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AgentVK

Untitled

Jul 10th, 2017
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  1. targettedOn = false
  2. function onTouched(hit)
  3. hole:Play()
  4. hit.CanCollide=false
  5. wait(.5)
  6. hit.CanCollide = true
  7. debounce = true
  8.  
  9. end
  10.  
  11. dft = {}
  12.  
  13. function GetPlayers()
  14. local c = game.Players:GetChildren()
  15. for i = 1, #c do
  16. table.insert(dft, c[i].Name)
  17. end
  18. end
  19.  
  20. function Randomize()
  21. GetPlayers()
  22. local d = math.random(1, #dft)
  23. s = d
  24.  
  25.  
  26.  
  27. end
  28. ---------------------------------------------
  29. Player = game.Players.LocalPlayer
  30. Character = Player.Character
  31. local char = Player.Character
  32. torso = Character.Torso
  33. neck = Character.Torso.Neck
  34. hum = Character.Humanoid
  35. hum.MaxHealth = math.huge
  36. wait()
  37. hum.Health =hum.MaxHealth
  38. -------------------------------
  39. Reaper2 = Instance.new("Model")
  40. Reaper2.Parent = Player.Character
  41. Reaper2.Name = "Reaper2"
  42. rh2 = Instance.new("Part")
  43. rh2.Parent = Reaper2
  44. rh2.BrickColor = BrickColor.new("Brown")
  45. rh2.Locked = true
  46. rh2.CanCollide = false
  47. mesh2 = Instance.new("SpecialMesh")
  48. rh2.formFactor = "Symmetric"
  49. mesh2.MeshType = "FileMesh"
  50. mesh2.MeshId = "http://www.roblox.com/asset/?id=167554431"
  51. mesh2.Parent = rh2
  52. local weld2 = Instance.new("Weld")
  53. weld2.Parent = rh2
  54. rh2.Transparency = 0
  55. weld2.Part0 = rh2
  56. weld2.Part1 = Player.Character.Head
  57. weld2.C0 = CFrame.new(-0.05, -0.05, -0.1025)*CFrame.Angles(0, 0, 0)
  58.  
  59.  
  60. --------------------------------
  61. local l = game.Lighting
  62. local sky = Instance.new("Sky",l)
  63. l.TimeOfDay = "00:00:00"
  64. l.Brightness = 1
  65. l.Ambient = Color3.new(0.25, 0.5, 0.75)
  66. sky.CelestialBodiesShown = false
  67. sky.SkyboxBk = "http://www.roblox.com/asset/?id=1010388"
  68. sky.SkyboxDn = "http://www.roblox.com/asset/?id=1010389"
  69. sky.SkyboxFt = "http://www.roblox.com/asset/?id=1010386"
  70. sky.SkyboxLf = "http://www.roblox.com/asset/?id=1010387"
  71. sky.SkyboxRt = "http://www.roblox.com/asset/?id=1010385"
  72. sky.SkyboxUp = "http://www.roblox.com/asset/?id=1010390"
  73. sky.StarCount = 0
  74. sky.Name = "IcySkies"
  75.  
  76. playertarg = game.Players.LocalPlayer
  77. chara = playertarg.Character
  78. Mouse = playertarg:GetMouse()
  79. targetted = nil
  80.  
  81. New = function(Object, Parent, Name, Data)
  82. local Object = Instance.new(Object)
  83. for Index, Value in pairs(Data or {}) do
  84. Object[Index] = Value
  85. end
  86. Object.Parent = Parent
  87. Object.Name = Name
  88. return Object
  89. end
  90.  
  91.  
  92.  
  93. crosshair = Instance.new("BillboardGui",chara)
  94. crosshair.Size = UDim2.new(10,0,10,0)
  95. crosshair.Enabled = false
  96. imgl = Instance.new("ImageLabel",crosshair)
  97. imgl.Position = UDim2.new(0,0,0,0)
  98. imgl.Size = UDim2.new(1,0,1,0)
  99. imgl.Image = "rbxassetid://182932517"
  100. imgl.BackgroundTransparency = 1
  101. imgl.ImageTransparency = .7
  102. imgl.ImageColor3 = Color3.new(0,0,0)
  103.  
  104. local mask = Instance.new("Part", Character)
  105. mask.Name = "Mask"
  106. mask.CanCollide = false
  107. mask.BrickColor = BrickColor.new("Really black")
  108. mask.Transparency = 0
  109. mask.Size = Vector3.new(1, 1, 0.4)
  110. local Weld = Instance.new("Weld", mask)
  111. Weld.Part0 = Character.Head
  112. Weld.Part1 = mask
  113. Weld.C1 = CFrame.new(0, -0.6, 0, 1, 0, 0, 0, 0, -1, 0, -1, 0)
  114. local mesh = Instance.new("SpecialMesh", mask)
  115. mesh.TextureId = "http://www.roblox.com/asset/?id=128212042"
  116. mesh.MeshId = "http://www.roblox.com/asset/?id=5158270"
  117. mesh.Scale = Vector3.new(0.13, 0.13, -0.1)
  118. RWF = CFrame.new(-1.5, 0, -0.1) * CFrame.fromEulerAnglesXYZ(0.25,0,0.1)
  119.  
  120. CV="Maroon"
  121. Player = game.Players.LocalPlayer
  122. Character = Player.Character
  123. local txt = Instance.new("BillboardGui", Character)
  124. txt.Adornee = Character .Head
  125. txt.Name = "_status"
  126. txt.Size = UDim2.new(2, 0, 1.2, 0)
  127. txt.StudsOffset = Vector3.new(-9, 8, 0)
  128. local text = Instance.new("TextLabel", txt)
  129. text.Size = UDim2.new(10, 0, 7, 0)
  130. text.FontSize = "Size24"
  131. text.TextScaled = true
  132. text.TextTransparency = 0
  133. text.BackgroundTransparency = 1
  134. text.TextTransparency = 0
  135. text.TextStrokeTransparency = 0
  136. text.Font = "Bodoni"
  137. text.TextStrokeColor3 = Color3.new(255,255,255)
  138.  
  139. v=Instance.new("Part")
  140. v.Name = "ColorBrick"
  141. v.Parent=Player.Character
  142. v.FormFactor="Symmetric"
  143. v.Anchored=true
  144. v.CanCollide=false
  145. v.BottomSurface="Smooth"
  146. v.TopSurface="Smooth"
  147. v.Size=Vector3.new(10,5,3)
  148. v.Transparency=1
  149. v.CFrame=Character.Torso.CFrame
  150. v.BrickColor=BrickColor.new(CV)
  151. v.Transparency=1
  152. text.TextColor3 = Color3.new(0,0,0)
  153. v.Shape="Block"
  154. text.Text = "SCP-035 The Mask"
  155. -----------------------------------------
  156.  
  157. function LoadSnd(id,loop,vol,pit)
  158. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  159. return snd
  160. end
  161.  
  162. TargetSnd = LoadSnd(167191994,false,2.2,.8)
  163.  
  164.  
  165. function TargetSelect(person)
  166. local dd=coroutine.wrap(function()
  167. if targetted ~= person then
  168. targetted = person
  169.  
  170. for i = 0,30,10 do
  171. wait(.05)
  172. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  173. end
  174. end
  175. end)
  176. dd()
  177. end
  178.  
  179.  
  180.  
