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sphinx2001

GameStorage.cs

Mar 23rd, 2021
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C# 0.23 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public static class GameStorage
  6. {
  7.     public static float timer = 60f;
  8.     public static int score = 0;
  9.     public static bool isPlay = false;
  10. }
  11.  
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