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- -- Objects
- local PLGUI = Instance.new("ScreenGui")
- local Topframe = Instance.new("Frame")
- local Mainframe = Instance.new("Frame")
- local NameFrame = Instance.new("Frame")
- local LocalNameBox = Instance.new("TextBox")
- local ContinueButton = Instance.new("TextButton")
- local FuncFrame = Instance.new("Frame")
- local InputBox = Instance.new("TextBox")
- local GotoPlayer = Instance.new("TextButton")
- local OPGun = Instance.new("TextButton")
- local Power = Instance.new("TextButton")
- local AnnoyPlayers = Instance.new("TextButton")
- local zESP = Instance.new("TextButton")
- local Walkspeed = Instance.new("TextButton")
- local InfiniteAmmo = Instance.new("TextButton")
- local BringZHeads = Instance.new("TextButton")
- local Jumppower = Instance.new("TextButton")
- local PowerupFrame = Instance.new("Frame")
- local Juggernog = Instance.new("TextButton")
- local QuickRevive = Instance.new("TextButton")
- local SpeedCola = Instance.new("TextButton")
- local DoubleTap = Instance.new("TextButton")
- local MuleKick = Instance.new("TextButton")
- local TPframe = Instance.new("Frame")
- local Lobby = Instance.new("TextButton")
- local Spawn = Instance.new("TextButton")
- local PowerRoom = Instance.new("TextButton")
- local Library = Instance.new("TextButton")
- local BuildingTop = Instance.new("TextButton")
- local CenterYard = Instance.new("TextButton")
- local BarrierBack1 = Instance.new("TextButton")
- local Bathroom = Instance.new("TextButton")
- local BackYard = Instance.new("TextButton")
- local BarrierBack3 = Instance.new("TextButton")
- local BarrierBack4 = Instance.new("TextButton")
- local BarrierBack2 = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local Options = Instance.new("TextButton")
- local OptionsFrame = Instance.new("Frame")
- local TeleportsTab = Instance.new("TextButton")
- local PowerupTab = Instance.new("TextButton")
- local FunctionTab = Instance.new("TextButton")
- local ConsoleTab = Instance.new("TextButton")
- local KeybindsTab = Instance.new("TextButton")
- local ConsoleFrame = Instance.new("Frame")
- local ConsoleLabel = Instance.new("TextLabel")
- local ConsoleInfoLabel = Instance.new("TextLabel")
- local KeybindFrame = Instance.new("Frame")
- local KeybindLabel = Instance.new("TextLabel")
- local KeybindLabel_2 = Instance.new("TextLabel")
- local KeybindLabel_3 = Instance.new("TextLabel")
- local KeybindLabel_4 = Instance.new("TextLabel")
- local KeybindLabel_5 = Instance.new("TextLabel")
- local KeybindInfo = Instance.new("TextLabel")
- local KeybindInfo_2 = Instance.new("TextLabel")
- local KeybindInfo_3 = Instance.new("TextLabel")
- local KeybindInfo_4 = Instance.new("TextLabel")
- local KeybindInfo_5 = Instance.new("TextLabel")
- local KeybindInfo_6 = Instance.new("TextLabel")
- local KeybindLabel_6 = Instance.new("TextLabel")
- -- Properties
- PLGUI.Name = "PLGUI"
- PLGUI.Parent = game.CoreGui
- PLGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Topframe.Name = "Topframe"
- Topframe.Parent = PLGUI
- Topframe.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Topframe.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Topframe.BorderSizePixel = 0
- Topframe.Position = UDim2.new(0.242253512, 0, 0.195530728, 0)
- Topframe.Size = UDim2.new(0, 273, 0, 24)
- Mainframe.Name = "Mainframe"
- Mainframe.Parent = Topframe
- Mainframe.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- Mainframe.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Mainframe.BorderSizePixel = 0
- Mainframe.Position = UDim2.new(0, 0, 0.988615692, 0)
- Mainframe.Size = UDim2.new(0, 273, 0, 156)
- NameFrame.Name = "NameFrame"
- NameFrame.Parent = Mainframe
- NameFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- NameFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- NameFrame.Position = UDim2.new(0.0183150209, 0, 0.0273924619, 0)
- NameFrame.Size = UDim2.new(0, 263, 0, 146)
- LocalNameBox.Name = "LocalNameBox"
- LocalNameBox.Parent = NameFrame
- LocalNameBox.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- LocalNameBox.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- LocalNameBox.Position = UDim2.new(0.0380228162, 0, 0.102739729, 0)
- LocalNameBox.Size = UDim2.new(0, 242, 0, 34)
- LocalNameBox.Font = Enum.Font.SourceSans
- LocalNameBox.Text = "Enter your username here"
- LocalNameBox.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- LocalNameBox.TextSize = 14
- ContinueButton.Name = "ContinueButton"
- ContinueButton.Parent = NameFrame
- ContinueButton.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- ContinueButton.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- ContinueButton.Position = UDim2.new(0.228136882, 0, 0.623287678, 0)
- ContinueButton.Size = UDim2.new(0, 141, 0, 32)
- ContinueButton.Font = Enum.Font.SourceSans
- ContinueButton.Text = "Continue"
- ContinueButton.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- ContinueButton.TextSize = 14
- FuncFrame.Name = "FuncFrame"
- FuncFrame.Parent = Mainframe
- FuncFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- FuncFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- FuncFrame.Position = UDim2.new(0.0183150209, 0, 0.0273924619, 0)
