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- -- models
- do
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Model8 = Instance.new("Model")
- WedgePart9 = Instance.new("WedgePart")
- Texture10 = Instance.new("Texture")
- WedgePart11 = Instance.new("WedgePart")
- WedgePart12 = Instance.new("WedgePart")
- Part13 = Instance.new("Part")
- Texture14 = Instance.new("Texture")
- Texture15 = Instance.new("Texture")
- WedgePart16 = Instance.new("WedgePart")
- Texture17 = Instance.new("Texture")
- WedgePart18 = Instance.new("WedgePart")
- Texture19 = Instance.new("Texture")
- Part20 = Instance.new("Part")
- Texture21 = Instance.new("Texture")
- Texture22 = Instance.new("Texture")
- Part23 = Instance.new("Part")
- Texture24 = Instance.new("Texture")
- Texture25 = Instance.new("Texture")
- WedgePart26 = Instance.new("WedgePart")
- Texture27 = Instance.new("Texture")
- Part28 = Instance.new("Part")
- Model29 = Instance.new("Model")
- Part30 = Instance.new("Part")
- Model31 = Instance.new("Model")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Model0.Name = "Jian"
- Model0.Parent = mas
- Model1.Name = "hilt"
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-19.1999989, 1.99999499, 7.62750006, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part2.Orientation = Vector3.new(0, 90, 0)
- Part2.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 7.627500057220459)
- Part2.Rotation = Vector3.new(0, 90, 0)
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part2.Size = Vector3.new(0.029999999329447746, 0.23000000417232513, 0.23000000417232513)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Black")
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Black")
- Part2.Shape = Enum.PartType.Cylinder
- Part3.Parent = Model1
- Part3.CFrame = CFrame.new(-19.1999989, 1.99999499, 8.52500057, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part3.Orientation = Vector3.new(0, 90, 0)
- Part3.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 8.52500057220459)
- Part3.Rotation = Vector3.new(0, 90, 0)
- Part3.Color = Color3.new(0.494118, 0.407843, 0.247059)
- Part3.Size = Vector3.new(0.050000015646219254, 0.3499999940395355, 0.3499999940395355)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Bronze")
- Part3.Material = Enum.Material.Metal
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Bronze")
- Part3.Shape = Enum.PartType.Cylinder
- Part4.Parent = Model1
- Part4.CFrame = CFrame.new(-19.1999989, 1.99999499, 8.38249969, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part4.Orientation = Vector3.new(0, 90, 0)
- Part4.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 8.382499694824219)
- Part4.Rotation = Vector3.new(0, 90, 0)
- Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part4.Size = Vector3.new(0.029999999329447746, 0.23000000417232513, 0.23000000417232513)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Black")
- Part4.Material = Enum.Material.SmoothPlastic
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Black")
- Part4.Shape = Enum.PartType.Cylinder
- Part5.Parent = Model1
- Part5.CFrame = CFrame.new(-19.1999989, 1.99999499, 8.01750088, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part5.Orientation = Vector3.new(0, 90, 0)
- Part5.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 8.017500877380371)
- Part5.Rotation = Vector3.new(0, 90, 0)
- Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part5.Size = Vector3.new(0.029999999329447746, 0.23000000417232513, 0.23000000417232513)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Black")
- Part5.Material = Enum.Material.SmoothPlastic
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Black")
- Part5.Shape = Enum.PartType.Cylinder
- Part6.Parent = Model1
- Part6.CFrame = CFrame.new(-19.1999989, 1.99999499, 8.45000076, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part6.Orientation = Vector3.new(0, 90, 0)
- Part6.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 8.450000762939453)
- Part6.Rotation = Vector3.new(0, 90, 0)
- Part6.Color = Color3.new(0.494118, 0.407843, 0.247059)
- Part6.Size = Vector3.new(0.09999990463256836, 0.20999999344348907, 0.20999999344348907)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Bronze")
- Part6.Material = Enum.Material.Metal
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Bronze")
- Part6.Shape = Enum.PartType.Cylinder
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(-19.1999989, 1.99999499, 7.82500029, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part7.Orientation = Vector3.new(0, 90, 0)
- Part7.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 7.825000286102295)
- Part7.Rotation = Vector3.new(0, 90, 0)
- Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Size = Vector3.new(1.3499999046325684, 0.20000000298023224, 0.20000000298023224)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Black")
- Part7.Material = Enum.Material.SmoothPlastic
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Black")
- Part7.Shape = Enum.PartType.Cylinder
- Model8.Name = "guard"
- Model8.Parent = Model0
- WedgePart9.Parent = Model8
- WedgePart9.CFrame = CFrame.new(-19.0879993, 1.92499554, 6.89999819, 1.31134158e-07, 1, 0, -0.999998212, 1.31133902e-07, 0, 0, 0, 0.99999994)
- WedgePart9.Orientation = Vector3.new(0, 0, -90)
- WedgePart9.Position = Vector3.new(-19.08799934387207, 1.9249955415725708, 6.899998188018799)
- WedgePart9.Rotation = Vector3.new(0, 0, -90)
- WedgePart9.Color = Color3.new(0.937255, 0.721569, 0.219608)
- WedgePart9.Size = Vector3.new(0.059999991208314896, 0.22499999403953552, 0.09999994933605194)
- WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart9.BrickColor = BrickColor.new("Gold")
- WedgePart9.Material = Enum.Material.Metal
- WedgePart9.brickColor = BrickColor.new("Gold")
- Texture10.Parent = WedgePart9
- Texture10.Texture = "rbxassetid://6485468164"
- Texture10.Face = Enum.NormalId.Right
- Texture10.StudsPerTileU = 0.5
- Texture10.StudsPerTileV = 0.5
- WedgePart11.Parent = Model8
- WedgePart11.CFrame = CFrame.new(-19.0380001, 1.99999535, 6.92249823, 1.31134158e-07, 1, 0, -0.999998212, 1.31133902e-07, 0, 0, 0, 0.99999994)
- WedgePart11.Orientation = Vector3.new(0, 0, -90)
- WedgePart11.Position = Vector3.new(-19.038000106811523, 1.9999953508377075, 6.9224982261657715)
- WedgePart11.Rotation = Vector3.new(0, 0, -90)
- WedgePart11.Color = Color3.new(0.937255, 0.721569, 0.219608)
- WedgePart11.Size = Vector3.new(0.10999999940395355, 0.1249999925494194, 0.0549999475479126)
- WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart11.BrickColor = BrickColor.new("Gold")
- WedgePart11.Material = Enum.Material.Metal
- WedgePart11.brickColor = BrickColor.new("Gold")
- WedgePart12.Parent = Model8
- WedgePart12.CFrame = CFrame.new(-19.362999, 1.99999547, 6.92249823, -4.37113883e-08, -1, 0, 0.999998212, -4.37113066e-08, 0, 0, 0, 0.99999994)
- WedgePart12.Orientation = Vector3.new(0, 0, 90)
- WedgePart12.Position = Vector3.new(-19.362998962402344, 1.999995470046997, 6.9224982261657715)
- WedgePart12.Rotation = Vector3.new(0, 0, 90)
- WedgePart12.Color = Color3.new(0.937255, 0.721569, 0.219608)
- WedgePart12.Size = Vector3.new(0.10999999940395355, 0.1249999925494194, 0.0549999475479126)
- WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart12.BrickColor = BrickColor.new("Gold")
- WedgePart12.Material = Enum.Material.Metal
- WedgePart12.brickColor = BrickColor.new("Gold")
- Part13.Parent = Model8
- Part13.CFrame = CFrame.new(-19.375, 1.99999499, 7.07500029, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part13.Orientation = Vector3.new(0, 90, 0)
- Part13.Position = Vector3.new(-19.375, 1.9999949932098389, 7.075000286102295)
- Part13.Rotation = Vector3.new(0, 90, 0)
- Part13.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part13.Size = Vector3.new(0.24999989569187164, 0.20999999344348907, 0.09999999403953552)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Gold")
- Part13.Material = Enum.Material.Metal
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Gold")
- Texture14.Parent = Part13
- Texture14.Texture = "rbxassetid://6485468164"
- Texture14.Face = Enum.NormalId.Top
- Texture14.StudsPerTileU = 0.5
- Texture14.StudsPerTileV = 0.5
- Texture15.Parent = Part13
- Texture15.Texture = "rbxassetid://6485468164"
- Texture15.Face = Enum.NormalId.Bottom
- Texture15.StudsPerTileU = 0.5
- Texture15.StudsPerTileV = 0.5
- WedgePart16.Parent = Model8
- WedgePart16.CFrame = CFrame.new(-19.3129997, 2.0749948, 6.89999819, -4.37113883e-08, -1, 0, 0.999998212, -4.37113066e-08, 0, 0, 0, 0.99999994)
- WedgePart16.Orientation = Vector3.new(0, 0, 90)
- WedgePart16.Position = Vector3.new(-19.312999725341797, 2.0749948024749756, 6.899998188018799)
- WedgePart16.Rotation = Vector3.new(0, 0, 90)
- WedgePart16.Color = Color3.new(0.937255, 0.721569, 0.219608)
- WedgePart16.Size = Vector3.new(0.059999991208314896, 0.22499999403953552, 0.09999994933605194)
- WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart16.BrickColor = BrickColor.new("Gold")
- WedgePart16.Material = Enum.Material.Metal
- WedgePart16.brickColor = BrickColor.new("Gold")
- Texture17.Parent = WedgePart16
- Texture17.Texture = "rbxassetid://6485468164"
- Texture17.Face = Enum.NormalId.Right
- Texture17.StudsPerTileU = 0.5
- Texture17.StudsPerTileV = 0.5
- WedgePart18.Parent = Model8
- WedgePart18.CFrame = CFrame.new(-19.0879993, 2.0749948, 6.89999819, 1.31134158e-07, 1, 0, -0.999998212, 1.31133902e-07, 0, 0, 0, 0.99999994)
- WedgePart18.Orientation = Vector3.new(0, 0, -90)
- WedgePart18.Position = Vector3.new(-19.08799934387207, 2.0749948024749756, 6.899998188018799)
- WedgePart18.Rotation = Vector3.new(0, 0, -90)
- WedgePart18.Color = Color3.new(0.937255, 0.721569, 0.219608)
- WedgePart18.Size = Vector3.new(0.059999991208314896, 0.22499999403953552, 0.09999994933605194)
- WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart18.BrickColor = BrickColor.new("Gold")
- WedgePart18.Material = Enum.Material.Metal
- WedgePart18.brickColor = BrickColor.new("Gold")
- Texture19.Parent = WedgePart18
- Texture19.Texture = "rbxassetid://6485468164"
- Texture19.Face = Enum.NormalId.Left
- Texture19.StudsPerTileU = 0.5
- Texture19.StudsPerTileV = 0.5
- Part20.Parent = Model8
- Part20.CFrame = CFrame.new(-19.0249996, 1.99999499, 7.07500029, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part20.Orientation = Vector3.new(0, 90, 0)
- Part20.Position = Vector3.new(-19.024999618530273, 1.9999949932098389, 7.075000286102295)
- Part20.Rotation = Vector3.new(0, 90, 0)
- Part20.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part20.Size = Vector3.new(0.24999989569187164, 0.20999999344348907, 0.09999999403953552)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Gold")
- Part20.Material = Enum.Material.Metal
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Gold")
- Texture21.Parent = Part20
- Texture21.Texture = "rbxassetid://6485468164"
- Texture21.Face = Enum.NormalId.Top
- Texture21.StudsPerTileU = 0.5
- Texture21.StudsPerTileV = 0.5
- Texture22.Parent = Part20
- Texture22.Texture = "rbxassetid://6485468164"
- Texture22.Face = Enum.NormalId.Bottom
- Texture22.StudsPerTileU = 0.5
- Texture22.StudsPerTileV = 0.5
- Part23.Parent = Model8
- Part23.CFrame = CFrame.new(-19.1999989, 1.99999499, 7.05000019, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 7.050000190734863)
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part23.Size = Vector3.new(0.19999989867210388, 0.20999999344348907, 0.25)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Gold")
- Part23.Material = Enum.Material.Metal
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Gold")
- Texture24.Parent = Part23
- Texture24.Texture = "rbxassetid://6485468164"
- Texture24.Face = Enum.NormalId.Top
- Texture24.StudsPerTileU = 0.5
- Texture24.StudsPerTileV = 0.5
- Texture25.Parent = Part23
- Texture25.Texture = "rbxassetid://6485468164"
- Texture25.Face = Enum.NormalId.Bottom
- Texture25.StudsPerTileU = 0.5
- Texture25.StudsPerTileV = 0.5
- WedgePart26.Parent = Model8
- WedgePart26.CFrame = CFrame.new(-19.3129997, 1.92499554, 6.89999819, -4.37113883e-08, -1, 0, 0.999998212, -4.37113066e-08, 0, 0, 0, 0.99999994)
- WedgePart26.Orientation = Vector3.new(0, 0, 90)
- WedgePart26.Position = Vector3.new(-19.312999725341797, 1.9249955415725708, 6.899998188018799)
- WedgePart26.Rotation = Vector3.new(0, 0, 90)
- WedgePart26.Color = Color3.new(0.937255, 0.721569, 0.219608)
- WedgePart26.Size = Vector3.new(0.059999991208314896, 0.22499999403953552, 0.09999994933605194)
- WedgePart26.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart26.BrickColor = BrickColor.new("Gold")
- WedgePart26.Material = Enum.Material.Metal
- WedgePart26.brickColor = BrickColor.new("Gold")
- Texture27.Parent = WedgePart26
