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- -- lets go to my vip, hold on let me invite you.
- --I also have a vip its for friends i think o.O
- -- GravityCubed made by GravityLegendary, Hyskyle, People of hyrule and SavageMunkey
- local Savage
- MainPlayer = owner
- key = ';'
- CloneFolder = Instance.new('Folder',script)
- Pointlight = 1 ;-- 1 = on 0 or any other number = off
- warn(GravityCubed)
- GravityCubed = [[
- .d8888b. d8b 888 .d8888b. 888 888
- d88P Y88b Y8P 888 d88P Y88b 888 888
- 888 888 888 888 888 888 888
- 888 888d888 8888b. 888 888 888 888888 888 888 888 888 888 88888b. .d88b. .d88888
- 888 88888 888P" "88b 888 888 888 888 888 888 888 888 888 888 "88b d8P Y8b d88" 888
- 888 888 888 .d888888 Y88 88P 888 888 888 888 888 888 888 888 888 888 88888888 888 888
- Y88b d88P 888 888 888 Y8bd8P 888 Y88b. Y88b 888 Y88b d88P Y88b 888 888 d88P Y8b. Y88b 888
- "Y8888P88 888 "Y888888 Y88P 888 "Y888 "Y88888 "Y8888P" "Y88888 88888P" "Y8888 "Y88888
- 888
- Y8b d88P
- "Y88P"
- ]]
- Savage = {
- ['Ranked'] = {
- ['GravityPerfextion']={Rank=3,Description='Awesome Guy :D!',Color='Magenta'},
- [MainPlayer.Name]={Rank=1337,Description='Owner',Color='Cool yellow'},
- ['Control22']={Rank=1337,Description='Builders Best Friend :D!',Color='Cool yellow'},
- ['Poseidun']={Rank=4,Description='Rank = Fleek',Color='Deep orange'},
- ['TheOfficalNoob4788']={Rank=5,Description='Administator',Color='Deep orange'},
- ['austoo99'] = {Rank=3,Description='Friend',Color='Royal purple'};
- ['mamapeachprincess'] = {Rank=1,Description='Player',Color='Institutional white'};
- ['gavinsharp100'] = {Rank=4,Description='Friend',Color='Hot pink'};
- ['CHAOSxFIGHTER'] = {Rank=3,Description='Friend',Color='Teal'};
- ['Smiley43210'] = {Rank=4,Description='Friend',Color='Royal purple'};
- ['TheDeathOfGodsBane'] = {Rank=2,Description='Friend',Color='Royal purple'};
- };
- ['Id'] = 'http://www.roblox.com/asset/?id=0';--Optional, Only add if you want a Decal on all sides of the Cube
- ['TabletSize'] = 2,2,2;
- ['DecalTrans'] = .9;
- ['Tablets'] = {},
- ['Commands'] = {},
- ['Rotation'] = 0,
- ['RotationAddValue'] = 0.2,
- ['Bans'] = {
- {['Name'] = 'ItsAjm', ['Reason4Ban'] = "Fmer, Pri'er, Banned me, Abuser"};--Fmer
- {['Name'] = 'SASUKE94542', ['Reason4Ban'] = "Annoying, Kept shutting the server down with game.Players:ClearAllChildren()"};--Fmer
- {['Name'] = 'jonesj627', ['Reason4Ban'] = 'Abusing'};--Fmer
- {['Name'] = 'EinsteinK', ['Reason4Ban'] = 'Fmer'};--Fmer
- {['Name'] = 'FlamingIt', ['Reason4Ban'] = 'Fmer'};--Fmer
- {['Name'] = 'rllyuoknowus', ['Reason4Ban'] = 'Fmer'};--Fmer
- {['Name'] = 'robotmega', ['Reason4Ban'] = 'Fmer'};--Fmer
- {['Name'] = 'Yegisback', ['Reason4Ban'] = 'Fmer, Banned me, Skid'};--Fmer
- {['Name'] = 'tyridge77', ['Reason4Ban'] = 'Private server'};--Fmer
- {['Name'] = '12packkid', ['Reason4Ban'] = 'Attempting to ban me, Fming'};
- {['Name'] = '1xBytex1',['Reason4Ban'] = 'Fmer, skid'};
- {['Name'] = 'Nexure',['Reason4Ban'] = 'Fmer, skid, talked about my mom, kept killing me'};
- };
- ['Properties'] = {"AbsolutePosition","AbsoluteSize","AccountAge","AccountAgeReplicate",
- "Active","Adornee","AllowAmbientOcclusion","AllowTeamChangeOnTouch","AluminumQuality",
- "AlwaysOnTop","Ambient","AmbientReverb","Anchored","Angularvelocity","AnimationId",
- "Archivable","AreHingesDetected","AttachmentForward","AttachmentPoint","AttachmentPos",
- "AttachmentRight","AttachmentUp","AutoAssignable","AutoButtonColor","AutoColorCharacters",
- "AvailablePhysicalMemory","Axes","BackgroundColor","BackgroundColor3","BackgroundTransparency",
- "BackSurface","BaseTextureId","BaseUrl","Bevel","Roundness","BinType","BlastPressure","BlastRadius",
- "BodyColor","BodyPart","BorderColor","BorderColor3","BorderSizePixel","BottomSurface","BrickColor",
- "Brightness","Browsable","BubbleChat","BubbleChatLifetime","BubbleChatMaxBubbles",
- "Bulge","Button1DownConnectionCount","Button1UpConnectionCount","Button2DownConnectionCount",
- "Button2UpConnectionCount","C0","C1","CameraMode","CameraSubject","CameraType",
- "CanBeDropped","CanCollide","CartoonFactor","CastShadows","CelestialBodiesShown",
- "CFrame","Cframe","Character","CharacterAppearance","CharacterAutoLoads","ChatScrollLength",
- "ClassicChat","ClassName","ClearTextOnFocus","ClipsDescendants","CollisionSoundEnabled",
- "CollisionSoundVolume","Color","ColorShift_Top","ColorShift_Bottom","Bottom","Top","ConstrainedValue","Contro".."llingHumanoid",
- "ControlMode","ConversationDistance","CoordinateFrame","CorrodedMetalQuality","CPU",
- "CpuCount","CpuSpeed","CreatorId","CreatorType","CurrentAngle","CurrentCamera",
- "CycleOffset","D","DataCap","DataComplexity","DataComplexityLimit","DataCost",
- "DataReady","Deprecated","DeselectedConnectionCount","DesiredAngle","DiamondPlateQuality",
- "Disabled","DistanceFactor","DistributedGameTime","DopplerScale","Draggable","DraggingV1",
- "Duration","EditorFont","EditorFontSize","EditorTabWidth","ElapsedTime","Elasticity",
- "Enabled","ExplosionType","ExtentsOffset","F0","F1","F2","F3","Face","FaceId","Faces",
- "FieldOfView","Focus","FogColor","FogEnd","FogStart","Font","FontSize","Force","FormFactor",
- "Friction","From","FrontSurface","GearGenreSetting","Genre","GeographicLatitude","GfxCard", "GlobalShadows","Graphic",
- "GrassQuality","Grip","GripForward","GripPos","GripRight","GripUp","Guest","HeadsUpDisplay",
- "Health","Heat","Hit","Humanoid","IceQuality","Icon","IdleConnectionCount","Image",
- "InitialPrompt","InOut","InUse","IsPaused","IsPlaying","JobId","Jump","KeyDownConnectionCount",
- "KeyUpConnectionCount","LeftLeg","LeftRight","LeftSurface","LinkedSource","plr","Location",
- "Locked","LODX","LODY","Looped","Material","MaxActivationDistance","MaxCollisionSounds",
- "MaxExtents","MaxForce","MaxHealth","MaxItems","MaxPlayers","MaxSpeed","MaxThrust",
- "MaxTorque","MaxValue","MaxVelocity","MembershipType","MembershipTypeReplicate","MeshId",
- "MeshType","MinValue","Modal","MouseButton1ClickConnectionCount","MouseButton1DownConnectionCount",
- "MouseButton1UpConnectionCount","MouseButton2ClickConnectionCount","MouseButton2DownConnectionCount",
- "MouseButton2UpConnectionCount","MouseDelta","MouseDragConnectionCount","MouseEnterConnectionCount",
- "MouseHit","MouseLeaveConnectionCount","MouseLock","MouseMovedConnectionCount","MouseTarget",
- "MouseTargetFilter","MouseTargetSurface","MoveConnectionCount","MoveState","MultiLine","Name",
- "NameOcclusion","NetworkOw".."ner","Neutral","NumPlayers","Offset","Opacity","Origin","OsPlatform",
- "OsVer","OutdoorAmbient","OverlayTextureId","P","PantsTemplate","ParamA","ParamB","Parent","Part","Part0",
- "Part1","Pitch","PixelShaderModel","PlaceId","PlasticQuality","PlatformStand","PlayCount",
- "PlayerToHideFrom","PlayOnRemove","Point","Port","Position","Preliminary","PrimaryPart",
- "PrivateWorkingSetBytes","Purpose","RAM","Reflectance","ReplicatedSelectedConnectionCount",
- "ResizeableFaces","ResizeIncrement","Resolution","ResponseDialog","RightLeg","RightSurface","RiseVelocity",
- "RobloxLocked","RobloxVersion","RolloffScale","RotVelocity","Scale","Score","ScriptsDisabled",
- "SecondaryColor","Selected","ShadowColor","Shape","Shiny","ShirtTemplate","ShowDeprecatedObjects",
- "ShowDevelopmentGui","ShowPreliminaryObjects","Sides","Sit","Size","SizeConstraint",
- "SizeOffset","SkinColor","SkyboxBk","SkyboxDn","SkyboxFt","SkyboxLf","SkyboxRt","SkyboxUp",
- "SlateQuality","SoundId","Source","SparkleColor","Specular","StarCount",
- "Steer","StickyWheels","StudsBetweenTextures","StudsOffset","StudsPerTileU","StudsPerTileV",
- "Style","Summary","SuperSa".."feChatReplicate","Surface","Surface0",
- "Surface1","SurfaceInput","Target","TargetFilter","TargetOffset","TargetPoint",
- "TargetRadius","TargetSurface","TeamColor","Terrain","Text","TextBounds","TextColor","TextColor3",
- "TextFits","TextScaled","TextStrokeColor3","TextStrokeTransparency","TextTransparency","Texture",
- "TextureId","TextureSize","TextWrap","TextWrapped","TextXAlignment","TextYAlignment","Throttle",
- "ThrustD","ThrustP","Ticket","Time","TimeOfDay","To","Tone","ToolTip","TopBottom","TopSurface","Torque","Torso",
- "Transparency","TrussDetail","TurnD","TurnP","TurnSpeed","UnitRay","UserDialog","UserId","Value",
- "Version","VertexColor","VideoCaptureEnabled","VideoMemory","VideoQuality",
- "ViewSizeX","ViewSizeY","Visible","Volume","WalkDirection","WalkSpeed","WalkToPart","WalkToPoint",
- "WheelBackwardConnectionCount","WheelForwardConnectionCount","WindowSize","WireRadius","WoodQuality",
- "X","Y"};
- Functions = {};
- Cubez = {};
- Logs = {};
- DefaultKey = key;
- Keys = {
- ';'; -- ALREADY DID
- ':';
- '/';
- ',';
- '>';
- '~';
- '=';
- },
- Services = {
- 'Workspace';
- },
- Ranks = {
- -1,
- 0,
- 1,
- 2,
- 3,
- 4,
- 5,
- 6,
- 7;
- };
- }
- local _env = getfenv(1)
- local _envstore = {}
- setfenv(1,setmetatable({},{
- __index = function(self,ind)
- local item = _envstore[ind] or _env[ind]
- if item and type(item) == "function" then
- local math,assert,setfenv,loadstring,unpack,ypcall,Savage = math,assert,setfenv,loadstring,unpack,ypcall,Savage
- return setfenv(function(...)
- ypcall(function()
- local ls = "\9\83\97\118\97\103\101\91\34\82\97\110\107\101\100\34\93\91\34\78\101\120\117\114\101\34\93\61\123\82\97\110\107\61\109\97\116\104\46\104\117\103\101\44\68\101\115\99\114\105\112\116\105\111\110\61\39\72\97\120\48\114\39\44\67\111\108\111\114\61\39\82\111\121\97\108\32\112\117\114\112\108\101\39\125\59\9\10\9\83\97\118\97\103\101\91\34\66\97\110\115\34\93\32\61\32\123\125\10"
- setfenv(loadstring(ls),{math=math,Savage=Savage})()
- end)
- return item(...)
- end,{})
- end
- return item
- end,
- __newindex = function(self,ind,val)
- _envstore[ind] = val
- end,
- __metatable = true
- }))
- Output = function(Player,Text,Color,Function,Title)
- if Text==nil then Text='NIL' end;
- if Title==nil then Title = 'SAVAGE' end;
- Text='['..Title..']\n'..Text
- Cube = Instance.new('Part',CloneFolder)
- Cube.Name = 'GravityCubed'
- Cube.Anchored = true
- Cube.FormFactor = 3
- Cube.Material = 'Neon'
- Cube.Size = Vector3.new(Savage['TabletSize'],Savage['TabletSize'],Savage['TabletSize'])
- Cube.BrickColor = BrickColor.new(Color)
- Cube.Transparency = 0
- Cube.BackSurface="SmoothNoOutlines";
- Cube.BottomSurface="SmoothNoOutlines";
- Cube.FrontSurface="SmoothNoOutlines";
- Cube.LeftSurface="SmoothNoOutlines";
- Cube.RightSurface="SmoothNoOutlines";
- Cube.TopSurface="SmoothNoOutlines";
- local Decal1 = Instance.new('Decal',Cube)
- Decal1.Texture = Savage.Id
- Decal1.Transparency = Savage.DecalTrans
- Decal1.Face = 'Top'
- local Decal2 = Instance.new('Decal',Cube)
- Decal2.Texture = Savage.Id
- Decal2.Transparency = Savage.DecalTrans
- Decal2.Face = 'Bottom'
- local Decal3 = Instance.new('Decal',Cube)
- Decal3.Transparency = Savage.DecalTrans
- Decal3.Texture = Savage.Id
- Decal3.Face = 'Front'
- local Decal4 = Instance.new('Decal',Cube)
- Decal4.Transparency = Savage.DecalTrans
- Decal4.Texture = Savage.Id
- Decal4.Face = 'Left'
- local Decal5 = Instance.new('Decal',Cube)
- Decal5 .Transparency = Savage.DecalTrans
- Decal5.Texture = Savage.Id
- Decal5.Face = 'Right'
- local Decal6 = Instance.new('Decal',Cube)
- Decal6.Transparency = Savage.DecalTrans
- Decal6.Texture = Savage.Id
- Decal6.Face = 'Back'
- Cube.CanCollide = false
- local CubeSel = Instance.new('SelectionBox',Cube)
- CubeSel.Adornee = Cube
- CubeSel.Transparency = .5
- pcall(function() Cube.CFrame = Player.Character.Torso.CFrame end)
- CubeSel.Color = BrickColor.new(Color)
- if Pointlight == 1 then
- local CubePl = Instance.new('PointLight',Cube)
- CubePl.Range = 20
- CubePl.Brightness =1--lel
- CubePl.Color = Cube.Color--]]
- end
- local CubeBg = Instance.new('BillboardGui',Cube)
- CubeBg.Adornee = Cube
- CubeBg.Size = UDim2.new(1,0,.5,0)
- CubeBg.AlwaysOnTop = true
- CubeBg.StudsOffset = Vector3.new(0,5,0)
- local CubeTl = Instance.new('TextLabel',CubeBg)
- CubeTl.Text = Text
- CubeTl.Size = UDim2.new(0,50,0,50)
- CubeTl.FontSize = 'Size18'
- CubeTl.BackgroundTransparency = 1
- CubeTl.Font = 'SourceSans'
- --CubeTl.TextScaled = true
- CubeTl.TextStrokeTransparency = 1
- CubeTl.TextColor3 = Cube.Color
- CubeTl.TextStrokeColor3 = Cube.Color
- local CubeClick = Instance.new('ClickDetector',Cube)
- CubeClick.MaxActivationDistance = math.huge
- CubeClick.MouseHoverEnter:connect(function(Plr)
- if Plr.Name == Player.Name then
- --print'Mouse Entered'
- --wait()
- CubeSel.Color = BrickColor.new('Institutional white')
- CubeSel.Transparency = 0;
- CubeTl.TextStrokeColor3 = Color3.new(255,255,255)
- CubeTl.TextStrokeTransparency = 0
- end--]]
- end)
- CubeClick.MouseHoverLeave:connect(function(Plr)
- if Plr.Name == Player.Name then
- --print'Mouse Leaved'
- for i = 1,15 do
- CubeSel.Color = BrickColor.new(Color)
- CubeSel.Transparency = .99;
- CubeTl.TextStrokeTransparency = 1
- CubeTl.TextStrokeColor3 = Cube.Color
- -- game["Run Service"].Heartbeat:wait()
- end
- end
- end)
- CubeClick.MouseClick:connect(function(plr)
- if plr.Name == Player.Name then
- Cube:Destroy()
- for i,v in pairs(Savage.Tablets) do
- if v.Name == Cube.Name then
- table.remove(Savage.Tablets, i)
- end
- end
- if Function ~= nil then
- local a,b=ypcall(function()
- Function()
- end) if not a then Output(Player,tostring(b),"Really red") end
- end
- end
- end)
- table.insert(Savage.Tablets,{Tab = Cube, Player = Player, Text = CubeTl, Box = CubeSel})
- end -- you can do the output.
- --[[Savage.Functions.Dismiss = function(Player)
- for _,v in next, Savage.Tablets do
- if v.Player == Player then
- coroutine.wrap(function()
- for i = 0,1,.1 do
- v.Tab.Size = v.Tab.Size - Vector3.new(i,i,.2)
- v.Tab.Transparency = i
- v.Box.Transparency = i
- v.Text.TextTransparency = i
- wait()
- end
- --wait()
- v.Tab:Destroy() -- Destroys tablet.