- FuncFrame.Size = UDim2.new(0, 263, 0, 146)
- FuncFrame.Visible = false
- InputBox.Name = "InputBox"
- InputBox.Parent = FuncFrame
- InputBox.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- InputBox.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- InputBox.Position = UDim2.new(0.0380228125, 0, 0.0616438314, 0)
- InputBox.Size = UDim2.new(0, 242, 0, 26)
- InputBox.Font = Enum.Font.SourceSans
- InputBox.Text = "Input (name/number)"
- InputBox.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- InputBox.TextSize = 14
- GotoPlayer.Name = "GotoPlayer"
- GotoPlayer.Parent = FuncFrame
- GotoPlayer.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- GotoPlayer.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- GotoPlayer.Position = UDim2.new(0.0380227566, 0, 0.33561644, 0)
- GotoPlayer.Size = UDim2.new(0, 75, 0, 25)
- GotoPlayer.Font = Enum.Font.SourceSans
- GotoPlayer.Text = "Goto Player"
- GotoPlayer.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- GotoPlayer.TextSize = 14
- OPGun.Name = "OPGun"
- OPGun.Parent = FuncFrame
- OPGun.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- OPGun.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- OPGun.Position = UDim2.new(0.0380227566, 0, 0.55577296, 0)
- OPGun.Size = UDim2.new(0, 75, 0, 25)
- OPGun.Font = Enum.Font.SourceSans
- OPGun.Text = "OP Gun"
- OPGun.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- OPGun.TextSize = 14
- Power.Name = "Power"
- Power.Parent = FuncFrame
- Power.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Power.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Power.Position = UDim2.new(0.0380227566, 0, 0.775929689, 0)
- Power.Size = UDim2.new(0, 75, 0, 25)
- Power.Font = Enum.Font.SourceSans
- Power.Text = "Power"
- Power.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- Power.TextSize = 14
- AnnoyPlayers.Name = "AnnoyPlayers"
- AnnoyPlayers.Parent = FuncFrame
- AnnoyPlayers.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- AnnoyPlayers.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- AnnoyPlayers.Position = UDim2.new(0.357414395, 0, 0.775929689, 0)
- AnnoyPlayers.Size = UDim2.new(0, 75, 0, 25)
- AnnoyPlayers.Font = Enum.Font.SourceSans
- AnnoyPlayers.Text = "Annoy Plrs"
- AnnoyPlayers.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- AnnoyPlayers.TextSize = 14
- zESP.Name = "zESP"
- zESP.Parent = FuncFrame
- zESP.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- zESP.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- zESP.Position = UDim2.new(0.357414395, 0, 0.55577296, 0)
- zESP.Size = UDim2.new(0, 75, 0, 25)
- zESP.Font = Enum.Font.SourceSans
- zESP.Text = "Zombie ESP"
- zESP.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- zESP.TextSize = 14
- Walkspeed.Name = "Walkspeed"
- Walkspeed.Parent = FuncFrame
- Walkspeed.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Walkspeed.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Walkspeed.Position = UDim2.new(0.357414395, 0, 0.33561644, 0)
- Walkspeed.Size = UDim2.new(0, 75, 0, 25)
- Walkspeed.Font = Enum.Font.SourceSans
- Walkspeed.Text = "Walk Speed"
- Walkspeed.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- Walkspeed.TextSize = 14
- InfiniteAmmo.Name = "InfiniteAmmo"
- InfiniteAmmo.Parent = FuncFrame
- InfiniteAmmo.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- InfiniteAmmo.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- InfiniteAmmo.Position = UDim2.new(0.673003793, 0, 0.775929689, 0)
- InfiniteAmmo.Size = UDim2.new(0, 75, 0, 25)
- InfiniteAmmo.Font = Enum.Font.SourceSans
- InfiniteAmmo.Text = "Inf. Ammo"
- InfiniteAmmo.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- InfiniteAmmo.TextSize = 14
- BringZHeads.Name = "BringZHeads"
- BringZHeads.Parent = FuncFrame
- BringZHeads.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- BringZHeads.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- BringZHeads.Position = UDim2.new(0.673003793, 0, 0.55577296, 0)
- BringZHeads.Size = UDim2.new(0, 75, 0, 25)
- BringZHeads.Font = Enum.Font.SourceSans
- BringZHeads.Text = "Bring Z. Heads"
- BringZHeads.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- BringZHeads.TextSize = 14
- Jumppower.Name = "Jumppower"
- Jumppower.Parent = FuncFrame
- Jumppower.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Jumppower.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Jumppower.Position = UDim2.new(0.673003793, 0, 0.33561644, 0)
- Jumppower.Size = UDim2.new(0, 75, 0, 25)
- Jumppower.Font = Enum.Font.SourceSans
- Jumppower.Text = "Jump Power"
- Jumppower.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- Jumppower.TextSize = 14
- PowerupFrame.Name = "PowerupFrame"
- PowerupFrame.Parent = Mainframe
- PowerupFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- PowerupFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- PowerupFrame.Position = UDim2.new(0.0183150209, 0, 0.0273924619, 0)
- PowerupFrame.Size = UDim2.new(0, 263, 0, 146)
- PowerupFrame.Visible = false
- Juggernog.Name = "Juggernog"
- Juggernog.Parent = PowerupFrame
- Juggernog.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Juggernog.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Juggernog.Position = UDim2.new(0.0494296588, 0, 0.130136997, 0)
