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- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really red","Handle",Vector3.new(1, 0.800000012, 1))
- Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.96453857e-005, 0.000481128693, -1.83582306e-005, 1, 1.92410751e-014, -4.42007258e-005, -1.93349195e-014, 0.999999881, -2.12312026e-012, 4.42007258e-005, 2.12312091e-012, 1))
- Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really red","Hitbox",Vector3.new(1.60000002, 3.4000001, 1))
- Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.300050735, 0.100232601, 3.57627869e-007, 1, 1.06558363e-014, -4.67116479e-009, -1.06558363e-014, 1, -7.35089073e-017, 4.67116479e-009, 7.35089073e-017, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1, 0.200000003, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(8.20159912e-005, 1.10002291, 1.57356262e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254525e-014, 0.999996662, -2.14035647e-012, -4.41999473e-005, 2.14036427e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, -0.699694633, 0.410015702, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, -0.699361324, -0.40998435, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.200000003, 0.800000012, 0.620000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409914017, 0.000346660614, 1.57356262e-005, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409914017, 0.700180769, 1.57356262e-005, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1.01999998, 0.800000012, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, 0.000400543213, 0.410015702, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.200000003, 0.800000012, 0.620000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410078049, 0.000326633453, 1.57356262e-005, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1.01999998, 0.800000012, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, 0.000392436981, -0.40998435, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, 0.700207949, 0.410015702, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410078049, -0.699380398, 1.56164169e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.4100914, 0.700154781, 1.57356262e-005, 1, -1.93349195e-014, 4.42007258e-005, 1.92409124e-014, 0.999991417, 2.12310291e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1.01999998, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.82012939e-005, 0.700230837, -0.40998435, 1, -1.57821432e-014, 4.42007258e-005, 1.56883004e-014, 1, 2.12312091e-012, -4.42007258e-005, -2.12312026e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.400000006, 2, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699924469, 4.14848328e-005, 2.16960907e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1, 1.39999998, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.57356262e-005, -0.299851894, 0.999885559, -4.41999473e-005, -5.95854743e-008, 1, -2.60350986e-012, 1, 5.95854743e-008, -1, 3.01648321e-014, -4.41999473e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1, 0.600000024, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.57356262e-005, -0.700007677, 0.999902725, 4.41999473e-005, -2.13950775e-012, -1, -2.65373322e-014, -1, 2.13950667e-012, -1, 2.64427677e-014, -4.41999473e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.400000006, 1.39999998, 0.399999976))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.848457336, -0.300411701, -0.141453743, 0.707042813, -1.50516166e-012, -0.707170904, 1.1783393e-014, 1, -2.11664583e-012, 0.707170904, 1.48822632e-012, 0.707042813))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.6998806, -0.499980569, -0.399654627, 0.999999881, 3.17161053e-008, 4.20847573e-005, -4.21145523e-005, -2.83570323e-009, 0.999999762, 3.17162403e-008, -0.999999762, -2.83438673e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.404000014, 0.400000006, 0.995999992))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699882507, 0.500019133, 1.00034523, 0.999999881, 3.17161053e-008, 4.20847573e-005, -4.21145523e-005, -2.83570323e-009, 0.999999762, 3.17162403e-008, -0.999999762, -2.83438673e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.404000014, 0.400000006, 0.560000002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699882507, 0.500019133, -0.399654627, 0.999999881, 3.17161053e-008, 4.20847573e-005, -4.21145523e-005, -2.83570323e-009, 0.999999762, 3.17162403e-008, -0.999999762, -2.83438673e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.404000014, 0.400000006, 0.995999992))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.620000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409921646, -0.699380398, 1.57356262e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1, 0.200000003, 0.400000006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56164169e-005, -1.10002637, 0.699918747, 4.41999473e-005, -2.14036427e-012, -1, -1.23254932e-014, -1, 2.14036362e-012, -1, 1.22308889e-014, -4.41999473e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.16960907e-005, -0.599924088, 1.49999762, 4.41999473e-005, -2.14036427e-012, -1, 1, -1.22308889e-014, 4.41999473e-005, -1.23254932e-014, -1, 2.14036362e-012))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.400000006, 1.39999998, 0.399999976))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.141283035, -0.300261259, -0.848459244, 0.707067847, -1.51049073e-012, -0.70714587, 1.20093924e-014, 1, -2.12403055e-012, 0.70714587, 1.49334115e-012, 0.707067847))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.6998806, -0.499980569, 1.00034523, 0.999999881, 3.17161053e-008, 4.20847573e-005, -4.21145523e-005, -2.83570323e-009, 0.999999762, 3.17162403e-008, -0.999999762, -2.83438673e-009))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.403999984, 0.399999976, 0.560000002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(1, 0.200000003, 0.400000006))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.16960907e-005, -0.79992485, 1.19999647, 4.41999473e-005, -2.14036427e-012, -1, 0.999999821, 2.980231e-008, 4.419994e-005, 2.980231e-008, -0.999999821, 3.45762416e-012))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Part",Vector3.new(0.200000003, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599924088, -1.19995832, 2.16960907e-005, 1, -1.22308889e-014, 4.41999473e-005, 1.23254932e-014, 1, -2.14036362e-012, -4.41999473e-005, 2.14036427e-012, 1))
- Finger1Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really red","Finger1Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Finger1Connectorweld=weld(m,Handle,Finger1Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399971008, 1.29990399, 0.200015664, 1, 1.78782017e-007, 4.41999473e-005, -1.7878321e-007, 0.999993324, -1.00110302e-011, -4.41999473e-005, 2.10883698e-012, 1))
- Finger2Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really red","Finger2Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Finger2Connectorweld=weld(m,Handle,Finger2Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399934769, 1.29982674, 0.400015712, 1, 2.97982776e-008, 4.41999473e-005, -2.97984766e-008, 0.999993324, -3.43642345e-012, -4.41999473e-005, 2.11934723e-012, 1))
- Finger3Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really red","Finger3Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Finger3Connectorweld=weld(m,Handle,Finger3Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399934769, 1.29971194, 0.140015721, 1, 8.93768473e-008, 4.421228e-005, -8.93774441e-008, 0.999993324, -1.82566007e-012, -4.421228e-005, -2.12587717e-012, 1))
- Finger4Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really red","Finger4Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Finger4Connectorweld=weld(m,Handle,Finger4Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399930954, 1.29973722, -0.119984269, 1, 8.93806842e-008, 4.421228e-005, -8.9381281e-008, 0.999993324, -1.82601091e-012, -4.421228e-005, -2.12569589e-012, 1))
- Finger5Connector=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,1,"Really red","Finger5Connector",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Finger5Connectorweld=weld(m,Handle,Finger5Connector,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399984121, -1.29981911, -0.399932861, -4.41701486e-005, 5.95858012e-008, 1, 4.58027785e-008, -0.999993324, 5.95882241e-008, 1, 4.58051019e-008, 4.41701486e-005))
