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TheLowSpecGamer

fallout.ini

Mar 10th, 2017
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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=0001f388
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=Fallout3.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices.bsa|Fallout - Voices.bsa, Data\Fallout - MenuVoices.bsa|Fallout - MenuVoices.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. SBetaCommentFileName=\\vault\Fallout\Fallout3\Beta_Comment.txt
  37. bDefaultCOCPlacement=0
  38. uGridDistantCount=20
  39. uGridsToLoad=5
  40. fGlobalTimeMultiplier=1.0000
  41. bNewAnimation=1
  42. bFixAIPackagesOnLoad=0
  43. bForceReloadOnEssentialCharacterDeath=1
  44. bKeepPluginWhenMerging=0
  45. bCreate Maps Enable=0
  46. SLocalSavePath=Saves\
  47. SLocalMasterPath=Data\
  48. bDisableDuplicateReferenceCheck=1
  49. bTintMipMaps=0
  50. uInterior Cell Buffer=3
  51. uExterior Cell Buffer=36
  52. iIntroSequencePriority=3
  53. bPreloadIntroSequence=1
  54. fStaticScreenWaitTime=3.0000
  55. SMainMenuMovieIntro=
  56. SIntroSequence=
  57. sIntroMovie=Fallout INTRO Vsk.bik
  58. iFPSClamp=0
  59. bRunVTuneTest=0
  60. STestFile1=
  61. bActivateAllQuestScripts=0
  62. bUseThreadedBlood=0
  63. bUseThreadedMorpher=0
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. uiFaceGenMaxEGTDataSize=67108864
  68. uiFaceGenMaxEGMDataSize=67108864
  69. bPreemptivelyUnloadCells=0
  70. iNumBitsForFullySeen=248
  71. iPreloadSizeLimit=26214400
  72. bUseHardDriveCache=0
  73. bEnableBoundingVolumeOcclusion=1
  74. bDisplayBoundingVolumes=0
  75. bUseThreadedTempEffects=1
  76. bUseThreadedParticleSystem=0
  77. bExternalLODDataFiles=1
  78. bCheckCellOffsetsOnInit=0
  79. uGridDistantTreeRange=5
  80. bCreateShaderPackage=0
  81. bWarnOnMissingFileEntry=0
  82. bAllowScriptedAutosave=0
  83. uGridDistantTreeRangeCity=4
  84. uGridDistantCountCity=4
  85. iSaveGameBackupCount=1
  86. bDisplayMissingContentDialogue=1
  87. SSaveGameSafeCellID=2AEEA
  88. bUseThreadedAI=1
  89. iNumHWThreads=2
  90. bChangeTimeMultSlowly=1
  91. bCheckPurgedTextureList=0
  92. bAnimateDoorPhysics=0
  93. sLanguage=ENGLISH
  94. bDisableAllGore=1
  95.  
  96. [Display]
  97. fDecalLifetime=10.0000
  98. bEquippedTorchesCastShadows=0
  99. bReportBadTangentSpace=0
  100. bStaticMenuBackground=1
  101. bForcePow2Textures=0
  102. bForce1XShaders=0
  103. bHighQuality20Lighting=0
  104. bAllow20HairShader=1
  105. bAllowScreenShot=1
  106. iMultiSample=0
  107. bDoTallGrassEffect=1
  108. bForceMultiPass=1
  109. bDoTexturePass=1
  110. bDoSpecularPass=0
  111. bDoDiffusePass=1
  112. bDoAmbientPass=1
  113. bImageSpaceEffects=1
  114. bDoCanopyShadowPass=1
  115. bDrawShadows=0
  116. bUseRefractionShader=1
  117. bUse Shaders=1
  118. iNPatchNOrder=0
  119. iNPatchPOrder=0
  120. iNPatches=0
  121. iLocation Y=5
  122. iLocation X=5