  181. function LockOn()
  182. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  183. TargetSelect(Mouse.Target.Parent)
  184. TargetSnd:Play()
  185. else end
  186. end
  187.  
  188.  
  189.  
  190.  
  191.  
  192.  
  193.  
  194.  
  195.  
  196. ZomWait = false
  197. ZomWait2 = false
  198. ZomSyle = false
  199.  
  200.  
  201. Target1 =script.Parent.Name
  202. Target2 = game.Players[Target1]
  203. Target2.Character.archivable = true
  204. clone4 = Target2.Character:Clone()
  205. clone4.Parent = game.Lighting
  206.  
  207.  
  208.  
  209.  
  210.  
  211. clone4.Torso["Left Shoulder"].DesiredAngle = -1.5
  212. clone4.Torso["Right Shoulder"].DesiredAngle = 1.5
  213.  
  214.  
  215.  
  216.  
  217.  
  218.  
  219.  
  220.  
  221.  
  222. Glow1 = Color3.new(.5,0,0)
  223. Glow2 = Color3.new(0,0,0)
  224.  
  225. GlowParticle = Instance.new("ParticleEmitter",clone4.Torso)
  226. GlowParticle.LightEmission = 0
  227. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  228. GlowParticle.Size = NumberSequence.new(2,0)
  229. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  230. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  231. GlowParticle.LockedToPart = false
  232. GlowParticle.Lifetime = NumberRange.new(.5,.6)
  233. GlowParticle.Rate= 100
  234. GlowParticle.Speed =NumberRange.new(6)
  235. GlowParticle.VelocitySpread = 360
  236.  
  237.  
  238.  
  239. for i,v in pairs(clone4:GetChildren()) do
  240.  
  241.  
  242. if v:IsA("ShirtGraphic") then
  243. v:Destroy()
  244. end
  245.  
  246. if v:IsA("Pants") then
  247. v:Destroy()
  248. end
  249. if v:IsA("Shirt") then
  250. v:Destroy()
  251. end
  252. if v:IsA("Hat") then
  253. v:Destroy()
  254.  
  255. end
  256. if v:IsA("Accessory") then
  257. v:Destroy()
  258. end
  259.  
  260. end
  261.  
  262. clone4["Body Colors"]:Destroy()
  263. clone4.Head.face.Texture = "rbxassetid://97880283"
  264.  
  265. wait()
  266. Zombie = clone4:Clone()
  267.  
  268. wait()
  269.  
  270. clone4:Destroy()
  271.  
  272. wait()
  273.  
  274.  
  275. Player=game:GetService("Players").LocalPlayer
  276. Character=Player.Character
  277.  
  278.  
  279. -------------------------------------------------------
  280.  
  281. --------------------------------------------------------
  282.  
  283. ---------------------------------------------------------
  284.  
  285. ----------------------------------------------------------
  286. local Hood = Instance.new("Part", Character)
  287. Hood.Name = "Hood"
  288. Hood.CanCollide = false
  289. Hood.BrickColor = BrickColor.new("Really black")
  290. Hood.Transparency = 0
  291. Hood.Material = "Granite"
  292. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  293. Hood.TopSurface = Enum.SurfaceType.Smooth
  294. Hood.BottomSurface = Enum.SurfaceType.Smooth
  295.  
  296. local Weld = Instance.new("Weld", Hood)
  297. Weld.Part0 = Character.Head
  298. Weld.Part1 = Hood
  299. Weld.C1 = CFrame.new(0, -0.2, 0)
  300.  
  301. local M2 = Instance.new("SpecialMesh")
  302. M2.Parent = Hood
  303. M2.MeshId = "http://www.roblox.com/asset/?id=83499032"
  304. M2.Scale = Vector3.new( 1, 1.2, 1.1)
  305. ------------------------------------------------------
  306.  
  307. p = game.Players.LocalPlayer
  308. char049 = p.Character
  309.  
  310. char049.Shirt:Remove()
  311. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  312. wait()shirt = Instance.new("Shirt", char049)
  313. shirt.Name = "Shirt"
  314. pants = Instance.new("Pants", char049)
  315. pants.Name = "Pants"
  316.  
  317. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=410468727"
  318. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=239072796"
  319. -------------------------------------------------
  320. ---- Orbd,Orbvc,Mask,Hood
  321.  
  322. --[[NIGHTOWLACE_WEAPONRY]]--
  323. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  324. secondcolor = "Really black"
  325.  
  326. wait(1 / 60)
  327. Effects = { }
  328. local Player = game.Players.localPlayer
  329. local Character = Player.Character
  330. local Humanoid = Character.Humanoid
  331. local mouse = Player:GetMouse()
  332. local LeftArm = Character["Left Arm"]
  333. local RightArm = Character["Right Arm"]
  334. local LeftLeg = Character["Left Leg"]
  335. local RightLeg = Character["Right Leg"]
  336. local Head = Character.Head
  337. local Torso = Character.Torso
  338. local cam = game.Workspace.CurrentCamera
  339. local RootPart = Character.HumanoidRootPart
  340. local RootJoint = RootPart.RootJoint
  341. local equipped = false
  342. local attack = false
  343. local Anim = 'Idle'
  344. local idle = 0
  345. local attacktype = 1
  346. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  347. local velocity = RootPart.Velocity.y
  348. local sine = 0
  349. local change = 1
  350. local grabbed = false
  351. local cn = CFrame.new
  352. local mr = math.rad
  353. local angles = CFrame.Angles
  354. local ud = UDim2.new
  355. local c3 = Color3.new
  356.  
  357. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  358. Humanoid.Animator:Destroy()
  359. Character.Animate:Destroy()
  360.  
  361. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  362. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  363. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  364.  
  365. RSH, LSH = nil, nil
  366.  
  367. RW = Instance.new("Weld")
  368. LW = Instance.new("Weld")
  369.  
  370. RH = Torso["Right Hip"]
  371. LH = Torso["Left Hip"]
  372.  
  373. RSH = Torso["Right Shoulder"]
  374. LSH = Torso["Left Shoulder"]
  375.  
  376. RSH.Parent = nil
  377. LSH.Parent = nil
  378.  
  379. RW.Name = "RW"
  380. RW.Part0 = Torso
  381. RW.C0 = cn(1.5, 0.5, 0)
  382. RW.C1 = cn(0, 0.5, 0)
  383. RW.Part1 = RightArm
  384. RW.Parent = Torso
  385.  
  386. LW.Name = "LW"
  387. LW.Part0 = Torso
  388. LW.C0 = cn(-1.5, 0.5, 0)
  389. LW.C1 = cn(0, 0.5, 0)
  390. LW.Part1 = LeftArm
  391. LW.Parent = Torso
  392.  
  393. function clerp(a, b, t)
  394. local qa = {
  395. QuaternionFromCFrame(a)
  396. }
  397. local qb = {
  398. QuaternionFromCFrame(b)
  399. }
  400. local ax, ay, az = a.x, a.y, a.z
  401. local bx, by, bz = b.x, b.y, b.z
  402. local _t = 1 - t
  403. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  404. end
  405.  