- Finger1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Finger1",Vector3.new(0.200000003, 0.400000006, 0.200000003))
- Finger1weld=weld(m,Finger1Connector,Finger1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.10351563e-005, 0.100007057, 0, 1, 2.06483719e-011, -5.55111512e-017, -2.54232191e-011, 0.999986649, 4.50594423e-016, 5.55111512e-017, -4.49727061e-016, 1))
- Finger2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Finger2",Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Finger2weld=weld(m,Finger2Connector,Finger2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.199999213, 1.1920929e-007, 1, 8.77520279e-013, 0, -1.67332814e-012, 0.999986649, 1.50920942e-016, 0, -1.50053581e-016, 1))
- Finger3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Finger3",Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Finger3weld=weld(m,Finger3Connector,Finger3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.200001121, 1.1920929e-007, 1, 2.64321898e-012, -4.35207426e-013, -5.03064257e-012, 0.999986649, -1.23739232e-016, 4.35207426e-013, 2.38535383e-016, 1))
- Finger4=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Finger4",Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Finger4weld=weld(m,Finger4Connector,Finger4,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.199998736, 1.1920929e-007, 1, 2.64321898e-012, -4.35207426e-013, -5.03064257e-012, 0.999986649, -1.23732138e-016, 4.35207426e-013, 2.38539513e-016, 1))
- Finger5=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0.5,0,"Really red","Finger5",Vector3.new(0.200000003, 0.600000024, 0.200000003))
- Finger5weld=weld(m,Finger5Connector,Finger5,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.38418579e-007, -0.199927688, 9.53674316e-006, 1, -3.86535248e-012, -7.77482967e-010, 5.45696821e-012, 0.999986649, -1.35540613e-012, 7.77477638e-010, 2.57749442e-012, 1))
- TorsoColor = BrickColor.new("Really red")
- showDamage=function(Char,Dealt,du,Color)
- m=Instance.new("Model")
- m.Name=tostring(Dealt)
- h=Instance.new("Humanoid")
- h.Health=0
- h.MaxHealth=0
- h.Parent=m
- c=Instance.new("Part")
- c.Transparency=0
- c.BrickColor=TorsoColor
- c.Name="Head"
- c.TopSurface=0
- c.BottomSurface=0
- c.formFactor="Plate"
- c.Size=Vector3.new(1,.4,1)
- ms=Instance.new("CylinderMesh")
- ms.Scale=Vector3.new(.8,.8,.8)
- so("http://www.roblox.com/asset/?id=199149269",c,1,1)
- if CRIT==true then
- ms.Scale=Vector3.new(1,1.25,1)
- end
- ms.Parent=c
- c.Reflectance=0
- Instance.new("BodyGyro").Parent=c
- c.Parent=m
- if Char:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
- elseif Char.Parent:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
- end
- f=Instance.new("BodyPosition")
- f.P=2000
- f.D=100
- f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- f.position=c.Position+Vector3.new(0,3,0)
- f.Parent=c
- game:GetService("Debris"):AddItem(m,.5+du)
- c.CanCollide=false
- m.Parent=workspace
- c.CanCollide=false
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- local modelzorz=Instance.new("Model")
- modelzorz.Parent=Character
- modelzorz.Name="Claw1"
- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
- Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.74455023, 0.843135834, 3.31332064, 0.866820872, 0.000393055088, -0.498619556, 0.129048944, -0.966104209, 0.223582461, -0.481630623, -0.258152217, -0.837489963))
- mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89693689, 0.0205960274, 1.83752108, 0.00084605813, 0.865680099, -0.500597, -0.999998748, 2.925843e-005, -0.00163948536, -0.00140464306, 0.500597715, 0.865678906))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0205993652, 3.97038841, -4.62090921, -0.999998689, 2.810359e-005, -0.00163501501, 0.00158691406, 0.25815019, -0.966103554, 0.0003949448, -0.966104805, -0.258149862))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18639517, -0.292996764, 3.91572571, -0.407002717, 0.123095758, -0.905094743, -0.483149111, -0.869928718, 0.098949343, -0.775187671, 0.477568328, 0.413536996))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.62196398, -0.29297936, 1.11572647, -0.835932732, 0.424737811, -0.347583354, -0.483153641, -0.869926155, 0.0989501327, -0.260344028, 0.250651836, 0.932413459))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55920649, -0.210347176, 1.642519, -0.865201712, -0.000320911407, -0.501423895, -2.98991799e-005, -0.999999881, 0.000691637397, -0.501424074, 0.000613339245, 0.865201592))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.931638, -0.0751047134, 4.50077248, -0.352038473, 0.176153034, -0.919260144, -0.86644727, -0.432817101, 0.248874903, -0.354031444, 0.884103954, 0.304995537))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34771347, -0.763819337, 1.31078529, 0.484322906, -0.259408951, -0.835546851, 0.129806682, 0.965767562, -0.224595979, 0.865206063, 0.000317394733, 0.501416266))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.85524988, -0.0749192238, 1.7092638, -0.499263257, 0.749717236, -0.434350491, -0.866449237, -0.432811975, 0.248876765, -0.00140497088, 0.500597596, 0.865678906))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.76954031, -0.210381031, 4.2438035, -0.257231236, -0.00066010654, -0.966349661, -3.04505229e-005, -0.999999762, 0.000691249967, -0.966350019, 0.000207226723, 0.257231265))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.87043977, 0.020611763, 4.62094831, 0.00159165263, 0.258152187, -0.966103137, -0.999998748, 2.89455056e-005, -0.00163969398, -0.000395349402, 0.966104329, 0.258151829))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.292981744, 4.28636312, -3.9157095, -0.48314926, -0.869928479, 0.0989517197, -0.407004297, 0.123094313, -0.905094087, 0.775186777, -0.477569282, -0.413537562))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.20000005, 1, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.85442352, -0.763632059, 3.85966015, -0.269319534, -0.183654502, -0.945377231, 0.129806384, 0.96576786, -0.22459501, 0.954262853, -0.183203816, -0.236260682))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0751276016, 4.03159618, -4.50067854, -0.866445661, -0.432817698, 0.248879611, -0.352042913, 0.176151246, -0.919258773, 0.354030937, -0.884103894, -0.304995805))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(4.29999971, 4.30000019, 1))
- Gearweld=weld(m,Handle,Gear,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552597046, -0.0398271084, -0.0363032818, 0.999988854, -3.23429704e-005, 0.00164097548, 3.37436795e-005, 0.999994695, -0.000689953566, -0.00164103508, 0.000689953566, 0.999993086))
- mesh("SpecialMesh",Gear,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210398674, 3.86948943, -4.24380398, -3.15159559e-005, -0.999999881, 0.00069090724, -0.257231474, -0.000659480691, -0.966349721, 0.966349959, -0.000208158046, -0.257231474))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.763661504, 3.95439076, 3.85964441, -0.129806131, -0.965767682, 0.224596098, -0.269319892, -0.1836555, -0.945376873, 0.954262733, -0.183203891, -0.236260891))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
- Character = game.Players.LocalPlayer.Character
- Head = Character.Head
- CV="Blue"
- p = game.Players.LocalPlayer
- char = p.Character
- local txt = Instance.new("BillboardGui", char)
- txt.Adornee = char .Head
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Bodoni"
- text.TextStrokeColor3 = Color3.new(255, 0, 0)
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=p.Character
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=char.Torso.CFrame
- v.BrickColor=BrickColor.new(CV)
- v.Transparency=1
- text.TextColor3 = Color3.new(0,0,0)
- v.Shape="Block"
- text.Text = "Finnegan Vrisakis III"
- local s = Instance.new("Sound",char)
- s.Name = "BGMusic"
- s.SoundId = "rbxassetid://652769726"
- s.Pitch = 1
- s.Volume = 50
- s.Looped = true
- s.archivable = false
- s.Parent = char.Head
- wait(0.1)
- s:play()
- Instance.new("ForceField", game.Players.LocalPlayer.Character)
- print("Inferno Loaded.")
- print("Unleash the deadly fire to anyone to destroy.")