  123. bFull Screen=1
  124. iAdapter=0
  125. iScreenShotIndex=0
  126. SScreenShotBaseName=ScreenShot
  127. iAutoViewMinDistance=2000
  128. iAutoViewHiFrameRate=40
  129. iAutoViewLowFrameRate=20
  130. bAutoViewDistance=0
  131. fDefaultFOV=75.0000
  132. fNearDistance=5
  133. fFarDistance=1000.0000
  134. iDebugTextLeftRightOffset=10
  135. iDebugTextTopBottomOffset=20
  136. bShowMenuTextureUse=1
  137. fLightLODDefaultStartFade=1000.0
  138. fLightLODRange=500.0
  139. fLightLODMinStartFade=200.0
  140. fLightLODMaxStartFade=3500.0
  141. fShadowLODDefaultStartFade=200.0
  142. fShadowLODRange=200.0
  143. fShadowLODMinStartFade=100.0
  144. fShadowLODMaxStartFade=1000.0
  145. fSpecularLODDefaultStartFade=500.0
  146. fSpecularLODRange=300.0
  147. fSpecularLODMinStartFade=200.0
  148. fSpecularLODMaxStartFade=2000.0
  149. fGamma=1.0000
  150. bAllow30Shaders=0
  151. iTexMipMapMinimum=0
  152. bDoStaticAndArchShadows=0
  153. bDoActorShadows=1
  154. fNoLODFarDistancePct=1.0000
  155. fNoLODFarDistanceMax=10240.0000
  156. fNoLODFarDistanceMin=100.0000
  157. fEyeEnvMapLOD2=800.0000
  158. fEyeEnvMapLOD1=500.0000
  159. fEnvMapLOD2=1800.0000
  160. fEnvMapLOD1=1500.0000
  161. fGammaMax=0.6000
  162. fGammaMin=1.4000
  163. iMaxDecalsPerFrame=10
  164. iActorShadowCount=4
  165. bIgnoreResolutionCheck=0
  166. fSpecualrStartMax=1000.0000
  167. fSpecularStartMin=0.0000
  168. iActorShadowIntMax=10
  169. iActorShadowIntMin=0
  170. iActorShadowExtMax=10
  171. iActorShadowExtMin=0
  172. bDynamicWindowReflections=1
  173. fShadowFadeTime=1.0000
  174. iPresentInterval=1
  175. bDecalsOnSkinnedGeometry=1
  176. uVideoDeviceIdentifierPart4=0
  177. uVideoDeviceIdentifierPart3=0
  178. uVideoDeviceIdentifierPart2=0
  179. uVideoDeviceIdentifierPart1=0
  180. iShadowFilter=0
  181. bAllowPartialPrecision=1
  182. iShadowMapResolution=256
  183. bShadowsOnGrass=0
  184. bActorSelfShadowing=0
  185. iActorShadowCountInt=2
  186. iActorShadowCountExt=2
  187. fPipboy1stPersonFOV=47.0
  188. fDefault1stPersonFOV=55.0000
  189. bLODNoiseAniso=1
  190. iMaxAnisotropy=8
  191. fLandLOFadeSeconds=15.0
  192.  
  193. [Controls]
  194. bAlwaysRunByDefault=1
  195. bBackground Mouse=0
  196. bBackground Keyboard=1
  197.  
  198. [Water]
  199. bUseWaterShader=1
  200. bUseWaterReflections=1
  201. bUseWaterRefractions=1
  202. bUseWaterDepth=1
  203. bUseWaterHiRes=0
  204. bUseWaterDisplacements=1
  205. bUseWaterLOD=1
  206. bReflectExplosions=0
  207. bAutoWaterSilhouetteReflections=1
  208. bForceHighDetailReflections=0
  209. bForceLowDetailReflections=0
  210. fTileTextureDivisor=4.7500
  211. fSurfaceTileSize=2048.0000
  212. fNearWaterOutdoorTolerance=1024.0000
  213. fNearWaterIndoorTolerance=512.0000
  214. fNearWaterUnderwaterVolume=0.9000
  215. fNearWaterUnderwaterFreq=0.3000
  216. uNearWaterPoints=8
  217. uNearWaterRadius=1000
  218. uSurfaceFPS=12
  219.  