  406. function QuaternionFromCFrame(cf)
  407. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  408. local trace = m00 + m11 + m22
  409. if trace > 0 then
  410. local s = math.sqrt(1 + trace)
  411. local recip = 0.5 / s
  412. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  413. else
  414. local i = 0
  415. if m11 > m00 then
  416. i = 1
  417. end
  418. if m22 > (i == 0 and m00 or m11) then
  419. i = 2
  420. end
  421. if i == 0 then
  422. local s = math.sqrt(m00 - m11 - m22 + 1)
  423. local recip = 0.5 / s
  424. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  425. elseif i == 1 then
  426. local s = math.sqrt(m11 - m22 - m00 + 1)
  427. local recip = 0.5 / s
  428. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  429. elseif i == 2 then
  430. local s = math.sqrt(m22 - m00 - m11 + 1)
  431. local recip = 0.5 / s
  432. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  433. end
  434. end
  435. end
  436.  
  437. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  438. local xs, ys, zs = x + x, y + y, z + z
  439. local wx, wy, wz = w * xs, w * ys, w * zs
  440. local xx = x * xs
  441. local xy = x * ys
  442. local xz = x * zs
  443. local yy = y * ys
  444. local yz = y * zs
  445. local zz = z * zs
  446. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  447. end
  448.  
  449. function QuaternionSlerp(a, b, t)
  450. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  451. local startInterp, finishInterp;
  452. if cosTheta >= 0.0001 then
  453. if (1 - cosTheta) > 0.0001 then
  454. local theta = math.acos(cosTheta)
  455. local invSinTheta = 1 / math.sin(theta)
  456. startInterp = math.sin((1 - t) * theta) * invSinTheta
  457. finishInterp = math.sin(t * theta) * invSinTheta
  458. else
  459. startInterp = 1 - t
  460. finishInterp = t
  461. end
  462. else
  463. if (1 + cosTheta) > 0.0001 then
  464. local theta = math.acos(-cosTheta)
  465. local invSinTheta = 1 / math.sin(theta)
  466. startInterp = math.sin((t - 1) * theta) * invSinTheta
  467. finishInterp = math.sin(t * theta) * invSinTheta
  468. else
  469. startInterp = t - 1
  470. finishInterp = t
  471. end
  472. end
  473. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  474. end
  475.  
  476. function swait(num)
  477. if num == 0 or num == nil then
  478. game:service'RunService'.RenderStepped:wait(0)
  479. else
  480. for i = 0, num do
  481. game:service'RunService'.RenderStepped:wait(0)
  482. end
  483. end
  484. end
  485.  
  486. local RbxUtility = LoadLibrary("RbxUtility")
  487. local Create = RbxUtility.Create
  488.  
  489. function RemoveOutlines(part)
  490. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  491. end
  492.  
  493. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  494. local Part = Create("Part"){
  495. formFactor = FormFactor,
  496. Parent = Parent,
  497. Reflectance = Reflectance,
  498. Transparency = Transparency,
  499. CanCollide = false,
  500. Locked = true,
  501. BrickColor = BrickColor.new(tostring(BColor)),
  502. Name = Name,
  503. Size = Size,
  504. Material = Material,
  505. }
  506. RemoveOutlines(Part)
  507. return Part
  508. end
  509.  
  510. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  511. local Msh = Create(Mesh){
  512. Parent = Part,
  513. Offset = OffSet,
  514. Scale = Scale,
  515. }
  516. if Mesh == "SpecialMesh" then
  517. Msh.MeshType = MeshType
  518. Msh.MeshId = MeshId
  519. end
  520. return Msh
  521. end
  522.  
  523. function CreateWeld(Parent, Part0, Part1, C0, C1)
  524. local Weld = Create("Weld"){
  525. Parent = Parent,
  526. Part0 = Part0,
  527. Part1 = Part1,
  528. C0 = C0,
  529. C1 = C1,
  530. }
  531. return Weld
  532. end
  533.  
  534. function rayCast(Position, Direction, Range, Ignore)
  535. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  536. end
  537.  
  538. function CreateSound(id, par, vol, pit)
  539. coroutine.resume(coroutine.create(function()
  540. local sou = Instance.new("Sound", par or workspace)
  541. sou.Volume = vol
  542. sou.Pitch = pit or 1
  543. sou.SoundId = id
  544. wait()
  545. sou:play()
  546. game:GetService("Debris"):AddItem(sou, 6)
  547. end))
  548. end
  549.  
  550. local function getclosest(obj, distance)
  551. local last, lastx = distance + 1
  552. for i, v in pairs(workspace:GetChildren()) do
  553. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  554. local t = v.Torso
  555. local dist = (t.Position - obj.Position).magnitude
  556. if dist <= distance then
  557. if dist < last then
  558. last = dist
  559. lastx = v
  560. end
  561. end
  562. end
  563. end
  564. return lastx
  565. end
  566.  
  567. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  568. for i, v in pairs(hit:GetChildren()) do
  569. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  570. local find = v:FindFirstChild("Hitz")
  571. if not find then
  572. if v.Parent:findFirstChild("Head") then
  573. local BillG = Create("BillboardGui"){
  574. Parent = v.Parent.Head,
  575. Size = UDim2.new(1, 0, 1, 0),
  576. Adornee = v.Parent.Head,
  577. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  578. }
  579. local TL = Create("TextLabel"){
  580. Parent = BillG,
  581. Size = UDim2.new(3, 3, 3, 3),
  582. BackgroundTransparency = 1,
  583. Text = tostring(damage).."-",
  584. TextColor3 = Color1.Color,
  585. TextStrokeColor3 = Color2.Color,
  586. TextStrokeTransparency = 0,
  587. TextXAlignment = Enum.TextXAlignment.Center,
  588. TextYAlignment = Enum.TextYAlignment.Center,
  589. FontSize = Enum.FontSize.Size36,
  590. Font = "Garamondd",
  591. }
  592. coroutine.resume(coroutine.create(function()
  593. wait(1)
  594. for i = 0, 1, .1 do
  595. wait(.1)
  596. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  597. end
  598. BillG:Destroy()
  599. end))
  600. end
  601. v.Health = v.Health - damage
  602. local bool = Create("BoolValue"){
  603. Parent = v,
  604. Name = 'Hitz',
  605. }
  606. if HSound ~= nil and HPitch ~= nil then
  607. CreateSound(HSound, hit, 1, HPitch)
  608. end
  609. game:GetService("Debris"):AddItem(bool, cooldown)
  610. end
  611. end
  612. end
  613. end
  614.  
  615.  
  616. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  617. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  618. prt.Anchored = true
  619. prt.CFrame = cframe
  620. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  621. game:GetService("Debris"):AddItem(prt, 10)
  622. if Type == 1 or Type == nil then
  623. table.insert(Effects, {
  624. prt,
  625. "Block1",
  626. delay,
  627. x3,
  628. y3,
  629. z3,
  630. msh
  631. })
  632. elseif Type == 2 then
  633. table.insert(Effects, {
  634. prt,
  635. "Block2",
  636. delay,
  637. x3,
  638. y3,
  639. z3,
  640. msh
  641. })
  642. end
  643. end
  644.  
  645. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  646. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  647. prt.Anchored = true
  648. prt.CFrame = cframe
  649. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  650. game:GetService("Debris"):AddItem(prt, 10)
  651. table.insert(Effects, {
  652. prt,
  653. "Cylinder",
  654. delay,
  655. x3,
  656. y3,
  657. z3,
  658. msh
  659. })
  660. end
  661.  
