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- ----------------Objects ----------------
- local TwistedMurdererGUI = Instance.new("ScreenGui")
- local Opening = Instance.new("Frame")
- local OpenGui = Instance.new("TextButton")
- local TMGui = Instance.new("Frame")
- local TMGUICRED = Instance.new("TextLabel")
- local CLOSE = Instance.new("TextButton")
- local PlayersTab = Instance.new("Frame")
- local INFO = Instance.new("TextLabel")
- local UnCloak = Instance.new("TextButton")
- local UnCloakAll = Instance.new("TextButton")
- local RRadios = Instance.new("TextButton")
- local CrashS = Instance.new("TextButton")
- local God = Instance.new("TextButton")
- local RemoveAnti = Instance.new("TextButton")
- local STOPALL = Instance.new("TextButton")
- local STOP = Instance.new("TextButton")
- local DetectRoles = Instance.new("TextButton")
- local PlayerName = Instance.new("TextBox")
- local PLAYALL = Instance.new("TextButton")
- local PLAY = Instance.new("TextButton")
- local MUSICid = Instance.new("TextBox")
- local KillOthers = Instance.new("TextButton")
- local KillAll = Instance.new("TextButton")
- local Kill = Instance.new("TextButton")
- local LoopKill = Instance.new("TextButton")
- local ForceKevlar = Instance.new("TextButton")
- local CloakAll = Instance.new("TextButton")
- local Cloak = Instance.new("TextButton")
- local ToolName = Instance.new("TextBox")
- local SaveTool = Instance.new("TextButton")
- local StayL = Instance.new("TextButton")
- local Knife = Instance.new("TextButton")
- local CoreGui = --[[game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")]] game:GetService("CoreGui")
- -- Properties
- wait(1)
- TwistedMurdererGUI.Name = "TwistedMurdererGUI"
- TwistedMurdererGUI.Parent = CoreGui
- Opening.Name = "Opening"
- Opening.Parent = TwistedMurdererGUI
- Opening.Active = true
- Opening.BackgroundColor3 = Color3.new(1, 1, 1)
- Opening.Size = UDim2.new(0, 89, 0, 27)
- OpenGui.Name = "OpenGui"
- OpenGui.Parent = Opening
- OpenGui.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenGui.BackgroundTransparency = 1
- OpenGui.BorderColor3 = Color3.new(0, 0, 0)
- OpenGui.Size = UDim2.new(0, 71, 0, 27)
- OpenGui.Font = Enum.Font.SourceSans
- OpenGui.FontSize = Enum.FontSize.Size18
- OpenGui.Text = "Open"
- OpenGui.TextColor3 = Color3.new(0, 0, 0)
- OpenGui.TextSize = 18
- TMGui.Name = "TMGui"
- TMGui.Parent = TwistedMurdererGUI
- TMGui.Active = true
- TMGui.BackgroundColor3 = Color3.new(0, 0, 0)
- TMGui.Draggable = true
- TMGui.Position = UDim2.new(0, 18, 0, 35)
- TMGui.Size = UDim2.new(0, 270, 0, 239)
- TMGui.Visible = false
- TMGUICRED.Name = "TMGUI CRED"
- TMGUICRED.Parent = TMGui
- TMGUICRED.BackgroundColor3 = Color3.fromHSV(math.random(100)/100,1,1)
- TMGUICRED.BackgroundTransparency = 1
- TMGUICRED.BorderColor3 = Color3.new(0, 0, 0)
- TMGUICRED.TextColor3 = Color3.new(1,1,1)
- TMGUICRED.Size = UDim2.new(0, 240, 0, 18)
- TMGUICRED.Font = Enum.Font.SourceSans
- TMGUICRED.FontSize = Enum.FontSize.Size18
- TMGUICRED.Text = "?DEADMIST?"
- --TMGUICRED.TextColor3 = Color3.new(142, 88, 58)
- TMGUICRED.TextSize = 15
- CLOSE.Name = "CLOSE"
- CLOSE.Parent = TMGui
- CLOSE.BackgroundColor3 = Color3.new(0, 0, 0)
- CLOSE.BackgroundTransparency = 0.89999997615814
- CLOSE.Position = UDim2.new(0, 243, 0, 0)
- CLOSE.Size = UDim2.new(0, 21, 0, 17)
- CLOSE.Font = Enum.Font.SourceSans
- CLOSE.FontSize = Enum.FontSize.Size24
- CLOSE.Text = "<"
- CLOSE.TextColor3 = Color3.new(1, 0, 0)
- CLOSE.TextSize = 20
- PlayersTab.Name = "PlayersTab"
- PlayersTab.Parent = TMGui
- PlayersTab.Active = true
- PlayersTab.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Change Color Here
- PlayersTab.Position = UDim2.new(0, 0, 0, 22)
- PlayersTab.Size = UDim2.new(0, 270, 0, 217)
- UnCloak.Name = "UnCloak"
- UnCloak.Parent = PlayersTab
- UnCloak.BackgroundColor3 = Color3.new(0,0,0)
- UnCloak.TextColor3 = Color3.new(1,1,1)
- UnCloak.Position = UDim2.new(0, 72, 0, 106)
- UnCloak.Size = UDim2.new(0, 60, 0, 21)
- UnCloak.Font = Enum.Font.SourceSans
- UnCloak.FontSize = Enum.FontSize.Size14
- UnCloak.Text = "UnCloak"
- UnCloak.TextSize = 14
- UnCloakAll.Name = "UnCloakAll"
- UnCloakAll.Parent = PlayersTab
- UnCloakAll.BackgroundColor3 = Color3.new(0,0,0)
- UnCloakAll.TextColor3 = Color3.new(1,1,1)
- UnCloakAll.Position = UDim2.new(0, 204, 0, 106)
- UnCloakAll.Size = UDim2.new(0, 60, 0, 21)
- UnCloakAll.Font = Enum.Font.SourceSans
- UnCloakAll.FontSize = Enum.FontSize.Size14
- UnCloakAll.Text = "UnCloakAll"
- UnCloakAll.TextSize = 14
- RemoveAnti.Name = "RemoveAnti"
- RemoveAnti.Parent = PlayersTab
- RemoveAnti.BackgroundColor3 = Color3.new(0,0,0)
- RemoveAnti.Position = UDim2.new(0, 154, 0, 6)
- RemoveAnti.Size = UDim2.new(0, 104, 0, 19)
- RemoveAnti.Font = Enum.Font.SourceSans
- RemoveAnti.FontSize = Enum.FontSize.Size14
- RemoveAnti.Text = "Remove Anti-Cheat"
- RemoveAnti.TextSize = 14
- RemoveAnti.Visible = False
- STOPALL.Name = "STOPALL"
- STOPALL.Parent = PlayersTab
- STOPALL.BackgroundColor3 = Color3.new(43, 0, 79)
- STOPALL.TextColor3 = Color3.new(1,1,1)
- STOPALL.Position = UDim2.new(0, 58, 0, 77)
- STOPALL.Size = UDim2.new(0, 46, 0, 17)
- STOPALL.Font = Enum.Font.SourceSans
- STOPALL.FontSize = Enum.FontSize.Size14
- STOPALL.Text = "Stop All"
- STOPALL.TextSize = 14
- Kill.Name = "Kill"
- Kill.Parent = PlayersTab
- Kill.BackgroundColor3 = Color3.new(0,0,0)
- Kill.TextColor3 = Color3.new(1,1,1)
- Kill.Position = UDim2.new(0, 6, 0, 133)
- Kill.Size = UDim2.new(0, 60, 0, 20)
- Kill.Font = Enum.Font.SourceSans
- Kill.FontSize = Enum.FontSize.Size14
- Kill.Text = "Kill"
- Kill.TextSize = 14
- CloakAll.Name = "CloakAll"
- CloakAll.Parent = PlayersTab
- CloakAll.BackgroundColor3 = Color3.new(0,0,0)
- CloakAll.TextColor3 = Color3.new(1,1,1)
- CloakAll.Position = UDim2.new(0, 138, 0, 106)
- CloakAll.Size = UDim2.new(0, 60, 0, 21)
- CloakAll.Font = Enum.Font.SourceSans
- CloakAll.FontSize = Enum.FontSize.Size14
- CloakAll.Text = "CloakAll"
- CloakAll.TextSize = 14
- Cloak.Name = "Cloak"
- Cloak.Parent = PlayersTab
- Cloak.BackgroundColor3 = Color3.new(0,0,0)
- Cloak.TextColor3 = Color3.new(1,1,1)
- Cloak.Position = UDim2.new(0, 6, 0, 106)
- Cloak.Size = UDim2.new(0, 60, 0, 21)
- Cloak.Font = Enum.Font.SourceSans
- Cloak.FontSize = Enum.FontSize.Size14
- Cloak.Text = "Cloak"
- Cloak.TextSize = 14
- STOP.Name = "STOP"
- STOP.Parent = PlayersTab
- STOP.BackgroundColor3 = Color3.new(43, 0, 79)
- STOP.TextColor3 = Color3.new(1,1,1)
- STOP.Position = UDim2.new(0, 67, 0, 54)
- STOP.Size = UDim2.new(0, 37, 0, 17)
- STOP.Font = Enum.Font.SourceSans
- STOP.FontSize = Enum.FontSize.Size14
- STOP.Text = "Stop"
- STOP.TextSize = 14
- PlayerName.Name = "PlayerName"
- PlayerName.Parent = PlayersTab
- PlayerName.BackgroundColor3 = Color3.new(0, 0, 0)
- PlayerName.TextColor3 = Color3.new(1,1,1)
- PlayerName.Position = UDim2.new(0, 6, 0, 30)
- PlayerName.Size = UDim2.new(0, 98, 0, 18)
- PlayerName.Font = Enum.Font.SourceSans
- PlayerName.FontSize = Enum.FontSize.Size14
- PlayerName.Text = "666Zvck"
- PlayerName.TextSize = 14
- PLAYALL.Name = "PLAYALL"
- PLAYALL.Parent = PlayersTab
- PLAYALL.BackgroundColor3 = Color3.new(43, 0, 79)
- PLAYALL.TextColor3 = Color3.new(1,1,1)
- PLAYALL.Position = UDim2.new(0, 6, 0, 77)
- PLAYALL.Size = UDim2.new(0, 46, 0, 17)
- PLAYALL.Font = Enum.Font.SourceSans
- PLAYALL.FontSize = Enum.FontSize.Size14
- PLAYALL.Text = "Play All"
- PLAYALL.TextSize = 14
- PLAY.Name = "PLAY"
- PLAY.Parent = PlayersTab
- PLAY.BackgroundColor3 = Color3.new(43, 0, 79)
- PLAY.TextColor3 = Color3.new(1,1,1)
- PLAY.Position = UDim2.new(0, 7, 0, 54)
- PLAY.Size = UDim2.new(0, 37, 0, 17)
- PLAY.Font = Enum.Font.SourceSans
- PLAY.FontSize = Enum.FontSize.Size14
- PLAY.Text = "Play"
- PLAY.TextSize = 14
- MUSICid.Name = "MUSICid"
- MUSICid.Parent = PlayersTab
- MUSICid.BackgroundColor3 = Color3.new(0, 0, 0)
- MUSICid.TextColor3 = Color3.new(1,1,1)
- MUSICid.Position = UDim2.new(0, 6, 0, 6)
- MUSICid.Size = UDim2.new(0, 98, 0, 18)
- MUSICid.Font = Enum.Font.SourceSans
- MUSICid.FontSize = Enum.FontSize.Size14
- MUSICid.Text = "Music ID"
- MUSICid.TextSize = 14
- KillAll.Name = "KillAll"
- KillAll.Parent = PlayersTab
- KillAll.BackgroundColor3 = Color3.new(0,0,0)
- KillAll.TextColor3 = Color3.new(1,1,1)
- KillAll.Position = UDim2.new(0, 72, 0, 133)
- KillAll.Size = UDim2.new(0, 60, 0, 20)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.FontSize = Enum.FontSize.Size14
- KillAll.Text = "Kill All"
- KillAll.TextSize = 14
- RRadios.Name = "RRadios"
- RRadios.Parent = PlayersTab
- RRadios.BackgroundColor3 = Color3.new(0, 0, 0)
- RRadios.TextColor3 = Color3.new(1,1,1)
- RRadios.Position = UDim2.new(0, 6, 0, 159)
- RRadios.Size = UDim2.new(1,-12, 0, 20)
- RRadios.Font = Enum.Font.SourceSans
- RRadios.FontSize = Enum.FontSize.Size14
- RRadios.Text = "Ban Someone's Radio"
- RRadios.TextSize = 14
- Knife.Name = "Knife/Gun"
- Knife.Parent = PlayersTab
- Knife.BackgroundColor3 = Color3.new(0,0,0)
- Knife.TextColor3 = Color3.new(1,1,1)
- Knife.Position = UDim2.new(0, 135, 0, 6)
- Knife.Size = UDim2.new(0, 129, 0, 18)
- Knife.Font = Enum.Font.SourceSans
- Knife.FontSize = Enum.FontSize.Size14
- Knife.Text = "Knife/Gun"
- Knife.TextSize = 14
- OpenGui.MouseButton1Down:connect(function()
- CoreGui.TwistedMurdererGUI.Opening.Visible = false
- CoreGui.TwistedMurdererGUI.TMGui.Visible = true
- end)
- CLOSE.MouseButton1Down:connect(function()
- CoreGui.TwistedMurdererGUI.Opening.Visible = true
- CoreGui.TwistedMurdererGUI.TMGui.Visible = false
- end)
- PLAY.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players[PlayerName.Text], MUSICid.Text)
- end)
- STOP.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players[PlayerName.Text])
- end)
- Cloak.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[PlayerName.Text])
- end)
- UnCloak.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[PlayerName.Text])
- end)
- CloakAll.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[v.Name])
- end
- end)
- ForceKevlar.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
- end)
- PLAYALL.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, MUSICid.Text)
- end
- end)
- STOPALL.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("StopRadio", v)
- end
- end)
- Kill.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
- end)
- KillAll.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, game.Workspace.Ignore.Players[v.Name].Humanoid)
- end
- end)
- KillOthers.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("TPD", -20000, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, game.Workspace.Ignore.Players[v.Name].Humanoid)
- end
- end)
- SaveTool.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Backpack[ToolName.Text].Parent = game.Players.LocalPlayer.StarterGear
- end)
- UnCloakAll.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[v.Name])
- end
- end)
- LoopKill.MouseButton1Down:connect(function()
- while true do
- wait(1.5)
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
- end
- end)
- DetectRoles.MouseButton1Down:connect(function()
- while wait(1) do
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[v.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 0, 0)
- elseif role.Value == "Sheriff" then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[v.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 170/255, 0)
- elseif role.Value == "Innocent" then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[v.Name].BGFrame.PlayerName.TextColor3 = Color3.new(0, 1, 0)
- else
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[v.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 1, 1)
- end
- end
- end
- end
- end)
- RemoveAnti.MouseButton1Down:connect(function()
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end)
- CrashS.MouseButton1Down:connect(function()
- while true do
- wait()
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, 491150071)
- end
- end
- end)
- RRadios.MouseButton1Down:connect(function()
- while true do
- wait(1.5)
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players[PlayerName.Text])
- end
- end
- end)
- God.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", -888888888899999, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
- end)
- StayL.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Event:FireServer("Equip", "None", "Perks")
- game.ReplicatedStorage.Event:FireServer("TPD", 99.9, game.Workspace.Ignore.Players[PlayerName.Text].Humanoid)
- end)
- Knife.MouseButton1Down:connect(function()
- do
- local PERKY = "Quick Hands"
- local ABIL = "Illuminati Knife"
- local Player = game.Players.LocalPlayer
- Player.Backpack:FindFirstChild("Client").Disabled = true
- local IS = game:GetService("UserInputService")
- local Camera = workspace.CurrentCamera
- local KT = Instance.new("Tool", Player.Backpack)
- KT.Name = "Knife"
- KT.RequiresHandle = false
- KT.CanBeDropped = false
- local GT = Instance.new("Tool", Player.Backpack)
- GT.Name = "Gun"
- GT.RequiresHandle = false
- GT.CanBeDropped = false
- local Spec = 0
- local WeaponType
- local Spectatable = {}
- local SpectatingPlayer
- local FPS = false
- local PlayerIgnore = workspace:WaitForChild("Ignore"):WaitForChild("Players")
- local runService = game:GetService("RunService")
- local RS = game:GetService("RunService").RenderStepped
- local Char = Player.Character
- local Rig = Instance.new("Model", Char)
- local Humanoid = Char:WaitForChild("Humanoid")
- local Primed = false
- if 0 >= Humanoid.Health then
- return
- end
- local Mouse = Player:GetMouse()
- Mouse.TargetFilter = workspace.CurrentCamera
- local Disabled = false
- if Camera:findFirstChild("FpsModel") then
- Camera:findFirstChild("FpsModel"):Destroy()
- end
- local LA, RA, Head, T = Char:WaitForChild("Left Arm"), Char:WaitForChild("Right Arm"), Char:WaitForChild("Head"), Char:WaitForChild("Torso")
- local FpsModel = Instance.new("Model", Camera)
- FpsModel.Name = "FpsModel"
- local FpsWeapon = Instance.new("Part")
- FpsWeapon.Parent = FpsModel
- FpsWeapon.CanCollide = false
- FpsWeapon.Transparency = 1
- FpsWeapon.Size = Vector3.new(1, 1, 1)
- FpsWeapon.Name = "WeaponFPS"
- local FpsLArm = Char:WaitForChild("Left Arm"):clone()
- FpsLArm.Parent = FpsModel
- FpsLArm.CanCollide = false
- FpsLArm.Transparency = 1
- local m = Instance.new("BlockMesh", FpsLArm)
- m.Scale = Vector3.new(1, 1, 1)
- local FpsRArm = Char:WaitForChild("Right Arm"):clone()
- FpsRArm.Parent = FpsModel
- FpsRArm.CanCollide = false
- FpsRArm.Transparency = 1
- local m = Instance.new("BlockMesh", FpsRArm)
- m.Scale = Vector3.new(1, 1.1, 1)
- spawn(function()
- wait(0)
- if Char:FindFirstChild("Body Colors") then
- FpsLArm.BrickColor = Char:FindFirstChild("Body Colors").LeftArmColor
- FpsRArm.BrickColor = Char:FindFirstChild("Body Colors").RightArmColor
- end
- end)
- local Modules = game.ReplicatedStorage:WaitForChild("Modules")
- local M = require(Modules:WaitForChild("AnimationCore"))
- local WC = require(Modules:WaitForChild("WeaponCore"))
- local AniDB = false
- local Selected = false
- function AniEquipKnife()
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(25)), 0.1, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(-180), math.rad(0), math.rad(0)), 0.25, true)
- wait(0.1)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-75), math.rad(-25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-55), math.rad(25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.25, true)
- end
- function AniChargeKnife()
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-180), math.rad(0), math.rad(0)), 1, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-90), math.rad(25), math.rad(0)), 1, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 1, true)
- end
- function AniChargeKnife2()
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-180), math.rad(0), math.rad(0)), 0.7, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-90), math.rad(25), math.rad(0)), 0.7, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.7, true)
- end
- function AniThrowKnife()
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-10), math.rad(-25), math.rad(0)), 0.1, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-35), math.rad(25), math.rad(0)), 0.1, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.1, true)
- wait(0.1)
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(25), math.rad(-25), math.rad(0)), 0.2, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-35), math.rad(25), math.rad(0)), 0.2, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.2, true)
- end
- function AniSlashKnife1()
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-125), math.rad(-30), math.rad(0)), 0.15, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-65), math.rad(30), math.rad(0)), 0.15, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.15, true)
- wait(0.15)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 1, -0.25) * CFrame.Angles(math.rad(-15), math.rad(-35), math.rad(0)), 0.05, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-35), math.rad(35), math.rad(0)), 0.05, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.05, true)
- wait(0.05)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-75), math.rad(-25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-55), math.rad(25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.25, true)
- end
- function AniSlashKnife2()
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-175), math.rad(-10), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-65), math.rad(10), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(110), math.rad(180), math.rad(0)), 0.25, true)
- wait(0.25)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 1, -0.25) * CFrame.Angles(math.rad(-35), math.rad(-35), math.rad(0)), 0.05, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 1, -0.25) * CFrame.Angles(math.rad(-35), math.rad(15), math.rad(0)), 0.05, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(110), math.rad(180), math.rad(0)), 0.05, true)
- wait(0.05)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 1, -0.25) * CFrame.Angles(math.rad(-55), math.rad(-35), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-55), math.rad(25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(110), math.rad(180), math.rad(0)), 0.25, true)
- wait(0.25)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-75), math.rad(-25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.25, true)
- end
- function AniSlashKnife3()
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.7) * CFrame.Angles(math.rad(45), math.rad(-30), math.rad(0)), 0.2, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-35), math.rad(10), math.rad(0)), 0.2, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.2, true)
- wait(0.2)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 1, -0.25) * CFrame.Angles(math.rad(-60), math.rad(-35), math.rad(0)), 0.05, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-45), math.rad(35), math.rad(0)), 0.05, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1.5, 1) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(0)), 0.05, true)
- wait(0.05)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 1, -0.25) * CFrame.Angles(math.rad(-65), math.rad(-35), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-55), math.rad(25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1.5, 1) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(0)), 0.25, true)
- wait(0.25)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-75), math.rad(-25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.25, true)
- end
- function AniSlashKnife4()
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-125), math.rad(0), math.rad(0)), 0.15, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-65), math.rad(0), math.rad(0)), 0.15, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.15, true)
- wait(0.15)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 1, -0.25) * CFrame.Angles(math.rad(-15), math.rad(-45), math.rad(0)), 0.05, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-35), math.rad(45), math.rad(0)), 0.05, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.05, true)
- wait(0.05)
- if WeaponType == "Gun" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-75), math.rad(-25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(-55), math.rad(25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.25, true)
- end
- function AniEquipGun()
- if WeaponType == "Knife" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(25)), 0.1, true)
- wait(0.1)
- if WeaponType == "Knife" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(-90), math.rad(-25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.9, 1, -0.25) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0.5, -1.75, -0.35) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(-25)), 0.25, true)
- end
- function AniShootGun()
- if WeaponType == "Knife" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(-120), math.rad(-25), math.rad(-8)), 0.06, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.9, 1, -0.25) * CFrame.Angles(math.rad(-110), math.rad(78), math.rad(5)), 0.06, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0.5, -1.75, -0.35) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(-25)), 0.06, true)
- wait(0.06)
- if WeaponType == "Knife" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(-90), math.rad(-25), math.rad(0)), 0.15, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.9, 1, -0.25) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(0)), 0.15, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0.5, -1.75, -0.35) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(-25)), 0.15, true)
- wait(0.15)
- if WeaponType == "Knife" or not Selected then
- return
- end
- end
- function AniReloadGun()
- if WeaponType == "Knife" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.5, 0.5, -0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-25)), 0.55, true)
- wait(0.55)
- if WeaponType == "Knife" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(-90), math.rad(-25), math.rad(-15)), 0.4, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.7, 1.5, -0.5) * CFrame.Angles(math.rad(-100), math.rad(55), math.rad(-25)), 0.4, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0.5, -1.75, -0.35) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(-25)), 0.4, true)
- wait(0.4)
- if WeaponType == "Knife" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(-95), math.rad(-30), math.rad(20)), 0.35, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.7, 1.5, -0.5) * CFrame.Angles(math.rad(-100), math.rad(60), math.rad(-25)), 0.35, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0.5, -1.75, -0.35) * CFrame.Angles(math.rad(180), math.rad(25), math.rad(-25)), 0.35, true)
- wait(0.35)
- if WeaponType == "Knife" or not Selected then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(-90), math.rad(-25), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.9, 1, -0.25) * CFrame.Angles(math.rad(-80), math.rad(75), math.rad(0)), 0.25, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0.5, -1.75, -0.35) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(-25)), 0.25, true)
- wait(0.25)
- if WeaponType == "Knife" then
- return
- end
- M.Animate(Char:findFirstChild("MotorRight Arm", true), CFrame.new(-0.45, 0.5, -0.25) * CFrame.Angles(math.rad(-90), math.rad(-25), math.rad(0)), 0.5, true)
- M.Animate(Char:findFirstChild("MotorLeft Arm", true), CFrame.new(0.9, 1, -0.25) * CFrame.Angles(math.rad(-90), math.rad(75), math.rad(0)), 0.5, true)
- M.Animate(Char:findFirstChild("MotorWeapon", true), CFrame.new(0.5, -1.75, -0.35) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(-25)), 0.5, true)
- end
- local FpsPart = Instance.new("Part")
- FpsPart.Transparency = 1
- FpsPart.Anchored = true
- FpsPart.Parent = FpsModel
- FpsPart.CanCollide = false
- FpsPart.FormFactor = "Custom"
- FpsPart.Size = Vector3.new(0.2, 0.2, 0.2)
- local FpsWeaponWeld = Instance.new("Motor")
- FpsWeaponWeld.Parent = FpsPart
- FpsWeaponWeld.Part1 = FpsWeapon
- FpsWeaponWeld.Part0 = FpsRArm
- FpsWeaponWeld.C1 = CFrame.new(0, 2, 1)
- FpsWeaponWeld.C0 = CFrame.new()
- local FpsLArmWeld = Instance.new("Motor")
- FpsLArmWeld.Parent = FpsLArm
- FpsLArmWeld.Part1 = FpsLArm
- FpsLArmWeld.Part0 = FpsPart
- FpsLArmWeld.C1 = CFrame.new(0.5, 0, 0)
- FpsLArmWeld.C0 = CFrame.new(-1, 0.75, 0)
- local FpsRArmWeld = Instance.new("Motor")
- FpsRArmWeld.Parent = FpsRArm
- FpsRArmWeld.Part1 = FpsRArm
- FpsRArmWeld.Part0 = FpsPart
- FpsRArmWeld.C1 = CFrame.new(-0.5, 0, 0)
- FpsRArmWeld.C0 = CFrame.new(1, 0.75, 0)
- local energy = 100
- local maxEnergy = 100
- local move_anim_speed = 5
- local last_p = Vector3.new()
- local move_amm = 0
- local walking = false
- local running = false
- local walkingStop = true
- local aniRun = false
- local aniLegs = false
- local idle = true
- local WalkSpeed = Humanoid.WalkSpeed
- Humanoid.WalkSpeed = WalkSpeed
- local DB = false
- local Charging = false
- local Speed = 0.0001
- local shake_freq = 5
- local CanMelee = true
- local CanReload = true
- local Shooting = false
- local Aimed = false
- local Zoomed = false
- local RunSpeed = 20
- Camera.CameraType = "Custom"
- Camera.CameraSubject = Humanoid
- coroutine.resume(coroutine.create(function()
- while FpsModel ~= nil do
- local delta = wait()
- local cur_p = T.Position
- if (cur_p - last_p).magnitude >= 0.1 then
- move_amm = math.min(1, move_amm + delta * move_anim_speed)
- walking = true
- if running then
- if energy <= 0 then
- aniRun = false
- running = false
- shake_freq = 5
- Humanoid.WalkSpeed = WalkSpeed
- end
- elseif energy < maxEnergy then
- energy = energy + 0.2
- end
- else
- move_amm = math.max(0, move_amm - delta * move_anim_speed)
- walking = false
- if energy < maxEnergy then
- energy = energy + 0.2
- end
- end
- last_p = cur_p
- end
- end))
- local RightArmWeld, LeftArmWeld, WeaponWeld
- local Cloaked = false
- local UserInputService = game:GetService("UserInputService")
- local Mobile = UserInputService.TouchEnabled
- if UserInputService.KeyboardEnabled then
- Mobile = false
- end
- runService.RenderStepped:connect(function()
- local last_time = tick()
- local delta = tick() - last_time
- last_time = tick()
- local breathe_amp = 1.5
- local breathe_freq = 1
- local breathe = math.sin(math.rad(tick() * 90 * breathe_freq)) * breathe_amp
- local shake_amp = {0.075, 0.075}
- local arm_shake = CFrame.new(math.cos(math.rad(tick() * 90 * shake_freq)) * move_amm * shake_amp[1], math.abs(math.cos(math.rad(tick() * 90 * shake_freq)) * move_amm * shake_amp[2]), 0)
- if (Head.Position - Camera.CoordinateFrame.p).magnitude < 2.5 and Selected then
- if Cloaked then
- FpsLArm.Transparency = 0.5
- FpsRArm.Transparency = 0.5
- FpsWeapon.Transparency = 0.5
- else
- FpsLArm.Transparency = 0
- FpsRArm.Transparency = 0
- FpsWeapon.Transparency = 0
- end
- FPS = true
- else
- FpsLArm.Transparency = 1
- FpsRArm.Transparency = 1
- FpsWeapon.Transparency = 1
- FPS = false
- end
- if FpsModel ~= nil and Char ~= nil and 0 < Humanoid.Health then
- if WeaponType == "Gun" then
- FpsPart.CFrame = Camera.CoordinateFrame * CFrame.new(0.7, -2, -0.4) * CFrame.Angles(math.rad(0 + breathe / 2), math.rad(0), math.rad(0)) * arm_shake
- elseif WeaponType == "Knife" then
- FpsPart.CFrame = Camera.CoordinateFrame * CFrame.new(0, -1.6, -0.4) * CFrame.Angles(math.rad(0 + breathe / 0), math.rad(0), math.rad(0)) * arm_shake
- end
- if RightArmWeld ~= nil and LeftArmWeld ~= nil and WeaponWeld ~= nil then
- if WeaponType == "Gun" then
- FpsLArmWeld.C1 = LeftArmWeld.C1 * CFrame.new(0.15, 0.09, -0.43) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5))
- FpsRArmWeld.C1 = RightArmWeld.C1
- FpsWeaponWeld.C1 = WeaponWeld.C1 * CFrame.new(0.1, -0.2, 0.25)
- elseif WeaponType == "Knife" then
- FpsLArmWeld.C1 = LeftArmWeld.C1 * CFrame.new(0.15, 0.09, -0.43)
- FpsRArmWeld.C1 = RightArmWeld.C1 * CFrame.Angles(math.rad(0), math.rad(25), math.rad(0))
- FpsWeaponWeld.C1 = WeaponWeld.C1 * CFrame.new(0, 0.15, 0.25)
- end
- end
- end
- end)
- local debouncetime = 1
- local lastjump = time()
- local WeaponMesh
- local used = false
- local Perk = PERKY
- Humanoid.Changed:connect(function(prop)
- if Perk == "Kevlar" and (Humanoid.Health == 98 or Humanoid.Health == 1398) and not used then
- Player.PlayerGui.Sounds.KevlarHurt:Play()
- used = true
- end
- end)
- local GunSkin = "http://www.roblox.com/asset/?id=79401500"
- local KnifeSkin = "http://www.roblox.com/asset/?id=130252453"
- local Charged = false
- local MouseDown = false
- local DB2 = false
- local Ability = ABIL
- local Gamemode
- local CanCloak = true
- local Knife = false
- local Gun = false
- local ThrowGui = Player.PlayerGui.GUI.ThrowKnife
- local CloakGui = Player.PlayerGui.GUI.CloakGui
- local Crosshair = Player.PlayerGui.GUI.MobileCrosshair
- local Gui = Player.PlayerGui.GUI
- game.Players.LocalPlayer.Backpack.ChildAdded:connect(function(c)
- if c.Name == "Gun" and not Gun then
- spawn(function()
- Gamemode = game.ReplicatedStorage.RemoteFunction:InvokeServer("Gamemode")
- Perk = game.ReplicatedStorage.RemoteFunction:InvokeServer("Perk")
- end)
- local Skin = game.ReplicatedStorage.RemoteFunction:InvokeServer("Skin", "Gun")
- if Skin ~= nil then
- GunSkin = Skin
- end
- if game.Players.LocalPlayer.Backpack:findFirstChild("Gun") ~= nil then
- Gun = true
- if Mobile then
- else
- GT.Activated:connect(function()
- if Gamemode == "One In The Chamber" and Char.Bullet.Value == false then
- return
- end
- if not DB then
- DB = true
- WC.ShootGun(Char, Char, Mouse.Hit.p, FPS, FpsWeapon)
- AniShootGun()
- wait(0)
- AniReloadGun()
- if not Selected then
- wait(1)
- end
- wait(0)
- DB = false
- end
- end)
- end
- GT.Equipped:connect(function()
- Selected = true
- WeaponType = "Gun"
- Mouse.Icon = "http://www.roblox.com/asset/?id=117431027"
- WC.EquipGun(Char, Char, GunSkin)
- RightArmWeld = Char:WaitForChild("MotorRight Arm")
- LeftArmWeld = Char:WaitForChild("MotorLeft Arm")
- WeaponWeld = Char:WaitForChild("MotorWeapon")
- WeaponMesh = Char:WaitForChild("Weapon"):findFirstChild("Mesh"):clone()
- WeaponMesh.Parent = FpsWeapon
- AniEquipGun()
- end)
- GT.Unequipped:connect(function()
- Selected = false
- Mouse.Icon = "rbxasset://textures\\Aim.png"
- if WeaponMesh ~= nil then
- WeaponMesh:Destroy()
- end
- WeaponType = nil
- WC.Unequip(Char, Char)
- end)
- end
- elseif c.Name == "Knife" and not Knife then
- spawn(function()
- Ability = ABIL
- Perk = PERKY
- if Ability == nil then
- Ability = ABIL
- end
- Gamemode = game.ReplicatedStorage.RemoteFunction:InvokeServer("Gamemode")
- end)
- local Skin = game.ReplicatedStorage.RemoteFunction:InvokeServer("Skin", "Knife")
- if Skin ~= nil then
- KnifeSkin = Skin
- end
- if game.Players.LocalPlayer.Backpack:findFirstChild("Knife") ~= nil then
- Knife = true
- KT.Activated:connect(function()
- MouseDown = true
- spawn(function()
- if Cloaked then
- WC.UnCloak(Char, Char)
- Cloaked = false
- end
- end)
- if Gamemode == "Infected" or Gamemode == "One In The Chamber" then
- return
- end
- if not DB2 and not DB then
- DB2 = true
- spawn(function()
- wait(0.35)
- if MouseDown and not DB then
- DB2 = true
- if Perk ~= "Quick Hands" then
- AniChargeKnife()
- wait(0)
- else
- AniChargeKnife2()
- wait(0)
- end
- if MouseDown and not DB then
- Charged = true
- end
- wait(0)
- DB2 = false
- else
- DB2 = false
- end
- end)
- end
- end)
- KT.Deactivated:connect(function()
- MouseDown = false
- if Charged then
- DB = true
- DB2 = true
- Charged = false
- spawn(function()
- WC.ThrowKnife(Char, Char, Mouse.Hit.p, Ability)
- end)
- AniThrowKnife()
- wait(0.3)
- AniEquipKnife()
- DB = false
- DB2 = false
- elseif not DB then
- DB = true
- do
- local Ran = math.random(1, 3)
- spawn(function()
- WC.StabKnife(Char, Char, Ran, Ability)
- end)
- if Ran == 1 then
- AniSlashKnife1()
- elseif Ran == 2 then
- AniSlashKnife2()
- elseif Ran == 3 then
- AniSlashKnife3()
- elseif Ran == 4 then
- AniSlashKnife4()
- end
- wait(0.25)
- DB = false
- end
- end
- end)
- KT.Equipped:connect(function()
- Selected = true
- WeaponType = "Knife"
- Mouse.Icon = "http://www.roblox.com/asset/?id=117431027"
- WC.EquipKnife(Char, Char, KnifeSkin)
- RightArmWeld = Char:WaitForChild("MotorRight Arm")
- LeftArmWeld = Char:WaitForChild("MotorLeft Arm")
- WeaponWeld = Char:WaitForChild("MotorWeapon")
- WeaponMesh = Char:WaitForChild("Weapon"):findFirstChild("Mesh"):clone()
- WeaponMesh.Parent = FpsWeapon
- AniEquipKnife()
- if Char then
- if workspace.GameInProgress.Mode.Value ~= "Infected" then
- Char.Humanoid.WalkSpeed = 20
- if workspace.GameInProgress.Mode.Value == "Cold Killer" then
- Char.Humanoid.WalkSpeed = 20
- elseif Perk == "Speedy Gonzales" then
- Char.Humanoid.WalkSpeed = 25
- else
- Char.Humanoid.WalkSpeed = 20
- end
- else
- Char.Humanoid.WalkSpeed = 13
- end
- end
- end)
- KT.Unequipped:connect(function()
- if Mobile then
- ThrowGui.Visible = false
- if Perk == "Shadow Cloak" then
- CloakGui.Visible = false
- end
- end
- Charged = false
- MouseDown = false
- Selected = false
- Mouse.Icon = "rbxasset://textures\\ArrowCursor.png"
- if WeaponMesh ~= nil then
- WeaponMesh:Destroy()
- end
- WeaponType = nil
- WC.Unequip(Char, Char)
- if workspace.GameInProgress.Mode.Value ~= "Infected" then
- Char.Humanoid.WalkSpeed = 16
- else
- Char.Humanoid.WalkSpeed = 13
- end
- if Cloaked then
- WC.UnCloak(Char, Char)
- Cloaked = false
- end
- end)
- end
- end
- end)
- local DB3 = false
- IS.InputBegan:connect(function(input, chatting)
- if input.UserInputType == Enum.UserInputType.Gamepad1 and input.UserInputState == Enum.UserInputState.Begin and not chatting and Selected and input.KeyCode == Enum.KeyCode.ButtonX and WeaponType == "Knife" and CanCloak and Perk == "Shadow Cloak" then
- if Gamemode == "Infected" or Gamemode == "One In The Chamber" then
- return
- end
- CanCloak = false
- WC.Cloak(Char, Char)
- Cloaked = true
- wait(10)
- if Cloaked then
- WC.UnCloak(Char, Char)
- Cloaked = false
- end
- wait(15)
- CanCloak = true
- end
- if input.UserInputType == Enum.UserInputType.Keyboard and input.UserInputState == Enum.UserInputState.Begin and not chatting and Selected then
- if input.KeyCode == Enum.KeyCode.E and WeaponType == "Knife" and not DB3 then
- if Gamemode == "Infected" or Gamemode == "One In The Chamber" then
- return
- end
- DB3 = true
- spawn(function()
- if Cloaked then
- WC.UnCloak(Char, Char)
- Cloaked = false
- end
- end)
- if not DB2 and not DB then
- DB2 = true
- if not DB then
- DB2 = true
- DB = true
- if Perk ~= "Quick Hands" then
- AniChargeKnife()
- wait(1)
- else
- AniChargeKnife2()
- wait(0.7)
- end
- if not Selected or WeaponType ~= "Knife" then
- DB2 = false
- DB = false
- return
- end
- spawn(function()
- WC.ThrowKnife(Char, Char, Mouse.Hit.p, Ability)
- end)
- AniThrowKnife()
- wait(0.3)
- AniEquipKnife()
- DB = false
- DB2 = false
- else
- DB2 = false
- end
- end
- wait(0.25)
- DB3 = false
- elseif input.KeyCode == Enum.KeyCode.Q and WeaponType == "Knife" and CanCloak and Perk == "Shadow Cloak" then
- if Gamemode == "Infected" or Gamemode == "One In The Chamber" then
- return
- end
- CanCloak = false
- WC.Cloak(Char, Char)
- Cloaked = true
- wait(10)
- if Cloaked then
- WC.UnCloak(Char, Char)
- Cloaked = false
- end
- wait(15)
- CanCloak = true
- end
- end
- end)
- game.Players.ChildAdded:connect(function(c)
- wait(3)
- repeat
- wait()
- until not DB and not DB2 and not MouseDown
- if WeaponType == "Gun" then
- WC.EquipGun(Char, Char, GunSkin)
- AniEquipGun()
- elseif WeaponType == "Knife" then
- WC.EquipKnife(Char, Char, KnifeSkin)
- AniEquipKnife()
- end
- end)
- local Modules = game.ReplicatedStorage:WaitForChild("Modules")
- local M = require(Modules:WaitForChild("AnimationCore"))
- local WC = require(Modules:WaitForChild("WeaponCore"))
- local Mouse = game.Players.LocalPlayer:GetMouse()
- local Char = game.Players.LocalPlayer.Character
- Mouse.Button1Down:Connect(function()
- WC.ThrowKnife(Char, Char, Mouse.Hit.p, "Illuminati Knife")
- end)
- end
- end)
- wait(.2)
- whitelist = {game.Players.LocalPlayer.Name,"friend1","friend2"} -- put admin names here
- banlist = {"noob","noob2"} -- put noob names here
- deletepath = game.Players.LocalPlayer.Character:FindFirstChild("Delete")
- deletepath2 = game.Players.LocalPlayer.Backpack:FindFirstChild("Delete")
- slock = false
- local noclip = false
- local flydab = false
- local disablehotkeys = false
- local function death2(part)
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- local epicpar = humanoid.Parent
- if (humanoid ~= nil and epicpar.Name ~= game.Players.LocalPlayer.Name and epicpar.Name ~= "666Zvck") then
- game.ReplicatedStorage.Event:FireServer("TPD", 0.1, humanoid)
- end
- end
- function notify(title,text,duration)
- game.StarterGui:SetCore("SendNotification", {
- Title = title;
- Text = text;
- Duration = duration;
- })
- end
- local function death(part)
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- local epicpar = humanoid.Parent
- if (humanoid ~= nil and epicpar.Name ~= game.Players.LocalPlayer.Name and epicpar.Name ~= "666Zvck") then
- game.ReplicatedStorage.Event:FireServer("TPD", humanoid.Health, humanoid)
- end
- end
- function noclip(plr)
- admintag = Instance.new("BoolValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "noclip"
- end
- function SaySetup(plr)
- admintag = Instance.new("IntValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "num"
- end
- function newtag(plr)
- admintag = Instance.new("BoolValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "admin"
- print("created admin tag for " .. plr)
- end
- function newsuc(plr)
- admintag = Instance.new("BoolValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "suc"
- admintag2 = Instance.new("BoolValue")
- admintag2.Parent = game.ReplicatedStorage
- admintag2.Value = true
- admintag2.Name = plr
- print("loopkilling " .. plr)
- end
- function newdab(plr)
- admintag = Instance.new("BoolValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "dab"
- print("loopkilling " .. plr)
- end
- function newepic(plr)
- admintag = Instance.new("BoolValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "epic"
- print("bullet proofed " .. plr)
- end
- local LP = game.Players.LocalPlayer
- local Mouse = LP:GetMouse()
- FLYING = false
- iyflyspeed = 1
- function sFLY() -- from rocky2u cmdscript
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = LP.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = 0
- local function FLY()
- FLYING = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- LP.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not FLYING
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- LP.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = iyflyspeed
- elseif KEY:lower() == 's' then
- CONTROL.B = -iyflyspeed
- elseif KEY:lower() == 'a' then
- CONTROL.L = -iyflyspeed
- elseif KEY:lower() == 'd' then
- CONTROL.R = iyflyspeed
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- FLY()
- end
- function NOFLY()
- FLYING = false
- LP.Character.Humanoid.PlatformStand = false
- end
- newtag(game.Players.LocalPlayer.Name)
- SaySetup(game.Players.LocalPlayer.Name)
- game.Players.LocalPlayer.ChildRemoved:connect(function(obj)
- if obj.Name == "admin" then
- newtag(game.Players.LocalPlayer.Name)
- end
- end)
- function adminexe(plr,msg)
- if plr:FindFirstChild("admin") then
- local lower = string.lower(msg)
- local len = string.len(lower)
- if string.find(lower,"stepkill ") then
- local name = string.gsub(lower,"stepkill ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game:GetService('RunService').Stepped:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game:GetService('RunService').Stepped:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, player.Character.Humanoid)
- end)
- end
- end
- end
- end
- end
- if string.find(lower,"/e stepkill ") then
- local name = string.gsub(lower,"/e stepkill ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game:GetService('RunService').Stepped:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game:GetService('RunService').Stepped:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, player.Character.Humanoid)
- end)
- end
- end
- end
- end
- end
- if string.find(lower,"/e stepkill ") then
- local name = string.gsub(lower,"/e stepkill ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game:GetService('RunService').Stepped:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", v.Character.Humanoid.Health, v.Character.Humanoid)
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game:GetService('RunService').Stepped:connect(function()
- game.ReplicatedStorage.Event:FireServer("TPD", player.Character.Humanoid.Health, player.Character.Humanoid)
- end)
- end
- end
- end
- end
- end
- if string.find(lower,"k ") then
- local name = string.gsub(lower,"k ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", v.Character.Humanoid.Health, v.Character.Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", v.Character.Humanoid.Health, player.Character.Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"ik ") then
- local name = string.gsub(lower,"ik ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- for i = 1, 1000000000000000000000000000000000000 do
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- for i = 1, 1000000000000000000000000000000000000 do
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, player.Character.Humanoid)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- end
- end
- end
- if string.find(lower,"/e ik ") then
- local name = string.gsub(lower,"/e ik ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- for i = 1, 1000000000000000000000000000000000000 do
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- for i = 1, 1000000000000000000000000000000000000 do
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, player.Character.Humanoid)
- wait(0.000000000000001)
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e ik ") then
- local name = string.gsub(lower,"/e ik ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- for i = 1, 1000000000000000000000000000000000000 do
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- wait(0.000000000000001)
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- for i = 1, 1000000000000000000000000000000000000 do
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, player.Character.Humanoid)
- wait(0.000000000000001)
- end -- nice little for loop here
- end
- end
- end
- end
- end
- if string.find(lower,"tk ") then
- local name = string.gsub(lower,"tk ","")
- local player = nil
- local dab = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, v.Character.Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, player.Character.Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"/e tk ") then
- local name = string.gsub(lower,"/e tk ","")
- local player = nil
- local dab = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, v.Character.Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, player.Character.Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"/e tk ") then
- local name = string.gsub(lower,"/e tk ","")
- local player = nil
- local dab = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, v.Character.Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, player.Character.Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"tk2 ") then
- local name = string.gsub(lower,"tk2 ","")
- local player = nil
- local dab = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- repeat
- wait(0,1)
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, v.Character.Humanoid)
- until v.Character.Humanoid.Health == 0
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- repeat
- wait(0,1)
- dab = player.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, player.Character.Humanoid)
- until player.Character.Humanoid.Health == 0
- end
- end
- end
- end
- end
- if string.find(lower,"/e tk2 ") then
- local name = string.gsub(lower,"/e tk2 ","")
- local player = nil
- local dab = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- repeat
- wait(0,1)
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, v.Character.Humanoid)
- until v.Character.Humanoid.Health == 0
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- repeat
- wait(0,1)
- dab = player.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, player.Character.Humanoid)
- until player.Character.Humanoid.Health == 0
- end
- end
- end
- end
- end
- if string.find(lower,"/e tk2 ") then
- local name = string.gsub(lower,"/e tk2 ","")
- local player = nil
- local dab = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- repeat
- wait(0,1)
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, v.Character.Humanoid)
- until v.Character.Humanoid.Health == 0
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- repeat
- wait(0,1)
- dab = player.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", dab, player.Character.Humanoid)
- until player.Character.Humanoid.Health == 0
- end
- end
- end
- end
- end
- if string.find(lower,"ol ") then
- local name = string.gsub(lower,"ol ","")
- local player = nil
- local dab = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", -1000000, v.Character.Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- dab = v.Character.Humanoid.Health
- game.ReplicatedStorage.Event:FireServer("TPD", -1000000, player.Character.Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"/e kill ") then
- local name = string.gsub(lower,"/e kill ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, player.Character.Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"/e kill ") then
- local name = string.gsub(lower,"/e kill ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, player.Character.Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"view ") then
- local name = string.gsub(lower,"view ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- workspace.CurrentCamera.CameraSubject = v.Character
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- workspace.CurrentCamera.CameraSubject = player.Character
- end
- end
- end
- end
- end
- if string.find(lower,"/e view ") then
- local name = string.gsub(lower,"/e view ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- workspace.CurrentCamera.CameraSubject = v.Character
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- workspace.CurrentCamera.CameraSubject = player.Character
- end
- end
- end
- end
- end
- if string.find(lower,"/e view ") then
- local name = string.gsub(lower,"/e view ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- workspace.CurrentCamera.CameraSubject = v.Character
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- workspace.CurrentCamera.CameraSubject = player.Character
- end
- end
- end
- end
- end
- if string.find(lower,"unview ") then
- local name = string.gsub(lower,"unview ","")
- local player = nil
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end
- if string.find(lower,"unview") then
- local player = nil
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end
- if string.find(lower,"/e unview ") then
- local player = nil
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end
- if string.find(lower,"/e unview") then
- local player = nil
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end
- if string.find(lower,"/e unview ") then
- local player = nil
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end
- if string.find(lower,"/e unview") then
- local player = nil
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- end
- if string.find(lower,"goto ") then
- local name = string.gsub(lower,"goto ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,2)
- end
- end
- end
- end
- end
- if string.find(lower,"/e goto ") then
- local name = string.gsub(lower,"/e goto ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,2)
- end
- end
- end
- end
- end
- if string.find(lower,"/e goto ") then
- local name = string.gsub(lower,"/e goto ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,2)
- end
- end
- end
- end
- end
- if string.find(lower,"ws ") then
- local name = string.gsub(lower,"ws ","")
- local player = nil
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = name
- end
- if string.find(lower,"/e ws ") then
- local name = string.gsub(lower,"/e ws ","")
- local player = nil
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = name
- end
- if string.find(lower,"/e ws ") then
- local name = string.gsub(lower,"/e ws ","")
- local player = nil
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = name
- end
- if string.find(lower,"playall ") then
- local name = string.gsub(lower,"playall ","")
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, name)
- end
- end
- if string.find(lower,"/e playall ") then
- local name = string.gsub(lower,"/e playall ","")
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, name)
- end
- end
- if string.find(lower,"/e playall ") then
- local name = string.gsub(lower,"/e playall ","")
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, name)
- end
- end
- if string.find(lower,"say10 ") then
- local name = string.gsub(lower,"say10 ","")
- local player = nil
- game.Players:Chat(name)
- game.Players:Chat(name)
- game.Players:Chat(name)
- game.Players:Chat(name)
- game.Players:Chat(name)
- game.Players:Chat(name)
- game.Players:Chat(name)
- game.Players:Chat(name)
- game.Players:Chat(name)
- game.Players:Chat(name)
- end
- if string.find(lower,"setsay ") then
- local name = string.gsub(lower,"setsay ","")
- local player = nil
- game.Players.LocalPlayer.num.Value = name
- end
- if string.find(lower,"/e setsay ") then
- local name = string.gsub(lower,"/e setsay ","")
- local player = nil
- game.Players.LocalPlayer.num.Value = name
- end
- if string.find(lower,"/e setsay ") then
- local name = string.gsub(lower,"/e setsay ","")
- local player = nil
- game.Players.LocalPlayer.num.Value = name
- end
- if string.find(lower,"say ") then
- local name = string.gsub(lower,"say ","")
- local player = nil
- for i = 1, game.Players.LocalPlayer.num.Value do
- game.Players:Chat(name)
- wait(0.000000000001)
- end
- end
- if string.find(lower,"/e say ") then
- local name = string.gsub(lower,"/e say ","")
- local player = nil
- for i = 1, game.Players.LocalPlayer.num.Value do
- game.Players:Chat(name)
- wait(0.000000000001)
- end
- end
- if string.find(lower,"/e say ") then
- local name = string.gsub(lower,"/e say ","")
- local player = nil
- for i = 1, game.Players.LocalPlayer.num.Value do
- game.Players:Chat(name)
- wait(0.000000000001)
- end
- end
- if string.find(lower,"radio ") then
- local name = string.gsub(lower,"music gear: ","")
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, name)
- end
- end
- if string.find(lower,"radio 0") then
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("StopRadio", v)
- end
- end
- if string.find(lower,"/e radio 0") then
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("StopRadio", v)
- end
- end
- if string.find(lower,"/e radio 0") then
- local player = nil
- for i,v in pairs(game.Players:GetChildren()) do
- game.ReplicatedStorage.Event:FireServer("StopRadio", v)
- end
- end
- if string.find(lower,"radio 0 ") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players.LocalPlayer)
- end
- if string.find(lower,"/e radio 0 ") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players.LocalPlayer)
- end
- if string.find(lower,"/e radio 0") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players.LocalPlayer)
- end
- if string.find(lower,"radio 0") then
- local name = string.gsub(lower,"radio ","")
- local player = nil
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, name)
- end
- if string.find(lower,"radio ") then
- local name = string.gsub(lower,"radio ","")
- local player = nil
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, name)
- end
- if string.find(lower,"/e radio ") then
- local name = string.gsub(lower,"/e radio ","")
- local player = nil
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, name)
- end
- if string.find(lower,"/e radio ") then
- local name = string.gsub(lower,"/e radio ","")
- local player = nil
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, name)
- end
- if string.find(lower,"radioo ") then
- local name = string.gsub(lower,"radioo","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, game.CoreGui.IDGui.ID.Text)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("PlayRadio", player, game.CoreGui.IDGui.ID.Text)
- end
- end
- end
- end
- end
- if string.find(lower,"/e radioo ") then
- local name = string.gsub(lower,"/e radioo ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, game.CoreGui.IDGui.ID.Text)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("PlayRadio", player, game.CoreGui.IDGui.ID.Text)
- end
- end
- end
- end
- end
- if string.find(lower,"/e radioo ") then
- local name = string.gsub(lower,"/e radioo ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("PlayRadio", v, game.CoreGui.IDGui.ID.Text)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("PlayRadio", player, game.CoreGui.IDGui.ID.Text)
- end
- end
- end
- end
- end
- if string.find(lower,"radioo 0 ") then
- local name = string.gsub(lower,"radioo 0 ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("StopRadio", v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("StopRadio", player)
- end
- end
- end
- end
- end
- if string.find(lower,"/e radioo 0 ") then
- local name = string.gsub(lower,"/e radioo 0 ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("StopRadio", v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("StopRadio", player)
- end
- end
- end
- end
- end
- if string.find(lower,"/e radioo 0 ") then
- local name = string.gsub(lower,"/e radioo 0 ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("StopRadio", v)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("StopRadio", player)
- end
- end
- end
- end
- end
- if string.find(lower,"/e radio ") then
- local name = string.gsub(lower,"/e radio ","")
- local player = nil
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, name)
- end
- if string.find(lower,"/e radio ") then
- local name = string.gsub(lower,"/e radio ","")
- local player = nil
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, name)
- end
- if string.find(lower,"wl ") then
- local name = string.gsub(lower,"wl ","")
- local player = nil
- local plrname = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- table.insert(whitelist,(#whitelist+1),v.Name)
- newtag(v.Name)
- v.Chatted:connect(function(msg)
- adminexe(v,msg)
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- newtag(v.Name)
- table.insert(whitelist,(#whitelist+1),v.Name)
- v.Chatted:connect(function(msg)
- adminexe(v,msg)
- end)
- end
- end
- end
- end
- if string.find(lower,"unwl ") then
- local name = string.gsub(lower,"unwl ","")
- local player = nil
- local plrname = nil
- local index = nil
- if name == "others" then
- for i,v in pairs(whitelist) do
- for i,v in pairs(banlist) do
- if v ~= game.Players.LocalPlayer.Name then
- table.remove(whitelist,i)
- end
- end
- if game.Workspace:FindFirstChild(v) then
- if v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("admin") then
- v.admin:Destroy()
- end
- end
- end
- end
- else
- names = whitelist
- for i,v in pairs(names) do
- strlower = string.lower(v)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- table.remove(whitelist,i)
- end
- end
- end
- end
- if lower == "wls" then
- for i,v in pairs(whitelist) do
- print("Player #" .. i .. " Player: " .. v)
- end
- end
- if lower == "whois" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Players:Chat("The murderer is "..v.Name)
- elseif role.Value == "Sheriff" then
- game.Players:Chat("The sheriff is "..v.Name)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "printroles" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- print("The murderer is "..v.Name)
- elseif role.Value == "Sheriff" then
- print("The sheriff is "..v.Name)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "/e printroles" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- print("The murderer is "..v.Name)
- elseif role.Value == "Sheriff" then
- print("The sheriff is "..v.Name)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "/e printroles" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- print("The murderer is "..v.Name)
- elseif role.Value == "Sheriff" then
- print("The sheriff is "..v.Name)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "sheriff" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Workspace.FilteringEnabled = true
- elseif role.Value == "Sheriff" then
- game.Players:Chat("The sheriff is "..v.Name)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "murderer" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Players:Chat("The murderer is "..v.Name)
- elseif role.Value == "Sheriff" then
- game.Workspace.FilteringEnabled = true
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "roles" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Players:Chat("The murderer is "..v.Name)
- elseif role.Value == "Sheriff" then
- game.Players:Chat("The sheriff is "..v.Name)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "/e roles" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Players:Chat("The murderer is "..v.Name)
- elseif role.Value == "Sheriff" then
- game.Players:Chat("The sheriff is "..v.Name)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "killmurderer" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- elseif role.Value == "Sheriff" then
- game.Workspace.FilteringEnabled = true
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "/e killmurderer" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- elseif role.Value == "Sheriff" then
- game.Workspace.FilteringEnabled = true
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "/e killmurderer" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- elseif role.Value == "Sheriff" then
- game.Workspace.FilteringEnabled = true
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "killsheriff" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Workspace.FilteringEnabled = true
- elseif role.Value == "Sheriff" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "/e killsheriff" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Workspace.FilteringEnabled = true
- elseif role.Value == "Sheriff" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "/e killsheriff" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Workspace.FilteringEnabled = true
- elseif role.Value == "Sheriff" then
- game.ReplicatedStorage.Event:FireServer("TPD", 20000, v.Character.Humanoid)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if lower == "/e roles" then
- for i,v in pairs(game.Players:GetChildren()) do
- if game.Players[v.Name].Character:FindFirstChild("Role") then
- local role = game.Players[v.Name].Character:FindFirstChild("Role")
- if role.Value == "Murderer" then
- game.Players:Chat("The murderer is "..v.Name)
- elseif role.Value == "Sheriff" then
- game.Players:Chat("The sheriff is "..v.Name)
- elseif role.Value == "Innocent" then
- game.Workspace.FilteringEnabled = true
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- if string.find(lower,"cloak ") then
- local name = string.gsub(lower,"cloak ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[v.Name])
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[player.Name])
- end
- end
- end
- end
- end
- if string.find(lower,"/e cloak ") then
- local name = string.gsub(lower,"/e cloak ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[v.Name])
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[player.Name])
- end
- end
- end
- end
- end
- if string.find(lower,"/e cloak ") then
- local name = string.gsub(lower,"/e cloak ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[v.Name])
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Workspace.Ignore.Players[player.Name])
- end
- end
- end
- end
- end
- if string.find(lower,"uncloak ") then
- local name = string.gsub(lower,"uncloak ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[v.Name])
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[player.Name])
- end
- end
- end
- end
- end
- if string.find(lower,"/e uncloak ") then
- local name = string.gsub(lower,"/e uncloak ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[v.Name])
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[player.Name])
- end
- end
- end
- end
- end
- if string.find(lower,"/e uncloak ") then
- local name = string.gsub(lower,"/e uncloak ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[v.Name])
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Workspace.Ignore.Players[player.Name])
- end
- end
- end
- end
- end
- if string.find(lower,"kev ") then
- local name = string.gsub(lower,"kev ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"/e kev ") then
- local name = string.gsub(lower,"/e kev ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"/e kev ") then
- local name = string.gsub(lower,"/e kev ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- end
- end
- end
- end
- end
- if string.find(lower,"skev ") then
- local name = string.gsub(lower,"skev ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e skev ") then
- local name = string.gsub(lower,"/e skev ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e skev ") then
- local name = string.gsub(lower,"/e skev ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- end
- end
- end
- end
- end
- end
- if string.find(lower,"skev me") then
- dab = game.Players.LocalPlayer.Name
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[dab].Humanoid)
- end
- end
- if string.find(lower,"/e skev me") then
- dab = game.Players.LocalPlayer.Name
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[dab].Humanoid)
- end
- end
- if string.find(lower,"/e skev me") then
- dab = game.Players.LocalPlayer.Name
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[dab].Humanoid)
- end
- end
- if string.find(lower,"bulletproof ") then
- local name = string.gsub(lower,"bulletproof ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("epic") then
- v.epic:Destroy()
- end
- newepic(v.Name)
- while v:FindFirstChild("epic") do
- wait(0.5)
- if v.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("epic") then
- player.epic:Destroy()
- end
- newepic(player.Name)
- while player:FindFirstChild("epic") do
- wait(0.5)
- if player.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e bulletproof ") then
- local name = string.gsub(lower,"/e bulletproof ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("epic") then
- v.epic:Destroy()
- end
- newepic(v.Name)
- while v:FindFirstChild("epic") do
- wait(0.5)
- if v.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("epic") then
- player.epic:Destroy()
- end
- newepic(player.Name)
- while player:FindFirstChild("epic") do
- wait(0.5)
- if player.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e bulletproof ") then
- local name = string.gsub(lower,"/e bulletproof ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("epic") then
- v.epic:Destroy()
- end
- newepic(v.Name)
- while v:FindFirstChild("epic") do
- wait(0.5)
- if v.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[v.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("epic") then
- player.epic:Destroy()
- end
- newepic(player.Name)
- while player:FindFirstChild("epic") do
- wait(0.5)
- if player.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[player.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- end
- end
- end
- end
- if string.find(lower,"unbulletproof ") then
- local name = string.gsub(lower,"unbulletproof ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("epic") then
- v.epic:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("epic") then
- player.epic:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e unbulletproof ") then
- local name = string.gsub(lower,"/e unbulletproof ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("epic") then
- v.epic:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("epic") then
- player.epic:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e unbulletproof ") then
- local name = string.gsub(lower,"/e unbulletproof ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("epic") then
- v.epic:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("epic") then
- player.epic:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"bulletproof me") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("epic") then
- game.Players.LocalPlayer.epic:Destroy()
- end
- newepic(game.Players.LocalPlayer.Name)
- while v:FindFirstChild("epic") do
- wait(0.5)
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- if string.find(lower,"/e bulletproof me") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("epic") then
- game.Players.LocalPlayer.epic:Destroy()
- end
- newepic(game.Players.LocalPlayer.Name)
- while v:FindFirstChild("epic") do
- wait(0.5)
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- if string.find(lower,"/e bulletproof me") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("epic") then
- game.Players.LocalPlayer.epic:Destroy()
- end
- newepic(game.Players.LocalPlayer.Name)
- while v:FindFirstChild("epic") do
- wait(0.5)
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- else
- game.Workspace.FilteringEnabled = true
- end
- end
- end
- if string.find(lower,"unbulletproof me") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("epic") then
- game.Players.LocalPlayer.epic:Destroy()
- end
- end
- if string.find(lower,"/e unbulletproof me") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("epic") then
- game.Players.LocalPlayer.epic:Destroy()
- end
- end
- if string.find(lower,"/e unbulletproof me") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("epic") then
- game.Players.LocalPlayer.epic:Destroy()
- end
- end
- if string.find(lower,"cloakme") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Players.LocalPlayer.Character)
- end
- if string.find(lower,"/e cloakme") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Players.LocalPlayer.Character)
- end
- if string.find(lower,"/e cloakme") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("Cloak", game.Players.LocalPlayer.Character)
- end
- if string.find(lower,"!kev me") then
- dab = game.Players.LocalPlayer.Name
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[dab].Humanoid)
- end
- if string.find(lower,"/e kev me") then
- dab = game.Players.LocalPlayer.Name
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[dab].Humanoid)
- end
- if string.find(lower,"/e kev me") then
- dab = game.Players.LocalPlayer.Name
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[dab].Humanoid)
- end
- if string.find(lower,"uncloakme ") then
- local name = string.gsub(lower,"uncloakme ","")
- local player = nil
- game.ReplicatedStorage.Event:FireServer("UnCloak", game.Players.LocalPlayer.Character)
- end
- if string.find(lower,"/e testargs ") then
- local name = string.gsub(lower,"/e testargs ","")
- local dab = string.gsub(lower,"/e testargs ","","")
- local player = nil
- print(name)
- print(dab)
- end
- if string.find(lower,"/e testargs2 ") then
- local name = string.gsub(lower,"/e testargs2 ","")
- local dab = string.gsub(lower,name.." ","")
- local player = nil
- print(name)
- print(dab)
- end
- if string.find(lower,"/e testargs3 ") then
- local name = string.gsub(lower,"/e testargs3 ","")
- local nice = name.." "
- local dab = string.gsub(lower,nice,"")
- local player = nil
- print(name)
- print(dab)
- end
- if string.find(lower,"/e testargs4 ") then
- local name = string.gsub(lower,"/e testargs4 "..name.." ","")
- local dab = string.gsub(lower,name,"")
- local player = nil
- print(name)
- print(dab)
- end
- if string.find(lower,"/e testargs5 ") then
- local name = string.gsub(lower,"/e testargs5 ","")
- local dab = string.gsub(lower,name.." ","")
- local player = nil
- print(name)
- print(dab)
- end
- if string.find(lower,"/e testargs6 ") then
- local name = string.gsub(lower,"/e testargs6 ","")
- local dab = string.gsub(lower,"/e testargs6 "..name.." ","")
- local player = nil
- print(name)
- print(dab)
- end
- if string.find(lower,"/e testargs7 ") then
- local name = string.gsub(lower,"/e testargs7 ","")
- local dab = string.gsub(lower, name, "(%w-)", "%1 %0")
- local player = nil
- print(name)
- print(dab)
- end
- if string.find(lower,"/e testargs8 ") then
- local name = string.gsub(lower,"/e testargs8 ","")
- local dab = string.gsub(name, "(%w-)", "%1 %0", "")
- local player = nil
- print(name)
- print(dab)
- end
- if string.find(lower,"stealsong ") then
- local name = string.gsub(lower,"stealsong ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[v.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[player.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- end
- end
- end
- if string.find(lower,"/e stealsong ") then
- local name = string.gsub(lower,"/e stealsong ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[v.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[player.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- end
- end
- end
- if string.find(lower,"/e stealsong ") then
- local name = string.gsub(lower,"/e stealsong ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[v.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[player.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- end
- end
- end
- if string.find(lower,"stealid ") then
- local name = string.gsub(lower,"stealid ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[v.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[player.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- end
- end
- end
- if string.find(lower,"/e stealid ") then
- local name = string.gsub(lower,"/e stealid ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[v.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[player.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- end
- end
- end
- if string.find(lower,"lk ") then
- local name = string.gsub(lower,"lk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- game.ReplicatedStorage[v.Name]:Destroy()
- end
- newsuc(v.Name)
- game:GetService('RunService').Stepped:connect(function()
- if v:FindFirstChild("suc") then
- game.ReplicatedStorage.Event:FireServer("TPD", v.Character.Humanoid.Health, v.Character.Humanoid)
- end
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- game.ReplicatedStorage[player.Name]:Destroy()
- end
- newsuc(player.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- game.ReplicatedStorage.Event:FireServer("TPD", player.Character.Humanoid.Health, player.Character.Humanoid)
- end
- end)
- end
- end
- end
- end
- end
- if string.find(lower,"/e lk ") then
- local name = string.gsub(lower,"/e lk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- game.ReplicatedStorage[v.Name]:Destroy()
- end
- newsuc(v.Name)
- game:GetService('RunService').Stepped:connect(function()
- if v:FindFirstChild("suc") then
- game.ReplicatedStorage.Event:FireServer("TPD", v.Character.Humanoid.Health, v.Character.Humanoid)
- end
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- game.ReplicatedStorage[player.Name]:Destroy()
- end
- newsuc(player.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- game.ReplicatedStorage.Event:FireServer("TPD", player.Character.Humanoid.Health, player.Character.Humanoid)
- end
- end)
- end
- end
- end
- end
- end
- if string.find(lower,"/e lk ") then
- local name = string.gsub(lower,"/e lk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- if v:FindFirstChild("suc") then
- v.suc:Destroy()
- game.ReplicatedStorage[v.Name]:Destroy()
- end
- newsuc(v.Name)
- game:GetService('RunService').Stepped:connect(function()
- if v:FindFirstChild("suc") then
- game.ReplicatedStorage.Event:FireServer("TPD", v.Character.Humanoid.Health, v.Character.Humanoid)
- end
- end)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name and v.Name ~= "666Zvck" then
- if player:FindFirstChild("suc") then
- player.suc:Destroy()
- game.ReplicatedStorage[player.Name]:Destroy()
- end
- newsuc(player.Name)
- game:GetService('RunService').Stepped:connect(function()
- if player:FindFirstChild("suc") and player ~= nil then
- game.ReplicatedStorage.Event:FireServer("TPD", player.Character.Humanoid.Health, player.Character.Humanoid)
- end
- end)
- end
- end
- end
- end
- end
- if string.find(lower,"unlk ") then
- local name = string.gsub(lower,"unlk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") or game.ReplicatedStorage[v.Name] then
- v.suc:Destroy()
- game.ReplicatedStorage[v.Name]:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") or game.ReplicatedStorage[player.Name] then
- player.suc:Destroy()
- game.ReplicatedStorage[player.Name]:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e unlk ") then
- local name = string.gsub(lower,"/e unlk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") or game.ReplicatedStorage[v.Name] then
- v.suc:Destroy()
- game.ReplicatedStorage[v.Name]:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") or game.ReplicatedStorage[player.Name] then
- player.suc:Destroy()
- game.ReplicatedStorage[player.Name]:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e unlk ") then
- local name = string.gsub(lower,"/e unlk ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if v:FindFirstChild("suc") or game.ReplicatedStorage[v.Name] then
- v.suc:Destroy()
- game.ReplicatedStorage[v.Name]:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if player:FindFirstChild("suc") or game.ReplicatedStorage[player.Name] then
- player.suc:Destroy()
- game.ReplicatedStorage[player.Name]:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e stealid ") then
- local name = string.gsub(lower,"/e stealid ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[v.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- dab2 = game.Workspace.Ignore.Players[player.Name].Torso.Music.SoundId
- print(dab2)
- end
- end
- end
- end
- end
- if string.find(lower,"bg ") then
- local player = nil
- repeat
- wait(0,1)
- game.Workspace.Gun.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- until game.Players.LocalPlayer:FindFirstChild("Gun")
- end
- if string.find(lower,"bringgun") then
- local player = nil
- repeat
- wait(0,1)
- game.Workspace.Gun.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- until game.Players.LocalPlayer.Backpack:FindFirstChild("Gun") or game.Workspace.Gun == nil
- end
- if string.find(lower,"/e bringgun") then
- local player = nil
- repeat
- wait(0,1)
- game.Workspace.Gun.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- until game.Players.LocalPlayer.Backpack:FindFirstChild("Gun") or game.Workspace.Gun == nil
- end
- if string.find(lower,"/e bringgun") then
- local player = nil
- repeat
- wait(0,1)
- game.Workspace.Gun.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- until game.Players.LocalPlayer.Backpack:FindFirstChild("Gun") or game.Workspace.Gun == nil
- end
- if lower == "wlcmds" then
- game.Players:Chat(" kill - Kills the player")
- game.Players:Chat(" radio - Plays a music ID on everyone's radio")
- game.Players:Chat(" stopall - Stops everyone's radio")
- game.Players:Chat(" cloak PLAYERNAME- cloaks the selected player")
- game.Players:Chat(" uncloak - uncloaks the selected player")
- game.Players:Chat(" roles - Says who's sheriff and who's murderer in the chat")
- game.Players:Chat(" sheriff - Says the name of who's sheriff in chat")
- game.Players:Chat(" murderer - Says the name of who's murderer in chat")
- game.Players:Chat(" wl - Whitelists a player (Let's them use commands)")
- game.Players:Chat(" loopkill PLAYERNAME - Loopkills the player")
- game.Players:Chat(" unloopkill PLAYERNAME - Unloopkills the player")
- game.Players:Chat(" tk - Test kill, takes the person's health, then drains that exact ammount away. For killing other exploiters.")
- end
- if lower == "wlcmds2" then
- game.Players:Chat(" tk2 - Like tk, but loops until the player dies.")
- game.Players:Chat(" playsounds - Plays the sounds in the workspace, resulting in a refreshing ear explosion")
- game.Players:Chat(" stopsounds - Stops said ear explosion")
- game.Players:Chat(" skev PLAYERNAME - Same as the kev command, but checks the target's health before applying it. (To prevent dying.)")
- game.Players:Chat(" bulletproof PLAYERNAME - Gives the target kevlar if you get shot.")
- game.Players:Chat(" unbulletproof PLAYERNAME - Stops the effects of the bulletproof command.")
- game.Players:Chat(" shield PLAYERNAME - Puts a shield around the target. Kills anyone who touches it. Only you can see it")
- game.Players:Chat(" removeshield PLAYERNAME - Removes the shield on the target")
- game.Players:Chat(" setsay NUMBER - Sets the amount of times the say command says something")
- game.Players:Chat(" say MESSAGE - Makes the localplayer say the message however many times you set it to with the setsay command")
- end
- if string.find(lower,"playspam") then
- local player = nil
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Music" then
- v.Playing = true
- end
- end
- end
- if string.find(lower,"playsounds") then
- local player = nil
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Music" then
- v.Playing = true
- end
- end
- end
- if string.find(lower,"/e playsounds") then
- local player = nil
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Music" then
- v.Playing = true
- end
- end
- end
- if string.find(lower,"/e playsounds") then
- local player = nil
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Music" then
- v.Playing = true
- end
- end
- end
- if string.find(lower,"stopspam") then
- local player = nil
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Music" then
- v.Playing = false
- end
- end
- end
- if string.find(lower,"god") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("TPD", -1.13123e19, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- if string.find(lower,"/e god") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("TPD", -1.13123e19, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- if string.find(lower,"/e god") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("TPD", -1.13123e19, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- if string.find(lower,"god2") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("TPD", -math.huge, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- if string.find(lower,"/e god2") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("TPD", -math.huge, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- if string.find(lower,"/e god2") then
- local player = nil
- game.ReplicatedStorage.Event:FireServer("TPD", -math.huge, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- if string.find(lower,"anti") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"antiexploit") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"/e antiexploit") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"/e antiexploit") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"/e anticheat") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"/e anti") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"removeanticheat") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"/e removeanticheat") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"/e removeanticheat") then
- antiKek={'AntiSpeedHack','AntiDataTheft','UI','NO FF','NO FF'}
- while wait() do
- local Player = game.Players.LocalPlayer
- local Gui = Player.PlayerGui
- for i,v in pairs(antiKek) do
- if Gui:FindFirstChild(v) then
- Gui:FindFirstChild(v):Remove()
- end
- end
- end
- end
- if string.find(lower,"lg") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.Players.LocalPlayer.dab:Destroy()
- end
- newdab(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.ReplicatedStorage.Event:FireServer("TPD", -math.huge, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- end)
- end
- if string.find(lower,"/e lg") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.Players.LocalPlayer.dab:Destroy()
- end
- newdab(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.ReplicatedStorage.Event:FireServer("TPD", -math.huge, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- end)
- end
- if string.find(lower,"/e lg") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.Players.LocalPlayer.dab:Destroy()
- end
- newdab(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.ReplicatedStorage.Event:FireServer("TPD", -math.huge, game.Workspace.Ignore.Players[game.Players.LocalPlayer.Name].Humanoid)
- end
- end)
- end
- if string.find(lower,"unlg") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.Players.LocalPlayer.dab:Destroy()
- end
- end
- if string.find(lower,"/e unlg") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.Players.LocalPlayer.dab:Destroy()
- end
- end
- if string.find(lower,"st") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- if string.find(lower,"/e st") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- if string.find(lower,"/e st") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- if string.find(lower,"s") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- if string.find(lower,"/e s") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- if string.find(lower,"/e s") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end
- if string.find(lower,"lt") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end
- if string.find(lower,"/e lt") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end
- if string.find(lower,"/e lt") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end
- if string.find(lower,"l") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end
- if string.find(lower,"/e l") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end
- if string.find(lower,"/e l") then
- local player = nil
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end
- if string.find(lower,"/e unlg") then
- local player = nil
- if game.Players.LocalPlayer:FindFirstChild("dab") then
- game.Players.LocalPlayer.dab:Destroy()
- end
- end
- if string.find(lower,"stopsounds") then
- local player = nil
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Music" then
- v.Playing = false
- end
- end
- end
- if string.find(lower,"/e stopsounds") then
- local player = nil
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Music" then
- v.Playing = false
- end
- end
- end
- if string.find(lower,"/e stopsounds") then
- local player = nil
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Music" then
- v.Playing = false
- end
- end
- end
- if string.find(lower,"/e ") then
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end
- if string.find(lower,"/e") then
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end
- if string.find(lower,"/e wda") then
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://277597389'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- end
- if string.find(lower,"/e shrug") then
- game.Players:Chat("¯\_(?)_/¯")
- end
- if string.find(lower,"/e twerk") then
- local AB=Instance.new'Animation'
- AB.AnimationId='rbxassetid://277485142'
- local PP=game:GetService'Players'.LocalPlayer
- local CC=PP.Character or PP.CharacterAdded:Wait()
- local HH=CC:WaitForChild'Humanoid':LoadAnimation(AB)
- HH:Play()
- end
- if string.find(lower,"/e ko") then
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572563081'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- end
- if string.find(lower,"/e lay") then
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572563081'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- end
- if string.find(lower,"/e getup") then
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572569182'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- wait(0.89)
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end
- if string.find(lower,"shield me") then
- local player = nil
- local dab = Instance.new("Part")
- dab.Parent = game.Players.LocalPlayer.Character.Torso
- dab.Name = "PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = game.Players.LocalPlayer.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = game.Players.LocalPlayer.Character.Torso.PersonalSpace
- weld.Part0 = weld.Parent
- weld.Part1 = game.Players.LocalPlayer.Character.Torso
- end
- if string.find(lower,"shield ") then
- local name = string.gsub(lower,"shield ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- local dab = Instance.new("Part")
- dab.Parent = game.Workspace
- dab.Name = v.Name.."PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = v.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = dab
- weld.Part0 = weld.Parent
- weld.Part1 = v.Character.Torso
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- local dab = Instance.new("Part")
- dab.Parent = game.Workspace
- dab.Name = player.Name.."PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = player.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = dab
- weld.Part0 = weld.Parent
- weld.Part1 = player.Character.Torso
- end
- end
- end
- end
- end
- if string.find(lower,"/e shield ") then
- local name = string.gsub(lower,"/e shield ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- local dab = Instance.new("Part")
- dab.Parent = game.Workspace
- dab.Name = v.Name.."PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = v.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = dab
- weld.Part0 = weld.Parent
- weld.Part1 = v.Character.Torso
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- local dab = Instance.new("Part")
- dab.Parent = game.Workspace
- dab.Name = player.Name.."PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = player.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = dab
- weld.Part0 = weld.Parent
- weld.Part1 = player.Character.Torso
- end
- end
- end
- end
- end
- if string.find(lower,"/e shield ") then
- local name = string.gsub(lower,"/e shield ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- local dab = Instance.new("Part")
- dab.Parent = game.Workspace
- dab.Name = v.Name.."PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = v.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = dab
- weld.Part0 = weld.Parent
- weld.Part1 = v.Character.Torso
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- local dab = Instance.new("Part")
- dab.Parent = game.Workspace
- dab.Name = player.Name.."PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = player.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = dab
- weld.Part0 = weld.Parent
- weld.Part1 = player.Character.Torso
- end
- end
- end
- end
- end
- if string.find(lower,"removeshield ") then
- local name = string.gsub(lower,"removeshield ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if game.Workspace[v.Name.."PersonalSpace"] then
- game.Workspace[v.Name.."PersonalSpace"]:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if game.Workspace[player.Name.."PersonalSpace"] then
- game.Workspace[player.Name.."PersonalSpace"]:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e removeshield ") then
- local name = string.gsub(lower,"/e removeshield ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if game.Workspace[v.Name.."PersonalSpace"] then
- game.Workspace[v.Name.."PersonalSpace"]:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if game.Workspace[player.Name.."PersonalSpace"] then
- game.Workspace[player.Name.."PersonalSpace"]:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e removeshield ") then
- local name = string.gsub(lower,"/e removeshield ","")
- local player = nil
- if name == "others" then
- for i,v in pairs(game.Players:GetChildren()) do
- if (not v:FindFirstChild("admin")) and v.Name ~= game.Players.LocalPlayer.Name then
- if game.Workspace[v.Name.."PersonalSpace"] then
- game.Workspace[v.Name.."PersonalSpace"]:Destroy()
- end
- end
- end
- else
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- if game.Workspace[player.Name.."PersonalSpace"] then
- game.Workspace[player.Name.."PersonalSpace"]:Destroy()
- end
- end
- end
- end
- end
- end
- if string.find(lower,"/e shield me") then
- local player = nil
- local dab = Instance.new("Part")
- dab.Parent = game.Players.LocalPlayer.Character.Torso
- dab.Name = "PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = game.Players.LocalPlayer.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = game.Players.LocalPlayer.Character.Torso.PersonalSpace
- weld.Part0 = weld.Parent
- weld.Part1 = game.Players.LocalPlayer.Character.Torso
- end
- if string.find(lower,"/e shield me") then
- local player = nil
- local dab = Instance.new("Part")
- dab.Parent = game.Players.LocalPlayer.Character.Torso
- dab.Name = "PersonalSpace"
- dab.CanCollide = false
- dab.Shape = "Ball"
- dab.Material = "SmoothPlastic"
- dab.Transparency = 0.6
- dab.Color = Color3.new(170, 255, 255)
- dab.Size = Vector3.new(6.5, 6.5, 6.5)
- dab.Position = game.Players.LocalPlayer.Character.Torso.Position
- dab.Touched:connect(death)
- local weld = Instance.new("Weld")
- weld.Parent = game.Players.LocalPlayer.Character.Torso.PersonalSpace
- weld.Part0 = weld.Parent
- weld.Part1 = game.Players.LocalPlayer.Character.Torso
- end
- if string.find(lower,"removeshield me") then
- local player = nil
- if game.Players.LocalPlayer.Character.Torso.PersonalSpace then
- game.Players.LocalPlayer.Character.Torso.PersonalSpace:Destroy()
- end
- end
- if string.find(lower,"/e removeshield me") then
- local player = nil
- if game.Players.LocalPlayer.Character.Torso.PersonalSpace then
- game.Players.LocalPlayer.Character.Torso.PersonalSpace:Destroy()
- end
- end
- if string.find(lower,"/e removeshield me") then
- local player = nil
- if game.Players.LocalPlayer.Character.Torso.PersonalSpace then
- game.Players.LocalPlayer.Character.Torso.PersonalSpace:Destroy()
- end
- end
- if string.find(lower,"flyspeed ") then
- local name = string.gsub(lower,"flyspeed ","")
- local player = nil
- iyflyspeed = name
- end
- if string.find(lower,"/e flyspeed ") then
- local name = string.gsub(lower,"/e flyspeed ","")
- local player = nil
- iyflyspeed = name
- end
- if string.find(lower,"/e flyspeed ") then
- local name = string.gsub(lower,"/e flyspeed ","")
- local player = nil
- iyflyspeed = name
- end
- if string.find(lower,"/e spaz") then
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://277597389'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- end
- if string.find(lower,"punch") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(2, 2, 2)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- end)
- end)
- end
- if string.find(lower,"/e punch") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(2, 2, 2)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- end)
- end)
- end
- if string.find(lower,"/e punch") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(2, 2, 2)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- end)
- end)
- end
- if string.find(lower,"kungfu") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(2, 2, 2)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572575467'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- end)
- end)
- end
- if string.find(lower,"/e kungfu") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(2, 2, 2)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572575467'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- end)
- end)
- end
- if string.find(lower,"/e kungfu") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(2, 2, 2)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572575467'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- end)
- end)
- end
- if string.find(lower,"weakkungfu") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572575467'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death2)
- end)
- end)
- end
- if string.find(lower,"/e weakkungfu") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572575467'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death2)
- end)
- end)
- end
- if string.find(lower,"/e weakkungfu") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "Punch"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572575467'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death2)
- end)
- end)
- end
- if string.find(lower,"ora") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "ORARARA"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, 791374350)
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death2)
- end)
- end)
- epic.Unequipped:Connect(function()
- game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players.LocalPlayer)
- end)
- end
- if string.find(lower,"/e ora") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "ORARARA"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, 791374350)
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death2)
- end)
- end)
- epic.Unequipped:Connect(function()
- game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players.LocalPlayer)
- end)
- end
- if string.find(lower,"/e ora") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "ORARARA"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- game.ReplicatedStorage.Event:FireServer("PlayRadio", game.Players.LocalPlayer, 791374350)
- m_S.Button1Down:Connect(function()
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://572551390'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death2)
- end)
- end)
- epic.Unequipped:Connect(function()
- game.ReplicatedStorage.Event:FireServer("StopRadio", game.Players.LocalPlayer)
- end)
- end
- if string.find(lower,"charge") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "epic"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://320586929'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- m_S.Button1Down:Connect(function()
- end)
- end)
- epic.Unequipped:Connect(function()
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end)
- end
- if string.find(lower,"/e charge") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "epic"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://320586929'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- m_S.Button1Down:Connect(function()
- end)
- end)
- epic.Unequipped:Connect(function()
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end)
- end
- if string.find(lower,"/e charge") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "epic"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://320586929'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- m_S.Button1Down:Connect(function()
- end)
- end)
- epic.Unequipped:Connect(function()
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end)
- end
- if string.find(lower,"tackle") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "epic"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://320586929'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- m_S.Button1Down:Connect(function()
- end)
- end)
- epic.Unequipped:Connect(function()
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end)
- end
- if string.find(lower,"/e tackle") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "epic"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://320586929'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- m_S.Button1Down:Connect(function()
- end)
- end)
- epic.Unequipped:Connect(function()
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end)
- end
- if string.find(lower,"/e tackle") then
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(1, 1, 1)
- dab.Transparency = 1
- epic.Parent = plr.Backpack
- epic.Name = "epic"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- local A=Instance.new'Animation'
- A.AnimationId='rbxassetid://320586929'
- local P=game:GetService'Players'.LocalPlayer
- local C=P.Character or P.CharacterAdded:Wait()
- local H=C:WaitForChild'Humanoid':LoadAnimation(A)
- H:Play()
- dab.Touched:connect(death)
- m_S.Button1Down:Connect(function()
- end)
- end)
- epic.Unequipped:Connect(function()
- local AnimationTracks = game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()
- for i, track in pairs (AnimationTracks) do
- track:Stop()
- end
- end)
- end
- if string.find(lower,"fly") then
- sFLY()
- flydab = true
- end
- if string.find(lower,"/e fly") then
- sFLY()
- flydab = true
- end
- if string.find(lower,"/e fly") then
- sFLY()
- flydab = true
- end
- if string.find(lower,"unfly") then
- NOFLY()
- flydab = false
- end
- if string.find(lower,"/e unfly") then
- NOFLY()
- flydab = false
- end
- if string.find(lower,"/e unfly") then
- NOFLY()
- flydab = false
- end
- if string.find(lower,"noclip") then
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- noclip(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- end
- end)
- end
- if string.find(lower,"/e noclip") then
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- noclip(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- end
- end)
- end
- if string.find(lower,"/e noclip") then
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- noclip(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- end
- end)
- end
- if string.find(lower,"nc") then
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- noclip(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- end
- end)
- end
- if string.find(lower,"/e nc") then
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- noclip(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- end
- end)
- end
- if string.find(lower,"/e nc") then
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- noclip(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- end
- end)
- end
- if string.find(lower,"clip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- if string.find(lower,"/e clip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- if string.find(lower,"/e clip") then
- game.Players.LocalPlayer.noclip:Destroy()
- end
- if string.find(lower,"cmds") then
- local Cmds = Instance.new("ScreenGui")
- local Background = Instance.new("ImageLabel")
- local Scroll = Instance.new("ScrollingFrame")
- local anticheat = Instance.new("TextLabel")
- local cloak = Instance.new("TextLabel")
- local cloakme = Instance.new("TextLabel")
- local cmds = Instance.new("TextLabel")
- local god = Instance.new("TextLabel")
- local kill = Instance.new("TextLabel")
- local stopsounds = Instance.new("TextLabel")
- local ws = Instance.new("TextLabel")
- local uncloakme = Instance.new("TextLabel")
- local shieldme = Instance.new("TextLabel")
- local e = Instance.new("TextLabel")
- local wls = Instance.new("TextLabel")
- local removeshieldme = Instance.new("TextLabel")
- local tk2 = Instance.new("TextLabel")
- local loadtools = Instance.new("TextLabel")
- local tk = Instance.new("TextLabel")
- local savetools = Instance.new("TextLabel")
- local unview = Instance.new("TextLabel")
- local skev = Instance.new("TextLabel")
- local Credits = Instance.new("TextLabel")
- local bulletproof = Instance.new("TextLabel")
- local view = Instance.new("TextLabel")
- local goto = Instance.new("TextLabel")
- local unloopgod = Instance.new("TextLabel")
- local unwl = Instance.new("TextLabel")
- local kev = Instance.new("TextLabel")
- local playsounds = Instance.new("TextLabel")
- local wl = Instance.new("TextLabel")
- local removeshield = Instance.new("TextLabel")
- local deathtouch = Instance.new("TextLabel")
- local etwerk = Instance.new("TextLabel")
- local unbulletproof = Instance.new("TextLabel")
- local shield = Instance.new("TextLabel")
- local kungfu = Instance.new("TextLabel")
- local bringgun = Instance.new("TextLabel")
- local espaz = Instance.new("TextLabel")
- local killmurderer = Instance.new("TextLabel")
- local killsheriff = Instance.new("TextLabel")
- local loopgod = Instance.new("TextLabel")
- local murder = Instance.new("TextLabel")
- local musicgear = Instance.new("TextLabel")
- local radio = Instance.new("TextLabel")
- local playall = Instance.new("TextLabel")
- local printroles = Instance.new("TextLabel")
- local roles = Instance.new("TextLabel")
- local sheriff = Instance.new("TextLabel")
- local stealsong = Instance.new("TextLabel")
- local uncloak = Instance.new("TextLabel")
- local play = Instance.new("TextLabel")
- local play_2 = Instance.new("TextLabel")
- local stopme = Instance.new("TextLabel")
- local XButton = Instance.new("TextButton")
- Cmds.Name = "Cmds"
- Cmds.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Background.Name = "Background"
- Background.Parent = Cmds
- Background.BackgroundColor3 = Color3.new(1, 1, 1)
- Background.Position = UDim2.new(0.324435323, 0, 0.0436432622, 0)
- Background.Size = UDim2.new(0, 480, 0, 480)
- Background.ZIndex = 0
- Background.Image = "rbxassetid://629376787"
- Background.Draggable = true
- Scroll.Name = "Scroll"
- Scroll.Parent = Background
- Scroll.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Scroll.BackgroundTransparency = 0.89999997615814
- Scroll.Position = UDim2.new(-0.000695437193, 0, -0.000106737018, 0)
- Scroll.Size = UDim2.new(0, 480, 0, 480)
- Scroll.CanvasPosition = Vector2.new(12, 850)
- Scroll.CanvasSize = UDim2.new(0, 0, 3, 0)
- anticheat.Name = "anticheat"
- anticheat.Parent = Scroll
- anticheat.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- anticheat.BackgroundTransparency = 0.40000000596046
- anticheat.Position = UDim2.new(0.0250000004, 0, 0.25230056, 0)
- anticheat.Size = UDim2.new(0, 467, 0, 21)
- anticheat.Font = Enum.Font.SourceSans
- anticheat.Text = "anti - Removes the anticheat (Needed to have more than 200 health.)"
- anticheat.TextColor3 = Color3.new(1, 1, 1)
- anticheat.TextScaled = true
- anticheat.TextSize = 14
- anticheat.TextWrapped = true
- anticheat.TextXAlignment = Enum.TextXAlignment.Left
- cloak.Name = "cloak"
- cloak.Parent = Scroll
- cloak.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cloak.BackgroundTransparency = 0.40000000596046
- cloak.Position = UDim2.new(0.0250000004, 0, 0.105984271, 0)
- cloak.Size = UDim2.new(0, 467, 0, 21)
- cloak.Font = Enum.Font.SourceSans
- cloak.Text = "cloak PLAYERNAME - cloaks the selected player"
- cloak.TextColor3 = Color3.new(1, 1, 1)
- cloak.TextScaled = true
- cloak.TextSize = 14
- cloak.TextWrapped = true
- cloak.TextXAlignment = Enum.TextXAlignment.Left
- cloakme.Name = "cloakme"
- cloakme.Parent = Scroll
- cloakme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cloakme.BackgroundTransparency = 0.40000000596046
- cloakme.Position = UDim2.new(0.0250000004, 0, 0.0794738084, 0)
- cloakme.Size = UDim2.new(0, 467, 0, 21)
- cloakme.Font = Enum.Font.SourceSans
- cloakme.Text = "cloakme - cloaks you"
- cloakme.TextColor3 = Color3.new(1, 1, 1)
- cloakme.TextScaled = true
- cloakme.TextSize = 14
- cloakme.TextWrapped = true
- cloakme.TextXAlignment = Enum.TextXAlignment.Left
- cmds.Name = "cmds"
- cmds.Parent = Scroll
- cmds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cmds.BackgroundTransparency = 0.40000000596046
- cmds.Position = UDim2.new(0.0250000004, 0, 0, 0)
- cmds.Size = UDim2.new(0, 467, 0, 21)
- cmds.Font = Enum.Font.SourceSans
- cmds.Text = "cmds - shows the commands"
- cmds.TextColor3 = Color3.new(1, 1, 1)
- cmds.TextScaled = true
- cmds.TextSize = 14
- cmds.TextWrapped = true
- cmds.TextXAlignment = Enum.TextXAlignment.Left
- god.Name = "god"
- god.Parent = Scroll
- god.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- god.BackgroundTransparency = 0.40000000596046
- god.Position = UDim2.new(0.0250000004, 0, 0.265954584, 0)
- god.Size = UDim2.new(0, 467, 0, 21)
- god.Font = Enum.Font.SourceSans
- god.Text = "god - Gods you (Anticheat must be removed, or else you'll just die.)"
- god.TextColor3 = Color3.new(1, 1, 1)
- god.TextScaled = true
- god.TextSize = 14
- god.TextWrapped = true
- god.TextXAlignment = Enum.TextXAlignment.Left
- kill.Name = "kill"
- kill.Parent = Scroll
- kill.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kill.BackgroundTransparency = 0.40000000596046
- kill.Position = UDim2.new(0.0250000004, 0, 0.0134032164, 0)
- kill.Size = UDim2.new(0, 467, 0, 21)
- kill.Font = Enum.Font.SourceSans
- kill.Text = "kill PLAYERNAME - Kills the target"
- kill.TextColor3 = Color3.new(1, 1, 1)
- kill.TextScaled = true
- kill.TextSize = 14
- kill.TextWrapped = true
- kill.TextXAlignment = Enum.TextXAlignment.Left
- stopsounds.Name = "stopsounds"
- stopsounds.Parent = Scroll
- stopsounds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stopsounds.BackgroundTransparency = 0.40000000596046
- stopsounds.Position = UDim2.new(0.0250000004, 0, 0.358617485, 0)
- stopsounds.Size = UDim2.new(0, 467, 0, 21)
- stopsounds.Font = Enum.Font.SourceSans
- stopsounds.Text = "stopsounds - Stops said ear explosion"
- stopsounds.TextColor3 = Color3.new(1, 1, 1)
- stopsounds.TextScaled = true
- stopsounds.TextSize = 14
- stopsounds.TextWrapped = true
- stopsounds.TextXAlignment = Enum.TextXAlignment.Left
- ws.Name = "ws"
- ws.Parent = Scroll
- ws.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ws.BackgroundTransparency = 0.40000000596046
- ws.Position = UDim2.new(0.0250000004, 0, 0.597816586, 0)
- ws.Size = UDim2.new(0, 467, 0, 21)
- ws.Font = Enum.Font.SourceSans
- ws.Text = "ws NUMBER - Changes your speed to the number"
- ws.TextColor3 = Color3.new(1, 1, 1)
- ws.TextScaled = true
- ws.TextSize = 14
- ws.TextWrapped = true
- ws.TextXAlignment = Enum.TextXAlignment.Left
- uncloakme.Name = "uncloakme"
- uncloakme.Parent = Scroll
- uncloakme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- uncloakme.BackgroundTransparency = 0.40000000596046
- uncloakme.Position = UDim2.new(0.0250000004, 0, 0.0927702859, 0)
- uncloakme.Size = UDim2.new(0, 467, 0, 21)
- uncloakme.Font = Enum.Font.SourceSans
- uncloakme.Text = "uncloakme - uncloaks you"
- uncloakme.TextColor3 = Color3.new(1, 1, 1)
- uncloakme.TextScaled = true
- uncloakme.TextSize = 14
- uncloakme.TextWrapped = true
- uncloakme.TextXAlignment = Enum.TextXAlignment.Left
- shieldme.Name = "shieldme"
- shieldme.Parent = Scroll
- shieldme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- shieldme.BackgroundTransparency = 0.40000000596046
- shieldme.Position = UDim2.new(0.0250000004, 0, 0.544685662, 0)
- shieldme.Size = UDim2.new(0, 467, 0, 21)
- shieldme.Font = Enum.Font.SourceSans
- shieldme.Text = "shield me - Puts a shield around you. Kills anyone who touches it. Only you can see it"
- shieldme.TextColor3 = Color3.new(1, 1, 1)
- shieldme.TextScaled = true
- shieldme.TextSize = 14
- shieldme.TextWrapped = true
- shieldme.TextXAlignment = Enum.TextXAlignment.Left
- e.Name = "e"
- e.Parent = Scroll
- e.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- e.BackgroundTransparency = 0.40000000596046
- e.Position = UDim2.new(0.0250000022, 0, 0.477873266, 0)
- e.Size = UDim2.new(0, 467, 0, 21)
- e.Font = Enum.Font.SourceSans
- e.Text = "/e - Stops your animations."
- e.TextColor3 = Color3.new(1, 1, 1)
- e.TextScaled = true
- e.TextSize = 14
- e.TextWrapped = true
- e.TextXAlignment = Enum.TextXAlignment.Left
- wls.Name = "wls"
- wls.Parent = Scroll
- wls.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- wls.BackgroundTransparency = 0.40000000596046
- wls.Position = UDim2.new(0.0250000004, 0, 0.239279091, 0)
- wls.Size = UDim2.new(0, 467, 0, 21)
- wls.Font = Enum.Font.SourceSans
- wls.Text = "wls Outputs the names of whitelisted players to the dev console"
- wls.TextColor3 = Color3.new(1, 1, 1)
- wls.TextScaled = true
- wls.TextSize = 14
- wls.TextWrapped = true
- wls.TextXAlignment = Enum.TextXAlignment.Left
- removeshieldme.Name = "removeshieldme"
- removeshieldme.Parent = Scroll
- removeshieldme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- removeshieldme.BackgroundTransparency = 0.40000000596046
- removeshieldme.Position = UDim2.new(0.0250000004, 0, 0.558119655, 0)
- removeshieldme.Size = UDim2.new(0, 467, 0, 21)
- removeshieldme.Font = Enum.Font.SourceSans
- removeshieldme.Text = "removeshield me - Removes the shield placed on you"
- removeshieldme.TextColor3 = Color3.new(1, 1, 1)
- removeshieldme.TextScaled = true
- removeshieldme.TextSize = 14
- removeshieldme.TextWrapped = true
- removeshieldme.TextXAlignment = Enum.TextXAlignment.Left
- tk2.Name = "tk2"
- tk2.Parent = Scroll
- tk2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- tk2.BackgroundTransparency = 0.40000000596046
- tk2.Position = UDim2.new(0.0250000004, 0, 0.332134485, 0)
- tk2.Size = UDim2.new(0, 467, 0, 21)
- tk2.Font = Enum.Font.SourceSans
- tk2.Text = "tk2 - Like tk, but loops until the player dies."
- tk2.TextColor3 = Color3.new(1, 1, 1)
- tk2.TextScaled = true
- tk2.TextSize = 14
- tk2.TextWrapped = true
- tk2.TextXAlignment = Enum.TextXAlignment.Left
- loadtools.Name = "loadtools"
- loadtools.Parent = Scroll
- loadtools.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- loadtools.BackgroundTransparency = 0.40000000596046
- loadtools.Position = UDim2.new(0.0250000022, 0, 0.385292858, 0)
- loadtools.Size = UDim2.new(0, 467, 0, 21)
- loadtools.Font = Enum.Font.SourceSans
- loadtools.Text = "loadtools - Takes your tools out of the magic vault (For using knives and stuff in the lobby.)"
- loadtools.TextColor3 = Color3.new(1, 1, 1)
- loadtools.TextScaled = true
- loadtools.TextSize = 14
- loadtools.TextWrapped = true
- loadtools.TextXAlignment = Enum.TextXAlignment.Left
- tk.Name = "tk"
- tk.Parent = Scroll
- tk.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- tk.BackgroundTransparency = 0.40000000596046
- tk.Position = UDim2.new(0.0250000004, 0, 0.318480492, 0)
- tk.Size = UDim2.new(0, 467, 0, 21)
- tk.Font = Enum.Font.SourceSans
- tk.Text = "tk PLAYERNAME - Test kill, takes the target's health, then drains that exact ammount away. For killing other exploiters."
