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May 29th, 2017
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  1. local char = game.Players.LocalPlayer.Character
  2. char.Head.Transparency = 1
  3. char['Right Arm'].Transparency = 0.3
  4. char['Left Arm'].Transparency = 0.3
  5. char.Torso.Transparency = 0.3
  6. char['Right Leg'].Transparency = 0.3
  7. char['Left Leg'].Transparency = 0.3
  8. --
  9. local Player = game.Players.localPlayer
  10. local Character = Player.Character
  11. local Humanoid = Character.Humanoid
  12. local mouse = Player:GetMouse()
  13. local m = Instance.new("Model", Character)
  14. m.Name = "WeaponModel"
  15. local effect = Instance.new("Model", Character)
  16. effect.Name = "effecsfsafzx"
  17. local demon = Instance.new("Model", Character)
  18. demon.Name = "demdemd"
  19. local LeftArm = Character["Left Arm"]
  20. local RightArm = Character["Right Arm"]
  21. local LeftLeg = Character["Left Leg"]
  22. local RightLeg = Character["Right Leg"]
  23. local do2target = nil
  24. local Head = Character.Head
  25. local Torso = Character.Torso
  26. TorsoColor = Torso.BrickColor
  27. local cam = game.Workspace.CurrentCamera
  28. local RootPart = Character.HumanoidRootPart
  29. local RootJoint = RootPart.RootJoint
  30. local equipped = false
  31. local attack = false
  32. local Anim = "Idle"
  33. local idle = 0
  34. local attacktype = 1
  35. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  36. local velocity = RootPart.Velocity.y
  37. local sine = 0
  38. local change = 1
  39. local mana = 0
  40. local it = Instance.new
  41. vt = Vector3.new
  42. local grabbed = false
  43. local cf = CFrame.new
  44. local mr = math.rad
  45. local angles = CFrame.Angles
  46. local ud = UDim2.new
  47. local c3 = Color3.new
  48. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  49. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  50. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  51. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  52. local p = game.Players.LocalPlayer
  53. local char = p.Character
  54. local mouse = p:GetMouse()
  55. local larm = char["Left Arm"]
  56. local rarm = char["Right Arm"]
  57. local lleg = char["Left Leg"]
  58. local rleg = char["Right Leg"]
  59. local hed = char.Head
  60. local torso = char.Torso
  61. local hum = char.Humanoid
  62. local cam = game.Workspace.CurrentCamera
  63. local root = char.HumanoidRootPart
  64. local deb = false
  65. local shot = 0
  66. local debris=game:service"Debris"
  67. local l = game:GetService("Lighting")
  68. local rs = game:GetService("RunService").RenderStepped
  69. ----------------------------------------------------
  70. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  71. torso.Anchored = true
  72. ----------------------------------------------------
  73. z = Instance.new("Sound", char)
  74. z.SoundId = "rbxassetid://195900687"--209113706
  75. z.Looped = true
  76. z.Pitch = 1
  77. z.Volume = 2
  78. wait(.01)
  79. z:Play()
  80. ----------------------------------------------------
  81. hed.face.Texture = "rbxassetid://0"
  82. ----------------------------------------------------
  83. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  84. math.randomseed(os.time())
  85. for i,v in pairs (hed:GetChildren()) do
  86. if v:IsA("Sound") then
  87. v:Destroy()
  88. end
  89. end
  90.  
  91. -----[[ this is the border no one can cross it ]]-------
  92.  
  93. purple = Color3.new(1, 1, 1)
  94. local player = "LocalPlayer"
  95. local Character = game.Players[player].Character
  96. it = Instance.new
  97. vt = Vector3.new
  98. bc = BrickColor.new
  99. cf = CFrame.new
  100. local hed = Character.Head
  101. local ultcooldown = 99999
  102.  
  103. paly = game.Players.LocalPlayer
  104. p = game.Players.LocalPlayer
  105. char = paly.Character
  106. torso = char.Torso
  107. neck = char.Torso.Neck
  108. hum = char.Humanoid
  109. Player = game:GetService("Players").LocalPlayer
  110. local mouse = Player:GetMouse()
  111. Character = Player.Character
  112. tors = Character.Torso
  113. lleg = Character["Left Leg"]
  114. root = Character.HumanoidRootPart
  115. hed = Character.Head
  116. rleg = Character["Right Leg"]
  117. rarm = Character["Right Arm"]
  118. larm = Character["Left Arm"]
  119. local Effects = {}
  120.  
  121.  
  122. function ExplodeMass(rad,par)
  123. local expart = Instance.new("Part",script.Parent)
  124. local expart2 = Instance.new("Part",script.Parent)
  125. local partMesh = Instance.new("SpecialMesh",expart)
  126. partMesh.MeshType = "Sphere"
  127. local partMesh2 = Instance.new("SpecialMesh",expart2)
  128. partMesh2.MeshType = "Sphere"
  129. local expld = Instance.new("Explosion", script.Parent)
  130. local plode = Instance.new("Sound",workspace)
  131. plode.SoundId = "rbxassetid://579687077"
  132. plode.Volume = 1
  133. plode.Pitch = 0.85
  134. plode.Looped = false
  135. plode:Play()
  136. local plodez = Instance.new("Sound",workspace)
  137. plodez.SoundId = "rbxassetid://288641686"
  138. plodez.Volume = 1
  139. plodez.Pitch = 0.75
  140. plodez.Looped = false
  141. plodez:Play()
  142. local plodeza = Instance.new("Sound",workspace)
  143. plodeza.SoundId = "rbxassetid://197161452"
  144. plodeza.Volume = 0.85
  145. plodeza.Pitch = 0.65
  146. plodeza.Looped = false
  147. plodeza:Play()
  148. local plodezar = Instance.new("Sound",workspace)
  149. plodezar.SoundId = "rbxassetid://197161452"
  150. plodezar.Volume = 0.85
  151. plodezar.Pitch = 0.25
  152. plodezar.Looped = false
  153. plodezar:Play()
  154. local s3 = Instance.new("Sound",workspace)
  155. s3.SoundId = "rbxassetid://268931189"
  156. s3.Pitch = 1
  157. s3.Volume = 1
  158. s3.Looped = false
  159. s3:Play()
  160. xay = Instance.new("Sound",workspace)
  161. xay.SoundId = "rbxassetid://419447292"
  162. xay.Pitch = 1
  163. xay.Volume = 2.5
  164. xay:Play()
  165. expld.BlastRadius = rad
  166. expld.Position = par.Position
  167. partMesh.Scale = vt(rad,rad,rad)
  168. expart.Size = vt(1,1,1)*1.5
  169. expart.Transparency = 0
  170. expart.Anchored = true
  171. expart.Material = "Neon"
  172. expart.BrickColor = bc("Dark indigo")
  173. expart.CFrame = par.CFrame
  174. partMesh2.Scale = vt(rad,rad,rad)
  175. expart2.Size = vt(1.15,1.15,1.15)*1.5
  176. expart2.Transparency = 0.5
  177. expart2.Anchored = true
  178. expart2.Material = "Neon"
  179. expart2.BrickColor = Character.Torso.BrickColor
  180. expart2.CFrame = par.CFrame
  181. local value = 1*rad/10
  182. par:Destroy()
  183. for i = 0, 300 do
  184. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  185. expart.CFrame = expart.CFrame
  186. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  187. expart2.CFrame = expart.CFrame
  188. value = value - 0.0175*rad/10
  189. if value <= 0 then
  190. expart.Transparency = expart.Transparency + 0.0125
  191. expart2.Transparency = expart2.Transparency + 0.0125
  192. value = 0.25
  193. end
  194. wait()
  195. end
  196. plode.Parent = nil
  197. expart.Parent = nil
  198. expart2.Parent = nil
  199. expld.Parent = nil
  200. end
  201.  
  202. function ExplodeMass2(rad,par)
  203. local expart = Instance.new("Part",script.Parent)
  204. local expart2 = Instance.new("Part",script.Parent)
  205. local partMesh = Instance.new("SpecialMesh",expart)
  206. partMesh.MeshType = "Sphere"
  207. local partMesh2 = Instance.new("SpecialMesh",expart2)
  208. partMesh2.MeshType = "Sphere"
  209. local expld = Instance.new("Explosion", script.Parent)
  210. local plode = Instance.new("Sound",workspace)
  211. plode.SoundId = "rbxassetid://579687077"
  212. plode.Volume = 1
  213. plode.Pitch = 0.8
  214. plode.Looped = false
  215. plode:Play()
  216. local plodez = Instance.new("Sound",workspace)
  217. plodez.SoundId = "rbxassetid://288641686"
  218. plodez.Volume = 1
  219. plodez.Pitch = 0.7
  220. plodez.Looped = false
  221. plodez:Play()
  222. local plodeza = Instance.new("Sound",workspace)
  223. plodeza.SoundId = "rbxassetid://197161452"
  224. plodeza.Volume = 0.85
  225. plodeza.Pitch = 0.6
  226. plodeza.Looped = false
  227. plodeza:Play()
  228. local plodezar = Instance.new("Sound",workspace)
  229. plodezar.SoundId = "rbxassetid://197161452"
  230. plodezar.Volume = 0.85
  231. plodezar.Pitch = 0.2
  232. plodezar.Looped = false
  233. plodezar:Play()
  234. local s3 = Instance.new("Sound",workspace)
  235. s3.SoundId = "rbxassetid://268931189"
  236. s3.Pitch = 0.85
  237. s3.Volume = 1
  238. s3.Looped = false
  239. s3:Play()
  240. xay = Instance.new("Sound",workspace)
  241. xay.SoundId = "rbxassetid://419447292"
  242. xay.Pitch = 1
  243. xay.Volume = 3.5
  244. xay:Play()
  245. expld.BlastRadius = rad
  246. expld.Position = par.Position
  247. partMesh.Scale = vt(rad,rad,rad)
  248. expart.Size = vt(1,1,1)*1.5
  249. expart.Transparency = 0
  250. expart.Anchored = true
  251. expart.Material = "Neon"
  252. expart.BrickColor = bc("Really black")
  253. expart.CFrame = par.CFrame
  254. partMesh2.Scale = vt(rad,rad,rad)
  255. expart2.Size = vt(1.15,1.15,1.15)*1.5
  256. expart2.Transparency = 0.5
  257. expart2.Anchored = true
  258. expart2.Material = "Neon"
  259. expart2.BrickColor = Character.Torso.BrickColor
  260. expart2.CFrame = par.CFrame
  261. local value = 1*rad/10
  262. par:Destroy()
  263. for i = 0, 300 do
  264. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  265. expart.CFrame = expart.CFrame
  266. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  267. expart2.CFrame = expart.CFrame
  268. value = value - 0.0175*rad/10
  269. if value <= 0 then
  270. expart.Transparency = expart.Transparency + 0.0125
  271. expart2.Transparency = expart2.Transparency + 0.0125
  272. value = 0.25
  273. end
  274. wait()
  275. end
  276. plode.Parent = nil
  277. expart.Parent = nil
  278. expart2.Parent = nil
  279. expld.Parent = nil
  280. end
  281.  
  282. function Blaze2()
  283. if ultcooldown >= 30 then
  284. ultcooldown = ultcooldown - 30
  285. wit = BrickColor.new("Dark indigo")
  286. local sloc = Instance.new("Part",workspace)
  287. local msh = Instance.new("SpecialMesh",sloc)
  288. msh.MeshType = "Sphere"
  289. sloc.Size = vt(1,1,1)
  290. sloc.Transparency = 1
  291. sloc.BrickColor = Character.Torso.BrickColor
  292. sloc.Position = hed.Position + vt(0,0,0)
  293. sloc.CanCollide = false
  294. sloc.Shape = "Ball"
  295. sloc.Anchored = true
  296. sloc.Material = "Neon"
  297. local forcefield = Instance.new("ForceField",Character)
  298. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  299. kolor.TintColor = Character.Torso.BrickColor.Color
  300. local glowz = Instance.new("ParticleEmitter")
  301. glowz.LightEmission = 0
  302. glowz.Parent = sloc
  303. glowz.Texture = "rbxassetid://284205403"
  304. glowz.Color = ColorSequence.new(wit)
  305. glowz.Size = NumberSequence.new(15)
  306. glowz.Speed = NumberRange.new(100,250)
  307. glowz.LockedToPart = false
  308. glowz.Transparency = NumberSequence.new(0.75)
  309. glowz.RotSpeed = NumberRange.new(-2000,2000)
  310. glowz.Lifetime = NumberRange.new(1)
  311. glowz.Rate = 50
  312. glowz.VelocitySpread = 9001
  313. local s = Instance.new("Sound",workspace)
  314. s.SoundId = "rbxassetid://331888777"
  315. s.Pitch = 0.45
  316. s.Volume = 1.5
  317. s.Looped = false
  318. s:Play()
  319. local s2 = Instance.new("Sound",workspace)
  320. s2.SoundId = "rbxassetid://331888777"
  321. s2.Pitch = 0.5
  322. s2.Volume = 1.5
  323. s2.Looped = false
  324. s2:Play()
  325. local val = 1*5
  326. for i = 0 , 20 do
  327. sloc.Transparency = sloc.Transparency - 0.055
  328. msh.Scale = msh.Scale + vt(val,val,val)
  329. val = val - 0.05*5
  330. kolor.Brightness = kolor.Brightness - 0.1
  331. kolor.Contrast = kolor.Contrast + 0.1
  332. wait()
  333. end
  334. for i = 0 , 5 do
  335. msh.Scale = msh.Scale + vt(val,val,val)
  336. val = val + 0.05*5
  337. kolor.Brightness = kolor.Brightness + 0.5
  338. kolor.Contrast = kolor.Contrast - 0.5
  339. wait()
  340. end
  341. for i = 0 , 5 do
  342. msh.Scale = msh.Scale + vt(val,val,val)
  343. val = val - 0.05*5
  344. kolor.Brightness = kolor.Brightness - 0.5
  345. kolor.Contrast = kolor.Contrast + 0.5
  346. wait()
  347. end
  348. for i = 0 , 5 do
  349. msh.Scale = msh.Scale + vt(val,val,val)
  350. val = val + 0.05*10
  351. kolor.Brightness = kolor.Brightness + 0.5
  352. kolor.Contrast = kolor.Contrast - 0.5
  353. wait()
  354. end
  355. for i = 0 , 5 do
  356. msh.Scale = msh.Scale + vt(val,val,val)
  357. val = val - 0.05*10
  358. kolor.Brightness = kolor.Brightness - 0.5
  359. kolor.Contrast = kolor.Contrast + 0.5
  360. wait()
  361. end
  362. for i = 0 , 5 do
  363. msh.Scale = msh.Scale + vt(val,val,val)
  364. val = val + 0.05*20
  365. kolor.Brightness = kolor.Brightness + 0.5
  366. kolor.Contrast = kolor.Contrast - 0.5
  367. wait()
  368. end
  369. for i = 0 , 5 do
  370. msh.Scale = msh.Scale + vt(val,val,val)
  371. val = val - 0.05*20
  372. kolor.Brightness = kolor.Brightness - 0.5
  373. kolor.Contrast = kolor.Contrast + 0.5
  374. wait()
  375. end
  376. for i = 0 , 5 do
  377. msh.Scale = msh.Scale + vt(val,val,val)
  378. val = val + 0.05*40
  379. kolor.Brightness = kolor.Brightness + 0.5
  380. kolor.Contrast = kolor.Contrast - 0.5
  381. wait()
  382. end
  383. for i = 0 , 5 do
  384. msh.Scale = msh.Scale + vt(val,val,val)
  385. val = val - 0.05*40
  386. kolor.Brightness = kolor.Brightness - 0.5
  387. kolor.Contrast = kolor.Contrast + 0.5
  388. wait()
  389. end
  390. for i = 0 , 5 do
  391. msh.Scale = msh.Scale + vt(val,val,val)
  392. val = val + 0.05*45
  393. kolor.Brightness = kolor.Brightness + 0.5
  394. kolor.Contrast = kolor.Contrast - 0.5
  395. wait()
  396. end
  397. for i = 0 , 5 do
  398. msh.Scale = msh.Scale + vt(val,val,val)
  399. val = val - 0.05*45
  400. kolor.Brightness = kolor.Brightness - 0.5
  401. kolor.Contrast = kolor.Contrast + 0.5
  402. wait()
  403. end
  404. for i = 0 , 5 do
  405. msh.Scale = msh.Scale + vt(val,val,val)
  406. val = val + 0.05*50
  407. kolor.Brightness = kolor.Brightness + 0.5
  408. kolor.Contrast = kolor.Contrast - 0.5
  409. wait()
  410. end
  411. for i = 0 , 20 do
  412. sloc.Transparency = sloc.Transparency + 0.055
  413. msh.Scale = msh.Scale + vt(val,val,val)
  414. val = val - 0.05*50
  415. wait()
  416. end
  417. kolor:Destroy()
  418. ExplodeMass2(125,sloc)
  419. sloc:Destroy()
  420. forcefield:Destroy()
  421. end
  422. if ultcooldown < 1 then
  423. for i = 0, 29 do
  424. ultcooldown = ultcooldown + 1
  425. wait(1)
  426. end
  427. end
  428. end
  429.  