- Juggernog.Size = UDim2.new(0, 112, 0, 28)
- Juggernog.Font = Enum.Font.SourceSans
- Juggernog.Text = "Juggernog"
- Juggernog.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- Juggernog.TextSize = 14
- QuickRevive.Name = "QuickRevive"
- QuickRevive.Parent = PowerupFrame
- QuickRevive.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- QuickRevive.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- QuickRevive.Position = UDim2.new(0.520912588, 0, 0.130136997, 0)
- QuickRevive.Size = UDim2.new(0, 112, 0, 28)
- QuickRevive.Font = Enum.Font.SourceSans
- QuickRevive.Text = "Quick Revive"
- QuickRevive.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- QuickRevive.TextSize = 14
- SpeedCola.Name = "SpeedCola"
- SpeedCola.Parent = PowerupFrame
- SpeedCola.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- SpeedCola.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- SpeedCola.Position = UDim2.new(0.520912588, 0, 0.404109597, 0)
- SpeedCola.Size = UDim2.new(0, 112, 0, 28)
- SpeedCola.Font = Enum.Font.SourceSans
- SpeedCola.Text = "Speed Cola"
- SpeedCola.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- SpeedCola.TextSize = 14
- DoubleTap.Name = "DoubleTap"
- DoubleTap.Parent = PowerupFrame
- DoubleTap.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- DoubleTap.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- DoubleTap.Position = UDim2.new(0.0494296588, 0, 0.404109597, 0)
- DoubleTap.Size = UDim2.new(0, 112, 0, 28)
- DoubleTap.Font = Enum.Font.SourceSans
- DoubleTap.Text = "Double Tap"
- DoubleTap.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- DoubleTap.TextSize = 14
- MuleKick.Name = "MuleKick"
- MuleKick.Parent = PowerupFrame
- MuleKick.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- MuleKick.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- MuleKick.Position = UDim2.new(0.285171151, 0, 0.678082168, 0)
- MuleKick.Size = UDim2.new(0, 112, 0, 28)
- MuleKick.Font = Enum.Font.SourceSans
- MuleKick.Text = "Mule Kick"
- MuleKick.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- MuleKick.TextSize = 14
- TPframe.Name = "TPframe"
- TPframe.Parent = Mainframe
- TPframe.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- TPframe.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- TPframe.Position = UDim2.new(0.0183150209, 0, 0.0273924619, 0)
- TPframe.Size = UDim2.new(0, 263, 0, 146)
- TPframe.Visible = false
- Lobby.Name = "Lobby"
- Lobby.Parent = TPframe
- Lobby.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Lobby.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Lobby.Position = UDim2.new(0.0380227566, 0, 0.089041099, 0)
- Lobby.Size = UDim2.new(0, 75, 0, 25)
- Lobby.Font = Enum.Font.SourceSans
- Lobby.Text = "Lobby"
- Lobby.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- Lobby.TextSize = 14
- Spawn.Name = "Spawn"
- Spawn.Parent = TPframe
- Spawn.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Spawn.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Spawn.Position = UDim2.new(0.0380227566, 0, 0.309197605, 0)
- Spawn.Size = UDim2.new(0, 75, 0, 25)
- Spawn.Font = Enum.Font.SourceSans
- Spawn.Text = "Spawn"
- Spawn.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- Spawn.TextSize = 14
- PowerRoom.Name = "PowerRoom"
- PowerRoom.Parent = TPframe
- PowerRoom.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- PowerRoom.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- PowerRoom.Position = UDim2.new(0.0380227566, 0, 0.529354334, 0)
- PowerRoom.Size = UDim2.new(0, 75, 0, 25)
- PowerRoom.Font = Enum.Font.SourceSans
- PowerRoom.Text = "Power Room"
- PowerRoom.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- PowerRoom.TextSize = 14
- Library.Name = "Library"
- Library.Parent = TPframe
- Library.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Library.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Library.Position = UDim2.new(0.357414395, 0, 0.529354334, 0)
- Library.Size = UDim2.new(0, 75, 0, 25)
- Library.Font = Enum.Font.SourceSans
- Library.Text = "Library"
- Library.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- Library.TextSize = 14
- BuildingTop.Name = "BuildingTop"
- BuildingTop.Parent = TPframe
- BuildingTop.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- BuildingTop.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- BuildingTop.Position = UDim2.new(0.357414395, 0, 0.309197605, 0)
- BuildingTop.Size = UDim2.new(0, 75, 0, 25)
- BuildingTop.Font = Enum.Font.SourceSans
- BuildingTop.Text = "Building Top"
- BuildingTop.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- BuildingTop.TextSize = 14
- CenterYard.Name = "CenterYard"
- CenterYard.Parent = TPframe
- CenterYard.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- CenterYard.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- CenterYard.Position = UDim2.new(0.357414395, 0, 0.089041099, 0)
- CenterYard.Size = UDim2.new(0, 75, 0, 25)
- CenterYard.Font = Enum.Font.SourceSans
- CenterYard.Text = "Center Yard"
- CenterYard.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- CenterYard.TextSize = 14
- BarrierBack1.Name = "BarrierBack1"
