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- plyr = game.Players.wp8DwWg
- char = plyr.Character
- torso = char.Torso
- ra = char["Right Arm"]
- la = char["Left Arm"]
- rs = char.Torso["Right Shoulder"]
- ls = char.Torso["Left Shoulder"]
- rl = char["Right Leg"]
- ll = char["Left Leg"]
- h = char["Head"]
- ra.Transparency = 0.5
- la.Transparency = 0.5
- torso.Transparency = 0.5
- rl.Transparency = 0.5
- ll.Transparency = 0.5
- h.Transparency = 0.5
- part1 = Instance.new("Part", char)
- part1.Size = Vector3.new(1, 3, 1)
- part1.Transparency = 0.5
- part1.TopSurface = "Smooth"
- part1.BottomSurface = "Smooth"
- part1.CanCollide = false
- special = Instance.new("SpecialMesh", part1)
- special.MeshId = "http://www.roblox.com/asset/?id=1045320"
- special.TextureId = "http://www.roblox.com/Asset/?id=64480638"
- special.Scale = Vector3.new(3, 3, 3)
- light1 = Instance.new("PointLight", part1)
- light1.Range = 20
- light1.Brightness = 1
- r = Instance.new("RocketPropulsion", part1)
- r.Target = game.Workspace.Welerion.Head
- r.Name = "Rocket"
- r.ThrustD = 1.5
- r.ThrustP = 5
- r.TurnD = 500
- r.TurnP = 3000
- r.MaxSpeed = 70
- r.CartoonFactor = 1
- r.TargetRadius = 2
- r.MaxThrust = 4.0000e+005
- r.MaxTorque = Vector3.new(4.0000e+005, 4.0000e+005, 0)
- r:fire()
- part2 = Instance.new("Part", char)
- part2.Transparency = 0.5
- part2.CanCollide = true
- special2 = Instance.new("SpecialMesh", part2)
- special2.MeshId = "http://www.roblox.com/asset/?id=1045320"
- special2.TextureId = "http://www.roblox.com/Asset/?id=64480638"
- special2.Scale = Vector3.new(2,5, 2,5, 2,5)
- w = Instance.new("Weld", char)
- w.Part0 = part2
- w.Part1 = ra
- w.C0 = CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(90))
- part3 = Instance.new("Part", char)
- part3.Transparency = 0.5
- part3.CanCollide = true
- special3 = Instance.new("SpecialMesh", part3)
- special3.MeshId = "http://www.roblox.com/asset/?id=1045320"
- special3.TextureId = "http://www.roblox.com/Asset/?id=64480638"
- special3.Scale = Vector3.new(2,5, 2,5, 2,5)
- w2 = Instance.new("Weld", char)
- w2.Part0 = part3
- w2.Part1 = la
- w2.C0 = CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(90))
- tea = Instance.new("Part", char)
- tea.Size = Vector3.new(1,1,1)
- tea.CFrame = CFrame.new(3,3,0)
- tea.Transparency = 0.5
- tea.CanCollide = false
- special4 = Instance.new("SpecialMesh", tea)
- special4.MeshId = "http://www.roblox.com/asset/?id=1045320"
- special4.TextureId = "http://www.roblox.com/Asset/?id=64480638"
- special4.Scale = Vector3.new(0.5,0.5,0.2)
- w3 = Instance.new("Weld", char)
- w3.Part0 = tea
- w3.Part1 = torso
- w3.C0 = CFrame.new(0.7,-0.5,0.5)*CFrame.Angles(0,0,0)
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