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OofNoob

troll npc (invisible)

Mar 16th, 2018
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  1. --Converted with ttyyuu12345's model to script plugin v4
  2. function sandbox(var,func)
  3. local env = getfenv(func)
  4. local newenv = setmetatable({},{
  5. __index = function(self,k)
  6. if k=="script" then
  7. return var
  8. else
  9. return env[k]
  10. end
  11. end,
  12. })
  13. setfenv(func,newenv)
  14. return func
  15. end
  16. cors = {}
  17. mas = Instance.new("Model",game:GetService("Lighting"))
  18. Model0 = Instance.new("Model")
  19. Part1 = Instance.new("Part")
  20. Script2 = Instance.new("Script")
  21. Part3 = Instance.new("Part")
  22. Decal4 = Instance.new("Decal")
  23. Motor5 = Instance.new("Motor")
  24. Motor6 = Instance.new("Motor")
  25. Motor7 = Instance.new("Motor")
  26. Motor8 = Instance.new("Motor")
  27. Motor9 = Instance.new("Motor")
  28. Part10 = Instance.new("Part")
  29. Part11 = Instance.new("Part")
  30. Part12 = Instance.new("Part")
  31. Part13 = Instance.new("Part")
  32. Weld14 = Instance.new("Weld")
  33. Weld15 = Instance.new("Weld")
  34. SpecialMesh16 = Instance.new("SpecialMesh")
  35. SpecialMesh17 = Instance.new("SpecialMesh")
  36. Weld18 = Instance.new("Weld")
  37. Weld19 = Instance.new("Weld")
  38. Weld20 = Instance.new("Weld")
  39. Weld21 = Instance.new("Weld")
  40. Weld22 = Instance.new("Weld")
  41. Weld23 = Instance.new("Weld")
  42. Weld24 = Instance.new("Weld")
  43. Weld25 = Instance.new("Weld")
  44. Weld26 = Instance.new("Weld")
  45. Dialog27 = Instance.new("Dialog")
  46. DialogChoice28 = Instance.new("DialogChoice")
  47. DialogChoice29 = Instance.new("DialogChoice")
  48. DialogChoice30 = Instance.new("DialogChoice")
  49. DialogChoice31 = Instance.new("DialogChoice")
  50. DialogChoice32 = Instance.new("DialogChoice")
  51. DialogChoice33 = Instance.new("DialogChoice")
  52. DialogChoice34 = Instance.new("DialogChoice")
  53. DialogChoice35 = Instance.new("DialogChoice")
  54. DialogChoice36 = Instance.new("DialogChoice")
  55. DialogChoice37 = Instance.new("DialogChoice")
  56. DialogChoice38 = Instance.new("DialogChoice")
  57. DialogChoice39 = Instance.new("DialogChoice")
  58. DialogChoice40 = Instance.new("DialogChoice")
  59. DialogChoice41 = Instance.new("DialogChoice")
  60. DialogChoice42 = Instance.new("DialogChoice")
  61. DialogChoice43 = Instance.new("DialogChoice")
  62. DialogChoice44 = Instance.new("DialogChoice")
  63. DialogChoice45 = Instance.new("DialogChoice")
  64. DialogChoice46 = Instance.new("DialogChoice")
  65. Decal47 = Instance.new("Decal")
  66. Weld48 = Instance.new("Weld")
  67. Weld49 = Instance.new("Weld")
  68. Weld50 = Instance.new("Weld")
  69. CharacterMesh51 = Instance.new("CharacterMesh")
  70. CharacterMesh52 = Instance.new("CharacterMesh")
  71. Humanoid53 = Instance.new("Humanoid")
  72. BodyColors54 = Instance.new("BodyColors")
  73. CharacterMesh55 = Instance.new("CharacterMesh")
  74. CharacterMesh56 = Instance.new("CharacterMesh")
  75. CharacterMesh57 = Instance.new("CharacterMesh")
  76. Hat58 = Instance.new("Hat")
  77. Part59 = Instance.new("Part")
  78. SpecialMesh60 = Instance.new("SpecialMesh")
  79. Pants61 = Instance.new("Pants")
  80. Shirt62 = Instance.new("Shirt")
  81. Hat63 = Instance.new("Hat")
  82. Part64 = Instance.new("Part")
  83. SpecialMesh65 = Instance.new("SpecialMesh")
  84. Hat66 = Instance.new("Hat")
  85. Part67 = Instance.new("Part")
  86. SpecialMesh68 = Instance.new("SpecialMesh")
  87. Script69 = Instance.new("Script")
  88. Model0.Name = "Amy"
  89. Model0.Parent = mas
  90. Model0.PrimaryPart = Part13
  91. Part1.Name = "Right Leg"
  92. Part1.Parent = Model0
  93. Part1.BrickColor = BrickColor.new("Light orange")
  94. Part1.Rotation = Vector3.new(0, -14.54, 0)
  95. Part1.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  96. Part1.Velocity = Vector3.new(0.00623544632, 0.00104754383, 0.000557770953)
  97. Part1.CanCollide = false
  98. Part1.FormFactor = Enum.FormFactor.Symmetric
  99. Part1.Size = Vector3.new(1, 2, 1)
  100. Part1.CFrame = CFrame.new(8.53698921, 1.05900407, -18.1534843, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  101. Part1.BottomSurface = Enum.SurfaceType.Smooth
  102. Part1.Color = Color3.new(0.917647, 0.721569, 0.572549)
  103. Part1.Position = Vector3.new(8.53698921, 1.05900407, -18.1534843)