- BarrierBack1.Parent = TPframe
- BarrierBack1.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- BarrierBack1.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- BarrierBack1.Position = UDim2.new(0.673003793, 0, 0.529354334, 0)
- BarrierBack1.Size = UDim2.new(0, 75, 0, 25)
- BarrierBack1.Font = Enum.Font.SourceSans
- BarrierBack1.Text = "Barrier Back 1"
- BarrierBack1.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- BarrierBack1.TextSize = 14
- Bathroom.Name = "Bathroom"
- Bathroom.Parent = TPframe
- Bathroom.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Bathroom.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Bathroom.Position = UDim2.new(0.673003793, 0, 0.309197605, 0)
- Bathroom.Size = UDim2.new(0, 75, 0, 25)
- Bathroom.Font = Enum.Font.SourceSans
- Bathroom.Text = "Bathroom"
- Bathroom.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- Bathroom.TextSize = 14
- BackYard.Name = "BackYard"
- BackYard.Parent = TPframe
- BackYard.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- BackYard.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- BackYard.Position = UDim2.new(0.673003793, 0, 0.089041099, 0)
- BackYard.Size = UDim2.new(0, 75, 0, 25)
- BackYard.Font = Enum.Font.SourceSans
- BackYard.Text = "Back Yard"
- BackYard.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- BackYard.TextSize = 14
- BarrierBack3.Name = "BarrierBack3"
- BarrierBack3.Parent = TPframe
- BarrierBack3.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- BarrierBack3.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- BarrierBack3.Position = UDim2.new(0.357414395, 0, 0.748532414, 0)
- BarrierBack3.Size = UDim2.new(0, 75, 0, 25)
- BarrierBack3.Font = Enum.Font.SourceSans
- BarrierBack3.Text = "Barrier Back 3"
- BarrierBack3.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- BarrierBack3.TextSize = 14
- BarrierBack4.Name = "BarrierBack4"
- BarrierBack4.Parent = TPframe
- BarrierBack4.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- BarrierBack4.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- BarrierBack4.Position = UDim2.new(0.673003793, 0, 0.748532414, 0)
- BarrierBack4.Size = UDim2.new(0, 75, 0, 25)
- BarrierBack4.Font = Enum.Font.SourceSans
- BarrierBack4.Text = "Barrier Back 4"
- BarrierBack4.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- BarrierBack4.TextSize = 14
- BarrierBack2.Name = "BarrierBack2"
- BarrierBack2.Parent = TPframe
- BarrierBack2.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- BarrierBack2.BorderColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- BarrierBack2.Position = UDim2.new(0.0380227566, 0, 0.748532414, 0)
- BarrierBack2.Size = UDim2.new(0, 75, 0, 25)
- BarrierBack2.Font = Enum.Font.SourceSans
- BarrierBack2.Text = "Barrier Back 2"
- BarrierBack2.TextColor3 = Color3.new(0.439216, 0.439216, 0.439216)
- BarrierBack2.TextSize = 14
- Close.Name = "Close"
- Close.Parent = Topframe
- Close.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.931977987, 0, 0, 0)
- Close.Size = UDim2.new(0, 18, 0, 23)
- Close.Font = Enum.Font.Code
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0.517647, 0.517647, 0.517647)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- TextLabel.Parent = Topframe
- TextLabel.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.131868139, 0, 0.166666672, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 15)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Enter your username"
- TextLabel.TextColor3 = Color3.new(0.407843, 0.407843, 0.407843)
- TextLabel.TextSize = 20
- Options.Name = "Options"
- Options.Parent = Topframe
- Options.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Options.BorderSizePixel = 0
- Options.Size = UDim2.new(0, 29, 0, 23)
- Options.Font = Enum.Font.Code
- Options.Text = "<>"
- Options.TextColor3 = Color3.new(0.517647, 0.517647, 0.517647)
- Options.TextSize = 18
- Options.TextWrapped = true
- OptionsFrame.Name = "OptionsFrame"
- OptionsFrame.Parent = Topframe
- OptionsFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- OptionsFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- OptionsFrame.Position = UDim2.new(-0.391941488, 0, 0, 0)
- OptionsFrame.Size = UDim2.new(0, 100, 0, 100)
- OptionsFrame.Visible = false
- TeleportsTab.Name = "TeleportsTab"
- TeleportsTab.Parent = OptionsFrame
- TeleportsTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- TeleportsTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- TeleportsTab.Size = UDim2.new(0, 100, 0, 20)
- TeleportsTab.Font = Enum.Font.SourceSans
- TeleportsTab.Text = "Teleports"
- TeleportsTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- TeleportsTab.TextSize = 14
- PowerupTab.Name = "PowerupTab"
- PowerupTab.Parent = OptionsFrame
- PowerupTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- PowerupTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- PowerupTab.Position = UDim2.new(0, 0, 0.200000003, 0)
- PowerupTab.Size = UDim2.new(0, 100, 0, 20)
- PowerupTab.Font = Enum.Font.SourceSans
- PowerupTab.Text = "Power-Ups"
- PowerupTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- PowerupTab.TextSize = 14
- FunctionTab.Name = "FunctionTab"
- FunctionTab.Parent = OptionsFrame
- FunctionTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- FunctionTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- FunctionTab.Position = UDim2.new(0, 0, 0.400000006, 0)
- FunctionTab.Size = UDim2.new(0, 100, 0, 20)
- FunctionTab.Font = Enum.Font.SourceSans
- FunctionTab.Text = "Functions"
- FunctionTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- FunctionTab.TextSize = 14
- ConsoleTab.Name = "ConsoleTab"
- ConsoleTab.Parent = OptionsFrame
- ConsoleTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- ConsoleTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- ConsoleTab.Position = UDim2.new(0, 0, 0.600000024, 0)
- ConsoleTab.Size = UDim2.new(0, 100, 0, 20)
- ConsoleTab.Font = Enum.Font.SourceSans
- ConsoleTab.Text = "Console"
- ConsoleTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- ConsoleTab.TextSize = 14
- KeybindsTab.Name = "KeybindsTab"
- KeybindsTab.Parent = OptionsFrame
- KeybindsTab.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindsTab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- KeybindsTab.Position = UDim2.new(0, 0, 0.800000012, 0)
- KeybindsTab.Size = UDim2.new(0, 100, 0, 20)
- KeybindsTab.Font = Enum.Font.SourceSans
- KeybindsTab.Text = "Keybinds"
- KeybindsTab.TextColor3 = Color3.new(0.333333, 0.333333, 0.333333)
- KeybindsTab.TextSize = 14
- ConsoleFrame.Name = "ConsoleFrame"
- ConsoleFrame.Parent = Topframe
- ConsoleFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- ConsoleFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- ConsoleFrame.Position = UDim2.new(0.00509725558, 0, 7.7502327, 0)
- ConsoleFrame.Size = UDim2.new(0, 271, 0, 50)
- ConsoleFrame.Visible = false
- ConsoleLabel.Name = "ConsoleLabel"
- ConsoleLabel.Parent = ConsoleFrame
- ConsoleLabel.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- ConsoleLabel.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- ConsoleLabel.Position = UDim2.new(0.0147601478, 0, 0.129314572, 0)
- ConsoleLabel.Size = UDim2.new(0, 263, 0, 23)
- ConsoleLabel.Font = Enum.Font.SourceSans
- ConsoleLabel.Text = "Output"
- ConsoleLabel.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- ConsoleLabel.TextSize = 14
- ConsoleInfoLabel.Name = "ConsoleInfoLabel"
- ConsoleInfoLabel.Parent = ConsoleFrame
- ConsoleInfoLabel.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- ConsoleInfoLabel.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- ConsoleInfoLabel.BorderSizePixel = 0
- ConsoleInfoLabel.Position = UDim2.new(0.0110701108, 0, 0.629314601, 0)
- ConsoleInfoLabel.Size = UDim2.new(0, 263, 0, 18)
- ConsoleInfoLabel.Font = Enum.Font.SourceSans
- ConsoleInfoLabel.Text = "Info"
- ConsoleInfoLabel.TextColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- ConsoleInfoLabel.TextSize = 14
- KeybindFrame.Name = "KeybindFrame"
- KeybindFrame.Parent = Topframe
- KeybindFrame.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- KeybindFrame.Position = UDim2.new(1.02734363, 0, 0.0316572785, 0)
- KeybindFrame.Size = UDim2.new(0, 127, 0, 178)
- KeybindFrame.Visible = false
- KeybindLabel.Name = "KeybindLabel"
- KeybindLabel.Parent = KeybindFrame
- KeybindLabel.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindLabel.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindLabel.Position = UDim2.new(0.0532832108, 0, 0.0343427323, 0)
- KeybindLabel.Size = UDim2.new(0, 20, 0, 22)
- KeybindLabel.Font = Enum.Font.SourceSans
- KeybindLabel.Text = "P"
- KeybindLabel.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindLabel.TextSize = 14
- KeybindLabel_2.Name = "KeybindLabel"
- KeybindLabel_2.Parent = KeybindFrame
- KeybindLabel_2.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindLabel_2.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindLabel_2.Position = UDim2.new(0.0532832108, 0, 0.195016921, 0)
- KeybindLabel_2.Size = UDim2.new(0, 20, 0, 22)
- KeybindLabel_2.Font = Enum.Font.SourceSans
- KeybindLabel_2.Text = "O"
- KeybindLabel_2.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindLabel_2.TextSize = 14
- KeybindLabel_3.Name = "KeybindLabel"
- KeybindLabel_3.Parent = KeybindFrame
- KeybindLabel_3.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindLabel_3.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindLabel_3.Position = UDim2.new(0.0532832108, 0, 0.355690777, 0)
- KeybindLabel_3.Size = UDim2.new(0, 20, 0, 22)
- KeybindLabel_3.Font = Enum.Font.SourceSans
- KeybindLabel_3.Text = "I"
- KeybindLabel_3.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindLabel_3.TextSize = 14
- KeybindLabel_4.Name = "KeybindLabel"
- KeybindLabel_4.Parent = KeybindFrame
- KeybindLabel_4.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindLabel_4.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindLabel_4.Position = UDim2.new(0.0532832108, 0, 0.677039325, 0)
- KeybindLabel_4.Size = UDim2.new(0, 20, 0, 22)
- KeybindLabel_4.Font = Enum.Font.SourceSans
- KeybindLabel_4.Text = "Y"
- KeybindLabel_4.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindLabel_4.TextSize = 14
- KeybindLabel_5.Name = "KeybindLabel"
- KeybindLabel_5.Parent = KeybindFrame
- KeybindLabel_5.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindLabel_5.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindLabel_5.Position = UDim2.new(0.0532832108, 0, 0.516365111, 0)
- KeybindLabel_5.Size = UDim2.new(0, 20, 0, 22)
- KeybindLabel_5.Font = Enum.Font.SourceSans
- KeybindLabel_5.Text = "U"
- KeybindLabel_5.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindLabel_5.TextSize = 14
- KeybindInfo.Name = "KeybindInfo"
- KeybindInfo.Parent = KeybindFrame
- KeybindInfo.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindInfo.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindInfo.Position = UDim2.new(0.281629682, 0, 0.0343427323, 0)
- KeybindInfo.Size = UDim2.new(0, 85, 0, 22)
- KeybindInfo.Font = Enum.Font.SourceSans
- KeybindInfo.Text = "Turn On Power"
- KeybindInfo.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindInfo.TextSize = 14
- KeybindInfo_2.Name = "KeybindInfo"
- KeybindInfo_2.Parent = KeybindFrame
- KeybindInfo_2.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindInfo_2.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindInfo_2.Position = UDim2.new(0.281629682, 0, 0.191646114, 0)
- KeybindInfo_2.Size = UDim2.new(0, 85, 0, 22)
- KeybindInfo_2.Font = Enum.Font.SourceSans
- KeybindInfo_2.Text = "OP Gun"
- KeybindInfo_2.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindInfo_2.TextSize = 14
- KeybindInfo_3.Name = "KeybindInfo"
- KeybindInfo_3.Parent = KeybindFrame
- KeybindInfo_3.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindInfo_3.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindInfo_3.Position = UDim2.new(0.281629682, 0, 0.354567468, 0)
- KeybindInfo_3.Size = UDim2.new(0, 85, 0, 22)
- KeybindInfo_3.Font = Enum.Font.SourceSans
- KeybindInfo_3.Text = "Infinite Ammo"
- KeybindInfo_3.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindInfo_3.TextSize = 14
- KeybindInfo_4.Name = "KeybindInfo"
- KeybindInfo_4.Parent = KeybindFrame
- KeybindInfo_4.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindInfo_4.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindInfo_4.Position = UDim2.new(0.281629682, 0, 0.511870861, 0)
- KeybindInfo_4.Size = UDim2.new(0, 85, 0, 22)
- KeybindInfo_4.Font = Enum.Font.SourceSans
- KeybindInfo_4.Text = "Bring Z. Heads"
- KeybindInfo_4.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindInfo_4.TextSize = 14
- KeybindInfo_5.Name = "KeybindInfo"
- KeybindInfo_5.Parent = KeybindFrame
- KeybindInfo_5.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindInfo_5.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindInfo_5.Position = UDim2.new(0.281629682, 0, 0.67479223, 0)
- KeybindInfo_5.Size = UDim2.new(0, 85, 0, 22)
- KeybindInfo_5.Font = Enum.Font.SourceSans
- KeybindInfo_5.Text = "Zombie ESP"
- KeybindInfo_5.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindInfo_5.TextSize = 14
- KeybindInfo_6.Name = "KeybindInfo"
- KeybindInfo_6.Parent = KeybindFrame
- KeybindInfo_6.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindInfo_6.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindInfo_6.Position = UDim2.new(0.281629682, 0, 0.837713599, 0)
- KeybindInfo_6.Size = UDim2.new(0, 85, 0, 22)
- KeybindInfo_6.Font = Enum.Font.SourceSans
- KeybindInfo_6.Text = "TP to spawn"
- KeybindInfo_6.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindInfo_6.TextSize = 14
- KeybindLabel_6.Name = "KeybindLabel"
- KeybindLabel_6.Parent = KeybindFrame
- KeybindLabel_6.BackgroundColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- KeybindLabel_6.BorderColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- KeybindLabel_6.Position = UDim2.new(0.0532832108, 0, 0.839960694, 0)
- KeybindLabel_6.Size = UDim2.new(0, 20, 0, 22)
- KeybindLabel_6.Font = Enum.Font.SourceSans
- KeybindLabel_6.Text = "T"
- KeybindLabel_6.TextColor3 = Color3.new(0.388235, 0.388235, 0.388235)
- KeybindLabel_6.TextSize = 14
- Topframe.Active = true
- Topframe.Draggable = true
- ConsoleFrame.Active = true
- ConsoleFrame.Draggable = true
- KeybindFrame.Active = true
- KeybindFrame.Draggable = true
- TeleportsTab.MouseButton1Click:Connect(function()
- TPframe.Visible = true
- PowerupFrame.Visible = false
- FuncFrame.Visible = false
- end)
- PowerupTab.MouseButton1Click:Connect(function()
- TPframe.Visible = false
- PowerupFrame.Visible = true
- FuncFrame.Visible = false
- end)
- FunctionTab.MouseButton1Click:Connect(function()
- TPframe.Visible = false
- PowerupFrame.Visible = false
- FuncFrame.Visible = true
- end)
- ConsoleTab.MouseButton1Click:Connect(function()
- if ConsoleFrame.Visible == false then
- ConsoleFrame.Visible = true else
- if ConsoleFrame.Visible == true then
- ConsoleFrame.Visible = false
- end
- end
- end)
- KeybindsTab.MouseButton1Click:Connect(function()
- if KeybindFrame.Visible == false then
- KeybindFrame.Visible = true else
- if KeybindFrame.Visible == true then
- KeybindFrame.Visible = false
- end
- end
- end)
- Options.MouseButton1Click:Connect(function()
- if OptionsFrame.Visible == false then
- OptionsFrame.Visible = true else
- if OptionsFrame.Visible == true then
- OptionsFrame.Visible = false
- end
- end
- end)
- Close.MouseButton1Click:Connect(function()
- PLGUI:Destroy()
- end)
- -- Functions
- GotoPlayer.MouseButton1Click:Connect(function()
- getplr = function(plxr)
