Advertisement
soubrhomi

thanos

Jan 25th, 2019
165
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 92.79 KB | None | 0 0
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. SpecialMesh3 = Instance.new("SpecialMesh")
  23. Part4 = Instance.new("Part")
  24. SpecialMesh5 = Instance.new("SpecialMesh")
  25. Part6 = Instance.new("Part")
  26. SpecialMesh7 = Instance.new("SpecialMesh")
  27. Part8 = Instance.new("Part")
  28. SpecialMesh9 = Instance.new("SpecialMesh")
  29. Part10 = Instance.new("Part")
  30. SpecialMesh11 = Instance.new("SpecialMesh")
  31. Model12 = Instance.new("Model")
  32. MeshPart13 = Instance.new("MeshPart")
  33. MeshPart14 = Instance.new("MeshPart")
  34. Model15 = Instance.new("Model")
  35. MeshPart16 = Instance.new("MeshPart")
  36. Part17 = Instance.new("Part")
  37. SpecialMesh18 = Instance.new("SpecialMesh")
  38. Part19 = Instance.new("Part")
  39. SpecialMesh20 = Instance.new("SpecialMesh")
  40. Model21 = Instance.new("Model")
  41. MeshPart22 = Instance.new("MeshPart")
  42. Part23 = Instance.new("Part")
  43. SpecialMesh24 = Instance.new("SpecialMesh")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. Part27 = Instance.new("Part")
  47. SpecialMesh28 = Instance.new("SpecialMesh")
  48. Part29 = Instance.new("Part")
  49. SpecialMesh30 = Instance.new("SpecialMesh")
  50. Part31 = Instance.new("Part")
  51. SpecialMesh32 = Instance.new("SpecialMesh")
  52. Part33 = Instance.new("Part")
  53. SpecialMesh34 = Instance.new("SpecialMesh")
  54. Part35 = Instance.new("Part")
  55. SpecialMesh36 = Instance.new("SpecialMesh")
  56. Part37 = Instance.new("Part")
  57. SpecialMesh38 = Instance.new("SpecialMesh")
  58. Part39 = Instance.new("Part")
  59. SpecialMesh40 = Instance.new("SpecialMesh")
  60. Part41 = Instance.new("Part")
  61. SpecialMesh42 = Instance.new("SpecialMesh")
  62. Decal43 = Instance.new("Decal")
  63. Decal44 = Instance.new("Decal")
  64. Model45 = Instance.new("Model")
  65. Part46 = Instance.new("Part")
  66. SpecialMesh47 = Instance.new("SpecialMesh")
  67. Part48 = Instance.new("Part")
  68. SpecialMesh49 = Instance.new("SpecialMesh")
  69. Part50 = Instance.new("Part")
  70. SpecialMesh51 = Instance.new("SpecialMesh")
  71. Part52 = Instance.new("Part")
  72. SpecialMesh53 = Instance.new("SpecialMesh")
  73. Part54 = Instance.new("Part")
  74. SpecialMesh55 = Instance.new("SpecialMesh")
  75. Part56 = Instance.new("Part")
  76. SpecialMesh57 = Instance.new("SpecialMesh")
  77. Part58 = Instance.new("Part")
  78. SpecialMesh59 = Instance.new("SpecialMesh")
  79. Part60 = Instance.new("Part")
  80. SpecialMesh61 = Instance.new("SpecialMesh")
  81. Part62 = Instance.new("Part")
  82. SpecialMesh63 = Instance.new("SpecialMesh")
  83. Part64 = Instance.new("Part")
  84. SpecialMesh65 = Instance.new("SpecialMesh")
  85. Part66 = Instance.new("Part")
  86. SpecialMesh67 = Instance.new("SpecialMesh")
  87. Model68 = Instance.new("Model")
  88. MeshPart69 = Instance.new("MeshPart")
  89. MeshPart70 = Instance.new("MeshPart")
  90. Model71 = Instance.new("Model")
  91. Part72 = Instance.new("Part")
  92. SpecialMesh73 = Instance.new("SpecialMesh")
  93. Script74 = Instance.new("Script")
  94. Model75 = Instance.new("Model")
  95. UnionOperation76 = Instance.new("UnionOperation")
  96. ParticleEmitter77 = Instance.new("ParticleEmitter")
  97. PointLight78 = Instance.new("PointLight")
  98. UnionOperation79 = Instance.new("UnionOperation")
  99. Model80 = Instance.new("Model")
  100. UnionOperation81 = Instance.new("UnionOperation")
  101. ParticleEmitter82 = Instance.new("ParticleEmitter")
  102. PointLight83 = Instance.new("PointLight")
  103. UnionOperation84 = Instance.new("UnionOperation")
  104. Model85 = Instance.new("Model")
  105. UnionOperation86 = Instance.new("UnionOperation")
  106. ParticleEmitter87 = Instance.new("ParticleEmitter")
  107. PointLight88 = Instance.new("PointLight")
  108. UnionOperation89 = Instance.new("UnionOperation")
  109. Model90 = Instance.new("Model")
  110. UnionOperation91 = Instance.new("UnionOperation")
  111. ParticleEmitter92 = Instance.new("ParticleEmitter")
  112. PointLight93 = Instance.new("PointLight")
  113. Script94 = Instance.new("Script")
  114. UnionOperation95 = Instance.new("UnionOperation")
  115. Model96 = Instance.new("Model")
  116. UnionOperation97 = Instance.new("UnionOperation")
  117. ParticleEmitter98 = Instance.new("ParticleEmitter")
  118. PointLight99 = Instance.new("PointLight")
  119. UnionOperation100 = Instance.new("UnionOperation")
  120. Model101 = Instance.new("Model")
  121. UnionOperation102 = Instance.new("UnionOperation")
  122. ParticleEmitter103 = Instance.new("ParticleEmitter")
  123. PointLight104 = Instance.new("PointLight")
  124. UnionOperation105 = Instance.new("UnionOperation")
  125. Camera106 = Instance.new("Camera")
  126. Part107 = Instance.new("Part")
  127. SpecialMesh108 = Instance.new("SpecialMesh")
  128. Model109 = Instance.new("Model")
  129. MeshPart110 = Instance.new("MeshPart")
  130. MeshPart111 = Instance.new("MeshPart")
  131. Model112 = Instance.new("Model")
  132. Part113 = Instance.new("Part")
  133. SpecialMesh114 = Instance.new("SpecialMesh")
  134. Part115 = Instance.new("Part")
  135. SpecialMesh116 = Instance.new("SpecialMesh")
  136. Part117 = Instance.new("Part")
  137. SpecialMesh118 = Instance.new("SpecialMesh")
  138. Part119 = Instance.new("Part")
  139. SpecialMesh120 = Instance.new("SpecialMesh")
  140. Part121 = Instance.new("Part")
  141. SpecialMesh122 = Instance.new("SpecialMesh")
  142. Model123 = Instance.new("Model")
  143. MeshPart124 = Instance.new("MeshPart")
  144. Part125 = Instance.new("Part")
  145. SpecialMesh126 = Instance.new("SpecialMesh")
  146. Part127 = Instance.new("Part")
  147. SpecialMesh128 = Instance.new("SpecialMesh")
  148. Model129 = Instance.new("Model")
  149. MeshPart130 = Instance.new("MeshPart")
  150. Part131 = Instance.new("Part")
  151. SpecialMesh132 = Instance.new("SpecialMesh")
  152. Model133 = Instance.new("Model")
  153. MeshPart134 = Instance.new("MeshPart")
  154. MeshPart135 = Instance.new("MeshPart")
  155. Model136 = Instance.new("Model")
  156. MeshPart137 = Instance.new("MeshPart")
  157. MeshPart138 = Instance.new("MeshPart")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. SpecialMesh141 = Instance.new("SpecialMesh")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. SpecialMesh144 = Instance.new("SpecialMesh")
  164. Part145 = Instance.new("Part")
  165. BlockMesh146 = Instance.new("BlockMesh")
  166. Part147 = Instance.new("Part")
  167. BlockMesh148 = Instance.new("BlockMesh")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. SpecialMesh151 = Instance.new("SpecialMesh")
  171. Part152 = Instance.new("Part")
  172. CylinderMesh153 = Instance.new("CylinderMesh")
  173. Part154 = Instance.new("Part")
  174. SpecialMesh155 = Instance.new("SpecialMesh")
  175. Part156 = Instance.new("Part")
  176. SpecialMesh157 = Instance.new("SpecialMesh")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. SpecialMesh160 = Instance.new("SpecialMesh")
  180. Part161 = Instance.new("Part")
  181. CylinderMesh162 = Instance.new("CylinderMesh")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. Part167 = Instance.new("Part")
  187. SpecialMesh168 = Instance.new("SpecialMesh")
  188. Part169 = Instance.new("Part")
  189. SpecialMesh170 = Instance.new("SpecialMesh")
  190. Part171 = Instance.new("Part")
  191. SpecialMesh172 = Instance.new("SpecialMesh")
  192. Part173 = Instance.new("Part")
  193. SpecialMesh174 = Instance.new("SpecialMesh")
  194. Part175 = Instance.new("Part")
  195. CylinderMesh176 = Instance.new("CylinderMesh")
  196. Part177 = Instance.new("Part")
  197. SpecialMesh178 = Instance.new("SpecialMesh")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Model0.Name = "Thanos"
  201. Model0.Parent = mas
  202. Model1.Name = "Left Shoulder"
  203. Model1.Parent = Model0
  204. Part2.Name = "Ball"
  205. Part2.Parent = Model1
  206. Part2.CFrame = CFrame.new(17.0662746, 9.93323803, -3.0559721, -1, 0, 0, 0, 0.987468958, 0.157813132, 0, 0.157813132, -0.987468958)
  207. Part2.Orientation = Vector3.new(-9.07999992, 180, 0)
  208. Part2.Position = Vector3.new(17.0662746, 9.93323803, -3.0559721)
  209. Part2.Rotation = Vector3.new(-170.919998, 0, -180)
  210. Part2.Color = Color3.new(0.654902, 0.368627, 0.607843)
  211. Part2.Size = Vector3.new(2.73187304, 2.57939744, 2.50748706)
  212. Part2.Anchored = true
  213. Part2.BottomSurface = Enum.SurfaceType.Smooth
  214. Part2.BrickColor = BrickColor.new("Lilac")
  215. Part2.Material = Enum.Material.SmoothPlastic
  216. Part2.TopSurface = Enum.SurfaceType.Smooth
  217. Part2.brickColor = BrickColor.new("Lilac")
  218. Part2.FormFactor = Enum.FormFactor.Custom
  219. Part2.formFactor = Enum.FormFactor.Custom
  220. SpecialMesh3.Parent = Part2
  221. SpecialMesh3.MeshType = Enum.MeshType.Sphere
  222. Part4.Name = "Ball"
  223. Part4.Parent = Model1
  224. Part4.CFrame = CFrame.new(17.0662746, 9.86773205, -2.64614391, -1, 0, 0, 0, 0.987468958, 0.157813132, 0, 0.157813132, -0.987468958)
  225. Part4.Orientation = Vector3.new(-9.07999992, 180, 0)
  226. Part4.Position = Vector3.new(17.0662746, 9.86773205, -2.64614391)
  227. Part4.Rotation = Vector3.new(-170.919998, 0, -180)
  228. Part4.Color = Color3.new(0.654902, 0.368627, 0.607843)
  229. Part4.Size = Vector3.new(2.73187304, 2.57939744, 2.29748702)
  230. Part4.Anchored = true
  231. Part4.BottomSurface = Enum.SurfaceType.Smooth
  232. Part4.BrickColor = BrickColor.new("Lilac")
  233. Part4.Material = Enum.Material.SmoothPlastic
  234. Part4.TopSurface = Enum.SurfaceType.Smooth
  235. Part4.brickColor = BrickColor.new("Lilac")
  236. Part4.FormFactor = Enum.FormFactor.Custom
  237. Part4.formFactor = Enum.FormFactor.Custom
  238. SpecialMesh5.Parent = Part4
  239. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  240. Part6.Name = "Ball"
  241. Part6.Parent = Model1
  242. Part6.CFrame = CFrame.new(16.9462643, 9.82611561, -2.4598701, 1, 0, 0, 0, 0.975572884, -0.219675973, 0, 0.219675973, 0.975572884)
  243. Part6.Orientation = Vector3.new(12.6899996, 0, 0)
  244. Part6.Position = Vector3.new(16.9462643, 9.82611561, -2.4598701)
  245. Part6.Rotation = Vector3.new(12.6899996, 0, 0)
  246. Part6.Color = Color3.new(0.654902, 0.368627, 0.607843)
  247. Part6.Size = Vector3.new(0.200000048, 2.49939752, 1.9674871)
  248. Part6.Anchored = true
  249. Part6.BottomSurface = Enum.SurfaceType.Smooth
  250. Part6.BrickColor = BrickColor.new("Lilac")
  251. Part6.Material = Enum.Material.SmoothPlastic
  252. Part6.TopSurface = Enum.SurfaceType.Smooth
  253. Part6.brickColor = BrickColor.new("Lilac")
  254. Part6.FormFactor = Enum.FormFactor.Custom
  255. Part6.formFactor = Enum.FormFactor.Custom
  256. SpecialMesh7.Parent = Part6
  257. SpecialMesh7.MeshType = Enum.MeshType.Sphere
  258. Part8.Name = "Ball"
  259. Part8.Parent = Model1
  260. Part8.CFrame = CFrame.new(17.1262741, 9.82611561, -2.4598701, 1, 0, 0, 0, 0.975572884, -0.219675973, 0, 0.219675973, 0.975572884)
  261. Part8.Orientation = Vector3.new(12.6899996, 0, 0)
  262. Part8.Position = Vector3.new(17.1262741, 9.82611561, -2.4598701)
  263. Part8.Rotation = Vector3.new(12.6899996, 0, 0)
  264. Part8.Color = Color3.new(0.654902, 0.368627, 0.607843)
  265. Part8.Size = Vector3.new(0.200000048, 2.49939752, 1.9674871)
  266. Part8.Anchored = true
  267. Part8.BottomSurface = Enum.SurfaceType.Smooth
  268. Part8.BrickColor = BrickColor.new("Lilac")
  269. Part8.Material = Enum.Material.SmoothPlastic
  270. Part8.TopSurface = Enum.SurfaceType.Smooth
  271. Part8.brickColor = BrickColor.new("Lilac")
  272. Part8.FormFactor = Enum.FormFactor.Custom
  273. Part8.formFactor = Enum.FormFactor.Custom
  274. SpecialMesh9.Parent = Part8
  275. SpecialMesh9.MeshType = Enum.MeshType.Sphere
  276. Part10.Name = "Ball"
  277. Part10.Parent = Model1
  278. Part10.CFrame = CFrame.new(17.3162632, 9.82611561, -2.4598701, 1, 0, 0, 0, 0.975572884, -0.219675973, 0, 0.219675973, 0.975572884)
  279. Part10.Orientation = Vector3.new(12.6899996, 0, 0)
  280. Part10.Position = Vector3.new(17.3162632, 9.82611561, -2.4598701)
  281. Part10.Rotation = Vector3.new(12.6899996, 0, 0)
  282. Part10.Color = Color3.new(0.654902, 0.368627, 0.607843)
  283. Part10.Size = Vector3.new(0.200000048, 2.49939752, 1.9674871)
  284. Part10.Anchored = true
  285. Part10.BottomSurface = Enum.SurfaceType.Smooth
  286. Part10.BrickColor = BrickColor.new("Lilac")
  287. Part10.Material = Enum.Material.SmoothPlastic
  288. Part10.TopSurface = Enum.SurfaceType.Smooth
  289. Part10.brickColor = BrickColor.new("Lilac")
  290. Part10.FormFactor = Enum.FormFactor.Custom
  291. Part10.formFactor = Enum.FormFactor.Custom
  292. SpecialMesh11.Parent = Part10
  293. SpecialMesh11.MeshType = Enum.MeshType.Sphere
  294. Model12.Name = "Left Lower Leg"
  295. Model12.Parent = Model0
  296. MeshPart13.Name = "LeftLowerLeg"
  297. MeshPart13.Parent = Model12
  298. MeshPart13.CFrame = CFrame.new(14.8602781, 1.69815195, -2.91253996, -0.999995708, 0, -0.00294599566, 0, 1, 0, 0.00294599612, 0, -0.999995649)
  299. MeshPart13.Orientation = Vector3.new(0, -179.830002, 0)
  300. MeshPart13.Position = Vector3.new(14.8602781, 1.69815195, -2.91253996)
  301. MeshPart13.Rotation = Vector3.new(-180, -0.170000002, -180)
  302. MeshPart13.Color = Color3.new(0.960784, 0.803922, 0.188235)
  303. MeshPart13.Velocity = Vector3.new(-1.40129846e-45, -1.78376795e-05, -1.70958413e-43)
  304. MeshPart13.Size = Vector3.new(1.37667418, 3.00314426, 1.67848766)
  305. MeshPart13.Anchored = true
  306. MeshPart13.BrickColor = BrickColor.new("Bright yellow")
  307. MeshPart13.CanCollide = false
  308. MeshPart13.Material = Enum.Material.Metal
  309. MeshPart13.Reflectance = 0.5
  310. MeshPart13.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  311. MeshPart13.brickColor = BrickColor.new("Bright yellow")
  312. MeshPart14.Name = "LeftFoot"
  313. MeshPart14.Parent = Model12
  314. MeshPart14.CFrame = CFrame.new(14.8250904, 0.523741007, -2.68871903, -0.999995708, 0, -0.00294599566, 0, 1, 0, 0.00294599612, 0, -0.999995649)
  315. MeshPart14.Orientation = Vector3.new(0, -179.830002, 0)
  316. MeshPart14.Position = Vector3.new(14.8250904, 0.523741007, -2.68871903)
  317. MeshPart14.Rotation = Vector3.new(-180, -0.170000002, -180)
  318. MeshPart14.Color = Color3.new(0.960784, 0.803922, 0.188235)
  319. MeshPart14.Velocity = Vector3.new(-1.40129846e-45, -1.78376795e-05, -1.98984382e-43)
  320. MeshPart14.Size = Vector3.new(1.33376014, 1.04746521, 2.45063233)
  321. MeshPart14.Anchored = true
  322. MeshPart14.BrickColor = BrickColor.new("Bright yellow")
  323. MeshPart14.CanCollide = false
  324. MeshPart14.Material = Enum.Material.Metal
  325. MeshPart14.Reflectance = 0.5
  326. MeshPart14.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  327. MeshPart14.brickColor = BrickColor.new("Bright yellow")
  328. Model15.Name = "Left Upper Leg"
  329. Model15.Parent = Model0
  330. MeshPart16.Name = "LeftUpperLeg"
  331. MeshPart16.Parent = Model15
  332. MeshPart16.CFrame = CFrame.new(14.8921719, 3.80685997, -2.89077306, -0.999995708, 0, -0.00294599566, 0, 1, 0, 0.00294599612, 0, -0.999995649)
  333. MeshPart16.Orientation = Vector3.new(0, -179.830002, 0)
  334. MeshPart16.Position = Vector3.new(14.8921719, 3.80685997, -2.89077306)
  335. MeshPart16.Rotation = Vector3.new(-180, -0.170000002, -180)
  336. MeshPart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  337. MeshPart16.Velocity = Vector3.new(-1.40129846e-45, -1.78376795e-05, -1.20511668e-43)
  338. MeshPart16.Size = Vector3.new(1.69464672, 3.60469413, 1.90954542)
  339. MeshPart16.Anchored = true
  340. MeshPart16.BrickColor = BrickColor.new("Black")
  341. MeshPart16.CanCollide = false
  342. MeshPart16.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  343. MeshPart16.brickColor = BrickColor.new("Black")
  344. Part17.Name = "Ball"
  345. Part17.Parent = Model15
  346. Part17.CFrame = CFrame.new(14.9123716, 4.16044092, -2.2089591, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  347. Part17.Orientation = Vector3.new(0, 90, 0)
  348. Part17.Position = Vector3.new(14.9123716, 4.16044092, -2.2089591)
  349. Part17.Rotation = Vector3.new(0, 90, 0)
  350. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  351. Part17.Size = Vector3.new(1.12809062, 3.16173148, 1.73010278)
  352. Part17.Anchored = true
  353. Part17.BottomSurface = Enum.SurfaceType.Smooth
  354. Part17.BrickColor = BrickColor.new("Black")
  355. Part17.Material = Enum.Material.SmoothPlastic
  356. Part17.TopSurface = Enum.SurfaceType.Smooth
  357. Part17.brickColor = BrickColor.new("Black")
  358. Part17.FormFactor = Enum.FormFactor.Custom
  359. Part17.formFactor = Enum.FormFactor.Custom
  360. SpecialMesh18.Parent = Part17
  361. SpecialMesh18.MeshType = Enum.MeshType.Sphere
  362. Part19.Name = "Ball"
  363. Part19.Parent = Model15
  364. Part19.CFrame = CFrame.new(14.8835936, 4.49076891, -3.00853801, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  365. Part19.Orientation = Vector3.new(0, 90, 0)
  366. Part19.Position = Vector3.new(14.8835936, 4.49076891, -3.00853801)
  367. Part19.Rotation = Vector3.new(0, 90, 0)
  368. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  369. Part19.Size = Vector3.new(2.05980492, 2.3719418, 1.52004349)
  370. Part19.Anchored = true
  371. Part19.BottomSurface = Enum.SurfaceType.Smooth
  372. Part19.BrickColor = BrickColor.new("Black")
  373. Part19.Material = Enum.Material.SmoothPlastic
  374. Part19.TopSurface = Enum.SurfaceType.Smooth
  375. Part19.brickColor = BrickColor.new("Black")
  376. Part19.FormFactor = Enum.FormFactor.Custom
  377. Part19.formFactor = Enum.FormFactor.Custom
  378. SpecialMesh20.Parent = Part19
  379. SpecialMesh20.MeshType = Enum.MeshType.Sphere
  380. Model21.Name = "Right Bicep"
  381. Model21.Parent = Model0
  382. MeshPart22.Name = "RightHand"
  383. MeshPart22.Parent = Model21
  384. MeshPart22.CFrame = CFrame.new(9.82689571, 7.39922523, -2.35748196, -0.965306461, 0.244721055, 0.0910781249, 0.198562086, 0.91446209, -0.352607936, -0.169578075, -0.322290033, -0.931328416)
  385. MeshPart22.Orientation = Vector3.new(20.6499996, 174.410004, 12.25)
  386. MeshPart22.Position = Vector3.new(9.82689571, 7.39922523, -2.35748196)
  387. MeshPart22.Rotation = Vector3.new(159.259995, 5.23000002, -165.769989)
  388. MeshPart22.Color = Color3.new(0.654902, 0.368627, 0.607843)
  389. MeshPart22.Size = Vector3.new(1.32256782, 1.36740816, 1.36738443)
  390. MeshPart22.Anchored = true
  391. MeshPart22.BrickColor = BrickColor.new("Lilac")
  392. MeshPart22.CanCollide = false
  393. MeshPart22.Material = Enum.Material.SmoothPlastic
  394. MeshPart22.brickColor = BrickColor.new("Lilac")
  395. Part23.Name = "Ball"
  396. Part23.Parent = Model21
  397. Part23.CFrame = CFrame.new(10.0036201, 8.30139637, -2.41995192, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  398. Part23.Orientation = Vector3.new(14.6999998, 90, 0)
  399. Part23.Position = Vector3.new(10.0036201, 8.30139637, -2.41995192)
  400. Part23.Rotation = Vector3.new(90, 75.2999954, -90)
  401. Part23.Color = Color3.new(0.654902, 0.368627, 0.607843)
  402. Part23.Size = Vector3.new(2.18791962, 2.71951628, 0.200000048)
  403. Part23.Anchored = true
  404. Part23.BottomSurface = Enum.SurfaceType.Smooth
  405. Part23.BrickColor = BrickColor.new("Lilac")
  406. Part23.Material = Enum.Material.SmoothPlastic
  407. Part23.TopSurface = Enum.SurfaceType.Smooth
  408. Part23.brickColor = BrickColor.new("Lilac")
  409. Part23.FormFactor = Enum.FormFactor.Custom
  410. Part23.formFactor = Enum.FormFactor.Custom
  411. SpecialMesh24.Parent = Part23
  412. SpecialMesh24.MeshType = Enum.MeshType.Sphere
  413. Part25.Name = "Ball"
  414. Part25.Parent = Model21
  415. Part25.CFrame = CFrame.new(10.2164221, 8.24557018, -2.30995107, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  416. Part25.Orientation = Vector3.new(14.6999998, 90, 0)
  417. Part25.Position = Vector3.new(10.2164221, 8.24557018, -2.30995107)
  418. Part25.Rotation = Vector3.new(90, 75.2999954, -90)
  419. Part25.Color = Color3.new(0.654902, 0.368627, 0.607843)
  420. Part25.Size = Vector3.new(2.18791962, 2.71951628, 0.200000048)
  421. Part25.Anchored = true
  422. Part25.BottomSurface = Enum.SurfaceType.Smooth
  423. Part25.BrickColor = BrickColor.new("Lilac")
  424. Part25.Material = Enum.Material.SmoothPlastic
  425. Part25.TopSurface = Enum.SurfaceType.Smooth
  426. Part25.brickColor = BrickColor.new("Lilac")
  427. Part25.FormFactor = Enum.FormFactor.Custom
  428. Part25.formFactor = Enum.FormFactor.Custom
  429. SpecialMesh26.Parent = Part25
  430. SpecialMesh26.MeshType = Enum.MeshType.Sphere
  431. Part27.Name = "Ball"
  432. Part27.Parent = Model21
  433. Part27.CFrame = CFrame.new(9.98480415, 8.32699203, -3.41495609, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  434. Part27.Orientation = Vector3.new(14.6999998, 90, 0)
  435. Part27.Position = Vector3.new(9.98480415, 8.32699203, -3.41495609)
  436. Part27.Rotation = Vector3.new(90, 75.2999954, -90)
  437. Part27.Color = Color3.new(0.654902, 0.368627, 0.607843)
  438. Part27.Size = Vector3.new(2.11791968, 2.85951614, 1.95063818)
  439. Part27.Anchored = true
  440. Part27.BottomSurface = Enum.SurfaceType.Smooth
  441. Part27.BrickColor = BrickColor.new("Lilac")
  442. Part27.Material = Enum.Material.SmoothPlastic
  443. Part27.TopSurface = Enum.SurfaceType.Smooth
  444. Part27.brickColor = BrickColor.new("Lilac")
  445. Part27.FormFactor = Enum.FormFactor.Custom
  446. Part27.formFactor = Enum.FormFactor.Custom
  447. SpecialMesh28.Parent = Part27
  448. SpecialMesh28.MeshType = Enum.MeshType.Sphere
  449. Part29.Name = "Ball"
  450. Part29.Parent = Model21
  451. Part29.CFrame = CFrame.new(10.4388924, 8.18720436, -2.32995605, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  452. Part29.Orientation = Vector3.new(14.6999998, 90, 0)
  453. Part29.Position = Vector3.new(10.4388924, 8.18720436, -2.32995605)
  454. Part29.Rotation = Vector3.new(90, 75.2999954, -90)
  455. Part29.Color = Color3.new(0.654902, 0.368627, 0.607843)
  456. Part29.Size = Vector3.new(2.18791962, 2.71951628, 0.200000048)
  457. Part29.Anchored = true
  458. Part29.BottomSurface = Enum.SurfaceType.Smooth
  459. Part29.BrickColor = BrickColor.new("Lilac")
  460. Part29.Material = Enum.Material.SmoothPlastic
  461. Part29.TopSurface = Enum.SurfaceType.Smooth
  462. Part29.brickColor = BrickColor.new("Lilac")
  463. Part29.FormFactor = Enum.FormFactor.Custom
  464. Part29.formFactor = Enum.FormFactor.Custom
  465. SpecialMesh30.Parent = Part29
  466. SpecialMesh30.MeshType = Enum.MeshType.Sphere
  467. Part31.Name = "Ball"
  468. Part31.Parent = Model21
  469. Part31.CFrame = CFrame.new(10.0036201, 8.37892818, -2.9649539, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  470. Part31.Orientation = Vector3.new(14.6999998, 90, 0)
  471. Part31.Position = Vector3.new(10.0036201, 8.37892818, -2.9649539)
  472. Part31.Rotation = Vector3.new(90, 75.2999954, -90)
  473. Part31.Color = Color3.new(0.654902, 0.368627, 0.607843)
  474. Part31.Size = Vector3.new(0.947919667, 2.74951625, 1.94063807)
  475. Part31.Anchored = true
  476. Part31.BottomSurface = Enum.SurfaceType.Smooth
  477. Part31.BrickColor = BrickColor.new("Lilac")
  478. Part31.Material = Enum.Material.SmoothPlastic
  479. Part31.TopSurface = Enum.SurfaceType.Smooth
  480. Part31.brickColor = BrickColor.new("Lilac")
  481. Part31.FormFactor = Enum.FormFactor.Custom
  482. Part31.formFactor = Enum.FormFactor.Custom
  483. SpecialMesh32.Parent = Part31
  484. SpecialMesh32.MeshType = Enum.MeshType.Sphere
  485. Part33.Name = "Ball"
  486. Part33.Parent = Model21
  487. Part33.CFrame = CFrame.new(10.3427038, 8.23311424, -2.37995601, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  488. Part33.Orientation = Vector3.new(14.6999998, 90, 0)
  489. Part33.Position = Vector3.new(10.3427038, 8.23311424, -2.37995601)
  490. Part33.Rotation = Vector3.new(90, 75.2999954, -90)
  491. Part33.Color = Color3.new(0.654902, 0.368627, 0.607843)
  492. Part33.Size = Vector3.new(2.26791954, 2.85951614, 1.67063797)
  493. Part33.Anchored = true
  494. Part33.BottomSurface = Enum.SurfaceType.Smooth
  495. Part33.BrickColor = BrickColor.new("Lilac")
  496. Part33.Material = Enum.Material.SmoothPlastic
  497. Part33.TopSurface = Enum.SurfaceType.Smooth
  498. Part33.brickColor = BrickColor.new("Lilac")
  499. Part33.FormFactor = Enum.FormFactor.Custom
  500. Part33.formFactor = Enum.FormFactor.Custom
  501. SpecialMesh34.Parent = Part33
  502. SpecialMesh34.MeshType = Enum.MeshType.Sphere
  503. Part35.Name = "Ball"
  504. Part35.Parent = Model21
  505. Part35.CFrame = CFrame.new(10.6226721, 8.13899517, -2.389956, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  506. Part35.Orientation = Vector3.new(14.6999998, 90, 0)
  507. Part35.Position = Vector3.new(10.6226721, 8.13899517, -2.389956)
  508. Part35.Rotation = Vector3.new(90, 75.2999954, -90)
  509. Part35.Color = Color3.new(0.654902, 0.368627, 0.607843)
  510. Part35.Size = Vector3.new(2.18791962, 2.71951628, 0.200000048)
  511. Part35.Anchored = true
  512. Part35.BottomSurface = Enum.SurfaceType.Smooth
  513. Part35.BrickColor = BrickColor.new("Lilac")
  514. Part35.Material = Enum.Material.SmoothPlastic
  515. Part35.TopSurface = Enum.SurfaceType.Smooth
  516. Part35.brickColor = BrickColor.new("Lilac")
  517. Part35.FormFactor = Enum.FormFactor.Custom
  518. Part35.formFactor = Enum.FormFactor.Custom
  519. SpecialMesh36.Parent = Part35
  520. SpecialMesh36.MeshType = Enum.MeshType.Sphere
  521. Part37.Name = "Ball"
  522. Part37.Parent = Model21
  523. Part37.CFrame = CFrame.new(9.82146358, 8.34228516, -2.49995589, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  524. Part37.Orientation = Vector3.new(14.6999998, 90, 0)
  525. Part37.Position = Vector3.new(9.82146358, 8.34228516, -2.49995589)
  526. Part37.Rotation = Vector3.new(90, 75.2999954, -90)
  527. Part37.Color = Color3.new(0.654902, 0.368627, 0.607843)
  528. Part37.Size = Vector3.new(2.02791977, 2.85951614, 0.480638117)
  529. Part37.Anchored = true
  530. Part37.BottomSurface = Enum.SurfaceType.Smooth
  531. Part37.BrickColor = BrickColor.new("Lilac")
  532. Part37.Material = Enum.Material.SmoothPlastic
  533. Part37.TopSurface = Enum.SurfaceType.Smooth
  534. Part37.brickColor = BrickColor.new("Lilac")
  535. Part37.FormFactor = Enum.FormFactor.Custom
