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- if _G.AcBypassed == nil then
- local plr = game:GetService("Players").LocalPlayer
- if plr.PlayerGui.Extra:FindFirstChild("AntiSploitClient") and plr.PlayerGui.Extra:FindFirstChild("AntiSploitClient2") then
- plr.PlayerGui.Extra.AntiSploitClient:Destroy()
- plr.PlayerGui.Extra.AntiSploitClient2:Destroy()
- end
- plr.CharacterAdded:Connect(function()
- plr.PlayerGui:WaitForChild("Extra"):WaitForChild("AntiSploitClient"):Destroy()
- plr.PlayerGui:WaitForChild("Extra"):WaitForChild("AntiSploitClient2"):Destroy()
- end)
- end
- _G.AcBypassed = true
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