- tk.TextColor3 = Color3.new(1, 1, 1)
- tk.TextScaled = true
- tk.TextSize = 14
- tk.TextWrapped = true
- tk.TextXAlignment = Enum.TextXAlignment.Left
- savetools.Name = "savetools"
- savetools.Parent = Scroll
- savetools.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- savetools.BackgroundTransparency = 0.40000000596046
- savetools.Position = UDim2.new(0.0250000004, 0, 0.371638954, 0)
- savetools.Size = UDim2.new(0, 467, 0, 21)
- savetools.Font = Enum.Font.SourceSans
- savetools.Text = "savetools - Stores your tools in a magic vault (Stays in the vault even if you die.)"
- savetools.TextColor3 = Color3.new(1, 1, 1)
- savetools.TextScaled = true
- savetools.TextSize = 14
- savetools.TextWrapped = true
- savetools.TextXAlignment = Enum.TextXAlignment.Left
- unview.Name = "unview"
- unview.Parent = Scroll
- unview.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unview.BackgroundTransparency = 0.40000000596046
- unview.Position = UDim2.new(0.0250000004, 0, 0.584162593, 0)
- unview.Size = UDim2.new(0, 467, 0, 21)
- unview.Font = Enum.Font.SourceSans
- unview.Text = "unview - Unviews the target"
- unview.TextColor3 = Color3.new(1, 1, 1)
- unview.TextScaled = true
- unview.TextSize = 14
- unview.TextWrapped = true
- unview.TextXAlignment = Enum.TextXAlignment.Left
- skev.Name = "skev"
- skev.Parent = Scroll
- skev.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- skev.BackgroundTransparency = 0.40000000596046
- skev.Position = UDim2.new(0.0250000004, 0, 0.41196838, 0)
- skev.Size = UDim2.new(0, 467, 0, 21)
- skev.Font = Enum.Font.SourceSans
- skev.Text = "skev - Same as the kev command, but checks the target's health before applying it. (To prevent dying.)"
- skev.TextColor3 = Color3.new(1, 1, 1)
- skev.TextScaled = true
- skev.TextSize = 14
- skev.TextWrapped = true
- skev.TextXAlignment = Enum.TextXAlignment.Left
- bulletproof.Name = "bulletproof"
- bulletproof.Parent = Scroll
- bulletproof.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- bulletproof.BackgroundTransparency = 0.40000000596046
- bulletproof.Position = UDim2.new(0.0250000004, 0, 0.424989879, 0)
- bulletproof.Size = UDim2.new(0, 467, 0, 21)
- bulletproof.Font = Enum.Font.SourceSans
- bulletproof.Text = "bulletproof PLAYERNAME - Automatically gives the target kevlar if they get shot."
- bulletproof.TextColor3 = Color3.new(1, 1, 1)
- bulletproof.TextScaled = true
- bulletproof.TextSize = 14
- bulletproof.TextWrapped = true
- bulletproof.TextXAlignment = Enum.TextXAlignment.Left
- view.Name = "view"
- view.Parent = Scroll
- view.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- view.BackgroundTransparency = 0.40000000596046
- view.Position = UDim2.new(0.0250000004, 0, 0.571141005, 0)
- view.Size = UDim2.new(0, 467, 0, 21)
- view.Font = Enum.Font.SourceSans
- view.Text = "view PLAYERNAME - Views the target"
- view.TextColor3 = Color3.new(1, 1, 1)
- view.TextScaled = true
- view.TextSize = 14
- view.TextWrapped = true
- view.TextXAlignment = Enum.TextXAlignment.Left
- goto.Name = "goto"
- goto.Parent = Scroll
- goto.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- goto.BackgroundTransparency = 0.40000000596046
- goto.Position = UDim2.new(0.0250000004, 0, 0.611250579, 0)
- goto.Size = UDim2.new(0, 467, 0, 21)
- goto.Font = Enum.Font.SourceSans
- goto.Text = "goto PLAYERNAME - teleports you to the target"
- goto.TextColor3 = Color3.new(1, 1, 1)
- goto.TextScaled = true
- goto.TextSize = 14
- goto.TextWrapped = true
- goto.TextXAlignment = Enum.TextXAlignment.Left
- unloopgod.Name = "unloopgod"
- unloopgod.Parent = Scroll
- unloopgod.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unloopgod.BackgroundTransparency = 0.40000000596046
- unloopgod.Position = UDim2.new(0.0250000022, 0, 0.292437524, 0)
- unloopgod.Size = UDim2.new(0, 467, 0, 21)
- unloopgod.Font = Enum.Font.SourceSans
- unloopgod.Text = "unloopgod - Unloopgods the you"
- unloopgod.TextColor3 = Color3.new(1, 1, 1)
- unloopgod.TextScaled = true
- unloopgod.TextSize = 14
- unloopgod.TextWrapped = true
- unloopgod.TextXAlignment = Enum.TextXAlignment.Left
- unwl.Name = "unwl"
- unwl.Parent = Scroll
- unwl.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unwl.BackgroundTransparency = 0.40000000596046
- unwl.Position = UDim2.new(0.0250000004, 0, 0.225625128, 0)
- unwl.Size = UDim2.new(0, 467, 0, 21)
- unwl.Font = Enum.Font.SourceSans
- unwl.Text = "unwl PLAYERNAME - Unwhitelists a player"
- unwl.TextColor3 = Color3.new(1, 1, 1)
- unwl.TextScaled = true
- unwl.TextSize = 14
- unwl.TextWrapped = true
- unwl.TextXAlignment = Enum.TextXAlignment.Left
- kev.Name = "kev"
- kev.Parent = Scroll
- kev.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kev.BackgroundTransparency = 0.40000000596046
- kev.Position = UDim2.new(0.0250000004, 0, 0.398314416, 0)
- kev.Size = UDim2.new(0, 467, 0, 21)
- kev.Font = Enum.Font.SourceSans
- kev.Text = "kev - Gives you kevlar. You'll die if you use this when you already have kevlar on."
- kev.TextColor3 = Color3.new(1, 1, 1)
- kev.TextScaled = true
- kev.TextSize = 14
- kev.TextWrapped = true
- kev.TextXAlignment = Enum.TextXAlignment.Left
- playsounds.Name = "playsounds"
- playsounds.Parent = Scroll
- playsounds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- playsounds.BackgroundTransparency = 0.40000000596046
- playsounds.Position = UDim2.new(0.0250000004, 0, 0.345155984, 0)
- playsounds.Size = UDim2.new(0, 467, 0, 21)
- playsounds.Font = Enum.Font.SourceSans
- playsounds.Text = "playsounds - Plays the sounds in the workspace, resulting in a refreshing ear explosion"
- playsounds.TextColor3 = Color3.new(1, 1, 1)
- playsounds.TextScaled = true
- playsounds.TextSize = 14
- playsounds.TextWrapped = true
- playsounds.TextXAlignment = Enum.TextXAlignment.Left
- wl.Name = "wl"
- wl.Parent = Scroll
- wl.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- wl.BackgroundTransparency = 0.40000000596046
- wl.Position = UDim2.new(0.0250000004, 0, 0.212603629, 0)
- wl.Size = UDim2.new(0, 467, 0, 21)
- wl.Font = Enum.Font.SourceSans
- wl.Text = "wl PLAYERNAME - Whitelists a player (Let's them use commands)"
- wl.TextColor3 = Color3.new(1, 1, 1)
- wl.TextScaled = true
- wl.TextSize = 14
- wl.TextWrapped = true
- wl.TextXAlignment = Enum.TextXAlignment.Left
- removeshield.Name = "removeshield"
- removeshield.Parent = Scroll
- removeshield.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- removeshield.BackgroundTransparency = 0.40000000596046
- removeshield.Position = UDim2.new(0.0250000004, 0, 0.531031668, 0)
- removeshield.Size = UDim2.new(0, 467, 0, 21)
- removeshield.Font = Enum.Font.SourceSans
- removeshield.Text = "removeshield PLAYERNAME - Removes the shield on the target"
- removeshield.TextColor3 = Color3.new(1, 1, 1)
- removeshield.TextScaled = true
- removeshield.TextSize = 14
- removeshield.TextWrapped = true
- removeshield.TextXAlignment = Enum.TextXAlignment.Left
- deathtouch.Name = "deathtouch"
- deathtouch.Parent = Scroll
- deathtouch.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- deathtouch.BackgroundTransparency = 0.40000000596046
- deathtouch.Position = UDim2.new(0.0250000004, 0, 0.491334736, 0)
- deathtouch.Size = UDim2.new(0, 467, 0, 21)
- deathtouch.Font = Enum.Font.SourceSans
- deathtouch.Text = "deathtouch - Gives you a tool that kills anyone you touch with it"
- deathtouch.TextColor3 = Color3.new(1, 1, 1)
- deathtouch.TextScaled = true
- deathtouch.TextSize = 14
- deathtouch.TextWrapped = true
- deathtouch.TextXAlignment = Enum.TextXAlignment.Left
- etwerk.Name = "etwerk"
- etwerk.Parent = Scroll
- etwerk.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- etwerk.BackgroundTransparency = 0.40000000596046
- etwerk.Position = UDim2.new(0.0250000004, 0, 0.451830268, 0)
- etwerk.Size = UDim2.new(0, 467, 0, 21)
- etwerk.Font = Enum.Font.SourceSans
- etwerk.Text = "/e twerk - Bad meme, dead meme. But it's here, so enjoy. (Animation)"
- etwerk.TextColor3 = Color3.new(1, 1, 1)
- etwerk.TextScaled = true
- etwerk.TextSize = 14
- etwerk.TextWrapped = true
- etwerk.TextXAlignment = Enum.TextXAlignment.Left
- unbulletproof.Name = "unbulletproof"
- unbulletproof.Parent = Scroll
- unbulletproof.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unbulletproof.BackgroundTransparency = 0.40000000596046
- unbulletproof.Position = UDim2.new(0.0250000004, 0, 0.438176334, 0)
- unbulletproof.Size = UDim2.new(0, 467, 0, 21)
- unbulletproof.Font = Enum.Font.SourceSans
- unbulletproof.Text = "unbulletproof - Stops the effects of the bulletproof command."
- unbulletproof.TextColor3 = Color3.new(1, 1, 1)
- unbulletproof.TextScaled = true
- unbulletproof.TextSize = 14
- unbulletproof.TextWrapped = true
- unbulletproof.TextXAlignment = Enum.TextXAlignment.Left
- shield.Name = "shield"
- shield.Parent = Scroll
- shield.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- shield.BackgroundTransparency = 0.40000000596046
- shield.Position = UDim2.new(0.0250000004, 0, 0.51801008, 0)
- shield.Size = UDim2.new(0, 467, 0, 21)
- shield.Font = Enum.Font.SourceSans
- shield.Text = "shield PLAYERNAME - Puts a shield around the target. Kills anyone who touches it. Only you can see it"
- shield.TextColor3 = Color3.new(1, 1, 1)
- shield.TextScaled = true
- shield.TextSize = 14
- shield.TextWrapped = true
- shield.TextXAlignment = Enum.TextXAlignment.Left
- kungfu.Name = "kungfu"
- kungfu.Parent = Scroll
- kungfu.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kungfu.BackgroundTransparency = 0.40000000596046
- kungfu.Position = UDim2.new(0.0250000004, 0, 0.50498873, 0)
- kungfu.Size = UDim2.new(0, 467, 0, 21)
- kungfu.Font = Enum.Font.SourceSans
- kungfu.Text = "kungfu - Gives you a tool that lets you become a kung fu god"
- kungfu.TextColor3 = Color3.new(1, 1, 1)
- kungfu.TextScaled = true
- kungfu.TextSize = 14
- kungfu.TextWrapped = true
- kungfu.TextXAlignment = Enum.TextXAlignment.Left
- bringgun.Name = "bringgun"
- bringgun.Parent = Scroll
- bringgun.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- bringgun.BackgroundTransparency = 0.40000000596046
- bringgun.Position = UDim2.new(0.0250000004, 0, 0.305459023, 0)
- bringgun.Size = UDim2.new(0, 467, 0, 21)
- bringgun.Font = Enum.Font.SourceSans
- bringgun.Text = "bringgun - Brings the gun (Also set to a hotkey, if you press \"=\" the gun will come to you. [Might have to try multiple times.])"
- bringgun.TextColor3 = Color3.new(1, 1, 1)
- bringgun.TextScaled = true
- bringgun.TextSize = 14
- bringgun.TextWrapped = true
- bringgun.TextXAlignment = Enum.TextXAlignment.Left
- espaz.Name = "espaz"
- espaz.Parent = Scroll
- espaz.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- espaz.BackgroundTransparency = 0.40000000596046
- espaz.Position = UDim2.new(0.0250000004, 0, 0.464851797, 0)
- espaz.Size = UDim2.new(0, 467, 0, 21)
- espaz.Font = Enum.Font.SourceSans
- espaz.Text = "/e spaz - That can't be healthy for your body. (Animation)"
- espaz.TextColor3 = Color3.new(1, 1, 1)
- espaz.TextScaled = true
- espaz.TextSize = 14
- espaz.TextWrapped = true
- espaz.TextXAlignment = Enum.TextXAlignment.Left
- killmurderer.Name = "killmurderer"
- killmurderer.Parent = Scroll
- killmurderer.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- killmurderer.BackgroundTransparency = 0.40000000596046
- killmurderer.Position = UDim2.new(0.0250000004, 0, 0.185928196, 0)
- killmurderer.Size = UDim2.new(0, 467, 0, 21)
- killmurderer.Font = Enum.Font.SourceSans
- killmurderer.Text = "killmurderer - Kills whoever is murderer. (Works on groups.)"
- killmurderer.TextColor3 = Color3.new(1, 1, 1)
- killmurderer.TextScaled = true
- killmurderer.TextSize = 14
- killmurderer.TextWrapped = true
- killmurderer.TextXAlignment = Enum.TextXAlignment.Left
- killsheriff.Name = "killsheriff"
- killsheriff.Parent = Scroll
- killsheriff.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- killsheriff.BackgroundTransparency = 0.40000000596046
- killsheriff.Position = UDim2.new(0.0250000004, 0, 0.198949665, 0)
- killsheriff.Size = UDim2.new(0, 467, 0, 21)
- killsheriff.Font = Enum.Font.SourceSans
- killsheriff.Text = "killsheriff - Kills whoever is sheriff. (Works on groups.)"
- killsheriff.TextColor3 = Color3.new(1, 1, 1)
- killsheriff.TextScaled = true
- killsheriff.TextSize = 14
- killsheriff.TextWrapped = true
- killsheriff.TextXAlignment = Enum.TextXAlignment.Left
- loopgod.Name = "loopgod"
- loopgod.Parent = Scroll
- loopgod.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- loopgod.BackgroundTransparency = 0.40000000596046
- loopgod.Position = UDim2.new(0.0250000004, 0, 0.27878353, 0)
- loopgod.Size = UDim2.new(0, 467, 0, 21)
- loopgod.Font = Enum.Font.SourceSans
- loopgod.Text = "loopgod - Loopgods you."
- loopgod.TextColor3 = Color3.new(1, 1, 1)
- loopgod.TextScaled = true
- loopgod.TextSize = 14
- loopgod.TextWrapped = true
- loopgod.TextXAlignment = Enum.TextXAlignment.Left
- murder.Name = "murder"
- murder.Parent = Scroll
- murder.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- murder.BackgroundTransparency = 0.40000000596046
- murder.Position = UDim2.new(0.0250000004, 0, 0.159445211, 0)
- murder.Size = UDim2.new(0, 467, 0, 21)
- murder.Font = Enum.Font.SourceSans
- murder.Text = "murderer - Says the name of who's murderer in chat"
- murder.TextColor3 = Color3.new(1, 1, 1)
- murder.TextScaled = true
- murder.TextSize = 14
- murder.TextWrapped = true
- murder.TextXAlignment = Enum.TextXAlignment.Left
- musicgear.Name = "musicgear"
- musicgear.Parent = Scroll
- musicgear.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- musicgear.BackgroundTransparency = 0.40000000596046
- musicgear.Position = UDim2.new(0.0250000004, 0, 0.0528933853, 0)
- musicgear.Size = UDim2.new(0, 467, 0, 21)
- musicgear.Font = Enum.Font.SourceSans
- musicgear.Text = "music gear: SONGID - Plays a music ID on everyone's radio (For whitelisted users, or when you want to show your ID)"
- musicgear.TextColor3 = Color3.new(1, 1, 1)
- musicgear.TextScaled = true
- musicgear.TextSize = 14
- musicgear.TextWrapped = true
- musicgear.TextXAlignment = Enum.TextXAlignment.Left
- radio .Name = "radio "
- radio .Parent = Scroll
- radio .BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- radio .BackgroundTransparency = 0.40000000596046
- radio .Position = UDim2.new(0.0250000004, 0, 0.0395743847, 0)
- radio .Size = UDim2.new(0, 467, 0, 21)
- radio .Font = Enum.Font.SourceSans
- radio .Text = "radio - Plays an ID on your radio"
- radio .TextColor3 = Color3.new(1, 1, 1)
- radio .TextScaled = true
- radio .TextSize = 14
- radio .TextWrapped = true
- radio .TextXAlignment = Enum.TextXAlignment.Left
- playall.Name = "playall"
- playall.Parent = Scroll
- playall.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- playall.BackgroundTransparency = 0.40000000596046
- playall.Position = UDim2.new(0.0250000004, 0, 0.0262806565, 0)
- playall.Size = UDim2.new(0, 467, 0, 21)
- playall.Font = Enum.Font.SourceSans
- playall.Text = "playall SONGID - Plays a music ID on everyone's radio."
- playall.TextColor3 = Color3.new(1, 1, 1)
- playall.TextScaled = true
- playall.TextSize = 14
- playall.TextWrapped = true
- playall.TextXAlignment = Enum.TextXAlignment.Left
- printroles.Name = "printroles"
- printroles.Parent = Scroll
- printroles.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- printroles.BackgroundTransparency = 0.40000000596046
- printroles.Position = UDim2.new(0.0250000004, 0, 0.17246671, 0)
- printroles.Size = UDim2.new(0, 467, 0, 21)
- printroles.Font = Enum.Font.SourceSans
- printroles.Text = "printroles - Prints who's sheriff and who's murderer to the dev console."
- printroles.TextColor3 = Color3.new(1, 1, 1)
- printroles.TextScaled = true
- printroles.TextSize = 14
- printroles.TextWrapped = true
- printroles.TextXAlignment = Enum.TextXAlignment.Left
- roles.Name = "roles"
- roles.Parent = Scroll
- roles.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- roles.BackgroundTransparency = 0.40000000596046
- roles.Position = UDim2.new(0.0250000004, 0, 0.132769749, 0)
- roles.Size = UDim2.new(0, 467, 0, 21)
- roles.Font = Enum.Font.SourceSans
- roles.Text = "roles - Says who's sheriff and who's murderer in the chat (:whois also works)"
- roles.TextColor3 = Color3.new(1, 1, 1)
- roles.TextScaled = true
- roles.TextSize = 14
- roles.TextWrapped = true
- roles.TextXAlignment = Enum.TextXAlignment.Left
- sheriff.Name = "sheriff"
- sheriff.Parent = Scroll
- sheriff.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- sheriff.BackgroundTransparency = 0.40000000596046
- sheriff.Position = UDim2.new(0.0250000004, 0, 0.146423727, 0)
- sheriff.Size = UDim2.new(0, 467, 0, 21)
- sheriff.Font = Enum.Font.SourceSans
- sheriff.Text = "sheriff - Says the name of who's sheriff in chat"
- sheriff.TextColor3 = Color3.new(1, 1, 1)
- sheriff.TextScaled = true
- sheriff.TextSize = 14
- sheriff.TextWrapped = true
- sheriff.TextXAlignment = Enum.TextXAlignment.Left
- stealsong.Name = "stealsong"
- stealsong.Parent = Scroll
- stealsong.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stealsong.BackgroundTransparency = 0.40000000596046
- stealsong.Position = UDim2.new(0.0250000004, 0, 0.0666998401, 0)
- stealsong.Size = UDim2.new(0, 467, 0, 21)
- stealsong.Font = Enum.Font.SourceSans
- stealsong.Text = "stealsong PLAYERNAME - Steals the person's song ID (That they're playing on their radio)"
- stealsong.TextColor3 = Color3.new(1, 1, 1)
- stealsong.TextScaled = true
- stealsong.TextSize = 14
- stealsong.TextWrapped = true
- stealsong.TextXAlignment = Enum.TextXAlignment.Left
- uncloak.Name = "uncloak"
- uncloak.Parent = Scroll
- uncloak.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- uncloak.BackgroundTransparency = 0.40000000596046
- uncloak.Position = UDim2.new(0.0250000004, 0, 0.119418263, 0)
- uncloak.Size = UDim2.new(0, 467, 0, 21)
- uncloak.Font = Enum.Font.SourceSans
- uncloak.Text = "uncloak PLAYERNAME - uncloaks the selected player"
- uncloak.TextColor3 = Color3.new(1, 1, 1)
- uncloak.TextScaled = true
- uncloak.TextSize = 14
- uncloak.TextWrapped = true
- uncloak.TextXAlignment = Enum.TextXAlignment.Left
- play.Name = "play"
- play.Parent = Scroll
- play.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- play.BackgroundTransparency = 0.40000000596046
- play.Position = UDim2.new(0.0250000004, 0, 0.625833869, 0)
- play.Size = UDim2.new(0, 467, 0, 21)
- play.Font = Enum.Font.SourceSans
- play.Text = "play PLAYERNAME - Plays the id put into the ID GUI on the target player"
- play.TextColor3 = Color3.new(1, 1, 1)
- play.TextScaled = true
- play.TextSize = 14
- play.TextWrapped = true
- play.TextXAlignment = Enum.TextXAlignment.Left
- play_2.Name = "play"
- play_2.Parent = Scroll
- play_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- play_2.BackgroundTransparency = 0.40000000596046
- play_2.Position = UDim2.new(0.0250000004, 0, 0.641806066, 0)
- play_2.Size = UDim2.new(0, 467, 0, 21)
- play_2.Font = Enum.Font.SourceSans
- play_2.Text = "stop PLAYERNAME - Stops the radio of the target"
- play_2.TextColor3 = Color3.new(1, 1, 1)
- play_2.TextScaled = true
- play_2.TextSize = 14
- play_2.TextWrapped = true
- play_2.TextXAlignment = Enum.TextXAlignment.Left
- stopme.Name = "stopme"
- stopme.Parent = Scroll
- stopme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stopme.BackgroundTransparency = 0.40000000596046
- stopme.Position = UDim2.new(0.0250000004, 0, 0.656389415, 0)
- stopme.Size = UDim2.new(0, 467, 0, 21)
- stopme.Font = Enum.Font.SourceSans
- stopme.Text = "stop me - Stops your radio"
- stopme.TextColor3 = Color3.new(1, 1, 1)
- stopme.TextScaled = true
- stopme.TextSize = 14
- stopme.TextWrapped = true
- stopme.TextXAlignment = Enum.TextXAlignment.Left
- XButton.Name = "XButton"
- XButton.Parent = Background
- XButton.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- XButton.Position = UDim2.new(1, 0, 0, 0)
- XButton.Size = UDim2.new(0, 30, 0, 30)
- XButton.Font = Enum.Font.SciFi
- XButton.Text = "X"
- XButton.TextColor3 = Color3.new(1, 1, 1)
- XButton.TextScaled = true
- XButton.TextSize = 14
- XButton.TextWrapped = true
- XButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.PlayerGui.Cmds:Destroy()
- end)
- end
- if string.find(lower,"/e cmds") then
- local Cmds = Instance.new("ScreenGui")
- local Background = Instance.new("ImageLabel")
- local Scroll = Instance.new("ScrollingFrame")
- local anticheat = Instance.new("TextLabel")
- local cloak = Instance.new("TextLabel")
- local cloakme = Instance.new("TextLabel")
- local cmds = Instance.new("TextLabel")
- local god = Instance.new("TextLabel")
- local kill = Instance.new("TextLabel")
- local stopsounds = Instance.new("TextLabel")
- local ws = Instance.new("TextLabel")
- local uncloakme = Instance.new("TextLabel")
- local shieldme = Instance.new("TextLabel")
- local e = Instance.new("TextLabel")
- local wls = Instance.new("TextLabel")
- local removeshieldme = Instance.new("TextLabel")
- local tk2 = Instance.new("TextLabel")
- local loadtools = Instance.new("TextLabel")
- local tk = Instance.new("TextLabel")
- local savetools = Instance.new("TextLabel")
- local unview = Instance.new("TextLabel")
- local skev = Instance.new("TextLabel")
- local Credits = Instance.new("TextLabel")
- local bulletproof = Instance.new("TextLabel")
- local view = Instance.new("TextLabel")
- local goto = Instance.new("TextLabel")
- local unloopgod = Instance.new("TextLabel")
- local unwl = Instance.new("TextLabel")
- local kev = Instance.new("TextLabel")
- local playsounds = Instance.new("TextLabel")
- local wl = Instance.new("TextLabel")
- local removeshield = Instance.new("TextLabel")
- local deathtouch = Instance.new("TextLabel")
- local etwerk = Instance.new("TextLabel")
- local unbulletproof = Instance.new("TextLabel")
- local shield = Instance.new("TextLabel")
- local kungfu = Instance.new("TextLabel")
- local bringgun = Instance.new("TextLabel")
- local espaz = Instance.new("TextLabel")
- local killmurderer = Instance.new("TextLabel")
- local killsheriff = Instance.new("TextLabel")
- local loopgod = Instance.new("TextLabel")
- local murder = Instance.new("TextLabel")
- local musicgear = Instance.new("TextLabel")
- local radio = Instance.new("TextLabel")
- local playall = Instance.new("TextLabel")
- local printroles = Instance.new("TextLabel")
- local roles = Instance.new("TextLabel")
- local sheriff = Instance.new("TextLabel")
- local stealsong = Instance.new("TextLabel")
- local uncloak = Instance.new("TextLabel")
- local play = Instance.new("TextLabel")
- local play_2 = Instance.new("TextLabel")
- local stopme = Instance.new("TextLabel")
- local XButton = Instance.new("TextButton")
- Cmds.Name = "Cmds"
- Cmds.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Background.Name = "Background"
- Background.Parent = Cmds
- Background.BackgroundColor3 = Color3.new(1, 1, 1)
- Background.Position = UDim2.new(0.324435323, 0, 0.0436432622, 0)
- Background.Size = UDim2.new(0, 480, 0, 480)
- Background.ZIndex = 0
- Background.Image = "rbxassetid://629376787"
- Background.Draggable = true
- Scroll.Name = "Scroll"
- Scroll.Parent = Background
- Scroll.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Scroll.BackgroundTransparency = 0.89999997615814
- Scroll.Position = UDim2.new(-0.000695437193, 0, -0.000106737018, 0)
- Scroll.Size = UDim2.new(0, 480, 0, 480)
- Scroll.CanvasPosition = Vector2.new(12, 850)
- Scroll.CanvasSize = UDim2.new(0, 0, 3, 0)
- anticheat.Name = "anticheat"
- anticheat.Parent = Scroll
- anticheat.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- anticheat.BackgroundTransparency = 0.40000000596046
- anticheat.Position = UDim2.new(0.0250000004, 0, 0.25230056, 0)
- anticheat.Size = UDim2.new(0, 467, 0, 21)
- anticheat.Font = Enum.Font.SourceSans
- anticheat.Text = "anti - Removes the anticheat (Needed to have more than 200 health.)"
