Instance.new("ManualWeld")
  93. weldd.Part0 = a
  94. weldd.Part1 = b
  95. weldd.C0 = CFrame.new()
  96. weldd.C1 = b.CFrame:inverse() * a.CFrame
  97. weldd.Parent = a
  98. return weldd
  99. end
  100. function pwait(num)
  101. if num == 0 or num == nil then
  102. game:service("RunService").Heartbeat:wait(0)
  103. else
  104. for i = 0, num do
  105. game:service("RunService").Heartbeat:wait(0)
  106. end
  107. end
  108. end
  109. ArtificialHB = Instance.new("BindableEvent", script)
  110. ArtificialHB.Name = "Heartbeat"
  111. script:WaitForChild("Heartbeat")
  112. frame = 0.022222222222222223
  113. tf = 0
  114. allowframeloss = false
  115. tossremainder = false
  116. lastframe = tick()
  117. script.Heartbeat:Fire()
  118. game:GetService("RunService").Heartbeat:connect(function(s, p)
  119. tf = tf + s
  120. if tf >= frame then
  121. if allowframeloss then
  122. script.Heartbeat:Fire()
  123. lastframe = tick()
  124. else
  125. for i = 1, math.floor(tf / frame) do
  126. script.Heartbeat:Fire()
  127. end
  128. lastframe = tick()
  129. end
  130. if tossremainder then
  131. tf = 0
  132. else
  133. tf = tf - frame * math.floor(tf / frame)
  134. end
  135. end
  136. end)
  137. function swait(num)
  138. if num == 0 or num == nil then
  139. ArtificialHB.Event:wait()
  140. else
  141. for i = 0, num do
  142. ArtificialHB.Event:wait()
  143. end
  144. end
  145. end
  146. function nooutline(part)
  147. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  148. end
  149. function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  150. local fp = it("Part")
  151. fp.Parent = parent
  152. fp.Reflectance = reflectance
  153. fp.Transparency = transparency
  154. fp.CanCollide = false
  155. fp.Locked = true
  156. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  157. fp.Name = name
  158. fp.Size = size
  159. fp.Position = Character.Torso.Position
  160. nooutline(fp)
  161. fp.Material = material
  162. fp:BreakJoints()
  163. return fp
  164. end
  165. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  166. local mesh = it(Mesh)
  167. mesh.Parent = part
  168. if Mesh == "SpecialMesh" then
  169. mesh.MeshType = meshtype
  170. mesh.MeshId = meshid
  171. end
  172. mesh.Offset = offset
  173. mesh.Scale = scale
  174. return mesh
  175. end
  176. function weld(parent, part0, part1, c0, c1)
  177. local weld = it("Weld")
  178. weld.Parent = parent
  179. weld.Part0 = part0
  180. weld.Part1 = part1
  181. weld.C0 = c0
  182. weld.C1 = c1
  183. return weld
  184. end
  185. local CFrameFromTopBack = function(at, top, back)
  186. local right = top:Cross(back)
  187. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  188. end
  189. function Triangle(a, b, c)
  190. local edg1 = (c - a):Dot((b - a).unit)
  191. local edg2 = (a - b):Dot((c - b).unit)
  192. local edg3 = (b - c):Dot((a - c).unit)
  193. if edg1 <= (b - a).magnitude and edg1 >= 0 then
  194. a, b = a, b
  195. elseif edg2 <= (c - b).magnitude and edg2 >= 0 then
  196. a, b, c = b, c, a
  197. elseif edg3 <= (a - c).magnitude and edg3 >= 0 then
  198. a, b, c = c, a, b
  199. else
  200. assert(false, "unreachable")
  201. end
  202. local len1 = (c - a):Dot((b - a).unit)
  203. local len2 = (b - a).magnitude - len1
  204. local width = (a + (b - a).unit * len1 - c).magnitude
  205. local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit)
  206. local list = {}
  207. local TrailColor = "Really red"
  208. if len1 > 0.01 then
  209. local w1 = Instance.new("WedgePart", m)
  210. game:GetService("Debris"):AddItem(w1, 5)
  211. w1.Material = "SmoothPlastic"
  212. w1.FormFactor = "Custom"
  213. w1.BrickColor = BrickColor.new(TrailColor)
  214. w1.Transparency = 0
  215. w1.Reflectance = 0
  216. w1.Material = "SmoothPlastic"
  217. w1.CanCollide = false
  218. NoOutline(w1)
  219. local sz = Vector3.new(0.2, width, len1)
  220. w1.Size = sz
  221. local sp = Instance.new("SpecialMesh", w1)
  222. sp.MeshType = "Wedge"
  223. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  224. w1:BreakJoints()
  225. w1.Anchored = true
  226. w1.Parent = workspace
  227. w1.Transparency = 0.7
  228. table.insert(Effects, {
  229. w1,
  230. "Disappear",
  231. 0.01
  232. })
  233. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  234. table.insert(list, w1)
  235. end
  236. if len2 > 0.01 then
  237. local w2 = Instance.new("WedgePart", m)
  238. game:GetService("Debris"):AddItem(w2, 5)
  239. w2.Material = "SmoothPlastic"
  240. w2.FormFactor = "Custom"
  241. w2.BrickColor = BrickColor.new(TrailColor)
  242. w2.Transparency = 0
  243. w2.Reflectance = 0
  244. w2.Material = "SmoothPlastic"
  245. w2.CanCollide = false
  246. NoOutline(w2)
  247. local sz = Vector3.new(0.2, width, len2)
  248. w2.Size = sz
  249. local sp = Instance.new("SpecialMesh", w2)
  250. sp.MeshType = "Wedge"
  251. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  252. w2:BreakJoints()
  253. w2.Anchored = true
  254. w2.Parent = workspace
  255. w2.Transparency = 0.7
  256. table.insert(Effects, {
  257. w2,
  258. "Disappear",
  259. 0.01
  260. })
  261. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  262. table.insert(list, w2)
  263. end
  264. return unpack(list)
  265. end
  266. function so(id, par, vol, pit)
  267. coroutine.resume(coroutine.create(function()
  268. local sou = Instance.new("Sound", par or workspace)
  269. sou.Volume = vol
  270. sou.Pitch = pit or 1
  271. sou.SoundId = id
  272. swait()
  273. sou:play()
  274. game:GetService("Debris"):AddItem(sou, 6)
  275. end))
  276. end
  277. function clerp(a, b, t)
  278. local qa = {
  279. QuaternionFromCFrame(a)
  280. }
  281. local qb = {
  282. QuaternionFromCFrame(b)
  283. }
  284. local ax, ay, az = a.x, a.y, a.z
  285. local bx, by, bz = b.x, b.y, b.z
  286. local _t = 1 - t
  287. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  288. end
  289. function QuaternionFromCFrame(cf)
  290. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  291. local trace = m00 + m11 + m22
  292. if trace > 0 then
  293. local s = math.sqrt(1 + trace)
  294. local recip = 0.5 / s
  295. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  296. else
  297. local i = 0
  298. if m00 < m11 then
  299. i = 1
  300. end
  301. if m22 > (i == 0 and m00 or m11) then
  302. i = 2
  303. end
  304. if i == 0 then
  305. local s = math.sqrt(m00 - m11 - m22 + 1)
  306. local recip = 0.5 / s
  307. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  308. elseif i == 1 then
  309. local s = math.sqrt(m11 - m22 - m00 + 1)
  310. local recip = 0.5 / s
  311. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  312. elseif i == 2 then
  313. local s = math.sqrt(m22 - m00 - m11 + 1)
  314. local recip = 0.5 / s
  315. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  316. end
  317. end
  318. end
  319. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  320. local xs, ys, zs = x + x, y + y, z + z
  321. local wx, wy, wz = w * xs, w * ys, w * zs
  322. local xx = x * xs
  323. local xy = x * ys
  324. local xz = x * zs
  325. local yy = y * ys
  326. local yz = y * zs
  327. local zz = z * zs
  328. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  329. end
  330. function QuaternionSlerp(a, b, t)
  331. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  332. local startInterp, finishInterp
  333. if cosTheta >= 1.0E-4 then
  334. if 1 - cosTheta > 1.0E-4 then
  335. local theta = math.acos(cosTheta)
  336. local invSinTheta = 1 / math.sin(theta)
  337. startInterp = math.sin((1 - t) * theta) * invSinTheta
  338. finishInterp = math.sin(t * theta) * invSinTheta
  339. else
  340. startInterp = 1 - t
  341. finishInterp = t
  342. end
  343. elseif 1 + cosTheta > 1.0E-4 then
  344. local theta = math.acos(-cosTheta)
  345. local invSinTheta = 1 / math.sin(theta)
  346. startInterp = math.sin((t - 1) * theta) * invSinTheta
  347. finishInterp = math.sin(t * theta) * invSinTheta
  348. else
  349. startInterp = t - 1
  350. finishInterp = t
  351. end
  352. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  353. end
  354. function rayCast(Pos, Dir, Max, Ignore)
  355. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  356. end
  357. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  358. if hit.Parent == nil then
  359. return
  360. end
  361. local h = hit.Parent:FindFirstChild("Humanoid")
  362. for _, v in pairs(hit.Parent:children()) do
  363. if v:IsA("Humanoid") then
  364. h = v
  365. end
  366. end
  367. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  368. h = hit.Parent.Parent:FindFirstChild("Humanoid")
  369. end
  370. if hit.Parent.className == "Hat" then
  371. hit = hit.Parent.Parent:findFirstChild("Head")
  372. end
  373. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  374. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  375. return
  376. end
  377. local c = Instance.new("ObjectValue")
  378. c.Name = "creator"
  379. c.Value = game:service("Players").LocalPlayer
  380. c.Parent = h
  381. game:GetService("Debris"):AddItem(c, 0.5)
  382. local Damage = math.random(minim, maxim)
  383. local blocked = false
  384. local block = hit.Parent:findFirstChild("Block")
  385. if block ~= nil then
  386. print(block.className)
  387. if block.className == "NumberValue" and block.Value > 0 then
  388. blocked = true
  389. if decreaseblock == nil then
  390. block.Value = block.Value - 1
  391. end
  392. end
  393. if block.className == "IntValue" and block.Value > 0 then
  394. blocked = true
  395. if decreaseblock ~= nil then
  396. block.Value = block.Value - 1
  397. end
  398. end
  399. end
  400. if blocked == false then
  401. HitHealth = h.Health
  402. h.Health = h.Health - Damage
  403. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  404. print("gained spree")
  405. game.Players.LocalPlayer:FindFirstChild("leaderstats").Spree.Value = game.Players.LocalPlayer.leaderstats.Spree.Value + 1
  406. end
  407. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Cannon Pirate" and h.Parent.Name ~= "Hologram" then
  408. print("gained kill")
  409. script.Parent.Kills.Value = script.Parent.Kills.Value + 1
  410. end
  411. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  412. else
  413. h.Health = h.Health - Damage / 2
  414. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  415. end
  416. if Type == "Knockdown" then
  417. local hum = hit.Parent.Humanoid
  418. hum.PlatformStand = true
  419. coroutine.resume(coroutine.create(function(HHumanoid)
  420. swait(1)
  421. HHumanoid.PlatformStand = false
  422. end), hum)
  423. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  424. local bodvol = Instance.new("BodyVelocity")
  425. bodvol.velocity = angle * knockback
  426. bodvol.P = 5000
  427. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  428. bodvol.Parent = hit
  429. local rl = Instance.new("BodyAngularVelocity")
  430. rl.P = 3000
  431. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  432. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  433. rl.Parent = hit
  434. game:GetService("Debris"):AddItem(bodvol, 0.5)
  435. game:GetService("Debris"):AddItem(rl, 0.5)
  436. elseif Type == "Normal" then
  437. local vp = Instance.new("BodyVelocity")
  438. vp.P = 500
  439. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  440. if KnockbackType == 1 then
  441. vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  442. elseif KnockbackType == 2 then
  443. vp.velocity = Property.CFrame.lookVector * knockback
  444. end
  445. if knockback > 0 then
  446. vp.Parent = hit.Parent.Torso
  447. end
  448. game:GetService("Debris"):AddItem(vp, 0.5)
  449. elseif Type == "Up" then
  450. local bodyVelocity = Instance.new("BodyVelocity")
  451. bodyVelocity.velocity = vt(0, 60, 0)
  452. bodyVelocity.P = 5000
  453. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  454. bodyVelocity.Parent = hit
  455. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  456. local rl = Instance.new("BodyAngularVelocity")
  457. rl.P = 3000
  458. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  459. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  460. rl.Parent = hit
  461. game:GetService("Debris"):AddItem(rl, 0.5)
  462. elseif Type == "Snare" then
  463. local bp = Instance.new("BodyPosition")
  464. bp.P = 2000
  465. bp.D = 100
  466. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  467. bp.position = hit.Parent.Torso.Position
  468. bp.Parent = hit.Parent.Torso
  469. game:GetService("Debris"):AddItem(bp, 1)
  470. elseif Type == "Target" then
  471. local Targetting = false
  472. if Targetting == false then
  473. ZTarget = hit.Parent.Torso
  474. coroutine.resume(coroutine.create(function(Part)
  475. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  476. swait(5)
  477. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  478. end), ZTarget)
  479. local TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  480. local targetgui = Instance.new("BillboardGui")
  481. targetgui.Parent = ZTarget
  482. targetgui.Size = UDim2.new(10, 100, 10, 100)
  483. local targ = Instance.new("ImageLabel")
  484. targ.Parent = targetgui
  485. targ.BackgroundTransparency = 1
  486. targ.Image = "rbxassetid://4834067"
  487. targ.Size = UDim2.new(1, 0, 1, 0)
  488. cam.CameraType = "Scriptable"
  489. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  490. local dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  491. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  492. Targetting = true
  493. RocketTarget = ZTarget
  494. for i = 1, Property do
  495. if 0 < Humanoid.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  496. swait()
  497. end
  498. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  499. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  500. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  501. end
  502. Targetting = false
  503. RocketTarget = nil
  504. targetgui.Parent = nil
  505. cam.CameraType = "Custom"
  506. end
  507. end
  508. local debounce = Instance.new("BoolValue")
  509. debounce.Name = "DebounceHit"
  510. debounce.Parent = hit.Parent
  511. debounce.Value = true
  512. game:GetService("Debris"):AddItem(debounce, Delay)
  513. c = Instance.new("ObjectValue")
  514. c.Name = "creator"
  515. c.Value = Player
  516. c.Parent = h
  517. game:GetService("Debris"):AddItem(c, 0.5)
  518. end
  519. end
  520. local fengui = it("GuiMain")
  521. fengui.Parent = Player.PlayerGui
  522. fengui.Name = "WeaponGUI"
  523. local fenframe1 = it("TextLabel")
  524. fenframe1.Parent = fengui
  525. fenframe1.BackgroundColor3 = Color3.new(0.19607843137254902, 0.19607843137254902, 0.19607843137254902)
  526. fenframe1.BackgroundTransparency = 0.3
  527. fenframe1.BorderSizePixel = 5
  528. fenframe1.BorderColor3 = Color3.new(1, 1, 1)
  529. fenframe1.Size = UDim2.new(0.05, 0, 0.1, 0)
  530. fenframe1.Position = UDim2.new(0.325, 0, 0.7, 0)
  531. fenframe1.Text = "Z"
  532. fenframe1.TextWrapped = true
  533. fenframe1.FontSize = 7
  534. fenframe1.TextColor3 = Color3.new(1, 1, 1)
  535. local fenframe1a = it("TextLabel")
  536. fenframe1a.Parent = fengui
  537. fenframe1a.BackgroundColor3 = Color3.new(0.7843137254901961, 0.7843137254901961, 0.7843137254901961)
  538. fenframe1a.BackgroundTransparency = 0.3
  539. fenframe1a.BorderSizePixel = 5
  540. fenframe1a.BorderColor3 = Color3.new(1, 1, 1)
  541. fenframe1a.Size = UDim2.new(0.05, 0, 0.1, 0)
  542. fenframe1a.Position = UDim2.new(0.325, 0, 0.7, 0)
  543. fenframe1a.Text = ""
  544. local fenframe2 = it("TextLabel")
  545. fenframe2.Parent = fengui
  546. fenframe2.BackgroundColor3 = Color3.new(0.19607843137254902, 0.19607843137254902, 0.19607843137254902)
  547. fenframe2.BackgroundTransparency = 0.3
  548. fenframe2.BorderSizePixel = 5
  549. fenframe2.BorderColor3 = Color3.new(1, 1, 1)
  550. fenframe2.Size = UDim2.new(0.05, 0, 0.1, 0)
  551. fenframe2.Position = UDim2.new(0.425, 0, 0.7, 0)
  552. fenframe2.Text = "X"
  553. fenframe2.TextWrapped = true
  554. fenframe2.FontSize = 7
  555. fenframe2.TextColor3 = Color3.new(1, 1, 1)
  556. local fenframe2a = it("TextLabel")
  557. fenframe2a.Parent = fengui
  558. fenframe2a.BackgroundColor3 = Color3.new(0.7843137254901961, 0.7843137254901961, 0.7843137254901961)
  559. fenframe2a.BackgroundTransparency = 0.3
  560. fenframe2a.BorderSizePixel = 5
  561. fenframe2a.BorderColor3 = Color3.new(1, 1, 1)
  562. fenframe2a.Size = UDim2.new(0.05, 0, 0.1, 0)
  563. fenframe2a.Position = UDim2.new(0.425, 0, 0.7, 0)
  564. fenframe2a.Text = ""
  565. local fenframe3 = it("TextLabel")
  566. fenframe3.Parent = fengui
  567. fenframe3.BackgroundColor3 = Color3.new(0.19607843137254902, 0.19607843137254902, 0.19607843137254902)
  568. fenframe3.BackgroundTransparency = 0.3
  569. fenframe3.BorderSizePixel = 5
  570. fenframe3.BorderColor3 = Color3.new(1, 1, 1)
  571. fenframe3.Size = UDim2.new(0.05, 0, 0.1, 0)
  572. fenframe3.Position = UDim2.new(0.525, 0, 0.7, 0)
  573. fenframe3.Text = "C"
  574. fenframe3.TextWrapped = true
  575. fenframe3.FontSize = 7
  576. fenframe3.TextColor3 = Color3.new(1, 1, 1)
  577. local fenframe3a = it("TextLabel")
  578. fenframe3a.Parent = fengui
  579. fenframe3a.BackgroundColor3 = Color3.new(0.7843137254901961, 0.7843137254901961, 0.7843137254901961)
  580. fenframe3a.BackgroundTransparency = 0.3
  581. fenframe3a.BorderSizePixel = 5
  582. fenframe3a.BorderColor3 = Color3.new(1, 1, 1)
  583. fenframe3a.Size = UDim2.new(0.05, 0, 0.1, 0)
  584. fenframe3a.Position = UDim2.new(0.525, 0, 0.7, 0)
  585. fenframe3a.Text = ""
  586. local fenframe4 = it("TextLabel")
  587. fenframe4.Parent = fengui
  588. fenframe4.BackgroundColor3 = Color3.new(0.19607843137254902, 0.19607843137254902, 0.19607843137254902)
  589. fenframe4.BackgroundTransparency = 0.3
  590. fenframe4.BorderSizePixel = 5
  591. fenframe4.BorderColor3 = Color3.new(1, 1, 1)
  592. fenframe4.Size = UDim2.new(0.05, 0, 0.1, 0)
  593. fenframe4.Position = UDim2.new(0.625, 0, 0.7, 0)
  594. fenframe4.Text = "V"
  595. fenframe4.TextWrapped = true
  596. fenframe4.FontSize = 7
  597. fenframe4.TextColor3 = Color3.new(1, 1, 1)
  598. local fenframe4a = it("TextLabel")
  599. fenframe4a.Parent = fengui
  600. fenframe4a.BackgroundColor3 = Color3.new(0.7843137254901961, 0.7843137254901961, 0.7843137254901961)
  601. fenframe4a.BackgroundTransparency = 0.3
  602. fenframe4a.BorderSizePixel = 5
  603. fenframe4a.BorderColor3 = Color3.new(1, 1, 1)
  604. fenframe4a.Size = UDim2.new(0.05, 0, 0.1, 0)
  605. fenframe4a.Position = UDim2.new(0.625, 0, 0.7, 0)
  606. fenframe4a.Text = ""
  607. fenframe1a.Size = UDim2.new(0, 0, 0.1, 0)
  608. fenframe2a.Size = UDim2.new(0, 0, 0.1, 0)
  609. fenframe3a.Size = UDim2.new(0, 0, 0.1, 0)
  610. fenframe4a.Size = UDim2.new(0, 0, 0.1, 0)
  611. function ShowDamage(Pos, Text, Time, Color)
  612. local Rate = 0.03333333333333333
  613. local Pos = Pos or Vector3.new(0, 0, 0)
  614. local Text = Text or ""
  615. local Time = Time or 2
  616. local Color = Color or Color3.new(1, 0, 0)
  617. local EffectPart = part("Custom", workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  618. EffectPart.Anchored = true
  619. local BillboardGui = Instance.new("BillboardGui")
  620. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  621. BillboardGui.Adornee = EffectPart
  622. local TextLabel = Instance.new("TextLabel")
  623. TextLabel.BackgroundTransparency = 1
  624. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  625. TextLabel.Text = Text
  626. TextLabel.TextColor3 = Color
  627. TextLabel.TextScaled = true
  628. TextLabel.Font = Enum.Font.ArialBold
  629. TextLabel.Parent = BillboardGui
  630. BillboardGui.Parent = EffectPart
  631. game.Debris:AddItem(EffectPart, Time + 0.1)
  632. EffectPart.Parent = game:GetService("Workspace")
  633. Delay(0, function()
  634. local Frames = Time / Rate
  635. for Frame = 1, Frames do
  636. wait(Rate)
  637. local Percent = Frame / Frames
  638. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  639. TextLabel.TextTransparency = Percent
  640. end
  641. if EffectPart and EffectPart.Parent then
  642. EffectPart:Destroy()
  643. end
  644. end)
  645. end
  646. handle = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Handle", Vector3.new(0.800000012, 0.600000024, 0.400000036))
  647. handleweld = weld(m, Character["Right Arm"], handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0999984741, 0.00293731689, -0.997625113, 0.999999762, 0, 0, 0, -2.98023224E-8, 1, 0, -0.999999642, -2.98023206E-8))
  648. mesh("CylinderMesh", handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  649. BarrelA = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "BarrelA", Vector3.new(0.400000006, 0.400000036, 0.200000003))
  650. BarrelAweld = weld(m, handle, BarrelA, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727E-6, -0.501502991, 0.70533812, 0.999999762, 8.9397489E-13, -4.26325811E-14, 8.93974673E-13, -1, -7.63833441E-14, -4.2632554E-14, 7.81597009E-14, -0.999999762))
  651. mesh("BlockMesh", BarrelA, "", "", Vector3.new(0, 0, 0), Vector3.new(0.170000017, 1, 2))
  652. BarrelB = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "BarrelB", Vector3.new(0.400000006, 0.400000036, 0.200000003))
  653. BarrelBweld = weld(m, handle, BarrelB, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727E-6, 0.498413086, 0.705340028, 0.999999762, 8.93975215E-13, -4.26325811E-14, 8.93974998E-13, -1, -7.99360578E-14, -4.2632554E-14, 8.17124146E-14, -0.999999762))
  654. mesh("BlockMesh", BarrelB, "", "", Vector3.new(0, 0, 0), Vector3.new(0.170000017, 1, 2))
  655. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.600000024, 2.60000038))
  656. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.701442719, -0.600021362, 2.49932575, 0.999998927, 1.87752244E-6, -7.99447123E-4, -1.84774353E-6, 0.999999166, -1.93715053E-7, 7.99283211E-4, 2.23561045E-7, 0.999998808))
  657. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  658. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.400000006, 0.800000012, 0.200000003))
  659. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727E-6, 0.405347705, 0.497962952, 0.999999285, 0, 0, 0, 1.49011647E-8, -0.999999046, 0, 0.999999762, 1.49011594E-8))
  660. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  661. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.400000006, 0.800000012, 0.200000003))
  662. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727E-6, 0.405347705, 0.501495361, 0.999999285, 0, 0, 0, 1.49011647E-8, -0.999999046, 0, 0.999999762, 1.49011594E-8))
  663. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.170000017, 1, 2))
  664. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 1.00000012, 1.20000029))
  665. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.700000763, -3.05175781E-5, -3.76701355E-5, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  666. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 2.20000005, 0.599999964))
  667. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.700000763, -3.05175781E-5, 0.899943829, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  668. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.20000005, 0.200000003, 1.20000005))
  669. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.599975586, 3.38554382E-5, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  670. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  671. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 1.79999995, 0.599999964))
  672. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.709243774, -2.28881836E-5, 0.899943829, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  673. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.800000012, 0.200000003, 0.400000036))
  674. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.399993896, -5.96046448E-6, 0.999999762, 0, 0, 0, 1, -1.77635684E-15, 0, 0, 0.999999762))
  675. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  676. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.99999994))
  677. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.713443756, -0.500030518, 1.69926405, 0.999998927, -2.26500038E-6, -7.99596135E-4, 2.27987721E-6, 0.999999225, 1.93017172E-7, 7.99476926E-4, -2.231682E-7, 0.999998927))
  678. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  679. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.400000006, 1.20000017))
  680. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.700153351, -0.700019836, 6.69956207E-4, -0.999999106, 1.87757018E-6, 7.99469941E-4, 1.84774353E-6, 0.999999166, 1.34110437E-7, -7.99469592E-4, 1.63956443E-7, -0.999999166))
  681. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  682. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.600000083, 2.60000038))
  683. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.698387146, -0.599975586, 2.50042844, -0.999998689, -1.90737251E-6, -7.99447123E-4, 1.90734818E-6, -0.999998927, -1.34110465E-7, -7.99282978E-4, -1.64014665E-7, 0.999998808))
  684. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  685. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 2.5999999))
  686. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.709453583, -0.399978638, 2.50040436, -0.999999166, 2.30715773E-6, -7.99596135E-4, -2.33717014E-6, -0.999999523, 2.5262176E-7, -7.99476926E-4, 2.82754144E-7, 0.999998927))
  687. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  688. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.600000024, 0.600000024))
  689. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.700153351, -0.80002594, -0.2993083, -0.999999106, 1.87757018E-6, 7.99469941E-4, 1.84774353E-6, 0.999999166, 1.34110437E-7, -7.99469592E-4, 1.63956443E-7, -0.999999166))
  690. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  691. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.600000024, 0.599999964))
  692. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.70142746, -0.80002594, 1.49932528, 0.999998927, 1.87752244E-6, -7.99447123E-4, -1.84774353E-6, 0.999999166, -1.93715053E-7, 7.99283211E-4, 2.23561045E-7, 0.999998808))
  693. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  694. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.400000036, 1.20000005))
  695. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.699836731, -0.69997406, -4.49538231E-4, 0.999999344, -1.89480204E-6, 7.99469941E-4, -1.92476682E-6, -0.999999523, 1.93715039E-7, 7.99469766E-4, -2.23517404E-7, -0.999999166))
  696. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  697. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.99999994, 0.200000003, 2))
  698. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0.599975586, 0.999940634, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  699. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.40000045, 0.200000003, 1.20000005))
  700. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781E-5, -7.55310059E-4, 5.96046448E-5, -1.48553302E-13, -0.999995828, 2.98021838E-8, -0.999999762, -1.503297E-13, -2.98021909E-8, 2.98023295E-8, -2.9802214E-8, -0.999995589))
  701. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.285999984, 1.01199996))
  702. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.600000024, 0.599999964))
  703. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.698394775, -0.799972534, 1.50044394, -0.999998689, -1.90737251E-6, -7.99447123E-4, 1.90734818E-6, -0.999998927, -1.34110465E-7, -7.99282978E-4, -1.64014665E-7, 0.999998808))
  704. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  705. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.400000006, 0.800000012, 0.200000003))
  706. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727E-6, 0.405347705, -0.502029419, 0.999999285, 0, 0, 0, 1.49011647E-8, -0.999999046, 0, 0.999999762, 1.49011594E-8))
  707. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  708. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.20000005, 0.400000006, 0.200000003))
  709. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.39996767, 0.599975586, 0.999999762, 0, 0, 0, 1.49011647E-8, -0.999999523, 0, 0.999999762, 1.49011594E-8))
  710. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  711. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.600000024, 0.600000024))
  712. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.699840546, -0.799964905, -0.300427675, 0.999999344, -1.89480204E-6, 7.99469941E-4, -1.92476682E-6, -0.999999523, 1.93715039E-7, 7.99469766E-4, -2.23517404E-7, -0.999999166))
  713. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  714. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.400000006, 1.80000019))
  715. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.195159912, -0.900024414, 0.899938345, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  716. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.400000006, 0.400000036))
  717. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.194999695, -0.900024414, 0.200763583, -0.999999106, 1.87757018E-6, 7.99469941E-4, 1.84774353E-6, 0.999999166, 1.34110437E-7, -7.99469592E-4, 1.63956443E-7, -0.999999166))
  718. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  719. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(1.20000005, 0.800000012, 0.400000006))
  720. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.39996767, 0.499969482, 0.999999642, 0, 0, 0, 1.49011647E-8, -0.999999404, 0, 0.999999762, 1.49011594E-8))
  721. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  722. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.400000006, 0.200000003))
  723. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.203845978, -0.899963379, 1.90046763, 0.99999851, -1.38333075E-6, 8.11993901E-4, 1.25192548E-6, 0.999998987, 9.15403871E-6, -8.1211311E-4, -9.18428123E-6, 0.999998808))
  724. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  725. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.999999881))
  726. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.709457397, -0.499977112, 1.70040178, -0.999999166, 2.30715773E-6, -7.99596135E-4, -2.33717014E-6, -0.999999523, 2.5262176E-7, -7.99476926E-4, 2.82754144E-7, 0.999998927))
  727. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  728. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.400000006, 0.800000012, 0.200000003))
  729. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.405341506, -0.502037048, 0.999999285, 0, 0, 0, 1.49011647E-8, -0.999999046, 0, 0.999999762, 1.49011594E-8))
  730. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.170000017, 1, 2))
  731. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000143, 1.21000028))
  732. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.708374023, -3.05175781E-5, -0.00504338741, 0.999999523, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999523))
  733. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.400000006, 1.20000005))
  734. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.709457397, -0.500030518, 6.97374344E-4, -0.999999166, 1.89247135E-6, 7.99469941E-4, 1.86264469E-6, 0.999999225, 1.34110437E-7, -7.99469533E-4, 1.63927339E-7, -0.999999166))
  735. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  736. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.20000005, 0.400000006, 0.200000003))
  737. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.39996767, -0.600021362, 0.999999762, 0, 0, 0, 1.49011647E-8, -0.999999523, 0, 0.999999762, 1.49011594E-8))
  738. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  739. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.400000006, 0.200000003))
  740. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.196155548, -0.899963379, 1.90047097, 0.99999851, -1.38333075E-6, 8.11993901E-4, 1.25192548E-6, 0.999998987, 9.15403871E-6, -8.1211311E-4, -9.18428123E-6, 0.999998808))
  741. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  742. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 2.5999999))
  743. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.713447571, -0.400032043, 2.49926639, 0.999998927, -2.26500038E-6, -7.99596135E-4, 2.27987721E-6, 0.999999225, 1.93017172E-7, 7.99476926E-4, -2.231682E-7, 0.999998927))
  744. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  745. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 1.4000001, 2))
  746. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.5, -3.05175781E-5, 0.999940634, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  747. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.400000006, 1.20000005))
  748. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.709461212, -0.499969482, -4.37021255E-4, 0.999999344, -1.89480204E-6, 7.99469941E-4, -1.92476682E-6, -0.999999523, 1.93715039E-7, 7.99469766E-4, -2.23517404E-7, -0.999999166))
  749. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  750. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.20000005, 0.200000003, 1.20000005))
  751. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.600028992, 3.38554382E-5, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  752. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  753. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(1.20000005, 0.800000012, 0.400000006))
  754. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.39996767, -0.500030518, 0.999999642, 0, 0, 0, 1.49011647E-8, -0.999999404, 0, 0.999999762, 1.49011594E-8))
  755. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  756. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(1.40000045, 0.200000018, 1.20000005))
  757. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891E-5, -7.55310059E-4, 6.81877136E-5, 8.88178631E-16, -1, 2.98023206E-8, -0.999999762, -1.77635769E-15, -2.98023224E-8, 2.98023224E-8, -2.98023259E-8, -0.999999762))
  758. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  759. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.400000006, 1.80000019))
  760. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.190341949, -0.900024414, 0.899938345, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  761. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.800000012, 0.200000003, 0.400000036))
  762. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.400001526, -5.96046448E-6, 0.999999762, 0, 0, 0, 1, -1.77635684E-15, 0, 0, 0.999999762))
  763. mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  764. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.400000006, 0.400000036))
  765. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.190494537, -0.900024414, 0.200588226, -0.999999106, 1.87757018E-6, 7.99469941E-4, 1.84774353E-6, 0.999999166, 1.34110437E-7, -7.99469592E-4, 1.63956443E-7, -0.999999166))
  766. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  767. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 0.600000024))
  768. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.709449768, -0.600021362, -0.299300909, -0.999999166, 1.89247135E-6, 7.99469941E-4, 1.86264469E-6, 0.999999225, 1.34110437E-7, -7.99469533E-4, 1.63927339E-7, -0.999999166))
  769. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  770. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000152, 2.61000037))
  771. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.708377838, 2.28881836E-5, -2.50490212, 0.999999642, 0, 0, 0, -0.999999702, -4.470348E-8, 0, 2.98023295E-8, -0.999999344))
  772. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "Part", Vector3.new(0.200000003, 0.600000024, 0.600000024))
  773. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.709445953, -0.599967957, -0.300435305, 0.999999344, -1.89480204E-6, 7.99469941E-4, -1.92476682E-6, -0.999999523, 1.93715039E-7, 7.99469766E-4, -2.23517404E-7, -0.999999166))
  774. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  775. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1, 0.200000003, 2))
  776. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, -0.600021362, 0.999940634, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  777. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Crimson", "Part", Vector3.new(0.200000003, 0.600000143, 2.60000014))
  778. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.700000763, -3.05175781E-5, 2.49992704, 0.999999762, 0, 0, 0, 1, 1.77635684E-15, 0, -3.55271368E-15, 0.999999762))
  779. BladeHandle = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "BladeHandle", Vector3.new(0.200000003, 1, 3.39999986))
  780. BladeHandleweld = weld(m, Character["Right Arm"], BladeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0872383118, -1.20300293, 0.302297354, 1, -2.21671375E-8, 7.04762897E-8, -7.04762684E-8, 2.98023188E-8, 0.999999404, -2.2167157E-8, -0.999999285, 2.98023224E-8))
  781. Hitbox = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 1, "Really red", "Hitbox", Vector3.new(0.200000003, 4.79999971, 1))
  782. Hitboxweld = weld(m, BladeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.699994326, 0, 1, -9.99836402E-7, 1.80018773E-7, -1.80019143E-7, 1.49011647E-8, 0.999998808, -9.99837425E-7, -0.999998808, 1.49011719E-8))
  783. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really red", "BladePart", Vector3.new(0.220000014, 0.200000003, 3.4000001))
  784. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00135803223, -0.393920898, -1.29699707E-4, -0.999998927, 2.05645279E-6, 8.02798022E-4, -2.0555824E-6, -0.999997914, 3.17394552E-6, 8.02962692E-4, 3.11428425E-6, 0.999998093))
  785. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really red", "BladePart", Vector3.new(0.200000003, 0.220000014, 0.800000072))
  786. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.399986267, -5.7220459E-6, 1.70002365, 1.42108547E-14, -0.999998808, -1.77635684E-15, -1, 2.13162821E-14, -2.98022744E-8, 2.98023828E-8, -3.55271368E-15, -0.999998808))
  787. mesh("CylinderMesh", BladePart, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  788. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really red", "BladePart", Vector3.new(0.200000003, 0.220000014, 0.800000072))
  789. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.400005341, -5.7220459E-6, 1.70001566, 4.33431069E-13, -0.999998093, 1.63424829E-13, -1, -9.23705556E-14, -2.98015639E-8, 2.98019547E-8, 2.14939178E-13, -0.999998093))
  790. mesh("CylinderMesh", BladePart, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  791. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really red", "BladePart", Vector3.new(0.220000014, 0.200000003, 0.399999976))
  792. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00168228149, -0.399024963, 1.89990211, 0.999998748, -2.1309047E-6, 8.02797964E-4, 2.13086582E-6, 0.999997854, 3.29315458E-6, -8.02962575E-4, -3.21859238E-6, 0.999998093))
  793. mesh("SpecialMesh", BladePart, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  794. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really red", "BladePart", Vector3.new(0.220000014, 0.200000003, 3.4000001))
  795. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00168037415, -0.399391174, -1.23500824E-4, 0.999998748, -2.1309047E-6, 8.02797964E-4, 2.13086582E-6, 0.999997854, 3.29315458E-6, -8.02962575E-4, -3.21859238E-6, 0.999998093))
  796. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really red", "BladePart", Vector3.new(0.220000014, 0.200000003, 0.399999976))
  797. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00135612488, -0.39358139, 1.89990449, -0.999998927, 2.05645279E-6, 8.02798022E-4, -2.0555824E-6, -0.999997914, 3.17394552E-6, 8.02962692E-4, 3.11428425E-6, 0.999998093))
  798. mesh("SpecialMesh", BladePart, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  799. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "BladePart", Vector3.new(0.200000003, 0.520000041, 1.39999998))
  800. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00136566162, -0.239994049, 2.3998909, 0.999999166, -1.95434222E-6, -7.99282745E-4, 1.92285847E-6, 0.999998212, -1.86264401E-6, 7.99447356E-4, 2.07120365E-6, 0.999998033))
  801. mesh("SpecialMesh", BladePart, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  802. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "BladePart", Vector3.new(1.00000012, 0.200000003, 1.00000012))
  803. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453E-6, -5.7220459E-6, 1.60001981, 3.26849658E-13, -0.999999404, -3.01980663E-14, -1, -3.05533376E-13, -2.98017593E-8, 2.98018055E-8, 2.84217094E-14, -0.999999404))
  804. mesh("CylinderMesh", BladePart, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  805. BladePart = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.20000000298023, 0, "Really black", "BladePart", Vector3.new(0.200000003, 0.479999989, 1.39999998))
  806. BladePartweld = weld(m, BladeHandle, BladePart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00135612488, -0.260002136, 2.39991736, -0.999998927, 2.05645279E-6, 8.02798022E-4, -2.0555824E-6, -0.999997914, 3.17394552E-6, 8.02962692E-4, 3.11428425E-6, 0.999998093))
  807. mesh("SpecialMesh", BladePart, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  808. BackHandle = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "BackHandle", Vector3.new(0.400000095, 0.400000036, 0.200000003))
  809. BackHandleweld = weld(m, Character.Torso, BackHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00270080566, -0.400000572, -0.995346785, 0.999995828, 9.57450538E-7, 9.07493813E-5, -8.38253868E-7, 0.999996424, 1.28402306E-7, -9.07492722E-5, -1.28478149E-7, 0.999994636))
  810. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.20000005, 0.400000036, 0.399999976))
  811. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.67028809E-5, -1.47819519E-5, 0.299961567, 0.999977112, 5.98281886E-8, 7.15263013E-7, 5.95732566E-8, 0.999999404, -1.0673773E-10, 1.5279511E-10, 1.35713663E-11, 0.999977708))
  812. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.800000072, 0.200000003, 0.600000024))
  813. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.43322754E-5, -1.29999566, -0.19994545, 0.999962568, 3.36675754E-7, 7.15328497E-7, 3.36268641E-7, -1.00000596, -1.72142322E-7, -7.15474016E-7, 1.72335845E-7, -0.999966145))
  814. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  815. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2, 0.400000036, 0.399999976))
  816. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781E-5, 0.399995804, 0.299943924, 0.999962568, -5.95748411E-8, -1.5279511E-10, 5.99647478E-8, 1.00000596, -1.35571554E-11, 1.43096258E-6, -1.72875048E-10, 0.999966145))
  817. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.400000066, 0.600000024))
  818. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.299932957, -0.800000668, 0.699989319, -2.20599759E-6, 8.24195183E-8, -0.999966145, 2.50814537E-7, -1.00000596, -8.22300166E-8, -0.999962568, -2.51218012E-7, 7.751878E-7))
  819. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  820. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.200000003, 0.400000036))
  821. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.399985313, -5.38825989E-5, 0.800014496, 4.46675614E-7, -1.0000031, -9.53122026E-11, 1.25138467E-6, -1.92912353E-10, 0.999983191, -0.999981284, -4.46891306E-7, 4.16730472E-7))
  822. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  823. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.200000003, 0.400000036))
  824. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.400000334, -4.8160553E-5, 0.799980164, -1.19698299E-7, -1.00000596, -8.56203997E-11, 1.75560126E-6, -2.72109446E-10, 0.999966145, -0.999962568, 1.19311267E-7, 3.24791472E-7))
  825. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  826. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.800000012, 0.600000083, 0.599999964))
  827. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891E-4, 0.900003672, 0.199926376, 0.999962568, -5.98762355E-8, -7.15517672E-7, 6.02658901E-8, 1.00000596, 1.25339739E-10, 2.14632746E-6, -3.11786152E-10, 0.999966145))
  828. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.400000066, 0.600000024))
  829. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.299934387, -0.800001144, 0.699932098, 2.14639294E-6, -2.43232989E-10, 0.999966145, -6.0108313E-8, -1.00000596, -5.67865754E-11, 0.999962568, -5.97186656E-8, -7.15583155E-7))
  830. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  831. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.20000005, 0.400000036, 0.200000003))
  832. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781E-5, 0.399998188, -5.57899475E-5, 0.999962449, -5.97711889E-8, -7.15554052E-7, 6.01608363E-8, 1.00000596, 7.9623419E-11, 2.14636384E-6, -2.66084044E-10, 0.999966025))
  833. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.200000003, 0.400000036))
  834. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.399990797, -4.00543213E-5, 0.799942017, 5.96139245E-8, 1.00000596, -1.47792889E-10, 1.26962186E-5, -3.92930133E-11, 0.999966145, 0.999962568, -5.92242273E-8, -1.12654307E-5))
