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SCR1PT_ED1T0R

FE Furry V3

Sep 3rd, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -- Created by Nebula_Zorua --
  84. -- Furry V3 --
  85. -- You made me do this.. ;c --
  86. -- Discord: Nebula the Zorua#6969
  87. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  88.  
  89.  
  90.  
  91. --// Shortcut Variables \\--
  92. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  93. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  94. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  95. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  96. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  97. local R3 = {N=Region3.new}
  98. local De = S.Debris
  99. local WS = workspace
  100. local Lght = S.Lighting
  101. local RepS = S.ReplicatedStorage
  102. local IN = Instance.new
  103. local Plrs = S.Players
  104.  
  105. --// Initializing \\--
  106. local Plr = owner
  107. local Char = Plr.Character
  108. local Hum = Char:FindFirstChildOfClass'Humanoid'
  109. local RArm = Char["Right Arm"]
  110. local LArm = Char["Left Arm"]
  111. local RLeg = Char["Right Leg"]
  112. local LLeg = Char["Left Leg"]
  113. local Root = Char:FindFirstChild'HumanoidRootPart'
  114. local Torso = Char.Torso
  115. local Head = Char.Head
  116. local NeutralAnims = true
  117. local Attack = false
  118. local Debounces = {Debounces={}}
  119. local Hit = {}
  120. local Sine = 0
  121. local Change = 1
  122.  
  123. local Stance = 0
  124. local Claws = false
  125.  
  126. local Effects = IN("Folder",Char)
  127. Effects.Name = "Effects"
  128.  
  129. local Huggled = Char:FindFirstChild'Huggled'
  130. if(not Huggled or not Huggled:IsA'BoolValue')then
  131. Huggled = IN("BoolValue",Char)
  132. Huggled.Value = false
  133. Huggled.Name = 'Huggled'
  134. end
  135. local Kissed = Char:FindFirstChild'Kissed'
  136. if(not Kissed or not Kissed:IsA'BoolValue')then
  137. Kissed = IN("BoolValue",Char)
  138. Kissed.Value = false
  139. Kissed.Name = 'Kissed'
  140. end
  141.  
  142. --// Debounce System \\--
  143.  
  144.  
  145. function Debounces:New(name,cooldown)
  146. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  147. setmetatable(aaaaa,{__index = Debounces})
  148. Debounces.Debounces[name] = aaaaa
  149. return aaaaa
  150. end
  151.  
  152. function Debounces:Use(overrideUsable)
  153. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  154. if(self.Usable or overrideUsable)then
  155. self.Usable = false
  156. self.CoolingDown = true
  157. local LastUse = time()
  158. self.LastUse = LastUse
  159. delay(self.Cooldown or 2,function()
  160. if(self.LastUse == LastUse)then
  161. self.CoolingDown = false
  162. self.Usable = true
  163. end
  164. end)
  165. end
  166. end
  167.  
  168. function Debounces:Get(name)
  169. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  170. for i,v in next, Debounces.Debounces do
  171. if(i == name)then
  172. return v;
  173. end
  174. end
  175. end
  176.  
  177. function Debounces:GetProgressPercentage()
  178. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  179. if(self.CoolingDown and not self.Usable)then
  180. return math.max(
  181. math.floor(
  182. (
  183. (time()-self.LastUse)/self.Cooldown or 2
  184. )*100
  185. )
  186. )
  187. else
  188. return 100
  189. end
  190. end
  191.  
  192. --// Instance Creation Functions \\--
  193.  
  194. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  195. local Sound = IN("Sound")
  196. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  197. Sound.Pitch = pitch or 1
  198. Sound.Volume = volume or 1
  199. Sound.Looped = looped or false
  200. if(autoPlay)then
  201. coroutine.wrap(function()
  202. repeat wait() until Sound.IsLoaded
  203. Sound.Playing = autoPlay or false
  204. end)()
  205. end
  206. if(not looped and effect)then
  207. Sound.Stopped:connect(function()
  208. Sound.Volume = 0
  209. Sound:destroy()
  210. end)
  211. elseif(effect)then
  212. warn("Sound can't be looped and a sound effect!")
  213. end
  214. Sound.Parent =parent or Torso
  215. return Sound
  216. end
  217. function Part(parent,color,material,size,cframe,anchored,cancollide)
  218. local part = IN("Part")
  219. part.Parent = parent or Char
  220. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  221. part.Material = material or Enum.Material.SmoothPlastic
  222. part.TopSurface,part.BottomSurface=10,10
  223. part.Size = size or V3.N(1,1,1)
  224. part.CFrame = cframe or CF.N(0,0,0)
  225. part.CanCollide = cancollide or false
  226. part.Anchored = anchored or false
  227. return part
  228. end
  229.  
  230. function Weld(part0,part1,c0,c1)
  231. local weld = IN("Weld")
  232. weld.Parent = part0
  233. weld.Part0 = part0
  234. weld.Part1 = part1
  235. weld.C0 = c0 or CF.N()
  236. weld.C1 = c1 or CF.N()
  237. return weld
  238. end
  239.  
  240. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  241. local part = IN("SpecialMesh")
  242. part.MeshId = meshid or ""
  243. part.TextureId = textid or ""
  244. part.Scale = scale or V3.N(1,1,1)
  245. part.Offset = offset or V3.N(0,0,0)
  246. part.MeshType = meshtype or Enum.MeshType.Sphere
  247. part.Parent = parent
  248. return part
  249. end
  250.  
  251. NewInstance = function(instance,parent,properties)
  252. local inst = Instance.new(instance)
  253. inst.Parent = parent
  254. if(properties)then
  255. for i,v in next, properties do
  256. pcall(function() inst[i] = v end)
  257. end
  258. end
  259. return inst;
  260. end
  261.  
  262. function Clone(instance,parent,properties)
  263. local inst = instance:Clone()
  264. inst.Parent = parent
  265. if(properties)then
  266. for i,v in next, properties do
  267. pcall(function() inst[i] = v end)
  268. end
  269. end
  270. return inst;
  271. end
  272.  
  273. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  274. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  275. local Sound = IN("Sound")
  276. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  277. Sound.Pitch = pitch or 1
  278. Sound.Volume = volume or 1
  279. Sound.Looped = looped or false
  280. if(autoPlay)then
  281. coroutine.wrap(function()
  282. repeat wait() until Sound.IsLoaded
  283. Sound.Playing = autoPlay or false
  284. end)()
  285. end
  286. if(not looped and effect)then
  287. Sound.Stopped:connect(function()
  288. Sound.Volume = 0
  289. soundPart:destroy()
  290. end)
  291. elseif(effect)then
  292. warn("Sound can't be looped and a sound effect!")