- Texture27.Texture = "rbxassetid://6485468164"
- Texture27.Face = Enum.NormalId.Left
- Texture27.StudsPerTileU = 0.5
- Texture27.StudsPerTileV = 0.5
- Part28.Name = "ring"
- Part28.Parent = Model8
- Part28.CFrame = CFrame.new(-19.1999989, 1.99999499, 7.20000029, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part28.Orientation = Vector3.new(0, 90, 0)
- Part28.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 7.200000286102295)
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part28.Size = Vector3.new(0.09999990463256836, 0.20999999344348907, 0.20999999344348907)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Gold")
- Part28.Material = Enum.Material.Metal
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Gold")
- Part28.Shape = Enum.PartType.Cylinder
- Model29.Name = "blade"
- Model29.Parent = Model0
- Part30.Name = "blade"
- Part30.Parent = Model29
- Part30.CFrame = CFrame.new(-19.1999989, 1.99999499, 6.87500048, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 6.875000476837158)
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part30.Size = Vector3.new(0.2999999225139618, 0.05000000074505806, 0.15000000596046448)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Lily white")
- Part30.Material = Enum.Material.SmoothPlastic
- Part30.Reflectance = 0.6000000238418579
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Lily white")
- Model31.Name = "blade_parts"
- Model31.Parent = Model29
- Part32.Name = "1"
- Part32.Parent = Model31
- Part32.CFrame = CFrame.new(-19.1999989, 1.99999642, 6.47500038, -4.37113883e-08, 0, 1, 0, 0.99999851, 0, -1, 0, -4.37113883e-08)
- Part32.Orientation = Vector3.new(0, 90, 0)
- Part32.Position = Vector3.new(-19.19999885559082, 1.9999964237213135, 6.475000381469727)
- Part32.Rotation = Vector3.new(0, 90, 0)
- Part32.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part32.Size = Vector3.new(0.5, 0.05000000074505806, 0.15000000596046448)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Lily white")
- Part32.Material = Enum.Material.SmoothPlastic
- Part32.Reflectance = 0.6000000238418579
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Lily white")
- Part33.Name = "2"
- Part33.Parent = Model31
- Part33.CFrame = CFrame.new(-19.1999989, 1.99999499, 5.97500038, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 5.975000381469727)
- Part33.Rotation = Vector3.new(0, 90, 0)
- Part33.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part33.Size = Vector3.new(0.5, 0.05000000074505806, 0.15000000596046448)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Lily white")
- Part33.Material = Enum.Material.SmoothPlastic
- Part33.Reflectance = 0.6000000238418579
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Lily white")
- Part34.Name = "3"
- Part34.Parent = Model31
- Part34.CFrame = CFrame.new(-19.1999989, 1.99999499, 5.47500038, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part34.Orientation = Vector3.new(0, 90, 0)
- Part34.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 5.475000381469727)
- Part34.Rotation = Vector3.new(0, 90, 0)
- Part34.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part34.Size = Vector3.new(0.5, 0.05000000074505806, 0.15000000596046448)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Lily white")
- Part34.Material = Enum.Material.SmoothPlastic
- Part34.Reflectance = 0.6000000238418579
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Lily white")
- Part35.Name = "4"
- Part35.Parent = Model31
- Part35.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.97500038, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.975000381469727)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part35.Size = Vector3.new(0.5, 0.05000000074505806, 0.15000000596046448)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Lily white")
- Part35.Material = Enum.Material.SmoothPlastic
- Part35.Reflectance = 0.6000000238418579
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Lily white")
- Part36.Name = "5"
- Part36.Parent = Model31
- Part36.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.47500038, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part36.Orientation = Vector3.new(0, 90, 0)
- Part36.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.475000381469727)
- Part36.Rotation = Vector3.new(0, 90, 0)
- Part36.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part36.Size = Vector3.new(0.5, 0.05000000074505806, 0.15000000596046448)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.BrickColor = BrickColor.new("Lily white")
- Part36.Material = Enum.Material.SmoothPlastic
- Part36.Reflectance = 0.6000000238418579
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.brickColor = BrickColor.new("Lily white")
- Part37.Name = "6"
- Part37.Parent = Model31
- Part37.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.22000027, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part37.Orientation = Vector3.new(0, 90, 0)
- Part37.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.220000267028809)
- Part37.Rotation = Vector3.new(0, 90, 0)
- Part37.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part37.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.14800000190734863)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Lily white")
- Part37.Material = Enum.Material.SmoothPlastic
- Part37.Reflectance = 0.6000000238418579
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Lily white")
- Part38.Name = "7"
- Part38.Parent = Model31
- Part38.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.21000004, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part38.Orientation = Vector3.new(0, 90, 0)
- Part38.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.210000038146973)
- Part38.Rotation = Vector3.new(0, 90, 0)
- Part38.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part38.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.1459999978542328)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Lily white")
- Part38.Material = Enum.Material.SmoothPlastic
- Part38.Reflectance = 0.6000000238418579
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Lily white")
- Part39.Name = "8"
- Part39.Parent = Model31
- Part39.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.19999981, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.199999809265137)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part39.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.14399999380111694)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Lily white")
- Part39.Material = Enum.Material.SmoothPlastic
- Part39.Reflectance = 0.6000000238418579
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Lily white")
- Part40.Name = "9"
- Part40.Parent = Model31
- Part40.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.18999958, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part40.Orientation = Vector3.new(0, 90, 0)
- Part40.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.189999580383301)
- Part40.Rotation = Vector3.new(0, 90, 0)
- Part40.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part40.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.1419999897480011)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Lily white")
- Part40.Material = Enum.Material.SmoothPlastic
- Part40.Reflectance = 0.6000000238418579
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Lily white")
- Part41.Name = "10"
- Part41.Parent = Model31
- Part41.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.17999935, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part41.Orientation = Vector3.new(0, 90, 0)
- Part41.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.179999351501465)
- Part41.Rotation = Vector3.new(0, 90, 0)
- Part41.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part41.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.13999998569488525)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Lily white")
- Part41.Material = Enum.Material.SmoothPlastic
- Part41.Reflectance = 0.6000000238418579
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Lily white")
- Part42.Name = "11"
- Part42.Parent = Model31
- Part42.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.16999912, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part42.Orientation = Vector3.new(0, 90, 0)
- Part42.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.169999122619629)
- Part42.Rotation = Vector3.new(0, 90, 0)
- Part42.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part42.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.1379999816417694)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Lily white")
- Part42.Material = Enum.Material.SmoothPlastic
- Part42.Reflectance = 0.6000000238418579
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Lily white")
- Part43.Name = "12"
- Part43.Parent = Model31
- Part43.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.15999889, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part43.Orientation = Vector3.new(0, 90, 0)
- Part43.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.159998893737793)
- Part43.Rotation = Vector3.new(0, 90, 0)
- Part43.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part43.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.13599997758865356)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Lily white")
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.Reflectance = 0.6000000238418579
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Lily white")
- Part44.Name = "13"
- Part44.Parent = Model31
- Part44.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.14999866, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.149998664855957)
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part44.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.13399997353553772)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Lily white")
- Part44.Material = Enum.Material.SmoothPlastic
- Part44.Reflectance = 0.6000000238418579
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Lily white")
- Part45.Name = "14"
- Part45.Parent = Model31
- Part45.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.13999844, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part45.Orientation = Vector3.new(0, 90, 0)
- Part45.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.139998435974121)
- Part45.Rotation = Vector3.new(0, 90, 0)
- Part45.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part45.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.13199996948242188)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Lily white")
- Part45.Material = Enum.Material.SmoothPlastic
- Part45.Reflectance = 0.6000000238418579
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Lily white")
- Part46.Name = "15"
- Part46.Parent = Model31
- Part46.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.12999821, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part46.Orientation = Vector3.new(0, 90, 0)
- Part46.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.129998207092285)
- Part46.Rotation = Vector3.new(0, 90, 0)
- Part46.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part46.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.12999996542930603)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Lily white")
- Part46.Material = Enum.Material.SmoothPlastic
- Part46.Reflectance = 0.6000000238418579
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Lily white")
- Part47.Name = "16"
- Part47.Parent = Model31
- Part47.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.11999798, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part47.Orientation = Vector3.new(0, 90, 0)
- Part47.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.119997978210449)
- Part47.Rotation = Vector3.new(0, 90, 0)
- Part47.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part47.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.12799996137619019)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Lily white")
- Part47.Material = Enum.Material.SmoothPlastic
- Part47.Reflectance = 0.6000000238418579
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Lily white")
- Part48.Name = "17"
- Part48.Parent = Model31
- Part48.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.10999775, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part48.Orientation = Vector3.new(0, 90, 0)
- Part48.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.109997749328613)
- Part48.Rotation = Vector3.new(0, 90, 0)
- Part48.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part48.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.12599995732307434)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Lily white")
- Part48.Material = Enum.Material.SmoothPlastic
- Part48.Reflectance = 0.6000000238418579
