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- #!/usr/bin/env python
- """
- A pure python ping implementation using raw socket.
- Note that ICMP messages can only be sent from processes running as root.
- Derived from ping.c distributed in Linux's netkit. That code is
- copyright (c) 1989 by The Regents of the University of California.
- That code is in turn derived from code written by Mike Muuss of the
- US Army Ballistic Research Laboratory in December, 1983 and
- placed in the public domain. They have my thanks.
- Bugs are naturally mine. I'd be glad to hear about them. There are
- certainly word - size dependenceies here.
- Copyright (c) Matthew Dixon Cowles, <http://www.visi.com/~mdc/>.
- Distributable under the terms of the GNU General Public License
- version 2. Provided with no warranties of any sort.
- Original Version from Matthew Dixon Cowles:
- -> ftp://ftp.visi.com/users/mdc/ping.py
- Rewrite by Jens Diemer:
- -> http://www.python-forum.de/post-69122.html#69122
- Revision history
- ~~~~~~~~~~~~~~~~
- March 11, 2010
- changes by Samuel Stauffer:
- - replaced time.clock with default_timer which is set to
- time.clock on windows and time.time on other systems.
- May 30, 2007
- little rewrite by Jens Diemer:
- - change socket asterisk import to a normal import
- - replace time.time() with time.clock()
- - delete "return None" (or change to "return" only)
- - in checksum() rename "str" to "source_string"
- November 22, 1997
- Initial hack. Doesn't do much, but rather than try to guess
- what features I (or others) will want in the future, I've only
- put in what I need now.
- December 16, 1997
- For some reason, the checksum bytes are in the wrong order when
- this is run under Solaris 2.X for SPARC but it works right under
- Linux x86. Since I don't know just what's wrong, I'll swap the
- bytes always and then do an htons().
- December 4, 2000
- Changed the struct.pack() calls to pack the checksum and ID as
- unsigned. My thanks to Jerome Poincheval for the fix.
- Last commit info:
- ~~~~~~~~~~~~~~~~~
- $LastChangedDate: $
- $Rev: $
- $Author: $
- """
- import os, sys, socket, struct, select, time
- if sys.platform == "win32":
- # On Windows, the best timer is time.clock()
- default_timer = time.clock
- else:
- # On most other platforms the best timer is time.time()
- default_timer = time.time
- # From /usr/include/linux/icmp.h; your milage may vary.
- ICMP_ECHO_REQUEST = 8 # Seems to be the same on Solaris.
- def checksum(source_string):
- """
- I'm not too confident that this is right but testing seems
- to suggest that it gives the same answers as in_cksum in ping.c
- """
- sum = 0
- countTo = (len(source_string)/2)*2
- count = 0
- while count<countTo:
- thisVal = ord(source_string[count + 1])*256 + ord(source_string[count])
- sum = sum + thisVal
- sum = sum & 0xffffffff # Necessary?
- count = count + 2
- if countTo<len(source_string):
- sum = sum + ord(source_string[len(source_string) - 1])
- sum = sum & 0xffffffff # Necessary?
- sum = (sum >> 16) + (sum & 0xffff)
- sum = sum + (sum >> 16)
- answer = ~sum
- answer = answer & 0xffff
- # Swap bytes. Bugger me if I know why.
- answer = answer >> 8 | (answer << 8 & 0xff00)
- return answer
- def receive_one_ping(my_socket, ID, timeout):
- """
- receive the ping from the socket.
- """
- timeLeft = timeout
- while True:
- startedSelect = default_timer()
- whatReady = select.select([my_socket], [], [], timeLeft)
- howLongInSelect = (default_timer() - startedSelect)
- if whatReady[0] == []: # Timeout
- return
- timeReceived = default_timer()
- recPacket, addr = my_socket.recvfrom(1024)
- icmpHeader = recPacket[20:28]
- type, code, checksum, packetID, sequence = struct.unpack(
- "bbHHh", icmpHeader
- )
- if packetID == ID:
- bytesInDouble = struct.calcsize("d")
- timeSent = struct.unpack("d", recPacket[28:28 + bytesInDouble])[0]
- return timeReceived - timeSent
- timeLeft = timeLeft - howLongInSelect
- if timeLeft <= 0:
- return
- def send_one_ping(my_socket, dest_addr, ID):
- """
- Send one ping to the given >dest_addr<.
- """
- dest_addr = socket.gethostbyname(dest_addr)
- # Header is type (8), code (8), checksum (16), id (16), sequence (16)
- my_checksum = 0
- # Make a dummy heder with a 0 checksum.
- header = struct.pack("bbHHh", ICMP_ECHO_REQUEST, 0, my_checksum, ID, 1)
- bytesInDouble = struct.calcsize("d")
- data = (192 - bytesInDouble) * "Q"
- data = struct.pack("d", default_timer()) + data
- # Calculate the checksum on the data and the dummy header.
- my_checksum = checksum(header + data)
- # Now that we have the right checksum, we put that in. It's just easier
- # to make up a new header than to stuff it into the dummy.
- header = struct.pack(
- "bbHHh", ICMP_ECHO_REQUEST, 0, socket.htons(my_checksum), ID, 1
- )
- packet = header + data
- my_socket.sendto(packet, (dest_addr, 1)) # Don't know about the 1
- def do_one(dest_addr, timeout):
- """
- Returns either the delay (in seconds) or none on timeout.
- """
- icmp = socket.getprotobyname("icmp")
- try:
- my_socket = socket.socket(socket.AF_INET, socket.SOCK_RAW, icmp)
- except socket.error, (errno, msg):
- if errno == 1:
- # Operation not permitted
- msg = msg + (
- " - Note that ICMP messages can only be sent from processes"
- " running as root."
- )
- raise socket.error(msg)
- raise # raise the original error
- my_ID = os.getpid() & 0xFFFF
- send_one_ping(my_socket, dest_addr, my_ID)
- delay = receive_one_ping(my_socket, my_ID, timeout)
- my_socket.close()
- return delay
- def verbose_ping(dest_addr, timeout = 2, count = 4):
- """
- Send >count< ping to >dest_addr< with the given >timeout< and display
- the result.
- """
- for i in xrange(count):
- print "ping %s..." % dest_addr,
- try:
- delay = do_one(dest_addr, timeout)
- except socket.gaierror, e:
- print "failed. (socket error: '%s')" % e[1]
- break
- if delay == None:
- print "failed. (timeout within %ssec.)" % timeout
- else:
- delay = delay * 1000
- print "get ping in %0.4fms" % delay
- print
- if __name__ == '__main__':
- verbose_ping("heise.de")
- verbose_ping("google.com")
- verbose_ping("a-test-url-taht-is-not-available.com")
- verbose_ping("192.168.1.1")
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