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- return function()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Folder1 = Instance.new("Folder")
- Folder2 = Instance.new("Folder")
- ParticleEmitter3 = Instance.new("ParticleEmitter")
- ParticleEmitter4 = Instance.new("ParticleEmitter")
- ParticleEmitter5 = Instance.new("ParticleEmitter")
- ParticleEmitter6 = Instance.new("ParticleEmitter")
- ParticleEmitter7 = Instance.new("ParticleEmitter")
- ParticleEmitter8 = Instance.new("ParticleEmitter")
- ParticleEmitter9 = Instance.new("ParticleEmitter")
- ParticleEmitter10 = Instance.new("ParticleEmitter")
- ParticleEmitter11 = Instance.new("ParticleEmitter")
- ParticleEmitter12 = Instance.new("ParticleEmitter")
- ParticleEmitter13 = Instance.new("ParticleEmitter")
- ParticleEmitter14 = Instance.new("ParticleEmitter")
- ParticleEmitter15 = Instance.new("ParticleEmitter")
- ParticleEmitter16 = Instance.new("ParticleEmitter")
- ParticleEmitter17 = Instance.new("ParticleEmitter")
- ParticleEmitter18 = Instance.new("ParticleEmitter")
- ParticleEmitter19 = Instance.new("ParticleEmitter")
- ParticleEmitter20 = Instance.new("ParticleEmitter")
- ParticleEmitter21 = Instance.new("ParticleEmitter")
- ParticleEmitter22 = Instance.new("ParticleEmitter")
- ParticleEmitter23 = Instance.new("ParticleEmitter")
- ParticleEmitter24 = Instance.new("ParticleEmitter")
- ParticleEmitter25 = Instance.new("ParticleEmitter")
- ParticleEmitter26 = Instance.new("ParticleEmitter")
- Folder27 = Instance.new("Folder")
- MeshPart28 = Instance.new("MeshPart")
- LocalScript29 = Instance.new("LocalScript")
- Script30 = Instance.new("Script")
- Model0.Name = "Incomplete Ultra Instinct Script"
- Model0.Parent = mas
- Folder1.Name = "Ultra Instinct"
- Folder1.Parent = Model0
- Folder2.Name = "Auras"
- Folder2.Parent = Folder1
- ParticleEmitter3.Name = "PUIAura"
- ParticleEmitter3.Parent = Folder2
- ParticleEmitter3.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(0.666667, 0.333333, 1),Color3.new(0.666667, 0.333333, 1))
- ParticleEmitter3.LightEmission = 0.30000001192093
- ParticleEmitter3.LightInfluence = 1
- ParticleEmitter3.Texture = "rbxassetid://833874434"
- ParticleEmitter3.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter3.ZOffset = -2
- ParticleEmitter3.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter3.LockedToPart = true
- ParticleEmitter3.Rate = 50
- ParticleEmitter3.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter4.Name = "PUIAura2"
- ParticleEmitter4.Parent = Folder2
- ParticleEmitter4.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter4.Color = ColorSequence.new(Color3.new(0.666667, 0.333333, 1),Color3.new(0.666667, 0.333333, 1))
- ParticleEmitter4.LightEmission = 0.30000001192093
- ParticleEmitter4.LightInfluence = 1
- ParticleEmitter4.Texture = "rbxassetid://833874434"
- ParticleEmitter4.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter4.ZOffset = -2
- ParticleEmitter4.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter4.LockedToPart = true
- ParticleEmitter4.Rate = 50
- ParticleEmitter4.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter5.Name = "PUIAura22"
- ParticleEmitter5.Parent = Folder2
- ParticleEmitter5.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter5.Color = ColorSequence.new(Color3.new(0.666667, 0.333333, 1),Color3.new(0.666667, 0.333333, 1))
- ParticleEmitter5.LightEmission = 0.30000001192093
- ParticleEmitter5.LightInfluence = 1
- ParticleEmitter5.Texture = "rbxassetid://833874434"
- ParticleEmitter5.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter5.ZOffset = -2
- ParticleEmitter5.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter5.LockedToPart = true
- ParticleEmitter5.Rate = 50
- ParticleEmitter5.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter6.Name = "PUIAura222"
- ParticleEmitter6.Parent = Folder2
- ParticleEmitter6.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter6.Color = ColorSequence.new(Color3.new(0.666667, 0.333333, 1),Color3.new(0.666667, 0.333333, 1))
- ParticleEmitter6.LightEmission = 0.30000001192093
