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- plr=game:service'Players'.LocalPlayer
- chr=plr.Character
- local ms = plr:GetMouse()
- CV="Really black"
- local txt = Instance.new("BillboardGui", chr)
- txt.Adornee = chr.Head
- txt.Name = "_status"
- txt.Size = UDim2.new(4, 0, 2.5, 0)
- txt.StudsOffset = Vector3.new(-4, 2, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(3, 0, 0.5, 0)
- text.FontSize = "Size18"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "SourceSansBold"
- text.TextStrokeColor3 = Color3.new(1,1,1)
- v=Instance.new("Part")
- v.Parent=plr.Character
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,10,10)
- v.Transparency=0.7
- while wait() do
- v.CFrame=chr.Torso.CFrame
- v.BrickColor=BrickColor.new(CV)
- text.TextColor3 = v.BrickColor.Color
- v.Shape="Ball"
- text.Text = CV
- Instance.new("PointLight").Parent = v
- ms.KeyDown:connect(function(key)
- --Colors
- if string.lower(key) == "n" then
- CV="Really red"
- elseif string.lower(key) == "b" then
- CV="Really blue"
- elseif string.lower(key) == "m" then
- CV="Really black"
- end
- end)
- end
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