  536. Part37.formFactor = Enum.FormFactor.Custom
  537. SpecialMesh38.Parent = Part37
  538. SpecialMesh38.MeshType = Enum.MeshType.Sphere
  539. Part39.Name = "Ball"
  540. Part39.Parent = Model21
  541. Part39.CFrame = CFrame.new(10.19277, 8.27244759, -2.4649539, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  542. Part39.Orientation = Vector3.new(14.6999998, 90, 0)
  543. Part39.Position = Vector3.new(10.19277, 8.27244759, -2.4649539)
  544. Part39.Rotation = Vector3.new(90, 75.2999954, -90)
  545. Part39.Color = Color3.new(0.654902, 0.368627, 0.607843)
  546. Part39.Size = Vector3.new(2.0979197, 2.85951614, 1.98063815)
  547. Part39.Anchored = true
  548. Part39.BottomSurface = Enum.SurfaceType.Smooth
  549. Part39.BrickColor = BrickColor.new("Lilac")
  550. Part39.Material = Enum.Material.SmoothPlastic
  551. Part39.TopSurface = Enum.SurfaceType.Smooth
  552. Part39.brickColor = BrickColor.new("Lilac")
  553. Part39.FormFactor = Enum.FormFactor.Custom
  554. Part39.formFactor = Enum.FormFactor.Custom
  555. SpecialMesh40.Parent = Part39
  556. SpecialMesh40.MeshType = Enum.MeshType.Sphere
  557. Part41.Name = "Thanos Head"
  558. Part41.Parent = Model0
  559. Part41.CFrame = CFrame.new(13.7600002, 11.6933756, -2.69999695, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  560. Part41.Orientation = Vector3.new(0, 180, 0)
  561. Part41.Position = Vector3.new(13.7600002, 11.6933756, -2.69999695)
  562. Part41.Rotation = Vector3.new(-180, 0, -180)
  563. Part41.Color = Color3.new(0.654902, 0.368627, 0.607843)
  564. Part41.Size = Vector3.new(3.20000029, 1.60000014, 1.60000026)
  565. Part41.Anchored = true
  566. Part41.BrickColor = BrickColor.new("Lilac")
  567. Part41.CanCollide = false
  568. Part41.TopSurface = Enum.SurfaceType.Smooth
  569. Part41.brickColor = BrickColor.new("Lilac")
  570. Part41.FormFactor = Enum.FormFactor.Symmetric
  571. Part41.formFactor = Enum.FormFactor.Symmetric
  572. SpecialMesh42.Parent = Part41
  573. SpecialMesh42.Scale = Vector3.new(1.25, 1.25, 1.25)
  574. Decal43.Name = "face"
  575. Decal43.Parent = Part41
  576. Decal44.Parent = Part41
  577. Decal44.Texture = "http://www.roblox.com/asset/?id=1442002588"
  578. Decal44.Face = Enum.NormalId.Left
  579. Model45.Name = "Left Bicep"
  580. Model45.Parent = Model0
  581. Part46.Name = "Ball"
  582. Part46.Parent = Model45
  583. Part46.CFrame = CFrame.new(17.3689041, 8.27489471, -2.88148594, 0, -0.519518971, 0.854458988, 0, 0.854458988, 0.519518971, -1, 0, 0)
  584. Part46.Orientation = Vector3.new(-31.2999992, 90, 0)
  585. Part46.Position = Vector3.new(17.3689041, 8.27489471, -2.88148594)
  586. Part46.Rotation = Vector3.new(-90, 58.6999969, 90)
  587. Part46.Color = Color3.new(0.654902, 0.368627, 0.607843)
  588. Part46.Size = Vector3.new(2.36486006, 2.85951614, 1.62965298)
  589. Part46.Anchored = true
  590. Part46.BottomSurface = Enum.SurfaceType.Smooth
  591. Part46.BrickColor = BrickColor.new("Lilac")
  592. Part46.Material = Enum.Material.SmoothPlastic
  593. Part46.TopSurface = Enum.SurfaceType.Smooth
  594. Part46.brickColor = BrickColor.new("Lilac")
  595. Part46.FormFactor = Enum.FormFactor.Custom
  596. Part46.formFactor = Enum.FormFactor.Custom
  597. SpecialMesh47.Parent = Part46
  598. SpecialMesh47.MeshType = Enum.MeshType.Sphere
  599. Part48.Name = "Ball"
  600. Part48.Parent = Model45
  601. Part48.CFrame = CFrame.new(17.651825, 8.11058998, -2.45495605, 0, -0.306860954, 0.951763332, 0, 0.951763332, 0.306860954, -1, 0, 0)
  602. Part48.Orientation = Vector3.new(-17.8699989, 90, 0)
  603. Part48.Position = Vector3.new(17.651825, 8.11058998, -2.45495605)
  604. Part48.Rotation = Vector3.new(-90, 72.1299973, 90)
  605. Part48.Color = Color3.new(0.654902, 0.368627, 0.607843)
  606. Part48.Size = Vector3.new(2.25791931, 2.85951614, 0.200000048)
  607. Part48.Anchored = true
  608. Part48.BottomSurface = Enum.SurfaceType.Smooth
  609. Part48.BrickColor = BrickColor.new("Lilac")
  610. Part48.Material = Enum.Material.SmoothPlastic
  611. Part48.TopSurface = Enum.SurfaceType.Smooth
  612. Part48.brickColor = BrickColor.new("Lilac")
  613. Part48.FormFactor = Enum.FormFactor.Custom
  614. Part48.formFactor = Enum.FormFactor.Custom
  615. SpecialMesh49.Parent = Part48
  616. SpecialMesh49.MeshType = Enum.MeshType.Sphere
  617. Part50.Name = "Ball"
  618. Part50.Parent = Model45
  619. Part50.CFrame = CFrame.new(17.4852753, 8.05689335, -2.37995601, 0, -0.306856841, 0.951750636, 0, 0.951750636, 0.306856841, -1, 0, 0)
  620. Part50.Orientation = Vector3.new(-17.8699989, 90, 0)
  621. Part50.Position = Vector3.new(17.4852753, 8.05689335, -2.37995601)
  622. Part50.Rotation = Vector3.new(-90, 72.1299973, 90)
  623. Part50.Color = Color3.new(0.654902, 0.368627, 0.607843)
  624. Part50.Size = Vector3.new(2.26791954, 2.85951614, 2.04063797)
  625. Part50.Anchored = true
  626. Part50.BottomSurface = Enum.SurfaceType.Smooth
  627. Part50.BrickColor = BrickColor.new("Lilac")
  628. Part50.Material = Enum.Material.SmoothPlastic
  629. Part50.TopSurface = Enum.SurfaceType.Smooth
  630. Part50.brickColor = BrickColor.new("Lilac")
  631. Part50.FormFactor = Enum.FormFactor.Custom
  632. Part50.formFactor = Enum.FormFactor.Custom
  633. SpecialMesh51.Parent = Part50
  634. SpecialMesh51.MeshType = Enum.MeshType.Sphere
  635. Part52.Name = "Ball"
  636. Part52.Parent = Model45
  637. Part52.CFrame = CFrame.new(17.7432194, 8.14889717, -2.82995605, 0, -0.34251219, 0.939513385, 0, 0.939513385, 0.34251219, -1, 0, 0)
  638. Part52.Orientation = Vector3.new(-20.0299988, 90, 0)
  639. Part52.Position = Vector3.new(17.7432194, 8.14889717, -2.82995605)
  640. Part52.Rotation = Vector3.new(-90, 69.9700012, 90)
  641. Part52.Color = Color3.new(0.654902, 0.368627, 0.607843)
  642. Part52.Size = Vector3.new(0.497919351, 2.85951614, 1.61063802)
  643. Part52.Anchored = true
  644. Part52.BottomSurface = Enum.SurfaceType.Smooth
  645. Part52.BrickColor = BrickColor.new("Lilac")
  646. Part52.Material = Enum.Material.SmoothPlastic
  647. Part52.TopSurface = Enum.SurfaceType.Smooth
  648. Part52.brickColor = BrickColor.new("Lilac")
  649. Part52.FormFactor = Enum.FormFactor.Custom
  650. Part52.formFactor = Enum.FormFactor.Custom
  651. SpecialMesh53.Parent = Part52
  652. SpecialMesh53.MeshType = Enum.MeshType.Sphere
  653. Part54.Name = "Ball"
  654. Part54.Parent = Model45
  655. Part54.CFrame = CFrame.new(17.1569252, 7.95104313, -2.37995601, 0, -0.306858361, 0.951755285, 0, 0.951755285, 0.306858361, -1, 0, 0)
  656. Part54.Orientation = Vector3.new(-17.8699989, 90, 0)
  657. Part54.Position = Vector3.new(17.1569252, 7.95104313, -2.37995601)
  658. Part54.Rotation = Vector3.new(-90, 72.1299973, 90)
  659. Part54.Color = Color3.new(0.654902, 0.368627, 0.607843)
  660. Part54.Size = Vector3.new(2.40791941, 2.85951614, 0.200000048)
  661. Part54.Anchored = true
  662. Part54.BottomSurface = Enum.SurfaceType.Smooth
  663. Part54.BrickColor = BrickColor.new("Lilac")
  664. Part54.Material = Enum.Material.SmoothPlastic
  665. Part54.TopSurface = Enum.SurfaceType.Smooth
  666. Part54.brickColor = BrickColor.new("Lilac")
  667. Part54.FormFactor = Enum.FormFactor.Custom
  668. Part54.formFactor = Enum.FormFactor.Custom
  669. SpecialMesh55.Parent = Part54
  670. SpecialMesh55.MeshType = Enum.MeshType.Sphere
  671. Part56.Name = "Ball"
  672. Part56.Parent = Model45
  673. Part56.CFrame = CFrame.new(17.4709892, 8.05228424, -2.37995601, 0, -0.306859195, 0.951757908, 0, 0.951757908, 0.306859195, -1, 0, 0)
  674. Part56.Orientation = Vector3.new(-17.8699989, 90, 0)
  675. Part56.Position = Vector3.new(17.4709892, 8.05228424, -2.37995601)
  676. Part56.Rotation = Vector3.new(-90, 72.1299973, 90)
  677. Part56.Color = Color3.new(0.654902, 0.368627, 0.607843)
  678. Part56.Size = Vector3.new(2.40791941, 2.85951614, 0.200000048)
  679. Part56.Anchored = true
  680. Part56.BottomSurface = Enum.SurfaceType.Smooth
  681. Part56.BrickColor = BrickColor.new("Lilac")
  682. Part56.Material = Enum.Material.SmoothPlastic
  683. Part56.TopSurface = Enum.SurfaceType.Smooth
  684. Part56.brickColor = BrickColor.new("Lilac")
  685. Part56.FormFactor = Enum.FormFactor.Custom
  686. Part56.formFactor = Enum.FormFactor.Custom
  687. SpecialMesh57.Parent = Part56
  688. SpecialMesh57.MeshType = Enum.MeshType.Sphere
  689. Part58.Name = "Ball"
  690. Part58.Parent = Model45
  691. Part58.CFrame = CFrame.new(16.9855976, 7.89580679, -2.44995594, 0, -0.306860954, 0.951763332, 0, 0.951763332, 0.306860954, -1, 0, 0)
  692. Part58.Orientation = Vector3.new(-17.8699989, 90, 0)
  693. Part58.Position = Vector3.new(16.9855976, 7.89580679, -2.44995594)
  694. Part58.Rotation = Vector3.new(-90, 72.1299973, 90)
  695. Part58.Color = Color3.new(0.654902, 0.368627, 0.607843)
  696. Part58.Size = Vector3.new(2.2679193, 2.85951614, 0.200000048)
  697. Part58.Anchored = true
  698. Part58.BottomSurface = Enum.SurfaceType.Smooth
  699. Part58.BrickColor = BrickColor.new("Lilac")
  700. Part58.Material = Enum.Material.SmoothPlastic
  701. Part58.TopSurface = Enum.SurfaceType.Smooth
  702. Part58.brickColor = BrickColor.new("Lilac")
  703. Part58.FormFactor = Enum.FormFactor.Custom
  704. Part58.formFactor = Enum.FormFactor.Custom
  705. SpecialMesh59.Parent = Part58
  706. SpecialMesh59.MeshType = Enum.MeshType.Sphere
  707. Part60.Name = "Ball"
  708. Part60.Parent = Model45
  709. Part60.CFrame = CFrame.new(17.7056351, 8.13519382, -3.42994905, 0, -0.34251219, 0.939513385, 0, 0.939513385, 0.34251219, -1, 0, 0)
  710. Part60.Orientation = Vector3.new(-20.0299988, 90, 0)
  711. Part60.Position = Vector3.new(17.7056351, 8.13519382, -3.42994905)
  712. Part60.Rotation = Vector3.new(-90, 69.9700012, 90)
  713. Part60.Color = Color3.new(0.654902, 0.368627, 0.607843)
  714. Part60.Size = Vector3.new(2.20791936, 2.85951614, 1.40063798)
  715. Part60.Anchored = true
  716. Part60.BottomSurface = Enum.SurfaceType.Smooth
  717. Part60.BrickColor = BrickColor.new("Lilac")
  718. Part60.Material = Enum.Material.SmoothPlastic
  719. Part60.TopSurface = Enum.SurfaceType.Smooth
  720. Part60.brickColor = BrickColor.new("Lilac")
  721. Part60.FormFactor = Enum.FormFactor.Custom
  722. Part60.formFactor = Enum.FormFactor.Custom
  723. SpecialMesh61.Parent = Part60
  724. SpecialMesh61.MeshType = Enum.MeshType.Sphere
  725. Part62.Name = "Ball"
  726. Part62.Parent = Model45
  727. Part62.CFrame = CFrame.new(17.4709892, 8.05228424, -2.35995507, 0, -0.306858361, 0.951755285, 0, 0.951755285, 0.306858331, -1, 0, 0)
  728. Part62.Orientation = Vector3.new(-17.8699989, 90, 0)
  729. Part62.Position = Vector3.new(17.4709892, 8.05228424, -2.35995507)
  730. Part62.Rotation = Vector3.new(-90, 72.1299973, 90)
  731. Part62.Color = Color3.new(0.654902, 0.368627, 0.607843)
  732. Part62.Size = Vector3.new(2.40791941, 2.85951614, 0.200000048)
  733. Part62.Anchored = true
  734. Part62.BottomSurface = Enum.SurfaceType.Smooth
  735. Part62.BrickColor = BrickColor.new("Lilac")
  736. Part62.Material = Enum.Material.SmoothPlastic
  737. Part62.TopSurface = Enum.SurfaceType.Smooth
  738. Part62.brickColor = BrickColor.new("Lilac")
  739. Part62.FormFactor = Enum.FormFactor.Custom
  740. Part62.formFactor = Enum.FormFactor.Custom
  741. SpecialMesh63.Parent = Part62
  742. SpecialMesh63.MeshType = Enum.MeshType.Sphere
  743. Part64.Name = "Ball"
  744. Part64.Parent = Model45
  745. Part64.CFrame = CFrame.new(17.2901592, 7.99399424, -2.37995601, 0, -0.306858599, 0.95175612, 0, 0.95175612, 0.306858599, -1, 0, 0)
  746. Part64.Orientation = Vector3.new(-17.8699989, 90, 0)
  747. Part64.Position = Vector3.new(17.2901592, 7.99399424, -2.37995601)
  748. Part64.Rotation = Vector3.new(-90, 72.1299973, 90)
  749. Part64.Color = Color3.new(0.654902, 0.368627, 0.607843)
  750. Part64.Size = Vector3.new(2.40791941, 2.85951614, 0.200000048)
  751. Part64.Anchored = true
  752. Part64.BottomSurface = Enum.SurfaceType.Smooth
  753. Part64.BrickColor = BrickColor.new("Lilac")
  754. Part64.Material = Enum.Material.SmoothPlastic
  755. Part64.TopSurface = Enum.SurfaceType.Smooth
  756. Part64.brickColor = BrickColor.new("Lilac")
  757. Part64.FormFactor = Enum.FormFactor.Custom
  758. Part64.formFactor = Enum.FormFactor.Custom
  759. SpecialMesh65.Parent = Part64
  760. SpecialMesh65.MeshType = Enum.MeshType.Sphere
  761. Part66.Name = "Ball"
  762. Part66.Parent = Model45
  763. Part66.CFrame = CFrame.new(17.6708755, 8.11672974, -2.35995507, 0, -0.30685845, 0.951755404, 0, 0.951755524, 0.306858331, -1, 0, 0)
  764. Part66.Orientation = Vector3.new(-17.8699989, 90, 0)
  765. Part66.Position = Vector3.new(17.6708755, 8.11672974, -2.35995507)
  766. Part66.Rotation = Vector3.new(-90, 72.1299973, 90)
  767. Part66.Color = Color3.new(0.654902, 0.368627, 0.607843)
  768. Part66.Size = Vector3.new(2.40791941, 2.85951614, 0.200000048)
  769. Part66.Anchored = true
  770. Part66.BottomSurface = Enum.SurfaceType.Smooth
  771. Part66.BrickColor = BrickColor.new("Lilac")
  772. Part66.Material = Enum.Material.SmoothPlastic
  773. Part66.TopSurface = Enum.SurfaceType.Smooth
  774. Part66.brickColor = BrickColor.new("Lilac")
  775. Part66.FormFactor = Enum.FormFactor.Custom
  776. Part66.formFactor = Enum.FormFactor.Custom
  777. SpecialMesh67.Parent = Part66