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Lily white")
- Part49.Name = "18"
- Part49.Parent = Model31
- Part49.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.09999752, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part49.Orientation = Vector3.new(0, 90, 0)
- Part49.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.099997520446777)
- Part49.Rotation = Vector3.new(0, 90, 0)
- Part49.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part49.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.12399996072053909)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Lily white")
- Part49.Material = Enum.Material.SmoothPlastic
- Part49.Reflectance = 0.6000000238418579
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Lily white")
- Part50.Name = "19"
- Part50.Parent = Model31
- Part50.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.08999729, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part50.Orientation = Vector3.new(0, 90, 0)
- Part50.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.089997291564941)
- Part50.Rotation = Vector3.new(0, 90, 0)
- Part50.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part50.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.12199996411800385)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Lily white")
- Part50.Material = Enum.Material.SmoothPlastic
- Part50.Reflectance = 0.6000000238418579
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Lily white")
- Part51.Name = "20"
- Part51.Parent = Model31
- Part51.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.07999706, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part51.Orientation = Vector3.new(0, 90, 0)
- Part51.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.0799970626831055)
- Part51.Rotation = Vector3.new(0, 90, 0)
- Part51.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part51.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.1199999675154686)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Lily white")
- Part51.Material = Enum.Material.SmoothPlastic
- Part51.Reflectance = 0.6000000238418579
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Lily white")
- Part52.Name = "21"
- Part52.Parent = Model31
- Part52.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.06999683, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part52.Orientation = Vector3.new(0, 90, 0)
- Part52.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.0699968338012695)
- Part52.Rotation = Vector3.new(0, 90, 0)
- Part52.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part52.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.11799997091293335)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Lily white")
- Part52.Material = Enum.Material.SmoothPlastic
- Part52.Reflectance = 0.6000000238418579
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Lily white")
- Part53.Name = "22"
- Part53.Parent = Model31
- Part53.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.0599966, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.059996604919434)
- Part53.Rotation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part53.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.1159999743103981)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Lily white")
- Part53.Material = Enum.Material.SmoothPlastic
- Part53.Reflectance = 0.6000000238418579
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Lily white")
- Part54.Name = "23"
- Part54.Parent = Model31
- Part54.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.04999638, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part54.Orientation = Vector3.new(0, 90, 0)
- Part54.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.049996376037598)
- Part54.Rotation = Vector3.new(0, 90, 0)
- Part54.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part54.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.11399997770786285)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Lily white")
- Part54.Material = Enum.Material.SmoothPlastic
- Part54.Reflectance = 0.6000000238418579
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Lily white")
- Part55.Name = "24"
- Part55.Parent = Model31
- Part55.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.03999615, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part55.Orientation = Vector3.new(0, 90, 0)
- Part55.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.039996147155762)
- Part55.Rotation = Vector3.new(0, 90, 0)
- Part55.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part55.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.1119999811053276)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Lily white")
- Part55.Material = Enum.Material.SmoothPlastic
- Part55.Reflectance = 0.6000000238418579
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Lily white")
- Part56.Name = "25"
- Part56.Parent = Model31
- Part56.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.02999592, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part56.Orientation = Vector3.new(0, 90, 0)
- Part56.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.029995918273926)
- Part56.Rotation = Vector3.new(0, 90, 0)
- Part56.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part56.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.10999998450279236)
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Lily white")
- Part56.Material = Enum.Material.SmoothPlastic
- Part56.Reflectance = 0.6000000238418579
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Lily white")
- Part57.Name = "26"
- Part57.Parent = Model31
- Part57.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.01999569, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part57.Orientation = Vector3.new(0, 90, 0)
- Part57.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.01999568939209)
- Part57.Rotation = Vector3.new(0, 90, 0)
- Part57.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part57.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.10799998790025711)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Lily white")
- Part57.Material = Enum.Material.SmoothPlastic
- Part57.Reflectance = 0.6000000238418579
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Lily white")
- Part58.Name = "27"
- Part58.Parent = Model31
- Part58.CFrame = CFrame.new(-19.1999989, 1.99999499, 4.00999546, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part58.Orientation = Vector3.new(0, 90, 0)
- Part58.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 4.009995460510254)
- Part58.Rotation = Vector3.new(0, 90, 0)
- Part58.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part58.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.10599999129772186)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Lily white")
- Part58.Material = Enum.Material.SmoothPlastic
- Part58.Reflectance = 0.6000000238418579
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Lily white")
- Part59.Name = "28"
- Part59.Parent = Model31
- Part59.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.99999547, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part59.Orientation = Vector3.new(0, 90, 0)
- Part59.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.999995470046997)
- Part59.Rotation = Vector3.new(0, 90, 0)
- Part59.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part59.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.10399999469518661)
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Lily white")
- Part59.Material = Enum.Material.SmoothPlastic
- Part59.Reflectance = 0.6000000238418579
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Lily white")
- Part60.Name = "29"
- Part60.Parent = Model31
- Part60.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.98999548, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part60.Orientation = Vector3.new(0, 90, 0)
- Part60.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.9899954795837402)
- Part60.Rotation = Vector3.new(0, 90, 0)
- Part60.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part60.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.10199999809265137)
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Lily white")
- Part60.Material = Enum.Material.SmoothPlastic
- Part60.Reflectance = 0.6000000238418579
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Lily white")
- Part61.Name = "30"
- Part61.Parent = Model31
- Part61.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.97999549, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part61.Orientation = Vector3.new(0, 90, 0)
- Part61.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.9799954891204834)
- Part61.Rotation = Vector3.new(0, 90, 0)
- Part61.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part61.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.10000000149011612)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Lily white")
- Part61.Material = Enum.Material.SmoothPlastic
- Part61.Reflectance = 0.6000000238418579
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Lily white")
- Part62.Name = "31"
- Part62.Parent = Model31
- Part62.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.9699955, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part62.Orientation = Vector3.new(0, 90, 0)
- Part62.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.9699954986572266)
- Part62.Rotation = Vector3.new(0, 90, 0)
- Part62.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part62.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.09800000488758087)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Lily white")
- Part62.Material = Enum.Material.SmoothPlastic
- Part62.Reflectance = 0.6000000238418579
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Lily white")
- Part63.Name = "32"
- Part63.Parent = Model31
- Part63.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.95999551, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part63.Orientation = Vector3.new(0, 90, 0)
- Part63.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.9599955081939697)
- Part63.Rotation = Vector3.new(0, 90, 0)
- Part63.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part63.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.09600000828504562)
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Lily white")
- Part63.Material = Enum.Material.SmoothPlastic
- Part63.Reflectance = 0.6000000238418579
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Lily white")
- Part64.Name = "33"
- Part64.Parent = Model31
- Part64.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.94999552, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part64.Orientation = Vector3.new(0, 90, 0)
- Part64.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.949995517730713)
- Part64.Rotation = Vector3.new(0, 90, 0)
- Part64.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part64.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.09400001168251038)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Lily white")
- Part64.Material = Enum.Material.SmoothPlastic
- Part64.Reflectance = 0.6000000238418579
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Lily white")
- Part65.Name = "34"
- Part65.Parent = Model31
- Part65.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.93999553, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part65.Orientation = Vector3.new(0, 90, 0)
- Part65.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.939995527267456)
- Part65.Rotation = Vector3.new(0, 90, 0)
- Part65.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part65.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.09200001507997513)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Lily white")
- Part65.Material = Enum.Material.SmoothPlastic
- Part65.Reflectance = 0.6000000238418579
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Lily white")
- Part66.Name = "35"
- Part66.Parent = Model31
- Part66.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.92999554, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part66.Orientation = Vector3.new(0, 90, 0)
- Part66.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.929995536804199)
- Part66.Rotation = Vector3.new(0, 90, 0)
- Part66.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part66.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.09000001847743988)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Lily white")
- Part66.Material = Enum.Material.SmoothPlastic
- Part66.Reflectance = 0.6000000238418579
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Lily white")
- Part67.Name = "36"
- Part67.Parent = Model31
- Part67.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.91999555, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part67.Orientation = Vector3.new(0, 90, 0)