- ParticleEmitter6.LightInfluence = 1
- ParticleEmitter6.Texture = "rbxassetid://833874434"
- ParticleEmitter6.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter6.ZOffset = -2
- ParticleEmitter6.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter6.LockedToPart = true
- ParticleEmitter6.Rate = 50
- ParticleEmitter6.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter7.Name = "PUIAura2222"
- ParticleEmitter7.Parent = Folder2
- ParticleEmitter7.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter7.Color = ColorSequence.new(Color3.new(0.666667, 0.333333, 1),Color3.new(0.666667, 0.333333, 1))
- ParticleEmitter7.LightEmission = 0.30000001192093
- ParticleEmitter7.LightInfluence = 1
- ParticleEmitter7.Texture = "rbxassetid://833874434"
- ParticleEmitter7.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter7.ZOffset = -2
- ParticleEmitter7.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter7.LockedToPart = true
- ParticleEmitter7.Rate = 50
- ParticleEmitter7.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter8.Name = "PUIAura22222"
- ParticleEmitter8.Parent = Folder2
- ParticleEmitter8.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter8.Color = ColorSequence.new(Color3.new(0.666667, 0.333333, 1),Color3.new(0.666667, 0.333333, 1))
- ParticleEmitter8.LightEmission = 0.30000001192093
- ParticleEmitter8.LightInfluence = 1
- ParticleEmitter8.Texture = "rbxassetid://833874434"
- ParticleEmitter8.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter8.ZOffset = -2
- ParticleEmitter8.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter8.LockedToPart = true
- ParticleEmitter8.Rate = 50
- ParticleEmitter8.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter9.Name = "Sparkles"
- ParticleEmitter9.Parent = Folder2
- ParticleEmitter9.Speed = NumberRange.new(0, 0)
- ParticleEmitter9.LightEmission = 1
- ParticleEmitter9.Texture = "rbxassetid://1480470718"
- ParticleEmitter9.ZOffset = 1
- ParticleEmitter9.Size = NumberSequence.new(0.079999998211861,0.079999998211861)
- ParticleEmitter9.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter9.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter9.LockedToPart = true
- ParticleEmitter10.Name = "Sparkles2"
- ParticleEmitter10.Parent = Folder2
- ParticleEmitter10.Speed = NumberRange.new(0, 0)
- ParticleEmitter10.LightEmission = 1
- ParticleEmitter10.Texture = "rbxassetid://1480470718"
- ParticleEmitter10.ZOffset = 1
- ParticleEmitter10.Size = NumberSequence.new(0.079999998211861,0.079999998211861)
- ParticleEmitter10.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter10.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter10.LockedToPart = true
- ParticleEmitter11.Name = "Sparkles22"
- ParticleEmitter11.Parent = Folder2
- ParticleEmitter11.Speed = NumberRange.new(0, 0)
- ParticleEmitter11.LightEmission = 1
- ParticleEmitter11.Texture = "rbxassetid://1480470718"
- ParticleEmitter11.ZOffset = 1
- ParticleEmitter11.Size = NumberSequence.new(0.079999998211861,0.079999998211861)
- ParticleEmitter11.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter11.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter11.LockedToPart = true
- ParticleEmitter12.Name = "Sparkles222"
- ParticleEmitter12.Parent = Folder2
- ParticleEmitter12.Speed = NumberRange.new(0, 0)
- ParticleEmitter12.LightEmission = 1
- ParticleEmitter12.Texture = "rbxassetid://1480470718"
- ParticleEmitter12.ZOffset = 1
- ParticleEmitter12.Size = NumberSequence.new(0.079999998211861,0.079999998211861)
- ParticleEmitter12.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter12.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter12.LockedToPart = true
- ParticleEmitter13.Name = "Sparkles2222"
- ParticleEmitter13.Parent = Folder2
- ParticleEmitter13.Speed = NumberRange.new(0, 0)
- ParticleEmitter13.LightEmission = 1
- ParticleEmitter13.Texture = "rbxassetid://1480470718"
- ParticleEmitter13.ZOffset = 1
- ParticleEmitter13.Size = NumberSequence.new(0.079999998211861,0.079999998211861)
- ParticleEmitter13.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter13.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter13.LockedToPart = true