  662. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  663. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  664. prt.Anchored = true
  665. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  666. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  667. game:GetService("Debris"):AddItem(prt, 10)
  668. table.insert(Effects, {
  669. prt,
  670. "Cylinder",
  671. delay,
  672. x3,
  673. y3,
  674. z3,
  675. msh
  676. })
  677. end
  678.  
  679. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  680. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  681. prt.Anchored = true
  682. prt.CFrame = cframe
  683. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  684. game:GetService("Debris"):AddItem(prt, 10)
  685. table.insert(Effects, {
  686. prt,
  687. "Cylinder",
  688. delay,
  689. x3,
  690. y3,
  691. z3,
  692. msh
  693. })
  694. end
  695.  
  696. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  697. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  698. prt.Anchored = true
  699. prt.CFrame = cframe
  700. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  701. game:GetService("Debris"):AddItem(prt, 10)
  702. table.insert(Effects, {
  703. prt,
  704. "Cylinder",
  705. delay,
  706. x3,
  707. y3,
  708. z3,
  709. msh
  710. })
  711. end
  712.  
  713. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  714. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  715. prt.Anchored = true
  716. prt.CFrame = cframe
  717. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  718. game:GetService("Debris"):AddItem(prt, 10)
  719. table.insert(Effects, {
  720. prt,
  721. "Cylinder",
  722. delay,
  723. x3,
  724. y3,
  725. z3,
  726. msh
  727. })
  728. end
  729.  
  730. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  731. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  732. prt.Anchored = true
  733. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  734. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  735. local num = math.random(10, 50) / 1000
  736. game:GetService("Debris"):AddItem(prt, 10)
  737. table.insert(Effects, {
  738. prt,
  739. "Shatter",
  740. num,
  741. prt.CFrame,
  742. math.random() - math.random(),
  743. 0,
  744. math.random(50, 100) / 100
  745. })
  746. end
  747.  
  748.  
  749.  
  750.  
  751. for i = 0, 1, 0.05 do
  752. swait()
  753. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  754. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  755. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  756. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  757. if Torsovelocity > 2 then
  758. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  759. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  760. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  761. elseif Torsovelocity < 1 then
  762. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  763. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  764. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  765. end
  766. end
  767. attack = false
  768.  
  769.  
  770.  
  771. game:GetService'RunService'.Stepped:connect(function()
  772. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  773. velocity = RootPart.Velocity.y
  774. sine = sine + change
  775. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  776. if equipped == true or equipped == false then
  777. if RootPart.Velocity.y > 1 and hit == nil then
  778. Anim = "Jump"
  779. if attack == false then
  780. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  781. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  782. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  783. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  784. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  785. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  786. end
  787. elseif RootPart.Velocity.y < -1 and hit == nil then
  788. Anim = "Fall"
  789. if attack == false then
  790. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  791. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  792. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  793. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  794. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  795. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  796. end
  797. elseif Torsovelocity < 1 and hit ~= nil then
  798. Anim = "Idle"
  799. if attack == false then
  800. change = 1
  801. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  802. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  804. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  805. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  806. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  807. end
  808. elseif Torsovelocity > 2 and hit ~= nil then
  809. Anim = "Walk"
  810. if attack == false then
  811. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  812. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  813. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2)
  814. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  815. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  816. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  817. end
  818. end
  819. end
  820. if #Effects > 0 then
  821. for e = 1, #Effects do
  822. if Effects[e] ~= nil then
  823. local Thing = Effects[e]
  824. if Thing ~= nil then
  825. local Part = Thing[1]
  826. local Mode = Thing[2]
  827. local Delay = Thing[3]
  828. local IncX = Thing[4]
  829. local IncY = Thing[5]
  830. local IncZ = Thing[6]
  831. if Thing[1].Transparency <= 1 then
  832. if Thing[2] == "Block1" then
  833. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  834. local Mesh = Thing[1].Mesh
  835. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  836. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  837. elseif Thing[2] == "Block2" then
  838. Thing[1].CFrame = Thing[1].CFrame
  839. local Mesh = Thing[7]
  840. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  841. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  842. elseif Thing[2] == "Cylinder" then
  843. local Mesh = Thing[1].Mesh
  844. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  845. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  846. elseif Thing[2] == "Blood" then
  847. local Mesh = Thing[7]
  848. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  849. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  850. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  851. elseif Thing[2] == "Elec" then
  852. local Mesh = Thing[1].Mesh
  853. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  854. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  855. elseif Thing[2] == "Disappear" then
  856. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  857. elseif Thing[2] == "Shatter" then
  858. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  859. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  860. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  861. Thing[6] = Thing[6] + Thing[5]
  862. end
  863. else
  864. Part.Parent = nil
  865. table.remove(Effects, e)
  866. end
  867. end
  868. end
  869. end
  870. end
  871. end)
  872.  
  873.  
  874. local lp = game.Players.LocalPlayer
  875. local chr = lp.Character
  876. local mouseV2 = lp:GetMouse()
  877. local euler = CFrame.fromEulerAnglesXYZ
  878. local rad = math.rad
  879. local trso = chr.Torso
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887.  
  888.  
  889.  
  890.  
  891.  
  892.  
  893.  
  894.  
  895.  
  896.  
  897.  
  898.  
  899.  
  900.  
  901.  
  902.  
  903.  
  904.  
  905. hum = chr.Humanoid
  906.  
  907.  
  908.  
  909. function CreateMesh(parent, id, x, y, z, texture)
  910. local m=Instance.new("SpecialMesh", parent)
  911. m.MeshType = "FileMesh"
  912. m.MeshId="http://www.roblox.com/asset/?id="..id
  913. if texture ~= nil then
  914. m.TextureId="http://www.roblox.com/asset/?id="..texture
  915. end
  916. m.Scale = Vector3.new(x,y,z)
  917. end
  918.  
  919.  
  920.  
  921. Hat=function()
  922. hat = Instance.new("Part", chr)
  923. hat.Transparency = 1
  924. hat.Name = "Top hat"
  925. hat.Locked = true
  926. hat.BrickColor = BrickColor.new("Really black")
  927. hat.CanCollide=true
  928. hat.Size=Vector3.new(1,1,1)
  929. hatw = Instance.new("Weld",hat)
  930. hatw.Part0=hat
  931. hatw.Part1=chr['Head']
  932. hatw.C0=CFrame.new(0,-1.7,0)
  933. hatw.C1=euler(rad(0),rad(0),rad(0))
  934. end
  935.  
  936. Hat()
  937.  
  938.  
  939.  
  940. function Name(msg)
  941. if hat.Parent then
  942. pcall(function()
  943. local Gui = Instance.new('BillboardGui', hat)
  944. Gui.ExtentsOffset = Vector3.new(0,1.5,0)
  945. Gui.Size = UDim2.new(0,200,0,300)
  946. local Frame = Instance.new('Frame',Gui)
  947. Frame.BackgroundTransparency = 1
  948. Frame.Size = UDim2.new(1,0,1,0)
  949. local Txt = Instance.new('TextLabel',Frame)
  950. Txt.BackgroundTransparency = 1
  951. Txt.Size = UDim2.new(1,0,1,0)
  952. Txt.Font = 'ArialBold'
  953. Txt.FontSize = 'Size24'
  954. Txt.Text = msg
  955. Txt.TextColor3 = BrickColor.new("Really black").Color
  956. Txt.TextStrokeColor3 = Color3.new(1,0,0)
  957. Txt.TextStrokeTransparency = 0
  958. Txt.TextWrapped = true
  959. Txt.TextScaled = false
  960. end)
  961. else
  962. end
  963. end
  964.  
