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- local SpinPart = Instance.new('Part')
- SpinPart.Transparency = 1
- SpinPart.Size = Vector3.new(25,1,25)
- SpinPart.CanCollide = false
- SpinPart.FormFactor = 'Custom'
- local FX = Instance.new('ParticleEmitter',SpinPart)
- FX.Color,FX.Size,FX.Lifetime,FX.Rate,FX.Speed,FX.EmissionDirection,FX.Transparency,FX.LockedToPart,FX.Texture,FX.VelocityInheritance = ColorSequence.new({ColorSequenceKeypoint.new(0, BrickColor.new("Really black").Color, 0), ColorSequenceKeypoint.new(1, BrickColor.new("Black").Color, 0)}), NumberSequence.new(0.25), NumberRange.new(3.75,3.75), 125, NumberRange.new(5,5), "Top", NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.25,0,0),NumberSequenceKeypoint.new(0.9,0,0),NumberSequenceKeypoint.new(0.975,1,0),NumberSequenceKeypoint.new(1,1,0)}), false, "rbxassetid://149310730",-0.1
- local FX = Instance.new('ParticleEmitter',SpinPart)
- FX.Color,FX.Size,FX.Lifetime,FX.Rate,FX.Speed,FX.EmissionDirection,FX.Transparency,FX.LockedToPart,FX.Texture,FX.VelocityInheritance = ColorSequence.new({ColorSequenceKeypoint.new(0, BrickColor.new("Really black").Color, 0), ColorSequenceKeypoint.new(1, BrickColor.new("Black").Color, 0)}), NumberSequence.new(0.25), NumberRange.new(3.75,3.75), 125, NumberRange.new(5,5), "Top", NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.25,0,0),NumberSequenceKeypoint.new(0.9,0,0),NumberSequenceKeypoint.new(0.975,1,0),NumberSequenceKeypoint.new(1,1,0)}), false, "rbxassetid://149310730",0.1
- do
- local tspin = Instance.new('BodyAngularVelocity')
- tspin.angularvelocity = Vector3.new(0,1,0)
- tspin.maxTorque =Vector3.new(math.huge,math.huge,math.huge)
- tspin.Parent = SpinPart
- end
- local SpinPos = Instance.new('BodyPosition')
- SpinPos.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- SpinPos.Parent = SpinPart
- function Equipped()
- IsEquipped = true
- local MyTorso = char.UpperTorso
- if MyTorso then
- spawn(function()
- local startTime = tick()
- SpinPart.CFrame = CFrame.new(MyTorso.CFrame.p+Vector3.new(0,-2.8,0))
- SpinPart.Parent = MyTorso
- local fadeIn = true
- while IsEquipped do
- if not IsFreeFalling then
- SpinPos.position = MyTorso.CFrame.p+Vector3.new(0,-2.8,0)
- end
- wait()
- end
- SpinPart.Parent = nil
- end)
- end
- end
- player = game.Players.LocalPlayer
- chara = player.Character
- Void = nil
- VoidParts = {}
- Equipped = false
- function RayCast(Position, Direction, MaxDistance, IgnoreList)
- return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
- end
- Player = player
- Character = chara
- Humanoid = chara:FindFirstChild("Humanoid")
- UpperTorso = chara:FindFirstChild("UpperTorso")
- if not Player or not Humanoid or Humanoid.Health == 0 or not UpperTorso then
- return
- end
- Equipped = true
- Void = Instance.new("Model")
- Void.Name = "Void"
- Angle = 0
- for i = 1, 1 do
- local VoidPart = Instance.new("Part")
- VoidPart.Name = "VoidPart"
- VoidPart.Transparency = 1
- VoidPart.BrickColor = BrickColor.new("Really black")
- VoidPart.Material = Enum.Material.Plastic
- VoidPart.Shape = Enum.PartType.Block
- VoidPart.FormFactor = Enum.FormFactor.Custom
- VoidPart.TopSurface = Enum.SurfaceType.Smooth
- VoidPart.BottomSurface = Enum.SurfaceType.Smooth
- VoidPart.Anchored = true
- VoidPart.CanCollide = false
- VoidPart.Locked = true
- VoidPart.Size = Vector3.new(10, 0.2, 10)
- local BlockMesh = Instance.new("BlockMesh")
- BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
- BlockMesh.Parent = VoidPart
- VoidPart.Parent = Void
- local Star = Instance.new("Decal", VoidPart)
- Star.Texture = "http://www.roblox.com/asset/?id=127817290"
- Star.Face = "Top"
- local Light = Instance.new("PointLight", VoidPart)
- Light.Color = Color3.new(1,0,0)
- Light.Brightness = 100
- Light.Range = 10
- table.insert(VoidParts, VoidPart)
- end
- Spawn(function()
- while Equipped and Humanoid.Parent and Humanoid.Health > 0 and UpperTorso.Parent do
- if Angle == 360 then
- Angle = 0
- end
- Angle = Angle + 0.05
- local Hit, EndPosition = RayCast(UpperTorso.Position, Vector3.new(0, -1, 0), (UpperTorso.Size.Y * 6.5), {Character})
- if Hit then
- if not Void.Parent then
- Void.Parent = Character
- end
- for i, v in pairs(VoidParts) do
- v.CFrame = CFrame.new(UpperTorso.Position.X, EndPosition.Y, UpperTorso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
- end
- else
- Void.Parent = nil
- end
- wait()
- end
- end)
- --[[
- edited by WitherBlazestorm2
- credits goes to the original creators
- --]]
- -- visualizer
- print("R15 Double music visualizer made by WitherBlazestorm2")
- print("Make sure to use R15 not R6 the other one which is the original is R6")
- local Parts = {}
- local Parts2 = {}
- local Direction = 1
- local loudness = 0
- local TColor = BrickColor.new("Black")
- for i = 1, 100 do
- local p = Instance.new("Part", game.Players.LocalPlayer.Character.UpperTorso)
- p.Size = Vector3.new(0.2, 0.2, 0.2)
- p.Anchored = true
- p.CanCollide = false
- p.Material = "Neon"
- p.Position = game.Players.LocalPlayer.Character.UpperTorso.Position
- table.insert(Parts, p)
- end
- for i = 1, 100 do
- local p = Instance.new("Part", game.Players.LocalPlayer.Character.UpperTorso)
- p.Size = Vector3.new(0.2, 0.2, 0.2)
- p.Anchored = true
- p.CanCollide = false
- p.Material = "Neon"
- p.Position = game.Players.LocalPlayer.Character.UpperTorso.Position
- table.insert(Parts2, p)
- end
- local sound = Instance.new("Sound", game.Players.LocalPlayer.Character.UpperTorso)
- sound.SoundId = "rbxassetid://574539049"
- sound.Volume = 1
- sound:Play()
- spawn(function()
- local SelectedPart = 0
- while true do
- if Direction == 1 then
- if SelectedPart < #Parts then
- SelectedPart = SelectedPart + Direction
- else
- Direction = -1
- TColor = BrickColor.Random()
- end
- elseif Direction == -1 then
- if SelectedPart > 1 then
- SelectedPart = SelectedPart + Direction
- else
- Direction = 1
- TColor = BrickColor.Random()
- end
- end
- local sel = Parts[SelectedPart]
- local sel2 = Parts2[SelectedPart]
- sel.BrickColor = BrickColor.Random()
- sel2.BrickColor = BrickColor.Random()
- loudness = sound.PlaybackLoudness / 500
- sel.Size = Vector3.new(loudness, loudness, 0.2)
- sel2.Size = Vector3.new(loudness, loudness, 0.2)
- wait()
- sel.BrickColor = TColor
- sel2.BrickColor = TColor
- end
- end)
- game:GetService("RunService").RenderStepped:connect(function()
- for i = 1, #Parts do
- if i == 1 then
- Parts[i].CFrame = Parts[i].CFrame:lerp(game.Players.LocalPlayer.Character.UpperTorso.CFrame, 0.9)
- else
- Parts[i].CFrame = Parts[i].CFrame:lerp(Parts[i - 1].CFrame * CFrame.Angles(-loudness / 20, math.sin(-loudness / 50), 0) * CFrame.new(0, 0, 0.15), 0.8)
- end
- end
- for i = 1, #Parts2 do
- if i == 1 then
- Parts2[i].CFrame = Parts2[i].CFrame:lerp(game.Players.LocalPlayer.Character.UpperTorso.CFrame, 0.9)
- else
- Parts2[i].CFrame = Parts2[i].CFrame:lerp(Parts2[i - 1].CFrame * CFrame.Angles(-loudness / 20, math.sin(loudness / 50), 0) * CFrame.new(0, 0, 0.15), 0.8)
- end
- end
- end)
- -- visualizer gui
- local visualizergui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local idvalue = Instance.new("TextBox")
- local play = Instance.new("TextButton")
- local volume = Instance.new("TextBox")
- local pitch = Instance.new("TextBox")
- local close = Instance.new("TextButton")
- local min = Instance.new("TextButton")
- local credits = Instance.new("TextLabel")
- local open = Instance.new("TextButton")
- local set2 = Instance.new("TextButton")
- local set1 = Instance.new("TextButton")
- local loop = Instance.new("TextButton")
- --properties xd
- visualizergui.Name = "visualizergui"
- visualizergui.Parent = game.Players.LocalPlayer.PlayerGui
- Frame.Parent = visualizergui
- Frame.BackgroundColor3 = Color3.new(0.701961, 0.952941, 1)
- Frame.BackgroundTransparency = 0.20000000298023
- Frame.BorderColor3 = Color3.new(0.211765, 0.329412, 0.415686)
- Frame.BorderSizePixel = 8
- Frame.Position = UDim2.new(0, 51, 0, 213)
- Frame.Size = UDim2.new(0, 418, 0, 213)
- Frame.Active = true
- Frame.Draggable = true
- Frame.Visible = false
- idvalue.Name = "idvalue"
- idvalue.Parent = Frame
- idvalue.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- idvalue.BackgroundTransparency = 0.5
- idvalue.Size = UDim2.new(0, 418, 0, 50)
- idvalue.Font = Enum.Font.Fantasy
- idvalue.FontSize = Enum.FontSize.Size24
- idvalue.Text = "Put ID plz"
- idvalue.TextSize = 24
- play.Name = "play"
- play.Parent = Frame
- play.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- play.BackgroundTransparency = 0.44999998807907
- play.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882)
- play.BorderSizePixel = 3
- play.Position = UDim2.new(0, 9, 0, 82)
- play.Size = UDim2.new(0, 117, 0, 50)
