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OLD_pacman-lantern-15f3_iamanoobCSSCGC.XML_OLD

Nov 2nd, 2022 (edited)
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <xml xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3.   <project>
  4.     <projname>PacManTheRealAdventures</projname>
  5.     <welcome>Welcome to The Real Adventures Of Pacman By Firelord Quality Games (R)(C)2023</welcome>
  6.     <author>Firelord Quality Games</author>
  7.     <language>English</language>
  8.     <version>Version 0.15f3</version>
  9.     <output>adventure</output>
  10.     <preps>
  11.       <prep>in</prep>
  12.       <prep>on</prep>
  13.       <prep>at</prep>
  14.       <prep>under</prep>
  15.       <prep>into</prep>
  16.       <prep>inside</prep>
  17.       <prep>through</prep>
  18.       <prep>out</prep>
  19.       <prep>behind</prep>
  20.       <prep>off</prep>
  21.       <prep>up</prep>
  22.       <prep>with</prep>
  23.       <prep>to</prep>
  24.       <prep>off</prep>
  25.       <prep>north</prep>
  26.       <prep>south</prep>
  27.       <prep>east</prep>
  28.       <prep>west</prep>
  29.       <prep>northeast</prep>
  30.       <prep>southeast</prep>
  31.       <prep>northwest</prep>
  32.       <prep>southwest</prep>
  33.       <prep>up</prep>
  34.       <prep>down</prep>
  35.       <prep>about</prep>
  36.       <prep>over</prep>
  37.       <prep>across</prep>
  38.       <prep>for</prep>
  39.     </preps>
  40.     <verbs>
  41.       <builtinverbs>
  42.         <verb>n,go north,north</verb>
  43.         <verb>s,go south,south</verb>
  44.         <verb>e,go east,east</verb>
  45.         <verb>w,go west,west</verb>
  46.         <verb>ne,go northeast,northeast</verb>
  47.         <verb>se,go southeast,southeast</verb>
  48.         <verb>sw,go southwest,southwest</verb>
  49.         <verb>nw,go northwest,northwest</verb>
  50.         <verb>up,go up,u</verb>
  51.         <verb>down,go down,d</verb>
  52.         <verb>enter,go in,go inside,get in</verb>
  53.         <verb>out</verb>
  54.         <verb>go</verb>
  55.         <verb>get,take,grab,pick up</verb>
  56.         <verb>give</verb>
  57.         <verb>inventory,i</verb>
  58.         <verb>kill,attack</verb>
  59.         <verb>drop</verb>
  60.         <verb>light</verb>
  61.         <verb>look,l</verb>
  62.         <verb>examine,x,look at</verb>
  63.         <verb>look in</verb>
  64.         <verb>search</verb>
  65.         <verb>open</verb>
  66.         <verb>lock</verb>
  67.         <verb>unlock</verb>
  68.         <verb>close,shut</verb>
  69.         <verb>eat</verb>
  70.         <verb>drink</verb>
  71.         <verb>put,place</verb>
  72.         <verb>quit</verb>
  73.         <verb>smell,sniff</verb>
  74.         <verb>listen</verb>
  75.         <verb>wait</verb>
  76.         <verb>climb</verb>
  77.         <verb>yell,scream,shout</verb>
  78.         <verb>jump</verb>
  79.         <verb>talk to</verb>
  80.         <verb>turn on</verb>
  81.         <verb>turn off</verb>
  82.         <verb>wear,put on</verb>
  83.         <verb>save</verb>
  84.         <verb>restore</verb>
  85.         <verb>push,press</verb>
  86.         <verb>read</verb>
  87.         <verb>use</verb>
  88.         <verb>again</verb>
  89.       </builtinverbs>
  90.       <userverbs>
  91.         <verb>whereis</verb>
  92.         <verb>iamanoob</verb>
  93.         <verb>cheatendroom</verb>
  94.       </userverbs>
  95.     </verbs>
  96.     <objects>
  97.       <object id="0" holder="0" name="Offscreen" printedname="Offscreen">
  98.         <description>Offscreen.  Move objects here to remove them from the world.</description>
  99.         <initialdescription />
  100.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  101.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  102.         <synonyms />
  103.         <nogo>
  104.           <s />
  105.           <w />
  106.           <ne />
  107.           <nw />
  108.           <e />
  109.           <se />
  110.           <sw />
  111.           <n />
  112.           <up />
  113.           <down />
  114.           <in />
  115.           <out />
  116.         </nogo>
  117.         <ImageId />
  118.       </object>
  119.       <object id="1" holder="125" name="player" printedname="Pac Man">
  120.         <description>You're a wonderful person. You shouldn't care what you look like.</description>
  121.         <initialdescription />
  122.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  123.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  124.         <synonyms names="me,self" />
  125.         <nogo>
  126.           <s />
  127.           <w />
  128.           <e />
  129.           <in>You can't enter that.</in>
  130.           <out>I don't know which way that is.</out>
  131.         </nogo>
  132.         <ImageId />
  133.       </object>
  134.       <object id="2" holder="31" name="Cyan_Pill" printedname="Cyan Pill">
  135.         <description>You see a Cyan Pill!</description>
  136.         <initialdescription />
  137.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  138.         <flags scenery="0" portable="1" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  139.         <synonyms names="" />
  140.         <nogo>
  141.           <s />
  142.           <w />
  143.           <ne />
  144.           <nw />
  145.           <e />
  146.           <se />
  147.           <sw />
  148.           <n />
  149.           <up />
  150.           <down />
  151.           <in>You can't enter that.</in>
  152.           <out>I don't know which way that is.</out>
  153.         </nogo>
  154.         <ImageId />
  155.       </object>
  156.       <object id="3" holder="67" name="ghostcyan" printedname="Cyan Ghost">
  157.         <description>You see a Cyan Ghost!</description>
  158.         <initialdescription />
  159.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  160.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  161.         <synonyms names="" />
  162.         <nogo>
  163.           <s />
  164.           <w />
  165.           <ne />
  166.           <nw />
  167.           <e />
  168.           <se />
  169.           <sw />
  170.           <n />
  171.           <up />
  172.           <down />
  173.           <in>You can't enter that.</in>
  174.           <out>I don't know which way that is.</out>
  175.         </nogo>
  176.         <ImageId />
  177.       </object>
  178.       <object id="4" holder="100" name="ghostorange" printedname="Orange Ghost">
  179.         <description>You see an Orange Ghost!</description>
  180.         <initialdescription />
  181.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  182.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  183.         <synonyms />
  184.         <nogo>
  185.           <s />
  186.           <w />
  187.           <ne />
  188.           <nw />
  189.           <e />
  190.           <se />
  191.           <sw />
  192.           <n />
  193.           <up />
  194.           <down />
  195.           <in>You can't enter that.</in>
  196.           <out>I don't know which way that is.</out>
  197.         </nogo>
  198.         <ImageId />
  199.       </object>
  200.       <object id="5" holder="80" name="ghostpink" printedname="Pink Ghost">
  201.         <description>You see a Pink Ghost!</description>
  202.         <initialdescription />
  203.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  204.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  205.         <synonyms />
  206.         <nogo>
  207.           <s />
  208.           <w />
  209.           <ne />
  210.           <nw />
  211.           <e />
  212.           <se />
  213.           <sw />
  214.           <n />
  215.           <up />
  216.           <down />
  217.           <in>You can't enter that.</in>
  218.           <out>I don't know which way that is.</out>
  219.         </nogo>
  220.         <ImageId />
  221.       </object>
  222.       <object id="6" holder="55" name="ghostred" printedname="Red Ghost">
  223.         <description>You see a Red   Ghost!</description>
  224.         <initialdescription />
  225.         <directions n="255" s="255" e="255" w="6" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  226.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  227.         <synonyms names="" />
  228.         <nogo>
  229.           <s />
  230.           <w />
  231.           <ne />
  232.           <nw />
  233.           <e />
  234.           <se />
  235.           <sw />
  236.           <n />
  237.           <up />
  238.           <down />
  239.           <in>You can't enter that.</in>
  240.           <out>I don't know which way that is.</out>
  241.         </nogo>
  242.         <ImageId />
  243.       </object>
  244.       <object id="7" holder="40" name="Orange_Pill" printedname="Orange Pill">
  245.         <description>You see an Oange Pill!</description>
  246.         <initialdescription />
  247.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  248.         <flags scenery="0" portable="1" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  249.         <synonyms names="" />
  250.         <nogo>
  251.           <s />
  252.           <w />
  253.           <ne />
  254.           <nw />
  255.           <e />
  256.           <se />
  257.           <sw />
  258.           <n />
  259.           <up />
  260.           <down />
  261.           <in>You can't enter that.</in>
  262.           <out>I don't know which way that is.</out>
  263.         </nogo>
  264.         <ImageId />
  265.       </object>
  266.       <object id="8" holder="0" name="pacman2" printedname="Pacman2">
  267.         <description>You notice nothing unexpected.</description>
  268.         <initialdescription />
  269.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  270.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  271.         <synonyms names="" />
  272.         <nogo>
  273.           <s />
  274.           <w />
  275.           <e />
  276.           <in>You can't enter that.</in>
  277.           <out>I don't know which way that is.</out>
  278.         </nogo>
  279.         <ImageId />
  280.       </object>
  281.       <object id="9" holder="99" name="Pink_Pill" printedname="Pink Pill">
  282.         <description>You see a Pink Pill!</description>
  283.         <initialdescription />
  284.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  285.         <flags scenery="0" portable="1" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  286.         <synonyms names="" />
  287.         <nogo>
  288.           <s />
  289.           <w />
  290.           <ne />
  291.           <nw />
  292.           <e />
  293.           <se />
  294.           <sw />
  295.           <n />
  296.           <up />
  297.           <down />
  298.           <in>You can't enter that.</in>
  299.           <out>I don't know which way that is.</out>
  300.         </nogo>
  301.         <ImageId />
  302.       </object>
  303.       <object id="10" holder="91" name="Red_Pill" printedname="Red Pill">
  304.         <description>You see a Red Pill!</description>
  305.         <initialdescription />
  306.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  307.         <flags scenery="0" portable="1" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  308.         <synonyms names="" />
  309.         <nogo>
  310.           <s />
  311.           <w />
  312.           <ne />
  313.           <nw />
  314.           <e />
  315.           <se />
  316.           <sw />
  317.           <n />
  318.           <up />
  319.           <down />
  320.           <in>You can't enter that.</in>
  321.           <out>I don't know which way that is.</out>
  322.         </nogo>
  323.         <ImageId />
  324.       </object>
  325.       <object id="11" holder="0" name="room01_01" printedname="Room01-01">
  326.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  327.         <initialdescription />
  328.         <directions n="255" s="21" e="12" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  329.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  330.         <synonyms names="" />
  331.         <nogo>
  332.           <s />
  333.           <w />
  334.           <e />
  335.           <in>You can't enter that.</in>
  336.           <out>I don't know which way that is.</out>
  337.         </nogo>
  338.         <ImageId>pacman-S-E.scr</ImageId>
  339.       </object>
  340.       <object id="12" holder="0" name="room01_02" printedname="Room01-02">
  341.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  342.         <initialdescription />
  343.         <directions n="255" s="22" e="255" w="11" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  344.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  345.         <synonyms names="" />
  346.         <nogo>
  347.           <s />
  348.           <w />
  349.           <e />
  350.           <in>You can't enter that.</in>
  351.           <out>I don't know which way that is.</out>
  352.         </nogo>
  353.         <ImageId>pacman-S-W.scr</ImageId>
  354.       </object>
  355.       <object id="13" holder="0" name="room01_03xx" printedname="Room01-03XX">
  356.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  357.         <initialdescription />
  358.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  359.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  360.         <synonyms names="" />
  361.         <nogo>
  362.           <s />
  363.           <w />
  364.           <e />
  365.           <in>You can't enter that.</in>
  366.           <out>I don't know which way that is.</out>
  367.         </nogo>
  368.         <ImageId />
  369.       </object>
  370.       <object id="14" holder="0" name="room01_04" printedname="Room01-04">
  371.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  372.         <initialdescription />
  373.         <directions n="255" s="24" e="15" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  374.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  375.         <synonyms names="" />
  376.         <nogo>
  377.           <s />
  378.           <w />
  379.           <e />
  380.           <in>You can't enter that.</in>
  381.           <out>I don't know which way that is.</out>
  382.         </nogo>
  383.         <ImageId>pacman-S-E.scr</ImageId>
  384.       </object>
  385.       <object id="15" holder="0" name="room01_05" printedname="Room01-05">
  386.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  387.         <initialdescription />
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  395.           <in>You can't enter that.</in>
  396.           <out>I don't know which way that is.</out>
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  410.           <in>You can't enter that.</in>
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  416.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  426.           <in>You can't enter that.</in>
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  432.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  461.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  476.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  486.           <in>You can't enter that.</in>
  487.           <out>I don't know which way that is.</out>
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  492.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  541.           <out>I don't know which way that is.</out>
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  580.           <out>I don't know which way that is.</out>
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  595.           <in>You can't enter that.</in>
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  624.           <out>I don't know which way that is.</out>
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  639.           <out>I don't know which way that is.</out>
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  654.           <in>You can't enter that.</in>
  655.           <out>I don't know which way that is.</out>
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  670.           <in>You can't enter that.</in>
  671.           <out>I don't know which way that is.</out>
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  686.           <in>You can't enter that.</in>
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  700.           <e />
  701.           <in>You can't enter that.</in>
  702.           <out>I don't know which way that is.</out>
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  704.         <ImageId>pacman-S-E.scr</ImageId>
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  707.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  715.           <e />
  716.           <n />
  717.           <in>You can't enter that.</in>
  718.           <out>I don't know which way that is.</out>
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  720.         <ImageId>pacman-E-W-Na.scr</ImageId>
  721.       </object>
  722.       <object id="38" holder="0" name="room03_08" printedname="Room03-08">
  723.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  731.           <e />
  732.           <n />
  733.           <in>You can't enter that.</in>
  734.           <out>I don't know which way that is.</out>
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  736.         <ImageId>pacman-E-W-S.scr</ImageId>
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  738.       <object id="39" holder="0" name="room03_09" printedname="Room03-09">
  739.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  742.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  747.           <e />
  748.           <n />
  749.           <in>You can't enter that.</in>
  750.           <out>I don't know which way that is.</out>
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  752.         <ImageId>pacman-N-W.scr</ImageId>
  753.       </object>
  754.       <object id="40" holder="0" name="room03_10pill" printedname="Room03-10pill">
  755.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  762.           <w />
  763.           <n />
  764.           <in>You can't enter that.</in>
  765.           <out>I don't know which way that is.</out>
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  767.         <ImageId>pacman-S-N-WithPill.scr</ImageId>
  768.       </object>
  769.       <object id="41" holder="0" name="room04_01" printedname="Room04-01">
  770.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  773.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  777.           <w />
  778.           <e />
  779.           <n />
  780.           <in>You can't enter that.</in>
  781.           <out>I don't know which way that is.</out>
  782.         </nogo>
  783.         <ImageId>pacman-E-W-Na.scr</ImageId>
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  785.       <object id="42" holder="0" name="room04_02" printedname="Room04-02">
  786.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  789.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  793.           <w />
  794.           <e />
  795.           <n />
  796.           <in>You can't enter that.</in>
  797.           <out>I don't know which way that is.</out>
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  799.         <ImageId>pacman-E-W-S.scr</ImageId>
  800.       </object>
  801.       <object id="43" holder="0" name="room04_03" printedname="Room04-03">
  802.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  809.           <w />
  810.           <e />
  811.           <n />
  812.           <in>You can't enter that.</in>
  813.           <out>I don't know which way that is.</out>
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  815.         <ImageId>pacman-S-N-E-W.scr</ImageId>
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  817.       <object id="44" holder="0" name="room04_04" printedname="Room04-04">
  818.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  821.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  826.           <e />
  827.           <n />
  828.           <in>You can't enter that.</in>
  829.           <out>I don't know which way that is.</out>
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  831.         <ImageId>pacman-E-W-S.scr</ImageId>
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  833.       <object id="45" holder="0" name="room04_05" printedname="Room04-05">
  834.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  837.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  842.           <e />
  843.           <n />
  844.           <in>You can't enter that.</in>
  845.           <out>I don't know which way that is.</out>
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  847.         <ImageId>pacman-E-W-Na.scr</ImageId>
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  849.       <object id="46" holder="0" name="room04_06" printedname="Room04-06">
  850.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  857.           <e />
  858.           <n />
  859.           <in>You can't enter that.</in>
  860.           <out>I don't know which way that is.</out>
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  862.         <ImageId>pacman-E-W-Na.scr</ImageId>
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  864.       <object id="47" holder="0" name="room04_07" printedname="Room04-07">
  865.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  868.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  872.           <w />
  873.           <e />
  874.           <n />
  875.           <in>You can't enter that.</in>
  876.           <out>I don't know which way that is.</out>
  877.         </nogo>
  878.         <ImageId>pacman-E-W-S.scr</ImageId>
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  880.       <object id="48" holder="0" name="room04_08" printedname="Room04-08">
  881.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  884.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  889.           <e />
  890.           <n />
  891.           <in>You can't enter that.</in>
  892.           <out>I don't know which way that is.</out>
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  894.         <ImageId>pacman-S-N-E-W.scr</ImageId>
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  896.       <object id="49" holder="0" name="room04_09" printedname="Room04-09">
  897.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  900.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  904.           <w />
  905.           <e />
  906.           <n />
  907.           <in>You can't enter that.</in>
  908.           <out>I don't know which way that is.</out>
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  910.         <ImageId>pacman-E-W-S.scr</ImageId>
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  912.       <object id="50" holder="0" name="room04_10" printedname="Room04-10">
  913.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  916.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  921.           <e />
  922.           <n />
  923.           <in>You can't enter that.</in>
  924.           <out>I don't know which way that is.</out>
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  926.         <ImageId>pacman-E-W-Na.scr</ImageId>
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  928.       <object id="51" holder="0" name="room05_01xx" printedname="Room05-01XX">
  929.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  933.         <nogo>
  934.           <in>You can't enter that.</in>
  935.           <out>I don't know which way that is.</out>
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  937.         <ImageId />
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  939.       <object id="52" holder="0" name="room05_02" printedname="Room05-02">
  940.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  949.           <n />
  950.           <in>You can't enter that.</in>
  951.           <out>I don't know which way that is.</out>
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  953.         <ImageId>pacman-S-N.scr</ImageId>
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  955.       <object id="53" holder="0" name="room05_03" printedname="Room05-03">
  956.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  970.           <up />
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  972.           <in>You can't enter that.</in>
  973.           <out>I don't know which way that is.</out>
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  975.         <ImageId>pacman-S-N.scr</ImageId>
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  977.       <object id="54" holder="0" name="room05_04" printedname="Room05-04">
  978.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  981.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  986.           <e />
  987.           <n />
  988.           <in>You can't enter that.</in>
  989.           <out>I don't know which way that is.</out>
  990.         </nogo>
  991.         <ImageId>pacman-S-N-E.scr</ImageId>
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  993.       <object id="55" holder="0" name="room05_05red" printedname="Room05-05red">
  994.         <description>You are in a room with blue and red walls! You see yellow lights on the floor! There is a scary door to the south!</description>
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  1008.           <up />
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  1010.           <in>You can't enter that.</in>
  1011.           <out>I don't know which way that is.</out>
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  1015.       <object id="56" holder="0" name="room05_06" printedname="Room05-06">
  1016.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1019.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1020.         <synonyms names="" />
  1021.         <nogo>
  1022.           <s />
  1023.           <w />
  1024.           <e />
  1025.           <n />
  1026.           <in>You can't enter that.</in>
  1027.           <out>I don't know which way that is.</out>
  1028.         </nogo>
  1029.         <ImageId>pacman-E-W.scr</ImageId>
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  1031.       <object id="57" holder="0" name="room05_07" printedname="Room05-07">
  1032.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1033.         <initialdescription />
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  1035.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1036.         <synonyms names="" />
  1037.         <nogo>
  1038.           <s />
  1039.           <w />
  1040.           <e />
  1041.           <n />
  1042.           <in>You can't enter that.</in>
  1043.           <out>I don't know which way that is.</out>
  1044.         </nogo>
  1045.         <ImageId>pacman-S-N-W.scr</ImageId>
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  1048.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1049.         <initialdescription />
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  1051.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  1053.         <nogo>
  1054.           <s />
  1055.           <w />
  1056.           <e />
  1057.           <n />
  1058.           <in>You can't enter that.</in>
  1059.           <out>I don't know which way that is.</out>
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  1063.       <object id="59" holder="0" name="room05_09" printedname="Room05-09">
  1064.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1067.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1068.         <synonyms names="" />
  1069.         <nogo>
  1070.           <s />
  1071.           <w />
  1072.           <e />
  1073.           <n />
  1074.           <in>You can't enter that.</in>
  1075.           <out>I don't know which way that is.</out>
  1076.         </nogo>
  1077.         <ImageId>pacman-S-N.scr</ImageId>
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  1079.       <object id="60" holder="0" name="room05_10xx" printedname="Room05-10XX">
  1080.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1084.         <synonyms names="" />
  1085.         <nogo>
  1086.           <s />
  1087.           <w />
  1088.           <e />
  1089.           <n />
  1090.           <in>You can't enter that.</in>
  1091.           <out>I don't know which way that is.</out>
  1092.         </nogo>
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  1095.       <object id="61" holder="0" name="room06_01" printedname="Room06-01">
  1096.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1099.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1100.         <synonyms names="" />
  1101.         <nogo>
  1102.           <w />
  1103.           <e />
  1104.           <in>You can't enter that.</in>
  1105.           <out>I don't know which way that is.</out>
  1106.         </nogo>
  1107.         <ImageId>pacman-E-W.scr</ImageId>
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  1109.       <object id="62" holder="0" name="room06_02" printedname="Room06-02">
  1110.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1111.         <initialdescription />
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  1113.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1114.         <synonyms names="" />
  1115.         <nogo>
  1116.           <s />
  1117.           <w />
  1118.           <ne />
  1119.           <nw />
  1120.           <e />
  1121.           <se />
  1122.           <sw />
  1123.           <n />
  1124.           <up />
  1125.           <down />
  1126.           <in>You can't enter that.</in>
  1127.           <out>I don't know which way that is.</out>
  1128.         </nogo>
  1129.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1130.       </object>
  1131.       <object id="63" holder="0" name="room06_03" printedname="Room06-03">
  1132.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1133.         <initialdescription />
  1134.         <directions n="53" s="73" e="64" w="62" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1135.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1136.         <synonyms names="" />
  1137.         <nogo>
  1138.           <s />
  1139.           <w />
  1140.           <ne />
  1141.           <nw />
  1142.           <e />
  1143.           <se />
  1144.           <sw />
  1145.           <n />
  1146.           <up />
  1147.           <down />
  1148.           <in>You can't enter that.</in>
  1149.           <out>I don't know which way that is.</out>
  1150.         </nogo>
  1151.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1152.       </object>
  1153.       <object id="64" holder="0" name="room06_04" printedname="Room06-04">
  1154.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1155.         <initialdescription />
  1156.         <directions n="54" s="74" e="255" w="63" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1157.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1158.         <synonyms names="" />
  1159.         <nogo>
  1160.           <s />
  1161.           <w />
  1162.           <e />
  1163.           <n />
  1164.           <in>You can't enter that.</in>
  1165.           <out>I don't know which way that is.</out>
  1166.         </nogo>
  1167.         <ImageId>pacman-S-N-W.scr</ImageId>
  1168.       </object>
  1169.       <object id="65" holder="0" name="room06_05lair" printedname="Room06-05LAIR">
  1170.         <description>You are in a red room with blue walls! There is a scary door to the north!</description>
  1171.         <initialdescription />
  1172.         <directions n="121" s="255" e="66" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1173.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1174.         <synonyms names="" />
  1175.         <nogo>
  1176.           <s />
  1177.           <w />
  1178.           <ne />
  1179.           <nw />
  1180.           <e />
  1181.           <se />
  1182.           <sw />
  1183.           <n />
  1184.           <up />
  1185.           <down />
  1186.           <in>You can't enter that.</in>
  1187.           <out>I don't know which way that is.</out>
  1188.         </nogo>
  1189.         <ImageId>pacman-N-E_secretroom1</ImageId>
  1190.       </object>
  1191.       <object id="66" holder="0" name="room06_06lairend" printedname="Room06-06LAIREND">
  1192.         <description>You are in a room with blue walls!</description>
  1193.         <initialdescription />
  1194.         <directions n="255" s="255" e="255" w="65" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1195.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1196.         <synonyms names="" />
  1197.         <nogo>
  1198.           <s />
  1199.           <w />
  1200.           <ne />
  1201.           <nw />
  1202.           <e />
  1203.           <se />
  1204.           <sw />
  1205.           <n />
  1206.           <up />
  1207.           <down />
  1208.           <in>You can't enter that.</in>
  1209.           <out>I don't know which way that is.</out>
  1210.         </nogo>
  1211.         <ImageId>pacman-W_secretroom2</ImageId>
  1212.       </object>
  1213.       <object id="67" holder="0" name="room06_07cyan" printedname="Room06-07cyan">
  1214.         <description>You are in a room with blue and cyan walls! You see yellow lights on the floor!</description>
  1215.         <initialdescription />
  1216.         <directions n="57" s="76" e="68" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1217.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1218.         <synonyms names="" />
  1219.         <nogo>
  1220.           <s />
  1221.           <w />
  1222.           <ne />
  1223.           <nw />
  1224.           <e />
  1225.           <se />
  1226.           <sw />
  1227.           <n />
  1228.           <up />
  1229.           <down />
  1230.           <in>You can't enter that.</in>
  1231.           <out>I don't know which way that is.</out>
  1232.         </nogo>
  1233.         <ImageId>pacman-S-N-E.scr</ImageId>
  1234.       </object>
  1235.       <object id="68" holder="0" name="room06_08" printedname="Room06-08">
  1236.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1237.         <initialdescription />
  1238.         <directions n="58" s="77" e="69" w="67" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1239.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1240.         <synonyms names="" />
  1241.         <nogo>
  1242.           <s />
  1243.           <w />
  1244.           <e />
  1245.           <n />
  1246.           <in>You can't enter that.</in>
  1247.           <out>I don't know which way that is.</out>
  1248.         </nogo>
  1249.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1250.       </object>
  1251.       <object id="69" holder="0" name="room06_09" printedname="Room06-09">
  1252.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1253.         <initialdescription />
  1254.         <directions n="59" s="78" e="70" w="68" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1255.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1256.         <synonyms names="" />
  1257.         <nogo>
  1258.           <s />
  1259.           <w />
  1260.           <e />
  1261.           <n />
  1262.           <in>You can't enter that.</in>
  1263.           <out>I don't know which way that is.</out>
  1264.         </nogo>
  1265.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1266.       </object>
  1267.       <object id="70" holder="0" name="room06_10" printedname="Room06-10">
  1268.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1269.         <initialdescription />
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  1271.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1272.         <synonyms names="" />
  1273.         <nogo>
  1274.           <s />
  1275.           <w />
  1276.           <e />
  1277.           <n />
  1278.           <in>You can't enter that.</in>
  1279.           <out>I don't know which way that is.</out>
  1280.         </nogo>
  1281.         <ImageId>pacman-E-W.scr</ImageId>
  1282.       </object>
  1283.       <object id="71" holder="0" name="room07_01xx" printedname="Room07-01XX">
  1284.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1288.         <nogo>
  1289.           <in>You can't enter that.</in>
  1290.           <out>I don't know which way that is.</out>
  1291.         </nogo>
  1292.         <ImageId />
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  1294.       <object id="72" holder="0" name="room07_02" printedname="Room07-02">
  1295.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1299.         <synonyms names="" />
  1300.         <nogo>
  1301.           <w />
  1302.           <e />
  1303.           <n />
  1304.           <in>You can't enter that.</in>
  1305.           <out>I don't know which way that is.</out>
  1306.         </nogo>
  1307.         <ImageId>pacman-N-E.scr</ImageId>
  1308.       </object>
  1309.       <object id="73" holder="0" name="room07_03" printedname="Room07-03">
  1310.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1311.         <initialdescription />
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  1313.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1314.         <synonyms names="" />
  1315.         <nogo>
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  1317.           <w />
  1318.           <e />
  1319.           <n />
  1320.           <in>You can't enter that.</in>
  1321.           <out>I don't know which way that is.</out>
  1322.         </nogo>
  1323.         <ImageId>pacman-S-N-W.scr</ImageId>
  1324.       </object>
  1325.       <object id="74" holder="0" name="room07_04" printedname="Room07-04">
  1326.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1327.         <initialdescription />
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  1330.         <synonyms names="" />
  1331.         <nogo>
  1332.           <s />
  1333.           <w />
  1334.           <e />
  1335.           <n />
  1336.           <in>You can't enter that.</in>
  1337.           <out>I don't know which way that is.</out>
  1338.         </nogo>
  1339.         <ImageId>pacman-S-N-E.scr</ImageId>
  1340.       </object>
  1341.       <object id="75" holder="0" name="room07_06" printedname="Room07-06">
  1342.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1343.         <initialdescription />
  1344.         <directions n="255" s="255" e="76" w="80" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1345.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1346.         <synonyms names="" />
  1347.         <nogo>
  1348.           <w />
  1349.           <e />
  1350.           <in>You can't enter that.</in>
  1351.           <out>I don't know which way that is.</out>
  1352.         </nogo>
  1353.         <ImageId>pacman-E-W.scr</ImageId>
  1354.       </object>
  1355.       <object id="76" holder="0" name="room07_07" printedname="Room07-07">
  1356.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1357.         <initialdescription />
  1358.         <directions n="67" s="87" e="255" w="75" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1359.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1360.         <synonyms names="" />
  1361.         <nogo>
  1362.           <s />
  1363.           <w />
  1364.           <e />
  1365.           <n />
  1366.           <in>You can't enter that.</in>
  1367.           <out>I don't know which way that is.</out>
  1368.         </nogo>
  1369.         <ImageId>pacman-S-N-W.scr</ImageId>
  1370.       </object>
  1371.       <object id="77" holder="0" name="room07_08" printedname="Room07-08">
  1372.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1373.         <initialdescription />
  1374.         <directions n="68" s="88" e="78" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1375.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1376.         <synonyms names="" />
  1377.         <nogo>
  1378.           <s />
  1379.           <w />
  1380.           <e />
  1381.           <n />
  1382.           <in>You can't enter that.</in>
  1383.           <out>I don't know which way that is.</out>
  1384.         </nogo>
  1385.         <ImageId>pacman-S-N-E.scr</ImageId>
  1386.       </object>
  1387.       <object id="78" holder="0" name="room07_09" printedname="Room07-09">
  1388.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1389.         <initialdescription />
  1390.         <directions n="69" s="255" e="255" w="77" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1391.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1392.         <synonyms names="" />
  1393.         <nogo>
  1394.           <s />
  1395.           <w />
  1396.           <e />
  1397.           <n />
  1398.           <in>You can't enter that.</in>
  1399.           <out>I don't know which way that is.</out>
  1400.         </nogo>
  1401.         <ImageId>pacman-N-W.scr</ImageId>
  1402.       </object>
  1403.       <object id="79" holder="0" name="room07_10xx" printedname="Room07-10XX">
  1404.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1405.         <initialdescription />
  1406.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1407.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1408.         <nogo>
  1409.           <in>You can't enter that.</in>
  1410.           <out>I don't know which way that is.</out>
  1411.         </nogo>
  1412.         <ImageId />
  1413.       </object>
  1414.       <object id="80" holder="0" name="Room0705pink" printedname="Room07-05pink">
  1415.         <description>You are in a room with blue and pink walls! You see yellow lights on the floor!</description>
  1416.         <initialdescription />
  1417.         <directions n="255" s="255" e="75" w="74" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1418.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1419.         <synonyms names="" />
  1420.         <nogo>
  1421.           <s />
  1422.           <w />
  1423.           <ne />
  1424.           <nw />
  1425.           <e />
  1426.           <se />
  1427.           <sw />
  1428.           <n />
  1429.           <up />
  1430.           <down />
  1431.           <in>You can't enter that.</in>
  1432.           <out>I don't know which way that is.</out>
  1433.         </nogo>
  1434.         <ImageId>pacman-E-W.scr</ImageId>
  1435.       </object>
  1436.       <object id="81" holder="0" name="room08_01" printedname="Room08-01">
  1437.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1438.         <initialdescription />
  1439.         <directions n="255" s="91" e="82" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1440.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1441.         <synonyms names="" />
  1442.         <nogo>
  1443.           <s />
  1444.           <w />
  1445.           <e />
  1446.           <n />
  1447.           <in>You can't enter that.</in>
  1448.           <out>I don't know which way that is.</out>
  1449.         </nogo>
  1450.         <ImageId>pacman-S-E.scr</ImageId>
  1451.       </object>
  1452.       <object id="82" holder="0" name="room08_02" printedname="Room08-02">
  1453.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1454.         <initialdescription />
  1455.         <directions n="255" s="255" e="83" w="81" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1456.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1457.         <synonyms names="" />
  1458.         <nogo>
  1459.           <s />
  1460.           <w />
  1461.           <e />
  1462.           <in>You can't enter that.</in>
  1463.           <out>I don't know which way that is.</out>
  1464.         </nogo>
  1465.         <ImageId>pacman-E-W.scr</ImageId>
  1466.       </object>
  1467.       <object id="83" holder="0" name="room08_03" printedname="Room08-03">
  1468.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1469.         <initialdescription />
  1470.         <directions n="73" s="255" e="84" w="82" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1471.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1472.         <synonyms names="" />
  1473.         <nogo>
  1474.           <w />
  1475.           <e />
  1476.           <n />
  1477.           <in>You can't enter that.</in>
  1478.           <out>I don't know which way that is.</out>
  1479.         </nogo>
  1480.         <ImageId>pacman-E-W-Na.scr</ImageId>
  1481.       </object>
  1482.       <object id="84" holder="0" name="room08_04" printedname="Room08-04">
  1483.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1484.         <initialdescription />
  1485.         <directions n="74" s="94" e="85" w="83" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1486.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1487.         <synonyms names="" />
  1488.         <nogo>
  1489.           <s />
  1490.           <w />
  1491.           <e />
  1492.           <n />
  1493.           <in>You can't enter that.</in>
  1494.           <out>I don't know which way that is.</out>
  1495.         </nogo>
  1496.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1497.       </object>
  1498.       <object id="85" holder="0" name="room08_05" printedname="Room08-05">
  1499.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1500.         <initialdescription />
  1501.         <directions n="255" s="255" e="86" w="84" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1502.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1503.         <synonyms names="" />
  1504.         <nogo>
  1505.           <s />
  1506.           <w />
  1507.           <e />
  1508.           <n />
  1509.           <in>You can't enter that.</in>
  1510.           <out>I don't know which way that is.</out>
  1511.         </nogo>
  1512.         <ImageId>pacman-E-W.scr</ImageId>
  1513.       </object>
  1514.       <object id="86" holder="0" name="room08_06" printedname="Room08-06">
  1515.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1516.         <initialdescription />
  1517.         <directions n="255" s="255" e="87" w="85" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1518.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1519.         <synonyms names="" />
  1520.         <nogo>
  1521.           <w />
  1522.           <e />
  1523.           <in>You can't enter that.</in>
  1524.           <out>I don't know which way that is.</out>
  1525.         </nogo>
  1526.         <ImageId>pacman-E-W.scr</ImageId>
  1527.       </object>
  1528.       <object id="87" holder="0" name="room08_07" printedname="Room08-07">
  1529.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1530.         <initialdescription />
  1531.         <directions n="76" s="97" e="88" w="86" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1532.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1533.         <synonyms names="" />
  1534.         <nogo>
  1535.           <s />
  1536.           <w />
  1537.           <e />
  1538.           <n />
  1539.           <in>You can't enter that.</in>
  1540.           <out>I don't know which way that is.</out>
  1541.         </nogo>
  1542.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1543.       </object>
  1544.       <object id="88" holder="0" name="room08_08" printedname="Room08-08">
  1545.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1546.         <initialdescription />
  1547.         <directions n="77" s="255" e="89" w="87" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1548.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1549.         <synonyms names="" />
  1550.         <nogo>
  1551.           <s />
  1552.           <w />
  1553.           <e />
  1554.           <n />
  1555.           <in>You can't enter that.</in>
  1556.           <out>I don't know which way that is.</out>
  1557.         </nogo>
  1558.         <ImageId>pacman-E-W-Na.scr</ImageId>
  1559.       </object>
  1560.       <object id="89" holder="0" name="room08_09" printedname="Room08-09">
  1561.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1562.         <initialdescription />
  1563.         <directions n="255" s="255" e="90" w="88" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1564.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1565.         <synonyms names="" />
  1566.         <nogo>
  1567.           <w />
  1568.           <e />
  1569.           <n />
  1570.           <in>You can't enter that.</in>
  1571.           <out>I don't know which way that is.</out>
  1572.         </nogo>
  1573.         <ImageId>pacman-E-W.scr</ImageId>
  1574.       </object>
  1575.       <object id="90" holder="0" name="room08_10" printedname="Room08-10">
  1576.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1577.         <initialdescription />
  1578.         <directions n="255" s="99" e="255" w="89" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1579.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1580.         <synonyms names="" />
  1581.         <nogo>
  1582.           <s />
  1583.           <w />
  1584.           <ne />
  1585.           <nw />
  1586.           <e />
  1587.           <se />
  1588.           <sw />
  1589.           <n />
  1590.           <up />
  1591.           <down />
  1592.           <in>You can't enter that.</in>
  1593.           <out>I don't know which way that is.</out>
  1594.         </nogo>
  1595.         <ImageId>pacman-S-W.scr</ImageId>
  1596.       </object>
  1597.       <object id="91" holder="0" name="room09_01pill" printedname="Room09-01pill">
  1598.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1599.         <initialdescription />
  1600.         <directions n="81" s="101" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1601.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1602.         <synonyms names="" />
  1603.         <nogo>
  1604.           <s />
  1605.           <w />
  1606.           <n />
  1607.           <in>You can't enter that.</in>
  1608.           <out>I don't know which way that is.</out>
  1609.         </nogo>
  1610.         <ImageId>pacman-S-N-WithPill.scr</ImageId>
  1611.       </object>
  1612.       <object id="92" holder="0" name="room09_02" printedname="Room09-02">
  1613.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1614.         <initialdescription />
  1615.         <directions n="255" s="102" e="93" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1616.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1617.         <synonyms names="" />
  1618.         <nogo>
  1619.           <s />
  1620.           <w />
  1621.           <ne />
  1622.           <nw />
  1623.           <e />
  1624.           <se />
  1625.           <sw />
  1626.           <n />
  1627.           <up />
  1628.           <down />
  1629.           <in>You can't enter that.</in>
  1630.           <out>I don't know which way that is.</out>
  1631.         </nogo>
  1632.         <ImageId>pacman-S-E.scr</ImageId>
  1633.       </object>
  1634.       <object id="93" holder="0" name="room09_03" printedname="Room09-03">
  1635.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1636.         <initialdescription />
  1637.         <directions n="255" s="103" e="94" w="92" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1638.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1639.         <synonyms names="" />
  1640.         <nogo>
  1641.           <s />
  1642.           <w />
  1643.           <e />
  1644.           <in>You can't enter that.</in>
  1645.           <out>I don't know which way that is.</out>
  1646.         </nogo>
  1647.         <ImageId>pacman-E-W-S.scr</ImageId>
  1648.       </object>
  1649.       <object id="94" holder="0" name="room09_04" printedname="Room09-04">
  1650.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1651.         <initialdescription />
  1652.         <directions n="84" s="255" e="95" w="93" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1653.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1654.         <synonyms names="" />
  1655.         <nogo>
  1656.           <s />
  1657.           <w />
  1658.           <e />
  1659.           <n />
  1660.           <in>You can't enter that.</in>
  1661.           <out>I don't know which way that is.</out>
  1662.         </nogo>
  1663.         <ImageId>pacman-E-W-Na.scr</ImageId>
  1664.       </object>
  1665.       <object id="95" holder="0" name="room09_05" printedname="Room09-05">
  1666.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1667.         <initialdescription />
  1668.         <directions n="255" s="255" e="96" w="94" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1669.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1670.         <synonyms names="" />
  1671.         <nogo>
  1672.           <w />
  1673.           <e />
  1674.           <n />
  1675.           <in>You can't enter that.</in>
  1676.           <out>I don't know which way that is.</out>
  1677.         </nogo>
  1678.         <ImageId>pacman-E-W.scr</ImageId>
  1679.       </object>
  1680.       <object id="96" holder="0" name="room09_06start" printedname="Room09-06START">
  1681.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1682.         <initialdescription>You enter the haunted mansion! You are in a room with blue walls! You see yellow lights on the floor!</initialdescription>
  1683.         <directions n="255" s="255" e="97" w="95" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1684.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1685.         <synonyms names="" />
  1686.         <nogo>
  1687.           <s />
  1688.           <w />
  1689.           <e />
  1690.           <in>You can't enter that.</in>
  1691.           <out>I don't know which way that is.</out>
  1692.         </nogo>
  1693.         <ImageId>pacman-E-W.scr</ImageId>
  1694.       </object>
  1695.       <object id="97" holder="0" name="room09_07" printedname="Room09-07">
  1696.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1697.         <initialdescription />
  1698.         <directions n="87" s="255" e="100" w="96" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1699.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1700.         <synonyms names="" />
  1701.         <nogo>
  1702.           <w />
  1703.           <e />
  1704.           <n />
  1705.           <in>You can't enter that.</in>
  1706.           <out>I don't know which way that is.</out>
  1707.         </nogo>
  1708.         <ImageId>pacman-E-W-Na.scr</ImageId>
  1709.       </object>
  1710.       <object id="98" holder="0" name="room09_09" printedname="Room09-09">
  1711.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1712.         <initialdescription />
  1713.         <directions n="255" s="109" e="255" w="100" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1714.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1715.         <synonyms names="" />
  1716.         <nogo>
  1717.           <s />
  1718.           <w />
  1719.           <e />
  1720.           <in>You can't enter that.</in>
  1721.           <out>I don't know which way that is.</out>
  1722.         </nogo>
  1723.         <ImageId>pacman-S-W.scr</ImageId>
  1724.       </object>
  1725.       <object id="99" holder="0" name="room09_10pill" printedname="Room09-10pill">
  1726.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1727.         <initialdescription />
  1728.         <directions n="90" s="110" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1729.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1730.         <synonyms names="" />
  1731.         <nogo>
  1732.           <s />
  1733.           <w />
  1734.           <n />
  1735.           <in>You can't enter that.</in>
  1736.           <out>I don't know which way that is.</out>
  1737.         </nogo>
  1738.         <ImageId>pacman-S-N-WithPill.scr</ImageId>
  1739.       </object>
  1740.       <object id="100" holder="0" name="Room0908orange" printedname="Room09-08orange">
  1741.         <description>You are in a room with blue and orange walls! You see yellow lights on the floor!</description>
  1742.         <initialdescription />
  1743.         <directions n="255" s="108" e="98" w="97" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1744.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1745.         <synonyms names="" />
  1746.         <nogo>
  1747.           <s />
  1748.           <w />
  1749.           <ne />
  1750.           <nw />
  1751.           <e />
  1752.           <se />
  1753.           <sw />
  1754.           <n />
  1755.           <up />
  1756.           <down />
  1757.           <in>You can't enter that.</in>
  1758.           <out>I don't know which way that is.</out>
  1759.         </nogo>
  1760.         <ImageId>pacman-E-W-S.scr</ImageId>
  1761.       </object>
  1762.       <object id="101" holder="0" name="room10_01" printedname="Room10-01">
  1763.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1764.         <initialdescription />
  1765.         <directions n="91" s="111" e="102" w="110" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1766.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1767.         <synonyms names="" />
  1768.         <nogo>
  1769.           <s />
  1770.           <w />
  1771.           <e />
  1772.           <n />
  1773.           <in>You can't enter that.</in>
  1774.           <out>I don't know which way that is.</out>
  1775.         </nogo>
  1776.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1777.       </object>
  1778.       <object id="102" holder="0" name="room10_02" printedname="Room10-02">
  1779.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1780.         <initialdescription />
  1781.         <directions n="92" s="255" e="255" w="101" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1782.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1783.         <synonyms names="" />
  1784.         <nogo>
  1785.           <s />
  1786.           <w />
  1787.           <e />
  1788.           <n />
  1789.           <in>You can't enter that.</in>
  1790.           <out>I don't know which way that is.</out>
  1791.         </nogo>
  1792.         <ImageId>pacman-N-W.scr</ImageId>
  1793.       </object>
  1794.       <object id="103" holder="0" name="room10_03" printedname="Room10-03">
  1795.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1796.         <initialdescription />
  1797.         <directions n="93" s="255" e="104" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1798.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1799.         <synonyms names="" />
  1800.         <nogo>
  1801.           <w />
  1802.           <e />
  1803.           <n />
  1804.           <in>You can't enter that.</in>
  1805.           <out>I don't know which way that is.</out>
  1806.         </nogo>
  1807.         <ImageId>pacman-N-E.scr</ImageId>
  1808.       </object>
  1809.       <object id="104" holder="0" name="room10_04" printedname="Room10-04">
  1810.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1811.         <initialdescription />
  1812.         <directions n="255" s="255" e="105" w="103" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1813.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1814.         <synonyms names="" />
  1815.         <nogo>
  1816.           <w />
  1817.           <e />
  1818.           <n />
  1819.           <in>You can't enter that.</in>
  1820.           <out>I don't know which way that is.</out>
  1821.         </nogo>
  1822.         <ImageId>pacman-E-W.scr</ImageId>
  1823.       </object>
  1824.       <object id="105" holder="0" name="room10_05" printedname="Room10-05">
  1825.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1826.         <initialdescription />
  1827.         <directions n="255" s="115" e="106" w="104" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1828.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1829.         <synonyms names="" />
  1830.         <nogo>
  1831.           <s />
  1832.           <w />
  1833.           <e />
  1834.           <in>You can't enter that.</in>
  1835.           <out>I don't know which way that is.</out>
  1836.         </nogo>
  1837.         <ImageId>pacman-E-W-S.scr</ImageId>
  1838.       </object>
  1839.       <object id="106" holder="0" name="room10_06" printedname="Room10-06">
  1840.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1841.         <initialdescription />
  1842.         <directions n="255" s="116" e="107" w="105" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1843.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1844.         <synonyms names="" />
  1845.         <nogo>
  1846.           <s />
  1847.           <w />
  1848.           <e />
  1849.           <in>You can't enter that.</in>
  1850.           <out>I don't know which way that is.</out>
  1851.         </nogo>
  1852.         <ImageId>pacman-E-W-S.scr</ImageId>
  1853.       </object>
  1854.       <object id="107" holder="0" name="room10_07" printedname="Room10-07">
  1855.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1856.         <initialdescription />
  1857.         <directions n="255" s="255" e="108" w="106" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1858.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1859.         <synonyms names="" />
  1860.         <nogo>
  1861.           <s />
  1862.           <w />
  1863.           <e />
  1864.           <in>You can't enter that.</in>
  1865.           <out>I don't know which way that is.</out>
  1866.         </nogo>
  1867.         <ImageId>pacman-E-W.scr</ImageId>
  1868.       </object>
  1869.       <object id="108" holder="0" name="room10_08" printedname="Room10-08">
  1870.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1871.         <initialdescription />
  1872.         <directions n="100" s="255" e="255" w="107" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1873.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1874.         <synonyms names="" />
  1875.         <nogo>
  1876.           <w />
  1877.           <e />
  1878.           <n />
  1879.           <in>You can't enter that.</in>
  1880.           <out>I don't know which way that is.</out>
  1881.         </nogo>
  1882.         <ImageId>pacman-N-W.scr</ImageId>
  1883.       </object>
  1884.       <object id="109" holder="0" name="room10_09" printedname="Room10-09">
  1885.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1886.         <initialdescription />
  1887.         <directions n="98" s="255" e="110" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1888.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1889.         <synonyms names="" />
  1890.         <nogo>
  1891.           <w />
  1892.           <e />
  1893.           <n />
  1894.           <in>You can't enter that.</in>
  1895.           <out>I don't know which way that is.</out>
  1896.         </nogo>
  1897.         <ImageId>pacman-N-E.scr</ImageId>
  1898.       </object>
  1899.       <object id="110" holder="0" name="room10_10" printedname="Room10-10">
  1900.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1901.         <initialdescription />
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  1903.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1904.         <synonyms names="" />
  1905.         <nogo>
  1906.           <s />
  1907.           <w />
  1908.           <e />
  1909.           <n />
  1910.           <in>You can't enter that.</in>
  1911.           <out>I don't know which way that is.</out>
  1912.         </nogo>
  1913.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1914.       </object>
  1915.       <object id="111" holder="0" name="room11_01" printedname="Room11-01">
  1916.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1917.         <initialdescription />
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  1919.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1920.         <synonyms names="" />
  1921.         <nogo>
  1922.           <s />
  1923.           <w />
  1924.           <e />
  1925.           <n />
  1926.           <in>You can't enter that.</in>
  1927.           <out>I don't know which way that is.</out>
  1928.         </nogo>
  1929.         <ImageId>pacman-N-E.scr</ImageId>
  1930.       </object>
  1931.       <object id="112" holder="0" name="room11_02" printedname="Room11-02">
  1932.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1933.         <initialdescription />
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  1935.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1936.         <synonyms names="" />
  1937.         <nogo>
  1938.           <w />
  1939.           <e />
  1940.           <n />
  1941.           <in>You can't enter that.</in>
  1942.           <out>I don't know which way that is.</out>
  1943.         </nogo>
  1944.         <ImageId>pacman-E-W.scr</ImageId>
  1945.       </object>
  1946.       <object id="113" holder="0" name="room11_03" printedname="Room11-03">
  1947.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1948.         <initialdescription />
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  1950.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1951.         <synonyms names="" />
  1952.         <nogo>
  1953.           <w />
  1954.           <e />
  1955.           <in>You can't enter that.</in>
  1956.           <out>I don't know which way that is.</out>
  1957.         </nogo>
  1958.         <ImageId>pacman-E-W.scr</ImageId>
  1959.       </object>
  1960.       <object id="114" holder="0" name="room11_04" printedname="Room11-04">
  1961.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1962.         <initialdescription />
  1963.         <directions n="255" s="255" e="115" w="113" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1964.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1965.         <synonyms names="" />
  1966.         <nogo>
  1967.           <w />
  1968.           <e />
  1969.           <in>You can't enter that.</in>
  1970.           <out>I don't know which way that is.</out>
  1971.         </nogo>
  1972.         <ImageId>pacman-E-W.scr</ImageId>
  1973.       </object>
  1974.       <object id="115" holder="0" name="room11_05" printedname="Room11-05">
  1975.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1976.         <initialdescription />
  1977.         <directions n="105" s="255" e="255" w="114" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1978.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1979.         <synonyms names="" />
  1980.         <nogo>
  1981.           <w />
  1982.           <e />
  1983.           <n />
  1984.           <in>You can't enter that.</in>
  1985.           <out>I don't know which way that is.</out>
  1986.         </nogo>
  1987.         <ImageId>pacman-N-W.scr</ImageId>
  1988.       </object>
  1989.       <object id="116" holder="0" name="room11_06" printedname="Room11-06">
  1990.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1991.         <initialdescription />
  1992.         <directions n="106" s="255" e="117" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1993.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1994.         <synonyms names="" />
  1995.         <nogo>
  1996.           <w />
  1997.           <e />
  1998.           <n />
  1999.           <in>You can't enter that.</in>
  2000.           <out>I don't know which way that is.</out>
  2001.         </nogo>
  2002.         <ImageId>pacman-N-E.scr</ImageId>
  2003.       </object>
  2004.       <object id="117" holder="0" name="room11_07" printedname="Room11-07">
  2005.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2006.         <initialdescription />
  2007.         <directions n="255" s="255" e="118" w="116" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2008.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2009.         <synonyms names="" />
  2010.         <nogo>
  2011.           <w />
  2012.           <e />
  2013.           <n />
  2014.           <in>You can't enter that.</in>
  2015.           <out>I don't know which way that is.</out>
  2016.         </nogo>
  2017.         <ImageId>pacman-E-W.scr</ImageId>
  2018.       </object>
  2019.       <object id="118" holder="0" name="room11_08" printedname="Room11-08">
  2020.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2021.         <initialdescription />
  2022.         <directions n="255" s="255" e="119" w="117" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2023.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2024.         <synonyms names="" />
  2025.         <nogo>
  2026.           <w />
  2027.           <e />
  2028.           <in>You can't enter that.</in>
  2029.           <out>I don't know which way that is.</out>
  2030.         </nogo>
  2031.         <ImageId>pacman-E-W.scr</ImageId>
  2032.       </object>
  2033.       <object id="119" holder="0" name="room11_09" printedname="Room11-09">
  2034.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2035.         <initialdescription />
  2036.         <directions n="255" s="255" e="120" w="118" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2037.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2038.         <synonyms names="" />
  2039.         <nogo>
  2040.           <w />
  2041.           <e />
  2042.           <in>You can't enter that.</in>
  2043.           <out>I don't know which way that is.</out>
  2044.         </nogo>
  2045.         <ImageId>pacman-E-W.scr</ImageId>
  2046.       </object>
  2047.       <object id="120" holder="0" name="room11_10" printedname="Room11-10">
  2048.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2049.         <initialdescription />
  2050.         <directions n="110" s="255" e="255" w="119" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2051.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2052.         <synonyms names="" />
  2053.         <nogo>
  2054.           <s />
  2055.           <w />
  2056.           <ne />
  2057.           <nw />
  2058.           <e />
  2059.           <se />
  2060.           <sw />
  2061.           <n />
  2062.           <up />
  2063.           <down />
  2064.           <in>You can't enter that.</in>
  2065.           <out>I don't know which way that is.</out>
  2066.         </nogo>
  2067.         <ImageId>pacman-N-W.scr</ImageId>
  2068.       </object>
  2069.       <object id="121" holder="55" name="Scary_Door" printedname="Scary Door">
  2070.         <description>You notice nothing unexpected.</description>
  2071.         <initialdescription />
  2072.         <directions n="55" s="65" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2073.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="1" lockable="1" beingworn="0" user1="0" door="1" user2="0" user3="0" user4="0" />
  2074.         <synonyms />
  2075.         <nogo>
  2076.           <s />
  2077.           <w />
  2078.           <ne />
  2079.           <nw />
  2080.           <e />
  2081.           <se />
  2082.           <sw />
  2083.           <n />
  2084.           <up />
  2085.           <down />
  2086.           <in>You can't enter that.</in>
  2087.           <out>I don't know which way that is.</out>
  2088.         </nogo>
  2089.         <ImageId />
  2090.       </object>
  2091.       <object id="122" holder="66" name="Treasure_Chest" printedname="Treasure Chest">
  2092.         <description>It is a very old treasure chest!</description>
  2093.         <initialdescription />
  2094.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2095.         <flags scenery="0" portable="0" container="1" supporter="0" transparent="0" openable="1" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" />
  2096.         <synonyms />
  2097.         <nogo>
  2098.           <s />
  2099.           <w />
  2100.           <ne />
  2101.           <nw />
  2102.           <e />
  2103.           <se />
  2104.           <sw />
  2105.           <n />
  2106.           <up />
  2107.           <down />
  2108.           <in />
  2109.           <out />
  2110.         </nogo>
  2111.         <ImageId />
  2112.       </object>
  2113.       <object id="123" holder="122" name="Very_Old_Scroll" printedname="Very Old Scroll">
  2114.         <description>The scroll text is written with small blue letters : 'The quest shall begin on lost village of the fierce blue warriors!'</description>
  2115.         <initialdescription />
  2116.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2117.         <flags scenery="0" portable="1" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" />
  2118.         <synonyms />
  2119.         <nogo>
  2120.           <s />
  2121.           <w />
  2122.           <ne />
  2123.           <nw />
  2124.           <e />
  2125.           <se />
  2126.           <sw />
  2127.           <n />
  2128.           <up />
  2129.           <down />
  2130.           <in />
  2131.           <out />
  2132.         </nogo>
  2133.         <ImageId />
  2134.       </object>
  2135.       <object id="124" holder="122" name="Ancient_Scroll" printedname="Ancient Scroll">
  2136.         <description>You read the scroll! It says : 'Remember : The sacred book will lead to a sacred artifact which will then lead to the Ultimate Scroll! Beware of the Last Guardian! Even Gods are scared of him!'</description>
  2137.         <initialdescription />
  2138.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2139.         <flags scenery="0" portable="1" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" />
  2140.         <synonyms />
  2141.         <nogo>
  2142.           <s />
  2143.           <w />
  2144.           <ne />
  2145.           <nw />
  2146.           <e />
  2147.           <se />
  2148.           <sw />
  2149.           <n />
  2150.           <up />
  2151.           <down />
  2152.           <in />
  2153.           <out />
  2154.         </nogo>
  2155.         <ImageId />
  2156.       </object>
  2157.       <object id="125" holder="0" name="Pet_Shop_Mansion" printedname="Pet Shop Mansion">
  2158.         <description>You are outside a huge abandoned mansion that used to be a giant pet shop!You see two boys. They point to the West.</description>
  2159.         <initialdescription />
  2160.         <directions n="255" s="255" e="255" w="96" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2161.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" />
  2162.         <synonyms />
  2163.         <nogo>
  2164.           <s />
  2165.           <w />
  2166.           <ne />
  2167.           <nw />
  2168.           <e />
  2169.           <se />
  2170.           <sw />
  2171.           <n />
  2172.           <up />
  2173.           <down />
  2174.           <in />
  2175.           <out />
  2176.         </nogo>
  2177.         <ImageId />
  2178.       </object>
  2179.     </objects>
  2180.     <checks>
  2181.       <check verb="n" check="check_move" />
  2182.       <check verb="s" check="check_move" />
  2183.       <check verb="e" check="check_move" />
  2184.       <check verb="w" check="check_move" />
  2185.       <check verb="u" check="check_move" />
  2186.       <check verb="d" check="check_move" />
  2187.       <check verb="ne" check="check_move" />
  2188.       <check verb="nw" check="check_move" />
  2189.       <check verb="se" check="check_move" />
  2190.       <check verb="sw" check="check_move" />
  2191.       <check verb="close" check="check_dobj_supplied" />
  2192.       <check verb="close" check="check_dobj_opnable" />
  2193.       <check verb="close" check="check_dobj_open" />
  2194.       <check verb="drink" check="check_dobj_supplied" />
  2195.       <check verb="drink" check="check_have_dobj" />
  2196.       <check verb="drop" check="check_dobj_supplied" />
  2197.       <check verb="drop" check="check_have_dobj" />
  2198.       <check verb="eat" check="check_dobj_supplied" />
  2199.       <check verb="eat" check="check_have_dobj" />
  2200.       <check verb="enter" check="check_dobj_supplied" />
  2201.       <check verb="enter" check="check_see_dobj" />
  2202.       <check verb="enter" check="check_move" />
  2203.       <check verb="out" check="check_move" />
  2204.       <check verb="examine" check="check_dobj_supplied" />
  2205.       <check verb="examine" check="check_see_dobj" />
  2206.       <check verb="get" check="check_dobj_supplied" />
  2207.       <check verb="get" check="check_see_dobj" />
  2208.       <check verb="get" check="check_dont_have_dobj" />
  2209.       <check verb="get" check="check_dobj_portable" />
  2210.       <check verb="get" check="check_weight" />
  2211.       <check verb="kill" check="check_dobj_supplied" />
  2212.       <check verb="kill" check="check_see_dobj" />
  2213.       <check verb="light" check="check_dobj_supplied" />
  2214.       <check verb="light" check="check_have_dobj" />
  2215.       <check verb="light" check="check_see_dobj" />
  2216.       <check verb="open" check="check_dobj_supplied" />
  2217.       <check verb="open" check="check_see_dobj" />
  2218.       <check verb="open" check="check_dobj_opnable" />
  2219.       <check verb="open" check="check_dobj_unlocked" />
  2220.       <check verb="put" check="check_dobj_supplied" />
  2221.       <check verb="put" check="check_prep_supplied" />
  2222.       <check verb="put" check="check_iobj_supplied" />
  2223.       <check verb="put" check="check_not_self_or_child" />
  2224.       <check verb="put" check="check_have_dobj" />
  2225.       <check verb="put" check="check_see_iobj" />
  2226.       <check verb="put" check="check_put" />
  2227.       <check verb="talk to" check="check_dobj_supplied" />
  2228.       <check verb="talk to" check="check_see_dobj" />
  2229.       <check verb="turn on" check="check_dobj_supplied" />
  2230.       <check verb="turn on" check="check_see_dobj" />
  2231.       <check verb="lock" check="check_dobj_supplied" />
  2232.       <check verb="lock" check="check_see_dobj" />
  2233.       <check verb="lock" check="check_dobj_lockable" />
  2234.       <check verb="unlock" check="check_dobj_supplied" />
  2235.       <check verb="unlock" check="check_see_dobj" />
  2236.       <check verb="unlock" check="check_dobj_lockable" />
  2237.       <check verb="look in" check="check_dobj_supplied" />
  2238.       <check verb="look in" check="check_see_dobj" />
  2239.       <check verb="wear" check="check_see_dobj" />
  2240.       <check verb="use" check="check_have_dobj" />
  2241.       <check verb="wear" check="check_have_dobj" />
  2242.       <check verb="wear" check="check_dobj_wearable" />
  2243.       <check verb="give" check="check_dobj_supplied" />
  2244.       <check verb="give" check="check_have_dobj" />
  2245.       <check verb="give" check="check_iobj_supplied" />
  2246.       <check verb="give" check="check_see_iobj" />
  2247.       <check verb="push" check="check_dobj_supplied" />
  2248.       <check verb="push" check="check_see_dobj" />
  2249.       <check verb="read" check="check_dobj_supplied" />
  2250.       <check verb="read" check="check_see_dobj" />
  2251.     </checks>
  2252.     <sentences>
  2253.       <sentence verb="wear" do="*" prep="" io="" type="before" sub="get_portable" />
  2254.       <sentence verb="take" do="player" prep="" io="" type="instead" sub="not_possible" />
  2255.       <sentence verb="kill" do="player" prep="" io="" type="instead" sub="kill_self" />
  2256.       <sentence verb="kill" do="*" prep="" io="" type="instead" sub="default_kill" />
  2257.       <sentence verb="talk to" do="player" prep="" io="" type="instead" sub="talk_to_self" />
  2258.       <sentence verb="talk to" do="*" prep="" io="" type="instead" sub="default_talk" />
  2259.       <sentence verb="listen" do="" prep="" io="" type="instead" sub="listen" />
  2260.       <sentence verb="wait" do="" prep="" io="" type="instead" sub="wait" />
  2261.       <sentence verb="yell" do="" prep="" io="" type="instead" sub="yell" />
  2262.       <sentence verb="jump" do="" prep="" io="" type="instead" sub="jump" />
  2263.       <sentence verb="eat" do="*" prep="" io="" type="instead" sub="default_eat" />
  2264.       <sentence verb="drink" do="*" prep="" io="" type="instead" sub="default_drink" />
  2265.       <sentence verb="smell" do="*" prep="" io="" type="instead" sub="smell" />
  2266.       <sentence verb="take" do="*" prep="" io="" type="after" sub="report_take" />
  2267.       <sentence verb="drop" do="*" prep="" io="" type="after" sub="report_drop" />
  2268.       <sentence verb="close" do="*" prep="" io="" type="after" sub="report_closed" />
  2269.       <sentence verb="wear" do="*" prep="" io="" type="after" sub="report_wear" />
  2270.       <sentence verb="unlock" do="Scary_Door" prep="" io="" type="instead" sub="door_unlock" />
  2271.       <sentence verb="give" do="Cyan_Pill" prep="to" io="ghostcyan" type="instead" sub="give_cyan_pill" />
  2272.       <sentence verb="give" do="Orange_Pill" prep="to" io="ghostorange" type="instead" sub="give_orange_pill" />
  2273.       <sentence verb="give" do="Red_Pill" prep="to" io="ghostred" type="instead" sub="give_red_pill" />
  2274.       <sentence verb="give" do="Pink_Pill" prep="to" io="ghostpink" type="instead" sub="give_pink_pill" />
  2275.       <sentence verb="whereis" do="*" prep="" io="" type="instead" sub="debug_whereis_command" />
  2276.       <sentence verb="talk to" do="ghostcyan" prep="" io="" type="instead" sub="talk_cyanghost" />
  2277.       <sentence verb="talk to" do="ghostorange" prep="" io="" type="instead" sub="talk_orangeghost" />
  2278.       <sentence verb="talk to" do="ghostpink" prep="" io="" type="instead" sub="talk_pinkghost" />
  2279.       <sentence verb="talk to" do="ghostred" prep="" io="" type="instead" sub="talk_redghost" />
  2280.       <sentence verb="iamanoob" do="" prep="" io="" type="instead" sub="noob_mode_activate" />
  2281.       <sentence verb="cheatendroom" do="" prep="" io="" type="instead" sub="cheatendroom" />
  2282.     </sentences>
  2283.     <routines>
  2284.       <routine name="game_start">//put any startup code or messages here
  2285. println("You are Baron Pacard -The Pacman - Manford!");
  2286. println("You are outside a huge abandoned mansion. It seems haunted. You see two boys. The boys point the west entrance! As you look to the  West life there seems more peaceful!");
  2287. </routine>
  2288.       <routine name="reset">//put reset code here
  2289. </routine>
  2290.       <routine name="not_possible">if (dobj == player) { println("Not physically possible.");  } </routine>
  2291.       <routine name="get_portable">if (dobj.portable == 1) { if (dobj.holder != player) { println("(Taken)"); dobj.holder = player;}  } </routine>
  2292.       <routine name="kill_self">println("If you are experiencing suicidal thoughts you should seek psychiatric help.");</routine>
  2293.       <routine name="default_kill">println("Perhaps you should count to 3 and calm down.");</routine>
  2294.       <routine name="kill_player">println("***YOU HAVE DIED***.");
  2295. reset();
  2296. </routine>
  2297.       <routine name="talk_to_self">println("Talking to yourself is a sign of impending mental collapse.");</routine>
  2298.       <routine name="default_talk">println("That fails to produce an exciting conversation.");</routine>
  2299.       <routine name="listen">println("You hear nothing unexpected.");</routine>
  2300.       <routine name="smell">println("You smell nothing unexpected.");</routine>
  2301.       <routine name="wait">println("Time passes...");</routine>
  2302.       <routine name="yell">println("AAAAAAAAAAAAARRRRGGGGGG!");</routine>
  2303.       <routine name="jump">println("WHEEEEEE!");</routine>
  2304.       <routine name="default_eat">println("That's not part of a healthy diet.");</routine>
  2305.       <routine name="default_drink">println("You can't drink that.");</routine>
  2306.       <routine name="quit_sub">println("[Note: you can't quit the test client]");</routine>
  2307.       <routine name="report_take">println("Taken.");</routine>
  2308.       <routine name="report_drop">println("Dropped.");</routine>
  2309.       <routine name="report_closed">println("Closed.");</routine>
  2310.       <routine name="report_wear">print("You put on the ");
  2311. printname(dobj);
  2312. println(".");</routine>
  2313.       <routine name="door_unlock">//change name of door and code as needed.
  2314. if (Scary_Door.locked == 1)
  2315. {
  2316.   println("Enter the CORP keycode:");
  2317.   ask();
  2318.    
  2319.     if (answer == "1234")
  2320.     {
  2321.         println("The door slides open.");
  2322.         Scary_Door.open = 1;
  2323.         Scary_Door.locked = 0;
  2324.     }
  2325.     else
  2326.     {
  2327.   println("***BEEP***");
  2328.         println("Invalid code.");
  2329.     }
  2330. }
  2331. else
  2332. {
  2333.     println("The door is already open.");
  2334. }
  2335. </routine>
  2336.       <routine name="TEST" />
  2337.       <routine name="give_cyan_pill">
  2338. //change the text as needed
  2339. cls();
  2340. println(" ");
  2341. println("The Cyan Ghost says, 'Thank you! I feel much better. Did you know that my favourite player wore the shirt with the number 1?' ");
  2342.  
  2343. Cyan_Pill.location = ghostcyan;
  2344. //[object3].location = player;
  2345.  
  2346. //set the variable indicating the thing has been given
  2347. Cyan_Pill_Give=1;
  2348.  
  2349. if (noob_mode == 1 )
  2350. {
  2351. println("Noobs should remember the numbers!!!");
  2352. }
  2353. </routine>
  2354.       <routine name="give_orange_pill">
  2355. //change the text as needed
  2356. cls();
  2357. println(" ");
  2358. println("The Orange Ghost says, 'Thank you! When I was alive my lucky number was 2!'");
  2359.  
  2360. Orange_Pill.location = ghostorange;
  2361. //[object3].location = player;
  2362.  
  2363. //set the variable indicating the thing has been given
  2364. Orange_Pill_Give=1;
  2365.  
  2366. if (noob_mode == 1 )
  2367. {
  2368. println("Noobs should remember the numbers!!!");
  2369. }
  2370. </routine>
  2371.       <routine name="give_red_pill">
  2372. //change the text as needed
  2373. cls();
  2374. println(" ");
  2375. println("The Red Ghost says, 'Thank you! . Now I can go home and feed my 3 kids!'");
  2376.  
  2377. Red_Pill.location = ghostred;
  2378. //[object3].location = player;
  2379.  
  2380. //set the variable indicating the thing has been given
  2381. Red_Pill_Give=1;
  2382.  
  2383. if (noob_mode == 1 )
  2384. {
  2385. println("Noobs should remember the numbers!!!");
  2386. }
  2387. </routine>
  2388.       <routine name="give_pink_pill">
  2389. //change the text as needed
  2390. cls();
  2391. println(" ");
  2392. println("The Pink Ghost says, 'Thank you!. We are playing card tonight and we don't have a 4th player!' ");
  2393.  
  2394. Pink_Pill.location = ghostpink;
  2395. //[object3].location = player;
  2396.  
  2397. //set the variable indicating the thing has been given
  2398. Pink_Pill_Give=1;
  2399.  
  2400. if (noob_mode == 1 )
  2401. {
  2402. println("Noobs should remember the numbers!!!");
  2403. }
  2404. </routine>
  2405.       <routine name="debug_whereis_command">//now you can print where things are using 'whereis'
  2406. if (noob_mode == 1 )
  2407. {
  2408. println("Noob report:");
  2409. }
  2410. if (noun1.location == player)
  2411. {
  2412.      println("You're carrying it!");
  2413. }
  2414. else
  2415. {
  2416.      print("The ");
  2417.      print_name(noun1);
  2418.      print(" is in ");
  2419.      print_name(noun1.location);
  2420.      println(".");
  2421. }
  2422. </routine>
  2423.       <routine name="talk_cyanghost">
  2424. //Change as needed
  2425. //You coud add something like this...
  2426. cls();
  2427. println("The Cyan Ghost says, 'OMG! Im feeling blue. I need something to make me feel better!'");
  2428. if (Cyan_Pill_Give == 1)
  2429. {
  2430.     println("'Thank you! I feel much better. Did you know that my favourite player wore the shirt with the number 1?'");
  2431. }
  2432.  
  2433. if (noob_mode == 1 )
  2434. {
  2435. println("You're a noob!");
  2436. }</routine>
  2437.       <routine name="talk_redghost">
  2438. //Change as needed
  2439. //You coud add something like this...
  2440. cls();
  2441. println("The Red Ghost says, 'HelloHowAreYou?Iamfine!Haveyouseenmypillsanywhere?'");
  2442. if (Red_Pill_Give == 1)
  2443. {
  2444.     println("'Thank you! . Now I can go home and feed my 3 kids!'");
  2445. }
  2446.  
  2447. if (noob_mode == 1 )
  2448. {
  2449. println("Noob!Noob!Noob!");
  2450. }</routine>
  2451.       <routine name="talk_orangeghost">
  2452. //Change as needed
  2453. //You coud add something like this...
  2454. cls();
  2455. println("The Orange Ghost says, 'I need more of my vitamin pills. have you seen them?' ");
  2456. if (Orange_Pill_Give == 1)
  2457. {
  2458.     println("'Thank you! When I was alive my lucky number was 2!'");
  2459. }
  2460.  
  2461. if (noob_mode == 1 )
  2462. {
  2463. println("Goodbye you Noob-pants!");
  2464. }</routine>
  2465.       <routine name="talk_pinkghost">
  2466. //Change as needed
  2467. //You coud add something like this...
  2468. cls();
  2469. println("The Pink Ghost says, 'I tried the blue ,the red, the magenta and all the spectrum color pills! only one pill was good! ' ");
  2470. if (Pink_Pill_Give == 1)
  2471. {
  2472.     println("'Thank you!. We are playing card tonight and we don't have a 4th player!'");
  2473. }
  2474.  
  2475. if (noob_mode == 1 )
  2476. {
  2477. println("Bye you cry-baby noob!");
  2478. }</routine>
  2479.       <routine name="noob_mode_activate">//now you can print where things are using 'whereis'
  2480. println(" ");
  2481. println("Noob!");
  2482. println("Noob!!");
  2483.  
  2484. println("You're such a noob! ");
  2485. println("You should be ashamed of yourself!!!!");
  2486. println("Cry mode activated! Now the ghost stand still!!!");
  2487.  
  2488. ghostcyan.location = player.location;
  2489. ghostorange.location = player.location;
  2490. ghostred.location = player.location;
  2491. ghostpink.location = player.location;
  2492. //Cyan_Pill.location = player.location;
  2493. //Red_Pill.location = player.location;
  2494. //Orange_Pill.location = player.location;
  2495. //Pink_Pill.location = player.location;
  2496.  
  2497. Cyan_Pill.location = player;
  2498. Red_Pill.location = player;
  2499. Orange_Pill.location = player;
  2500. Pink_Pill.location = player;
  2501.  
  2502.  
  2503. noob_mode=1;
  2504.  
  2505. println("Can a noob like you understand that you must LOOK here, check your INVENTORY ,do something and then go to the center of the mansion?");
  2506. println("I hope you like 05x05 soccer!");</routine>
  2507.       <routine name="cheatendroom">player.holder=room06_06lairend;</routine>
  2508.     </routines>
  2509.     <CheckFunctions />
  2510.     <events>
  2511.       <event name="victory_check">if (player.location == room06_06lairend &amp;&amp; gameOver == 0)
  2512. {
  2513.  
  2514. if (noob_mode == 1 )
  2515. {
  2516. println("At last! Two more moves and I would have to teleport you to this place and put huge Signs!!!");
  2517. println("NOOOOOB!!!");
  2518. }
  2519.  
  2520.                println(" ");
  2521.                println(" ");
  2522.     //change text as needed by your game
  2523.     println("You have reached the center of the mansion and you have discovered the secret message.");
  2524.     println("***CONGRATULATIONS. YOU HAVE WON***");
  2525.               println("You helped all the ghosts and now your mansion is not haunted anymore!");
  2526.     gameOver = 1;
  2527. }
  2528. </event>
  2529.       <event name="move_ghostcyan">npcMoveCount=0;
  2530. tempRoom = ghostcyan.location;
  2531.  
  2532. if (tempRoom.n &lt; 127)
  2533. {
  2534.     npcValidMoveArray[npcMoveCount]=tempRoom.n;
  2535.     npcMoveCount++;    
  2536. }
  2537. if (tempRoom.s &lt; 127)
  2538. {
  2539.     npcValidMoveArray[npcMoveCount]=tempRoom.s;
  2540.     npcMoveCount++;    
  2541. }
  2542. if (tempRoom.e &lt; 127)
  2543. {
  2544.     npcValidMoveArray[npcMoveCount]=tempRoom.e;
  2545.     npcMoveCount++;    
  2546. }
  2547. if (tempRoom.w &lt; 127)
  2548. {
  2549.     npcValidMoveArray[npcMoveCount]=tempRoom.w;
  2550.     npcMoveCount++;    
  2551. }
  2552.  
  2553. //Roll dice to see if ghost moves
  2554. if(rand(10)&lt;7 || noob_mode==1){npcMoveCount=0;}
  2555.  
  2556. //pick a random element from the array
  2557. if (npcMoveCount != 0)
  2558. {
  2559.     npcMoveCount = rand(npcMoveCount);
  2560.     ghostcyan.location = npcValidMoveArray[npcMoveCount];
  2561. }
  2562. </event>
  2563.       <event name="move_ghostorange">npcMoveCount=0;
  2564. tempRoom = ghostorange.location;
  2565.  
  2566. if (tempRoom.n &lt; 127)
  2567. {
  2568.     npcValidMoveArray[npcMoveCount]=tempRoom.n;
  2569.     npcMoveCount++;    
  2570. }
  2571. if (tempRoom.s &lt; 127)
  2572. {
  2573.     npcValidMoveArray[npcMoveCount]=tempRoom.s;
  2574.     npcMoveCount++;    
  2575. }
  2576. if (tempRoom.e &lt; 127)
  2577. {
  2578.     npcValidMoveArray[npcMoveCount]=tempRoom.e;
  2579.     npcMoveCount++;    
  2580. }
  2581. if (tempRoom.w &lt; 127)
  2582. {
  2583.     npcValidMoveArray[npcMoveCount]=tempRoom.w;
  2584.     npcMoveCount++;    
  2585. }
  2586.  
  2587. //Roll dice to see if ghost moves
  2588. if(rand(10)&lt;7  || noob_mode==1){npcMoveCount=0;}
  2589.  
  2590. //pick a random element from the array
  2591. if (npcMoveCount != 0)
  2592. {
  2593.     npcMoveCount = rand(npcMoveCount);
  2594.     ghostorange.location = npcValidMoveArray[npcMoveCount];
  2595. }
  2596. </event>
  2597.       <event name="move_ghostred">npcMoveCount=0;
  2598. tempRoom = ghostred.location;
  2599.  
  2600. if (tempRoom.n &lt; 127)
  2601. {
  2602.     npcValidMoveArray[npcMoveCount]=tempRoom.n;
  2603.     npcMoveCount++;    
  2604. }
  2605. if (tempRoom.s &lt; 127)
  2606. {
  2607.     npcValidMoveArray[npcMoveCount]=tempRoom.s;
  2608.     npcMoveCount++;    
  2609. }
  2610. if (tempRoom.e &lt; 127)
  2611. {
  2612.     npcValidMoveArray[npcMoveCount]=tempRoom.e;
  2613.     npcMoveCount++;    
  2614. }
  2615. if (tempRoom.w &lt; 127)
  2616. {
  2617.     npcValidMoveArray[npcMoveCount]=tempRoom.w;
  2618.     npcMoveCount++;    
  2619. }
  2620.  
  2621. //Roll dice to see if ghost moves
  2622. if(rand(10)&lt;7 || noob_mode==1){npcMoveCount=0;}
  2623.  
  2624. //pick a random element from the array
  2625. if (npcMoveCount != 0)
  2626. {
  2627.     npcMoveCount = rand(npcMoveCount);
  2628.     ghostred.location = npcValidMoveArray[npcMoveCount];
  2629. }
  2630. </event>
  2631.       <event name="move_ghostpink">npcMoveCount=0;
  2632. tempRoom = ghostpink.location;
  2633.  
  2634. if (tempRoom.n &lt; 127)
  2635. {
  2636.     npcValidMoveArray[npcMoveCount]=tempRoom.n;
  2637.     npcMoveCount++;    
  2638. }
  2639. if (tempRoom.s &lt; 127)
  2640. {
  2641.     npcValidMoveArray[npcMoveCount]=tempRoom.s;
  2642.     npcMoveCount++;    
  2643. }
  2644. if (tempRoom.e &lt; 127)
  2645. {
  2646.     npcValidMoveArray[npcMoveCount]=tempRoom.e;
  2647.     npcMoveCount++;    
  2648. }
  2649. if (tempRoom.w &lt; 127)
  2650. {
  2651.     npcValidMoveArray[npcMoveCount]=tempRoom.w;
  2652.     npcMoveCount++;    
  2653. }
  2654.  
  2655. //Roll dice to see if ghost moves
  2656. if(rand(10)&lt;7 || noob_mode==1){npcMoveCount=0;}
  2657.  
  2658. //pick a random element from the array
  2659. if (npcMoveCount != 0)
  2660. {
  2661.     npcMoveCount = rand(npcMoveCount);
  2662.     ghostpink.location = npcValidMoveArray[npcMoveCount];
  2663. }
  2664. </event>
  2665.     </events>
  2666.     <variables>
  2667.       <builtin>
  2668.         <var name="dobj" addr="dobjId" value="0" />
  2669.         <var name="iobj" addr="iobjId" value="0" />
  2670.         <var name="score" addr="score" value="0" />
  2671.         <var name="moves" addr="moves" value="0" />
  2672.         <var name="health" addr="health" value="100" />
  2673.         <var name="turnsWithoutLight" addr="turnsWithoutLight" value="0" />
  2674.         <var name="gameOver" addr="gameOver" value="0" />
  2675.         <var name="answer" addr="answer" value="0" />
  2676.         <var name="maxWeight" addr="maxWeight" value="10" />
  2677.         <var name="invWeight" addr="invWeight" value="0" />
  2678.         <var name="couldSee" addr="couldSee" value="255" />
  2679.         <var name="canSee" addr="canSee" value="1" />
  2680.         <var name="iAnswer" addr="iAnswer" value="0" />
  2681.         <var name="itId" addr="itId" value="255" />
  2682.       </builtin>
  2683.       <user>
  2684.         <var name="Cyan_Pill_Give" addr="Lantern" value="0" />
  2685.         <var name="Orange_Pill_Give" addr="Lantern" value="0" />
  2686.         <var name="Red_Pill_Give" addr="Lantern" value="0" />
  2687.         <var name="Pink_Pill_Give" addr="Lantern" value="0" />
  2688.         <var name="npcMoveIndex" addr="Lantern" value="0" />
  2689.         <var name="npcMoveCount" addr="Lantern" value="0" />
  2690.         <var name="tempRoom" addr="Lantern" value="0" />
  2691.         <var name="ghostcyan_PreviousRoom" addr="Lantern" value="0" />
  2692.         <var name="noob_mode" addr="Lantern" value="0" />
  2693.       </user>
  2694.     </variables>
  2695.     <Arrays>
  2696.       <Array>
  2697.         <ArrayName>npcValidMoveArray</ArrayName>
  2698.         <Length>10</Length>
  2699.         <Values>0</Values>
  2700.         <Values>0</Values>
  2701.         <Values>0</Values>
  2702.         <Values>0</Values>
  2703.         <Values>0</Values>
  2704.         <Values>0</Values>
  2705.         <Values>0</Values>
  2706.         <Values>0</Values>
  2707.         <Values>0</Values>
  2708.         <Values>0</Values>
  2709.       </Array>
  2710.     </Arrays>
  2711.     <walkthrough>e,e,e,s,e,n,get pink pill,n,w,w,w,w,w,w,w,w,w,s,get red pill,n,e,e,n,n,n,n,w,w,n,get cyan pill,s,e,e,e,e,e,e,e,e,e,n,get orange pill,s,w,w,w,s,w,w</walkthrough>
  2712.     <test1>e,n,n,n,n,w,w</test1>
  2713.     <test2>whereis cyan ghost,whereis red ghost,whereis orange ghost,whereis pink ghost</test2>
  2714.     <BuildSettings>
  2715.       <SprectrumLoadScreen />
  2716.       <SpectrumBorder>0</SpectrumBorder>
  2717.       <SpectrumPen>7</SpectrumPen>
  2718.       <SpectrumPaper>0</SpectrumPaper>
  2719.       <SpectrumFont />
  2720.       <BrightPalette>true</BrightPalette>
  2721.       <EnableGraphics>true</EnableGraphics>
  2722.       <C64LoadScreen />
  2723.       <CPMPostBuildScript />
  2724.       <C64Border>0</C64Border>
  2725.       <C64BG>2</C64BG>
  2726.       <C64FG>3</C64FG>
  2727.       <StatusLine>true</StatusLine>
  2728.     </BuildSettings>
  2729.     <StringDefs>
  2730.       <Strings>
  2731.         <StringDef>
  2732.           <StringName>LeadingA</StringName>
  2733.           <Z80name>leadinga</Z80name>
  2734.           <SF02Name>leadingA</SF02Name>
  2735.           <Value>A </Value>
  2736.         </StringDef>
  2737.         <StringDef>
  2738.           <StringName>The</StringName>
  2739.           <Z80name>the</Z80name>
  2740.           <SF02Name>the</SF02Name>
  2741.           <Value>The </Value>
  2742.         </StringDef>
  2743.         <StringDef>
  2744.           <StringName>Pardon</StringName>
  2745.           <Z80name>pardonstr</Z80name>
  2746.           <SF02Name>pardon</SF02Name>
  2747.           <Value>Pardon?</Value>
  2748.         </StringDef>
  2749.         <StringDef>
  2750.           <StringName>DontUnderstand</StringName>
  2751.           <Z80name>confused</Z80name>
  2752.           <SF02Name>confused</SF02Name>
  2753.           <Value>I don't follow you.</Value>
  2754.         </StringDef>
  2755.         <StringDef>
  2756.           <StringName>Done</StringName>
  2757.           <Z80name>done</Z80name>
  2758.           <SF02Name>done</SF02Name>
  2759.           <Value>Done.</Value>
  2760.         </StringDef>
  2761.         <StringDef>
  2762.           <StringName>Is</StringName>
  2763.           <Z80name>is</Z80name>
  2764.           <SF02Name>is</SF02Name>
  2765.           <Value> is...</Value>
  2766.         </StringDef>
  2767.         <StringDef>
  2768.           <StringName>InThe</StringName>
  2769.           <Z80name>inthe </Z80name>
  2770.           <SF02Name>inthe </SF02Name>
  2771.           <Value>In the </Value>
  2772.         </StringDef>
  2773.         <StringDef>
  2774.           <StringName>Onthe</StringName>
  2775.           <Z80name>onthe</Z80name>
  2776.           <SF02Name>onthe</SF02Name>
  2777.           <Value>On the </Value>
  2778.         </StringDef>
  2779.         <StringDef>
  2780.           <StringName>NotOpenable</StringName>
  2781.           <Z80name>notopenable</Z80name>
  2782.           <SF02Name>notOpenable</SF02Name>
  2783.           <Value>That's not openable.</Value>
  2784.         </StringDef>
  2785.         <StringDef>
  2786.           <StringName>NotCloseable</StringName>
  2787.           <Z80name>notcloseable</Z80name>
  2788.           <SF02Name>notcloseable</SF02Name>
  2789.           <Value>That's not closeable.</Value>
  2790.         </StringDef>
  2791.         <StringDef>
  2792.           <StringName>AlreadyOpen</StringName>
  2793.           <Z80name>alreadyopen</Z80name>
  2794.           <SF02Name>alreadyOpen</SF02Name>
  2795.           <Value>It's already open.</Value>
  2796.         </StringDef>
  2797.         <StringDef>
  2798.           <StringName>AlreadyClosed</StringName>
  2799.           <Z80name>alreadyclosed</Z80name>
  2800.           <SF02Name>alreadyClosed</SF02Name>
  2801.           <Value>It's already closed.</Value>
  2802.         </StringDef>
  2803.         <StringDef>
  2804.           <StringName>AlreadyHave</StringName>
  2805.           <Z80name>alreadyhave</Z80name>
  2806.           <SF02Name>alreadyHave</SF02Name>
  2807.           <Value>You already have that.</Value>
  2808.         </StringDef>
  2809.         <StringDef>
  2810.           <StringName>CantTake</StringName>
  2811.           <Z80name>notportable</Z80name>
  2812.           <SF02Name>notPortable</SF02Name>
  2813.           <Value>You can't take that.</Value>
  2814.         </StringDef>
  2815.         <StringDef>
  2816.           <StringName>CantDo</StringName>
  2817.           <Z80name>cantDoThat</Z80name>
  2818.           <SF02Name>cantDoThat</SF02Name>
  2819.           <Value>You can't do that.</Value>
  2820.         </StringDef>
  2821.         <StringDef>
  2822.           <StringName>Carrying</StringName>
  2823.           <Z80name>carrying</Z80name>
  2824.           <SF02Name>carrying</SF02Name>
  2825.           <Value>You are carrying...</Value>
  2826.         </StringDef>
  2827.         <StringDef>
  2828.           <StringName>TooHeavy</StringName>
  2829.           <Z80name>tooheavystr</Z80name>
  2830.           <SF02Name>tooHeavy</SF02Name>
  2831.           <Value>You can't carry any more.</Value>
  2832.         </StringDef>
  2833.         <StringDef>
  2834.           <StringName>HaveNothing</StringName>
  2835.           <Z80name>noitems</Z80name>
  2836.           <SF02Name>emptyhanded</SF02Name>
  2837.           <Value>You are empty handed.</Value>
  2838.         </StringDef>
  2839.         <StringDef>
  2840.           <StringName>CantSee</StringName>
  2841.           <Z80name>pitchdark</Z80name>
  2842.           <SF02Name>noLight</SF02Name>
  2843.           <Value>It is pitch dark.</Value>
  2844.         </StringDef>
  2845.         <StringDef>
  2846.           <StringName>DontHave</StringName>
  2847.           <Z80name>donthave</Z80name>
  2848.           <SF02Name>dontHave</SF02Name>
  2849.           <Value>You don't have that.</Value>
  2850.         </StringDef>
  2851.         <StringDef>
  2852.           <StringName>DontSee</StringName>
  2853.           <Z80name>dontseestr</Z80name>
  2854.           <SF02Name>dontsee</SF02Name>
  2855.           <Value>You don't see that here.</Value>
  2856.         </StringDef>
  2857.         <StringDef>
  2858.           <StringName>CantSeeIn</StringName>
  2859.           <Z80name>cantlook</Z80name>
  2860.           <SF02Name>noPeek</SF02Name>
  2861.           <Value>You can't see inside that.</Value>
  2862.         </StringDef>
  2863.         <StringDef>
  2864.           <StringName>FindNothing</StringName>
  2865.           <Z80name>nothing</Z80name>
  2866.           <SF02Name>itsEmpty</SF02Name>
  2867.           <Value>You find nothing.</Value>
  2868.         </StringDef>
  2869.         <StringDef>
  2870.           <StringName>CantOpen</StringName>
  2871.           <Z80name>cantopen</Z80name>
  2872.           <SF02Name>cantopen</SF02Name>
  2873.           <Value>You can't open that.</Value>
  2874.         </StringDef>
  2875.         <StringDef>
  2876.           <StringName>CantEnter</StringName>
  2877.           <Z80name>noenter</Z80name>
  2878.           <SF02Name>noenter</SF02Name>
  2879.           <Value>You can't enter that.</Value>
  2880.         </StringDef>
  2881.         <StringDef>
  2882.           <StringName>NotContainer</StringName>
  2883.           <Z80name>notcontainer</Z80name>
  2884.           <SF02Name>notContainer</SF02Name>
  2885.           <Value>You can't put things in that.</Value>
  2886.         </StringDef>
  2887.         <StringDef>
  2888.           <StringName>NotSupporter</StringName>
  2889.           <Z80name>notsupporter</Z80name>
  2890.           <SF02Name>nosurface</SF02Name>
  2891.           <Value>You find no suitable surface.</Value>
  2892.         </StringDef>
  2893.         <StringDef>
  2894.           <StringName>CantWear</StringName>
  2895.           <Z80name>notwearable</Z80name>
  2896.           <SF02Name>notwearable</SF02Name>
  2897.           <Value>You can't wear that.</Value>
  2898.         </StringDef>
  2899.         <StringDef>
  2900.           <StringName>AlreadyWearing</StringName>
  2901.           <Z80name>alreadyworn</Z80name>
  2902.           <SF02Name>alreadyWorn</SF02Name>
  2903.           <Value>You're already wearing that.</Value>
  2904.         </StringDef>
  2905.         <StringDef>
  2906.           <StringName>Opening</StringName>
  2907.           <Z80name>openingThe</Z80name>
  2908.           <SF02Name>openningThe</SF02Name>
  2909.           <Value>Opening the </Value>
  2910.         </StringDef>
  2911.         <StringDef>
  2912.           <StringName>Reveals</StringName>
  2913.           <Z80name>reveals</Z80name>
  2914.           <SF02Name>reveals</SF02Name>
  2915.           <Value> reveals...</Value>
  2916.         </StringDef>
  2917.         <StringDef>
  2918.           <StringName>ItsClosed</StringName>
  2919.           <Z80name>closed</Z80name>
  2920.           <SF02Name>itsClosed</SF02Name>
  2921.           <Value>It's closed.</Value>
  2922.         </StringDef>
  2923.         <StringDef>
  2924.           <StringName>IsClosed</StringName>
  2925.           <Z80name>isclosed</Z80name>
  2926.           <SF02Name>isclosed</SF02Name>
  2927.           <Value> is closed.</Value>
  2928.         </StringDef>
  2929.         <StringDef>
  2930.           <StringName>IsEmpty</StringName>
  2931.           <Z80name>isempty</Z80name>
  2932.           <SF02Name>isempty</SF02Name>
  2933.           <Value> is empty.</Value>
  2934.         </StringDef>
  2935.         <StringDef>
  2936.           <StringName>IsLocked</StringName>
  2937.           <Z80name>isLocked</Z80name>
  2938.           <SF02Name>isLocked</SF02Name>
  2939.           <Value> is locked.</Value>
  2940.         </StringDef>
  2941.         <StringDef>
  2942.           <StringName>ItsLocked</StringName>
  2943.           <Z80name>itslocked</Z80name>
  2944.           <SF02Name>itslocked</SF02Name>
  2945.           <Value>It's locked.</Value>
  2946.         </StringDef>
  2947.         <StringDef>
  2948.           <StringName>DoorClosed</StringName>
  2949.           <Z80name>doorclosed</Z80name>
  2950.           <SF02Name>doorclosed</SF02Name>
  2951.           <Value>The door is closed.</Value>
  2952.         </StringDef>
  2953.         <StringDef>
  2954.           <StringName>ThereIsA</StringName>
  2955.           <Z80name>thereisa</Z80name>
  2956.           <SF02Name>thereisa</SF02Name>
  2957.           <Value>There is a </Value>
  2958.         </StringDef>
  2959.         <StringDef>
  2960.           <StringName>Here</StringName>
  2961.           <Z80name>here</Z80name>
  2962.           <SF02Name>here</SF02Name>
  2963.           <Value> here.</Value>
  2964.         </StringDef>
  2965.         <StringDef>
  2966.           <StringName>Contains</StringName>
  2967.           <Z80name>contains</Z80name>
  2968.           <SF02Name>contains</SF02Name>
  2969.           <Value> contains...</Value>
  2970.         </StringDef>
  2971.         <StringDef>
  2972.           <StringName>ItsNotLocked</StringName>
  2973.           <Z80name>notlocked</Z80name>
  2974.           <SF02Name>notlocked</SF02Name>
  2975.           <Value>It's not locked.</Value>
  2976.         </StringDef>
  2977.         <StringDef>
  2978.           <StringName>NotLockable</StringName>
  2979.           <Z80name>notLockable</Z80name>
  2980.           <SF02Name>notLockable</SF02Name>
  2981.           <Value>It's not locked.</Value>
  2982.         </StringDef>
  2983.         <StringDef>
  2984.           <StringName>AlreadyLocked</StringName>
  2985.           <Z80name>alreadyLocked</Z80name>
  2986.           <SF02Name>alreadyLocked</SF02Name>
  2987.           <Value>It's already locked.</Value>
  2988.         </StringDef>
  2989.         <StringDef>
  2990.           <StringName>AlreadyUnlocked</StringName>
  2991.           <Z80name>alreadyUnlocked</Z80name>
  2992.           <SF02Name>alreadyUnlocked</SF02Name>
  2993.           <Value>It's already unlocked.</Value>
  2994.         </StringDef>
  2995.         <StringDef>
  2996.           <StringName>NotPossible</StringName>
  2997.           <Z80name>impossible</Z80name>
  2998.           <SF02Name>impossible</SF02Name>
  2999.           <Value>That's not possible.</Value>
  3000.         </StringDef>
  3001.         <StringDef>
  3002.           <StringName>WhichWay</StringName>
  3003.           <Z80name />
  3004.           <SF02Name />
  3005.           <Value>I don't know which way that is.</Value>
  3006.         </StringDef>
  3007.         <StringDef>
  3008.           <StringName>BadPut</StringName>
  3009.           <Z80name>badput</Z80name>
  3010.           <SF02Name>badput</SF02Name>
  3011.           <Value>That would violate the laws of physics.</Value>
  3012.         </StringDef>
  3013.         <StringDef>
  3014.           <StringName>ProvidingLight</StringName>
  3015.           <Z80name>providingLight</Z80name>
  3016.           <SF02Name>providingLight</SF02Name>
  3017.           <Value> (providing light)</Value>
  3018.         </StringDef>
  3019.         <StringDef>
  3020.           <StringName>BeingWorn</StringName>
  3021.           <Z80name>beingworn</Z80name>
  3022.           <SF02Name>beingWorn</SF02Name>
  3023.           <Value> (being worn)</Value>
  3024.         </StringDef>
  3025.         <StringDef>
  3026.           <StringName>MissingNoun</StringName>
  3027.           <Z80name>missingnoun</Z80name>
  3028.           <SF02Name>missingDobj</SF02Name>
  3029.           <Value>Missing noun.</Value>
  3030.         </StringDef>
  3031.         <StringDef>
  3032.           <StringName>MissingPrep</StringName>
  3033.           <Z80name>missingprep</Z80name>
  3034.           <SF02Name>missingPrep</SF02Name>
  3035.           <Value>Missing preposition.</Value>
  3036.         </StringDef>
  3037.         <StringDef>
  3038.           <StringName>MissingNoun2</StringName>
  3039.           <Z80name>missing_io</Z80name>
  3040.           <SF02Name>missing_io</SF02Name>
  3041.           <Value>Missing second noun.</Value>
  3042.         </StringDef>
  3043.         <StringDef>
  3044.           <StringName>BadWord</StringName>
  3045.           <Z80name>dontknowstr</Z80name>
  3046.           <SF02Name>badword</SF02Name>
  3047.           <Value>I don't know the word '</Value>
  3048.         </StringDef>
  3049.         <StringDef>
  3050.           <StringName>BadVerb</StringName>
  3051.           <Z80name>badverbstr</Z80name>
  3052.           <SF02Name>badverb</SF02Name>
  3053.           <Value>I don't know the verb '</Value>
  3054.         </StringDef>
  3055.         <StringDef>
  3056.           <StringName>Ambiguous</StringName>
  3057.           <Z80name>ambigstr</Z80name>
  3058.           <SF02Name>ambig</SF02Name>
  3059.           <Value>I don't know which one you mean.</Value>
  3060.         </StringDef>
  3061.         <StringDef>
  3062.           <StringName>Bye</StringName>
  3063.           <Z80name>bye</Z80name>
  3064.           <SF02Name>bye</SF02Name>
  3065.           <Value>Bye.</Value>
  3066.         </StringDef>
  3067.         <StringDef>
  3068.           <StringName>LeadingAn</StringName>
  3069.           <Z80name>leadingan</Z80name>
  3070.           <SF02Name>leadingAn</SF02Name>
  3071.           <Value>An </Value>
  3072.         </StringDef>
  3073.       </Strings>
  3074.     </StringDefs>
  3075.     <YouCantGoThatWay>You can't go that way.</YouCantGoThatWay>
  3076.     <DefaultDescription>You notice nothing unexpected.</DefaultDescription>
  3077.     <ImageResources>
  3078.       <ImageId>pacman-E-W.scr</ImageId>
  3079.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W.scr</SpeccyPath>
  3080.       <Apple2Path />
  3081.       <SpeccyHeight>128</SpeccyHeight>
  3082.       <Apple2Height>192</Apple2Height>
  3083.     </ImageResources>
  3084.     <ImageResources>
  3085.       <ImageId>pacman-N-E.scr</ImageId>
  3086.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-N-E.scr</SpeccyPath>
  3087.       <Apple2Path />
  3088.       <SpeccyHeight>128</SpeccyHeight>
  3089.       <Apple2Height>192</Apple2Height>
  3090.     </ImageResources>
  3091.     <ImageResources>
  3092.       <ImageId>pacman-S-N-E.scr</ImageId>
  3093.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N-E.scr</SpeccyPath>
  3094.       <Apple2Path />
  3095.       <SpeccyHeight>128</SpeccyHeight>
  3096.       <Apple2Height>192</Apple2Height>
  3097.     </ImageResources>
  3098.     <ImageResources>
  3099.       <ImageId>pacman-S-N-W.scr</ImageId>
  3100.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N-W.scr</SpeccyPath>
  3101.       <Apple2Path />
  3102.       <SpeccyHeight>128</SpeccyHeight>
  3103.       <Apple2Height>192</Apple2Height>
  3104.     </ImageResources>
  3105.     <ImageResources>
  3106.       <ImageId>pacman-E-W-Na.scr</ImageId>
  3107.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W-Na.scr</SpeccyPath>
  3108.       <Apple2Path />
  3109.       <SpeccyHeight>128</SpeccyHeight>
  3110.       <Apple2Height>192</Apple2Height>
  3111.     </ImageResources>
  3112.     <ImageResources>
  3113.       <ImageId>pacman-N-W.scr</ImageId>
  3114.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-N-W.scr</SpeccyPath>
  3115.       <Apple2Path />
  3116.       <SpeccyHeight>128</SpeccyHeight>
  3117.       <Apple2Height>192</Apple2Height>
  3118.     </ImageResources>
  3119.     <ImageResources>
  3120.       <ImageId>pacman-S-N-E-W.scr</ImageId>
  3121.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N-E-W.scr</SpeccyPath>
  3122.       <Apple2Path />
  3123.       <SpeccyHeight>128</SpeccyHeight>
  3124.       <Apple2Height>192</Apple2Height>
  3125.     </ImageResources>
  3126.     <ImageResources>
  3127.       <ImageId>pacman-S-N-WithPill.scr</ImageId>
  3128.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N-WithPill.scr</SpeccyPath>
  3129.       <Apple2Path />
  3130.       <SpeccyHeight>128</SpeccyHeight>
  3131.       <Apple2Height>192</Apple2Height>
  3132.     </ImageResources>
  3133.     <ImageResources>
  3134.       <ImageId>pacman-E-W-S.scr</ImageId>
  3135.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W-S.scr</SpeccyPath>
  3136.       <Apple2Path />
  3137.       <SpeccyHeight>128</SpeccyHeight>
  3138.       <Apple2Height>192</Apple2Height>
  3139.     </ImageResources>
  3140.     <ImageResources>
  3141.       <ImageId>pacman-S-E.scr</ImageId>
  3142.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-E.scr</SpeccyPath>
  3143.       <Apple2Path />
  3144.       <SpeccyHeight>128</SpeccyHeight>
  3145.       <Apple2Height>192</Apple2Height>
  3146.     </ImageResources>
  3147.     <ImageResources>
  3148.       <ImageId>pacman-S-N.scr</ImageId>
  3149.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N.scr</SpeccyPath>
  3150.       <Apple2Path />
  3151.       <SpeccyHeight>128</SpeccyHeight>
  3152.       <Apple2Height>192</Apple2Height>
  3153.     </ImageResources>
  3154.     <ImageResources>
  3155.       <ImageId>pacman-S-W.scr</ImageId>
  3156.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-W.scr</SpeccyPath>
  3157.       <Apple2Path />
  3158.       <SpeccyHeight>128</SpeccyHeight>
  3159.       <Apple2Height>192</Apple2Height>
  3160.     </ImageResources>
  3161.     <ImageResources>
  3162.       <ImageId>pacman-N-E_secretroom1</ImageId>
  3163.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-N-E_secretroom1.scr</SpeccyPath>
  3164.       <Apple2Path />
  3165.       <SpeccyHeight>128</SpeccyHeight>
  3166.       <Apple2Height>192</Apple2Height>
  3167.     </ImageResources>
  3168.     <ImageResources>
  3169.       <ImageId>pacman-W_secretroom2</ImageId>
  3170.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-W_secretroom2.scr</SpeccyPath>
  3171.       <Apple2Path />
  3172.       <SpeccyHeight>128</SpeccyHeight>
  3173.       <Apple2Height>192</Apple2Height>
  3174.     </ImageResources>
  3175.     <ImageResources>
  3176.       <ImageId>pacman-E-W-Door</ImageId>
  3177.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W-Door.scr</SpeccyPath>
  3178.       <Apple2Path />
  3179.       <SpeccyHeight>128</SpeccyHeight>
  3180.       <Apple2Height>192</Apple2Height>
  3181.     </ImageResources>
  3182.     <ImageResources>
  3183.       <ImageId>room5-5-E-W-Door</ImageId>
  3184.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W-Door.scr</SpeccyPath>
  3185.       <Apple2Path />
  3186.       <SpeccyHeight>128</SpeccyHeight>
  3187.       <Apple2Height>192</Apple2Height>
  3188.     </ImageResources>
  3189.   </project>
  3190. </xml>
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