  965. function Chat(msg) -- Credit to jillmiles1, kthxbye
  966. if hat.Parent then
  967. pcall(function()
  968. if hat:FindFirstChild("Fazbear Chat Gui") then
  969. hat['Fazbear Chat Gui']:destroy()
  970. end
  971. local Gui = Instance.new('BillboardGui', hat)
  972. Gui.Name = "Fazbear Chat Gui"
  973. Gui.ExtentsOffset = Vector3.new(0,3,0)
  974. Gui.Size = UDim2.new(0,200,0,300)
  975. local Frame = Instance.new('Frame',Gui)
  976. Frame.BackgroundTransparency = 1
  977. Frame.Size = UDim2.new(1,0,1,0)
  978. local Txt = Instance.new('TextLabel',Frame)
  979. Txt.BackgroundTransparency = 1
  980. Txt.Size = UDim2.new(1,0,1,0)
  981. Txt.Font = 'ArialBold'
  982. Txt.Name = "ChatGui"
  983. Txt.FontSize = 'Size24'
  984. Txt.Text = ''
  985. Txt.TextColor3 = BrickColor.new("Really black").Color
  986. Txt.TextStrokeColor3 = Color3.new(1,1,1)
  987. Txt.TextStrokeTransparency = .5
  988. Txt.TextWrapped = true
  989. Txt.TextScaled = false
  990.  
  991. delay(wait(),function()
  992. for v = 1, #msg do
  993. Txt.Text=string.sub(msg,1,v)
  994. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  995. wait(.009)
  996. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  997. wait(.009)
  998. Gui.ExtentsOffset = Vector3.new(0,3,0)
  999. end;
  1000.  
  1001.  
  1002.  
  1003. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1004. wait(.03)
  1005. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1006. wait(.03)
  1007. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1008. wait(.03)
  1009. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1010. wait(.03)
  1011. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1012. wait(.03)
  1013. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1014. wait(.03)
  1015. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1016. wait(.03)
  1017. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1018. wait(.03)
  1019. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1020. wait(.03)
  1021. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1022. wait(.03)
  1023. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1024. wait(.03)
  1025. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1026. wait(.03)
  1027. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1028. wait(.03)
  1029. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1030. wait(.03)
  1031. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1032. wait(.03)
  1033. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1034. wait(.03)
  1035. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1036. wait(.03)
  1037. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1038. wait(.03)
  1039.  
  1040. Txt.TextStrokeTransparency = .6
  1041. wait()
  1042. Txt.TextStrokeTransparency = .7
  1043. wait()
  1044. Txt.TextStrokeTransparency = .8
  1045. wait()
  1046. Txt.TextStrokeTransparency = .9
  1047. wait()
  1048. Txt.TextStrokeTransparency = 1
  1049. wait()
  1050.  
  1051. for v = 1, #Txt.Text do
  1052. Txt.Text=string.sub(msg,-1,v)
  1053.  
  1054.  
  1055.  
  1056.  
  1057.  
  1058.  
  1059.  
  1060. end;
  1061. Gui:remove()
  1062. end)
  1063. end)
  1064. else
  1065. end
  1066. end
  1067.  
  1068.  
  1069.  
  1070.  
  1071. function PlaySound(id, pitch, looped)
  1072. epicsound = Instance.new("Sound")
  1073. epicsound.Name = "FazbearSound"
  1074. epicsound.SoundId = "rbxassetid://"..id
  1075. epicsound.Volume = 2
  1076. epicsound.Pitch = pitch
  1077. if looped == nil then
  1078. looped = true
  1079. else
  1080. looped = looped
  1081. end
  1082. wait()
  1083. epicsound.Looped = looped
  1084. epicsound.Parent = workspace
  1085. if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
  1086. epicsound.SoundId="rbxassetid://181158033"
  1087. elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
  1088. epicsound.SoundId="rbxassetid://191819419"
  1089. elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
  1090. epicsound.SoundId="rbxassetid://153085393"
  1091. elseif epicsound.SoundId=="rbxassetid://nnm" then
  1092. epicsound.SoundId="rbxassetid://210189234"
  1093. elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
  1094. epicsound.SoundId="rbxassetid://162682002"
  1095. elseif epicsound.SoundId=="rbxassetid://zelda" then
  1096. epicsound.SoundId="rbxassetid://158215156"
  1097. elseif epicsound.SoundId=="rbxassetid://cc" then
  1098. epicsound.SoundId="rbxassetid://177080835"
  1099. end
  1100. es=epicsound:clone()
  1101. es:Stop()
  1102. es.Parent = chr
  1103. wait()
  1104. es:Play()
  1105. end
  1106.  
  1107.  
  1108.  
  1109.  
  1110. lp.Chatted:connect(function(msg)
  1111. Chat(msg)
  1112. end)
  1113.  
  1114. goldie=true
  1115.  
  1116.  
  1117. function StopMusic()
  1118. if chr:FindFirstChild("FazbearSound") then
  1119. if chr.FazbearSound.ClassName == "Sound" then
  1120. chr.FazbearSound:Stop()
  1121. wait()
  1122. chr.FazbearSound:Destroy()
  1123. end
  1124. end
  1125. end
  1126.  
  1127. Name("")
  1128.  
  1129.  
  1130. mouseV2.KeyDown:connect(function(key)
  1131. if key == "g" then
  1132. if goldie==false then
  1133. goldie=true
  1134.  
  1135. elseif goldie==true then
  1136. goldie=false
  1137.  
  1138. end
  1139. elseif key == "j" then -- Plays a song
  1140. StopMusic()
  1141. PlaySound(150456585, 1.1, true)
  1142. elseif key == "k" then -- Plays a song
  1143. StopMusic()
  1144. PlaySound(172117148, 1, true)
  1145. Chat("Ebola...")
  1146. elseif key == "p" then -- Stops any sound(s) playing from your torso
  1147. StopMusic()
  1148. Chat("All sounds stopped!")
  1149. end
  1150. end)
  1151.  
  1152.  
  1153.  
  1154. hum.Died:connect(function()
  1155. es.Pitch = 10
  1156. wait()
  1157. es:Pause()
  1158. es:Stop()
  1159. es.Name = "Ded"
  1160. wait()
  1161. es:Destroy()
  1162. end)
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169. p = (game.Players.LocalPlayer.Name)
  1170. char = game.Players.LocalPlayer.Character
  1171.  
  1172.  
  1173. local player = game.Players.LocalPlayer
  1174. repeat wait() until player.Character.Humanoid
  1175. local humanoid = player.Character.Humanoid
  1176. local mouse = player:GetMouse()
  1177.  
  1178. for i,v in pairs(char:GetChildren()) do
  1179. if v.ClassName == 'Accessory' then
  1180. v:Destroy()
  1181. end
  1182. end
  1183.  
  1184. ScarySound1 = Instance.new("Sound")
  1185. ScarySound1.Parent = char.Torso
  1186. ScarySound1.SoundId = "rbxassetid://161964276"
  1187. ScarySound1.Volume = .5
  1188.  
  1189. ScarySound2 = Instance.new("Sound")
  1190. ScarySound2.Parent = char.Torso
  1191. ScarySound2.SoundId = "rbxassetid://669623416"
  1192. ScarySound2.Volume = 2
  1193. ScarySound2.Looped = true
  1194.  