  104. Part1.Orientation = Vector3.new(0, -14.54, 0)
  105. Part1.Color = Color3.new(0.917647, 0.721569, 0.572549)
  106. Script2.Parent = Part1
  107. table.insert(cors,sandbox(Script2,function()
  108. script.Parent.Touched:connect(function(x)
  109. if x.Parent.className == "Model" then
  110. script.Parent.Pants:Remove()
  111. end
  112. end)
  113. end))
  114. Part3.Name = "Torso"
  115. Part3.Parent = Model0
  116. Part3.BrickColor = BrickColor.new("Light orange")
  117. Part3.Rotation = Vector3.new(0, -14.54, 0)
  118. Part3.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  119. Part3.Velocity = Vector3.new(0.00941876136, 0.00104754383, -0.0117169805)
  120. Part3.FormFactor = Enum.FormFactor.Symmetric
  121. Part3.Friction = 0
  122. Part3.Size = Vector3.new(2, 2, 1)
  123. Part3.CFrame = CFrame.new(8.05300045, 3.05900407, -18.2790012, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  124. Part3.LeftSurface = Enum.SurfaceType.Weld
  125. Part3.RightSurface = Enum.SurfaceType.Weld
  126. Part3.Color = Color3.new(0.917647, 0.721569, 0.572549)
  127. Part3.Position = Vector3.new(8.05300045, 3.05900407, -18.2790012)
  128. Part3.Orientation = Vector3.new(0, -14.54, 0)
  129. Part3.Color = Color3.new(0.917647, 0.721569, 0.572549)
  130. Decal4.Name = "roblox"
  131. Decal4.Parent = Part3
  132. Motor5.Name = "Right Shoulder"
  133. Motor5.Parent = Part3
  134. Motor5.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  135. Motor5.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  136. Motor5.Part0 = Part3
  137. Motor5.Part1 = Part10
  138. Motor5.DesiredAngle = -0.08289097994566
  139. Motor5.MaxVelocity = 0.15000000596046
  140. Motor6.Name = "Left Shoulder"
  141. Motor6.Parent = Part3
  142. Motor6.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  143. Motor6.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  144. Motor6.Part0 = Part3
  145. Motor6.Part1 = Part12
  146. Motor6.DesiredAngle = -0.08289097994566
  147. Motor6.MaxVelocity = 0.15000000596046
  148. Motor7.Name = "Right Hip"
  149. Motor7.Parent = Part3
  150. Motor7.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  151. Motor7.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  152. Motor7.Part0 = Part3
  153. Motor7.Part1 = Part1
  154. Motor7.DesiredAngle = 0.08289097994566
  155. Motor7.MaxVelocity = 0.10000000149012
  156. Motor8.Name = "Left Hip"
  157. Motor8.Parent = Part3
  158. Motor8.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  159. Motor8.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  160. Motor8.Part0 = Part3
  161. Motor8.Part1 = Part11
  162. Motor8.DesiredAngle = 0.08289097994566
  163. Motor8.MaxVelocity = 0.10000000149012
  164. Motor9.Name = "Neck"
  165. Motor9.Parent = Part3
  166. Motor9.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  167. Motor9.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  168. Motor9.Part0 = Part3
  169. Motor9.Part1 = Part13
  170. Motor9.MaxVelocity = 0.10000000149012
  171. Part10.Name = "Right Arm"
  172. Part10.Parent = Model0
  173. Part10.BrickColor = BrickColor.new("Light orange")
  174. Part10.Rotation = Vector3.new(0, -14.54, 0)
  175. Part10.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  176. Part10.Velocity = Vector3.new(-0.000131231733, 0.00104754383, 0.0251072757)
  177. Part10.CanCollide = false
  178. Part10.FormFactor = Enum.FormFactor.Symmetric
  179. Part10.Size = Vector3.new(1, 2, 1)
  180. Part10.CFrame = CFrame.new(9.50496674, 3.05900407, -17.9024487, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  181. Part10.Color = Color3.new(0.917647, 0.721569, 0.572549)
  182. Part10.Position = Vector3.new(9.50496674, 3.05900407, -17.9024487)
  183. Part10.Orientation = Vector3.new(0, -14.54, 0)
  184. Part10.Color = Color3.new(0.917647, 0.721569, 0.572549)
  185. Part11.Name = "Left Leg"
  186. Part11.Parent = Model0
  187. Part11.BrickColor = BrickColor.new("Light orange")
  188. Part11.Rotation = Vector3.new(0, -14.54, 0)
  189. Part11.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  190. Part11.Velocity = Vector3.new(0.0126020759, 0.00104754383, -0.0239917319)
  191. Part11.CanCollide = false
  192. Part11.FormFactor = Enum.FormFactor.Symmetric
  193. Part11.Size = Vector3.new(1, 2, 1)
  194. Part11.CFrame = CFrame.new(7.56901169, 1.05900407, -18.4045181, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  195. Part11.BottomSurface = Enum.SurfaceType.Smooth
  196. Part11.Color = Color3.new(0.917647, 0.721569, 0.572549)
  197. Part11.Position = Vector3.new(7.56901169, 1.05900407, -18.4045181)
  198. Part11.Orientation = Vector3.new(0, -14.54, 0)
  199. Part11.Color = Color3.new(0.917647, 0.721569, 0.572549)
  200. Part12.Name = "Left Arm"
  201. Part12.Parent = Model0
  202. Part12.BrickColor = BrickColor.new("Light orange")
  203. Part12.Rotation = Vector3.new(0, -14.54, 0)
  204. Part12.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  205. Part12.Velocity = Vector3.new(0.0189687535, 0.00104754383, -0.0485412478)
  206. Part12.CanCollide = false
  207. Part12.FormFactor = Enum.FormFactor.Symmetric
  208. Part12.Size = Vector3.new(1, 2, 1)
  209. Part12.CFrame = CFrame.new(6.60103369, 3.05900407, -18.6555538, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  210. Part12.Color = Color3.new(0.917647, 0.721569, 0.572549)
  211. Part12.Position = Vector3.new(6.60103369, 3.05900407, -18.6555538)
  212. Part12.Orientation = Vector3.new(0, -14.54, 0)
  213. Part12.Color = Color3.new(0.917647, 0.721569, 0.572549)
  214. Part13.Name = "Head"
  215. Part13.Parent = Model0
  216. Part13.BrickColor = BrickColor.new("Light orange")
  217. Part13.Rotation = Vector3.new(0, -14.54, 0)
  218. Part13.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  219. Part13.Velocity = Vector3.new(0.00941876136, 0.00104754383, -0.0117169805)
  220. Part13.FormFactor = Enum.FormFactor.Symmetric
  221. Part13.Friction = 0
  222. Part13.Size = Vector3.new(2, 1, 1)
  223. Part13.CFrame = CFrame.new(8.05300045, 4.55900383, -18.2790012, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  224. Part13.TopSurface = Enum.SurfaceType.Smooth
  225. Part13.Color = Color3.new(0.917647, 0.721569, 0.572549)
  226. Part13.Position = Vector3.new(8.05300045, 4.55900383, -18.2790012)
  227. Part13.Orientation = Vector3.new(0, -14.54, 0)
  228. Part13.Color = Color3.new(0.917647, 0.721569, 0.572549)
  229. Weld14.Name = "HeadWeld"
  230. Weld14.Parent = Part13
  231. Weld14.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  232. Weld14.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  233. Weld15.Name = "HeadWeld"
  234. Weld15.Parent = Part13
  235. Weld15.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  236. Weld15.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  237. SpecialMesh16.Parent = Part13
  238. SpecialMesh16.Scale = Vector3.new(1.25, 1.25, 1.25)
  239. SpecialMesh16.Scale = Vector3.new(1.25, 1.25, 1.25)
  240. SpecialMesh17.Parent = Part13
  241. SpecialMesh17.Scale = Vector3.new(1.25, 1.25, 1.25)
  242. SpecialMesh17.Scale = Vector3.new(1.25, 1.25, 1.25)
  243. Weld18.Name = "HeadWeld"
  244. Weld18.Parent = Part13
  245. Weld18.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  246. Weld18.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  247. Weld19.Name = "HeadWeld"
  248. Weld19.Parent = Part13
  249. Weld19.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  250. Weld19.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  251. Weld20.Name = "HeadWeld"
  252. Weld20.Parent = Part13
  253. Weld20.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  254. Weld20.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  255. Weld21.Name = "HeadWeld"
  256. Weld21.Parent = Part13
  257. Weld21.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  258. Weld21.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  259. Weld22.Name = "HeadWeld"
  260. Weld22.Parent = Part13
  261. Weld22.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  262. Weld22.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  263. Weld23.Name = "HeadWeld"
  264. Weld23.Parent = Part13
  265. Weld23.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  266. Weld23.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  267. Weld24.Name = "HeadWeld"
  268. Weld24.Parent = Part13
  269. Weld24.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  270. Weld24.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  271. Weld25.Name = "HeadWeld"
  272. Weld25.Parent = Part13
  273. Weld25.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  274. Weld25.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  275. Weld26.Name = "HeadWeld"
  276. Weld26.Parent = Part13
  277. Weld26.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  278. Weld26.C1 = CFrame.new(0, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  279. Dialog27.Parent = Part13