- ParticleEmitter14.Name = "Sparkles22222"
- ParticleEmitter14.Parent = Folder2
- ParticleEmitter14.Speed = NumberRange.new(0, 0)
- ParticleEmitter14.LightEmission = 1
- ParticleEmitter14.Texture = "rbxassetid://1480470718"
- ParticleEmitter14.ZOffset = 1
- ParticleEmitter14.Size = NumberSequence.new(0.079999998211861,0.079999998211861)
- ParticleEmitter14.Acceleration = Vector3.new(0, 2.5, 0)
- ParticleEmitter14.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter14.LockedToPart = true
- ParticleEmitter15.Name = "UIAura"
- ParticleEmitter15.Parent = Folder2
- ParticleEmitter15.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter15.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
- ParticleEmitter15.LightEmission = 0.30000001192093
- ParticleEmitter15.LightInfluence = 1
- ParticleEmitter15.Texture = "rbxassetid://833874434"
- ParticleEmitter15.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter15.ZOffset = -2
- ParticleEmitter15.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter15.LockedToPart = true
- ParticleEmitter15.Rate = 50
- ParticleEmitter15.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter16.Name = "UIAura2"
- ParticleEmitter16.Parent = Folder2
- ParticleEmitter16.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter16.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
- ParticleEmitter16.LightEmission = 0.30000001192093
- ParticleEmitter16.LightInfluence = 1
- ParticleEmitter16.Texture = "rbxassetid://833874434"
- ParticleEmitter16.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter16.ZOffset = -2
- ParticleEmitter16.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter16.LockedToPart = true
- ParticleEmitter16.Rate = 50
- ParticleEmitter16.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter17.Name = "UIAura22"
- ParticleEmitter17.Parent = Folder2
- ParticleEmitter17.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter17.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
- ParticleEmitter17.LightEmission = 0.30000001192093
- ParticleEmitter17.LightInfluence = 1
- ParticleEmitter17.Texture = "rbxassetid://833874434"
- ParticleEmitter17.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter17.ZOffset = -2
- ParticleEmitter17.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter17.LockedToPart = true
- ParticleEmitter17.Rate = 50
- ParticleEmitter17.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter18.Name = "UIAura222"
- ParticleEmitter18.Parent = Folder2
- ParticleEmitter18.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter18.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
- ParticleEmitter18.LightEmission = 0.30000001192093
- ParticleEmitter18.LightInfluence = 1
- ParticleEmitter18.Texture = "rbxassetid://833874434"
- ParticleEmitter18.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter18.ZOffset = -2
- ParticleEmitter18.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter18.LockedToPart = true
- ParticleEmitter18.Rate = 50
- ParticleEmitter18.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter19.Name = "UIAura2222"
- ParticleEmitter19.Parent = Folder2
- ParticleEmitter19.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter19.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
- ParticleEmitter19.LightEmission = 0.30000001192093
- ParticleEmitter19.LightInfluence = 1
- ParticleEmitter19.Texture = "rbxassetid://833874434"
- ParticleEmitter19.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter19.ZOffset = -2
- ParticleEmitter19.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter19.LockedToPart = true
- ParticleEmitter19.Rate = 50
- ParticleEmitter19.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter20.Name = "UIAura22222"
- ParticleEmitter20.Parent = Folder2
- ParticleEmitter20.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter20.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
- ParticleEmitter20.LightEmission = 0.30000001192093
- ParticleEmitter20.LightInfluence = 1
- ParticleEmitter20.Texture = "rbxassetid://833874434"