  293. end
  294. Sound.Parent = soundPart
  295. return Sound
  296. end
  297.  
  298.  
  299. --// Extended ROBLOX tables \\--
  300. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  301. --// Require stuff \\--
  302. function CamShake(who,times,intense,origin)
  303. coroutine.wrap(function()
  304. if(script:FindFirstChild'CamShake')then
  305. local cam = script.CamShake:Clone()
  306. cam:WaitForChild'intensity'.Value = intense
  307. cam:WaitForChild'times'.Value = times
  308.  
  309. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  310. cam.Parent = who
  311. wait()
  312. cam.Disabled = false
  313. elseif(who == Plr or who == Char)then
  314. local intensity = intense
  315. local cam = workspace.CurrentCamera
  316. for i = 1, times do
  317. local camDistFromOrigin
  318. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  319. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  320. elseif(typeof(origin) == 'Vector3')then
  321. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  322. end
  323. if(camDistFromOrigin)then
  324. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  325. end
  326. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  327. swait()
  328. end
  329. end
  330. end)()
  331. end
  332.  
  333. function CamShakeAll(times,intense,origin)
  334. for _,v in next, Plrs:players() do
  335. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  336. end
  337. end
  338.  
  339. function ServerScript(code)
  340. if(script:FindFirstChild'Loadstring')then
  341. local load = script.Loadstring:Clone()
  342. load:WaitForChild'Sauce'.Value = code
  343. load.Disabled = false
  344. load.Parent = workspace
  345. elseif(NS and typeof(NS) == 'function')then
  346. NS(code,workspace)
  347. else
  348. warn("no serverscripts lol")
  349. end
  350. end
  351.  
  352. function RunLocal(where,code)
  353. ServerScript([[
  354. wait()
  355. script.Parent=nil
  356. if(not _G.Http)then _G.Http = game:service'HttpService' end
  357.  
  358. local Http = _G.Http or game:service'HttpService'
  359.  
  360. local source = ]].."[["..code.."]]"..[[
  361. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  362. local asd = Http:PostAsync(link,source)
  363. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  364. local ID = Http:JSONDecode(asd).Result.Require_ID
  365. local vs = require(ID).VORTH_SCRIPT
  366. vs.Parent = game.]]..where:GetFullName()
  367. )
  368. end
  369.  
  370. --// Customization \\--
  371.  
  372. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  373. local Remove_Hats = false
  374. local Remove_Clothing = false
  375. local PlayerSize = 1
  376. local DamageColor = BrickColor.new'Really red'
  377. local MusicID = 0
  378. local God = false
  379. local Muted = false
  380.  
  381. local WalkSpeed = 16
  382.  
  383. --// Weapon and GUI creation, and Character Customization \\--
  384.  
  385. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  386. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  387.  
  388. if(PlayerSize ~= 1)then
  389. for _,v in next, Char:GetDescendants() do
  390. if(v:IsA'BasePart')then
  391. v.Size = v.Size * PlayerSize
  392. end
  393. end
  394. end
  395.  
  396. local Claw1 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
  397. Claw1.Transparency = 1
  398. local Claw1M = Mesh(Claw1,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
  399. local Claw1W = Weld(RArm,Claw1,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(-90)))
  400.  
  401. local Claw2 = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(.85,.4,.75),RArm.CFrame,false,false)
  402. Claw2.Transparency = 1
  403. local Claw2M = Mesh(Claw2,Enum.MeshType.FileMesh,"rbxassetid://105262978","",V3.N(.6,1,0),V3.N())
  404. local Claw2W = Weld(LArm,Claw2,CF.N(0,-1.4,.06)*CF.A(M.R(-90),0,M.R(90)))
  405.  
  406. --// Stop animations \\--
  407. for _,v in next, Hum:GetPlayingAnimationTracks() do
  408. v:Stop();
  409. end
  410.  
  411. pcall(game.Destroy,Char:FindFirstChild'Animate')
  412. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  413.  
  414. --// Joints \\--
  415.  
  416. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  417. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  418. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  419. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  420. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  421. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  422.  
  423. local LSC0 = LS.C0
  424. local RSC0 = RS.C0
  425. local NKC0 = NK.C0
  426. local LHC0 = LH.C0
  427. local RHC0 = RH.C0
  428. local RJC0 = RJ.C0
  429.  
  430. --// Artificial HB \\--
  431.  
  432. local ArtificialHB = IN("BindableEvent", script)
  433. ArtificialHB.Name = "Heartbeat"
  434.  
  435. script:WaitForChild("Heartbeat")
  436.  
  437. local tf = 0
  438. local allowframeloss = false
  439. local tossremainder = false
  440. local lastframe = tick()
  441. local frame = 1/Frame_Speed
  442. ArtificialHB:Fire()
  443.  
  444. game:GetService("RunService").Heartbeat:connect(function(s, p)
  445. tf = tf + s
  446. if tf >= frame then
  447. if allowframeloss then
  448. script.Heartbeat:Fire()
  449. lastframe = tick()
  450. else
  451. for i = 1, math.floor(tf / frame) do
  452. ArtificialHB:Fire()
  453. end
  454. lastframe = tick()
  455. end
  456. if tossremainder then
  457. tf = 0
  458. else
  459. tf = tf - frame * math.floor(tf / frame)
  460. end
  461. end
  462. end)
  463.  
  464. function swait(num)
  465. if num == 0 or num == nil then
  466. ArtificialHB.Event:wait()
  467. else
  468. for i = 0, num do
  469. ArtificialHB.Event:wait()
  470. end
  471. end
  472. end
  473.  
  474.  
  475. --// Effect Function(s) \\--
  476.  
  477. function Bezier(startpos, pos2, pos3, endpos, t)
  478. local A = startpos:lerp(pos2, t)
  479. local B = pos2:lerp(pos3, t)
  480. local C = pos3:lerp(endpos, t)
  481. local lerp1 = A:lerp(B, t)
  482. local lerp2 = B:lerp(C, t)
  483. local cubic = lerp1:lerp(lerp2, t)
  484. return cubic
  485. end
  486.  