  280. Dialog27.ConversationDistance = 20
  281. Dialog27.InitialPrompt = "Hey s3xy, wanna have some fun?"
  282. Dialog27.Tone = Enum.DialogTone.Enemy
  283. DialogChoice28.Parent = Dialog27
  284. DialogChoice28.ResponseDialog = "You have a choice, lick my b00bs or my pu$$y which one? >:P"
  285. DialogChoice28.UserDialog = "Like what?"
  286. DialogChoice29.Parent = DialogChoice28
  287. DialogChoice29.ResponseDialog = "*Starts humping you*"
  288. DialogChoice29.UserDialog = "Pu$$y!"
  289. DialogChoice30.Parent = DialogChoice29
  290. DialogChoice30.ResponseDialog = "*Continues humping you*"
  291. DialogChoice30.UserDialog = "More!"
  292. DialogChoice31.Parent = DialogChoice30
  293. DialogChoice31.ResponseDialog = "Now lets go further... ;)"
  294. DialogChoice31.UserDialog = "Oh god, I think Im gonna come..."
  295. DialogChoice32.Parent = DialogChoice31
  296. DialogChoice32.ResponseDialog = "Your mine!!!"
  297. DialogChoice32.UserDialog = "God..... This feels to good!"
  298. DialogChoice33.Parent = DialogChoice32
  299. DialogChoice33.ResponseDialog = "*Humps harder and faster*"
  300. DialogChoice33.UserDialog = "OH! DO IT HARDER!!!"
  301. DialogChoice34.Parent = DialogChoice33
  302. DialogChoice34.ResponseDialog = "I'm comming!!! AAAAAAH!"
  303. DialogChoice34.UserDialog = "I'm comming!!! AAAAAAHHHHH!!"
  304. DialogChoice35.Parent = DialogChoice28
  305. DialogChoice35.ResponseDialog = "Ohh so you dont want me to do this?*shoves b00bs in face*"
  306. DialogChoice35.UserDialog = "B00bs!"
  307. DialogChoice36.Parent = DialogChoice35
  308. DialogChoice36.ResponseDialog = "You know you like it!"
  309. DialogChoice36.UserDialog = "I love it!"
  310. DialogChoice37.Parent = DialogChoice36
  311. DialogChoice37.ResponseDialog = "*Starts jacking you off*"
  312. DialogChoice37.UserDialog = "Ahh... yes.. I like this!"
  313. DialogChoice38.Parent = DialogChoice37
  314. DialogChoice38.ResponseDialog = "*Jacks off harder*"
  315. DialogChoice38.UserDialog = "O yeah!.."
  316. DialogChoice39.Parent = DialogChoice38
  317. DialogChoice39.ResponseDialog = "*Starts sucking it*"
  318. DialogChoice39.UserDialog = "Ohhh...."
  319. DialogChoice40.Parent = DialogChoice39
  320. DialogChoice40.ResponseDialog = "*Stops sucking it and shoves it into pu$$y*"
  321. DialogChoice40.UserDialog = "You know whats even better..."
  322. DialogChoice41.Parent = DialogChoice40
  323. DialogChoice41.ResponseDialog = "*Starts humping you*"
  324. DialogChoice41.UserDialog = "Ohhhh!"
  325. DialogChoice42.Parent = DialogChoice41
  326. DialogChoice42.ResponseDialog = "*Continues humping you*"
  327. DialogChoice42.UserDialog = "More!"
  328. DialogChoice43.Parent = DialogChoice42
  329. DialogChoice43.ResponseDialog = "Now lets go further... ;)"
  330. DialogChoice43.UserDialog = "Oh god, I think Im gonna come..."
  331. DialogChoice44.Parent = DialogChoice43
  332. DialogChoice44.ResponseDialog = "Your mine!!!"
  333. DialogChoice44.UserDialog = "God..... This feels to good!"
  334. DialogChoice45.Parent = DialogChoice44
  335. DialogChoice45.ResponseDialog = "*Humps harder and faster*"
  336. DialogChoice45.UserDialog = "OH! DO IT HARDER!!!"
  337. DialogChoice46.Parent = DialogChoice45
  338. DialogChoice46.ResponseDialog = "I'm comming!!! AAAAAAH!"
  339. DialogChoice46.UserDialog = "I'm comming!!! AAAAAAHHHHH!!"
  340. Decal47.Name = "face"
  341. Decal47.Parent = Part13
  342. Decal47.Texture = "http://www.roblox.com/asset/?id=12451696"
  343. Weld48.Name = "HeadWeld"
  344. Weld48.Parent = Part13
  345. Weld48.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  346. Weld48.C1 = CFrame.new(0, 0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  347. Weld48.Part0 = Part13
  348. Weld48.Part1 = Part59
  349. Weld49.Name = "HeadWeld"
  350. Weld49.Parent = Part13