- Part67.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.9199955463409424)
- Part67.Rotation = Vector3.new(0, 90, 0)
- Part67.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part67.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.08800002187490463)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Lily white")
- Part67.Material = Enum.Material.SmoothPlastic
- Part67.Reflectance = 0.6000000238418579
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Lily white")
- Part68.Name = "37"
- Part68.Parent = Model31
- Part68.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.90999556, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part68.Orientation = Vector3.new(0, 90, 0)
- Part68.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.9099955558776855)
- Part68.Rotation = Vector3.new(0, 90, 0)
- Part68.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part68.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.08600002527236938)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Lily white")
- Part68.Material = Enum.Material.SmoothPlastic
- Part68.Reflectance = 0.6000000238418579
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Lily white")
- Part69.Name = "38"
- Part69.Parent = Model31
- Part69.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.89999557, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part69.Orientation = Vector3.new(0, 90, 0)
- Part69.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.8999955654144287)
- Part69.Rotation = Vector3.new(0, 90, 0)
- Part69.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part69.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.08400002866983414)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Lily white")
- Part69.Material = Enum.Material.SmoothPlastic
- Part69.Reflectance = 0.6000000238418579
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Lily white")
- Part70.Name = "39"
- Part70.Parent = Model31
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- Part70.Orientation = Vector3.new(0, 90, 0)
- Part70.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.889995574951172)
- Part70.Rotation = Vector3.new(0, 90, 0)
- Part70.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part70.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.08200003206729889)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Lily white")
- Part70.Material = Enum.Material.SmoothPlastic
- Part70.Reflectance = 0.6000000238418579
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Lily white")
- Part71.Name = "40"
- Part71.Parent = Model31
- Part71.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.87999558, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part71.Orientation = Vector3.new(0, 90, 0)
- Part71.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.879995584487915)
- Part71.Rotation = Vector3.new(0, 90, 0)
- Part71.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part71.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.08000003546476364)
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Lily white")
- Part71.Material = Enum.Material.SmoothPlastic
- Part71.Reflectance = 0.6000000238418579
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Lily white")
- Part72.Name = "41"
- Part72.Parent = Model31
- Part72.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.86999559, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part72.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.869995594024658)
- Part72.Rotation = Vector3.new(0, 90, 0)
- Part72.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part72.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.0780000388622284)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Lily white")
- Part72.Material = Enum.Material.SmoothPlastic
- Part72.Reflectance = 0.6000000238418579
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Lily white")
- Part73.Name = "42"
- Part73.Parent = Model31
- Part73.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.8599956, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part73.Orientation = Vector3.new(0, 90, 0)
- Part73.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.8599956035614014)
- Part73.Rotation = Vector3.new(0, 90, 0)
- Part73.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part73.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.07600004225969315)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Lily white")
- Part73.Material = Enum.Material.SmoothPlastic
- Part73.Reflectance = 0.6000000238418579
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Lily white")
- Part74.Name = "43"
- Part74.Parent = Model31
- Part74.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.84999561, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part74.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.8499956130981445)
- Part74.Rotation = Vector3.new(0, 90, 0)
- Part74.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part74.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.0740000456571579)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Lily white")
- Part74.Material = Enum.Material.SmoothPlastic
- Part74.Reflectance = 0.6000000238418579
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Lily white")
- Part75.Name = "44"
- Part75.Parent = Model31
- Part75.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.83999562, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part75.Orientation = Vector3.new(0, 90, 0)
- Part75.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.8399956226348877)
- Part75.Rotation = Vector3.new(0, 90, 0)
- Part75.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part75.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.07200004905462265)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Lily white")
- Part75.Material = Enum.Material.SmoothPlastic
- Part75.Reflectance = 0.6000000238418579
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Lily white")
- Part76.Name = "45"
- Part76.Parent = Model31
- Part76.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.82999563, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part76.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.829995632171631)
- Part76.Rotation = Vector3.new(0, 90, 0)
- Part76.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part76.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.0700000524520874)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Lily white")
- Part76.Material = Enum.Material.SmoothPlastic
- Part76.Reflectance = 0.6000000238418579
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Lily white")
- Part77.Name = "46"
- Part77.Parent = Model31
- Part77.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.8199954, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part77.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.819995403289795)
- Part77.Rotation = Vector3.new(0, 90, 0)
- Part77.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part77.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.06800005584955215)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Lily white")
- Part77.Material = Enum.Material.SmoothPlastic
- Part77.Reflectance = 0.6000000238418579
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Lily white")
- Part78.Name = "47"
- Part78.Parent = Model31
- Part78.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.80999565, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part78.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.809995651245117)
- Part78.Rotation = Vector3.new(0, 90, 0)
- Part78.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part78.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.0660000592470169)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Lily white")
- Part78.Material = Enum.Material.SmoothPlastic
- Part78.Reflectance = 0.6000000238418579
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Lily white")
- Part79.Name = "48"
- Part79.Parent = Model31
- Part79.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.7999959, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part79.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.7999958992004395)
- Part79.Rotation = Vector3.new(0, 90, 0)
- Part79.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part79.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.06400006264448166)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Lily white")
- Part79.Material = Enum.Material.SmoothPlastic
- Part79.Reflectance = 0.6000000238418579
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Lily white")
- Part80.Name = "49"
- Part80.Parent = Model31
- Part80.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.78999567, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part80.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.7899956703186035)
- Part80.Rotation = Vector3.new(0, 90, 0)
- Part80.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part80.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.06200006231665611)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Lily white")
- Part80.Material = Enum.Material.SmoothPlastic
- Part80.Reflectance = 0.6000000238418579
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Lily white")
- Part81.Name = "50"
- Part81.Parent = Model31
- Part81.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.77999544, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part81.Orientation = Vector3.new(0, 90, 0)
- Part81.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.7799954414367676)
- Part81.Rotation = Vector3.new(0, 90, 0)
- Part81.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part81.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.060000061988830566)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Lily white")
- Part81.Material = Enum.Material.SmoothPlastic
- Part81.Reflectance = 0.6000000238418579
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Lily white")
- Part82.Name = "51"
- Part82.Parent = Model31
- Part82.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.76999569, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part82.Orientation = Vector3.new(0, 90, 0)
- Part82.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.76999568939209)
- Part82.Rotation = Vector3.new(0, 90, 0)
- Part82.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part82.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.05800006166100502)
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Lily white")
- Part82.Material = Enum.Material.SmoothPlastic
- Part82.Reflectance = 0.6000000238418579
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Lily white")
- Part83.Name = "52"
- Part83.Parent = Model31
- Part83.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.75999594, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part83.Orientation = Vector3.new(0, 90, 0)
- Part83.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.759995937347412)
- Part83.Rotation = Vector3.new(0, 90, 0)
- Part83.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part83.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.056000061333179474)
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Lily white")
- Part83.Material = Enum.Material.SmoothPlastic
- Part83.Reflectance = 0.6000000238418579
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.brickColor = BrickColor.new("Lily white")
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- Part84.Parent = Model31
- Part84.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.74999571, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part84.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.749995708465576)
- Part84.Rotation = Vector3.new(0, 90, 0)
- Part84.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part84.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.05400006100535393)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Lily white")
- Part84.Material = Enum.Material.SmoothPlastic
- Part84.Reflectance = 0.6000000238418579
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Lily white")
- Part85.Name = "54"
- Part85.Parent = Model31
- Part85.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.73999548, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part85.Orientation = Vector3.new(0, 90, 0)
- Part85.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.7399954795837402)
- Part85.Rotation = Vector3.new(0, 90, 0)
- Part85.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part85.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.05200006067752838)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Lily white")
- Part85.Material = Enum.Material.SmoothPlastic
- Part85.Reflectance = 0.6000000238418579
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Lily white")
- Part86.Name = "55"