  487. function SphereFX(duration,color,scale,pos,endScale,increment)
  488. return Effect{
  489. Effect='ResizeAndFade',
  490. Color=color,
  491. Size=scale,
  492. Mesh={MeshType=Enum.MeshType.Sphere},
  493. CFrame=pos,
  494. FXSettings={
  495. EndSize=endScale,
  496. EndIsIncrement=increment
  497. }
  498. }
  499. end
  500.  
  501. function BlastFX(duration,color,scale,pos,endScale,increment)
  502. return Effect{
  503. Effect='ResizeAndFade',
  504. Color=color,
  505. Size=scale,
  506. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  507. CFrame=pos,
  508. FXSettings={
  509. EndSize=endScale,
  510. EndIsIncrement=increment
  511. }
  512. }
  513. end
  514.  
  515. function BlockFX(duration,color,scale,pos,endScale,increment)
  516. return Effect{
  517. Effect='ResizeAndFade',
  518. Color=color,
  519. Size=scale,
  520. CFrame=pos,
  521. FXSettings={
  522. EndSize=endScale,
  523. EndIsIncrement=increment
  524. }
  525. }
  526. end
  527.  
  528. function Zap(data)
  529. local sCF,eCF = data.StartCFrame,data.EndCFrame
  530. assert(sCF,"You need a start CFrame!")
  531. assert(eCF,"You need an end CFrame!")
  532. local parts = data.PartCount or 15
  533. local zapRot = data.ZapRotation or {-5,5}
  534. local startThick = data.StartSize or 3;
  535. local endThick = data.EndSize or startThick/2;
  536. local color = data.Color or BrickColor.new'Electric blue'
  537. local delay = data.Delay or 35
  538. local delayInc = data.DelayInc or 0
  539. local lastLightning;
  540. local MagZ = (sCF.p - eCF.p).magnitude
  541. local thick = startThick
  542. local inc = (startThick/parts)-(endThick/parts)
  543.  
  544. for i = 1, parts do
  545. local pos = sCF.p
  546. if(lastLightning)then
  547. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  548. end
  549. delay = delay + delayInc
  550. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  551. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  552. if(parts == i)then
  553. local MagZ = (pos-eCF.p).magnitude
  554. zapPart.Size = V3.N(endThick,endThick,MagZ)
  555. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  556. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  557. else
  558. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  559. end
  560.  
  561. lastLightning = zapPart
  562. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  563.  
  564. thick=thick-inc
  565.  
  566. end
  567. end
  568.  
  569. function Zap2(data)
  570. local Color = data.Color or BrickColor.new'Electric blue'
  571. local StartPos = data.Start or Torso.Position
  572. local EndPos = data.End or Mouse.Hit.p
  573. local SegLength = data.SegL or 2
  574. local Thicc = data.Thickness or 0.5
  575. local Fades = data.Fade or 45
  576. local Parent = data.Parent or Effects
  577. local MaxD = data.MaxDist or 200
  578. local Branch = data.Branches or false
  579. local Material = data.Material or Enum.Material.Neon
  580. local Raycasts = data.Raycasts or false
  581. local Offset = data.Offset or {0,360}
  582. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  583. if((StartPos-EndPos).magnitude > MaxD)then
  584. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  585. end
  586. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  587. if(Raycasts)then
  588. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  589. end
  590. local segments = dist/SegLength
  591. local model = IN("Model",Parent)
  592. model.Name = 'Lightning'
  593. local Last;
  594. for i = 1, segments do
  595. local size = (segments-i)/25
  596. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  597. if(AddMesh)then IN("CylinderMesh",prt) end
  598. if(Last and math.floor(segments) == i)then
  599. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  600. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  601. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  602. elseif(not Last)then
  603. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  604. else
  605. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  606. end
  607. Last = prt
  608. if(Branch)then
  609. local choice = M.RNG(1,7+((segments-i)*2))
  610. if(choice == 1)then
  611. local LastB;
  612. for i2 = 1,M.RNG(2,5) do
  613. local size2 = ((segments-i)/35)/i2
  614. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  615. if(AddMesh)then IN("CylinderMesh",prt) end
  616. if(not LastB)then
  617. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  618. else
  619. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  620. end
  621. LastB = prt
  622. end
  623. end
  624. end
  625. end
  626. if(Fades > 0)then
  627. coroutine.wrap(function()
  628. for i = 1, Fades do
  629. for _,v in next, model:children() do
  630. if(v:IsA'BasePart')then
  631. v.Transparency = (i/Fades)
  632. end
  633. end
  634. swait()
  635. end
  636. model:destroy()
  637. end)()
  638. else
  639. S.Debris:AddItem(model,.01)
  640. end
  641. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  642. end
  643.  
  644. function Tween(obj,props,time,easing,direction,repeats,backwards)
  645. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  646. local tween = S.TweenService:Create(obj, info, props)
  647.  
  648. tween:Play()
  649. end
  650.  
  651. function Effect(data)
  652. local FX = data.Effect or 'ResizeAndFade'
  653. local Parent = data.Parent or Effects
  654. local Color = data.Color or C3.N(0,0,0)
  655. local Size = data.Size or V3.N(1,1,1)
  656. local MoveDir = data.MoveDirection or nil
  657. local MeshData = data.Mesh or nil
  658. local SndData = data.Sound or nil
  659. local Frames = data.Frames or 45
  660. local Manual = data.Manual or nil
  661. local Material = data.Material or nil
  662. local CFra = data.CFrame or Torso.CFrame
  663. local Settings = data.FXSettings or {}
  664. local Shape = data.Shape or Enum.PartType.Block
  665. local Snd,Prt,Msh;
  666. coroutine.wrap(function()
  667. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  668. Prt = Manual
  669. else
  670. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  671. Prt.Shape = Shape
  672. end
  673. if(typeof(MeshData) == 'table')then
  674. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  675. elseif(typeof(MeshData) == 'Instance')then
  676. Msh = MeshData:Clone()
  677. Msh.Parent = Prt
  678. elseif(Shape == Enum.PartType.Block)then
  679. Msh = Mesh(Prt,Enum.MeshType.Brick)
  680. end
  681. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  682. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  683. end
  684. if(Snd)then
  685. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  686. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  687. end
  688. Size = (Msh and Msh.Scale or Size)
  689. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  690.  
