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- Aqua Roosterwyrm
- Level 4 WATER Wyrm/Tuner/Effect
- 1300/1100
- [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned.
- [EFFECT] Set 1 "Roosterwyrm Egg Clutch" from your Graveyard in your Spell & Trap Zone. Then, you can increase or decrease the Level of 1 Wyrm Type monster on your field by 1, until the end of this turn.
- Fire Roosterwyrm
- Level 4 FIRE Wyrm/Tuner/Effect
- 1400/200
- [REQUIREMENT] You Normal Summoned this card this turn and have another face-up Wyrm Type monster on your field.
- [EFFECT] Return 1 Wyrm Type Synchro Monster from your Graveyard to your Extra Deck.
- Earth Roosterwyrm
- Level 4 EARTH Wyrm/Tuner/Effect
- 1200/900
- [REQUIREMENT] Your opponent has a face-up monster on their field.
- [EFFECT] Send the top card of your Deck to the Graveyard. If you sent a Wyrm Type monster to the Graveyard by this effect, 1 face-up monster on your opponent's field loses ATK/DEF equal to [the number of face-up Wyrm Type monsters with different Attributes on your field] x 500 until the end of this turn.
- Metal Roosterwyrm
- Level 4 DARK Wyrm/Tuner/Effect
- 1100/1200
- [REQUIREMENT] During your Main Phase this card was Normal or Special Summoned.
- [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a Wyrm Type monster to the Graveyard by this effect, you can choose 1 face-up Wyrm Type monster on your field. This turn, the chosen monster can be treated as 2 Tributes for the Tribute Summon of a Wyrm Type monster in Attack Position.
- Wood Roosterwyrm
- Level 4 LIGHT Wyrm/Tuner/Effect
- 1300/600
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Wyrm Type monster(s) is among the cards sent, add 1 Wyrm Type monster from the Graveyard to your hand.
- Roosterwyrm Chick
- Level 3 EARTH Wyrm/Normal
- 1000/1000
- Yardbird Roosterwyrm
- Level 7 WIND Wyrm/Effect
- 2500/1000
- [REQUIREMENT] None
- [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Synchro Monsters in your Graveyard] x 100.
- Pullet Roosterwyrm
- Level 6 FIRE Wyrm/Effect
- 1800/800
- [REQUIREMENT] Return 1 Wyrm Type Synchro Monster from your Graveyard to your Extra Deck.
- [EFFECT] Special Summon 1 Wyrm Type Tuner monster from your hand or your Graveyard to your field. This card's Level becomes 4, until the end of this turn.
- Fowl Roosterwyrm
- Level 7 WIND Wyrm/Effect
- 2500/1600
- [REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 Wyrm Type monsters from your Graveyard into the Deck, including a Synchro Monster.
- [EFFECT] This turn, this card can attack directly.
- High Aqua Roosterwyrm
- Level 7 WATER Wyrm/Synchro/Effect
- 2500/2500
- 1 Tuner + 1 or more non-Tuner monsters
- [REQUIREMENT] You have a Wyrm Type Tuner monster in your Graveyard.
- [EFFECT] Special Summon 1 Wyrm Type Tuner monster from your Graveyard face-up to your field. Then, if you Special Summoned "Aqua Roosterwyrm" by this effect, you can destroy 1 Spell/Trap Card on your opponent's field.
- High Fire Roosterwyrm
- Level 7 FIRE Wyrm/Synchro/Effect
- 2600/2000
- 1 Tuner + 1 or more non-Tuner monsters
- [REQUIREMENT] You have a Wyrm Type Tuner monster in your Graveyard.
- [EFFECT] Add 1 Wyrm Type Tuner monster from your Graveyard to your hand. Then, if you added "Fire Roosterwyrm" to your hand by this effect, you can make 1 face-up monster on your opponent's field lose 1400 ATK until the end of this turn.
- High Earth Roosterwyrm
- Level 8 EARTH Wyrm/Synchro/Effect
- 2800/2000
- 1 Tuner + 1 or more non-Tuner monsters
- [REQUIREMENT] Send the top card of your Deck to the Graveyard.
- [EFFECT] Inflict damage to your opponent equal to [the number of Wyrm Type monsters with different Attributes in your Graveyard] x 300. Then, if you have "Earth Roosterwyrm" in your Graveyard, this card gains ATK equal to [the number of Wyrm Type monsters with different Attributes in your Graveyard] x 200 until the end of this turn.
- High Metal Roosterwyrm
- Level 8 DARK Wyrm/Synchro/Effect
- 2900/2000
- 1 Tuner + 1 or more non-Tuner monsters
- [REQUIREMENT] Shuffle 2 Wyrm Type monsters from your Graveyard into the Deck.
- [EFFECT] Draw 1 card and show it. If it is a Wyrm Type monster, inflict damage to your opponent equal to [its ATK].
- High Wood Roosterwyrm
- Level 7 LIGHT Wyrm/Synchro/Effect
- 2700/2000
- 1 Tuner + 1 or more non-Tuner monsters
- [REQUIREMENT] Send 1 card from your hand to the Graveyard.
- [EFFECT] If this card attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Then, if you have "Wood Roosterwyrm" in your Graveyard, your opponent cannot activate Trap Cards when this card declares an attack this turn.
- Roosterwyrm Egg Clutch
- Trap Card
- [REQUIREMENT] When your opponent Special Summons a monster, send 1 Wyrm Type Tuner monster and 1 non-Tuner Wyrm Type monster from your field to the Graveyard.
- [EFFECT] Special Summon 1 Wyrm Type Synchro Monster from your Graveyard with a Level equal to [the total Levels of the monsters sent to the Graveyard to meet the requirement].
- Roosterwyrm Fight
- Spell Card
- [REQUIREMENT] If you have a face-up Field Spell Card on your field, send 1 card from your hand to the Graveyard.
- [EFFECT] Special Summon 1 Wyrm Type Normal Monster from your Graveyard to your field. Then, if you Special Summoned "Roosterwyrm Chick" by this effect, you can destroy 1 card on your opponent's field.
- Roosterwyrm Oriental Arms
- Equip Spell Card
- [REQUIREMENT] Equip this card to 1 face-up Level 5 or higher Wyrm Type monster on your field.
- [EFFECT] The equipped monster gains 300 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). If the equipped monster is a Synchro Monster, it cannot be destroyed by your opponent's Trap Card effects.
- Roosterwyrm Comb
- Trap Card
- [REQUIREMENT] When an opponent's monster declares an attack.
- [EFFECT] The attacking monster loses ATK equal to [the number of Wyrm Type monsters in your Graveyard] x 100 until the end of this turn. Then, shuffle 1 Wyrm Type monster from your Graveyard into the Deck.
- Roosterwyrm Orientation
- Field Spell Card
- [REQUIREMENT] None
- [EFFECT] While this card is face-up in the Field Zone, face-up Wyrm Type Synchro Monsters on the field cannot be destroyed by your opponent's monster effects.
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