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- local target = ("") --player to freeze
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == target then
- v.Character["Head"].Anchored = true
- v.Character["HumanoidRootPart"].Anchored = true
- v.Character["Torso"].Anchored = true
- v.Character["Left Leg"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- end
- end
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