  430. function Blaze()
  431. if ultcooldown >= 30 then
  432. local kolor = Instance.new("ColorCorrectionEffect",game.Lighting)
  433. local see = Instance.new("Sound",workspace)
  434. see.SoundId = "rbxassetid://21420962"
  435. see.Pitch = 1
  436. see.Volume = 2.75
  437. see.Looped = false
  438. see:Play()
  439. kolor.Brightness = -1
  440. kolor.Contrast = -1
  441. kolor.TintColor = Character.Torso.BrickColor.Color
  442. wait(0.1)
  443. for i = 0, 9 do
  444. kolor.Brightness = kolor.Brightness + 0.35
  445. kolor.Contrast = kolor.Contrast + 0.35
  446. wait(0.05)
  447. end
  448. for i = 0, 9 do
  449. kolor.Brightness = kolor.Brightness - 0.35
  450. kolor.Contrast = kolor.Contrast - 0.35
  451. wait(0.05)
  452. end
  453. kolor:Destroy()
  454. local sloc = Instance.new("Part",workspace)
  455. local msh = Instance.new("SpecialMesh",sloc)
  456. msh.MeshType = "Sphere"
  457. sloc.Size = vt(1,1,1)
  458. sloc.Transparency = 1
  459. sloc.BrickColor = Character.Torso.BrickColor
  460. sloc.Position = hed.Position + vt(0,5,0)
  461. sloc.CanCollide = false
  462. sloc.Shape = "Ball"
  463. sloc.Anchored = true
  464. sloc.Material = "Neon"
  465. local s = Instance.new("Sound",workspace)
  466. s.SoundId = "rbxassetid://342793847"
  467. s.Pitch = 1
  468. s.Volume = 1
  469. s.Looped = false
  470. s:Play()
  471. local s2 = Instance.new("Sound",workspace)
  472. s2.SoundId = "rbxassetid://137463716"
  473. s2.Pitch = 0.25
  474. s2.Volume = 1
  475. s2.Looped = false
  476. s2:Play()
  477. local val = 0.65*5
  478. for i = 0 , 75 do
  479. sloc.Transparency = sloc.Transparency - 0.035
  480. msh.Scale = msh.Scale + vt(val,val,val)
  481. sloc.Position = sloc.Position + vt(0,val,0)
  482. val = val - 0.0075*5
  483. wait()
  484. end
  485. msh.Scale = msh.Scale - vt(1,1,1)
  486. sloc.Transparency = sloc.Transparency + 0.015
  487. local spart = Instance.new("Part",workspace)
  488. local msh2 = Instance.new("SpecialMesh",spart)
  489. msh2.MeshType = "Sphere"
  490. spart.Size = vt(2,2,2)
  491. spart.Shape = "Ball"
  492. spart.BrickColor = BrickColor.new("Dark indigo")
  493. spart.Material = "Neon"
  494. spart.Transparency = 0
  495. spart.Anchored = false
  496. msh2.Scale = msh.Scale/2
  497. spart.Rotation = hed.Rotation
  498. spart.CanCollide = false
  499. spart.Position = sloc.Position + vt(math.random(-0,0),math.random(-0,0),math.random(-0,0))
  500. local bv = Instance.new("BodyVelocity")
  501. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  502. bv.velocity = spart.CFrame.lookVector*75
  503. bv.Parent = spart
  504. local tick = Instance.new("Sound",workspace)
  505. tick.SoundId = "rbxassetid://203691467"
  506. tick.Volume = 2
  507. tick.Pitch = 0.75
  508. tick:Play()
  509. sloc:Destroy()
  510. wait(0.00001)
  511. pewdiepie=spart.Touched:connect(function(hit)
  512. ExplodeMass(100,spart)
  513. end)
  514. sloc:Destroy()
  515. end
  516. if ultcooldown < 1 then
  517. for i = 0, 29 do
  518. ultcooldown = ultcooldown + 1
  519. wait(1)
  520. end
  521. end
  522. end
  523.  
  524.  
  525.  
  526.  
  527. local Torso = Character.Torso
  528. ----------------------------------------------------
  529. local Transforming = true
  530. hum.WalkSpeed = 0
  531. local fx = Instance.new("Part",torso)
  532. wit = torso.BrickColor.Color
  533. wit2 = Color3.new(0,0,0)
  534. local glowz = Instance.new("ParticleEmitter",fx)
  535. glowz.LightEmission = 1
  536. glowz.Texture = "rbxassetid://284205403"
  537. glowz.Color = ColorSequence.new(wit)
  538. glowz.Size = NumberSequence.new(5)
  539. glowz.Speed = NumberRange.new(25,50)
  540. glowz.LockedToPart = false
  541. glowz.Transparency = NumberSequence.new(0.75)
  542. glowz.RotSpeed = NumberRange.new(-2000,2000)
  543. glowz.Lifetime = NumberRange.new(1)
  544. glowz.Rate = 50000
  545. glowz.VelocitySpread = 9001
  546. local glowz2 = Instance.new("ParticleEmitter",fx)
  547. glowz2.LightEmission = 0.5
  548. glowz.Texture = "rbxassetid://284205403"
  549. glowz2.Color = ColorSequence.new(wit2)
  550. glowz2.Size = NumberSequence.new(5)
  551. glowz2.Speed = NumberRange.new(25,50)
  552. glowz2.LockedToPart = false
  553. glowz2.Transparency = NumberSequence.new(0.75)
  554. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  555. glowz2.Lifetime = NumberRange.new(1)
  556. glowz2.Rate = 50000
  557. glowz2.VelocitySpread = 9001
  558. fx.Anchored = true
  559. fx.Material = "Neon"
  560. fx.CanCollide = false
  561. fx.Locked = true
  562. fx.Transparency = 1
  563. fx.Material = "Neon"
  564. fx.Size = Vector3.new(1,1,1)
  565. fx.TopSurface = "SmoothNoOutlines"
  566. fx.BottomSurface = "SmoothNoOutlines"
  567. fx.BrickColor = BrickColor.new("Really black")
  568. fxm = Instance.new("SpecialMesh",fx)
  569. fxm.MeshType = "Sphere"
  570. local sa2 = Instance.new("Sound",torso)
  571. sa2.SoundId = "rbxassetid://93724183"
  572. sa2.Pitch = 0.5
  573. sa2.Volume = 5
  574. sa2.Looped = false
  575. sa2:Play()
  576. local value = 1
  577. fxm.Scale = Vector3.new(1,1,1)
  578. for i = 1, 20 do rs:wait()
  579. value = value - 0.05
  580. fx.Transparency = fx.Transparency - (1/20)
  581. fx.CFrame = torso.CFrame
  582. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  583. rs:wait()
  584. end
  585. ----------------------------------------------------
  586. GroundWave1 = function()
  587. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  588. local Colors = {"White", "Really black"}
  589. local wave = Instance.new("Part", torso)
  590. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  591. wave.Anchored = true
  592. wave.CanCollide = false
  593. wave.Locked = true
  594. wave.Size = Vector3.new(1, 1, 1)
  595. wave.TopSurface = "Smooth"
  596. wave.BottomSurface = "Smooth"
  597. wave.Transparency = 0.35
  598. wave.CFrame = HandCF
  599. wm = Instance.new("SpecialMesh", wave)
  600. wm.MeshId = "rbxassetid://3270017"
  601. coroutine.wrap(function()
  602. for i = 1, 30, 1 do
  603. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  604. wave.Size = wm.Scale
  605. wave.CFrame = HandCF
  606. wave.Transparency = i/30
  607. wait()
  608. end
  609. wait()
  610. wave:Destroy()
  611. end)()
  612. end
  613. ----------------------------------------------------
  614. GroundWave = function()
  615. if Transforming == true then
  616. local value = 5
  617. local value2 = 10
  618. local value3 = 20
  619. local sa2 = Instance.new("Sound",torso)
  620. sa2.SoundId = "rbxassetid://413682983"
  621. sa2.Pitch = 1
  622. sa2.Volume = 10
  623. sa2.Looped = false
  624. sa2:Play()
  625. local wave = Instance.new("Part", torso)
  626. local glowz = Instance.new("ParticleEmitter",wave)
  627. glowz.LightEmission = 1
  628. glowz.Texture = "rbxassetid://284205403"
  629. glowz.Color = ColorSequence.new(wit)
  630. glowz.Size = NumberSequence.new(30)
  631. glowz.Speed = NumberRange.new(25,100)
  632. glowz.LockedToPart = false
  633. glowz.Transparency = NumberSequence.new(0.75)
  634. glowz.RotSpeed = NumberRange.new(-2000,2000)
  635. glowz.Lifetime = NumberRange.new(1)
  636. glowz.Rate = 50000
  637. glowz.VelocitySpread = 9001
  638. local glowz2 = Instance.new("ParticleEmitter",wave)
  639. glowz2.LightEmission = 1
  640. glowz.Texture = "rbxassetid://284205403"
  641. glowz2.Color = ColorSequence.new(wit)
  642. glowz2.Size = NumberSequence.new(30)
  643. glowz2.Speed = NumberRange.new(25,100)
  644. glowz2.LockedToPart = false
  645. glowz2.Transparency = NumberSequence.new(0.75)
  646. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  647. glowz2.Lifetime = NumberRange.new(1)
  648. glowz2.Rate = 50000
  649. glowz2.VelocitySpread = 9001
  650. wave.BrickColor = BrickColor.New("Dark indigo")
  651. wave.Anchored = true
  652. wave.CanCollide = false
  653. wave.Locked = true
  654. wave.Size = Vector3.new(1, 1, 1)
  655. wave.TopSurface = "Smooth"
  656. wave.BottomSurface = "Smooth"
  657. wave.Transparency = 0.35
  658. wave.CFrame = fx.CFrame
  659. wave.Material = "Neon"
  660. wm = Instance.new("SpecialMesh", wave)
  661. wm.MeshType = "Sphere"
  662. wm.Scale = Vector3.new(1,1,1)
  663. local wave2 = Instance.new("Part", torso)
  664. wave2.BrickColor = BrickColor.New("Dark indigo")
  665. wave2.Anchored = true
  666. wave2.CanCollide = false
  667. wave2.Locked = true
  668. wave2.Size = Vector3.new(1, 1, 1)
  669. wave2.TopSurface = "Smooth"
  670. wave2.BottomSurface = "Smooth"
  671. wave2.Transparency = 0.35
  672. wave2.CFrame = fx.CFrame
  673. wave2.Material = "Neon"
  674. wm2 = Instance.new("SpecialMesh", wave2)
  675. wm2.MeshType = "FileMesh"
  676. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  677. wm2.Scale = Vector3.new(1,1,1)
  678. local wave3 = Instance.new("Part", torso)
  679. wave3.BrickColor = BrickColor.new("Really black")
  680. wave3.Anchored = true
  681. wave3.CanCollide = false
  682. wave3.Locked = true
  683. wave3.Size = Vector3.new(1, 1, 1)
  684. wave3.TopSurface = "Smooth"
  685. wave3.BottomSurface = "Smooth"
  686. wave3.Transparency = 0.35
  687. wave3.CFrame = fx.CFrame
  688. wave3.Material = "Neon"
  689. wm3 = Instance.new("SpecialMesh", wave3)
  690. wm3.MeshType = "FileMesh"
  691. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  692. wm3.Scale = Vector3.new(1,1,1)
  693. coroutine.wrap(function()
  694. for i = 1, 18, 1 do
  695. value = value - 0.5
  696. value2 = value2 - 0.75*1.5
  697. value3 = value3 - 0.475*1.5
  698. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  699. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  700. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  701. --wave.Size = wm.Scale
  702. wave.CFrame = fx.CFrame
  703. wave.Transparency = i/14
  704. --wave2.Size = wm2.Scale
  705. wave2.CFrame = fx.CFrame
  706. wave2.Rotation = Vector3.new(90, 0, 0)
  707. wave2.Transparency = i/14
  708. --wave3.Size = wm3.Scale
  709. wave3.CFrame = fx.CFrame
  710. wave3.Rotation = Vector3.new(90, 0, 0)
  711. wave3.Transparency = i/14
  712. wait()
  713. glowz.Rate = 0
  714. glowz2.Rate = 0
  715. end
  716. wait()
  717. wave:Destroy()
  718. wave2:Destroy()
  719. wave3:Destroy()
  720. end)()
  721. elseif Transforming == false then
  722. wait()
  723. end
  724. end
  725.  
  726. for i = 1, 100 do rs:wait()
  727. fx.CFrame = torso.CFrame
  728. end
  729.  
  730. Spawn(function()
  731. while wait(1) do
  732. GroundWave()
  733. end
  734. end)
  735.  
  736. wait(4)
  737.  
  738. Transforming = false
  739.  
  740. local value2 = 1
  741. for i = 1, 20 do rs:wait()
  742. value2 = value2 - 0.05
  743. glowz.Rate = 0
  744. glowz2.Rate = 0
  745. fx.Transparency = fx.Transparency + (1/20)
  746. fx.CFrame = torso.CFrame
  747. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  748. rs:wait()
  749. end
  750. glowz:Destroy()
  751. glowz2:Destroy()
  752.  
  753. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  754. local valuer = 5
  755. local valuer2 = 10
  756. local valuer3 = 15
  757. local sa2 = Instance.new("Sound",torso)
  758. sa2.SoundId = "rbxassetid://130972023"
  759. sa2.Pitch = 1
  760. sa2.Volume = 5
  761. sa2.Looped = false
  762. sa2:Play()
  763. local sar2 = Instance.new("Sound",torso)
  764. sar2.SoundId = "rbxassetid://153274423"
  765. sar2.Pitch = 1
  766. sar2.Volume = 5
  767. sar2.Looped = false
  768. sar2:Play()
  769. local wave = Instance.new("Part", torso)
  770. wave.BrickColor = BrickColor.New("Dark indigo")
  771. wave.Anchored = true
  772. wave.CanCollide = false
  773. wave.Locked = true
  774. wave.Size = Vector3.new(1, 1, 1)
  775. wave.TopSurface = "Smooth"
  776. wave.BottomSurface = "Smooth"
  777. wave.Transparency = 0.35
  778. wave.CFrame = HandCF
  779. wm = Instance.new("SpecialMesh", wave)
  780. wm.MeshId = "rbxassetid://3270017"
  781. local wave2 = Instance.new("Part", torso)
  782. wave2.BrickColor = BrickColor.new("Really black")
  783. wave2.Anchored = true
  784. wave2.CanCollide = false
  785. wave2.Locked = true
  786. wave2.Size = Vector3.new(1, 1, 1)
  787. wave2.TopSurface = "Smooth"
  788. wave2.BottomSurface = "Smooth"
  789. wave2.Transparency = 0.35
  790. wave2.CFrame = HandCF
  791. wm2 = Instance.new("SpecialMesh", wave2)
  792. wm2.MeshId = "rbxassetid://3270017"
  793. local wave3 = Instance.new("Part", torso)
  794. wave3.BrickColor = BrickColor.New("Dark indigo")
  795. wave3.Anchored = true
  796. wave3.CanCollide = false
  797. wave3.Locked = true
  798. wave3.Size = Vector3.new(1, 1, 1)
  799. wave3.TopSurface = "Smooth"
  800. wave3.BottomSurface = "Smooth"
  801. wave3.Transparency = 0.35
  802. wave3.CFrame = HandCF
  803. wm3 = Instance.new("SpecialMesh", wave3)
  804. wm3.MeshId = "rbxassetid://3270017"
  805. coroutine.wrap(function()
  806. for i = 1, 14, 1 do
  807. valuer = valuer - 0.35
  808. valuer2 = valuer - 0.45
  809. valuer3 = valuer3 - 0.475
  810. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  811. wave.Size = wm.Scale
  812. wave.CFrame = HandCF
  813. wave.Transparency = i/14
  814. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  815. wave2.Size = wm2.Scale
  816. wave2.CFrame = HandCF
  817. wave2.Transparency = i/14
  818. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  819. wave3.Size = wm2.Scale
  820. wave3.CFrame = HandCF
  821. wave3.Transparency = i/14
  822. wait()
  823. end
  824. wait()
  825. wave:Destroy()
  826. wave2:Destroy()
  827. end)()
  828. hum.WalkSpeed = 10
  829. ----------------------------------------------------
  830. ----------------------------------------------------
  831. Blast = function()
  832. local Colors = {"Really black", "Really black"}
  833. local wave = Instance.new("Part", torso)
  834. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  835. wave.Anchored = true
  836. wave.CanCollide = false
  837. wave.Locked = true
  838. wave.Size = Vector3.new(1, 1, 1)
  839. wave.TopSurface = "Smooth"
  840. wave.BottomSurface = "Smooth"
  841. wave.Transparency = 0.35
  842. wave.CFrame = rarm.CFrame
  843. wm = Instance.new("SpecialMesh", wave)
  844. wm.MeshType = "Sphere"
  845. wm.Scale = Vector3.new(1,1,1)
  846. z = Instance.new("Sound",wave)
  847. z.SoundId = "rbxassetid://237035051"
  848. z.Volume = 1
  849. z.Pitch = .9
  850. z:Play()
  851. coroutine.wrap(function()
  852. for i = 1, 30, 1 do
  853. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  854. --wave.Size = wm.Scale
  855. wave.CFrame = rarm.CFrame
  856. wave.Transparency = (1/14)
  857. rs:wait()
  858. end
  859. rs:wait()
  860. wave:Destroy()
  861. z:Destroy()
  862. end)()
  863. end
  864. -------xdxd
  865. torso.Anchored = false
  866. ------------------------------------------------------
  867. local p = game.Players.LocalPlayer
  868. local char = p.Character
  869. local mouse = p:GetMouse()
  870. local larm = char["Left Arm"]
  871. local rarm = char["Right Arm"]
  872. local lleg = char["Left Leg"]
  873. local rleg = char["Right Leg"]
  874. local hed = char.Head
  875. local torso = char.Torso
  876. local hum = char.Humanoid
  877. local cam = game.Workspace.CurrentCamera
  878. local root = char.HumanoidRootPart
  879. local deb = false
  880. local shot = 0
  881. local l = game:GetService("Lighting")
  882. local rs = game:GetService("RunService").RenderStepped
  883. local stanceToggle = "Normal"
  884. math.randomseed(os.time())
  885. hum.WalkSpeed = 10
  886. char.Health:Destroy()
  887. hum.MaxHealth = math.huge
  888. wait(0.1)
  889. hum.Health = math.huge
  890. ----------------------------------------------------
  891. p:ClearCharacterAppearance()
  892. wait(0.1)
  893. p.Character.Head.BrickColor = BrickColor.new("Bright violet")
  894. p.Character.Torso.BrickColor = BrickColor.new("Really black")
  895. p.Character["Right Arm"].BrickColor = BrickColor.new("Bright violet")
  896. p.Character["Right Leg"].BrickColor = BrickColor.new("Bright violet")
  897. p.Character["Left Leg"].BrickColor = BrickColor.new("Bright violet")
  898. p.Character["Left Arm"].BrickColor = BrickColor.new("Bright violet")
  899. pcall(function() p.char.torso.roblox:Destroy() end)
  900. shirt = Instance.new("Shirt", char)
  901. shirt.Name = "Shirt"
  902. pants = Instance.new("Pants", char)
  903. pants.Name = "Pants"
  904. char.Shirt.ShirtTemplate = "rbxassetid://0"
  905. char.Pants.PantsTemplate = "rbxassetid://0"
  906. ----------------------------------------------------
  907. Debounces = {
  908. on = false;
  909. ks = false;
  910. CanAttack = true;
  911. CanJoke = true;
  912. NoIdl = false;
  913. Slashing = false;
  914. Slashed = false;
  915. Grabbing = false;
  916. Grabbed = false;
  917. }
  918. local Touche = {char.Name, }
  919. ----------------------------------------------------
  920. function lerp(a, b, t) -- Linear interpolation
  921. return a + (b - a)*t
  922. end
  923.  
  924. function slerp(a, b, t) --Spherical interpolation
  925. dot = a:Dot(b)
  926. if dot > 0.99999 or dot < -0.99999 then
  927. return t <= 0.5 and a or b
  928. else
  929. r = math.acos(dot)
  930. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  931. end
  932. end
  933.  
  934. function matrixInterpolate(a, b, t)
  935. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  936. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  937. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  938. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  939. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  940. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  941. local t = v1:Dot(v2)
  942. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  943. return CFrame.new()
  944. end
  945. return CFrame.new(
  946. v0.x, v0.y, v0.z,
  947. v1.x, v1.y, v1.z,
  948. v2.x, v2.y, v2.z,
  949. v3.x, v3.y, v3.z)
  950. end
  951. ----------------------------------------------------
  952. function genWeld(a,b)
  953. local w = Instance.new("Weld",a)
  954. w.Part0 = a
  955. w.Part1 = b
  956. return w
  957. end
  958. function weld(a, b)
  959. local weld = Instance.new("Weld")
  960. weld.Name = "W"
  961. weld.Part0 = a
  962. weld.Part1 = b
  963. weld.C0 = a.CFrame:inverse() * b.CFrame
  964. weld.Parent = a
  965. return weld;
  966. end
  967. ----------------------------------------------------
  968. function Lerp(c1,c2,al)
  969. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  970. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  971. for i,v in pairs(com1) do
  972. com1[i] = v+(com2[i]-v)*al
  973. end
  974. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  975. end
  976. ----------------------------------------------------
  977. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  978. local wld = Instance.new("Weld", wp1)
  979. wld.Part0 = wp0
  980. wld.Part1 = wp1
  981. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  982. end
  983. ----------------------------------------------------
  984. for i,v in pairs(char:children()) do
  985. if v:IsA("Hat") then
  986. v:Destroy()
  987. end
  988. end
  989. for i,v in pairs(hed:children()) do
  990. if v:IsA("Sound") then
  991. v:Destroy()
  992. end
  993. end
  994. ----------------------------------------------------
  995. function HasntTouched(plrname)
  996. local ret = true
  997. for _, v in pairs(Touche) do
  998. if v == plrname then
  999. ret = false
  1000. end
  1001. end
  1002. return ret
  1003. end
  1004. ----------------------------------------------------
  1005. larm.Size = larm.Size * 2
  1006. rarm.Size = rarm.Size * 2
  1007. lleg.Size = lleg.Size * 2
  1008. rleg.Size = rleg.Size * 2
  1009. torso.Size = torso.Size * 2
  1010. hed.Size = hed.Size * 2
  1011. root.Size = root.Size * 2
  1012. ----------------------------------------------------
  1013. newWeld(torso, larm, -1.5, 0.5, 0)
  1014. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1015. newWeld(torso, rarm, 1.5, 0.5, 0)
  1016. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1017. newWeld(torso, hed, 0, 1.5, 0)
  1018. newWeld(torso, lleg, -0.5, -1, 0)
  1019. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1020. newWeld(torso, rleg, 0.5, -1, 0)
  1021. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1022. newWeld(root, torso, 0, -1, 0)
  1023. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1024. ----------------------------------------------------
  1025. --[[
  1026. wait(0.1)
  1027. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
  1028. wait(9)
  1029. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
  1030. wait(9)
  1031. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate the power of noob", "Red")
  1032. wait(9.8)
  1033. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning ZE NOOB!", "Red")
  1034. wait(0.1)
  1035. game.Lighting.Ambient = Color3.new(1,0,0)
  1036. wait(0.1)
  1037. game.Lighting.Ambient = Color3.new(0,0,0)
  1038. wait(0.1)
  1039. game.Lighting.Ambient = Color3.new(1,0,0)
  1040. wait(0.1)
  1041. game.Lighting.Ambient = Color3.new(1,0,0)
  1042. wait(0.1)
  1043. game.Lighting.Ambient = Color3.new(1,0,0)
  1044. wait(0.1)
  1045. game.Lighting.Ambient = Color3.new(0,0,0)
  1046. wait(0.1)
  1047. game.Lighting.Ambient = Color3.new(1,0,0)
  1048. wait(0.1)
  1049. game.Lighting.Ambient = Color3.new(1,0,0)
  1050. wait(0.1)
  1051. game.Lighting.Ambient = Color3.new(1,0,0)
  1052. wait(0.1)
  1053. game.Lighting.Ambient = Color3.new(0,0,0)
  1054. wait(0.1)
  1055. game.Lighting.Ambient = Color3.new(1,0,0)
  1056. wait(0.1)
  1057. game.Lighting.Ambient = Color3.new(1,0,0)
  1058. wait(0.1)
  1059. game.Lighting.Ambient = Color3.new(0,0,0)
  1060. wait(0.1)
  1061. game.Lighting.Ambient = Color3.new(1,0,0)
  1062. wait(0.1)
  1063. game.Lighting.Ambient = Color3.new(0,0,0)
  1064. wait(0.1)
  1065. game.Lighting.Ambient = Color3.new(1,0,0)
  1066. wait(0.1)
  1067. game.Lighting.Ambient = Color3.new(0,0,0)
  1068. wait(0.1)
  1069. game.Lighting.Ambient = Color3.new(1,0,0)
  1070. wait(0.1)
  1071. game.Lighting.Ambient = Color3.new(0,0,0)
  1072. wait(0.1)
  1073. game.Lighting.Ambient = Color3.new(1,0,0)
  1074. wait(0.1)
  1075. game.Lighting.Ambient = Color3.new(0,0,0)
  1076. wait(0.1)
  1077. game.Lighting.Ambient = Color3.new(1,0,0)
  1078. wait(0.1)
  1079. game.Lighting.Ambient = Color3.new(0,0,0)
  1080. wait(0.1)
  1081. game.Lighting.Ambient = Color3.new(1,0,0)
  1082. wait(0.1)
  1083. game.Lighting.Ambient = Color3.new(0,0,0)
  1084. wait(0.1)
  1085. game.Lighting.Ambient = Color3.new(1,0,0)
  1086. wait(0.1)
  1087. game.Lighting.Ambient = Color3.new(0,0,0)
  1088. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
  1089. ]]--
  1090. --game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
  1091. --char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
  1092. --char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
  1093. --char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  1094. --l.TimeOfDay = 24
  1095. z=Instance.new('Decal',hed)
  1096. z.Face = 'Front'
  1097. z.Texture='rbxassetid://0'
  1098. hed.BrickColor = BrickColor.new("Bright violet")
  1099. lite = Instance.new("PointLight", rleg)
  1100. lite.Brightness = 30
  1101. lite.Range = 20
  1102. lite.Color = Color3.new(0, 0, 0)
  1103. --[[local hed2 = hed:Clone()
  1104. hed2.CanCollide = false
  1105. hed2.Parent = char
  1106. hed2:ClearAllChildren()
  1107. hed2.Transparency = 1
  1108. hed2.Name = "DARP"
  1109. local w = Instance.new("Weld",hed2)
  1110. w.Part0 = hed
  1111. w.Part1 = hed2
  1112. w.C0 = CFrame.new(0,0,-0.175)
  1113. z=Instance.new("SurfaceGui",hed2)
  1114. z.Enabled = true
  1115. z.Face = "Front"
  1116. z.Adornee = hed2
  1117. z.CanvasSize = Vector2.new(100,100)
  1118. local face = Instance.new("ImageLabel",z)
  1119. face.Size = UDim2.new(1,-30,1,0)
  1120. face.Position = UDim2.new(0,15,0,0)
  1121. face.BackgroundTransparency = 1
  1122. face.Image='rbxassetid://0']]--
  1123. ----------------------------------------------------
  1124.  
  1125. ----------------------------------------------------
  1126. local m = Instance.new("Model")
  1127. m.Name = "Titanius"
  1128. p1 = Instance.new("Part", m)
  1129. p1.BrickColor = BrickColor.new("Bright blue")
  1130. p1.Transparency = 1
  1131. p1.FormFactor = Enum.FormFactor.Custom
  1132. p1.Material = "Neon"
  1133. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  1134. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  1135. p1.CanCollide = false
  1136. p1.Locked = true
  1137. p1.Elasticity = 0
  1138. p1.BottomSurface = Enum.SurfaceType.Smooth
  1139. p1.TopSurface = Enum.SurfaceType.Smooth
  1140. b1 = Instance.new("SpecialMesh", p1)
  1141. b1.MeshType = Enum.MeshType.Wedge
  1142. b1.Name = "Mesh"
  1143. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1144. p2 = Instance.new("Part", m)
  1145. p2.Transparency = 1
  1146. p2.BrickColor = BrickColor.new("Really black")
  1147. p2.FormFactor = Enum.FormFactor.Custom
  1148. p2.Size = Vector3.new(1, 2.9000001, 1)
  1149. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  1150. p2.CanCollide = false
  1151. p2.Locked = true
  1152. p2.Elasticity = 0
  1153. p2.BottomSurface = Enum.SurfaceType.Smooth
  1154. p2.TopSurface = Enum.SurfaceType.Smooth
  1155. b2 = Instance.new("BlockMesh", p2)
  1156. b2.Name = "Mesh"
  1157. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1158. p3 = Instance.new("Part", m)
  1159. p3.Transparency = 1
  1160. p3.BrickColor = BrickColor.new("Bright blue")
  1161. p3.Material = "Neon"
  1162. p3.FormFactor = Enum.FormFactor.Custom
  1163. p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
  1164. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  1165. p3.CanCollide = false
  1166. p3.Locked = true
  1167. p3.Elasticity = 0
  1168. p3.BottomSurface = Enum.SurfaceType.Smooth
  1169. p3.TopSurface = Enum.SurfaceType.Smooth
  1170. b3 = Instance.new("SpecialMesh", p3)
  1171. b3.MeshType = Enum.MeshType.Wedge
  1172. b3.Name = "Mesh"
  1173. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1174. p4 = Instance.new("Part", m)
  1175. p4.BrickColor = BrickColor.new("Bright blue")
  1176. p4.Material = "Neon"
  1177. p4.Transparency = 1
  1178. p4.FormFactor = Enum.FormFactor.Custom
  1179. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  1180. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  1181. p4.CanCollide = false
  1182. p4.Locked = true
  1183. p4.Elasticity = 0
  1184. p4.BottomSurface = Enum.SurfaceType.Smooth
  1185. p4.TopSurface = Enum.SurfaceType.Smooth
  1186. b4 = Instance.new("SpecialMesh", p4)
  1187. b4.MeshType = Enum.MeshType.Wedge
  1188. b4.Name = "Mesh"
  1189. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1190. p5 = Instance.new("Part", m)
  1191. p5.BrickColor = BrickColor.new("Bright blue")
  1192. p5.Material = "Neon"
  1193. p5.Transparency = 1
  1194. p5.FormFactor = Enum.FormFactor.Custom
  1195. p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
  1196. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  1197. p5.CanCollide = false
  1198. p5.Locked = true
  1199. p5.Elasticity = 0
  1200. p5.BottomSurface = Enum.SurfaceType.Smooth
  1201. p5.TopSurface = Enum.SurfaceType.Smooth
  1202. b5 = Instance.new("SpecialMesh", p5)
  1203. b5.MeshType = Enum.MeshType.Wedge
  1204. b5.Name = "Mesh"
  1205. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  1206. p6 = Instance.new("Part", m)
  1207. p6.Name = "Handle"
  1208. p6.Transparency = 1
  1209. p6.BrickColor = BrickColor.new("Really black")
  1210. p6.FormFactor = Enum.FormFactor.Custom
  1211. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  1212. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  1213. p6.CanCollide = false
  1214. p6.Locked = true
  1215. p6.Elasticity = 0
  1216. p6.BottomSurface = Enum.SurfaceType.Smooth
  1217. p6.TopSurface = Enum.SurfaceType.Smooth
  1218. b6 = Instance.new("BlockMesh", p6)
  1219. b6.Name = "Mesh"
  1220. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1221. p7 = Instance.new("Part", m)
  1222. p7.BrickColor = BrickColor.new("Bright blue")
  1223. p7.Transparency = 1
  1224. p7.Material = "Neon"
  1225. p7.FormFactor = Enum.FormFactor.Custom
  1226. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  1227. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  1228. p7.CanCollide = false
  1229. p7.Locked = true
  1230. p7.Elasticity = 0
  1231. p7.BottomSurface = Enum.SurfaceType.Smooth
  1232. p7.TopSurface = Enum.SurfaceType.Smooth
  1233. b7 = Instance.new("SpecialMesh", p7)
  1234. b7.MeshType = Enum.MeshType.Wedge
  1235. b7.Name = "Mesh"
  1236. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1237. p8 = Instance.new("Part", m)
  1238. p8.BrickColor = BrickColor.new("Bright blue")
  1239. p8.Material = "Neon"
  1240. p8.Transparency = 1
  1241. p8.FormFactor = Enum.FormFactor.Custom
  1242. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  1243. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  1244. p8.CanCollide = false
  1245. p8.Locked = true
  1246. p8.Elasticity = 0
  1247. p8.BottomSurface = Enum.SurfaceType.Smooth
  1248. p8.TopSurface = Enum.SurfaceType.Smooth
  1249. b8 = Instance.new("SpecialMesh", p8)
  1250. b8.MeshType = Enum.MeshType.Wedge
  1251. b8.Name = "Mesh"
  1252. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1253. p9 = Instance.new("Part", m)
  1254. p9.Transparency = 1
  1255. p9.BrickColor = BrickColor.new("Really black")
  1256. p9.FormFactor = Enum.FormFactor.Custom
  1257. p9.Size = Vector3.new(1, 1.07999957, 1)
  1258. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  1259. p9.CanCollide = false
  1260. p9.Locked = true
  1261. p9.Elasticity = 0
  1262. p9.BottomSurface = Enum.SurfaceType.Smooth
  1263. p9.TopSurface = Enum.SurfaceType.Smooth
  1264. b9 = Instance.new("BlockMesh", p9)
  1265. b9.Name = "Mesh"
  1266. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  1267. p10 = Instance.new("Part", m)
  1268. p10.BrickColor = BrickColor.new("Really black")
  1269. p10.Transparency = 1
  1270. p10.FormFactor = Enum.FormFactor.Custom
  1271. p10.Size = Vector3.new(1, 1.41999948, 1)
  1272. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  1273. p10.CanCollide = false
  1274. p10.Locked = true
  1275. p10.Elasticity = 0
  1276. p10.BottomSurface = Enum.SurfaceType.Smooth
  1277. p10.TopSurface = Enum.SurfaceType.Smooth
  1278. b10 = Instance.new("BlockMesh", p10)
  1279. b10.Name = "Mesh"
  1280. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1281. p11 = Instance.new("Part", m)
  1282. p11.BrickColor = BrickColor.new("Really black")
  1283. p11.FormFactor = Enum.FormFactor.Custom
  1284. p11.Transparency = 1
  1285. p11.Size = Vector3.new(1, 1.50999951, 1)
  1286. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  1287. p11.CanCollide = false
  1288. p11.Locked = true
  1289. p11.Elasticity = 0
  1290. p11.BottomSurface = Enum.SurfaceType.Smooth
  1291. p11.TopSurface = Enum.SurfaceType.Smooth
  1292. b11 = Instance.new("BlockMesh", p11)
  1293. b11.Name = "Mesh"
  1294. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  1295. p12 = Instance.new("Part", m)
  1296. p12.Name = "BladeCenter"
  1297. p12.BrickColor = BrickColor.new("Dark stone grey")
  1298. p12.Material = "Concrete"
  1299. p12.FormFactor = Enum.FormFactor.Symmetric
  1300. p12.Size = Vector3.new(1, 2, 2)
  1301. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  1302. p12.CanCollide = false
  1303. p12.Transparency = 1
  1304. p12.Locked = true
  1305. p12.BottomSurface = Enum.SurfaceType.Smooth
  1306. p12.TopSurface = Enum.SurfaceType.Smooth
  1307. b12 = Instance.new("SpecialMesh", p12)
  1308. b12.MeshType = Enum.MeshType.Brick
  1309. b12.Name = "Mesh"
  1310. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  1311. p13 = Instance.new("Part", m)
  1312. p13.BrickColor = BrickColor.new("Really black")
  1313. p13.FormFactor = Enum.FormFactor.Custom
  1314. p13.Transparency = 1
  1315. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  1316. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  1317. p13.CanCollide = false
  1318. p13.Locked = true
  1319. p13.Elasticity = 0
  1320. p13.BottomSurface = Enum.SurfaceType.Smooth
  1321. p13.TopSurface = Enum.SurfaceType.Smooth
  1322. b13 = Instance.new("BlockMesh", p13)
  1323. b13.Name = "Mesh"
  1324. b13.Scale = Vector3.new(1, 1, 0.400000006)
  1325. p14 = Instance.new("Part", m)
  1326. p14.BrickColor = BrickColor.new("Really black")
  1327. p14.FormFactor = Enum.FormFactor.Custom
  1328. p14.Transparency = 1
  1329. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  1330. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  1331. p14.CanCollide = false
  1332. p14.Locked = true
  1333. p14.Elasticity = 0
  1334. p14.BottomSurface = Enum.SurfaceType.Smooth
  1335. p14.TopSurface = Enum.SurfaceType.Smooth
  1336. b14 = Instance.new("BlockMesh", p14)
  1337. b14.Name = "Mesh"
  1338. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1339. p15 = Instance.new("Part", m)
  1340. p15.BrickColor = BrickColor.new("Really black")
  1341. p15.FormFactor = Enum.FormFactor.Custom
  1342. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  1343. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  1344. p15.CanCollide = false
  1345. p15.Locked = true
  1346. p15.Transparency = 1
  1347. p15.Elasticity = 0
  1348. p15.BottomSurface = Enum.SurfaceType.Smooth
  1349. p15.TopSurface = Enum.SurfaceType.Smooth
  1350. b15 = Instance.new("BlockMesh", p15)
  1351. b15.Name = "Mesh"
  1352. b15.Scale = Vector3.new(1, 1, 0.400000006)
  1353. p16 = Instance.new("Part", m)
  1354. p16.Transparency = 1
  1355. p16.BrickColor = BrickColor.new("Really black")
  1356. p16.FormFactor = Enum.FormFactor.Custom
  1357. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  1358. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  1359. p16.CanCollide = false
  1360. p16.Locked = true
  1361. p16.Elasticity = 0
  1362. p16.BottomSurface = Enum.SurfaceType.Smooth
  1363. p16.TopSurface = Enum.SurfaceType.Smooth
  1364. b16 = Instance.new("BlockMesh", p16)
  1365. b16.Name = "Mesh"
  1366. b16.Scale = Vector3.new(1, 1, 0.400000006)
  1367. p17 = Instance.new("Part", m)
  1368. p17.BrickColor = BrickColor.new("Really black")
  1369. p17.Transparency = 1
  1370. p17.FormFactor = Enum.FormFactor.Custom
  1371. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  1372. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  1373. p17.CanCollide = false
  1374. p17.Locked = true
  1375. p17.Elasticity = 0
  1376. p17.BottomSurface = Enum.SurfaceType.Smooth
  1377. p17.TopSurface = Enum.SurfaceType.Smooth
  1378. b17 = Instance.new("BlockMesh", p17)
  1379. b17.Name = "Mesh"
  1380. b17.Scale = Vector3.new(1, 1, 0.400000006)
  1381. p18 = Instance.new("WedgePart", m)
  1382. p18.BrickColor = BrickColor.new("Dark stone grey")
  1383. p18.Name = "BladePart1"
  1384. p18.Material = "Concrete"
  1385. p18.Transparency = 1
  1386. p18.Name = "Wedge"
  1387. p18.FormFactor = Enum.FormFactor.Symmetric
  1388. p18.Size = Vector3.new(1, 4, 2)
  1389. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  1390. p18.CanCollide = false
  1391. p18.Locked = true
  1392. p18.BottomSurface = Enum.SurfaceType.Smooth
  1393. p18.TopSurface = Enum.SurfaceType.Smooth
  1394. b18 = Instance.new("SpecialMesh", p18)
  1395. b18.MeshType = Enum.MeshType.Wedge
  1396. b18.Name = "Mesh"
  1397. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  1398. p19 = Instance.new("WedgePart", m)
  1399. p19.Transparency = 1
  1400. p19.BrickColor = BrickColor.new("Dark stone grey")
  1401. p19.Name = "BladePart2"
  1402. p19.Material = "Concrete"
  1403. p19.Name = "Wedge"
  1404. p19.FormFactor = Enum.FormFactor.Symmetric
  1405. p19.Size = Vector3.new(1, 4, 2)
  1406. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  1407. p19.CanCollide = false
  1408. p19.Locked = true
  1409. p19.BottomSurface = Enum.SurfaceType.Smooth
  1410. p19.TopSurface = Enum.SurfaceType.Smooth
  1411. b19 = Instance.new("SpecialMesh", p19)
  1412. b19.MeshType = Enum.MeshType.Wedge
  1413. b19.Name = "Mesh"
  1414. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  1415. p20 = Instance.new("Part", m)
  1416. p20.BrickColor = BrickColor.new("Really black")
  1417. p20.Transparency = 1
  1418. p20.FormFactor = Enum.FormFactor.Custom
  1419. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  1420. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  1421. p20.CanCollide = false
  1422. p20.Locked = true
  1423. p20.Elasticity = 0
  1424. p20.BottomSurface = Enum.SurfaceType.Smooth
  1425. p20.TopSurface = Enum.SurfaceType.Smooth
  1426. b20 = Instance.new("BlockMesh", p20)
  1427. b20.Name = "Mesh"
  1428. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  1429. p21 = Instance.new("Part", m)
  1430. p21.BrickColor = BrickColor.new("Bright blue")
  1431. p21.Material = "Neon"
  1432. p21.Transparency = 1
  1433. p21.FormFactor = Enum.FormFactor.Custom
  1434. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  1435. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  1436. p21.CanCollide = false
  1437. p21.Locked = true
  1438. p21.Elasticity = 0
  1439. p21.BottomSurface = Enum.SurfaceType.Smooth
  1440. p21.TopSurface = Enum.SurfaceType.Smooth
  1441. b21 = Instance.new("SpecialMesh", p21)
  1442. b21.MeshType = Enum.MeshType.Wedge
  1443. b21.Name = "Mesh"
  1444. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  1445. w1 = Instance.new("Weld", p1)
  1446. w1.Name = "Part_Weld"
  1447. w1.Part0 = p1
  1448. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1449. w1.Part1 = p2
  1450. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  1451. w2 = Instance.new("Weld", p2)
  1452. w2.Name = "Part_Weld"
  1453. w2.Part0 = p2
  1454. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  1455. w2.Part1 = p3
  1456. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  1457. w3 = Instance.new("Weld", p3)
  1458. w3.Name = "Part_Weld"
  1459. w3.Part0 = p3
  1460. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  1461. w3.Part1 = p4
  1462. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1463. w4 = Instance.new("Weld", p4)
  1464. w4.Name = "Part_Weld"
  1465. w4.Part0 = p4
  1466. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1467. w4.Part1 = p5
  1468. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1469. w5 = Instance.new("Weld", p5)
  1470. w5.Name = "Part_Weld"
  1471. w5.Part0 = p5
  1472. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  1473. w5.Part1 = p6
  1474. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  1475. w6 = Instance.new("Weld", p6)
  1476. w6.Name = "Part_Weld"
  1477. w6.Part0 = p6
  1478. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  1479. w6.Part1 = p7
  1480. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1481. w7 = Instance.new("Weld", p7)
  1482. w7.Name = "Part_Weld"
  1483. w7.Part0 = p7
  1484. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1485. w7.Part1 = p8
  1486. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1487. w8 = Instance.new("Weld", p8)
  1488. w8.Name = "Part_Weld"
  1489. w8.Part0 = p8
  1490. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  1491. w8.Part1 = p9
  1492. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  1493. w9 = Instance.new("Weld", p9)
  1494. w9.Name = "Part_Weld"
  1495. w9.Part0 = p9
  1496. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  1497. w9.Part1 = p10
  1498. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  1499. w10 = Instance.new("Weld", p10)
  1500. w10.Name = "Part_Weld"
  1501. w10.Part0 = p10
  1502. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  1503. w10.Part1 = p11
  1504. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  1505. w11 = Instance.new("Weld", p11)
  1506. w11.Name = "Part_Weld"
  1507. w11.Part0 = p11
  1508. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  1509. w11.Part1 = p12
  1510. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  1511. w12 = Instance.new("Weld", p12)
  1512. w12.Name = "Part_Weld"
  1513. w12.Part0 = p12
  1514. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  1515. w12.Part1 = p13
  1516. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  1517. w13 = Instance.new("Weld", p13)
  1518. w13.Name = "Part_Weld"
  1519. w13.Part0 = p13
  1520. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  1521. w13.Part1 = p14
  1522. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  1523. w14 = Instance.new("Weld", p14)
  1524. w14.Name = "Part_Weld"
  1525. w14.Part0 = p14
  1526. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  1527. w14.Part1 = p15
  1528. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  1529. w15 = Instance.new("Weld", p15)
  1530. w15.Name = "Part_Weld"
  1531. w15.Part0 = p15
  1532. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  1533. w15.Part1 = p16
  1534. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  1535. w16 = Instance.new("Weld", p16)
  1536. w16.Name = "Part_Weld"
  1537. w16.Part0 = p16
  1538. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  1539. w16.Part1 = p17
  1540. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  1541. w17 = Instance.new("Weld", p17)
  1542. w17.Name = "Wedge_Weld"
  1543. w17.Part0 = p17
  1544. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  1545. w17.Part1 = p18
  1546. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  1547. w18 = Instance.new("Weld", p18)
  1548. w18.Name = "Wedge_Weld"
  1549. w18.Part0 = p18
  1550. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  1551. w18.Part1 = p19
  1552. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  1553. w19 = Instance.new("Weld", p19)
  1554. w19.Name = "Part_Weld"
  1555. w19.Part0 = p19
  1556. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  1557. w19.Part1 = p20
  1558. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  1559. w20 = Instance.new("Weld", p20)
  1560. w20.Name = "Part_Weld"
  1561. w20.Part0 = p20
  1562. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  1563. w20.Part1 = p21
  1564. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  1565. m.Parent = char
  1566. m:MakeJoints()
  1567. ----------------------------------------------------
  1568. local cor = Instance.new("Part", char.Titanius)
  1569. cor.Name = "Thingy"
  1570. cor.Locked = true
  1571. cor.BottomSurface = 0
  1572. cor.CanCollide = false
  1573. cor.Size = Vector3.new(1, 13, 1)
  1574. cor.Transparency = 1
  1575. cor.TopSurface = 0
  1576. corw = Instance.new("Weld", cor)
  1577. corw.Part0 = rarm
  1578. corw.Part1 = cor
  1579. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1580. corw.C1 = CFrame.new(0, 0, 0)
  1581. weld1 = Instance.new("Weld", char.Titanius)
  1582. weld1.Part0 = cor
  1583. weld1.Part1 = p6
  1584. weld1.C0 = CFrame.new(0, 0, 0)
  1585. ----------------------------------------------------
  1586. hitb = Instance.new("Part", char.Titanius)
  1587. hitb.Name = "Thingy2"
  1588. hitb.Locked = true
  1589. hitb.BottomSurface = 0
  1590. hitb.CanCollide = false
  1591. hitb.Size = Vector3.new(0, 8, 6)
  1592. hitb.Transparency = 1
  1593. hitb.TopSurface = 0
  1594. weld2 = Instance.new("Weld", char.Titanius)
  1595. weld2.Part0 = hitb
  1596. weld2.Part1 = p12
  1597. weld2.C0 = CFrame.new(0, .6, 1)
  1598. ----------------------------------------------------
  1599. function weld5(part0, part1, c0, c1)
  1600. weeld=Instance.new("Weld", part0)
  1601. weeld.Part0=part0
  1602. weeld.Part1=part1
  1603. weeld.C0=c0
  1604. weeld.C1=c1
  1605. return weeld
  1606. end
  1607. ----------------------------------------------------
  1608. function newRay(start,face,range,wat)
  1609. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1610. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1611. return rey,hit,pos
  1612. end
  1613. ----------------------------------------------------
  1614. mod5 = Instance.new("Model",char)
  1615.  
  1616. function FindNearestTorso(Position,Distance,SinglePlayer)
  1617. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1618. local List = {}
  1619. for i,v in pairs(workspace:GetChildren())do
  1620. if v:IsA("Model")then
  1621. if v:findFirstChild("Torso")then
  1622. if v ~= char then
  1623. if(v.Torso.Position -Position).magnitude <= Distance then
  1624. table.insert(List,v)
  1625. end
  1626. end
  1627. end
  1628. end
  1629. end
  1630. return List
  1631. end
  1632.  
  1633. function Landing()
  1634. part=Instance.new('Part',mod5)
  1635. part.Anchored=true
  1636. part.CanCollide=false
  1637. part.FormFactor='Custom'
  1638. part.Size=Vector3.new(.2,.2,.2)
  1639. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1640. part.Transparency=.7
  1641. part.BrickColor=BrickColor.new('Really black')
  1642. mesh=Instance.new('SpecialMesh',part)
  1643. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1644. mesh.Scale=Vector3.new(10,5,10)
  1645.  
  1646. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1647. if v:FindFirstChild('Humanoid') then
  1648. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1649. v.Humanoid.PlatformStand = true
  1650. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1651. end
  1652. end
  1653.  
  1654. coroutine.resume(coroutine.create(function()
  1655. for i=0,3.8,0.05 do
  1656. wait()
  1657. part.CFrame=part.CFrame
  1658. part.Transparency=i
  1659. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1660. end
  1661. part.Parent = nil
  1662. end))
  1663. end
  1664. ----------------------------------------------------
  1665. mod4 = Instance.new("Model",char)
  1666.  
  1667. ptez = {0.7, 0.8, 0.9, 1}
  1668.  
  1669. function FindNearestTorso(Position,Distance,SinglePlayer)
  1670. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1671. local List = {}
  1672. for i,v in pairs(workspace:GetChildren())do
  1673. if v:IsA("Model")then
  1674. if v:findFirstChild("Torso")then
  1675. if v ~= char then
  1676. if(v.Torso.Position -Position).magnitude <= Distance then
  1677. table.insert(List,v)
  1678. end
  1679. end
  1680. end
  1681. end
  1682. end
  1683. return List
  1684. end
  1685.  
  1686. function GroundPound()
  1687. part=Instance.new('Part',mod4)
  1688. part.Anchored=true
  1689. part.CanCollide=false
  1690. part.FormFactor='Custom'
  1691. part.Size=Vector3.new(.2,.2,.2)
  1692. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1693. part.Transparency=.7
  1694. part.BrickColor=BrickColor.new('Really black')
  1695. mesh=Instance.new('SpecialMesh',part)
  1696. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1697. mesh.Scale=Vector3.new(3,3,3)
  1698. part2=Instance.new('Part',mod4)
  1699. part2.Anchored=true
  1700. part2.CanCollide=false
  1701. part2.FormFactor='Custom'
  1702. part2.Size=Vector3.new(.2,.2,.2)
  1703. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1704. part2.Transparency=.7
  1705. part2.BrickColor=BrickColor.new('Dark indigo')
  1706. mesh2=Instance.new('SpecialMesh',part2)
  1707. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1708. mesh2.Scale=Vector3.new(3,1.5,3)
  1709. x = Instance.new("Sound",char)
  1710. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1711. x.Pitch = ptez[math.random(1,#ptez)]
  1712. x.Volume = 1
  1713. wait(.1)
  1714. x:Play()
  1715. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1716. if v:FindFirstChild('Humanoid') then
  1717. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1718. end
  1719. end
  1720. coroutine.resume(coroutine.create(function()
  1721. for i=0,0.62,0.13 do
  1722. wait()
  1723. part.CFrame=part.CFrame
  1724. part.Transparency=i
  1725. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1726. part2.CFrame=part2.CFrame
  1727. part2.Transparency=i
  1728. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1729. end
  1730. part.Parent=nil
  1731. part2.Parent=nil
  1732. x:Destroy()
  1733. end))
  1734. end
  1735. ----------------------------------------------------
  1736. mod=Instance.new('Model',char)
  1737.  
  1738. function charge()
  1739. hed.Velocity=hed.CFrame.lookVector*100
  1740. part=Instance.new('Part',mod)
  1741. part.Anchored=true
  1742. part.CanCollide=false
  1743. part.FormFactor='Custom'
  1744. part.Size=Vector3.new(.2,.2,.2)
  1745. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1746. part.Transparency=.7
  1747. part.BrickColor=BrickColor.new('Black')
  1748. mesh=Instance.new('SpecialMesh',part)
  1749. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1750. mesh.Scale=Vector3.new(10,5,10)
  1751. part2=part:clone()
  1752. part2.Parent=mod
  1753. part2.BrickColor=BrickColor.new('Bright red')
  1754. mesh2=mesh:clone()
  1755. mesh2.Parent=part2
  1756. mesh2.Scale=Vector3.new(20,10,20)
  1757. part3=part2:clone()
  1758. part3.Parent = mod
  1759. part3.BrickColor=BrickColor.new('Really black')
  1760. mesh3=mesh2:clone()
  1761. mesh2.Parent=part3
  1762. mesh3.Scale=Vector3.new(30,15,30)
  1763. coroutine.resume(coroutine.create(function()
  1764. for i=0,1,0.1 do
  1765. wait()
  1766. part.CFrame=part.CFrame
  1767. part.Transparency=i
  1768. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1769. part2.CFrame=part2.CFrame
  1770. part2.Transparency=i
  1771. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1772. part3.CFrame=part3.CFrame
  1773. part3.Transparency=i
  1774. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1775. end
  1776. part.Parent=nil
  1777. part2.Parent=nil
  1778. part3.Parent = nil
  1779. end))
  1780. end
  1781. ----------------------------------------------------
  1782. function FindNearestTorso(Position,Distance,SinglePlayer)
  1783. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1784. local List = {}
  1785. for i,v in pairs(workspace:GetChildren())do
  1786. if v:IsA("Model")then
  1787. if v:findFirstChild("Torso")then
  1788. if v ~= char then
  1789. if(v.Torso.Position -Position).magnitude <= Distance then
  1790. table.insert(List,v)
  1791. end
  1792. end
  1793. end
  1794. end
  1795. end
  1796. return List
  1797. end
  1798.  
  1799. mod3 = Instance.new("Model",rleg)
  1800.  
  1801. function Stomp()
  1802. part=Instance.new('Part',mod3)
  1803. part.Anchored=true
  1804. part.CanCollide=false
  1805. part.FormFactor='Custom'
  1806. part.Size=Vector3.new(.2,.2,.2)
  1807. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1808. part.Transparency=.7
  1809. part.BrickColor=BrickColor.new('Dark indigo')
  1810. mesh=Instance.new('SpecialMesh',part)
  1811. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1812. mesh.Scale=Vector3.new(25,25,25)
  1813. part2=part:clone()
  1814. part2.Parent=mod3
  1815. part2.BrickColor=BrickColor.new('Dark indigo')
  1816. mesh2=mesh:clone()
  1817. mesh2.Parent=part2
  1818. mesh2.Scale=Vector3.new(15,15,15)
  1819. part3=part:clone()
  1820. part3.Parent=mod3
  1821. part3.TopSurface=0
  1822. part3.BottomSurface=0
  1823. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1824. mesh3=Instance.new('SpecialMesh',part3)
  1825. mesh3.MeshType = 3
  1826. mesh3.Scale=Vector3.new(12,12,12)
  1827. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1828. if v:FindFirstChild('Humanoid') then
  1829. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1830. v.Humanoid.PlatformStand = true
  1831. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
  1832. end
  1833. end
  1834. coroutine.resume(coroutine.create(function()
  1835. for i=0,3.8,0.05 do
  1836. wait()
  1837. part.CFrame=part.CFrame
  1838. part.Transparency=i
  1839. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1840. part2.CFrame=part2.CFrame
  1841. part2.Transparency=i
  1842. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1843. part3.CFrame=part3.CFrame
  1844. part3.Transparency=i
  1845. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1846. end
  1847. end))
  1848. end
  1849. ----------------------------------------------------
  1850.  
  1851. local acos = math.acos
  1852. local sqrt = math.sqrt
  1853. local Vec3 = Vector3.new
  1854. local fromAxisAngle = CFrame.fromAxisAngle
  1855.  
  1856. local function toAxisAngle(CFr)
  1857. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1858. local Angle = math.acos((R00+R11+R22-1)/2)
  1859. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1860. A = A == 0 and 0.00001 or A
  1861. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1862. B = B == 0 and 0.00001 or B
  1863. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1864. C = C == 0 and 0.00001 or C
  1865. local x = (R21-R12)/sqrt(A)
  1866. local y = (R02-R20)/sqrt(B)
  1867. local z = (R10-R01)/sqrt(C)
  1868. return Vec3(x,y,z),Angle
  1869. end
  1870.  
  1871. function ApplyTrig(Num,Func)
  1872. local Min,Max = Func(0),Func(1)
  1873. local i = Func(Num)
  1874. return (i-Min)/(Max-Min)
  1875. --[[if Func == "sin" then
  1876. return (math.sin((1-Num)*math.pi)+1)/2
  1877. elseif Func == "cos" then
  1878. return (math.cos((1-Num)*math.pi)+1)/2
  1879. end]]
  1880. end
  1881.  
  1882. function LerpCFrame(CFrame1,CFrame2,Num)
  1883. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1884. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1885. end
  1886.  
  1887. function Crater(Torso,Radius)
  1888. Spawn(function()
  1889. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1890. local Ignore = {}
  1891. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1892. if v.Character ~= nil then
  1893. Ignore[#Ignore+1] = v.Character
  1894. end
  1895. end
  1896. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1897. if Hit == nil then return end
  1898. local Parts = {}
  1899. for i = 1,360,10 do
  1900. local P = Instance.new("Part",Torso.Parent)
  1901. P.Anchored = true
  1902. P.FormFactor = "Custom"
  1903. P.BrickColor = Hit.BrickColor
  1904. P.Material = Hit.Material
  1905. P.TopSurface = "Smooth"
  1906. P.BottomSurface = "Smooth"
  1907. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1908. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1909. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1910. if math.random(0,5) == 0 then -- rubble
  1911. local P = Instance.new("Part",Torso.Parent)
  1912. P.Anchored = true
  1913. P.FormFactor = "Custom"
  1914. P.BrickColor = Hit.BrickColor
  1915. P.Material = Hit.Material
  1916. P.TopSurface = "Smooth"
  1917. P.BottomSurface = "Smooth"
  1918. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1919. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1920. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1921. end
  1922. end
  1923. for i = 0,1,0.05 do
  1924. for i2,v in pairs(Parts) do
  1925. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1926. end
  1927. wait(0.02)
  1928. end
  1929. for i,v in pairs(Parts) do
  1930. if v[1].Size.X > 2.1 then
  1931. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1932. end
  1933. v[1].Anchored = false
  1934. end
  1935. for i = 0,1,0.05 do
  1936. for i2,v in pairs(Parts) do
  1937. v[1].Transparency = i
  1938. if i == 1 then
  1939. v[1]:Destroy()
  1940. elseif i >= 0.25 then
  1941. v[1].CanCollide = false
  1942. end
  1943. end
  1944. wait(0.02)
  1945. end
  1946. Parts = nil
  1947. end)
  1948. end
  1949.  
  1950. ----------------------------------------------------
  1951. mouse.KeyDown:connect(function(key)
  1952. if key == "r" then
  1953. if Debounces.CanAttack == true then
  1954. Debounces.CanAttack = false
  1955. Debounces.on = true
  1956. Debounces.NoIdl = true
  1957. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1958. hit = ht.Parent
  1959. if ht and hit:IsA("Model") then
  1960. if hit:FindFirstChild("Humanoid") then
  1961. if hit.Name ~= p.Name then
  1962. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1963. Debounces.Slashed = true]]--
  1964. hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
  1965. wait(1)
  1966. --Debounces.Slashed = false
  1967. --end
  1968. end
  1969. end
  1970. elseif ht and hit:IsA("Hat") then
  1971. if hit.Parent.Name ~= p.Name then
  1972. if hit.Parent:FindFirstChild("Humanoid") then
  1973. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1974. Debounces.Slashed = true]]--
  1975. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
  1976. wait(1)
  1977. --Debounces.Slashed = false
  1978. end
  1979. end
  1980. end
  1981. end)
  1982. q = Instance.new("Sound",hed)
  1983. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1984. q.Pitch = 0.85
  1985. q.Looped = false
  1986. q1 = Instance.new("Sound",hed)
  1987. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1988. q1.Pitch = 0.85
  1989. q1.Looped = false
  1990. q:Play()
  1991. q1:Play()
  1992. for i = 1,20 do
  1993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1995. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1996. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1998. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1999. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  2000. if Debounces.on == false then break end
  2001. wait()
  2002. end
  2003. n = Instance.new("Sound",hed)
  2004. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  2005. n.Pitch = 0.94
  2006. n.Looped = false
  2007. n1 = Instance.new("Sound",hed)
  2008. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  2009. n1.Pitch = 0.94
  2010. n1.Looped = false
  2011. n:Play()
  2012. n1:Play()
  2013. b = Instance.new("Sound",hed)
  2014. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  2015. b.Pitch = 0.94
  2016. b.Looped = false
  2017. b1 = Instance.new("Sound",hed)
  2018. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  2019. b1.Pitch = 0.94
  2020. b1.Looped = false
  2021. b:Play()
  2022. b1:Play()
  2023. for i = 1,26 do
  2024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  2025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  2026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  2027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  2028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  2029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  2030. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  2031. if Debounces.on == false then break end
  2032. wait()
  2033. end
  2034. wait(.5)
  2035. to:disconnect()
  2036. q:Destroy()
  2037. q1:Destroy()
  2038. n:Destroy()
  2039. n1:Destroy()
  2040. if Debounces.CanAttack == false then
  2041. Debounces.CanAttack = true
  2042. Debounces.on = false
  2043. Debounces.NoIdl = false
  2044. end
  2045. end
  2046. end
  2047. end)
  2048. ----------------------------------------------------
  2049. mouse.KeyDown:connect(function(key)
  2050. if key == "q" then
  2051. if Debounces.CanAttack == true then
  2052. Debounces.CanAttack = false
  2053. Debounces.on = true
  2054. Debounces.NoIdl = true
  2055. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  2056. hit = ht.Parent
  2057. if ht and hit:IsA("Model") then
  2058. if hit:FindFirstChild("Humanoid") then
  2059. if hit.Name ~= p.Name then
  2060. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2061. Debounces.Slashed = true]]--
  2062. hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
  2063. wait(1)
  2064. --Debounces.Slashed = false
  2065. --end
  2066. end
  2067. end
  2068. elseif ht and hit:IsA("Hat") then
  2069. if hit.Parent.Name ~= p.Name then
  2070. if hit.Parent:FindFirstChild("Humanoid") then
  2071. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2072. Debounces.Slashed = true]]--
  2073. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
  2074. wait(1)
  2075. --Debounces.Slashed = false
  2076. end
  2077. end
  2078. end
  2079. end)
  2080. for i = 1, 20 do
  2081. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  2082. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  2083. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  2084. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  2085. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  2086. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  2087. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2088. if Debounces.on == false then break end
  2089. wait()
  2090. end
  2091. z = Instance.new("Sound",hed)
  2092. z.SoundId = "rbxassetid://160069154"
  2093. z.Looped = false
  2094. z.Pitch = .9
  2095. z1 = Instance.new("Sound",hed)
  2096. z1.SoundId = "rbxassetid://160069154"
  2097. z1.Looped = false
  2098. z1.Pitch = .9
  2099. wait(0.01)
  2100. z:Play()
  2101. z1:Play()
  2102. for i = 1, 12 do
  2103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  2104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  2105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  2106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  2107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  2108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  2109. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2110. if Debounces.on == false then break end
  2111. wait()
  2112. end
  2113. for i = 1, 12 do
  2114. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  2115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  2116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  2117. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  2118. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  2119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  2120. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2121. if Debounces.on == false then break end
  2122. wait()
  2123. end
  2124. z = Instance.new("Sound",hed)
  2125. z.SoundId = "rbxassetid://168586621"
  2126. z.Looped = false
  2127. z.Pitch = 1
  2128. z1 = Instance.new("Sound",hed)
  2129. z1.SoundId = "rbxassetid://168586621"
  2130. z1.Looped = false
  2131. z1.Pitch = 1
  2132. wait(0.01)
  2133. z:Play()
  2134. z1:Play()
  2135. for i = 1, 12 do
  2136. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  2137. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  2138. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  2139. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  2140. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  2141. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  2142. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  2143. if Debounces.on == false then break end
  2144. wait()
  2145. end
  2146. to:disconnect()
  2147. if Debounces.CanAttack == false then
  2148. Debounces.CanAttack = true
  2149. Debounces.on = false
  2150. Debounces.NoIdl = false
  2151. end
  2152. end
  2153. end
  2154. end)
  2155. ----------------------------------------------------
  2156. Sit = false
  2157. mouse.KeyDown:connect(function(key)
  2158. if key == "v" then
  2159. if Sit == false then
  2160. Sit = true
  2161. hum.WalkSpeed = 0
  2162. stanceToggle = "Sitting"
  2163. elseif Sit == true then
  2164. Sit = false
  2165. hum.WalkSpeed = 10
  2166. stanceToggle = "Normal"
  2167. end
  2168. end
  2169. end)
  2170. ----------------------------------------------------
  2171. mouse.KeyDown:connect(function(key)
  2172. if key == "p" then
  2173. Blaze()
  2174. end
  2175. end)
  2176. -------------------------------
  2177. mouse.KeyDown:connect(function(key)
  2178. if key == "u" then
  2179. if Debounces.CanAttack == true then
  2180. Debounces.CanAttack = false
  2181. Debounces.NoIdl = true
  2182. Debounces.on = true
  2183. function FindNearestTorso(Position,Distance,SinglePlayer)
  2184. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2185. local List = {}
  2186. for i,v in pairs(workspace:GetChildren())do
  2187. if v:IsA("Model")then
  2188. if v:findFirstChild("Torso")then
  2189. if v ~= char then
  2190. if(v.Torso.Position -Position).magnitude <= Distance then
  2191. table.insert(List,v)
  2192. end
  2193. end
  2194. end
  2195. end
  2196. end
  2197. return List
  2198. end
  2199. z = Instance.new("Sound",workspace)
  2200. z.SoundId = "rbxassetid://232213955"
  2201. z.Pitch = 0.75
  2202. z.Volume = 5
  2203. wait(0.2)
  2204. z:Play()
  2205. sp = Instance.new("Part",rarm)
  2206. sp.Anchored = true
  2207. sp.CanCollide = false
  2208. sp.Locked = true
  2209. sp.Transparency = 0
  2210. sp.Material = "Neon"
  2211. sp.Size = Vector3.new(2,2,2)
  2212. sp.TopSurface = "SmoothNoOutlines"
  2213. sp.BottomSurface = "SmoothNoOutlines"
  2214. sp.BrickColor = TorsoColor
  2215. spm = Instance.new("SpecialMesh",sp)
  2216. spm.MeshType = "Sphere"
  2217. spm.Scale = Vector3.new(42,42,42)
  2218. sp2 = Instance.new("Part", rarm)
  2219. sp2.Name = "Energy"
  2220. sp2.BrickColor = TorsoColor
  2221. sp2.Size = Vector3.new(1, 1, 1)
  2222. sp2.Shape = "Ball"
  2223. sp2.CanCollide = false
  2224. sp2.Anchored = true
  2225. sp2.Locked = true
  2226. sp2.TopSurface = 0
  2227. sp2.BottomSurface = 0
  2228. sp2.Transparency = 1
  2229. spm2 = Instance.new("SpecialMesh",sp2)
  2230. spm2.MeshId = "rbxassetid://9982590"
  2231. spm2.Scale = Vector3.new(4,4,4)
  2232. sp3 = Instance.new("Part", rarm)
  2233. sp3.Name = "Energy"
  2234. sp3.BrickColor = TorsoColor
  2235. sp3.Size = Vector3.new(1, 1, 1)
  2236. sp3.Shape = "Ball"
  2237. sp3.CanCollide = false
  2238. sp3.Anchored = true
  2239. sp3.Locked = true
  2240. sp3.TopSurface = 0
  2241. sp3.BottomSurface = 0
  2242. sp3.Transparency = 1
  2243. spm3 = Instance.new("SpecialMesh",sp2)
  2244. spm3.MeshId = "rbxassetid://9982590"
  2245. spm3.Scale = Vector3.new(8,8,8)
  2246. for i = 1, 20 do
  2247. spm.Scale = spm.Scale - Vector3.new(2,2,2)
  2248. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.62*2,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2255. if Debounces.on == false then break end
  2256. rs:wait()
  2257. end
  2258. for i = 1, 100, 20 do rs:wait()
  2259. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2260. end
  2261. for i = 1, 20 do
  2262. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  2263. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2264. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.62*2,.2*2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  2265. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  2266. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  2267. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2268. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2269. if Debounces.on == false then break end
  2270. rs:wait()
  2271. end
  2272. sp.Transparency = 1
  2273. for i = 1, 20 do
  2274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.62*2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2*2,0.62*2,-.2*2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  2276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  2277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  2278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2280. if Debounces.on == false then break end
  2281. rs:wait()
  2282. end
  2283. wait(1)
  2284. sp.Transparency = 0
  2285. sp2.Transparency = 0.84
  2286. for i = 1, 20 do
  2287. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2288. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2289. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2290. sp3.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  2291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.55*2,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  2292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.55*2,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  2293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  2294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  2295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  2296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  2297. if Debounces.on == false then break end
  2298. rs:wait()
  2299. end
  2300. for i = 1, 2880, 50 do
  2301. rs:wait()
  2302. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  2303. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1*2,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2304. sp3.CFrame = rarm.CFrame * CFrame.new(0,-1*2,0) * CFrame.Angles(math.rad(-i/-10), math.rad(-i/-10), math.rad(i/-10))
  2305. rs:wait()
  2306. end
  2307. sp:Destroy()
  2308. sp2:Destroy()
  2309. sp3:Destroy()
  2310. local X = Instance.new("Part",char)
  2311. local O = Instance.new("ObjectValue",X)
  2312. O.Name = "creator"
  2313. X.Locked = true
  2314. X.Name = "Shell"
  2315. X.Anchored = false
  2316. X.CanCollide = false
  2317. X.Transparency = 0
  2318. X.Reflectance = 0
  2319. X.BottomSurface = 0
  2320. X.TopSurface = 0
  2321. X.Shape = 0
  2322. local V = Instance.new("ObjectValue",X)
  2323. V.Value = char
  2324. V.Name = "creator"
  2325. X.BrickColor = TorsoColor
  2326. X.Size = Vector3.new(2,2,2)
  2327. X.Material = "Neon"
  2328. local Z = Instance.new("SpecialMesh",X)
  2329. Z.MeshType = "Sphere"
  2330. Z.Scale = Vector3.new(0.5,0.5,1)
  2331. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  2332. local bv = Instance.new("BodyVelocity",X)
  2333. bv.maxForce = Vector3.new(99999,99999,99999)
  2334. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2335. bv.velocity = X.CFrame.lookVector*75
  2336.  
  2337. Explode = X.Touched:connect(function(hit)
  2338. if hit ~= char and hit.Name ~= "Shell" then
  2339. local cf = X.CFrame
  2340. bv:Destroy()
  2341. X.Anchored = true
  2342. Z:Remove()
  2343. Explode:disconnect()
  2344. X.Size = Vector3.new(6,6,6)
  2345. X.Touched:connect(function(hit) end)
  2346. X.CanCollide = false
  2347. local part3 = Instance.new("Part", rarm)
  2348. part3.Anchored=true
  2349. part3.CanCollide=false
  2350. part3.Locked = true
  2351. part3.TopSurface = "SmoothNoOutlines"
  2352. part3.BottomSurface = "SmoothNoOutlines"
  2353. part3.FormFactor='Custom'
  2354. part3.Size=Vector3.new(2,2, 2)
  2355. part3.CFrame=X.CFrame
  2356. part3.Transparency=0
  2357. part3.BrickColor=TorsoColor
  2358. local mesh3 = Instance.new("SpecialMesh",part3)
  2359. mesh3.MeshType = "Sphere"
  2360. mesh3.Scale = Vector3.new(2,2,2)
  2361. --debris:AddItem(X,8)
  2362. local part4 = Instance.new("Part", rarm)
  2363. part4.Material = "Neon"
  2364. part4.Anchored=true
  2365. part4.CanCollide=false
  2366. part4.Locked = true
  2367. part4.TopSurface = "SmoothNoOutlines"
  2368. part4.BottomSurface = "SmoothNoOutlines"
  2369. part4.FormFactor='Custom'
  2370. part4.Size=Vector3.new(2,2, 2)
  2371. part4.CFrame=X.CFrame
  2372. part4.Transparency=0
  2373. part4.BrickColor=BrickColor.new("Black")
  2374. local mesh4 = Instance.new("SpecialMesh",part4)
  2375. mesh4.MeshType = "Sphere"
  2376. mesh4.Scale = Vector3.new(1,1,1)
  2377. local part7 = Instance.new("Part", rarm)
  2378. part7.Material = "Neon"
  2379. part7.Anchored=true
  2380. part7.CanCollide=false
  2381. part7.Locked = true
  2382. part7.TopSurface = "SmoothNoOutlines"
  2383. part7.BottomSurface = "SmoothNoOutlines"
  2384. part7.FormFactor='Custom'
  2385. part7.Size=Vector3.new(2,2, 2)
  2386. part7.CFrame=X.CFrame
  2387. part7.Transparency=0
  2388. part7.BrickColor=BrickColor.new("Really black")
  2389. local mesh7 = Instance.new("SpecialMesh",part7)
  2390. mesh7.MeshType = "Sphere"
  2391. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  2392. --[[X.Touched:connect(function(ht)
  2393. hit = ht.Parent
  2394. if ht and hit:IsA("Model") then
  2395. if hit:FindFirstChild("Humanoid") then
  2396. if hit.Name ~= p.Name then
  2397. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2398. wait(.3)
  2399. end
  2400. end
  2401. elseif ht and hit:IsA("Hat") then
  2402. if hit.Parent.Name ~= p.Name then
  2403. if hit.Parent:FindFirstChild("Humanoid") then
  2404. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2405. wait(.3)
  2406. end
  2407. end
  2408. end
  2409. end)
  2410. part3.Touched:connect(function(ht)
  2411. hit = ht.Parent
  2412. if ht and hit:IsA("Model") then
  2413. if hit:FindFirstChild("Humanoid") then
  2414. if hit.Name ~= p.Name then
  2415. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2416. wait(.3)
  2417. end
  2418. end
  2419. elseif ht and hit:IsA("Hat") then
  2420. if hit.Parent.Name ~= p.Name then
  2421. if hit.Parent:FindFirstChild("Humanoid") then
  2422. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2423. wait(.3)
  2424. end
  2425. end
  2426. end
  2427. end)]]--
  2428. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2429. if v:FindFirstChild('Humanoid') then
  2430. v.Humanoid:TakeDamage(math.random(60,90))
  2431. v.Humanoid.PlatformStand = true
  2432. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2433. end
  2434. end
  2435.  
  2436. local acos = math.acos
  2437. local sqrt = math.sqrt
  2438. local Vec3 = Vector3.new
  2439. local fromAxisAngle = CFrame.fromAxisAngle
  2440.  
  2441. local function toAxisAngle(CFr)
  2442. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2443. local Angle = math.acos((R00+R11+R22-1)/2)
  2444. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2445. A = A == 0 and 0.00001 or A
  2446. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2447. B = B == 0 and 0.00001 or B
  2448. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2449. C = C == 0 and 0.00001 or C
  2450. local x = (R21-R12)/sqrt(A)
  2451. local y = (R02-R20)/sqrt(B)
  2452. local z = (R10-R01)/sqrt(C)
  2453. return Vec3(x,y,z),Angle
  2454. end
  2455.  
  2456. function ApplyTrig(Num,Func)
  2457. local Min,Max = Func(0),Func(1)
  2458. local i = Func(Num)
  2459. return (i-Min)/(Max-Min)
  2460. end
  2461.  
  2462. function LerpCFrame(CFrame1,CFrame2,Num)
  2463. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2464. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2465. end
  2466.  
  2467. function Crater(Torso,Radius)
  2468. Spawn(function()
  2469. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2470. local Ignore = {}
  2471. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2472. if v.Character ~= nil then
  2473. Ignore[#Ignore+1] = v.Character
  2474. end
  2475. end
  2476. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2477. if Hit == nil then return end
  2478. local Parts = {}
  2479. for i = 1,360,10 do
  2480. local P = Instance.new("Part",Torso.Parent)
  2481. P.Anchored = true
  2482. P.FormFactor = "Custom"
  2483. P.BrickColor = Hit.BrickColor
  2484. P.Material = Hit.Material
  2485. P.TopSurface = "Smooth"
  2486. P.BottomSurface = "Smooth"
  2487. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  2488. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2489. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2490. if math.random(0,5) == 0 then -- rubble
  2491. local P = Instance.new("Part",Torso.Parent)
  2492. P.Anchored = true
  2493. P.FormFactor = "Custom"
  2494. P.BrickColor = Hit.BrickColor
  2495. P.Material = Hit.Material
  2496. P.TopSurface = "Smooth"
  2497. P.BottomSurface = "Smooth"
  2498. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  2499. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2500. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2501. end
  2502. end
  2503. for i = 0,1,0.05 do
  2504. for i2,v in pairs(Parts) do
  2505. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2506. end
  2507. wait(0.02)
  2508. end
  2509. for i,v in pairs(Parts) do
  2510. if v[1].Size.X > 2.1 then
  2511. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2512. end
  2513. v[1].Anchored = false
  2514. end
  2515. for i = 0,1,0.05 do
  2516. for i2,v in pairs(Parts) do
  2517. v[1].Transparency = i
  2518. if i == 1 then
  2519. v[1]:Destroy()
  2520. elseif i >= 0.25 then
  2521. v[1].CanCollide = false
  2522. end
  2523. end
  2524. wait(0.02)
  2525. end
  2526. Parts = nil
  2527. end)
  2528. end
  2529.  
  2530. ROW = function(out, trans, s, wt, t, ang, plus)
  2531. for i = 1, 360, 360/t do
  2532. local c = Instance.new("Part", game.Workspace)
  2533. c.FormFactor = 3
  2534. c.TopSurface = 0
  2535. c.BottomSurface = 0
  2536. c.Size = s
  2537. c.Anchored = true
  2538. c.CanCollide = wt
  2539. c.Material=workspace.Base.Material
  2540. c.Transparency = trans
  2541. c.BrickColor = workspace.Base.BrickColor
  2542. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2543. c.Locked=true
  2544. game.Debris:AddItem(c,15)
  2545. end
  2546. end
  2547.  
  2548. Part = function(x,y,z,color,tr,cc,an,parent)
  2549. local p = Instance.new('Part',parent or Weapon)
  2550. p.formFactor = 'Custom'
  2551. p.Size = Vector3.new(x,y,z)
  2552. p.BrickColor = BrickColor.new(color)
  2553. p.CanCollide = cc
  2554. p.Transparency = tr
  2555. p.Anchored = an
  2556. p.TopSurface,p.BottomSurface = 0,0
  2557. p.Locked=true
  2558. p:BreakJoints()
  2559. return p end
  2560.  
  2561. Mesh = function(par,num,x,y,z)
  2562. local msh = _
  2563. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2564. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2565. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2566. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2567. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2568. end msh.Scale = Vector3.new(x,y,z)
  2569. return msh end
  2570.  
  2571. function explosion(col1,col2,cfr,sz,rng,dmg)
  2572. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2573. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2574. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2575. v1,v2,v3=sz.x,sz.y,sz.z
  2576. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2577. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2578. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2579. a.CFrame=cfr
  2580. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2581. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2582.  
  2583. Spawn(function()
  2584. while wait() do
  2585. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2586. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2587. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2588. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2589. a.Transparency=a.Transparency+0.05
  2590. a2.Transparency=a2.Transparency+0.05
  2591. a3.Transparency=a3.Transparency+0.05
  2592. end
  2593. end)
  2594. end
  2595.  
  2596. Crater(X,20)
  2597. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2598. z = Instance.new("Sound",workspace)
  2599. z.SoundId = "rbxassetid://231917744"
  2600. z.Pitch = .5
  2601. z.Volume = 5
  2602. z1 = Instance.new("Sound",workspace)
  2603. z1.SoundId = "rbxassetid://231917744"
  2604. z1.Pitch = .5
  2605. z1.Volume = 5
  2606. z2 = Instance.new("Sound",workspace)
  2607. z2.SoundId = "rbxassetid://231917744"
  2608. z2.Pitch = .5
  2609. z2.Volume = 5
  2610. z3 = Instance.new("Sound",workspace)
  2611. z3.SoundId = "rbxassetid://245537790"
  2612. z3.Pitch = .7
  2613. z3.Volume = 5
  2614. z4 = Instance.new("Sound",workspace)
  2615. z4.SoundId = "rbxassetid://245537790"
  2616. z4.Pitch = .7
  2617. z4.Volume = 5
  2618. z4a = Instance.new("Sound",workspace)
  2619. z4a.SoundId = "rbxassetid://419447292"
  2620. z4a.Pitch = 1
  2621. z4a.Volume = 5
  2622. z3a = Instance.new("Sound",workspace)
  2623. z3a.SoundId = "rbxassetid://421328847"
  2624. z3a.Pitch = 1
  2625. z3a.Volume = 5
  2626. wait(0.1)
  2627. z:Play()
  2628. z1:Play()
  2629. z2:Play()
  2630. z3:Play()
  2631. z4:Play()
  2632. z3a:Play()
  2633. z4a:Play()
  2634.  
  2635. local part=Instance.new('Part',rarm)
  2636. part.Anchored=true
  2637. part.CanCollide=false
  2638. part.Locked = true
  2639. part.FormFactor='Custom'
  2640. part.Size=Vector3.new(2,2,2)
  2641. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2642. part.Transparency=0
  2643. part.BrickColor=BrickColor.new('Really black')
  2644. local mesh=Instance.new('SpecialMesh',part)
  2645. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2646. mesh.Scale=Vector3.new(4,4,4)
  2647. local part2=part:clone()
  2648. part2.Parent = rarm
  2649. part2.BrickColor=TorsoColor
  2650. local part5=part:clone()
  2651. part5.Parent = rarm
  2652. part5.BrickColor=TorsoColor
  2653. local part6=part:clone()
  2654. part6.Parent = rarm
  2655. part6.BrickColor=BrickColor.new("Black")
  2656. local mesh2=mesh:clone()
  2657. mesh2.Parent=part2
  2658. mesh2.Scale=Vector3.new(6, 6, 6)
  2659. local mesh5=mesh:clone()
  2660. mesh5.Parent=part5
  2661. mesh5.Scale=Vector3.new(6, 6, 6)
  2662. local mesh6=mesh:clone()
  2663. mesh6.Parent=part6
  2664. mesh6.Scale=Vector3.new(6, 6, 6)
  2665. local blast = Instance.new("Part", rarm)
  2666. blast.BrickColor = BrickColor.new("Really black")
  2667. blast.Anchored = true
  2668. blast.CanCollide = false
  2669. blast.Locked = true
  2670. blast.Size = Vector3.new(2, 2, 2)
  2671. blast.TopSurface = "Smooth"
  2672. blast.BottomSurface = "Smooth"
  2673. blast.Transparency = 0
  2674. blast.CFrame = HandCF
  2675. local bm = Instance.new("SpecialMesh", blast)
  2676. bm.Scale = Vector3.new(10,2,10)
  2677. bm.MeshId = "rbxassetid://3270017"
  2678. local blast2 = Instance.new("Part", rarm)
  2679. blast2.BrickColor = BrickColor.new("Really black")
  2680. blast2.Anchored = true
  2681. blast2.CanCollide = false
  2682. blast2.Locked = true
  2683. blast2.Size = Vector3.new(2, 2, 2)
  2684. blast2.TopSurface = "Smooth"
  2685. blast2.BottomSurface = "Smooth"
  2686. blast2.Transparency = 0
  2687. blast2.CFrame = HandCF
  2688. local bm2 = Instance.new("SpecialMesh", blast2)
  2689. bm2.Scale = Vector3.new(6,2,6)
  2690. bm2.MeshId = "rbxassetid://3270017"
  2691. local blast3 = Instance.new("Part", rarm)
  2692. blast3.BrickColor = BrickColor.new("Really black")
  2693. blast3.Anchored = true
  2694. blast3.CanCollide = false
  2695. blast3.Locked = true
  2696. blast3.Size = Vector3.new(1, 1, 1)
  2697. blast3.TopSurface = "Smooth"
  2698. blast3.BottomSurface = "Smooth"
  2699. blast3.Transparency = 0
  2700. blast3.CFrame = HandCF
  2701. local bm3 = Instance.new("SpecialMesh", blast3)
  2702. bm3.Scale = Vector3.new(6,2,6)
  2703. bm3.MeshId = "rbxassetid://3270017"
  2704. for i = 1,120 do rs:wait()
  2705. X.Transparency = X.Transparency + (1/120)
  2706. part.Transparency = part.Transparency + (1/120)
  2707. part2.Transparency = part2.Transparency + (1/120)
  2708. part3.Transparency = part3.Transparency + (1/120)
  2709. part4.Transparency = part4.Transparency + (1/120)
  2710. part5.Transparency = part5.Transparency + (1/120)
  2711. part6.Transparency = part6.Transparency + (1/120)
  2712. part7.Transparency = part7.Transparency + (1/120)
  2713. blast.Transparency = blast.Transparency + (1/120)
  2714. blast2.Transparency = blast2.Transparency + (1/120)
  2715. blast3.Transparency = blast3.Transparency + (1/120)
  2716. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  2717. --part3.Size = part3.Size + Vector3.new(6,6,6)
  2718. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  2719. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  2720. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  2721. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  2722. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  2723. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  2724. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  2725. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  2726. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  2727. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  2728. X.CFrame = cf
  2729. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2730. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2731. part3.CFrame=X.CFrame
  2732. part4.CFrame=X.CFrame
  2733. part7.CFrame=X.CFrame
  2734. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2735. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2736. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2737. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2738. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2739. rs:wait()
  2740. end
  2741. X:Destroy()
  2742. part:Destroy()
  2743. part2:Destroy()
  2744. part3:Destroy()
  2745. part4:Destroy()
  2746. part5:Destroy()
  2747. part6:Destroy()
  2748. blast:Destroy()
  2749. blast2:Destroy()
  2750. blast3:Destroy()
  2751. z:Destroy()
  2752. z1:Destroy()
  2753. z2:Destroy()
  2754. z3:Destroy()
  2755. z4:Destroy()
  2756. end
  2757. end)
  2758. for i = 1, 20 do
  2759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5*2,0.55*2,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5*2,0.55*2,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5*2,-.2*2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5*2, -1*2, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5*2, -1*2, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2765. if Debounces.on == false then break end
  2766. rs:wait()
  2767. end
  2768. if Debounces.CanAttack == false then
  2769. Debounces.CanAttack = true
  2770. Debounces.NoIdl = false
  2771. Debounces.on = false
  2772. end
  2773. end
  2774. end
  2775. end)
  2776. ----------------------------------------------------
  2777. mouse.KeyDown:connect(function(key)
  2778. if key == "t" then
  2779. if Debounces.CanAttack == true then
  2780. Debounces.CanAttack = false
  2781. Debounces.on = true
  2782. Debounces.NoIdl = true
  2783. for i = 1, 20 do
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-5)), 0.4)
  2785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,0.5,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  2787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  2788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  2789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  2790. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. Spawn(function()
  2795. local Parts = {}
  2796. for Y = -5,5 do
  2797. local P = Instance.new("Part",char)
  2798. P.Anchored = true
  2799. P.FormFactor = "Custom"
  2800. P.CanCollide = false
  2801. P.Size = Vector3.new(1,2,1)
  2802. P.TopSurface = "SmoothNoOutlines"
  2803. P.BottomSurface = "SmoothNoOutlines"
  2804. P.BrickColor = BrickColor.new("Really black")
  2805. P.Name = tostring(Y)
  2806. local i = (Y+5)/(10)
  2807. i = 1-math.cos(math.pi*i-(math.pi/2))
  2808. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  2809. --[[P.Touched:connect(function(ht)
  2810. local hit = ht.Parent
  2811. if hit:FindFirstChild("Humanoid") then
  2812. hit.Humanoid:TakeDamage(math.random(10000020,10000030))
  2813. end
  2814. end)]]--
  2815. s = Instance.new("Sound",P)
  2816. s.SoundId = "rbxassetid://228343271"
  2817. s.Volume = .7
  2818. s.Pitch = 0.9
  2819. s:Play()
  2820. P.Touched:connect(function(ht)
  2821. hit = ht.Parent
  2822. if ht and hit:IsA("Model") then
  2823. if hit:FindFirstChild("Humanoid") then
  2824. if hit.Name ~= p.Name then
  2825. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2826. Debounces.Slashed = true]]--
  2827. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  2828. hit:FindFirstChild("Humanoid").PlatformStand = true
  2829. wait(1)
  2830. --Debounces.Slashed = false
  2831. --end
  2832. end
  2833. end
  2834. elseif ht and hit:IsA("Hat") then
  2835. if hit.Parent.Name ~= p.Name then
  2836. if hit.Parent:FindFirstChild("Humanoid") then
  2837. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2838. Debounces.Slashed = true]]--
  2839. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
  2840. hit:FindFirstChild("Humanoid").PlatformStand = true
  2841. wait(1)
  2842. --Debounces.Slashed = false
  2843. --end
  2844. end
  2845. end
  2846. end
  2847. end)
  2848. Parts[#Parts+1] = P
  2849. end
  2850. local BREAKIT = false
  2851. local CParts = {}
  2852. local Rocks = {}
  2853. local LastPos = nil
  2854. for i = 1,70 do
  2855. for i2,v in pairs(Parts) do
  2856. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  2857. local cf = v.CFrame
  2858. v.Size = v.Size+Vector3.new(2,2,0)
  2859. v.CFrame = cf
  2860. v.Transparency = v.Transparency+0.02
  2861. if v.Transparency >= 0.975 then BREAKIT = true end
  2862. if v.Name == "0" then
  2863. local Ignore = {}
  2864. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2865. if v.Character ~= nil then
  2866. Ignore[#Ignore+1] = v.Character
  2867. end
  2868. end
  2869. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
  2870. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  2871. if Hit ~= nil then
  2872. if #Rocks == 0 then
  2873. for i = 1,5 do
  2874. local P = Instance.new("Part",char)
  2875. Rocks[#Rocks+1] = P
  2876. P.Anchored = true
  2877. P.FormFactor = "Custom"
  2878. P.BrickColor = Hit.BrickColor
  2879. P.Material = Hit.Material
  2880. P.TopSurface = "Smooth"
  2881. P.BottomSurface = "Smooth"
  2882. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  2883. end
  2884. end
  2885. for i,P in pairs(Rocks) do
  2886. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2887. end
  2888. local P = Instance.new("Part",char)
  2889. CParts[#CParts+1] = {P,tick()}
  2890. P.Anchored = true
  2891. P.FormFactor = "Custom"
  2892. P.BrickColor = Hit.BrickColor
  2893. P.Material = Hit.Material
  2894. P.TopSurface = "Smooth"
  2895. P.BottomSurface = "Smooth"
  2896. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  2897. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2898. Pos = Pos.p
  2899. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2900. local P = P:Clone()
  2901. CParts[#CParts+1] = {P,tick()}
  2902. P.Parent = char
  2903. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  2904. Pos = Pos.p
  2905. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  2906. if LastPos ~= nil then
  2907. local P = P:Clone()
  2908. CParts[#CParts+1] = {P,tick()}
  2909. P.Parent = char
  2910. P.BrickColor = BrickColor.new("Dark indigo")
  2911. P.Material = "Neon"
  2912. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2913. Pos = Pos.p
  2914. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2915. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  2916. --P.Velocity = Vector3.new(0,-1000,0)
  2917. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  2918. end
  2919. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2920. end
  2921. end
  2922. end
  2923. if BREAKIT then break end
  2924. wait(0.002)
  2925. end
  2926. for i,v in pairs(Rocks) do
  2927. CParts[#CParts+1] = {v,tick()}
  2928. end
  2929. for i,v in pairs(Parts) do
  2930. v:Destroy()
  2931. end
  2932. Parts = nil
  2933. while true do
  2934. local t = tick()
  2935. local p = nil
  2936. for i,v in pairs(CParts) do
  2937. if t-v[2] > 4 then
  2938. v[1].Transparency = v[1].Transparency+0.05
  2939. if v[1].Transparency >= 1 then
  2940. v[1]:Destroy()
  2941. CParts[i] = nil
  2942. end
  2943. end
  2944. p = v
  2945. end
  2946. if p == nil then break end
  2947. wait(0.002)
  2948. end
  2949. for i,v in pairs(CParts) do
  2950. v:Destroy()
  2951. end
  2952. CParts = {}
  2953. end)
  2954. for i = 1, 20 do
  2955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-0)), 0.4)
  2956. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  2957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  2958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  2959. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  2960. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  2961. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2962. if Debounces.on == false then break end
  2963. wait()
  2964. end
  2965. if Debounces.CanAttack == false then
  2966. Debounces.CanAttack = true
  2967. Debounces.on = false
  2968. Debounces.NoIdl = false
  2969. end
  2970. end
  2971. end
  2972. end)
  2973. ----------------------------------------------------
  2974. mouse.KeyDown:connect(function(key)
  2975. if key == "e" then
  2976. if Debounces.CanAttack == true then
  2977. Debounces.CanAttack = false
  2978. Debounces.on = true
  2979. Debounces.NoIdl = true
  2980. for i = 1, 18 do
  2981. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2982. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2987. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2988. if Debounces.on == false then break end
  2989. wait()
  2990. end
  2991. local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2992. local rng = Instance.new("Part", char.Titanius.Handle)
  2993. rng.Anchored = true
  2994. rng.BrickColor = BrickColor.new("Really black")
  2995. rng.CanCollide = true
  2996. rng.FormFactor = 3
  2997. rng.Name = "Ring"
  2998. rng.Size = Vector3.new(1, 1, 1)
  2999. rng.CanCollide = false
  3000. rng.Transparency = 0.35
  3001. rng.TopSurface = 0
  3002. rng.BottomSurface = 0
  3003. rng.CFrame = HandCF
  3004. local rngm = Instance.new("SpecialMesh", rng)
  3005. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3006. rngm.Scale = Vector3.new(1, 1, 2)
  3007. x = Instance.new("Sound", hed)
  3008. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3009. x.Looped = false
  3010. x.Pitch = .7
  3011. x.Volume = 1
  3012. x1 = Instance.new("Sound", hed)
  3013. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3014. x1.Looped = false
  3015. x1.Pitch = .7
  3016. x1.Volume = 1
  3017. x:Play()
  3018. x1:Play()
  3019. rngto = rng.Touched:connect(function(ht)
  3020. hit = ht.Parent
  3021. if ht and hit:IsA("Model") then
  3022. if hit:FindFirstChild("Humanoid") then
  3023. if hit.Name ~= p.Name then
  3024. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3025. Debounces.Slashed = true]]--
  3026. hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
  3027. hit:FindFirstChild("Humanoid").PlatformStand = true
  3028. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  3029. --Debounces.Slashed = false
  3030. --end
  3031. end
  3032. end
  3033. elseif ht and hit:IsA("Hat") then
  3034. if hit.Parent.Name ~= p.Name then
  3035. if hit.Parent:FindFirstChild("Humanoid") then
  3036. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  3037. Debounces.Slashed = true]]--
  3038. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
  3039. hit:FindFirstChild("Humanoid").PlatformStand = true
  3040. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  3041. --Debounces.Slashed = false
  3042. end
  3043. end
  3044. end
  3045. end)
  3046. coroutine.wrap(function()
  3047. for i = 1, 60, 2 do
  3048. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3049. rng.Size = rngm.Scale
  3050. rng.CFrame = HandCF
  3051. rng.Transparency = i/60
  3052. wait()
  3053. end
  3054. wait()
  3055. rng:Destroy()
  3056. end)()
  3057. for i = 1, 18 do
  3058. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  3059. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  3060. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3061. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  3062. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  3063. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  3064. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3065. if Debounces.on == false then break end
  3066. wait()
  3067. end
  3068. x:Destroy()
  3069. x1:Destroy()
  3070. if Debounces.CanAttack == false then
  3071. Debounces.CanAttack = true
  3072. Debounces.on = false
  3073. Debounces.NoIdl = false
  3074. end
  3075. end
  3076. end
  3077. end)
  3078. ----------------------------------------------------
  3079. mouse.KeyDown:connect(function(key)
  3080. if key == "y" then
  3081. if Debounces.CanAttack == true then
  3082. Debounces.CanAttack = false
  3083. Debounces.on = true
  3084. Debounces.NoIdl = true
  3085. for i = 1, 15 do
  3086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  3087. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  3088. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  3089. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  3090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3092. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3093. if Debounces.on == false then break end
  3094. wait()
  3095. end
  3096. x = Instance.new("Sound",char)
  3097. x.SoundId = "rbxassetid://228343271"
  3098. x.Pitch = 1
  3099. x.Volume = .8
  3100. wait(.1)
  3101. x:Play()
  3102. Debounces.on = false
  3103. Debounces.Here = false
  3104. shot = shot + 1
  3105. local rng = Instance.new("Part", char)
  3106. rng.Anchored = true
  3107. rng.BrickColor = BrickColor.new("Really black")
  3108. rng.CanCollide = false
  3109. rng.FormFactor = 3
  3110. rng.Name = "Ring"
  3111. rng.Size = Vector3.new(1, 1, 1)
  3112. rng.Transparency = 0.35
  3113. rng.TopSurface = 0
  3114. rng.BottomSurface = 0
  3115. rng2 = rng:clone()
  3116. rng3 = rng2:clone()
  3117. rng4 = rng2:clone()
  3118. local rngm = Instance.new("SpecialMesh", rng)
  3119. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3120. rngm.Scale = Vector3.new(10, 10, 1)
  3121. rngm2 = rngm:clone()
  3122. rngm2.Scale = Vector3.new(5, 5, 1)
  3123. rngm3=rngm2:clone()
  3124. rngm3.Parent = rng3
  3125. rngm3.Scale = Vector3.new(8, 8, 1)
  3126. rngm4 = rngm2:clone()
  3127. rngm4.Parent = rng4
  3128. rngm4.Scale = Vector3.new(6, 6, 1)
  3129. local bem = Instance.new("Part", char)
  3130. bem.Anchored = true
  3131. bem.BrickColor = BrickColor.new("Dark indigo")
  3132. bem.CanCollide = false
  3133. bem.FormFactor = 3
  3134. bem.Name = "Beam" .. shot
  3135. bem.Size = Vector3.new(1, 1, 1)
  3136. bem.Transparency = 0.35
  3137. bem.TopSurface = 0
  3138. bem.BottomSurface = 0
  3139. local bemm = Instance.new("SpecialMesh", bem)
  3140. bemm.MeshType = 4
  3141. bemm.Scale = Vector3.new(1, 4, 4)
  3142. local out = Instance.new("Part", char)
  3143. out.Anchored = true
  3144. out.BrickColor = BrickColor.new("Dark indigo")
  3145. out.CanCollide = false
  3146. out.FormFactor = 3
  3147. out.Name = "Out"
  3148. out.Size = Vector3.new(4, 4, 4)
  3149. out.Transparency = 0.35
  3150. out.TopSurface = 0
  3151. out.BottomSurface = 0
  3152. local outm = Instance.new("SpecialMesh", out)
  3153. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3154. outm.Scale = Vector3.new(4, 4, 4)
  3155. local bnd = Instance.new("Part", char)
  3156. bnd.Anchored = true
  3157. bnd.BrickColor = BrickColor.new("Dark indigo")
  3158. bnd.CanCollide = false
  3159. bnd.FormFactor = 3
  3160. bnd.Name = "Bend"
  3161. bnd.Size = Vector3.new(1, 1, 1)
  3162. bnd.Transparency = 1
  3163. bnd.TopSurface = 0
  3164. bnd.BottomSurface = 0
  3165. local bndm = Instance.new("SpecialMesh", bnd)
  3166. bndm.MeshType = 3
  3167. bndm.Scale = Vector3.new(8, 8, 8)
  3168. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3169. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  3170. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3171. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3172. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  3173. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  3174. Debounces.Shewt = true
  3175. coroutine.wrap(function()
  3176. for i = 1, 20, 0.2 do
  3177. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3178. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  3179. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  3180. rng.Transparency = i/20
  3181. rng3.Transparency = 1/16
  3182. rng4.Transparency = i/12
  3183. wait()
  3184. end
  3185. wait()
  3186. rng:Destroy()
  3187. end)()
  3188. if Debounces.Shewt == true then
  3189. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3190. hit = ht.Parent
  3191. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3192. if HasntTouched(hit.Name) == true and deb == false then
  3193. deb = true
  3194. coroutine.wrap(function()
  3195. hit:FindFirstChild("Humanoid").PlatformStand = true
  3196. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3197. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  3198. end)()
  3199. table.insert(Touche, hit.Name)
  3200. deb = false
  3201. end
  3202. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3203. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3204. deb = true
  3205. coroutine.wrap(function()
  3206. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3207. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3208. wait(1)
  3209. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3210. end)()
  3211. table.insert(Touche, hit.Parent.Name)
  3212. deb = false
  3213. for i, v in pairs(Touche) do
  3214. print(v)
  3215. end
  3216. end
  3217. end
  3218. end)
  3219. end
  3220. for i = 0, 260, 8 do
  3221. bem.Size = Vector3.new(i, 2, 2)
  3222. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3223. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3224. bnd.Size = Vector3.new(1,1,1)
  3225. bndm.Scale = Vector3.new(8,8,8)
  3226. if i % 10 == 0 then
  3227. local newRng = rng2:Clone()
  3228. newRng.Parent = char
  3229. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3230. local newRngm = rngm2:clone()
  3231. newRngm.Parent=newRng
  3232. coroutine.wrap(function()
  3233. for i = 1, 10, 0.2 do
  3234. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  3235. newRng.Transparency = i/10
  3236. wait()
  3237. end
  3238. wait()
  3239. newRng:Destroy()
  3240. end)()
  3241. end
  3242. wait()
  3243. end
  3244. wait()
  3245. Debounces.Shewt = false
  3246. bem:Destroy()
  3247. out:Destroy()
  3248. bnd:Destroy()
  3249. Debounces.Ready = false
  3250. for i, v in pairs(Touche) do
  3251. table.remove(Touche, i)
  3252. end
  3253. wait()
  3254. table.insert(Touche, char.Name)
  3255. Debounces.NoIdl = false
  3256. if Debounces.CanAttack == false then
  3257. Debounces.CanAttack = true
  3258. end
  3259. end
  3260. end
  3261. end)
  3262. ----------------------------------------------------
  3263. sidz = {"231917888", "231917845", "231917806"}
  3264. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  3265. mouse.KeyDown:connect(function(key)
  3266. if key == "f" then
  3267. if Debounces.CanAttack == true then
  3268. Debounces.CanAttack = false
  3269. Debounces.on = true
  3270. Debounces.NoIdl = true
  3271. for i = 1, 10 do
  3272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  3273. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  3274. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  3275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  3276. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3278. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3279. if Debounces.on == false then break end
  3280. wait()
  3281. end
  3282. z = Instance.new("Sound",char)
  3283. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  3284. z.Pitch = ptz[math.random(1,#ptz)]
  3285. z.Volume = 1
  3286. z1 = Instance.new("Sound",char)
  3287. z1.SoundId = z.SoundId
  3288. z1.Pitch = z.Pitch
  3289. z1.Volume = 1
  3290. wait(1)
  3291. z:Play()
  3292. z1:Play()
  3293. Stomp()
  3294. for i = 1, 20 do
  3295. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  3296. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  3297. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  3298. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  3299. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  3300. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  3301. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3302. if Debounces.on == false then break end
  3303. wait()
  3304. end
  3305. if Debounces.CanAttack == false then
  3306. Debounces.CanAttack = true
  3307. Debounces.on = false
  3308. Debounces.NoIdl = false
  3309. end
  3310. end
  3311. end
  3312. end)
  3313. ----------------------------------------------------
  3314. mouse.KeyDown:connect(function(key)
  3315. if key == "g" then
  3316. if Debounces.CanAttack == true then
  3317. Debounces.CanAttack = false
  3318. Debounces.on = true
  3319. Debounces.NoIdl = true
  3320. chrg = lleg.Touched:connect(function(ht)
  3321. hit = ht.Parent
  3322. if ht and hit:IsA("Model") then
  3323. if hit:FindFirstChild("Humanoid") then
  3324. if hit.Name ~= p.Name then
  3325. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3326. Debounces.Slashed = true]]--
  3327. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  3328. hit:FindFirstChild("Humanoid").PlatformStand = true
  3329. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3330. --Debounces.Slashed = false
  3331. --end
  3332. end
  3333. end
  3334. elseif ht and hit:IsA("Hat") then
  3335. if hit.Parent.Name ~= p.Name then
  3336. if hit.Parent:FindFirstChild("Humanoid") then
  3337. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  3338. Debounces.Slashed = true]]--
  3339. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
  3340. hit:FindFirstChild("Humanoid").PlatformStand = true
  3341. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3342. --Debounces.Slashed = false
  3343. end
  3344. end
  3345. end
  3346. end)
  3347. for i = 1, 14 do
  3348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  3349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  3350. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  3351. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  3352. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  3353. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  3354. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3355. if Debounces.on == false then break end
  3356. wait()
  3357. end
  3358. charge()
  3359. z = Instance.new("Sound",char)
  3360. z.SoundId = "rbxassetid://100632875"
  3361. z.Volume = 1
  3362. z.Pitch = .8
  3363. z1 = Instance.new("Sound",char)
  3364. z1.SoundId = "rbxassetid://100632875"
  3365. z1.Volume = 1
  3366. z1.Pitch = .9
  3367. z:Play()
  3368. z1:Play()
  3369. wait(1)
  3370. z:Destroy()
  3371. z1:Destroy()
  3372. chrg:disconnect()
  3373. if Debounces.CanAttack == false then
  3374. Debounces.CanAttack = true
  3375. Debounces.on = false
  3376. Debounces.NoIdl = false
  3377. end
  3378. end
  3379. end
  3380. end)
  3381. ----------------------------------------------------
  3382. pt = {0.7, 0.8, 0.9}
  3383. mouse.KeyDown:connect(function(key)
  3384. if key == "h" then
  3385. if Debounces.CanJoke == true then
  3386. Debounces.CanJoke = false
  3387. u = Instance.new("Sound")
  3388. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  3389. u.Parent = char
  3390. u.Looped = false
  3391. u.Pitch = pt[math.random(1,#pt)]
  3392. u.Volume = 1
  3393. u2 = Instance.new("Sound")
  3394. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  3395. u2.Parent = char
  3396. u2.Looped = false
  3397. u2.Pitch = u.Pitch
  3398. u2.Volume = 1
  3399. wait(.01)
  3400. u:Play()
  3401. u2:Play()
  3402. wait(6)
  3403. u:Destroy()
  3404. u2:Destroy()
  3405. if Debounces.CanJoke == false then
  3406. Debounces.CanJoke = true
  3407. end
  3408. end
  3409. end
  3410. end)
  3411. ----------------------------------------------------
  3412. --Insert awesome nuke cmd here--
  3413.  
  3414. ----------------------------------------------------
  3415. mouse.KeyDown:connect(function(key)
  3416. if key == "l" then
  3417. if Debounces.CanJoke == true then
  3418. Debounces.CanJoke = false
  3419. z = Instance.new("Sound",char)
  3420. z.SoundId = "rbxassetid://233774928"
  3421. z.Pitch = .76
  3422. z.Volume = 1
  3423. wait()
  3424. z:Play()
  3425. wait(6)
  3426. z:Destroy()
  3427. if Debounces.CanJoke == false then
  3428. Debounces.CanJoke = true
  3429. end
  3430. end
  3431. end
  3432. end)
  3433. ----------------------------------------------------
  3434. mouse.KeyDown:connect(function(key)
  3435. if key == "j" then
  3436. if Debounces.CanJoke == true then
  3437. Debounces.CanJoke = false
  3438. z = Instance.new("Sound",char)
  3439. z.SoundId = "rbxassetid://135017456"
  3440. z.Pitch = .76
  3441. z.Volume = 1
  3442. wait()
  3443. z:Play()
  3444. wait(6)
  3445. z:Destroy()
  3446. if Debounces.CanJoke == false then
  3447. Debounces.CanJoke = true
  3448. end
  3449. end
  3450. end
  3451. end)
  3452. ----------------------------------------------------
  3453. mouse.KeyDown:connect(function(key)
  3454. if key == "k" then
  3455. if Debounces.CanJoke == true then
  3456. Debounces.CanJoke = false
  3457. z = Instance.new("Sound",char)
  3458. z.SoundId = "rbxassetid://135017578"
  3459. z.Pitch = .76
  3460. z.Volume = 1
  3461. wait()
  3462. z:Play()
  3463. wait(4)
  3464. z:Destroy()
  3465. if Debounces.CanJoke == false then
  3466. Debounces.CanJoke = true
  3467. end
  3468. end
  3469. end
  3470. end)
  3471. ----------------------------------------------------
  3472. mouse.KeyDown:connect(function(key)
  3473. if key == "x" then
  3474. if Debounces.CanAttack == true then
  3475. Debounces.CanAttack = false
  3476. Debounces.NoIdl = true
  3477. Debounces.on = true
  3478. Debounces.ks = true
  3479. for i = 1, 10 do
  3480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  3481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  3482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  3483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  3484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  3485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  3486. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3487. if Debounces.on == false then break end
  3488. wait()
  3489. end
  3490. z = Instance.new("Sound",hed)
  3491. z.SoundId = "rbxassetid://169445092"
  3492. z.Volume = 1
  3493. wait(0.1)
  3494. z:Play()
  3495. kik = rleg.Touched:connect(function(ht)
  3496. hit = ht.Parent
  3497. if ht and hit:IsA("Model") then
  3498. if hit:FindFirstChild("Humanoid") then
  3499. if hit.Name ~= p.Name then
  3500. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3501. Debounces.Slashed = true]]--
  3502. if Debounces.ks==true then
  3503. z = Instance.new("Sound",hed)
  3504. z.SoundId = "rbxassetid://169380525"
  3505. z.Volume = 1
  3506. z:Play()
  3507. Debounces.ks=false
  3508. end
  3509. hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  3510. hit:FindFirstChild("Humanoid").PlatformStand = true
  3511. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3512. --Debounces.Slashed = false
  3513. --end
  3514. end
  3515. end
  3516. elseif ht and hit:IsA("Hat") then
  3517. if hit.Parent.Name ~= p.Name then
  3518. if hit.Parent:FindFirstChild("Humanoid") then
  3519. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  3520. Debounces.Slashed = true]]--
  3521. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
  3522. hit:FindFirstChild("Humanoid").PlatformStand = true
  3523. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  3524. --Debounces.Slashed = false
  3525. --end
  3526. end
  3527. end
  3528. end
  3529. end)
  3530. for i = 1, 8 do
  3531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  3533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  3534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  3535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  3537. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3538. if Debounces.on == false then break end
  3539. wait()
  3540. end
  3541. kik:disconnect()
  3542. if Debounces.CanAttack == false then
  3543. Debounces.CanAttack = true
  3544. Debounces.on = false
  3545. Debounces.NoIdl = false
  3546. end
  3547. end
  3548. end
  3549. end)
  3550. ----------------------------------------------------
  3551. mouse.KeyDown:connect(function(key)
  3552. if key == "c" then
  3553. if Debounces.CanAttack == true then
  3554. Debounces.CanAttack = false
  3555. Debounces.NoIdl = true
  3556. Debounces.on = true
  3557. SIDZ = {"231917744", "231917742"}
  3558. PTZ = {0.7, 0.8, 0.9, 1}
  3559. for i = 1, 20 do
  3560. wait()
  3561. for i,v in pairs(char.Titanius:children()) do
  3562. if v:IsA("Part") or v:IsA("WedgePart") then
  3563. v.Transparency = 1
  3564. end
  3565. end
  3566. end
  3567. function FindNearestTorso(Position,Distance,SinglePlayer)
  3568. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3569. local List = {}
  3570. for i,v in pairs(workspace:GetChildren())do
  3571. if v:IsA("Model")then
  3572. if v:findFirstChild("Torso")then
  3573. if v ~= char then
  3574. if(v.Torso.Position -Position).magnitude <= Distance then
  3575. table.insert(List,v)
  3576. end
  3577. end
  3578. end
  3579. end
  3580. end
  3581. return List
  3582. end
  3583. GroundPound()
  3584. for i = 1, 5 do
  3585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3591. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3592. if Debounces.on == false then break end
  3593. wait()
  3594. end
  3595. GroundPound()
  3596. for i = 1, 5 do
  3597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3603. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3604. if Debounces.on == false then break end
  3605. wait()
  3606. end
  3607. GroundPound()
  3608. for i = 1, 5 do
  3609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3615. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3616. if Debounces.on == false then break end
  3617. wait()
  3618. end
  3619. GroundPound()
  3620. for i = 1, 5 do
  3621. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3622. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3623. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3624. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3627. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3628. if Debounces.on == false then break end
  3629. wait()
  3630. end
  3631. GroundPound()
  3632. for i = 1, 5 do
  3633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  3634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  3635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  3636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  3637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  3638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3639. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3640. if Debounces.on == false then break end
  3641. wait()
  3642. end
  3643. GroundPound()
  3644. for i = 1, 5 do
  3645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  3646. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  3647. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  3648. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  3649. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  3650. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  3651. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3652. if Debounces.on == false then break end
  3653. wait()
  3654. end
  3655. for i = 1, 18 do
  3656. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  3657. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  3658. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  3659. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  3660. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3661. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  3662. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3663. if Debounces.on == false then break end
  3664. wait()
  3665. end
  3666. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  3667. if v:FindFirstChild('Humanoid') then
  3668. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  3669. v.Humanoid.PlatformStand = true
  3670. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  3671. end
  3672. end
  3673. x = Instance.new("Sound",char)
  3674. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  3675. x.Pitch = PTZ[math.random(1,#PTZ)]
  3676. x.Volume = 1
  3677. wait(0.1)
  3678. x:Play()
  3679. Crater(hed,20)
  3680. for i = 1, 14 do
  3681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  3682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  3683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  3684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  3685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  3686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  3687. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3688. if Debounces.on == false then break end
  3689. wait()
  3690. end
  3691. if Debounces.CanAttack == false then
  3692. Debounces.CanAttack = true
  3693. Debounces.on = false
  3694. Debounces.NoIdl = false
  3695. for i = 1, 20 do
  3696. wait()
  3697. for i,v in pairs(char.Titanius:children()) do
  3698. if v:IsA("Part") or v:IsA("WedgePart") then
  3699. v.Transparency = 1
  3700. end
  3701. end
  3702. end
  3703. end
  3704. end
  3705. end
  3706. end)
  3707. ----------------------------------------------------176349813
  3708. mouse.KeyDown:connect(function(key)
  3709. if key == "b" then
  3710. hum.WalkSpeed = 10
  3711. if Debounces.CanAttack == true then
  3712. Debounces.CanAttack = false
  3713. Debounces.NoIdl = true
  3714. Debounces.on = true
  3715. for i = 1,20 do
  3716. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  3717. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  3718. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  3719. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  3720. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  3721. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  3722. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3723. if Debounces.on == false then break end
  3724. wait()
  3725. end
  3726. wait(1)
  3727. v = Instance.new("Sound")
  3728. v.SoundId = "rbxassetid://199978176"
  3729. v.Parent = char
  3730. v.Looped = false
  3731. v.Pitch = 1
  3732. v.Volume = 3
  3733. wait(.01)
  3734. v:Play()
  3735.  
  3736. if Daytime == true then
  3737. Daytime = false
  3738. l.TimeOfDay = 24
  3739. else
  3740. Daytime = true
  3741. l.TimeOfDay = 12
  3742. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  3743. end
  3744.  
  3745. local Shockwave = function()
  3746. local rng1 = Instance.new("Part", char)
  3747. rng1.Anchored = true
  3748. rng1.BrickColor = BrickColor.new("Really black")
  3749. rng1.CanCollide = false
  3750. rng1.FormFactor = 3
  3751. rng1.Name = "Ring"
  3752. rng1.Size = Vector3.new(1, 1, 1)
  3753. rng1.Transparency = 0.35
  3754. rng1.TopSurface = 0
  3755. rng1.BottomSurface = 0
  3756. local rngm1 = Instance.new("SpecialMesh", rng)
  3757. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3758. rngm1.Scale = Vector3.new(10, 10, 1)
  3759. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  3760. local Wave = Instance.new("Part", game.Workspace--[[?]])
  3761. Wave.Name = "Shockwave"
  3762. Wave.BrickColor = BrickColor.new("Really black")
  3763. Wave.Size = Vector3.new(1, 1, 1)
  3764. Wave.Shape = "Ball"
  3765. Wave.CanCollide = false
  3766. Wave.Anchored = true
  3767. Wave.TopSurface = 0
  3768. Wave.BottomSurface = 0
  3769. Wave.Touched:connect(function(hit)
  3770. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  3771. local Occlude = true
  3772. local NotOccludes = {
  3773. char.Name;
  3774. "Wings";
  3775. "Scythe";
  3776. "Thingy";
  3777. "Thingy2"; -- put all of the names in a table pls
  3778. }
  3779. for i,v in pairs(NotOccludes) do
  3780. if hit.Parent.Name == v then
  3781. Occlude = false
  3782. end
  3783. end
  3784. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  3785. if Occlude then
  3786. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  3787. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  3788. end
  3789. end
  3790. end)
  3791.  
  3792. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  3793.  
  3794. coroutine.wrap(function()
  3795. for i = 1, 20, 0.2 do
  3796. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  3797. rng1.Transparency = i/20
  3798. wait()
  3799. end
  3800. wait()
  3801. rng1:Destroy()
  3802. end)()
  3803.  
  3804. Delay(0, function()
  3805.  
  3806. if Daytime == false then
  3807. for i = 1, 50, 1 do
  3808. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3809. Wave.CFrame = char.Torso.CFrame
  3810. local t = i / 50
  3811. Wave.Transparency = t
  3812. wait()
  3813. end
  3814. else
  3815. for i = 1, 50, 1 do
  3816. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  3817. Wave.CFrame = char.Torso.CFrame
  3818. local t = i / 50
  3819. Wave.Transparency = t
  3820. wait()
  3821. end
  3822. end
  3823. Wave:Destroy()
  3824. end)
  3825. Delay(0, function()
  3826. while wait() do
  3827. if Wave ~= nil then
  3828. Wave.CFrame = char.Torso.CFrame
  3829. else
  3830. break
  3831. end
  3832. end
  3833. end)
  3834. end
  3835. Shockwave()
  3836. for i = 1, 15 do
  3837. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  3838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  3839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  3840. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  3841. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  3842. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3843. if Debounces.on == false then break end
  3844. wait()
  3845. end
  3846. for i = 1, 15 do
  3847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  3848. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  3849. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  3850. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  3851. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3852. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  3853. if Debounces.on == false then break end
  3854. wait()
  3855. end
  3856. for i = 1, 15 do
  3857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  3858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  3859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  3860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  3861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  3862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3863. if Debounces.on == false then break end
  3864. wait()
  3865. end
  3866. for i = 1, 15 do
  3867. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  3868. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  3869. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  3870. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  3871. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3872. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  3873. if Debounces.on == false then break end
  3874. wait()
  3875. end
  3876. for i = 1, 15 do
  3877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  3878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  3879. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  3880. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  3881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  3882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3883. if Debounces.on == false then break end
  3884. wait()
  3885. end
  3886. for i = 1, 15 do
  3887. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  3888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  3889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  3890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  3891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  3892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  3893. if Debounces.on == false then break end
  3894. wait()
  3895. end
  3896. wait(1.4)
  3897. Debounces.NoIdl = false
  3898. hum.WalkSpeed = 10
  3899. Debounces.on = false
  3900. wait()
  3901. if Debounces.CanAttack == false then
  3902. Debounces.CanAttack = true
  3903. v:Destroy()
  3904. end
  3905. end
  3906. end
  3907. end)
  3908. ----------------------------------------------------
  3909. Grab = false
  3910. mouse.KeyDown:connect(function(key)
  3911. if key == "z" then
  3912. Debounces.on = true
  3913. Debounces.NoIdl = true
  3914. if Grab == false then
  3915. gp = nil
  3916. con1=larm.Touched:connect(function(hit) -- this is grab
  3917. ht = hit.Parent
  3918. hum1=ht:FindFirstChild('Humanoid')
  3919. if hum1 ~= nil then
  3920. hum1.PlatformStand=true
  3921. gp = ht
  3922. Grab = true
  3923. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3924. asd.Parent = larm
  3925. asd.Name = "asd"
  3926. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3927. elseif hum1 == nil then
  3928. con1:disconnect()
  3929. wait() return
  3930. end
  3931. end)
  3932. for i = 1, 18 do
  3933. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3934. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3935. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3936. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3939. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3940. if Debounces.on == false then break end
  3941. wait()
  3942. end
  3943. con1:disconnect()
  3944. Debounces.on = false
  3945. Debounces.NoIdl = false
  3946. elseif Grab == true then
  3947. Grab = false
  3948. for i = 1, 20 do
  3949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3951. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3952. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3955. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3956. if Debounces.on == false then end
  3957. wait()
  3958. end
  3959. if gp ~= nil then
  3960. for i,v in pairs(larm:GetChildren()) do
  3961. if v.Name == "asd" and v:IsA("Weld") then
  3962. v:Remove()
  3963. end
  3964. end
  3965. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3966. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3967. bv.P = 125000000000000
  3968. bv.velocity = char.Head.CFrame.lookVector * 1000
  3969. for i = 1, 12 do
  3970. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3971. if Debounces.on == false then end
  3972. wait()
  3973. end
  3974. ht=nil
  3975. Spawn(function()
  3976. wait(0.5)
  3977. bv:Destroy()
  3978. end)
  3979. Debounces.on = false
  3980. Debounces.NoIdl = false
  3981. elseif ht == nil then wait()
  3982. Grab = false
  3983. Debounces.on = false
  3984. Debounces.NoIdl = false
  3985. end
  3986. end
  3987. end
  3988. end)
  3989. ----------------------------------------------------
  3990. mouse.KeyDown:connect(function(key)
  3991. if string.byte(key) == 52 then
  3992. char.Humanoid.WalkSpeed = 100
  3993. end
  3994. end)
  3995. mouse.KeyUp:connect(function(key)
  3996. if string.byte(key) == 52 then
  3997. char.Humanoid.WalkSpeed = 100
  3998. end
  3999. end)
  4000. ----------------------------------------------------
  4001.  
  4002. --------------------------------------------------
  4003. local animpose = "Idle"
  4004. local lastanimpose = "Idle"
  4005. local sine = 0
  4006. local change = 1
  4007. local val = 0
  4008. local ffing = false
  4009. ----------------------------------------------------
  4010. --[[x = Instance.new("Sound", char)
  4011. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  4012. x.Looped = true
  4013. x.Volume = 1
  4014. x.Pitch = 1
  4015. local footsteps = false]]--
  4016. -------------------------------
  4017. game:GetService("RunService").RenderStepped:connect(function()
  4018. --[[if char.Humanoid.Jump == true then
  4019. jump = true
  4020. else
  4021. jump = false
  4022. end]]
  4023. char.Humanoid.FreeFalling:connect(function(f)
  4024. if f then
  4025. ffing = true
  4026. else
  4027. ffing = false
  4028. end
  4029. end)
  4030. sine = sine + change
  4031. if jumpn == true then
  4032. animpose = "Jumping"
  4033. elseif ffing == true then
  4034. animpose = "Freefalling"
  4035. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4036. animpose = "Idle"
  4037. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4038. animpose = "Walking"
  4039. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4040. animpose = "Running"
  4041. end
  4042. if animpose ~= lastanimpose then
  4043. sine = 0
  4044. if Debounces.NoIdl == false then
  4045. if animpose == "Idle" then
  4046. for i = 1, 2 do
  4047. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  4048. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0), 0.4)
  4049. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  4050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4051. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  4052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  4053. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  4054. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  4055. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  4056. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  4057. end
  4058. elseif animpose == "Walking" then
  4059. for i = 1, 2 do
  4060. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  4061. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  4062. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  4063. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  4064. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  4065. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  4066. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  4067. end
  4068. elseif animpose == "Running" then
  4069. for i = 1, 2 do
  4070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  4071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  4072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  4073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  4074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  4075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  4076. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4077. end
  4078. wait()
  4079. end
  4080. else
  4081. end
  4082. end
  4083. lastanimpose = animpose
  4084. if Debounces.NoIdl == false then
  4085. if animpose == "Idle" then
  4086. if stanceToggle == "Normal" then
  4087. change = 0.5
  4088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.06 - 0.2 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  4089. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, 0), 0.4)
  4090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.06 - 0.4 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  4091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -0.4) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  4092. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4)
  4093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4 - 0.32 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05)
  4094. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05)
  4095. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2.1 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  4096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.2 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  4097. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4098. elseif stanceToggle == "Sitting" then
  4099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2, .9, -1) * CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(-50)), 0.2)
  4100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  4101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  4102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  4103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  4104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  4105. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4106. end
  4107. elseif animpose == "Walking" then
  4108. if stanceToggle == "Normal" then
  4109. change = 1
  4110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.1, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  4111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -0.4) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  4112. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  4113. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  4114. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -2, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  4115. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2.1 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  4116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -1 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  4117. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4118. end
  4119. elseif animpose == "Running" then
  4120. change = 1
  4121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.7,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4,1.1,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/10), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.4)
  4125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4127. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  4128. end
  4129. end
  4130. --[[if animpose == "Walking" then
  4131. if footsteps == false then
  4132. x:Play()
  4133. footsteps = true
  4134. end
  4135. x.Pitch = 1.1
  4136. elseif animpose == "Idle" then
  4137. x:Stop()
  4138. footsteps = false
  4139. elseif animpose == "Running" then
  4140. x.Pitch = 1.2
  4141. if footsteps == false then
  4142. x:Play()
  4143. footsteps = true
  4144. end
  4145. end]]--
  4146. end)
  4147. ---------------------------------------------------
  4148. Reaper = Instance.new("Model",char)
  4149. Reaper.Name = "Reaper"
  4150. rh = Instance.new("Part")
  4151. rh.Name = "rh"
  4152. rh.Parent = Reaper
  4153. rh.Locked = true
  4154. rh.CanCollide = false
  4155. mesh = Instance.new("SpecialMesh")
  4156. rh.formFactor = "Symmetric"
  4157. mesh.MeshType = "FileMesh"
  4158. mesh.MeshId = "http://www.roblox.com/asset/?id=21057410"
  4159. mesh.TextureId = "http://www.roblox.com/asset/?id=250577405"
  4160. mesh.Scale = Vector3.new(2.05, 2.05, 2.05)
  4161. mesh.Parent = rh
  4162. local weld = Instance.new("Weld")
  4163. weld.Parent = rh
  4164. weld.Part0 = rh
  4165. weld.Part1 = char.Head
  4166. weld.C0 = CFrame.new(0, -0.045, -0.028)*CFrame.Angles(0, 0, 0)
  4167. -- ~ CL 2016
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