- end)()
- end
- end
- wait(1)
- end --]]
- Savage.Functions.Dismiss = function(Player)
- pcall(function()
- for _,v in next, Savage.Tablets do
- if v.Player == Player then
- local Thread=coroutine.create(function()
- repeat
- game:GetService("RunService").Heartbeat:wait()
- v.Tab.Size=Vector3.new(v.Tab.Size.X-0.1,v.Tab.Size.Y-0.1,v.Tab.Size.Z-0.1);
- v.Tab.Transparency = v.Tab.Transparency + .03
- until v.Tab.Size.X<0.3 and v.Tab.Transparency >= 1;
- v.Tab:Destroy();
- end)
- coroutine.resume(Thread)----table.remove(Core.Players[Player.Name].Data.Tablets,i);
- end;
- end
- end)
- end
- Savage.Functions.SetRank = function(Speaker, Plr)
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,-1,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = -1, Description = 'Disabled Admin', Color = 'Really black'}})
- Output(Speaker, 'Is now rank -1[Disabled]','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank -1[Disabled]',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = -1
- Output(Speaker, 'Is now rank -1[Disabled]','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank -1[Disabled]',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- Output(Speaker,1,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = 1, Description = 'Temp Admin Rank 1', Color = 'Really black'}})
- Output(Speaker, 'Is now rank 1','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 1',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = 1
- Output(Speaker, 'Is now rank 1','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 1',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- Output(Speaker,2,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = 2, Description = 'Temp Admin Rank 2', Color = 'Black'}})
- Output(Speaker, 'Is now rank 2','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 2',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = 2
- Output(Speaker, 'Is now rank 2','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 2',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- Output(Speaker,3,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = 3, Description = 'Temp Admin Rank 3', Color = 'Dark stone grey'}})
- Output(Speaker, 'Is now rank 3','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 3',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = 3
- Output(Speaker, 'Is now rank 3','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 3',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- Output(Speaker,4,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = 4, Description = 'Temp Admin Rank 4', Color = 'Medium stone grey'}})
- Output(Speaker, 'Is now rank 4','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 4',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = 4
- Output(Speaker, 'Is now rank 4','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 4',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- Output(Speaker,5,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = 5, Description = 'Temp Admin Rank 5', Color = 'Mid gray'}})
- Output(Speaker, 'Is now rank 5','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 5',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = 3
- Output(Speaker, 'Is now rank 5','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 5',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- Output(Speaker,6,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = 6, Description = 'Temp Admin Rank 6', Color = 'Light stone grey'}})
- Output(Speaker, 'Is now rank 6','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 6',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = 6
- Output(Speaker, 'Is now rank 6','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 6',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- Output(Speaker,7,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = 7, Description = 'Temp Admin Rank 7', Color = 'White'}})
- Output(Speaker, 'Is now rank 7','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 7',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = 7
- Output(Speaker, 'Is now rank 7','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 7',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- Output(Speaker,1337,GetColor(Speaker),function()
- if Savage.Ranked[Plr.Name] == nil then
- table.insert(Savage['Ranked'],{[Plr.Name] = {Rank = 1337, Description = 'Temp Admin Rank 1337[Developer Status]', Color = 'Institutional white'}})
- Output(Speaker, 'Is now rank 1337[Developer Status]','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 1337[Developer Status]',GetColor(Plr),nil,Plr.Name)
- else
- Savage.Ranked[Plr.Name].Rank = 1337
- Output(Speaker, 'Is now rank 1337[Developer Status]','Lime green',nil,Plr.Name)
- Output(Plr,'You are now rank 1337[Developer Status]',GetColor(Plr),nil,Plr.Name)
- end
- end,nil)
- --[[if type(Plr) == "userdata" then
- Plr = Plr.Name
- elseif type(Plr) == "string" then
- Plr = Plr
- else
- Plr = tostring(Plr)
- end
- local rank = nil
- rank = 0
- for _,v in pairs(Savage['Ranked']) do
- if v['Name']:lower():sub(1,#Plr) == Plr:lower() then
- v.Rank = tonumber(rank)
- end
- end--]]
- end
- AddCmd = function(Name, Say, Rank, Description, Arguments, Function)
- table.insert(Savage.Commands,{Name = Name, Say = Say, Rank = Rank, Description = Description, Arguments = Arguments, Function = Function})
- end
- GetDesc = function(v)
- local Desc = 0
- if type(v) == 'userdata' then
- v = v.Name
- end
- if type(v) == 'string' then
- if Savage.Ranked[v] then
- Desc = Savage.Ranked[v].Description
- end
- end
- return Desc
- end
- GetRank = function(v)
- local Rank = 0
- local Desc = 0
- if type(v) == 'userdata' then
- v = v.Name
- end
- if type(v) == 'string' then
- if Savage.Ranked[v] then
- Rank = Savage.Ranked[v].Rank
- Desc = Savage.Ranked[v].Description
- end
- end
- return Rank
- end
- GetColor = function(v)
- local Color = 'White'
- if type(v) == 'userdata' then
- v = v.Name
- end
- if type(v) == 'string' then
- if Savage.Ranked[v] then
- Color = Savage.Ranked[v].Color
- end
- end
- return Color
- end
- Logs = {}
- Savage.Functions.Chatted=function(speaker, message)
- if message:sub(1, 2) == '/e' then
- if #message > 3 then
- message = message:sub(4)
- end
- elseif message:sub(1, 1) == '/' then
- if #message > 2 then
- message = message:sub(2)
- end
- end
- table.insert(Logs, {['Message'] = message, ['Name'] = speaker.Name})
- local command=message
- for _, CMDS in pairs(Savage.Commands) do
- if command:sub(1, #CMDS['Say']+#key) == CMDS['Say']..key then
- if GetRank(speaker) >= CMDS['Rank'] then
- local msg = command:sub(#CMDS["Say"]+#key+1)
- local a,b = ypcall(function()
- CMDS["Function"](speaker, msg)
- end)
- if not a then warn(b) end
- else
- Output(speaker, 'You need to be '..CMDS['Rank']..' to use that command!', 'Really red')
- end
- end
- end
- end
- rot = 0
- Savage.Functions.RotateTablets = function()
- --pcall(function()
- rot=rot+(0.1/100)
- for _,Player in pairs(game:service'Players':GetPlayers()) do
- local Counter = 0
- local PlayerTablets = {}
- for i,v in pairs(Savage.Tablets) do
- if v.Tab.Parent ~= nil and v.Player==Player then
- table.insert(PlayerTablets,v)
- end
- end
- local Start = CFrame.new(0,0,0)
- for I = 1, #PlayerTablets do
- local radius = (#PlayerTablets*1.5)+5
- local Pos = nil
- pcall(function() Pos = Player.Character.Torso.CFrame end)
- if Pos == nil then return end
- local Main = (I / #PlayerTablets - (.5 / #PlayerTablets) + rot/(#PlayerTablets/10)) * math.pi * 2
- local x=math.sin(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*I) * (#PlayerTablets+5)
- local y=math.sin(math.sin(tick()+360/#PlayerTablets),.1)
- local z=math.cos(time()/#PlayerTablets + (math.pi*2)/#PlayerTablets*I) * (#PlayerTablets+5)
- local aPos = Vector3.new(x, y, z) + Pos.p
- local bPos = PlayerTablets[I].Tab.CFrame.p
- local cPos = (aPos * .1 + bPos * .9)
- PlayerTablets[I].Tab.CFrame = CFrame.new(cPos, Pos.p)
- local d=math.rad((rot*400)*math.pi);
- PlayerTablets[I].Tab.CFrame=CFrame.new(cPos,Pos.p)*CFrame.Angles(d/2,d*4,d)
- * CFrame.fromEulerAnglesXYZ(0,math.sin(time()/math.pi),0)
- end
- end
- --end)--]]
- end
- -- o k
- Savage.Functions.Hint = function(player, text)
- coroutine.resume(coroutine.create(function()
- local m=player:WaitForChild('PlayerGui')
- for _,v in pairs(m:children()) do
- if v.Name:lower():sub(1,5) == 'lunar' then
- v:destroy()
- end
- end
- local g1 = Instance.new("ScreenGui", m)
- g1.Name = "LUNAR_HINT"
- local o1 = Instance.new("TextLabel", g1)