  1195. ScarySound3 = Instance.new("Sound")
  1196. ScarySound3.Parent = char.Torso
  1197. ScarySound3.SoundId = "rbxassetid://483810543"
  1198. ScarySound3.Volume = 0.3
  1199. ScarySound3.Looped = true
  1200.  
  1201. ScarySound4 = Instance.new("Sound")
  1202. ScarySound4.Parent = char.Torso
  1203. ScarySound4.SoundId = "rbxassetid://155074440"
  1204. ScarySound4.Volume = 2
  1205. ScarySound4.Looped = false
  1206.  
  1207. Punch = Instance.new("Sound")
  1208. Punch.Parent = char.Torso
  1209. Punch.SoundId = "rbxassetid://146938349"
  1210. Punch.Volume = 1.5
  1211. Punch.Looped = false
  1212. Punch.Pitch = 0.8
  1213.  
  1214. hole = Instance.new("Sound")
  1215. hole.Parent = char.Torso
  1216. hole.SoundId = "rbxassetid://224339308"
  1217. hole.Volume = .3
  1218.  
  1219.  
  1220. game.Players.LocalPlayer.Character.Sound:Destroy()
  1221.  
  1222. function Normal()
  1223. ScarySound3:Play()
  1224. char.Humanoid.WalkSpeed = 18
  1225. char.Head.face.Texture = "rbxassetid://0"
  1226. char["Left Leg"].Transparency = 0
  1227. char["Head"].Transparency = 0
  1228. char["Right Leg"].Transparency = 0
  1229. char["Torso"].Transparency = 0
  1230. char["Left Arm"].Transparency = 0
  1231. char["Right Arm"].Transparency = 0
  1232. end
  1233.  
  1234. function GoInvisible()
  1235. ScarySound3:Stop()
  1236. ScarySound1:Stop()
  1237. char.Humanoid.WalkSpeed = 120
  1238. char.Head.face.Transparency = 1
  1239. char["Left Leg"].Transparency = 0.5
  1240. char["Head"].Transparency = 0.5
  1241. char["Right Leg"].Transparency = 0.5
  1242. char["Torso"].Transparency = 0.5
  1243. char["Left Arm"].Transparency = 0.5
  1244. char["Right Arm"].Transparency = 0.5
  1245. Hood.Transparency = 0.5
  1246. Mask.Transparency = 0.5
  1247. Orbvc.Transparency = 0.5
  1248. Orbd.Transparency = 0.5
  1249. Orbvc.BrickColor = BrickColor.new("Really red")
  1250. Orbd.BrickColor = BrickColor.new("Really red")
  1251. wait(0.001)
  1252. char["Left Leg"].Transparency = 0.6
  1253. char["Head"].Transparency = 0.6
  1254. char["Right Leg"].Transparency = 0.6
  1255. char["Torso"].Transparency = 0.6
  1256. char["Left Arm"].Transparency = 0.6
  1257. char["Right Arm"].Transparency = 0.6
  1258. Hood.Transparency = 0.6
  1259. Mask.Transparency = 0.6
  1260. Orbvc.Transparency = 0.6
  1261. Orbd.Transparency = 0.6
  1262. wait(0.001)
  1263. char["Left Leg"].Transparency = 0.7
  1264. char["Head"].Transparency = 0.7
  1265. char["Right Leg"].Transparency = 0.7
  1266. char["Torso"].Transparency = 0.7
  1267. char["Left Arm"].Transparency = 0.7
  1268. char["Right Arm"].Transparency = 0.7
  1269. Hood.Transparency = 0.7
  1270. Mask.Transparency = 0.7
  1271. Orbvc.Transparency = 0.7
  1272. Orbd.Transparency = 0.7
  1273. wait(0.001)
  1274. char["Left Leg"].Transparency = 1
  1275. char["Head"].Transparency = 1
  1276. char["Right Leg"].Transparency = 1
  1277. char["Torso"].Transparency = 1
  1278. char["Left Arm"].Transparency = 1
  1279. char["Right Arm"].Transparency = 1
  1280. Hood.Transparency = 1
  1281. Mask.Transparency = 1
  1282. Orbvc.Transparency = 1
  1283. Orbd.Transparency = 1
  1284. end
  1285.  
  1286. function GoVisible()
  1287. ScarySound3:Play()
  1288. char.Humanoid.WalkSpeed = 16
  1289. ScarySound1:Play()
  1290. char.Head.face.Transparency = 0
  1291. Orbvc.BrickColor = BrickColor.new("Really black")
  1292. Orbd.BrickColor = BrickColor.new("Really black")
  1293. char["Left Leg"].Transparency = 0.9
  1294. char["Head"].Transparency = 0.9
  1295. char["Right Leg"].Transparency = 9
  1296. char["Torso"].Transparency = 0.9
  1297. char["Left Arm"].Transparency = 0.9
  1298. char["Right Arm"].Transparency = 0.9
  1299. Hood.Transparency = 0.9
  1300. Mask.Transparency = 0.9
  1301. Orbvc.Transparency = 0.9
  1302. Orbd.Transparency = 0.9
  1303. wait(0.001)
  1304. char["Left Leg"].Transparency = 0.7
  1305. char["Head"].Transparency = 0.7
  1306. char["Right Leg"].Transparency = 0.7
  1307. char["Torso"].Transparency = 0.7
  1308. char["Left Arm"].Transparency = 0.7
  1309. char["Right Arm"].Transparency = 0.7
  1310. Hood.Transparency = 0.7
  1311. Mask.Transparency = 0.7
  1312. Orbvc.Transparency = 0.7
  1313. Orbd.Transparency = 0.7
  1314. wait(0.001)
  1315. char["Left Leg"].Transparency = 0
  1316. char["Head"].Transparency = 0
  1317. char["Right Leg"].Transparency = 0
  1318. char["Torso"].Transparency = 0
  1319. char["Left Arm"].Transparency = 0
  1320. char["Right Arm"].Transparency = 0
  1321. Hood.Transparency = 0
  1322. Mask.Transparency = 0
  1323. Orbvc.Transparency = 0
  1324. Orbd.Transparency = 0
  1325. end
  1326.  
  1327.  
  1328.  
  1329. Normal()
  1330.  
  1331. Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true})
  1332. Music1.Pitch = 1
  1333. musicon = false
  1334. mouse.KeyDown:connect(function(key)
  1335. if key == "z" then
  1336. if char.Head.Transparency == 0 then
  1337. GoInvisible()
  1338.  
  1339. elseif char.Head.Transparency == 1 then
  1340. GoVisible()
  1341. Chat("...")
  1342. end
  1343. end end)
  1344.  
  1345. mouse.KeyDown:connect(function(key)
  1346. if key == "x" then
  1347. if ScarySound2.IsPlaying == false then
  1348. ScarySound2:Play()
  1349. elseif ScarySound2.IsPlaying == true then
  1350. ScarySound2:Stop()
  1351.  
  1352.  
  1353. end
  1354. end end)
  1355.  