  351. Weld49.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  352. Weld49.C1 = CFrame.new(0, 0.449999988, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  353. Weld49.Part0 = Part13
  354. Weld49.Part1 = Part64
  355. Weld50.Name = "HeadWeld"
  356. Weld50.Parent = Part13
  357. Weld50.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  358. Weld50.C1 = CFrame.new(0, 0.850000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  359. Weld50.Part0 = Part13
  360. Weld50.Part1 = Part67
  361. CharacterMesh51.Name = "Roblox 2.0 Right Arm"
  362. CharacterMesh51.Parent = Model0
  363. CharacterMesh51.MeshId = 27111864
  364. CharacterMesh51.BodyPart = Enum.BodyPart.RightArm
  365. CharacterMesh52.Name = "Roblox 2.0 Right Leg"
  366. CharacterMesh52.Parent = Model0
  367. CharacterMesh52.MeshId = 27111882
  368. CharacterMesh52.BodyPart = Enum.BodyPart.RightLeg
  369. Humanoid53.Name = "Zombie"
  370. Humanoid53.Parent = Model0
  371. Humanoid53.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  372. Humanoid53.RightLeg = Part1
  373. Humanoid53.LeftLeg = Part11
  374. Humanoid53.Torso = Part3
  375. Humanoid53.MaxHealth = 120
  376. Humanoid53.WalkSpeed = 17
  377. BodyColors54.Parent = Model0
  378. BodyColors54.HeadColor = BrickColor.new("Light orange")
  379. BodyColors54.LeftArmColor = BrickColor.new("Light orange")
  380. BodyColors54.LeftLegColor = BrickColor.new("Light orange")
  381. BodyColors54.RightArmColor = BrickColor.new("Light orange")
  382. BodyColors54.RightLegColor = BrickColor.new("Light orange")
  383. BodyColors54.TorsoColor = BrickColor.new("Light orange")
  384. CharacterMesh55.Name = "Roblox 2.0 torso"
  385. CharacterMesh55.Parent = Model0
  386. CharacterMesh55.MeshId = 27111894
  387. CharacterMesh55.BodyPart = Enum.BodyPart.Torso
  388. CharacterMesh56.Name = "Roblox 2.0 Left Arm"
  389. CharacterMesh56.Parent = Model0
  390. CharacterMesh56.MeshId = 27111419
  391. CharacterMesh56.BodyPart = Enum.BodyPart.LeftArm
  392. CharacterMesh57.Name = "Roblox 2.0 Left Leg"
  393. CharacterMesh57.Parent = Model0
  394. CharacterMesh57.MeshId = 27111857
  395. CharacterMesh57.BodyPart = Enum.BodyPart.LeftLeg
  396. Hat58.Name = "Brown Hair"
  397. Hat58.Parent = Model0
  398. Hat58.AttachmentPos = Vector3.new(0, 0.800000012, 0)
  399. Part59.Name = "Handle"
  400. Part59.Parent = Hat58
  401. Part59.BrickColor = BrickColor.new("Light orange")
  402. Part59.Rotation = Vector3.new(0, -14.54, 0)
  403. Part59.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  404. Part59.Velocity = Vector3.new(0.00941876136, 0.00104754383, -0.0117169805)
  405. Part59.CanCollide = false
  406. Part59.FormFactor = Enum.FormFactor.Symmetric
  407. Part59.Size = Vector3.new(2, 1, 1)
  408. Part59.CFrame = CFrame.new(8.05300045, 4.25900364, -18.2790012, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  409. Part59.BottomSurface = Enum.SurfaceType.Smooth
  410. Part59.TopSurface = Enum.SurfaceType.Smooth
  411. Part59.Color = Color3.new(0.917647, 0.721569, 0.572549)
  412. Part59.Position = Vector3.new(8.05300045, 4.25900364, -18.2790012)
  413. Part59.Orientation = Vector3.new(0, -14.54, 0)
  414. Part59.Color = Color3.new(0.917647, 0.721569, 0.572549)
  415. SpecialMesh60.Parent = Part59
  416. SpecialMesh60.MeshId = "http://www.roblox.com/asset/?id=13070796"
  417. SpecialMesh60.TextureId = "http://www.roblox.com/asset/?id=13694600"
  418. SpecialMesh60.MeshType = Enum.MeshType.FileMesh
  419. Pants61.Name = "Pants"
  420. Pants61.Parent = Model0
  421. Pants61.PantsTemplate = "http://www.roblox.com/asset/?id=31125944"
  422. Shirt62.Name = "Shirt"
  423. Shirt62.Parent = Model0
  424. Shirt62.ShirtTemplate = "http://www.roblox.com/asset/?id=29360288"
  425. Hat63.Name = "Skater"
  426. Hat63.Parent = Model0
  427. Hat63.AttachmentPos = Vector3.new(0, 0.449999988, 0)
  428. Part64.Name = "Handle"
  429. Part64.Parent = Hat63
  430. Part64.Rotation = Vector3.new(0, -14.54, 0)
