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- lp=game.Players.LocalPlayer
- chr=lp.Character
- attacking=false
- stealth=false
- nova=false
- vanish=false
- mouse = game.Players.LocalPlayer:GetMouse()
- Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
- p0.Position = p1.Position
- local w = Instance.new('Motor',par or p0)
- w.Part0 = p0
- w.Part1 = p1
- w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
- return w
- end
- function Chat(Object,Text,Color)
- local Color = BrickColor.new(Color)
- pcall(function()Object:findFirstChild("AtlasText"):Destroy()end)
- local G = Instance.new("BillboardGui",Object)
- G.Name = "AtlasText"
- G.Adornee = Object
- G.Size = UDim2.new(3.5,0,2.5,0)
- G.AlwaysOnTop = false
- G.StudsOffset = Vector3.new(0,3,0)
- local Frame = Instance.new("Frame")
- Frame.Parent = G
- Frame.Size = UDim2.new(1,0,1,0)
- Frame.BackgroundTransparency = 1
- local Txt = Instance.new("TextLabel",Frame)
- Txt.Size = UDim2.new(1,0,1,0)
- Txt.Text = Text
- Txt.TextScaled = true
- Txt.TextWrapped = true
- Txt.Font = "SourceSansBold"
- Txt.TextColor = Color
- Txt.BackgroundTransparency = 1
- Txt.ZIndex = 2
- Game:GetService("Debris"):AddItem(G,3)
- end
- galacta=Instance.new("Model",chr)
- galacta.Name="Galacta"
- hilt=Instance.new("Part",chr.Galacta)
- hilt.FormFactor="Custom"
- hilt.Size=Vector3.new(0.2,0.2,0.2)
- hilt.CanCollide=false
- hilt.BrickColor=BrickColor.new("White")
- hiltmesh=Instance.new("CylinderMesh",hilt)
- hiltmesh.Scale=Vector3.new(2.5,10,2.5)
- Weld(hilt,chr['Right Arm'],0,-1,0,4.7,5,0,hilt)
- ring=Instance.new("Part",chr.Galacta)
- ring.FormFactor="Custom"
- ring.Size=Vector3.new(0.2,0.2,0.2)
- ring.CanCollide=false
- ring.BrickColor=BrickColor.new("Navy blue")
- ringmesh=Instance.new("SpecialMesh",ring)
- ringmesh.MeshId="rbxassetid://3270017"
- ringmesh.Scale=Vector3.new(1,1,1)
- Weld(ring,hilt,0,0.9,0,4.7,0,0,ring)
- spike=Instance.new("Part",chr.Galacta)
- spike.FormFactor="Custom"
- spike.Size=Vector3.new(0.2,0.2,0.2)
- spike.CanCollide=false
- spike.BrickColor=BrickColor.new("Hot pink")
- spikemesh=Instance.new("SpecialMesh",spike)
- spikemesh.MeshId="rbxassetid://1033714"
- spikemesh.Scale=Vector3.new(0.5,5,0.5)
- Weld(spike,hilt,0,2.7,0,0,4.7,0,spike)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "e" and attacking == false then
- attacking=true
- chr.Humanoid.MaxHealth=math.huge
- attacking=false
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key =="q" and attacking == false then
- attacking = true
- chr.Humanoid.MaxHealth=100
- attacking=false
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "b" and attacking == false then
- attacking = true
- Instance.new("ForceField",chr)
- z=Instance.new("Explosion",chr)
- z.Position = chr.Torso.Position
- wait(5)
- attacking = false
- chr.ForceField:Destroy()
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "h" and attacking == false then
- chr.Humanoid.Health=chr.Humanoid.MaxHealth
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "z" and attacking == false then
- attacking = true
- x=Instance.new("Part",chr)
- x.Size=Vector3.new(5,5,5)
- x.CanCollide=false
- x.Transparency=1
- Weld(x,chr.Torso,0,0,0,0,0,0,x)
- x.Touched:connect(function(hit)
- if hit.Parent:FindFirstChild("Humanoid") then
- hit.Parent:FindFirstChild("Humanoid"):TakeDamage(25)
- end
- end)
- wait(5)
- x:Destroy()
- attacking = false
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "x" and stealth == false then
- stealth=true
- for i,v in pairs(chr:GetChildren()) do
- if v:IsA("Hat") then
- v.Handle.Transparency=1
- end
- end
- for i,v in pairs(chr:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=1
- end
- end
- for i,v in pairs(chr.Galacta:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=1
- end
- end
- chr.Head.face.Texture="0"
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "c" and stealth == true then
- for i,v in pairs(chr:GetChildren()) do
- if v:IsA("Hat") then
- v.Handle.Transparency=0
- end
- end
- for i,v in pairs(chr:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=0
- end
- end
- chr.HumanoidRootPart.Transparency=1
- for i,v in pairs(chr.Galacta:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=0
- end
- end
- chr.Head.face.Texture="rbxassetid://7317691"
- stealth=false
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "v" and attacking == false then
- for i,v in pairs(Workspace:GetChildren()) do
- if v:IsA("Model") then
- v:BreakJoints()
- end
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key == "r" and attacking == false then
- for i = 1,100 do
- e=Instance.new("Explosion",chr)
- e.Position = mouse.Hit.p
- end
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key =="f" and nova == false and attacking == false and vanish == false then
- vanish=true
- nova=true
- attacking=true
- stealth=true
- for i,v in pairs(chr.Galacta:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=1
- end
- end
- Chat(chr.Head,"DISSAPEAR!","Hot pink")
- end
- end)
- mouse.KeyDown:connect(function(key)
- key:lower()
- if key =="g" and nova == true and stealth == true and vanish == true and attacking == true then
- vanish=false
- stealth=false
- attacking=false
- nova=false
- for i,v in pairs(chr.Galacta:GetChildren()) do
- if v:IsA("Part") then
- v.Transparency=0
- end
- end
- Chat(chr.Head,"REAPPEAR!","Hot pink")
- end
- end)
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