- Part86.Parent = Model31
- Part86.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.72999573, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.7299957275390625)
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part86.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.050000060349702835)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Lily white")
- Part86.Material = Enum.Material.SmoothPlastic
- Part86.Reflectance = 0.6000000238418579
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Lily white")
- Part87.Name = "56"
- Part87.Parent = Model31
- Part87.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.71999598, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part87.Orientation = Vector3.new(0, 90, 0)
- Part87.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.7199959754943848)
- Part87.Rotation = Vector3.new(0, 90, 0)
- Part87.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part87.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.04800006002187729)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Lily white")
- Part87.Material = Enum.Material.SmoothPlastic
- Part87.Reflectance = 0.6000000238418579
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Lily white")
- Part88.Name = "57"
- Part88.Parent = Model31
- Part88.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.70999575, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part88.Orientation = Vector3.new(0, 90, 0)
- Part88.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.709995746612549)
- Part88.Rotation = Vector3.new(0, 90, 0)
- Part88.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part88.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.04600005969405174)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Lily white")
- Part88.Material = Enum.Material.SmoothPlastic
- Part88.Reflectance = 0.6000000238418579
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Lily white")
- Part89.Name = "58"
- Part89.Parent = Model31
- Part89.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.69999552, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part89.Orientation = Vector3.new(0, 90, 0)
- Part89.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.699995517730713)
- Part89.Rotation = Vector3.new(0, 90, 0)
- Part89.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part89.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.044000059366226196)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Lily white")
- Part89.Material = Enum.Material.SmoothPlastic
- Part89.Reflectance = 0.6000000238418579
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.brickColor = BrickColor.new("Lily white")
- Part90.Name = "59"
- Part90.Parent = Model31
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- Part90.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.689995765686035)
- Part90.Rotation = Vector3.new(0, 90, 0)
- Part90.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part90.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.04200005903840065)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Lily white")
- Part90.Material = Enum.Material.SmoothPlastic
- Part90.Reflectance = 0.6000000238418579
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Lily white")
- Part91.Name = "60"
- Part91.Parent = Model31
- Part91.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.67999601, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
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- Part91.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.6799960136413574)
- Part91.Rotation = Vector3.new(0, 90, 0)
- Part91.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part91.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.040000058710575104)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Lily white")
- Part91.Material = Enum.Material.SmoothPlastic
- Part91.Reflectance = 0.6000000238418579
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Lily white")
- Part92.Name = "61"
- Part92.Parent = Model31
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- Part92.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.6699957847595215)
- Part92.Rotation = Vector3.new(0, 90, 0)
- Part92.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part92.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.03800005838274956)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Lily white")
- Part92.Material = Enum.Material.SmoothPlastic
- Part92.Reflectance = 0.6000000238418579
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Lily white")
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- Part93.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.6599955558776855)
- Part93.Rotation = Vector3.new(0, 90, 0)
- Part93.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part93.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.03600005805492401)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.BrickColor = BrickColor.new("Lily white")
- Part93.Material = Enum.Material.SmoothPlastic
- Part93.Reflectance = 0.6000000238418579
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.brickColor = BrickColor.new("Lily white")
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- Part94.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.034000057727098465)
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Lily white")
- Part94.Material = Enum.Material.SmoothPlastic
- Part94.Reflectance = 0.6000000238418579
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Lily white")
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- Part95.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.03200005739927292)
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Lily white")
- Part95.Material = Enum.Material.SmoothPlastic
- Part95.Reflectance = 0.6000000238418579
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Lily white")
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- Part96.BrickColor = BrickColor.new("Lily white")
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- Part96.Reflectance = 0.6000000238418579
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Lily white")
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- Part97.BrickColor = BrickColor.new("Lily white")
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- Part97.Reflectance = 0.6000000238418579
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Lily white")
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- Part98.BrickColor = BrickColor.new("Lily white")
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- Part98.Reflectance = 0.6000000238418579
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- Part98.brickColor = BrickColor.new("Lily white")
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- Part99.BrickColor = BrickColor.new("Lily white")
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- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.brickColor = BrickColor.new("Lily white")
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- Part100.BrickColor = BrickColor.new("Lily white")
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- Part100.Reflectance = 0.6000000238418579
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.brickColor = BrickColor.new("Lily white")
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- Part101.BrickColor = BrickColor.new("Lily white")
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- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Lily white")
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- Part102.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.018000055104494095)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Lily white")
- Part102.Material = Enum.Material.SmoothPlastic
- Part102.Reflectance = 0.6000000238418579
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Lily white")
- Part103.Name = "72"
- Part103.Parent = Model31
- Part103.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.55999613, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part103.Orientation = Vector3.new(0, 90, 0)
- Part103.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.5599961280822754)
- Part103.Rotation = Vector3.new(0, 90, 0)
- Part103.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part103.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.01600005477666855)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Lily white")
- Part103.Material = Enum.Material.SmoothPlastic
- Part103.Reflectance = 0.6000000238418579
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Lily white")
- Part104.Name = "73"
- Part104.Parent = Model31
- Part104.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.5499959, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part104.Orientation = Vector3.new(0, 90, 0)
- Part104.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.5499958992004395)
- Part104.Rotation = Vector3.new(0, 90, 0)
- Part104.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part104.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.014000054448843002)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.BrickColor = BrickColor.new("Lily white")
- Part104.Material = Enum.Material.SmoothPlastic
- Part104.Reflectance = 0.6000000238418579
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.brickColor = BrickColor.new("Lily white")
- Part105.Name = "74"
- Part105.Parent = Model31
- Part105.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.53999567, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part105.Orientation = Vector3.new(0, 90, 0)
- Part105.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.5399956703186035)
- Part105.Rotation = Vector3.new(0, 90, 0)
- Part105.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part105.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.012000054121017456)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Lily white")
- Part105.Material = Enum.Material.SmoothPlastic
- Part105.Reflectance = 0.6000000238418579
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Lily white")
- Part106.Name = "75"
- Part106.Parent = Model31
- Part106.CFrame = CFrame.new(-19.1999989, 1.99999499, 3.52999592, -4.37113883e-08, 0, 1, 0, 0.999998152, 0, -1, 0, -4.37113883e-08)
- Part106.Orientation = Vector3.new(0, 90, 0)
- Part106.Position = Vector3.new(-19.19999885559082, 1.9999949932098389, 3.529995918273926)
- Part106.Rotation = Vector3.new(0, 90, 0)
- Part106.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part106.Size = Vector3.new(0.009999999776482582, 0.05000000074505806, 0.01000005379319191)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Lily white")
- Part106.Material = Enum.Material.SmoothPlastic
- Part106.Reflectance = 0.6000000238418579
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Lily white")
- Part107.Name = "handle"
- Part107.Parent = Model0
- Part107.CFrame = CFrame.new(-19.1999989, 1.99999785, 7.82500029, -4.37113883e-08, 0, 1, 0, 0.999999344, 0, -1, 0, -4.37113883e-08)
- Part107.Orientation = Vector3.new(0, 90, 0)
- Part107.Position = Vector3.new(-19.19999885559082, 1.999997854232788, 7.825000286102295)
- Part107.Rotation = Vector3.new(0, 90, 0)
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part107.Transparency = 1
- Part107.Size = Vector3.new(1.3499999046325684, 0.20000000298023224, 0.20000000298023224)
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Black")
- Part107.Material = Enum.Material.SmoothPlastic
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Black")
- Part108.Name = "hitbox"
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(-19.1999989, 2, 5.22500038, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Part108.Orientation = Vector3.new(0, 90, 0)
- Part108.Position = Vector3.new(-19.19999885559082, 2, 5.225000381469727)
- Part108.Rotation = Vector3.new(0, 90, 0)
- Part108.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part108.Transparency = 1
- Part108.Size = Vector3.new(3.3499999046325684, 0.4000000059604645, 0.800000011920929)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Black")
- Part108.Material = Enum.Material.SmoothPlastic
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Black")
- end
- -- animator
- rad = math.rad
- cf = CFrame.new
- ang = CFrame.Angles
- local function init()
- local JointData = {}
- JointData["Right Shoulder"] = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- JointData["Left Shoulder"] = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- JointData["Right Hip"] = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- JointData["Left Hip"] = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- JointData["Neck"] = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- JointData["RootJoint"] = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- local Animator = {}
- local Playing = {}
- local GlobalPlaying = {}
- local JointC0 = {}
- local TS = game:GetService("TweenService")
- local function Ver(Model)
- if Model and Model.Parent then
- if not Playing[Model] then
- Playing[Model] = {}
- return true
- end
- end
- end
- local function Play(self, FadeIn, Speed, Looped)
- self.TimePosition = 0
- self.StartInternal = os.clock()
- self.FadeIn = FadeIn or 0
- self.Speed = Speed or self.Speed
- self.Looped = Looped or self.Looped
- self.LastPlayed = os.clock()
- self.fired = {}
- self.RecoverFade = {}
- local StopEvent = Instance.new("BindableEvent")
- self.Stopped = StopEvent.Event
- self.StopEvent = StopEvent
- local LoopedEvent = Instance.new("BindableEvent")
- self.OnLooped = LoopedEvent.Event
- self.LoopedEvent = LoopedEvent
- local KeyframeReachedEvent = Instance.new("BindableEvent")
- self.KeyframeReached = KeyframeReachedEvent.Event
- self.KeyframeReachedEvent = KeyframeReachedEvent
- local MarkerReachedEvent = Instance.new("BindableEvent")
- self.MarkerReached = MarkerReachedEvent.Event
- self.MarkerReachedEvent = MarkerReachedEvent
- local I = Playing[self.Model]
- self.Playing = true
- I[self] = true
- end
- local function Stop(self,fire)
- local I = Playing[self.Model]
- if I then
- if fire then
- self.StopEvent:Fire()
- end
- end
- self.LastPlayed = 0
- self.Playing = false
- I[self] = nil
- self.Stopped = nil
- if self.StopEvent then
- self.StopEvent:Destroy()
- end
- self.StopEvent = nil
- self.OnLooped = nil
- if self.StopEvent then
- self.LoopedEvent:Destroy()
- end
- self.LoopedEvent = nil
- self.KeyframeReached = nil
- if self.StopEvent then
- self.KeyframeReachedEvent:Destroy()
- end
- self.KeyframeReachedEvent = nil
- self.MarkerReached = nil
- if self.StopEvent then
- self.MarkerReachedEvent:Destroy()
- end
- self.MarkerReachedEvent = nil
- self.FadeIn = nil
- end
- local function Resume(self)
- if self.PauseInternal then
- self.StartInternal = os.clock() - self.PauseInternal
- end
- local I = Playing[self.Model]
- self.Playing = true
- I[self] = true
- end
- local function Pause(self)
- local TimeSince = os.clock() - self.StartInternal
- self.PauseInternal = TimeSince
- local I = Playing[self.Model]
- self.Playing = false
- I[self] = nil
- end
- local function SetTime(self, Time)
- self.StartInternal = os.clock() - Time
- end
- local function AdjustSpeed(self, NewSpeed)
- self.StartInternal = os.clock() - ((os.clock() - self.StartInternal) * self.Speed)
- self.Speed = NewSpeed
- end
- local function ft(t,c)
- for i,v in pairs(t) do
- if i == 'Parent' or i == 'Name' or i == 'Time' then continue end
- if tonumber(i) and not v.CF then
- v.Time = i
- end
- if typeof(v) == 'table' then
- ft(v,true)
- local name = v.Name
- v.Name = nil
- v = setmetatable(v,{
- __index = {
- Parent = t,
- Name = name or i,
- }
- })
- end
- end
- return t
- end
- local function iter(t)
- local new_t,n = {},0
- for i,v in pairs(t) do
- if i == 'Parent' or i == 'Name' or i == 'Time' then continue end
- n = n + 1
- new_t[n] = v
- if typeof(v) == 'table' then
- for ii,vv in pairs(iter(v)) do
- n = n + 1
- new_t[n] = vv
- end
- end
- end
- return new_t,n
- end
- local Animations = {}
- function Animator.LoadAnimation(Track, Model)
- if Animations[Track] then
- return Animations[Track]
- end
- local Animation = {}
- Animations[Track] = Animation
- Track.Keyframes = ft(Track.Keyframes)
- local kf = Track.Keyframes
- table.sort(kf, function(a, b) return a.Time < b.Time end)
- local Keyframes = {}
- local set_model = Ver(Model)
- local largest_time = 0
- if true then
- local Joints = {}
- local function set_joint()
- for STime, SKeyframe in next, kf do
- if STime > largest_time then
- largest_time = STime
- end
- local descendants,n = iter(SKeyframe)
- if 0 >= n then
- local JT = {
- {Time = STime, Name = SKeyframe.Name, marker = 1, ["Info"] = nil}
- }
- Keyframes['_null'] = JT
- end
- for _,Pose in next, descendants do
- if typeof(Pose) ~= 'table' then continue end
- if SKeyframe[Pose.Name] then continue end
- local P0Name = Pose.Parent.Name
- local P1Name = Pose.Name
- local IP0 = Joints[Pose.Parent.Name]
- if not IP0 then continue end
- local Joint = IP0[Pose.Name]
- if not Joint then continue end
- local JT = Keyframes[Joint]
- if not JT then
- JT = {}
- Keyframes[Joint] = JT
- if not JointC0[Joint] then
- local jd = JointData[Joint.Name]
- if jd then
- Joint.C0 = jd
- JointC0[Joint] = jd
- else
- JointC0[Joint] = Joint.C0
- end
- end
- end
- local Style = Pose.ES or 'Linear'
- local Direction = Pose.ED or 'In'
- local Weight = Pose.Weight or 1
- local CF = Pose.CF
- if not CF then continue end
- local Info = {EasingStyle = Style, EasingDirection = Direction, Weight = Weight, CFrame = CF}
- if not GlobalPlaying[Animation] then
- GlobalPlaying[Animation] = {}
- end
- GlobalPlaying[Animation][Joint.Name] = 1
- JT[#JT+1] = {Time = STime, Name = SKeyframe.Name, ["Info"] = Info}
- end
- end
- Animation.Keyframes = Keyframes
- for Joint,Poses in pairs(Keyframes) do
- table.sort(Poses, function(a, b) return a.Time < b.Time end)
- end
- end
- local function new_joint(Obj,d)
- if Obj:IsA("Motor6D") then
- local P0 = Obj.Part0
- local P1 = Obj.Part1
- if not P0 or not P1 then return end
- local jd = JointData[Obj.Name]
- if jd then
- Obj.C0 = jd
- JointC0[Obj] = jd
- end
- local T = Joints[P0.Name]
- if not T then
- T = {}
- Joints[P0.Name] = T
- end
- T[P1.Name] = Obj
- if not d then
- set_joint()
- end
- end
- end
- for _,obj in next, Model:GetDescendants() do
- new_joint(obj,true)
- end
- Model.DescendantAdded:Connect(new_joint)
- set_joint()
- end
- Animation.TimePosition = 0
- Animation.TimeLength = largest_time
- Animation.kf = kf
- Animation.Track = Track
- Animation.Model = Model
- Animation.TimeScale = 1
- Animation.GeneralWeight = 1
- Animation.Play = Play
- Animation.Stop = Stop
- Animation.Resume = Resume
- Animation.Pause = Pause
- Animation.SetTime = SetTime
- Animation.AdjustSpeed = AdjustSpeed
- Animation.Looped = Track.Properties.Looping or false
- Animation.Speed = 1
- Animation.FadeIn = 0
- Animation.LastPlayed = 0
- Animation.i = 0
- Animation.Playing = false
- Animation.using = {}
- Animation.fired = {}
- Animation.RecoverFade = {}
- for i,v in pairs(iter(Track.Keyframes)) do
- if typeof(v) == 'table' and v.CF then
- Animation.using[v.Name] = 1
- end
- end
- if Track.Properties.Priority == Enum.AnimationPriority.Core then
- Animation.Priority = 0
- elseif Track.Properties.Priority == Enum.AnimationPriority.Idle then
- Animation.Priority = 1
- elseif Track.Properties.Priority == Enum.AnimationPriority.Movement then
- Animation.Priority = 2
- elseif Track.Properties.Priority == Enum.AnimationPriority.Action then
- Animation.Priority = 3
- end
- Animation.StartInternal = 0
- Animation.PauseInternal = 0
- Animation.GetTimeOfKeyframe = function(name)
- for Time,v in ipairs(Keyframes) do
- if v.Name == name then
- return Time
- end
- end
- end
- return Animation
- end
- local CF = CFrame.new()
- local function GetPose(TimeSince, Poses, Joint)
- for i = 1,#Poses do
- local Keyframe = Poses[i]
- local NextKeyframe = Poses[i+1]
- local Time = Keyframe.Time
- --local JT = Joint.Transform
- if (TimeSince >= Time) then
- if NextKeyframe then
- local NextTime = NextKeyframe.Time
- if TimeSince < NextTime then
- if Keyframe.marker then
- return {nil, nil, Keyframe.Name, Time, Keyframe.marker}
- end
- local Info1 = Keyframe.Info
- local Info2 = NextKeyframe.Info
- local Alpha = (TimeSince - Time) / (NextTime - Time)
- local CFA = CF:Lerp(Info1.CFrame, Info1.Weight)
- local CFB = CF:Lerp(Info2.CFrame, Info2.Weight)
- local Pose = CFA:Lerp(CFB, TS:GetValue(Alpha, Enum.EasingStyle[Info2.EasingStyle], Enum.EasingDirection[Info2.EasingDirection]))
- return {Joint, Pose, Keyframe.Name, Time}
- end
- else
- if Keyframe.marker then
- return {nil, nil, Keyframe.Name, Time, Keyframe.marker}
- end
- return {Joint, Keyframe.Info.CFrame, Keyframe.Name, Time}
- end
- end
- end
- end
- local function UpdatePlaying()
- for Model, Animations in next, Playing do
- for Animation,_ in next, Animations do
- if not Model or not Model.Parent then
- Playing[Model] = nil
- Animation.FadeIn = nil
- Animation.fired = {}
- Animation.Playing = false
- continue
- end
- local TimeSince = os.clock() - Animation.StartInternal
- TimeSince = TimeSince * Animation.Speed
- if Animation.FadeIn then
- Animation.OFadeIn = Animation.FadeIn
- end
- local Length = Animation.TimeLength
- if TimeSince > Length then
- Animation.FadeIn = nil
- Animation.fired = {}
- if Animation.Looped then
- Animation.LoopedEvent:Fire()
- if 0 >= Length then
- TimeSince = 0
- else
- TimeSince = TimeSince%Length
- end
- Animation.StartInternal += Length-TimeSince
- else
- Animation.TimePosition = Length
- Playing[Model][Animation] = nil
- Animation.Playing = false
- Animation.StopEvent:Fire()
- continue
- end
- end
- local Keyframes = Animation.Keyframes
- if Keyframes then else continue end
- local ToAnimate = {}
- for Joint, Poses in pairs(Keyframes) do
- if not Poses[1] or not Poses[1].marker then
- local f,fade
- for i,using in pairs(GlobalPlaying) do
- if i ~= Animation then else
- continue
- end
- if i.Playing then else
- continue
- end
- if using[Joint.Name] then else
- continue
- end
- if i.Priority > Animation.Priority or (i.Priority == Animation.Priority and i.LastPlayed > Animation.LastPlayed) then else
- continue
- end
- f = true
- end
- if f then
- Animation.RecoverFade[Joint.Name] = os.clock()
- continue
- end
- end
- ToAnimate[#ToAnimate+1] = GetPose(TimeSince, Poses, Joint)
- end
- for i = 1,#ToAnimate do
- local Pose = ToAnimate[i]
- if not Pose[5] then
- local TCF = Pose[2]
- local FadeIn = Animation.FadeIn
- local RF = Animation.RecoverFade[Pose[1].Name]
- local TimeSince = TimeSince
- if RF then
- TimeSince = os.clock()-RF
- if TimeSince >= Length then
- Animation.RecoverFade[Pose[1].Name] = nil
- else
- FadeIn = Animation.OFadeIn
- end
- end
- TCF = JointC0[Pose[1]] * TCF
- if FadeIn and TimeSince < FadeIn then
- TCF = Pose[1].C0:Lerp(TCF, TimeSince / FadeIn)
- end
- Pose[1].C0 = TCF
- end
- if not Animation.fired[Pose[4]] and Pose[3] ~= 'Keyframe' then
- Animation.fired[Pose[4]] = 1
- if not Pose[5] then -- keyframe
- Animation.KeyframeReachedEvent:Fire(Pose[3])
- elseif Pose[5] then -- keymarker
- Animation.MarkerReachedEvent:Fire(Pose[3])
- end
- end
- end
- Animation.TimePosition = TimeSince
- end
- end
- end
- local con
- if game:GetService("RunService"):IsClient() then
- con = game:GetService("RunService").RenderStepped:Connect(UpdatePlaying)
- else
- con = game:GetService("RunService").Stepped:Connect(UpdatePlaying)
- end
- return Animator,con
- end
- -- anims
- local climb={
- Properties={
- Looping=true,
- Priority=Enum.AnimationPriority.Core
- },
- Keyframes={
- [0]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0.433,0)*ang(0,rad(-2.235),0),
- ["Left Leg"]={
- CF=cf(-0.982,0.962,0.107)*ang(rad(0.802),rad(0.688),rad(-5.5)),
- },
- ["Right Leg"]={
- CF=cf(0.28,0.082,0.071)*ang(rad(-2.349),rad(-1.031),rad(-35.867)),
- },
- ["Left Arm"]={
- CF=cf(-0.053,-0.149,0.025)*ang(rad(0.573),rad(0.917),rad(-50.649)),
- },
- ["Right Arm"]={
- CF=cf(0.017,0.179,-0.084)*ang(rad(-6.016),rad(2.807),rad(159.225)),
- },
- ["Head"]={
- CF=ang(rad(-28.591),rad(4.469),rad(0.344)),
- },
- },
- },
- },
- [0.05]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0.433,0)*ang(0,rad(-1.776),0),
- ["Left Leg"]={
- CF=cf(-0.997,0.523,0.087)*ang(rad(0.057),rad(0.688),rad(-5.901)),
- },
- ["Right Leg"]={
- CF=cf(0.777,0.348,0.081)*ang(rad(-1.776),rad(-1.948),rad(-30.023)),
- },
- ["Left Arm"]={
- CF=cf(-0.062,-0.085,0.032)*ang(rad(1.375),rad(5.672),rad(-63.312)),
- },
- ["Right Arm"]={
- CF=cf(0.164,0.196,-0.061)*ang(rad(-7.047),rad(4.87),rad(149.198)),
- },
- ["Head"]={
- CF=ang(rad(-28.533),rad(3.323),rad(0.344)),
- },
- },
- },
- },
- [0.1]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0.433,0)*ang(0,rad(-1.375),0),
- ["Left Leg"]={
- CF=cf(-0.913,0.335,0.078)*ang(0,rad(0.745),rad(-8.422)),
- },
- ["Right Leg"]={
- CF=cf(0.908,0.663,0.083)*ang(rad(-1.318),rad(-2.578),rad(-19.309)),
- },
- ["Left Arm"]={
- CF=cf(-0.035,-0.023,0.031)*ang(rad(1.318),rad(5.959),rad(-83.595)),
- },
- ["Right Arm"]={
- CF=cf(0.186,0.152,-0.035)*ang(rad(-6.818),rad(4.87),rad(135.046)),
- },
- ["Head"]={
- CF=ang(rad(-28.533),rad(2.12),rad(0.344)),
- },
- },
- },
- },
- [0.15]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0.433,0)*ang(0,rad(-0.458),0),
- ["Left Leg"]={
- CF=cf(-0.186,0.029,0.07)*ang(rad(-0.286),rad(0.688),rad(-18.908)),
- },
- ["Right Leg"]={
- CF=cf(1,1.116,0.083)*ang(rad(-0.401),rad(-0.859),rad(0.115)),
- },
- ["Left Arm"]={
- CF=cf(0.288,0.141,-0.03)*ang(rad(-2.922),rad(-2.693),rad(-148.969)),