- ParticleEmitter20.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter20.ZOffset = -2
- ParticleEmitter20.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter20.LockedToPart = true
- ParticleEmitter20.Rate = 50
- ParticleEmitter20.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter21.Name = "WUIAura"
- ParticleEmitter21.Parent = Folder2
- ParticleEmitter21.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter21.LightEmission = 0.30000001192093
- ParticleEmitter21.LightInfluence = 1
- ParticleEmitter21.Texture = "rbxassetid://833874434"
- ParticleEmitter21.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter21.ZOffset = -2
- ParticleEmitter21.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter21.LockedToPart = true
- ParticleEmitter21.Rate = 50
- ParticleEmitter21.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter22.Name = "WUIAura2"
- ParticleEmitter22.Parent = Folder2
- ParticleEmitter22.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter22.LightEmission = 0.30000001192093
- ParticleEmitter22.LightInfluence = 1
- ParticleEmitter22.Texture = "rbxassetid://833874434"
- ParticleEmitter22.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter22.ZOffset = -2
- ParticleEmitter22.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter22.LockedToPart = true
- ParticleEmitter22.Rate = 50
- ParticleEmitter22.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter23.Name = "WUIAura22"
- ParticleEmitter23.Parent = Folder2
- ParticleEmitter23.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter23.LightEmission = 0.30000001192093
- ParticleEmitter23.LightInfluence = 1
- ParticleEmitter23.Texture = "rbxassetid://833874434"
- ParticleEmitter23.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter23.ZOffset = -2
- ParticleEmitter23.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter23.LockedToPart = true
- ParticleEmitter23.Rate = 50
- ParticleEmitter23.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter24.Name = "WUIAura222"
- ParticleEmitter24.Parent = Folder2
- ParticleEmitter24.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter24.LightEmission = 0.30000001192093
- ParticleEmitter24.LightInfluence = 1
- ParticleEmitter24.Texture = "rbxassetid://833874434"
- ParticleEmitter24.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter24.ZOffset = -2
- ParticleEmitter24.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter24.LockedToPart = true
- ParticleEmitter24.Rate = 50
- ParticleEmitter24.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter25.Name = "WUIAura2222"
- ParticleEmitter25.Parent = Folder2
- ParticleEmitter25.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter25.LightEmission = 0.30000001192093
- ParticleEmitter25.LightInfluence = 1
- ParticleEmitter25.Texture = "rbxassetid://833874434"
- ParticleEmitter25.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter25.ZOffset = -2
- ParticleEmitter25.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter25.LockedToPart = true
- ParticleEmitter25.Rate = 50
- ParticleEmitter25.RotSpeed = NumberRange.new(-100, 100)
- ParticleEmitter26.Name = "WUIAura22222"
- ParticleEmitter26.Parent = Folder2
- ParticleEmitter26.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter26.LightEmission = 0.30000001192093
- ParticleEmitter26.LightInfluence = 1
- ParticleEmitter26.Texture = "rbxassetid://833874434"
- ParticleEmitter26.Transparency = NumberSequence.new(0.5,0.5)
- ParticleEmitter26.ZOffset = -2
- ParticleEmitter26.Lifetime = NumberRange.new(1, 1)
- ParticleEmitter26.LockedToPart = true
- ParticleEmitter26.Rate = 50
- ParticleEmitter26.RotSpeed = NumberRange.new(-100, 100)
- Folder27.Name = "Hair and Script"
- Folder27.Parent = Folder1
- MeshPart28.Name = "UIHair"
- MeshPart28.Parent = Folder27
- MeshPart28.CFrame = CFrame.new(-150.098145, 1.51919055, 79.7430344, -1, 0, 1.27404928e-06, 0, 1, 0, -1.27404928e-06, 0, -1)
- MeshPart28.Orientation = Vector3.new(0, 180, 0)
- MeshPart28.Position = Vector3.new(-150.098145, 1.51919055, 79.7430344)
- MeshPart28.Rotation = Vector3.new(-180, 0, -180)