  778. SpecialMesh67.MeshType = Enum.MeshType.Sphere
  779. Model68.Name = "Right Forearm"
  780. Model68.Parent = Model0
  781. MeshPart69.Name = "RightHand"
  782. MeshPart69.Parent = Model68
  783. MeshPart69.CFrame = CFrame.new(9.27126408, 5.63749313, -2.44217706, -0.965306461, 0.244721055, 0.0910781249, 0.198562086, 0.91446209, -0.352607936, -0.169578075, -0.322290033, -0.931328416)
  784. MeshPart69.Orientation = Vector3.new(20.6499996, 174.410004, 12.25)
  785. MeshPart69.Position = Vector3.new(9.27126408, 5.63749313, -2.44217706)
  786. MeshPart69.Rotation = Vector3.new(159.259995, 5.23000002, -165.769989)
  787. MeshPart69.Color = Color3.new(0.960784, 0.803922, 0.188235)
  788. MeshPart69.Velocity = Vector3.new(0, -1.78376795e-05, -8.68805048e-44)
  789. MeshPart69.Size = Vector3.new(1.32256782, 1.36740816, 1.36738443)
  790. MeshPart69.Anchored = true
  791. MeshPart69.BrickColor = BrickColor.new("Bright yellow")
  792. MeshPart69.CanCollide = false
  793. MeshPart69.Material = Enum.Material.SmoothPlastic
  794. MeshPart69.Reflectance = 0.23999999463558
  795. MeshPart69.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  796. MeshPart69.brickColor = BrickColor.new("Bright yellow")
  797. MeshPart70.Name = "RightLowerArm"
  798. MeshPart70.Parent = Model68
  799. MeshPart70.CFrame = CFrame.new(9.67346764, 6.78261423, -3.0265739, -0.965306461, 0.244721055, 0.0910781249, 0.198562086, 0.91446209, -0.352607936, -0.169578075, -0.322290033, -0.931328416)
  800. MeshPart70.Orientation = Vector3.new(20.6499996, 174.410004, 12.25)
  801. MeshPart70.Position = Vector3.new(9.67346764, 6.78261423, -3.0265739)
  802. MeshPart70.Rotation = Vector3.new(159.259995, 5.23000002, -165.769989)
  803. MeshPart70.Color = Color3.new(0.960784, 0.803922, 0.188235)
  804. MeshPart70.Velocity = Vector3.new(0, -1.78376795e-05, -5.46506401e-44)
  805. MeshPart70.Size = Vector3.new(1.82460082, 2.42023087, 1.81861484)
  806. MeshPart70.Anchored = true
  807. MeshPart70.BrickColor = BrickColor.new("Bright yellow")
  808. MeshPart70.CanCollide = false
  809. MeshPart70.Material = Enum.Material.SmoothPlastic
  810. MeshPart70.Reflectance = 0.23999999463558
  811. MeshPart70.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  812. MeshPart70.brickColor = BrickColor.new("Bright yellow")
  813. Model71.Name = "The Infinity Guantlet"
  814. Model71.Parent = Model68
  815. Part72.Name = "Glove"
  816. Part72.Parent = Model71
  817. Part72.CFrame = CFrame.new(9.7200079, 5.33655119, -2.72025204, 0, -0.000873501122, 0.999999642, 0, 0.999999642, 0.000873501122, -1, 0, 0)
  818. Part72.Orientation = Vector3.new(-0.049999997, 90, 0)
  819. Part72.Position = Vector3.new(9.7200079, 5.33655119, -2.72025204)
  820. Part72.Rotation = Vector3.new(-90, 89.9499969, 90)
  821. Part72.Color = Color3.new(0.937255, 0.721569, 0.219608)
  822. Part72.Size = Vector3.new(1.60000002, 3, 0.800000012)
  823. Part72.Anchored = true
  824. Part72.BottomSurface = Enum.SurfaceType.Smooth
  825. Part72.BrickColor = BrickColor.new("Gold")
  826. Part72.Material = Enum.Material.SmoothPlastic
  827. Part72.Reflectance = 0.23999999463558
  828. Part72.TopSurface = Enum.SurfaceType.Smooth
  829. Part72.brickColor = BrickColor.new("Gold")
  830. Part72.FormFactor = Enum.FormFactor.Custom
  831. Part72.formFactor = Enum.FormFactor.Custom
  832. SpecialMesh73.Parent = Part72
  833. SpecialMesh73.MeshId = "rbxassetid://243183921"
  834. SpecialMesh73.Scale = Vector3.new(2.5, 1.5, 2.5)
  835. SpecialMesh73.MeshType = Enum.MeshType.FileMesh
  836. Script74.Name = "(DO NOT DELETE) Credits"
  837. Script74.Parent = Part72
  838. table.insert(cors,sandbox(Script74,function()
  839. An Original Model by Guest40U53
  840.  
  841. Thank you for taking my model!
  842. If you would like to put this model in your game
  843. please message me!
  844.  
  845. Here is my profile if you would like to view more models
  846. https://www.roblox.com/users/57430941/profile
  847. end
  848. end))
  849. Model75.Name = "Power Gem"
  850. Model75.Parent = Model71
  851. UnionOperation76.Parent = Model75
  852. UnionOperation76.CFrame = CFrame.new(9.54842186, 4.90989494, -1.80840397, -0.954215407, -0.018592881, -0.298541754, -0.0654389262, -0.96091342, 0.269004345, -0.29187426, 0.276224256, 0.915701747)
  853. UnionOperation76.Orientation = Vector3.new(-15.6099997, -18.0599995, -176.099991)
  854. UnionOperation76.Position = Vector3.new(9.54842186, 4.90989494, -1.80840397)
  855. UnionOperation76.Rotation = Vector3.new(-16.3699989, -17.3699989, 178.87999)
  856. UnionOperation76.Color = Color3.new(0.768628, 0.156863, 0.109804)
  857. UnionOperation76.Size = Vector3.new(0.279741645, 0.26022476, 0.112747341)
  858. UnionOperation76.Anchored = true
  859. UnionOperation76.BrickColor = BrickColor.new("Bright red")
  860. UnionOperation76.Material = Enum.Material.Neon
  861. UnionOperation76.brickColor = BrickColor.new("Bright red")
  862. UnionOperation76.UsePartColor = true
  863. ParticleEmitter77.Parent = UnionOperation76
  864. ParticleEmitter77.Speed = NumberRange.new(0, 0)
  865. ParticleEmitter77.Color = ColorSequence.new(Color3.new(1, 0, 0.0156863),Color3.new(1, 0, 0.0156863))
  866. ParticleEmitter77.LightEmission = 1
  867. ParticleEmitter77.Transparency = NumberSequence.new(0.89999997615814,0.89999997615814)
  868. ParticleEmitter77.Size = NumberSequence.new(0.34999999403954,0.34999999403954)
  869. ParticleEmitter77.Lifetime = NumberRange.new(9.9999995620235e+24, 9.9999995620235e+24)
  870. ParticleEmitter77.LockedToPart = true
  871. ParticleEmitter77.Rate = 1
  872. PointLight78.Parent = UnionOperation76
  873. PointLight78.Color = Color3.new(1, 0, 0.0156863)
  874. PointLight78.Range = 4
  875. PointLight78.Shadows = true
  876. UnionOperation79.Parent = Model75
  877. UnionOperation79.CFrame = CFrame.new(9.5652504, 4.89472914, -1.860026, -0.0185925458, -0.29855001, -0.954212844, -0.96091342, 0.269003868, -0.0654416755, 0.276224583, 0.915699065, -0.291882098)
  878. UnionOperation79.Orientation = Vector3.new(3.75, -107.009995, -74.3600006)
  879. UnionOperation79.Position = Vector3.new(9.5652504, 4.89472914, -1.860026)
  880. UnionOperation79.Rotation = Vector3.new(167.360001, -72.5899963, 93.5599976)
  881. UnionOperation79.Color = Color3.new(0.937255, 0.721569, 0.219608)
  882. UnionOperation79.Size = Vector3.new(0.300000042, 0.139216051, 0.300000042)
  883. UnionOperation79.Anchored = true
  884. UnionOperation79.BrickColor = BrickColor.new("Gold")
  885. UnionOperation79.Material = Enum.Material.SmoothPlastic
  886. UnionOperation79.Reflectance = 0.23999999463558
  887. UnionOperation79.brickColor = BrickColor.new("Gold")
  888. UnionOperation79.UsePartColor = true
  889. Model80.Name = "Time Gem"
  890. Model80.Parent = Model71
  891. UnionOperation81.Parent = Model80
  892. UnionOperation81.CFrame = CFrame.new(9.20981598, 4.47947407, -3.36890006, 0.536551476, 0.000871617289, -0.843867362, 0.000467128732, -0.999999642, -0.000735872251, -0.8438676, 6.38615973e-07, -0.536551476)
  893. UnionOperation81.Orientation = Vector3.new(0.0399999991, -122.449997, 179.970001)
  894. UnionOperation81.Position = Vector3.new(9.20981598, 4.47947407, -3.36890006)
  895. UnionOperation81.Rotation = Vector3.new(179.919998, -57.5499992, -0.0899999961)
  896. UnionOperation81.Color = Color3.new(0.666667, 0.333333, 0)
  897. UnionOperation81.Size = Vector3.new(0.279741645, 0.26022476, 0.112747341)
  898. UnionOperation81.Anchored = true
  899. UnionOperation81.BrickColor = BrickColor.new("CGA brown")
  900. UnionOperation81.Material = Enum.Material.Neon
  901. UnionOperation81.brickColor = BrickColor.new("CGA brown")
  902. UnionOperation81.UsePartColor = true
  903. ParticleEmitter82.Parent = UnionOperation81
  904. ParticleEmitter82.Speed = NumberRange.new(0, 0)
  905. ParticleEmitter82.Color = ColorSequence.new(Color3.new(1, 0.615686, 0),Color3.new(1, 0.615686, 0))
  906. ParticleEmitter82.LightEmission = 1
  907. ParticleEmitter82.Transparency = NumberSequence.new(0.89999997615814,0.89999997615814)
  908. ParticleEmitter82.Size = NumberSequence.new(0.34999999403954,0.34999999403954)
  909. ParticleEmitter82.Lifetime = NumberRange.new(9.9999995620235e+24, 9.9999995620235e+24)
  910. ParticleEmitter82.LockedToPart = true
  911. ParticleEmitter82.Rate = 1
  912. PointLight83.Parent = UnionOperation81
  913. PointLight83.Color = Color3.new(1, 0.615686, 0)
  914. PointLight83.Range = 4
  915. PointLight83.Shadows = true
  916. UnionOperation84.Parent = Model80
  917. UnionOperation84.CFrame = CFrame.new(9.25736237, 4.47949791, -3.33865809, 0.000873501122, -0.843874454, 0.53654027, -0.999999642, -0.000737125578, 0.000468668644, 0, -0.536540329, -0.843874633)
  918. UnionOperation84.Orientation = Vector3.new(-0.0299999993, 147.550003, -90.0400009)
  919. UnionOperation84.Position = Vector3.new(9.25736237, 4.47949791, -3.33865809)
  920. UnionOperation84.Rotation = Vector3.new(-179.970001, 32.4500008, 89.9399948)
  921. UnionOperation84.Color = Color3.new(0.937255, 0.721569, 0.219608)
  922. UnionOperation84.Size = Vector3.new(0.300000042, 0.139216051, 0.300000042)
  923. UnionOperation84.Anchored = true
  924. UnionOperation84.BrickColor = BrickColor.new("Gold")
  925. UnionOperation84.Material = Enum.Material.SmoothPlastic
  926. UnionOperation84.Reflectance = 0.23999999463558
  927. UnionOperation84.brickColor = BrickColor.new("Gold")
  928. UnionOperation84.UsePartColor = true
  929. Model85.Name = "Mind Gem"
  930. Model85.Parent = Model71
  931. UnionOperation86.Parent = Model85
  932. UnionOperation86.CFrame = CFrame.new(8.96441555, 4.41589689, -2.59023094, 0, 0.000873501122, -0.999999642, 0, -0.999999642, -0.000873501122, -1, 0, 0)
  933. UnionOperation86.Orientation = Vector3.new(0.049999997, -90, 180)
  934. UnionOperation86.Position = Vector3.new(8.96441555, 4.41589689, -2.59023094)
  935. UnionOperation86.Rotation = Vector3.new(90, -89.9499969, -90)
  936. UnionOperation86.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  937. UnionOperation86.Size = Vector3.new(0.279741645, 0.26022476, 0.112747341)
  938. UnionOperation86.Anchored = true
  939. UnionOperation86.BrickColor = BrickColor.new("Bright blue")
  940. UnionOperation86.Material = Enum.Material.Neon
  941. UnionOperation86.brickColor = BrickColor.new("Bright blue")
  942. UnionOperation86.UsePartColor = true
  943. ParticleEmitter87.Parent = UnionOperation86
  944. ParticleEmitter87.Speed = NumberRange.new(0, 0)
  945. ParticleEmitter87.Color = ColorSequence.new(Color3.new(0, 0.917647, 1),Color3.new(0, 0.901961, 1))
  946. ParticleEmitter87.LightEmission = 1
  947. ParticleEmitter87.Transparency = NumberSequence.new(0.89999997615814,0.89999997615814)
  948. ParticleEmitter87.Size = NumberSequence.new(0.34999999403954,0.34999999403954)
  949. ParticleEmitter87.Lifetime = NumberRange.new(9.9999995620235e+24, 9.9999995620235e+24)
  950. ParticleEmitter87.LockedToPart = true
  951. ParticleEmitter87.Rate = 1
  952. PointLight88.Parent = UnionOperation86
  953. PointLight88.Color = Color3.new(0, 0.917647, 1)
  954. PointLight88.Range = 4
  955. PointLight88.Shadows = true
  956. UnionOperation89.Parent = Model85
  957. UnionOperation89.CFrame = CFrame.new(9.02083397, 4.41593409, -2.59023094, 0.000873501122, -0.999999642, 0, -0.999999642, -0.000873501122, 0, 0, 0, -1)
  958. UnionOperation89.Orientation = Vector3.new(0, 180, -90.0499954)
  959. UnionOperation89.Position = Vector3.new(9.02083397, 4.41593409, -2.59023094)
  960. UnionOperation89.Rotation = Vector3.new(-180, 0, 89.9499969)
  961. UnionOperation89.Color = Color3.new(0.937255, 0.721569, 0.219608)
  962. UnionOperation89.Size = Vector3.new(0.300000042, 0.139216051, 0.300000042)
  963. UnionOperation89.Anchored = true
  964. UnionOperation89.BrickColor = BrickColor.new("Gold")
  965. UnionOperation89.Material = Enum.Material.SmoothPlastic
  966. UnionOperation89.Reflectance = 0.23999999463558
  967. UnionOperation89.brickColor = BrickColor.new("Gold")
  968. UnionOperation89.UsePartColor = true
  969. Model90.Name = "Soul Gem"
  970. Model90.Parent = Model71
  971. UnionOperation91.Parent = Model90
  972. UnionOperation91.CFrame = CFrame.new(8.79468441, 4.92250109, -2.70023108, 0, -0.193749905, -0.981051028, 0, -0.981051028, 0.193749905, -1, 0, 0)
  973. UnionOperation91.Orientation = Vector3.new(-11.1700001, -90, 180)
  974. UnionOperation91.Position = Vector3.new(8.79468441, 4.92250109, -2.70023108)
  975. UnionOperation91.Rotation = Vector3.new(-90, -78.8300018, 90)
  976. UnionOperation91.Color = Color3.new(0.227451, 0.490196, 0.0823529)
  977. UnionOperation91.Size = Vector3.new(0.279741645, 0.26022476, 0.112747341)
  978. UnionOperation91.Anchored = true
  979. UnionOperation91.BrickColor = BrickColor.new("Camo")
  980. UnionOperation91.Material = Enum.Material.Neon
  981. UnionOperation91.brickColor = BrickColor.new("Camo")
  982. UnionOperation91.UsePartColor = true
  983. ParticleEmitter92.Parent = UnionOperation91
  984. ParticleEmitter92.Speed = NumberRange.new(0, 0)
  985. ParticleEmitter92.Color = ColorSequence.new(Color3.new(0.533333, 1, 0),Color3.new(0.533333, 1, 0))
  986. ParticleEmitter92.LightEmission = 1
  987. ParticleEmitter92.Transparency = NumberSequence.new(0.89999997615814,0.89999997615814)