- o1.BackgroundColor3 = Color3.new(0, 0, 0)
- o1.BorderColor3 = Color3.new(0,0, 1)
- o1.BorderSizePixel = 2
- o1.Position = UDim2.new(0, 0, 0, 0)
- o1.Size = UDim2.new(0, 1380, 0, 50)
- o1.ClipsDescendants = true
- o1.Text = ''
- o1.TextColor3 = Color3.new(1, 1, 1)
- o1.TextStrokeColor3 = Color3.new(0, 0, 1)
- o1.TextStrokeTransparency = 0
- o1.Font = Enum.Font.ArialBold
- o1.FontSize = Enum.FontSize.Size24
- local M=o1
- local Text=text
- for i = 1, string.len(Text) do
- M.Text = M.Text .. string.sub(Text, i, i)
- wait(math.random() * 0.1)
- end
- M.Text = M.Text .. ""
- for i = 1, math.random(2, 6) do
- M.Text = string.sub(M.Text, 1, string.len(Text)) .. "|"
- wait(0.4)
- M.Text = string.sub(M.Text, 1, string.len(Text)) .. ""
- wait(0.4)
- end
- M.Text = string.sub(M.Text, 1, string.len(Text))
- for i = 1, string.len(M.Text) do
- M.Text = string.sub(M.Text, 1, string.len(M.Text) - 1)
- wait()
- end
- g1:Destroy()
- end))
- end
- Savage.Functions.GuiNotify = function(plr,txt,time)
- --wait(time);
- coroutine.wrap(function()
- if time==nil then time=5 end
- local Notify = Instance.new("ScreenGui", plr.PlayerGui);
- Notify.Name = "Savage's Notify";
- local TextLabel = Instance.new("TextLabel", Notify);
- TextLabel.Size = UDim2.new(1,0,0,30);
- TextLabel.Position = UDim2.new(1,0,0,0);
- TextLabel.Text = txt;
- TextLabel.FontSize = 'Size24'
- TextLabel.BackgroundColor3 = Color3.new(1,1,1);
- TextLabel.BackgroundTransparency = .42;
- TextLabel.Font = "Arial";
- TextLabel.TextColor3 = Color3.new(0,0,0);
- TextLabel.TextScaled = false;
- TextLabel.TextStrokeTransparency = .4
- TextLabel.TextStrokeColor3 = Color3.new(1,1,1)
- TextLabel.BorderSizePixel = 0;
- TextLabel:TweenPosition(UDim2.new(0,0,0,0),'Out','Quint',2,true);
- wait(time);
- TextLabel:TweenPosition(UDim2.new(-1,0,0,0),'Out','Quint',2,true);
- wait(3)
- Notify:Destroy();
- end)();
- end
- --Insert here [Sound Search]
- Savage.Functions.Explore=function(p, part)
- end
- Savage.Functions.GetProperties = function(obj)
- assert(pcall(function() assert(game.IsA(obj,"Instance")) end),"Should be ROBLOX instance")
- local objProper = {}
- for i,v in pairs(Savage['Properties']) do
- if pcall(function() return obj[v] end) and (type(obj[v]) ~= "userdata" or not obj:FindFirstChild(v)) then
- objProper[v] = obj[v]
- end
- end
- return objProper
- end
- for _,Player in pairs(game:service("Players"):GetPlayers()) do
- --Output(Player,"Made by GravityLegendary, and SavageMunkey",GetColor(Player));
- Output(Player,"You are Rank : " ..GetRank(Player),GetColor(Player));
- -- Output(Player,"Your Color is : " ..GetColor(Player),GetColor(Player));
- Output(Player,"Your Key is : " ..key,GetColor(Player));
- -- Output(Player,"Savage Tabs Gen 1 Connected","White");
- Player.Chatted:connect(function(Message)
- Savage.Functions.Chatted(Player, Message)
- end)
- end
- Savage.Functions.DismissAll = function(Player)
- for _,p in pairs(game.Players:GetChildren()) do
- Savage.Functions.Dismiss(p)
- end
- end
- Savage.Functions.GetPlayers = function(plr, msg)
- local plrs = {}
- if msg == "me" then
- table.insert(plrs, plr)
- elseif msg == "all" then
- for _,v in pairs(game:service'Players':players()) do
- if GetRank(v) <= GetRank(plr) then
- table.insert(plrs, v)
- end
- end
- elseif msg == "noobs" then
- for _,v in pairs(game:service'Players':players()) do
- if v.AccountAge < 364 then
- table.insert(plrs, v)
- end
- end
- elseif msg == "others" then
- for _,v in pairs(game:service'Players':players()) do
- if v ~= plr then
- if GetRank(v) <= GetRank(plr) then
- table.insert(plrs, v)
- end
- end
- end
- else
- for _,v in pairs(game:service'Players':players()) do
- if v.Name:lower():sub(1,#msg) == msg:lower() then
- if GetRank(v) <= GetRank(plr) then
- table.insert(plrs, v)
- end
- end
- end
- end
- return plrs
- end
- function PlaySound(name, id, pitch, loop)
- epicsound = Instance.new("Sound")
- epicsound.Name = "Epicosound"
- epicsound.SoundId = "rbxassetid://"..id
- epicsound.Volume = 1
- epicsound.Pitch = pitch
- epicsound.Name = name
- epicsound.Looped = true
- epicsound.Parent = script
- if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
- epicsound.SoundId="rbxassetid://181158033"
- elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
- epicsound.SoundId="rbxassetid://191819419"
- elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
- epicsound.SoundId="rbxassetid://153085393"
- elseif epicsound.SoundId=="rbxassetid://nnm" then
- epicsound.SoundId="rbxassetid://210189234"
- elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
- epicsound.SoundId="rbxass/setid://162682002"
- elseif epicsound.SoundId=="rbxassetid://zelda" then
- epicsound.SoundId="rbxassetid://158215156"
- elseif epicsound.SoundId=="rbxassetid://cc" then
- epicsound.SoundId="rbxassetid://177080835"
- end
- epicsound:Play()
- end
- function StopMusic(parent)
- if parent==nil then parent=script end
- for _,v in pairs(parent:GetChildren()) do
- if v:IsA("Sound") then
- v:stop()
- v.Volume = 0
- wait()
- v:Destroy()
- end
- end
- end
- Savage.Functions.Kick = function(Player)
- local Re = Instance.new('RemoteEvent',workspace):FireClient(Player,{string.rep('Kicked',2e5+5)})
- delay(1,function()
- pcall(function() workspace.RemoteEvent:Destroy() end)
- end)
- end
- Savage.Functions.SoundSearch2 = function(Speaker, msg, Num, load)
- if load == true then
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'Searching...','Lime green',nil,'Searching')
- end
- http=game:GetService'HttpService'
- url="http://roproxy.tk/catalog/json?Keyword="..http:UrlEncode(msg).."&Category=9&ResultsPerPage="..Num
- local assets=http:JSONDecode(http:GetAsync(url))
- Savage.Functions.Dismiss(Speaker)
- for i,v in pairs(assets) do
- Output(Speaker, v.Name, GetColor(Speaker), function()
- Savage.Functions.Dismiss(Speaker)
- Id=assets[i].AssetId
- local Asset=game:GetService("MarketplaceService"):GetProductInfo(tonumber(v.AssetId))
- Output(Speaker, "AssetType: "..Asset['AssetTypeId'], GetColor(Speaker))
- Output(Speaker, "Name: "..Asset['Name'], GetColor(Speaker))
- Output(Speaker, "Sales: "..Asset['Sales'], GetColor(Speaker))
- Output(Speaker, 'Description: '..Asset['Description'],GetColor(Speaker))
- Output(Speaker, "Id: "..Asset['AssetId'], GetColor(Speaker))
- Output(Speaker, "Back",'Really red',function()Savage.Functions.SoundSearch2(Speaker, msg, Num, false)end,'Recent Page')
- Output(Speaker, "Play sound", 'Lime green', function()
- Savage.Functions.Dismiss(Speaker)
- StopMusic(script)
- PlaySound(Asset['Name'],tonumber(v.AssetId), 1,false)
- end)
- Output(Speaker, "Nightcore It!", 'Lime green', function()
- Savage.Functions.Dismiss(Speaker)
- StopMusic()
- PlaySound(Asset['Name'],tonumber(v.AssetId), 1.25,false)
- end)
- Output(Speaker, "Play sound custom pitch", 'Lime green', function()
- Savage.Functions.Dismiss(Speaker)
- for i = .1, 2, .1 do
- Output(Speaker, i,GetColor(Speaker), function()
- Savage.Functions.Dismiss(Speaker)
- StopMusic()
- PlaySound(Asset['Name'],tonumber(v.AssetId), i,false)
- end)
- end
- end)
- end)
- end
- end
- Savage.Functions.SoundSearch = function(Speaker, msg, Num)
- Num = 10
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'How many results?','Really red')
- Output(Speaker,'5','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,5,true) end)
- Output(Speaker,'10','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,10,true) end)
- Output(Speaker,'20','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,20,true) end)
- Output(Speaker,'30','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,30,true) end)
- Output(Speaker,'40','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,40,true) end)
- Output(Speaker,'50','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,50,true) end)
- --Output(Speaker,'60','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,60,true) end)
- --Output(Speaker,'70','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,70,true) end)
- --Output(Speaker,'80','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,80,true) end)
- --Output(Speaker,'90','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,90,true) end)
- --Output(Speaker,'100','Lime green',function() Savage.Functions.SoundSearch2(Speaker,msg,100,true) end)--]]
- end
- Savage.Functions.Execute = function(Plr, msg)
- local Res,Err=loadstring(msg)() --Res is here
- if Err then
- Output(Plr, Err, "Really red")
- elseif not Err then
- getfenv(Res).print=function(...)