  220. [Audio]
  221. fASFadeInTime=3.0
  222. fASFadeOutTime=10.0
  223. fRegionLoopFadeInTime=5.0
  224. fRegionLoopFadeOutTime=5.0
  225. fAudioDebugDelay=0.0
  226. bEnableAudio=1
  227. bEnableAudioCache=1
  228. bMultiThreadAudio=0
  229. bEnableEnviroEffectsOnPC=0
  230. ; cache sizes in kilobytes
  231. iAudioCacheSize=2048
  232. iMaxSizeForCachedSound=256
  233. bUseAudioDebugInformation=1
  234. fAudioDebugDelay=0.0000
  235. fDefaultMasterVolume=1.0000
  236. fDefaultFootVolume=0.5000
  237. fDefaultMusicVolume=0.3000
  238. fDefaultRadioVolume=0.5000
  239. fDefaultEffectsVolume=1.0000
  240. fDefaultVoiceVolume=0.7500
  241. iMaxImpactSoundCount=32
  242. fMaxFootstepDistance=1100.0000
  243. fPlayerFootVolume=0.6500
  244. iCollisionSoundTimeDelta=150
  245. iRadioUpdateInterval=250
  246. fMinSoundVel=90.0000
  247. fDialogMinDistance=125.00
  248. fDialogMaxDistance=1800.00
  249. fMainMenuMusicVolume=0.6
  250. fDBVoiceAttenuationIn2D=2.0
  251. fCollisionSoundHeavyThreshold=60.0
  252. fDialogueFadeDecibels=6.0
  253. fDialogueFadeSecondsIn=2.0
  254. fDialogueFadeSecondsOut=1.0
  255. fDialogueHeadPitchExaggeration=2.0
  256. fDialogueHeadRollExaggeration=2.0
  257. fDialogueHeadYawExaggeration=2.0
  258. fHardLandingDamageThreshold=500.0
  259. fWoodMediumMassMin=7.0
  260. fWoodLargeMassMin=15.0
  261. fStoneMediumMassMin=5.0
  262. fStoneLargeMassMin=30.0
  263. fEarthMediumMassMin=5.0
  264. fEarthLargeMassMin=30.0
  265. fSkinMediumMassMin=5.0
  266. fSkinLargeMassMin=30.0
  267. fMetalMediumMassMin=8.0
  268. fMetalLargeMassMin=25.0
  269. fRadioDialogMute=0.50
  270. fFilterDistortionGain=-7.5
  271. fFilterPEQGain=-15.0
  272. fFilterdBAttenuation=11.5
  273.  
  274. [Pathfinding]
  275. bDrawPathsDefault=0
  276. bPathMovementOnly=0
  277. bDrawSmoothFailures=0
  278. bDebugSmoothing=0
  279. bSmoothPaths=1
  280. bSnapToAngle=0
  281. bDebugAvoidance=0
  282. bDisableAvoidance=0
  283. bBackgroundPathing=1
  284. bUseObstacleAvoidance=1
  285. bBackgroundNavmeshUpdate=1
  286.  
  287. [MAIN]
  288. bEnableBorderRegion=1
  289. fLowPerfCombatantVoiceDistance=1000.0000
  290. iDetectionHighNumPicks=40
  291. fQuestScriptDelayTime=5.0000
  292. bCloneModelsInBackground=0
  293. iLastHDRSetting=-1
  294.  
  295. [HAVOK]
  296. bDisablePlayerCollision=0
  297. fJumpAnimDelay=0.7500
  298. bTreeTops=0
  299. iSimType=1
  300. bPreventHavokAddAll=0
  301. bPreventHavokAddClutter=0
  302. fMaxTime=0.016
  303. bHavokDebug=0
  304. fRF=1000.0000
  305. fOD=0.9000
  306. fSE=0.3000
  307. fSD=0.9800
  308. iResetCounter=5
  309. fMoveLimitMass=95.0000
  310. iUpdateType=0
  311. bHavokPick=0
  312. fCameraCasterSize=10.0000
  313. iHavokSkipFrameCountTEST=0
  314. iNumHavokThreads=1
  315. fChaseDeltaMult=0.0500
  316. bAddBipedWhenKeyframed=1
  317. fQuadrupedPitchMult=1.0000
  318. iEntityBatchRemoveRate=100
  319. iMaxPicks=40
  320.  
  321. [RagdollAnim]
  322. bRagdollFeedback=1
  323. fCameraDist=1000.0
  324. fHierarchyGain=0.17
  325. fVelocityDamping=0.0
  326. fAccelerationGain=1.0
  327. fVelocityGain=0.6
  328. fPositionGain=0.05
  329. fPositionMaxLinearVelocity=14.0
  330. fPositionMaxAngularVelocity=18.0
  331. fSnapGain=0.1
  332. fSnapMaxLinearVelocity=3.0
  333. fSnapMaxAngularVelocity=0.3
  334. fSnapMaxLinearDistance=0.3
  335. fSnapMaxAngularDistance=1.0
  336.  
  337. [FootIK]
  338. fOnOffGain=0.5
  339. fGroundAscendingGain=0.4
  340. fGroundDescendingGain=0.4
  341. fFootRaisedGain=0.9000
  342. fFootPlantedGain=1.0000
  343. bFootPlacementOn=1
  344. fPelvisUpDownBias=0.75
  345. fPelvisOffsetDamping=0.2
  346. fVertErrorGain=0.5
  347. fOriginalGroundHeightMS=-0.11
  348. fAnkleOffset=0.2000
  349. fRagdollFeedback=0.7
  350.  
  351. [LookIK]
  352. fLookAtTargetGain=0.3
  353. fLookAtGain=0.045
  354.  
  355. [Interface]
  356. fKeyRepeatInterval=50.0000
  357. fKeyRepeatTime=500.0000
  358. fActivatePickSphereRadius=16.0000
  359. fMenuModeAnimBlend=0.0000
  360. iSafeZoneXWide=15
  361. iSafeZoneYWide=15
  362. iSafeZoneX=15
  363. iSafeZoneY=15
  364. bAllowConsole=1
  365. bActivatePickUseGamebryoPick=0
  366. bUseFuzzyPicking=1
  367. fMenuBGBlurRadius=2.0000
  368. fMenuPlayerLightDiffuseBlue=0.8000
  369. fMenuPlayerLightDiffuseGreen=0.8000
  370. fMenuPlayerLightDiffuseRed=0.8000
  371. fMenuPlayerLightAmbientBlue=0.2500
  372. fMenuPlayerLightAmbientGreen=0.2500
  373. fMenuPlayerLightAmbientRed=0.2500
  374. iMaxViewCasterPicksGamebryo=10
  375. iMaxViewCasterPicksHavok=10
  376. iMaxViewCasterPicksFuzzy=5
  377. fInterfaceTintB=0.8824
  378. fInterfaceTintG=0.9843
  379. fInterfaceTintR=0.6314
  380. bUseImageSpaceMenuFX=0
  381.  
  382. iSystemColorTerminalRed=33
  383. iSystemColorTerminalGreen=231
  384. iSystemColorTerminalBlue=121
  385.  
  386. iSystemColorSystemRed=26
  387. iSystemColorSystemGreen=255
  388. iSystemColorSystemBlue=128
  389.  
  390. iSystemColorMainMenuRed=199
  391. iSystemColorMainMenuGreen=255
  392. iSystemColorMainMenuBlue=165
  393.  
  394. iSystemColorPipboyRed=26
  395. iSystemColorPipboyGreen=255
  396. iSystemColorPipboyBlue=128
  397.  
  398. iSystemColorHUDAltRed=255
  399. iSystemColorHUDAltGreen=67
  400. iSystemColorHUDAltBlue=42
  401.  
  402. iSystemColorHUDMainRed=26
  403. iSystemColorHUDMainGreen=255
  404. iSystemColorHUDMainBlue=128
  405.  
  406. fRSMFaceSliderDefaultMin=-3.5
  407. fRSMFaceSliderDefaultMax=3.5
  408.  
  409. fPopUpBackgroundOpacity=0.87
  410. fMenuBackgroundOpacity=0.76
  411. bHideUnavailablePerks=0
  412.  
  413.  
  414. [Loading]
  415. sWelcomeScreen1=loading_screen01
  416. sWelcomeScreen2=loading_screen_bethsoft
  417. sWelcomeScreen3=loading_screen_BGS
  418. sWelcomeScreen4=loading_screen_legal
  419. sMainMenuBackground=main_background
  420. sTitleMusic=MainTitle
  421. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  422. iMaxScreens=4
  423. iMaxScreens_MainMenu=20
  424. fLoadingTextUpdateInterval=10.0000
  425. fLoadingBkgdUpdateInterval=10.0000
  426. fMainMenuBkgdUpdateInterval=10.0000
  427. fLoadingInitUpdateInterval=5.0000
  428. iNumLocationSpecificScreens=1
  429.  
  430.  
  431. [Menu]
  432. fCreditsScrollSpeed=40.0000
  433. iConsoleTextYPos=940
  434. iConsoleTextXPos=30
  435. iConsoleVisibleLines=15
  436. iConsoleHistorySize=50
  437. rDebugTextColor=255,251,233
  438. iConsoleFont=2
  439. iDebugTextFont=3
  440.  
  441. [GamePlay]
  442. bHealthBarShowing=0
  443. fHealthBarFadeOutSpeed=1.0000
  444. fHealthBarSpeed=80.0000
  445. fHealthBarHeight=4.0000
  446. fHealthBarWidth=40.0000
  447. fHealthBarEmittanceFadeTime=0.5000
  448. fHealthBarEmittanceTime=1.5000
  449. bAllowHavokGrabTheLiving=0
  450. bEssentialTakeNoDamage=1
  451. iDetectionPicks=21
  452.  
  453. [Fonts]
  454. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  455. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  456. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  457. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  458. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  459. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  460. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  461. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  462.  
  463. [SpeedTree]
  464. iTreeClonesAllowed=1
  465. fCanopyShadowGrassMult=1.0000
  466. iCanopyShadowScale=512
  467. fTreeForceMaxBudAngle=-1.0000
  468. fTreeForceMinBudAngle=-1.0000
  469. fTreeForceLeafDimming=-1.0000
  470. fTreeForceBranchDimming=-1.0000
  471. fTreeForceCS=-1.0000
  472. fTreeForceLLA=-1.0000
  473. fTreeLODExponent=1.0000
  474. bEnableTrees=1
  475. bForceFullLOD=0
  476. fLODTreeMipMapLODBias=-0.7500
  477. fLocalTreeMipMapLODBias=-0.2500
  478.  
  479. [Debug]
  480. bDebugFaceGenCriticalSection=0
  481. bDebugFaceGenMultithreading=0
  482. bDebugSaveBuffer=0
  483.  
  484. [BackgroundLoad]
  485. bBackgroundPathing=1
  486. bUseMultiThreadedFaceGen=1
  487. bBackgroundCellLoads=1
  488. iAnimaitonClonePerLoop=5
  489. bUseMultiThreadedTrees=1
  490. iExteriorPriority=50
  491. iBackgroundLoadFaceMult=200
  492. fBackgroundLoadingPerLoop=20.0000
  493. fBackgroundLoadClonedPerLoop=5.0000
  494. iBackgroundLoadExtraMaxFPS=20
  495. iBackgroundLoadExtraMinFPS=10
  496. iBackgroundLoadExtraMax=3000
  497. iBackgroundLoadExtraMin=5
  498. iBackgroundLoadExtraMilliseconds=2
  499. iBackgroundLoadTreeMilliseconds=7
  500. iBackgroundLoadMilliseconds=1
  501. iBackgroundLoadLoading=1
  502. bUseBackgroundFileLoader=0
  503. bBackgroundLoadLipFiles=0
  504. bLoadBackgroundFaceGen=0
  505. bLoadHelmetsInBackground=1
  506. iAnimationClonePerLoop=5
  507. bSelectivePurgeUnusedOnFastTravel=0
  508. bCloneModelsInBackground=0
  509.  
  510. [LOD]
  511. fLODLandDropAmount=230.0000
  512. fLodDistance=500.0000
  513. bUseFaceGenLOD=0
  514. iLODTextureTiling=2
  515. iLODTextureSizePow2=8
  516. fLODNormalTextureBlend=0.5000
  517. bDisplayLODLand=1
  518. bDisplayLODBuildings=0
  519. bLODPopTrees=0
  520. bLODPopActors=0
  521. bLODPopItems=0
  522. bLODPopObjects=0
  523. fLODFadeOutMultItems=3
  524. fLODFadeOutMultObjects=5
  525. fLODFadeOutMultActors=6
  526. fLODMultLandscape=1.0000
  527. fLODMultTrees=0.5000
  528. fLODMultActors=1.0000
  529. fLODMultItems=1.0000
  530. fLODMultObjects=5
  531. iFadeNodeMinNearDistance=500
  532. fLODFadeOutPercent=0.6000
  533. fFadeOutThreshold=0.3000
  534. fFadeInThreshold=0.7000
  535. fFadeInTimet=2.0
  536. fFadeOutTime=2.0
  537. fDistanceMultiplier=1
  538. fLODBoundRadiusMult=10
  539. fObjectLODMax=15.0
  540. fObjectLODMin=1.0
  541. fObjectLODDefault=5
  542. fItemLODMax=15.0
  543. fItemLODMin=1.0
  544. fItemLODDefault=2
  545. fActorLODMax=15.0
  546. fActorLODMin=2.0
  547. fActorLODDefault=5
  548. fTreeLODMax=2.0000
  549. fTreeLODMin=0.0200
  550. fTreeLODDefault=0.5000
  551. bLODUseCombinedLandNormalMaps=1
  552. bForceHideLODLand=0
  553. fLODLandVerticalBias=0.0000
  554. fTalkingDistance=1000.0000
  555. iBoneLODForce=-1
  556. fLODQuadMinLoadDistance=65536.0000
  557. bDisplayLODTrees=1
  558. bDisplayLODBuildings=1
  559. fLODFadeOutActorMultInterior=1.0000
  560. fLODFadeOutItemMultInterior=1.0000
  561. fLODFadeOutObjectMultInterior=1.0000
  562. fLODFadeOutActorMultCity=1.0000
  563. fLODFadeOutItemMultCity=1.0000
  564. fLODFadeOutObjectMultCity=1.0000
  565. fLODFadeOutActorMultComplex=1.0000
  566. fLODFadeOutItemMultComplex=1.0000
  567. fLODFadeOutObjectMultComplex=1.0000
  568.  
  569. [Weather]
  570. fSunGlareSize=0
  571. fSunBaseSize=0
  572. bPrecipitation=1
  573. fAlphaReduce=1.0000
  574. SBumpFadeColor=255,255,255,255
  575. SLerpCloseColor=255,255,255,255
  576. SEnvReduceColor=255,255,255,255
  577.  
  578. [Voice]
  579. SFileTypeLTF=ltf
  580. SFileTypeLip=lip
  581. SFileTypeSource=wav
  582. SFileTypeGame=ogg
  583.  
  584. [Grass]
  585. iMinGrassSize=140
  586. bGrassPointLighting=0
  587. bDrawShaderGrass=0
  588. iGrassDensityEvalSize=2
  589. iMaxGrassTypesPerTexure=2
  590. fWaveOffsetRange=1.7500
  591. fGrassWindMagnitudeMax=0.0000
  592. fGrassWindMagnitudeMin=0.0000
  593. fTexturePctThreshold=0.0000
  594. fGrassMinStartFadeDistance=0.0
  595. fGrassMaxStartFadeDistance=7000.0
  596. fGrassDefaultStartFadeDistance=3500.0
  597. fGrassFadeRange=1000.0
  598.  
  599. [Landscape]
  600. bCurrentCellOnly=0
  601. bPreventSafetyCheck=0
  602. fLandTextureTilingMult=2.0000
  603. fLandFriction=2.5000
  604. iLandBorder2B=0
  605. iLandBorder2G=0
  606. iLandBorder2R=0
  607. iLandBorder1B=0
  608. iLandBorder1G=255
  609. iLandBorder1R=255
  610. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  611. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  612.  
  613. [bLightAttenuation]
  614. fQuadraticRadiusMult=1.0000
  615. fLinearRadiusMult=1.0000
  616. bOutQuadInLin=0
  617. fConstantValue=0.0000
  618. fQuadraticValue=16.0000
  619. fLinearValue=3.0000
  620. uQuadraticMethod=2
  621. uLinearMethod=1
  622. fFlickerMovement=8.0000
  623. bUseQuadratic=1
  624. bUseLinear=0
  625. bUseConstant=0
  626.  
  627. [BlurShaderHDRInterior]
  628. fTargetLUM=1.0000
  629. fUpperLUMClamp=1.0000
  630. fEmissiveHDRMult=1.0000
  631. fEyeAdaptSpeed=0.5000
  632. fBrightScale=2.2500
  633. fBrightClamp=0.2250
  634. fBlurRadius=7.0000
  635. iNumBlurpasses=1
  636.  
  637. [BlurShaderHDR]
  638. fTargetLUM=1.0000
  639. fUpperLUMClamp=1.0000
  640. fGrassDimmer=1.5000
  641. fTreeDimmer=1.0000
  642. fEmissiveHDRMult=1.0000
  643. fEyeAdaptSpeed=0.5000
  644. fSunlightDimmer=1.5000
  645. fSIEmmisiveMult=1.0000
  646. fSISpecularMult=1.0000
  647. fSkyBrightness=0.5000
  648. fSunBrightness=0.0000
  649. fBrightScale=2.2500
  650. fBrightClamp=0.2250
  651. fBlurRadius=7.0000
  652. iNumBlurpasses=1
  653. iBlendType=2
  654. bDoHighDynamicRange=1
  655.  
  656. [BlurShader]
  657. fSunlightDimmer=1.0000
  658. fSIEmmisiveMult=1.0000
  659. fSISpecularMult=1.0000
  660. fSkyBrightness=0.5000
  661. fSunBrightness=0.0000
  662. fAlphaAddExterior=0.2000
  663. fAlphaAddInterior=0.7000
  664. iBlurTexSize=256
  665. fBlurRadius=0.0300
  666. iNumBlurpasses=1
  667. iBlendType=2
  668. bUseBlurShader=1
  669.  
  670. [GethitShader]
  671. fBlurAmmount=0.5000
  672. fBlockedTexOffset=0.0010
  673. fHitTexOffset=0.0050
  674.  
  675. [MESSAGES]
  676. bBlockMessageBoxes=0
  677. bSkipProgramFlows=1
  678. bAllowYesToAll=1
  679. bDisableWarning=1
  680. iFileLogging=0
  681. bSkipInitializationFlows=1
  682. bUseWindowsMessageBox=0
  683.  
  684. [DistantLOD]
  685. bUseLODLandData=0
  686. fFadeDistance=12288.0000
  687. iDistantLODGroupWidth=8
  688.  
  689. [GeneralWarnings]
  690. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  691.  
  692. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  693. This may result in errors. Saving again will clear this message
  694. but not necessarily fix any errors.
  695.  
  696. [Archive]
  697. SMasterMiscArchiveFileName=Fallout - Misc.bsa
  698. SMasterVoicesArchiveFileName1=Fallout - Voices.bsa
  699. SMasterVoicesArchiveFileName2=Fallout - MenuVoices.bsa
  700. SMasterSoundsArchiveFileName=Fallout - Sound.bsa
  701. SMasterTexturesArchiveFileName1=Fallout - Textures.bsa
  702. SMasterMeshesArchiveFileName=Fallout - Meshes.bsa
  703. SInvalidationFile=ArchiveInvalidation.txt
  704. iRetainFilenameOffsetTable=1
  705. iRetainFilenameStringTable=1
  706. iRetainDirectoryStringTable=1
  707. bCheckRuntimeCollisions=0
  708. bInvalidateOlderFiles=1
  709. bUseArchives=1
  710. SArchiveList=Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa
  711.  
  712. [CameraPath]
  713. iTake=0
  714. SDirectoryName=TestCameraPath
  715. iFPS=60
  716. SNif=Test\CameraPath.nif
  717.  
  718. [Absorb]
  719. fAbsorbGlowColorB=1.0000
  720. fAbsorbGlowColorG=0.6000
  721. fAbsorbGlowColorR=0.0000
  722. fAbsorbCoreColorB=1.0000
  723. fAbsorbCoreColorG=1.0000
  724. fAbsorbCoreColorR=1.0000
  725. iAbsorbNumBolts=1
  726. fAbsorbBoltGrowWidth=0.0000
  727. fAbsorbBoltSmallWidth=7.0000
  728. fAbsorbTortuosityVariance=2.0000
  729. fAbsorbSegmentVariance=7.0000
  730. fAbsorbBoltsRadius=5.0000
  731.  