- for i, v in pairs(game.Players:GetPlayers()) do
- if string.find(v.Name, plxr) then
- return v
- elseif v.Name:sub(1, plxr:len()):lower()== plxr:lower() then
- return v
- end
- end
- end
- local plr = getplr(InputBox.Text)
- game.Players.LocalPlayer.Character:MoveTo(plr.Character.Torso.Position)
- ConsoleLabel.Text = "Teleported to player"
- ConsoleInfoLabel.Text = ""
- end)
- OPGun.MouseButton1Click:Connect(function()
- local m = require(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Weapon1"))
- m.StoredAmmo = math.huge
- m.MagSize = math.huge
- m.Semi = false
- m.Damage = {Max = 1500000, Min = 10000}
- m.Spread = {Min = 0, Max = 0}
- m.ViewKick = {
- Pitch = {Min = 0, Max = 0},
- Yaw = {Min = 0, Max = 0}
- }
- m.BulletPenetration = 1500
- m.FireTime = 0
- ConsoleLabel.Text = "Equipped the OP gun"
- ConsoleInfoLabel.Text = "This only effects your pistol"
- end)
- Power.MouseButton1Click:Connect(function()
- workspace.Interact.PowerSwitch.Activate:FireServer(workspace[LocalNameBox.Text].Interact.OnKeyUp, 14)
- ConsoleLabel.Text = "Turned on power"
- ConsoleInfoLabel.Text = "You can now use power-ups"
- end)
- AnnoyPlayers.MouseButton1Click:Connect(function()
- while true do
- wait()
- local remote = game["Workspace"]["Name"]["ServerScript"]["WeaponSound"]
- local args = {
- [1] = "Fire"
- }
- remote:FireServer(unpack(args))
- end
- ConsoleLabel.Text = "Enabled annoy players"
- ConsoleInfoLabel.Text = "You can't hear this, but others can"
- end)
- zESP.MouseButton1Click:Connect(function()
- function CreateESPPart(BodyPart,color)
- local ESPPartparent = BodyPart
- local Box = Instance.new("BoxHandleAdornment")
- Box.Size = BodyPart.Size + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = "ESPPart"
- Box.Adornee = ESPPartparent
- Box.Color3 = color
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = BodyPart
- end
- local zombs = workspace.Baddies:getChildren()
- for i=1,#zombs do
- local bodypart = zombs[i]:getChildren()
- for i=1,#bodypart do
- if bodypart[i].ClassName == "Part" then
- CreateESPPart(bodypart[i], Color3.fromRGB(0,255,0))
- end
- end
- end
- workspace.Baddies.ChildAdded:Connect(function(zomb)
- wait(1)
- local bodypart = zomb:getChildren()
- for i=1,#bodypart do
- if bodypart[i].ClassName == "Part" then
- CreateESPPart(bodypart[i], Color3.fromRGB(0,255,0))
- end
- end
- end)
- ConsoleLabel.Text = "Enabled zombie ESP"
- ConsoleInfoLabel.Text = ""
- end)
- Walkspeed.MouseButton1Click:Connect(function()
- game.Workspace[LocalNameBox.Text].Humanoid.WalkSpeed = (InputBox.Text)
- ConsoleLabel.Text = "Changed walk speed"
- ConsoleInfoLabel.Text = ""
- end)
- InfiniteAmmo.MouseButton1Click:Connect(function()
- for _,v in pairs(debug.getregistry()) do
- if typeof(v) == "table" then
- if v.Ammo then
- v.Ammo = math.huge
- end
- end
- end
- ConsoleLabel.Text = "Set ammo to infinite"
- ConsoleInfoLabel.Text = "This works for every weapon"
- end)
- Jumppower.MouseButton1Click:Connect(function()
- game.Workspace[LocalNameBox.Text].Humanoid.JumpPower = (InputBox.Text)
- ConsoleLabel.Text = "Changed jump power"
- ConsoleInfoLabel.Text = ""
- end)
- BringZHeads.MouseButton1Click:Connect(function()
- local pos = 5,0,5
- local zomb = workspace.Baddies:GetChildren()
- for i=1,#zomb do
- zomb[i].HeadBox.Transparency = 0
- zomb[i].HeadBox.Material = "Neon"
- zomb[i].HeadBox.CanCollide = false
- zomb[i].HeadBox.Anchored = true
- zomb[i].HeadBox.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(pos)
- end
- ConsoleLabel.Text = "Brought all zombie heads"
- ConsoleInfoLabel.Text = "They will be glowing a neon color"
- end)
- -- Teleports
- BarrierBack1.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(38.7996941, 20.2000065, 64.9929962))
- ConsoleLabel.Text = "Teleported behind barrier 1"
- ConsoleInfoLabel.Text = ""
- end)
- BarrierBack2.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(39.9715347, 20.200016, -32.2160835))
- ConsoleLabel.Text = "Teleported behind barrier 2"
- ConsoleInfoLabel.Text = ""
- end)
- BarrierBack3.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(75.7908325, 3.20002508, -29.1730213))
- ConsoleLabel.Text = "Teleported behind barrier 3"
- ConsoleInfoLabel.Text = ""
- end)
- BarrierBack4.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(74.7251892, 20.9555206, 103.646507))
- ConsoleLabel.Text = "Teleported behind barrier 4"
- ConsoleInfoLabel.Text = ""
- end)
- Library.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-66.9610825, 20.1990089, 2.16642976))
- ConsoleLabel.Text = "Teleported to library"
- ConsoleInfoLabel.Text = ""
- end)
- Bathroom.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(63.4641228, 20.2000504, 78.6364136))
- ConsoleLabel.Text = "Teleported to Bathroom"
- ConsoleInfoLabel.Text = ""
- end)
- Lobby.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-10.6820145, -494.5, -2.53165269))
- ConsoleLabel.Text = "Teleported to Lobby"
- ConsoleInfoLabel.Text = ""
- end)
- BackYard.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(8.4164629, 3.20000005, -115.536255))
- ConsoleLabel.Text = "Teleported to the back yard"
- ConsoleInfoLabel.Text = ""
- end)
- Spawn.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-16.4724731, 3.20000005, -18.6810131))
- ConsoleLabel.Text = "Teleported to spawn"
- ConsoleInfoLabel.Text = ""
- end)
- PowerRoom.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3.92677093, 20.1999989, 91.4792633))
- ConsoleLabel.Text = "Teleported to the power room"
- ConsoleInfoLabel.Text = ""
- end)
- CenterYard.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-0.663911641, 3.79999971, 41.9799118))
- ConsoleLabel.Text = "Teleported to the center yard"
- ConsoleInfoLabel.Text = ""
- end)
- BuildingTop.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-3.20340729, 47.1415977, 4.63647652))
- ConsoleLabel.Text = "Teleported to the building top"
- ConsoleInfoLabel.Text = ""
- end)
- -- Power-up Frame
- Juggernog.MouseButton1Click:Connect(function()
- local Jugger = game.Workspace.Interact.Juggernog['Activate']
- local JugArguments = {
- }
- Jugger:FireServer(unpack(JugArguments))
- ConsoleLabel.Text = "Bought Juggernog"
- ConsoleInfoLabel.Text = ""
- end)
- QuickRevive.MouseButton1Click:Connect(function()
- local Quickie = game.Workspace.Interact:FindFirstChild 'Quick Revive'['Activate']
- local QuArguments = {
- }
- Quickie:FireServer(unpack(QuArguments))
- ConsoleLabel.Text = "Bought Quick Revive"
- ConsoleInfoLabel.Text = ""
- end)
- DoubleTap.MouseButton1Click:Connect(function()
- local Dtap = game.Workspace.Interact:FindFirstChild 'Double Tap Root Beer'['Activate']
- local DtArguments = {
- }
- Dtap:FireServer(unpack(DtArguments))
- ConsoleLabel.Text = "Bought Double Tap Root Beer"
- ConsoleInfoLabel.Text = ""
- end)
- SpeedCola.MouseButton1Click:Connect(function()
- local Speedc = game.Workspace.Interact:FindFirstChild 'Speed Cola'['Activate']
- local SpArguments = {
- }
- Speedc:FireServer(unpack(SpArguments))
- ConsoleLabel.Text = "Bought Speed Cola"
- ConsoleInfoLabel.Text = ""
- end)
- MuleKick.MouseButton1Click:Connect(function()
- local Mulek = game.Workspace.Interact:FindFirstChild 'Mule Kick'['Activate']
- local MuArguments = {
- }
- Mulek:FireServer(unpack(MuArguments))
- ConsoleLabel.Text = "Bought Mule Kick"
- ConsoleInfoLabel.Text = ""
- end)
- -- Keybinds
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.P then
- workspace.Interact.PowerSwitch.Activate:FireServer(workspace[LocalNameBox.Text].Interact.OnKeyUp, 14)
- ConsoleLabel.Text = "Turned on power"
- ConsoleInfoLabel.Text = "You can now use power-ups"
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.O then
- local m = require(game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Weapon1"))
- m.StoredAmmo = math.huge
- m.MagSize = math.huge
- m.Semi = false
- m.Damage = {Max = 1500000, Min = 10000}
- m.Spread = {Min = 0, Max = 0}
- m.ViewKick = {
- Pitch = {Min = 0, Max = 0},
- Yaw = {Min = 0, Max = 0}
- }
- m.BulletPenetration = 1500
- m.FireTime = 0
- ConsoleLabel.Text = "Enabled OP gun"
- ConsoleInfoLabel.Text = ""
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.I then
- for _,v in pairs(debug.getregistry()) do
- if typeof(v) == "table" then
- if v.Ammo then
- v.Ammo = math.huge
- end
- end
- end
- ConsoleLabel.Text = "Enabled infinite ammo"
- ConsoleInfoLabel.Text = ""
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.U then
- local pos = 5,0,5
- local zomb = workspace.Baddies:GetChildren()
- for i=1,#zomb do
- zomb[i].HeadBox.Transparency = 0
- zomb[i].HeadBox.Material = "Neon"
- zomb[i].HeadBox.CanCollide = false
- zomb[i].HeadBox.Anchored = true
- zomb[i].HeadBox.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position+Vector3.new(pos)
- end
- ConsoleLabel.Text = "Teleported all zombie heads"
- ConsoleInfoLabel.Text = "They will be glowing a neon color"
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Y then
- function CreateESPPart(BodyPart,color)
- local ESPPartparent = BodyPart
- local Box = Instance.new("BoxHandleAdornment")
- Box.Size = BodyPart.Size + Vector3.new(0.1, 0.1, 0.1)
- Box.Name = "ESPPart"
- Box.Adornee = ESPPartparent
- Box.Color3 = color
- Box.AlwaysOnTop = true
- Box.ZIndex = 5
- Box.Transparency = 0.8
- Box.Parent = BodyPart
- end
- local zombs = workspace.Baddies:getChildren()
- for i=1,#zombs do
- local bodypart = zombs[i]:getChildren()
- for i=1,#bodypart do
- if bodypart[i].ClassName == "Part" then
- CreateESPPart(bodypart[i], Color3.fromRGB(0,255,0))
- end
- end
- end
- workspace.Baddies.ChildAdded:Connect(function(zomb)
- wait(1)
- local bodypart = zomb:getChildren()
- for i=1,#bodypart do
- if bodypart[i].ClassName == "Part" then
- CreateESPPart(bodypart[i], Color3.fromRGB(0,255,0))
- end
- end
- end)
- ConsoleLabel.Text = "Enabled zombie ESP"
- ConsoleInfoLabel.Text = ""
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.T then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-16.4724731, 3.20000005, -18.6810131))
- ConsoleLabel.Text = "Teleported to lobby"
- ConsoleInfoLabel.Text = ""
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- -- Other
- ContinueButton.MouseButton1Click:Connect(function()
- NameFrame.Visible = false
- FuncFrame.Visible = true
- ConsoleLabel.Text = "Set User Name"
- ConsoleInfoLabel.Text = "This is critical for some functions"
- TextLabel.Text = "Psykek#3180"
- end)
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