- play.Font = Enum.Font.SourceSans
- play.FontSize = Enum.FontSize.Size28
- play.Text = "Play"
- play.TextSize = 28
- volume.Name = "volume"
- volume.Parent = Frame
- volume.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- volume.BackgroundTransparency = 0.44999998807907
- volume.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882)
- volume.BorderSizePixel = 3
- volume.Position = UDim2.new(0, 151, 0, 82)
- volume.Size = UDim2.new(0, 117, 0, 50)
- volume.Font = Enum.Font.SourceSans
- volume.FontSize = Enum.FontSize.Size28
- volume.Text = "Volume"
- volume.TextSize = 28
- pitch.Name = "pitch"
- pitch.Parent = Frame
- pitch.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- pitch.BackgroundTransparency = 0.44999998807907
- pitch.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882)
- pitch.BorderSizePixel = 3
- pitch.Position = UDim2.new(0, 291, 0, 82)
- pitch.Size = UDim2.new(0, 117, 0, 50)
- pitch.Font = Enum.Font.SourceSans
- pitch.FontSize = Enum.FontSize.Size28
- pitch.Text = "Pitch"
- pitch.TextSize = 28
- close.Name = "close"
- close.Parent = Frame
- close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- close.BackgroundTransparency = 0.40000000596046
- close.Position = UDim2.new(0, 393, 0, 190)
- close.Size = UDim2.new(0, 25, 0, 23)
- close.Font = Enum.Font.SourceSans
- close.FontSize = Enum.FontSize.Size28
- close.Text = "X"
- close.TextSize = 28
- min.Name = "min"
- min.Parent = Frame
- min.BackgroundColor3 = Color3.new(0.286275, 0.286275, 1)
- min.BackgroundTransparency = 0.40000000596046
- min.Position = UDim2.new(0, 357, 0, 190)
- min.Size = UDim2.new(0, 25, 0, 23)
- min.Font = Enum.Font.SourceSans
- min.FontSize = Enum.FontSize.Size36
- min.Text = "-"
- min.TextSize = 36
- credits.Name = "credits"
- credits.Parent = Frame
- credits.BackgroundColor3 = Color3.new(1, 1, 1)
- credits.BackgroundTransparency = 1
- credits.Position = UDim2.new(0, 0, 0, 161)
- credits.Size = UDim2.new(0, 200, 0, 52)
- credits.Font = Enum.Font.SourceSans
- credits.FontSize = Enum.FontSize.Size14
- credits.Text = "Credit to me for making the R15 version and also credit for the creators of the R6 version"
- credits.TextSize = 14
- credits.TextWrapped = true
- open.Name = "open"
- open.Parent = visualizergui
- open.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- open.BackgroundTransparency = 0.44999998807907
- open.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882)
- open.BorderSizePixel = 3
- open.Position = UDim2.new(0, 0, 0, 400)
- open.Size = UDim2.new(0, 59, 0, 50)
- open.Font = Enum.Font.SourceSans
- open.FontSize = Enum.FontSize.Size28
- open.Text = "Open to Play music"
- open.TextSize = 28
- open.Visible = false
- set2.Name = "set2"
- set2.Parent = Frame
- set2.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- set2.BackgroundTransparency = 0.44999998807907
- set2.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882)
- set2.BorderSizePixel = 3
- set2.Position = UDim2.new(0, 325, 0, 136)
- set2.Size = UDim2.new(0, 55, 0, 25)
- set2.Font = Enum.Font.SourceSans
- set2.FontSize = Enum.FontSize.Size24
- set2.Text = "Set the number"
- set2.TextSize = 24
- set2.TextWrapped = true
- set1.Name = "set1"
- set1.Parent = Frame
- set1.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- set1.BackgroundTransparency = 0.44999998807907
- set1.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882)
- set1.BorderSizePixel = 3
- set1.Position = UDim2.new(0, 181, 0, 136)
- set1.Size = UDim2.new(0, 55, 0, 25)
- set1.Font = Enum.Font.SourceSans
- set1.FontSize = Enum.FontSize.Size24
- set1.Text = "Set the number"
- set1.TextSize = 24
- set1.TextWrapped = true
- loop.Name = "loop"
- loop.Parent = Frame
- loop.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- loop.BackgroundTransparency = 0.44999998807907
- loop.BorderColor3 = Color3.new(0.207843, 0.0901961, 0.0705882)
- loop.BorderSizePixel = 3
- loop.Position = UDim2.new(0, 241, 0, 188)
- loop.Size = UDim2.new(0, 84, 0, 25)
- loop.Font = Enum.Font.SourceSans
- loop.FontSize = Enum.FontSize.Size18
- loop.Text = "Loop : OFF"
- loop.TextSize = 18
- loop.TextWrapped = true
- -- functions
- function start()
- wait(0.5)
- Frame.Position = UDim2.new(0, -500, 0, 400)
- Frame.Visible = true
- Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,1)
- end
- if game.Players.LocalPlayer.Character then
- start()