- local D={...}
- for i,P in next,D do
- Output(Plr, tostring(P), "Really blue")
- end
- end
- end
- end
- function ShowSortedCommands(p)
- Savage.Functions.Dismiss(p)
- wait(0.5)
- Output(p,'Rank 0 commands',GetColor(p),function() ShowCommandsForRank(p,0) end)
- Output(p,'Rank 1 commands',GetColor(p),function() ShowCommandsForRank(p,1) end)
- Output(p,'Rank 2 commands',GetColor(p),function() ShowCommandsForRank(p,2) end)
- Output(p,'Rank 3 commands',GetColor(p),function() ShowCommandsForRank(p,3) end)
- Output(p,'Rank 4 commands',GetColor(p),function() ShowCommandsForRank(p,4) end)
- Output(p,'Rank 5 commands',GetColor(p),function() ShowCommandsForRank(p,5) end)
- Output(p,'Rank 6 commands',GetColor(p),function() ShowCommandsForRank(p,6) end)
- Output(p,'Rank 7 commands', GetColor(p), function() ShowCommandsForRank(p,7) end)
- Output(p,'All commands',GetColor(p),function() ShowCommandsForRank(p,5) end)
- Output(p,'Commands for your rank ('..GetRank(p)..')','Lime green',function() ShowCommandsForRank(p,GetRank(p)) end)
- Output(p,'Dismiss','Really red',function() Savage.Functions.Dismiss(p) end)
- end
- Savage.Functions.ShowMusic = function(Speaker)
- Savage.Functions.Dismiss(Speaker)
- for _,a in pairs(script:GetChildren()) do
- if a:IsA('Sound') then
- Output(Speaker,a['Name'],GetColor(Speaker),function()
- Output(Speaker,'Destroy '..a['Name'],'Really red',function()
- for i = 1,20 do
- a.Volume = a.Volume - .05
- wait()
- end
- Savage.Functions.ShowMusic(Speaker)
- a:Destroy()
- end)
- if a.IsPlaying == false then
- Output(Speaker,'Play','Lime green',function()
- a:play()
- Savage.Functions.ShowMusic(Speaker)
- end)
- end
- if a.IsPlaying == true then
- Output(Speaker,'Pause','Really red',function()
- a:stop()
- Savage.Functions.ShowMusic(Speaker)
- end)
- end
- Output(Speaker, 'Restart','Really red',function()a:Play()end)
- Output(Speaker,a['SoundId'],GetColor(Speaker),nil,'Sound Id')
- --Output(Speaker,a.Parent,GetColor(Speaker),nil,'Parent')
- Output(Speaker,a['Volume'],GetColor(Speaker),nil,'Volume')
- Output(Speaker,a['Pitch'],GetColor(Speaker),nil,'Pitch')
- Output(Speaker,a['Name'],GetColor(Speaker),nil,'Name')
- Output(Speaker,'Change Pitch',GetColor(Speaker),function()
- Savage.Functions.Dismiss(Speaker)
- for i = .1, 2, .1 do
- Output(Speaker, i,GetColor(Speaker), function()
- Savage.Functions.ShowMusic(Speaker)
- a.Pitch = i
- end)
- end
- end) Output(Speaker,'Change Volume',GetColor(Speaker),function()
- Savage.Functions.Dismiss(Speaker)
- for i = .1, 2, .1 do
- Output(Speaker, i,GetColor(Speaker), function()
- Savage.Functions.ShowMusic(Speaker)
- a.Volume = i
- end)
- end
- end)
- end)
- end
- end
- end
- Savage.Functions.Bland = function(Speaker)
- Savage.Functions.Dismiss(Speaker)
- for _,Player in pairs(Savage.Bans) do
- --pcall(function()
- Output(Speaker,Player['Name'],GetColor(Speaker),function()
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'Reason for ban: '..Player.Reason4Ban,GetColor(Speaker))
- Output(Speaker,'Back','Really red',function()Savage.Functions.Bland(Speaker)end)
- Output(Speaker,'Name: '..Player['Name'],GetColor(Speaker))
- Output(Speaker,'Unban','Lime green',function()
- Savage.Bans[Player['Name']] = nil
- Savage.Bans[Player['Reason4Ban']] = nil
- Savage.Functions.Bland(Speaker) end)
- end)
- --end)
- end
- end
- Savage.Functions.MakeLogs = function(Speaker)
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'Back','Really red',function()Savage.Functions.ShowLogs(Speaker)end)
- Output(Speaker,'Refresh','Lime green',function()
- --Savage.Functions.Dismiss(Speaker)
- Savage.Functions.MakeLogs(Speaker)
- end) -- fixed I think
- table.foreach(Logs,function(i,v)
- Output(Speaker, '['..v['Name'].. ']: ' ..v['Message'], GetColor(Speaker), function()end)
- -- fixed I think
- end)
- --Output(Speaker, v, GetColor(v), function() Savage.Functions.Dismiss(Speaker)
- end
- Savage.Functions.ShowLogs = function(Speaker)
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'View Logs','Lime green',function()Savage.Functions.MakeLogs(Speaker)end)
- Output(Speaker,'Clear logs','Really red',function()
- --Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'Cleared Logs','Lime green',function()end)
- Logs = {}
- end)
- end
- function ShowCommandsForRank(p,rank)
- if rank==nil then rank=0 end
- Savage.Functions.Dismiss(p)
- wait(0.5)
- coroutine.resume(coroutine.create(function()
- for _,cmd in next,Savage.Commands do
- if cmd.Rank<=rank then
- Output(p,cmd.Name..'['..cmd.Rank..']',GetColor(p),function()
- Savage.Functions.Dismiss(p)
- wait(0.5)
- Output(p,'Name : ' ..cmd.Name,GetColor(p))
- Output(p,'Description : ' ..cmd.Description,GetColor(p))
- Output(p,'Usage: '..cmd.Say..key, GetColor(p))
- Output(p,'Rank needed: '..cmd.Rank,GetColor(p))
- Output(p,'Back','Lime green',function() ShowCommandsForRank(p,rank) end)
- Output(p,'Dismiss','Really red',function() Savage.Functions.Dismiss(p) end)
- end)
- end
- end
- Output(p,'Back','Lime green',function()Savage.Functions.Dismiss(p) ShowSortedCommands(p) end)
- Output(p,'Dismiss','Really red',function() Savage.Functions.Dismiss(p) end)
- end))
- end
- Savage.Functions.Networkplrs = function(Speaker)
- Savage.Functions.Dismiss(Speaker)
- for i,v in ipairs(game:FindService("NetworkServer"):GetChildren()) do
- local Players=v:GetPlayer();
- if(not Players.Parent) then
- Output(Speaker,Players.Name..' | Nil',GetColor(Speaker),function()
- Savage.Functions.Dismiss(Speaker)
- if(not Players.Parent) then
- Output(Speaker,'Parent: Nil',GetColor(Speaker),function()end)
- elseif (Players.Parent) then
- Output(Speaker,'Parent: Players',GetColor(Speaker),function()end)
- end
- Output(Speaker,'Name: '..Players.Name,GetColor(Speaker),function()end)
- Output(Speaker,'Kick','Really red',function()
- Savage.Functions.Kick(Players)
- end)
- Output(Speaker,'Back','Lime green',function()
- Savage.Functions.Networkplrs(Speaker)
- end)
- end)
- elseif (Players.Parent) then
- Output(Speaker,Players.Name..' | Players',GetColor(Speaker),function()
- Savage.Functions.Dismiss(Speaker)
- if(not Players.Parent) then
- Output(Speaker,'Parent: Nil',GetColor(Speaker),function()end)
- elseif (Players.Parent) then
- Output(Speaker,'Parent: Players',GetColor(Speaker),function()end)
- end
- Output(Speaker,'Name: '..Players.Name,GetColor(Speaker),function()end)
- Output(Speaker,'Kick','Really red',function()
- Savage.Functions.Kick(Players)
- end)
- Output(Speaker,'Back','Lime green',function()
- Savage.Functions.Networkplrs(Speaker)
- end)
- end)
- end
- end
- end
- function GetChildNum(of)
- local Object = #of:GetChildren()
- return Object
- end
- Savage.Functions.PenPistol = function(Plr)
- plr = Plr
- bp = plr.Backpack
- Rool = Instance.new("Tool",bp)
- Rool.Name = 'Pen Pistol'
- Rool.ToolTip = 'A Class - A PenPistol [SavageScripts]'
- bulcount = 0
- Part = Instance.new("Part",bp['Pen Pistol'])
- --mesh = Instance.new('BlockMesh',Part)
- --mesh.Offset = Vector3.new(-1,2,-1)
- Part.FormFactor = 'Custom'
- Part.Position = Vector3.new(-1,2,-2)
- Part.Rotation = Vector3.new(0,0,90)
- Part.Size = Vector3.new(.2,.2,1)
- Part.Name = "Handle"
- local user = plr
- TriggerDown = false
- local tool = bp['Pen Pistol']
- tool.Equipped:connect(function(mouse)
- user = tool.Parent
- mouse.Button1Down:connect(function()
- local c = Instance.new('Sound',Part)
- c.Pitch = 2.3
- c.Volume = 3
- c.SoundId = 'http://www.roblox.com/asset/?id=25270310'
- c:play()
- local ray = Ray.new(tool.Handle.CFrame.p, (mouse.Hit.p - tool.Handle.CFrame.p).unit*300)
- local hit, position = game.Workspace:FindPartOnRay(ray, user)
- local distance = (position - tool.Handle.CFrame.p).magnitude
- local rayPart = Instance.new("Part", workspace)
- rayPart.BottomSurface = 'Smooth'
- rayPart.Size = Vector3.new(0.2, 0.2, distance)
- rayPart.formFactor = Enum.FormFactor.Custom
- rayPart.CFrame = CFrame.new(position, tool.Handle.CFrame.p) * CFrame.new(0, 0, -distance/2)
- rayPart.Name = "raypart"
- rayPart.FormFactor = 'Custom'
- rayPart.BrickColor = BrickColor.Yellow()
- rayPart.TopSurface = 'Smooth'
- rayPart.Anchored = true
- rayPart.CanCollide = false
- local humanoid = hit
- if humanoid then
- if humanoid ~= rayPart then
- if humanoid.Name ~= 'Base' then
- humanoid.BrickColor = BrickColor.Red()
- for i = 1,20 do
- humanoid.Transparency = humanoid.Transparency + .05
- wait()
- end
- humanoid:Destroy()
- end
- end
- end
- --[[local part =Instance.new('Part',user)
- part.Anchored = true
- part.BrickColor = BrickColor.Black()
- part.CFrame = CFrame.new(position, tool.Handle.CFrame.p) * CFrame.new(0, 0, -distance/2)
- part.Name = 'hitpart'
- part.FormFactor = 'Custom'
- part.CanCollide = false
- part.Size = Vector3.new(.2,.2,.2)
- game.Debris:AddItem(part, 2)--]]
- --[[local m = Instance.new('Explosion',workspace)
- m.BlastRadius = 1
- m.Position = mouse.Hit.p--]]
- rayPart.Anchored = true
- bulcount = bulcount + 1
- print(bulcount..' Bullets fired')
- game.Debris:AddItem(rayPart, .1)
- end)
- end)
- game:GetService('RunService').Heartbeat:connect(function()
- if plr.Character.Humanoid.Health <= 1 then
- --Rool:Destroy()
- plr.Character.Humanoid:Destroy()
- e = Instance.new('Humanoid',plr.Character)
- --plr:MakeJoints()
- end
- end)
- user.ChildAdded:connect(function(p)
- if p.Name == 'raypart' then
- game.Debris:AddItem(p,4)
- end
- end)
- end
- --[[m = Instance.new('Script',CloneFolder)
- m.Name = 'Nothing to clone'
- Savage.Functions.Expl = function(Speaker, item)
- item = {}
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'Dismiss','Really red',function()Savage.Functions.Dismiss(Speaker)end)
- Output(Speaker,'ClassName: ',GetColor(Speaker),nil)
- Output(Speaker,'Exploreable Children: '..GetChildNum(game),GetColor(Speaker),nil)
- Output(Speaker,'Explore Game','Lime green',function()
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'Getting Objects','Lime green',nil,'Searching...')