  691. local MoveSpeed = nil;
  692. if(MoveDir)then
  693. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  694. end
  695. if(FX ~= 'Arc')then
  696. for Frame = 1, Frames do
  697. if(FX == "Fade")then
  698. Prt.Transparency = (Frame/Frames)
  699. elseif(FX == "Resize")then
  700. if(not Settings.EndSize)then
  701. Settings.EndSize = V3.N(0,0,0)
  702. end
  703. if(Settings.EndIsIncrement)then
  704. if(Msh)then
  705. Msh.Scale = Msh.Scale + Settings.EndSize
  706. else
  707. Prt.Size = Prt.Size + Settings.EndSize
  708. end
  709. else
  710. if(Msh)then
  711. Msh.Scale = Msh.Scale - grow/Frames
  712. else
  713. Prt.Size = Prt.Size - grow/Frames
  714. end
  715. end
  716. elseif(FX == "ResizeAndFade")then
  717. if(not Settings.EndSize)then
  718. Settings.EndSize = V3.N(0,0,0)
  719. end
  720. if(Settings.EndIsIncrement)then
  721. if(Msh)then
  722. Msh.Scale = Msh.Scale + Settings.EndSize
  723. else
  724. Prt.Size = Prt.Size + Settings.EndSize
  725. end
  726. else
  727. if(Msh)then
  728. Msh.Scale = Msh.Scale - grow/Frames
  729. else
  730. Prt.Size = Prt.Size - grow/Frames
  731. end
  732. end
  733. Prt.Transparency = (Frame/Frames)
  734. end
  735. if(Settings.RandomizeCFrame)then
  736. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  737. end
  738. if(MoveDir and MoveSpeed)then
  739. local Orientation = Prt.Orientation
  740. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  741. Prt.Orientation = Orientation
  742. end
  743. swait()
  744. end
  745. Prt:destroy()
  746. else
  747. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  748. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  749. if(start and endP)then
  750. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  751. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  752. for Frame = 0, 1, (Settings.Speed or 0.01) do
  753. if(Settings.Home)then
  754. endP = Settings.Home.CFrame
  755. end
  756. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  757. end
  758. if(Settings.RemoveOnGoal)then
  759. Prt:destroy()
  760. end
  761. else
  762. Prt:destroy()
  763. assert(start,"You need a start position!")
  764. assert(endP,"You need a start position!")
  765. end
  766. end
  767. end)()
  768. return Prt,Msh,Snd
  769. end
  770. function SoulSteal(whom)
  771. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  772. print(torso)
  773. if(torso and torso:IsA'BasePart')then
  774. local Model = Instance.new("Model",Effects)
  775. Model.Name = whom.Name.."'s Soul"
  776. whom:BreakJoints()
  777. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  778. Soul.Name = 'Head'
  779. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  780. Effect{
  781. Effect="Arc",
  782. Manual = Soul,
  783. FXSettings={
  784. Start=torso.CFrame,
  785. Home = Torso,
  786. RemoveOnGoal = true,
  787. }
  788. }
  789. local lastPoint = Soul.CFrame.p
  790.  
  791. for i = 0, 1, 0.01 do
  792. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  793. local mag = (lastPoint - Soul.Position).magnitude
  794. Effect{
  795. Effect = "Fade",
  796. CFrame = point * CF.N(0, mag/2, 0),
  797. Size = V3.N(.5,mag+.5,.5),
  798. Color = Soul.BrickColor
  799. }
  800. lastPoint = Soul.CFrame.p
  801. swait()
  802. end
  803. for i = 1, 5 do
  804. Effect{
  805. Effect="Fade",
  806. Color = BrickColor.new'Really red',
  807. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  808. }
  809. end
  810. end
  811. end
  812.  
  813. --// Other Functions \\ --
  814.  
  815. function CastRay(startPos,endPos,range,ignoreList)
  816. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  817. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  818. return part,pos,norm,(pos and (startPos-pos).magnitude)
  819. end
  820.  
  821. function getRegion(point,range,ignore)
  822. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  823. end
  824.  
  825. function clerp(startCF,endCF,alpha)
  826. return startCF:lerp(endCF, alpha)
  827. end
  828.  
  829. function GetTorso(char)
  830. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  831. end
  832.  
  833. function ShowDamage(Pos, Text, Time, Color)
  834. coroutine.wrap(function()
  835. local Rate = (1 / Frame_Speed)
  836. local Pos = (Pos or Vector3.new(0, 0, 0))
  837. local Text = (Text or "")
  838. local Time = (Time or 2)
  839. local Color = (Color or Color3.new(1, 0, 1))
  840. local EffectPart = NewInstance("Part",Effects,{
  841. Material=Enum.Material.SmoothPlastic,
  842. Reflectance = 0,
  843. Transparency = 1,
  844. BrickColor = BrickColor.new(Color),
  845. Name = "Effect",
  846. Size = Vector3.new(0,0,0),
  847. Anchored = true,
  848. CFrame = CF.N(Pos)
  849. })
  850. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  851. Size = UDim2.new(1.25, 0, 1.25, 0),
  852. Adornee = EffectPart,
  853. })
  854. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  855. BackgroundTransparency = 1,
  856. Size = UDim2.new(1, 0, 1, 0),
  857. Text = Text,
  858. Font = "Bodoni",
  859. TextColor3 = Color,
  860. TextStrokeColor3 = Color3.new(0,0,0),
  861. TextStrokeTransparency=0,
  862. TextScaled = true,
  863. })
  864. S.Debris:AddItem(EffectPart, (Time))
  865. EffectPart.Parent = workspace
  866. delay(0, function()
  867. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  868. local Frames = (Time / Rate)
  869. for Frame = 1, Frames do
  870. swait()
  871. local Percent = (Frame / Frames)
  872. TextLabel.TextTransparency = Percent
  873. TextLabel.TextStrokeTransparency = Percent
  874. end
  875. if EffectPart and EffectPart.Parent then
  876. EffectPart:Destroy()
  877. end
  878. end) end)()
  879. end
  880.  
  881.  
  882. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  883. if(who)then
  884. local hum = who:FindFirstChildOfClass'Humanoid'
  885. local Damage = M.RNG(minDam,maxDam)
  886. local canHit = true
  887. if(hum)then
  888. for _, p in pairs(Hit) do
  889. if p[1] == hum then
  890. if(time() - p[2] < 0.1) then
  891. canHit = false
  892. else
  893. Hit[_] = nil
  894. end
  895. end
  896. end
  897. if(canHit)then
  898. table.insert(Hit,{hum,time()})
  899. if(hum.Health >= math.huge)then
  900. who:BreakJoints()
  901. if(who:FindFirstChild'Head' and hum.Health > 0)then
  902. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  903. end
  904. else
  905. local player = S.Players:GetPlayerFromCharacter(who)
  906. if(Type == "Fire")then
  907. --idk..
