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- local p = game.Players.EliteGuardian68
- local char = p.Character
- local mouse = p:GetMouse()
- local larm = char["Left Arm"]
- local rarm = char["Right Arm"]
- local lleg = char["Left Leg"]
- local rleg = char["Right Leg"]
- local hed = char.Head
- local Torso = char.Torso
- local hum = char.Humanoid
- local cam = game.Workspace.CurrentCamera
- local root = char.HumanoidRootPart
- local deb = false
- local shot = 0
- local potential = false
- local debris=game:service"Debris"
- local l = game:GetService("Lighting")
- local rs = game:GetService("RunService").RenderStepped
- ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
- math.randomseed(os.time())
- hum.JumpPower = 55
- hed.face.Texture = "rbxassetid://425575604"
- Instance.new("ForceField",char).Visible = false
- hum.MaxHealth = 1e999
- hum.Health = 1e999
- player = game:GetService("Players").LocalPlayer
- c = player.Character
- local color = "Royal purple"
- local transPoints = {NumberSequenceKeypoint.new(0, 0.819, 0.0375), NumberSequenceKeypoint.new(0.207, 0.594, 0.0187), NumberSequenceKeypoint.new(0.4, 0.55, 0.031), NumberSequenceKeypoint.new(0.57, 0.619, 0.05), NumberSequenceKeypoint.new(0.76, 0.8, 0.0375), NumberSequenceKeypoint.new(1, 1, 0)}
- local sizePoints = {NumberSequenceKeypoint.new(0, 0.505, 0), NumberSequenceKeypoint.new(1, 0, 0)}
- local Size = NumberSequence.new(sizePoints)
- local Transparency = NumberSequence.new(transPoints)
- efxBlock2 = Instance.new("Part", c)
- efxBlock2.CanCollide = false
- efxBlock2.BrickColor = BrickColor.new(1031)
- efxBlock2.Material = "Neon"
- efxBlock2.FormFactor = "Custom"
- efxBlock2.Transparency = 0
- efxBlock2.Size = Vector3.new(0.25, 0.25, 0.25)
- local mesh2 = Instance.new("SpecialMesh", efxBlock2)
- mesh2.MeshType = Enum.MeshType.Sphere
- mesh2.Scale = Vector3.new(1, 1, 1)
- local particles2 = Instance.new("ParticleEmitter", efxBlock2)
- particles2.Color = ColorSequence.new(Color3.new(123, 47, 123), Color3.new(123, 47, 123))
- particles2.LightEmission = 0.9
- particles2.Size = Size
- particles2.Name = "Fire"
- particles2.Transparency = Transparency
- particles2.LockedToPart = false
- particles2.VelocityInheritance = 0.5
- particles2.LockedToPart = false
- particles2.Rate = 70
- particles2.Texture = "rbxassetid://137243001"
- particles2.Lifetime = NumberRange.new(2, 2)
- particles2.RotSpeed = NumberRange.new(100, 100)
- particles2.Speed = NumberRange.new(1, 1)
- local offset = Vector3.new(0.11, 0.23, -0.5)
- local weld2 = Instance.new("Weld", c.Head)
- weld2.Part0 = c.Head
- weld2.Part1 = efxBlock2
- weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40), math.rad(50), math.rad(-40))
- efxBlock2.Parent = c
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