  431. Part64.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  432. Part64.Velocity = Vector3.new(0.00941876136, 0.00104754383, -0.0117169805)
  433. Part64.CanCollide = false
  434. Part64.FormFactor = Enum.FormFactor.Symmetric
  435. Part64.Size = Vector3.new(2, 2, 2)
  436. Part64.CFrame = CFrame.new(8.05300045, 4.60900402, -18.2790012, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  437. Part64.BottomSurface = Enum.SurfaceType.Smooth
  438. Part64.TopSurface = Enum.SurfaceType.Smooth
  439. Part64.Position = Vector3.new(8.05300045, 4.60900402, -18.2790012)
  440. Part64.Orientation = Vector3.new(0, -14.54, 0)
  441. SpecialMesh65.Parent = Part64
  442. SpecialMesh65.MeshId = "http://www.roblox.com/asset/?id=16101994"
  443. SpecialMesh65.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  444. SpecialMesh65.TextureId = "http://www.roblox.com/asset/?id=16412516"
  445. SpecialMesh65.MeshType = Enum.MeshType.FileMesh
  446. SpecialMesh65.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998)
  447. Hat66.Name = "Angel"
  448. Hat66.Parent = Model0
  449. Hat66.AttachmentPos = Vector3.new(0, 0.850000024, 0)
  450. Part67.Name = "Handle"
  451. Part67.Parent = Hat66
  452. Part67.Rotation = Vector3.new(0, -14.54, 0)
  453. Part67.RotVelocity = Vector3.new(3.52206415e-12, -0.025361646, -1.36076601e-11)
  454. Part67.Velocity = Vector3.new(0.00941876136, 0.00104754383, -0.0117169805)
  455. Part67.CanCollide = false
  456. Part67.FormFactor = Enum.FormFactor.Symmetric
  457. Part67.Size = Vector3.new(4, 3, 3)
  458. Part67.CFrame = CFrame.new(8.05300045, 4.20900393, -18.2790012, 0.967977881, -5.41799938e-10, -0.251035452, -4.03257983e-12, 1, -2.17381024e-09, 0.251035452, 2.10521267e-09, 0.967977881)
  459. Part67.BottomSurface = Enum.SurfaceType.Smooth
  460. Part67.TopSurface = Enum.SurfaceType.Smooth
  461. Part67.Position = Vector3.new(8.05300045, 4.20900393, -18.2790012)
  462. Part67.Orientation = Vector3.new(0, -14.54, 0)
  463. SpecialMesh68.Parent = Part67
  464. SpecialMesh68.MeshId = "http://www.roblox.com/asset/?id=15392960"
  465. SpecialMesh68.TextureId = "http://www.roblox.com/asset/?id=15392970"
  466. SpecialMesh68.MeshType = Enum.MeshType.FileMesh
  467. Script69.Name = "Motivation"
  468. Script69.Parent = Model0
  469. table.insert(cors,sandbox(Script69,function()
  470. kills = 0
  471. function waitForChild(parent, childName)
  472. while true do
  473. local child = parent:findFirstChild(childName)
  474. if child then
  475. return child
  476. end
  477. parent.ChildAdded:wait()
  478. end
  479. end
  480.  
  481. local w = waitForChild(script.Parent, "Zombie")
  482. g=Instance.new("Weld")
  483. forceA = Instance.new("BodyForce")
  484. gyroA = Instance.new("BodyGyro")
  485. gyroA.cframe = CFrame.new(Vector3.new(0,0,0), Vector3.new(0,5000000,0))
  486. gyroA.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  487. forceA.force = Vector3.new(0,-4e+005,0)
  488. latched = false
  489. local larm = script.Parent:FindFirstChild("Left Arm")
  490. local rarm = script.Parent:FindFirstChild("Right Arm")
  491. w.MaxHealth = 120
  492. w.Health = w.MaxHealth
  493. w.WalkSpeed = 17
  494.  
  495. function findNearestTorso(pos)
  496. local list = game.Workspace:children()
  497. local torso = nil
  498. local dist = 200
  499. local temp = nil
  500. local human = nil
  501. local temp2 = nil
  502. for x = 1, #list do
  503. temp2 = list[x]
  504. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  505. temp = temp2:findFirstChild("Head")
  506. human = temp2:findFirstChild("Humanoid")
  507. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  508. if (temp.Position - pos).magnitude < dist then
  509. torso = temp
  510. dist = (temp.Position - pos).magnitude
  511. end
  512. end
  513. end
  514. end
  515. return torso, dist
  516. end
  517.  