  908. else
  909. local c = Instance.new("ObjectValue",hum)
  910. c.Name = "creator"
  911. c.Value = Plr
  912. game:service'Debris':AddItem(c,0.35)
  913. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  914. if(who:FindFirstChild'Head' and hum.Health > 0)then
  915. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  916. end
  917. hum.Health = hum.Health - Damage*(critMult or 2)
  918. else
  919. if(who:FindFirstChild'Head' and hum.Health > 0)then
  920. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  921. end
  922. hum.Health = hum.Health - Damage
  923. end
  924. if(Type == 'Knockback' and GetTorso(who))then
  925. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  926. local body = NewInstance('BodyVelocity',GetTorso(who),{
  927. P = 500,
  928. maxForce = V3.N(math.huge,0,math.huge),
  929. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  930. })
  931. game:service'Debris':AddItem(body,.5)
  932. elseif(Type == "Electric")then
  933. if(M.RNG(1,100) >= critChance)then
  934. if(who:FindFirstChild'Head' and hum.Health > 0)then
  935. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  936. end
  937. local asd = hum.WalkSpeed/2
  938. hum.WalkSpeed = asd
  939. local paralyzed = true
  940. coroutine.wrap(function()
  941. while paralyzed do
  942. swait(25)
  943. if(M.RNG(1,25) == 1)then
  944. if(who:FindFirstChild'Head' and hum.Health > 0)then
  945. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  946. end
  947. hum.PlatformStand = true
  948. end
  949. end
  950. end)()
  951. delay(4, function()
  952. paralyzed = false
  953. hum.WalkSpeed = hum.WalkSpeed + asd
  954. end)
  955. end
  956.  
  957. elseif(Type == 'Knockdown' and GetTorso(who))then
  958. local rek = GetTorso(who)
  959. hum.PlatformStand = true
  960. delay(1,function()
  961. hum.PlatformStand = false
  962. end)
  963. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  964. local bodvol = NewInstance("BodyVelocity",rek,{
  965. velocity = angle * Knock,
  966. P = 5000,
  967. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  968. })
  969. local rl = NewInstance("BodyAngularVelocity",rek,{
  970. P = 3000,
  971. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  972. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  973. })
  974. game:GetService("Debris"):AddItem(bodvol, .5)
  975. game:GetService("Debris"):AddItem(rl, .5)
  976. end
  977. end
  978. end
  979. end
  980. end
  981. end
  982. end
  983.  
  984. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  985. for _,v in next, getRegion(where,range,{Char}) do
  986. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  987. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  988. end
  989. end
  990. end
  991.  
  992. function AOEHeal(where,range,amount)
  993. local healed = {}
  994. for _,v in next, getRegion(where,range,{Char}) do
  995. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  996. if(hum and not healed[hum])then
  997. hum.Health = hum.Health + amount
  998. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  999. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1000. end
  1001. end
  1002. end
  1003. end
  1004.  
  1005. function CamShake(who,times,intense,origin)
  1006. coroutine.wrap(function()
  1007. if(script:FindFirstChild'CamShake')then
  1008. local cam = script.CamShake:Clone()
  1009. cam:WaitForChild'intensity'.Value = intense
  1010. cam:WaitForChild'times'.Value = times
  1011.  
  1012. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  1013. cam.Parent = who
  1014. wait()
  1015. cam.Disabled = false
  1016. elseif(who == Plr or who == Char)then
  1017. local intensity = intense
  1018. local cam = workspace.CurrentCamera
  1019. for i = 1, times do
  1020. local camDistFromOrigin
  1021. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  1022. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  1023. elseif(typeof(origin) == 'Vector3')then
  1024. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  1025. end
  1026. if(camDistFromOrigin)then
  1027. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  1028. end
  1029. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  1030. swait()
  1031. end
  1032. end
  1033. end)()
  1034. end
  1035.  
  1036. function CamShakeAll(times,intense,origin)
  1037. for _,v in next, Plrs:players() do
  1038. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  1039. end
  1040. end
  1041.  
  1042. function ServerScript(code)
  1043. if(script:FindFirstChild'Loadstring')then
  1044. local load = script.Loadstring:Clone()
  1045. load:WaitForChild'Sauce'.Value = code
  1046. load.Disabled = false
  1047. load.Parent = workspace
  1048. elseif(NS and typeof(NS) == 'function')then
  1049. NS(code,workspace)
  1050. else
  1051. warn("no serverscripts lol")
  1052. end
  1053. end
  1054.  
  1055. function LocalOnPlayer(who,code)
  1056. ServerScript([[
  1057. wait()
  1058. script.Parent=nil
  1059. if(not _G.Http)then _G.Http = game:service'HttpService' end
  1060.  
  1061. local Http = _G.Http or game:service'HttpService'
  1062.  
  1063. local source = ]].."[["..code.."]]"..[[
  1064. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  1065. local asd = Http:PostAsync(link,source)
  1066. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  1067. local ID = Http:JSONDecode(asd).Result.Require_ID
  1068. local vs = require(ID).VORTH_SCRIPT
  1069. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  1070. ]])
  1071. end
  1072.  
  1073. --// Attack functions \\--
  1074.  
  1075. --// Animation functions \\--
  1076.  
  1077. function ChangeStance(stance)
  1078. if(Stance == stance)then Stance = 0 else Stance = stance end
  1079. end
  1080.  
  1081. function ShrinkClaws()
  1082. Attack = true
  1083. NeutralAnims = false
  1084. for i = 0, 1.6, 0.1 do
  1085. swait()
  1086. local Alpha = .15
  1087. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
  1088. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1089. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1090. LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
  1091. RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
  1092. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
  1093. end
  1094. Claw1M.Scale = V3.N(.6,1,0)
  1095. Claw2M.Scale = V3.N(.6,1,0)
  1096. Claw1.Transparency = 1
  1097. Claw2.Transparency = 1
  1098. Claws = false
  1099. Attack = false
  1100. NeutralAnims = true
  1101. end
  1102.  
