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- if game:GetService("RunService"):IsClient() then error("I NEVER KNEW YOU WERE A COMMUNIST USE h/ dumbass") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("Project keep K00L activated - made by Coldas + datlol these scripts are radioactive")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- for i,v in pairs(game.Players:GetChildren()) do game:GetService("Chat"):Chat(v.Character.Head,"We have a user that will sadly die from...bleach")
- print("Edited by datlol")
- print("Here is your BLEACH !")
- STOP = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- STOP.SoundId = "http://roblox.com/asset?id=356970690"
- STOP.Looped = true
- STOP:Play()
- STOP.Volume = 100000
- STOP1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
- STOP1.SoundId = "http://roblox.com/asset?id=511971271"
- STOP1.Looped = true
- STOP1.Volume = 0
- plr = game.Players.LocalPlayer
- char = plr.Character
- mouse = plr:GetMouse()
- local cough = Instance.new("Sound", workspace)
- cough.SoundId = "http://roblox.com/asset?id=178522287"
- Bleach = Instance.new("Part", char["Left Arm"])
- Bleach.CanCollide = false
- Mesh = Instance.new("SpecialMesh", Bleach)
- Mesh.MeshId = "http://roblox.com/asset?id=483388971"
- Mesh.Scale = Vector3.new(0.005, 0.005, 0.005)
- Mesh.TextureId = "http://roblox.com/asset?id=520016684"
- Handy = Instance.new("Weld", Bleach)
- Handy.Part0 = Bleach
- Handy.Part1 = char["Left Arm"]
- Handy.C0 = CFrame.new(0.5,1.8,0)
- Handy.C1 = CFrame.Angles(0,4,1)
- drink = Instance.new("Sound", char.Head)
- drink.SoundId = "http://roblox.com/asset?id=10722059"
- misha = false
- using = false
- function cringe(key)
- key = key:lower()
- if not using then
- if key == "c" then
- using = true
- wait(2)
- game.Chat:Chat(char.Head,"I need to die but not by jihad","Green")
- wait(2)
- game.Chat:Chat(char.Head,"SUICIDE THIS IS HOW TO DIE","Green")
- for i = 1,10 do
- wait()
- char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.018,0,0)
- Handy.C0 = Handy.C0 * CFrame.new(-0.05,-0.07,0.09)
- Handy.C0 = Handy.C0 * CFrame.Angles(0.12,0,0)
- char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(0.2,0,-0.1)
- end
- STOP.Volume = 0
- drink:Play()
- for i = 1,50 do
- wait()
- char.Humanoid.Health = char.Humanoid.Health - 1
- end
- char.Humanoid.WalkSpeed = 0
- wait(2)
- for i = 1,10 do
- wait()
- char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.018,0,0)
- Handy.C0 = Handy.C0 * CFrame.new(0.05,0.07,-0.09)
- Handy.C0 = Handy.C0 * CFrame.Angles(-0.12,0,0)
- char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(-0.2,0,0.1)
- end
- char.Humanoid.WalkSpeed = 6
- cough:Play()
- for i = 1,100 do
- wait(0.05)
- char.Humanoid.Health = char.Humanoid.Health - 1
- end
- end
- end
- end
- function kys()
- cough:destroy()
- local ded = Instance.new("Sound", char.Head)
- ded.SoundId = "http://roblox.com/asset?id=393884633"
- ded:Play()
- end
- mouse.KeyDown:connect(cringe)
- char.Humanoid.Died:connect(kys)
- function mishacancur(key)
- key = key:lower()
- if key == "e" then
- misha = true
- STOP1:Play()
- while misha == true do
- wait()
- STOP.Volume = 0
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.3)
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.3)
- game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.3)
- end
- end
- if misha == false then
- STOP.Volume = 2
- STOP1:Stop()
- game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.fromEulerAnglesXYZ(0,4.7,0)
- end
- end
- mouse.KeyDown:connect(mishacancur)
- function cure(key)
- key = key:lower()
- if key == "e" then
- misha = false
- end
- end
- mouse.KeyUp:connect(cure)
- end
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