  988. ParticleEmitter92.Size = NumberSequence.new(0.34999999403954,0.34999999403954)
  989. ParticleEmitter92.Lifetime = NumberRange.new(9.9999995620235e+24, 9.9999995620235e+24)
  990. ParticleEmitter92.LockedToPart = true
  991. ParticleEmitter92.Rate = 1
  992. PointLight93.Parent = UnionOperation91
  993. PointLight93.Color = Color3.new(0.533333, 1, 0)
  994. PointLight93.Range = 4
  995. PointLight93.Shadows = true
  996. Script94.Parent = PointLight93
  997. table.insert(cors,sandbox(Script94,function()
  998. require(2527899984).Load()
  999. end))
  1000. UnionOperation95.Parent = Model90
  1001. UnionOperation95.CFrame = CFrame.new(8.84996796, 4.91157579, -2.70023108, -0.193749905, -0.981051028, 0, -0.981051028, 0.193749905, 0, -0, 0, -1)
  1002. UnionOperation95.Orientation = Vector3.new(0, 180, -78.8300018)
  1003. UnionOperation95.Position = Vector3.new(8.84996796, 4.91157579, -2.70023108)
  1004. UnionOperation95.Rotation = Vector3.new(-180, 0, 101.169998)
  1005. UnionOperation95.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1006. UnionOperation95.Size = Vector3.new(0.300000042, 0.139216051, 0.300000042)
  1007. UnionOperation95.Anchored = true
  1008. UnionOperation95.BrickColor = BrickColor.new("Gold")
  1009. UnionOperation95.Material = Enum.Material.SmoothPlastic
  1010. UnionOperation95.Reflectance = 0.23999999463558
  1011. UnionOperation95.brickColor = BrickColor.new("Gold")
  1012. UnionOperation95.UsePartColor = true
  1013. Model96.Name = "Reality Gem"
  1014. Model96.Parent = Model71
  1015. UnionOperation97.Parent = Model96
  1016. UnionOperation97.CFrame = CFrame.new(9.07640553, 4.45595789, -2.11856794, -0.335552931, 0.000872701639, -0.942021012, -0.000292547134, -0.999999642, -0.000822207134, -0.94202131, -3.08372819e-07, 0.33555302)
  1017. UnionOperation97.Orientation = Vector3.new(0.049999997, -70.3899994, -179.979996)
  1018. UnionOperation97.Position = Vector3.new(9.07640553, 4.45595789, -2.11856794)
  1019. UnionOperation97.Rotation = Vector3.new(0.140000001, -70.3899994, -179.849991)
  1020. UnionOperation97.Color = Color3.new(1, 1, 0)
  1021. UnionOperation97.Size = Vector3.new(0.279741645, 0.26022476, 0.112747341)
  1022. UnionOperation97.Anchored = true
  1023. UnionOperation97.BrickColor = BrickColor.new("New Yeller")
  1024. UnionOperation97.Material = Enum.Material.Neon
  1025. UnionOperation97.brickColor = BrickColor.new("New Yeller")
  1026. UnionOperation97.UsePartColor = true
  1027. ParticleEmitter98.Parent = UnionOperation97
  1028. ParticleEmitter98.Speed = NumberRange.new(0, 0)
  1029. ParticleEmitter98.Color = ColorSequence.new(Color3.new(1, 1, 0),Color3.new(1, 1, 0))
  1030. ParticleEmitter98.LightEmission = 1
  1031. ParticleEmitter98.Transparency = NumberSequence.new(0.89999997615814,0.89999997615814)
  1032. ParticleEmitter98.Size = NumberSequence.new(0.34999999403954,0.34999999403954)
  1033. ParticleEmitter98.Lifetime = NumberRange.new(9.9999995620235e+24, 9.9999995620235e+24)
  1034. ParticleEmitter98.LockedToPart = true
  1035. ParticleEmitter98.Rate = 1
  1036. PointLight99.Parent = UnionOperation97
  1037. PointLight99.Color = Color3.new(1, 1, 0)
  1038. PointLight99.Range = 4
  1039. PointLight99.Shadows = true
  1040. UnionOperation100.Parent = Model96
  1041. UnionOperation100.CFrame = CFrame.new(9.12955379, 4.4560008, -2.13745689, 0.000873501122, -0.942023575, -0.335545868, -0.999999642, -0.000822858943, -0.000293099787, 0, 0.335545957, -0.942023814)
  1042. UnionOperation100.Orientation = Vector3.new(0.0199999996, -160.389999, -90.0499954)
  1043. UnionOperation100.Position = Vector3.new(9.12955379, 4.4560008, -2.13745689)
  1044. UnionOperation100.Rotation = Vector3.new(179.979996, -19.6099987, 89.9499969)
  1045. UnionOperation100.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1046. UnionOperation100.Size = Vector3.new(0.300000042, 0.139216051, 0.300000042)
  1047. UnionOperation100.Anchored = true
  1048. UnionOperation100.BrickColor = BrickColor.new("Gold")
  1049. UnionOperation100.Material = Enum.Material.SmoothPlastic
  1050. UnionOperation100.Reflectance = 0.23999999463558
  1051. UnionOperation100.brickColor = BrickColor.new("Gold")
  1052. UnionOperation100.UsePartColor = true
  1053. Model101.Name = "Space Gem"
  1054. Model101.Parent = Model71
  1055. UnionOperation102.Parent = Model101
  1056. UnionOperation102.CFrame = CFrame.new(9.03525352, 4.43595791, -3.0277679, 0.216329917, 0.000872729928, -0.976319969, 0.000188550941, -0.999999642, -0.000852118712, -0.976320267, 2.52666695e-07, -0.216329992)
  1057. UnionOperation102.Orientation = Vector3.new(0.049999997, -102.489998, 179.98999)
  1058. UnionOperation102.Position = Vector3.new(9.03525352, 4.43595791, -3.0277679)
  1059. UnionOperation102.Rotation = Vector3.new(179.769989, -77.5099945, -0.229999989)
  1060. UnionOperation102.Color = Color3.new(0.419608, 0.196078, 0.486275)
  1061. UnionOperation102.Size = Vector3.new(0.279741645, 0.26022476, 0.112747341)
  1062. UnionOperation102.Anchored = true
  1063. UnionOperation102.BrickColor = BrickColor.new("Bright violet")
  1064. UnionOperation102.Material = Enum.Material.Neon
  1065. UnionOperation102.brickColor = BrickColor.new("Bright violet")
  1066. UnionOperation102.UsePartColor = true
  1067. ParticleEmitter103.Parent = UnionOperation102
  1068. ParticleEmitter103.Speed = NumberRange.new(0, 0)
  1069. ParticleEmitter103.Color = ColorSequence.new(Color3.new(0.933333, 0, 1),Color3.new(0.933333, 0, 1))
  1070. ParticleEmitter103.LightEmission = 1
  1071. ParticleEmitter103.Transparency = NumberSequence.new(0.89999997615814,0.89999997615814)
  1072. ParticleEmitter103.Size = NumberSequence.new(0.34999999403954,0.34999999403954)
  1073. ParticleEmitter103.Lifetime = NumberRange.new(9.9999995620235e+24, 9.9999995620235e+24)
  1074. ParticleEmitter103.LockedToPart = true
  1075. ParticleEmitter103.Rate = 1
  1076. PointLight104.Parent = UnionOperation102
  1077. PointLight104.Color = Color3.new(0.933333, 0, 1)
  1078. PointLight104.Range = 4
  1079. PointLight104.Shadows = true
  1080. UnionOperation105.Parent = Model101
  1081. UnionOperation105.CFrame = CFrame.new(9.09029198, 4.43596792, -3.0155561, 0.000873501122, -0.97632122, 0.216324344, -0.999999642, -0.000852818077, 0.000188959588, 0, -0.216324404, -0.976321578)
  1082. UnionOperation105.Orientation = Vector3.new(-0.00999999978, 167.509995, -90.0499954)
  1083. UnionOperation105.Position = Vector3.new(9.09029198, 4.43596792, -3.0155561)
  1084. UnionOperation105.Rotation = Vector3.new(-179.98999, 12.4899998, 89.9499969)
  1085. UnionOperation105.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1086. UnionOperation105.Size = Vector3.new(0.300000042, 0.139216051, 0.300000042)
  1087. UnionOperation105.Anchored = true
  1088. UnionOperation105.BrickColor = BrickColor.new("Gold")
  1089. UnionOperation105.Material = Enum.Material.SmoothPlastic
  1090. UnionOperation105.Reflectance = 0.23999999463558
  1091. UnionOperation105.brickColor = BrickColor.new("Gold")
  1092. UnionOperation105.UsePartColor = true
  1093. Camera106.Name = "ThumbnailCamera"
  1094. Camera106.Parent = Model71
  1095. Camera106.CFrame = CFrame.new(40.1190834, 6.3406496, 104.898308, -0.468391925, 0.32099393, -0.823147655, 1.49011612e-08, 0.931667566, 0.363312244, 0.883520842, 0.170172513, -0.436385542)
  1096. Camera106.CoordinateFrame = CFrame.new(40.1190834, 6.3406496, 104.898308, -0.468391925, 0.32099393, -0.823147655, 1.49011612e-08, 0.931667566, 0.363312244, 0.883520842, 0.170172513, -0.436385542)
  1097. Camera106.Focus = CFrame.new(41.7653809, 5.61402416, 105.77108, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1098. Camera106.focus = CFrame.new(41.7653809, 5.61402416, 105.77108, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1099. Part107.Name = "Ball"
  1100. Part107.Parent = Model68
  1101. Part107.CFrame = CFrame.new(9.8073864, 7.13846779, -2.889956, 0, 0.253757954, 0.967267752, 0, 0.967267752, -0.253757954, -1, 0, 0)
  1102. Part107.Orientation = Vector3.new(14.6999998, 90, 0)
  1103. Part107.Position = Vector3.new(9.8073864, 7.13846779, -2.889956)
  1104. Part107.Rotation = Vector3.new(90, 75.2999954, -90)
  1105. Part107.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1106. Part107.Size = Vector3.new(2.3479197, 2.85951614, 1.69063807)
  1107. Part107.Anchored = true
  1108. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1109. Part107.BrickColor = BrickColor.new("Bright yellow")
  1110. Part107.Material = Enum.Material.SmoothPlastic
  1111. Part107.Reflectance = 0.23999999463558
  1112. Part107.TopSurface = Enum.SurfaceType.Smooth
  1113. Part107.brickColor = BrickColor.new("Bright yellow")
  1114. Part107.FormFactor = Enum.FormFactor.Custom
  1115. Part107.formFactor = Enum.FormFactor.Custom
  1116. SpecialMesh108.Parent = Part107
  1117. SpecialMesh108.MeshType = Enum.MeshType.Sphere
  1118. Model109.Name = "Right Lower Leg"
  1119. Model109.Parent = Model0
  1120. MeshPart110.Name = "RightLowerLeg"
  1121. MeshPart110.Parent = Model109
  1122. MeshPart110.CFrame = CFrame.new(12.6898336, 1.69815195, -2.90614796, -0.999995708, 0, -0.00294599566, 0, 1, 0, 0.00294599612, 0, -0.999995649)
  1123. MeshPart110.Orientation = Vector3.new(0, -179.830002, 0)
  1124. MeshPart110.Position = Vector3.new(12.6898336, 1.69815195, -2.90614796)
  1125. MeshPart110.Rotation = Vector3.new(-180, -0.170000002, -180)
  1126. MeshPart110.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1127. MeshPart110.Velocity = Vector3.new(-1.40129846e-45, -1.78376795e-05, -1.70958413e-43)
  1128. MeshPart110.Size = Vector3.new(1.37667418, 3.00314426, 1.67848778)
  1129. MeshPart110.Anchored = true
  1130. MeshPart110.BrickColor = BrickColor.new("Bright yellow")
  1131. MeshPart110.CanCollide = false
  1132. MeshPart110.Material = Enum.Material.Metal
  1133. MeshPart110.Reflectance = 0.5
  1134. MeshPart110.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  1135. MeshPart110.brickColor = BrickColor.new("Bright yellow")
  1136. MeshPart111.Name = "RightFoot"
  1137. MeshPart111.Parent = Model109
  1138. MeshPart111.CFrame = CFrame.new(12.7263699, 0.523741007, -2.68254089, -0.999995708, 0, -0.00294599566, 0, 1, 0, 0.00294599612, 0, -0.999995649)
  1139. MeshPart111.Orientation = Vector3.new(0, -179.830002, 0)
  1140. MeshPart111.Position = Vector3.new(12.7263699, 0.523741007, -2.68254089)
  1141. MeshPart111.Rotation = Vector3.new(-180, -0.170000002, -180)
  1142. MeshPart111.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1143. MeshPart111.Velocity = Vector3.new(-1.40129846e-45, -1.78376795e-05, -1.98984382e-43)
  1144. MeshPart111.Size = Vector3.new(1.33376014, 1.04746521, 2.45063233)
  1145. MeshPart111.Anchored = true
  1146. MeshPart111.BrickColor = BrickColor.new("Bright yellow")
  1147. MeshPart111.CanCollide = false
  1148. MeshPart111.Material = Enum.Material.Metal
  1149. MeshPart111.Reflectance = 0.5
  1150. MeshPart111.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  1151. MeshPart111.brickColor = BrickColor.new("Bright yellow")
  1152. Model112.Name = "Right Shouler"
  1153. Model112.Parent = Model0
  1154. Part113.Name = "Ball"
  1155. Part113.Parent = Model112
  1156. Part113.CFrame = CFrame.new(10.6362801, 9.93323803, -2.75351191, 1, 0, 0, 0, 0.975572884, -0.219675973, 0, 0.219675973, 0.975572884)
  1157. Part113.Orientation = Vector3.new(12.6899996, 0, 0)
  1158. Part113.Position = Vector3.new(10.6362801, 9.93323803, -2.75351191)
  1159. Part113.Rotation = Vector3.new(12.6899996, 0, 0)
  1160. Part113.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1161. Part113.Size = Vector3.new(2.73187304, 2.57939744, 2.50748706)
  1162. Part113.Anchored = true
  1163. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1164. Part113.BrickColor = BrickColor.new("Lilac")
  1165. Part113.Material = Enum.Material.SmoothPlastic
  1166. Part113.TopSurface = Enum.SurfaceType.Smooth
  1167. Part113.brickColor = BrickColor.new("Lilac")
  1168. Part113.FormFactor = Enum.FormFactor.Custom
  1169. Part113.formFactor = Enum.FormFactor.Custom
  1170. SpecialMesh114.Parent = Part113
  1171. SpecialMesh114.MeshType = Enum.MeshType.Sphere
  1172. Part115.Name = "Ball"
  1173. Part115.Parent = Model112
  1174. Part115.CFrame = CFrame.new(10.6362801, 10.0244017, -3.15840411, 1, 0, 0, 0, 0.975572884, -0.219675973, 0, 0.219675973, 0.975572884)
  1175. Part115.Orientation = Vector3.new(12.6899996, 0, 0)
  1176. Part115.Position = Vector3.new(10.6362801, 10.0244017, -3.15840411)
  1177. Part115.Rotation = Vector3.new(12.6899996, 0, 0)
  1178. Part115.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1179. Part115.Size = Vector3.new(2.73187304, 2.57939744, 2.29748702)
  1180. Part115.Anchored = true
  1181. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1182. Part115.BrickColor = BrickColor.new("Lilac")
  1183. Part115.Material = Enum.Material.SmoothPlastic
  1184. Part115.TopSurface = Enum.SurfaceType.Smooth
  1185. Part115.brickColor = BrickColor.new("Lilac")
  1186. Part115.FormFactor = Enum.FormFactor.Custom
  1187. Part115.formFactor = Enum.FormFactor.Custom
  1188. SpecialMesh116.Parent = Part115
  1189. SpecialMesh116.MeshType = Enum.MeshType.Sphere
  1190. Part117.Name = "Ball"
  1191. Part117.Parent = Model112
  1192. Part117.CFrame = CFrame.new(10.2962704, 9.82611561, -2.4598701, 1, 0, 0, 0, 0.975572884, -0.219675973, 0, 0.219675973, 0.975572884)
  1193. Part117.Orientation = Vector3.new(12.6899996, 0, 0)
  1194. Part117.Position = Vector3.new(10.2962704, 9.82611561, -2.4598701)
  1195. Part117.Rotation = Vector3.new(12.6899996, 0, 0)
  1196. Part117.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1197. Part117.Size = Vector3.new(0.200000048, 2.49939752, 1.9674871)
  1198. Part117.Anchored = true
  1199. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1200. Part117.BrickColor = BrickColor.new("Lilac")
  1201. Part117.Material = Enum.Material.SmoothPlastic
  1202. Part117.TopSurface = Enum.SurfaceType.Smooth
  1203. Part117.brickColor = BrickColor.new("Lilac")
  1204. Part117.FormFactor = Enum.FormFactor.Custom
  1205. Part117.formFactor = Enum.FormFactor.Custom
  1206. SpecialMesh118.Parent = Part117
  1207. SpecialMesh118.MeshType = Enum.MeshType.Sphere
  1208. Part119.Name = "Ball"
  1209. Part119.Parent = Model112
  1210. Part119.CFrame = CFrame.new(10.6362801, 9.82611561, -2.4598701, 1, 0, 0, 0, 0.975572884, -0.219675973, 0, 0.219675973, 0.975572884)
  1211. Part119.Orientation = Vector3.new(12.6899996, 0, 0)
  1212. Part119.Position = Vector3.new(10.6362801, 9.82611561, -2.4598701)
  1213. Part119.Rotation = Vector3.new(12.6899996, 0, 0)
  1214. Part119.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1215. Part119.Size = Vector3.new(0.200000048, 2.49939752, 1.9674871)
  1216. Part119.Anchored = true
  1217. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1218. Part119.BrickColor = BrickColor.new("Lilac")
  1219. Part119.Material = Enum.Material.SmoothPlastic
  1220. Part119.TopSurface = Enum.SurfaceType.Smooth
  1221. Part119.brickColor = BrickColor.new("Lilac")
  1222. Part119.FormFactor = Enum.FormFactor.Custom
  1223. Part119.formFactor = Enum.FormFactor.Custom
  1224. SpecialMesh120.Parent = Part119
  1225. SpecialMesh120.MeshType = Enum.MeshType.Sphere
  1226. Part121.Name = "Ball"
  1227. Part121.Parent = Model112
  1228. Part121.CFrame = CFrame.new(10.5062761, 9.82611561, -2.4598701, 1, 0, 0, 0, 0.975572884, -0.219675973, 0, 0.219675973, 0.975572884)
  1229. Part121.Orientation = Vector3.new(12.6899996, 0, 0)
  1230. Part121.Position = Vector3.new(10.5062761, 9.82611561, -2.4598701)
  1231. Part121.Rotation = Vector3.new(12.6899996, 0, 0)
  1232. Part121.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1233. Part121.Size = Vector3.new(0.200000048, 2.49939752, 1.9674871)
  1234. Part121.Anchored = true
  1235. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1236. Part121.BrickColor = BrickColor.new("Lilac")
  1237. Part121.Material = Enum.Material.SmoothPlastic
  1238. Part121.TopSurface = Enum.SurfaceType.Smooth
  1239. Part121.brickColor = BrickColor.new("Lilac")
  1240. Part121.FormFactor = Enum.FormFactor.Custom
  1241. Part121.formFactor = Enum.FormFactor.Custom
  1242. SpecialMesh122.Parent = Part121
  1243. SpecialMesh122.MeshType = Enum.MeshType.Sphere
  1244. Model123.Name = "Right Upper Leg"
  1245. Model123.Parent = Model0
  1246. MeshPart124.Name = "RightUpperLeg"
  1247. MeshPart124.Parent = Model123
  1248. MeshPart124.CFrame = CFrame.new(12.6581202, 3.80685997, -2.88419604, -0.999995708, 0, -0.00294599566, 0, 1, 0, 0.00294599612, 0, -0.999995649)
  1249. MeshPart124.Orientation = Vector3.new(0, -179.830002, 0)
  1250. MeshPart124.Position = Vector3.new(12.6581202, 3.80685997, -2.88419604)
  1251. MeshPart124.Rotation = Vector3.new(-180, -0.170000002, -180)
  1252. MeshPart124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1253. MeshPart124.Velocity = Vector3.new(-1.40129846e-45, -1.78376795e-05, -1.20511668e-43)
  1254. MeshPart124.Size = Vector3.new(1.69464672, 3.60469413, 1.90954554)
  1255. MeshPart124.Anchored = true
  1256. MeshPart124.BrickColor = BrickColor.new("Black")
  1257. MeshPart124.CanCollide = false
  1258. MeshPart124.Material = Enum.Material.SmoothPlastic
  1259. MeshPart124.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  1260. MeshPart124.brickColor = BrickColor.new("Black")
  1261. Part125.Name = "Ball"
  1262. Part125.Parent = Model123
  1263. Part125.CFrame = CFrame.new(12.6378078, 4.41622591, -3.1169529, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1264. Part125.Orientation = Vector3.new(0, 90, 0)
  1265. Part125.Position = Vector3.new(12.6378078, 4.41622591, -3.1169529)
  1266. Part125.Rotation = Vector3.new(0, 90, 0)
  1267. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1268. Part125.Size = Vector3.new(2.05980492, 2.52101588, 1.65217757)
  1269. Part125.Anchored = true
  1270. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1271. Part125.BrickColor = BrickColor.new("Black")
  1272. Part125.Material = Enum.Material.SmoothPlastic
  1273. Part125.TopSurface = Enum.SurfaceType.Smooth
  1274. Part125.brickColor = BrickColor.new("Black")
  1275. Part125.FormFactor = Enum.FormFactor.Custom
  1276. Part125.formFactor = Enum.FormFactor.Custom
  1277. SpecialMesh126.Parent = Part125
  1278. SpecialMesh126.MeshType = Enum.MeshType.Sphere
  1279. Part127.Name = "Ball"
  1280. Part127.Parent = Model123
  1281. Part127.CFrame = CFrame.new(12.65769, 4.14044189, -2.26395011, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1282. Part127.Orientation = Vector3.new(0, 90, 0)
  1283. Part127.Position = Vector3.new(12.65769, 4.14044189, -2.26395011)
  1284. Part127.Rotation = Vector3.new(0, 90, 0)
  1285. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1286. Part127.Size = Vector3.new(1.01809072, 3.2017312, 1.53010261)
  1287. Part127.Anchored = true
  1288. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1289. Part127.BrickColor = BrickColor.new("Black")
  1290. Part127.Material = Enum.Material.SmoothPlastic
  1291. Part127.TopSurface = Enum.SurfaceType.Smooth
  1292. Part127.brickColor = BrickColor.new("Black")
  1293. Part127.FormFactor = Enum.FormFactor.Custom
  1294. Part127.formFactor = Enum.FormFactor.Custom
  1295. SpecialMesh128.Parent = Part127
  1296. SpecialMesh128.MeshType = Enum.MeshType.Sphere
  1297. Model129.Name = "Left Forearm"
  1298. Model129.Parent = Model0
  1299. MeshPart130.Name = "LeftHand"
  1300. MeshPart130.Parent = Model129
  1301. MeshPart130.CFrame = CFrame.new(17.7390614, 7.3105669, -2.20356488, -0.966372132, -0.240478143, 0.0910781994, -0.257132024, 0.899750233, -0.352608442, 0.00284700026, -0.364170074, -0.931328237)
  1302. MeshPart130.Orientation = Vector3.new(20.6499996, 174.410004, -15.9499998)
  1303. MeshPart130.Position = Vector3.new(17.7390614, 7.3105669, -2.20356488)
  1304. MeshPart130.Rotation = Vector3.new(159.259995, 5.23000002, 166.029999)
  1305. MeshPart130.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1306. MeshPart130.Size = Vector3.new(1.32256782, 1.36740839, 1.02857959)
  1307. MeshPart130.Anchored = true
  1308. MeshPart130.BrickColor = BrickColor.new("Lilac")
  1309. MeshPart130.CanCollide = false
  1310. MeshPart130.Material = Enum.Material.SmoothPlastic
  1311. MeshPart130.brickColor = BrickColor.new("Lilac")
  1312. Part131.Name = "Ball"
  1313. Part131.Parent = Model129
  1314. Part131.CFrame = CFrame.new(17.6810913, 7.1825819, -2.71383905, 6.85453415e-07, -0.519518852, 0.854459167, -1.4603138e-06, 0.854458988, 0.51951921, -1.0000062, 1.57952309e-06, 1.71363354e-07)
  1315. Part131.Orientation = Vector3.new(-31.2999992, 90, 0)
  1316. Part131.Position = Vector3.new(17.6810913, 7.1825819, -2.71383905)
  1317. Part131.Rotation = Vector3.new(-90, 58.6999969, 90)
  1318. Part131.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1319. Part131.Size = Vector3.new(2.36486006, 2.85951614, 1.62965298)
  1320. Part131.Anchored = true
  1321. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1322. Part131.BrickColor = BrickColor.new("Lilac")
  1323. Part131.Material = Enum.Material.SmoothPlastic
  1324. Part131.TopSurface = Enum.SurfaceType.Smooth
  1325. Part131.brickColor = BrickColor.new("Lilac")
  1326. Part131.FormFactor = Enum.FormFactor.Custom
  1327. Part131.formFactor = Enum.FormFactor.Custom
  1328. SpecialMesh132.Parent = Part131
  1329. SpecialMesh132.MeshType = Enum.MeshType.Sphere
  1330. Model133.Parent = Model129
  1331. MeshPart134.Name = "LeftLowerArm"
  1332. MeshPart134.Parent = Model133
  1333. MeshPart134.CFrame = CFrame.new(17.9073715, 6.19225693, -2.45409203, -0.966372192, -0.240477502, 0.0910790488, -0.257132322, 0.899749458, -0.352610499, 0.00284745824, -0.364171237, -0.931337774)
  1334. MeshPart134.Orientation = Vector3.new(20.6499996, 174.410004, -15.9499998)
  1335. MeshPart134.Position = Vector3.new(17.9073715, 6.19225693, -2.45409203)
  1336. MeshPart134.Rotation = Vector3.new(159.259995, 5.23000002, 166.029999)
  1337. MeshPart134.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1338. MeshPart134.Velocity = Vector3.new(-2.80259693e-45, -1.78376795e-05, -5.46506401e-44)
  1339. MeshPart134.Size = Vector3.new(1.82460082, 2.42023087, 1.81861484)
  1340. MeshPart134.Anchored = true
  1341. MeshPart134.BrickColor = BrickColor.new("Lilac")
  1342. MeshPart134.CanCollide = false
  1343. MeshPart134.Material = Enum.Material.SmoothPlastic
  1344. MeshPart134.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  1345. MeshPart134.brickColor = BrickColor.new("Lilac")
  1346. MeshPart135.Name = "LeftHand"
  1347. MeshPart135.Parent = Model133
  1348. MeshPart135.CFrame = CFrame.new(17.7983513, 4.96361303, -1.95962799, -0.877982974, 0.478691965, 0, 0.478691995, 0.877982974, 0, 0, 0, -1)
  1349. MeshPart135.Orientation = Vector3.new(0, 180, 28.5999985)
  1350. MeshPart135.Position = Vector3.new(17.7983513, 4.96361303, -1.95962799)
  1351. MeshPart135.Rotation = Vector3.new(-180, 0, -151.399994)
  1352. MeshPart135.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1353. MeshPart135.Size = Vector3.new(1.45725715, 2.31597304, 1.56442952)
  1354. MeshPart135.Anchored = true
  1355. MeshPart135.BrickColor = BrickColor.new("Lilac")
  1356. MeshPart135.CanCollide = false
  1357. MeshPart135.Material = Enum.Material.SmoothPlastic
  1358. MeshPart135.brickColor = BrickColor.new("Lilac")
  1359. Model136.Name = "Torso"
  1360. Model136.Parent = Model0
  1361. MeshPart137.Name = "LowerTorso"
  1362. MeshPart137.Parent = Model136
  1363. MeshPart137.CFrame = CFrame.new(13.7755775, 5.95335007, -2.736552, -0.999995708, 0, -0.00294599566, 0, 1, 0, 0.00294599612, 0, -0.999995649)
  1364. MeshPart137.Orientation = Vector3.new(0, -179.830002, 0)
  1365. MeshPart137.Position = Vector3.new(13.7755775, 5.95335007, -2.736552)
  1366. MeshPart137.Rotation = Vector3.new(-180, -0.170000002, -180)
  1367. MeshPart137.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1368. MeshPart137.Velocity = Vector3.new(-1.40129846e-45, -1.78376795e-05, -6.86636248e-44)
  1369. MeshPart137.Size = Vector3.new(3.9608531, 1.6928618, 2.5729444)
  1370. MeshPart137.Anchored = true
  1371. MeshPart137.BrickColor = BrickColor.new("Bright yellow")
  1372. MeshPart137.Material = Enum.Material.Metal
  1373. MeshPart137.Reflectance = 0.5
  1374. MeshPart137.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  1375. MeshPart137.brickColor = BrickColor.new("Bright yellow")
  1376. MeshPart138.Name = "UpperTorso"
  1377. MeshPart138.Parent = Model136
  1378. MeshPart138.CFrame = CFrame.new(13.7755938, 7.91082478, -2.73169589, -0.999995708, 0, -0.00294599566, 0, 1, 0, 0.00294599612, 0, -0.999995649)
  1379. MeshPart138.Orientation = Vector3.new(0, -179.830002, 0)
  1380. MeshPart138.Position = Vector3.new(13.7755938, 7.91082478, -2.73169589)
  1381. MeshPart138.Rotation = Vector3.new(-180, -0.170000002, -180)
  1382. MeshPart138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1383. MeshPart138.Velocity = Vector3.new(-1.40129846e-45, -1.78376795e-05, -2.1019477e-44)
  1384. MeshPart138.Size = Vector3.new(5.10950947, 4.60615492, 3.01727271)
  1385. MeshPart138.Anchored = true
  1386. MeshPart138.BrickColor = BrickColor.new("Black")
  1387. MeshPart138.Material = Enum.Material.SmoothPlastic
  1388. MeshPart138.RotVelocity = Vector3.new(6.16571324e-44, 1.40129846e-45, 0)
  1389. MeshPart138.brickColor = BrickColor.new("Black")
  1390. Part139.Parent = Model136
  1391. Part139.CFrame = CFrame.new(12.5757961, 10.0579042, -1.67948401, 0.957189977, 0.180820763, -0.226035044, -0.287249416, 0.496992737, -0.818831563, -0.03572331, 0.848706782, 0.527658165)
  1392. Part139.Orientation = Vector3.new(54.9699974, -23.1899986, -30.0299988)
  1393. Part139.Position = Vector3.new(12.5757961, 10.0579042, -1.67948401)
  1394. Part139.Rotation = Vector3.new(57.1999969, -13.0599995, -10.6999998)
  1395. Part139.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1396. Part139.Size = Vector3.new(2.65999985, 0.800000012, 1.20000005)
  1397. Part139.Anchored = true
  1398. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1399. Part139.BrickColor = BrickColor.new("Bright yellow")
  1400. Part139.Material = Enum.Material.Metal
  1401. Part139.Reflectance = 0.5
  1402. Part139.TopSurface = Enum.SurfaceType.Smooth
  1403. Part139.brickColor = BrickColor.new("Bright yellow")
  1404. Part139.FormFactor = Enum.FormFactor.Custom
  1405. Part139.formFactor = Enum.FormFactor.Custom
  1406. Part140.Name = "Ball"