- MeshPart28.Color = Color3.new(0.0980392, 0.137255, 0.172549)
- MeshPart28.Size = Vector3.new(3.72372985, 2.9583416, 3.40614843)
- MeshPart28.BrickColor = BrickColor.new("Black metallic")
- MeshPart28.brickColor = BrickColor.new("Black metallic")
- LocalScript29.Name = "UltraInstinct new"
- LocalScript29.Parent = Folder27
- table.insert(cors,sandbox(LocalScript29,function()
- anim=Instance.new("Animation",workspace)
- anim.AnimationId = "http://www.roblox.com/Asset?ID=293536378"
- jun = script.Parent.Parent
- Stuff = false
- local sp = script.Parent
- local s = Instance.new("Sound")
- s.SoundId = "http://www.roblox.com/asset/?id=1267280598"
- s.Volume = 3
- s.Looped = true
- s.Parent = sp
- function ssj()
- s:Play()
- game:GetService("Chat"):Chat(jun.Character.Head,"...",Enum.ChatColor.Red)
- wait(1)
- game:GetService("Chat"):Chat(jun.Character.Head,"...",Enum.ChatColor.Red)
- delay(0,function()
- for loop = 1,150 do
- delay(0,function()
- local x3 = Instance.new("Part", game.Workspace)
- game.Debris:AddItem(x3, 4)
- x3.Size = Vector3.new(0.07,5,0.07)
- x3.Material = "Neon"
- local ay = math.random(1,2)
- if ay == 1 then
- x3.BrickColor = BrickColor.new("Institutional White")
- else
- x3.BrickColor = BrickColor.new("Institutional White")
- end
- x3.CanCollide = false
- x3.Anchored = true
- x3.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,1600,0)
- x3.TopSurface = "Smooth"
- x3.BottomSurface = "Smooth"
- local x2 = Instance.new("Part")
- x2.Size = Vector3.new(0,0,0)
- x2.CanCollide = false
- x2.Anchored = true
- x2.CFrame = jun.Character.Torso.CFrame * CFrame.Angles(math.random(1, 3),math.random(1, 3),math.random(1, 3))
- x2.TopSurface = "Smooth"
- x2.BottomSurface = "Smooth"
- local ay = math.random(1,2)
- if ay == 1 then
- x2.BrickColor = BrickColor.new("Institutional White")
- else
- x2.BrickColor = BrickColor.new("Institutional White")
- end
- x2.Parent = game.Workspace
- game.Debris:AddItem(x2, 4)
- local m2 = Instance.new("SpecialMesh", x2)
- m2.MeshId = "http://www.roblox.com/asset/?id=3270017"
- local m3 = Instance.new("CylinderMesh", x3)
- m3.Scale = Vector3.new(1,100,1)
- for loop = 1,100 do
- m3.Scale = m3.Scale + Vector3.new(20,50,20)
- x3.Transparency = x3.Transparency + 0.05
- m2.Scale = m2.Scale + Vector3.new(3,3,3)
- x2.Transparency = x2.Transparency + 0.04
- wait()
- end
- end)
- wait()
- end
- end)
- for loop = 1,5 do
- delay(0,function()
- local x = Instance.new("Part", game.Workspace)
- game.Debris:AddItem(x, 4)
- x.CanCollide = false
- local ay = math.random(1,2)
- if ay == 1 then
- x.BrickColor = BrickColor.new("Institutional White")
- else
- x.BrickColor = BrickColor.new("Institutional White")
- end x.Anchored = true
- x.CFrame = jun.Character.Torso.CFrame
- x.Size = Vector3.new(0,0,0)
- x.TopSurface = "Smooth"
- x.BottomSurface = "Smooth"
- local m1 = Instance.new("SpecialMesh", x)
- m1.MeshType = "Sphere"
- for loop = 1,100 do
- m1.Scale = m1.Scale + Vector3.new(2,2,2)
- x.Transparency = x.Transparency + 0.02
- wait()
- end
- end)
- wait()
- end
- if Stuff == false then
- Stuff = true
- for u, c in pairs (jun.Character:GetChildren()) do
- if c.className == "Accessory" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
- c.Handle.Transparency = 1
- end
- end
- local Hair4 = game.ReplicatedStorage.UIHair:Clone()
- Hair4.Parent = jun.Character
- Hair4.Name = "Hair"
- Hair4.CanCollide = false
- Hair4.Locked = true
- Hair4.CFrame = jun.Character.Torso.CFrame
- local Weld = Instance.new("Weld")
- Weld.Parent = jun.Character.Head
- Weld.Part0 = jun.Character.Head
- Weld.Part1 = Hair4
- Weld.C0 = CFrame.new(-0.04, 1, -.17) * CFrame.Angles(0, 9.3, 0)
- local aura = game.lighting.UIAura
- aura.Parent = jun.Character["Right Arm"]
- local aura = game.lighting.UIAura2
- aura.Parent = jun.Character["Left Arm"]
- local aura = game.lighting.UIAura22
- aura.Parent = jun.Character["Right Leg"]
- local aura = game.lighting.UIAura222
- aura.Parent = jun.Character["Left Leg"]
- local aura = game.lighting.UIAura2222
- aura.Parent = jun.Character["Torso"]
- local aura = game.lighting.UIAura22222