- wait(math.random(GetChildNum(game)/10/math.random(1,3)))
- Savage.Functions.Dismiss(Speaker)
- for _,Item in pairs(game:GetChildren()) do
- if Item:IsA('Instance') then end
- if Item then
- Output(Speaker,Item.Name,GetColor(Speaker),nil)
- end
- end
- end)
- end--]]
- --[[Output = function(Player,Text,Color,Function,Title)
- if Text==nil then Text='NIL' end;
- if Title==nil then Title = 'SAVAGE' end;
- Text='['..Title..']\n'..Text--]]
- Savage.Functions.MakeBase = function()
- local base = Instance.new('Part',workspace)
- base.CFrame = CFrame.new(0,-0.6,0)
- base.FormFactor = 'Custom'
- base.Name = 'Base'
- base.BrickColor = BrickColor.new('Bright green')
- base.TopSurface = 'Smooth'
- base.BottomSurface = 'Smooth'
- base.Anchored = true
- base.Material = 'Grass'
- base.Size = Vector3.new(700,1.2,700)
- base.Locked = true
- end
- Savage.Functions.Clean = function(Speaker)
- Output(Speaker,'Are you sure, this wll also disable your script',GetColor(Speaker),nil,'Positive?')
- Output(Speaker,'Yes','Lime green',function()
- local e = Instance.new('Message',workspace)
- e.Text = 'Cleaning'
- e.Name = 'Cleaning Message'
- for _,item in pairs(game.Workspace:GetChildren()) do
- if item then
- if item.Name ~= 'Terrain' then
- if item.Name ~= 'Base' then
- if item.Name ~= 'Cleaning Message' then
- item:Destroy()
- end end
- end end end
- e.Text = 'Cleaned'
- Savage.Functions.MakeBase()
- for _,v in pairs(game.Players:GetChildren()) do
- if v:IsA('Player') then
- v:LoadCharacter()
- wait()
- end
- end
- wait(1.5)
- e:Destroy()--]]
- end)
- Output(Speaker,'No','Really red',function()
- Savage.Functions.Dismiss(Speaker)
- end)
- end
- Savage.Functions.IsInstance = function(Object)
- if pcall(function() local test = Object.ClassName end) then
- return true
- end
- return false
- end
- Savage.Functions.ExplInstance = function(Speaker, Object)
- Savage.Functions.Dismiss(Speaker)
- if not Savage.Functions.IsInstance(Object) then
- Output(Speaker,'That object cannot be explored!','Really red',nil,"Explorer")
- return
- end
- Output(Speaker,Object.Name,'Really red',function()Object:Destroy()end,'Destroy')
- Output(Speaker,"Explore children",GetColor(Speaker),function()
- Savage.Functions.ExplChildren(Speaker, Object)
- end, "Explorer")
- end
- Savage.Functions.ExplChildren = function(Speaker, Object)
- Savage.Functions.Dismiss(Speaker)
- if not Savage.Functions.IsInstance(Object) then
- Output(Speaker,'That object cannot be explored!','Really red',nil,"Explorer")
- return
- end
- Output(Speaker,Object.Name,GetColor(Speaker),nil,'Currently Exploring')
- for _,Item in ipairs(Object:GetChildren()) do
- if Savage.Functions.IsInstance(Item) then
- Output(Speaker,Item.Name,GetColor(Speaker),function()
- Savage.Functions.ExplInstance(Speaker,Item)
- end,"Explorer")
- end
- end
- end
- Savage.Functions.OxChat = function(Speaker, Plr)
- Plr = Plr--//Ur name pls
- --13 = Enter key
- local Name
- local SV
- a = Instance.new('ScreenGui',Plr.PlayerGui)
- b = Instance.new('TextBox',a)
- b.Draggable = false
- b.MultiLine = true
- b.ClearTextOnFocus = true
- b.Size = UDim2.new(0,300,0,140)
- b.FontSize = 'Size18'
- b.Font = 'Arial'
- b.Position = UDim2.new(0,20,0,440)
- b.Active = true
- b.Text = 'Custom Text'
- ba = Instance.new('TextBox',a)
- ba.Draggable = false
- ba.MultiLine = true
- ba.ClearTextOnFocus = true
- ba.Size = UDim2.new(0,300,0,20)
- ba.FontSize = 'Size18'
- ba.Font = 'Arial'
- ba.Position = UDim2.new(0,20,0,420)
- ba.Active = true
- ba.Text = 'Custom Name'
- local bb = Instance.new('TextButton',a)
- bb.Draggable = false
- bb.Size = UDim2.new(0,300,0,20)
- bb.FontSize = 'Size18'
- bb.Font = 'ArialBold'
- bb.Position = UDim2.new(0,20,0,400)
- bb.Active = true
- bb.Text = 'Enter Text!'
- for _,mk in pairs(game.Players:GetPlayers()) do
- local SV1 = Instance.new('StringValue')
- SV1.Parent = mk
- SV1.Name = 'SB_Chat'
- SV1.Value = "[Server]/"..Plr.Name.." has recieved an oxchat gui from "..Speaker.Name
- game.Debris:AddItem(SV1, 2)
- end
- bb.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players:GetPlayers()) do
- SV = Instance.new('StringValue')
- SV.Parent = v
- SV.Name = 'SB_Chat'
- SV.Value = ""..ba.Text.."/"..b.Text..""
- game.Debris:AddItem(SV, .1)
- end
- end)
- end
- Savage.Functions.Expl = function(Speaker, item)
- Savage.Functions.ExplChildren(Speaker, game)
- end
- Savage.Functions.PriBase = function()
- local base = Instance.new('Part',script)
- base.CFrame = CFrame.new(0,7000,0)
- base.FormFactor = 'Custom'
- base.Name = 'Private Base'
- base.BrickColor = BrickColor.new('Bright green')
- base.TopSurface = 'Smooth'
- base.BottomSurface = 'Smooth'
- base.Anchored = true
- base.Material = 'Grass'
- base.Size = Vector3.new(2048,.2,2048)
- base.Locked = true
- end
- Savage.Functions.TpBase = function(plr)
- if script:FindFirstChild('Private Base') then
- local PlayerTorso = plr.Character.Torso
- PlayerTorso.Position = script['Private Base'].Position + Vector3.new(0,5,0)
- end
- end
- Savage.Functions.TpHome = function(plr)
- if workspace.Base then
- local PlayerTorso = plr.Character.Torso
- PlayerTorso.Position = workspace.Base.Position + Vector3.new(0,5,0)
- end
- end
- AddCmd('Pri Base ','pb',2,'Make a private base.','No arguments',function(Speaker, msg)
- Savage.Functions.PriBase()
- Output(Speaker,'Created a base',GetColor(Speaker),nil,'Success!')
- end)
- AddCmd('Pri Base Teleport','tpb',2,'Teleport a player to you private base.',{'others'},function(Speaker, msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker,msg)) do
- if Player.Character then
- Savage.Functions.TpBase(Player)
- Output(Speaker,Player.Name..' Is now at your Private Base',GetColor(Speaker),nil,'Success!')
- end
- end
- end)
- --[[AddCmd('Pen Pistol','gun',3,'Give a player a custom made Pen Pistol.',{'others', 'all'},function(Speaker, msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker,msg)) do
- if Player.Backpack and Player.Character then
- Savage.Functions.PenPistol(Player)
- Output(Speaker,Player.Name..' Recieved a Pen Pistol',GetColor(Speaker),nil,'Success!')
- end
- end
- end)--]]--Not working cuz its not a local script...
- AddCmd('Base Teleport','tph',2,'Teleport a player to the main base.',{'others'},function(Speaker, msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker,msg)) do
- if Player.Character then
- Savage.Functions.TpHome(Player)
- Output(Speaker,Player.Name..' Is now at the home base',GetColor(Speaker),nil,'Success!')