- anticheat.TextColor3 = Color3.new(1, 1, 1)
- anticheat.TextScaled = true
- anticheat.TextSize = 14
- anticheat.TextWrapped = true
- anticheat.TextXAlignment = Enum.TextXAlignment.Left
- cloak.Name = "cloak"
- cloak.Parent = Scroll
- cloak.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cloak.BackgroundTransparency = 0.40000000596046
- cloak.Position = UDim2.new(0.0250000004, 0, 0.105984271, 0)
- cloak.Size = UDim2.new(0, 467, 0, 21)
- cloak.Font = Enum.Font.SourceSans
- cloak.Text = "cloak PLAYERNAME - cloaks the selected player"
- cloak.TextColor3 = Color3.new(1, 1, 1)
- cloak.TextScaled = true
- cloak.TextSize = 14
- cloak.TextWrapped = true
- cloak.TextXAlignment = Enum.TextXAlignment.Left
- cloakme.Name = "cloakme"
- cloakme.Parent = Scroll
- cloakme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cloakme.BackgroundTransparency = 0.40000000596046
- cloakme.Position = UDim2.new(0.0250000004, 0, 0.0794738084, 0)
- cloakme.Size = UDim2.new(0, 467, 0, 21)
- cloakme.Font = Enum.Font.SourceSans
- cloakme.Text = "cloakme - cloaks you"
- cloakme.TextColor3 = Color3.new(1, 1, 1)
- cloakme.TextScaled = true
- cloakme.TextSize = 14
- cloakme.TextWrapped = true
- cloakme.TextXAlignment = Enum.TextXAlignment.Left
- cmds.Name = "cmds"
- cmds.Parent = Scroll
- cmds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cmds.BackgroundTransparency = 0.40000000596046
- cmds.Position = UDim2.new(0.0250000004, 0, 0, 0)
- cmds.Size = UDim2.new(0, 467, 0, 21)
- cmds.Font = Enum.Font.SourceSans
- cmds.Text = "cmds - shows commands"
- cmds.TextColor3 = Color3.new(1, 1, 1)
- cmds.TextScaled = true
- cmds.TextSize = 14
- cmds.TextWrapped = true
- cmds.TextXAlignment = Enum.TextXAlignment.Left
- god.Name = "god"
- god.Parent = Scroll
- god.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- god.BackgroundTransparency = 0.40000000596046
- god.Position = UDim2.new(0.0250000004, 0, 0.265954584, 0)
- god.Size = UDim2.new(0, 467, 0, 21)
- god.Font = Enum.Font.SourceSans
- god.Text = "god - Gods you (Anticheat must be removed, or else you'll just die.)"
- god.TextColor3 = Color3.new(1, 1, 1)
- god.TextScaled = true
- god.TextSize = 14
- god.TextWrapped = true
- god.TextXAlignment = Enum.TextXAlignment.Left
- kill.Name = "kill"
- kill.Parent = Scroll
- kill.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kill.BackgroundTransparency = 0.40000000596046
- kill.Position = UDim2.new(0.0250000004, 0, 0.0134032164, 0)
- kill.Size = UDim2.new(0, 467, 0, 21)
- kill.Font = Enum.Font.SourceSans
- kill.Text = "kill PLAYERNAME - Kills the target"
- kill.TextColor3 = Color3.new(1, 1, 1)
- kill.TextScaled = true
- kill.TextSize = 14
- kill.TextWrapped = true
- kill.TextXAlignment = Enum.TextXAlignment.Left
- stopsounds.Name = "stopsounds"
- stopsounds.Parent = Scroll
- stopsounds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stopsounds.BackgroundTransparency = 0.40000000596046
- stopsounds.Position = UDim2.new(0.0250000004, 0, 0.358617485, 0)
- stopsounds.Size = UDim2.new(0, 467, 0, 21)
- stopsounds.Font = Enum.Font.SourceSans
- stopsounds.Text = "stopsounds - Stops said ear explosion"
- stopsounds.TextColor3 = Color3.new(1, 1, 1)
- stopsounds.TextScaled = true
- stopsounds.TextSize = 14
- stopsounds.TextWrapped = true
- stopsounds.TextXAlignment = Enum.TextXAlignment.Left
- ws.Name = "ws"
- ws.Parent = Scroll
- ws.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ws.BackgroundTransparency = 0.40000000596046
- ws.Position = UDim2.new(0.0250000004, 0, 0.597816586, 0)
- ws.Size = UDim2.new(0, 467, 0, 21)
- ws.Font = Enum.Font.SourceSans
- ws.Text = "ws NUMBER - Changes your speed to the number"
- ws.TextColor3 = Color3.new(1, 1, 1)
- ws.TextScaled = true
- ws.TextSize = 14
- ws.TextWrapped = true
- ws.TextXAlignment = Enum.TextXAlignment.Left
- uncloakme.Name = "uncloakme"
- uncloakme.Parent = Scroll
- uncloakme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- uncloakme.BackgroundTransparency = 0.40000000596046
- uncloakme.Position = UDim2.new(0.0250000004, 0, 0.0927702859, 0)
- uncloakme.Size = UDim2.new(0, 467, 0, 21)
- uncloakme.Font = Enum.Font.SourceSans
- uncloakme.Text = "uncloakme - uncloaks you"
- uncloakme.TextColor3 = Color3.new(1, 1, 1)
- uncloakme.TextScaled = true
- uncloakme.TextSize = 14
- uncloakme.TextWrapped = true
- uncloakme.TextXAlignment = Enum.TextXAlignment.Left
- shieldme.Name = "shieldme"
- shieldme.Parent = Scroll
- shieldme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- shieldme.BackgroundTransparency = 0.40000000596046
- shieldme.Position = UDim2.new(0.0250000004, 0, 0.544685662, 0)
- shieldme.Size = UDim2.new(0, 467, 0, 21)
- shieldme.Font = Enum.Font.SourceSans
- shieldme.Text = "shield me - Puts a shield around you. Kills anyone who touches it. Only you can see it"
- shieldme.TextColor3 = Color3.new(1, 1, 1)
- shieldme.TextScaled = true
- shieldme.TextSize = 14
- shieldme.TextWrapped = true
- shieldme.TextXAlignment = Enum.TextXAlignment.Left
- e.Name = "e"
- e.Parent = Scroll
- e.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- e.BackgroundTransparency = 0.40000000596046
- e.Position = UDim2.new(0.0250000022, 0, 0.477873266, 0)
- e.Size = UDim2.new(0, 467, 0, 21)
- e.Font = Enum.Font.SourceSans
- e.Text = "/e - Stops your animations."
- e.TextColor3 = Color3.new(1, 1, 1)
- e.TextScaled = true
- e.TextSize = 14
- e.TextWrapped = true
- e.TextXAlignment = Enum.TextXAlignment.Left
- wls.Name = "wls"
- wls.Parent = Scroll
- wls.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- wls.BackgroundTransparency = 0.40000000596046
- wls.Position = UDim2.new(0.0250000004, 0, 0.239279091, 0)
- wls.Size = UDim2.new(0, 467, 0, 21)
- wls.Font = Enum.Font.SourceSans
- wls.Text = "wls Outputs the names of whitelisted players to the dev console"
- wls.TextColor3 = Color3.new(1, 1, 1)
- wls.TextScaled = true
- wls.TextSize = 14
- wls.TextWrapped = true
- wls.TextXAlignment = Enum.TextXAlignment.Left
- removeshieldme.Name = "removeshieldme"
- removeshieldme.Parent = Scroll
- removeshieldme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- removeshieldme.BackgroundTransparency = 0.40000000596046
- removeshieldme.Position = UDim2.new(0.0250000004, 0, 0.558119655, 0)
- removeshieldme.Size = UDim2.new(0, 467, 0, 21)
- removeshieldme.Font = Enum.Font.SourceSans
- removeshieldme.Text = "removeshield me - Removes the shield placed on you"
- removeshieldme.TextColor3 = Color3.new(1, 1, 1)
- removeshieldme.TextScaled = true
- removeshieldme.TextSize = 14
- removeshieldme.TextWrapped = true
- removeshieldme.TextXAlignment = Enum.TextXAlignment.Left
- tk2.Name = "tk2"
- tk2.Parent = Scroll
- tk2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- tk2.BackgroundTransparency = 0.40000000596046
- tk2.Position = UDim2.new(0.0250000004, 0, 0.332134485, 0)
- tk2.Size = UDim2.new(0, 467, 0, 21)
- tk2.Font = Enum.Font.SourceSans
- tk2.Text = "tk2 - Like tk, but loops until the player dies."
- tk2.TextColor3 = Color3.new(1, 1, 1)
- tk2.TextScaled = true
- tk2.TextSize = 14
- tk2.TextWrapped = true
- tk2.TextXAlignment = Enum.TextXAlignment.Left
- loadtools.Name = "loadtools"
- loadtools.Parent = Scroll
- loadtools.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- loadtools.BackgroundTransparency = 0.40000000596046
- loadtools.Position = UDim2.new(0.0250000022, 0, 0.385292858, 0)
- loadtools.Size = UDim2.new(0, 467, 0, 21)
- loadtools.Font = Enum.Font.SourceSans
- loadtools.Text = "loadtools - Takes your tools out of the magic vault (For using knives and stuff in the lobby.)"
- loadtools.TextColor3 = Color3.new(1, 1, 1)
- loadtools.TextScaled = true
- loadtools.TextSize = 14
- loadtools.TextWrapped = true
- loadtools.TextXAlignment = Enum.TextXAlignment.Left
- tk.Name = "tk"
- tk.Parent = Scroll
- tk.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- tk.BackgroundTransparency = 0.40000000596046
- tk.Position = UDim2.new(0.0250000004, 0, 0.318480492, 0)
- tk.Size = UDim2.new(0, 467, 0, 21)
- tk.Font = Enum.Font.SourceSans
- tk.Text = "tk PLAYERNAME - Test kill, takes the target's health, then drains that exact ammount away. For killing other exploiters."
- tk.TextColor3 = Color3.new(1, 1, 1)
- tk.TextScaled = true
- tk.TextSize = 14
- tk.TextWrapped = true
- tk.TextXAlignment = Enum.TextXAlignment.Left
- savetools.Name = "savetools"
- savetools.Parent = Scroll
- savetools.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- savetools.BackgroundTransparency = 0.40000000596046
- savetools.Position = UDim2.new(0.0250000004, 0, 0.371638954, 0)
- savetools.Size = UDim2.new(0, 467, 0, 21)
- savetools.Font = Enum.Font.SourceSans
- savetools.Text = "savetools - Stores your tools in a magic vault (Stays in the vault even if you die.)"
- savetools.TextColor3 = Color3.new(1, 1, 1)
- savetools.TextScaled = true
- savetools.TextSize = 14
- savetools.TextWrapped = true
- savetools.TextXAlignment = Enum.TextXAlignment.Left
- unview.Name = "unview"
- unview.Parent = Scroll
- unview.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unview.BackgroundTransparency = 0.40000000596046
- unview.Position = UDim2.new(0.0250000004, 0, 0.584162593, 0)
- unview.Size = UDim2.new(0, 467, 0, 21)
- unview.Font = Enum.Font.SourceSans
- unview.Text = "unview - Unviews the target"
- unview.TextColor3 = Color3.new(1, 1, 1)
- unview.TextScaled = true
- unview.TextSize = 14
- unview.TextWrapped = true
- unview.TextXAlignment = Enum.TextXAlignment.Left
- skev.Name = "skev"
- skev.Parent = Scroll
- skev.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- skev.BackgroundTransparency = 0.40000000596046
- skev.Position = UDim2.new(0.0250000004, 0, 0.41196838, 0)
- skev.Size = UDim2.new(0, 467, 0, 21)
- skev.Font = Enum.Font.SourceSans
- skev.Text = "skev - Same as the kev command, but checks the target's health before applying it. (To prevent dying.)"
- skev.TextColor3 = Color3.new(1, 1, 1)
- skev.TextScaled = true
- skev.TextSize = 14
- skev.TextWrapped = true
- skev.TextXAlignment = Enum.TextXAlignment.Left
- Credits.Name = "Credits"
- Credits.Parent = Scroll
- Credits.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Credits.BackgroundTransparency = 0.40000000596046
- Credits.Position = UDim2.new(0.0250000004, 0, 0.670799673, 0)
- Credits.Size = UDim2.new(0, 467, 0, 21)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "credits - Shows the cool gui you saw when you executed the script."
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextScaled = true
- Credits.TextSize = 14
- Credits.TextWrapped = true
- Credits.TextXAlignment = Enum.TextXAlignment.Left
- bulletproof.Name = "bulletproof"
- bulletproof.Parent = Scroll
- bulletproof.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- bulletproof.BackgroundTransparency = 0.40000000596046
- bulletproof.Position = UDim2.new(0.0250000004, 0, 0.424989879, 0)
- bulletproof.Size = UDim2.new(0, 467, 0, 21)
- bulletproof.Font = Enum.Font.SourceSans
- bulletproof.Text = "bulletproof PLAYERNAME - Automatically gives the target kevlar if they get shot."
- bulletproof.TextColor3 = Color3.new(1, 1, 1)
- bulletproof.TextScaled = true
- bulletproof.TextSize = 14
- bulletproof.TextWrapped = true
- bulletproof.TextXAlignment = Enum.TextXAlignment.Left
- view.Name = "view"
- view.Parent = Scroll
- view.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- view.BackgroundTransparency = 0.40000000596046
- view.Position = UDim2.new(0.0250000004, 0, 0.571141005, 0)
- view.Size = UDim2.new(0, 467, 0, 21)
- view.Font = Enum.Font.SourceSans
- view.Text = "view PLAYERNAME - Views the target"
- view.TextColor3 = Color3.new(1, 1, 1)
- view.TextScaled = true
- view.TextSize = 14
- view.TextWrapped = true
- view.TextXAlignment = Enum.TextXAlignment.Left
- goto.Name = "goto"
- goto.Parent = Scroll
- goto.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- goto.BackgroundTransparency = 0.40000000596046
- goto.Position = UDim2.new(0.0250000004, 0, 0.611250579, 0)
- goto.Size = UDim2.new(0, 467, 0, 21)
- goto.Font = Enum.Font.SourceSans
- goto.Text = "goto PLAYERNAME - teleports you to the target"
- goto.TextColor3 = Color3.new(1, 1, 1)
- goto.TextScaled = true
- goto.TextSize = 14
- goto.TextWrapped = true
- goto.TextXAlignment = Enum.TextXAlignment.Left
- unloopgod.Name = "unloopgod"
- unloopgod.Parent = Scroll
- unloopgod.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unloopgod.BackgroundTransparency = 0.40000000596046
- unloopgod.Position = UDim2.new(0.0250000022, 0, 0.292437524, 0)
- unloopgod.Size = UDim2.new(0, 467, 0, 21)
- unloopgod.Font = Enum.Font.SourceSans
- unloopgod.Text = "unloopgod - Unloopgods the you"
- unloopgod.TextColor3 = Color3.new(1, 1, 1)
- unloopgod.TextScaled = true
- unloopgod.TextSize = 14
- unloopgod.TextWrapped = true
- unloopgod.TextXAlignment = Enum.TextXAlignment.Left
- unwl.Name = "unwl"
- unwl.Parent = Scroll
- unwl.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unwl.BackgroundTransparency = 0.40000000596046
- unwl.Position = UDim2.new(0.0250000004, 0, 0.225625128, 0)
- unwl.Size = UDim2.new(0, 467, 0, 21)
- unwl.Font = Enum.Font.SourceSans
- unwl.Text = "unwl PLAYERNAME - Unwhitelists a player"
- unwl.TextColor3 = Color3.new(1, 1, 1)
- unwl.TextScaled = true
- unwl.TextSize = 14
- unwl.TextWrapped = true
- unwl.TextXAlignment = Enum.TextXAlignment.Left
- kev.Name = "kev"
- kev.Parent = Scroll
- kev.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kev.BackgroundTransparency = 0.40000000596046
- kev.Position = UDim2.new(0.0250000004, 0, 0.398314416, 0)
- kev.Size = UDim2.new(0, 467, 0, 21)
- kev.Font = Enum.Font.SourceSans
- kev.Text = "kev - Gives you kevlar. You'll die if you use this when you already have kevlar on."
- kev.TextColor3 = Color3.new(1, 1, 1)
- kev.TextScaled = true
- kev.TextSize = 14
- kev.TextWrapped = true
- kev.TextXAlignment = Enum.TextXAlignment.Left
- playsounds.Name = "playsounds"
- playsounds.Parent = Scroll
- playsounds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- playsounds.BackgroundTransparency = 0.40000000596046
- playsounds.Position = UDim2.new(0.0250000004, 0, 0.345155984, 0)
- playsounds.Size = UDim2.new(0, 467, 0, 21)
- playsounds.Font = Enum.Font.SourceSans
- playsounds.Text = "playsounds - Plays the sounds in the workspace, resulting in a refreshing ear explosion"
- playsounds.TextColor3 = Color3.new(1, 1, 1)
- playsounds.TextScaled = true
- playsounds.TextSize = 14
- playsounds.TextWrapped = true
- playsounds.TextXAlignment = Enum.TextXAlignment.Left
- wl.Name = "wl"
- wl.Parent = Scroll
- wl.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- wl.BackgroundTransparency = 0.40000000596046
- wl.Position = UDim2.new(0.0250000004, 0, 0.212603629, 0)
- wl.Size = UDim2.new(0, 467, 0, 21)
- wl.Font = Enum.Font.SourceSans
- wl.Text = "wl PLAYERNAME - Whitelists a player (Let's them use commands)"
- wl.TextColor3 = Color3.new(1, 1, 1)
- wl.TextScaled = true
- wl.TextSize = 14
- wl.TextWrapped = true
- wl.TextXAlignment = Enum.TextXAlignment.Left
- removeshield.Name = "removeshield"
- removeshield.Parent = Scroll
- removeshield.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- removeshield.BackgroundTransparency = 0.40000000596046
- removeshield.Position = UDim2.new(0.0250000004, 0, 0.531031668, 0)
- removeshield.Size = UDim2.new(0, 467, 0, 21)
- removeshield.Font = Enum.Font.SourceSans
- removeshield.Text = "removeshield PLAYERNAME - Removes the shield on the target"
- removeshield.TextColor3 = Color3.new(1, 1, 1)
- removeshield.TextScaled = true
- removeshield.TextSize = 14
- removeshield.TextWrapped = true
- removeshield.TextXAlignment = Enum.TextXAlignment.Left
- deathtouch.Name = "deathtouch"
- deathtouch.Parent = Scroll
- deathtouch.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- deathtouch.BackgroundTransparency = 0.40000000596046
- deathtouch.Position = UDim2.new(0.0250000004, 0, 0.491334736, 0)
- deathtouch.Size = UDim2.new(0, 467, 0, 21)
- deathtouch.Font = Enum.Font.SourceSans
- deathtouch.Text = "deathtouch - Gives you a tool that kills anyone you touch with it"
- deathtouch.TextColor3 = Color3.new(1, 1, 1)
- deathtouch.TextScaled = true
- deathtouch.TextSize = 14
- deathtouch.TextWrapped = true
- deathtouch.TextXAlignment = Enum.TextXAlignment.Left
- etwerk.Name = "etwerk"
- etwerk.Parent = Scroll
- etwerk.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- etwerk.BackgroundTransparency = 0.40000000596046
- etwerk.Position = UDim2.new(0.0250000004, 0, 0.451830268, 0)
- etwerk.Size = UDim2.new(0, 467, 0, 21)
- etwerk.Font = Enum.Font.SourceSans
- etwerk.Text = "/e twerk - Bad meme, dead meme. But it's here, so enjoy. (Animation)"
- etwerk.TextColor3 = Color3.new(1, 1, 1)
- etwerk.TextScaled = true
- etwerk.TextSize = 14
- etwerk.TextWrapped = true
- etwerk.TextXAlignment = Enum.TextXAlignment.Left
- unbulletproof.Name = "unbulletproof"
- unbulletproof.Parent = Scroll
- unbulletproof.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unbulletproof.BackgroundTransparency = 0.40000000596046
- unbulletproof.Position = UDim2.new(0.0250000004, 0, 0.438176334, 0)
- unbulletproof.Size = UDim2.new(0, 467, 0, 21)
- unbulletproof.Font = Enum.Font.SourceSans
- unbulletproof.Text = "unbulletproof - Stops the effects of the bulletproof command."
- unbulletproof.TextColor3 = Color3.new(1, 1, 1)
- unbulletproof.TextScaled = true
- unbulletproof.TextSize = 14
- unbulletproof.TextWrapped = true
- unbulletproof.TextXAlignment = Enum.TextXAlignment.Left
- shield.Name = "shield"
- shield.Parent = Scroll
- shield.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- shield.BackgroundTransparency = 0.40000000596046
- shield.Position = UDim2.new(0.0250000004, 0, 0.51801008, 0)
- shield.Size = UDim2.new(0, 467, 0, 21)
- shield.Font = Enum.Font.SourceSans
- shield.Text = "shield PLAYERNAME - Puts a shield around the target. Kills anyone who touches it. Only you can see it"
- shield.TextColor3 = Color3.new(1, 1, 1)
- shield.TextScaled = true
- shield.TextSize = 14
- shield.TextWrapped = true
- shield.TextXAlignment = Enum.TextXAlignment.Left
- kungfu.Name = "kungfu"
- kungfu.Parent = Scroll
- kungfu.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kungfu.BackgroundTransparency = 0.40000000596046
- kungfu.Position = UDim2.new(0.0250000004, 0, 0.50498873, 0)
- kungfu.Size = UDim2.new(0, 467, 0, 21)
- kungfu.Font = Enum.Font.SourceSans
- kungfu.Text = "kungfu - Gives you a tool that lets you become a kung fu god"
- kungfu.TextColor3 = Color3.new(1, 1, 1)
- kungfu.TextScaled = true
- kungfu.TextSize = 14
- kungfu.TextWrapped = true
- kungfu.TextXAlignment = Enum.TextXAlignment.Left
- bringgun.Name = "bringgun"
- bringgun.Parent = Scroll
- bringgun.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- bringgun.BackgroundTransparency = 0.40000000596046
- bringgun.Position = UDim2.new(0.0250000004, 0, 0.305459023, 0)
- bringgun.Size = UDim2.new(0, 467, 0, 21)
- bringgun.Font = Enum.Font.SourceSans
- bringgun.Text = "bringgun - Brings the gun (Also set to a hotkey, if you press \"=\" the gun will come to you. [Might have to try multiple times.])"
- bringgun.TextColor3 = Color3.new(1, 1, 1)
- bringgun.TextScaled = true
- bringgun.TextSize = 14
- bringgun.TextWrapped = true
- bringgun.TextXAlignment = Enum.TextXAlignment.Left
- espaz.Name = "espaz"
- espaz.Parent = Scroll
- espaz.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- espaz.BackgroundTransparency = 0.40000000596046
- espaz.Position = UDim2.new(0.0250000004, 0, 0.464851797, 0)
- espaz.Size = UDim2.new(0, 467, 0, 21)
- espaz.Font = Enum.Font.SourceSans
- espaz.Text = "/e spaz - That can't be healthy for your body. (Animation)"
- espaz.TextColor3 = Color3.new(1, 1, 1)
- espaz.TextScaled = true
- espaz.TextSize = 14
- espaz.TextWrapped = true
- espaz.TextXAlignment = Enum.TextXAlignment.Left
- killmurderer.Name = "killmurderer"
- killmurderer.Parent = Scroll
- killmurderer.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- killmurderer.BackgroundTransparency = 0.40000000596046
- killmurderer.Position = UDim2.new(0.0250000004, 0, 0.185928196, 0)
- killmurderer.Size = UDim2.new(0, 467, 0, 21)
- killmurderer.Font = Enum.Font.SourceSans
- killmurderer.Text = "killmurderer - Kills whoever is murderer. (Works on groups.)"
- killmurderer.TextColor3 = Color3.new(1, 1, 1)
- killmurderer.TextScaled = true
- killmurderer.TextSize = 14
- killmurderer.TextWrapped = true
- killmurderer.TextXAlignment = Enum.TextXAlignment.Left
- killsheriff.Name = "killsheriff"
- killsheriff.Parent = Scroll
- killsheriff.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- killsheriff.BackgroundTransparency = 0.40000000596046
- killsheriff.Position = UDim2.new(0.0250000004, 0, 0.198949665, 0)
- killsheriff.Size = UDim2.new(0, 467, 0, 21)
- killsheriff.Font = Enum.Font.SourceSans
- killsheriff.Text = "killsheriff - Kills whoever is sheriff. (Works on groups.)"
- killsheriff.TextColor3 = Color3.new(1, 1, 1)
- killsheriff.TextScaled = true
- killsheriff.TextSize = 14
- killsheriff.TextWrapped = true
- killsheriff.TextXAlignment = Enum.TextXAlignment.Left
- loopgod.Name = "loopgod"
- loopgod.Parent = Scroll
- loopgod.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- loopgod.BackgroundTransparency = 0.40000000596046
- loopgod.Position = UDim2.new(0.0250000004, 0, 0.27878353, 0)
- loopgod.Size = UDim2.new(0, 467, 0, 21)
- loopgod.Font = Enum.Font.SourceSans
- loopgod.Text = "loopgod - Loopgods you."
- loopgod.TextColor3 = Color3.new(1, 1, 1)
- loopgod.TextScaled = true
- loopgod.TextSize = 14
- loopgod.TextWrapped = true
- loopgod.TextXAlignment = Enum.TextXAlignment.Left
- murder.Name = "murder"
- murder.Parent = Scroll
- murder.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- murder.BackgroundTransparency = 0.40000000596046
- murder.Position = UDim2.new(0.0250000004, 0, 0.159445211, 0)
- murder.Size = UDim2.new(0, 467, 0, 21)
- murder.Font = Enum.Font.SourceSans
- murder.Text = "murderer - Says the name of who's murderer in chat"
- murder.TextColor3 = Color3.new(1, 1, 1)
- murder.TextScaled = true
- murder.TextSize = 14
- murder.TextWrapped = true
- murder.TextXAlignment = Enum.TextXAlignment.Left
- musicgear.Name = "musicgear"
- musicgear.Parent = Scroll
- musicgear.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- musicgear.BackgroundTransparency = 0.40000000596046
- musicgear.Position = UDim2.new(0.0250000004, 0, 0.0528933853, 0)
- musicgear.Size = UDim2.new(0, 467, 0, 21)
- musicgear.Font = Enum.Font.SourceSans
- musicgear.Text = "radio - Plays a music ID on everyone's radio (For whitelisted users, or when you want to show your ID)"
- musicgear.TextColor3 = Color3.new(1, 1, 1)
- musicgear.TextScaled = true
- musicgear.TextSize = 14
- musicgear.TextWrapped = true
- musicgear.TextXAlignment = Enum.TextXAlignment.Left
- radio .Name = "radio "
- radio .Parent = Scroll
- radio .BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- radio .BackgroundTransparency = 0.40000000596046
- radio .Position = UDim2.new(0.0250000004, 0, 0.0395743847, 0)
- radio .Size = UDim2.new(0, 467, 0, 21)
- radio .Font = Enum.Font.SourceSans
- radio .Text = "radio - Plays an ID on your radio"
- radio .TextColor3 = Color3.new(1, 1, 1)
- radio .TextScaled = true
- radio .TextSize = 14
- radio .TextWrapped = true
- radio .TextXAlignment = Enum.TextXAlignment.Left
- playall.Name = "playall"
- playall.Parent = Scroll
- playall.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- playall.BackgroundTransparency = 0.40000000596046
- playall.Position = UDim2.new(0.0250000004, 0, 0.0262806565, 0)
- playall.Size = UDim2.new(0, 467, 0, 21)
- playall.Font = Enum.Font.SourceSans
- playall.Text = "playall SONGID - Plays a music ID on everyone's radio."
- playall.TextColor3 = Color3.new(1, 1, 1)
- playall.TextScaled = true
- playall.TextSize = 14
- playall.TextWrapped = true
- playall.TextXAlignment = Enum.TextXAlignment.Left
- printroles.Name = "printroles"
- printroles.Parent = Scroll
- printroles.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- printroles.BackgroundTransparency = 0.40000000596046
- printroles.Position = UDim2.new(0.0250000004, 0, 0.17246671, 0)
- printroles.Size = UDim2.new(0, 467, 0, 21)
- printroles.Font = Enum.Font.SourceSans
- printroles.Text = "printroles - Prints who's sheriff and who's murderer to the dev console."
- printroles.TextColor3 = Color3.new(1, 1, 1)
- printroles.TextScaled = true
- printroles.TextSize = 14
- printroles.TextWrapped = true
- printroles.TextXAlignment = Enum.TextXAlignment.Left
- roles.Name = "roles"
- roles.Parent = Scroll
- roles.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- roles.BackgroundTransparency = 0.40000000596046
- roles.Position = UDim2.new(0.0250000004, 0, 0.132769749, 0)
- roles.Size = UDim2.new(0, 467, 0, 21)
- roles.Font = Enum.Font.SourceSans
- roles.Text = "roles - Says who's sheriff and who's murderer in the chat (:whois also works)"
- roles.TextColor3 = Color3.new(1, 1, 1)
- roles.TextScaled = true
- roles.TextSize = 14
- roles.TextWrapped = true
- roles.TextXAlignment = Enum.TextXAlignment.Left
- sheriff.Name = "sheriff"
- sheriff.Parent = Scroll
- sheriff.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- sheriff.BackgroundTransparency = 0.40000000596046
- sheriff.Position = UDim2.new(0.0250000004, 0, 0.146423727, 0)
- sheriff.Size = UDim2.new(0, 467, 0, 21)
- sheriff.Font = Enum.Font.SourceSans
- sheriff.Text = "sheriff - Says the name of who's sheriff in chat"
- sheriff.TextColor3 = Color3.new(1, 1, 1)
- sheriff.TextScaled = true
- sheriff.TextSize = 14
- sheriff.TextWrapped = true
- sheriff.TextXAlignment = Enum.TextXAlignment.Left
- stealsong.Name = "stealsong"
- stealsong.Parent = Scroll
- stealsong.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stealsong.BackgroundTransparency = 0.40000000596046
- stealsong.Position = UDim2.new(0.0250000004, 0, 0.0666998401, 0)
- stealsong.Size = UDim2.new(0, 467, 0, 21)
- stealsong.Font = Enum.Font.SourceSans
- stealsong.Text = "stealsong PLAYERNAME - Steals the person's song ID (That they're playing on their radio)"
- stealsong.TextColor3 = Color3.new(1, 1, 1)
- stealsong.TextScaled = true
- stealsong.TextSize = 14
- stealsong.TextWrapped = true
- stealsong.TextXAlignment = Enum.TextXAlignment.Left
- uncloak.Name = "uncloak"
- uncloak.Parent = Scroll
- uncloak.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- uncloak.BackgroundTransparency = 0.40000000596046
- uncloak.Position = UDim2.new(0.0250000004, 0, 0.119418263, 0)
- uncloak.Size = UDim2.new(0, 467, 0, 21)
- uncloak.Font = Enum.Font.SourceSans
- uncloak.Text = "uncloak PLAYERNAME - uncloaks the selected player"
- uncloak.TextColor3 = Color3.new(1, 1, 1)
- uncloak.TextScaled = true
- uncloak.TextSize = 14
- uncloak.TextWrapped = true
- uncloak.TextXAlignment = Enum.TextXAlignment.Left
- play.Name = "play"
- play.Parent = Scroll
- play.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- play.BackgroundTransparency = 0.40000000596046
- play.Position = UDim2.new(0.0250000004, 0, 0.625833869, 0)
- play.Size = UDim2.new(0, 467, 0, 21)
- play.Font = Enum.Font.SourceSans
- play.Text = "play PLAYERNAME - Plays the id put into the ID GUI on the target player"
- play.TextColor3 = Color3.new(1, 1, 1)
- play.TextScaled = true
- play.TextSize = 14
- play.TextWrapped = true
- play.TextXAlignment = Enum.TextXAlignment.Left
- play_2.Name = "play"
- play_2.Parent = Scroll
- play_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- play_2.BackgroundTransparency = 0.40000000596046
- play_2.Position = UDim2.new(0.0250000004, 0, 0.641806066, 0)
- play_2.Size = UDim2.new(0, 467, 0, 21)
- play_2.Font = Enum.Font.SourceSans
- play_2.Text = "stop PLAYERNAME - Stops the radio of the target"
- play_2.TextColor3 = Color3.new(1, 1, 1)
- play_2.TextScaled = true
- play_2.TextSize = 14
- play_2.TextWrapped = true
- play_2.TextXAlignment = Enum.TextXAlignment.Left
- stopme.Name = "stopme"
- stopme.Parent = Scroll
- stopme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stopme.BackgroundTransparency = 0.40000000596046
- stopme.Position = UDim2.new(0.0250000004, 0, 0.656389415, 0)
- stopme.Size = UDim2.new(0, 467, 0, 21)
- stopme.Font = Enum.Font.SourceSans
- stopme.Text = "stop me - Stops your radio"
- stopme.TextColor3 = Color3.new(1, 1, 1)
- stopme.TextScaled = true
- stopme.TextSize = 14
- stopme.TextWrapped = true
- stopme.TextXAlignment = Enum.TextXAlignment.Left
- XButton.Name = "XButton"
- XButton.Parent = Background
- XButton.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- XButton.Position = UDim2.new(1, 0, 0, 0)
- XButton.Size = UDim2.new(0, 30, 0, 30)
- XButton.Font = Enum.Font.SciFi
- XButton.Text = "X"
- XButton.TextColor3 = Color3.new(1, 1, 1)
- XButton.TextScaled = true
- XButton.TextSize = 14
- XButton.TextWrapped = true
- XButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.PlayerGui.Cmds:Destroy()
- end)
- end
- if string.find(lower,"/e cmds") then
- local Cmds = Instance.new("ScreenGui")
- local Background = Instance.new("ImageLabel")
- local Scroll = Instance.new("ScrollingFrame")
- local anticheat = Instance.new("TextLabel")
- local cloak = Instance.new("TextLabel")
- local cloakme = Instance.new("TextLabel")
- local cmds = Instance.new("TextLabel")
- local god = Instance.new("TextLabel")
- local kill = Instance.new("TextLabel")
- local stopsounds = Instance.new("TextLabel")
- local ws = Instance.new("TextLabel")
- local uncloakme = Instance.new("TextLabel")
- local shieldme = Instance.new("TextLabel")
- local e = Instance.new("TextLabel")
- local wls = Instance.new("TextLabel")
- local removeshieldme = Instance.new("TextLabel")
- local tk2 = Instance.new("TextLabel")
- local loadtools = Instance.new("TextLabel")
- local tk = Instance.new("TextLabel")
- local savetools = Instance.new("TextLabel")
- local unview = Instance.new("TextLabel")
- local skev = Instance.new("TextLabel")
- local Credits = Instance.new("TextLabel")
- local bulletproof = Instance.new("TextLabel")
- local view = Instance.new("TextLabel")
- local goto = Instance.new("TextLabel")
- local unloopgod = Instance.new("TextLabel")
- local unwl = Instance.new("TextLabel")
- local kev = Instance.new("TextLabel")
- local playsounds = Instance.new("TextLabel")
- local wl = Instance.new("TextLabel")
- local removeshield = Instance.new("TextLabel")
- local deathtouch = Instance.new("TextLabel")
- local etwerk = Instance.new("TextLabel")
- local unbulletproof = Instance.new("TextLabel")
- local shield = Instance.new("TextLabel")
- local kungfu = Instance.new("TextLabel")
- local bringgun = Instance.new("TextLabel")
- local espaz = Instance.new("TextLabel")
- local killmurderer = Instance.new("TextLabel")
- local killsheriff = Instance.new("TextLabel")
- local loopgod = Instance.new("TextLabel")
- local murder = Instance.new("TextLabel")
- local musicgear = Instance.new("TextLabel")
- local radio = Instance.new("TextLabel")
- local playall = Instance.new("TextLabel")
- local printroles = Instance.new("TextLabel")
- local roles = Instance.new("TextLabel")
- local sheriff = Instance.new("TextLabel")
- local stealsong = Instance.new("TextLabel")
- local uncloak = Instance.new("TextLabel")
- local play = Instance.new("TextLabel")
- local play_2 = Instance.new("TextLabel")
- local stopme = Instance.new("TextLabel")
- local XButton = Instance.new("TextButton")
- Cmds.Name = "Cmds"
- Cmds.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Background.Name = "Background"
- Background.Parent = Cmds
- Background.BackgroundColor3 = Color3.new(1, 1, 1)
- Background.Position = UDim2.new(0.324435323, 0, 0.0436432622, 0)
- Background.Size = UDim2.new(0, 480, 0, 480)
- Background.ZIndex = 0
- Background.Image = "rbxassetid://629376787"
- Background.Draggable = true
- Scroll.Name = "Scroll"
- Scroll.Parent = Background
- Scroll.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Scroll.BackgroundTransparency = 0.89999997615814
- Scroll.Position = UDim2.new(-0.000695437193, 0, -0.000106737018, 0)
- Scroll.Size = UDim2.new(0, 480, 0, 480)
- Scroll.CanvasPosition = Vector2.new(12, 850)
- Scroll.CanvasSize = UDim2.new(0, 0, 3, 0)
- anticheat.Name = "anticheat"
- anticheat.Parent = Scroll
- anticheat.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- anticheat.BackgroundTransparency = 0.40000000596046
- anticheat.Position = UDim2.new(0.0250000004, 0, 0.25230056, 0)
- anticheat.Size = UDim2.new(0, 467, 0, 21)
- anticheat.Font = Enum.Font.SourceSans
- anticheat.Text = "anti - Removes the anticheat (Needed to have more than 200 health.)"
- anticheat.TextColor3 = Color3.new(1, 1, 1)
- anticheat.TextScaled = true
- anticheat.TextSize = 14
- anticheat.TextWrapped = true
- anticheat.TextXAlignment = Enum.TextXAlignment.Left
- cloak.Name = "cloak"
- cloak.Parent = Scroll
- cloak.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cloak.BackgroundTransparency = 0.40000000596046
- cloak.Position = UDim2.new(0.0250000004, 0, 0.105984271, 0)
- cloak.Size = UDim2.new(0, 467, 0, 21)
- cloak.Font = Enum.Font.SourceSans
- cloak.Text = "cloak PLAYERNAME - cloaks the selected player"
- cloak.TextColor3 = Color3.new(1, 1, 1)
- cloak.TextScaled = true
- cloak.TextSize = 14
- cloak.TextWrapped = true
- cloak.TextXAlignment = Enum.TextXAlignment.Left
- cloakme.Name = "cloakme"
- cloakme.Parent = Scroll
- cloakme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cloakme.BackgroundTransparency = 0.40000000596046
- cloakme.Position = UDim2.new(0.0250000004, 0, 0.0794738084, 0)
- cloakme.Size = UDim2.new(0, 467, 0, 21)
- cloakme.Font = Enum.Font.SourceSans
- cloakme.Text = "cloakme - cloaks you"
- cloakme.TextColor3 = Color3.new(1, 1, 1)
- cloakme.TextScaled = true
- cloakme.TextSize = 14
- cloakme.TextWrapped = true
- cloakme.TextXAlignment = Enum.TextXAlignment.Left
- cmds.Name = "cmds"
- cmds.Parent = Scroll
- cmds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- cmds.BackgroundTransparency = 0.40000000596046
- cmds.Position = UDim2.new(0.0250000004, 0, 0, 0)
- cmds.Size = UDim2.new(0, 467, 0, 21)
- cmds.Font = Enum.Font.SourceSans
- cmds.Text = "cmds - I wonder what this does."
- cmds.TextColor3 = Color3.new(1, 1, 1)
- cmds.TextScaled = true
- cmds.TextSize = 14
- cmds.TextWrapped = true
- cmds.TextXAlignment = Enum.TextXAlignment.Left
- god.Name = "god"
- god.Parent = Scroll
- god.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- god.BackgroundTransparency = 0.40000000596046
- god.Position = UDim2.new(0.0250000004, 0, 0.265954584, 0)
- god.Size = UDim2.new(0, 467, 0, 21)
- god.Font = Enum.Font.SourceSans
- god.Text = "god - Gods you (Anticheat must be removed, or else you'll just die.)"
- god.TextColor3 = Color3.new(1, 1, 1)
- god.TextScaled = true
- god.TextSize = 14
- god.TextWrapped = true
- god.TextXAlignment = Enum.TextXAlignment.Left
- kill.Name = "kill"
- kill.Parent = Scroll
- kill.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kill.BackgroundTransparency = 0.40000000596046
- kill.Position = UDim2.new(0.0250000004, 0, 0.0134032164, 0)
- kill.Size = UDim2.new(0, 467, 0, 21)
- kill.Font = Enum.Font.SourceSans
- kill.Text = "kill PLAYERNAME - Kills the target"
- kill.TextColor3 = Color3.new(1, 1, 1)
- kill.TextScaled = true
- kill.TextSize = 14
- kill.TextWrapped = true
- kill.TextXAlignment = Enum.TextXAlignment.Left
- stopsounds.Name = "stopsounds"
- stopsounds.Parent = Scroll
- stopsounds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stopsounds.BackgroundTransparency = 0.40000000596046
- stopsounds.Position = UDim2.new(0.0250000004, 0, 0.358617485, 0)
- stopsounds.Size = UDim2.new(0, 467, 0, 21)
- stopsounds.Font = Enum.Font.SourceSans
- stopsounds.Text = "stopsounds - Stops said ear explosion"
- stopsounds.TextColor3 = Color3.new(1, 1, 1)
- stopsounds.TextScaled = true
- stopsounds.TextSize = 14
- stopsounds.TextWrapped = true
- stopsounds.TextXAlignment = Enum.TextXAlignment.Left
- ws.Name = "ws"
- ws.Parent = Scroll
- ws.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- ws.BackgroundTransparency = 0.40000000596046
- ws.Position = UDim2.new(0.0250000004, 0, 0.597816586, 0)
- ws.Size = UDim2.new(0, 467, 0, 21)
- ws.Font = Enum.Font.SourceSans
- ws.Text = "ws NUMBER - Changes your speed to the number"
- ws.TextColor3 = Color3.new(1, 1, 1)
- ws.TextScaled = true
- ws.TextSize = 14
- ws.TextWrapped = true
- ws.TextXAlignment = Enum.TextXAlignment.Left
- uncloakme.Name = "uncloakme"
- uncloakme.Parent = Scroll
- uncloakme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- uncloakme.BackgroundTransparency = 0.40000000596046
- uncloakme.Position = UDim2.new(0.0250000004, 0, 0.0927702859, 0)
- uncloakme.Size = UDim2.new(0, 467, 0, 21)
- uncloakme.Font = Enum.Font.SourceSans
- uncloakme.Text = "uncloakme - uncloaks you"
- uncloakme.TextColor3 = Color3.new(1, 1, 1)
- uncloakme.TextScaled = true
- uncloakme.TextSize = 14
- uncloakme.TextWrapped = true
- uncloakme.TextXAlignment = Enum.TextXAlignment.Left
- shieldme.Name = "shieldme"
- shieldme.Parent = Scroll
- shieldme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- shieldme.BackgroundTransparency = 0.40000000596046
- shieldme.Position = UDim2.new(0.0250000004, 0, 0.544685662, 0)
- shieldme.Size = UDim2.new(0, 467, 0, 21)
- shieldme.Font = Enum.Font.SourceSans
- shieldme.Text = "shield me - Puts a shield around you. Kills anyone who touches it. Only you can see it"
- shieldme.TextColor3 = Color3.new(1, 1, 1)
- shieldme.TextScaled = true
- shieldme.TextSize = 14
- shieldme.TextWrapped = true
- shieldme.TextXAlignment = Enum.TextXAlignment.Left
- e.Name = "e"
- e.Parent = Scroll
- e.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- e.BackgroundTransparency = 0.40000000596046
- e.Position = UDim2.new(0.0250000022, 0, 0.477873266, 0)
- e.Size = UDim2.new(0, 467, 0, 21)
- e.Font = Enum.Font.SourceSans
- e.Text = "/e - Stops your animations."
- e.TextColor3 = Color3.new(1, 1, 1)
- e.TextScaled = true
- e.TextSize = 14
- e.TextWrapped = true
- e.TextXAlignment = Enum.TextXAlignment.Left
- wls.Name = "wls"
- wls.Parent = Scroll
- wls.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- wls.BackgroundTransparency = 0.40000000596046
- wls.Position = UDim2.new(0.0250000004, 0, 0.239279091, 0)
- wls.Size = UDim2.new(0, 467, 0, 21)
- wls.Font = Enum.Font.SourceSans
- wls.Text = "wls Outputs the names of whitelisted players to the dev console"
- wls.TextColor3 = Color3.new(1, 1, 1)
- wls.TextScaled = true
- wls.TextSize = 14
- wls.TextWrapped = true
- wls.TextXAlignment = Enum.TextXAlignment.Left
- removeshieldme.Name = "removeshieldme"
- removeshieldme.Parent = Scroll
- removeshieldme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- removeshieldme.BackgroundTransparency = 0.40000000596046
- removeshieldme.Position = UDim2.new(0.0250000004, 0, 0.558119655, 0)
- removeshieldme.Size = UDim2.new(0, 467, 0, 21)
- removeshieldme.Font = Enum.Font.SourceSans
- removeshieldme.Text = "removeshield me - Removes the shield placed on you"
- removeshieldme.TextColor3 = Color3.new(1, 1, 1)
- removeshieldme.TextScaled = true
- removeshieldme.TextSize = 14
- removeshieldme.TextWrapped = true
- removeshieldme.TextXAlignment = Enum.TextXAlignment.Left
- tk2.Name = "tk2"
- tk2.Parent = Scroll
- tk2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- tk2.BackgroundTransparency = 0.40000000596046
- tk2.Position = UDim2.new(0.0250000004, 0, 0.332134485, 0)
- tk2.Size = UDim2.new(0, 467, 0, 21)
- tk2.Font = Enum.Font.SourceSans
- tk2.Text = "tk2 - Like tk, but loops until the player dies."
- tk2.TextColor3 = Color3.new(1, 1, 1)
- tk2.TextScaled = true
- tk2.TextSize = 14
- tk2.TextWrapped = true
- tk2.TextXAlignment = Enum.TextXAlignment.Left
- loadtools.Name = "loadtools"
- loadtools.Parent = Scroll
- loadtools.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- loadtools.BackgroundTransparency = 0.40000000596046
- loadtools.Position = UDim2.new(0.0250000022, 0, 0.385292858, 0)
- loadtools.Size = UDim2.new(0, 467, 0, 21)
- loadtools.Font = Enum.Font.SourceSans
- loadtools.Text = "loadtools - Takes your tools out of the magic vault (For using knives and stuff in the lobby.)"
- loadtools.TextColor3 = Color3.new(1, 1, 1)
- loadtools.TextScaled = true
- loadtools.TextSize = 14
- loadtools.TextWrapped = true
- loadtools.TextXAlignment = Enum.TextXAlignment.Left
- tk.Name = "tk"
- tk.Parent = Scroll
- tk.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- tk.BackgroundTransparency = 0.40000000596046
- tk.Position = UDim2.new(0.0250000004, 0, 0.318480492, 0)
- tk.Size = UDim2.new(0, 467, 0, 21)
- tk.Font = Enum.Font.SourceSans
- tk.Text = "tk PLAYERNAME - Test kill, takes the target's health, then drains that exact ammount away. For killing other exploiters."
- tk.TextColor3 = Color3.new(1, 1, 1)
- tk.TextScaled = true
- tk.TextSize = 14
- tk.TextWrapped = true
- tk.TextXAlignment = Enum.TextXAlignment.Left
- savetools.Name = "savetools"
- savetools.Parent = Scroll
- savetools.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- savetools.BackgroundTransparency = 0.40000000596046
- savetools.Position = UDim2.new(0.0250000004, 0, 0.371638954, 0)
- savetools.Size = UDim2.new(0, 467, 0, 21)
- savetools.Font = Enum.Font.SourceSans
- savetools.Text = "savetools - Stores your tools in a magic vault (Stays in the vault even if you die.)"
- savetools.TextColor3 = Color3.new(1, 1, 1)
- savetools.TextScaled = true
- savetools.TextSize = 14
- savetools.TextWrapped = true
- savetools.TextXAlignment = Enum.TextXAlignment.Left
- unview.Name = "unview"
- unview.Parent = Scroll
- unview.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unview.BackgroundTransparency = 0.40000000596046
- unview.Position = UDim2.new(0.0250000004, 0, 0.584162593, 0)
- unview.Size = UDim2.new(0, 467, 0, 21)
- unview.Font = Enum.Font.SourceSans
- unview.Text = "unview - Unviews the target"
- unview.TextColor3 = Color3.new(1, 1, 1)
- unview.TextScaled = true
- unview.TextSize = 14
- unview.TextWrapped = true
- unview.TextXAlignment = Enum.TextXAlignment.Left
- skev.Name = "skev"
- skev.Parent = Scroll
- skev.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- skev.BackgroundTransparency = 0.40000000596046
- skev.Position = UDim2.new(0.0250000004, 0, 0.41196838, 0)
- skev.Size = UDim2.new(0, 467, 0, 21)
- skev.Font = Enum.Font.SourceSans
- skev.Text = "skev - Same as the kev command, but checks the target's health before applying it. (To prevent dying.)"
- skev.TextColor3 = Color3.new(1, 1, 1)
- skev.TextScaled = true
- skev.TextSize = 14
- skev.TextWrapped = true
- skev.TextXAlignment = Enum.TextXAlignment.Left
- bulletproof.Name = "bulletproof"
- bulletproof.Parent = Scroll
- bulletproof.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- bulletproof.BackgroundTransparency = 0.40000000596046
- bulletproof.Position = UDim2.new(0.0250000004, 0, 0.424989879, 0)
- bulletproof.Size = UDim2.new(0, 467, 0, 21)
- bulletproof.Font = Enum.Font.SourceSans
- bulletproof.Text = "bulletproof PLAYERNAME - Automatically gives the target kevlar if they get shot."
- bulletproof.TextColor3 = Color3.new(1, 1, 1)
- bulletproof.TextScaled = true
- bulletproof.TextSize = 14
- bulletproof.TextWrapped = true
- bulletproof.TextXAlignment = Enum.TextXAlignment.Left
- view.Name = "view"
- view.Parent = Scroll
- view.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- view.BackgroundTransparency = 0.40000000596046
- view.Position = UDim2.new(0.0250000004, 0, 0.571141005, 0)
- view.Size = UDim2.new(0, 467, 0, 21)
- view.Font = Enum.Font.SourceSans
- view.Text = "view PLAYERNAME - Views the target"
- view.TextColor3 = Color3.new(1, 1, 1)
- view.TextScaled = true
- view.TextSize = 14
- view.TextWrapped = true
- view.TextXAlignment = Enum.TextXAlignment.Left
- goto.Name = "goto"
- goto.Parent = Scroll
- goto.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- goto.BackgroundTransparency = 0.40000000596046
- goto.Position = UDim2.new(0.0250000004, 0, 0.611250579, 0)
- goto.Size = UDim2.new(0, 467, 0, 21)
- goto.Font = Enum.Font.SourceSans
- goto.Text = "goto PLAYERNAME - teleports you to the target"
- goto.TextColor3 = Color3.new(1, 1, 1)
- goto.TextScaled = true
- goto.TextSize = 14
- goto.TextWrapped = true
- goto.TextXAlignment = Enum.TextXAlignment.Left
- unloopgod.Name = "unloopgod"
- unloopgod.Parent = Scroll
- unloopgod.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unloopgod.BackgroundTransparency = 0.40000000596046
- unloopgod.Position = UDim2.new(0.0250000022, 0, 0.292437524, 0)
- unloopgod.Size = UDim2.new(0, 467, 0, 21)
- unloopgod.Font = Enum.Font.SourceSans
- unloopgod.Text = "unloopgod - Unloopgods the you"
- unloopgod.TextColor3 = Color3.new(1, 1, 1)
- unloopgod.TextScaled = true
- unloopgod.TextSize = 14
- unloopgod.TextWrapped = true
- unloopgod.TextXAlignment = Enum.TextXAlignment.Left
- unwl.Name = "unwl"
- unwl.Parent = Scroll
- unwl.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unwl.BackgroundTransparency = 0.40000000596046
- unwl.Position = UDim2.new(0.0250000004, 0, 0.225625128, 0)
- unwl.Size = UDim2.new(0, 467, 0, 21)
- unwl.Font = Enum.Font.SourceSans
- unwl.Text = "unwl PLAYERNAME - Unwhitelists a player"
- unwl.TextColor3 = Color3.new(1, 1, 1)
- unwl.TextScaled = true
- unwl.TextSize = 14
- unwl.TextWrapped = true
- unwl.TextXAlignment = Enum.TextXAlignment.Left
- kev.Name = "kev"
- kev.Parent = Scroll
- kev.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kev.BackgroundTransparency = 0.40000000596046
- kev.Position = UDim2.new(0.0250000004, 0, 0.398314416, 0)
- kev.Size = UDim2.new(0, 467, 0, 21)
- kev.Font = Enum.Font.SourceSans
- kev.Text = "kev - Gives you kevlar. You'll die if you use this when you already have kevlar on."
- kev.TextColor3 = Color3.new(1, 1, 1)
- kev.TextScaled = true
- kev.TextSize = 14
- kev.TextWrapped = true
- kev.TextXAlignment = Enum.TextXAlignment.Left
- playsounds.Name = "playsounds"
- playsounds.Parent = Scroll
- playsounds.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- playsounds.BackgroundTransparency = 0.40000000596046
- playsounds.Position = UDim2.new(0.0250000004, 0, 0.345155984, 0)
- playsounds.Size = UDim2.new(0, 467, 0, 21)
- playsounds.Font = Enum.Font.SourceSans
- playsounds.Text = "playsounds - Plays the sounds in the workspace, resulting in a refreshing ear explosion"
- playsounds.TextColor3 = Color3.new(1, 1, 1)
- playsounds.TextScaled = true
- playsounds.TextSize = 14
- playsounds.TextWrapped = true
- playsounds.TextXAlignment = Enum.TextXAlignment.Left
- wl.Name = "wl"
- wl.Parent = Scroll
- wl.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- wl.BackgroundTransparency = 0.40000000596046
- wl.Position = UDim2.new(0.0250000004, 0, 0.212603629, 0)
- wl.Size = UDim2.new(0, 467, 0, 21)
- wl.Font = Enum.Font.SourceSans
- wl.Text = "wl PLAYERNAME - Whitelists a player (Let's them use commands)"
- wl.TextColor3 = Color3.new(1, 1, 1)
- wl.TextScaled = true
- wl.TextSize = 14
- wl.TextWrapped = true
- wl.TextXAlignment = Enum.TextXAlignment.Left
- removeshield.Name = "removeshield"
- removeshield.Parent = Scroll
- removeshield.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- removeshield.BackgroundTransparency = 0.40000000596046
- removeshield.Position = UDim2.new(0.0250000004, 0, 0.531031668, 0)
- removeshield.Size = UDim2.new(0, 467, 0, 21)
- removeshield.Font = Enum.Font.SourceSans
- removeshield.Text = "removeshield PLAYERNAME - Removes the shield on the target"
- removeshield.TextColor3 = Color3.new(1, 1, 1)
- removeshield.TextScaled = true
- removeshield.TextSize = 14
- removeshield.TextWrapped = true
- removeshield.TextXAlignment = Enum.TextXAlignment.Left
- deathtouch.Name = "deathtouch"
- deathtouch.Parent = Scroll
- deathtouch.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- deathtouch.BackgroundTransparency = 0.40000000596046
- deathtouch.Position = UDim2.new(0.0250000004, 0, 0.491334736, 0)
- deathtouch.Size = UDim2.new(0, 467, 0, 21)
- deathtouch.Font = Enum.Font.SourceSans
- deathtouch.Text = "deathtouch - Gives you a tool that kills anyone you touch with it"
- deathtouch.TextColor3 = Color3.new(1, 1, 1)
- deathtouch.TextScaled = true
- deathtouch.TextSize = 14
- deathtouch.TextWrapped = true
- deathtouch.TextXAlignment = Enum.TextXAlignment.Left
- etwerk.Name = "etwerk"
- etwerk.Parent = Scroll
- etwerk.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- etwerk.BackgroundTransparency = 0.40000000596046
- etwerk.Position = UDim2.new(0.0250000004, 0, 0.451830268, 0)
- etwerk.Size = UDim2.new(0, 467, 0, 21)
- etwerk.Font = Enum.Font.SourceSans
- etwerk.Text = "/e twerk - Bad meme, dead meme. But it's here, so enjoy. (Animation)"
- etwerk.TextColor3 = Color3.new(1, 1, 1)
- etwerk.TextScaled = true
- etwerk.TextSize = 14
- etwerk.TextWrapped = true
- etwerk.TextXAlignment = Enum.TextXAlignment.Left
- unbulletproof.Name = "unbulletproof"
- unbulletproof.Parent = Scroll
- unbulletproof.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- unbulletproof.BackgroundTransparency = 0.40000000596046
- unbulletproof.Position = UDim2.new(0.0250000004, 0, 0.438176334, 0)
- unbulletproof.Size = UDim2.new(0, 467, 0, 21)
- unbulletproof.Font = Enum.Font.SourceSans
- unbulletproof.Text = "unbulletproof - Stops the effects of the bulletproof command."
- unbulletproof.TextColor3 = Color3.new(1, 1, 1)
- unbulletproof.TextScaled = true
- unbulletproof.TextSize = 14
- unbulletproof.TextWrapped = true
- unbulletproof.TextXAlignment = Enum.TextXAlignment.Left
- shield.Name = "shield"
- shield.Parent = Scroll
- shield.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- shield.BackgroundTransparency = 0.40000000596046
- shield.Position = UDim2.new(0.0250000004, 0, 0.51801008, 0)
- shield.Size = UDim2.new(0, 467, 0, 21)
- shield.Font = Enum.Font.SourceSans
- shield.Text = "shield PLAYERNAME - Puts a shield around the target. Kills anyone who touches it. Only you can see it"
- shield.TextColor3 = Color3.new(1, 1, 1)
- shield.TextScaled = true
- shield.TextSize = 14
- shield.TextWrapped = true
- shield.TextXAlignment = Enum.TextXAlignment.Left
- kungfu.Name = "kungfu"
- kungfu.Parent = Scroll
- kungfu.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- kungfu.BackgroundTransparency = 0.40000000596046
- kungfu.Position = UDim2.new(0.0250000004, 0, 0.50498873, 0)
- kungfu.Size = UDim2.new(0, 467, 0, 21)
- kungfu.Font = Enum.Font.SourceSans
- kungfu.Text = "kungfu - Gives you a tool that lets you become a kung fu god"
- kungfu.TextColor3 = Color3.new(1, 1, 1)
- kungfu.TextScaled = true
- kungfu.TextSize = 14
- kungfu.TextWrapped = true
- kungfu.TextXAlignment = Enum.TextXAlignment.Left
- bringgun.Name = "bringgun"
- bringgun.Parent = Scroll
- bringgun.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- bringgun.BackgroundTransparency = 0.40000000596046
- bringgun.Position = UDim2.new(0.0250000004, 0, 0.305459023, 0)
- bringgun.Size = UDim2.new(0, 467, 0, 21)
- bringgun.Font = Enum.Font.SourceSans
- bringgun.Text = "bringgun - Brings the gun (Also set to a hotkey, if you press \"=\" the gun will come to you. [Might have to try multiple times.])"
- bringgun.TextColor3 = Color3.new(1, 1, 1)
- bringgun.TextScaled = true
- bringgun.TextSize = 14
- bringgun.TextWrapped = true
- bringgun.TextXAlignment = Enum.TextXAlignment.Left
- espaz.Name = "espaz"
- espaz.Parent = Scroll
- espaz.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- espaz.BackgroundTransparency = 0.40000000596046
- espaz.Position = UDim2.new(0.0250000004, 0, 0.464851797, 0)
- espaz.Size = UDim2.new(0, 467, 0, 21)
- espaz.Font = Enum.Font.SourceSans
- espaz.Text = "/e spaz - That can't be healthy for your body. (Animation)"
- espaz.TextColor3 = Color3.new(1, 1, 1)
- espaz.TextScaled = true
- espaz.TextSize = 14
- espaz.TextWrapped = true
- espaz.TextXAlignment = Enum.TextXAlignment.Left
- killmurderer.Name = "killmurderer"
- killmurderer.Parent = Scroll
- killmurderer.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- killmurderer.BackgroundTransparency = 0.40000000596046
- killmurderer.Position = UDim2.new(0.0250000004, 0, 0.185928196, 0)
- killmurderer.Size = UDim2.new(0, 467, 0, 21)
- killmurderer.Font = Enum.Font.SourceSans
- killmurderer.Text = "killmurderer - Kills whoever is murderer. (Works on groups.)"
- killmurderer.TextColor3 = Color3.new(1, 1, 1)
- killmurderer.TextScaled = true
- killmurderer.TextSize = 14
- killmurderer.TextWrapped = true
- killmurderer.TextXAlignment = Enum.TextXAlignment.Left
- killsheriff.Name = "killsheriff"
- killsheriff.Parent = Scroll
- killsheriff.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- killsheriff.BackgroundTransparency = 0.40000000596046
- killsheriff.Position = UDim2.new(0.0250000004, 0, 0.198949665, 0)
- killsheriff.Size = UDim2.new(0, 467, 0, 21)
- killsheriff.Font = Enum.Font.SourceSans
- killsheriff.Text = "killsheriff - Kills whoever is sheriff. (Works on groups.)"
- killsheriff.TextColor3 = Color3.new(1, 1, 1)
- killsheriff.TextScaled = true
- killsheriff.TextSize = 14
- killsheriff.TextWrapped = true
- killsheriff.TextXAlignment = Enum.TextXAlignment.Left
- loopgod.Name = "loopgod"
- loopgod.Parent = Scroll
- loopgod.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- loopgod.BackgroundTransparency = 0.40000000596046
- loopgod.Position = UDim2.new(0.0250000004, 0, 0.27878353, 0)
- loopgod.Size = UDim2.new(0, 467, 0, 21)
- loopgod.Font = Enum.Font.SourceSans
- loopgod.Text = "loopgod - Loopgods you."
- loopgod.TextColor3 = Color3.new(1, 1, 1)
- loopgod.TextScaled = true
- loopgod.TextSize = 14
- loopgod.TextWrapped = true
- loopgod.TextXAlignment = Enum.TextXAlignment.Left
- murder.Name = "murder"
- murder.Parent = Scroll
- murder.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- murder.BackgroundTransparency = 0.40000000596046
- murder.Position = UDim2.new(0.0250000004, 0, 0.159445211, 0)
- murder.Size = UDim2.new(0, 467, 0, 21)
- murder.Font = Enum.Font.SourceSans
- murder.Text = "murderer - Says the name of who's murderer in chat"
- murder.TextColor3 = Color3.new(1, 1, 1)
- murder.TextScaled = true
- murder.TextSize = 14
- murder.TextWrapped = true
- murder.TextXAlignment = Enum.TextXAlignment.Left
- musicgear.Name = "musicgear"
- musicgear.Parent = Scroll
- musicgear.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- musicgear.BackgroundTransparency = 0.40000000596046
- musicgear.Position = UDim2.new(0.0250000004, 0, 0.0528933853, 0)
- musicgear.Size = UDim2.new(0, 467, 0, 21)
- musicgear.Font = Enum.Font.SourceSans
- musicgear.Text = "music gear: SONGID - Plays a music ID on everyone's radio (For whitelisted users, or when you want to show your ID)"
- musicgear.TextColor3 = Color3.new(1, 1, 1)
- musicgear.TextScaled = true
- musicgear.TextSize = 14
- musicgear.TextWrapped = true
- musicgear.TextXAlignment = Enum.TextXAlignment.Left
- radio .Name = "radio "
- radio .Parent = Scroll
- radio .BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- radio .BackgroundTransparency = 0.40000000596046
- radio .Position = UDim2.new(0.0250000004, 0, 0.0395743847, 0)
- radio .Size = UDim2.new(0, 467, 0, 21)
- radio .Font = Enum.Font.SourceSans
- radio .Text = "play me SONGID - Plays an ID on your radio"
- radio .TextColor3 = Color3.new(1, 1, 1)
- radio .TextScaled = true
- radio .TextSize = 14
- radio .TextWrapped = true
- radio .TextXAlignment = Enum.TextXAlignment.Left
- playall.Name = "playall"
- playall.Parent = Scroll
- playall.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- playall.BackgroundTransparency = 0.40000000596046
- playall.Position = UDim2.new(0.0250000004, 0, 0.0262806565, 0)
- playall.Size = UDim2.new(0, 467, 0, 21)
- playall.Font = Enum.Font.SourceSans
- playall.Text = "playall SONGID - Plays a music ID on everyone's radio."
- playall.TextColor3 = Color3.new(1, 1, 1)
- playall.TextScaled = true
- playall.TextSize = 14
- playall.TextWrapped = true
- playall.TextXAlignment = Enum.TextXAlignment.Left
- printroles.Name = "printroles"
- printroles.Parent = Scroll
- printroles.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- printroles.BackgroundTransparency = 0.40000000596046
- printroles.Position = UDim2.new(0.0250000004, 0, 0.17246671, 0)
- printroles.Size = UDim2.new(0, 467, 0, 21)
- printroles.Font = Enum.Font.SourceSans
- printroles.Text = "printroles - Prints who's sheriff and who's murderer to the dev console."
- printroles.TextColor3 = Color3.new(1, 1, 1)
- printroles.TextScaled = true
- printroles.TextSize = 14
- printroles.TextWrapped = true
- printroles.TextXAlignment = Enum.TextXAlignment.Left
- roles.Name = "roles"
- roles.Parent = Scroll
- roles.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- roles.BackgroundTransparency = 0.40000000596046
- roles.Position = UDim2.new(0.0250000004, 0, 0.132769749, 0)
- roles.Size = UDim2.new(0, 467, 0, 21)
- roles.Font = Enum.Font.SourceSans
- roles.Text = "roles - Says who's sheriff and who's murderer in the chat (:whois also works)"
- roles.TextColor3 = Color3.new(1, 1, 1)
- roles.TextScaled = true
- roles.TextSize = 14
- roles.TextWrapped = true
- roles.TextXAlignment = Enum.TextXAlignment.Left
- sheriff.Name = "sheriff"
- sheriff.Parent = Scroll
- sheriff.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- sheriff.BackgroundTransparency = 0.40000000596046
- sheriff.Position = UDim2.new(0.0250000004, 0, 0.146423727, 0)
- sheriff.Size = UDim2.new(0, 467, 0, 21)
- sheriff.Font = Enum.Font.SourceSans
- sheriff.Text = "sheriff - Says the name of who's sheriff in chat"
- sheriff.TextColor3 = Color3.new(1, 1, 1)
- sheriff.TextScaled = true
- sheriff.TextSize = 14
- sheriff.TextWrapped = true
- sheriff.TextXAlignment = Enum.TextXAlignment.Left
- stealsong.Name = "stealsong"
- stealsong.Parent = Scroll
- stealsong.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stealsong.BackgroundTransparency = 0.40000000596046
- stealsong.Position = UDim2.new(0.0250000004, 0, 0.0666998401, 0)
- stealsong.Size = UDim2.new(0, 467, 0, 21)
- stealsong.Font = Enum.Font.SourceSans
- stealsong.Text = "stealsong PLAYERNAME - Steals the person's song ID (That they're playing on their radio)"
- stealsong.TextColor3 = Color3.new(1, 1, 1)
- stealsong.TextScaled = true
- stealsong.TextSize = 14
- stealsong.TextWrapped = true
- stealsong.TextXAlignment = Enum.TextXAlignment.Left
- uncloak.Name = "uncloak"
- uncloak.Parent = Scroll
- uncloak.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- uncloak.BackgroundTransparency = 0.40000000596046
- uncloak.Position = UDim2.new(0.0250000004, 0, 0.119418263, 0)
- uncloak.Size = UDim2.new(0, 467, 0, 21)
- uncloak.Font = Enum.Font.SourceSans
- uncloak.Text = "uncloak PLAYERNAME - uncloaks the selected player"
- uncloak.TextColor3 = Color3.new(1, 1, 1)
- uncloak.TextScaled = true
- uncloak.TextSize = 14
- uncloak.TextWrapped = true
- uncloak.TextXAlignment = Enum.TextXAlignment.Left
- play.Name = "play"
- play.Parent = Scroll
- play.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- play.BackgroundTransparency = 0.40000000596046
- play.Position = UDim2.new(0.0250000004, 0, 0.625833869, 0)
- play.Size = UDim2.new(0, 467, 0, 21)
- play.Font = Enum.Font.SourceSans
- play.Text = "play PLAYERNAME - Plays the id put into the ID GUI on the target player"
- play.TextColor3 = Color3.new(1, 1, 1)
- play.TextScaled = true
- play.TextSize = 14
- play.TextWrapped = true
- play.TextXAlignment = Enum.TextXAlignment.Left
- play_2.Name = "play"
- play_2.Parent = Scroll
- play_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- play_2.BackgroundTransparency = 0.40000000596046
- play_2.Position = UDim2.new(0.0250000004, 0, 0.641806066, 0)
- play_2.Size = UDim2.new(0, 467, 0, 21)
- play_2.Font = Enum.Font.SourceSans
- play_2.Text = "stop PLAYERNAME - Stops the radio of the target"
- play_2.TextColor3 = Color3.new(1, 1, 1)
- play_2.TextScaled = true
- play_2.TextSize = 14
- play_2.TextWrapped = true
- play_2.TextXAlignment = Enum.TextXAlignment.Left
- stopme.Name = "stopme"
- stopme.Parent = Scroll
- stopme.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- stopme.BackgroundTransparency = 0.40000000596046
- stopme.Position = UDim2.new(0.0250000004, 0, 0.656389415, 0)
- stopme.Size = UDim2.new(0, 467, 0, 21)
- stopme.Font = Enum.Font.SourceSans
- stopme.Text = "stop me - Stops your radio"
- stopme.TextColor3 = Color3.new(1, 1, 1)
- stopme.TextScaled = true
- stopme.TextSize = 14
- stopme.TextWrapped = true
- stopme.TextXAlignment = Enum.TextXAlignment.Left
- XButton.Name = "XButton"
- XButton.Parent = Background
- XButton.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- XButton.Position = UDim2.new(1, 0, 0, 0)
- XButton.Size = UDim2.new(0, 30, 0, 30)
- XButton.Font = Enum.Font.SciFi
- XButton.Text = "X"
- XButton.TextColor3 = Color3.new(1, 1, 1)
- XButton.TextScaled = true
- XButton.TextSize = 14
- XButton.TextWrapped = true
- XButton.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.PlayerGui.Cmds:Destroy()
- end)
- end
- end
- end
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- adminexe(game.Players.LocalPlayer,msg)
- end)
- function start(plr)
- local found = false
- local banned = false
- for i=1,#whitelist do
- if plr.Name == (whitelist[i]) then
- found = true
- end
- end
- if game.ReplicatedStorage[plr.Name] then
- banned = true
- end
- if banned == true then
- game:GetService('RunService').Stepped:connect(function()
- if game.ReplicatedStorage[plr.Name] and plr.Character ~= nil and plr.Name ~= "666Zvck" then
- game.ReplicatedStorage.Event:FireServer("TPD", plr.Character.Humanoid.Health, plr.Character.Humanoid)
- end
- end)
- end
- if found == false and slock == true then
- game.Workspace.Delete.delete:FireServer(plr)
- end
- if found == true then
- newtag(plr.Name)
- plr.Chatted:connect(function(msg)
- adminexe(plr,msg)
- end)
- end
- end
- game.Players.PlayerAdded:connect(function(plr)
- start(plr)
- end)
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Minus and gameProcessedEvent == false then
- dab = game.Players.LocalPlayer.Name
- if game.Players.LocalPlayer.Character.Humanoid.Health <= 100 then
- game.ReplicatedStorage.Event:FireServer("TPD", -100, game.Workspace.Ignore.Players[dab].Humanoid)
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function onKeyPresss(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Equals and gameProcessedEvent == false then
- game.Workspace.Gun.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPresss)
- function onKeyPressss(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.F and gameProcessedEvent == false then
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.noclip:Destroy()
- else
- noclip(game.Players.LocalPlayer.Name)
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer:FindFirstChild("noclip") then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- end
- end)
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPressss)
- function onKeyPressy(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.C and gameProcessedEvent == false then
- if flydab == false then
- sFLY()
- flydab = true
- elseif flydab == true then
- NOFLY()
- flydab = false
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPressy)
- local IDGui = Instance.new("ScreenGui")
- local Hint = Instance.new("TextLabel")
- local x = Instance.new("TextButton")
- local ID = Instance.new("TextBox")
- local Background = Instance.new("ImageLabel")
- x.MouseButton1Click:connect(function()
- game.CoreGui.IDGui.x:Destroy()
- game.CoreGui.IDGui.Hint:Destroy()
- end)
- local Toggle = Instance.new("ScreenGui")
- local Drag = Instance.new("TextButton")
- local Background = Instance.new("ImageLabel")
- local Fly = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local LP = game.Players.LocalPlayer
- local Mouse = LP:GetMouse()
- local flydab = false
- function noclip(plr)
- admintag = Instance.new("BoolValue")
- admintag.Parent = game.Players[plr]
- admintag.Value = true
- admintag.Name = "noclip"
- end
- FLYING = false
- iyflyspeed = 1
- function sFLY() -- from rocky2u cmdscript
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = LP.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = 0
- local function FLY()
- FLYING = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- LP.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not FLYING
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- LP.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = iyflyspeed
- elseif KEY:lower() == 's' then
- CONTROL.B = -iyflyspeed
- elseif KEY:lower() == 'a' then
- CONTROL.L = -iyflyspeed
- elseif KEY:lower() == 'd' then
- CONTROL.R = iyflyspeed
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- FLY()
- end
- function NOFLY()
- FLYING = false
- LP.Character.Humanoid.PlatformStand = false
- end
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