- aura.Parent = jun.Character["Head"]
- local aura = game.lighting.WUIAura
- aura.Parent = jun.Character["Right Arm"]
- local aura = game.lighting.WUIAura2
- aura.Parent = jun.Character["Left Arm"]
- local aura = game.lighting.WUIAura22
- aura.Parent = jun.Character["Right Leg"]
- local aura = game.lighting.WUIAura222
- aura.Parent = jun.Character["Left Leg"]
- local aura = game.lighting.WUIAura2222
- aura.Parent = jun.Character["Torso"]
- local aura = game.lighting.WUIAura22222
- aura.Parent = jun.Character["Head"]
- local aura = game.lighting.PUIAura
- aura.Parent = jun.Character["Right Arm"]
- local aura = game.lighting.PUIAura2
- aura.Parent = jun.Character["Left Arm"]
- local aura = game.lighting.PUIAura22
- aura.Parent = jun.Character["Right Leg"]
- local aura = game.lighting.PUIAura222
- aura.Parent = jun.Character["Left Leg"]
- local aura = game.lighting.PUIAura2222
- aura.Parent = jun.Character["Torso"]
- local aura = game.lighting.PUIAura22222
- aura.Parent = jun.Character["Head"]
- local aura = game.lighting.Sparkles
- aura.Parent = jun.Character["Right Arm"]
- local aura = game.lighting.Sparkles2
- aura.Parent = jun.Character["Left Arm"]
- local aura = game.lighting.Sparkles22
- aura.Parent = jun.Character["Right Leg"]
- local aura = game.lighting.Sparkles222
- aura.Parent = jun.Character["Left Leg"]
- local aura = game.lighting.Sparkles2222
- aura.Parent = jun.Character["Torso"]
- local aura = game.lighting.Sparkles22222
- aura.Parent = jun.Character["Head"]
- end
- game:GetService("Chat"):Chat(jun.Character.Head,"You can't beat me anymore.",Enum.ChatColor.Red)
- jun.Character.Humanoid.MaxHealth = 1e+10
- wait(0.3)
- jun.Character.Humanoid.Health = 1e+10
- end
- function nossj()
- if Stuff == true then
- Stuff = false
- if jun.Character.Torso:findFirstChild("UIhair")~=nil then
- jun.Character.Torso:findFirstChild("UIHair"):Remove()
- end
- if jun.Character.Torso:findFirstChild("UIHair")~=nil then
- jun.Character.Torso:findFirstChild("UIHair"):Remove()
- end
- if jun.Character.Torso:findFirstChild("UIHair")~=nil then
- jun.Character.Torso:findFirstChild("UIHair"):Remove()
- end
- game:GetService("Chat"):Chat(jun.Character.Head,"Gr...",Enum.ChatColor.Red)
- local p = Instance.new("Part")
- p.Parent = jun.Character
- p.Anchored = true
- p.CanCollide = false
- p.Transparency = 0.1
- p.formFactor = "Symmetric"
- p.Size = Vector3.new(22, 22, 22)
- p.TopSurface = "Smooth"
- p.BottomSurface = "Smooth"
- p.Name = "Sharingan"
- p.Shape = "Ball"
- p.CFrame = jun.Character.Torso.CFrame
- p.BrickColor = BrickColor.new("Institutional White")
- for i = 1 , 10 do
- wait()
- p.Size = p.Size + Vector3.new(-4, -4, -4)
- p.Transparency = p.Transparency + 0.1
- p.CFrame = jun.Character.Torso.CFrame
- end
- p:Remove()
- s:Remove()
- for u, c in pairs (jun.Character:GetChildren()) do
- if c.className == "Accessory" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
- c.Handle.Transparency = 0
- end
- if c.Name == "Hair" then
- c:Remove()
- end
- end
- jun.Character.Humanoid.Health = 1e+13
- wait(0.3)
- jun.Character.Humanoid.MaxHealth = 1e+13
- end
- end
- jun.Chatted:connect(function(Msg)
- local msg = Msg:lower()
- if string.sub(msg, 1, 7) == "Ultra Instinct" then
- wait(0.1)
- ssj()
- end
- if string.sub(msg, 1, 13) == "ui" then
- wait(0.1)
- ssj()
- end
- if string.sub(msg, 1, 6) == "aaaaaaaaaaaaa" then
- wait(0.1)
- ssj()
- end
- if string.sub(msg, 1, 10) == "calm" then
- wait(0.1)
- nossj()
- end
- if string.sub(msg, 1, 3) == "off" then
- wait(0.1)
- nossj()
- end
- end)
- function OnDeath()
- wait()
- nossj()
- end
- jun.Character.Humanoid.Died:connect(OnDeath)
- jun = script.Parent.Parent
- Stuff = false
- end))
- Script30.Name = "READ ME"
- Script30.Parent = Folder1
- table.insert(cors,sandbox(Script30,function()
- -- Ultra Instinct Script
- -- Put All the Auras in Lighting.
- -- Put the hair in ReplicatedStorage.
- -- Put the script in the StarterPack
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Lighting")
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
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