  518. function dead(time)
  519. wait(time)
  520. script.Parent:remove()
  521. g.Parent = nil
  522. forceA.Parent = nil
  523. gyroA.Parent = nil
  524. end
  525.  
  526. script.Parent.Zombie.Died:connect(function () dead(6) end)
  527.  
  528. coroutine.resume(coroutine.create(function ()
  529. wait(math.random(40/70))
  530. script.Parent.Zombie.Jump = true
  531. end))
  532.  
  533. while true do
  534. wait(0.1)
  535. local target, dist = findNearestTorso(script.Parent.Head.Position)
  536. if target ~= nil then
  537. if not latched then
  538. script.Parent.Zombie.Jump = true
  539. script.Parent.Zombie:MoveTo(target.Position, target)
  540. --script.Parent.Torso.CFrame = CFrame.new(script.Parent.Torso.Position, target.Position)
  541. repeat wait()
  542. script.Parent.Zombie:MoveTo(target.Position, target)
  543. until (target.Position - script.Parent.Torso.Position).magnitude < 5 or script.Parent.Zombie.Health <=0
  544. if script.Parent.Zombie.Health <=0 then return end
  545. g.Parent = script.Parent.Torso
  546. g.Part1= script.Parent.Torso
  547. g.C0 = CFrame.new(-0.2,-1.5,-2) * CFrame.fromEulerAnglesXYZ(-1,math.pi,-0.1)
  548. g.Part0 = target
  549. forceA.Parent = target
  550. gyroA.Parent = target
  551. latched = true
  552. target.Parent.Humanoid.Sit = true
  553. repeat wait(0.4)
  554. trh=script.Parent.Torso:findFirstChild("Right Shoulder")
  555. tlh=script.Parent.Torso:findFirstChild("Left Shoulder")
  556. trh1=target:findFirstChild("Right Shoulder")
  557. tlh1=target:findFirstChild("Left Shoulder")
  558. trh2=target:findFirstChild("Right Hip")
  559. tlh2=target:findFirstChild("Left Hip")
  560. if trh and tlh~=nil then
  561. trh.CurrentAngle = math.random(-1,5)
  562. tlh.CurrentAngle = math.random(1,5)
  563. trh1.CurrentAngle = math.random(-1,5)
  564. tlh1.CurrentAngle = math.random(1,5)
  565. trh2.CurrentAngle = math.random(-1,5)
  566. tlh2.CurrentAngle = math.random(1,5)
  567. trh.CurrentAngle = math.random(-1,5)
  568. tlh.CurrentAngle = math.random(1,5)
  569. trh1.CurrentAngle = math.random(-1,5)
  570. tlh1.CurrentAngle = math.random(1,5)
  571. trh2.CurrentAngle = math.random(-1,5)
  572. tlh2.CurrentAngle = math.random(1,5)
  573. trh.CurrentAngle = math.random(-1,5)
  574. tlh.CurrentAngle = math.random(1,5)
  575. trh1.CurrentAngle = math.random(-1,5)
  576. tlh1.CurrentAngle = math.random(1,5)
  577. trh2.CurrentAngle = math.random(-1,5)
  578. tlh2.CurrentAngle = math.random(1,5)
  579. trh.CurrentAngle = math.random(-1,5)
  580. tlh.CurrentAngle = math.random(1,5)
  581. trh1.CurrentAngle = math.random(-1,5)
  582. tlh1.CurrentAngle = math.random(1,5)
  583. trh2.CurrentAngle = math.random(-1,5)
  584. tlh2.CurrentAngle = math.random(1,5)
  585. trh.CurrentAngle = math.random(-1,5)
  586. tlh.CurrentAngle = math.random(1,5)
  587. trh1.CurrentAngle = math.random(-1,5)
  588. tlh1.CurrentAngle = math.random(1,5)
  589. trh2.CurrentAngle = math.random(-1,5)
  590. tlh2.CurrentAngle = math.random(1,5)
  591. trh.CurrentAngle = math.random(-1,5)
  592. tlh.CurrentAngle = math.random(1,5)
  593. trh1.CurrentAngle = math.random(-1,5)
  594. tlh1.CurrentAngle = math.random(1,5)
  595. trh2.CurrentAngle = math.random(-1,5)
  596. tlh2.CurrentAngle = math.random(1,5)
  597. trh.CurrentAngle = math.random(-1,5)
  598. tlh.CurrentAngle = math.random(1,5)
  599. trh1.CurrentAngle = math.random(-1,5)
  600. tlh1.CurrentAngle = math.random(1,5)
  601. trh2.CurrentAngle = math.random(-1,5)
  602. tlh2.CurrentAngle = math.random(1,5)
  603. trh.CurrentAngle = math.random(-1,5)
  604. tlh.CurrentAngle = math.random(1,5)
  605. trh1.CurrentAngle = math.random(-1,5)
  606. tlh1.CurrentAngle = math.random(1,5)
  607. trh2.CurrentAngle = math.random(-1,5)