- },
- ["Right Arm"]={
- CF=cf(0.186,-0.026,-0.028)*ang(rad(-3.896),rad(4.24),rad(102.789)),
- },
- ["Head"]={
- CF=ang(rad(-28.533),rad(-0.286),rad(0.344)),
- },
- },
- },
- },
- [0.2]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0.433,0)*ang(0,rad(-0.115),0),
- ["Left Leg"]={
- CF=cf(-0.214,0.053,0.073)*ang(rad(-0.286),rad(0.458),rad(-5.042)),
- },
- ["Right Leg"]={
- CF=cf(1.007,1.1,0.082)*ang(rad(0.115),rad(0.286),rad(1.891)),
- },
- ["Left Arm"]={
- CF=cf(-0.045,0.125,-0.074)*ang(rad(-6.704),rad(-4.011),rad(-147.651)),
- },
- ["Right Arm"]={
- CF=cf(0.187,-0.118,-0.024)*ang(rad(-2.235),rad(3.61),rad(87.777)),
- },
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- },
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- },
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- },
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- },
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- },
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- },
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- },
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- }
- local jump={
- Properties={
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- Priority=Enum.AnimationPriority.Core
- },
- Keyframes={
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- }
- }
- local sit={
- Properties={
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- Priority=Enum.AnimationPriority.Core
- },
- Keyframes={
- [0]={
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- },
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- },
- ["Head"]={
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- },
- },
- },
- [2]={
- Name='KF2',
- },
- }
- }
- local walk={
- Properties={
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- Priority=Enum.AnimationPriority.Core
- },
- Keyframes={
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- },
- ["Left Arm"]={
- CF=cf(-0.183,-0.076,0.016)*ang(rad(-2.235),rad(2.349),rad(-39.19)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.189,-0.015)*ang(rad(0.057),rad(-0.057),rad(60.676)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(26.07)),
- },
- },
- },
- },
- [0.127]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.002)*ang(0,0,rad(-0.745)),
- ["Right Arm"]={
- CF=cf(-0.097,0.017,0.014)*ang(rad(-4.297),rad(-1.776),rad(2.349)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.662)),
- },
- ["Left Arm"]={
- CF=cf(-0.127,-0.09,0.013)*ang(rad(-2.292),rad(1.833),rad(-29.851)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.199,-0.015)*ang(rad(0.057),rad(-0.057),rad(51.623)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(13.465)),
- },
- },
- },
- },
- [0.159]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.002)*ang(0,0,rad(-1.089)),
- ["Right Arm"]={
- CF=cf(-0.059,-0.001,0.017)*ang(rad(-4.526),rad(-1.375),rad(15.47)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.547)),
- },
- ["Left Arm"]={
- CF=cf(-0.077,-0.098,0.011)*ang(rad(-2.349),rad(1.375),rad(-20.741)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.157,-0.015)*ang(rad(0.057),rad(-0.057),rad(39.763)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-0.802)),
- },
- },
- },
- },
- [0.19]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.002)*ang(0,0,rad(-1.432)),
- ["Right Arm"]={
- CF=cf(-0.023,-0.018,0.018)*ang(rad(-4.354),rad(-1.031),rad(24.981)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.432)),
- },
- ["Left Arm"]={
- CF=cf(-0.036,-0.087,0.009)*ang(rad(-2.292),rad(1.146),rad(-11.975)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.072,-0.015)*ang(rad(0.057),rad(-0.057),rad(26.184)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-15.871)),
- },
- },
- },
- },
- [0.222]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.002)*ang(0,0,rad(-1.719)),
- ["Right Arm"]={
- CF=cf(0.009,-0.037,0.02)*ang(rad(-4.068),rad(-0.63),rad(34.492)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.261)),
- },
- ["Left Arm"]={
- CF=cf(0.005,-0.046,0.007)*ang(rad(-2.12),rad(0.974),rad(-1.833)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,0.008,-0.015)*ang(rad(0.057),rad(-0.057),rad(12.032)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-30.825)),
- },
- },
- },
- },
- [0.254]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.001)*ang(0,0,rad(-2.005)),
- ["Right Arm"]={
- CF=cf(0.037,-0.057,0.022)*ang(rad(-3.61),rad(-0.229),rad(43.602)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.146)),
- },
- ["Left Arm"]={
- CF=cf(0.041,0.007,0.005)*ang(rad(-1.891),rad(0.917),rad(8.48)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,0.037,-0.015)*ang(rad(0.057),rad(-0.057),rad(-1.604)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-44.863)),
- },
- },
- },
- },
- [0.286]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(-2.235)),
- ["Right Arm"]={
- CF=cf(0.059,-0.076,0.023)*ang(rad(-3.151),rad(0.172),rad(51.623)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.089)),
- },
- ["Left Arm"]={
- CF=cf(0.066,0.054,0.003)*ang(rad(-1.776),rad(0.917),rad(17.418)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.018,-0.015)*ang(rad(0.057),rad(-0.057),rad(-16.329)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-57.067)),
- },
- },
- },
- },
- [0.317]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(-2.349)),
- ["Right Arm"]={
- CF=cf(0.076,-0.091,0.025)*ang(rad(-2.636),rad(0.458),rad(57.926)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.031)),
- },
- ["Left Arm"]={
- CF=cf(0.076,0.089,0.002)*ang(rad(-1.948),rad(1.375),rad(24.179)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.104,-0.015)*ang(rad(0.057),rad(-0.057),rad(-30.94)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-66.578)),
- },
- },
- },
- },
- [0.349]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(-2.349)),
- ["Right Arm"]={
- CF=cf(0.085,-0.101,0.025)*ang(rad(-2.12),rad(0.688),rad(61.937)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.031)),
- },
- ["Left Arm"]={
- CF=cf(0.079,0.117,0.002)*ang(rad(-2.464),rad(2.578),rad(28.533)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.198,-0.015)*ang(rad(0.057),rad(-0.057),rad(-41.597)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-72.536)),
- },
- },
- },
- },
- [0.381]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(-2.235)),
- ["Right Arm"]={
- CF=cf(0.088,-0.104,0.025)*ang(rad(-1.604),rad(0.745),rad(62.853)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.089)),
- },
- ["Left Arm"]={
- CF=cf(0.079,0.125,0.001)*ang(rad(-3.209),rad(3.037),rad(29.679)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.231,-0.015)*ang(rad(0.057),rad(-0.057),rad(-44.691)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-73.912)),
- },
- },
- },
- },
- [0.413]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.001)*ang(0,0,rad(-2.005)),
- ["Right Arm"]={
- CF=cf(0.075,-0.096,0.025)*ang(rad(-1.146),rad(0.573),rad(58.041)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.146)),
- },
- ["Left Arm"]={
- CF=cf(0.063,0.112,0.002)*ang(rad(-4.24),rad(3.037),rad(25.669)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.199,-0.015)*ang(rad(0.057),rad(-0.057),rad(-40.852)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-65.145)),
- },
- },
- },
- },
- [0.444]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.002)*ang(0,0,rad(-1.719)),
- ["Right Arm"]={
- CF=cf(0.047,-0.079,0.023)*ang(rad(-0.859),rad(0.172),rad(47.555)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.261)),
- },
- ["Left Arm"]={
- CF=cf(0.03,0.085,0.003)*ang(rad(-5.386),rad(2.979),rad(17.246)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.139,-0.015)*ang(rad(0.057),rad(-0.057),rad(-32.487)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-46.983)),
- },
- },
- },
- },
- [0.476]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.003)*ang(0,0,rad(-1.432)),
- ["Right Arm"]={
- CF=cf(0.008,-0.055,0.02)*ang(rad(-0.63),rad(-0.344),rad(33.06)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.432)),
- },
- ["Left Arm"]={
- CF=cf(-0.014,0.052,0.005)*ang(rad(-6.532),rad(2.922),rad(6.245)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.059,-0.015)*ang(rad(0.057),rad(-0.057),rad(-19.652)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(-23.778)),
- },
- },
- },
- },
- [0.508]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.003)*ang(0,0,rad(-1.089)),
- ["Right Arm"]={
- CF=cf(-0.037,-0.027,0.017)*ang(rad(-0.573),rad(-0.917),rad(16.215)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.547)),
- },
- ["Left Arm"]={
- CF=cf(-0.062,0.019,0.007)*ang(rad(-7.391),rad(2.865),rad(-5.5)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,0.055,-0.015)*ang(rad(0.057),rad(-0.057),rad(-1.375)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(0.115)),
- },
- },
- },
- },
- [0.54]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.004)*ang(0,0,rad(-0.745)),
- ["Right Arm"]={
- CF=cf(-0.083,0.002,0.013)*ang(rad(-0.859),rad(-1.547),rad(-1.318)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.662)),
- },
- ["Left Arm"]={
- CF=cf(-0.107,-0.007,0.009)*ang(rad(-7.735),rad(2.807),rad(-16.157)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,0.12,-0.015)*ang(rad(0.057),rad(-0.057),rad(15.642)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(20.512)),
- },
- },
- },
- },
- [0.571]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.003)*ang(0,0,rad(-0.458)),
- ["Right Arm"]={
- CF=cf(-0.127,0.029,0.01)*ang(rad(-1.318),rad(-2.12),rad(-17.876)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.776)),
- },
- ["Left Arm"]={
- CF=cf(-0.157,-0.023,0.012)*ang(rad(-6.933),rad(2.922),rad(-27.33)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,0.085,-0.015)*ang(rad(0.057),rad(-0.057),rad(28.247)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(32.716)),
- },
- },
- },
- },
- [0.603]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(0,0,0.002)*ang(0,0,rad(-0.229)),
- ["Right Arm"]={
- CF=cf(-0.164,0.052,0.008)*ang(rad(-1.833),rad(-2.578),rad(-31.799)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.891)),
- },
- ["Left Arm"]={
- CF=cf(-0.217,-0.034,0.016)*ang(rad(-4.927),rad(3.151),rad(-40.336)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.001,-0.015)*ang(rad(0.057),rad(-0.057),rad(39.477)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(38.904)),
- },
- },
- },
- },
- [0.635]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(-0.057)),
- ["Right Arm"]={
- CF=cf(-0.19,0.067,0.006)*ang(rad(-2.292),rad(-2.922),rad(-41.368)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(1.948)),
- },
- ["Left Arm"]={
- CF=cf(-0.268,-0.041,0.019)*ang(rad(-2.922),rad(3.38),rad(-51.165)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.089,-0.015)*ang(rad(0.057),rad(-0.057),rad(49.79)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(43.43)),
- },
- },
- },
- },
- [0.667]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(-0.199,0.073,0.005)*ang(rad(-2.464),rad(-3.037),rad(-44.977)),
- },
- ["Head"]={
- CF=ang(rad(1.719),rad(0.057),rad(2.005)),
- },
- ["Left Arm"]={
- CF=cf(-0.29,-0.043,0.021)*ang(rad(-1.948),rad(3.438),rad(-55.634)),
- },
- ["Left Leg"]={
- CF=cf(-0.032,-0.129,-0.015)*ang(rad(0.057),rad(-0.057),rad(59.416)),
- },
- ["Right Leg"]={
- CF=cf(0.005,-0.201,-0.011)*ang(rad(-0.172),rad(2.292),rad(45.264)),
- },
- },
- },
- },
- }
- }
- -- weapon_anims
- local idle_jian_anim={
- Properties={
- Looping=true,
- Priority=Enum.AnimationPriority.Action
- },
- Keyframes={
- [0]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- ["handle"]={
- CF=cf(0,-0.8,0)*ang(rad(90.012),0,rad(-90.012)),
- },
- },
- },
- },
- },
- }
- }
- local sheath_jian_anim={
- Properties={
- Looping=false,
- Priority=Enum.AnimationPriority.Action
- },
- Keyframes={
- [0]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(),
- ["handle"]={
- CF=cf(0,-0.8,0)*ang(rad(90.012),0,rad(-90.012)),
- },
- },
- },
- },
- },
- [0.133]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(0.672,-0.503,0.22)*ang(rad(-78.553),rad(18.449),rad(55.634)),
- },
- },
- },
- },
- [0.3]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(1.069,-0.633,-0.226)*ang(rad(-133.155),rad(35.81),rad(134.932)),
- },
- },
- },
- },
- [0.4]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(1.18,-0.685,-0.783)*ang(rad(-140.718),rad(13.694),rad(155.214)),
- },
- },
- },
- },
- [0.45]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(1.133,-0.751,-0.788)*ang(rad(-141.291),rad(2.063),rad(163.751)),
- ["handle"]={
- CF=cf(0.028,-0.751,0.045)*ang(rad(93.564),rad(-35.237),rad(-97.231)),
- },
- },
- },
- },
- },
- [0.5]={
- Name='weld',
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(1.133,-0.751,-0.788)*ang(rad(-141.291),rad(2.063),rad(163.751)),
- ["handle"]={
- CF=cf(0.028,-0.751,0.045)*ang(rad(93.564),rad(-35.237),rad(-97.231)),
- },
- },
- },
- },
- },
- }
- }
- local thrust_jian_anim={
- Properties={
- Looping=false,
- Priority=Enum.AnimationPriority.Action
- },
- Keyframes={
- [0]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=cf(),
- ["Head"]={
- CF=cf(),
- },
- ["Right Arm"]={
- CF=cf(),
- ["handle"]={
- CF=cf(0,-0.8,0)*ang(rad(90.012),0,rad(-90.012)),
- },
- },
- ["Left Arm"]={
- CF=cf(),
- },
- },
- },
- },
- [0.333]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(-59.989)),
- ["Head"]={
- CF=ang(0,0,rad(59.989)),
- },
- ["Right Arm"]={
- CF=cf(0,-0.5,0.5)*ang(rad(-90.012),0,0),
- ["handle"]={
- CF=cf(0,-0.95,-0.26)*ang(rad(154.985),0,rad(-90.012)),
- },
- },
- ["Left Arm"]={
- CF=ang(0,rad(30.023),rad(-75)),
- },
- },
- },
- },
- [0.45]={
- Name='start',
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(-59.989)),
- ["Head"]={
- CF=ang(0,0,rad(59.989)),
- },
- ["Right Arm"]={
- CF=cf(0,-0.5,0.5)*ang(rad(-90.012),0,0),
- ["handle"]={
- CF=cf(0,-0.95,-0.26)*ang(rad(154.985),0,rad(-90.012)),
- },
- },
- ["Left Arm"]={
- CF=ang(0,rad(30.023),rad(-75)),
- },
- },
- },
- },
- [0.7]={
- Name='end',
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(44.977)),
- ["Head"]={
- CF=ang(0,0,rad(-44.977)),
- },
- ["Right Arm"]={
- CF=cf(0,-0.5,0.5)*ang(rad(-90.012),0,rad(44.977)),
- ["handle"]={
- CF=cf(0,-0.95,-0.26)*ang(0,0,rad(-90.012)),
- },
- },
- },
- },
- },
- [0.833]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- CF=ang(0,0,rad(44.977)),
- ["Head"]={
- CF=ang(0,0,rad(-44.977)),
- },
- ["Right Arm"]={
- CF=cf(0,-0.5,0.5)*ang(rad(-90.012),0,rad(44.977)),
- ["handle"]={
- CF=cf(0,-0.95,-0.26)*ang(0,0,rad(-90.012)),
- },
- },
- },
- },
- },
- }
- }
- local unsheath_jian_anim={
- Properties={
- Looping=false,
- Priority=Enum.AnimationPriority.Action
- },
- Keyframes={
- [0]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(),
- ["handle"]={
- CF=cf(0,-0.8,0)*ang(rad(90.012),0,rad(-90.012)),
- },
- },
- },
- },
- },
- [0.167]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(0.566,-0.375,-0.394)*ang(rad(-74.599),rad(33.862),rad(84.511)),
- },
- },
- },
- },
- [0.25]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(0.921,-0.61,-0.641)*ang(rad(-122.441),rad(2.464),rad(139.057)),
- },
- },
- },
- },
- [0.333]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(1.133,-0.751,-0.788)*ang(rad(-141.291),rad(2.063),rad(163.751)),
- ["handle"]={
- CF=cf(0.028,-0.751,0.045)*ang(rad(93.564),rad(-35.237),rad(-97.231)),
- },
- },
- },
- },
- },
- [0.383]={
- Name='weld',
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(1.133,-0.751,-0.788)*ang(rad(-141.291),rad(2.063),rad(163.751)),
- ["handle"]={
- CF=cf(0.028,-0.751,0.045)*ang(rad(93.564),rad(-35.237),rad(-97.231)),
- },
- },
- },
- },
- },
- [0.583]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(1.133,-0.751,-0.788)*ang(rad(-123.644),rad(-1.261),rad(112.3)),
- },
- },
- },
- },
- [0.817]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(0.419,-0.418,0.534)*ang(rad(-99.523),rad(-1.49),rad(45.321)),
- },
- },
- },
- },
- [1.05]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(0.24,-0.394,-0.08)*ang(rad(-40.222),rad(-13.35),rad(33.919)),
- ["handle"]={
- CF=cf(0,-0.8,0)*ang(rad(90.012),0,rad(-90.012)),
- },
- },
- },
- },
- },
- [1.333]={
- ["HumanoidRootPart"]={
- ["Torso"]={
- ["Right Arm"]={
- CF=cf(),
- },
- },
- },
- },
- }
- }
- -- starter
- local plr = owner
- local char = plr.Character
- local hum = char:FindFirstChildOfClass("Humanoid")
- local root = char:FindFirstChild("HumanoidRootPart")
- if hum.RigType == Enum.HumanoidRigType.R6 then else
- warn('Humanoid is not R6')
- return
- end
- char.Archivable = true
- char.Animate.Disabled = true
- hum.Animator:Destroy()
- for i,v in pairs(char:GetDescendants()) do
- if v:IsA("Motor6D") then
- local m = Instance.new("Motor6D")
- m.Name = v.Name
- m.Part0 = v.Part0
- m.Part1 = v.Part1
- m.C0 = v.C0
- m.C1 = v.C1
- m.Parent = v.Parent
- v:Destroy()
- end
- end
- local sword = Model0
- local handle = sword.handle
- local blade = sword.hitbox
- local m = sword
- local main = m.handle
- for i,v in pairs(m:GetDescendants()) do
- if v:IsA("BasePart") then
- if main ~= v then
- local w = Instance.new("Weld")
- w.Part0 = main
- w.Part1 = v
- w.C0 = main.CFrame:Inverse()
- w.C1 = v.CFrame:Inverse()
- w.Parent = main
- end
- end
- end
- local sword = Model0
- local main = sword.handle
- local blade = sword.hitbox
- for i,v in pairs(sword:GetDescendants()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- v.Massless = true
- v.CanCollide = false
- if main ~= v then
- local w = Instance.new("Weld")
- w.Part0 = main
- w.Part1 = v
- w.C0 = main.CFrame:Inverse()
- w.C1 = v.CFrame:Inverse()
- w.Parent = main
- end
- end
- end
- sword.Parent = char
- local handle_weld = Instance.new("Motor6D")
- handle_weld.Name = 'handle'
- handle_weld.Part0 = char:FindFirstChild("Right Arm")
- handle_weld.Part1 = main
- handle_weld.Parent = handle_weld.Part0
- handle_weld.Enabled = false
- local torso_weld = Instance.new("Motor6D")
- torso_weld.Name = 'handle'
- torso_weld.Part0 = char:FindFirstChild("Torso")
- torso_weld.Part1 = main
- torso_weld.C0 = CFrame.new(-0.997968674, -0.821879387, -1.56971788, -0.0395931304, -0.997539878, -0.0578502119, -0.149064943, 0.063144438, -0.986809254, 0.988034487, -0.0304475427, -0.151198298)
- torso_weld.Parent = torso_weld.Part0
- torso_weld.Enabled = true
- --
- local animator,con = init()
- function load(anim)
- return animator.LoadAnimation(anim,char)
- end
- local move_anims = {
- fall = {
- anim = load(fall),
- fade = 0.3,
- },
- climb = {
- anim = load(climb),
- fade = 0.2,
- },
- jump = {
- anim = load(jump),
- fade = 0.2,
- },
- walk = {
- anim = load(walk),
- fade = 0.2,
- },
- idle = {
- anim = load(idle),
- fade = 0.3,
- },
- sit = {
- anim = load(sit),
- fade = 0.5,
- },
- }
- local jumped = false
- local current_move = nil
- function play_move_anim(cid)
- if not cid then
- for id,data in pairs(move_anims) do
- if data.anim.Playing then
- data.anim:Stop()
- end
- end
- return
- end
- local data = move_anims[cid]
- if cid == 'walk' then
- --data.anim:AdjustSpeed(hum.WalkSpeed/20)
- end
- if not data.anim.Playing then
- local old_data = move_anims[current_move]
- if old_data then
- old_data.anim:Stop()
- end
- current_move = cid
- if cid == 'jump' then
- if jumped then
- return
- else
- jumped = true
- end
- else
- jumped = false
- end
- local anim_speed = 1
- data.anim:Play(data.fade, anim_speed, true)
- end
- end
- function sleep(n)
- return task.wait(n or 0)
- end
- local function wrap(func)
- coroutine.resume(coroutine.create(func))
- end
- function play_sound(par,id,vol,speed,loop,perm)
- local s = Instance.new("Sound")
- s.SoundId = 'rbxassetid://' .. id
- s.Volume = vol or 0.5
- s.PlaybackSpeed = speed or 1
- s.Looped = loop or false
- s.Parent = par or root
- if not perm then
- s:Play()
- end
- if not loop and not perm then
- s.Ended:Connect(function()
- sleep()
- s:Destroy()
- end)
- end
- return s
- end
- function set_attribute(id,val,o)
- local obj = (o or hum)
- if obj:GetAttribute(id) ~= val then
- obj:SetAttribute(id,val)
- end
- end
- function get_attribute(obj,id,default)
- return obj:GetAttribute(id) or default
- end
- local equipped = false
- local using = false
- local junk = Instance.new("Folder")
- junk.Parent = workspace
- workspace.ChildRemoved:Connect(function(v)
- if v == junk then
- junk = Instance.new("Folder")
- junk.Parent = workspace
- end
- end)
- function hitbox(limbs,dur,func)
- local st = os.clock()
- local hit = {}
- local c
- local function run()
- if get_attribute(hum,'stunned') then return end
- local params = OverlapParams.new()
- params.FilterDescendantsInstances = {char,junk}
- params.FilterType = Enum.RaycastFilterType.Blacklist
- params.MaxParts = 100
- for _,hitpart in ipairs(limbs) do
- for _,obj in ipairs(workspace:GetPartsInPart(hitpart,params)) do
- local targchar = obj.Parent
- local targhum
- pcall(function()
- targhum = targchar:FindFirstChildOfClass("Humanoid")
- end)
- local targroot
- pcall(function()
- targroot = targchar:FindFirstChild("HumanoidRootPart") or targchar:FindFirstChild("Torso")
- end)
- if targchar and not hit[targchar] and targhum and targroot then
- hit[targchar] = true
- func(targchar,targroot,obj)
- end
- end
- end
- end
- if dur and dur > 0 then
- c = game:GetService("RunService").Stepped:Connect(function()
- if os.clock()-st >= dur then
- c:Disconnect()
- return
- end
- run()
- end)
- else
- run()
- end
- end
- function dmg(targchar,n)
- local targhum = targchar:FindFirstChildOfClass("Humanoid")
- if targchar and targhum then
- targhum:TakeDamage(n)
- end
- end
- function m1(press)
- if equipped then else
- return
- end
- if not using then else
- return
- end
- if press then
- using = true
- local swing = load(thrust_jian_anim)
- swing:Play()
- swing.KeyframeReached:Connect(function(name)
- if name == 'start' then
- play_sound(blade,8680211166,0.5,1)
- hitbox({blade},0.7-0.45,function(targchar,targroot,obj)
- play_sound(blade,935843979,0.3,1)
- dmg(targchar,15)
- end)
- end
- end)
- task.delay(swing.TimeLength,function()
- task.wait(0.2)
- using = false
- end)
- end
- end
- function equip(press)
- if not using then else
- return
- end
- if press then
- using = true
- if not equipped then
- equipped = true
- local equip = load(unsheath_jian_anim)
- equip:Play()
- equip.KeyframeReached:Connect(function(name)
- if name == 'weld' then
- play_sound(blade,9119747260,0.5,1)
- handle_weld.Enabled = true
- torso_weld.Enabled = false
- end
- end)
- task.delay(equip.TimeLength,function()
- task.wait(0.2)
- using = false
- end)
- else
- equipped = false
- local equip = load(sheath_jian_anim)
- equip:Play()
- play_sound(blade,211134014,0.5,1)
- task.delay(equip.TimeLength,function()
- handle_weld.Enabled = false
- torso_weld.Enabled = true
- task.wait(0.2)
- using = false
- end)
- end
- end
- end
- local keys = {
- [Enum.UserInputType.MouseButton1] = m1,
- [Enum.KeyCode.E] = equip,
- }
- local remote = Instance.new("RemoteEvent")
- remote.Parent = char
- remote.OnServerEvent:Connect(function(lplr,press,key)
- if lplr == plr then
- if keys[key] then
- keys[key](press)
- end
- end
- end)
- NLS([[
- local remote = script.Parent
- local plr = game:GetService("Players").LocalPlayer
- local mouse = plr:GetMouse()
- local uis = game:GetService("UserInputService")
- uis.InputBegan:Connect(function(input,press)
- if not press then else return end
- if input.UserInputType == Enum.UserInputType.Keyboard then
- remote:FireServer(true,input.KeyCode)
- elseif input.UserInputType == Enum.UserInputType.MouseButton1 then
- remote:FireServer(true,Enum.UserInputType.MouseButton1)
- elseif input.UserInputType == Enum.UserInputType.MouseButton2 then
- remote:FireServer(true,Enum.UserInputType.MouseButton2)
- end
- end)
- uis.InputEnded:Connect(function(input,press)
- if input.UserInputType == Enum.UserInputType.Keyboard then
- remote:FireServer(false,input.KeyCode)
- elseif input.UserInputType == Enum.UserInputType.MouseButton1 then
- remote:FireServer(false,Enum.UserInputType.MouseButton1)
- elseif input.UserInputType == Enum.UserInputType.MouseButton2 then
- remote:FireServer(false,Enum.UserInputType.MouseButton2)
- end
- end)
- ]],remote)
- print('loaded')
- while true do
- game:GetService("RunService").Stepped:Wait()
- if not char or not char.Parent or 0 >= hum.Health then
- break
- end
- local dir = root.Velocity
- local params = RaycastParams.new()
- params.FilterType = Enum.RaycastFilterType.Blacklist
- params.FilterDescendantsInstances = {char}
- params.IgnoreWater = false
- local ground = workspace:Raycast(root.Position,root.CFrame.UpVector*-1*5,params)
- local jumpvel = dir.Y
- local walkvel = (dir*Vector3.new(1,0,1)).Magnitude
- local movevel = dir.Magnitude
- local faceDir = root.CFrame.lookVector.Unit
- local moveDir = dir.Unit
- local dot = faceDir:Dot(moveDir)
- if walkvel > 0.01 then
- moving = true
- else
- moving = false
- end
- if movevel > 1 then
- emote = false
- end
- local state = hum:GetState()
- if state == Enum.HumanoidStateType.Freefall then
- air_state = 1
- elseif state == Enum.HumanoidStateType.Jumping then
- air_state = 2
- else
- air_state = 0
- end
- local idle = load(idle_jian_anim)
- if equipped and not idle.Playing then
- idle:Play(0.3)
- elseif not equipped and idle.Playing then
- idle:Stop()
- end
- if state == Enum.HumanoidStateType.Climbing then
- play_move_anim('climb')
- elseif hum.Sit then
- play_move_anim('sit')
- elseif air_state == 1 then
- play_move_anim('fall')
- elseif air_state == 2 then
- play_move_anim('jump')
- elseif moving then
- play_move_anim('walk')
- else
- play_move_anim('idle')
- end
- end
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