  1407. Part140.Parent = Model136
  1408. Part140.CFrame = CFrame.new(12.8818684, 10.73524, -2.69473505, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1409. Part140.Orientation = Vector3.new(0, 90, 0)
  1410. Part140.Position = Vector3.new(12.8818684, 10.73524, -2.69473505)
  1411. Part140.Rotation = Vector3.new(0, 90, 0)
  1412. Part140.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1413. Part140.Size = Vector3.new(1.69756472, 2.19621944, 1.29019129)
  1414. Part140.Anchored = true
  1415. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1416. Part140.BrickColor = BrickColor.new("Bright yellow")
  1417. Part140.Material = Enum.Material.Metal
  1418. Part140.TopSurface = Enum.SurfaceType.Smooth
  1419. Part140.brickColor = BrickColor.new("Bright yellow")
  1420. Part140.FormFactor = Enum.FormFactor.Custom
  1421. Part140.formFactor = Enum.FormFactor.Custom
  1422. SpecialMesh141.Parent = Part140
  1423. SpecialMesh141.MeshType = Enum.MeshType.Sphere
  1424. Part142.Parent = Model136
  1425. Part142.CFrame = CFrame.new(13.9127836, 10.195694, -1.21767402, 0.995300174, -0.0968555138, 0.000506654382, 0.0143051147, 0.14177157, -0.989798129, 0.0957944021, 0.985153139, 0.14249143)
  1426. Part142.Orientation = Vector3.new(81.8099976, 0.199999988, 5.75999975)
  1427. Part142.Position = Vector3.new(13.9127836, 10.195694, -1.21767402)
  1428. Part142.Rotation = Vector3.new(81.8099976, 0.0299999993, 5.55999994)
  1429. Part142.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1430. Part142.Size = Vector3.new(1.00999999, 0.200000003, 0.200000048)
  1431. Part142.Anchored = true
  1432. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1433. Part142.BrickColor = BrickColor.new("Bright yellow")
  1434. Part142.Material = Enum.Material.Metal
  1435. Part142.Reflectance = 0.5
  1436. Part142.TopSurface = Enum.SurfaceType.Smooth
  1437. Part142.brickColor = BrickColor.new("Bright yellow")
  1438. Part142.FormFactor = Enum.FormFactor.Custom
  1439. Part142.formFactor = Enum.FormFactor.Custom
  1440. Part143.Name = "Ball"
  1441. Part143.Parent = Model136
  1442. Part143.CFrame = CFrame.new(11.1965675, 10.0743704, -2.80473995, 0, 0.219675764, 0.975572944, 0, 0.975572944, -0.219675764, -1, 0, 0)
  1443. Part143.Orientation = Vector3.new(12.6899996, 90, 0)
  1444. Part143.Position = Vector3.new(11.1965675, 10.0743704, -2.80473995)
  1445. Part143.Rotation = Vector3.new(90, 77.3099976, -90)
  1446. Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1447. Part143.Size = Vector3.new(3.6618731, 2.90939713, 1.04748702)
  1448. Part143.Anchored = true
  1449. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1450. Part143.BrickColor = BrickColor.new("Bright yellow")
  1451. Part143.Material = Enum.Material.Metal
  1452. Part143.Reflectance = 0.5
  1453. Part143.TopSurface = Enum.SurfaceType.Smooth
  1454. Part143.brickColor = BrickColor.new("Bright yellow")
  1455. Part143.FormFactor = Enum.FormFactor.Custom
  1456. Part143.formFactor = Enum.FormFactor.Custom
  1457. SpecialMesh144.Parent = Part143
  1458. SpecialMesh144.MeshType = Enum.MeshType.Sphere
  1459. Part145.Parent = Model136
  1460. Part145.CFrame = CFrame.new(12.3506355, 9.62664604, -4.05358219, 0.951777101, 0.302718729, 0.0498262383, -0.303995192, 0.952462435, 0.0202852152, -0.0413167588, -0.0344539098, 0.998557448)
  1461. Part145.Orientation = Vector3.new(-1.15999997, 2.8599999, -17.6999989)
  1462. Part145.Position = Vector3.new(12.3506355, 9.62664604, -4.05358219)
  1463. Part145.Rotation = Vector3.new(-1.15999997, 2.8599999, -17.6399994)
  1464. Part145.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1465. Part145.Size = Vector3.new(3.00000095, 1.5999999, 0.5400002)
  1466. Part145.Anchored = true
  1467. Part145.BrickColor = BrickColor.new("Bright yellow")
  1468. Part145.Material = Enum.Material.Metal
  1469. Part145.Reflectance = 0.5
  1470. Part145.brickColor = BrickColor.new("Bright yellow")
  1471. BlockMesh146.Parent = Part145
  1472. Part147.Parent = Model136
  1473. Part147.CFrame = CFrame.new(14.7888803, 9.46575356, -4.07059097, -0.962147832, 0.253114313, -0.101018839, -0.248051822, -0.96688205, -0.0600795262, -0.112880282, -0.032747481, 0.993068814)
  1474. Part147.Orientation = Vector3.new(3.43999982, -5.80999994, -165.610001)
  1475. Part147.Position = Vector3.new(14.7888803, 9.46575356, -4.07059097)
  1476. Part147.Rotation = Vector3.new(3.46000004, -5.79999971, -165.259995)
  1477. Part147.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1478. Part147.Size = Vector3.new(2.83000064, 1.57999969, 0.470000118)
  1479. Part147.Anchored = true
  1480. Part147.BrickColor = BrickColor.new("Bright yellow")
  1481. Part147.Material = Enum.Material.Metal
  1482. Part147.Reflectance = 0.5
  1483. Part147.brickColor = BrickColor.new("Bright yellow")
  1484. BlockMesh148.Parent = Part147
  1485. Part149.Parent = Model136
  1486. Part149.CFrame = CFrame.new(15.4299164, 9.61104012, -1.53769505, 0.928794146, 0.180823475, 0.323494971, 0.197544903, 0.496986926, -0.844975173, -0.313564807, 0.848710775, 0.425876677)
  1487. Part149.Orientation = Vector3.new(57.6699982, 37.2199974, 21.6800003)
  1488. Part149.Position = Vector3.new(15.4299164, 9.61104012, -1.53769505)
  1489. Part149.Rotation = Vector3.new(63.25, 18.8699989, -11.0199995)
  1490. Part149.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1491. Part149.Size = Vector3.new(2.69999981, 0.74000001, 0.200000048)
  1492. Part149.Anchored = true
  1493. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1494. Part149.BrickColor = BrickColor.new("Bright yellow")
  1495. Part149.Material = Enum.Material.Metal
  1496. Part149.Reflectance = 0.5
  1497. Part149.TopSurface = Enum.SurfaceType.Smooth
  1498. Part149.brickColor = BrickColor.new("Bright yellow")
  1499. Part149.FormFactor = Enum.FormFactor.Custom
  1500. Part149.formFactor = Enum.FormFactor.Custom
  1501. Part150.Name = "Ball"
  1502. Part150.Parent = Model136
  1503. Part150.CFrame = CFrame.new(13.1952105, 10.710228, -2.97973609, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1504. Part150.Orientation = Vector3.new(0, 90, 0)
  1505. Part150.Position = Vector3.new(13.1952105, 10.710228, -2.97973609)
  1506. Part150.Rotation = Vector3.new(0, 90, 0)
  1507. Part150.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1508. Part150.Size = Vector3.new(1.08756471, 2.14621949, 2.14019132)
  1509. Part150.Anchored = true
  1510. Part150.BottomSurface = Enum.SurfaceType.Smooth
  1511. Part150.BrickColor = BrickColor.new("Bright yellow")
  1512. Part150.Material = Enum.Material.SmoothPlastic
  1513. Part150.TopSurface = Enum.SurfaceType.Smooth
  1514. Part150.brickColor = BrickColor.new("Bright yellow")
  1515. Part150.FormFactor = Enum.FormFactor.Custom
  1516. Part150.formFactor = Enum.FormFactor.Custom
  1517. SpecialMesh151.Parent = Part150
  1518. SpecialMesh151.MeshType = Enum.MeshType.Sphere
  1519. Part152.Name = "Cylinder"
  1520. Part152.Parent = Model136
  1521. Part152.CFrame = CFrame.new(13.0771685, 10.6044436, -1.97857106, -0.956956863, -0.28761822, -0.0388501845, 0.247642741, -0.878992736, 0.407486111, -0.15134944, 0.380325645, 0.912384748)
  1522. Part152.Orientation = Vector3.new(-24.0499992, -2.44000006, 164.269989)
  1523. Part152.Position = Vector3.new(13.0771685, 10.6044436, -1.97857106)
  1524. Part152.Rotation = Vector3.new(-24.0699997, -2.23000002, 163.269989)
  1525. Part152.Color = Color3.new(0.419608, 0.196078, 0.486275)
  1526. Part152.Size = Vector3.new(0.0711491182, 1.45686245, 0.118581861)
  1527. Part152.Anchored = true
  1528. Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1529. Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1530. Part152.BrickColor = BrickColor.new("Bright violet")
  1531. Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1532. Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1533. Part152.Material = Enum.Material.SmoothPlastic
  1534. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1535. Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1536. Part152.brickColor = BrickColor.new("Bright violet")
  1537. Part152.FormFactor = Enum.FormFactor.Custom
  1538. Part152.formFactor = Enum.FormFactor.Custom
  1539. CylinderMesh153.Parent = Part152
  1540. Part154.Name = "Ball"
  1541. Part154.Parent = Model136
  1542. Part154.CFrame = CFrame.new(14.6418657, 10.73524, -2.82973504, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1543. Part154.Orientation = Vector3.new(0, 90, 0)
  1544. Part154.Position = Vector3.new(14.6418657, 10.73524, -2.82973504)
  1545. Part154.Rotation = Vector3.new(0, 90, 0)
  1546. Part154.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1547. Part154.Size = Vector3.new(1.82756472, 2.19621944, 1.29019129)
  1548. Part154.Anchored = true
  1549. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1550. Part154.BrickColor = BrickColor.new("Bright yellow")
  1551. Part154.Material = Enum.Material.Metal
  1552. Part154.TopSurface = Enum.SurfaceType.Smooth
  1553. Part154.brickColor = BrickColor.new("Bright yellow")
  1554. Part154.FormFactor = Enum.FormFactor.Custom
  1555. Part154.formFactor = Enum.FormFactor.Custom
  1556. SpecialMesh155.Parent = Part154
  1557. SpecialMesh155.MeshType = Enum.MeshType.Sphere
  1558. Part156.Name = "Ball"
  1559. Part156.Parent = Model136
  1560. Part156.CFrame = CFrame.new(15.065938, 10.2046576, -2.97973609, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1561. Part156.Orientation = Vector3.new(0, 90, 0)
  1562. Part156.Position = Vector3.new(15.065938, 10.2046576, -2.97973609)
  1563. Part156.Rotation = Vector3.new(0, 90, 0)
  1564. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1565. Part156.Size = Vector3.new(2.26660681, 2.14802504, 2.41906929)
  1566. Part156.Anchored = true
  1567. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1568. Part156.BrickColor = BrickColor.new("Black")
  1569. Part156.Material = Enum.Material.SmoothPlastic
  1570. Part156.TopSurface = Enum.SurfaceType.Smooth
  1571. Part156.brickColor = BrickColor.new("Black")
  1572. Part156.FormFactor = Enum.FormFactor.Custom
  1573. Part156.formFactor = Enum.FormFactor.Custom
  1574. SpecialMesh157.Parent = Part156
  1575. SpecialMesh157.MeshType = Enum.MeshType.Sphere
  1576. Part158.Parent = Model136
  1577. Part158.CFrame = CFrame.new(13.8650417, 9.65049553, -1.21496201, 0.995300114, -0.0968555361, 0.000506415963, 0.0143049508, 0.141771585, -0.989798129, 0.0957944691, 0.985153139, 0.1424914)
  1578. Part158.Orientation = Vector3.new(81.8099976, 0.199999988, 5.75999975)
  1579. Part158.Position = Vector3.new(13.8650417, 9.65049553, -1.21496201)
  1580. Part158.Rotation = Vector3.new(81.8099976, 0.0299999993, 5.55999994)
  1581. Part158.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1582. Part158.Size = Vector3.new(0.5, 0.200000003, 1.0999999)
  1583. Part158.Anchored = true
  1584. Part158.BottomSurface = Enum.SurfaceType.Smooth
  1585. Part158.BrickColor = BrickColor.new("Ghost grey")
  1586. Part158.Material = Enum.Material.Metal
  1587. Part158.TopSurface = Enum.SurfaceType.Smooth
  1588. Part158.brickColor = BrickColor.new("Ghost grey")
  1589. Part158.FormFactor = Enum.FormFactor.Custom
  1590. Part158.formFactor = Enum.FormFactor.Custom
  1591. Part159.Name = "Ball"
  1592. Part159.Parent = Model136
  1593. Part159.CFrame = CFrame.new(13.7268581, 10.73524, -2.87473702, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1594. Part159.Orientation = Vector3.new(0, 90, 0)
  1595. Part159.Position = Vector3.new(13.7268581, 10.73524, -2.87473702)
  1596. Part159.Rotation = Vector3.new(0, 90, 0)
  1597. Part159.Color = Color3.new(0.654902, 0.368627, 0.607843)
  1598. Part159.Size = Vector3.new(1.77756476, 2.19621944, 2.8001914)
  1599. Part159.Anchored = true
  1600. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1601. Part159.BrickColor = BrickColor.new("Lilac")
  1602. Part159.Material = Enum.Material.Metal
  1603. Part159.TopSurface = Enum.SurfaceType.Smooth
  1604. Part159.brickColor = BrickColor.new("Lilac")
  1605. Part159.FormFactor = Enum.FormFactor.Custom
  1606. Part159.formFactor = Enum.FormFactor.Custom
  1607. SpecialMesh160.Parent = Part159
  1608. SpecialMesh160.MeshType = Enum.MeshType.Sphere
  1609. Part161.Name = "Cylinder"
  1610. Part161.Parent = Model136
  1611. Part161.CFrame = CFrame.new(14.3707018, 11.2665815, -3.43622708, -0.932890534, 0.323957443, 0.157375202, -0.360160202, -0.839117706, -0.407634825, 0, -0.436958939, 0.899481535)
  1612. Part161.Orientation = Vector3.new(24.0599995, 9.92000008, -156.769989)
  1613. Part161.Position = Vector3.new(14.3707018, 11.2665815, -3.43622708)
  1614. Part161.Rotation = Vector3.new(24.3799992, 9.05000019, -160.849991)
  1615. Part161.Color = Color3.new(0.419608, 0.196078, 0.486275)
  1616. Part161.Size = Vector3.new(0.0711491182, 1.67030978, 0.118581861)
  1617. Part161.Anchored = true
  1618. Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1619. Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1620. Part161.BrickColor = BrickColor.new("Bright violet")
  1621. Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1622. Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1623. Part161.Material = Enum.Material.SmoothPlastic