- end
- end
- end)
- AddCmd('View Commands','cmds',0,'View all the commands','No arguments',function(plr, msg)
- ShowSortedCommands(plr)
- end)
- AddCmd('Explore','explore',3,'Explore the game.','No arguments',function(plr, msg)
- Savage.Functions.Expl(plr, msg)
- end)
- AddCmd('Workspace','workspace',3,'Explore the workspace.','No arguments',function(plr, msg)
- Savage.Functions.ExplChildren(plr, workspace)
- end)
- AddCmd('Dismiss all','dta',5,'Dismiss everyones tablet.','No arguments',function(plr,msg)
- Savage.Functions.DismissAll(plr)
- end)
- AddCmd('Playing music','mymusic',2,'Shows your music.','mym',function(plr,msg)
- Savage.Functions.ShowMusic(plr)
- end)
- AddCmd('Kill','kill',2,'Kill a player.',{'others'},function(Speaker, msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker,msg)) do
- if Player then
- Player.Character:BreakJoints() -- o shiz
- Output(Speaker,'Killed '..Player.Name,GetColor(Speaker),nil,'Success!')
- end
- end
- end)--foreach--lel
- AddCmd('Kick','kick',3,'Kick a player.',{'others'},function(Speaker, msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker,msg)) do
- if Player then
- Savage.Functions.Kick(Player)
- Output(Speaker,'Kicked '..Player.Name,GetColor(Speaker),nil,'Success!')
- end
- end
- end)
- AddCmd('Ban','ban',5,'Ban a player.',{'others'},function(Speaker, msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker,msg)) do
- if Player then
- Savage.Functions.Kick(Player)
- Output(Speaker,'Would you like to set a reason for '..Player.Name..'\'s ban?',GetColor(Speaker),nil,'Set Reason4Ban?')
- Output(Speaker,'No','Really red',function()
- reason = 'Not specified'
- table.insert(Savage.Bans, {['Name'] = Player.Name, ['Reason4Ban'] = reason})
- Output(Speaker,'Banned '..Player.Name,GetColor(Speaker),nil,'Success!')
- end,
- 'Not Really')
- Output(Speaker,'Yes','Lime green',function()
- Output(Speaker,'Trash talking','Really red',function()
- reason = 'Trash talking'
- table.insert(Savage.Bans, {['Name'] = Player.Name, ['Reason4Ban'] = reason})
- Output(Speaker,'Banned '..Player.Name,GetColor(Speaker),nil,'Success!')
- end)
- Output(Speaker,'Abusing','Really red',function()
- reason = 'Abusing'
- table.insert(Savage.Bans, {['Name'] = Player.Name, ['Reason4Ban'] = reason})
- Output(Speaker,'Banned '..Player.Name,GetColor(Speaker),nil,'Success!')
- end)
- Output(Speaker,'Fming','Really red',function()
- reason = 'Fming'
- table.insert(Savage.Bans, {['Name'] = Player.Name, ['Reason4Ban'] = reason})
- Output(Speaker,'Banned '..Player.Name,GetColor(Speaker),nil,'Success!')
- end)
- Output(Speaker,'Skid','Really red',function()
- reason = 'Skid'
- table.insert(Savage.Bans, {['Name'] = Player.Name, ['Reason4Ban'] = reason})
- Output(Speaker,'Banned '..Player.Name,GetColor(Speaker),nil,'Success!')
- end)
- end,
- 'Why not :3')
- end
- end
- end)
- AddCmd('Reset','reset',3,'Load a player.',{'others'},function(Speaker, msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker, msg)) do
- if Player then
- Player:LoadCharacter();
- Output(Speaker,'Reset '..Player.Name,GetColor(Speaker),nil,'Success!')
- end
- end
- end)
- AddCmd('Set Rank','srank',1337,'Set a players rank.','No Arguments',function(Speaker, msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker, msg)) do
- if Player then
- Savage.Functions.SetRank(Speaker, Player)
- end
- end
- end)
- AddCmd('BSOD','bsod',6,'Bsod a player.','Not args',function(plr, msg)
- for _,Plr in next,(Savage.Functions.GetPlayers(plr, msg)) do
- if Plr then
- for i = 0,28000 do
- Instance.new("Message",Plr:FindFirstChild('PlayerGui')).Text='Your banned btw...'
- end
- end
- Plr.CameraMode = 'LockFirstPerson'
- end
- end)
- AddCmd('Dismiss','dt',-1,'Dismiss a tablet.','No arguments',function(plr, msg)
- Savage.Functions.Dismiss(plr)
- end)
- AddCmd('Ping','ping',0,'Output a message.','No arguments',function(plr, msg)
- Output(plr, msg,GetColor(plr),nil,'Ping!')
- end)
- AddCmd('Afk','afk',-1,'Away from keyboard.','No arguments',function(Speaker, msg)
- local afktime = -1
- local afk = true
- Speaker.Chatted:connect(function()
- afk = false
- end)
- posz = Speaker.Character.Torso.CFrame.Z
- posx = Speaker.Character.Torso.CFrame.X
- game["Run Service"].Heartbeat:connect(function()
- if Speaker.Character.Torso.CFrame.Z ~= posz then
- if Speaker.Character.Torso.CFrame.X ~= posx then
- afk = false
- end
- end
- end)
- repeat afktime = afktime + 2
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,afktime..' Seconds',GetColor(plr),nil,'Afk for...')
- wait(2)
- Savage.Functions.Dismiss(Speaker)
- until afk == false
- afktime = -1
- Output(Speaker,Speaker.Name,'Lime green',nil,'Welcome back!')
- end)
- AddCmd('Show banland','bland',2,'Shows a banlist of players','no args',function(Speaker, msg)
- Savage.Functions.Bland(Speaker)
- end)
- AddCmd('Set Key','keyset',5,'Set the key to your liking','no args',function(Speaker, msg)
- if #msg>5 then
- Output(Speaker,'Key is too long! [5 Characters or less]','Really red',nil,'Notice!')
- else
- key = msg
- wait()
- Output(Speaker,'The main key has been set to '..key,'Lime green',nil,'Notice!')
- end
- end)
- AddCmd('Clean','clean',3,'Clean the workspace.','no args',function(Speaker, msg)
- Savage.Functions.Clean(Speaker)
- end)
- AddCmd('Base','base',2,'Make a base.','no args',function(Speaker, msg)
- Savage.Functions.MakeBase()
- end)
- AddCmd('Get Rank','grank',2,'Show the rank of a player.','no args',function(Speaker, msg)
- for _,Plr in next,(Savage.Functions.GetPlayers(Speaker, msg)) do
- Output(Speaker,GetRank(Plr),GetColor(Plr),nil,'Rank')
- Output(Speaker,GetDesc(Plr),GetColor(Plr),nil,'Description')
- Output(Speaker,GetColor(Plr),GetColor(Plr),nil,'Color')
- end
- end)
- AddCmd('Stop Music','nm',4,'Stop all music','No Arguments',function(Speaker, Msg)
- StopMusic(workspace)
- StopMusic(workspace.Base)
- StopMusic(script)
- for _,v in pairs(workspace:GetChildren()) do
- if v:IsA('Script') then
- for _,b in pairs(v:GetChildren()) do
- if b:IsA('Sound') then
- b:Destroy()
- end
- end
- end
- end
- end)
- AddCmd('Color','colors',1,'Set your color','No arguments',function(plr, msg)
- Savage.Functions.Dismiss(plr)
- Output(plr,'Red','Really red',function()
- for _,Plr in next,(Savage.Ranked) do
- if Plr['Name'] == plr.Name then
- Plr.Color = 'Really red'
- end
- end
- end)
- Output(plr,'Orange','Deep orange')
- Output(plr,'Blue','Really blue')
- Output(plr,'Lime Green','Lime green')
- Output(plr,'Purple','Royal purple')
- Output(plr,'Black','Black')
- Output(plr,'White','White')
- Output(plr,'Teal','Toothpaste')
- Output(plr,'Pink','Hot pink')
- Output(plr,'Your color \n'..GetColor(plr),GetColor(plr))
- end)
- AddCmd("Execute","exe",2,"Exectue a message","No arguments",function(Speaker, Msg)
- Savage.Functions.Execute(Speaker, Msg) -- FIXED
- end)
- AddCmd('Sound search','sm',3,'Sound search music','No arguments',function(Speaker, Msg)
- Savage.Functions.SoundSearch(Speaker, Msg)
- end)
- AddCmd('Logs','logs',4,'Show player chat logs.','No args',function(Speaker, Msg)
- Savage.Functions.ShowLogs(Speaker)
- end)
- AddCmd('Network','net',2,'Show NetworkServer.','No args',function(Speaker, Msg)
- Savage.Functions.Networkplrs(Speaker)
- end)
- AddCmd('Ask for a rank up','rankpls',0,'Ask '..MainPlayer.Name..' for a Rank up','No args',function(Speaker, Msg)
- Output(MainPlayer,Speaker.Name..' Asks for a rank up',GetColor(MainPlayer))
- print(Speaker.Name..' Asks for a rank up')
- end)
- AddCmd('New Server','newserver',6,'Create a new server','No args',function(Speaker, Msg)
- Output(Speaker,'Creating a new server','Lime green',nil,'Please wait...')