- p = game.Players.LocalPlayer
- char = p.Character
- torso = char.Torso
- neck = char.Torso.Neck
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- cam=game.Workspace.CurrentCamera
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- bounce=false
- cooldown=false
- deeznuts=false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- cam = workspace.CurrentCamera
- ZTarget = nil
- RocketTarget = nil
- local m = Instance.new("Model",Character)
- m.Name = "WeaponModel"
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local red = 255
- local green = 255
- local blue = 255
- local Humanoid = Character.Humanoid
- local mouse = Player:GetMouse()
- local m = Instance.new("Model", Character)
- m.Name = "WeaponModel"
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local cam = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local equipped = false
- local attack = false
- local Anim = "Idle"
- local idle = 0
- local attacktype = 1
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local grabbed = false
- local cn = CFrame.new
- local mr = math.rad
- local angles = CFrame.Angles
- local ud = UDim2.new
- local c3 = Color3.new
- local lim = 0
- local st = 0
- local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- local attacktype = 1
- local ZTarget, RocketTarget = nil, nil
- local euler = CFrame.fromEulerAnglesXYZ
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- rayCast = function(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- local v = game.Players.localPlayer
- local torso = v.Character.Torso
- plr = game.Players.LocalPlayer
- char = game.Players.LocalPlayer.Character
- hum = game.Players.LocalPlayer.Character.Humanoid
- t = game.Players.LocalPlayer.Character.Torso
- h = game.Players.LocalPlayer.Character.Head
- ra = game.Players.LocalPlayer.Character["Right Arm"]
- la = game.Players.LocalPlayer.Character["Left Arm"]
- rl = game.Players.LocalPlayer.Character["Right Leg"]
- ll = game.Players.LocalPlayer.Character["Left Leg"]
- tors = Character.Torso
- lleg = Character["Left Leg"]
- root = Character.HumanoidRootPart
- hed = Character.Head
- rleg = Character["Right Leg"]
- rarm = Character["Right Arm"]
- larm = Character["Left Arm"]
- bsize1 = NumberSequenceKeypoint.new(3,3,3)
- bsize2 = NumberSequenceKeypoint.new(10,10,10)
- local Effects = {}
- attack = false
- local attacking = false
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- euler = CFrame.fromEulerAnglesXYZ
- angles = CFrame.Angles
- matr = math.random
- local colororg = BrickColor.new("Really red") -- set color u like
- local meshtype = "Sphere" -- only for specialmesh
- mouse = plr:GetMouse()
- CFuncs = {
- ["Part"] = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Weld"] = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end;
- };
- ["ParticleEmitter"] = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return fp
- end;
- };
- CreateTemplate = {
- };
- }
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if Character:FindFirstChild("TalkingBillBoard")~= nil then
- Character:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",Character)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = Character.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "SciFi"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(255, 0, 0)
- tecks2.TextStrokeColor3 = Color3.new(255, 0, 0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- local tecks3 = Instance.new("TextLabel",naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.BorderSizePixel = 0
- tecks3.Text = ""
- tecks3.Font = "SciFi"
- tecks3.TextSize = 30
- tecks3.TextStrokeTransparency = 0
- tecks3.TextColor3 = Color3.new(255, 0, 0)
- tecks3.TextStrokeColor3 = Color3.new(255, 0, 0)
- tecks3.Size = UDim2.new(1,0,0.5,0)
- for i = 1,string.len(text),1 do
- CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
- tecks2.Text = string.sub(text,1,i)
- tecks3.Text = string.sub(text,1,i)
- wait(0.01)
- end
- wait(2)
- for i = 1, 50 do
- swait()
- tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks2.Rotation = tecks2.Rotation - .8
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks2.TextTransparency = tecks2.TextTransparency + .04
- tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks3.Rotation = tecks2.Rotation + .8
- tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks3.TextTransparency = tecks2.TextTransparency + .04
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg)
- end
- Player.Chatted:connect(onChatted)
- Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=game:service("Players").LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- blocked=false
- block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- showDamage(hit.Parent,Damage,3,TorsoColor)
- else
- h.Health=h.Health-(Damage/2)
- showDamage(hit.Parent,Damage/2,3,BrickColor.new("Really red"))
- end
- if Type=="Knockdown" then
- hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,10,0)
- bodyVelocity.P=1000
- bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- swait(5)
- end),ZTarget)
- TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- debounce=Instance.new("BoolValue")
- debounce.Name="DebounceHit"
- debounce.Parent=hit.Parent
- debounce.Value=true
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- CRIT=false
- hitDeb=true
- AttackPos=6
- end
- end
- showDamage=function(Char,Dealt,du,Color)
- m=Instance.new("Model")
- m.Name=""
- h=Instance.new("Humanoid")
- h.Health=0
- h.MaxHealth=0
- h.Parent=m
- c=Instance.new("Part")
- c.Transparency=0
- c.Material = "Neon"
- c.BrickColor=bc("Bright red")
- c.Name="Head"
- c.TopSurface=0
- c.BottomSurface=0
- CV="Hot pink"
- local txt = Instance.new("BillboardGui", c)
- txt.Adornee = c
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- if Dealt < 12 then
- text.Font = "Highway"
- elseif Dealt < 20 then
- text.Font = "SourceSansBold"
- elseif Dealt >= 20 then
- text.Font = "Fantasy"
- end
- text.TextStrokeColor3 = BrickColor.new("Really black").Color
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=c
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=c.CFrame
- v.BrickColor=BrickColor.new(CV)
- v.Transparency=1
- if Dealt < 12 then
- text.TextColor3 = BrickColor.new("White").Color
- elseif Dealt < 20 then
- text.TextColor3 = BrickColor.new("Bright yellow").Color
- elseif Dealt >= 20 then
- text.TextColor3 = BrickColor.new("Really red").Color
- end
- v.Shape="Block"
- text.Text = tostring(Dealt).. "!"
- local dam = Instance.new("Sound",c)
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r]
- dam.Volume = 1.25
- dam.Pitch = 1
- dam:Play()
- c.formFactor="Plate"
- c.Transparency = 1
- c.Size=Vector3.new(1,.4,1)
- ms=Instance.new("CylinderMesh")
- ms.Scale=Vector3.new(.8,.8,.8)
- if CRIT==true then
- ms.Scale=Vector3.new(1,1.25,1)
- end
- ms.Parent=c
- c.Reflectance=0
- Instance.new("BodyGyro").Parent=c
- c.Parent=m
- if Char:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
- elseif Char.Parent:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
- end
- f=Instance.new("BodyPosition")
- f.P=2000
- f.D=100
- f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- f.position=c.Position+Vector3.new(0,3,0)
- f.Parent=c
- game:GetService("Debris"):AddItem(m,.5+du)
- c.CanCollide=false
- m.Parent=workspace
- c.CanCollide=false
- wait(1)
- for l = 0, 9 do
- text.TextTransparency = text.TextTransparency + 0.1
- text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1
- wait()
- end
- end
- gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
- local gui = it(GuiType)
- gui.Parent = parent
- gui.Text = text
- gui.BackgroundTransparency = backtrans
- gui.BackgroundColor3 = backcol
- gui.SizeConstraint = "RelativeXY"
- gui.TextXAlignment = "Center"
- gui.TextYAlignment = "Center"
- gui.Position = pos
- gui.Size = size
- gui.Font = "SourceSans"
- gui.FontSize = "Size14"
- gui.TextWrapped = false
- gui.TextStrokeTransparency = 0
- gui.TextColor = BrickColor.new("Really red")
- return gui
- end
- ---- GUI set
- local basgui = it("GuiMain")
- basgui.Parent = Player.PlayerGui
- basgui.Name = "CooldownsGUI"
- local basframe = it("Frame")
- basframe.Parent = basgui
- basframe.BackgroundColor3 = Color3.new(170, 0, 0)
- basframe.BackgroundTransparency = 1
- basframe.BorderColor3 = Color3.new(85, 0, 0)
- basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
- basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
- local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really red").Color, UDim2.new(0.35, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
- basicgui.ZIndex = 2
- basicgui.Font = "Highway"
- basicgui.BackgroundTransparency = 0.5
- basicgui.BorderSizePixel = 0.65
- basicgui.TextScaled = true
- basicgui.Text = "(F)\nInferno Meteor"
- basicgui.TextSize = 24
- local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really red").Color, UDim2.new(-0.15, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
- basicgui2.ZIndex = 2
- basicgui2.Font = "Highway"
- basicgui2.BackgroundTransparency = 0.5
- basicgui2.BorderSizePixel = 0.65
- basicgui2.TextScaled = true
- basicgui2.Text = "(E)\nInferno Demise"
- basicgui2.TextSize = 24
- local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really red").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
- basicgui3.ZIndex = 2
- basicgui3.Font = "Highway"
- basicgui3.BackgroundTransparency = 0.5
- basicgui3.BorderSizePixel = 0.65
- basicgui3.TextScaled = true
- basicgui3.Text = "(Q)\nInferno Comet"
- basicgui3.TextSize = 24
- local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really red").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
- basicgui4.ZIndex = 2
- basicgui4.Font = "Highway"
- basicgui4.BackgroundTransparency = 0.5
- basicgui4.BorderSizePixel = 0.65
- basicgui4.TextScaled = true
- basicgui4.Text = "(R)\nInferno Wrath"
- basicgui4.TextSize = 24
- local basicgui5 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really red").Color, UDim2.new(-0.15, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
- basicgui5.ZIndex = 2
- basicgui5.Font = "Highway"
- basicgui5.BackgroundTransparency = 0.5
- basicgui5.BorderSizePixel = 0.65
- basicgui5.TextScaled = true
- basicgui5.Text = "(Z)\n???"
- basicgui5.TextSize = 24
- local basicgui6 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really red").Color, UDim2.new(0.35, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
- basicgui6.ZIndex = 2
- basicgui6.Font = "Highway"
- basicgui6.BackgroundTransparency = 0.5
- basicgui6.BorderSizePixel = 0.65
- basicgui6.TextScaled = true
- basicgui6.Text = "(X)\nInferno Hell"
- basicgui6.TextSize = 24
- local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0))
- healthg.ZIndex = 2
- healthg.Font = "Highway"
- healthg.BackgroundTransparency = 0.5
- healthg.BorderSizePixel = 0.65
- healthg.TextScaled = true
- healthg.Text = "health"
- healthg.TextSize = 24
- char.Humanoid.Animator.Parent = nil
- ---------------- set a position
- local handle = Instance.new("Part")
- handle.Parent = Character
- handle.Size = Vector3.new(0.2,0.2,0.2)
- handle.Archivable = true
- handle.Transparency = 1
- handle.CanCollide = false
- handle.BrickColor = BrickColor.new("White")
- handle.Material = "Neon"
- local handlmesh = Instance.new("BlockMesh",handle)
- handlmesh.Scale = Vector3.new(1,1,1)
- local handleweld = Instance.new("Weld")
- handleweld.Parent = handle
- handleweld.Part0 = rarm
- handleweld.Part1 = handle
- handleweld.C1 = CFrame.new(0, 1.35, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
- handleweld.Part0 = rarm
- ---- yeee boi here comes entrance of inferno
- hum.WalkSpeed = 0
- local dd = Instance.new("ParticleEmitter",handle)
- dd.Texture = "http://www.roblox.com/asset/?id=745304849"
- dd.LightEmission = 1
- dd.Color = ColorSequence.new(Color3.new(255, 0, 0))
- dd.Rate = 50
- dd.Lifetime = NumberRange.new(0.5)
- dd.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
- dd.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
- dd.Speed = NumberRange.new(0)
- dd.Rotation = NumberRange.new(-500,500)
- dd.VelocitySpread = 90000
- dd.LockedToPart = true
- dd.RotSpeed = NumberRange.new(-500,500)
- local bon = Instance.new("ParticleEmitter",handle)
- bon.Texture = "rbxassetid://296874871"
- bon.LightEmission = 0.75
- bon.Color = ColorSequence.new(Color3.new(255, 0, 0))
- bon.Rate = 0
- bon.Lifetime = NumberRange.new(2.5)
- bon.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
- bon.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- bon.Speed = NumberRange.new(15)
- bon.Rotation = NumberRange.new(-500,500)
- bon.VelocitySpread = 90000
- bon.RotSpeed = NumberRange.new(-500,500)
- local bon2 = Instance.new("ParticleEmitter",handle)
- bon2.Texture = "rbxassetid://296874871"
- bon2.LightEmission = 0.75
- bon2.Color = ColorSequence.new(Color3.new(255, 0, 0))
- bon2.Rate = 0
- bon2.Lifetime = NumberRange.new(2.5)
- bon2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,10,0)})
- bon2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- bon2.Speed = NumberRange.new(25)
- bon2.Rotation = NumberRange.new(-500,500)
- bon2.VelocitySpread = 90000
- bon2.RotSpeed = NumberRange.new(-500,500)
- for i = 0,8,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(100)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-7.5 + 2.5 * math.cos(sine / 32))), 0.3)
- end
- dd.Rate = 0
- bon.Rate = 99999
- bon2.Rate = 99999
- local tran = Instance.new("ParticleEmitter",handle)
- tran.Texture = "rbxassetid://296874871"
- tran.LightEmission = 0.75
- tran.Color = ColorSequence.new(Color3.new(255, 0, 0))
- tran.Rate = 99999
- tran.Lifetime = NumberRange.new(0.25)
- tran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
- tran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
- tran.Speed = NumberRange.new(0)
- tran.Rotation = NumberRange.new(-500,500)
- tran.VelocitySpread = 90000
- tran.LockedToPart = true
- tran.RotSpeed = NumberRange.new(-500,500)
- local tran2 = Instance.new("ParticleEmitter",handle)
- tran2.Texture = "http://www.roblox.com/asset/?id=745304849"
- tran2.LightEmission = 1
- tran2.Color = ColorSequence.new(Color3.new(255, 0, 0))
- tran2.Rate = 50
- tran2.Lifetime = NumberRange.new(0.5)
- tran2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.5,0),NumberSequenceKeypoint.new(1,0,0)})
- tran2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
- tran2.Speed = NumberRange.new(0)
- tran2.Rotation = NumberRange.new(-500,500)
- tran2.VelocitySpread = 90000
- tran2.LockedToPart = true
- tran2.RotSpeed = NumberRange.new(-500,500)
- wait(0.5)
- bon.Rate = 0
- bon2.Rate = 0
- wait(3.25)
- bon:Destroy()
- bon:Destroy()
- dd:Destroy()
- hum.WalkSpeed = 16
- -----------
- function InfernoComet()
- attack = true
- chatfunc("Inferno Comet!!")
- handleweld.Part0 = rarm
- local tra = Instance.new("ParticleEmitter",handle)
- tra.Texture = "rbxassetid://296874871"
- tra.LightEmission = 0.75
- tra.Color = ColorSequence.new(Color3.new(255, 0, 0))
- tra.Rate = 99999
- tra.Lifetime = NumberRange.new(0.25)
- tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
- tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
- tra.Speed = NumberRange.new(0)
- tra.Rotation = NumberRange.new(-500,500)
- tra.VelocitySpread = 90000
- tra.LockedToPart = true
- tra.RotSpeed = NumberRange.new(-500,500)
- local tra2 = Instance.new("ParticleEmitter",handle)
- tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
- tra2.LightEmission = 1
- tra2.Color = ColorSequence.new(Color3.new(255, 0, 0))
- tra2.Rate = 50
- tra2.Lifetime = NumberRange.new(0.5)
- tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
- tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
- tra2.Speed = NumberRange.new(0)
- tra2.Rotation = NumberRange.new(-500,500)
- tra2.VelocitySpread = 90000
- tra2.LockedToPart = true
- tra2.RotSpeed = NumberRange.new(-500,500)
- for i = 0,4,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
- end
- local sa = Instance.new("Sound",handle)
- sa.SoundId = "rbxassetid://304448425"
- sa.Volume = 1
- sa.Pitch = 1
- sa:Play()
- tra.Rate = 0
- tra2.Rate = 0
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Really red").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = handle.CFrame
- lb.Anchored = true
- lb.Transparency = 1
- lb.Size = vt(1,1,1)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = meshtype
- local hitted = false
- lb.Anchored = false
- local trail = Instance.new("ParticleEmitter",lb)
- trail.Texture = "rbxassetid://296874871"
- trail.LightEmission = 1
- trail.Color = ColorSequence.new(Color3.new(255, 0, 0))
- trail.Rate = 9999
- trail.Lifetime = NumberRange.new(1.5)
- trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
- trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- trail.Speed = NumberRange.new(0,0)
- trail.Rotation = NumberRange.new(-500,500)
- trail.RotSpeed = NumberRange.new(-500,500)
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *75
- bv.Parent = lb
- wait(0.05)
- lb.Touched:connect(function(hit)
- if hitted == false then
- hitted = true
- trail.Rate = 0
- lb.Anchored = true
- local aa = Instance.new("Part")
- local val = 1*3.5
- aa.Parent = lb
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://402347142"
- exsound.Volume = 3.5
- exsound.Pitch = 1
- exsound:Play()
- aa.Material = "Neon"
- aa.Color = BrickColor.new("Really red").Color
- aa.CanCollide = false
- aa.Shape = "Ball"
- aa.CFrame = lb.CFrame
- aa.Anchored = true
- aa.Transparency = 0
- aa.Size = vt(1,1,1)
- local thinger = Instance.new("SpecialMesh",aa)
- thinger.MeshType = meshtype
- thinger.Scale = vt(15,15,15)
- local explosion = Instance.new("Explosion",aa)
- explosion.Position = aa.Position
- explosion.BlastRadius = 22.5
- explosion.BlastPressure = 100
- local exp = Instance.new("ParticleEmitter",aa)
- exp.Texture = "rbxassetid://296874871"
- exp.LightEmission = 1
- exp.Color = ColorSequence.new(Color3.new(255, 0, 0))
- exp.Rate = 9000000000
- exp.Lifetime = NumberRange.new(1)
- exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Speed = NumberRange.new(100)
- exp.VelocitySpread = 9000000
- exp.Rotation = NumberRange.new(-500,500)
- exp.RotSpeed = NumberRange.new(-500,500)
- local expa = Instance.new("ParticleEmitter",aa)
- expa.Texture = "rbxassetid://296874871"
- expa.LightEmission = 1
- expa.Color = ColorSequence.new(Color3.new(255, 0, 0))
- expa.Rate = 9000000000
- expa.Lifetime = NumberRange.new(2.75)
- expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
- expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
- expa.Speed = NumberRange.new(100)
- expa.VelocitySpread = 9000000
- expa.Rotation = NumberRange.new(-500,500)
- expa.RotSpeed = NumberRange.new(-500,500)
- local exp2 = exp:Clone()
- exp2.Parent = aa
- local exp3 = exp:Clone()
- exp3.Parent = aa
- local exp4 = exp:Clone()
- exp4.Parent = aa
- local exp5 = exp:Clone()
- exp5.Parent = aa
- local exp6 = exp:Clone()
- exp6.Parent = aa
- local exp7 = exp:Clone()
- exp7.Parent = aa
- local expa2 = expa:Clone()
- expa2.Parent = aa
- local expa3 = expa:Clone()
- expa3.Parent = aa
- local expa4 = expa:Clone()
- expa4.Parent = aa
- local expa5 = expa:Clone()
- expa5.Parent = aa
- local expa6 = expa:Clone()
- expa6.Parent = aa
- local expa7 = expa:Clone()
- expa7.Parent = aa
- for i = 0, 1 do
- val = val - 0.025*3.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- exp.Rate = 0
- exp2.Rate = 0
- exp3.Rate = 0
- exp4.Rate = 0
- exp5.Rate = 0
- exp6.Rate = 0
- exp7.Rate = 0
- for i = 0, 1 do
- val = val - 0.025*3.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- expa.Rate = 0
- expa2.Rate = 0
- expa3.Rate = 0
- expa4.Rate = 0
- expa5.Rate = 0
- expa6.Rate = 0
- expa7.Rate = 0
- for i = 0, 21 do
- val = val - 0.025*3.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- for i = 0, 74 do
- val = val - 0.0145
- aa.Transparency = aa.Transparency + 0.0145
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- end
- end)
- attack = false
- wait(30)
- sa:Destroy()
- tra:Destroy()
- tra2:Destroy()
- lb:Destroy()
- end
- function InfernoHell()
- attack = true
- chatfunc("INFERNO...")
- handleweld.Part0 = rarm
- local aura = Instance.new("ParticleEmitter",tors)
- aura.Texture = "rbxassetid://305563617"
- aura.LightEmission = 1
- aura.Color = ColorSequence.new(Color3.new(255, 0, 0))
- aura.Rate = 25
- aura.Lifetime = NumberRange.new(0.75)
- aura.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8.5,0),NumberSequenceKeypoint.new(1,0,0)})
- aura.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- aura.Speed = NumberRange.new(15)
- aura.VelocitySpread = 50
- local aura2 = Instance.new("ParticleEmitter",tors)
- aura2.Texture = "rbxassetid://296874871"
- aura2.LightEmission = 1
- aura2.Color = ColorSequence.new(Color3.new(255, 0, 0))
- aura2.Rate = 99999
- aura2.Lifetime = NumberRange.new(1.5)
- aura2.Acceleration = vt(0,45,0)
- aura2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(1,0,0)})
- aura2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- aura2.Speed = NumberRange.new(-25)
- aura2.Rotation = NumberRange.new(-500,500)
- aura2.VelocitySpread = 45
- aura2.RotSpeed = NumberRange.new(-500,500)
- local auran = Instance.new("ParticleEmitter",tors)
- auran.Texture = "rbxassetid://296874871"
- auran.LightEmission = 1
- auran.Color = ColorSequence.new(Color3.new(255, 0, 0))
- auran.Rate = 0
- auran.Lifetime = NumberRange.new(5)
- auran.Acceleration = vt(0,-45,0)
- auran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
- auran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- auran.Speed = NumberRange.new(65)
- auran.Rotation = NumberRange.new(-500,500)
- auran.VelocitySpread = 100
- auran.RotSpeed = NumberRange.new(-500,500)
- local sa = Instance.new("Sound",handle)
- sa.SoundId = "rbxassetid://431105970"
- sa.Volume = 5
- sa.Pitch = 1
- sa:Play()
- for i = 0,2,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
- end
- for i = 0, 5 do
- auran.Rate = 99999
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Really red").Color
- lb.CanCollide = false
- lb.Size = vt(1,1,1)
- lb.CFrame = tors.CFrame
- lb.Rotation = vt(0,0,0)
- lb.Anchored = true
- lb.Transparency = 0
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = "FileMesh"
- thing.MeshId = "http://www.roblox.com/asset/?id=20329976"
- thing.Scale = vt(0,15,0)
- local chancerot = math.random(1,2)
- for z = 0, 4 do
- if chancerot == 1 then
- lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
- elseif chancerot == 2 then
- lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
- end
- lb.Transparency = lb.Transparency + 0.1
- thing.Scale = thing.Scale + vt(15,0,15)
- wait()
- end
- auran.Rate = 0
- for z = 0, 4 do
- if chancerot == 1 then
- lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
- elseif chancerot == 2 then
- lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
- end
- lb.Transparency = lb.Transparency + 0.1
- thing.Scale = thing.Scale + vt(15,0,15)
- wait()
- end
- lb:Destroy()
- end
- chatfunc("HELL!!!")
- local sa = Instance.new("Sound",handle)
- sa.SoundId = "rbxassetid://416328540"
- sa.Volume = 10
- sa.Pitch = 0.75
- sa:Play()
- local sbs = Instance.new("BodyPosition", root)
- sbs.P = 3000
- sbs.D = 1000
- sbs.maxForce = Vector3.new(500000, 500000000, 500000)
- sbs.position = RootPart.CFrame.p + Vector3.new(0, 1000, 0)
- for i = 0,24,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
- end
- local shur = Instance.new("Part",char)
- local gahde = Instance.new("Sound",char)
- gahde.SoundId = "rbxassetid://402981977"
- gahde.Volume = 5
- gahde.Pitch = 0.6
- gahde:Play()
- shur.Transparency = 1
- shur.Material = "Neon"
- shur.BrickColor = bc("Bright red")
- shur.Anchored = true
- shur.CFrame = tors.CFrame + vt(0,10,0)
- shur.Size = vt(1,0.2,1)
- shur.CanCollide = false
- local dec = Instance.new("Decal",shur)
- dec.Texture = "http://www.roblox.com/asset/?id=840391577"
- dec.Face = "Top"
- local dec2 = dec:Clone()
- dec2.Parent = shur
- dec2.Face = "Bottom"
- local Meshshur = Instance.new("CylinderMesh",shur)
- Meshshur.Scale = vt(0,1,0)
- for i = 0, 39 do
- wait()
- Meshshur.Scale = Meshshur.Scale + vt(15,0,15)
- end
- local sa = Instance.new("Sound",char)
- sa.SoundId = "rbxassetid://428027602"
- sa.Volume = 2.5
- sa.Pitch = 0.5
- sa:Play()
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Really red").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = handle.CFrame
- lb.Anchored = true
- lb.Transparency = 0
- lb.Size = vt(1,1,1)
- lb.CFrame = handle.CFrame
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = meshtype
- thing.Scale = vt(0,0,0)
- for i = 0, 89 do
- thing.Scale = thing.Scale + vt(2.5,2.5,2.5)
- lb.CFrame = lb.CFrame + Vector3.new(0,1.425,0)
- wait()
- end
- wait(1)
- for i = 0, 39 do
- wait()
- Meshshur.Scale = Meshshur.Scale - vt(15,0,15)
- end
- local sa = Instance.new("Sound",char)
- sa.SoundId = "rbxassetid://565538688"
- sa.Volume = 1
- sa.Pitch = 0.95
- sa:Play()
- wait(0.5)
- shur:Destroy()
- sbs:Destroy()
- local sa = Instance.new("Sound",char)
- sa.SoundId = "rbxassetid://416328540"
- sa.Volume = 1.5
- sa.Pitch = 0.5
- sa:Play()
- local sa = Instance.new("Sound",char)
- sa.SoundId = "rbxassetid://466493476"
- sa.Volume = 1.5
- sa.Pitch = 0.5
- sa:Play()
- aura.Rate = 0
- aura2.Rate = 0
- local hitted = false
- lb.Anchored = false
- local trail = Instance.new("ParticleEmitter",lb)
- trail.Texture = "rbxassetid://296874871"
- trail.LightEmission = 1
- trail.Color = ColorSequence.new(Color3.new(255, 0, 0))
- trail.Rate = 9999
- trail.Lifetime = NumberRange.new(2.5)
- trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(1,5,0)})
- trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- trail.Speed = NumberRange.new(100)
- trail.VelocitySpread = 9000000
- trail.Rotation = NumberRange.new(-500,500)
- trail.RotSpeed = NumberRange.new(-500,500)
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *75
- bv.Parent = lb
- wait(0.05)
- lb.Touched:connect(function(hit)
- if hitted == false then
- hitted = true
- trail.Rate = 0
- lb.Anchored = true
- local aa = Instance.new("Part")
- for i = 0, 9 do
- lb.Transparency = lb.Transparency + 0.1
- local val = 1*3.5
- aa.Parent = lb
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://412831137"
- exsound.Volume = 10
- exsound.Pitch = 0.5
- exsound:Play()
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://439342426"
- exsound.Volume = 10
- exsound.Pitch = 0.75
- exsound:Play()
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://439342426"
- exsound.Volume = 10
- exsound.Pitch = 0.5
- exsound:Play()
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://439342426"
- exsound.Volume = 10
- exsound.Pitch = 0.35
- exsound:Play()
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://439342426"
- exsound.Volume = 10
- exsound.Pitch = 0.25
- exsound:Play()
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://439342426"
- exsound.Volume = 10
- exsound.Pitch = 0.2
- exsound:Play()
- aa.Material = "Neon"
- aa.Color = BrickColor.new("Really red").Color
- aa.CanCollide = false
- aa.Shape = "Ball"
- aa.CFrame = lb.CFrame
- aa.Anchored = true
- aa.Transparency = 0
- aa.Size = vt(1,1,1)
- local thinger = Instance.new("SpecialMesh",aa)
- thinger.MeshType = meshtype
- thinger.Scale = vt(225,225,225)
- local explosion = Instance.new("Explosion",aa)
- explosion.Position = aa.Position
- explosion.BlastRadius = 500
- explosion.BlastPressure = 100
- local exp = Instance.new("ParticleEmitter",aa)
- exp.Texture = "rbxassetid://296874871"
- exp.LightEmission = 1
- exp.Color = ColorSequence.new(Color3.new(255, 0, 0))
- exp.Rate = 9000000000
- exp.Lifetime = NumberRange.new(1)
- exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Speed = NumberRange.new(100)
- exp.VelocitySpread = 9000000
- exp.Rotation = NumberRange.new(-500,500)
- exp.RotSpeed = NumberRange.new(-500,500)
- local expa = Instance.new("ParticleEmitter",aa)
- expa.Texture = "rbxassetid://296874871"
- expa.LightEmission = 1
- expa.Color = ColorSequence.new(Color3.new(255, 0, 0))
- expa.Rate = 9000000000
- expa.Lifetime = NumberRange.new(2.75)
- expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,150,0)})
- expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
- expa.Speed = NumberRange.new(100)
- expa.VelocitySpread = 9000000
- expa.Rotation = NumberRange.new(-500,500)
- expa.RotSpeed = NumberRange.new(-500,500)
- local exp2 = exp:Clone()
- exp2.Parent = aa
- local exp3 = exp:Clone()
- exp3.Parent = aa
- local exp4 = exp:Clone()
- exp4.Parent = aa
- local exp5 = exp:Clone()
- exp5.Parent = aa
- local exp6 = exp:Clone()
- exp6.Parent = aa
- local exp7 = exp:Clone()
- exp7.Parent = aa
- local expa2 = expa:Clone()
- expa2.Parent = aa
- local expa3 = expa:Clone()
- expa3.Parent = aa
- local expa4 = expa:Clone()
- expa4.Parent = aa
- local expa5 = expa:Clone()
- expa5.Parent = aa
- local expa6 = expa:Clone()
- expa6.Parent = aa
- local expa7 = expa:Clone()
- expa7.Parent = aa
- for i = 0, 1 do
- val = val - 0.025*3.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- exp.Rate = 0
- exp2.Rate = 0
- exp3.Rate = 0
- exp4.Rate = 0
- exp5.Rate = 0
- exp6.Rate = 0
- exp7.Rate = 0
- for i = 0, 1 do
- val = val - 0.025*3.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- expa.Rate = 0
- expa2.Rate = 0
- expa3.Rate = 0
- expa4.Rate = 0
- expa5.Rate = 0
- expa6.Rate = 0
- expa7.Rate = 0
- for i = 0, 21 do
- val = val - 0.025*3.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- for i = 0, 4 do
- val = val - 0.05
- aa.Transparency = aa.Transparency + 0.065*4.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- end
- end
- end)
- for i = 0,2,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
- end
- attack = false
- wait(60)
- sa:Destroy()
- sa:Destroy()
- sa:Destroy()
- sa:Destroy()
- sa:Destroy()
- aura:Destroy()
- aura2:Destroy()
- lb:Destroy()
- end
- function InfernoMeteor()
- attack = true
- chatfunc("Inferno...")
- handleweld.Part0 = rarm
- local tra = Instance.new("ParticleEmitter",handle)
- tra.Texture = "rbxassetid://296874871"
- tra.LightEmission = 0.75
- tra.Color = ColorSequence.new(Color3.new(255, 0, 0))
- tra.Rate = 99999
- tra.Lifetime = NumberRange.new(0.25)
- tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
- tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
- tra.Speed = NumberRange.new(0)
- tra.Rotation = NumberRange.new(-500,500)
- tra.VelocitySpread = 90000
- tra.LockedToPart = true
- tra.RotSpeed = NumberRange.new(-500,500)
- local tra2 = Instance.new("ParticleEmitter",handle)
- tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
- tra2.LightEmission = 1
- tra2.Color = ColorSequence.new(Color3.new(255, 0, 0))
- tra2.Rate = 50
- tra2.Lifetime = NumberRange.new(0.5)
- tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
- tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
- tra2.Speed = NumberRange.new(0)
- tra2.Rotation = NumberRange.new(-500,500)
- tra2.VelocitySpread = 90000
- tra2.LockedToPart = true
- tra2.RotSpeed = NumberRange.new(-500,500)
- local sa = Instance.new("Sound",handle)
- sa.SoundId = "rbxassetid://565538688"
- sa.Volume = 1.5
- sa.Pitch = 0.975
- sa:Play()
- for i = 0,4,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
- end
- chatfunc("Meteor!!")
- local sa = Instance.new("Sound",handle)
- sa.SoundId = "rbxassetid://304529688"
- sa.Volume = 1.5
- sa.Pitch = 0.85
- sa:Play()
- tra.Rate = 0
- tra2.Rate = 0
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Really red").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = handle.CFrame
- lb.Anchored = true
- lb.Transparency = 1
- lb.Size = vt(1,1,1)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = meshtype
- local hitted = false
- lb.Anchored = false
- local trail = Instance.new("ParticleEmitter",lb)
- trail.Texture = "rbxassetid://296874871"
- trail.LightEmission = 1
- trail.Color = ColorSequence.new(Color3.new(255, 0, 0))
- trail.Rate = 9999
- trail.Lifetime = NumberRange.new(1.5)
- trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
- trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- trail.Speed = NumberRange.new(0,0)
- trail.Rotation = NumberRange.new(-500,500)
- trail.RotSpeed = NumberRange.new(-500,500)
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = mouse.Hit.lookVector *95
- bv.Parent = lb
- wait(0.05)
- lb.Touched:connect(function(hit)
- if hitted == false then
- hitted = true
- trail.Rate = 0
- lb.Anchored = true
- local aa = Instance.new("Part")
- local val = 1*8
- aa.Parent = lb
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://402347142"
- exsound.Volume = 10
- exsound.Pitch = 0.945
- exsound:Play()
- aa.Material = "Neon"
- aa.Color = BrickColor.new("Really red").Color
- aa.CanCollide = false
- aa.Shape = "Ball"
- aa.CFrame = lb.CFrame
- aa.Anchored = true
- aa.Transparency = 0
- aa.Size = vt(1,1,1)
- local thinger = Instance.new("SpecialMesh",aa)
- thinger.MeshType = meshtype
- thinger.Scale = vt(15,15,15)
- local explosion = Instance.new("Explosion",aa)
- explosion.Position = aa.Position
- explosion.BlastRadius = 65
- explosion.BlastPressure = 100
- local exp = Instance.new("ParticleEmitter",aa)
- exp.Texture = "rbxassetid://296874871"
- exp.LightEmission = 1
- exp.Color = ColorSequence.new(Color3.new(255, 0, 0))
- exp.Rate = 9000000000
- exp.Lifetime = NumberRange.new(1)
- exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Speed = NumberRange.new(200)
- exp.VelocitySpread = 9000000
- exp.Rotation = NumberRange.new(-500,500)
- exp.RotSpeed = NumberRange.new(-500,500)
- local expa = Instance.new("ParticleEmitter",aa)
- expa.Texture = "rbxassetid://296874871"
- expa.LightEmission = 1
- expa.Color = ColorSequence.new(Color3.new(255, 0, 0))
- expa.Rate = 9000000000
- expa.Lifetime = NumberRange.new(2.75)
- expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,125,0)})
- expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
- expa.Speed = NumberRange.new(200)
- expa.VelocitySpread = 9000000
- expa.Rotation = NumberRange.new(-500,500)
- expa.RotSpeed = NumberRange.new(-500,500)
- local exp2 = exp:Clone()
- exp2.Parent = aa
- local exp3 = exp:Clone()
- exp3.Parent = aa
- local exp4 = exp:Clone()
- exp4.Parent = aa
- local exp5 = exp:Clone()
- exp5.Parent = aa
- local exp6 = exp:Clone()
- exp6.Parent = aa
- local exp7 = exp:Clone()
- exp7.Parent = aa
- local expa2 = expa:Clone()
- expa2.Parent = aa
- local expa3 = expa:Clone()
- expa3.Parent = aa
- local expa4 = expa:Clone()
- expa4.Parent = aa
- local expa5 = expa:Clone()
- expa5.Parent = aa
- local expa6 = expa:Clone()
- expa6.Parent = aa
- local expa7 = expa:Clone()
- expa7.Parent = aa
- for i = 0, 1 do
- val = val - 0.025*8
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- exp.Rate = 0
- exp2.Rate = 0
- exp3.Rate = 0
- exp4.Rate = 0
- exp5.Rate = 0
- exp6.Rate = 0
- exp7.Rate = 0
- for i = 0, 1 do
- val = val - 0.025*8
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- expa.Rate = 0
- expa2.Rate = 0
- expa3.Rate = 0
- expa4.Rate = 0
- expa5.Rate = 0
- expa6.Rate = 0
- expa7.Rate = 0
- for i = 0, 21 do
- val = val - 0.025*8
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- for i = 0, 74 do
- val = val - 0.0145
- aa.Transparency = aa.Transparency + 0.0145
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- end
- end)
- attack = false
- wait(30)
- sa:Destroy()
- tra:Destroy()
- tra2:Destroy()
- lb:Destroy()
- end
- function InfernoWrath()
- attack = true
- chatfunc("Inferno Wrath!!")
- for i = 0,4,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
- end
- local ff = Instance.new("ForceField",char)
- hum.WalkSpeed = 0
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("Bright blue").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = torso.CFrame
- lb.Anchored = true
- lb.Transparency = 1
- lb.Size = vt(1,1,1)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = meshtype
- for i = 0, 4 do
- local lbr = Instance.new("Part")
- lbr.Parent = char
- lbr.Material = "Neon"
- lbr.Color = BrickColor.new("Really red").Color
- lbr.CanCollide = false
- lbr.Shape = "Ball"
- lbr.CFrame = lb.CFrame
- lbr.Anchored = true
- lbr.Transparency = 1
- lbr.Size = vt(1,1,1)
- local thinga = Instance.new("SpecialMesh",lbr)
- thinga.MeshType = meshtype
- thinga.Scale = vt(20*6,20*6,20*6)
- for z = 0, 19 do
- wait(0.025)
- lbr.Transparency = lbr.Transparency - 0.05
- thinga.Scale = thinga.Scale - vt(1*6,1*6,1*6)
- end
- lbr:Destroy()
- end
- local aa = Instance.new("Part")
- local val = 1*7.5
- aa.Parent = lb
- local exsound = Instance.new("Sound",handle)
- exsound.SoundId = "rbxassetid://402347142"
- exsound.Volume = 10
- exsound.Pitch = 1
- exsound:Play()
- aa.Material = "Neon"
- aa.Color = BrickColor.new("255, 0, 0").Color
- aa.CanCollide = false
- aa.Shape = "Ball"
- aa.CFrame = lb.CFrame
- aa.Anchored = true
- aa.Transparency = 0
- aa.Size = vt(1,1,1)
- local thinger = Instance.new("SpecialMesh",aa)
- thinger.MeshType = meshtype
- thinger.Scale = vt(15*1.5,15*1.5,15*1.5)
- local explosion = Instance.new("Explosion",aa)
- explosion.Position = aa.Position
- explosion.BlastRadius = 50
- explosion.BlastPressure = 100
- local exp = Instance.new("ParticleEmitter",aa)
- exp.Texture = "rbxassetid://296874871"
- exp.LightEmission = 1
- exp.Color = ColorSequence.new(Color3.new(255, 0, 0))
- exp.Rate = 9000000000
- exp.Lifetime = NumberRange.new(1)
- exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Speed = NumberRange.new(115)
- exp.VelocitySpread = 9000000
- exp.Rotation = NumberRange.new(-500,500)
- exp.RotSpeed = NumberRange.new(-500,500)
- local expa = Instance.new("ParticleEmitter",aa)
- expa.Texture = "rbxassetid://296874871"
- expa.LightEmission = 1
- expa.Color = ColorSequence.new(Color3.new(255, 0, 0))
- expa.Rate = 9000000000
- expa.Lifetime = NumberRange.new(2.75)
- expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
- expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
- expa.Speed = NumberRange.new(115)
- expa.VelocitySpread = 9000000
- expa.Rotation = NumberRange.new(-500,500)
- expa.RotSpeed = NumberRange.new(-500,500)
- local exp2 = exp:Clone()
- exp2.Parent = aa
- local exp3 = exp:Clone()
- exp3.Parent = aa
- local exp4 = exp:Clone()
- exp4.Parent = aa
- local exp5 = exp:Clone()
- exp5.Parent = aa
- local exp6 = exp:Clone()
- exp6.Parent = aa
- local exp7 = exp:Clone()
- exp7.Parent = aa
- local expa2 = expa:Clone()
- expa2.Parent = aa
- local expa3 = expa:Clone()
- expa3.Parent = aa
- local expa4 = expa:Clone()
- expa4.Parent = aa
- local expa5 = expa:Clone()
- expa5.Parent = aa
- local expa6 = expa:Clone()
- expa6.Parent = aa
- local expa7 = expa:Clone()
- expa7.Parent = aa
- for i = 0, 1 do
- val = val - 0.025*7.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- exp.Rate = 0
- exp2.Rate = 0
- exp3.Rate = 0
- exp4.Rate = 0
- exp5.Rate = 0
- exp6.Rate = 0
- exp7.Rate = 0
- for i = 0, 1 do
- val = val - 0.025*7.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- ff:Destroy()
- hum.WalkSpeed = 16
- attack = false
- expa.Rate = 0
- expa2.Rate = 0
- expa3.Rate = 0
- expa4.Rate = 0
- expa5.Rate = 0
- expa6.Rate = 0
- expa7.Rate = 0
- for i = 0, 21 do
- val = val - 0.025*7.5
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- for i = 0, 74 do
- val = val - 0.0145
- aa.Transparency = aa.Transparency + 0.0145
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- wait(5)
- lb:Destroy()
- end
- function InfernoDemise()
- attack = true
- chatfunc("Inferno Demise!!")
- local tra = Instance.new("ParticleEmitter",handle)
- tra.Texture = "rbxassetid://296874871"
- tra.LightEmission = 0.75
- tra.Color = ColorSequence.new(Color3.new(255, 0, 0))
- tra.Rate = 99999
- tra.Lifetime = NumberRange.new(0.25)
- tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
- tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
- tra.Speed = NumberRange.new(0)
- tra.Rotation = NumberRange.new(-500,500)
- tra.VelocitySpread = 90000
- tra.LockedToPart = true
- tra.RotSpeed = NumberRange.new(-500,500)
- local tra2 = Instance.new("ParticleEmitter",handle)
- tra2.Texture = "http://www.roblox.com/asset/?id=745304849"
- tra2.LightEmission = 1
- tra2.Color = ColorSequence.new(Color3.new(255, 0, 0))
- tra2.Rate = 50
- tra2.Lifetime = NumberRange.new(0.5)
- tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
- tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
- tra2.Speed = NumberRange.new(0)
- tra2.Rotation = NumberRange.new(-500,500)
- tra2.VelocitySpread = 90000
- tra2.LockedToPart = true
- tra2.RotSpeed = NumberRange.new(-500,500)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
- end
- tra.Rate = 0
- tra2.Rate = 0
- local lb = Instance.new("Part")
- lb.Parent = char
- lb.Material = "Neon"
- lb.Color = BrickColor.new("255, 0, 0").Color
- lb.CanCollide = false
- lb.Shape = "Ball"
- lb.CFrame = mouse.Hit
- lb.Anchored = true
- lb.Transparency = 1
- lb.Size = vt(1,1,1)
- local thing = Instance.new("SpecialMesh",lb)
- thing.MeshType = meshtype
- for i = 0, 4 do
- local lbr = Instance.new("Part")
- lbr.Parent = char
- lbr.Material = "Neon"
- lbr.Color = BrickColor.new("255, 0, 0").Color
- lbr.CanCollide = false
- lbr.Shape = "Ball"
- lbr.CFrame = lb.CFrame
- lbr.Anchored = true
- lbr.Transparency = 1
- lbr.Size = vt(1,1,1)
- local thinga = Instance.new("SpecialMesh",lbr)
- thinga.MeshType = meshtype
- thinga.Scale = vt(20*4.5,20*4.5,20*4.5)
- for z = 0, 19 do
- wait(0.025)
- lbr.Transparency = lbr.Transparency - 0.05
- thinga.Scale = thinga.Scale - vt(1*4.5,1*4.5,1*4.5)
- end
- lbr:Destroy()
- end
- local aa = Instance.new("Part")
- local val = 1*6.25
- aa.Parent = lb
- local exsound = Instance.new("Sound",aa)
- exsound.SoundId = "rbxassetid://402347142"
- exsound.Volume = 4.5
- exsound.Pitch = 1
- exsound:Play()
- aa.Material = "Neon"
- aa.Color = BrickColor.new("Really red").Color
- aa.CanCollide = false
- aa.Shape = "Ball"
- aa.CFrame = lb.CFrame
- aa.Anchored = true
- aa.Transparency = 0
- aa.Size = vt(1,1,1)
- local thinger = Instance.new("SpecialMesh",aa)
- thinger.MeshType = meshtype
- thinger.Scale = vt(15*1.15,15*1.15,15*1.15)
- local explosion = Instance.new("Explosion",aa)
- explosion.Position = aa.Position
- explosion.BlastRadius = 35
- explosion.BlastPressure = 100
- local exp = Instance.new("ParticleEmitter",aa)
- exp.Texture = "rbxassetid://296874871"
- exp.LightEmission = 1
- exp.Color = ColorSequence.new(Color3.new(255, 0, 0))
- exp.Rate = 9000000000
- exp.Lifetime = NumberRange.new(1)
- exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- exp.Speed = NumberRange.new(105)
- exp.VelocitySpread = 9000000
- exp.Rotation = NumberRange.new(-500,500)
- exp.RotSpeed = NumberRange.new(-500,500)
- local expa = Instance.new("ParticleEmitter",aa)
- expa.Texture = "rbxassetid://296874871"
- expa.LightEmission = 1
- expa.Color = ColorSequence.new(Color3.new(255, 0, 0))
- expa.Rate = 9000000000
- expa.Lifetime = NumberRange.new(2.75)
- expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
- expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
- expa.Speed = NumberRange.new(105)
- expa.VelocitySpread = 9000000
- expa.Rotation = NumberRange.new(-500,500)
- expa.RotSpeed = NumberRange.new(-500,500)
- local exp2 = exp:Clone()
- exp2.Parent = aa
- local exp3 = exp:Clone()
- exp3.Parent = aa
- local exp4 = exp:Clone()
- exp4.Parent = aa
- local exp5 = exp:Clone()
- exp5.Parent = aa
- local exp6 = exp:Clone()
- exp6.Parent = aa
- local exp7 = exp:Clone()
- exp7.Parent = aa
- local expa2 = expa:Clone()
- expa2.Parent = aa
- local expa3 = expa:Clone()
- expa3.Parent = aa
- local expa4 = expa:Clone()
- expa4.Parent = aa
- local expa5 = expa:Clone()
- expa5.Parent = aa
- local expa6 = expa:Clone()
- expa6.Parent = aa
- local expa7 = expa:Clone()
- expa7.Parent = aa
- for i = 0, 1 do
- val = val - 0.025*6.25
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- exp.Rate = 0
- exp2.Rate = 0
- exp3.Rate = 0
- exp4.Rate = 0
- exp5.Rate = 0
- exp6.Rate = 0
- exp7.Rate = 0
- for i = 0, 1 do
- val = val - 0.025*6.25
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- attack = false
- expa.Rate = 0
- expa2.Rate = 0
- expa3.Rate = 0
- expa4.Rate = 0
- expa5.Rate = 0
- expa6.Rate = 0
- expa7.Rate = 0
- for i = 0, 21 do
- val = val - 0.025*6.25
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- for i = 0, 74 do
- val = val - 0.0145
- aa.Transparency = aa.Transparency + 0.0145
- thinger.Scale = thinger.Scale + vt(val,val,val)
- wait()
- end
- wait(5)
- lb:Destroy()
- tra:Destroy()
- tra2:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if key == "q" and attack == false then
- InfernoComet()
- end
- if key == "e" and attack == false then
- InfernoDemise()
- end
- if key == "r" and attack == false then
- InfernoWrath()
- end
- if key == "f" and attack == false then
- InfernoMeteor()
- end
- if key == "x" and attack == false then
- InfernoHell()
- end
- end)
- game:GetService("RunService").Stepped:connect(function()
- Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = RootPart.Velocity.y
- sine = sine + change
- local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
- if equipped == true or equipped == false then
- healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth)
- if RootPart.Velocity.y > 1 and hit == nil then
- Anim = "Jump"
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3)
- end
- else
- if RootPart.Velocity.y < -1 and hit == nil then
- Anim = "Fall"
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
- end
- else
- if Torsovelocity < 1 and hit ~= nil then
- Anim = "Idle"
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(10),math.rad(0)),.3)
- if attack == false then
- change = 1
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(20)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.25) * angles(math.rad(20 + 1.5 * math.cos(sine / 32)), math.rad(-30), math.rad(-90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 1.5 * math.cos(sine / 32))), 0.3)
- end
- else
- if Torsovelocity > 2 and hit ~= nil then
- Anim = "Walk"
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3)
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(15),math.rad(0),math.rad(25)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-25)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.5) * angles(math.rad(20), math.rad(-30), math.rad(-90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3)
- end
- end
- end
- end
- end
- end
- end)
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