  1103. function GrowClaws()
  1104. Attack = true
  1105. NeutralAnims = false
  1106. for i = 0, 1.6, 0.1 do
  1107. swait()
  1108. local Alpha = .15
  1109. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0267804712, -0.57599932, 1, 0, 0, 0, 0.894958973, 0.446148515, 0, -0.446148515, 0.894958973),Alpha)
  1110. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1111. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.17066813, 0.0498965085, 1, 0, 0, 0, 0.889227092, -0.457466066, 0, 0.457466036, 0.889227092),Alpha)
  1112. LS.C0 = clerp(LS.C0,CFrame.new(-1.25128794, 0.218256205, -0.0704385638, 0.796741128, -0.601582587, 0.0574631058, 0.433282614, 0.502369702, -0.74825865, 0.421271563, 0.621066213, 0.660913825),Alpha)
  1113. RS.C0 = clerp(RS.C0,CFrame.new(1.33687222, 0.263498187, -0.339109778, 0.779864848, 0.604162514, 0.163702518, -0.251701295, 0.542130709, -0.801711202, -0.573112011, 0.584022164, 0.574857235),Alpha)
  1114. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.47531223, -0.0833445787, 1, 0, 0, 0, 0.958908439, 0.283715904, 0, -0.283715934, 0.958908439),Alpha)
  1115. end
  1116. Claw1M.Scale = V3.N(.6,1,1.25)
  1117. Claw2M.Scale = V3.N(.6,1,1.25)
  1118. Claw1.Transparency = 0
  1119. Claw2.Transparency = 0
  1120. for i = 0, 1.6, 0.1 do
  1121. swait()
  1122. local Alpha = .15
  1123. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0.0557683706, 0.210271984, 1, 0, 0, 0, 0.96131283, -0.275459349, 0, 0.275459349, 0.96131283),Alpha)
  1124. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
  1125. RH.C0 = clerp(RH.C0,CFrame.new(0.5, -1.07405317, 0.079603225, 1, 0, 0, 0, 0.964729905, 0.263241976, 0, -0.263241976, 0.964729905),Alpha)
  1126. LS.C0 = clerp(LS.C0,CFrame.new(-0.973503292, 0.846649706, 0.436822414, 0.328243881, 0.94284308, 0.0574718751, -0.611039519, 0.258339763, -0.748258948, -0.720337927, 0.210493833, 0.660912871),Alpha)
  1127. RS.C0 = clerp(RS.C0,CFrame.new(1.04560089, 0.820306599, 0.520357251, 0.596080899, -0.786060631, 0.163695931, 0.544697285, 0.246096462, -0.801711559, 0.589908898, 0.567049742, 0.574858427),Alpha)
  1128. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.43713045, 0.120943204, 1, 0, 0, 0, 0.982991874, -0.183649719, 0, 0.183649749, 0.982991874),Alpha)
  1129. end
  1130. Claws = true
  1131. Attack = false
  1132. NeutralAnims = true
  1133. end
  1134.  
  1135. function AttemptHuggleOwO()
  1136. Attack = true
  1137. NeutralAnims = false
  1138. for i = 0, 2, 0.1 do
  1139. swait()
  1140. local Alpha = .2
  1141. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1142. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1143. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1144. LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
  1145. RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
  1146. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1147. end
  1148. local hit;
  1149. for i = 0, 2, 0.1 do
  1150. swait()
  1151. hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
  1152. local Alpha = .2
  1153. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1154. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1155. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1156. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1157. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1158. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1159. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
  1160. end
  1161. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
  1162. WalkSpeed = 0
  1163. Hum.AutoRotate = false
  1164. local owo = hit.Parent
  1165. local torso = GetTorso(owo)
  1166. local hum = owo:FindFirstChildOfClass'Humanoid'
  1167. local root = owo:FindFirstChild'HumanoidRootPart'
  1168. local rootWeld
  1169. if(root)then
  1170. rootWeld = (function()
  1171. for _,v in next, owo:GetDescendants() do
  1172. if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
  1173. return {v,v.Part0,v.Part1,v.Parent}
  1174. end
  1175. end
  1176. end)()
  1177. root.Parent = nil
  1178. end
  1179. local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
  1180. local Sine = 0
  1181. if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
  1182. owo.Huggled.Value = true
  1183. end
  1184. for i = 0, 6, 0.1 do
  1185. swait()
  1186. Sine = Sine + 1
  1187. local Alpha = .2
  1188. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1189. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1190. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1191. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1192. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1193. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1194. end
  1195. local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
  1196. local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
  1197. coroutine.wrap(function()
  1198. local speed = .35
  1199. for i = 0, 6, .1 do
  1200. speed = speed - (.5/60)
  1201. Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
  1202. Heart.Transparency = math.max(1-i/3,0)
  1203. swait()
  1204. end
  1205. delay(1, function()
  1206. for i = 0, 3, .1 do
  1207. Heart.Transparency = i/3
  1208. swait()
  1209. end
  1210. Heart:destroy()
  1211. end)
  1212.  
  1213. end)()
  1214. Sound(Torso,270763316,1,5,false,true,true)
  1215. for i = 0, 6, 0.1 do
  1216. swait()
  1217. Sine = Sine + 1
  1218. local Alpha = .2
  1219. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1220. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1221. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1222. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1223. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1224. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1225. end
  1226. if(owo:FindFirstChild'Huggled' and owo.Huggled:IsA'BoolValue')then
  1227. owo.Huggled.Value = false
  1228. end
  1229. WalkSpeed = 16
  1230. Hum.AutoRotate = true
  1231. local pp = torso.CFrame
  1232. if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
  1233. GrabWeld:destroy()
  1234. end
  1235.  
  1236. Attack = false
  1237. NeutralAnims = true
  1238. end
  1239.  