  608. tlh2.CurrentAngle = math.random(1,5)
  609. trh.CurrentAngle = math.random(-1,5)
  610. tlh.CurrentAngle = math.random(1,5)
  611. trh1.CurrentAngle = math.random(-1,5)
  612. tlh1.CurrentAngle = math.random(1,5)
  613. trh2.CurrentAngle = math.random(-1,5)
  614. tlh2.CurrentAngle = math.random(1,5)
  615. trh.CurrentAngle = math.random(-1,5)
  616. tlh.CurrentAngle = math.random(1,5)
  617. trh1.CurrentAngle = math.random(-1,5)
  618. tlh1.CurrentAngle = math.random(1,5)
  619. trh2.CurrentAngle = math.random(-1,5)
  620. tlh2.CurrentAngle = math.random(1,5)
  621. trh.CurrentAngle = math.random(-1,5)
  622. tlh.CurrentAngle = math.random(1,5)
  623. trh1.CurrentAngle = math.random(-1,5)
  624. tlh1.CurrentAngle = math.random(1,5)
  625. trh2.CurrentAngle = math.random(-1,5)
  626. tlh2.CurrentAngle = math.random(1,5)
  627. trh.CurrentAngle = math.random(-1,5)
  628. tlh.CurrentAngle = math.random(1,5)
  629. trh1.CurrentAngle = math.random(-1,5)
  630. tlh1.CurrentAngle = math.random(1,5)
  631. trh2.CurrentAngle = math.random(-1,5)
  632. tlh2.CurrentAngle = math.random(1,5)
  633. trh.CurrentAngle = math.random(-1,5)
  634. tlh.CurrentAngle = math.random(1,5)
  635. trh1.CurrentAngle = math.random(-1,5)
  636. tlh1.CurrentAngle = math.random(1,5)
  637. trh2.CurrentAngle = math.random(-1,5)
  638. tlh2.CurrentAngle = math.random(1,5)
  639. trh.CurrentAngle = math.random(-1,5)
  640. tlh.CurrentAngle = math.random(1,5)
  641. trh1.CurrentAngle = math.random(-1,5)
  642. tlh1.CurrentAngle = math.random(1,5)
  643. trh2.CurrentAngle = math.random(-1,5)
  644. tlh2.CurrentAngle = math.random(1,5)
  645. trh.CurrentAngle = math.random(-1,5)
  646. tlh.CurrentAngle = math.random(1,5)
  647. trh1.CurrentAngle = math.random(-1,5)
  648. tlh1.CurrentAngle = math.random(1,5)
  649. trh2.CurrentAngle = math.random(-1,5)
  650. tlh2.CurrentAngle = math.random(1,5)
  651. trh.CurrentAngle = math.random(-1,5)
  652. tlh.CurrentAngle = math.random(1,5)
  653. trh1.CurrentAngle = math.random(-1,5)
  654. tlh1.CurrentAngle = math.random(1,5)
  655. trh2.CurrentAngle = math.random(-1,5)
  656. tlh2.CurrentAngle = math.random(1,5)
  657. trh.CurrentAngle = math.random(-1,5)
  658. tlh.CurrentAngle = math.random(1,5)
  659. trh1.CurrentAngle = math.random(-1,5)
  660. tlh1.CurrentAngle = math.random(-8989,45)
  661. trh2.CurrentAngle = math.random(-1,4)
  662. tlh2.CurrentAngle = math.random(-1,8)
  663. tlh1.CurrentAngle = math.random(-8989,45)
  664. trh2.CurrentAngle = math.random(-8,77777777777779999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)
  665. tlh2.CurrentAngle = math.random(-99999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)
  666. end
  667. script.Parent.Zombie.Jump = true
  668. target.Parent.Humanoid.Health = 100
  669. target.Velocity = Vector3.new(math.random(-20,20),math.random(-50,20),math.random(-20,20))
  670. target.RotVelocity = Vector3.new(math.random(-5,5),math.random(-15,5),math.random(-5,5))
  671. until target.Parent.Humanoid.Health <= 0 or w.Health <=0
  672. if w.Health <=0 then coroutine.resume(coroutine.create(function () dead(2) end)) end
  673. script.Parent.Zombie.Sit = false
  674. g.Parent = nil
  675. forceA.Parent = nil
  676. gyroA.Parent = nil
  677. target.Parent.Humanoid.Jump = true
  678. latched = false
  679. kills = kills + 1
  680. if kills >=4 then w.Health = 0 end
  681. wait(2)
  682. end
  683. end
  684. end
  685.  
  686. end))
  687. for i,v in pairs(mas:GetChildren()) do
  688. v.Parent = script
  689. pcall(function() v:MakeJoints() end)
  690. end
  691. mas:Destroy()
  692. for i,v in pairs(cors) do
  693. spawn(function()
  694. pcall(v)
  695. end)
  696. end
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