  835. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  836. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(2, 0.400000036, 0.399999976))
  837. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727E-5, -0.400005579, 0.299938679, 0.999981284, 5.93643037E-8, -8.36495019E-7, -5.91571911E-8, 1.0000031, 1.1671375E-10, 1.67113467E-6, -2.14456009E-10, 0.999983191))
  838. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.200000003, 0.400000036))
  839. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.399995089, -4.43458557E-5, 0.79996109, -3.87580286E-7, 1.00000024, -6.71747102E-11, 1.24300786E-5, 6.27267127E-11, 1.00000024, 1, 3.87599812E-7, -1.21916382E-5))
  840. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  841. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(1.20000005, 0.400000036, 0.200000003))
  842. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453E-6, -0.399989605, -5.76972961E-5, 1, 7.44680392E-7, -1.49234256E-6, -7.44660611E-7, 1.00000024, 1.8306423E-10, 1.73078297E-6, -1.91121785E-10, 1.00000024))
  843. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.800000012, 0.200000003, 0.200000003))
  844. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727E-5, -0.401464701, -0.012863636, 0.999999881, 5.91680802E-8, -1.55193993E-6, -5.91485332E-8, 1.00000024, 2.09965378E-10, 1.79038034E-6, -2.19046115E-10, 1.00000012))
  845. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.800000012, 0.200000003, 0.200000003))
  846. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781E-5, 0.398539066, -0.0128684044, 0.999999881, -5.956732E-8, 1.19071046E-7, 5.95868315E-8, 1.00000024, -1.81472615E-11, 1.19376637E-7, 8.96704933E-12, 1.00000012))
  847. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.800000012, 0.200000003, 0.200000003))
  848. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781E-5, 0.398539066, -0.0128684044, 0.999999762, -5.956732E-8, 1.19071046E-7, 5.95868315E-8, 1.00000024, -1.81472615E-11, 1.19369361E-7, 8.96704933E-12, 1))
  849. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.524999976, 0.300000012, 1.10000002))
  850. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.800000012, 0.200000003, 0.200000003))
  851. Partweld = weld(m, BackHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.34057617E-5, -0.401463985, -0.0128593445, 1, 5.91109917E-8, -1.67275721E-6, -5.90914624E-8, 1.00000024, 2.37989184E-10, 1.91119761E-6, -2.4706992E-10, 1.00000024))
  852. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.524999976, 0.300000012, 1.10000002))
  853. WingConnectorA = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Maroon", "WingConnectorA", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  854. WingConnectorAweld = weld(m, BackHandle, WingConnectorA, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.760124207, -0.500091553, 2.59146118, -0.70701617, -8.76535466E-7, 0.707190692, 2.30480083E-7, 0.999996424, 1.35069615E-6, -0.707191586, 1.03366017E-6, -0.707015276))
  855. mesh("SpecialMesh", WingConnectorA, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  856. WingHandleA = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "WingHandleA", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  857. WingHandleAweld = weld(m, WingConnectorA, WingHandleA, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-6, 9.36985016E-5, 7.62939453E-6, 0.999981105, -9.80367076E-9, 1.01327896E-6, 1.8345645E-8, 0.999986887, 2.1032065E-11, -1.34110451E-6, 9.24046617E-10, 0.999976635))
  858. mesh("SpecialMesh", WingHandleA, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  859. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  860. Partweld = weld(m, WingHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00260162354, 1.39987755, 0.397865295, -0.999964237, -2.82797487E-7, -7.74860382E-7, -2.68114036E-7, 0.999991536, -3.07588664E-7, 1.43051147E-6, -3.09293114E-7, -0.999956012))
  861. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  862. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 1.20000005, 0.200000018))
  863. Partweld = weld(m, WingHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00754928589, -3.2998507, 0.200576782, 0.999981046, -3.45696521E-4, 1.01327896E-6, -3.45703098E-4, -0.999986887, 7.34406058E-7, 1.34110451E-6, -7.35720846E-7, -0.999976635))
  864. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  865. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 1.20000005, 0.200000033))
  866. Partweld = weld(m, WingHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00755310059, -3.29984474, -5.76019287E-4, -0.999973834, 3.4581509E-4, -9.53674316E-7, -3.45820386E-4, -0.999988914, 8.78280844E-7, -1.43051147E-6, 8.79830168E-7, 0.999967694))
  867. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  868. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  869. Partweld = weld(m, WingHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0071105957, -2.19989014, 0.39232254, 0.999964118, -3.41437757E-4, 7.4505806E-7, -3.41443112E-4, -0.999991536, 4.55009285E-7, 1.51991844E-6, -4.56985958E-7, -0.999955952))
  870. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  871. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 0.600000143, 0.200000003))
  872. Partweld = weld(m, WingHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.397834778, 1.79987717, -0.0046081543, 1.1920929E-6, 8.05591753E-8, -0.999955893, -9.59476438E-7, 0.999991536, 8.22495849E-8, 0.999964118, 9.74177965E-7, 5.06639481E-7))
  873. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.400000036, 2.60000038, 0.200000003))
  874. Partweld = weld(m, WingHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.102138519, 1.39986181, -0.0054397583, 1.25169754E-6, 8.53931397E-8, -0.999958754, -9.66183052E-7, 0.99999094, 8.68290044E-8, 0.999966741, 9.78532171E-7, 5.96046448E-7))
  875. WingConnectorB = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Maroon", "WingConnectorB", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  876. WingConnectorBweld = weld(m, BackHandle, WingConnectorB, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.784416199, -0.499978304, 2.59280396, -0.707191348, -3.90662137E-7, -0.707015634, 2.66780262E-7, 0.999996424, -7.00154715E-7, 0.707016468, -5.99482121E-7, -0.707190454))
  877. mesh("SpecialMesh", WingConnectorB, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  878. WingHandleB = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "WingHandleB", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  879. WingHandleBweld = weld(m, WingConnectorB, WingHandleB, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0180549622, 3.62634659E-4, -0.00287246704, 1.00000024, 2.62332378E-9, -2.88337469E-4, -2.63818833E-9, 1.00000048, -1.41619694E-9, 2.88575888E-4, 1.4564705E-9, 1.00000012))
  880. mesh("SpecialMesh", WingHandleB, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  881. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 1.20000005, 0.200000033))
  882. Partweld = weld(m, WingHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00733184814, -3.29872251, -2.40325928E-4, -1.00000024, 3.45554465E-4, 5.09619713E-6, -3.45554959E-4, -0.999998748, 8.77771527E-7, 6.97374344E-6, 8.76055537E-7, 1.00000679))
  883. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  884. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 1.20000005, 0.200000018))
  885. Partweld = weld(m, WingHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00751495361, -3.30146718, 0.200904846, 1.00000048, -3.45482345E-4, 5.83082438E-4, -3.4548252E-4, -1.00000083, 5.31843398E-7, 5.82695007E-4, -7.33383786E-7, -1))
  886. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  887. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  888. Partweld = weld(m, WingHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00564956665, 1.40153003, 0.398208618, -1.0000006, -1.52919711E-7, -7.01099634E-4, -1.52856074E-7, 0.999992073, -2.92751594E-7, 7.00622797E-4, -2.9275219E-7, -1))
  889. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  890. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  891. Partweld = weld(m, WingHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0101585388, -2.2015543, 0.392654419, 1.00000048, -3.41564562E-4, 7.01278448E-4, -3.41564592E-4, -1.00000072, 2.00845534E-7, 7.00861216E-4, -4.40466266E-7, -1))
  892. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  893. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.400000036, 2.60000038, 0.200000003))
  894. Partweld = weld(m, WingHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.102455139, 1.40156364, -0.00542831421, 5.91039658E-4, 8.87212934E-8, -1, -1.1955226E-6, 1.00000083, 8.81201458E-8, 1.0000006, 1.19532979E-6, 5.91367483E-4))
  895. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Maroon", "Part", Vector3.new(0.200000003, 0.600000143, 0.200000003))
  896. Partweld = weld(m, WingHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.398174286, 1.80155635, -0.00764846802, 6.99937344E-4, 9.82820438E-8, -1.00000012, -8.54601353E-7, 1.00000155, 9.79221255E-8, 1.00000155, 8.54139444E-7, 7.00563192E-4))
  897. WingConnector2A = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Dark stone grey", "WingConnector2A", Vector3.new(0.399999976, 0.400000036, 0.399999976))
  898. WingConnector2Aweld = weld(m, BackHandle, WingConnector2A, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.35351944, -8.82148743E-6, 0.777774811, 0.70710361, 2.35763025E-7, 0.707103252, -1.815758E-7, 0.999996424, -3.26344036E-8, -0.707104087, -1.89611058E-7, 0.707102716))
  899. mesh("CylinderMesh", WingConnector2A, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  900. WingHandle2A = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "WingHandle2A", Vector3.new(0.399999976, 0.400000036, 0.399999976))
  901. WingHandle2Aweld = weld(m, WingConnector2A, WingHandle2A, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28881836E-5, -3.09944153E-6, -3.05175781E-5, 1.00000012, 2.13349054E-8, 2.56299973E-6, -2.13311964E-8, 1.00000012, -2.10869437E-8, -2.50339508E-6, 2.10766586E-8, 1))
  902. mesh("CylinderMesh", WingHandle2A, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  903. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 0.400000006, 0.200000003))
  904. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00458908081, -0.799812317, -1.43754196, -1.18851662E-4, 2.60861555E-7, -1, 8.83513394E-7, 1.00000012, 2.60746447E-7, 1, -8.8347872E-7, -1.18762255E-4))
  905. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  906. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000033, 2.60000038, 0.200000003))
  907. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.43828201, 1.49969769, -0.00198364258, 0.999976516, -1.20581092E-6, -1.26719475E-4, 1.20483628E-6, 0.999987006, -3.7582123E-7, 1.27106905E-4, 3.84210125E-7, 0.999981046))
  908. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.799999952, 1.20000005, 0.399999976))
  909. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.732719421, -1.27077103E-4, -0.011013031, 0.999976635, -2.55695795E-7, -4.47034836E-7, 2.54775983E-7, 0.999986887, 1.28024396E-7, 7.74860382E-7, -1.19475757E-7, 0.999981165))
  910. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000033, 0.400000155, 0.599999964))
  911. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.6384964, 0.599924326, -0.00668716431, 0.999953151, -1.2063831E-6, -1.26421452E-4, 1.20447589E-6, 0.999973774, -3.58210656E-7, 1.27106905E-4, 3.75161164E-7, 0.999962151))
  912. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 0.600000024, 0.200000003))
  913. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00381469727, -0.499895573, -1.43782806, 1.1792779E-4, -5.21332424E-7, 0.999962091, -1.20606751E-6, -0.999973774, -5.3828353E-7, 0.999953151, -1.20786547E-6, -1.17242336E-4))
  914. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  915. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000036, 2.00000048, 0.200000003))
  916. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.738220215, 1.99993312, -0.00198364258, 0.999976635, -1.20194647E-6, -1.27375126E-4, 1.20097798E-6, 0.999977708, -4.28671427E-7, 1.27702951E-4, 4.37083344E-7, 0.999981105))
  917. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000033, 0.400000393, 0.200000003))
  918. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.03820801, 1.79991686, -0.00200271606, 0.999976635, -1.20224877E-6, -1.26779079E-4, 1.20128084E-6, 0.999977708, -4.25658016E-7, 1.27106905E-4, 4.34070643E-7, 0.999981105))
  919. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000033, 0.200000376, 0.200000003))
  920. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.03817749, 0.899925232, -0.00204849243, 0.999953151, -1.20194807E-6, -1.24722719E-4, 1.20003529E-6, 0.999973774, -4.1127916E-7, 1.25437975E-4, 4.2823288E-7, 0.999962091))
  921. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.200000003, 0.400000006))
  922. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0112571716, -0.699848175, 0.935894012, -1.1792779E-4, -1.25010138E-6, -0.999962091, -8.60096748E-7, -0.999973774, 1.23308939E-6, -0.999953151, 8.62096385E-7, 1.17242336E-4))
  923. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  924. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  925. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00269317627, -2.09995699, 1.03822327, -1.18494034E-4, 3.39705701E-4, -0.999980986, -2.36835331E-6, -0.999977708, -3.39717168E-4, -0.999976635, 2.32894104E-6, 1.18196011E-4))
  926. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  927. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006))
  928. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00271606445, 0.89996767, -0.738178253, -1.16944313E-4, 3.42214655E-4, -0.999962091, 2.2733293E-6, 0.999973774, 3.42227548E-4, 0.999953151, -2.23520124E-6, -1.1625886E-4))
  929. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  930. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000036, 0.200000003, 0.400000036))
  931. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0116539001, -0.699934483, -0.537151337, 2.5331974E-6, -5.20983683E-8, 0.999962151, -4.94033145E-7, -0.999973774, -6.91953517E-8, 0.999953151, -4.95877543E-7, -1.84774399E-6))
  932. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  933. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.610000014, 0.800000131, 0.200000003))
  934. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.83622742, 1.50203705E-5, -0.00223922729, 0.999953151, -1.20720688E-6, -1.26361847E-4, 1.20529853E-6, 0.999973774, -3.67991873E-7, 1.27017498E-4, 3.84942496E-7, 0.999962091))
  935. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 0.400000036, 0.400000006))
  936. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0066986084, -0.599959373, 1.93844223, -1.1870265E-4, 5.45789703E-7, -0.999962091, -1.48036668E-6, -0.999982953, -5.62686523E-7, -0.999953151, 1.48218601E-6, 1.18017197E-4))
  937. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  938. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 1, 0.200000003))
  939. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00186538696, 0.699984789, 1.63819122, 1.17570162E-4, 3.43447289E-4, 0.999962151, 1.81229552E-7, 0.999973774, -3.43426189E-4, -0.999953151, 2.2344058E-7, 1.16944313E-4))
  940. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  941. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 1.60000002, 0.200000003))
  942. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00183486938, -1.99997032, 1.6382103, -1.19000673E-4, -3.434307E-4, -0.999961793, -6.70683221E-7, -0.999992132, 3.43403255E-4, -0.999953032, 7.13414749E-7, 1.18345022E-4))
  943. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  944. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 0.400000006, 0.600000024))
  945. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00689315796, -0.799924135, 1.8359642, 1.1947751E-4, -5.85247506E-7, 0.999980927, 1.29695411E-6, 1.00000536, 5.93606615E-7, -0.999976516, 1.29784451E-6, 1.19119883E-4))
  946. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  947. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006))
  948. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.77655029E-4, -0.600088358, 1.94027328, -1.18345022E-4, 5.42628982E-7, -0.999961436, -1.47416779E-6, -1.00001073, -5.59483738E-7, -0.999953032, 1.4760343E-6, 1.17659569E-4))
  949. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  950. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 1.00000012, 0.599999964))
  951. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.83838654, -0.0998883247, -0.00664901733, 0.999953032, -1.2058166E-6, -1.26332045E-4, 1.20385414E-6, 1.00001073, -3.57192391E-7, 1.270473E-4, 3.74113938E-7, 0.999961436))
  952. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.400000006, 0.400000006))
  953. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00269699097, -3.1999507, 0.738132477, -1.18583441E-4, 3.39725055E-4, -0.999980748, -2.36830965E-6, -0.999996185, -3.39730119E-4, -0.999976516, 2.32889761E-6, 1.18285418E-4))
  954. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  955. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.399999976, 0.400000036, 0.399999976))
  956. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.136451721, -3.79085541E-5, 0.00166320801, 0.999943495, -2.43060981E-7, -1.16229057E-6, 2.41201008E-7, 1.00001097, -9.43163485E-8, 1.84774399E-6, 1.11379194E-7, 0.999952197))
  957. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.400000036, 0.600000381, 0.200000003))
  958. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.13814926, 1.29996634, -0.00199890137, 0.999976516, -1.20260449E-6, -1.27136707E-4, 1.20160905E-6, 0.999996185, -4.24037722E-7, 1.27434731E-4, 4.32436423E-7, 0.999980748))
  959. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.400000036, 0.200000003))
  960. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0111846924, -0.400034666, 1.23585892, -1.19328499E-4, -1.28770091E-6, -0.999980807, -8.9875391E-7, -1.00000536, 1.27924841E-6, -0.999976397, 8.99856275E-7, 1.19000673E-4))
  961. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  962. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.800000072, 0.399999976))
  963. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.23489761, -0.199841738, -0.0108909607, 0.999953032, -1.23361633E-6, -1.25616789E-4, 1.2316226E-6, 1.00001073, -5.93518166E-7, 1.26242638E-4, 6.10448865E-7, 0.999961495))
  964. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 1.60000002, 0.200000003))
  965. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00266265869, -1.99999452, -1.23814011, 1.18851662E-4, -3.42111831E-4, 0.999980748, -1.78501068E-6, -0.999996185, -3.42116982E-4, 0.999976516, -1.74523427E-6, -1.18523836E-4))
  966. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  967. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 1, 0.200000003))
  968. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00266647339, 0.700069189, -1.23814774, -1.18345022E-4, 3.42116429E-4, -0.999980628, 2.27200508E-6, 1.00000536, 3.42116284E-4, 0.999976456, -2.23251186E-6, -1.18017197E-4))
  969. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  970. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 0.800000072, 0.599999964))
  971. Partweld = weld(m, WingHandle2A, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.43771744, -0.199832916, -0.00438690186, 0.999953032, -1.21251264E-6, -1.25616789E-4, 1.21055359E-6, 1.00001073, -3.29055638E-7, 1.26242638E-4, 3.45975934E-7, 0.999961495))
  972. WingConnector2B = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Dark stone grey", "WingConnector2B", Vector3.new(0.399999976, 0.400000036, 0.399999976))
  973. WingConnector2Bweld = weld(m, BackHandle, WingConnector2B, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.353546143, -1.02519989E-5, 0.77778244, 0.70710355, 2.76879433E-7, -0.707103431, -2.52642138E-7, 0.999996424, 1.9715614E-8, 0.707104325, 2.48997594E-7, 0.707102716))
  974. mesh("CylinderMesh", WingConnector2B, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  975. WingHandle2B = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "WingHandle2B", Vector3.new(0.399999976, 0.400000036, 0.399999976))
  976. WingHandle2Bweld = weld(m, WingConnector2B, WingHandle2B, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.95910645E-5, -1.00135803E-5, 1.14440918E-5, 1, -1.95296565E-7, -1.23381615E-5, 1.95308559E-7, 1.00000012, 1.4882113E-7, 1.22785568E-5, -1.48819879E-7, 1.00000024))
  977. mesh("CylinderMesh", WingHandle2B, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  978. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.400000006, 0.400000006))
  979. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0057144165, -3.20001864, 0.739765167, -6.97374344E-6, 3.3977133E-4, 1.00000012, 3.41693521E-7, -1.00000012, 3.39771359E-4, 1, 3.44076113E-7, 6.85453415E-6))
  980. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  981. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 1, 0.200000003))
  982. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00654602051, 0.700015306, 1.63977051, 7.68899918E-6, 3.43456777E-4, -1.00000024, 1.75846799E-6, 1.00000036, 3.4345669E-4, 1, -1.76109734E-6, 7.4505806E-6))
  983. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  984. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000036, 2.00000048, 0.200000003))
  985. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.739772797, 1.99997914, 0.00642776489, -1, 7.83247856E-7, -5.78165054E-6, 7.83254677E-7, 1.00000072, 4.01889906E-7, 6.10947609E-6, 4.01940554E-7, -1.00000048))
  986. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 1, 0.200000003))
  987. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00572967529, 0.700017214, -1.23976517, -7.4505806E-6, 3.42165935E-4, 1.00000072, -2.45941919E-7, 1.00000095, -3.42165877E-4, -1, -2.48526703E-7, -7.15255737E-6))
  988. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  989. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 1.60000002, 0.200000003))
  990. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00574493408, -2.00001717, -1.23976517, 7.09295273E-6, -3.42123793E-4, -1.00000072, -2.43031536E-7, -1.00000095, 3.42123734E-4, -1, 2.40580533E-7, -6.7949295E-6))
  991. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  992. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 1.60000002, 0.200000003))
  993. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00656890869, -2.00001454, 1.63977051, -7.09295273E-6, -3.43398249E-4, 1.00000072, -1.2695964E-6, -1.00000095, -3.43398133E-4, 1, -1.27200531E-6, 6.7949295E-6))
  994. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  995. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.400000036, 0.600000381, 0.200000003))
  996. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.13976669, 1.29998469, 0.0064239502, -1, 7.81620258E-7, -5.75184822E-6, 7.81646975E-7, 1.00000095, 3.88622823E-7, 6.10947609E-6, 3.88666422E-7, -1.0000006))
  997. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000033, 0.200000376, 0.200000003))
  998. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.03976822, 0.899980307, 0.0064125061, -1, 7.82491384E-7, -5.75184822E-6, 7.82518043E-7, 1.00000095, 3.9576264E-7, 6.10947609E-6, 3.95806239E-7, -1.0000006))
  999. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.200000003, 0.400000006))
  1000. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00278091431, -0.699974537, 0.937519073, -7.06315041E-6, -1.23697805E-6, 1.00000072, -1.12531188E-6, -1.00000095, -1.23693724E-6, 1, -1.12529187E-6, 6.70552254E-6))
  1001. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1002. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1003. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0057182312, -2.10001993, 1.0397644, -7.06315041E-6, 3.39750521E-4, 1.00000072, 3.41358827E-7, -1.00000095, 3.39750462E-4, 1, 3.43769329E-7, 6.70552254E-6))
  1004. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1005. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000033, 2.60000038, 0.200000003))
  1006. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.43976593, 1.49998724, 0.00643157959, -1, 7.81133508E-7, -5.75184822E-6, 7.81160281E-7, 1.00000095, 3.77194482E-7, 6.10947609E-6, 3.77238052E-7, -1.0000006))
  1007. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000033, 0.400000393, 0.200000003))
  1008. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0397644, 1.799981, 0.00640869141, -1, 7.82864788E-7, -5.75184822E-6, 7.82891391E-7, 1.00000095, 3.98813171E-7, 6.10947609E-6, 3.98856685E-7, -1.0000006))
  1009. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000036, 0.200000003, 0.400000036))
  1010. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00316619873, -0.699970961, -0.541133881, 6.46710396E-6, 7.11757536E-7, -1.00000072, -5.82138682E-7, -1.00000095, -7.11712801E-7, -1, 5.82114012E-7, -6.10947609E-6))
  1011. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1012. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.200000003, 0.400000006))
  1013. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0057258606, 0.900016785, -0.739753723, -7.4505806E-6, 3.42250947E-4, 1.00000072, -2.47193384E-7, 1.00000095, -3.42250918E-4, -1, -2.49782829E-7, -7.15255737E-6))
  1014. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1015. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 1.00000012, 0.599999964))
  1016. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.84001541, -0.100023985, 0.00176620483, -1, 7.83643713E-7, -5.51342964E-6, 7.83670544E-7, 1.00000095, 3.81563382E-7, 5.87105751E-6, 3.81607123E-7, -1.00000072))
  1017. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 0.600000024, 0.200000003))
  1018. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00459289551, -0.499979734, -1.4393959, 7.89761543E-6, -5.65608218E-7, -1.00000179, -7.77587161E-7, -1.00000262, 5.6575351E-7, -1.00000012, 7.77515424E-7, -6.88433647E-6))
  1019. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1020. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000033, 0.400000155, 0.599999964))
  1021. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.64005661, 0.599978924, 0.00173950195, -1, 7.80917503E-7, -5.51342964E-6, 7.80982475E-7, 1.00000262, 3.64202009E-7, 6.49690628E-6, 3.64349034E-7, -1.00000191))
  1022. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.200000003, 0.800000072, 0.399999976))
  1023. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.2366333, -0.200026751, -0.00246047974, -1, 7.56787927E-7, -5.75184822E-6, 7.56851023E-7, 1.00000262, 6.28874716E-7, 6.82473183E-6, 6.29021883E-7, -1.00000191))
  1024. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.799999952, 1.20000005, 0.399999976))
  1025. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.736637115, -2.5510788E-5, -0.00245285034, -1, 7.98881445E-7, -5.75184822E-6, 7.98944541E-7, 1.00000262, 6.19298987E-7, 6.82473183E-6, 6.19445927E-7, -1.00000191))
  1026. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Black", "Part", Vector3.new(0.400000006, 0.400000036, 0.200000003))
  1027. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00276947021, -0.3999753, 1.23746872, -7.12275505E-6, -1.24613757E-6, 1.0000031, -1.08483562E-6, -1.00000429, -1.24588792E-6, 1.00000012, -1.08474001E-6, 5.453825E-6))
  1028. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1029. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.399999976, 0.400000036, 0.399999976))
  1030. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.135440826, -2.5510788E-5, 0.00338745117, 1.00000012, -7.98921292E-7, 5.453825E-6, 7.9902253E-7, 1.00000429, 6.19273123E-7, -7.12275505E-6, -6.19523803E-7, 1.0000031))
  1031. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.610000014, 0.800000131, 0.200000003))
  1032. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.83781815, -1.74045563E-5, 0.00619506836, -1, 7.80351115E-7, -5.7220459E-6, 7.80415974E-7, 1.00000262, 3.64990427E-7, 6.70552254E-6, 3.65137282E-7, -1.00000179))
  1033. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 0.400000006, 0.200000003))
  1034. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00638580322, -0.79997921, -1.43897247, 1.11579895E-4, -6.41668478E-8, 1.00000048, 1.08743711E-6, 1.00000083, 6.39935536E-8, -1.00000012, 1.08741108E-6, 1.11877918E-4))
  1035. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1036. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006))
  1037. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00640487671, -0.599977732, 1.94189835, -7.36117363E-6, 5.59386876E-7, 1.00000191, -5.1072891E-7, -1.00000262, 5.59534215E-7, 1, -5.10656719E-7, 6.34789467E-6))
  1038. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1039. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 0.400000006, 0.600000024))
  1040. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00386810303, -0.79993391, 1.83702469, -1.0445714E-4, -2.80817233E-7, -1.0000006, 6.70409918E-7, 1.00000083, -2.80938991E-7, 1, -6.70420036E-7, -1.04755163E-4))
  1041. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1042. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.600000024, 0.400000036, 0.400000006))
  1043. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00172424316, -0.599978447, 1.94002914, -7.09295273E-6, 5.7002211E-7, 1.00000191, -5.03831359E-7, -1.00000262, 5.70169391E-7, 1, -5.03759338E-7, 6.10947609E-6))
  1044. mesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  1045. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Dark stone grey", "Part", Vector3.new(0.200000003, 0.800000072, 0.599999964))
  1046. Partweld = weld(m, WingHandle2B, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.4394722, -0.200026512, 0.00402832031, -1, 7.7835881E-7, -5.7220459E-6, 7.78423669E-7, 1.00000262, 3.64728379E-7, 6.70552254E-6, 3.64875291E-7, -1.00000179))
  1047. local PE1 = Create("ParticleEmitter")({
  1048. Parent = BackHandle,