- else
- print'character not found plz try again XD'
- end
- function minimize()
- Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,1)
- credits.Text = ""
- min.Text = ""
- close.Text = ""
- play.Text = ""
- pitch.Text = ""
- volume.Text = ""
- idvalue.Text = ""
- set1.Text = ""
- set2.Text = ""
- loop.Text = ""
- Frame:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- credits:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- min:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- close:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- idvalue:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- volume:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- play:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- pitch:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- loop:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- set1:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- set2:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- wait(0.5)
- Frame.Visible = false
- open.Visible = true
- end
- function show()
- open.Visible = false
- Frame.Position = UDim2.new(0, -500, 0, 400)
- Frame.Visible = true
- credits.Text = "Credit for me for The R15 version and also credit to the creators the R6 version"
- min.Text = "-"
- close.Text = "X"
- play.Text = "Play the music ID"
- pitch.Text = "Pitch"
- volume.Text = "Volume"
- idvalue.Text = "Put Music ID in"
- set1.Text = "Set the number"
- set2.Text = "Set the number"
- loop.Text = "Loop : OFF"
- Frame:TweenSize(UDim2.new(0, 418, 0, 213),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- credits:TweenSize(UDim2.new(0, 200, 0, 52),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- min:TweenSize(UDim2.new(0, 25, 0, 23),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- close:TweenSize(UDim2.new(0, 25, 0, 23),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- idvalue:TweenSize(UDim2.new(0, 418, 0, 50),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- volume:TweenSize(UDim2.new(0, 117, 0, 50),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- play:TweenSize(UDim2.new(0, 117, 0, 50),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- pitch:TweenSize(UDim2.new(0, 117, 0, 50),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- set1:TweenSize(UDim2.new(0, 55, 0, 25),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- loop:TweenSize(UDim2.new(0, 84, 0, 25),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- set2:TweenSize(UDim2.new(0, 55, 0, 25),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint, 0.5)
- end
- function exitdatshit()
- Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,1)
- credits.Text = ""
- min.Text = ""
- close.Text = ""
- play.Text = ""
- pitch.Text = ""
- volume.Text = ""
- idvalue.Text = ""
- Frame:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- credits:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- min:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- close:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- idvalue:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- volume:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- play:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- pitch:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- set1:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- set2:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- loop:TweenSize(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- Frame:TweenPosition(UDim2.new(0, 0, 0, 400),Enum.EasingDirection.InOut,Enum.EasingStyle.Quint,0.5)
- wait(0.5)
- visualizergui:Destroy()
- end
- -- events
- wait(1)
- min.MouseButton1Down:connect(function()
- minimize()
- end)
- open.MouseButton1Down:connect(function()
- show()
- end)
- close.MouseButton1Down:connect(function()
- exitdatshit()
- end)
- set1.MouseButton1Down:connect(function()
- sound.Volume = volume.Text
- end)
- set2.MouseButton1Down:connect(function()
- sound.Pitch = pitch.Text
- end)
- play.MouseButton1Down:connect(function()
- sound.TimePosition = 0
- sound.SoundId = "rbxassetid://" .. idvalue.Text
- end)
- loop.MouseButton1Down:connect(function()
- if loop.Text == "Loop : OFF" then
- sound.Looped = true
- loop.Text = "Loop : ON"
- else
- sound.Looped = false
- loop.Text = "Loop : OFF"
- end
- end)
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