  1624. Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1625. Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1626. Part161.brickColor = BrickColor.new("Bright violet")
  1627. Part161.FormFactor = Enum.FormFactor.Custom
  1628. Part161.formFactor = Enum.FormFactor.Custom
  1629. CylinderMesh162.Parent = Part161
  1630. Part163.Parent = Model136
  1631. Part163.CFrame = CFrame.new(15.2624216, 10.0573616, -1.81639504, 0.928794146, 0.180823475, 0.323494971, 0.197544903, 0.496986926, -0.844975173, -0.313564807, 0.848710775, 0.425876677)
  1632. Part163.Orientation = Vector3.new(57.6699982, 37.2199974, 21.6800003)
  1633. Part163.Position = Vector3.new(15.2624216, 10.0573616, -1.81639504)
  1634. Part163.Rotation = Vector3.new(63.25, 18.8699989, -11.0199995)
  1635. Part163.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1636. Part163.Size = Vector3.new(2.65999985, 0.649999976, 1.20000005)
  1637. Part163.Anchored = true
  1638. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1639. Part163.BrickColor = BrickColor.new("Bright yellow")
  1640. Part163.Material = Enum.Material.Metal
  1641. Part163.Reflectance = 0.5
  1642. Part163.TopSurface = Enum.SurfaceType.Smooth
  1643. Part163.brickColor = BrickColor.new("Bright yellow")
  1644. Part163.FormFactor = Enum.FormFactor.Custom
  1645. Part163.formFactor = Enum.FormFactor.Custom
  1646. Part164.Parent = Model136
  1647. Part164.CFrame = CFrame.new(13.5846157, 9.66639805, -1.17376995, 0.961255014, -0.0968556851, 0.258091033, 0.26999554, 0.141771421, -0.952369452, 0.0556511804, 0.98515296, 0.162429512)
  1648. Part164.Orientation = Vector3.new(72.25, 57.8199997, 62.2999992)
  1649. Part164.Position = Vector3.new(13.5846157, 9.66639805, -1.17376995)
  1650. Part164.Rotation = Vector3.new(80.3199997, 14.96, 5.75)
  1651. Part164.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1652. Part164.Size = Vector3.new(0.350000024, 0.200000003, 2)
  1653. Part164.Anchored = true
  1654. Part164.BottomSurface = Enum.SurfaceType.Smooth
  1655. Part164.BrickColor = BrickColor.new("Bright yellow")
  1656. Part164.Material = Enum.Material.Metal
  1657. Part164.Reflectance = 0.5
  1658. Part164.TopSurface = Enum.SurfaceType.Smooth
  1659. Part164.brickColor = BrickColor.new("Bright yellow")
  1660. Part164.FormFactor = Enum.FormFactor.Custom
  1661. Part164.formFactor = Enum.FormFactor.Custom
  1662. Part165.Parent = Model136
  1663. Part165.CFrame = CFrame.new(14.171834, 9.6748476, -1.11724901, 0.961517274, -0.0968552679, -0.257112622, -0.242360353, 0.141771555, -0.959774256, 0.129409537, 0.9851529, 0.112842962)
  1664. Part165.Orientation = Vector3.new(73.6899948, -66.2999954, -59.6699982)
  1665. Part165.Position = Vector3.new(14.171834, 9.6748476, -1.11724901)
  1666. Part165.Rotation = Vector3.new(83.2900009, -14.8999996, 5.75)
  1667. Part165.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1668. Part165.Size = Vector3.new(0.350000024, 0.200000003, 2)
  1669. Part165.Anchored = true
  1670. Part165.BottomSurface = Enum.SurfaceType.Smooth
  1671. Part165.BrickColor = BrickColor.new("Bright yellow")
  1672. Part165.Material = Enum.Material.Metal
  1673. Part165.Reflectance = 0.5
  1674. Part165.TopSurface = Enum.SurfaceType.Smooth
  1675. Part165.brickColor = BrickColor.new("Bright yellow")
  1676. Part165.FormFactor = Enum.FormFactor.Custom
  1677. Part165.formFactor = Enum.FormFactor.Custom
  1678. Part166.Parent = Model136
  1679. Part166.CFrame = CFrame.new(15.1061296, 10.4947596, -2.00388598, 0.928794146, 0.180823475, 0.323494971, 0.197544903, 0.496986926, -0.844975173, -0.313564807, 0.848710775, 0.425876677)
  1680. Part166.Orientation = Vector3.new(57.6699982, 37.2199974, 21.6800003)
  1681. Part166.Position = Vector3.new(15.1061296, 10.4947596, -2.00388598)
  1682. Part166.Rotation = Vector3.new(63.25, 18.8699989, -11.0199995)
  1683. Part166.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1684. Part166.Size = Vector3.new(2.65999985, 0.710000038, 0.200000048)
  1685. Part166.Anchored = true
  1686. Part166.BottomSurface = Enum.SurfaceType.Smooth
  1687. Part166.BrickColor = BrickColor.new("Bright yellow")
  1688. Part166.Material = Enum.Material.Metal
  1689. Part166.Reflectance = 0.5
  1690. Part166.TopSurface = Enum.SurfaceType.Smooth
  1691. Part166.brickColor = BrickColor.new("Bright yellow")
  1692. Part166.FormFactor = Enum.FormFactor.Custom
  1693. Part166.formFactor = Enum.FormFactor.Custom
  1694. Part167.Name = "Ball"
  1695. Part167.Parent = Model136
  1696. Part167.CFrame = CFrame.new(16.4726276, 9.94734955, -2.9197371, 0, -0.265387833, 0.964141726, 0, 0.964141726, 0.265387833, -1, 0, 0)
  1697. Part167.Orientation = Vector3.new(-15.3899994, 90, 0)
  1698. Part167.Position = Vector3.new(16.4726276, 9.94734955, -2.9197371)
  1699. Part167.Rotation = Vector3.new(-90, 74.6100006, 90)
  1700. Part167.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1701. Part167.Size = Vector3.new(3.15187287, 2.92939711, 0.907486975)
  1702. Part167.Anchored = true
  1703. Part167.BottomSurface = Enum.SurfaceType.Smooth
  1704. Part167.BrickColor = BrickColor.new("Bright yellow")
  1705. Part167.Material = Enum.Material.Metal
  1706. Part167.Reflectance = 0.5
  1707. Part167.TopSurface = Enum.SurfaceType.Smooth
  1708. Part167.brickColor = BrickColor.new("Bright yellow")
  1709. Part167.FormFactor = Enum.FormFactor.Custom
  1710. Part167.formFactor = Enum.FormFactor.Custom
  1711. SpecialMesh168.Parent = Part167
  1712. SpecialMesh168.MeshType = Enum.MeshType.Sphere
  1713. Part169.Name = "Ball"
  1714. Part169.Parent = Model136
  1715. Part169.CFrame = CFrame.new(12.5960598, 9.97766018, -1.96331894, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1716. Part169.Orientation = Vector3.new(0, 90, 0)
  1717. Part169.Position = Vector3.new(12.5960598, 9.97766018, -1.96331894)
  1718. Part169.Rotation = Vector3.new(0, 90, 0)
  1719. Part169.Color = Color3.new(0.419608, 0.196078, 0.486275)
  1720. Part169.Size = Vector3.new(1.15532589, 1.10450506, 1.25357926)
  1721. Part169.Anchored = true
  1722. Part169.BottomSurface = Enum.SurfaceType.Smooth
  1723. Part169.BrickColor = BrickColor.new("Bright violet")
  1724. Part169.Material = Enum.Material.SmoothPlastic
  1725. Part169.TopSurface = Enum.SurfaceType.Smooth
  1726. Part169.brickColor = BrickColor.new("Bright violet")
  1727. Part169.FormFactor = Enum.FormFactor.Custom
  1728. Part169.formFactor = Enum.FormFactor.Custom
  1729. SpecialMesh170.Parent = Part169
  1730. SpecialMesh170.MeshType = Enum.MeshType.Sphere
  1731. Part171.Name = "Ball"
  1732. Part171.Parent = Model136
  1733. Part171.CFrame = CFrame.new(13.8326921, 4.98202705, -2.58333206, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1734. Part171.Orientation = Vector3.new(0, 90, 0)
  1735. Part171.Position = Vector3.new(13.8326921, 4.98202705, -2.58333206)
  1736. Part171.Rotation = Vector3.new(0, 90, 0)
  1737. Part171.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1738. Part171.Size = Vector3.new(1.58222032, 1.52123547, 1.62626517)
  1739. Part171.Anchored = true
  1740. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1741. Part171.BrickColor = BrickColor.new("Bright yellow")
  1742. Part171.Material = Enum.Material.Metal
  1743. Part171.Reflectance = 0.5
  1744. Part171.TopSurface = Enum.SurfaceType.Smooth
  1745. Part171.brickColor = BrickColor.new("Bright yellow")
  1746. Part171.FormFactor = Enum.FormFactor.Custom
  1747. Part171.formFactor = Enum.FormFactor.Custom
  1748. SpecialMesh172.Parent = Part171
  1749. SpecialMesh172.MeshType = Enum.MeshType.Sphere
  1750. Part173.Name = "Ball"
  1751. Part173.Parent = Model136
  1752. Part173.CFrame = CFrame.new(14.7542477, 9.97766018, -1.96331894, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1753. Part173.Orientation = Vector3.new(0, 90, 0)
  1754. Part173.Position = Vector3.new(14.7542477, 9.97766018, -1.96331894)
  1755. Part173.Rotation = Vector3.new(0, 90, 0)
  1756. Part173.Color = Color3.new(0.419608, 0.196078, 0.486275)
  1757. Part173.Size = Vector3.new(1.15532589, 1.10450506, 1.25357926)
  1758. Part173.Anchored = true
  1759. Part173.BottomSurface = Enum.SurfaceType.Smooth
  1760. Part173.BrickColor = BrickColor.new("Bright violet")
  1761. Part173.Material = Enum.Material.SmoothPlastic
  1762. Part173.TopSurface = Enum.SurfaceType.Smooth
  1763. Part173.brickColor = BrickColor.new("Bright violet")
  1764. Part173.FormFactor = Enum.FormFactor.Custom
  1765. Part173.formFactor = Enum.FormFactor.Custom
  1766. SpecialMesh174.Parent = Part173
  1767. SpecialMesh174.MeshType = Enum.MeshType.Sphere
  1768. Part175.Name = "Cylinder"
  1769. Part175.Parent = Model136
  1770. Part175.CFrame = CFrame.new(13.0439959, 11.2385283, -3.37332392, 0, -0.319951981, 0.94743371, -0.360159874, -0.883852005, -0.298480213, 0.932890654, -0.341227621, -0.115233861)
  1771. Part175.Orientation = Vector3.new(17.3699989, 96.9300003, -157.830002)
  1772. Part175.Position = Vector3.new(13.0439959, 11.2385283, -3.37332392)
  1773. Part175.Rotation = Vector3.new(111.110001, 71.3399963, 90)
  1774. Part175.Color = Color3.new(0.419608, 0.196078, 0.486275)
  1775. Part175.Size = Vector3.new(0.0733944252, 1.68108141, 0.122324042)
  1776. Part175.Anchored = true
  1777. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1778. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. Part175.BrickColor = BrickColor.new("Bright violet")
  1780. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1781. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1782. Part175.Material = Enum.Material.SmoothPlastic
  1783. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1784. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1785. Part175.brickColor = BrickColor.new("Bright violet")
  1786. Part175.FormFactor = Enum.FormFactor.Custom
  1787. Part175.formFactor = Enum.FormFactor.Custom
  1788. CylinderMesh176.Parent = Part175
  1789. Part177.Name = "Ball"
  1790. Part177.Parent = Model136
  1791. Part177.CFrame = CFrame.new(12.1657782, 10.2080536, -2.97973609, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1792. Part177.Orientation = Vector3.new(0, 90, 0)
  1793. Part177.Position = Vector3.new(12.1657782, 10.2080536, -2.97973609)
  1794. Part177.Rotation = Vector3.new(0, 90, 0)
  1795. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1796. Part177.Size = Vector3.new(2.26660681, 2.14802504, 2.41906929)
  1797. Part177.Anchored = true
  1798. Part177.BottomSurface = Enum.SurfaceType.Smooth
  1799. Part177.BrickColor = BrickColor.new("Black")
  1800. Part177.Material = Enum.Material.SmoothPlastic
  1801. Part177.TopSurface = Enum.SurfaceType.Smooth
  1802. Part177.brickColor = BrickColor.new("Black")
  1803. Part177.FormFactor = Enum.FormFactor.Custom
  1804. Part177.formFactor = Enum.FormFactor.Custom
  1805. SpecialMesh178.Parent = Part177
  1806. SpecialMesh178.MeshType = Enum.MeshType.Sphere
  1807. Part179.Parent = Model136
  1808. Part179.CFrame = CFrame.new(12.6942501, 10.4822302, -1.91784406, 0.957189977, 0.180820763, -0.226035044, -0.287249416, 0.496992737, -0.818831563, -0.03572331, 0.848706782, 0.527658165)
  1809. Part179.Orientation = Vector3.new(54.9699974, -23.1899986, -30.0299988)
  1810. Part179.Position = Vector3.new(12.6942501, 10.4822302, -1.91784406)
  1811. Part179.Rotation = Vector3.new(57.1999969, -13.0599995, -10.6999998)
  1812. Part179.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1813. Part179.Size = Vector3.new(2.65999985, 0.860000014, 0.200000048)
  1814. Part179.Anchored = true
  1815. Part179.BottomSurface = Enum.SurfaceType.Smooth
  1816. Part179.BrickColor = BrickColor.new("Bright yellow")
  1817. Part179.Material = Enum.Material.Metal
  1818. Part179.Reflectance = 0.5
  1819. Part179.TopSurface = Enum.SurfaceType.Smooth
  1820. Part179.brickColor = BrickColor.new("Bright yellow")
  1821. Part179.FormFactor = Enum.FormFactor.Custom
  1822. Part179.formFactor = Enum.FormFactor.Custom
  1823. Part180.Parent = Model136
  1824. Part180.CFrame = CFrame.new(12.45963, 9.62991619, -1.35107195, 0.957189977, 0.180820763, -0.226035044, -0.287249416, 0.496992737, -0.818831563, -0.03572331, 0.848706782, 0.527658165)
  1825. Part180.Orientation = Vector3.new(54.9699974, -23.1899986, -30.0299988)
  1826. Part180.Position = Vector3.new(12.45963, 9.62991619, -1.35107195)
  1827. Part180.Rotation = Vector3.new(57.1999969, -13.0599995, -10.6999998)
  1828. Part180.Color = Color3.new(0.960784, 0.803922, 0.188235)
  1829. Part180.Size = Vector3.new(2.65999985, 0.889999986, 0.200000048)
  1830. Part180.Anchored = true
  1831. Part180.BottomSurface = Enum.SurfaceType.Smooth
  1832. Part180.BrickColor = BrickColor.new("Bright yellow")
  1833. Part180.Material = Enum.Material.Metal
  1834. Part180.Reflectance = 0.5
  1835. Part180.TopSurface = Enum.SurfaceType.Smooth
  1836. Part180.brickColor = BrickColor.new("Bright yellow")
  1837. Part180.FormFactor = Enum.FormFactor.Custom
  1838. Part180.formFactor = Enum.FormFactor.Custom
  1839. for i,v in pairs(mas:GetChildren()) do
  1840. v.Parent = script
  1841. pcall(function() v:MakeJoints() end)
  1842. end
  1843. mas:Destroy()
  1844. for i,v in pairs(cors) do
  1845. spawn(function()
  1846. pcall(v)
  1847. end)
  1848. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement