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- return function()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- Script3 = Instance.new("Script")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- Sound6 = Instance.new("Sound")
- Sound7 = Instance.new("Sound")
- Sound8 = Instance.new("Sound")
- Sound9 = Instance.new("Sound")
- Sound10 = Instance.new("Sound")
- Sound11 = Instance.new("Sound")
- Sound12 = Instance.new("Sound")
- Sound13 = Instance.new("Sound")
- Sound14 = Instance.new("Sound")
- Script15 = Instance.new("Script")
- Script16 = Instance.new("Script")
- Script17 = Instance.new("Script")
- Sound18 = Instance.new("Sound")
- Script19 = Instance.new("Script")
- Sound20 = Instance.new("Sound")
- Script21 = Instance.new("Script")
- Sound22 = Instance.new("Sound")
- Script23 = Instance.new("Script")
- Script24 = Instance.new("Script")
- Script25 = Instance.new("Script")
- Sound26 = Instance.new("Sound")
- Sound27 = Instance.new("Sound")
- Sound28 = Instance.new("Sound")
- Sound29 = Instance.new("Sound")
- Sound30 = Instance.new("Sound")
- Sound31 = Instance.new("Sound")
- Sound32 = Instance.new("Sound")
- Sound33 = Instance.new("Sound")
- Sound34 = Instance.new("Sound")
- Script35 = Instance.new("Script")
- Sound36 = Instance.new("Sound")
- Sound37 = Instance.new("Sound")
- Script38 = Instance.new("Script")
- Script39 = Instance.new("Script")
- Sound40 = Instance.new("Sound")
- Sound41 = Instance.new("Sound")
- Sound42 = Instance.new("Sound")
- Model43 = Instance.new("Model")
- Humanoid44 = Instance.new("Humanoid")
- Part45 = Instance.new("Part")
- CylinderMesh46 = Instance.new("CylinderMesh")
- Part47 = Instance.new("Part")
- CylinderMesh48 = Instance.new("CylinderMesh")
- Script49 = Instance.new("Script")
- ClickDetector50 = Instance.new("ClickDetector")
- Model51 = Instance.new("Model")
- Script52 = Instance.new("Script")
- Model53 = Instance.new("Model")
- Script54 = Instance.new("Script")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(0.424474269, 18.1876564, 23.7664165, 0.971961021, -0.101230517, 0.212236479, -0, 0.902587175, 0.430507272, -0.23514241, -0.418436289, 0.877279401)
- Camera0.CoordinateFrame = CFrame.new(0.424474269, 18.1876564, 23.7664165, 0.971961021, -0.101230517, 0.212236479, -0, 0.902587175, 0.430507272, -0.23514241, -0.418436289, 0.877279401)
- Camera0.Focus = CFrame.new(0, 17.3266392, 22.0118523, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(0, 17.3266392, 22.0118523, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Locked = true
- Part1.brickColor = BrickColor.new("Dark stone grey")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Name = "Meltdown"
- Model2.Parent = mas
- Script3.Name = "Gate"
- Script3.Parent = Model2
- table.insert(cors,sandbox(Script3,function()
- local g = Instance.new("Hint",Workspace)
- g.Text = "CORE OVERHEATING! PLEASE EVACUATE!"
- wait(2)
- g:Destroy()
- script.Serverlite.Disabled = false
- script.ReverseAlarm.Disabled = false
- --script.warn1:Play()
- --wait(19)
- script.music:Play()
- wait(5)
- script.music6:Play()
- local msg = Instance.new("Message")
- msg.Parent = game.Workspace
- msg.Name = 'HelloBrick'
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "EVACUATE TO SILOS NOW!"
- wait(0.7)
- msg.Text = "YOU SCREW IT!"
- wait(0.7)
- msg.Text = "EVACUATE TO EMERGENCY COOLANT!"
- wait(0.7)
- msg.Text = "YOU SCREW IT! "
- wait(0.7)
- msg.Text = "EVACUATE TO ESCAPE PASS!"
- wait(1)
- script.music6:Stop()
- game.Workspace.HelloBrick:remove()
- wait(1)
- script.Countdown.Disabled = false
- end))
- Script3.Disabled = true
- Sound4.Name = "music"
- Sound4.Parent = Script3
- Sound4.SoundId = "http://www.roblox.com/asset/?id=130894143"
- Sound4.Volume = 1
- Sound5.Name = "music1"
- Sound5.Parent = Script3
- Sound5.SoundId = "http://www.roblox.com/asset/?id=130894379"
- Sound5.Volume = 1
- Sound6.Name = "music2"
- Sound6.Parent = Script3
- Sound6.SoundId = "http://www.roblox.com/asset/?id=130886114"
- Sound6.Volume = 1
- Sound7.Name = "music3"
- Sound7.Parent = Script3
- Sound7.SoundId = "http://www.roblox.com/asset/?id=130886089"
- Sound7.Volume = 1
- Sound8.Name = "music4"
- Sound8.Parent = Script3
- Sound8.SoundId = "http://www.roblox.com/asset/?id=130894483"
- Sound8.Volume = 1
- Sound9.Name = "music5"
- Sound9.Parent = Script3
- Sound9.SoundId = "http://www.roblox.com/asset/?id=130895130"
- Sound9.Volume = 1
- Sound10.Name = "music6"
- Sound10.Parent = Script3
- Sound10.Looped = true
- Sound10.SoundId = "rbxassetid://243552660"
- Sound10.Volume = 1
- Sound11.Name = "music7"
- Sound11.Parent = Script3
- Sound11.Looped = true
- Sound11.SoundId = "http://www.roblox.com/asset/?id=141279377"
- Sound11.Volume = 1
- Sound12.Name = "firesound"
- Sound12.Parent = Script3
- Sound12.Looped = true
- Sound12.SoundId = "http://www.roblox.com/asset/?id=31760113"
- Sound12.Volume = 0.10000000149012
- Sound13.Name = "explosiondistant"
- Sound13.Parent = Script3
- Sound13.Pitch = 0.20000000298023
- Sound13.PlaybackSpeed = 0.20000000298023
- Sound13.SoundId = "http://roblox.com/asset/?id=10209859"
- Sound13.Volume = 1
- Sound14.Name = "explosionbang"
- Sound14.Parent = Script3
- Sound14.PlayOnRemove = true
- Sound14.SoundId = "http://www.roblox.com/asset/?id=2248511"
- Sound14.Volume = 0.30000001192093
- Script15.Name = "Countdown"
- Script15.Parent = Script3
- table.insert(cors,sandbox(Script15,function()
- Countdown = 120
- script.Parent.Alarmy:play()
- script.Parent.Epic:Play()
- Count = Countdown
- local m = Instance.new("Hint", game.Workspace)
- while true do
- if Countdown == 0 then
- Countdown = Count
- else
- m.Text = " Self Destruct in T-"..Countdown.." "
- wait(0.1)
- m.Text = "! Self Destruct in T-"..Countdown.." !"
- wait(0.1)
- m.Text = "!! Self Destruct in T-"..Countdown.." !!"
- wait(0.1)
- m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
- wait(0.1)
- m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
- wait(0.1)
- m.Text = "!!!!! Self Destruct in T-"..Countdown.." !!!!!"
- wait(0.1)
- m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
- wait(0.1)
- m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
- wait(0.1)
- m.Text = "!! Self Destruct in T-"..Countdown.." !!"
- wait(0.1)
- m.Text = "! Self Destruct in T-"..Countdown.." !"
- wait(0.1)
- Countdown = Countdown - 1
- --if m.Text == "Self Destruct in T-10" then
- if Countdown == 9 then
- m:remove()
- script.Parent.Voice.Disabled = false
- script.Parent.Explosion01:Play()
- script.Parent.Alarmy:stop()
- script.Parent.Epic:Stop()
- end
- end
- end
- end))
- Script15.Disabled = true
- Script16.Name = "Voice"
- Script16.Parent = Script3
- table.insert(cors,sandbox(Script16,function()
- script.about2die.Disabled = false
- --script.Parent.Soon2Die:stop()
- script.OMGYES:Play()
- --script.Parent.TenToZero:Play()
- --script.Parent.Tsunami:Play()
- script.Parent.Epic:stop()
- script.Parent.Music1338:stop()
- wait(14.5)
- --game.Workspace.ABOUT2DIE:Destroy()
- game.Workspace.ABOUT2DIE.Text = "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
- script.about2die.Disabled = true
- --wait(13)
- --game.Lighting.Ambient=Color3.new(255,0,0)
- --script.Parent.Explosion02:Play()
- script.Parent.MUCHBIG:Play()
- --script.Parent.End:Play()
- --wait(3)
- --script.Parent.explosion:Play()
- --script.Parent.explosionbang:Play()
- --script.Parent.explosiondistant:Play()
- --script.Parent.firesound:Play()
- --wait(10)
- --script.Parent.Explosion01:Play()
- --wait(5)
- --script.Parent.Explosion03:Play()
- --wait(2)
- game.Workspace.Nuke.Blast.Disabled = false
- game.Workspace.Nuke.Main.Script3.Disabled = false
- game.Workspace.Nuke.Main.Script4.Disabled = false
- game.Workspace.Nuke.Main.Transparency = 0.7
- --game.Workspace.Nuke.Glow.Transparency = 0
- wait(2)
- script.NOOO.Play()
- --wait(10)
- script.Parent.CountMusic:stop()
- wait(60)
- script.Parent.Die:play()
- wait(20)
- local m = Instance.new("Message", game.Workspace)
- m.Text = "Core destroyed. Server must restart"
- wait(5)
- m.Text = "Rebuilding in 5..."
- wait(1)
- m.Text = "Rebuilding in 4..."
- wait(1)
- m.Text = "Rebuilding in 3..."
- wait(1)
- m.Text = "Rebuilding in 2..."
- wait(1)
- m.Text = "Rebuilding in 1..."
- wait(1)
- m.Text = "A new server has been made! Thanks for playing! Come back often!"
- for _,v in pairs(game.Players:GetPlayers()) do
- v:Remove()
- end
- end))
- Script16.Disabled = true
- Script17.Name = "Detonate"
- Script17.Parent = Script16
- table.insert(cors,sandbox(Script17,function()
- local m = Instance.new("Hint", game.Workspace)
- m.Text = "! 10 !"
- wait(1)
- m.Text = " 9 "
- wait(1)
- m.Text = "! 8 !"
- wait(1)
- m.Text = " 7 "
- wait(1)
- m.Text = "! 6 !"
- wait(1)
- m.Text = " 5 "
- wait(1)
- m.Text = "! 4 !"
- wait(1)
- m.Text = " 3 "
- wait(1)
- m.Text = "! 2 !"
- wait(1)
- m.Text = " 1 "
- wait(1)
- m.Text = "! DESTROY !"
- wait(1.6)
- m:remove()
- end))
- Script17.Disabled = true
- Sound18.Name = "OMGYES"
- Sound18.Parent = Script16
- Sound18.SoundId = "rbxassetid://142308159"
- Sound18.Volume = 1
- Script19.Name = "about2die"
- Script19.Parent = Script16
- table.insert(cors,sandbox(Script19,function()
- local die = Instance.new("Hint", game.Workspace)
- die.Name = "ABOUT2DIE"
- while true do
- die.Text = " ABOUT2DIE "
- wait(0.1)
- die.Text = "! ABOUT2DIE !"
- wait(0.1)
- die.Text = "!! ABOUT2DIE !!"
- wait(0.1)
- die.Text = "!!! ABOUT2DIE !!!"
- wait(0.1)
- die.Text = "!!!! ABOUT2DIE !!!!"
- wait(0.1)
- die.Text = "!!!!! ABOUT2DIE !!!!!"
- wait(0.1)
- die.Text = "!!!! ABOUT2DIE !!!!"
- wait(0.1)
- die.Text = "!!! ABOUT2DIE !!!"
- wait(0.1)
- die.Text = "!! ABOUT2DIE !!"
- wait(0.1)
- die.Text = "! ABOUT2DIE !"
- wait(0.1)
- end
- end))
- Script19.Disabled = true
- Sound20.Name = "NOOO"
- Sound20.Parent = Script16
- Sound20.SoundId = "http://www.roblox.com/asset/?id=133507013"
- Sound20.Volume = 1
- Script21.Name = "Start"
- Script21.Parent = Script3
- table.insert(cors,sandbox(Script21,function()
- while true do
- wait(5)
- if game.Workspace.Temp.Current.Value > 1300 then
- game.Workspace.Gate.Disabled = false
- end
- end
- end))
- Sound22.Name = "Alarmy"
- Sound22.Parent = Script3
- Sound22.Looped = true
- Sound22.Pitch = 0.80000001192093
- Sound22.PlaybackSpeed = 0.80000001192093
- Sound22.SoundId = "rbxassetid://675587093"
- Sound22.Volume = 2
- Script23.Name = "ReverseAlarm"
- Script23.Parent = Script3
- table.insert(cors,sandbox(Script23,function()
- while true do
- wait(1)
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end))
- Script23.Disabled = true
- Script24.Name = "Alarms"
- Script24.Parent = Script3
- table.insert(cors,sandbox(Script24,function()
- while true do
- wait(1)
- if game.Workspace.Temp.Current.Value > 700 then
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end
- end))
- Script25.Name = "Shake2"
- Script25.Parent = Script3
- table.insert(cors,sandbox(Script25,function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.001)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end))
- Script25.Disabled = true
- Sound26.Name = "MUCHBIG"
- Sound26.Parent = Script3
- Sound26.PlayOnRemove = true
- Sound26.SoundId = "http://www.roblox.com/asset/?id=131026234"
- Sound26.Volume = 1
- Sound27.Name = "TenToZero"
- Sound27.Parent = Script3
- Sound27.SoundId = "http://www.roblox.com/asset/?id=131018898"
- Sound27.Volume = 1
- Sound28.Name = "Explosion01"
- Sound28.Parent = Script3
- Sound28.SoundId = "http://www.roblox.com/asset/?id=138210320"
- Sound28.Volume = 1
- Sound29.Name = "Explosion02"
- Sound29.Parent = Script3
- Sound29.SoundId = "http://www.roblox.com/asset/?id=138104921"
- Sound29.Volume = 1
- Sound30.Name = "Explosion03"
- Sound30.Parent = Script3
- Sound30.SoundId = "http://www.roblox.com/asset/?id=133680244"
- Sound30.Volume = 1
- Sound31.Name = "CountMusic"
- Sound31.Parent = Script3
- Sound31.Looped = true
- Sound31.SoundId = "http://www.roblox.com/asset/?id=134002644"
- Sound31.Volume = 0.30000001192093
- Sound32.Name = "Die"
- Sound32.Parent = Script3
- Sound32.SoundId = "http://www.roblox.com/asset/?id=142288053"
- Sound32.Volume = 1
- Sound33.Name = "Spy"
- Sound33.Parent = Script3
- Sound33.SoundId = "http://www.roblox.com/asset/?id=144107944"
- Sound33.Volume = 1
- Sound34.Name = "Music1337"
- Sound34.Parent = Script3
- Sound34.Looped = true
- Sound34.SoundId = "http://www.roblox.com/asset/?id=142402582"
- Sound34.Volume = 1
- Script35.Name = "Serverlite"
- Script35.Parent = Script3
- table.insert(cors,sandbox(Script35,function()
- local tab = {}
- function GetAllDL(ta, p)
- for _, d in pairs(p:GetChildren()) do
- if d:IsA("SpotLight") or d:IsA("PointLight") then
- table.insert(ta,d)
- elseif d:IsA("BasePart") or d:IsA("Model") then
- GetAllDL(ta,d)
- end
- end
- end
- GetAllDL(tab,Workspace)
- wait(2)
- for _, g in pairs(tab) do
- if g ~= nil then
- g.Color = Color3.new(255,0,0)
- g.Parent.BrickColor = BrickColor.new("Bright red")
- end
- end
- end))
- Script35.Disabled = true
- Sound36.Name = "Music1338"
- Sound36.Parent = Script3
- Sound36.Looped = true
- Sound36.SoundId = "http://www.roblox.com/asset/?id=142367679"
- Sound36.Volume = 1
- Sound37.Name = "End"
- Sound37.Parent = Script3
- Sound37.SoundId = "http://www.roblox.com/asset/?id=143492438"
- Sound37.Volume = 1
- Script38.Name = "Shake"
- Script38.Parent = Script3
- table.insert(cors,sandbox(Script38,function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.1)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end))
- Script38.Disabled = true
- Script39.Name = "Start3"
- Script39.Parent = Script3
- table.insert(cors,sandbox(Script39,function()
- while true do
- wait(5)
- if game.Workspace.Temp.Current.Value > 1200 then
- script.Parent.Spy:play()
- wait(2)
- script:remove()
- end
- end
- end))
- Sound40.Name = "Epic"
- Sound40.Parent = Script3
- Sound40.Looped = true
- Sound40.SoundId = "http://www.roblox.com/asset/?id=163669862"
- Sound40.Volume = 1
- Sound41.Name = "warn2"
- Sound41.Parent = Script3
- Sound41.SoundId = "http://www.roblox.com/asset/?id=132505666"
- Sound41.Volume = 0.60000002384186
- Sound42.Name = "warn1"
- Sound42.Parent = Script3
- Sound42.SoundId = "http://www.roblox.com/asset/?id=132506361"
- Sound42.Volume = 0.60000002384186
- Model43.Name = "Meltdown"
- Model43.Parent = Model2
- Humanoid44.Parent = Model43
- Humanoid44.Health = 0
- Humanoid44.MaxHealth = 0
- Humanoid44.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid44.maxHealth = 0
- Part45.Parent = Model43
- Part45.CFrame = CFrame.new(-16.6062756, 0.605614007, -10.7811117, 1, 1.36688759e-05, 5.58810098e-05, -1.37933239e-05, 0.999999404, 0.00222581183, -5.5850498e-05, -0.00222575152, 0.999999404)
- Part45.Orientation = Vector3.new(-0.129999995, 0, 0)
- Part45.Position = Vector3.new(-16.6062756, 0.605614007, -10.7811117)
- Part45.Rotation = Vector3.new(-0.129999995, 0, 0)
- Part45.Color = Color3.new(1, 0, 0)
- Part45.Size = Vector3.new(5, 1.20000005, 5)
- Part45.Anchored = true
- Part45.BrickColor = BrickColor.new("Really red")
- Part45.Material = Enum.Material.Granite
- Part45.Reflectance = 0.5
- Part45.brickColor = BrickColor.new("Really red")
- CylinderMesh46.Parent = Part45
- Part47.Name = "Head"
- Part47.Parent = Model43
- Part47.CFrame = CFrame.new(-16.6062469, 1.80567706, -10.7838278, 1, 1.36688759e-05, 5.58810098e-05, -1.37933239e-05, 0.999999404, 0.00222581183, -5.5850498e-05, -0.00222575152, 0.999999404)
- Part47.Orientation = Vector3.new(-0.129999995, 0, 0)
- Part47.Position = Vector3.new(-16.6062469, 1.80567706, -10.7838278)
- Part47.Rotation = Vector3.new(-0.129999995, 0, 0)
- Part47.Color = Color3.new(1, 0, 0)
- Part47.Size = Vector3.new(5, 1.20000005, 5)
- Part47.Anchored = true
- Part47.BrickColor = BrickColor.new("Really red")
- Part47.Material = Enum.Material.Neon
- Part47.brickColor = BrickColor.new("Really red")
- CylinderMesh48.Parent = Part47
- CylinderMesh48.Scale = Vector3.new(0.75, 1, 0.75)
- Script49.Parent = Part47
- table.insert(cors,sandbox(Script49,function()
- function onClicked()
- script.Parent.Parent.Parent.Gate.Disabled = false
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- ClickDetector50.Parent = Part47
- Model51.Name = "Compiled scripts"
- Model51.Parent = mas
- Script52.Name = "CScript1"
- Script52.Parent = Model51
- table.insert(cors,sandbox(Script52,function()
- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Script")
- o3 = Instance.new("Sound")
- o4 = Instance.new("Sound")
- o5 = Instance.new("Sound")
- o6 = Instance.new("Sound")
- o7 = Instance.new("Sound")
- o8 = Instance.new("Sound")
- o9 = Instance.new("Sound")
- o10 = Instance.new("Sound")
- o11 = Instance.new("Sound")
- o12 = Instance.new("Sound")
- o13 = Instance.new("Sound")
- o14 = Instance.new("Script")
- o15 = Instance.new("Script")
- o16 = Instance.new("Script")
- o17 = Instance.new("Sound")
- o18 = Instance.new("Script")
- o19 = Instance.new("Sound")
- o20 = Instance.new("Script")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Script")
- o23 = Instance.new("Script")
- o24 = Instance.new("Script")
- o25 = Instance.new("Sound")
- o26 = Instance.new("Sound")
- o27 = Instance.new("Sound")
- o28 = Instance.new("Sound")
- o29 = Instance.new("Sound")
- o30 = Instance.new("Sound")
- o31 = Instance.new("Sound")
- o32 = Instance.new("Sound")
- o33 = Instance.new("Sound")
- o34 = Instance.new("Script")
- o35 = Instance.new("Sound")
- o36 = Instance.new("Sound")
- o37 = Instance.new("Script")
- o38 = Instance.new("Script")
- o39 = Instance.new("Sound")
- o40 = Instance.new("Sound")
- o41 = Instance.new("Sound")
- o42 = Instance.new("Model")
- o43 = Instance.new("Humanoid")
- o44 = Instance.new("Part")
- o45 = Instance.new("CylinderMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("CylinderMesh")
- o48 = Instance.new("Script")
- o49 = Instance.new("ClickDetector")
- o1.Name = "Meltdown"
- o1.Parent = mas
- o2.Name = "Gate"
- o2.Parent = o1
- o2.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local g = Instance.new("Hint",Workspace)
- g.Text = "CORE OVERHEATING! PLEASE EVACUATE!"
- wait(2)
- g:Destroy()
- script.Serverlite.Disabled = false
- script.ReverseAlarm.Disabled = false
- --script.warn1:Play()
- --wait(19)
- script.music:Play()
- wait(5)
- script.music6:Play()
- local msg = Instance.new("Message")
- msg.Parent = game.Workspace
- msg.Name = 'HelloBrick'
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "EVACUATE TO SILOS NOW!"
- wait(0.7)
- msg.Text = "YOU SCREW IT!"
- wait(0.7)
- msg.Text = "EVACUATE TO EMERGENCY COOLANT!"
- wait(0.7)
- msg.Text = "YOU SCREW IT! "
- wait(0.7)
- msg.Text = "EVACUATE TO ESCAPE PASS!"
- wait(1)
- script.music6:Stop()
- game.Workspace.HelloBrick:remove()
- wait(1)
- script.Countdown.Disabled = false
- end,o2)
- end))
- o3.Name = "music"
- o3.Parent = o2
- o3.SoundId = "http://www.roblox.com/asset/?id=130894143"
- o3.Volume = 1
- o4.Name = "music1"
- o4.Parent = o2
- o4.SoundId = "http://www.roblox.com/asset/?id=130894379"
- o4.Volume = 1
- o5.Name = "music2"
- o5.Parent = o2
- o5.SoundId = "http://www.roblox.com/asset/?id=130886114"
- o5.Volume = 1
- o6.Name = "music3"
- o6.Parent = o2
- o6.SoundId = "http://www.roblox.com/asset/?id=130886089"
- o6.Volume = 1
- o7.Name = "music4"
- o7.Parent = o2
- o7.SoundId = "http://www.roblox.com/asset/?id=130894483"
- o7.Volume = 1
- o8.Name = "music5"
- o8.Parent = o2
- o8.SoundId = "http://www.roblox.com/asset/?id=130895130"
- o8.Volume = 1
- o9.Name = "music6"
- o9.Parent = o2
- o9.SoundId = "rbxassetid://243552660"
- o9.Volume = 1
- o9.Looped = true
- o10.Name = "music7"
- o10.Parent = o2
- o10.SoundId = "http://www.roblox.com/asset/?id=141279377"
- o10.Volume = 1
- o10.Looped = true
- o11.Name = "firesound"
- o11.Parent = o2
- o11.SoundId = "http://www.roblox.com/asset/?id=31760113"
- o11.Volume = 0.10000000149012
- o11.Looped = true
- o12.Name = "explosiondistant"
- o12.Parent = o2
- o12.Pitch = 0.20000000298023
- o12.SoundId = "http://roblox.com/asset/?id=10209859"
- o12.Volume = 1
- o13.Name = "explosionbang"
- o13.Parent = o2
- o13.SoundId = "http://www.roblox.com/asset/?id=2248511"
- o13.Volume = 0.30000001192093
- o13.PlayOnRemove = true
- o14.Name = "Countdown"
- o14.Parent = o2
- o14.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- Countdown = 120
- script.Parent.Alarmy:play()
- script.Parent.Epic:Play()
- Count = Countdown
- local m = Instance.new("Hint", game.Workspace)
- while true do
- if Countdown == 0 then
- Countdown = Count
- else
- m.Text = " Self Destruct in T-"..Countdown.." "
- wait(0.1)
- m.Text = "! Self Destruct in T-"..Countdown.." !"
- wait(0.1)
- m.Text = "!! Self Destruct in T-"..Countdown.." !!"
- wait(0.1)
- m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
- wait(0.1)
- m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
- wait(0.1)
- m.Text = "!!!!! Self Destruct in T-"..Countdown.." !!!!!"
- wait(0.1)
- m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
- wait(0.1)
- m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
- wait(0.1)
- m.Text = "!! Self Destruct in T-"..Countdown.." !!"
- wait(0.1)
- m.Text = "! Self Destruct in T-"..Countdown.." !"
- wait(0.1)
- Countdown = Countdown - 1
- --if m.Text == "Self Destruct in T-10" then
- if Countdown == 9 then
- m:remove()
- script.Parent.Voice.Disabled = false
- script.Parent.Explosion01:Play()
- script.Parent.Alarmy:stop()
- script.Parent.Epic:Stop()
- end
- end
- end
- end,o14)
- end))
- o15.Name = "Voice"
- o15.Parent = o2
- o15.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- script.about2die.Disabled = false
- --script.Parent.Soon2Die:stop()
- script.OMGYES:Play()
- --script.Parent.TenToZero:Play()
- --script.Parent.Tsunami:Play()
- script.Parent.Epic:stop()
- script.Parent.Music1338:stop()
- wait(14.5)
- --game.Workspace.ABOUT2DIE:Destroy()
- game.Workspace.ABOUT2DIE.Text = "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
- script.about2die.Disabled = true
- --wait(13)
- --game.Lighting.Ambient=Color3.new(255,0,0)
- --script.Parent.Explosion02:Play()
- script.Parent.MUCHBIG:Play()
- --script.Parent.End:Play()
- --wait(3)
- --script.Parent.explosion:Play()
- --script.Parent.explosionbang:Play()
- --script.Parent.explosiondistant:Play()
- --script.Parent.firesound:Play()
- --wait(10)
- --script.Parent.Explosion01:Play()
- --wait(5)
- --script.Parent.Explosion03:Play()
- --wait(2)
- game.Workspace.Nuke.Blast.Disabled = false
- game.Workspace.Nuke.Main.Script3.Disabled = false
- game.Workspace.Nuke.Main.Script4.Disabled = false
- game.Workspace.Nuke.Main.Transparency = 0.7
- --game.Workspace.Nuke.Glow.Transparency = 0
- wait(2)
- script.NOOO.Play()
- --wait(10)
- script.Parent.CountMusic:stop()
- wait(60)
- script.Parent.Die:play()
- wait(20)
- local m = Instance.new("Message", game.Workspace)
- m.Text = "Core destroyed. Server must restart"
- wait(5)
- m.Text = "Rebuilding in 5..."
- wait(1)
- m.Text = "Rebuilding in 4..."
- wait(1)
- m.Text = "Rebuilding in 3..."
- wait(1)
- m.Text = "Rebuilding in 2..."
- wait(1)
- m.Text = "Rebuilding in 1..."
- wait(1)
- m.Text = "A new server has been made! Thanks for playing! Come back often!"
- for _,v in pairs(game.Players:GetPlayers()) do
- v:Remove()
- end
- end,o15)
- end))
- o16.Name = "Detonate"
- o16.Parent = o15
- o16.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local m = Instance.new("Hint", game.Workspace)
- m.Text = "! 10 !"
- wait(1)
- m.Text = " 9 "
- wait(1)
- m.Text = "! 8 !"
- wait(1)
- m.Text = " 7 "
- wait(1)
- m.Text = "! 6 !"
- wait(1)
- m.Text = " 5 "
- wait(1)
- m.Text = "! 4 !"
- wait(1)
- m.Text = " 3 "
- wait(1)
- m.Text = "! 2 !"
- wait(1)
- m.Text = " 1 "
- wait(1)
- m.Text = "! DESTROY !"
- wait(1.6)
- m:remove()
- end,o16)
- end))
- o17.Name = "OMGYES"
- o17.Parent = o15
- o17.SoundId = "rbxassetid://142308159"
- o17.Volume = 1
- o18.Name = "about2die"
- o18.Parent = o15
- o18.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local die = Instance.new("Hint", game.Workspace)
- die.Name = "ABOUT2DIE"
- while true do
- die.Text = " ABOUT2DIE "
- wait(0.1)
- die.Text = "! ABOUT2DIE !"
- wait(0.1)
- die.Text = "!! ABOUT2DIE !!"
- wait(0.1)
- die.Text = "!!! ABOUT2DIE !!!"
- wait(0.1)
- die.Text = "!!!! ABOUT2DIE !!!!"
- wait(0.1)
- die.Text = "!!!!! ABOUT2DIE !!!!!"
- wait(0.1)
- die.Text = "!!!! ABOUT2DIE !!!!"
- wait(0.1)
- die.Text = "!!! ABOUT2DIE !!!"
- wait(0.1)
- die.Text = "!! ABOUT2DIE !!"
- wait(0.1)
- die.Text = "! ABOUT2DIE !"
- wait(0.1)
- end
- end,o18)
- end))
- o19.Name = "NOOO"
- o19.Parent = o15
- o19.SoundId = "http://www.roblox.com/asset/?id=133507013"
- o19.Volume = 1
- o20.Name = "Start"
- o20.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- wait(5)
- if game.Workspace.Temp.Current.Value > 1300 then
- game.Workspace.Gate.Disabled = false
- end
- end
- end,o20)
- end))
- o21.Name = "Alarmy"
- o21.Parent = o2
- o21.Pitch = 0.80000001192093
- o21.SoundId = "rbxassetid://675587093"
- o21.Volume = 2
- o21.Looped = true
- o22.Name = "ReverseAlarm"
- o22.Parent = o2
- o22.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- wait(1)
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end,o22)
- end))
- o23.Name = "Alarms"
- o23.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- wait(1)
- if game.Workspace.Temp.Current.Value > 700 then
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end
- end,o23)
- end))
- o24.Name = "Shake2"
- o24.Parent = o2
- o24.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.001)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end,o24)
- end))
- o25.Name = "MUCHBIG"
- o25.Parent = o2
- o25.SoundId = "http://www.roblox.com/asset/?id=131026234"
- o25.Volume = 1
- o25.PlayOnRemove = true
- o26.Name = "TenToZero"
- o26.Parent = o2
- o26.SoundId = "http://www.roblox.com/asset/?id=131018898"
- o26.Volume = 1
- o27.Name = "Explosion01"
- o27.Parent = o2
- o27.SoundId = "http://www.roblox.com/asset/?id=138210320"
- o27.Volume = 1
- o28.Name = "Explosion02"
- o28.Parent = o2
- o28.SoundId = "http://www.roblox.com/asset/?id=138104921"
- o28.Volume = 1
- o29.Name = "Explosion03"
- o29.Parent = o2
- o29.SoundId = "http://www.roblox.com/asset/?id=133680244"
- o29.Volume = 1
- o30.Name = "CountMusic"
- o30.Parent = o2
- o30.SoundId = "http://www.roblox.com/asset/?id=134002644"
- o30.Volume = 0.30000001192093
- o30.Looped = true
- o31.Name = "Die"
- o31.Parent = o2
- o31.SoundId = "http://www.roblox.com/asset/?id=142288053"
- o31.Volume = 1
- o32.Name = "Spy"
- o32.Parent = o2
- o32.SoundId = "http://www.roblox.com/asset/?id=144107944"
- o32.Volume = 1
- o33.Name = "Music1337"
- o33.Parent = o2
- o33.SoundId = "http://www.roblox.com/asset/?id=142402582"
- o33.Volume = 1
- o33.Looped = true
- o34.Name = "Serverlite"
- o34.Parent = o2
- o34.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local tab = {}
- function GetAllDL(ta, p)
- for _, d in pairs(p:GetChildren()) do
- if d:IsA("SpotLight") or d:IsA("PointLight") then
- table.insert(ta,d)
- elseif d:IsA("BasePart") or d:IsA("Model") then
- GetAllDL(ta,d)
- end
- end
- end
- GetAllDL(tab,Workspace)
- wait(2)
- for _, g in pairs(tab) do
- if g ~= nil then
- g.Color = Color3.new(255,0,0)
- g.Parent.BrickColor = BrickColor.new("Bright red")
- end
- end
- end,o34)
- end))
- o35.Name = "Music1338"
- o35.Parent = o2
- o35.SoundId = "http://www.roblox.com/asset/?id=142367679"
- o35.Volume = 1
- o35.Looped = true
- o36.Name = "End"
- o36.Parent = o2
- o36.SoundId = "http://www.roblox.com/asset/?id=143492438"
- o36.Volume = 1
- o37.Name = "Shake"
- o37.Parent = o2
- o37.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.1)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end,o37)
- end))
- o38.Name = "Start3"
- o38.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- wait(5)
- if game.Workspace.Temp.Current.Value > 1200 then
- script.Parent.Spy:play()
- wait(2)
- script:remove()
- end
- end
- end,o38)
- end))
- o39.Name = "Epic"
- o39.Parent = o2
- o39.SoundId = "http://www.roblox.com/asset/?id=163669862"
- o39.Volume = 1
- o39.Looped = true
- o40.Name = "warn2"
- o40.Parent = o2
- o40.SoundId = "http://www.roblox.com/asset/?id=132505666"
- o40.Volume = 0.60000002384186
- o41.Name = "warn1"
- o41.Parent = o2
- o41.SoundId = "http://www.roblox.com/asset/?id=132506361"
- o41.Volume = 0.60000002384186
- o42.Name = "Meltdown"
- o42.Parent = o1
- o43.Parent = o42
- o43.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o43.Health = 0
- o43.MaxHealth = 0
- o44.Parent = o42
- o44.Material = Enum.Material.Granite
- o44.BrickColor = BrickColor.new("Really red")
- o44.Reflectance = 0.5
- o44.Position = Vector3.new(-16.6062756, 0.605614007, -10.7811117)
- o44.Rotation = Vector3.new(-0.129999995, 0, 0)
- o44.Anchored = true
- o44.Size = Vector3.new(5, 1.20000005, 5)
- o44.CFrame = CFrame.new(-16.6062756, 0.605614007, -10.7811117, 1, 1.36688759e-05, 5.58810098e-05, -1.37933239e-05, 0.999999404, 0.00222581183, -5.5850498e-05, -0.00222575152, 0.999999404)
- o44.Color = Color3.new(1, 0, 0)
- o44.Position = Vector3.new(-16.6062756, 0.605614007, -10.7811117)
- o45.Parent = o44
- o46.Name = "Head"
- o46.Parent = o42
- o46.Material = Enum.Material.Neon
- o46.BrickColor = BrickColor.new("Really red")
- o46.Position = Vector3.new(-16.6062469, 1.80567706, -10.7838278)
- o46.Rotation = Vector3.new(-0.129999995, 0, 0)
- o46.Anchored = true
- o46.Size = Vector3.new(5, 1.20000005, 5)
- o46.CFrame = CFrame.new(-16.6062469, 1.80567706, -10.7838278, 1, 1.36688759e-05, 5.58810098e-05, -1.37933239e-05, 0.999999404, 0.00222581183, -5.5850498e-05, -0.00222575152, 0.999999404)
- o46.Color = Color3.new(1, 0, 0)
- o46.Position = Vector3.new(-16.6062469, 1.80567706, -10.7838278)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.75, 1, 0.75)
- o48.Parent = o46
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onClicked()
- script.Parent.Parent.Parent.Gate.Disabled = false
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end,o48)
- end))
- o49.Parent = o46
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- end))
- Script52.Disabled = true
- Model53.Name = "Compiled scripts"
- Model53.Parent = mas
- Script54.Name = "CScript1"
- Script54.Parent = Model53
- table.insert(cors,sandbox(Script54,function()
- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Script")
- o3 = Instance.new("Sound")
- o4 = Instance.new("Sound")
- o5 = Instance.new("Sound")
- o6 = Instance.new("Sound")
- o7 = Instance.new("Sound")
- o8 = Instance.new("Sound")
- o9 = Instance.new("Sound")
- o10 = Instance.new("Sound")
- o11 = Instance.new("Sound")
- o12 = Instance.new("Sound")
- o13 = Instance.new("Sound")
- o14 = Instance.new("Script")
- o15 = Instance.new("Script")
- o16 = Instance.new("Script")
- o17 = Instance.new("Sound")
- o18 = Instance.new("Script")
- o19 = Instance.new("Sound")
- o20 = Instance.new("Script")
- o21 = Instance.new("Sound")
- o22 = Instance.new("Script")
- o23 = Instance.new("Script")
- o24 = Instance.new("Script")
- o25 = Instance.new("Sound")
- o26 = Instance.new("Sound")
- o27 = Instance.new("Sound")
- o28 = Instance.new("Sound")
- o29 = Instance.new("Sound")
- o30 = Instance.new("Sound")
- o31 = Instance.new("Sound")
- o32 = Instance.new("Sound")
- o33 = Instance.new("Sound")
- o34 = Instance.new("Script")
- o35 = Instance.new("Sound")
- o36 = Instance.new("Sound")
- o37 = Instance.new("Script")
- o38 = Instance.new("Script")
- o39 = Instance.new("Sound")
- o40 = Instance.new("Sound")
- o41 = Instance.new("Sound")
- o42 = Instance.new("Model")
- o43 = Instance.new("Humanoid")
- o44 = Instance.new("Part")
- o45 = Instance.new("CylinderMesh")
- o46 = Instance.new("Part")
- o47 = Instance.new("CylinderMesh")
- o48 = Instance.new("Script")
- o49 = Instance.new("ClickDetector")
- o1.Name = "Meltdown"
- o1.Parent = mas
- o2.Name = "Gate"
- o2.Parent = o1
- o2.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local g = Instance.new("Hint",Workspace)
- g.Text = "CORE OVERHEATING! PLEASE EVACUATE!"
- wait(2)
- g:Destroy()
- script.Serverlite.Disabled = false
- script.ReverseAlarm.Disabled = false
- --script.warn1:Play()
- --wait(19)
- script.music:Play()
- wait(5)
- script.music6:Play()
- local msg = Instance.new("Message")
- msg.Parent = game.Workspace
- msg.Name = 'HelloBrick'
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!!"
- wait(0.1)
- msg.Text = "!!!! Warning - Self Destruct System Initiated !!!!"
- wait(0.1)
- msg.Text = "!!! Warning - Self Destruct System Initiated !!!"
- wait(0.1)
- msg.Text = "!! Warning - Self Destruct System Initiated !!"
- wait(0.1)
- msg.Text = "! Warning - Self Destruct System Initiated !"
- wait(0.1)
- msg.Text = "EVACUATE TO SILOS NOW!"
- wait(0.7)
- msg.Text = "YOU SCREW IT!"
- wait(0.7)
- msg.Text = "EVACUATE TO EMERGENCY COOLANT!"
- wait(0.7)
- msg.Text = "YOU SCREW IT! "
- wait(0.7)
- msg.Text = "EVACUATE TO ESCAPE PASS!"
- wait(1)
- script.music6:Stop()
- game.Workspace.HelloBrick:remove()
- wait(1)
- script.Countdown.Disabled = false
- end,o2)
- end))
- o3.Name = "music"
- o3.Parent = o2
- o3.SoundId = "http://www.roblox.com/asset/?id=130894143"
- o3.Volume = 1
- o4.Name = "music1"
- o4.Parent = o2
- o4.SoundId = "http://www.roblox.com/asset/?id=130894379"
- o4.Volume = 1
- o5.Name = "music2"
- o5.Parent = o2
- o5.SoundId = "http://www.roblox.com/asset/?id=130886114"
- o5.Volume = 1
- o6.Name = "music3"
- o6.Parent = o2
- o6.SoundId = "http://www.roblox.com/asset/?id=130886089"
- o6.Volume = 1
- o7.Name = "music4"
- o7.Parent = o2
- o7.SoundId = "http://www.roblox.com/asset/?id=130894483"
- o7.Volume = 1
- o8.Name = "music5"
- o8.Parent = o2
- o8.SoundId = "http://www.roblox.com/asset/?id=130895130"
- o8.Volume = 1
- o9.Name = "music6"
- o9.Parent = o2
- o9.SoundId = "rbxassetid://243552660"
- o9.Volume = 1
- o9.Looped = true
- o10.Name = "music7"
- o10.Parent = o2
- o10.SoundId = "http://www.roblox.com/asset/?id=141279377"
- o10.Volume = 1
- o10.Looped = true
- o11.Name = "firesound"
- o11.Parent = o2
- o11.SoundId = "http://www.roblox.com/asset/?id=31760113"
- o11.Volume = 0.10000000149012
- o11.Looped = true
- o12.Name = "explosiondistant"
- o12.Parent = o2
- o12.Pitch = 0.20000000298023
- o12.SoundId = "http://roblox.com/asset/?id=10209859"
- o12.Volume = 1
- o13.Name = "explosionbang"
- o13.Parent = o2
- o13.SoundId = "http://www.roblox.com/asset/?id=2248511"
- o13.Volume = 0.30000001192093
- o13.PlayOnRemove = true
- o14.Name = "Countdown"
- o14.Parent = o2
- o14.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- Countdown = 120
- script.Parent.Alarmy:play()
- script.Parent.Epic:Play()
- Count = Countdown
- local m = Instance.new("Hint", game.Workspace)
- while true do
- if Countdown == 0 then
- Countdown = Count
- else
- m.Text = " Self Destruct in T-"..Countdown.." "
- wait(0.1)
- m.Text = "! Self Destruct in T-"..Countdown.." !"
- wait(0.1)
- m.Text = "!! Self Destruct in T-"..Countdown.." !!"
- wait(0.1)
- m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
- wait(0.1)
- m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
- wait(0.1)
- m.Text = "!!!!! Self Destruct in T-"..Countdown.." !!!!!"
- wait(0.1)
- m.Text = "!!!! Self Destruct in T-"..Countdown.." !!!!"
- wait(0.1)
- m.Text = "!!! Self Destruct in T-"..Countdown.." !!!"
- wait(0.1)
- m.Text = "!! Self Destruct in T-"..Countdown.." !!"
- wait(0.1)
- m.Text = "! Self Destruct in T-"..Countdown.." !"
- wait(0.1)
- Countdown = Countdown - 1
- --if m.Text == "Self Destruct in T-10" then
- if Countdown == 9 then
- m:remove()
- script.Parent.Voice.Disabled = false
- script.Parent.Explosion01:Play()
- script.Parent.Alarmy:stop()
- script.Parent.Epic:Stop()
- end
- end
- end
- end,o14)
- end))
- o15.Name = "Voice"
- o15.Parent = o2
- o15.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- script.about2die.Disabled = false
- --script.Parent.Soon2Die:stop()
- script.OMGYES:Play()
- --script.Parent.TenToZero:Play()
- --script.Parent.Tsunami:Play()
- script.Parent.Epic:stop()
- script.Parent.Music1338:stop()
- wait(14.5)
- --game.Workspace.ABOUT2DIE:Destroy()
- game.Workspace.ABOUT2DIE.Text = "NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
- script.about2die.Disabled = true
- --wait(13)
- --game.Lighting.Ambient=Color3.new(255,0,0)
- --script.Parent.Explosion02:Play()
- script.Parent.MUCHBIG:Play()
- --script.Parent.End:Play()
- --wait(3)
- --script.Parent.explosion:Play()
- --script.Parent.explosionbang:Play()
- --script.Parent.explosiondistant:Play()
- --script.Parent.firesound:Play()
- --wait(10)
- --script.Parent.Explosion01:Play()
- --wait(5)
- --script.Parent.Explosion03:Play()
- --wait(2)
- game.Workspace.Nuke.Blast.Disabled = false
- game.Workspace.Nuke.Main.Script3.Disabled = false
- game.Workspace.Nuke.Main.Script4.Disabled = false
- game.Workspace.Nuke.Main.Transparency = 0.7
- --game.Workspace.Nuke.Glow.Transparency = 0
- wait(2)
- script.NOOO.Play()
- --wait(10)
- script.Parent.CountMusic:stop()
- wait(60)
- script.Parent.Die:play()
- wait(20)
- local m = Instance.new("Message", game.Workspace)
- m.Text = "Core destroyed. Server must restart"
- wait(5)
- m.Text = "Rebuilding in 5..."
- wait(1)
- m.Text = "Rebuilding in 4..."
- wait(1)
- m.Text = "Rebuilding in 3..."
- wait(1)
- m.Text = "Rebuilding in 2..."
- wait(1)
- m.Text = "Rebuilding in 1..."
- wait(1)
- m.Text = "A new server has been made! Thanks for playing! Come back often!"
- for _,v in pairs(game.Players:GetPlayers()) do
- v:Remove()
- end
- end,o15)
- end))
- o16.Name = "Detonate"
- o16.Parent = o15
- o16.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local m = Instance.new("Hint", game.Workspace)
- m.Text = "! 10 !"
- wait(1)
- m.Text = " 9 "
- wait(1)
- m.Text = "! 8 !"
- wait(1)
- m.Text = " 7 "
- wait(1)
- m.Text = "! 6 !"
- wait(1)
- m.Text = " 5 "
- wait(1)
- m.Text = "! 4 !"
- wait(1)
- m.Text = " 3 "
- wait(1)
- m.Text = "! 2 !"
- wait(1)
- m.Text = " 1 "
- wait(1)
- m.Text = "! DESTROY !"
- wait(1.6)
- m:remove()
- end,o16)
- end))
- o17.Name = "OMGYES"
- o17.Parent = o15
- o17.SoundId = "rbxassetid://142308159"
- o17.Volume = 1
- o18.Name = "about2die"
- o18.Parent = o15
- o18.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local die = Instance.new("Hint", game.Workspace)
- die.Name = "ABOUT2DIE"
- while true do
- die.Text = " ABOUT2DIE "
- wait(0.1)
- die.Text = "! ABOUT2DIE !"
- wait(0.1)
- die.Text = "!! ABOUT2DIE !!"
- wait(0.1)
- die.Text = "!!! ABOUT2DIE !!!"
- wait(0.1)
- die.Text = "!!!! ABOUT2DIE !!!!"
- wait(0.1)
- die.Text = "!!!!! ABOUT2DIE !!!!!"
- wait(0.1)
- die.Text = "!!!! ABOUT2DIE !!!!"
- wait(0.1)
- die.Text = "!!! ABOUT2DIE !!!"
- wait(0.1)
- die.Text = "!! ABOUT2DIE !!"
- wait(0.1)
- die.Text = "! ABOUT2DIE !"
- wait(0.1)
- end
- end,o18)
- end))
- o19.Name = "NOOO"
- o19.Parent = o15
- o19.SoundId = "http://www.roblox.com/asset/?id=133507013"
- o19.Volume = 1
- o20.Name = "Start"
- o20.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- wait(5)
- if game.Workspace.Temp.Current.Value > 1300 then
- game.Workspace.Gate.Disabled = false
- end
- end
- end,o20)
- end))
- o21.Name = "Alarmy"
- o21.Parent = o2
- o21.Pitch = 0.80000001192093
- o21.SoundId = "rbxassetid://675587093"
- o21.Volume = 2
- o21.Looped = true
- o22.Name = "ReverseAlarm"
- o22.Parent = o2
- o22.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- wait(1)
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end,o22)
- end))
- o23.Name = "Alarms"
- o23.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- wait(1)
- if game.Workspace.Temp.Current.Value > 700 then
- local WarningLights ={}for i,v in pairs(workspace:GetChildren())do if v.Name=="WarningLight"then table.insert(WarningLights,v)end end
- for i,WarningLight in pairs(WarningLights)do
- WarningLight.Toggle.Value = true
- end
- end
- end
- end,o23)
- end))
- o24.Name = "Shake2"
- o24.Parent = o2
- o24.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.001)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end,o24)
- end))
- o25.Name = "MUCHBIG"
- o25.Parent = o2
- o25.SoundId = "http://www.roblox.com/asset/?id=131026234"
- o25.Volume = 1
- o25.PlayOnRemove = true
- o26.Name = "TenToZero"
- o26.Parent = o2
- o26.SoundId = "http://www.roblox.com/asset/?id=131018898"
- o26.Volume = 1
- o27.Name = "Explosion01"
- o27.Parent = o2
- o27.SoundId = "http://www.roblox.com/asset/?id=138210320"
- o27.Volume = 1
- o28.Name = "Explosion02"
- o28.Parent = o2
- o28.SoundId = "http://www.roblox.com/asset/?id=138104921"
- o28.Volume = 1
- o29.Name = "Explosion03"
- o29.Parent = o2
- o29.SoundId = "http://www.roblox.com/asset/?id=133680244"
- o29.Volume = 1
- o30.Name = "CountMusic"
- o30.Parent = o2
- o30.SoundId = "http://www.roblox.com/asset/?id=134002644"
- o30.Volume = 0.30000001192093
- o30.Looped = true
- o31.Name = "Die"
- o31.Parent = o2
- o31.SoundId = "http://www.roblox.com/asset/?id=142288053"
- o31.Volume = 1
- o32.Name = "Spy"
- o32.Parent = o2
- o32.SoundId = "http://www.roblox.com/asset/?id=144107944"
- o32.Volume = 1
- o33.Name = "Music1337"
- o33.Parent = o2
- o33.SoundId = "http://www.roblox.com/asset/?id=142402582"
- o33.Volume = 1
- o33.Looped = true
- o34.Name = "Serverlite"
- o34.Parent = o2
- o34.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local tab = {}
- function GetAllDL(ta, p)
- for _, d in pairs(p:GetChildren()) do
- if d:IsA("SpotLight") or d:IsA("PointLight") then
- table.insert(ta,d)
- elseif d:IsA("BasePart") or d:IsA("Model") then
- GetAllDL(ta,d)
- end
- end
- end
- GetAllDL(tab,Workspace)
- wait(2)
- for _, g in pairs(tab) do
- if g ~= nil then
- g.Color = Color3.new(255,0,0)
- g.Parent.BrickColor = BrickColor.new("Bright red")
- end
- end
- end,o34)
- end))
- o35.Name = "Music1338"
- o35.Parent = o2
- o35.SoundId = "http://www.roblox.com/asset/?id=142367679"
- o35.Volume = 1
- o35.Looped = true
- o36.Name = "End"
- o36.Parent = o2
- o36.SoundId = "http://www.roblox.com/asset/?id=143492438"
- o36.Volume = 1
- o37.Name = "Shake"
- o37.Parent = o2
- o37.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- local childList = { }
- function checkObject(obj)
- if (obj.className == "Part") then
- if (obj.Locked == false) then
- table.insert(childList, 1, obj)
- end
- elseif (obj.className == "Model") or (obj.className == "Hat") or (obj.className == "Tool") or (obj == workspace) then
- local child = obj:GetChildren()
- for x = 1, #child do
- checkObject(child[x])
- end
- obj.ChildAdded:connect(checkObject)
- end
- end
- checkObject(game.Workspace)
- local n = 0
- while true do
- wait(.1)
- if n < #childList then
- n = n + 1
- if n % 800 == 0 then
- wait()
- end
- else
- n = 1
- wait()
- end
- local p = math.random(n)
- local child = childList[p]
- child.Anchored = false
- child:BreakJoints()
- table.remove(childList, p)
- end
- end,o37)
- end))
- o38.Name = "Start3"
- o38.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- wait(5)
- if game.Workspace.Temp.Current.Value > 1200 then
- script.Parent.Spy:play()
- wait(2)
- script:remove()
- end
- end
- end,o38)
- end))
- o39.Name = "Epic"
- o39.Parent = o2
- o39.SoundId = "http://www.roblox.com/asset/?id=163669862"
- o39.Volume = 1
- o39.Looped = true
- o40.Name = "warn2"
- o40.Parent = o2
- o40.SoundId = "http://www.roblox.com/asset/?id=132505666"
- o40.Volume = 0.60000002384186
- o41.Name = "warn1"
- o41.Parent = o2
- o41.SoundId = "http://www.roblox.com/asset/?id=132506361"
- o41.Volume = 0.60000002384186
- o42.Name = "Meltdown"
- o42.Parent = o1
- o43.Parent = o42
- o43.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o43.Health = 0
- o43.MaxHealth = 0
- o44.Parent = o42
- o44.Material = Enum.Material.Granite
- o44.BrickColor = BrickColor.new("Really red")
- o44.Reflectance = 0.5
- o44.Position = Vector3.new(-16.6062756, 0.605614007, -10.7811117)
- o44.Rotation = Vector3.new(-0.129999995, 0, 0)
- o44.Anchored = true
- o44.Size = Vector3.new(5, 1.20000005, 5)
- o44.CFrame = CFrame.new(-16.6062756, 0.605614007, -10.7811117, 1, 1.36688759e-05, 5.58810098e-05, -1.37933239e-05, 0.999999404, 0.00222581183, -5.5850498e-05, -0.00222575152, 0.999999404)
- o44.Color = Color3.new(1, 0, 0)
- o44.Position = Vector3.new(-16.6062756, 0.605614007, -10.7811117)
- o45.Parent = o44
- o46.Name = "Head"
- o46.Parent = o42
- o46.Material = Enum.Material.Neon
- o46.BrickColor = BrickColor.new("Really red")
- o46.Position = Vector3.new(-16.6062469, 1.80567706, -10.7838278)
- o46.Rotation = Vector3.new(-0.129999995, 0, 0)
- o46.Anchored = true
- o46.Size = Vector3.new(5, 1.20000005, 5)
- o46.CFrame = CFrame.new(-16.6062469, 1.80567706, -10.7838278, 1, 1.36688759e-05, 5.58810098e-05, -1.37933239e-05, 0.999999404, 0.00222581183, -5.5850498e-05, -0.00222575152, 0.999999404)
- o46.Color = Color3.new(1, 0, 0)
- o46.Position = Vector3.new(-16.6062469, 1.80567706, -10.7838278)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.75, 1, 0.75)
- o48.Parent = o46
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function onClicked()
- script.Parent.Parent.Parent.Gate.Disabled = false
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end,o48)
- end))
- o49.Parent = o46
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- end))
- Script54.Disabled = true
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- end
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