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- Program received signal SIGSEGV, Segmentation fault.
- 0x00000000 in ?? ()
- (gdb) bt
- #0 0x00000000 in ?? ()
- #1 0x0012375c in entt::swap (lhs=..., rhs=...)
- at /home/pi/C++/GJGO/vendor/entt/src/entt/entity/../poly/../core/any.hpp:278
- #2 0x00137ee0 in entt::swap (lhs=..., rhs=...)
- at /home/pi/C++/GJGO/vendor/entt/src/entt/entity/../poly/poly.hpp:311
- #3 0x0014b7ec in entt::poly<entt::Storage<entt::entity> >::poly (
- this=0xb1a10988, other=...)
- at /home/pi/C++/GJGO/vendor/entt/src/entt/entity/../poly/poly.hpp:237
- #4 0x0014aea8 in entt::basic_registry<entt::entity>::pool_data::pool_data (
- this=0xb1a10988)
- at /home/pi/C++/GJGO/vendor/entt/src/entt/entity/registry.hpp:51
- #5 0x0014af20 in __gnu_cxx::new_allocator<entt::basic_registry<entt::entity>::pool_data>::construct<entt::basic_registry<entt::entity>::pool_data, entt::basic_registry<entt::entity>::pool_data> (this=0xb306b550, __p=0xb1a10988)
- at /opt/gcc-10.1.0/include/c++/10.1.0/ext/new_allocator.h:150
- #6 0x0014a0b0 in std::allocator_traits<std::allocator<entt::basic_registry<entt::entity>::pool_data> >::construct<entt::basic_registry<entt::entity>::pool_data, entt::basic_registry<entt::entity>::pool_data> (__a=..., __p=0xb1a10988)
- at /opt/gcc-10.1.0/include/c++/10.1.0/bits/alloc_traits.h:512
- #7 0x00148cd0 in std::__relocate_object_a<entt::basic_registry<entt::entity>::pool_data, entt::basic_registry<entt::entity>::pool_data, std::allocator<entt::basic_registry<entt::entity>::pool_data> > (__dest=0xb1a10988,
- --Type <RET> for more, q to quit, c to continue without paging--
- __orig=0xb24a4bc8, __alloc=...)
- at /opt/gcc-10.1.0/include/c++/10.1.0/bits/stl_uninitialized.h:976
- #8 0x00146bcc in std::__relocate_a_1<entt::basic_registry<entt::entity>::pool_data*, entt::basic_registry<entt::entity>::pool_data*, std::allocator<entt::basic_registry<entt::entity>::pool_data> > (__first=0xb24a4bc8, __last=0xb24a4bf0,
- __result=0xb1a10960, __alloc=...)
- at /opt/gcc-10.1.0/include/c++/10.1.0/bits/stl_uninitialized.h:1014
- #9 0x0014493c in std::__relocate_a<entt::basic_registry<entt::entity>::pool_data*, entt::basic_registry<entt::entity>::pool_data*, std::allocator<entt::basic_registry<entt::entity>::pool_data> > (__first=0xb24a4ba0, __last=0xb24a4bf0,
- __result=0xb1a10960, __alloc=...)
- at /opt/gcc-10.1.0/include/c++/10.1.0/bits/stl_uninitialized.h:1028
- #10 0x00141d64 in std::vector<entt::basic_registry<entt::entity>::pool_data, std::allocator<entt::basic_registry<entt::entity>::pool_data> >::_S_do_relocate (
- __first=0xb24a4ba0, __last=0xb24a4bf0, __result=0xb1a10960, __alloc=...)
- at /opt/gcc-10.1.0/include/c++/10.1.0/bits/stl_vector.h:456
- #11 0x0013cc40 in std::vector<entt::basic_registry<entt::entity>::pool_data, std::allocator<entt::basic_registry<entt::entity>::pool_data> >::_S_relocate (
- __first=0xb24a4ba0, __last=0xb24a4bf0, __result=0xb1a10960, __alloc=...)
- at /opt/gcc-10.1.0/include/c++/10.1.0/bits/stl_vector.h:469
- #12 0x00136b80 in std::vector<entt::basic_registry<entt::entity>::pool_data, std::allocator<entt::basic_registry<entt::entity>::pool_data> >::_M_default_append
- (this=0xb306b550, __n=1)
- --Type <RET> for more, q to quit, c to continue without paging--
- at /opt/gcc-10.1.0/include/c++/10.1.0/bits/vector.tcc:648
- #13 0x0013066c in std::vector<entt::basic_registry<entt::entity>::pool_data, std::allocator<entt::basic_registry<entt::entity>::pool_data> >::resize (
- this=0xb306b550, __new_size=3)
- at /opt/gcc-10.1.0/include/c++/10.1.0/bits/stl_vector.h:940
- #14 0x001c0d70 in entt::basic_registry<entt::entity>::assure<GJGO::SpriteComponent> (this=0xb306b544) at vendor/entt/src/entt/entity/registry.hpp:111
- #15 0x001bee4c in entt::basic_registry<entt::entity>::assure<GJGO::SpriteComponent> (this=0xb306b544) at vendor/entt/src/entt/entity/registry.hpp:127
- #16 0x001be244 in entt::basic_registry<entt::entity>::view<GJGO::Transform2DComponent, GJGO::SpriteComponent>(entt::exclude_t<>) (this=0xb306b544)
- at vendor/entt/src/entt/entity/registry.hpp:1138
- #17 0x001bd644 in GJGO::SceneManagementLayer::draw (this=0xb3e21d10)
- at /home/pi/C++/GJGO/src/scene_management_layer.cpp:24
- #18 0x0019ef98 in GJGO::Application::run (this=0xbefff060)
- at /home/pi/C++/GJGO/src/app.cpp:103
- #19 0x00122674 in main ()
- at /home/pi/C++/GJGO/examples/Sprite Test/src/main.cpp:231
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