  1049. Color = ColorSequence.new(Color3.new(85, 255, 255), Color3.new(85, 255, 255)),
  1050. Transparency = NumberSequence.new(0.5),
  1051. Size = NumberSequence.new(2),
  1052. Texture = "rbxassetid://242093929",
  1053. Lifetime = NumberRange.new(5),
  1054. Enabled = false,
  1055. Rate = 50,
  1056. Rotation = NumberRange.new(100),
  1057. RotSpeed = NumberRange.new(180),
  1058. Speed = NumberRange.new(3),
  1059. LightEmission = 1
  1060. })
  1061. local PE2 = PE1:Clone()
  1062. PE2.Parent = WingHandleA
  1063. PE2.Enabled = false
  1064. local PE3 = PE1:Clone()
  1065. PE3.Parent = WingHandleB
  1066. PE2.Enabled = false
  1067. function effect(Color, Ref, LP, P1, returnn)
  1068. if LP == nil or P1 == nil then
  1069. return
  1070. end
  1071. local effectsmsh = Instance.new("CylinderMesh")
  1072. effectsmsh.Scale = Vector3.new(0.2, 1, 0.2)
  1073. effectsmsh.Name = "Mesh"
  1074. local effectsg = Instance.new("Part")
  1075. NoOutline(effectsg)
  1076. effectsg.CanCollide = false
  1077. effectsg.Name = "Eff"
  1078. effectsg.Locked = true
  1079. effectsg.Anchored = true
  1080. effectsg.Size = Vector3.new(0.5, 1, 0.5)
  1081. effectsg.Parent = workspace
  1082. effectsmsh.Parent = effectsg
  1083. effectsg.BrickColor = BrickColor.new(Color)
  1084. effectsg.Reflectance = Ref
  1085. local point1 = P1
  1086. local mg = (LP.p - point1.p).magnitude
  1087. effectsg.Size = Vector3.new(0.5, mg, 0.5)
  1088. effectsg.CFrame = cf((LP.p + point1.p) / 2, point1.p) * CFrame.Angles(math.rad(90), 0, 0)
  1089. effectsmsh.Scale = Vector3.new(0.2, 1, 0.2)
  1090. game:GetService("Debris"):AddItem(effectsg, 2)
  1091. if returnn then
  1092. return effectsg
  1093. end
  1094. if not returnn then
  1095. table.insert(Effects, {
  1096. effectsg,
  1097. "Cylinder",
  1098. 0.2,
  1099. 0.01,
  1100. 0,
  1101. 0.01,
  1102. effectsmsh
  1103. })
  1104. end
  1105. end
  1106. function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1107. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
  1108. prt.Anchored = true
  1109. prt.CFrame = cframe
  1110. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1111. game:GetService("Debris"):AddItem(prt, 2)
  1112. table.insert(Effects, {
  1113. prt,
  1114. "Cylinder",
  1115. delay,
  1116. x3,
  1117. y3,
  1118. z3,
  1119. msh
  1120. })
  1121. end
  1122. function MagicCylinder(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1123. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
  1124. prt.Anchored = true
  1125. prt.CFrame = cframe
  1126. local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  1127. game:GetService("Debris"):AddItem(prt, 2)
  1128. table.insert(Effects, {
  1129. prt,
  1130. "Cylinder",
  1131. delay,
  1132. x3,
  1133. y3,
  1134. z3,
  1135. msh
  1136. })
  1137. end
  1138. function MagicHead(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1139. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
  1140. prt.Anchored = true
  1141. prt.CFrame = cframe
  1142. local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
  1143. game:GetService("Debris"):AddItem(prt, 2)
  1144. table.insert(Effects, {
  1145. prt,
  1146. "Cylinder",
  1147. delay,
  1148. x3,
  1149. y3,
  1150. z3,
  1151. msh
  1152. })
  1153. end
  1154. function MagicRing(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1155. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1156. prt.Anchored = true
  1157. prt.CFrame = cframe
  1158. msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  1159. game:GetService("Debris"):AddItem(prt, 2)
  1160. coroutine.resume(coroutine.create(function(Part, Mesh, num)
  1161. for i = 0, 1, delay do
  1162. swait()
  1163. Part.Transparency = i
  1164. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1165. end
  1166. Part.Parent = nil
  1167. end), prt, msh, (math.random(0, 1) + math.random()) / 5)
  1168. end
  1169. function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type)
  1170. for _, c in pairs(workspace:children()) do
  1171. local hum = c:findFirstChild("Humanoid")
  1172. if hum ~= nil then
  1173. local head = c:findFirstChild("Torso")
  1174. if head ~= nil then
  1175. local targ = head.Position - Part.Position
  1176. local mag = targ.magnitude
  1177. if magni >= mag and c.Name ~= Player.Name then
  1178. Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, 0.2, 1)
  1179. end
  1180. end
  1181. end
  1182. end
  1183. end
  1184. function cannonpew(post, mindam, maxdam, spready)
  1185. local spread = Vector3.new(math.random(-spready, spready), math.random(-spready, spready), math.random(-spready, spready))
  1186. local MouseLook = cf((post.Position + Mouse.Hit.p) / 2, Mouse.Hit.p + spread)
  1187. local hit, pos = rayCast(post.Position, MouseLook.lookVector, 999, RootPart.Parent)
  1188. local mag = (post.Position - pos).magnitude
  1189. MagicCylinder2(BrickColor.new("New Yeller"), CFrame.new((post.Position + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * 5, 1, 1.2, 0, 1.2, 0.1)
  1190. if hit ~= nil then
  1191. MagicBlock(BrickColor.new("New Yeller"), cf(pos), 12, 12, 12, 5, 5, 5, 0.1)
  1192. MagniDamage(hit, hit, mindam, maxdam, 30, 0, "Normal")
  1193. end
  1194. end
  1195. function MagicCircle2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1196. local prt = part(3, Character, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
  1197. prt.Anchored = true
  1198. prt.CFrame = cframe
  1199. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1200. table.insert(Effects, {
  1201. prt,
  1202. "Cylinder",
  1203. delay,
  1204. x3,
  1205. y3,
  1206. z3,
  1207. msh
  1208. })
  1209. end
  1210. function MagicCylinder2(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1211. local prt = part(3, Character, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
  1212. prt.Anchored = true
  1213. prt.CFrame = cframe
  1214. local msh = mesh("CylinderMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  1215. table.insert(Effects, {
  1216. prt,
  1217. "Cylinder",
  1218. delay,
  1219. x3,
  1220. y3,
  1221. z3,
  1222. msh
  1223. })
  1224. end
  1225. function MagicBlock(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1226. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
  1227. prt.Anchored = true
  1228. prt.CFrame = cframe
  1229. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  1230. game:GetService("Debris"):AddItem(prt, 5)
  1231. table.insert(Effects, {
  1232. prt,
  1233. "Block1",
  1234. delay,
  1235. x3,
  1236. y3,
  1237. z3
  1238. })
  1239. end
  1240. function PlaySound(id, pitch, parent, volume)
  1241. if volume == nil then
  1242. volume = tonumber(1)
  1243. end
  1244. local epicsound = Instance.new("Sound")
  1245. epicsound.Name = "Epicosound"
  1246. epicsound.SoundId = "rbxassetid://" .. id
  1247. epicsound.Volume = volume
  1248. epicsound.Pitch = pitch
  1249. epicsound.Looped = false
  1250. epicsound.Parent = parent
  1251. wait()
  1252. epicsound:Play()
  1253. game:service("Debris"):AddItem(epicsound, 8)
  1254. end
  1255. Shots = {
  1256. 263609809,
  1257. 263609836,
  1258. 263609864,
  1259. 263609874,
  1260. 263609898
  1261. }
  1262. function Shot(part)
  1263. local shot = math.random(1, #Shots)
  1264. PlaySound(Shots[shot], 1, part)
  1265. end
  1266. function ShootMany()
  1267. attack = true
  1268. for i = 0, 1, 0.1 do
  1269. swait()
  1270. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3)
  1271. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(5), math.rad(0), math.rad(-50)), 0.3)
  1272. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(190)), 0.3)
  1273. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1274. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1275. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(10)), 0.3)
  1276. end
  1277. so("http://www.roblox.com/asset/?id=169445602", BarrelA, 0.7, 1.5)
  1278. table.insert(Effects, {
  1279. BarrelA.CFrame.lookVector,
  1280. "Shoot",
  1281. 10,
  1282. BarrelA.Position,
  1283. 5,
  1284. 10,
  1285. 0,
  1286. 1
  1287. })
  1288. for i = 0, 1, 0.2 do
  1289. swait()
  1290. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3)
  1291. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-5), math.rad(5), math.rad(-50)), 0.3)
  1292. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(190)), 0.3)
  1293. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1294. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1295. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(10)), 0.3)
  1296. end
  1297. for i = 1, 1 do
  1298. local orb = part(3, Character, "SmoothPlastic", 0, 0.5, BrickColor.new("Really red"), "Orb", vt())
  1299. orb.Anchored = true
  1300. Shot(orb)
  1301. local omsh = mesh("SpecialMesh", orb, "Sphere", "", vt(0, 0, 0), vt(10, 10, 10))
  1302. orb.CFrame = cf(Player:GetMouse().Hit.p + vt(math.random(-10, 10), math.random(50, 100), math.random(-10, 10)))
  1303. MagicCircle(BrickColor.new("Toothpaste"), orb.CFrame, 10, 10, 10, 1, 1, 1, 0.1)
  1304. coroutine.resume(coroutine.create(function(Part, Mesh, Weld)
  1305. wait(1)
  1306. Part.Parent = nil
  1307. local spread = vt(0, 0, 0) * (Part.Position - (Part.Position + vt(0, -1, 0))).magnitude / 100
  1308. local TheHit = Part.Position + vt(0, -1, 0)
  1309. local MouseLook = cf((Part.Position + TheHit) / 2, TheHit + spread)
  1310. local hit, pos = rayCast(Part.Position, MouseLook.lookVector, 999, Character)
  1311. local mag = (Part.Position - pos).magnitude
  1312. MagicCylinder(BrickColor.new("Really red"), CFrame.new((Part.Position + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.05)
  1313. MagicRing(BrickColor.new("Really red"), cf(pos) * euler(1.57, math.random(-100, 100) / 100, math.random(-100, 100) / 100), 1, 1, 1, 2, 2, 2, 0.05)
  1314. local ref = part(3, workspace, "SmoothPlastic", 0, 1, BrickColor.new("Toothpaste"), "Effect", vt())
  1315. ref.CFrame = cf(pos)
  1316. so("http://roblox.com/asset/?id=231917788", ref, 1, 1.4)
  1317. coroutine.resume(coroutine.create(function(Part)
  1318. wait(1)
  1319. Part.Parent = nil
  1320. end), ref)
  1321. MagniDamage(ref, ref, 15, 20, 30, 10, "Knockdown", RootPart)
  1322. if hit ~= nil then
  1323. Damagefunc(ref, 20, 40, 1, "Knockdown", RootPart, 0)
  1324. end
  1325. end), orb, omsh)
  1326. end
  1327. wait(0.5)
  1328. local n = 2
  1329. for i = 0, 1, 0.1 do
  1330. wait()
  1331. n = n - 0.1
  1332. end
  1333. attack = false
  1334. end
  1335. function ShootWave()
  1336. attack = true
  1337. for i = 0, 1, 0.1 do
  1338. swait()
  1339. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3)
  1340. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(5), math.rad(0), math.rad(-50)), 0.3)
  1341. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1342. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1343. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1344. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(10)), 0.3)
  1345. end
  1346. coroutine.resume(coroutine.create(function()
  1347. for i = 1, 5 do
  1348. swait()
  1349. local ef = part(3, workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  1350. ef.Anchored = true
  1351. ef.CFrame = RootPart.CFrame * cf(0, 0, -10 * i)
  1352. MagniDamage(ef, ef, 7, 10, 15, 10, "Knockdown")
  1353. game:GetService("Debris"):AddItem(ef, 0.5)
  1354. MagicRing(BrickColor.new("White"), RootPart.CFrame * cf(0, 0, -10 * i) * angles(0, 0, 0), 5, 5, 2, 0.5, 0.5, 0, 0.03)
  1355. end
  1356. end))
  1357. for i = 0, 1, 0.2 do
  1358. swait()
  1359. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3)
  1360. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-5), math.rad(5), math.rad(-50)), 0.3)
  1361. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(130), math.rad(30), math.rad(50)), 0.3)
  1362. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1363. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1364. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(10)), 0.3)
  1365. end
  1366. attack = false
  1367. end
  1368. function Shootcombo()
  1369. attack = true
  1370. for i = 0, 1, 0.1 do
  1371. swait()
  1372. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3)
  1373. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(5), math.rad(0), math.rad(-50)), 0.3)
  1374. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1375. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1376. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1377. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(10)), 0.3)
  1378. end
  1379. so("http://www.roblox.com/asset/?id=169445602", BarrelA, 0.7, 1.5)
  1380. so("http://www.roblox.com/asset/?id=169445602", BarrelB, 0.7, 1.5)
  1381. so("http://www.roblox.com/asset/?id=169380505", BarrelA, 0.7, 1.1)
  1382. so("http://www.roblox.com/asset/?id=169380505", BarrelB, 0.7, 1.1)
  1383. table.insert(Effects, {
  1384. BarrelA.CFrame.lookVector,
  1385. "Shoot",
  1386. 10,
  1387. BarrelA.Position,
  1388. 5,
  1389. 10,
  1390. 0,
  1391. 1
  1392. })
  1393. table.insert(Effects, {
  1394. BarrelB.CFrame.lookVector,
  1395. "Shoot",
  1396. 10,
  1397. BarrelB.Position,
  1398. 5,
  1399. 10,
  1400. 0,
  1401. 1
  1402. })
  1403. for i = 0, 1, 0.05 do
  1404. swait()
  1405. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.3)
  1406. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-5), math.rad(5), math.rad(-50)), 0.3)
  1407. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(130), math.rad(30), math.rad(50)), 0.3)
  1408. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1409. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1410. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(10)), 0.3)
  1411. end
  1412. attack = false
  1413. end
  1414. function Stab()
  1415. attack = true
  1416. so("http://www.roblox.com/asset/?id=200633148", handle, 1, 0.5)
  1417. for i = 0, 1, 0.1 do
  1418. swait()
  1419. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-100)), 0.3)
  1420. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(5), math.rad(0), math.rad(50)), 0.3)
  1421. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(50)), 0.3)
  1422. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1423. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1424. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(10)), 0.3)
  1425. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1426. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1427. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1428. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1429. end
  1430. so("http://www.roblox.com/asset/?id=200633148", handle, 1, 0.9)
  1431. for i = 0, 1, 0.2 do
  1432. swait()
  1433. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3)
  1434. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-5), math.rad(5), math.rad(-50)), 0.3)
  1435. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(130), math.rad(30), math.rad(-50)), 0.3)
  1436. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1437. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1438. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(10)), 0.3)
  1439. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
  1440. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
  1441. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1442. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1443. end
  1444. coroutine.resume(coroutine.create(function()
  1445. for i = 1, 5 do
  1446. swait()
  1447. local ef = part(3, workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  1448. ef.Anchored = true
  1449. ef.CFrame = RootPart.CFrame * cf(0, 0, -10 * i)
  1450. MagniDamage(ef, ef, 7, 10, 15, 1, "Normal")
  1451. game:GetService("Debris"):AddItem(ef, 0.5)
  1452. MagicCircle(BrickColor.new("Maroon"), RootPart.CFrame * cf(0, 0, -10 * i) * angles(math.rad(math.random(50, 90)), 0, math.rad(math.random(50, 90))), 5, 10, 5, 0, 10, 0, 0.07)
  1453. end
  1454. end))
  1455. attack = false
  1456. end
  1457. function BladeAttackOne()
  1458. attack = true
  1459. local con = Hitbox.Touched:connect(function(hit)
  1460. Damagefunc(Hitbox, hit, 10, 15, math.random(5, 5), "Normal", RootPart, 0.2, 1)
  1461. end)
  1462. for i = 0, 1, 0.1 do
  1463. swait()
  1464. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.4)
  1465. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(70)), 0.4)
  1466. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(100)), 0.4)
  1467. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.4)
  1468. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(120), math.rad(0)), 0.4)
  1469. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-50), math.rad(0)), 0.4)
  1470. end
  1471. so("http://www.roblox.com/asset/?id=200633148", handle, 1, 0.9)
  1472. for i = 0, 1, 0.1 do
  1473. swait()
  1474. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(80)), 0.4)
  1475. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(-10), math.rad(-80)), 0.4)
  1476. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.4)
  1477. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4)
  1478. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.4)
  1479. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-120), math.rad(-10)), 0.4)
  1480. end
  1481. attack = false
  1482. con:disconnect()
  1483. end
  1484. function BladeAttackTwo()
  1485. attack = true
  1486. local con = Hitbox.Touched:connect(function(hit)
  1487. Damagefunc(Hitbox, hit, 10, 15, math.random(5, 5), "Normal", RootPart, 0.2, 1)
  1488. end)
  1489. for i = 0, 1, 0.1 do
  1490. swait()
  1491. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.4)
  1492. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(-10), math.rad(-70)), 0.4)
  1493. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.4)
  1494. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4)
  1495. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(40), math.rad(0)), 0.4)
  1496. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-140), math.rad(-10)), 0.4)
  1497. end
  1498. so("http://www.roblox.com/asset/?id=200633196", handle, 1, 1)
  1499. for i = 0, 1, 0.1 do
  1500. swait()
  1501. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.4)
  1502. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(80)), 0.4)
  1503. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4)
  1504. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4)
  1505. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(140), math.rad(0)), 0.4)
  1506. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-40), math.rad(-10)), 0.4)
  1507. end
  1508. attack = false
  1509. con:disconnect()
  1510. end
  1511. function BladeAttackThree()
  1512. attack = true
  1513. local con = Hitbox.Touched:connect(function(hit)
  1514. Damagefunc(Hitbox, hit, 10, 15, math.random(5, 5), "Normal", RootPart, 0.2, 1)
  1515. end)
  1516. for i = 0, 1, 0.1 do
  1517. swait()
  1518. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.4)
  1519. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1520. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)), 0.4)
  1521. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4)
  1522. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1523. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-10)), 0.4)
  1524. end
  1525. so("http://www.roblox.com/asset/?id=200633196", handle, 1, 0.9)
  1526. for i = 0, 1, 0.1 do
  1527. swait()
  1528. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.4)
  1529. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(-40)), 0.3)
  1530. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-10)), 0.4)
  1531. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.4)
  1532. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1533. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-10)), 0.4)
  1534. end
  1535. attack = false
  1536. con:disconnect()
  1537. end
  1538. function BladeAttackFour()
  1539. attack = true
  1540. local con = Hitbox.Touched:connect(function(hit)
  1541. Damagefunc(Hitbox, hit, 10, 15, math.random(5, 5), "Normal", RootPart, 0.2, 1)
  1542. end)
  1543. for i = 0, 1, 0.1 do
  1544. swait()
  1545. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.4)
  1546. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.4)
  1547. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.4)
  1548. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4)
  1549. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1550. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-10)), 0.4)
  1551. end
  1552. so("http://www.roblox.com/asset/?id=200633148", handle, 1, 0.8)
  1553. Torso.Velocity = Head.CFrame.lookVector * 100
  1554. for i = 0, 1, 0.05 do
  1555. swait()
  1556. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  1557. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  1558. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  1559. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  1560. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  1561. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  1562. end
  1563. con:disconnect()
  1564. attack = false
  1565. end
  1566. function BladeSlash()
  1567. attack = true
  1568. local con = Hitbox.Touched:connect(function(hit)
  1569. Damagefunc(Hitbox, hit, 20, 30, math.random(5, 5), "Normal", RootPart, 0.2, 1)
  1570. end)
  1571. for i = 0, 1, 0.1 do
  1572. swait()
  1573. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.4)
  1574. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(-10), math.rad(-70)), 0.4)
  1575. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.4)
  1576. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4)
  1577. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(40), math.rad(0)), 0.4)
  1578. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-140), math.rad(-10)), 0.4)
  1579. end
  1580. MagicCircle(BrickColor.new("Maroon"), RootPart.CFrame * cf(0, 0, -10) * angles(math.rad(math.random(50, 90)), 0, math.rad(math.random(50, 90))), 5, 10, 5, 0, 10, 0, 0.07)
  1581. so("http://www.roblox.com/asset/?id=200633196", handle, 1, 1)
  1582. for i = 0, 1, 0.1 do
  1583. swait()
  1584. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.4)
  1585. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(80)), 0.4)
  1586. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4)
  1587. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.4)
  1588. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(140), math.rad(0)), 0.4)
  1589. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-40), math.rad(-10)), 0.4)
  1590. end
  1591. attack = false
  1592. con:disconnect()
  1593. end
  1594. function BashRush()
  1595. attack = true
  1596. local con = Hitbox.Touched:connect(function(hit)
  1597. Damagefunc(Hitbox, hit, 10, 25, math.random(5, 5), "Normal", RootPart, 0.2, 1)
  1598. end)
  1599. so("http://www.roblox.com/asset/?id=191395631", handle, 1, 1.2)
  1600. for i = 0, 1, 0.05 do
  1601. swait()
  1602. Torso.Velocity = RootPart.CFrame.lookVector * 50
  1603. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.4)
  1604. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.4)
  1605. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-60), math.rad(120), math.rad(90)), 0.4)
  1606. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4)
  1607. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1608. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-10)), 0.4)
  1609. end
  1610. MagniDamage(BarrelA, BarrelA, 10, 10, 15, 1, "Knockdown")
  1611. MagicRing(BrickColor.new("White"), Hitbox.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 5, 5, 1, 0.5, 0.5, 0, 0.08)
  1612. MagicRing(BrickColor.new("White"), Hitbox.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 5, 5, 1, 0.5, 0.5, 0, 0.08)
  1613. Humanoid.JumpPower = 70
  1614. Humanoid.Jump = true
  1615. so("http://www.roblox.com/asset/?id=385470847", handle, 1, 1)
  1616. Torso.Velocity = Head.CFrame.lookVector * -100
  1617. for i = 0, 1, 0.05 do
  1618. swait()
  1619. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  1620. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  1621. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  1622. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  1623. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  1624. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  1625. end
  1626. con:disconnect()
  1627. attack = false
  1628. end
  1629. function RushBlade()
  1630. attack = true
  1631. for i = 0, 1, 0.05 do
  1632. swait()
  1633. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  1634. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  1635. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  1636. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  1637. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  1638. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  1639. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, -3, 1.2) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1640. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
  1641. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
  1642. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1643. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1644. end
  1645. coroutine.resume(coroutine.create(function()
  1646. for i = 0, 1, 0.05 do
  1647. swait()
  1648. MagniDamage(RootPart, 12, 5, 7, 0, "Normal")
  1649. end
  1650. end))
  1651. MagicRing(BrickColor.new("White"), RootPart.CFrame, 5, 5, 1, 2, 2, 1, 0.07)
  1652. so("http://roblox.com/asset/?id=169445602", Torso, 1, 1)
  1653. so("http://www.roblox.com/asset/?id=200633148", handle, 1, 0.7)
  1654. Torso.Velocity = Head.CFrame.lookVector * 200
  1655. for i = 0, 1, 0.05 do
  1656. swait()
  1657. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.4)
  1658. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.4)
  1659. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.4)
  1660. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.4)
  1661. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.4)
  1662. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-10)), 0.4)
  1663. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, -3, 1.2) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1664. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1665. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1666. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  1667. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  1668. end
  1669. attack = false
  1670. end
  1671. function ElecEffect(cff, x, y, z)
  1672. local prt = part(3, workspace, "SmoothPlastic", 0, 0, BrickColor.new("Really red"), "Part", vt(1, 1, 1))
  1673. prt.Anchored = true
  1674. prt.CFrame = cff * cf(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1675. prt.CFrame = cf(prt.Position)
  1676. game:GetService("Debris"):AddItem(prt, 2)
  1677. xval = math.random() / 2
  1678. yval = math.random() / 2
  1679. zval = math.random() / 2
  1680. msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(xval, yval, zval))
  1681. Effects[#Effects + 1] = {
  1682. prt,
  1683. "Elec",
  1684. 0.1,
  1685. x,
  1686. y,
  1687. z,
  1688. xval,
  1689. yval,
  1690. zval
  1691. }
  1692. end
  1693. function Test()
  1694. ElecEffect(Hitbox.CFrame, 2, 4, 2)
  1695. end
  1696. attacktype1 = 1
  1697. function ob1u()
  1698. end
  1699. function ob1d()
  1700. if Mode == "Gun" and attack == false and attacktype1 == 1 and mana >= 10 then
  1701. attack = true
  1702. mana = mana - 2
  1703. attacktype1 = 1
  1704. Shootcombo()
  1705. end
  1706. if Mode == "Blade" and attack == false then
  1707. if attacktype == 1 then
  1708. attack = true
  1709. attacktype = 2
  1710. BladeAttackOne()
  1711. elseif attacktype == 2 then
  1712. attack = true
  1713. attacktype = 3
  1714. BladeAttackTwo()
  1715. elseif attacktype == 3 then
  1716. attack = true
  1717. attacktype = 4
  1718. BladeAttackThree()
  1719. elseif attacktype == 4 then
  1720. attack = true
  1721. attacktype = 1
  1722. BladeAttackFour()
  1723. end
  1724. end
  1725. end
  1726. function FlyOn()
  1727. attack = true
  1728. so("http://roblox.com/asset/?id=169445572", Torso, 1, 1)
  1729. coroutine.resume(coroutine.create(function()
  1730. for i = 0, 1, 0.05 do
  1731. swait()
  1732. MagicRing(BrickColor.new("White"), WingConnectorA.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 5, 5, 1, -0.5, 0.5, 0, 0.08)
  1733. MagicRing(BrickColor.new("White"), WingConnectorB.CFrame * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 5, 5, 1, -0.5, 0.5, 0, 0.08)
  1734. end
  1735. end))
  1736. for i = 0, 1, 0.01 do
  1737. swait()
  1738. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.6) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1739. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(15), math.rad(0), math.rad(0)), 0.3)
  1740. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60), math.rad(0), math.rad(10)), 0.3)
  1741. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  1742. RH.C0 = clerp(RH.C0, cf(1, -0.2, -0.5) * angles(math.rad(0), math.rad(90), math.rad(15)) * angles(math.rad(-2), math.rad(0), math.rad(0)), 0.3)
  1743. LH.C0 = clerp(LH.C0, cf(-1, -0.6, -0.3) * angles(math.rad(0), math.rad(-80), math.rad(20)) * angles(math.rad(-2), math.rad(0), math.rad(0)), 0.3)
  1744. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1745. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1746. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1747. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1748. end
  1749. MagicRing(BrickColor.new("White"), Torso.CFrame, 5, 5, 1, 5, 5, 1, 0.07)
  1750. so("http://roblox.com/asset/?id=169445602", Torso, 1, 1)
  1751. local FlySound = Create("Sound")({
  1752. Parent = Torso,
  1753. SoundId = "rbxassetid://139582054",
  1754. Volume = 1,
  1755. Looped = true
  1756. })
  1757. FlySound:Play()
  1758. coroutine.resume(coroutine.create(function()
  1759. local direction = Instance.new("BodyGyro", Torso)
  1760. direction.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1761. direction.cframe = CFrame.new(Torso.Position, mouse.Hit.p)
  1762. repeat
  1763. wait()
  1764. if Torso:FindFirstChild("BodyGyro") then
  1765. wait()
  1766. direction.cframe = CFrame.new(Torso.Position, mouse.Hit.p) * CFrame.Angles(math.rad(-90), 0, 0)
  1767. Torso.Velocity = (direction.cframe * CFrame.Angles(math.rad(90), 0, 0)).lookVector.unit * 200
  1768. end
  1769. until attack == false
  1770. end))
  1771. for i = 0, 1, 0.05 do
  1772. swait()
  1773. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(60), math.rad(0), math.rad(0)), 0.3)
  1774. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1775. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  1776. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-30)), 0.3)
  1777. RH.C0 = clerp(RH.C0, cf(1, -0.7, -0.2) * angles(math.rad(0), math.rad(90), math.rad(-10)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1778. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.2) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1779. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1780. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0.2, 0.5) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1781. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1782. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1783. end
  1784. for i = 0, 1, 0.01 do
  1785. end
  1786. FlyOff()
  1787. end
  1788. function FlyOff()
  1789. attack = false
  1790. for i, BodyGyro in pairs(Torso:GetChildren()) do
  1791. if BodyGyro:IsA("BodyGyro") then
  1792. BodyGyro.maxTorque = Vector3.new(0, 0, 0)
  1793. BodyGyro.cframe = CFrame.new(0, 0, 0)
  1794. BodyGyro:Destroy()
  1795. end
  1796. end
  1797. for i, v in pairs(Torso:GetChildren()) do
  1798. if v:IsA("Sound") then
  1799. v:Stop()
  1800. v:remove()
  1801. end
  1802. end
  1803. so("http://roblox.com/asset/?id=139582177", Torso, 1, 1)
  1804. PE1.Enabled = false
  1805. PE2.Enabled = false
  1806. PE3.Enabled = false
  1807. end
  1808. function key(k)
  1809. k = k:lower()
  1810. if k == "v" and attack == false then
  1811. if Mode == "Gun" then
  1812. Mode = "Blade"
  1813. so("http://www.roblox.com/asset/?id=152052659", handle, 0.7, 1)
  1814. elseif Mode == "Blade" then
  1815. Mode = "Gun"
  1816. so("http://www.roblox.com/asset/?id=211134014", handle, 0.7, 1)
  1817. end
  1818. elseif k == "z" and attack == false and zenabled == true then
  1819. zenabled = false
  1820. coroutine.resume(coroutine.create(function()
  1821. for i = 1, 0, -0.01 do
  1822. swait()
  1823. fenframe1a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1824. end
  1825. zenabled = true
  1826. fenframe1a.Size = UDim2.new(0, 0, 0.1, 0)
  1827. end))
  1828. if Mode == "Blade" then
  1829. RushBlade()
  1830. end
  1831. if Mode == "Gun" then
  1832. BashRush()
  1833. end
  1834. elseif k == "x" and attack == false and xenabled == true then
  1835. xenabled = false
  1836. coroutine.resume(coroutine.create(function()
  1837. for i = 1, 0, -0.005 do
  1838. swait()
  1839. fenframe2a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1840. end
  1841. xenabled = true
  1842. fenframe2a.Size = UDim2.new(0, 0, 0.1, 0)
  1843. end))
  1844. if Mode == "Blade" then
  1845. BladeSlash()
  1846. end
  1847. if Mode == "Gun" then
  1848. ShootMany()
  1849. end
  1850. elseif k == "c" and attack == false and cenabled == true then
  1851. cenabled = false
  1852. coroutine.resume(coroutine.create(function()
  1853. for i = 1, 0, -0.0025 do
  1854. swait()
  1855. fenframe3a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1856. end
  1857. cenabled = true
  1858. fenframe3a.Size = UDim2.new(0, 0, 0.1, 0)
  1859. end))
  1860. if Mode == "Blade" then
  1861. Stab()
  1862. end
  1863. if Mode == "Gun" then
  1864. ShootWave()
  1865. end
  1866. elseif attack == false and k == "e" then
  1867. FlyOn()
  1868. end
  1869. end
  1870. Bin = Instance.new("HopperBin", Player.Backpack)
  1871. Bin.Name = "Omono"
  1872. function ds(mouse)
  1873. end
  1874. function s(mouse)
  1875. print("Selected")
  1876. mouse.Button1Down:connect(function()
  1877. ob1d(mouse)
  1878. end)
  1879. mouse.Button1Up:connect(function()
  1880. ob1u(mouse)
  1881. end)
  1882. mouse.KeyDown:connect(key)
  1883. end
  1884. Bin.Selected:connect(s)
  1885. Bin.Deselected:connect(ds)
  1886. local sine = 0
  1887. local change = 1
  1888. local val = 0
  1889. local mananum = 0
  1890. while true do
  1891. pwait()
  1892. sine = sine + change
  1893. local torvel = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1894. local velderp = RootPart.Velocity.y
  1895. hitfloor, posfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1896. if equipped == true or equipped == false then
  1897. if attack == false then
  1898. idle = idle + 1
  1899. else
  1900. idle = 0
  1901. end
  1902. if not (idle >= 500) or attack == false then
  1903. end
  1904. if 1 < RootPart.Velocity.y and hitfloor == nil then
  1905. Anim = "Jump"
  1906. if attack == false and Mode == "Gun" then
  1907. change = 3
  1908. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1909. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1910. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
  1911. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
  1912. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-10)), 0.3)
  1913. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)), 0.3)
  1914. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1915. end
  1916. if attack == false and Mode == "Blade" then
  1917. change = 3
  1918. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1919. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1920. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
  1921. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
  1922. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(-10)), 0.3)
  1923. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(20)), 0.3)
  1924. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, -3, 1.2) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1925. end
  1926. elseif -1 > RootPart.Velocity.y and hitfloor == nil then
  1927. Anim = "Fall"
  1928. if attack == false and Mode == "Gun" then
  1929. change = 3
  1930. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1931. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
  1932. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
  1933. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)), 0.3)
  1934. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(10)), 0.3)
  1935. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-20)), 0.3)
  1936. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1937. end
  1938. if attack == false and Mode == "Blade" then
  1939. change = 3
  1940. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1941. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
  1942. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
  1943. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)), 0.3)
  1944. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(10)), 0.3)
  1945. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-20)), 0.3)
  1946. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, -3, 1.2) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1947. end
  1948. elseif torvel < 1 and hitfloor ~= nil then
  1949. Anim = "Idle"
  1950. if attack == false and Mode == "Gun" then
  1951. change = 3
  1952. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1953. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(5), math.rad(0), math.rad(-20)), 0.3)
  1954. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
  1955. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
  1956. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(70), math.rad(0)), 0.3)
  1957. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-80), math.rad(10)), 0.3)
  1958. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1959. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0.75, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1960. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(-0.75, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1961. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-20), math.rad(0)), 0.3)
  1962. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), 0.3)
  1963. end
  1964. if attack == false and Mode == "Blade" then
  1965. change = 3
  1966. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1967. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(5), math.rad(0), math.rad(40)), 0.3)
  1968. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(60), math.rad(0), math.rad(20)), 0.3)
  1969. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1970. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(80), math.rad(0)), 0.3)
  1971. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-60), math.rad(-5)), 0.3)
  1972. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, -3, 1.2) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  1973. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1974. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1975. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1976. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1977. end
  1978. elseif torvel > 2 and hitfloor ~= nil then
  1979. Anim = "Walk"
  1980. if attack == false and Mode == "Gun" then
  1981. change = 3
  1982. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1983. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1984. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(20)), 0.3)
  1985. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.3)
  1986. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(10)), 0.3)
  1987. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(10)), 0.3)
  1988. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1989. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1990. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1991. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1992. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1993. end
  1994. if attack == false and Mode == "Blade" then
  1995. change = 3
  1996. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3)
  1997. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(1), math.rad(-10)), 0.3)
  1998. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(5), math.rad(20)), 0.3)
  1999. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2000. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.3)
  2001. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  2002. BladeHandleweld.C0 = clerp(BladeHandleweld.C0, CFrame.new(0, -3, 1.2) * angles(math.rad(180), math.rad(0), math.rad(0)), 0.3)
  2003. WingHandleAweld.C0 = clerp(WingHandleAweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  2004. WingHandleBweld.C0 = clerp(WingHandleBweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  2005. WingHandle2Aweld.C0 = clerp(WingHandle2Aweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  2006. WingHandle2Bweld.C0 = clerp(WingHandle2Bweld.C0, CFrame.new(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
  2007. end
  2008. end
  2009. end
  2010. if #Effects > 0 then
  2011. for e = 1, #Effects do
  2012. if Effects[e] ~= nil then
  2013. local Thing = Effects[e]
  2014. if Thing ~= nil then
  2015. local Part = Thing[1]
  2016. local Mode = Thing[2]
  2017. local Delay = Thing[3]
  2018. local IncX = Thing[4]
  2019. local IncY = Thing[5]
  2020. local IncZ = Thing[6]
  2021. if Thing[2] == "DecreaseStat" then
  2022. Thing[5] = Thing[5] - 1
  2023. if 0 >= Thing[5] then
  2024. if Thing[1]:findFirstChild("Stats") ~= nil then
  2025. Thing[1].Stats[Thing[3]].Value = Thing[1].Stats[Thing[3]].Value + Thing[4]
  2026. end
  2027. table.remove(Effects, e)
  2028. end
  2029. end
  2030. if Thing[2] == "Shoot" then
  2031. local Look = Thing[1]
  2032. local hit, pos = rayCast(Thing[4], Look, 20, m)
  2033. local mag = (Thing[4] - pos).magnitude
  2034. MagicHead(BrickColor.new("Really red"), CFrame.new((Thing[4] + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.1)
  2035. Thing[4] = Thing[4] + Look * 20
  2036. Thing[3] = Thing[3] - 1
  2037. if hit ~= nil then
  2038. Thing[3] = 0
  2039. if Thing[8] == 1 then
  2040. Damagefunc(Hitbox, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, 2, math.random(1, 5), nil, nil, true)
  2041. elseif Thing[8] == 2 then
  2042. Damagefunc(Hitbox, hit, Thing[5], Thing[6], Thing[7], "NormalDecreaseMvmt1", RootPart, 0, 2, math.random(1, 5), nil, nil, true)
  2043. end
  2044. ref = part(3, workspace, "SmoothPlastic", 0, 1, BrickColor.new("Really red"), "Reference", vt())
  2045. ref.Anchored = true
  2046. ref.CFrame = cf(pos)
  2047. MagicCircle(BrickColor.new("Really red"), cf(pos), 5, 5, 5, 1, 1, 1, 0.03)
  2048. game:GetService("Debris"):AddItem(ref, 1)
  2049. end
  2050. if 0 >= Thing[3] then
  2051. table.remove(Effects, e)
  2052. end
  2053. end
  2054. if Thing[2] == "CylinderClang" then
  2055. if 1 >= Thing[3] then
  2056. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 2.5 * Thing[5], 0) * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2057. Thing[7] = Thing[1].CFrame
  2058. effect("New Yeller", 0, Thing[8], Thing[7])
  2059. Thing[8] = Thing[7]
  2060. Thing[3] = Thing[3] + Thing[4]
  2061. else
  2062. Part.Parent = nil
  2063. table.remove(Effects, e)
  2064. end
  2065. end
  2066. if Thing[2] ~= "Shoot" and Thing[2] ~= "DecreaseStat" then
  2067. if 1 >= Thing[1].Transparency then
  2068. if Thing[2] == "Block1" then
  2069. Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2070. Mesh = Thing[7]
  2071. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  2072. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2073. elseif Thing[2] == "Block2" then
  2074. Thing[1].CFrame = Thing[1].CFrame
  2075. Mesh = Thing[7]
  2076. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  2077. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2078. elseif Thing[2] == "Cylinder" then
  2079. Mesh = Thing[7]
  2080. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  2081. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2082. elseif Thing[2] == "Blood" then
  2083. Mesh = Thing[7]
  2084. Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0)
  2085. Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
  2086. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2087. elseif Thing[2] == "Elec" then
  2088. Mesh = Thing[1].Mesh
  2089. Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9])
  2090. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2091. elseif Thing[2] == "Disappear" then
  2092. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2093. end
  2094. else
  2095. Part.Parent = nil
  2096. table.remove(Effects, e)
  2097. end
  2098. end
  2099. end
  2100. end
  2101. end
  2102. end
  2103. end
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