  732. [TestAllCells]
  733. bFileShowTextures=1
  734. bFileShowIcons=1
  735. bFileSkipIconChecks=0
  736. bFileTestLoad=0
  737. bFileNeededMessage=1
  738. bFileGoneMessage=1
  739. bFileSkipModelChecks=0
  740. bFileCheckModelCollision=0
  741.  
  742. [CopyProtectionStrings]
  743. SCopyProtectionMessage2=Insert the Fallout Disc.
  744. SCopyProtectionTitle2=Fallout Disc Not Found
  745. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  746. SCopyProtectionTitle=CD-ROM Drive Not Found
  747.  
  748. [Pipboy]
  749. fBlurRadiusPipboy=3.5
  750. fBlurIntensityPipboy=0.25
  751. fScanlineScalePipboy=50
  752. bEnableFlickerPipboy=1
  753. bUsePipboyMode=1
  754.  
  755. [InterfaceFX]
  756. fDefaultBurstDuration=200
  757. fDefaultBurstIntensity=2
  758. fMiniBurstDuration=200
  759. fMiniBurstIntensity=1.5
  760.  
  761. ;pulse effect
  762. fPulseBrightenIntensity=0.25
  763. fPulseRadiusIntensity=0.5
  764. fPulseRate=0.0006
  765.  
  766. ;pipboy menu transitions
  767. fVertHoldChance=0.08
  768. fShudderChance=0.20
  769.  
  770. fScanlineScaleMenus=50.0000
  771. bEnableFlickerMenus=1
  772. bEnableScanlinesMenus=1
  773. bEnableScanlinesPipboy=1
  774. fBlurRadiusMenus=0.3000
  775. fBrightenMenus=1.7000
  776. fBrightenPipboy=1.3000
  777. bUseImageSpaceMenuFX=1
  778. fBlurIntensityHUD=1.2000
  779. fBlurRadiusHUD=2.0000
  780. fScanlineFrequencyHUD=0.0000
  781.  
  782. fScreenLightBaseIntensity=0.6
  783. fScreenLightRadius=6
  784.  
  785. [RenderedTerminal]
  786. bUseRenderedTerminals=1
  787. fRenderedTerminalFOV=0.15
  788. fRenderedTerminalZoom=36
  789. bDoRenderedTerminalScanlines=1
  790. fRenderedTerminalScanlineScale=130.000000
  791. fRenderedTerminalHPos=0.0
  792. fRenderedTerminalVPos=0.38
  793. fScreenLightBaseIntensity=1.2
  794. fScreenLightRadius=80
  795. fScreenLightColorR=0.68
  796. fScreenLightColorG=0.74
  797. fScreenLightColorB=0.62
  798.  
  799. fRaceSexMenuHPos=0.0
  800. fRaceSexMenuVPos=-0.6
  801. fRaceSexMenuZoom=70.0
  802. fRaceSexMenuScale=0.5
  803.  
  804. [Decals]
  805. uMaxDecalCount=100
  806. bProfileDecals=0
  807. bDecalOcclusionQuery=1
  808.  
  809. [TerrainManager]
  810. fSplitDistanceMult=0.75
  811. fBlockMorphDistanceMult=0.70
  812. bUseNewTerrainSystem=1
  813. bUseDistantObjectBlocks=1
  814. fBlockLoadDistance=125000.0
  815. fDefaultBlockLoadDistanceLow=50000.0
  816. fLowBlockLoadDistanceLow=25000.0
  817. fHighBlockLoadDistanceLow=50000.0
  818. fDefaultTreeLoadDistance=25000.0
  819. fLowTreeLoadDistance=10000.0
  820. fHighTreeLoadDistance=40000.0
  821.  
  822. [VATS]
  823. fVATSLightLevelMin=20.0
  824. fVATSLightLevelMax=65.0
  825. fVATSLightAngle=0.0
  826. fVATSLightDistance=100.0
  827. fVATSLightElevation=100.0
  828. fVatsLightColorR=0.35
  829. fVatsLightColorG=0.35
  830. fVatsLightColorB=0.35
  831.  
  832. [ScreenSplatter]
  833. bScreenSplatterEnabled=1
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