  1356. mouse.KeyDown:connect(function(key)
  1357. if key == "r" then
  1358. if ScarySound4.IsPlaying == false then
  1359. ScarySound4:Play()
  1360. Chat("oh Thank god...")
  1361. wait(1.5)
  1362. Chat("someone actually found me...")
  1363. wait(2)
  1364. Chat("o my...")
  1365. wait(1.5)
  1366. Chat("i though i was dumb for a moment")
  1367. wait(3)
  1368. Chat("there...")
  1369. wait(2)
  1370. Chat("hehe")
  1371. wait(2.3)
  1372. Chat("")
  1373. wait(2)
  1374. Chat("")
  1375. wait(2)
  1376. Chat("")
  1377. wait(2)
  1378. Chat("")
  1379. wait(1.8)
  1380. Chat("")
  1381.  
  1382.  
  1383.  
  1384.  
  1385. end
  1386. end end)
  1387. mouse.KeyDown:connect(function(key)
  1388. if key == "u" then
  1389. for _, z in pairs(workspace:GetChildren()) do
  1390.  
  1391. if z.Name == "Zombie" then
  1392. Chat("Clean...")
  1393. z:Destroy()
  1394.  
  1395. end
  1396. end
  1397. end
  1398. end)
  1399.  
  1400.  
  1401. mouse.KeyDown:connect(function(key)
  1402. if key == "m" then
  1403. if musicon == true then
  1404. Music1:Stop()
  1405. musicon = false
  1406. Chat("Auto Target: Deactivated")
  1407. else
  1408. Chat("Auto Target: Activated")
  1409. Music1:Play()
  1410. musicon = true
  1411.  
  1412. end
  1413. end
  1414. end)
  1415.  
  1416. Virus = true
  1417.  
  1418.  
  1419. mouse.KeyDown:connect(function(key)
  1420. if key == "v" then
  1421. if Virus == true then
  1422. Chat("Infection: Deactivated")
  1423. Virus = false
  1424.  
  1425. else
  1426.  
  1427. Virus = true
  1428. Chat("Infection: Activated")
  1429. end
  1430. end
  1431. end)
  1432.  
  1433.  
  1434.  
  1435. mouse.KeyDown:connect(function(key)
  1436. if key == "h" then
  1437. for _, z in pairs(workspace:GetChildren()) do
  1438.  
  1439. if z.Name == "Zombie" then
  1440.  
  1441.  
  1442.  
  1443. end
  1444. end
  1445. end
  1446. end)
  1447.  
  1448.  
  1449.  
  1450.  
  1451. mouse.KeyDown:connect(function(key)
  1452. if key == "f" then
  1453. if targetted == nil then
  1454. targetted = char
  1455. else
  1456.  
  1457. targetted = nil
  1458. end
  1459.  
  1460.  
  1461. end
  1462. end)
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468. function SpawnZombie()
  1469.  
  1470.  
  1471. if ZomWait == false and ZomWait2 == false then
  1472. Zombie.Parent = game.Lighting
  1473. Zombie2 = Zombie:Clone()
  1474. Zombie3 = Zombie:Clone()
  1475.  
  1476. Zombie:Destroy()
  1477. ----------------------------
  1478. ZomWait2 = true
  1479. wait()
  1480. ZomWait = true
  1481. end
  1482.  
  1483.  
  1484.  
  1485. if ZomWait == true and ZomWait2 == false then
  1486. Zombie3.Parent = game.Lighting
  1487. Zombie2 = Zombie3:Clone()
  1488. Zombie = Zombie3:Clone()
  1489.  
  1490. Zombie3:Destroy()
  1491. ----------------------------
  1492. ZomWait2 = true
  1493. wait()
  1494. ZomWait = false
  1495. end
  1496. Zombie2.Parent = game.Workspace
  1497.  
  1498. end
  1499.  
  1500.  
  1501.  
  1502.  
  1503. function ResetZombie()
  1504. wait(4)
  1505. ZomSyle = false
  1506. ZomWait2 = false
  1507.  
  1508. end
  1509. waitV2 = false
  1510. function onTouch(part)
  1511.  
  1512. local humanoid = part.Parent:findFirstChild("Humanoid")
  1513. local model = part.Parent
  1514. local torso = part.Parent:FindFirstChild("Torso")
  1515. local head = part.Parent:findFirstChild("Head")
  1516. local leftleg = part.Parent:findFirstChild("Left Leg")
  1517. local rightleg = part.Parent:findFirstChild("Right Leg")
  1518. local leftarm = part.Parent:findFirstChild("Left Arm")
  1519. local rightarm = part.Parent:findFirstChild("Right Arm")
  1520. if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then
  1521. waitV2 = true
  1522. wait(.2)
  1523. waitV2 = false
  1524.  
  1525.  
  1526.  
  1527.  
  1528. if (humanoid ~=nil) then
  1529.  
  1530. --humanoid.Health = 0
  1531.  
  1532.  
  1533. ---------------------------R15-------------------------------------------------
  1534. if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
  1535. local torso2 = part.Parent:FindFirstChild("UpperTorso")
  1536. torso2:Destroy()
  1537. end
  1538. -------------------------------------------------------------------------------
  1539.  
  1540.  
  1541.  
  1542. humanoid.Sit = true
  1543. wait(0.5)
  1544. torso.Anchored = true
  1545. wait(.3)
  1546. zomchar = humanoid.Parent
  1547. e=Instance.new('Part', model)
  1548. e.Size = Vector3.new(2.25,2.25,2.25)
  1549. e.Transparency = 1
  1550. e.Anchored = true
  1551. e.CFrame = CFrame.new(torso.Position)
  1552.  
  1553.  
  1554.  
  1555. wait(1)
  1556. torso:Destroy()
  1557. q=Instance.new('ParticleEmitter', e)
  1558. q.Size = NumberSequence.new(2,.0)
  1559. q.Rate = 500
  1560. q.Transparency = NumberSequence.new(0,1)
  1561. q.Speed = NumberRange.new(7)
  1562. q.VelocitySpread = 100
  1563. q.Lifetime = NumberRange.new(0.1,1)
  1564. q.Texture = 'rbxassetid://164417280'
  1565. wait(.1)
  1566. torso.Anchored = true
  1567. rightleg.Anchored = true
  1568. leftleg.Anchored = true
  1569. rightarm.Anchored = true
  1570. leftarm.Anchored = true
  1571. ded = Instance.new("Sound")
  1572. ded.Parent = e
  1573. ded.SoundId = "rbxassetid://130976109"
  1574. ded.Volume = 3
  1575. ded.Looped = false
  1576. wait()
  1577.  
  1578. ded:Play()
  1579.  
  1580. wait(1)
  1581. leftleg.Transparency = 0.5
  1582. head.Transparency = 0.5
  1583. rightleg.Transparency = 0.5
  1584. torso.Transparency = 0.5
  1585. leftarm.Transparency = 0.5
  1586. rightarm.Transparency = 0.5
  1587.  
  1588.  
  1589. wait(0.001)
  1590. leftleg.Transparency = 0.6
  1591. head.Transparency = 0.6
  1592. rightleg.Transparency = 0.6
  1593. torso.Transparency = 0.6
  1594. leftarm.Transparency = 0.6
  1595. rightarm.Transparency = 0.6
  1596.  
  1597. wait(0.001)
  1598. leftleg.Transparency = 0.7
  1599. head.Transparency = 0.7
  1600. rightleg.Transparency = 0.7
  1601. torso.Transparency = 0.7
  1602. leftarm.Transparency = 0.7
  1603. rightarm.Transparency = 0.7
  1604.  
  1605.  
  1606.  
  1607.  
  1608.  
  1609.  
  1610. wait(0.001)
  1611. leftleg.Transparency = 1
  1612. head.Transparency = 1
  1613. rightleg.Transparency = 1
  1614. torso.Transparency = 1
  1615. leftarm.Transparency = 1
  1616. rightarm.Transparency = 1
  1617. wait()
  1618.  
  1619. SpawnZombie()
  1620. Zombie2.Torso.Touched:connect(onTouch)
  1621. Zombie2.Name = 'Zombie'
  1622. function AutoJump()
  1623. Zombie2.Humanoid.Jump = true
  1624. end
  1625. Zombie2.Torso.Touched:connect(AutoJump)
  1626. wait()
  1627. Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1)))
  1628. ----------------------
  1629.  
  1630. if ZomSyle == false then
  1631. ZomSyle = true
  1632.  
  1633.  
  1634.  
  1635.  
  1636.  
  1637.  
  1638.  
  1639.  
  1640. Zombie2.archivable = false
  1641.  
  1642.  
  1643. skin = zomchar["Body Colors"]:Clone()
  1644. skin.Parent = Zombie2
  1645. wait()
  1646.  
  1647.  
  1648. Character= Zombie2
  1649. plr = Zombie2
  1650. Headmaker = Character.Head
  1651. Headcol1 = Headmaker.BrickColor
  1652. Headmat = Headmaker.Material
  1653. Headsize = Headmaker.Size
  1654. Headsize2 = Headmaker.Mesh.Scale
  1655. hed = Character.Head
  1656. hed.Transparency = 1
  1657.  
  1658. local Headnr1 = Instance.new("Model",Character.Head)
  1659. Headnr1.Name = "Lmao"
  1660. local Headnr2 = Instance.new("Model",Headnr1)
  1661. Headnr2.Name = ""..zomchar.Name
  1662.  
  1663.  
  1664. ----------------------------------------------------------
  1665.  
  1666. ----------------------------------------------------------
  1667. local Name2 = Instance.new("Humanoid",Headnr2)
  1668.  
  1669. wait()
  1670.  
  1671. for i,v in pairs(zomchar:GetChildren()) do
  1672. if v:IsA("CharacterMesh") then
  1673. v:clone().Parent = Zombie2
  1674. end
  1675.  
  1676. if v:IsA("ShirtGraphic") then
  1677. v:clone().Parent = Zombie2
  1678. end
  1679.  
  1680. if v:IsA("Pants") then
  1681. v:clone().Parent = Zombie2
  1682. end
  1683. if v:IsA("Shirt") then
  1684. v:clone().Parent = Zombie2
  1685.  
  1686. end
  1687.  
  1688.  
  1689. if v:IsA("Accessory") then
  1690. v:clone().Parent = Zombie2
  1691. end
  1692.  
  1693. if v:IsA("Hat") then
  1694. v:clone().Parent = Zombie2
  1695. end
  1696.  
  1697. end
  1698.  
  1699.  
  1700.  
  1701. end
  1702.  
  1703.  
  1704.  
  1705.  
  1706.  
  1707.  
  1708.  
  1709. ----------------------
  1710. wait()
  1711. leftleg:Destroy()
  1712. head:Destroy()
  1713. rightleg:Destroy()
  1714. leftarm:Destroy()
  1715. rightarm:Destroy()
  1716. ResetZombie()
  1717. end
  1718. end
  1719. end
  1720.  
  1721.  
  1722.  
  1723. char.Torso.Touched:connect(onTouch)
  1724.  
  1725. mouse.KeyDown:connect(function(key)
  1726. if key == "c" then
  1727.  
  1728. LockOn()
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734. end
  1735. end)
  1736.  
  1737.  
  1738. debounce = false
  1739.  
  1740. function onTouched(hit)
  1741. hole:Play()
  1742. hit.CanCollide=false
  1743. wait(.5)
  1744. hit.CanCollide = true
  1745. debounce = true
  1746.  
  1747. end
  1748. game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
  1749.  
  1750.  
  1751.  
  1752. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  1753.  
  1754.  
  1755. if targetted == nil and musicon == true then
  1756. print('Waiting For A Target...')
  1757. wait()
  1758. GetPlayers()
  1759. local d = math.random(1, #dft)
  1760. local s = d
  1761. print(''..dft[s]..'?')
  1762.  
  1763.  
  1764.  
  1765. for _, z in pairs(workspace:GetChildren()) do
  1766.  
  1767. if z.Name == ""..dft[s] then
  1768.  
  1769.  
  1770.  
  1771.  
  1772.  
  1773. targetted = z
  1774.  
  1775. if z.Name == ''..p then
  1776.  
  1777. targetted = nil
  1778.  
  1779. print('Wait a sec is that not me!')
  1780.  
  1781. end
  1782. end
  1783. end
  1784.  
  1785.  
  1786. end
  1787.  
  1788. if musicon == true and targetted.Humanoid.Health == 0 then
  1789. targetted = nil
  1790.  
  1791. end
  1792.  
  1793. for _, z in pairs(workspace:GetChildren()) do
  1794.  
  1795. if z.Name == "Zombie" then
  1796.  
  1797. z.Humanoid:MoveTo(targetted.Head.Position)
  1798.  
  1799. end
  1800. end
  1801. for _, z in pairs(workspace:GetChildren()) do
  1802.  
  1803. if z.Name == "Zombie" then
  1804. if z.Humanoid.Health == 0 then
  1805. z.Head.face.Transparency = 1
  1806. z["Left Leg"].Transparency = 0.5
  1807. z["Head"].Transparency = 0.5
  1808. z["Right Leg"].Transparency = 0.5
  1809. z["Torso"].Transparency = 0.5
  1810. z["Left Arm"].Transparency = 0.5
  1811. z["Right Arm"].Transparency = 0.5
  1812. wait(0.1)
  1813. z:Destroy()
  1814. end
  1815. end
  1816. end
  1817.  
  1818.  
  1819.  
  1820. -------------------
  1821. end)
  1822.  
  1823.  
  1824.  
  1825. print('Loaded...')
  1826. print('---------------------')
  1827. print('Made by 123jl123')
  1828. print('---------------------')
  1829. print('do not leak...')
  1830. print('Have a nice day :)')
  1831. print('---------------------')
  1832. while wait() do
  1833.  
  1834.  
  1835.  
  1836. char["Left Leg"].BrickColor = BrickColor.new("Really black")
  1837. char["Head"].BrickColor = BrickColor.new("Pastel Brown")
  1838. char["Right Leg"].BrickColor = BrickColor.new("Really black")
  1839. char["Torso"].BrickColor = BrickColor.new("Really black")
  1840. char["Left Arm"].BrickColor = BrickColor.new("Black")
  1841. char["Right Arm"].BrickColor = BrickColor.new("Black")
  1842. imgl.Rotation = imgl.Rotation + 1
  1843. if targetted ~= nil then
  1844. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1845. crosshair.Enabled = true
  1846.  
  1847. elseif targetted == nil then
  1848.  
  1849. crosshair.Adornee = nil
  1850. crosshair.Enabled = false
  1851.  
  1852. end
  1853.  
  1854.  
  1855.  
  1856.  
  1857.  
  1858.  
  1859.  
  1860.  
  1861.  
  1862.  
  1863.  
  1864.  
  1865. end
  1866.  
  1867.  
  1868. ------------------------------------------------------------------------
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