  1240. function AttemptKissUwU()
  1241. Attack = true
  1242. NeutralAnims = false
  1243. for i = 0, 2, 0.1 do
  1244. swait()
  1245. local Alpha = .2
  1246. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1247. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1248. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1249. LS.C0 = clerp(LS.C0,CFrame.new(-1.33729529, 0.456638038, 0.16140607, -0.266469032, 0.963840604, -0.00235169032, 0.0237830039, 0.004135984, -0.999708652, -0.963550091, -0.266447306, -0.0240251366),Alpha)
  1250. RS.C0 = clerp(RS.C0,CFrame.new(1.35338628, 0.468459934, 0.177928478, -0.265267879, -0.964171946, -0.00234607165, -0.0224859882, 0.00861900486, -0.999710023, 0.963912547, -0.265138209, -0.0239667017),Alpha)
  1251. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1252. end
  1253. local hit;
  1254. for i = 0, 2, 0.1 do
  1255. swait()
  1256. hit = CastRay(Root.Position,Root.Position+Root.CFrame.lookVector,2)
  1257. local Alpha = .2
  1258. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1259. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1260. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1261. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1262. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1263. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1264. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid'and GetTorso(hit.Parent))then break end
  1265. end
  1266. if(hit and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and GetTorso(hit.Parent))then
  1267. WalkSpeed = 0
  1268. Hum.AutoRotate = false
  1269. local owo = hit.Parent
  1270. local torso = GetTorso(owo)
  1271. local hum = owo:FindFirstChildOfClass'Humanoid'
  1272. local root = owo:FindFirstChild'HumanoidRootPart'
  1273. local rootWeld
  1274. if(root)then
  1275. rootWeld = (function()
  1276. for _,v in next, owo:GetDescendants() do
  1277. if(v:IsA'JointInstance' and (v.Part0 == root or v.Part1 == root))then
  1278. return {v,v.Part0,v.Part1,v.Parent}
  1279. end
  1280. end
  1281. end)()
  1282. root.Parent = nil
  1283. end
  1284. local GrabWeld = NewInstance("Weld",torso,{Part0=torso,Part1=Torso,C0=CF.N(0,0,-.75)*CF.A(0,M.R(180),0)})
  1285. local Sine = 0
  1286. if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
  1287. owo.Kissed.Value = true
  1288. end
  1289. for i = 0, 6, 0.1 do
  1290. swait()
  1291. local Alpha = .2
  1292. Sine = Sine + 1
  1293. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1294. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1295. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1296. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1297. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1298. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1299.  
  1300. end
  1301. local Heart = Part(Char,BrickColor.new'Pink',Enum.Material.Neon,V3.N(2.15,2.13,.59),Torso.CFrame*CF.N(0,-1,0),true,false)
  1302. local HeartMesh = Mesh(Heart,Enum.MeshType.FileMesh,"rbxassetid://431221914","",V3.N(.5,.5,.2),V3.N())
  1303. coroutine.wrap(function()
  1304. local speed = .35
  1305. for i = 0, 6, .1 do
  1306. speed = speed - (.5/60)
  1307. Heart.CFrame = Heart.CFrame * CF.N(0,speed,0)
  1308. Heart.Transparency = math.max(1-i/3,0)
  1309. swait()
  1310. end
  1311. delay(1, function()
  1312. for i = 0, 3, .1 do
  1313. Heart.Transparency = i/3
  1314. swait()
  1315. end
  1316. Heart:destroy()
  1317. end)
  1318. end)()
  1319. Sound(Torso,270763316,1,5,false,true,true)
  1320. for i = 0, 6, 0.1 do
  1321. swait()
  1322. local Alpha = .2
  1323. Sine = Sine + 1
  1324. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1325. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1326. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1327. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1328. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1329. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1330. end
  1331. if(owo:FindFirstChild'Kissed' and owo.Kissed:IsA'BoolValue')then
  1332. owo.Kissed.Value = false
  1333. end
  1334. WalkSpeed = 16
  1335. Hum.AutoRotate = true
  1336. local pp = torso.CFrame
  1337. if(root)then root.Parent = owo if(rootWeld)then rootWeld[1].Parent = rootWeld[4] rootWeld[1].Part0 = rootWeld[2] rootWeld[1].Part1 = rootWeld[3] end end
  1338. GrabWeld:destroy()
  1339. end
  1340.  
  1341. Attack = false
  1342. NeutralAnims = true
  1343. end
  1344.  
  1345. --// Wrap it all up \\--
  1346.  
  1347. Mouse.KeyDown:connect(function(k)
  1348. if(Attack or Huggled.Value or Kissed.Value)then return end
  1349. if(Claws)then
  1350. if(k == 'z')then ChangeStance('PatientDoggo') end
  1351. if(k == 'x')then ChangeStance('SleepyDoggo') end
  1352. if(k == 'f')then ShrinkClaws() end
  1353. else
  1354. if(k == 'z')then ChangeStance('PatientDoggo') end
  1355. if(k == 'x')then ChangeStance('SleepyDoggo') end
  1356. if(k == 'h')then AttemptHuggleOwO() end
  1357. if(k == 'k')then AttemptKissUwU() end
  1358. if(k == 'f')then GrowClaws() end
  1359. end
  1360. end)
  1361.  
  1362. while true do
  1363. swait()
  1364. Sine = Sine + Change
  1365.  
  1366.  
  1367. if(God)then
  1368. Hum.MaxHealth = 1e100
  1369. Hum.Health = 1e100
  1370. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1371. Hum.Name = M.RNG()*100
  1372. end
  1373.  
  1374. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1375.  
  1376. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1377. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  1378. if(not Effects or not Effects.Parent)then
  1379. Effects = IN("Model",Char)
  1380. Effects.Name = "Effects"
  1381. end
  1382. if(not Huggled.Value and not Kissed.Value)then
  1383. if(State == 'Run')then
  1384. local wsVal = 20 / (Hum.WalkSpeed/16)
  1385. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1386. Change = 3
  1387. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1388. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1389. elseif(State == 'Walk')then
  1390. local wsVal = 7 / (Hum.WalkSpeed/8)
  1391. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  1392. Change = .9
  1393. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1394. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1395. else
  1396. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1397. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1398. end
  1399. else
  1400. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1401. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1402. end
  1403. if(State ~= 'Idle')then
  1404. Stance = 0
  1405. end
  1406. Hum.WalkSpeed = WalkSpeed
  1407.  