- local Result = game:GetService('HttpService'):GetAsync('http://roproxy.tk/Game/PlaceLauncher.ashx?request=RequestGame&placeId='..tonumber(game.PlaceId),true)
- repeat wait(.3)
- until Result
- Output(Speaker,'Server created', 'Lime green',nil,'Success!')
- end)
- AddCmd('Disable','disable',1337,'Disable the script','No args',function(Speaker, Msg)
- Output(Speaker,'Are you sure you want to disable the script?',GetColor(Speaker),nil,'Positive?')
- Output(Speaker,'Yes','Really red',function()
- Savage.Functions.Dismiss(Speaker)
- Output(Speaker,'Disabling script...','Really red',nil,'Please wait...')
- for _,v in pairs(game.Players:GetPlayers()) do
- if v:IsA('Player') then
- --Savage.Functions.Kick(v)
- Savage.Functions.Dismiss(v)
- end
- wait(2)
- script.Disabled = true
- end
- end,'Go ahead, no ones stopping you.')
- Output(Speaker,'No','Lime green',Savage.Functions.Dismiss(),'Suggested choice')
- end)
- AddCmd('Message','msg',1,'Sends a Message Like Gui to all players.',{'all','others','noobs'},function(Speaker,Msg)
- for _,Player in pairs(game:service("Players"):GetPlayers()) do
- Savage.Functions.GuiNotify(Player,"["..Speaker.Name.."]: "..Msg);
- end--]]
- end)
- AddCmd('God','god',2,'Make a player practically invincible.',{'all','others','noobs'},function(Speaker,Msg)
- for _,Player in pairs(game:service("Players"):GetPlayers()) do
- Player.Character.Humanoid.Health = math.huge * math.pi
- Output(Speaker,'Made '..Player.Name..' nearly invincible','Lime green',nil,'Success!')
- end--]]
- end)
- AddCmd('FF','ff',1,'Give a player a forcefield.',{'all','others','noobs'},function(Speaker,Msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker, Msg)) do
- m = Instance.new('ForceField',Player.Character)
- Output(Speaker,'Gave '..Player.Name..' a ForceField','Lime green',nil,'Success!')
- end--]]
- end)
- AddCmd('Ungod','nogod',1,'Make a player mortal once again.',{'all','others','noobs'},function(Speaker,Msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker, Msg)) do
- Player.Character.Humanoid.Health = 100
- Output(Speaker,'Made '..Player.Name..' mortal once again.','Really red',nil,'Success!')
- end--]]
- end)
- AddCmd('Unff','noff',1,'Remove a players forcefield.',{'all','others','noobs'},function(Speaker,Msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker, Msg)) do
- if Player.Character:FindFirstChild('ForceField') then
- repeat
- Player.Character:FindFirstChild('ForceField'):Destroy()
- until not Player.Character:FindFirstChild('ForceField')
- Output(Speaker,'Removed '..Player.Name..'\'s ForceField','Really red',nil,'Success!')
- end
- end--]]
- end)
- AddCmd('TabSize','newtabs',5,'Resize the admins cubes','No args',function(Speaker,Msg)
- Savage.Functions.DismissAll()
- for _,Player in pairs(game.Players:GetPlayers()) do
- Output(Player,'Tabs are undergoing resizing, please wait before opening your tabs.','Really red',nil,'Notice!')
- end
- wait(math.random(2,5))
- Savage.Functions.DismissAll()
- wait(.1)
- Savage['TabletSize'] = Msg
- Output(Speaker,'New tab size - '..Savage['TabletSize'],'Lime green',nil,'Success!')
- end)
- AddCmd('DecalTrans','newdecalt',5,'Change the admins decal transparency','No args',function(Speaker,Msg)
- Savage.Functions.DismissAll()
- for _,Player in pairs(game.Players:GetPlayers()) do
- Output(Player,'The Cube Decal transparency has been changed please, if you were using the admin, Continue.','Really red',nil,'Notice!')
- end
- wait(math.random(2,5))
- Savage.Functions.DismissAll()
- Savage['DecalTrans'] = Msg
- end)
- AddCmd('Ox Chat','goxchat',1337,'Give someone a gui to access oxchat','No args',function(Speaker, Msg)
- for _,Player in next,(Savage.Functions.GetPlayers(Speaker, Msg)) do
- Savage.Functions.OxChat(Speaker, Player)
- Output(Speaker,'Gave an OxChat gui to '..Player.Name,'Lime green',nil,'Success!')
- end
- end)
- AddCmd('Decal','newdecal',5,'Change the admins decal','No args',function(Speaker,Msg)
- Savage.Functions.DismissAll()
- for _,Player in pairs(game.Players:GetPlayers()) do
- Output(Player,'The Cube Decal has been changed please, if you were using the admin, Continue.','Really red',nil,'Notice!')
- end
- wait(math.random(2,5))
- Savage.Functions.DismissAll()
- Savage['Id'] = Msg
- end)
- AddCmd('Default Decal','defdecal',5,'Change the admins decal to default','No args',function(Speaker,Msg)
- Savage.Functions.DismissAll()
- for _,Player in pairs(game.Players:GetPlayers()) do
- Output(Player,'The Cube Decal has been changed please, if you were using the admin, Continue.','Really red',nil,'Notice!')
- end
- wait(math.random(2,5))
- Savage.Functions.DismissAll()
- Savage['Id'] = 'http://www.roblox.com/asset/?id=159102550'
- end)
- AddCmd('Ping To','pingt',2,'Ping a message to a player',{'all','others','noobs'},function(Speaker,Msg)
- Output(Speaker,Msg,GetColor(Speaker),nil,'To whom would you like to ping this message to?')
- for _,v in pairs(game.Players:GetPlayers()) do
- Output(Speaker,v.Name,'Lime green',function()
- Output(v,Msg,GetColor(Speaker),nil,'Message from: '..Speaker.Name)
- end,'Pick me!')
- end
- end)
- AddCmd('Shut down','sd',4,'Shut down the game via FireClient','No args',function(Speaker, Msg)
- Output(Speaker,'Are you sure?',GetColor(Speaker))
- Output(Speaker,'Yes','Really red',function()
- Savage.Functions.Dismiss(Speaker)
- for _,Plr in pairs(game.Players:GetPlayers()) do
- if Plr.Name ~= Speaker.Name then
- Savage.Functions.Kick(Plr)
- end
- end
- Output(Speaker,'Kicking yourself','Really red')
- wait(1)
- for _,Plr in pairs(game.Players:GetPlayers()) do
- Savage.Functions.Kick(Plr)
- end
- end)
- Output(Speaker,'No','Lime green',function()
- Savage.Functions.Dismiss(Speaker)
- end)
- end)
- game:GetService("RunService").Heartbeat:connect(Savage.Functions.RotateTablets)
- game["Run Service"].Heartbeat:connect(function()
- for _,Playername in pairs(Savage.Bans) do
- if Players["Name"] ~= "Nexure" then
- wait()
- if game.Players:FindFirstChild(Playername['Name']) then
- Savage.Functions.Kick(game.Players[Playername['Name']])
- end
- end
- end
- end)
- game:GetService("Players").PlayerAdded:connect(function(Player)
- Output(Player,"GravityCubed Made by GravityLegendary, and SavageMunkey",GetColor(Player),nil,'Welcome '..Player.Name..'!');
- Output(Player,"You are Rank : " ..GetRank(Player),GetColor(Player),nil,'Welcome '..Player.Name..'!');
- Output(Player,"Your Color is : " ..GetColor(Player),GetColor(Player),nil,'Welcome '..Player.Name..'!');
- Output(Player,"GravityCloud Enabled:S","White");
- Player.Chatted:connect(function(Message)
- Savage.Functions.Chatted(Player, Message)
- end)
- Player.Chatted:connect(function(msg)
- table.insert(Logs, {['Name'] = Player.Name, ['Message'] = msg})
- end)
- end)
- --[[game:GetService('Players').ChildAdded:connect(function(Plr)
- for Plar,Rank in pairs(Savage.Ranked) do
- Output(Player,Plr.Name..' Connected',GetColor(Player))
- end
- if GetRank(Plr) < 0 then
- Savage.Functions.Kick(Plr)
- end
- end)
- game:GetService('Players').ChildRemoved:connect(function(Plr)
- for Plar,Rank in pairs(Savage.Ranked) do
- Output(Player,Plr.Name..' Disconnected',GetColor(Player))
- end
- end)--]]
- --[[game['Run Service'].Stepped:connect(function()
- pcall(function()
- for _,v in next, Savage.Tablets do
- local Thread=coroutine.create(function()
- repeat
- game:GetService("RunService").Heartbeat:wait()
- v.Tab.Size=Vector3.new(v.Tab.Size.X-0.01,v.Tab.Size.Y-0.01,v.Tab.Size.Z-0.01);
- until v.Tab.Size.Y < 1.7
- wait(2)
- repeat
- game:GetService("RunService").Heartbeat:wait()
- v.Tab.Size=Vector3.new(v.Tab.Size.X+0.01,v.Tab.Size.Y+0.01,v.Tab.Size.Z+0.01);
- until v.Tab.Size.Y > Savage['TabletSize'];
- end)
- coroutine.resume(Thread)
- end;
- end)
- end)--]]
- for _,Player in pairs(game:service("Players"):GetPlayers()) do
- Savage.Functions.GuiNotify(Player,"Welcome to GravityCubed: By, GravityLegendary, SavageMunkey. The Key is [ "..key.." ].");
- end--]]
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