Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- WedgePart9 = Instance.new("WedgePart")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- WedgePart12 = Instance.new("WedgePart")
- Part13 = Instance.new("Part")
- Part0.Parent = mas
- Part0.Anchored = true
- Part0.Shape = Enum.PartType.Cylinder
- Part0.Size = Vector3.new(5, 2, 2)
- Part0.CFrame = CFrame.new(-110.5, 1, 55, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part0.BottomSurface = Enum.SurfaceType.Smooth
- Part0.TopSurface = Enum.SurfaceType.Smooth
- Part0.Position = Vector3.new(-110.5, 1, 55)
- Part1.Parent = mas
- Part1.Anchored = true
- Part1.Size = Vector3.new(1, 1, 2)
- Part1.CFrame = CFrame.new(-112.5, 0.5, 55, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Position = Vector3.new(-112.5, 0.5, 55)
- Part2.Parent = mas
- Part2.Anchored = true
- Part2.Shape = Enum.PartType.Ball
- Part2.Size = Vector3.new(2, 2, 2)
- Part2.CFrame = CFrame.new(-113, 1, 55, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Position = Vector3.new(-113, 1, 55)
- Part3.Parent = mas
- Part3.Anchored = true
- Part3.Size = Vector3.new(1, 1, 2)
- Part3.CFrame = CFrame.new(-108.5, 0.5, 55, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Position = Vector3.new(-108.5, 0.5, 55)
- Part4.Parent = mas
- Part4.Anchored = true
- Part4.Shape = Enum.PartType.Cylinder
- Part4.Size = Vector3.new(5, 2, 2)
- Part4.CFrame = CFrame.new(-110.5, 1, 55, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Position = Vector3.new(-110.5, 1, 55)
- Part5.Parent = mas
- Part5.Anchored = true
- Part5.Shape = Enum.PartType.Ball
- Part5.Size = Vector3.new(2, 2, 2)
- Part5.CFrame = CFrame.new(-108, 1, 55, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Position = Vector3.new(-108, 1, 55)
- Part6.Parent = mas
- Part6.BrickColor = BrickColor.new("Smoky grey")
- Part6.Anchored = true
- Part6.Size = Vector3.new(24, 0.0500000007, 3)
- Part6.CFrame = CFrame.new(-115, 0.0199999996, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part6.Position = Vector3.new(-115, 0.0199999996, 59.5)
- Part6.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part7.Parent = mas
- Part7.BrickColor = BrickColor.new("Smoky grey")
- Part7.Anchored = true
- Part7.Size = Vector3.new(3, 0.0500000007, 7)
- Part7.CFrame = CFrame.new(-116.5, 0.0199999996, 54.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part7.Position = Vector3.new(-116.5, 0.0199999996, 54.5)
- Part7.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part8.Parent = mas
- Part8.Anchored = true
- Part8.Size = Vector3.new(1, 2, 4)
- Part8.CFrame = CFrame.new(-114.5, 1.04500604, 53, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Position = Vector3.new(-114.5, 1.04500604, 53)
- WedgePart9.Parent = mas
- WedgePart9.Rotation = Vector3.new(0, -90, 0)
- WedgePart9.Anchored = true
- WedgePart9.Size = Vector3.new(5, 1, 2)
- WedgePart9.CFrame = CFrame.new(-115, 2.54500604, 52.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart9.Position = Vector3.new(-115, 2.54500604, 52.5)
- WedgePart9.Orientation = Vector3.new(0, -90, 0)
- Part10.Parent = mas
- Part10.Anchored = true
- Part10.Size = Vector3.new(5, 2, 1)
- Part10.CFrame = CFrame.new(-116.5, 1.04500604, 50.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Position = Vector3.new(-116.5, 1.04500604, 50.5)
- Part11.Parent = mas
- Part11.Anchored = true
- Part11.Size = Vector3.new(1, 2, 4)
- Part11.CFrame = CFrame.new(-118.5, 1.04500604, 53, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.Position = Vector3.new(-118.5, 1.04500604, 53)
- WedgePart12.Parent = mas
- WedgePart12.Rotation = Vector3.new(0, 90, 0)
- WedgePart12.Anchored = true
- WedgePart12.Size = Vector3.new(5, 1, 2)
- WedgePart12.CFrame = CFrame.new(-118, 2.54500604, 52.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart12.Position = Vector3.new(-118, 2.54500604, 52.5)
- WedgePart12.Orientation = Vector3.new(0, 90, 0)
- Part13.Parent = mas
- Part13.Anchored = true
- Part13.Size = Vector3.new(1, 1, 5)
- Part13.CFrame = CFrame.new(-116.5, 2.54500604, 52.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Position = Vector3.new(-116.5, 2.54500604, 52.5)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement