Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- character = game.Players.LocalPlayer.Character
- local model = Instance.new("Model")
- model.Parent = character
- local p = Instance.new("MeshPart")
- p.Name = "Potion"
- p.MeshId = "rbxassetid://634718746"
- p.TextureID = "rbxassetid://634718760"
- p.Transparency = 0
- p.FormFactor = Enum.FormFactor.Custom
- p.Locked = true
- p.BrickColor = BrickColor.Blue()
- p.CanCollide = false
- p.Size = Vector3.new(2.225, 2.75, 1.42)
- p.TopSurface = Enum.SurfaceType.Smooth
- p.BottomSurface = Enum.SurfaceType.Smooth
- p.Anchored = true
- p.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) -- So it won't weigh down the player
- p.Parent = model
- fire = Instance.new("Fire")
- fire.SecondaryColor = character.Head.Color
- fire.Color = character.Torso.Color
- fire.Size = 3
- fire.Heat = 20
- fire.Parent = p
- sound = Instance.new("Sound")
- sound.PlaybackSpeed = 1
- sound.Volume = 1
- sound.SoundId = "rbxassetid://0"--normal sound - 1343510795
- sound.MaxDistance = 150
- sound.EmitterSize = 200
- sound.Parent = model
- sound:Play()
- sound.Looped = true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement