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wanTH092

Awaken Nooby

Jul 8th, 2018
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  1. repeat wait()
  2.    
  3. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  4.  
  5.  
  6. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  7.  
  8. local num = 0
  9. local p = game.Players.LocalPlayer
  10. local char = p.Character
  11. local rad = math.rad
  12. local hum = char.Humanoid
  13.  
  14. local EM = Enum.Material
  15. local CF = CFrame
  16. local V3 = Vector3
  17. local Ins = Instance
  18. local Col = Color3
  19. local UD = UDim
  20. local UD2 = UDim2
  21. local mr = math.rad
  22. local mra = math.random
  23. local mh = math.huge
  24.  
  25. for _, p in pairs(char:GetChildren()) do
  26.     if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
  27.         p:Destroy()
  28.     end
  29. end
  30. local BC = char["Body Colors"]
  31. BC.HeadColor = BrickColor.new("Bright yellow")
  32. BC.RightArmColor = BrickColor.new("Bright yellow")
  33. BC.LeftArmColor = BrickColor.new("Bright yellow")
  34. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  35. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  36. BC.TorsoColor = BrickColor.new("Bright blue")
  37.  
  38. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  39.  
  40. human = char.Humanoid
  41. hrp = char.HumanoidRootPart
  42. anim = human.Animator
  43.  
  44.  
  45. -- HAIR
  46.  
  47.  
  48.  
  49.  
  50. local txt2 = Instance.new("BillboardGui", char)
  51.     txt2.Adornee = char.Head
  52.     txt2.Name = "_status2"
  53.     txt2.Size = UDim2.new(2, 0, 1.2, 0)
  54.     txt2.StudsOffset = Vector3.new(-14, 3, 0)
  55.     local text2 = Instance.new("TextLabel", txt2)
  56.     text2.Size = UDim2.new(15, 0,2, 0)
  57.     text2.FontSize = "Size24"
  58.     text2.TextScaled = true
  59.     text2.TextTransparency = 0
  60.     text2.BackgroundTransparency = 1
  61.     text2.TextTransparency = 0
  62.     text2.TextStrokeTransparency = 0
  63.     text2.Font = Enum.Font.SciFi
  64.     text2.TextStrokeColor3 = Color3.new(0,0,0)
  65.     text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  66.     text2.Text = "Nooby "..p.Name
  67.     v2=Instance.new("Part")
  68.     v2.Name = "ColorBrick"
  69.     v2.Parent= char
  70.     v2.FormFactor="Symmetric"
  71.     v2.Anchored=true
  72.     v2.CanCollide=false
  73.     v2.BottomSurface="Smooth"
  74.     v2.TopSurface="Smooth"
  75.     v2.Size=Vector3.new(10,5,3)
  76.     v2.Transparency=1
  77.     v2.CFrame=char.HumanoidRootPart.CFrame
  78.     v2.BrickColor=BrickColor.new("Lime green")
  79.     v2.Transparency=1
  80.     v2.Shape="Block"
  81.  
  82.  
  83.  
  84. coroutine.resume(coroutine.create(function()
  85.     while wait() do
  86.         for i = 1,50 do
  87.             wait()
  88.             text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  89.         end
  90.         for i = 1,50 do
  91.             wait()
  92.             text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  93.         end
  94.         for i = 1,50 do
  95.             wait()
  96.             text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  97.         end
  98.        
  99.     end
  100. end))
  101.  
  102.  
  103.  
  104.  
  105.  
  106. local Mode = "Noob"
  107.  
  108.  
  109.  
  110.  
  111. coroutine.resume(coroutine.create(function()
  112.     while wait() do
  113.         if char:FindFirstChild("Eye1") ~= nil then
  114.             local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  115.             local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  116.        
  117.             for i = 1, 10 do
  118.                 wait()
  119.                 Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  120.                 Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  121.             end
  122.             for i = 1, 10 do
  123.                 wait()
  124.                 Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  125.                 Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  126.             end
  127.             wait(2)
  128.         end
  129.     end
  130. end))
  131.  
  132.  
  133.  
  134. local namee = "Nooby "..p.Name
  135. local chatDB = false
  136.  
  137. function chatfunc(msg)
  138.     coroutine.resume(coroutine.create(function()
  139.         if not chatDB then
  140.             chatDB = true
  141.             for i = 1,#msg do
  142.                 wait()
  143.                 text2.Text = string.sub(msg, 1, i)
  144.             end
  145.             wait(2)
  146.             if Mode == "Guest" then
  147.                 namee = "Guesty "..p.Name
  148.             elseif Mode == "Guest666" then
  149.                 namee = "The Awakened "..p.Name
  150.             end
  151.             for i = 1,#namee do
  152.                 wait()
  153.                 text2.Text = string.sub(namee, 1, i)
  154.             end
  155.             chatDB = false -- So you can use right after it is done.
  156.         end
  157.     end))
  158. end
  159.  
  160.  
  161.  
  162. local Theme = Instance.new("Sound", char)
  163. Theme.Looped = true
  164. Theme.SoundId = "rbxassetid://265241849"
  165. Theme:Play()
  166.  
  167. local clerp = function(a, b, t)
  168.     return a:lerp(b, t)
  169. end
  170.  
  171. -------------------------------------
  172. local Head = char.Head
  173. local RArm = char["Right Arm"]
  174. local LArm = char["Left Arm"]
  175. local Torso = char.Torso
  176. local LLeg = char["Left Leg"]
  177. local RLeg = char["Right Leg"]
  178. -------------------------------------
  179.  
  180. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  181. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  182. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  183. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  184. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  185. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  186. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  187. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  188. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  189. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  190. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  191. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  192. RS = Torso:FindFirstChild("Right Shoulder")
  193. LS = Torso:FindFirstChild("Left Shoulder")
  194. RH = Torso:FindFirstChild("Right Hip")
  195. LH = Torso:FindFirstChild("Left Hip")
  196. RJ = hrp:FindFirstChild("RootJoint")
  197. NK = Torso:FindFirstChild("Neck")
  198. local RunS = game:GetService("RunService")
  199. local Mouse = p:GetMouse()
  200. local animen = true
  201. local Player = game.Players.localPlayer
  202. local Character = Player.Character
  203. local Humanoid = Character.Humanoid
  204. local LeftArm = Character["Left Arm"]
  205. local RightArm = Character["Right Arm"]
  206. local LeftLeg = Character["Left Leg"]
  207. local RightLeg = Character["Right Leg"]
  208. local Head = Character.Head
  209. local Torso = Character.Torso
  210. local Camera = game.Workspace.CurrentCamera
  211. local RootPart = Character.HumanoidRootPart
  212. local RootJoint = RootPart.RootJoint
  213. local Pause = false
  214. local attack = false
  215. local LOL = false
  216. local Anim = 'Idle'
  217. local attacktype = 1
  218. local delays = false
  219. local play = true
  220. local targetted = nil
  221. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  222. local velocity = RootPart.Velocity.y
  223. local sine = 0
  224. local change = 1
  225. local doe = 0
  226. local Create = LoadLibrary("RbxUtility").Create
  227. Humanoid.WalkSpeed = 80
  228.  
  229.  
  230.  
  231.  
  232.  
  233.  
  234. local TrailSoundStart = Instance.new("Sound", char)
  235. TrailSoundStart.Looped = false
  236. TrailSoundStart.Volume = 0.4
  237. TrailSoundStart.SoundId = "rbxassetid://905876599"
  238.  
  239. local TrailSound = Instance.new("Sound", char)
  240. TrailSound.Looped = true
  241. TrailSound.Volume = 0.4
  242. TrailSound.SoundId = "rbxassetid://379557765"
  243.  
  244. local StepSound = Instance.new("Sound", char)
  245. StepSound.Looped = false
  246. StepSound.Volume = 0.7
  247. StepSound.SoundId = "rbxassetid://289556450"
  248.  
  249. local TransformationSound = Instance.new("Sound", char)
  250. TransformationSound.Looped = false
  251. TransformationSound.Volume = 0.5
  252. TransformationSound.SoundId = "rbxassetid://165969964"
  253.  
  254. local ShadowTravel = Instance.new("Sound", char)
  255. ShadowTravel.Looped = true
  256. ShadowTravel.Volume = 1
  257. ShadowTravel.SoundId = "rbxassetid://362395087"
  258.  
  259. local NeckSnap = Instance.new("Sound", char)
  260. NeckSnap.Looped = false
  261. NeckSnap.Volume = 1
  262. NeckSnap.SoundId = "rbxassetid://198606040"
  263.  
  264.  
  265.  
  266.  
  267.  
  268. function findNearestTorso(pos)
  269. local list = game.Workspace:children()
  270. local torso = nil
  271. local dist = 150
  272. local temp = nil
  273. local human = nil
  274. local temp2 = nil
  275. for x = 1, #list do
  276. temp2 = list[x]
  277. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  278. temp = temp2:findFirstChild("HumanoidRootPart")
  279. human = temp2:findFirstChildOfClass("Humanoid")
  280. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  281. if (temp.Position - pos).magnitude < dist then
  282. torso = temp
  283. dist = (temp.Position - pos).magnitude
  284. end
  285. end
  286. end
  287. end
  288. return torso.Parent.Name
  289. end
  290.  
  291.  
  292.  
  293.  
  294. function findNearestTorso2(pos)
  295. local list = game.Workspace:children()
  296. local torso = nil
  297. local dist = 150
  298. local temp = nil
  299. local human = nil
  300. local temp2 = nil
  301. for x = 1, #list do
  302. temp2 = list[x]
  303. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  304. temp = temp2:findFirstChild("HumanoidRootPart")
  305. human = temp2:findFirstChildOfClass("Humanoid")
  306. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  307. if (temp.Position - pos).magnitude < dist then
  308. torso = temp
  309. dist = (temp.Position - pos).magnitude
  310. end
  311. end
  312. end
  313. end
  314. return torso
  315. end
  316.  
  317.  
  318. function NoobStep()
  319.     StepSound:Play()
  320.     if Mode == "Guest" then
  321.         chatfunc("GUEST STEP!!11!1!")
  322.     elseif Mode == "Noob" then
  323.         chatfunc("NOOB STEP!!111!!")
  324.     end
  325.     local NeonTorsopls = Torso:Clone()
  326.     local Arm1 = RightArm:Clone()
  327.     local Arm2 = LeftArm:Clone()
  328.     local Head1 = Head:Clone()
  329.     local Leg1 = RightLeg:Clone()
  330.     local Leg2 = LeftLeg:Clone()
  331.    
  332.     Head1.Name = "Headdd"
  333.     Arm1.Name = "Armmm1"
  334.     Arm2.Name = "Armmm2"
  335.     NeonTorsopls.Name = "Torsooo"
  336.     Leg1.Name = "Leggg1"
  337.     Leg2.Name = "Leggg2"
  338.    
  339.     NeonTorsopls.Parent = char
  340.     Arm1.Parent = char
  341.     Arm2.Parent = char
  342.     Head1.Parent = char
  343.     Leg1.Parent = char
  344.     Leg2.Parent = char
  345.     Head1:ClearAllChildren()
  346.     Arm1:ClearAllChildren()
  347.     Leg1:ClearAllChildren()
  348.     Leg2:ClearAllChildren()
  349.     NeonTorsopls:ClearAllChildren()
  350.     Arm2:ClearAllChildren()
  351.    
  352.     NeonTorsopls.CFrame = Torso.CFrame
  353.     Arm1.CFrame = RightArm.CFrame
  354.     Arm2.CFrame = LeftArm.CFrame
  355.     Head1.CFrame = Head.CFrame
  356.     Leg1.CFrame = RightLeg.CFrame
  357.     Leg2.CFrame = LeftLeg.CFrame
  358.    
  359.     Leg1.Material = "Neon"
  360.     Arm1.Material = "Neon"
  361.     Arm2.Material = "Neon"
  362.     Leg2.Material = "Neon"
  363.     NeonTorsopls.Material = "Neon"
  364.     Head1.Material = "Neon"
  365.    
  366.     Head1.Anchored = true
  367.     NeonTorsopls.Anchored = true
  368.     Arm1.Anchored = true
  369.     Arm2.Anchored = true
  370.     Leg1.Anchored = true
  371.     Leg2.Anchored = true
  372.    
  373.     Leg2.CanCollide = false
  374.     Leg1.CanCollide = false
  375.     Head1.CanCollide = false
  376.     NeonTorsopls.CanCollide = false
  377.     Arm1.CanCollide = false
  378.     Arm2.CanCollide = false
  379.  
  380.  
  381.         coroutine.resume(coroutine.create(function()
  382.             for i = 1,300 do
  383.                 game:GetService("RunService").RenderStepped:wait()
  384.                 Arm1.Transparency = Arm1.Transparency + 0.01
  385.                 Arm2.Transparency = Arm2.Transparency + 0.01
  386.                 Head1.Transparency = Head1.Transparency + 0.01
  387.                 NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  388.                 Leg1.Transparency = Leg1.Transparency + 0.01
  389.                 Leg2.Transparency = Leg2.Transparency + 0.01
  390.                 if Head1.Transparency >= 1 then
  391.                     Leg1:Destroy()
  392.                     Leg2:Destroy()
  393.                     Head1:Destroy()
  394.                     Arm1:Destroy()
  395.                     Arm2:Destroy()
  396.                     NeonTorsopls:Destroy()
  397.                 end
  398.             end
  399.         end))
  400.    
  401.     Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  402. end
  403.  
  404.  
  405. local TrailEnabled = false
  406.  
  407. function EnableTrail()
  408.     if Mode == "Noob" or Mode == "Guest" then
  409.         TrailSoundStart:Play()
  410.         chatfunc("Be Confuuse!!111!!")
  411.         TrailSound:Play()
  412.         while wait() and TrailEnabled == true do
  413.             local NeonTorsopls = Torso:Clone()
  414.             local Arm1 = RightArm:Clone()
  415.             local Arm2 = LeftArm:Clone()
  416.             local Head1 = Head:Clone()
  417.             local Leg1 = RightLeg:Clone()
  418.             local Leg2 = LeftLeg:Clone()
  419.    
  420.             Head1.Name = "Headdd"
  421.             Arm1.Name = "Armmm1"
  422.             Arm2.Name = "Armmm2"
  423.             NeonTorsopls.Name = "Torsooo"
  424.             Leg1.Name = "Leggg1"
  425.             Leg2.Name = "Leggg2"
  426.    
  427.             NeonTorsopls.Parent = char
  428.             Arm1.Parent = char
  429.             Arm2.Parent = char
  430.             Head1.Parent = char
  431.             Leg1.Parent = char
  432.             Leg2.Parent = char
  433.             Head1:ClearAllChildren()
  434.             Arm1:ClearAllChildren()
  435.             Leg1:ClearAllChildren()
  436.             Leg2:ClearAllChildren()
  437.             NeonTorsopls:ClearAllChildren()
  438.             Arm2:ClearAllChildren()
  439.    
  440.             NeonTorsopls.CFrame = Torso.CFrame
  441.             Arm1.CFrame = RightArm.CFrame
  442.             Arm2.CFrame = LeftArm.CFrame
  443.             Head1.CFrame = Head.CFrame
  444.             Leg1.CFrame = RightLeg.CFrame
  445.             Leg2.CFrame = LeftLeg.CFrame
  446.    
  447.             Leg1.Material = "Neon"
  448.             Arm1.Material = "Neon"
  449.             Arm2.Material = "Neon"
  450.             Leg2.Material = "Neon"
  451.             NeonTorsopls.Material = "Neon"
  452.             Head1.Material = "Neon"
  453.    
  454.             Head1.Anchored = true
  455.             NeonTorsopls.Anchored = true
  456.             Arm1.Anchored = true
  457.             Arm2.Anchored = true
  458.             Leg1.Anchored = true
  459.             Leg2.Anchored = true
  460.    
  461.             Leg2.CanCollide = false
  462.             Leg1.CanCollide = false
  463.             Head1.CanCollide = false
  464.             NeonTorsopls.CanCollide = false
  465.             Arm1.CanCollide = false
  466.             Arm2.CanCollide = false
  467.    
  468.             coroutine.resume(coroutine.create(function()
  469.                 for i = 1,300 do
  470.                     game:GetService("RunService").RenderStepped:wait()
  471.                     Arm1.Transparency = Arm1.Transparency + 0.01
  472.                     Arm2.Transparency = Arm2.Transparency + 0.01
  473.                     Head1.Transparency = Head1.Transparency + 0.01
  474.                     NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  475.                     Leg1.Transparency = Leg1.Transparency + 0.01
  476.                     Leg2.Transparency = Leg2.Transparency + 0.01
  477.                     if Head1.Transparency >= 1 then
  478.                         Leg1:Destroy()
  479.                         Leg2:Destroy()
  480.                         Head1:Destroy()
  481.                         Arm1:Destroy()
  482.                         Arm2:Destroy()
  483.                         NeonTorsopls:Destroy()
  484.                     end
  485.                 end
  486.             end))
  487.         end
  488.        
  489.     elseif Mode == "Guest666" then
  490.         chatfunc("Shadow Travel...")
  491.         ShadowTravel:Play()
  492.         while wait() and TrailEnabled == true do
  493.             local NeonTorsopls = Torso:Clone()
  494.             local Arm1 = RightArm:Clone()
  495.             local Arm2 = LeftArm:Clone()
  496.             local Head1 = Head:Clone()
  497.             local Leg1 = RightLeg:Clone()
  498.             local Leg2 = LeftLeg:Clone()
  499.    
  500.             Head1.Name = "Headdd"
  501.             Arm1.Name = "Armmm1"
  502.             Arm2.Name = "Armmm2"
  503.             NeonTorsopls.Name = "Torsooo"
  504.             Leg1.Name = "Leggg1"
  505.             Leg2.Name = "Leggg2"
  506.    
  507.             NeonTorsopls.Parent = char
  508.             Arm1.Parent = char
  509.             Arm2.Parent = char
  510.             Head1.Parent = char
  511.             Leg1.Parent = char
  512.             Leg2.Parent = char
  513.             Head1:ClearAllChildren()
  514.             Arm1:ClearAllChildren()
  515.             Leg1:ClearAllChildren()
  516.             Leg2:ClearAllChildren()
  517.             NeonTorsopls:ClearAllChildren()
  518.             Arm2:ClearAllChildren()
  519.    
  520.             NeonTorsopls.CFrame = Torso.CFrame
  521.             Arm1.CFrame = RightArm.CFrame
  522.             Arm2.CFrame = LeftArm.CFrame
  523.             Head1.CFrame = Head.CFrame
  524.             Leg1.CFrame = RightLeg.CFrame
  525.             Leg2.CFrame = LeftLeg.CFrame
  526.    
  527.             Leg1.Material = "Neon"
  528.             Arm1.Material = "Neon"
  529.             Arm2.Material = "Neon"
  530.             Leg2.Material = "Neon"
  531.             NeonTorsopls.Material = "Neon"
  532.             Head1.Material = "Neon"
  533.    
  534.             Head1.Anchored = true
  535.             NeonTorsopls.Anchored = true
  536.             Arm1.Anchored = true
  537.             Arm2.Anchored = true
  538.             Leg1.Anchored = true
  539.             Leg2.Anchored = true
  540.    
  541.             Leg2.CanCollide = false
  542.             Leg1.CanCollide = false
  543.             Head1.CanCollide = false
  544.             NeonTorsopls.CanCollide = false
  545.             Arm1.CanCollide = false
  546.             Arm2.CanCollide = false
  547.    
  548.             coroutine.resume(coroutine.create(function()
  549.                 for i = 1,300 do
  550.                     game:GetService("RunService").RenderStepped:wait()
  551.                     Arm1.Transparency = Arm1.Transparency + 0.1
  552.                     Arm2.Transparency = Arm2.Transparency + 0.1
  553.                     Head1.Transparency = Head1.Transparency + 0.1
  554.                     NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  555.                     Leg1.Transparency = Leg1.Transparency + 0.1
  556.                     Leg2.Transparency = Leg2.Transparency + 0.1
  557.                     if Head1.Transparency >= 1 then
  558.                         Leg1:Destroy()
  559.                         Leg2:Destroy()
  560.                         Head1:Destroy()
  561.                         Arm1:Destroy()
  562.                         Arm2:Destroy()
  563.                         NeonTorsopls:Destroy()
  564.                     end
  565.                 end
  566.             end))
  567.         end    
  568.        
  569.        
  570.        
  571.        
  572.     end
  573. end
  574.  
  575. AnimEnabled = true
  576.  
  577. Mouse.KeyDown:Connect(function(k)
  578.     if k == "9" then
  579.         chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  580.        
  581.     elseif k == "8" then
  582.         chatfunc("PLS NO!11!!")
  583.        
  584.     elseif k == "7" then
  585.         chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  586.        
  587.     elseif k == "6" then
  588.         chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  589.        
  590.     elseif k == "5" then
  591.         chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  592.        
  593.     elseif k == "4" then
  594.         chatfunc("I Will Straighten U Out!!111!1")
  595.        
  596.     elseif k == "e" then
  597.         NoobStep()
  598.        
  599.     elseif k == "q" then
  600.         if TrailEnabled == false then
  601.             TrailEnabled = true
  602.             char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  603.             EnableTrail()
  604.            
  605.         elseif TrailEnabled == true then
  606.             TrailSound:Stop()
  607.             ShadowTravel:Stop()
  608.             TrailEnabled = false
  609.             char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  610.         end
  611.        
  612.     end
  613. end)
  614.  
  615.  
  616.  
  617. Humanoid.Animator.Parent = nil
  618. Character.Animate.Parent = nil
  619.  
  620.  
  621.  
  622. local newMotor = function(part0, part1, c0, c1)
  623.     local w = Create('Motor'){
  624.         Parent = part0,
  625.         Part0 = part0,
  626.         Part1 = part1,
  627.         C0 = c0,
  628.         C1 = c1,
  629.     }
  630.     return w
  631. end
  632. function clerp(a, b, t)
  633.     return a:lerp(b, t)
  634. end
  635.  
  636. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  637. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  638.  
  639. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  640. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  641. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  642. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  643. RootJoint.C1 = CFrame.new(0, 0, 0)
  644. RootJoint.C0 = CFrame.new(0, 0, 0)
  645. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  646. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  647.  
  648. local rarmc1 = RW.C1
  649. local larmc1 = LW.C1
  650. local rlegc1 = RH.C1
  651. local llegc1 = LH.C1
  652.  
  653. local resetc1 = false
  654.  
  655.  
  656.  
  657. function PlayAnimationFromTable(table, speed, bool)
  658.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  659.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  660.     RW.C0 = clerp(RW.C0, table[3], speed)
  661.     LW.C0 = clerp(LW.C0, table[4], speed)
  662.     RH.C0 = clerp(RH.C0, table[5], speed)
  663.     LH.C0 = clerp(LH.C0, table[6], speed)
  664.     if bool == true then
  665.         if resetc1 == false then
  666.             resetc1 = true
  667.             RootJoint.C1 = RootJoint.C1
  668.             Torso.Neck.C1 = Torso.Neck.C1
  669.             RW.C1 = rarmc1
  670.             LW.C1 = larmc1
  671.             RH.C1 = rlegc1
  672.             LH.C1 = llegc1
  673.         end
  674.     end
  675. end
  676.  
  677.  
  678.  
  679. function NoobBullets()
  680.     chatfunc("TAIST THEESE SUKKERS!!11!!")
  681.     AnimEnabled = false
  682.     char.Humanoid.WalkSpeed = 0
  683.    
  684.     coroutine.resume(coroutine.create(function()
  685.         for f = 1,150 do
  686.            
  687.         PlayAnimationFromTable({
  688.          CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  689.          CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  690.          CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)),  --- RightArm
  691.          CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  692.          CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  693.          CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  694.         }, .3, false)  
  695.  
  696.             game:GetService("RunService").RenderStepped:wait()
  697.             local random = math.random(-50, 50)
  698.             local random2 = math.random(-65, 65)
  699.             local random3 = math.random(-45, 45)
  700.  
  701.            
  702.             local Bullet = Instance.new("Part", char)
  703.             Bullet.Shape = "Ball"
  704.             Bullet.BrickColor = BrickColor.new("New Yeller")
  705.             Bullet.Anchored = true
  706.             Bullet.CanCollide = false
  707.             Bullet.Material = "Neon"
  708.             Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  709.             Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  710.            
  711.             coroutine.resume(coroutine.create(function()
  712.                 for o = 1,150 do
  713.                     game:GetService("RunService").RenderStepped:wait()
  714.                     Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  715.                     Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  716.                 end
  717.                 wait(1)
  718.                 Bullet.Anchored = false
  719.                 local bv = Instance.new("BodyVelocity")
  720.                 bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  721.                 bv.velocity = Mouse.Hit.lookVector *100
  722.                 bv.Parent = Bullet
  723.                 local Fired = true
  724.                 Bullet.Touched:Connect(function(hit)
  725.                     if Fired == true then
  726.                        
  727.                         if hit.Parent.Name == char.Name then return end
  728.                         Bullet.Anchored = true
  729.                         coroutine.wrap(function()
  730.                             for o = 1,150 do
  731.                                 game:GetService("RunService").RenderStepped:wait()
  732.                                 Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  733.                             end
  734.                         end)
  735.                        
  736.                         if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  737.                             hit.Parent:BreakJoints()
  738.                        
  739.                             for _, y in pairs(hit.Parent:GetChildren()) do
  740.                                 if y:IsA("MeshPart") or y:IsA("Part") then
  741.                                     y.Anchored = true
  742.                                     y.Material = "Neon"
  743.                                     y:ClearAllChildren()
  744.                                 else
  745.                                     y:Destroy()
  746.                                 end
  747.                             end
  748.                         end
  749.                         Bullet:Destroy()
  750.                         AnimEnabled = true
  751.                         char.Humanoid.WalkSpeed = 80
  752.                     end
  753.                 end)
  754.             end))
  755.        
  756.            
  757.            
  758.        
  759.        
  760.         end
  761.     end))
  762. end
  763.  
  764.  
  765. function Transform()
  766.     if Mode == "Guest" then
  767.         char.Humanoid.WalkSpeed = 0
  768.         char.Humanoid.JumpPower = 0
  769.        
  770.         local Part = Instance.new("Part", char)
  771.         Part.Anchored = true
  772.         Part.CanCollide = false
  773.         Part.Position = Torso.Position
  774.         Part.Size = Vector3.new(1,1,1)
  775.         Part.Material = "Neon"
  776.         local Mesh = Instance.new("SpecialMesh", Part)
  777.         Mesh.MeshType = "Sphere"
  778.        
  779.         coroutine.resume(coroutine.create(function()
  780.             for i = 1,10 do
  781.                 game:GetService("RunService").RenderStepped:wait()
  782.                 for i = 1,30 do
  783.                     game:GetService("RunService").RenderStepped:wait(0.00000001)
  784.                     Part.Size = Part.Size + Vector3.new(2, 2, 2)
  785.                     Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  786.                 end
  787.            
  788.                 for i = 1,30 do
  789.                     game:GetService("RunService").RenderStepped:wait(0.00000001)
  790.                     Part.Size = Part.Size - Vector3.new(2, 2, 2)
  791.                     Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  792.                 end
  793.             end
  794.             Theme.SoundId = "rbxassetid://305952044"           
  795.             TransformationSound:Play()
  796.             local shirt = Instance.new("Shirt", char)
  797.             shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  798.             BC.HeadColor = BrickColor.new("Light stone grey")
  799.             BC.RightArmColor = BrickColor.new("Really black")
  800.             BC.LeftArmColor = BrickColor.new("Really black")
  801.             BC.RightLegColor = BrickColor.new("Really black")
  802.             BC.LeftLegColor = BrickColor.new("Really black")
  803.             BC.TorsoColor = BrickColor.new("Really black")
  804.             Mesh.MeshType = "Cylinder"
  805.             Part.Position = Torso.Position
  806.             Part.Orientation = Vector3.new(0,0,90)
  807.             for i = 1,200 do
  808.                 game:GetService("RunService").RenderStepped:wait(0.00000001)
  809.                 Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  810.                 Part.Transparency = Part.Transparency + 0.005
  811.                 Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  812.             end
  813.             chatfunc("Im Even Stronger Now!11!!")
  814.             char.Humanoid.WalkSpeed = 200
  815.             char.Humanoid.JumpPower = 30
  816.         end))
  817.        
  818.        
  819.        
  820.        
  821.        
  822.     elseif Mode == "Guest666" then
  823.         char.Humanoid.WalkSpeed = 0
  824.         char.Humanoid.JumpPower = 0
  825.        
  826.         local Part = Instance.new("Part", char)
  827.         Part.Anchored = true
  828.         Part.CanCollide = false
  829.         Part.Position = Torso.Position
  830.         Part.Size = Vector3.new(1,1,1)
  831.         Part.Material = "Neon"
  832.         local Mesh = Instance.new("SpecialMesh", Part)
  833.         Mesh.MeshType = "Sphere"
  834.        
  835.         coroutine.resume(coroutine.create(function()
  836.             coroutine.resume(coroutine.create(function()
  837.                 for i = 1,10 do
  838.                     game:GetService("RunService").RenderStepped:wait()
  839.                     for i = 1,70 do
  840.                         game:GetService("RunService").RenderStepped:wait(0.00000001)
  841.                         Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  842.                         Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  843.                     end
  844.            
  845.                     for i = 1,70 do
  846.                         game:GetService("RunService").RenderStepped:wait(0.00000001)
  847.                         Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  848.                         Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  849.                     end
  850.                 end
  851.             end))
  852.             for i = 1,50 do
  853.                 wait(math.random(0.0001, 1))
  854.                 local random = math.random(-5, 5)
  855.                 local random2 = math.random(-5, 5)
  856.                 local random3 = math.random(-5, 5)
  857.                 local Part2 = Instance.new("Part", char)
  858.                 Part2.Anchored = true
  859.                 Part2.CanCollide = false
  860.                 Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  861.                 Part2.Size = Vector3.new(1,1,1)
  862.                 Part2.BrickColor = BrickColor.new("Really red")
  863.                 Part2.Material = "Neon"
  864.                 Part2.Orientation = Vector3.new(0,0,90)
  865.                 local Mesh2 = Instance.new("SpecialMesh", Part2)
  866.                 Mesh2.MeshType = "Cylinder"
  867.                 Mesh2.Scale = Vector3.new(0.1, 10, 10)
  868.                 coroutine.resume(coroutine.create(function()
  869.                     for i = 1,200 do
  870.                         game:GetService("RunService").RenderStepped:wait()
  871.                         Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  872.                         Part2.Transparency = Part2.Transparency + 0.005
  873.                         if Part2.Transparency >= 1 then
  874.                             Part2:Destroy()
  875.                         end
  876.                     end
  877.                 end))
  878.             end
  879.             TransformationSound:Play()     
  880.            
  881.             Theme.SoundId = "rbxassetid://289016480"
  882.            
  883.             local Part3 = Instance.new("Part", char)
  884.             Part3.Anchored = false
  885.             Part3.CanCollide = false
  886.             Part3.Position = Torso.Position
  887.             Part3.Size = Vector3.new(0.2,0.2,0.2)
  888.             Part3.Material = "Neon"
  889.             Part3.BrickColor = BrickColor.new("Really red")
  890.             Part3.Name = "Eye1"
  891.             local Mesh3 = Instance.new("SpecialMesh", Part3)
  892.             Mesh3.MeshType = "Sphere"
  893.             local EyeWeld1 = Instance.new("Weld", Part3)
  894.             EyeWeld1.Part0 = char.Head
  895.             EyeWeld1.Part1 = Part3
  896.             EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  897.            
  898.             local Part4 = Instance.new("Part", char)
  899.             Part4.Anchored = false
  900.             Part4.CanCollide = false
  901.             Part4.Position = Torso.Position
  902.             Part4.Size = Vector3.new(0.2,0.2,0.2)
  903.             Part4.Material = "Neon"
  904.             Part4.BrickColor = BrickColor.new("Really red")
  905.             Part4.Name = "Eye2"
  906.             local Mesh4 = Instance.new("SpecialMesh", Part4)
  907.             Mesh4.MeshType = "Sphere"
  908.             local EyeWeld2 = Instance.new("Weld", Part4)
  909.             EyeWeld2.Part0 = char.Head
  910.             EyeWeld2.Part1 = Part4
  911.             EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  912.  
  913.             char.Head.face:Destroy()
  914.             local shirt = Instance.new("Shirt", char)
  915.             shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  916.             BC.HeadColor = BrickColor.new("Really black")
  917.             BC.RightArmColor = BrickColor.new("Really black")
  918.             BC.LeftArmColor = BrickColor.new("Really black")
  919.             BC.RightLegColor = BrickColor.new("Really black")
  920.             BC.LeftLegColor = BrickColor.new("Really black")
  921.             BC.TorsoColor = BrickColor.new("Really black")
  922.             Mesh.MeshType = "Cylinder"
  923.             Part.Position = Torso.Position
  924.             Part.Orientation = Vector3.new(0,0,90)
  925.  
  926.             for i = 1,250 do
  927.                 game:GetService("RunService").RenderStepped:wait(0.00000001)
  928.                 Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  929.                 Part.Transparency = Part.Transparency + 0.005
  930.                 Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  931.             end
  932.             chatfunc("I'm Gonna Kill You.")
  933.             char.Humanoid.WalkSpeed = 3
  934.             char.Humanoid.JumpPower = 30
  935.         end))
  936.     end
  937. end
  938.  
  939.  
  940.  
  941. function WipeOut()
  942.     char.Humanoid.WalkSpeed = 0
  943.     char.Humanoid.JumpPower = 0
  944.    
  945.     local Torsoo = findNearestTorso2(char.Torso.Position)
  946.     for _, o in pairs(Torsoo.Parent:GetChildren()) do
  947.         if o:IsA("Part") or o:IsA("MeshPart") then
  948.             o.Anchored = true
  949.         end
  950.     end
  951.     char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  952.     AnimEnabled = false
  953.    
  954.     for i = 1,10 do
  955.         wait()
  956.     PlayAnimationFromTable({
  957.             CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  958.             CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  959.  
  960.             CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
  961.             CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  962.  
  963.             CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  964.             CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  965.         }, .3, false)
  966.     end
  967.     chatfunc("Shhh.... Don't Move.")
  968.     wait(2)
  969.     coroutine.resume(coroutine.create(function()
  970.         for i = 1,10 do
  971.             wait()
  972.             PlayAnimationFromTable({
  973.                 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  974.                 CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  975.  
  976.                 CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
  977.                 CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  978.  
  979.                 CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  980.                 CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  981.             }, .8, false)
  982.         end
  983.     end))
  984.     NeckSnap:Play()
  985.     for u = 1,10 do
  986.         wait()
  987.         Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  988.     end
  989.     wait(2)
  990.     chatfunc("Go To Sleep.")
  991.     Torsoo.Parent.Head.Anchored = false
  992.     AnimEnabled = true
  993.     human.JumpPower = 30
  994.     human.WalkSpeed = 3
  995. end
  996.  
  997.  
  998.  
  999. Mouse.KeyDown:Connect(function(kk)
  1000.     if kk == "r" then
  1001.         NoobBullets()
  1002.     elseif kk == "x" then
  1003.         if Mode == "Guest666" then
  1004.             WipeOut()
  1005.         end
  1006.     elseif kk == "f" then
  1007.         if Mode == "Noob" then
  1008.             chatfunc("BEHOLD!1!")
  1009.             wait(1)
  1010.             Mode = "Guest"
  1011.             Transform()
  1012.         elseif Mode == "Guest" then
  1013.             chatfunc("Now Im Angry...")
  1014.             Mode = "Guest666"
  1015.             Transform()
  1016.         end
  1017.     end
  1018. end)
  1019.  
  1020.  
  1021.  
  1022.  
  1023. ArtificialHB = Create("BindableEvent", script){
  1024.     Parent = script,
  1025.     Name = "Heartbeat",
  1026. }
  1027.  
  1028. script:WaitForChild("Heartbeat")
  1029.  
  1030. frame = 1 / 30
  1031. tf = 0
  1032. allowframeloss = false
  1033. tossremainder = false
  1034. lastframe = tick()
  1035. script.Heartbeat:Fire()
  1036.  
  1037. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1038.     tf = tf + s
  1039.     if tf >= frame then
  1040.         if allowframeloss then
  1041.             script.Heartbeat:Fire()
  1042.             lastframe = tick()
  1043.         else
  1044.             for i = 1, math.floor(tf / frame) do
  1045.                 script.Heartbeat:Fire()
  1046.             end
  1047.             lastframe = tick()
  1048.         end
  1049.         if tossremainder then
  1050.             tf = 0
  1051.         else
  1052.             tf = tf - frame * math.floor(tf / frame)
  1053.         end
  1054.     end
  1055. end)
  1056.  
  1057. function swait(num)
  1058.     if num == 0 or num == nil then
  1059.         ArtificialHB.Event:wait()
  1060.     else
  1061.         for i = 0, num do
  1062.             ArtificialHB.Event:wait()
  1063.         end
  1064.     end
  1065. end
  1066.  
  1067.  
  1068.  
  1069.  
  1070.  
  1071. New = function(Object, Parent, Name, Data)
  1072.     local Object = Instance.new(Object)
  1073.     for Index, Value in pairs(Data or {}) do
  1074.         Object[Index] = Value
  1075.     end
  1076.     Object.Parent = Parent
  1077.     Object.Name = Name
  1078.     return Object
  1079. end
  1080. function rayCast(Position, Direction, Range, Ignore)
  1081.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1082. end
  1083.  
  1084.  
  1085.  
  1086.  
  1087. coroutine.wrap(function()
  1088. while 1 do
  1089. swait()
  1090. if doe <= 360 then
  1091.     doe = doe + 2
  1092. else
  1093.     doe = 0
  1094. end
  1095. end
  1096. end)()
  1097. while true do
  1098.     swait()
  1099.  
  1100.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1101.     velocity = RootPart.Velocity.y
  1102.     sine = sine + change
  1103.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1104.         if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  1105.             if Mode == "Guest666" then
  1106.                
  1107.                 Anim = "Jump"
  1108.            
  1109.                 PlayAnimationFromTable({
  1110.                 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1111.                 CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  1112.                 CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)),  --- RightArm
  1113.                 CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  1114.  
  1115.                  CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  1116.                  CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  1117.                 }, .3, false)              
  1118.  
  1119.             elseif Mode == "Noob" or Mode == "Guest" then
  1120.                 Anim = "Jump"
  1121.            
  1122.                 PlayAnimationFromTable({
  1123.                 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1124.                 CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  1125.                 CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)),  --- RightArm
  1126.                 CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  1127.                  CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  1128.                  CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  1129.                 }, .3, false)
  1130.             end
  1131.                    
  1132.         elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  1133.             if Mode == "Guest666" then
  1134.                
  1135.                 Anim = "Fall"
  1136.                 PlayAnimationFromTable({
  1137.                 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1138.                 CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1139.                 CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)),  --- RightArm
  1140.                 CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  1141.                 CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  1142.                 CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  1143.                 }, .3, false)              
  1144.  
  1145.             elseif Mode == "Guest" or Mode == "Noob" then
  1146.                
  1147.                 Anim = "Fall"
  1148.            
  1149.                 PlayAnimationFromTable({
  1150.                 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1151.                 CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1152.                 CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)),  --- RightArm
  1153.                 CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  1154.                 CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  1155.                 CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  1156.                 }, .3, false)
  1157.             end
  1158.                    
  1159.         elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  1160.             if Mode == "Guest666" then
  1161.            
  1162.                 Anim = "Idle"
  1163.                 change = 1
  1164.                 PlayAnimationFromTable({
  1165.                  CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  1166.                  CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  1167.                  CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)),  --- RightArm
  1168.                 CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  1169.                 CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  1170.                 CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  1171.                 }, .3, false)              
  1172.                
  1173.                
  1174.             elseif Mode == "Guest" or Mode == "Noob" then
  1175.                
  1176.  
  1177.                 Anim = "Idle"
  1178.                 change = 1
  1179.                 PlayAnimationFromTable({
  1180.                  CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  1181.                  CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  1182.                  CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)),  --- RightArm
  1183.                 CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1184.                 CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  1185.                 CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  1186.                 }, .3, false)
  1187.             end
  1188.  
  1189.  
  1190.         elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  1191.             if Mode == "Guest666" then
  1192.                
  1193.                 Anim = "Walk"
  1194.                 PlayAnimationFromTable({       
  1195.                 CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1196.                 CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5),  -- Head
  1197.  
  1198.                 CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1199.                 CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1200.  
  1201.                 CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1202.                 CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1203.                 }, .3, false)              
  1204.                
  1205.                
  1206.             elseif Mode == "Noob" or Mode == "Guest" then
  1207.                
  1208.                 Anim = "Walk"
  1209.                 PlayAnimationFromTable({       
  1210.                 CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1211.                 CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0),  -- Head
  1212.  
  1213.                 CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1214.                 CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1215.  
  1216.                 CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1217.                 CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1218.                 }, .3, false)
  1219.                 end
  1220.             end
  1221.  
  1222. end
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