  1408. if(Huggled.Value)then
  1409. WalkSpeed = 0
  1410. Change = 1
  1411. local Alpha = .2
  1412. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1413. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1414. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1415. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028),Alpha)
  1416. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039),Alpha)
  1417. NK.C0 = clerp(NK.C0,CFrame.new(0.438690722, 1.48037314, -0.368569374, 0.941390097, 0.334570527, 0.042981308, -0.33732003, 0.933716714, 0.119951896, 0, -0.127419978, 0.991848886)*CF.A(0,M.R(-15+15*M.C(Sine/8)),0),Alpha)
  1418. elseif(Kissed.Value)then
  1419. WalkSpeed = 0
  1420. Change = 1
  1421. local Alpha = .2
  1422. RJ.C0 = clerp(RJ.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1423. LH.C0 = clerp(LH.C0,CFrame.new(-0.5, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1424. RH.C0 = clerp(RH.C0,CFrame.new(0.500000477, -0.999996901, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1425. LS.C0 = clerp(LS.C0,CFrame.new(-0.93656075, 0.329677731, -1.02008939, 0.529792905, -0.746883333, 0.401851743, -0.273926944, -0.599103034, -0.752356112, 0.802672803, 0.288514823, -0.521992028)*CF.A(M.R(0+5*M.C(Sine/12)),0,0),Alpha)
  1426. RS.C0 = clerp(RS.C0,CFrame.new(0.992939234, 0.25239262, -1.06771588, 0.369606882, 0.837249935, -0.402992934, 0.0150309941, -0.439034939, -0.898344278, -0.929066658, 0.325976849, -0.174855039)*CF.A(M.R(0-5*M.C(Sine/12)),0,0),Alpha)
  1427. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.49999189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1428.  
  1429. elseif(NeutralAnims)then
  1430. WalkSpeed = 16
  1431. if(State == 'Idle')then
  1432. if(Stance == 'PatientDoggo')then
  1433. local Alpha = .1
  1434. Change = .65
  1435. RJ.C0 = clerp(RJ.C0,CFrame.new(0, -2.10780478, 0.970854104, 1, 0, 0, 0, 0.530292034, -0.847815096, 0, 0.847815096, 0.530292034),Alpha)
  1436. LH.C0 = clerp(LH.C0,CFrame.new(-0.52337563, -1.22678924, -0.0346571803, 0.966510594, 0.256626785, -1.12175131e-08, -0.217572063, 0.819422245, -0.530292094, -0.136087134, 0.512532949, 0.847815096)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
  1437. RH.C0 = clerp(RH.C0,CFrame.new(0.483448207, -1.22678924, -0.03465271, 0.966530263, -0.256553054, 0, 0.217509553, 0.819438934, -0.530292034, 0.136048034, 0.512543321, 0.847815096)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
  1438. LS.C0 = clerp(LS.C0,CFrame.new(-1.46229315, 0.513410747, -0.0264457762, 0.884941101, 0.463346928, -0.0467846096, -0.0823113322, 0.254497528, 0.963564157, 0.458371073, -0.848846674, 0.263354063)*CF.A(0,0,M.R(0+5*M.C(Sine/24))),Alpha)
  1439. RS.C0 = clerp(RS.C0,CFrame.new(1.54346466, 0.54600054, -0.0126776993, 0.897622228, -0.43827334, -0.0468073376, 0.156223357, 0.217049524, 0.963578641, -0.412151307, -0.872242033, 0.263296962)*CF.A(0,0,M.R(0-5*M.C(Sine/24))),Alpha)
  1440. NK.C0 = clerp(NK.C0,CFrame.new(0, 1.52029264, -0.216603011, 1, 0, 0, 0, 0.938926339, 0.344118178, 0, -0.344118178, 0.938926339)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
  1441. elseif(Stance == 'SleepyDoggo')then
  1442. local Alpha = .1
  1443. Change = .65
  1444. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00765379518, -2.37531877, 0.490188628, 0.999769688, 0.0154944565, -0.0148536079, -0.0155909583, 0.0486059822, -0.998696327, -0.0147522828, 0.998697996, 0.0488363579),Alpha)
  1445. LH.C0 = clerp(LH.C0,CFrame.new(-0.556329548, -1.01782084, 0.0523337759, 0.936391771, -0.350610018, 0.0155910021, 0.350947887, 0.935132623, -0.0486090034, 0.00246314798, 0.0509886928, 0.998696208),Alpha)
  1446. RH.C0 = clerp(RH.C0,CFrame.new(0.582500875, -1.16751981, 0.133858949, 0.663288414, 0.726090193, -0.181222796, -0.708711624, 0.53166908, -0.463741302, -0.240367457, 0.436028928, 0.867238283),Alpha)
  1447. LS.C0 = clerp(LS.C0,CFrame.new(-1.20878398, 0.944466412, 0.12843433, 0.668268919, -0.739066303, 0.0848394409, -0.743897796, -0.663009524, 0.083873339, -0.00573859736, -0.119161807, -0.992858231),Alpha)
  1448. RS.C0 = clerp(RS.C0,CFrame.new(1.20252943, 0.88095963, 0.00249876827, 0.668030798, 0.735071719, -0.115777783, 0.743981063, -0.662912428, 0.0839017108, -0.0150767555, -0.142185375, -0.989725292),Alpha)
  1449. NK.C0 = clerp(NK.C0,CFrame.new(6.67600625e-06, 1.34367204, -0.326096922, 1, 0, 9.31322575e-10, -2.91038305e-11, 0.895097136, 0.445871502, 0, -0.445871502, 0.895096958)*CF.A(M.R(0+5*M.C(Sine/24)),0,0),Alpha)
  1450. else
  1451. Change = 1
  1452. local Alpha = .1
  1453. RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/16),0),Alpha)
  1454. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1455. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,-M.R(1+1*M.S(Sine/16))),Alpha)
  1456. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/16),0)*CF.A(0,0,M.R(1+1*M.S(Sine/16))),Alpha)
  1457. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,-M.R(5+5*M.S(Sine/16))),Alpha)
  1458. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.15*M.C(Sine/16),0)*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  1459. end
  1460. elseif(State == 'Run')then
  1461. local wsVal = 20 / (Hum.WalkSpeed/16)
  1462. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1463. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-7+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1464. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1465. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1466. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1467. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1468. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1469. elseif(State == 'Walk')then
  1470. local wsVal = 7 / (Hum.WalkSpeed/8)
  1471. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  1472. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  1473. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1474. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  1475. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.1*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5)),Alpha)
  1476. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1477. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1478. elseif(State == 'Jump')then
  1479. local Alpha = .1
  1480. Change = .5
  1481. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1482. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
  1483. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6)),0,0),Alpha)
  1484. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1485. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1486. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1487. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1488. elseif(State == 'Fall')then
  1489. local Alpha = .1
  1490. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1491. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
  1492. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(165+.25*M.C(Sine/6))+idk,0,0),Alpha)
  1493. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1494. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1495. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1496. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-.5)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1497. elseif(State == 'Paralyzed')then
  1498. -- paralyzed
  1499. elseif(State == 'Sit')then
  1500. -- sit
  1501. end
  1502. end
  1503.  
  1504. end
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